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1
--- Did actually rework heavily away from original neptunian, and the non-rework neptunian. --NoobyGames12
2
--- Was supposed to be for the770zone, or VengefulProgram.
3
4
if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
5
print("FE Compatibility: by WaverlyCole & Mokiros")
6
InternalData = {}
7
do
8
	script.Parent = owner.Character
9
	local Event = Instance.new("RemoteEvent")
10
	Event.Name = "UserInput"
11
	local function NewFakeEvent()
12
		local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
13
		return Fake
14
	end
15
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
16
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
17
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
18
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
19
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
20
	local function TriggerEvent(self,Event,...)
21
		local Trigger = Mouse[Event]
22
		if Trigger and Trigger.fakeEvent and Trigger.Function then
23
			Trigger.Function(...)
24
		end
25
	end
26
	Mouse.TrigEvent = TriggerEvent
27
	UserInputService.TrigEvent = TriggerEvent
28
	Event.OnServerEvent:Connect(function(FiredBy,Input)
29
		if FiredBy.Name ~= owner.Name then end
30
		if Input.MouseEvent then
31
			Mouse.Target = Input.Target
32
			Mouse.Hit = Input.Hit
33
		else
34
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
35
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then
36
				return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
37
			end
38
			for _,Action in pairs(ContextActionService.Actions) do
39
				for _,Key in pairs(Action.Keys) do
40
					if Key==Input.KeyCode then
41
						Action.Function(Action.Name,Input.UserInputState,Input)
42
					end
43
				end
44
			end
45
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
46
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
47
		end
48
	end)
49
	InternalData["Mouse"] = Mouse
50
	InternalData["ContextActionService"] = ContextActionService
51
	InternalData["UserInputService"] = UserInputService
52
	Event.Parent = NLS([[
53
		local Player = owner
54
		local Event = script:WaitForChild("UserInput")
55
		local UserInputService = game:GetService("UserInputService")
56
		local Mouse = Player:GetMouse()
57
		local Input = function(Input,gameProcessedEvent)
58
			if gameProcessedEvent then return end
59
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
60
		end
61
		UserInputService.InputBegan:Connect(Input)
62
		UserInputService.InputEnded:Connect(Input)
63
		local Hit,Target
64
		while wait(1/30) do
65
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
66
				Hit,Target = Mouse.Hit,Mouse.Target
67
				Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
68
			end
69
		end
70
	]],owner.Character)
71
end
72
RealGame = game;game = setmetatable({},{
73
	__index = function (self,Index)
74
		local Sandbox = function (Thing)
75
			if Thing:IsA("Player") then
76
				local RealPlayer = Thing
77
				return setmetatable({},{
78
					__index = function (self,Index)
79
						local Type = type(RealPlayer[Index])
80
						if Type == "function" then
81
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
82
								return function (self)
83
									return InternalData["Mouse"]
84
								end
85
							end
86
							return function (self,...)
87
								return RealPlayer[Index](RealPlayer,...)
88
							end
89
						else
90
							if Index == "PlrObj" then
91
								return RealPlayer
92
							end
93
							return RealPlayer[Index]
94
						end
95
					end;
96
					__tostring = function(self)
97
						return RealPlayer.Name
98
					end
99
				})
100
			end
101
		end
102
		if RealGame[Index] then
103
			local Type = type(RealGame[Index])
104
			if Type == "function" then
105
				if Index:lower() == "getservice" or Index:lower() == "service" then
106
					return function (self,Service)
107
						if Service:lower() == "players" then
108
							return setmetatable({},{
109
								__index = function (self2,Index2)
110
									local RealService = RealGame:GetService(Service)
111
									local Type2 = type(Index2)
112
									if Type2 == "function" then
113
										return function (self,...)
114
											return RealService[Index2](RealService,...)
115
										end
116
									else
117
										if Index2:lower() == "localplayer" then
118
											return Sandbox(owner)
119
										end
120
										return RealService[Index2]
121
									end
122
								end;
123
								__tostring = function(self)
124
									return RealGame:GetService(Service).Name
125
								end
126
							})
127
						elseif Service:lower() == "contextactionservice" then
128
							return InternalData["ContextActionService"]
129
						elseif Service:lower() == "contextactionservice" then
130
							return InternalData["UserInputService"]
131
						elseif Service:lower() == "runservice" then
132
							return setmetatable({},{
133
								__index = function(self2,Index2)
134
									local RealService = RealGame:GetService(Service)
135
									local Type2 = type(Index2)
136
									if Type2 == "function" then
137
										return function (self,...)
138
											return RealService[Index2](RealService,...)
139
										end
140
									else
141
										if Index2:lower() == "bindtorenderstep" then
142
											return function (self,Name,Priority,Function)
143
												return RealGame:GetService("RunService").Stepped:Connect(Function)
144
											end
145
										end
146
										if Index2:lower() == "renderstepped" then
147
											return RealService["Stepped"]
148
										end
149
										return RealService[Index2]
150
									end
151
								end
152
							})
153
						else
154
							return RealGame:GetService(Service)
155
						end
156
					end
157
				end
158
				return function (self,...)
159
					return RealGame[Index](RealGame,...)
160
				end
161
			else
162
				if game:GetService(Index) then
163
					return game:GetService(Index)
164
				end
165
				return RealGame[Index]
166
			end
167
		else
168
			return nil
169
		end
170
	end
171
});Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
172
print("Complete! Running...")
173
174
175
--//Paste script below this line.
176
177
warn'Neptune/Neptunian V'
178
warn[[Absolutely.
179
180
Created by NoobyGames12
181
----------------------------]]
182
183
print[[Set your theme by: 
184
id/
185
vol/
186
pitch/
187
You can skip through the position of theme by:
188
skipto/]]
189
190
warn("Have fun using this!")
191
---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR 
192
193
194
--Converted with ttyyuu12345's model to script plugin v4
195
function sandbox(var,func)
196
	local env = getfenv(func)
197
	local newenv = setmetatable({},{
198
		__index = function(self,k)
199
			if k=="script" then
200
				return var
201
			else
202
				return env[k]
203
			end
204
		end,
205
	})
206
	setfenv(func,newenv)
207
	return func
208
end
209
cors = {}
210
mas = Instance.new("Model",game:GetService("Lighting"))
211
Model0 = Instance.new("Model")
212
Part1 = Instance.new("Part")
213
SpecialMesh2 = Instance.new("SpecialMesh")
214
Part3 = Instance.new("Part")
215
SpecialMesh4 = Instance.new("SpecialMesh")
216
Weld5 = Instance.new("Weld")
217
Weld6 = Instance.new("Weld")
218
Weld7 = Instance.new("Weld")
219
Weld8 = Instance.new("Weld")
220
Weld9 = Instance.new("Weld")
221
Weld10 = Instance.new("Weld")
222
Weld11 = Instance.new("Weld")
223
Weld12 = Instance.new("Weld")
224
Weld13 = Instance.new("Weld")
225
Weld14 = Instance.new("Weld")
226
Weld15 = Instance.new("Weld")
227
Weld16 = Instance.new("Weld")
228
Weld17 = Instance.new("Weld")
229
Weld18 = Instance.new("Weld")
230
Weld19 = Instance.new("Weld")
231
Weld20 = Instance.new("Weld")
232
Weld21 = Instance.new("Weld")
233
Weld22 = Instance.new("Weld")
234
Weld23 = Instance.new("Weld")
235
Weld24 = Instance.new("Weld")
236
Weld25 = Instance.new("Weld")
237
Weld26 = Instance.new("Weld")
238
Weld27 = Instance.new("Weld")
239
Weld28 = Instance.new("Weld")
240
Weld29 = Instance.new("Weld")
241
Weld30 = Instance.new("Weld")
242
Weld31 = Instance.new("Weld")
243
Weld32 = Instance.new("Weld")
244
Weld33 = Instance.new("Weld")
245
Weld34 = Instance.new("Weld")
246
Weld35 = Instance.new("Weld")
247
Weld36 = Instance.new("Weld")
248
Weld37 = Instance.new("Weld")
249
Weld38 = Instance.new("Weld")
250
Weld39 = Instance.new("Weld")
251
Weld40 = Instance.new("Weld")
252
Weld41 = Instance.new("Weld")
253
Weld42 = Instance.new("Weld")
254
Weld43 = Instance.new("Weld")
255
Weld44 = Instance.new("Weld")
256
Weld45 = Instance.new("Weld")
257
Weld46 = Instance.new("Weld")
258
Weld47 = Instance.new("Weld")
259
Weld48 = Instance.new("Weld")
260
Weld49 = Instance.new("Weld")
261
Weld50 = Instance.new("Weld")
262
Weld51 = Instance.new("Weld")
263
Weld52 = Instance.new("Weld")
264
Weld53 = Instance.new("Weld")
265
Weld54 = Instance.new("Weld")
266
Weld55 = Instance.new("Weld")
267
Weld56 = Instance.new("Weld")
268
Weld57 = Instance.new("Weld")
269
Weld58 = Instance.new("Weld")
270
Weld59 = Instance.new("Weld")
271
Weld60 = Instance.new("Weld")
272
Weld61 = Instance.new("Weld")
273
Weld62 = Instance.new("Weld")
274
Weld63 = Instance.new("Weld")
275
Weld64 = Instance.new("Weld")
276
Weld65 = Instance.new("Weld")
277
Weld66 = Instance.new("Weld")
278
Weld67 = Instance.new("Weld")
279
Weld68 = Instance.new("Weld")
280
Weld69 = Instance.new("Weld")
281
Weld70 = Instance.new("Weld")
282
Weld71 = Instance.new("Weld")
283
Weld72 = Instance.new("Weld")
284
Weld73 = Instance.new("Weld")
285
Weld74 = Instance.new("Weld")
286
Weld75 = Instance.new("Weld")
287
Weld76 = Instance.new("Weld")
288
Weld77 = Instance.new("Weld")
289
Weld78 = Instance.new("Weld")
290
Weld79 = Instance.new("Weld")
291
Weld80 = Instance.new("Weld")
292
Weld81 = Instance.new("Weld")
293
Weld82 = Instance.new("Weld")
294
Weld83 = Instance.new("Weld")
295
Weld84 = Instance.new("Weld")
296
Weld85 = Instance.new("Weld")
297
Weld86 = Instance.new("Weld")
298
Weld87 = Instance.new("Weld")
299
Weld88 = Instance.new("Weld")
300
Weld89 = Instance.new("Weld")
301
Weld90 = Instance.new("Weld")
302
Weld91 = Instance.new("Weld")
303
Weld92 = Instance.new("Weld")
304
Weld93 = Instance.new("Weld")
305
Weld94 = Instance.new("Weld")
306
Weld95 = Instance.new("Weld")
307
Weld96 = Instance.new("Weld")
308
Weld97 = Instance.new("Weld")
309
Weld98 = Instance.new("Weld")
310
Weld99 = Instance.new("Weld")
311
Weld100 = Instance.new("Weld")
312
Weld101 = Instance.new("Weld")
313
Weld102 = Instance.new("Weld")
314
Weld103 = Instance.new("Weld")
315
Weld104 = Instance.new("Weld")
316
Weld105 = Instance.new("Weld")
317
Weld106 = Instance.new("Weld")
318
Weld107 = Instance.new("Weld")
319
Weld108 = Instance.new("Weld")
320
Weld109 = Instance.new("Weld")
321
Weld110 = Instance.new("Weld")
322
Weld111 = Instance.new("Weld")
323
Weld112 = Instance.new("Weld")
324
Weld113 = Instance.new("Weld")
325
Weld114 = Instance.new("Weld")
326
Weld115 = Instance.new("Weld")
327
Weld116 = Instance.new("Weld")
328
Weld117 = Instance.new("Weld")
329
Weld118 = Instance.new("Weld")
330
Weld119 = Instance.new("Weld")
331
Weld120 = Instance.new("Weld")
332
Weld121 = Instance.new("Weld")
333
Weld122 = Instance.new("Weld")
334
Weld123 = Instance.new("Weld")
335
Weld124 = Instance.new("Weld")
336
Weld125 = Instance.new("Weld")
337
Weld126 = Instance.new("Weld")
338
Weld127 = Instance.new("Weld")
339
Weld128 = Instance.new("Weld")
340
Weld129 = Instance.new("Weld")
341
Weld130 = Instance.new("Weld")
342
Weld131 = Instance.new("Weld")
343
Weld132 = Instance.new("Weld")
344
Weld133 = Instance.new("Weld")
345
Weld134 = Instance.new("Weld")
346
Weld135 = Instance.new("Weld")
347
Weld136 = Instance.new("Weld")
348
Weld137 = Instance.new("Weld")
349
Weld138 = Instance.new("Weld")
350
Weld139 = Instance.new("Weld")
351
Weld140 = Instance.new("Weld")
352
Weld141 = Instance.new("Weld")
353
Weld142 = Instance.new("Weld")
354
Weld143 = Instance.new("Weld")
355
Weld144 = Instance.new("Weld")
356
Weld145 = Instance.new("Weld")
357
Weld146 = Instance.new("Weld")
358
Weld147 = Instance.new("Weld")
359
Weld148 = Instance.new("Weld")
360
Weld149 = Instance.new("Weld")
361
Weld150 = Instance.new("Weld")
362
Weld151 = Instance.new("Weld")
363
Weld152 = Instance.new("Weld")
364
Weld153 = Instance.new("Weld")
365
Weld154 = Instance.new("Weld")
366
Weld155 = Instance.new("Weld")
367
Weld156 = Instance.new("Weld")
368
Weld157 = Instance.new("Weld")
369
Weld158 = Instance.new("Weld")
370
Weld159 = Instance.new("Weld")
371
Weld160 = Instance.new("Weld")
372
Weld161 = Instance.new("Weld")
373
Weld162 = Instance.new("Weld")
374
Part163 = Instance.new("Part")
375
SpecialMesh164 = Instance.new("SpecialMesh")
376
Part165 = Instance.new("Part")
377
SpecialMesh166 = Instance.new("SpecialMesh")
378
Part167 = Instance.new("Part")
379
SpecialMesh168 = Instance.new("SpecialMesh")
380
Part169 = Instance.new("Part")
381
SpecialMesh170 = Instance.new("SpecialMesh")
382
Part171 = Instance.new("Part")
383
SpecialMesh172 = Instance.new("SpecialMesh")
384
Part173 = Instance.new("Part")
385
SpecialMesh174 = Instance.new("SpecialMesh")
386
Part175 = Instance.new("Part")
387
SpecialMesh176 = Instance.new("SpecialMesh")
388
Part177 = Instance.new("Part")
389
SpecialMesh178 = Instance.new("SpecialMesh")
390
Part179 = Instance.new("Part")
391
SpecialMesh180 = Instance.new("SpecialMesh")
392
Part181 = Instance.new("Part")
393
SpecialMesh182 = Instance.new("SpecialMesh")
394
Part183 = Instance.new("Part")
395
SpecialMesh184 = Instance.new("SpecialMesh")
396
Part185 = Instance.new("Part")
397
SpecialMesh186 = Instance.new("SpecialMesh")
398
Part187 = Instance.new("Part")
399
SpecialMesh188 = Instance.new("SpecialMesh")
400
Part189 = Instance.new("Part")
401
SpecialMesh190 = Instance.new("SpecialMesh")
402
Part191 = Instance.new("Part")
403
SpecialMesh192 = Instance.new("SpecialMesh")
404
Part193 = Instance.new("Part")
405
SpecialMesh194 = Instance.new("SpecialMesh")
406
Part195 = Instance.new("Part")
407
SpecialMesh196 = Instance.new("SpecialMesh")
408
Part197 = Instance.new("Part")
409
SpecialMesh198 = Instance.new("SpecialMesh")
410
Part199 = Instance.new("Part")
411
SpecialMesh200 = Instance.new("SpecialMesh")
412
Part201 = Instance.new("Part")
413
SpecialMesh202 = Instance.new("SpecialMesh")
414
Part203 = Instance.new("Part")
415
SpecialMesh204 = Instance.new("SpecialMesh")
416
Part205 = Instance.new("Part")
417
SpecialMesh206 = Instance.new("SpecialMesh")
418
Part207 = Instance.new("Part")
419
SpecialMesh208 = Instance.new("SpecialMesh")
420
Part209 = Instance.new("Part")
421
SpecialMesh210 = Instance.new("SpecialMesh")
422
Part211 = Instance.new("Part")
423
SpecialMesh212 = Instance.new("SpecialMesh")
424
Part213 = Instance.new("Part")
425
SpecialMesh214 = Instance.new("SpecialMesh")
426
Part215 = Instance.new("Part")
427
SpecialMesh216 = Instance.new("SpecialMesh")
428
Part217 = Instance.new("Part")
429
SpecialMesh218 = Instance.new("SpecialMesh")
430
Part219 = Instance.new("Part")
431
SpecialMesh220 = Instance.new("SpecialMesh")
432
Part221 = Instance.new("Part")
433
SpecialMesh222 = Instance.new("SpecialMesh")
434
Part223 = Instance.new("Part")
435
SpecialMesh224 = Instance.new("SpecialMesh")
436
Part225 = Instance.new("Part")
437
SpecialMesh226 = Instance.new("SpecialMesh")
438
Part227 = Instance.new("Part")
439
SpecialMesh228 = Instance.new("SpecialMesh")
440
Part229 = Instance.new("Part")
441
SpecialMesh230 = Instance.new("SpecialMesh")
442
Part231 = Instance.new("Part")
443
SpecialMesh232 = Instance.new("SpecialMesh")
444
Part233 = Instance.new("Part")
445
SpecialMesh234 = Instance.new("SpecialMesh")
446
Part235 = Instance.new("Part")
447
SpecialMesh236 = Instance.new("SpecialMesh")
448
Part237 = Instance.new("Part")
449
SpecialMesh238 = Instance.new("SpecialMesh")
450
Part239 = Instance.new("Part")
451
SpecialMesh240 = Instance.new("SpecialMesh")
452
Part241 = Instance.new("Part")
453
SpecialMesh242 = Instance.new("SpecialMesh")
454
Part243 = Instance.new("Part")
455
SpecialMesh244 = Instance.new("SpecialMesh")
456
Part245 = Instance.new("Part")
457
SpecialMesh246 = Instance.new("SpecialMesh")
458
Part247 = Instance.new("Part")
459
SpecialMesh248 = Instance.new("SpecialMesh")
460
Part249 = Instance.new("Part")
461
SpecialMesh250 = Instance.new("SpecialMesh")
462
Part251 = Instance.new("Part")
463
SpecialMesh252 = Instance.new("SpecialMesh")
464
Part253 = Instance.new("Part")
465
SpecialMesh254 = Instance.new("SpecialMesh")
466
Part255 = Instance.new("Part")
467
SpecialMesh256 = Instance.new("SpecialMesh")
468
Part257 = Instance.new("Part")
469
SpecialMesh258 = Instance.new("SpecialMesh")
470
Part259 = Instance.new("Part")
471
SpecialMesh260 = Instance.new("SpecialMesh")
472
Part261 = Instance.new("Part")
473
SpecialMesh262 = Instance.new("SpecialMesh")
474
Part263 = Instance.new("Part")
475
SpecialMesh264 = Instance.new("SpecialMesh")
476
Part265 = Instance.new("Part")
477
SpecialMesh266 = Instance.new("SpecialMesh")
478
Part267 = Instance.new("Part")
479
SpecialMesh268 = Instance.new("SpecialMesh")
480
Part269 = Instance.new("Part")
481
SpecialMesh270 = Instance.new("SpecialMesh")
482
Part271 = Instance.new("Part")
483
SpecialMesh272 = Instance.new("SpecialMesh")
484
Part273 = Instance.new("Part")
485
SpecialMesh274 = Instance.new("SpecialMesh")
486
Part275 = Instance.new("Part")
487
SpecialMesh276 = Instance.new("SpecialMesh")
488
Part277 = Instance.new("Part")
489
SpecialMesh278 = Instance.new("SpecialMesh")
490
Part279 = Instance.new("Part")
491
SpecialMesh280 = Instance.new("SpecialMesh")
492
Part281 = Instance.new("Part")
493
SpecialMesh282 = Instance.new("SpecialMesh")
494
Part283 = Instance.new("Part")
495
SpecialMesh284 = Instance.new("SpecialMesh")
496
Part285 = Instance.new("Part")
497
SpecialMesh286 = Instance.new("SpecialMesh")
498
Part287 = Instance.new("Part")
499
SpecialMesh288 = Instance.new("SpecialMesh")
500
Part289 = Instance.new("Part")
501
SpecialMesh290 = Instance.new("SpecialMesh")
502
Part291 = Instance.new("Part")
503
SpecialMesh292 = Instance.new("SpecialMesh")
504
Part293 = Instance.new("Part")
505
SpecialMesh294 = Instance.new("SpecialMesh")
506
Part295 = Instance.new("Part")
507
SpecialMesh296 = Instance.new("SpecialMesh")
508
Part297 = Instance.new("Part")
509
SpecialMesh298 = Instance.new("SpecialMesh")
510
Part299 = Instance.new("Part")
511
SpecialMesh300 = Instance.new("SpecialMesh")
512
Part301 = Instance.new("Part")
513
SpecialMesh302 = Instance.new("SpecialMesh")
514
Part303 = Instance.new("Part")
515
SpecialMesh304 = Instance.new("SpecialMesh")
516
Part305 = Instance.new("Part")
517
SpecialMesh306 = Instance.new("SpecialMesh")
518
Part307 = Instance.new("Part")
519
SpecialMesh308 = Instance.new("SpecialMesh")
520
Part309 = Instance.new("Part")
521
SpecialMesh310 = Instance.new("SpecialMesh")
522
Part311 = Instance.new("Part")
523
SpecialMesh312 = Instance.new("SpecialMesh")
524
Part313 = Instance.new("Part")
525
SpecialMesh314 = Instance.new("SpecialMesh")
526
Part315 = Instance.new("Part")
527
SpecialMesh316 = Instance.new("SpecialMesh")
528
Part317 = Instance.new("Part")
529
SpecialMesh318 = Instance.new("SpecialMesh")
530
Part319 = Instance.new("Part")
531
SpecialMesh320 = Instance.new("SpecialMesh")
532
Part321 = Instance.new("Part")
533
SpecialMesh322 = Instance.new("SpecialMesh")
534
Part323 = Instance.new("Part")
535
SpecialMesh324 = Instance.new("SpecialMesh")
536
Part325 = Instance.new("Part")
537
SpecialMesh326 = Instance.new("SpecialMesh")
538
Part327 = Instance.new("Part")
539
SpecialMesh328 = Instance.new("SpecialMesh")
540
Part329 = Instance.new("Part")
541
SpecialMesh330 = Instance.new("SpecialMesh")
542
Part331 = Instance.new("Part")
543
SpecialMesh332 = Instance.new("SpecialMesh")
544
Part333 = Instance.new("Part")
545
SpecialMesh334 = Instance.new("SpecialMesh")
546
Part335 = Instance.new("Part")
547
SpecialMesh336 = Instance.new("SpecialMesh")
548
Part337 = Instance.new("Part")
549
SpecialMesh338 = Instance.new("SpecialMesh")
550
Part339 = Instance.new("Part")
551
SpecialMesh340 = Instance.new("SpecialMesh")
552
Part341 = Instance.new("Part")
553
SpecialMesh342 = Instance.new("SpecialMesh")
554
Part343 = Instance.new("Part")
555
SpecialMesh344 = Instance.new("SpecialMesh")
556
Part345 = Instance.new("Part")
557
SpecialMesh346 = Instance.new("SpecialMesh")
558
Part347 = Instance.new("Part")
559
SpecialMesh348 = Instance.new("SpecialMesh")
560
Part349 = Instance.new("Part")
561
SpecialMesh350 = Instance.new("SpecialMesh")
562
Part351 = Instance.new("Part")
563
SpecialMesh352 = Instance.new("SpecialMesh")
564
Part353 = Instance.new("Part")
565
SpecialMesh354 = Instance.new("SpecialMesh")
566
Part355 = Instance.new("Part")
567
SpecialMesh356 = Instance.new("SpecialMesh")
568
Part357 = Instance.new("Part")
569
SpecialMesh358 = Instance.new("SpecialMesh")
570
Part359 = Instance.new("Part")
571
SpecialMesh360 = Instance.new("SpecialMesh")
572
Part361 = Instance.new("Part")
573
SpecialMesh362 = Instance.new("SpecialMesh")
574
Part363 = Instance.new("Part")
575
SpecialMesh364 = Instance.new("SpecialMesh")
576
Part365 = Instance.new("Part")
577
SpecialMesh366 = Instance.new("SpecialMesh")
578
Part367 = Instance.new("Part")
579
SpecialMesh368 = Instance.new("SpecialMesh")
580
Part369 = Instance.new("Part")
581
SpecialMesh370 = Instance.new("SpecialMesh")
582
Part371 = Instance.new("Part")
583
SpecialMesh372 = Instance.new("SpecialMesh")
584
Part373 = Instance.new("Part")
585
SpecialMesh374 = Instance.new("SpecialMesh")
586
Part375 = Instance.new("Part")
587
SpecialMesh376 = Instance.new("SpecialMesh")
588
Part377 = Instance.new("Part")
589
SpecialMesh378 = Instance.new("SpecialMesh")
590
Part379 = Instance.new("Part")
591
SpecialMesh380 = Instance.new("SpecialMesh")
592
Part381 = Instance.new("Part")
593
SpecialMesh382 = Instance.new("SpecialMesh")
594
Part383 = Instance.new("Part")
595
SpecialMesh384 = Instance.new("SpecialMesh")
596
Part385 = Instance.new("Part")
597
SpecialMesh386 = Instance.new("SpecialMesh")
598
Part387 = Instance.new("Part")
599
SpecialMesh388 = Instance.new("SpecialMesh")
600
Part389 = Instance.new("Part")
601
SpecialMesh390 = Instance.new("SpecialMesh")
602
Part391 = Instance.new("Part")
603
SpecialMesh392 = Instance.new("SpecialMesh")
604
Part393 = Instance.new("Part")
605
SpecialMesh394 = Instance.new("SpecialMesh")
606
Part395 = Instance.new("Part")
607
SpecialMesh396 = Instance.new("SpecialMesh")
608
Part397 = Instance.new("Part")
609
SpecialMesh398 = Instance.new("SpecialMesh")
610
Part399 = Instance.new("Part")
611
SpecialMesh400 = Instance.new("SpecialMesh")
612
Part401 = Instance.new("Part")
613
SpecialMesh402 = Instance.new("SpecialMesh")
614
Part403 = Instance.new("Part")
615
SpecialMesh404 = Instance.new("SpecialMesh")
616
Part405 = Instance.new("Part")
617
SpecialMesh406 = Instance.new("SpecialMesh")
618
Part407 = Instance.new("Part")
619
SpecialMesh408 = Instance.new("SpecialMesh")
620
Part409 = Instance.new("Part")
621
SpecialMesh410 = Instance.new("SpecialMesh")
622
Part411 = Instance.new("Part")
623
SpecialMesh412 = Instance.new("SpecialMesh")
624
Part413 = Instance.new("Part")
625
SpecialMesh414 = Instance.new("SpecialMesh")
626
Part415 = Instance.new("Part")
627
SpecialMesh416 = Instance.new("SpecialMesh")
628
Part417 = Instance.new("Part")
629
SpecialMesh418 = Instance.new("SpecialMesh")
630
Part419 = Instance.new("Part")
631
SpecialMesh420 = Instance.new("SpecialMesh")
632
Part421 = Instance.new("Part")
633
SpecialMesh422 = Instance.new("SpecialMesh")
634
Part423 = Instance.new("Part")
635
SpecialMesh424 = Instance.new("SpecialMesh")
636
Part425 = Instance.new("Part")
637
SpecialMesh426 = Instance.new("SpecialMesh")
638
Part427 = Instance.new("Part")
639
SpecialMesh428 = Instance.new("SpecialMesh")
640
Part429 = Instance.new("Part")
641
SpecialMesh430 = Instance.new("SpecialMesh")
642
Part431 = Instance.new("Part")
643
SpecialMesh432 = Instance.new("SpecialMesh")
644
Part433 = Instance.new("Part")
645
SpecialMesh434 = Instance.new("SpecialMesh")
646
Part435 = Instance.new("Part")
647
SpecialMesh436 = Instance.new("SpecialMesh")
648
Part437 = Instance.new("Part")
649
SpecialMesh438 = Instance.new("SpecialMesh")
650
Part439 = Instance.new("Part")
651
SpecialMesh440 = Instance.new("SpecialMesh")
652
Part441 = Instance.new("Part")
653
SpecialMesh442 = Instance.new("SpecialMesh")
654
Part443 = Instance.new("Part")
655
SpecialMesh444 = Instance.new("SpecialMesh")
656
Part445 = Instance.new("Part")
657
SpecialMesh446 = Instance.new("SpecialMesh")
658
Part447 = Instance.new("Part")
659
SpecialMesh448 = Instance.new("SpecialMesh")
660
Part449 = Instance.new("Part")
661
SpecialMesh450 = Instance.new("SpecialMesh")
662
Part451 = Instance.new("Part")
663
SpecialMesh452 = Instance.new("SpecialMesh")
664
Part453 = Instance.new("Part")
665
SpecialMesh454 = Instance.new("SpecialMesh")
666
Part455 = Instance.new("Part")
667
SpecialMesh456 = Instance.new("SpecialMesh")
668
Part457 = Instance.new("Part")
669
SpecialMesh458 = Instance.new("SpecialMesh")
670
Part459 = Instance.new("Part")
671
SpecialMesh460 = Instance.new("SpecialMesh")
672
Part461 = Instance.new("Part")
673
SpecialMesh462 = Instance.new("SpecialMesh")
674
Part463 = Instance.new("Part")
675
SpecialMesh464 = Instance.new("SpecialMesh")
676
Part465 = Instance.new("Part")
677
SpecialMesh466 = Instance.new("SpecialMesh")
678
Part467 = Instance.new("Part")
679
SpecialMesh468 = Instance.new("SpecialMesh")
680
Part469 = Instance.new("Part")
681
SpecialMesh470 = Instance.new("SpecialMesh")
682
Part471 = Instance.new("Part")
683
SpecialMesh472 = Instance.new("SpecialMesh")
684
Part473 = Instance.new("Part")
685
SpecialMesh474 = Instance.new("SpecialMesh")
686
Part475 = Instance.new("Part")
687
SpecialMesh476 = Instance.new("SpecialMesh")
688
Model0.Parent = mas
689
Part1.Parent = Model0
690
Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
691
Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
692
Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
693
Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
694
Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
695
Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
696
Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
697
Part1.Anchored = true
698
Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
699
Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
700
Part1.BrickColor = BrickColor.new("Really black")
701
Part1.CanCollide = false
702
Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
703
Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
704
Part1.Material = Enum.Material.Metal
705
Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
706
Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
707
Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
708
Part1.brickColor = BrickColor.new("Really black")
709
SpecialMesh2.Parent = Part1
710
SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
711
SpecialMesh2.MeshType = Enum.MeshType.Brick
712
Part3.Parent = Model0
713
Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
714
Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
715
Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
716
Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
717
Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
718
Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
719
Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
720
Part3.Anchored = true
721
Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
722
Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
723
Part3.BrickColor = BrickColor.new("Really black")
724
Part3.CanCollide = false
725
Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
726
Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
727
Part3.Material = Enum.Material.Glass
728
Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
729
Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
730
Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
731
Part3.brickColor = BrickColor.new("Really black")
732
SpecialMesh4.Parent = Part3
733
SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
734
SpecialMesh4.MeshType = Enum.MeshType.Wedge
735
Weld5.Name = "BTWeld"
736
Weld5.Parent = Part3
737
Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
738
Weld5.Part0 = Part3
739
Weld5.Part1 = Part441
740
Weld5.part1 = Part441
741
Weld6.Name = "BTWeld"
742
Weld6.Parent = Part3
743
Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
744
Weld6.Part0 = Part3
745
Weld6.Part1 = Part323
746
Weld6.part1 = Part323
747
Weld7.Name = "BTWeld"
748
Weld7.Parent = Part3
749
Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
750
Weld7.Part0 = Part3
751
Weld7.Part1 = Part371
752
Weld7.part1 = Part371
753
Weld8.Name = "BTWeld"
754
Weld8.Parent = Part3
755
Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
756
Weld8.Part0 = Part3
757
Weld8.Part1 = Part167
758
Weld8.part1 = Part167
759
Weld9.Name = "BTWeld"
760
Weld9.Parent = Part3
761
Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
762
Weld9.Part0 = Part3
763
Weld9.Part1 = Part177
764
Weld9.part1 = Part177
765
Weld10.Name = "BTWeld"
766
Weld10.Parent = Part3
767
Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
768
Weld10.Part0 = Part3
769
Weld10.Part1 = Part277
770
Weld10.part1 = Part277
771
Weld11.Name = "BTWeld"
772
Weld11.Parent = Part3
773
Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
774
Weld11.Part0 = Part3
775
Weld11.Part1 = Part427
776
Weld11.part1 = Part427
777
Weld12.Name = "BTWeld"
778
Weld12.Parent = Part3
779
Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
780
Weld12.Part0 = Part3
781
Weld12.Part1 = Part209
782
Weld12.part1 = Part209
783
Weld13.Name = "BTWeld"
784
Weld13.Parent = Part3
785
Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
786
Weld13.Part0 = Part3
787
Weld13.Part1 = Part265
788
Weld13.part1 = Part265
789
Weld14.Name = "BTWeld"
790
Weld14.Parent = Part3
791
Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
792
Weld14.Part0 = Part3
793
Weld14.Part1 = Part445
794
Weld14.part1 = Part445
795
Weld15.Name = "BTWeld"
796
Weld15.Parent = Part3
797
Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
798
Weld15.Part0 = Part3
799
Weld15.Part1 = Part175
800
Weld15.part1 = Part175
801
Weld16.Name = "BTWeld"
802
Weld16.Parent = Part3
803
Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
804
Weld16.Part0 = Part3
805
Weld16.Part1 = Part433
806
Weld16.part1 = Part433
807
Weld17.Name = "BTWeld"
808
Weld17.Parent = Part3
809
Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
810
Weld17.Part0 = Part3
811
Weld17.Part1 = Part417
812
Weld17.part1 = Part417
813
Weld18.Name = "BTWeld"
814
Weld18.Parent = Part3
815
Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
816
Weld18.Part0 = Part3
817
Weld18.Part1 = Part295
818
Weld18.part1 = Part295
819
Weld19.Name = "BTWeld"
820
Weld19.Parent = Part3
821
Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
822
Weld19.Part0 = Part3
823
Weld19.Part1 = Part165
824
Weld19.part1 = Part165
825
Weld20.Name = "BTWeld"
826
Weld20.Parent = Part3
827
Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
828
Weld20.Part0 = Part3
829
Weld20.Part1 = Part315
830
Weld20.part1 = Part315
831
Weld21.Name = "BTWeld"
832
Weld21.Parent = Part3
833
Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
834
Weld21.Part0 = Part3
835
Weld21.Part1 = Part457
836
Weld21.part1 = Part457
837
Weld22.Name = "BTWeld"
838
Weld22.Parent = Part3
839
Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
840
Weld22.Part0 = Part3
841
Weld22.Part1 = Part363
842
Weld22.part1 = Part363
843
Weld23.Name = "BTWeld"
844
Weld23.Parent = Part3
845
Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
846
Weld23.Part0 = Part3
847
Weld23.Part1 = Part429
848
Weld23.part1 = Part429
849
Weld24.Name = "BTWeld"
850
Weld24.Parent = Part3
851
Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
852
Weld24.Part0 = Part3
853
Weld24.Part1 = Part253
854
Weld24.part1 = Part253
855
Weld25.Name = "BTWeld"
856
Weld25.Parent = Part3
857
Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
858
Weld25.Part0 = Part3
859
Weld25.Part1 = Part383
860
Weld25.part1 = Part383
861
Weld26.Name = "BTWeld"
862
Weld26.Parent = Part3
863
Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
864
Weld26.Part0 = Part3
865
Weld26.Part1 = Part289
866
Weld26.part1 = Part289
867
Weld27.Name = "BTWeld"
868
Weld27.Parent = Part3
869
Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
870
Weld27.Part0 = Part3
871
Weld27.Part1 = Part465
872
Weld27.part1 = Part465
873
Weld28.Name = "BTWeld"
874
Weld28.Parent = Part3
875
Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
876
Weld28.Part0 = Part3
877
Weld28.Part1 = Part325
878
Weld28.part1 = Part325
879
Weld29.Name = "BTWeld"
880
Weld29.Parent = Part3
881
Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
882
Weld29.Part0 = Part3
883
Weld29.Part1 = Part435
884
Weld29.part1 = Part435
885
Weld30.Name = "BTWeld"
886
Weld30.Parent = Part3
887
Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
888
Weld30.Part0 = Part3
889
Weld30.Part1 = Part297
890
Weld30.part1 = Part297
891
Weld31.Name = "BTWeld"
892
Weld31.Parent = Part3
893
Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
894
Weld31.Part0 = Part3
895
Weld31.Part1 = Part403
896
Weld31.part1 = Part403
897
Weld32.Name = "BTWeld"
898
Weld32.Parent = Part3
899
Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
900
Weld32.Part0 = Part3
901
Weld32.Part1 = Part317
902
Weld32.part1 = Part317
903
Weld33.Name = "BTWeld"
904
Weld33.Parent = Part3
905
Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
906
Weld33.Part0 = Part3
907
Weld33.Part1 = Part171
908
Weld33.part1 = Part171
909
Weld34.Name = "BTWeld"
910
Weld34.Parent = Part3
911
Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
912
Weld34.Part0 = Part3
913
Weld34.Part1 = Part251
914
Weld34.part1 = Part251
915
Weld35.Name = "BTWeld"
916
Weld35.Parent = Part3
917
Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
918
Weld35.Part0 = Part3
919
Weld35.Part1 = Part443
920
Weld35.part1 = Part443
921
Weld36.Name = "BTWeld"
922
Weld36.Parent = Part3
923
Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
924
Weld36.Part0 = Part3
925
Weld36.Part1 = Part243
926
Weld36.part1 = Part243
927
Weld37.Name = "BTWeld"
928
Weld37.Parent = Part3
929
Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
930
Weld37.Part0 = Part3
931
Weld37.Part1 = Part191
932
Weld37.part1 = Part191
933
Weld38.Name = "BTWeld"
934
Weld38.Parent = Part3
935
Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
936
Weld38.Part0 = Part3
937
Weld38.Part1 = Part459
938
Weld38.part1 = Part459
939
Weld39.Name = "BTWeld"
940
Weld39.Parent = Part3
941
Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
942
Weld39.Part0 = Part3
943
Weld39.Part1 = Part327
944
Weld39.part1 = Part327
945
Weld40.Name = "BTWeld"
946
Weld40.Parent = Part3
947
Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
948
Weld40.Part0 = Part3
949
Weld40.Part1 = Part229
950
Weld40.part1 = Part229
951
Weld41.Name = "BTWeld"
952
Weld41.Parent = Part3
953
Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
954
Weld41.Part0 = Part3
955
Weld41.Part1 = Part469
956
Weld41.part1 = Part469
957
Weld42.Name = "BTWeld"
958
Weld42.Parent = Part3
959
Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
960
Weld42.Part0 = Part3
961
Weld42.Part1 = Part169
962
Weld42.part1 = Part169
963
Weld43.Name = "BTWeld"
964
Weld43.Parent = Part3
965
Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
966
Weld43.Part0 = Part3
967
Weld43.Part1 = Part463
968
Weld43.part1 = Part463
969
Weld44.Name = "BTWeld"
970
Weld44.Parent = Part3
971
Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
972
Weld44.Part0 = Part3
973
Weld44.Part1 = Part411
974
Weld44.part1 = Part411
975
Weld45.Name = "BTWeld"
976
Weld45.Parent = Part3
977
Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
978
Weld45.Part0 = Part3
979
Weld45.Part1 = Part475
980
Weld45.part1 = Part475
981
Weld46.Name = "BTWeld"
982
Weld46.Parent = Part3
983
Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
984
Weld46.Part0 = Part3
985
Weld46.Part1 = Part473
986
Weld46.part1 = Part473
987
Weld47.Name = "BTWeld"
988
Weld47.Parent = Part3
989
Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
990
Weld47.Part0 = Part3
991
Weld47.Part1 = Part355
992
Weld47.part1 = Part355
993
Weld48.Name = "BTWeld"
994
Weld48.Parent = Part3
995
Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
996
Weld48.Part0 = Part3
997
Weld48.Part1 = Part341
998
Weld48.part1 = Part341
999
Weld49.Name = "BTWeld"
1000
Weld49.Parent = Part3
1001
Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
1002
Weld49.Part0 = Part3
1003
Weld49.Part1 = Part269
1004
Weld49.part1 = Part269
1005
Weld50.Name = "BTWeld"
1006
Weld50.Parent = Part3
1007
Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
1008
Weld50.Part0 = Part3
1009
Weld50.Part1 = Part379
1010
Weld50.part1 = Part379
1011
Weld51.Name = "BTWeld"
1012
Weld51.Parent = Part3
1013
Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
1014
Weld51.Part0 = Part3
1015
Weld51.Part1 = Part455
1016
Weld51.part1 = Part455
1017
Weld52.Name = "BTWeld"
1018
Weld52.Parent = Part3
1019
Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
1020
Weld52.Part0 = Part3
1021
Weld52.Part1 = Part453
1022
Weld52.part1 = Part453
1023
Weld53.Name = "BTWeld"
1024
Weld53.Parent = Part3
1025
Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1026
Weld53.Part0 = Part3
1027
Weld53.Part1 = Part425
1028
Weld53.part1 = Part425
1029
Weld54.Name = "BTWeld"
1030
Weld54.Parent = Part3
1031
Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
1032
Weld54.Part0 = Part3
1033
Weld54.Part1 = Part241
1034
Weld54.part1 = Part241
1035
Weld55.Name = "BTWeld"
1036
Weld55.Parent = Part3
1037
Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
1038
Weld55.Part0 = Part3
1039
Weld55.Part1 = Part321
1040
Weld55.part1 = Part321
1041
Weld56.Name = "BTWeld"
1042
Weld56.Parent = Part3
1043
Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
1044
Weld56.Part0 = Part3
1045
Weld56.Part1 = Part449
1046
Weld56.part1 = Part449
1047
Weld57.Name = "BTWeld"
1048
Weld57.Parent = Part3
1049
Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
1050
Weld57.Part0 = Part3
1051
Weld57.Part1 = Part261
1052
Weld57.part1 = Part261
1053
Weld58.Name = "BTWeld"
1054
Weld58.Parent = Part3
1055
Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
1056
Weld58.Part0 = Part3
1057
Weld58.Part1 = Part367
1058
Weld58.part1 = Part367
1059
Weld59.Name = "BTWeld"
1060
Weld59.Parent = Part3
1061
Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
1062
Weld59.Part0 = Part3
1063
Weld59.Part1 = Part179
1064
Weld59.part1 = Part179
1065
Weld60.Name = "BTWeld"
1066
Weld60.Parent = Part3
1067
Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
1068
Weld60.Part0 = Part3
1069
Weld60.Part1 = Part437
1070
Weld60.part1 = Part437
1071
Weld61.Name = "BTWeld"
1072
Weld61.Parent = Part3
1073
Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1074
Weld61.Part0 = Part3
1075
Weld61.Part1 = Part365
1076
Weld61.part1 = Part365
1077
Weld62.Name = "BTWeld"
1078
Weld62.Parent = Part3
1079
Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
1080
Weld62.Part0 = Part3
1081
Weld62.Part1 = Part423
1082
Weld62.part1 = Part423
1083
Weld63.Name = "BTWeld"
1084
Weld63.Parent = Part3
1085
Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
1086
Weld63.Part0 = Part3
1087
Weld63.Part1 = Part421
1088
Weld63.part1 = Part421
1089
Weld64.Name = "BTWeld"
1090
Weld64.Parent = Part3
1091
Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1092
Weld64.Part0 = Part3
1093
Weld64.Part1 = Part391
1094
Weld64.part1 = Part391
1095
Weld65.Name = "BTWeld"
1096
Weld65.Parent = Part3
1097
Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
1098
Weld65.Part0 = Part3
1099
Weld65.Part1 = Part419
1100
Weld65.part1 = Part419
1101
Weld66.Name = "BTWeld"
1102
Weld66.Parent = Part3
1103
Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
1104
Weld66.Part0 = Part3
1105
Weld66.Part1 = Part415
1106
Weld66.part1 = Part415
1107
Weld67.Name = "BTWeld"
1108
Weld67.Parent = Part3
1109
Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
1110
Weld67.Part0 = Part3
1111
Weld67.Part1 = Part193
1112
Weld67.part1 = Part193
1113
Weld68.Name = "BTWeld"
1114
Weld68.Parent = Part3
1115
Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1116
Weld68.Part0 = Part3
1117
Weld68.Part1 = Part447
1118
Weld68.part1 = Part447
1119
Weld69.Name = "BTWeld"
1120
Weld69.Parent = Part3
1121
Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1122
Weld69.Part0 = Part3
1123
Weld69.Part1 = Part329
1124
Weld69.part1 = Part329
1125
Weld70.Name = "BTWeld"
1126
Weld70.Parent = Part3
1127
Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
1128
Weld70.Part0 = Part3
1129
Weld70.Part1 = Part213
1130
Weld70.part1 = Part213
1131
Weld71.Name = "BTWeld"
1132
Weld71.Parent = Part3
1133
Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
1134
Weld71.Part0 = Part3
1135
Weld71.Part1 = Part257
1136
Weld71.part1 = Part257
1137
Weld72.Name = "BTWeld"
1138
Weld72.Parent = Part3
1139
Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1140
Weld72.Part0 = Part3
1141
Weld72.Part1 = Part173
1142
Weld72.part1 = Part173
1143
Weld73.Name = "BTWeld"
1144
Weld73.Parent = Part3
1145
Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
1146
Weld73.Part0 = Part3
1147
Weld73.Part1 = Part361
1148
Weld73.part1 = Part361
1149
Weld74.Name = "BTWeld"
1150
Weld74.Parent = Part3
1151
Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
1152
Weld74.Part0 = Part3
1153
Weld74.Part1 = Part377
1154
Weld74.part1 = Part377
1155
Weld75.Name = "BTWeld"
1156
Weld75.Parent = Part3
1157
Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1158
Weld75.Part0 = Part3
1159
Weld75.Part1 = Part283
1160
Weld75.part1 = Part283
1161
Weld76.Name = "BTWeld"
1162
Weld76.Parent = Part3
1163
Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
1164
Weld76.Part0 = Part3
1165
Weld76.Part1 = Part291
1166
Weld76.part1 = Part291
1167
Weld77.Name = "BTWeld"
1168
Weld77.Parent = Part3
1169
Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
1170
Weld77.Part0 = Part3
1171
Weld77.Part1 = Part395
1172
Weld77.part1 = Part395
1173
Weld78.Name = "BTWeld"
1174
Weld78.Parent = Part3
1175
Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
1176
Weld78.Part0 = Part3
1177
Weld78.Part1 = Part451
1178
Weld78.part1 = Part451
1179
Weld79.Name = "BTWeld"
1180
Weld79.Parent = Part3
1181
Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1182
Weld79.Part0 = Part3
1183
Weld79.Part1 = Part203
1184
Weld79.part1 = Part203
1185
Weld80.Name = "BTWeld"
1186
Weld80.Parent = Part3
1187
Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
1188
Weld80.Part0 = Part3
1189
Weld80.Part1 = Part397
1190
Weld80.part1 = Part397
1191
Weld81.Name = "BTWeld"
1192
Weld81.Parent = Part3
1193
Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
1194
Weld81.Part0 = Part3
1195
Weld81.Part1 = Part237
1196
Weld81.part1 = Part237
1197
Weld82.Name = "BTWeld"
1198
Weld82.Parent = Part3
1199
Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
1200
Weld82.Part0 = Part3
1201
Weld82.Part1 = Part373
1202
Weld82.part1 = Part373
1203
Weld83.Name = "BTWeld"
1204
Weld83.Parent = Part3
1205
Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
1206
Weld83.Part0 = Part3
1207
Weld83.Part1 = Part163
1208
Weld83.part1 = Part163
1209
Weld84.Name = "BTWeld"
1210
Weld84.Parent = Part3
1211
Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1212
Weld84.Part0 = Part3
1213
Weld84.Part1 = Part281
1214
Weld84.part1 = Part281
1215
Weld85.Name = "BTWeld"
1216
Weld85.Parent = Part3
1217
Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
1218
Weld85.Part0 = Part3
1219
Weld85.Part1 = Part345
1220
Weld85.part1 = Part345
1221
Weld86.Name = "BTWeld"
1222
Weld86.Parent = Part3
1223
Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1224
Weld86.Part0 = Part3
1225
Weld86.Part1 = Part399
1226
Weld86.part1 = Part399
1227
Weld87.Name = "BTWeld"
1228
Weld87.Parent = Part3
1229
Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1230
Weld87.Part0 = Part3
1231
Weld87.Part1 = Part199
1232
Weld87.part1 = Part199
1233
Weld88.Name = "BTWeld"
1234
Weld88.Parent = Part3
1235
Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1236
Weld88.Part0 = Part3
1237
Weld88.Part1 = Part219
1238
Weld88.part1 = Part219
1239
Weld89.Name = "BTWeld"
1240
Weld89.Parent = Part3
1241
Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
1242
Weld89.Part0 = Part3
1243
Weld89.Part1 = Part1
1244
Weld89.part1 = Part1
1245
Weld90.Name = "BTWeld"
1246
Weld90.Parent = Part3
1247
Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1248
Weld90.Part0 = Part3
1249
Weld90.Part1 = Part275
1250
Weld90.part1 = Part275
1251
Weld91.Name = "BTWeld"
1252
Weld91.Parent = Part3
1253
Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
1254
Weld91.Part0 = Part3
1255
Weld91.Part1 = Part233
1256
Weld91.part1 = Part233
1257
Weld92.Name = "BTWeld"
1258
Weld92.Parent = Part3
1259
Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1260
Weld92.Part0 = Part3
1261
Weld92.Part1 = Part221
1262
Weld92.part1 = Part221
1263
Weld93.Name = "BTWeld"
1264
Weld93.Parent = Part3
1265
Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
1266
Weld93.Part0 = Part3
1267
Weld93.Part1 = Part467
1268
Weld93.part1 = Part467
1269
Weld94.Name = "BTWeld"
1270
Weld94.Parent = Part3
1271
Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
1272
Weld94.Part0 = Part3
1273
Weld94.Part1 = Part339
1274
Weld94.part1 = Part339
1275
Weld95.Name = "BTWeld"
1276
Weld95.Parent = Part3
1277
Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
1278
Weld95.Part0 = Part3
1279
Weld95.Part1 = Part401
1280
Weld95.part1 = Part401
1281
Weld96.Name = "BTWeld"
1282
Weld96.Parent = Part3
1283
Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1284
Weld96.Part0 = Part3
1285
Weld96.Part1 = Part409
1286
Weld96.part1 = Part409
1287
Weld97.Name = "BTWeld"
1288
Weld97.Parent = Part3
1289
Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
1290
Weld97.Part0 = Part3
1291
Weld97.Part1 = Part381
1292
Weld97.part1 = Part381
1293
Weld98.Name = "BTWeld"
1294
Weld98.Parent = Part3
1295
Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
1296
Weld98.Part0 = Part3
1297
Weld98.Part1 = Part431
1298
Weld98.part1 = Part431
1299
Weld99.Name = "BTWeld"
1300
Weld99.Parent = Part3
1301
Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
1302
Weld99.Part0 = Part3
1303
Weld99.Part1 = Part215
1304
Weld99.part1 = Part215
1305
Weld100.Name = "BTWeld"
1306
Weld100.Parent = Part3
1307
Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1308
Weld100.Part0 = Part3
1309
Weld100.Part1 = Part231
1310
Weld100.part1 = Part231
1311
Weld101.Name = "BTWeld"
1312
Weld101.Parent = Part3
1313
Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
1314
Weld101.Part0 = Part3
1315
Weld101.Part1 = Part195
1316
Weld101.part1 = Part195
1317
Weld102.Name = "BTWeld"
1318
Weld102.Parent = Part3
1319
Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1320
Weld102.Part0 = Part3
1321
Weld102.Part1 = Part247
1322
Weld102.part1 = Part247
1323
Weld103.Name = "BTWeld"
1324
Weld103.Parent = Part3
1325
Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1326
Weld103.Part0 = Part3
1327
Weld103.Part1 = Part307
1328
Weld103.part1 = Part307
1329
Weld104.Name = "BTWeld"
1330
Weld104.Parent = Part3
1331
Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
1332
Weld104.Part0 = Part3
1333
Weld104.Part1 = Part259
1334
Weld104.part1 = Part259
1335
Weld105.Name = "BTWeld"
1336
Weld105.Parent = Part3
1337
Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
1338
Weld105.Part0 = Part3
1339
Weld105.Part1 = Part407
1340
Weld105.part1 = Part407
1341
Weld106.Name = "BTWeld"
1342
Weld106.Parent = Part3
1343
Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
1344
Weld106.Part0 = Part3
1345
Weld106.Part1 = Part263
1346
Weld106.part1 = Part263
1347
Weld107.Name = "BTWeld"
1348
Weld107.Parent = Part3
1349
Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
1350
Weld107.Part0 = Part3
1351
Weld107.Part1 = Part351
1352
Weld107.part1 = Part351
1353
Weld108.Name = "BTWeld"
1354
Weld108.Parent = Part3
1355
Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1356
Weld108.Part0 = Part3
1357
Weld108.Part1 = Part331
1358
Weld108.part1 = Part331
1359
Weld109.Name = "BTWeld"
1360
Weld109.Parent = Part3
1361
Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
1362
Weld109.Part0 = Part3
1363
Weld109.Part1 = Part187
1364
Weld109.part1 = Part187
1365
Weld110.Name = "BTWeld"
1366
Weld110.Parent = Part3
1367
Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
1368
Weld110.Part0 = Part3
1369
Weld110.Part1 = Part239
1370
Weld110.part1 = Part239
1371
Weld111.Name = "BTWeld"
1372
Weld111.Parent = Part3
1373
Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
1374
Weld111.Part0 = Part3
1375
Weld111.Part1 = Part293
1376
Weld111.part1 = Part293
1377
Weld112.Name = "BTWeld"
1378
Weld112.Parent = Part3
1379
Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1380
Weld112.Part0 = Part3
1381
Weld112.Part1 = Part387
1382
Weld112.part1 = Part387
1383
Weld113.Name = "BTWeld"
1384
Weld113.Parent = Part3
1385
Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1386
Weld113.Part0 = Part3
1387
Weld113.Part1 = Part471
1388
Weld113.part1 = Part471
1389
Weld114.Name = "BTWeld"
1390
Weld114.Parent = Part3
1391
Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
1392
Weld114.Part0 = Part3
1393
Weld114.Part1 = Part301
1394
Weld114.part1 = Part301
1395
Weld115.Name = "BTWeld"
1396
Weld115.Parent = Part3
1397
Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1398
Weld115.Part0 = Part3
1399
Weld115.Part1 = Part389
1400
Weld115.part1 = Part389
1401
Weld116.Name = "BTWeld"
1402
Weld116.Parent = Part3
1403
Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
1404
Weld116.Part0 = Part3
1405
Weld116.Part1 = Part255
1406
Weld116.part1 = Part255
1407
Weld117.Name = "BTWeld"
1408
Weld117.Parent = Part3
1409
Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
1410
Weld117.Part0 = Part3
1411
Weld117.Part1 = Part299
1412
Weld117.part1 = Part299
1413
Weld118.Name = "BTWeld"
1414
Weld118.Parent = Part3
1415
Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
1416
Weld118.Part0 = Part3
1417
Weld118.Part1 = Part461
1418
Weld118.part1 = Part461
1419
Weld119.Name = "BTWeld"
1420
Weld119.Parent = Part3
1421
Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
1422
Weld119.Part0 = Part3
1423
Weld119.Part1 = Part349
1424
Weld119.part1 = Part349
1425
Weld120.Name = "BTWeld"
1426
Weld120.Parent = Part3
1427
Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
1428
Weld120.Part0 = Part3
1429
Weld120.Part1 = Part217
1430
Weld120.part1 = Part217
1431
Weld121.Name = "BTWeld"
1432
Weld121.Parent = Part3
1433
Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
1434
Weld121.Part0 = Part3
1435
Weld121.Part1 = Part393
1436
Weld121.part1 = Part393
1437
Weld122.Name = "BTWeld"
1438
Weld122.Parent = Part3
1439
Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1440
Weld122.Part0 = Part3
1441
Weld122.Part1 = Part287
1442
Weld122.part1 = Part287
1443
Weld123.Name = "BTWeld"
1444
Weld123.Parent = Part3
1445
Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
1446
Weld123.Part0 = Part3
1447
Weld123.Part1 = Part235
1448
Weld123.part1 = Part235
1449
Weld124.Name = "BTWeld"
1450
Weld124.Parent = Part3
1451
Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1452
Weld124.Part0 = Part3
1453
Weld124.Part1 = Part227
1454
Weld124.part1 = Part227
1455
Weld125.Name = "BTWeld"
1456
Weld125.Parent = Part3
1457
Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1458
Weld125.Part0 = Part3
1459
Weld125.Part1 = Part375
1460
Weld125.part1 = Part375
1461
Weld126.Name = "BTWeld"
1462
Weld126.Parent = Part3
1463
Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1464
Weld126.Part0 = Part3
1465
Weld126.Part1 = Part223
1466
Weld126.part1 = Part223
1467
Weld127.Name = "BTWeld"
1468
Weld127.Parent = Part3
1469
Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1470
Weld127.Part0 = Part3
1471
Weld127.Part1 = Part347
1472
Weld127.part1 = Part347
1473
Weld128.Name = "BTWeld"
1474
Weld128.Parent = Part3
1475
Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
1476
Weld128.Part0 = Part3
1477
Weld128.Part1 = Part207
1478
Weld128.part1 = Part207
1479
Weld129.Name = "BTWeld"
1480
Weld129.Parent = Part3
1481
Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
1482
Weld129.Part0 = Part3
1483
Weld129.Part1 = Part273
1484
Weld129.part1 = Part273
1485
Weld130.Name = "BTWeld"
1486
Weld130.Parent = Part3
1487
Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
1488
Weld130.Part0 = Part3
1489
Weld130.Part1 = Part369
1490
Weld130.part1 = Part369
1491
Weld131.Name = "BTWeld"
1492
Weld131.Parent = Part3
1493
Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1494
Weld131.Part0 = Part3
1495
Weld131.Part1 = Part285
1496
Weld131.part1 = Part285
1497
Weld132.Name = "BTWeld"
1498
Weld132.Parent = Part3
1499
Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
1500
Weld132.Part0 = Part3
1501
Weld132.Part1 = Part405
1502
Weld132.part1 = Part405
1503
Weld133.Name = "BTWeld"
1504
Weld133.Parent = Part3
1505
Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1506
Weld133.Part0 = Part3
1507
Weld133.Part1 = Part359
1508
Weld133.part1 = Part359
1509
Weld134.Name = "BTWeld"
1510
Weld134.Parent = Part3
1511
Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
1512
Weld134.Part0 = Part3
1513
Weld134.Part1 = Part183
1514
Weld134.part1 = Part183
1515
Weld135.Name = "BTWeld"
1516
Weld135.Parent = Part3
1517
Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
1518
Weld135.Part0 = Part3
1519
Weld135.Part1 = Part225
1520
Weld135.part1 = Part225
1521
Weld136.Name = "BTWeld"
1522
Weld136.Parent = Part3
1523
Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1524
Weld136.Part0 = Part3
1525
Weld136.Part1 = Part337
1526
Weld136.part1 = Part337
1527
Weld137.Name = "BTWeld"
1528
Weld137.Parent = Part3
1529
Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
1530
Weld137.Part0 = Part3
1531
Weld137.Part1 = Part245
1532
Weld137.part1 = Part245
1533
Weld138.Name = "BTWeld"
1534
Weld138.Parent = Part3
1535
Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
1536
Weld138.Part0 = Part3
1537
Weld138.Part1 = Part309
1538
Weld138.part1 = Part309
1539
Weld139.Name = "BTWeld"
1540
Weld139.Parent = Part3
1541
Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
1542
Weld139.Part0 = Part3
1543
Weld139.Part1 = Part181
1544
Weld139.part1 = Part181
1545
Weld140.Name = "BTWeld"
1546
Weld140.Parent = Part3
1547
Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1548
Weld140.Part0 = Part3
1549
Weld140.Part1 = Part333
1550
Weld140.part1 = Part333
1551
Weld141.Name = "BTWeld"
1552
Weld141.Parent = Part3
1553
Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
1554
Weld141.Part0 = Part3
1555
Weld141.Part1 = Part249
1556
Weld141.part1 = Part249
1557
Weld142.Name = "BTWeld"
1558
Weld142.Parent = Part3
1559
Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
1560
Weld142.Part0 = Part3
1561
Weld142.Part1 = Part205
1562
Weld142.part1 = Part205
1563
Weld143.Name = "BTWeld"
1564
Weld143.Parent = Part3
1565
Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1566
Weld143.Part0 = Part3
1567
Weld143.Part1 = Part385
1568
Weld143.part1 = Part385
1569
Weld144.Name = "BTWeld"
1570
Weld144.Parent = Part3
1571
Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
1572
Weld144.Part0 = Part3
1573
Weld144.Part1 = Part197
1574
Weld144.part1 = Part197
1575
Weld145.Name = "BTWeld"
1576
Weld145.Parent = Part3
1577
Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
1578
Weld145.Part0 = Part3
1579
Weld145.Part1 = Part357
1580
Weld145.part1 = Part357
1581
Weld146.Name = "BTWeld"
1582
Weld146.Parent = Part3
1583
Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
1584
Weld146.Part0 = Part3
1585
Weld146.Part1 = Part343
1586
Weld146.part1 = Part343
1587
Weld147.Name = "BTWeld"
1588
Weld147.Parent = Part3
1589
Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
1590
Weld147.Part0 = Part3
1591
Weld147.Part1 = Part353
1592
Weld147.part1 = Part353
1593
Weld148.Name = "BTWeld"
1594
Weld148.Parent = Part3
1595
Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1596
Weld148.Part0 = Part3
1597
Weld148.Part1 = Part313
1598
Weld148.part1 = Part313
1599
Weld149.Name = "BTWeld"
1600
Weld149.Parent = Part3
1601
Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
1602
Weld149.Part0 = Part3
1603
Weld149.Part1 = Part211
1604
Weld149.part1 = Part211
1605
Weld150.Name = "BTWeld"
1606
Weld150.Parent = Part3
1607
Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1608
Weld150.Part0 = Part3
1609
Weld150.Part1 = Part311
1610
Weld150.part1 = Part311
1611
Weld151.Name = "BTWeld"
1612
Weld151.Parent = Part3
1613
Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1614
Weld151.Part0 = Part3
1615
Weld151.Part1 = Part319
1616
Weld151.part1 = Part319
1617
Weld152.Name = "BTWeld"
1618
Weld152.Parent = Part3
1619
Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1620
Weld152.Part0 = Part3
1621
Weld152.Part1 = Part189
1622
Weld152.part1 = Part189
1623
Weld153.Name = "BTWeld"
1624
Weld153.Parent = Part3
1625
Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
1626
Weld153.Part0 = Part3
1627
Weld153.Part1 = Part271
1628
Weld153.part1 = Part271
1629
Weld154.Name = "BTWeld"
1630
Weld154.Parent = Part3
1631
Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
1632
Weld154.Part0 = Part3
1633
Weld154.Part1 = Part303
1634
Weld154.part1 = Part303
1635
Weld155.Name = "BTWeld"
1636
Weld155.Parent = Part3
1637
Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
1638
Weld155.Part0 = Part3
1639
Weld155.Part1 = Part305
1640
Weld155.part1 = Part305
1641
Weld156.Name = "BTWeld"
1642
Weld156.Parent = Part3
1643
Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
1644
Weld156.Part0 = Part3
1645
Weld156.Part1 = Part413
1646
Weld156.part1 = Part413
1647
Weld157.Name = "BTWeld"
1648
Weld157.Parent = Part3
1649
Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
1650
Weld157.Part0 = Part3
1651
Weld157.Part1 = Part267
1652
Weld157.part1 = Part267
1653
Weld158.Name = "BTWeld"
1654
Weld158.Parent = Part3
1655
Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
1656
Weld158.Part0 = Part3
1657
Weld158.Part1 = Part439
1658
Weld158.part1 = Part439
1659
Weld159.Name = "BTWeld"
1660
Weld159.Parent = Part3
1661
Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1662
Weld159.Part0 = Part3
1663
Weld159.Part1 = Part201
1664
Weld159.part1 = Part201
1665
Weld160.Name = "BTWeld"
1666
Weld160.Parent = Part3
1667
Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
1668
Weld160.Part0 = Part3
1669
Weld160.Part1 = Part279
1670
Weld160.part1 = Part279
1671
Weld161.Name = "BTWeld"
1672
Weld161.Parent = Part3
1673
Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
1674
Weld161.Part0 = Part3
1675
Weld161.Part1 = Part335
1676
Weld161.part1 = Part335
1677
Weld162.Name = "BTWeld"
1678
Weld162.Parent = Part3
1679
Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
1680
Weld162.Part0 = Part3
1681
Weld162.Part1 = Part185
1682
Weld162.part1 = Part185
1683
Part163.Parent = Model0
1684
Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1685
Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1686
Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
1687
Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1688
Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1689
Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
1690
Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
1691
Part163.Anchored = true
1692
Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1693
Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1694
Part163.BrickColor = BrickColor.new("Really black")
1695
Part163.CanCollide = false
1696
Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1697
Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1698
Part163.Material = Enum.Material.Metal
1699
Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1700
Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1701
Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1702
Part163.brickColor = BrickColor.new("Really black")
1703
SpecialMesh164.Parent = Part163
1704
SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
1705
SpecialMesh164.MeshType = Enum.MeshType.Brick
1706
Part165.Parent = Model0
1707
Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
1708
Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
1709
Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
1710
Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
1711
Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1712
Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
1713
Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
1714
Part165.Anchored = true
1715
Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1716
Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1717
Part165.BrickColor = BrickColor.new("Really black")
1718
Part165.CanCollide = false
1719
Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1720
Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1721
Part165.Material = Enum.Material.Metal
1722
Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1723
Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1724
Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1725
Part165.brickColor = BrickColor.new("Really black")
1726
SpecialMesh166.Parent = Part165
1727
SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
1728
SpecialMesh166.MeshType = Enum.MeshType.Brick
1729
Part167.Parent = Model0
1730
Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
1731
Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1732
Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
1733
Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1734
Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1735
Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
1736
Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
1737
Part167.Anchored = true
1738
Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1739
Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1740
Part167.BrickColor = BrickColor.new("Really black")
1741
Part167.CanCollide = false
1742
Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1743
Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1744
Part167.Material = Enum.Material.Glass
1745
Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1746
Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1747
Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1748
Part167.brickColor = BrickColor.new("Really black")
1749
SpecialMesh168.Parent = Part167
1750
SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
1751
SpecialMesh168.MeshType = Enum.MeshType.Wedge
1752
Part169.Parent = Model0
1753
Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1754
Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1755
Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1756
Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1757
Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1758
Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1759
Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
1760
Part169.Anchored = true
1761
Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1762
Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1763
Part169.BrickColor = BrickColor.new("Bright blue")
1764
Part169.CanCollide = false
1765
Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1766
Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1767
Part169.Material = Enum.Material.Neon
1768
Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1769
Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1770
Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1771
Part169.brickColor = BrickColor.new("Bright blue")
1772
SpecialMesh170.Parent = Part169
1773
SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
1774
SpecialMesh170.MeshType = Enum.MeshType.Cylinder
1775
Part171.Parent = Model0
1776
Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1777
Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1778
Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
1779
Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1780
Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1781
Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
1782
Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
1783
Part171.Anchored = true
1784
Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1785
Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1786
Part171.BrickColor = BrickColor.new("Really black")
1787
Part171.CanCollide = false
1788
Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1789
Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1790
Part171.Material = Enum.Material.Metal
1791
Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1792
Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1793
Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1794
Part171.brickColor = BrickColor.new("Really black")
1795
SpecialMesh172.Parent = Part171
1796
SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
1797
SpecialMesh172.MeshType = Enum.MeshType.Brick
1798
Part173.Parent = Model0
1799
Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
1800
Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1801
Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
1802
Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1803
Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1804
Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
1805
Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
1806
Part173.Anchored = true
1807
Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1808
Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1809
Part173.BrickColor = BrickColor.new("Bright blue")
1810
Part173.CanCollide = false
1811
Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1812
Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1813
Part173.Material = Enum.Material.Neon
1814
Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1815
Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1816
Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1817
Part173.brickColor = BrickColor.new("Bright blue")
1818
SpecialMesh174.Parent = Part173
1819
SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
1820
SpecialMesh174.MeshType = Enum.MeshType.Brick
1821
Part175.Parent = Model0
1822
Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1823
Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1824
Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1825
Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1826
Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1827
Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1828
Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
1829
Part175.Anchored = true
1830
Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1831
Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1832
Part175.BrickColor = BrickColor.new("Really black")
1833
Part175.CanCollide = false
1834
Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1835
Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1836
Part175.Material = Enum.Material.Metal
1837
Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1838
Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1839
Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1840
Part175.brickColor = BrickColor.new("Really black")
1841
SpecialMesh176.Parent = Part175
1842
SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
1843
SpecialMesh176.MeshType = Enum.MeshType.Cylinder
1844
Part177.Parent = Model0
1845
Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
1846
Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1847
Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
1848
Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1849
Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1850
Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
1851
Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
1852
Part177.Anchored = true
1853
Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1854
Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1855
Part177.BrickColor = BrickColor.new("Really black")
1856
Part177.CanCollide = false
1857
Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1858
Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1859
Part177.Material = Enum.Material.Metal
1860
Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1861
Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1862
Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1863
Part177.brickColor = BrickColor.new("Really black")
1864
SpecialMesh178.Parent = Part177
1865
SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1866
SpecialMesh178.MeshType = Enum.MeshType.Brick
1867
Part179.Parent = Model0
1868
Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
1869
Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
1870
Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
1871
Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
1872
Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1873
Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
1874
Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
1875
Part179.Anchored = true
1876
Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1877
Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1878
Part179.BrickColor = BrickColor.new("Really black")
1879
Part179.CanCollide = false
1880
Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1881
Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1882
Part179.Material = Enum.Material.Metal
1883
Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1884
Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1885
Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1886
Part179.brickColor = BrickColor.new("Really black")
1887
SpecialMesh180.Parent = Part179
1888
SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
1889
SpecialMesh180.MeshType = Enum.MeshType.Brick
1890
Part181.Parent = Model0
1891
Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
1892
Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
1893
Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
1894
Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
1895
Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1896
Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
1897
Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
1898
Part181.Anchored = true
1899
Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1900
Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1901
Part181.BrickColor = BrickColor.new("Really black")
1902
Part181.CanCollide = false
1903
Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1904
Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1905
Part181.Material = Enum.Material.Metal
1906
Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1907
Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1908
Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1909
Part181.brickColor = BrickColor.new("Really black")
1910
SpecialMesh182.Parent = Part181
1911
SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1912
SpecialMesh182.MeshType = Enum.MeshType.Brick
1913
Part183.Parent = Model0
1914
Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
1915
Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1916
Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
1917
Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1918
Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1919
Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
1920
Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
1921
Part183.Anchored = true
1922
Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1923
Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1924
Part183.BrickColor = BrickColor.new("Really black")
1925
Part183.CanCollide = false
1926
Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1927
Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1928
Part183.Material = Enum.Material.Metal
1929
Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1930
Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1931
Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1932
Part183.brickColor = BrickColor.new("Really black")
1933
SpecialMesh184.Parent = Part183
1934
SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
1935
SpecialMesh184.MeshType = Enum.MeshType.Wedge
1936
Part185.Parent = Model0
1937
Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
1938
Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1939
Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
1940
Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1941
Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1942
Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
1943
Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
1944
Part185.Anchored = true
1945
Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1946
Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1947
Part185.BrickColor = BrickColor.new("Really black")
1948
Part185.CanCollide = false
1949
Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1950
Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1951
Part185.Material = Enum.Material.Metal
1952
Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1953
Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1954
Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1955
Part185.brickColor = BrickColor.new("Really black")
1956
SpecialMesh186.Parent = Part185
1957
SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
1958
SpecialMesh186.MeshType = Enum.MeshType.Wedge
1959
Part187.Parent = Model0
1960
Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
1961
Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
1962
Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
1963
Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
1964
Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1965
Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
1966
Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
1967
Part187.Anchored = true
1968
Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1969
Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1970
Part187.BrickColor = BrickColor.new("Really black")
1971
Part187.CanCollide = false
1972
Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1973
Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1974
Part187.Material = Enum.Material.Metal
1975
Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1976
Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1977
Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1978
Part187.brickColor = BrickColor.new("Really black")
1979
SpecialMesh188.Parent = Part187
1980
SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
1981
SpecialMesh188.MeshType = Enum.MeshType.Brick
1982
Part189.Parent = Mode10
1983
Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
1984
Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1985
Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
1986
Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1987
Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1988
Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
1989
Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
1990
Part189.Anchored = true
1991
Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1992
Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1993
Part189.BrickColor = BrickColor.new("Bright blue")
1994
Part189.CanCollide = false
1995
Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1996
Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1997
Part189.Material = Enum.Material.Neon
1998
Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1999
Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2000
Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2001
Part189.brickColor = BrickColor.new("Bright blue")
2002
SpecialMesh190.Parent = Part189
2003
SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
2004
SpecialMesh190.MeshType = Enum.MeshType.Brick
2005
Part191.Parent = Model0
2006
Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
2007
Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
2008
Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
2009
Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
2010
Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
2011
Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
2012
Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
2013
Part191.Anchored = true
2014
Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2015
Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2016-
Part191.BrickColor = BrickColor.new("Really black")
2016+
Part191.BrickColor = BrickColor.new("Really red")
2017
Part191.CanCollide = false
2018
Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2019
Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2020
Part191.Material = Enum.Material.Neon
2021
Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2022
Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2023
Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2024-
Part191.brickColor = BrickColor.new("Really black")
2024+
Part191.brickColor = BrickColor.new("Really red")
2025
SpecialMesh192.Parent = Part191
2026
SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
2027
SpecialMesh192.MeshType = Enum.MeshType.Wedge
2028
Part193.Parent = Model0
2029
Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
2030
Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
2031
Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
2032
Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
2033
Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2034
Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
2035
Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
2036
Part193.Anchored = true
2037
Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2038
Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2039
Part193.BrickColor = BrickColor.new("Really black")
2040
Part193.CanCollide = false
2041
Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2042
Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2043
Part193.Material = Enum.Material.Metal
2044
Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2045
Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2046
Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2047
Part193.brickColor = BrickColor.new("Really black")
2048
SpecialMesh194.Parent = Part193
2049
SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
2050
SpecialMesh194.MeshType = Enum.MeshType.Brick
2051
Part195.Parent = Model0
2052
Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
2053
Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
2054
Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
2055
Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
2056
Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
2057
Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
2058
Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
2059
Part195.Anchored = true
2060
Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2061
Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2062-
Part195.BrickColor = BrickColor.new("Really black")
2062+
Part195.BrickColor = BrickColor.new("Really red")
2063
Part195.CanCollide = false
2064
Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2065
Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2066
Part195.Material = Enum.Material.Neon
2067
Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2068
Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2069
Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2070-
Part195.brickColor = BrickColor.new("Really black")
2070+
Part195.brickColor = BrickColor.new("Really red")
2071
SpecialMesh196.Parent = Part195
2072
SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
2073
SpecialMesh196.MeshType = Enum.MeshType.Wedge
2074
Part197.Parent = Model0
2075
Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
2076
Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
2077
Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
2078
Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
2079
Part197.Color = Color3.new(1, 0, 0)
2080
Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
2081
Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
2082
Part197.Anchored = true
2083
Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2084
Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2085
Part197.BrickColor = BrickColor.new("Really black")
2086
Part197.CanCollide = false
2087
Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2088
Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2089
Part197.Material = Enum.Material.Neon
2090
Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2091
Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2092
Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2093
Part197.brickColor = BrickColor.new("Really black")
2094
SpecialMesh198.Parent = Part197
2095
SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
2096
SpecialMesh198.MeshType = Enum.MeshType.Wedge
2097
Part199.Parent = Model0
2098
Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2099
Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2100
Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
2101
Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2102
Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2103
Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
2104
Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
2105
Part199.Anchored = true
2106
Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2107
Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2108
Part199.BrickColor = BrickColor.new("Bright blue")
2109
Part199.CanCollide = false
2110
Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2111
Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2112
Part199.Material = Enum.Material.Neon
2113
Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2114
Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2115
Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2116
Part199.brickColor = BrickColor.new("Bright blue")
2117
SpecialMesh200.Parent = Part199
2118
SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
2119
SpecialMesh200.MeshType = Enum.MeshType.Brick
2120
Part201.Parent = Model0
2121
Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
2122
Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2123
Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
2124
Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2125
Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2126
Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
2127
Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
2128
Part201.Anchored = true
2129
Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2130
Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2131
Part201.BrickColor = BrickColor.new("Really black")
2132
Part201.CanCollide = false
2133
Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2134
Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2135
Part201.Material = Enum.Material.Metal
2136
Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2137
Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2138
Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2139
Part201.brickColor = BrickColor.new("Really black")
2140
SpecialMesh202.Parent = Part201
2141
SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
2142
SpecialMesh202.MeshType = Enum.MeshType.Wedge
2143
Part203.Parent = Model0
2144
Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
2145
Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2146
Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
2147
Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2148
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2149
Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
2150
Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
2151
Part203.Anchored = true
2152
Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2153
Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2154
Part203.BrickColor = BrickColor.new("Really black")
2155
Part203.CanCollide = false
2156
Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2157
Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2158
Part203.Material = Enum.Material.Metal
2159
Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2160
Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2161
Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2162
Part203.brickColor = BrickColor.new("Really black")
2163
SpecialMesh204.Parent = Part203
2164
SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
2165
SpecialMesh204.MeshType = Enum.MeshType.Wedge
2166
Part205.Parent = Model0
2167
Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
2168
Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2169
Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
2170
Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2171
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2172
Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
2173
Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
2174
Part205.Anchored = true
2175
Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2176
Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2177
Part205.BrickColor = BrickColor.new("Really black")
2178
Part205.CanCollide = false
2179
Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2180
Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2181
Part205.Material = Enum.Material.Metal
2182
Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2183
Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2184
Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2185
Part205.brickColor = BrickColor.new("Really black")
2186
SpecialMesh206.Parent = Part205
2187
SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2188
SpecialMesh206.MeshType = Enum.MeshType.Wedge
2189
Part207.Parent = Model0
2190
Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
2191
Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2192
Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
2193
Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2194
Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2195
Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
2196
Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
2197
Part207.Anchored = true
2198
Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2199
Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2200
Part207.BrickColor = BrickColor.new("Really black")
2201
Part207.CanCollide = false
2202
Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2203
Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2204
Part207.Material = Enum.Material.Metal
2205
Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2206
Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2207
Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2208
Part207.brickColor = BrickColor.new("Really black")
2209
SpecialMesh208.Parent = Part207
2210
SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
2211
SpecialMesh208.MeshType = Enum.MeshType.Wedge
2212
Part209.Parent = Model0
2213
Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2214
Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2215
Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
2216
Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2217
Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2218
Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
2219
Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
2220
Part209.Anchored = true
2221
Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2222
Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2223
Part209.BrickColor = BrickColor.new("Really black")
2224
Part209.CanCollide = false
2225
Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2226
Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2227
Part209.Material = Enum.Material.Metal
2228
Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2229
Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2230
Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2231
Part209.brickColor = BrickColor.new("Really black")
2232
SpecialMesh210.Parent = Part209
2233
SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
2234
SpecialMesh210.MeshType = Enum.MeshType.Wedge
2235
Part211.Parent = Model0
2236
Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
2237
Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
2238
Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
2239
Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
2240
Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
2241
Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
2242
Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2243
Part211.Anchored = true
2244
Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2245
Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2246-
Part211.BrickColor = BrickColor.new("Really black")
2246+
Part211.BrickColor = BrickColor.new("Really red")
2247
Part211.CanCollide = false
2248
Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2249
Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2250
Part211.Material = Enum.Material.Neon
2251
Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2252
Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2253
Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2254-
Part211.brickColor = BrickColor.new("Really black")
2254+
Part211.brickColor = BrickColor.new("Really red")
2255
SpecialMesh212.Parent = Part211
2256
SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
2257
SpecialMesh212.MeshType = Enum.MeshType.Wedge
2258
Part213.Parent = Model0
2259
Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
2260
Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2261
Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
2262
Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2263
Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2264
Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
2265
Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
2266
Part213.Anchored = true
2267
Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2268
Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2269
Part213.BrickColor = BrickColor.new("Bright blue")
2270
Part213.CanCollide = false
2271
Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2272
Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2273
Part213.Material = Enum.Material.Neon
2274
Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2275
Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2276
Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2277
Part213.brickColor = BrickColor.new("Bright blue")
2278
SpecialMesh214.Parent = Part213
2279
SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2280
SpecialMesh214.MeshType = Enum.MeshType.Brick
2281
Part215.Parent = Model0
2282
Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
2283
Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
2284
Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
2285
Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
2286
Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2287
Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
2288
Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
2289
Part215.Anchored = true
2290
Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2291
Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2292
Part215.BrickColor = BrickColor.new("Really black")
2293
Part215.CanCollide = false
2294
Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2295
Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2296
Part215.Material = Enum.Material.Metal
2297
Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2298
Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2299
Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2300
Part215.brickColor = BrickColor.new("Really black")
2301
SpecialMesh216.Parent = Part215
2302
SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
2303
SpecialMesh216.MeshType = Enum.MeshType.Brick
2304
Part217.Parent = Model0
2305
Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
2306
Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
2307
Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
2308
Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
2309
Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
2310
Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
2311
Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2312
Part217.Anchored = true
2313
Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2314
Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2315-
Part217.BrickColor = BrickColor.new("Really black")
2315+
Part217.BrickColor = BrickColor.new("Really red")
2316
Part217.CanCollide = false
2317
Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2318
Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2319
Part217.Material = Enum.Material.Neon
2320
Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2321
Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2322
Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2323-
Part217.brickColor = BrickColor.new("Really black")
2323+
Part217.brickColor = BrickColor.new("Really red")
2324
SpecialMesh218.Parent = Part217
2325
SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
2326
SpecialMesh218.MeshType = Enum.MeshType.Wedge
2327
Part219.Parent = Model0
2328
Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2329
Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2330
Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
2331
Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2332
Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2333
Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
2334
Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
2335
Part219.Anchored = true
2336
Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2337
Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2338
Part219.BrickColor = BrickColor.new("Really black")
2339
Part219.CanCollide = false
2340
Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2341
Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2342
Part219.Material = Enum.Material.Metal
2343
Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2344
Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2345
Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2346
Part219.brickColor = BrickColor.new("Really black")
2347
SpecialMesh220.Parent = Part219
2348
SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
2349
SpecialMesh220.MeshType = Enum.MeshType.Wedge
2350
Part221.Parent = Model0
2351
Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2352
Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2353
Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
2354
Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2355
Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2356
Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
2357
Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
2358
Part221.Anchored = true
2359
Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2360
Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2361
Part221.BrickColor = BrickColor.new("Really black")
2362
Part221.CanCollide = false
2363
Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2364
Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2365
Part221.Material = Enum.Material.Glass
2366
Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2367
Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2368
Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2369
Part221.brickColor = BrickColor.new("Really black")
2370
SpecialMesh222.Parent = Part221
2371
SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
2372
SpecialMesh222.MeshType = Enum.MeshType.Wedge
2373
Part223.Parent = Model0
2374
Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2375
Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2376
Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
2377
Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2378
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2379
Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
2380
Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
2381
Part223.Anchored = true
2382
Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2383
Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2384
Part223.BrickColor = BrickColor.new("Really black")
2385
Part223.CanCollide = false
2386
Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2387
Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2388
Part223.Material = Enum.Material.Glass
2389
Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2390
Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2391
Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2392
Part223.brickColor = BrickColor.new("Really black")
2393
SpecialMesh224.Parent = Part223
2394
SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
2395
SpecialMesh224.MeshType = Enum.MeshType.Wedge
2396
Part225.Parent = Model0
2397
Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
2398
Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2399
Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
2400
Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2401
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2402
Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
2403
Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
2404
Part225.Anchored = true
2405
Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2406
Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2407
Part225.BrickColor = BrickColor.new("Really black")
2408
Part225.CanCollide = false
2409
Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2410
Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2411
Part225.Material = Enum.Material.Metal
2412
Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2413
Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2414
Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2415
Part225.brickColor = BrickColor.new("Really black")
2416
SpecialMesh226.Parent = Part225
2417
SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
2418
SpecialMesh226.MeshType = Enum.MeshType.Brick
2419
Part227.Parent = Model0
2420
Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2421
Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2422
Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
2423
Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2424
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2425
Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
2426
Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
2427
Part227.Anchored = true
2428
Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2429
Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2430
Part227.BrickColor = BrickColor.new("Really black")
2431
Part227.CanCollide = false
2432
Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2433
Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2434
Part227.Material = Enum.Material.Metal
2435
Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2436
Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2437
Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2438
Part227.brickColor = BrickColor.new("Really black")
2439
SpecialMesh228.Parent = Part227
2440
SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
2441
SpecialMesh228.MeshType = Enum.MeshType.Wedge
2442
Part229.Parent = Model0
2443
Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2444
Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2445
Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
2446
Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2447
Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2448
Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
2449
Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
2450
Part229.Anchored = true
2451
Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2452
Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2453
Part229.BrickColor = BrickColor.new("Really black")
2454
Part229.CanCollide = false
2455
Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2456
Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2457
Part229.Material = Enum.Material.Metal
2458
Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2459
Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2460
Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2461
Part229.brickColor = BrickColor.new("Really black")
2462
SpecialMesh230.Parent = Part229
2463
SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2464
SpecialMesh230.MeshType = Enum.MeshType.Brick
2465
Part231.Parent = Model0
2466
Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
2467
Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2468
Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
2469
Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2470
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2471
Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
2472
Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2473
Part231.Anchored = true
2474
Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2475
Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2476
Part231.BrickColor = BrickColor.new("Really black")
2477
Part231.CanCollide = false
2478
Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2479
Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2480
Part231.Material = Enum.Material.Glass
2481
Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2482
Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2483
Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2484
Part231.brickColor = BrickColor.new("Really black")
2485
SpecialMesh232.Parent = Part231
2486
SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2487
SpecialMesh232.MeshType = Enum.MeshType.Wedge
2488
Part233.Parent = Model0
2489
Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
2490
Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2491
Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
2492
Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2493
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2494
Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
2495
Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
2496
Part233.Anchored = true
2497
Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2498
Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2499
Part233.BrickColor = BrickColor.new("Really black")
2500
Part233.CanCollide = false
2501
Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2502
Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2503
Part233.Material = Enum.Material.Metal
2504
Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2505
Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2506
Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2507
Part233.brickColor = BrickColor.new("Really black")
2508
SpecialMesh234.Parent = Part233
2509
SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
2510
SpecialMesh234.MeshType = Enum.MeshType.Wedge
2511
Part235.Parent = Model0
2512
Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
2513
Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2514
Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
2515
Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2516
Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2517
Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
2518
Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
2519
Part235.Anchored = true
2520
Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2521
Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2522
Part235.BrickColor = BrickColor.new("Really black")
2523
Part235.CanCollide = false
2524
Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2525
Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2526
Part235.Material = Enum.Material.Metal
2527
Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2528
Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2529
Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2530
Part235.brickColor = BrickColor.new("Really black")
2531
SpecialMesh236.Parent = Part235
2532
SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
2533
SpecialMesh236.MeshType = Enum.MeshType.Brick
2534
Part237.Parent = Model0
2535
Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2536
Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2537
Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
2538
Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2539
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2540
Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
2541
Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
2542
Part237.Anchored = true
2543
Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2544
Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2545
Part237.BrickColor = BrickColor.new("Really black")
2546
Part237.CanCollide = false
2547
Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2548
Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2549
Part237.Material = Enum.Material.Metal
2550
Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2551
Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2552
Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2553
Part237.brickColor = BrickColor.new("Really black")
2554
SpecialMesh238.Parent = Part237
2555
SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
2556
SpecialMesh238.MeshType = Enum.MeshType.Wedge
2557
Part239.Parent = Model0
2558
Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
2559
Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2560
Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
2561
Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2562
Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2563
Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
2564
Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
2565
Part239.Anchored = true
2566
Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2567
Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2568
Part239.BrickColor = BrickColor.new("Really black")
2569
Part239.CanCollide = false
2570
Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2571
Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2572
Part239.Material = Enum.Material.Metal
2573
Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2574
Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2575
Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2576
Part239.brickColor = BrickColor.new("Really black")
2577
SpecialMesh240.Parent = Part239
2578
SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
2579
SpecialMesh240.MeshType = Enum.MeshType.Brick
2580
Part241.Parent = Model0
2581
Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
2582
Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2583
Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
2584
Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2585
Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2586
Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
2587
Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
2588
Part241.Anchored = true
2589
Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2590
Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2591
Part241.BrickColor = BrickColor.new("Really black")
2592
Part241.CanCollide = false
2593
Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2594
Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2595
Part241.Material = Enum.Material.Metal
2596
Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2597
Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2598
Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2599
Part241.brickColor = BrickColor.new("Really black")
2600
SpecialMesh242.Parent = Part241
2601
SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
2602
SpecialMesh242.MeshType = Enum.MeshType.Brick
2603
Part243.Parent = Model0
2604
Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
2605
Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2606
Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
2607
Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2608
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2609
Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
2610
Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
2611
Part243.Anchored = true
2612
Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2613
Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2614
Part243.BrickColor = BrickColor.new("Really black")
2615
Part243.CanCollide = false
2616
Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2617
Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2618
Part243.Material = Enum.Material.Metal
2619
Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2620
Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2621
Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2622
Part243.brickColor = BrickColor.new("Really black")
2623
SpecialMesh244.Parent = Part243
2624
SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
2625
SpecialMesh244.MeshType = Enum.MeshType.Wedge
2626
Part245.Parent = Model0
2627
Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
2628
Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
2629
Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
2630
Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
2631
Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
2632
Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
2633
Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
2634
Part245.Anchored = true
2635
Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2636
Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2637-
Part245.BrickColor = BrickColor.new("Really black")
2637+
Part245.BrickColor = BrickColor.new("Really red")
2638
Part245.CanCollide = false
2639
Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2640
Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2641
Part245.Material = Enum.Material.Neon
2642
Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2643
Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2644
Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2645-
Part245.brickColor = BrickColor.new("Really black")
2645+
Part245.brickColor = BrickColor.new("Really red")
2646
SpecialMesh246.Parent = Part245
2647
SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
2648
SpecialMesh246.MeshType = Enum.MeshType.Wedge
2649
Part247.Parent = Model0
2650
Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
2651
Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2652
Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
2653
Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2654
Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2655
Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
2656
Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
2657
Part247.Anchored = true
2658
Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2659
Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2660
Part247.BrickColor = BrickColor.new("Really black")
2661
Part247.CanCollide = false
2662
Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2663
Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2664
Part247.Material = Enum.Material.Metal
2665
Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2666
Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2667
Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2668
Part247.brickColor = BrickColor.new("Really black")
2669
SpecialMesh248.Parent = Part247
2670
SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2671
SpecialMesh248.MeshType = Enum.MeshType.Brick
2672
Part249.Parent = Model0
2673
Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
2674
Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
2675
Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
2676
Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
2677
Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
2678
Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
2679
Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2680
Part249.Anchored = true
2681
Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2682
Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2683-
Part249.BrickColor = BrickColor.new("Really black")
2683+
Part249.BrickColor = BrickColor.new("Really red")
2684
Part249.CanCollide = false
2685
Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2686
Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2687
Part249.Material = Enum.Material.Neon
2688
Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2689
Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2690
Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2691-
Part249.brickColor = BrickColor.new("Really black")
2691+
Part249.brickColor = BrickColor.new("Really red")
2692
SpecialMesh250.Parent = Part249
2693
SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
2694
SpecialMesh250.MeshType = Enum.MeshType.Wedge
2695
Part251.Parent = Model0
2696
Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
2697
Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
2698
Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
2699
Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
2700
Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2701
Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
2702
Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
2703
Part251.Anchored = true
2704
Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2705
Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2706
Part251.BrickColor = BrickColor.new("Really black")
2707
Part251.CanCollide = false
2708
Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2709
Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2710
Part251.Material = Enum.Material.Metal
2711
Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2712
Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2713
Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2714
Part251.brickColor = BrickColor.new("Really black")
2715
SpecialMesh252.Parent = Part251
2716
SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2717
SpecialMesh252.MeshType = Enum.MeshType.Brick
2718
Part253.Parent = Model0
2719
Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2720
Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2721
Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
2722
Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2723
Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2724
Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
2725
Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
2726
Part253.Anchored = true
2727
Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2728
Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2729
Part253.BrickColor = BrickColor.new("Really black")
2730
Part253.CanCollide = false
2731
Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2732
Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2733
Part253.Material = Enum.Material.Metal
2734
Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2735
Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2736
Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2737
Part253.brickColor = BrickColor.new("Really black")
2738
SpecialMesh254.Parent = Part253
2739
SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2740
SpecialMesh254.MeshType = Enum.MeshType.Brick
2741
Part255.Parent = Model0
2742
Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
2743
Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
2744
Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
2745
Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
2746
Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2747
Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
2748
Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
2749
Part255.Anchored = true
2750
Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2751
Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2752
Part255.BrickColor = BrickColor.new("Bright blue")
2753
Part255.CanCollide = false
2754
Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2755
Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2756
Part255.Material = Enum.Material.Neon
2757
Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2758
Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2759
Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2760
Part255.brickColor = BrickColor.new("Bright blue")
2761
SpecialMesh256.Parent = Part255
2762
SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
2763
SpecialMesh256.MeshType = Enum.MeshType.Brick
2764
Part257.Parent = Model0
2765
Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
2766
Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
2767
Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
2768
Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
2769
Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
2770
Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
2771
Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2772
Part257.Anchored = true
2773
Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2774
Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2775-
Part257.BrickColor = BrickColor.new("Really black")
2775+
Part257.BrickColor = BrickColor.new("Really red")
2776
Part257.CanCollide = false
2777
Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2778
Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2779
Part257.Material = Enum.Material.Neon
2780
Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2781
Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2782
Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2783-
Part257.brickColor = BrickColor.new("Really black")
2783+
Part257.brickColor = BrickColor.new("Really red")
2784
SpecialMesh258.Parent = Part257
2785
SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
2786
SpecialMesh258.MeshType = Enum.MeshType.Wedge
2787
Part259.Parent = Model0
2788
Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
2789
Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
2790
Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
2791
Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
2792
Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
2793
Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
2794
Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2795
Part259.Anchored = true
2796
Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2797
Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2798-
Part259.BrickColor = BrickColor.new("Really black")
2798+
Part259.BrickColor = BrickColor.new("Really red")
2799
Part259.CanCollide = false
2800
Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2801
Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2802
Part259.Material = Enum.Material.Neon
2803
Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2804
Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2805
Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2806-
Part259.brickColor = BrickColor.new("Really black")
2806+
Part259.brickColor = BrickColor.new("Really red")
2807
SpecialMesh260.Parent = Part259
2808
SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
2809
SpecialMesh260.MeshType = Enum.MeshType.Wedge
2810
Part261.Parent = Model0
2811
Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
2812
Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
2813
Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
2814
Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
2815
Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
2816
Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
2817
Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2818
Part261.Anchored = true
2819
Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2820
Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2821-
Part261.BrickColor = BrickColor.new("Really black")
2821+
Part261.BrickColor = BrickColor.new("Really red")
2822
Part261.CanCollide = false
2823
Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2824
Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2825
Part261.Material = Enum.Material.Neon
2826
Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2827
Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2828
Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2829-
Part261.brickColor = BrickColor.new("Really black")
2829+
Part261.brickColor = BrickColor.new("Really red")
2830
SpecialMesh262.Parent = Part261
2831
SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
2832
SpecialMesh262.MeshType = Enum.MeshType.Wedge
2833
Part263.Parent = Model0
2834
Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
2835
Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
2836
Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
2837
Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
2838
Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
2839
Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
2840
Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
2841
Part263.Anchored = true
2842
Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2843
Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2844-
Part263.BrickColor = BrickColor.new("Really black")
2844+
Part263.BrickColor = BrickColor.new("Really red")
2845
Part263.CanCollide = false
2846
Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2847
Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2848
Part263.Material = Enum.Material.Neon
2849
Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2850
Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2851
Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2852-
Part263.brickColor = BrickColor.new("Really black")
2852+
Part263.brickColor = BrickColor.new("Really red")
2853
SpecialMesh264.Parent = Part263
2854
SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
2855
SpecialMesh264.MeshType = Enum.MeshType.Wedge
2856
Part265.Parent = Model0
2857
Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2858
Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2859
Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
2860
Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2861
Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2862
Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
2863
Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2864
Part265.Anchored = true
2865
Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2866
Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2867
Part265.BrickColor = BrickColor.new("Really black")
2868
Part265.CanCollide = false
2869
Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2870
Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2871
Part265.Material = Enum.Material.Glass
2872
Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2873
Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2874
Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2875
Part265.brickColor = BrickColor.new("Really black")
2876
SpecialMesh266.Parent = Part265
2877
SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2878
SpecialMesh266.MeshType = Enum.MeshType.Wedge
2879
Part267.Parent = Model0
2880
Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
2881
Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2882
Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
2883
Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2884
Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2885
Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
2886
Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
2887
Part267.Anchored = true
2888
Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2889
Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2890
Part267.BrickColor = BrickColor.new("Bright blue")
2891
Part267.CanCollide = false
2892
Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2893
Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2894
Part267.Material = Enum.Material.Neon
2895
Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2896
Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2897
Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2898
Part267.brickColor = BrickColor.new("Bright blue")
2899
SpecialMesh268.Parent = Part267
2900
SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2901
SpecialMesh268.MeshType = Enum.MeshType.Brick
2902
Part269.Parent = Model0
2903
Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
2904
Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
2905
Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
2906
Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
2907
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2908
Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
2909
Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
2910
Part269.Anchored = true
2911
Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2912
Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2913
Part269.BrickColor = BrickColor.new("Really black")
2914
Part269.CanCollide = false
2915
Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2916
Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2917
Part269.Material = Enum.Material.Metal
2918
Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2919
Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2920
Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2921
Part269.brickColor = BrickColor.new("Really black")
2922
SpecialMesh270.Parent = Part269
2923
SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
2924
SpecialMesh270.MeshType = Enum.MeshType.Brick
2925
Part271.Parent = Model0
2926
Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
2927
Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
2928
Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
2929
Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
2930
Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
2931
Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
2932
Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2933
Part271.Anchored = true
2934
Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2935
Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2936-
Part271.BrickColor = BrickColor.new("Really black")
2936+
Part271.BrickColor = BrickColor.new("Really red")
2937
Part271.CanCollide = false
2938
Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2939
Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2940
Part271.Material = Enum.Material.Neon
2941
Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2942
Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2943
Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2944-
Part271.brickColor = BrickColor.new("Really black")
2944+
Part271.brickColor = BrickColor.new("Really red")
2945
SpecialMesh272.Parent = Part271
2946
SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
2947
SpecialMesh272.MeshType = Enum.MeshType.Wedge
2948
Part273.Parent = Model0
2949
Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
2950
Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
2951
Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
2952
Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
2953
Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
2954
Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
2955
Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
2956
Part273.Anchored = true
2957
Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2958
Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2959-
Part273.BrickColor = BrickColor.new("Really black")
2959+
Part273.BrickColor = BrickColor.new("Really red")
2960
Part273.CanCollide = false
2961
Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2962
Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2963
Part273.Material = Enum.Material.Neon
2964
Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2965
Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2966
Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2967-
Part273.brickColor = BrickColor.new("Really black")
2967+
Part273.brickColor = BrickColor.new("Really red")
2968
SpecialMesh274.Parent = Part273
2969
SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
2970
SpecialMesh274.MeshType = Enum.MeshType.Wedge
2971
Part275.Parent = Model0
2972
Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
2973
Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2974
Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
2975
Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2976
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2977
Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
2978
Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
2979
Part275.Anchored = true
2980
Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2981
Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2982
Part275.BrickColor = BrickColor.new("Really black")
2983
Part275.CanCollide = false
2984
Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2985
Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2986
Part275.Material = Enum.Material.Metal
2987
Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2988
Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2989
Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2990
Part275.brickColor = BrickColor.new("Really black")
2991
SpecialMesh276.Parent = Part275
2992
SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
2993
SpecialMesh276.MeshType = Enum.MeshType.Wedge
2994
Part277.Parent = Model0
2995
Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2996
Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2997
Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
2998
Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2999
Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3000
Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
3001
Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
3002
Part277.Anchored = true
3003
Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3004
Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3005
Part277.BrickColor = BrickColor.new("Really black")
3006
Part277.CanCollide = false
3007
Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3008
Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3009
Part277.Material = Enum.Material.Glass
3010
Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3011
Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3012
Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3013
Part277.brickColor = BrickColor.new("Really black")
3014
SpecialMesh278.Parent = Part277
3015
SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
3016
SpecialMesh278.MeshType = Enum.MeshType.Brick
3017
Part279.Parent = Model0
3018
Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
3019
Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
3020
Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
3021
Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
3022
Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
3023
Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
3024
Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
3025
Part279.Anchored = true
3026
Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3027
Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3028-
Part279.BrickColor = BrickColor.new("Really black")
3028+
Part279.BrickColor = BrickColor.new("Really red")
3029
Part279.CanCollide = false
3030
Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3031
Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3032
Part279.Material = Enum.Material.Neon
3033
Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3034
Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3035
Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3036-
Part279.brickColor = BrickColor.new("Really black")
3036+
Part279.brickColor = BrickColor.new("Really red")
3037
SpecialMesh280.Parent = Part279
3038
SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
3039
SpecialMesh280.MeshType = Enum.MeshType.Wedge
3040
Part281.Parent = Model0
3041
Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
3042
Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3043
Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
3044
Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3045
Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3046
Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
3047
Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
3048
Part281.Anchored = true
3049
Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3050
Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3051
Part281.BrickColor = BrickColor.new("Really black")
3052
Part281.CanCollide = false
3053
Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3054
Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3055
Part281.Material = Enum.Material.Metal
3056
Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3057
Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3058
Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3059
Part281.brickColor = BrickColor.new("Really black")
3060
SpecialMesh282.Parent = Part281
3061
SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
3062
SpecialMesh282.MeshType = Enum.MeshType.Cylinder
3063
Part283.Parent = Model0
3064
Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
3065
Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3066
Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
3067
Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3068
Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3069
Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
3070
Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
3071
Part283.Anchored = true
3072
Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3073
Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3074
Part283.BrickColor = BrickColor.new("Really black")
3075
Part283.CanCollide = false
3076
Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3077
Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3078
Part283.Material = Enum.Material.Metal
3079
Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3080
Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3081
Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3082
Part283.brickColor = BrickColor.new("Really black")
3083
SpecialMesh284.Parent = Part283
3084
SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3085
SpecialMesh284.MeshType = Enum.MeshType.Brick
3086
Part285.Parent = Model0
3087
Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
3088
Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3089
Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
3090
Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3091
Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3092
Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
3093
Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
3094
Part285.Anchored = true
3095
Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3096
Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3097
Part285.BrickColor = BrickColor.new("Really black")
3098
Part285.CanCollide = false
3099
Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3100
Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3101
Part285.Material = Enum.Material.Metal
3102
Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3103
Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3104
Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3105
Part285.brickColor = BrickColor.new("Really black")
3106
SpecialMesh286.Parent = Part285
3107
SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
3108
SpecialMesh286.MeshType = Enum.MeshType.Wedge
3109
Part287.Parent = Model0
3110
Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3111
Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3112
Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
3113
Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3114
Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3115
Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
3116
Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
3117
Part287.Anchored = true
3118
Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3119
Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3120
Part287.BrickColor = BrickColor.new("Really black")
3121
Part287.CanCollide = false
3122
Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3123
Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3124
Part287.Material = Enum.Material.Metal
3125
Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3126
Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3127
Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3128
Part287.brickColor = BrickColor.new("Really black")
3129
SpecialMesh288.Parent = Part287
3130
SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3131
SpecialMesh288.MeshType = Enum.MeshType.Brick
3132
Part289.Parent = Model0
3133
Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
3134
Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
3135
Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
3136
Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
3137
Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
3138
Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
3139
Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
3140
Part289.Anchored = true
3141
Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3142
Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3143-
Part289.BrickColor = BrickColor.new("Really black")
3143+
Part289.BrickColor = BrickColor.new("Really red")
3144
Part289.CanCollide = false
3145
Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3146
Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3147
Part289.Material = Enum.Material.Neon
3148
Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3149
Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3150
Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3151-
Part289.brickColor = BrickColor.new("Really black")
3151+
Part289.brickColor = BrickColor.new("Really red")
3152
SpecialMesh290.Parent = Part289
3153
SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
3154
SpecialMesh290.MeshType = Enum.MeshType.Wedge
3155
Part291.Parent = Model0
3156
Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
3157
Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
3158
Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
3159
Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
3160
Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
3161
Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
3162
Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
3163
Part291.Anchored = true
3164
Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3165
Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3166
Part291.BrickColor = BrickColor.new("Institutional white")
3167
Part291.CanCollide = false
3168
Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3169
Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3170
Part291.Material = Enum.Material.Metal
3171
Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3172
Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3173
Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3174
Part291.brickColor = BrickColor.new("Institutional white")
3175
SpecialMesh292.Parent = Part291
3176
SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
3177
SpecialMesh292.MeshType = Enum.MeshType.Wedge
3178
Part293.Parent = Model0
3179
Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
3180
Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
3181
Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
3182
Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
3183
Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
3184
Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
3185
Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
3186
Part293.Anchored = true
3187
Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3188
Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3189-
Part293.BrickColor = BrickColor.new("Really black")
3189+
Part293.BrickColor = BrickColor.new("Really red")
3190
Part293.CanCollide = false
3191
Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3192
Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3193
Part293.Material = Enum.Material.Neon
3194
Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3195
Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3196
Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3197-
Part293.brickColor = BrickColor.new("Really black")
3197+
Part293.brickColor = BrickColor.new("Really red")
3198
SpecialMesh294.Parent = Part293
3199
SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
3200
SpecialMesh294.MeshType = Enum.MeshType.Wedge
3201
Part295.Parent = Model0
3202
Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3203
Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3204
Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
3205
Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3206
Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3207
Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
3208
Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
3209
Part295.Anchored = true
3210
Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3211
Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3212
Part295.BrickColor = BrickColor.new("Really black")
3213
Part295.CanCollide = false
3214
Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3215
Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3216
Part295.Material = Enum.Material.Glass
3217
Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3218
Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3219
Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3220
Part295.brickColor = BrickColor.new("Really black")
3221
SpecialMesh296.Parent = Part295
3222
SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
3223
SpecialMesh296.MeshType = Enum.MeshType.Brick
3224
Part297.Parent = Model0
3225
Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
3226
Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3227
Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
3228
Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3229
Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3230
Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
3231
Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
3232
Part297.Anchored = true
3233
Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3234
Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3235
Part297.BrickColor = BrickColor.new("Bright blue")
3236
Part297.CanCollide = false
3237
Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3238
Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3239
Part297.Material = Enum.Material.Neon
3240
Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3241
Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3242
Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3243
Part297.brickColor = BrickColor.new("Bright blue")
3244
SpecialMesh298.Parent = Part297
3245
SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
3246
SpecialMesh298.MeshType = Enum.MeshType.Wedge
3247
Part299.Parent = Model0
3248
Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
3249
Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
3250
Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
3251
Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
3252
Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3253
Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
3254
Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
3255
Part299.Anchored = true
3256
Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3257
Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3258
Part299.BrickColor = BrickColor.new("Really black")
3259
Part299.CanCollide = false
3260
Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3261
Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3262
Part299.Material = Enum.Material.Metal
3263
Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3264
Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3265
Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3266
Part299.brickColor = BrickColor.new("Really black")
3267
SpecialMesh300.Parent = Part299
3268
SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
3269
SpecialMesh300.MeshType = Enum.MeshType.Brick
3270
Part301.Parent = Model0
3271
Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
3272
Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3273
Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
3274
Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3275
Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3276
Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
3277
Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
3278
Part301.Anchored = true
3279
Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3280
Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3281
Part301.BrickColor = BrickColor.new("Really black")
3282
Part301.CanCollide = false
3283
Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3284
Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3285
Part301.Material = Enum.Material.Metal
3286
Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3287
Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3288
Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3289
Part301.brickColor = BrickColor.new("Really black")
3290
SpecialMesh302.Parent = Part301
3291
SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
3292
SpecialMesh302.MeshType = Enum.MeshType.Brick
3293
Part303.Parent = Model0
3294
Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
3295
Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3296
Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
3297
Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3298
Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3299
Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
3300
Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
3301
Part303.Anchored = true
3302
Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3303
Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3304
Part303.BrickColor = BrickColor.new("Really black")
3305
Part303.CanCollide = false
3306
Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3307
Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3308
Part303.Material = Enum.Material.Glass
3309
Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3310
Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3311
Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3312
Part303.brickColor = BrickColor.new("Really black")
3313
SpecialMesh304.Parent = Part303
3314
SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
3315
SpecialMesh304.MeshType = Enum.MeshType.Wedge
3316
Part305.Parent = Model0
3317
Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
3318
Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
3319
Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
3320
Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
3321
Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3322
Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
3323
Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
3324
Part305.Anchored = true
3325
Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3326
Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3327
Part305.BrickColor = BrickColor.new("Bright blue")
3328
Part305.CanCollide = false
3329
Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3330
Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3331
Part305.Material = Enum.Material.Neon
3332
Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3333
Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3334
Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3335
Part305.brickColor = BrickColor.new("Bright blue")
3336
SpecialMesh306.Parent = Part305
3337
SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
3338
SpecialMesh306.MeshType = Enum.MeshType.Brick
3339
Part307.Parent = Model0
3340
Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3341
Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3342
Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
3343
Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3344
Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
3345
Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
3346
Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3347
Part307.Anchored = true
3348
Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3349
Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3350-
Part307.BrickColor = BrickColor.new("Really black")
3350+
Part307.BrickColor = BrickColor.new("Really red")
3351
Part307.CanCollide = false
3352
Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3353
Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3354
Part307.Material = Enum.Material.Neon
3355
Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3356
Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3357
Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3358-
Part307.brickColor = BrickColor.new("Really black")
3358+
Part307.brickColor = BrickColor.new("Really red")
3359
SpecialMesh308.Parent = Part307
3360
SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3361
SpecialMesh308.MeshType = Enum.MeshType.Brick
3362
Part309.Parent = Model0
3363
Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
3364
Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3365
Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
3366
Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3367
Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3368
Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
3369
Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
3370
Part309.Anchored = true
3371
Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3372
Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3373
Part309.BrickColor = BrickColor.new("Really black")
3374
Part309.CanCollide = false
3375
Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3376
Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3377
Part309.Material = Enum.Material.Glass
3378
Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3379
Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3380
Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3381
Part309.brickColor = BrickColor.new("Really black")
3382
SpecialMesh310.Parent = Part309
3383
SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
3384
SpecialMesh310.MeshType = Enum.MeshType.Wedge
3385
Part311.Parent = Model0
3386
Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3387
Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3388
Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
3389
Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3390
Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3391
Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
3392
Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
3393
Part311.Anchored = true
3394
Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3395
Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3396
Part311.BrickColor = BrickColor.new("Really black")
3397
Part311.CanCollide = false
3398
Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3399
Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3400
Part311.Material = Enum.Material.Metal
3401
Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3402
Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3403
Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3404
Part311.brickColor = BrickColor.new("Really black")
3405
SpecialMesh312.Parent = Part311
3406
SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
3407
SpecialMesh312.MeshType = Enum.MeshType.Brick
3408
Part313.Parent = Model0
3409
Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3410
Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3411
Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
3412
Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3413
Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
3414
Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
3415
Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3416
Part313.Anchored = true
3417
Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3418
Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3419-
Part313.BrickColor = BrickColor.new("Really black")
3419+
Part313.BrickColor = BrickColor.new("Really red")
3420
Part313.CanCollide = false
3421
Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3422
Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3423
Part313.Material = Enum.Material.Neon
3424
Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3425
Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3426
Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3427-
Part313.brickColor = BrickColor.new("Really black")
3427+
Part313.brickColor = BrickColor.new("Really red")
3428
SpecialMesh314.Parent = Part313
3429
SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3430
SpecialMesh314.MeshType = Enum.MeshType.Brick
3431
Part315.Parent = Model0
3432
Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
3433
Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3434
Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
3435
Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3436
Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3437
Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
3438
Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
3439
Part315.Anchored = true
3440
Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3441
Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3442
Part315.BrickColor = BrickColor.new("Really black")
3443
Part315.CanCollide = false
3444
Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3445
Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3446
Part315.Material = Enum.Material.Metal
3447
Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3448
Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3449
Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3450
Part315.brickColor = BrickColor.new("Really black")
3451
SpecialMesh316.Parent = Part315
3452
SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
3453
SpecialMesh316.MeshType = Enum.MeshType.Brick
3454
Part317.Parent = Model0
3455
Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3456
Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3457
Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
3458
Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3459
Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3460
Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
3461
Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
3462
Part317.Anchored = true
3463
Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3464
Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3465
Part317.BrickColor = BrickColor.new("Really black")
3466
Part317.CanCollide = false
3467
Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3468
Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3469
Part317.Material = Enum.Material.Metal
3470
Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3471
Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3472
Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3473
Part317.brickColor = BrickColor.new("Really black")
3474
SpecialMesh318.Parent = Part317
3475
SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3476
SpecialMesh318.MeshType = Enum.MeshType.Brick
3477
Part319.Parent = Model0
3478
Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3479
Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3480
Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
3481
Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3482
Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
3483
Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
3484
Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3485
Part319.Anchored = true
3486
Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3487
Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3488-
Part319.BrickColor = BrickColor.new("Really black")
3488+
Part319.BrickColor = BrickColor.new("Really red")
3489
Part319.CanCollide = false
3490
Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3491
Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3492
Part319.Material = Enum.Material.Neon
3493
Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3494
Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3495
Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3496-
Part319.brickColor = BrickColor.new("Really black")
3496+
Part319.brickColor = BrickColor.new("Really red")
3497
SpecialMesh320.Parent = Part319
3498
SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3499
SpecialMesh320.MeshType = Enum.MeshType.Brick
3500
Part321.Parent = Model0
3501
Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
3502
Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3503
Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
3504
Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3505
Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3506
Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
3507
Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
3508
Part321.Anchored = true
3509
Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3510
Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3511
Part321.BrickColor = BrickColor.new("Really black")
3512
Part321.CanCollide = false
3513
Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3514
Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3515
Part321.Material = Enum.Material.Metal
3516
Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3517
Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3518
Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3519
Part321.brickColor = BrickColor.new("Really black")
3520
SpecialMesh322.Parent = Part321
3521
SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
3522
SpecialMesh322.MeshType = Enum.MeshType.Brick
3523
Part323.Parent = Model0
3524
Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
3525
Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3526
Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
3527
Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3528
Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3529
Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
3530
Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
3531
Part323.Anchored = true
3532
Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3533
Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3534
Part323.BrickColor = BrickColor.new("Really black")
3535
Part323.CanCollide = false
3536
Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3537
Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3538
Part323.Material = Enum.Material.Metal
3539
Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3540
Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3541
Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3542
Part323.brickColor = BrickColor.new("Really black")
3543
SpecialMesh324.Parent = Part323
3544
SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
3545
SpecialMesh324.MeshType = Enum.MeshType.Wedge
3546
Part325.Parent = Model0
3547
Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
3548
Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3549
Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
3550
Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3551
Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3552
Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
3553
Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
3554
Part325.Anchored = true
3555
Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3556
Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3557
Part325.BrickColor = BrickColor.new("Really black")
3558
Part325.CanCollide = false
3559
Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3560
Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3561
Part325.Material = Enum.Material.Metal
3562
Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3563
Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3564
Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3565
Part325.brickColor = BrickColor.new("Really black")
3566
SpecialMesh326.Parent = Part325
3567
SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
3568
SpecialMesh326.MeshType = Enum.MeshType.Wedge
3569
Part327.Parent = Model0
3570
Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
3571
Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
3572
Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
3573
Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
3574
Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3575
Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
3576
Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
3577
Part327.Anchored = true
3578
Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3579
Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3580
Part327.BrickColor = BrickColor.new("Bright blue")
3581
Part327.CanCollide = false
3582
Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3583
Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3584
Part327.Material = Enum.Material.Neon
3585
Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3586
Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3587
Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3588
Part327.brickColor = BrickColor.new("Bright blue")
3589
SpecialMesh328.Parent = Part327
3590
SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3591
SpecialMesh328.MeshType = Enum.MeshType.Brick
3592
Part329.Parent = Model0
3593
Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3594
Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3595
Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
3596
Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3597
Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3598
Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
3599
Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
3600
Part329.Anchored = true
3601
Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3602
Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3603
Part329.BrickColor = BrickColor.new("Really black")
3604
Part329.CanCollide = false
3605
Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3606
Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3607
Part329.Material = Enum.Material.Metal
3608
Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3609
Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3610
Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3611
Part329.brickColor = BrickColor.new("Really black")
3612
SpecialMesh330.Parent = Part329
3613
SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
3614
SpecialMesh330.MeshType = Enum.MeshType.Wedge
3615
Part331.Parent = Model0
3616
Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
3617
Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3618
Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
3619
Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3620
Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
3621
Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
3622
Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
3623
Part331.Anchored = true
3624
Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3625
Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3626
Part331.BrickColor = BrickColor.new("Mid gray")
3627
Part331.CanCollide = false
3628
Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3629
Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3630
Part331.Material = Enum.Material.Metal
3631
Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3632
Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3633
Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3634
Part331.brickColor = BrickColor.new("Mid gray")
3635
SpecialMesh332.Parent = Part331
3636
SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
3637
SpecialMesh332.MeshType = Enum.MeshType.Brick
3638
Part333.Parent = Model0
3639
Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3640
Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3641
Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
3642
Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3643
Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
3644
Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
3645
Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3646
Part333.Anchored = true
3647
Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3648
Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3649-
Part333.BrickColor = BrickColor.new("Really black")
3649+
Part333.BrickColor = BrickColor.new("Really red")
3650
Part333.CanCollide = false
3651
Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3652
Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3653
Part333.Material = Enum.Material.Neon
3654
Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3655
Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3656
Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3657-
Part333.brickColor = BrickColor.new("Really black")
3657+
Part333.brickColor = BrickColor.new("Really red")
3658
SpecialMesh334.Parent = Part333
3659
SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3660
SpecialMesh334.MeshType = Enum.MeshType.Brick
3661
Part335.Parent = Model0
3662
Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
3663
Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
3664
Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
3665
Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
3666
Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3667
Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
3668
Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
3669
Part335.Anchored = true
3670
Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3671
Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3672
Part335.BrickColor = BrickColor.new("Bright blue")
3673
Part335.CanCollide = false
3674
Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3675
Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3676
Part335.Material = Enum.Material.Neon
3677
Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3678
Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3679
Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3680
Part335.brickColor = BrickColor.new("Bright blue")
3681
SpecialMesh336.Parent = Part335
3682
SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
3683
SpecialMesh336.MeshType = Enum.MeshType.Brick
3684
Part337.Parent = Model0
3685
Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3686
Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3687
Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
3688
Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3689
Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3690
Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
3691
Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3692
Part337.Anchored = true
3693
Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3694
Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3695
Part337.BrickColor = BrickColor.new("Really black")
3696
Part337.CanCollide = false
3697
Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3698
Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3699
Part337.Material = Enum.Material.Glass
3700
Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3701
Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3702
Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3703
Part337.brickColor = BrickColor.new("Really black")
3704
SpecialMesh338.Parent = Part337
3705
SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
3706
SpecialMesh338.MeshType = Enum.MeshType.Wedge
3707
Part339.Parent = Model0
3708
Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
3709
Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3710
Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
3711
Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3712
Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3713
Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
3714
Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
3715
Part339.Anchored = true
3716
Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3717
Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3718
Part339.BrickColor = BrickColor.new("Bright blue")
3719
Part339.CanCollide = false
3720
Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3721
Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3722
Part339.Material = Enum.Material.Neon
3723
Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3724
Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3725
Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3726
Part339.brickColor = BrickColor.new("Bright blue")
3727
SpecialMesh340.Parent = Part339
3728
SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
3729
SpecialMesh340.MeshType = Enum.MeshType.Brick
3730
Part341.Parent = Model0
3731
Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
3732
Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
3733
Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
3734
Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
3735
Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3736
Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
3737
Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
3738
Part341.Anchored = true
3739
Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3740
Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3741
Part341.BrickColor = BrickColor.new("Really black")
3742
Part341.CanCollide = false
3743
Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3744
Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3745
Part341.Material = Enum.Material.Metal
3746
Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3747
Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3748
Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3749
Part341.brickColor = BrickColor.new("Really black")
3750
SpecialMesh342.Parent = Part341
3751
SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
3752
SpecialMesh342.MeshType = Enum.MeshType.Brick
3753
Part343.Parent = Model0
3754
Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
3755
Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
3756
Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
3757
Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
3758
Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
3759
Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
3760
Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3761
Part343.Anchored = true
3762
Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3763
Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3764-
Part343.BrickColor = BrickColor.new("Really black")
3764+
Part343.BrickColor = BrickColor.new("Really red")
3765
Part343.CanCollide = false
3766
Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3767
Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3768
Part343.Material = Enum.Material.Neon
3769
Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3770
Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3771
Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3772-
Part343.brickColor = BrickColor.new("Really black")
3772+
Part343.brickColor = BrickColor.new("Really red")
3773
SpecialMesh344.Parent = Part343
3774
SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
3775
SpecialMesh344.MeshType = Enum.MeshType.Wedge
3776
Part345.Parent = Model0
3777
Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
3778
Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
3779
Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
3780
Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
3781
Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3782
Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
3783
Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
3784
Part345.Anchored = true
3785
Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3786
Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3787
Part345.BrickColor = BrickColor.new("Bright blue")
3788
Part345.CanCollide = false
3789
Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3790
Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3791
Part345.Material = Enum.Material.Neon
3792
Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3793
Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3794
Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3795
Part345.brickColor = BrickColor.new("Bright blue")
3796
SpecialMesh346.Parent = Part345
3797
SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
3798
SpecialMesh346.MeshType = Enum.MeshType.Brick
3799
Part347.Parent = Model0
3800
Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3801
Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3802
Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
3803
Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3804
Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3805
Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
3806
Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3807
Part347.Anchored = true
3808
Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3809
Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3810
Part347.BrickColor = BrickColor.new("Really black")
3811
Part347.CanCollide = false
3812
Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3813
Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3814
Part347.Material = Enum.Material.Metal
3815
Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3816
Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3817
Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3818
Part347.brickColor = BrickColor.new("Really black")
3819
SpecialMesh348.Parent = Part347
3820
SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
3821
SpecialMesh348.MeshType = Enum.MeshType.Wedge
3822
Part349.Parent = Model0
3823
Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
3824
Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3825
Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
3826
Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3827
Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3828
Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
3829
Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
3830
Part349.Anchored = true
3831
Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3832
Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3833
Part349.BrickColor = BrickColor.new("Bright blue")
3834
Part349.CanCollide = false
3835
Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3836
Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3837
Part349.Material = Enum.Material.Neon
3838
Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3839
Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3840
Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3841
Part349.brickColor = BrickColor.new("Bright blue")
3842
SpecialMesh350.Parent = Part349
3843
SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3844
SpecialMesh350.MeshType = Enum.MeshType.Brick
3845
Part351.Parent = Model0
3846
Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
3847
Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
3848
Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
3849
Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
3850
Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3851
Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
3852
Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
3853
Part351.Anchored = true
3854
Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3855
Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3856
Part351.BrickColor = BrickColor.new("Really black")
3857
Part351.CanCollide = false
3858
Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3859
Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3860
Part351.Material = Enum.Material.Metal
3861
Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3862
Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3863
Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3864
Part351.brickColor = BrickColor.new("Really black")
3865
SpecialMesh352.Parent = Part351
3866
SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
3867
SpecialMesh352.MeshType = Enum.MeshType.Brick
3868
Part353.Parent = Model0
3869
Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
3870
Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
3871
Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
3872
Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
3873
Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
3874
Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
3875
Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3876
Part353.Anchored = true
3877
Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3878
Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3879-
Part353.BrickColor = BrickColor.new("Really black")
3879+
Part353.BrickColor = BrickColor.new("Really red")
3880
Part353.CanCollide = false
3881
Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3882
Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3883
Part353.Material = Enum.Material.Neon
3884
Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3885
Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3886
Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3887-
Part353.brickColor = BrickColor.new("Really black")
3887+
Part353.brickColor = BrickColor.new("Really red")
3888
SpecialMesh354.Parent = Part353
3889
SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
3890
SpecialMesh354.MeshType = Enum.MeshType.Wedge
3891
Part355.Parent = Model0
3892
Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
3893
Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
3894
Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
3895
Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
3896
Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
3897
Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
3898
Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
3899
Part355.Anchored = true
3900
Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3901
Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3902-
Part355.BrickColor = BrickColor.new("Really black")
3902+
Part355.BrickColor = BrickColor.new("Really red")
3903
Part355.CanCollide = false
3904
Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3905
Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3906
Part355.Material = Enum.Material.Neon
3907
Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3908
Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3909
Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3910-
Part355.brickColor = BrickColor.new("Really black")
3910+
Part355.brickColor = BrickColor.new("Really red")
3911
SpecialMesh356.Parent = Part355
3912
SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
3913
SpecialMesh356.MeshType = Enum.MeshType.Wedge
3914
Part357.Parent = Model0
3915
Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
3916
Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
3917
Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
3918
Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
3919
Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3920
Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
3921
Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
3922
Part357.Anchored = true
3923
Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3924
Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3925
Part357.BrickColor = BrickColor.new("Really black")
3926
Part357.CanCollide = false
3927
Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3928
Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3929
Part357.Material = Enum.Material.Metal
3930
Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3931
Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3932
Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3933
Part357.brickColor = BrickColor.new("Really black")
3934
SpecialMesh358.Parent = Part357
3935
SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
3936
SpecialMesh358.MeshType = Enum.MeshType.Brick
3937
Part359.Parent = Model0
3938
Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3939
Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3940
Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
3941
Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3942
Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3943
Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
3944
Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
3945
Part359.Anchored = true
3946
Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3947
Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3948
Part359.BrickColor = BrickColor.new("Really black")
3949
Part359.CanCollide = false
3950
Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3951
Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3952
Part359.Material = Enum.Material.Metal
3953
Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3954
Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3955
Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3956
Part359.brickColor = BrickColor.new("Really black")
3957
SpecialMesh360.Parent = Part359
3958
SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3959
SpecialMesh360.MeshType = Enum.MeshType.Brick
3960
Part361.Parent = Model0
3961
Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
3962
Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3963
Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
3964
Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3965
Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3966
Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
3967
Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
3968
Part361.Anchored = true
3969
Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3970
Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3971
Part361.BrickColor = BrickColor.new("Really black")
3972
Part361.CanCollide = false
3973
Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3974
Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3975
Part361.Material = Enum.Material.Metal
3976
Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3977
Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3978
Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3979
Part361.brickColor = BrickColor.new("Really black")
3980
SpecialMesh362.Parent = Part361
3981
SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
3982
SpecialMesh362.MeshType = Enum.MeshType.Brick
3983
Part363.Parent = Model0
3984
Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3985
Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3986
Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
3987
Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3988
Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3989
Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
3990
Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
3991
Part363.Anchored = true
3992
Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3993
Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3994
Part363.BrickColor = BrickColor.new("Really black")
3995
Part363.CanCollide = false
3996
Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3997
Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3998
Part363.Material = Enum.Material.Metal
3999
Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4000
Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4001
Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4002
Part363.brickColor = BrickColor.new("Really black")
4003
SpecialMesh364.Parent = Part363
4004
SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
4005
SpecialMesh364.MeshType = Enum.MeshType.Brick
4006
Part365.Parent = Model0
4007
Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
4008
Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4009
Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
4010
Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4011
Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4012
Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
4013
Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
4014
Part365.Anchored = true
4015
Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4016
Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4017
Part365.BrickColor = BrickColor.new("Bright blue")
4018
Part365.CanCollide = false
4019
Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4020
Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4021
Part365.Material = Enum.Material.Neon
4022
Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4023
Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4024
Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4025
Part365.brickColor = BrickColor.new("Bright blue")
4026
SpecialMesh366.Parent = Part365
4027
SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4028
SpecialMesh366.MeshType = Enum.MeshType.Wedge
4029
Part367.Parent = Model0
4030
Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
4031
Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
4032
Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
4033
Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
4034
Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4035
Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
4036
Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
4037
Part367.Anchored = true
4038
Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4039
Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4040
Part367.BrickColor = BrickColor.new("Bright blue")
4041
Part367.CanCollide = false
4042
Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4043
Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4044
Part367.Material = Enum.Material.Neon
4045
Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4046
Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4047
Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4048
Part367.brickColor = BrickColor.new("Bright blue")
4049
SpecialMesh368.Parent = Part367
4050
SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
4051
SpecialMesh368.MeshType = Enum.MeshType.Brick
4052
Part369.Parent = Model0
4053
Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
4054
Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4055
Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
4056
Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4057
Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4058
Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
4059
Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
4060
Part369.Anchored = true
4061
Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4062
Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4063
Part369.BrickColor = BrickColor.new("Really black")
4064
Part369.CanCollide = false
4065
Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4066
Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4067
Part369.Material = Enum.Material.Metal
4068
Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4069
Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4070
Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4071
Part369.brickColor = BrickColor.new("Really black")
4072
SpecialMesh370.Parent = Part369
4073
SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
4074
SpecialMesh370.MeshType = Enum.MeshType.Wedge
4075
Part371.Parent = Model0
4076
Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
4077
Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
4078
Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
4079
Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
4080
Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
4081
Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
4082
Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
4083
Part371.Anchored = true
4084
Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4085
Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4086-
Part371.BrickColor = BrickColor.new("Really black")
4086+
Part371.BrickColor = BrickColor.new("Really red")
4087
Part371.CanCollide = false
4088
Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4089
Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4090
Part371.Material = Enum.Material.Neon
4091
Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4092
Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4093
Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4094-
Part371.brickColor = BrickColor.new("Really black")
4094+
Part371.brickColor = BrickColor.new("Really red")
4095
SpecialMesh372.Parent = Part371
4096
SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4097
SpecialMesh372.MeshType = Enum.MeshType.Brick
4098
Part373.Parent = Model0
4099
Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
4100
Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
4101
Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
4102
Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
4103
Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4104
Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
4105
Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
4106
Part373.Anchored = true
4107
Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4108
Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4109
Part373.BrickColor = BrickColor.new("Bright blue")
4110
Part373.CanCollide = false
4111
Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4112
Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4113
Part373.Material = Enum.Material.Neon
4114
Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4115
Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4116
Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4117
Part373.brickColor = BrickColor.new("Bright blue")
4118
SpecialMesh374.Parent = Part373
4119
SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
4120
SpecialMesh374.MeshType = Enum.MeshType.Brick
4121
Part375.Parent = Model0
4122
Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4123
Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4124
Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4125
Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4126
Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4127
Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4128
Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
4129
Part375.Anchored = true
4130
Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4131
Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4132
Part375.BrickColor = BrickColor.new("Bright blue")
4133
Part375.CanCollide = false
4134
Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4135
Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4136
Part375.Material = Enum.Material.Glass
4137
Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4138
Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4139
Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4140
Part375.brickColor = BrickColor.new("Bright blue")
4141
SpecialMesh376.Parent = Part375
4142
SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
4143
SpecialMesh376.MeshType = Enum.MeshType.Cylinder
4144
Part377.Parent = Model0
4145
Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
4146
Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4147
Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
4148
Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4149
Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4150
Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
4151
Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
4152
Part377.Anchored = true
4153
Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4154
Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4155
Part377.BrickColor = BrickColor.new("Really black")
4156
Part377.CanCollide = false
4157
Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4158
Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4159
Part377.Material = Enum.Material.Metal
4160
Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4161
Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4162
Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4163
Part377.brickColor = BrickColor.new("Really black")
4164
SpecialMesh378.Parent = Part377
4165
SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
4166
SpecialMesh378.MeshType = Enum.MeshType.Wedge
4167
Part379.Parent = Model0
4168
Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
4169
Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4170
Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
4171
Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4172
Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
4173
Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
4174
Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
4175
Part379.Anchored = true
4176
Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4177
Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4178-
Part379.BrickColor = BrickColor.new("Really black")
4178+
Part379.BrickColor = BrickColor.new("Really red")
4179
Part379.CanCollide = false
4180
Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4181
Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4182
Part379.Material = Enum.Material.Neon
4183
Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4184
Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4185
Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4186-
Part379.brickColor = BrickColor.new("Really black")
4186+
Part379.brickColor = BrickColor.new("Really red")
4187
SpecialMesh380.Parent = Part379
4188
SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
4189
SpecialMesh380.MeshType = Enum.MeshType.Wedge
4190
Part381.Parent = Model0
4191
Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
4192
Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
4193
Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
4194
Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
4195
Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4196
Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
4197
Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
4198
Part381.Anchored = true
4199
Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4200
Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4201
Part381.BrickColor = BrickColor.new("Really black")
4202
Part381.CanCollide = false
4203
Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4204
Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4205
Part381.Material = Enum.Material.Metal
4206
Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4207
Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4208
Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4209
Part381.brickColor = BrickColor.new("Really black")
4210
SpecialMesh382.Parent = Part381
4211
SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
4212
SpecialMesh382.MeshType = Enum.MeshType.Brick
4213
Part383.Parent = Model0
4214
Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4215
Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4216
Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
4217
Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4218
Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4219
Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
4220
Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
4221
Part383.Anchored = true
4222
Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4223
Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4224
Part383.BrickColor = BrickColor.new("Really black")
4225
Part383.CanCollide = false
4226
Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4227
Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4228
Part383.Material = Enum.Material.Metal
4229
Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4230
Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4231
Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4232
Part383.brickColor = BrickColor.new("Really black")
4233
SpecialMesh384.Parent = Part383
4234
SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
4235
SpecialMesh384.MeshType = Enum.MeshType.Brick
4236
Part385.Parent = Model0
4237
Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
4238
Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4239
Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
4240
Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4241
Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4242
Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
4243
Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
4244
Part385.Anchored = true
4245
Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4246
Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4247
Part385.BrickColor = BrickColor.new("Really black")
4248
Part385.CanCollide = false
4249
Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4250
Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4251
Part385.Material = Enum.Material.Metal
4252
Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4253
Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4254
Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4255
Part385.brickColor = BrickColor.new("Really black")
4256
SpecialMesh386.Parent = Part385
4257
SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
4258
SpecialMesh386.MeshType = Enum.MeshType.Brick
4259
Part387.Parent = Model0
4260
Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
4261
Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4262
Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
4263
Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4264
Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4265
Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
4266
Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
4267
Part387.Anchored = true
4268
Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4269
Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4270
Part387.BrickColor = BrickColor.new("Bright blue")
4271
Part387.CanCollide = false
4272
Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4273
Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4274
Part387.Material = Enum.Material.Neon
4275
Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4276
Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4277
Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4278
Part387.brickColor = BrickColor.new("Bright blue")
4279
SpecialMesh388.Parent = Part387
4280
SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4281
SpecialMesh388.MeshType = Enum.MeshType.Wedge
4282
Part389.Parent = Model0
4283
Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4284
Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4285
Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
4286
Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4287
Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4288
Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
4289
Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
4290
Part389.Anchored = true
4291
Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4292
Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4293
Part389.BrickColor = BrickColor.new("Really black")
4294
Part389.CanCollide = false
4295
Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4296
Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4297
Part389.Material = Enum.Material.Metal
4298
Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4299
Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4300
Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4301
Part389.brickColor = BrickColor.new("Really black")
4302
SpecialMesh390.Parent = Part389
4303
SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4304
SpecialMesh390.MeshType = Enum.MeshType.Wedge
4305
Part391.Parent = Model0
4306
Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4307
Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4308
Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
4309
Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4310
Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4311
Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
4312
Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
4313
Part391.Anchored = true
4314
Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4315
Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4316
Part391.BrickColor = BrickColor.new("Really black")
4317
Part391.CanCollide = false
4318
Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4319
Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4320
Part391.Material = Enum.Material.Metal
4321
Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4322
Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4323
Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4324
Part391.brickColor = BrickColor.new("Really black")
4325
SpecialMesh392.Parent = Part391
4326
SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
4327
SpecialMesh392.MeshType = Enum.MeshType.Wedge
4328
Part393.Parent = Model0
4329
Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4330
Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4331
Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
4332
Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4333
Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4334
Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
4335
Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
4336
Part393.Anchored = true
4337
Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4338
Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4339
Part393.BrickColor = BrickColor.new("Really black")
4340
Part393.CanCollide = false
4341
Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4342
Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4343
Part393.Material = Enum.Material.Metal
4344
Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4345
Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4346
Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4347
Part393.brickColor = BrickColor.new("Really black")
4348
SpecialMesh394.Parent = Part393
4349
SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
4350
SpecialMesh394.MeshType = Enum.MeshType.Brick
4351
Part395.Parent = Model0
4352
Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
4353
Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4354
Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
4355
Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4356
Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4357
Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
4358
Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
4359
Part395.Anchored = true
4360
Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4361
Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4362
Part395.BrickColor = BrickColor.new("Bright blue")
4363
Part395.CanCollide = false
4364
Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4365
Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4366
Part395.Material = Enum.Material.Neon
4367
Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4368
Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4369
Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4370
Part395.brickColor = BrickColor.new("Bright blue")
4371
SpecialMesh396.Parent = Part395
4372
SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
4373
SpecialMesh396.MeshType = Enum.MeshType.Brick
4374
Part397.Parent = Model0
4375
Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
4376
Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
4377
Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
4378
Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
4379
Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
4380
Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
4381
Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4382
Part397.Anchored = true
4383
Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4384
Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4385-
Part397.BrickColor = BrickColor.new("Really black")
4385+
Part397.BrickColor = BrickColor.new("Really red")
4386
Part397.CanCollide = false
4387
Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4388
Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4389
Part397.Material = Enum.Material.Neon
4390
Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4391
Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4392
Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4393-
Part397.brickColor = BrickColor.new("Really black")
4393+
Part397.brickColor = BrickColor.new("Really red")
4394
SpecialMesh398.Parent = Part397
4395
SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
4396
SpecialMesh398.MeshType = Enum.MeshType.Wedge
4397
Part399.Parent = Model0
4398
Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4399
Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4400
Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
4401
Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4402
Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4403
Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
4404
Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
4405
Part399.Anchored = true
4406
Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4407
Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4408
Part399.BrickColor = BrickColor.new("Really black")
4409
Part399.CanCollide = false
4410
Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4411
Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4412
Part399.Material = Enum.Material.Metal
4413
Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4414
Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4415
Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4416
Part399.brickColor = BrickColor.new("Really black")
4417
SpecialMesh400.Parent = Part399
4418
SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
4419
SpecialMesh400.MeshType = Enum.MeshType.Brick
4420
Part401.Parent = Model0
4421
Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
4422
Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
4423
Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
4424
Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
4425
Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
4426
Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
4427
Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
4428
Part401.Anchored = true
4429
Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4430
Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4431-
Part401.BrickColor = BrickColor.new("Really black")
4431+
Part401.BrickColor = BrickColor.new("Really red")
4432
Part401.CanCollide = false
4433
Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4434
Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4435
Part401.Material = Enum.Material.Neon
4436
Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4437
Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4438
Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4439-
Part401.brickColor = BrickColor.new("Really black")
4439+
Part401.brickColor = BrickColor.new("Really red")
4440
SpecialMesh402.Parent = Part401
4441
SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
4442
SpecialMesh402.MeshType = Enum.MeshType.Wedge
4443
Part403.Parent = Model0
4444
Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
4445
Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4446
Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
4447
Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4448
Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4449
Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
4450
Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
4451
Part403.Anchored = true
4452
Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4453
Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4454
Part403.BrickColor = BrickColor.new("Bright blue")
4455
Part403.CanCollide = false
4456
Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4457
Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4458
Part403.Material = Enum.Material.Neon
4459
Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4460
Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4461
Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4462
Part403.brickColor = BrickColor.new("Bright blue")
4463
SpecialMesh404.Parent = Part403
4464
SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4465
SpecialMesh404.MeshType = Enum.MeshType.Wedge
4466
Part405.Parent = Model0
4467
Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
4468
Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
4469
Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
4470
Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
4471
Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
4472
Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
4473
Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4474
Part405.Anchored = true
4475
Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4476
Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4477-
Part405.BrickColor = BrickColor.new("Really black")
4477+
Part405.BrickColor = BrickColor.new("Really red")
4478
Part405.CanCollide = false
4479
Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4480
Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4481
Part405.Material = Enum.Material.Neon
4482
Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4483
Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4484
Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4485-
Part405.brickColor = BrickColor.new("Really black")
4485+
Part405.brickColor = BrickColor.new("Really red")
4486
SpecialMesh406.Parent = Part405
4487
SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
4488
SpecialMesh406.MeshType = Enum.MeshType.Wedge
4489
Part407.Parent = Model0
4490
Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
4491
Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
4492
Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
4493
Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
4494
Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4495
Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
4496
Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
4497
Part407.Anchored = true
4498
Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4499
Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4500
Part407.BrickColor = BrickColor.new("Bright blue")
4501
Part407.CanCollide = false
4502
Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4503
Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4504
Part407.Material = Enum.Material.Neon
4505
Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4506
Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4507
Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4508
Part407.brickColor = BrickColor.new("Bright blue")
4509
SpecialMesh408.Parent = Part407
4510
SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
4511
SpecialMesh408.MeshType = Enum.MeshType.Brick
4512
Part409.Parent = Model0
4513
Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4514
Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4515
Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
4516
Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4517
Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4518
Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
4519
Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
4520
Part409.Anchored = true
4521
Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4522
Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4523
Part409.BrickColor = BrickColor.new("Really black")
4524
Part409.CanCollide = false
4525
Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4526
Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4527
Part409.Material = Enum.Material.Metal
4528
Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4529
Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4530
Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4531
Part409.brickColor = BrickColor.new("Really black")
4532
SpecialMesh410.Parent = Part409
4533
SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4534
SpecialMesh410.MeshType = Enum.MeshType.Wedge
4535
Part411.Parent = Model0
4536
Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
4537
Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
4538
Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
4539
Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
4540
Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4541
Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
4542
Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
4543
Part411.Anchored = true
4544
Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4545
Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4546
Part411.BrickColor = BrickColor.new("Really black")
4547
Part411.CanCollide = false
4548
Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4549
Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4550
Part411.Material = Enum.Material.Metal
4551
Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4552
Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4553
Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4554
Part411.brickColor = BrickColor.new("Really black")
4555
SpecialMesh412.Parent = Part411
4556
SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
4557
SpecialMesh412.MeshType = Enum.MeshType.Wedge
4558
Part413.Parent = Model0
4559
Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
4560
Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
4561
Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
4562
Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
4563
Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4564
Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
4565
Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
4566
Part413.Anchored = true
4567
Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4568
Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4569
Part413.BrickColor = BrickColor.new("Really black")
4570
Part413.CanCollide = false
4571
Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4572
Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4573
Part413.Material = Enum.Material.Metal
4574
Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4575
Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4576
Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4577
Part413.brickColor = BrickColor.new("Really black")
4578
SpecialMesh414.Parent = Part413
4579
SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
4580
SpecialMesh414.MeshType = Enum.MeshType.Brick
4581
Part415.Parent = Model0
4582
Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
4583
Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4584
Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
4585
Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4586
Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4587
Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
4588
Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
4589
Part415.Anchored = true
4590
Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4591
Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4592
Part415.BrickColor = BrickColor.new("Really black")
4593
Part415.CanCollide = false
4594
Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4595
Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4596
Part415.Material = Enum.Material.Metal
4597
Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4598
Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4599
Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4600
Part415.brickColor = BrickColor.new("Really black")
4601
SpecialMesh416.Parent = Part415
4602
SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
4603
SpecialMesh416.MeshType = Enum.MeshType.Brick
4604
Part417.Parent = Model0
4605
Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4606
Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4607
Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4608
Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4609
Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
4610
Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4611
Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
4612
Part417.Anchored = true
4613
Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4614
Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4615-
Part417.BrickColor = BrickColor.new("Really black")
4615+
Part417.BrickColor = BrickColor.new("Really red")
4616
Part417.CanCollide = false
4617
Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4618
Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4619
Part417.Material = Enum.Material.Neon
4620
Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4621
Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4622
Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4623-
Part417.brickColor = BrickColor.new("Really black")
4623+
Part417.brickColor = BrickColor.new("Really red")
4624
SpecialMesh418.Parent = Part417
4625
SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
4626
SpecialMesh418.MeshType = Enum.MeshType.Cylinder
4627
Part419.Parent = Model0
4628
Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
4629
Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
4630
Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
4631
Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
4632
Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4633
Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
4634
Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
4635
Part419.Anchored = true
4636
Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4637
Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4638
Part419.BrickColor = BrickColor.new("Really black")
4639
Part419.CanCollide = false
4640
Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4641
Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4642
Part419.Material = Enum.Material.Metal
4643
Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4644
Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4645
Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4646
Part419.brickColor = BrickColor.new("Really black")
4647
SpecialMesh420.Parent = Part419
4648
SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
4649
SpecialMesh420.MeshType = Enum.MeshType.Brick
4650
Part421.Parent = Model0
4651
Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
4652
Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4653
Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
4654
Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4655
Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
4656
Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
4657
Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
4658
Part421.Anchored = true
4659
Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4660
Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4661
Part421.BrickColor = BrickColor.new("Institutional white")
4662
Part421.CanCollide = false
4663
Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4664
Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4665
Part421.Material = Enum.Material.Metal
4666
Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4667
Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4668
Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4669
Part421.brickColor = BrickColor.new("Institutional white")
4670
SpecialMesh422.Parent = Part421
4671
SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
4672
SpecialMesh422.MeshType = Enum.MeshType.Wedge
4673
Part423.Parent = Model0
4674
Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
4675
Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
4676
Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
4677
Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
4678
Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4679
Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
4680
Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
4681
Part423.Anchored = true
4682
Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4683
Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4684
Part423.BrickColor = BrickColor.new("Really black")
4685
Part423.CanCollide = false
4686
Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4687
Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4688
Part423.Material = Enum.Material.Metal
4689
Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4690
Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4691
Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4692
Part423.brickColor = BrickColor.new("Really black")
4693
SpecialMesh424.Parent = Part423
4694
SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
4695
SpecialMesh424.MeshType = Enum.MeshType.Brick
4696
Part425.Parent = Model0
4697
Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
4698
Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4699
Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
4700
Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4701
Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4702
Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
4703
Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
4704
Part425.Anchored = true
4705
Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4706
Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4707
Part425.BrickColor = BrickColor.new("Really black")
4708
Part425.CanCollide = false
4709
Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4710
Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4711
Part425.Material = Enum.Material.Metal
4712
Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4713
Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4714
Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4715
Part425.brickColor = BrickColor.new("Really black")
4716
SpecialMesh426.Parent = Part425
4717
SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
4718
SpecialMesh426.MeshType = Enum.MeshType.Wedge
4719
Part427.Parent = Model0
4720
Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4721
Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4722
Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
4723
Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4724
Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4725
Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
4726
Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
4727
Part427.Anchored = true
4728
Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4729
Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4730
Part427.BrickColor = BrickColor.new("Really black")
4731
Part427.CanCollide = false
4732
Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4733
Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4734
Part427.Material = Enum.Material.Metal
4735
Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4736
Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4737
Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4738
Part427.brickColor = BrickColor.new("Really black")
4739
SpecialMesh428.Parent = Part427
4740
SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
4741
SpecialMesh428.MeshType = Enum.MeshType.Brick
4742
Part429.Parent = Model0
4743
Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
4744
Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
4745
Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
4746
Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
4747
Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4748
Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
4749
Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
4750
Part429.Anchored = true
4751
Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4752
Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4753
Part429.BrickColor = BrickColor.new("Really black")
4754
Part429.CanCollide = false
4755
Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4756
Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4757
Part429.Material = Enum.Material.Metal
4758
Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4759
Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4760
Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4761
Part429.brickColor = BrickColor.new("Really black")
4762
SpecialMesh430.Parent = Part429
4763
SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
4764
SpecialMesh430.MeshType = Enum.MeshType.Brick
4765
Part431.Parent = Model0
4766
Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
4767
Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
4768
Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
4769
Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
4770
Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
4771
Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
4772
Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
4773
Part431.Anchored = true
4774
Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4775
Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4776-
Part431.BrickColor = BrickColor.new("Really black")
4776+
Part431.BrickColor = BrickColor.new("Really red")
4777
Part431.CanCollide = false
4778
Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4779
Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4780
Part431.Material = Enum.Material.Neon
4781
Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4782
Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4783
Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4784-
Part431.brickColor = BrickColor.new("Really black")
4784+
Part431.brickColor = BrickColor.new("Really red")
4785
SpecialMesh432.Parent = Part431
4786
SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
4787
SpecialMesh432.MeshType = Enum.MeshType.Wedge
4788
Part433.Parent = Model0
4789
Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
4790
Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
4791
Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
4792
Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
4793
Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
4794
Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
4795
Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4796
Part433.Anchored = true
4797
Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4798
Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4799-
Part433.BrickColor = BrickColor.new("Really black")
4799+
Part433.BrickColor = BrickColor.new("Really red")
4800
Part433.CanCollide = false
4801
Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4802
Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4803
Part433.Material = Enum.Material.Neon
4804
Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4805
Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4806
Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4807-
Part433.brickColor = BrickColor.new("Really black")
4807+
Part433.brickColor = BrickColor.new("Really red")
4808
SpecialMesh434.Parent = Part433
4809
SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
4810
SpecialMesh434.MeshType = Enum.MeshType.Wedge
4811
Part435.Parent = Model0
4812
Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
4813
Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
4814
Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
4815
Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
4816
Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
4817
Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
4818
Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
4819
Part435.Anchored = true
4820
Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4821
Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4822-
Part435.BrickColor = BrickColor.new("Really black")
4822+
Part435.BrickColor = BrickColor.new("Really red")
4823
Part435.CanCollide = false
4824
Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4825
Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4826
Part435.Material = Enum.Material.Neon
4827
Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4828
Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4829
Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4830-
Part435.brickColor = BrickColor.new("Really black")
4830+
Part435.brickColor = BrickColor.new("Really red")
4831
SpecialMesh436.Parent = Part435
4832
SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4833
SpecialMesh436.MeshType = Enum.MeshType.Brick
4834
Part437.Parent = Model0
4835
Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
4836
Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
4837
Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
4838
Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
4839
Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
4840
Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
4841
Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
4842
Part437.Anchored = true
4843
Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4844
Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4845-
Part437.BrickColor = BrickColor.new("Really black")
4845+
Part437.BrickColor = BrickColor.new("Really red")
4846
Part437.CanCollide = false
4847
Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4848
Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4849
Part437.Material = Enum.Material.Neon
4850
Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4851
Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4852
Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4853-
Part437.brickColor = BrickColor.new("Really black")
4853+
Part437.brickColor = BrickColor.new("Really red")
4854
SpecialMesh438.Parent = Part437
4855
SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
4856
SpecialMesh438.MeshType = Enum.MeshType.Wedge
4857
Part439.Parent = Model0
4858
Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
4859
Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4860
Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
4861
Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4862
Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4863
Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
4864
Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
4865
Part439.Anchored = true
4866
Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4867
Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4868
Part439.BrickColor = BrickColor.new("Really black")
4869
Part439.CanCollide = false
4870
Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4871
Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4872
Part439.Material = Enum.Material.Metal
4873
Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4874
Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4875
Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4876
Part439.brickColor = BrickColor.new("Really black")
4877
SpecialMesh440.Parent = Part439
4878
SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
4879
SpecialMesh440.MeshType = Enum.MeshType.Brick
4880
Part441.Parent = Model0
4881
Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
4882
Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4883
Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
4884
Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4885
Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4886
Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
4887
Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
4888
Part441.Anchored = true
4889
Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4890
Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4891
Part441.BrickColor = BrickColor.new("Really black")
4892
Part441.CanCollide = false
4893
Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4894
Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4895
Part441.Material = Enum.Material.Metal
4896
Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4897
Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4898
Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4899
Part441.brickColor = BrickColor.new("Really black")
4900
SpecialMesh442.Parent = Part441
4901
SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
4902
SpecialMesh442.MeshType = Enum.MeshType.Wedge
4903
Part443.Parent = Model0
4904
Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
4905
Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
4906
Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
4907
Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
4908
Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
4909
Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
4910
Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4911
Part443.Anchored = true
4912
Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4913
Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4914-
Part443.BrickColor = BrickColor.new("Really black")
4914+
Part443.BrickColor = BrickColor.new("Really red")
4915
Part443.CanCollide = false
4916
Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4917
Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4918
Part443.Material = Enum.Material.Neon
4919
Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4920
Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4921
Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4922-
Part443.brickColor = BrickColor.new("Really black")
4922+
Part443.brickColor = BrickColor.new("Really red")
4923
SpecialMesh444.Parent = Part443
4924
SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
4925
SpecialMesh444.MeshType = Enum.MeshType.Wedge
4926
Part445.Parent = Model0
4927
Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
4928
Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
4929
Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
4930
Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
4931
Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4932
Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
4933
Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
4934
Part445.Anchored = true
4935
Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4936
Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4937
Part445.BrickColor = BrickColor.new("Really black")
4938
Part445.CanCollide = false
4939
Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4940
Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4941
Part445.Material = Enum.Material.Metal
4942
Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4943
Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4944
Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4945
Part445.brickColor = BrickColor.new("Really black")
4946
SpecialMesh446.Parent = Part445
4947
SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
4948
SpecialMesh446.MeshType = Enum.MeshType.Brick
4949
Part447.Parent = Model0
4950
Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4951
Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4952
Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
4953
Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4954
Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4955
Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
4956
Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
4957
Part447.Anchored = true
4958
Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4959
Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4960
Part447.BrickColor = BrickColor.new("Really black")
4961
Part447.CanCollide = false
4962
Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4963
Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4964
Part447.Material = Enum.Material.Metal
4965
Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4966
Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4967
Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4968
Part447.brickColor = BrickColor.new("Really black")
4969
SpecialMesh448.Parent = Part447
4970
SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
4971
SpecialMesh448.MeshType = Enum.MeshType.Brick
4972
Part449.Parent = Model0
4973
Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
4974
Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
4975
Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
4976
Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
4977
Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
4978
Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
4979
Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
4980
Part449.Anchored = true
4981
Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4982
Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4983-
Part449.BrickColor = BrickColor.new("Really black")
4983+
Part449.BrickColor = BrickColor.new("Really red")
4984
Part449.CanCollide = false
4985
Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4986
Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4987
Part449.Material = Enum.Material.Neon
4988
Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4989
Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4990
Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4991-
Part449.brickColor = BrickColor.new("Really black")
4991+
Part449.brickColor = BrickColor.new("Really red")
4992
SpecialMesh450.Parent = Part449
4993
SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
4994
SpecialMesh450.MeshType = Enum.MeshType.Wedge
4995
Part451.Parent = Model0
4996
Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
4997
Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
4998
Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
4999
Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
5000
Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5001
Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
5002
Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
5003
Part451.Anchored = true
5004
Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5005
Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5006
Part451.BrickColor = BrickColor.new("Really black")
5007
Part451.CanCollide = false
5008
Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5009
Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5010
Part451.Material = Enum.Material.Metal
5011
Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5012
Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5013
Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5014
Part451.brickColor = BrickColor.new("Really black")
5015
SpecialMesh452.Parent = Part451
5016
SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
5017
SpecialMesh452.MeshType = Enum.MeshType.Brick
5018
Part453.Parent = Model0
5019
Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
5020
Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
5021
Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
5022
Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
5023
Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5024
Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
5025
Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
5026
Part453.Anchored = true
5027
Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5028
Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5029
Part453.BrickColor = BrickColor.new("Really black")
5030
Part453.CanCollide = false
5031
Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5032
Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5033
Part453.Material = Enum.Material.Metal
5034
Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5035
Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5036
Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5037
Part453.brickColor = BrickColor.new("Really black")
5038
SpecialMesh454.Parent = Part453
5039
SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
5040
SpecialMesh454.MeshType = Enum.MeshType.Brick
5041
Part455.Parent = Model0
5042
Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
5043
Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5044
Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
5045
Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5046
Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5047
Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
5048
Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
5049
Part455.Anchored = true
5050
Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5051
Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5052
Part455.BrickColor = BrickColor.new("Really black")
5053
Part455.CanCollide = false
5054
Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5055
Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5056
Part455.Material = Enum.Material.Glass
5057
Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5058
Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5059
Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5060
Part455.brickColor = BrickColor.new("Really black")
5061
SpecialMesh456.Parent = Part455
5062
SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
5063
SpecialMesh456.MeshType = Enum.MeshType.Brick
5064
Part457.Parent = Model0
5065
Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
5066
Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
5067
Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
5068
Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
5069
Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
5070
Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
5071
Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
5072
Part457.Anchored = true
5073
Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5074
Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5075-
Part457.BrickColor = BrickColor.new("Really black")
5075+
Part457.BrickColor = BrickColor.new("Really red")
5076
Part457.CanCollide = false
5077
Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5078
Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5079
Part457.Material = Enum.Material.Neon
5080
Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5081
Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5082
Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5083-
Part457.brickColor = BrickColor.new("Really black")
5083+
Part457.brickColor = BrickColor.new("Really red")
5084
SpecialMesh458.Parent = Part457
5085
SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
5086
SpecialMesh458.MeshType = Enum.MeshType.Wedge
5087
Part459.Parent = Model0
5088
Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
5089
Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
5090
Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
5091
Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
5092
Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
5093
Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
5094
Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
5095
Part459.Anchored = true
5096
Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5097
Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5098-
Part459.BrickColor = BrickColor.new("Really black")
5098+
Part459.BrickColor = BrickColor.new("Really red")
5099
Part459.CanCollide = false
5100
Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5101
Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5102
Part459.Material = Enum.Material.Neon
5103
Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5104
Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5105
Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5106-
Part459.brickColor = BrickColor.new("Really black")
5106+
Part459.brickColor = BrickColor.new("Really red")
5107
SpecialMesh460.Parent = Part459
5108
SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
5109
SpecialMesh460.MeshType = Enum.MeshType.Brick
5110
Part461.Parent = Model0
5111
Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
5112
Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
5113
Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
5114
Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
5115
Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5116
Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
5117
Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
5118
Part461.Anchored = true
5119
Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5120
Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5121
Part461.BrickColor = BrickColor.new("Really black")
5122
Part461.CanCollide = false
5123
Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5124
Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5125
Part461.Material = Enum.Material.Metal
5126
Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5127
Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5128
Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5129
Part461.brickColor = BrickColor.new("Really black")
5130
SpecialMesh462.Parent = Part461
5131
SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
5132
SpecialMesh462.MeshType = Enum.MeshType.Brick
5133
Part463.Parent = Model0
5134
Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
5135
Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5136
Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
5137
Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5138
Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5139
Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
5140
Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
5141
Part463.Anchored = true
5142
Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5143
Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5144
Part463.BrickColor = BrickColor.new("Really black")
5145
Part463.CanCollide = false
5146
Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5147
Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5148
Part463.Material = Enum.Material.Glass
5149
Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5150
Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5151
Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5152
Part463.brickColor = BrickColor.new("Really black")
5153
SpecialMesh464.Parent = Part463
5154
SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
5155
SpecialMesh464.MeshType = Enum.MeshType.Brick
5156
Part465.Parent = Model0
5157
Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
5158
Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
5159
Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
5160
Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
5161
Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
5162
Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
5163
Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
5164
Part465.Anchored = true
5165
Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5166
Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5167-
Part465.BrickColor = BrickColor.new("Really black")
5167+
Part465.BrickColor = BrickColor.new("Really red")
5168
Part465.CanCollide = false
5169
Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5170
Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5171
Part465.Material = Enum.Material.Neon
5172
Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5173
Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5174
Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5175-
Part465.brickColor = BrickColor.new("Really black")
5175+
Part465.brickColor = BrickColor.new("Really red")
5176
SpecialMesh466.Parent = Part465
5177
SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
5178
SpecialMesh466.MeshType = Enum.MeshType.Wedge
5179
Part467.Parent = Model0
5180
Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
5181
Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
5182
Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
5183
Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
5184
Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
5185
Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
5186
Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
5187
Part467.Anchored = true
5188
Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5189
Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5190-
Part467.BrickColor = BrickColor.new("Really black")
5190+
Part467.BrickColor = BrickColor.new("Really red")
5191
Part467.CanCollide = false
5192
Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5193
Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5194
Part467.Material = Enum.Material.Neon
5195
Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5196
Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5197
Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5198-
Part467.brickColor = BrickColor.new("Really black")
5198+
Part467.brickColor = BrickColor.new("Really red")
5199
SpecialMesh468.Parent = Part467
5200
SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
5201
SpecialMesh468.MeshType = Enum.MeshType.Wedge
5202
Part469.Parent = Model0
5203
Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
5204
Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5205
Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
5206
Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5207
Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5208
Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
5209
Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
5210
Part469.Anchored = true
5211
Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5212
Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5213
Part469.BrickColor = BrickColor.new("Really black")
5214
Part469.CanCollide = false
5215
Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5216
Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5217
Part469.Material = Enum.Material.Glass
5218
Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5219
Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5220
Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5221
Part469.brickColor = BrickColor.new("Really black")
5222
SpecialMesh470.Parent = Part469
5223
SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
5224
SpecialMesh470.MeshType = Enum.MeshType.Brick
5225
Part471.Parent = Model0
5226
Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
5227
Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5228
Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
5229
Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5230
Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5231
Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
5232
Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
5233
Part471.Anchored = true
5234
Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5235
Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5236
Part471.BrickColor = BrickColor.new("Really black")
5237
Part471.CanCollide = false
5238
Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5239
Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5240
Part471.Material = Enum.Material.Glass
5241
Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5242
Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5243
Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5244
Part471.brickColor = BrickColor.new("Really black")
5245
SpecialMesh472.Parent = Part471
5246
SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
5247
SpecialMesh472.MeshType = Enum.MeshType.Cylinder
5248
Part473.Parent = Model0
5249
Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
5250
Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5251
Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
5252
Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5253
Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5254
Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
5255
Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
5256
Part473.Anchored = true
5257
Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5258
Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5259
Part473.BrickColor = BrickColor.new("Really black")
5260
Part473.CanCollide = false
5261
Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5262
Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5263
Part473.Material = Enum.Material.Metal
5264
Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5265
Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5266
Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5267
Part473.brickColor = BrickColor.new("Really black")
5268
SpecialMesh474.Parent = Part473
5269
SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
5270
SpecialMesh474.MeshType = Enum.MeshType.Wedge
5271
Part475.Name = "TrueHandle"
5272
Part475.Parent = Model0
5273
Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
5274
Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5275
Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
5276
Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5277
Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
5278
Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
5279
Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
5280
Part475.Anchored = true
5281
Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5282
Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5283
Part475.BrickColor = BrickColor.new("Mid gray")
5284
Part475.CanCollide = false
5285
Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5286
Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5287
Part475.Material = Enum.Material.Metal
5288
Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5289
Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5290
Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5291
Part475.brickColor = BrickColor.new("Mid gray")
5292
SpecialMesh476.Parent = Part475
5293
SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
5294
SpecialMesh476.MeshType = Enum.MeshType.Brick
5295
for i,v in pairs(mas:GetChildren()) do
5296
	v.Parent = game:GetService("Players").LocalPlayer.Character
5297
	pcall(function() v:MakeJoints() end)
5298
end
5299
mas:Destroy()
5300
for i,v in pairs(cors) do
5301
	spawn(function()
5302
		pcall(v)
5303
	end)
5304
end
5305
for i,v in pairs(Model0:GetChildren()) do
5306
	if v:IsA("Part") then
5307
                v.Locked = true
5308
		v.Anchored = false
5309
                v.CanCollide = false
5310
	end
5311
end
5312
5313
5314
plr = game:GetService("Players").LocalPlayer
5315
char = plr.Character
5316
hum = char.Humanoid
5317
local cam = game.Workspace.CurrentCamera
5318
t = char.Torso
5319
h = char.Head
5320
ra = char["Right Arm"]
5321
la = char["Left Arm"]
5322
rl = char["Right Leg"]
5323
ll = char["Left Leg"]
5324
tors = char.Torso
5325
lleg = char["Left Leg"]
5326
root = char.HumanoidRootPart
5327
hed = char.Head
5328
rleg = char["Right Leg"]
5329
rarm = char["Right Arm"]
5330
larm = char["Left Arm"]
5331
it = Instance.new
5332
vt = Vector3.new
5333
bc = BrickColor.new
5334
br = BrickColor.random
5335
it = Instance.new
5336
cf = CFrame.new
5337
ceuler = CFrame.fromEulerAnglesXYZ
5338
5339
local muter = false
5340
local ORGID = 1873219898
5341
local ORVOL = 1.15
5342
local ORPIT = 1.01
5343
local kan = Instance.new("Sound",plr.PlayerGui)
5344
kan.Volume = 1.15
5345
kan.TimePosition = 0
5346
kan.PlaybackSpeed = 1.01
5347
kan.Pitch = 1.01
5348
kan.SoundId = "rbxassetid://1873219898" --525289865,1873219898,381991270
5349
kan.Name = "nepnepnep"
5350
kan.Looped = true
5351
kan:Play()
5352
5353
--------------------------- GUI STUFF
5354
local basgui = it("GuiMain")
5355
basgui.Parent = plr.PlayerGui
5356
basgui.Name = "VISgui"
5357
local fullscreenz = it("Frame")
5358
fullscreenz.Parent = basgui
5359
fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
5360
fullscreenz.BackgroundTransparency = 1
5361
fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
5362
fullscreenz.Size = UDim2.new(1, 0, 1, 0)
5363
fullscreenz.Position = UDim2.new(0, 0, 0, 0)
5364
local imgl2 = Instance.new("ImageLabel",fullscreenz)
5365
imgl2.BackgroundTransparency = 1
5366
imgl2.BorderSizePixel = 0
5367
imgl2.ImageTransparency = 0.5
5368
imgl2.ImageColor3 = Color3.new(1,0,0)
5369
imgl2.Position = UDim2.new(0.75,0,0.55,0)
5370
imgl2.Size = UDim2.new(0,600,0,600)
5371
imgl2.Image = "rbxassetid://320731120"
5372
local techc = imgl2:Clone()
5373
techc.Parent = fullscreenz
5374
techc.ImageTransparency = 0.5
5375
techc.Size = UDim2.new(0,700,0,700)
5376
techc.Position = UDim2.new(0.75,-50,0.55,-50)
5377
techc.ImageColor3 = Color3.new(0.5,0,1)
5378
techc.Image = "rbxassetid://521073910"
5379
local circl = imgl2:Clone()
5380
circl.Parent = fullscreenz
5381
circl.ImageTransparency = 0
5382
circl.Size = UDim2.new(0,500,0,500)
5383
circl.Position = UDim2.new(0.75,50,0.55,50)
5384
circl.ImageColor3 = Color3.new(0,0.5,1)
5385
circl.Image = "rbxassetid://997291547"
5386
local circl2 = imgl2:Clone()
5387
circl2.Parent = fullscreenz
5388
circl2.ImageTransparency = 0
5389
circl2.ImageColor3 = Color3.new(0.5,0,1)
5390
circl2.Image = "rbxassetid://997291547"
5391
local imgl2b = imgl2:Clone()
5392
imgl2b.Parent = fullscreenz
5393
imgl2b.ImageTransparency = 0
5394
imgl2b.Size = UDim2.new(0,500,0,500)
5395
imgl2b.Position = UDim2.new(0.75,50,0.55,50)
5396
local ned = Instance.new("TextLabel",fullscreenz)
5397
ned.ZIndex = 2
5398
ned.Font = "SciFi"
5399
ned.BackgroundTransparency = 1
5400
ned.BorderSizePixel = 0.65
5401
ned.Size = UDim2.new(0.4,0,0.2,0)
5402
ned.Position = UDim2.new(0.6,0,0.8,0)
5403
ned.TextColor3 = BrickColor.new("red").Color
5404
ned.TextStrokeColor3 = BrickColor.new("black").Color
5405
ned.TextScaled = true
5406
ned.TextStrokeTransparency = 0
5407
ned.Text = "DEATH V"
5408
ned.TextSize = 24
5409
ned.Rotation = 1
5410
--ned.TextXAlignment = "Right"
5411
ned.TextYAlignment = "Bottom"
5412
5413
function CameraShake(Times, Power)
5414
coroutine.resume(coroutine.create(function()
5415
FV = Instance.new("BoolValue", Character)
5416
FV.Name = "CameraShake"
5417
for ShakeNum=1,Times do
5418
swait()
5419
local ef=Power
5420
  if ef>=1 then
5421
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
5422
  else
5423
   ef=Power*10
5424
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
5425
  end	
5426
end
5427
Humanoid.CameraOffset = Vector3.new(0,0,0)
5428
FV:Destroy()
5429
end))
5430
end
5431
5432
CamShake=function(Part,Distan,Power,Times) 
5433
local de=Part.Position
5434
for i,v in pairs(workspace:children()) do
5435
 if v:IsA("Model") and v:findFirstChild("Humanoid") then
5436
for _,c in pairs(v:children()) do
5437
if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
5438
local Noob=v.Humanoid
5439
if Noob~=nil then
5440
if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
5441
--[[local ss=script.CamShake:clone()
5442
ss.Parent=Noob
5443
ss.Power.Value=Power
5444
ss.Times.Value=Times
5445
ss.Disabled=false]]
5446
CameraShake(Times, Power)
5447
end
5448
end
5449
end
5450
end
5451
end
5452
end
5453
end
5454
5455
function chatfunc(text,color,typet,font,timeex)
5456
local chat = coroutine.wrap(function()
5457
if Character:FindFirstChild("TalkingBillBoard")~= nil then
5458
Character:FindFirstChild("TalkingBillBoard"):destroy()
5459
end
5460
local naeeym2 = Instance.new("BillboardGui",Character)
5461
naeeym2.Size = UDim2.new(0,100,0,40)
5462
naeeym2.StudsOffset = Vector3.new(0,3,0)
5463
naeeym2.Adornee = Character.Head
5464
naeeym2.Name = "TalkingBillBoard"
5465
local tecks2 = Instance.new("TextLabel",naeeym2)
5466
tecks2.BackgroundTransparency = 1
5467
tecks2.BorderSizePixel = 0
5468
tecks2.Text = ""
5469
tecks2.Font = font
5470
tecks2.TextSize = 30
5471
tecks2.TextStrokeTransparency = 0
5472
tecks2.TextColor3 = color
5473
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
5474
tecks2.Size = UDim2.new(1,0,0.5,0)
5475
local tecks3 = Instance.new("TextLabel",naeeym2)
5476
tecks3.BackgroundTransparency = 1
5477
tecks3.BorderSizePixel = 0
5478
tecks3.Text = ""
5479
tecks3.Font = font
5480
tecks3.TextSize = 30
5481
tecks3.TextStrokeTransparency = 0
5482
if typet == "Inverted" then
5483
tecks3.TextColor3 = Color3.new(0,0,0)
5484
tecks3.TextStrokeColor3 = color
5485
elseif typet == "Normal" then
5486
tecks3.TextColor3 = color
5487
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
5488
end
5489
tecks3.Size = UDim2.new(1,0,0.5,0)
5490
coroutine.resume(coroutine.create(function()
5491
while true do
5492
swait(1)
5493
if chaosmode == true then
5494
tecks2.TextColor3 = BrickColor.random().Color
5495
tecks3.TextStrokeColor3 = BrickColor.random().Color
5496
end
5497
end
5498
end))
5499
for i = 0, 74*timeex do
5500
swait()
5501
tecks2.Text = text
5502
tecks3.Text = text
5503
end
5504
local randomrot = math.random(1,2)
5505
if randomrot == 1 then
5506
for i = 1, 50 do
5507
swait()
5508
tecks2.Text = text
5509
tecks3.Text = text
5510
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5511
tecks2.TextTransparency = tecks2.TextTransparency + .04
5512
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5513
tecks3.TextTransparency = tecks2.TextTransparency + .04
5514
end
5515
elseif randomrot == 2 then
5516
	for i = 1, 50 do
5517
swait()
5518
tecks2.Text = text
5519
tecks3.Text = text
5520
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5521
tecks2.TextTransparency = tecks2.TextTransparency + .04
5522
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5523
tecks3.TextTransparency = tecks2.TextTransparency + .04
5524
end
5525
end
5526
naeeym2:Destroy()
5527
end)
5528
chat()
5529
end
5530
5531
5532
local Create = LoadLibrary("RbxUtility").Create
5533
5534
CFuncs = {	
5535
	["Part"] = {
5536
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5537
			local Part = Create("Part"){
5538
				Parent = Parent,
5539
				Reflectance = Reflectance,
5540
				Transparency = Transparency,
5541
				CanCollide = false,
5542
				Locked = true,
5543
				BrickColor = BrickColor.new(tostring(BColor)),
5544
				Name = Name,
5545
				Size = Size,
5546
				Material = Material,
5547
			}
5548
			RemoveOutlines(Part)
5549
			return Part
5550
		end;
5551
	};
5552
	
5553
	["Mesh"] = {
5554
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5555
			local Msh = Create(Mesh){
5556
				Parent = Part,
5557
				Offset = OffSet,
5558
				Scale = Scale,
5559
			}
5560
			if Mesh == "SpecialMesh" then
5561
				Msh.MeshType = MeshType
5562
				Msh.MeshId = MeshId
5563
			end
5564
			return Msh
5565
		end;
5566
	};
5567
	
5568
	["Mesh"] = {
5569
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5570
			local Msh = Create(Mesh){
5571
				Parent = Part,
5572
				Offset = OffSet,
5573
				Scale = Scale,
5574
			}
5575
			if Mesh == "SpecialMesh" then
5576
				Msh.MeshType = MeshType
5577
				Msh.MeshId = MeshId
5578
			end
5579
			return Msh
5580
		end;
5581
	};
5582
	
5583
	["Weld"] = {
5584
		Create = function(Parent, Part0, Part1, C0, C1)
5585
			local Weld = Create("Weld"){
5586
				Parent = Parent,
5587
				Part0 = Part0,
5588
				Part1 = Part1,
5589
				C0 = C0,
5590
				C1 = C1,
5591
			}
5592
			return Weld
5593
		end;
5594
	};
5595
5596
	["Sound"] = {
5597
		Create = function(id, par, vol, pit) 
5598
			coroutine.resume(coroutine.create(function()
5599
				local S = Create("Sound"){
5600
					Volume = vol,
5601
					Pitch = pit or 1,
5602
					SoundId = id,
5603
					Parent = par or workspace,
5604
				}
5605
				wait() 
5606
				S:play() 
5607
				game:GetService("Debris"):AddItem(S, 10)
5608
			end))
5609
		end;
5610
	};
5611
5612
["LongSound"] = {
5613
		Create = function(id, par, vol, pit) 
5614
			coroutine.resume(coroutine.create(function()
5615
				local S = Create("Sound"){
5616
					Volume = vol,
5617
					Pitch = pit or 1,
5618
					SoundId = id,
5619
					Parent = par or workspace,
5620
				}
5621
				wait() 
5622
				S:play() 
5623
				game:GetService("Debris"):AddItem(S, 30)
5624
			end))
5625
		end;
5626
	};
5627
	
5628
	["ParticleEmitter"] = {
5629
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
5630
			local fp = Create("ParticleEmitter"){
5631
				Parent = Parent,
5632
				Color = ColorSequence.new(Color1, Color2),
5633
				LightEmission = LightEmission,
5634
				Size = Size,
5635
				Texture = Texture,
5636
				Transparency = Transparency,
5637
				ZOffset = ZOffset,
5638
				Acceleration = Accel,
5639
				Drag = Drag,
5640
				LockedToPart = LockedToPart,
5641
				VelocityInheritance = VelocityInheritance,
5642
				EmissionDirection = EmissionDirection,
5643
				Enabled = Enabled,
5644
				Lifetime = LifeTime,
5645
				Rate = Rate,
5646
				Rotation = Rotation,
5647
				RotSpeed = RotSpeed,
5648
				Speed = Speed,
5649
				VelocitySpread = VelocitySpread,
5650
			}
5651
			return fp
5652
		end;
5653
	};
5654
5655
	CreateTemplate = {
5656
	
5657
	};
5658
}
5659
5660
5661
5662
New = function(Object, Parent, Name, Data)
5663
	local Object = Instance.new(Object)
5664
	for Index, Value in pairs(Data or {}) do
5665
		Object[Index] = Value
5666
	end
5667
	Object.Parent = Parent
5668
	Object.Name = Name
5669
	return Object
5670
end
5671
local m = Instance.new("Model",char)
5672
5673
function CreateParta(parent,transparency,reflectance,material,brickcolor)
5674
local p = Instance.new("Part")
5675
p.TopSurface = 0
5676
p.BottomSurface = 0
5677
p.Parent = parent
5678
p.Size = Vector3.new(0.05,0.05,0.05)
5679
p.Transparency = transparency
5680
p.Reflectance = reflectance
5681
p.CanCollide = false
5682
p.Locked = true
5683
p.BrickColor = brickcolor
5684
p.Material = material
5685
return p
5686
end
5687
5688
function CreateMesh(parent,meshtype,x1,y1,z1)
5689
local mesh = Instance.new("SpecialMesh",parent)
5690
mesh.MeshType = meshtype
5691
mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
5692
return mesh
5693
end
5694
5695
function CreateSpecialMesh(parent,meshid,x1,y1,z1)
5696
local mesh = Instance.new("SpecialMesh",parent)
5697
mesh.MeshType = "FileMesh"
5698
mesh.MeshId = meshid
5699
mesh.Scale = Vector3.new(x1,y1,z1)
5700
return mesh
5701
end
5702
5703
5704
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
5705
local mesh = Instance.new("SpecialMesh",parent)
5706
mesh.MeshType = "FileMesh"
5707
mesh.MeshId = meshid
5708
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
5709
mesh.Scale = Vector3.new(x1,y1,z1)
5710
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
5711
return mesh
5712
end
5713
5714
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
5715
local weld = Instance.new("Weld")
5716
weld.Parent = parent
5717
weld.Part0 = part0
5718
weld.Part1 = part1
5719
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
5720
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
5721
return weld
5722
end
5723
5724
5725
5726
5727
---- WEAPON OR STUFF
5728
local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5729
local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5730
local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5731
local A0 = Instance.new("Attachment",rarmor)
5732
A0.Position = Vector3.new(-2.5,0.25,0)
5733
local A1 = Instance.new("Attachment",rarmor)
5734
A1.Position = Vector3.new(-7.5,0.4,0)
5735
tl1 = Instance.new('Trail',rarmor)
5736
tl1.Attachment0 = A0
5737
tl1.Attachment1 = A1
5738
tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
5739
tl1.LightEmission = 1
5740
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
5741
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color)
5742
tl1.Lifetime = 0.6
5743
tl1.Enabled = false
5744
5745
5746
5747
5748
--------------- WINGS
5749
local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5750
local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5751
5752
local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5753
CreateMesh(wng1a,"Wedge",0.1,4,4)
5754
CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5755
local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5756
CreateMesh(wng2a,"Wedge",0.1,4,4)
5757
CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5758
local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5759
CreateMesh(wng1b,"Wedge",0.1,1.5,3)
5760
CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5761
local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5762
CreateMesh(wng2b,"Wedge",0.1,1.5,3)
5763
CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5764
------
5765
5766
5767
function lerp(object, newCFrame, alpha)
5768
  return object:lerp(newCFrame, alpha)
5769
end
5770
5771
function RemoveOutlines(part)
5772
  part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
5773
end
5774
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5775
  local Part = Create("Part")({
5776
    Parent = Parent,
5777
    Reflectance = Reflectance,
5778
    Transparency = Transparency,
5779
    CanCollide = false,
5780
    Locked = true,
5781
    BrickColor = BrickColor.new(tostring(BColor)),
5782
    Name = Name,
5783
    Size = Size,
5784
    Material = Material
5785
  })
5786
  Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
5787
  RemoveOutlines(Part)
5788
  return Part
5789
end
5790
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5791
  local Msh = Create(Mesh)({
5792
    Parent = Part,
5793
    Offset = OffSet,
5794
    Scale = Scale
5795
  })
5796
  if Mesh == "SpecialMesh" then
5797
    Msh.MeshType = MeshType
5798
    Msh.MeshId = MeshId
5799
  end
5800
  return Msh
5801
end
5802
function CreateWeld(Parent, Part0, Part1, C0, C1)
5803
  local Weld = Create("Weld")({
5804
    Parent = Parent,
5805
    Part0 = Part0,
5806
    Part1 = Part1,
5807
    C0 = C0,
5808
    C1 = C1
5809
  })
5810
  return Weld
5811
end
5812
5813
Player=game:GetService("Players").LocalPlayer
5814
Character=Player.Character 
5815
PlayerGui=Player.PlayerGui 
5816
Backpack=Player.Backpack 
5817
Torso=Character.Torso 
5818
Head=Character.Head 
5819
Humanoid=Character.Humanoid
5820
m=Instance.new('Model',Character)
5821
LeftArm=Character["Left Arm"] 
5822
LeftLeg=Character["Left Leg"] 
5823
RightArm=Character["Right Arm"] 
5824
RightLeg=Character["Right Leg"] 
5825
LS=Torso["Left Shoulder"] 
5826
LH=Torso["Left Hip"] 
5827
RS=Torso["Right Shoulder"] 
5828
RH=Torso["Right Hip"] 
5829
Face = Head.face
5830
Neck=Torso.Neck
5831
it=Instance.new
5832
attacktype=1
5833
vt=Vector3.new
5834
cf=CFrame.new
5835
euler=CFrame.fromEulerAnglesXYZ
5836
angles=CFrame.Angles
5837
cloaked=false
5838
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5839
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5840
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
5841
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
5842
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
5843
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
5844
RootPart=Character.HumanoidRootPart
5845
RootJoint=RootPart.RootJoint
5846
RootCF=euler(-1.57,0,3.14)
5847
attack = false 
5848
attackdebounce = false 
5849
deb=false
5850
equipped=true
5851
hand=false
5852
MMouse=nil
5853
combo=0
5854
mana=0
5855
trispeed=.2
5856
attackmode='none'
5857
local idle=0
5858
local Anim="Idle"
5859
local Effects={}
5860
local gun=false
5861
local shoot=false
5862
local sine = 0
5863
local change = 1
5864
player=nil 
5865
5866
mouse=Player:GetMouse()
5867
--save shoulders 
5868
RSH, LSH=nil, nil 
5869
--welds 
5870
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
5871
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
5872
LH=Torso["Left Hip"]
5873
RH=Torso["Right Hip"]
5874
TorsoColor=Torso.BrickColor
5875
function NoOutline(Part)
5876
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
5877
end
5878
player=Player 
5879
ch=Character
5880
RSH=ch.Torso["Right Shoulder"] 
5881
LSH=ch.Torso["Left Shoulder"] 
5882
-- 
5883
RSH.Parent=nil 
5884
LSH.Parent=nil 
5885
-- 
5886
RW.Name="Right Shoulder"
5887
RW.Part0=ch.Torso 
5888
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
5889
RW.C1=cf(0, 0.5, 0) 
5890
RW.Part1=ch["Right Arm"] 
5891
RW.Parent=ch.Torso 
5892
-- 
5893
LW.Name="Left Shoulder"
5894
LW.Part0=ch.Torso 
5895
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
5896
LW.C1=cf(0, 0.5, 0) 
5897
LW.Part1=ch["Left Arm"] 
5898
LW.Parent=ch.Torso 
5899
5900
local Stats=Instance.new("BoolValue")
5901
Stats.Name="Stats"
5902
Stats.Parent=Character
5903
local Atk=Instance.new("NumberValue")
5904
Atk.Name="Damage"
5905
Atk.Parent=Stats
5906
Atk.Value=1
5907
local Def=Instance.new("NumberValue")
5908
Def.Name="Defense"
5909
Def.Parent=Stats
5910
Def.Value=1
5911
local Speed=Instance.new("NumberValue")
5912
Speed.Name="Speed"
5913
Speed.Parent=Stats
5914
Speed.Value=1
5915
local Mvmt=Instance.new("NumberValue")
5916
Mvmt.Name="Movement"
5917
Mvmt.Parent=Stats
5918
Mvmt.Value=1
5919
5920
local donum=0
5921
 
5922
5923
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
5924
local fp=it("Part")
5925
fp.formFactor=formfactor 
5926
fp.Parent=parent
5927
fp.Reflectance=reflectance
5928
fp.Transparency=transparency
5929
fp.CanCollide=false 
5930
fp.Locked=true
5931
fp.BrickColor=brickcolor
5932
fp.Name=name
5933
fp.Size=size
5934
fp.Position=Torso.Position 
5935
NoOutline(fp)
5936
fp.Material="SmoothPlastic"
5937
fp:BreakJoints()
5938
return fp 
5939
end 
5940
 
5941
function mesh(Mesh,part,meshtype,meshid,offset,scale)
5942
local mesh=it(Mesh) 
5943
mesh.Parent=part
5944
if Mesh=="SpecialMesh" then
5945
mesh.MeshType=meshtype
5946
if meshid~="nil" then
5947
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
5948
end
5949
end
5950
mesh.Offset=offset
5951
mesh.Scale=scale
5952
return mesh
5953
end
5954
 
5955
function weld(parent,part0,part1,c0)
5956
local weld=it("Weld") 
5957
weld.Parent=parent
5958
weld.Part0=part0 
5959
weld.Part1=part1 
5960
weld.C0=c0
5961
return weld
5962
end
5963
 
5964
local Color1=Torso.BrickColor
5965
5966
local bodvel=Instance.new("BodyVelocity")
5967
local bg=Instance.new("BodyGyro")
5968
5969
function swait(num)
5970
if num==0 or num==nil then
5971
game:service'RunService'.Stepped:wait(0)
5972
else
5973
for i=0,num do
5974
game:service'RunService'.Stepped:wait(0)
5975
end
5976
end
5977
end
5978
 
5979
 
5980
so = function(id,par,vol,pit) 
5981
coroutine.resume(coroutine.create(function()
5982
local sou = Instance.new("Sound",par or workspace)
5983
sou.Volume=vol
5984
sou.Pitch=pit or 1
5985
sou.SoundId=id
5986
swait() 
5987
sou:play() 
5988
game:GetService("Debris"):AddItem(sou,6)
5989
end))
5990
end
5991
 
5992
function clerp(a,b,t) 
5993
local qa = {QuaternionFromCFrame(a)}
5994
local qb = {QuaternionFromCFrame(b)} 
5995
local ax, ay, az = a.x, a.y, a.z 
5996
local bx, by, bz = b.x, b.y, b.z
5997
local _t = 1-t
5998
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
5999
end 
6000
 
6001
function QuaternionFromCFrame(cf) 
6002
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
6003
local trace = m00 + m11 + m22 
6004
if trace > 0 then 
6005
local s = math.sqrt(1 + trace) 
6006
local recip = 0.5/s 
6007
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
6008
else 
6009
local i = 0 
6010
if m11 > m00 then
6011
i = 1
6012
end
6013
if m22 > (i == 0 and m00 or m11) then 
6014
i = 2 
6015
end 
6016
if i == 0 then 
6017
local s = math.sqrt(m00-m11-m22+1) 
6018
local recip = 0.5/s 
6019
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
6020
elseif i == 1 then 
6021
local s = math.sqrt(m11-m22-m00+1) 
6022
local recip = 0.5/s 
6023
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
6024
elseif i == 2 then 
6025
local s = math.sqrt(m22-m00-m11+1) 
6026
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
6027
end 
6028
end 
6029
end
6030
 
6031
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
6032
local xs, ys, zs = x + x, y + y, z + z 
6033
local wx, wy, wz = w*xs, w*ys, w*zs 
6034
local xx = x*xs 
6035
local xy = x*ys 
6036
local xz = x*zs 
6037
local yy = y*ys 
6038
local yz = y*zs 
6039
local zz = z*zs 
6040
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
6041
end
6042
 
6043
function QuaternionSlerp(a, b, t) 
6044
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
6045
local startInterp, finishInterp; 
6046
if cosTheta >= 0.0001 then 
6047
if (1 - cosTheta) > 0.0001 then 
6048
local theta = math.acos(cosTheta) 
6049
local invSinTheta = 1/math.sin(theta) 
6050
startInterp = math.sin((1-t)*theta)*invSinTheta 
6051
finishInterp = math.sin(t*theta)*invSinTheta  
6052
else 
6053
startInterp = 1-t 
6054
finishInterp = t 
6055
end 
6056
else 
6057
if (1+cosTheta) > 0.0001 then 
6058
local theta = math.acos(-cosTheta) 
6059
local invSinTheta = 1/math.sin(theta) 
6060
startInterp = math.sin((t-1)*theta)*invSinTheta 
6061
finishInterp = math.sin(t*theta)*invSinTheta 
6062
else 
6063
startInterp = t-1 
6064
finishInterp = t 
6065
end 
6066
end 
6067
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
6068
end
6069
6070
local function CFrameFromTopBack(at, top, back)
6071
local right = top:Cross(back)
6072
return CFrame.new(at.x, at.y, at.z,
6073
right.x, top.x, back.x,
6074
right.y, top.y, back.y,
6075
right.z, top.z, back.z)
6076
end
6077
6078
function Triangle(a, b, c)
6079
local edg1 = (c-a):Dot((b-a).unit)
6080
local edg2 = (a-b):Dot((c-b).unit)
6081
local edg3 = (b-c):Dot((a-c).unit)
6082
if edg1 <= (b-a).magnitude and edg1 >= 0 then
6083
a, b, c = a, b, c
6084
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
6085
a, b, c = b, c, a
6086
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
6087
a, b, c = c, a, b
6088
else
6089
assert(false, "unreachable")
6090
end
6091
 
6092
local len1 = (c-a):Dot((b-a).unit)
6093
local len2 = (b-a).magnitude - len1
6094
local width = (a + (b-a).unit*len1 - c).magnitude
6095
 
6096
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
6097
 
6098
local list = {}
6099
 
6100
if len1 > 0.01 then
6101
local w1 = Instance.new('WedgePart', m)
6102
game:GetService("Debris"):AddItem(w1,5)
6103
w1.Material = "SmoothPlastic"
6104
w1.FormFactor = 'Custom'
6105
w1.BrickColor = BrickColor.new("Really red")
6106
w1.Transparency = 0
6107
w1.Reflectance = 0
6108
w1.Material = "SmoothPlastic"
6109
w1.CanCollide = false
6110
local l1 = Instance.new("PointLight",w1)
6111
l1.Color = Color3.new(170,0,0)
6112
NoOutline(w1)
6113
local sz = Vector3.new(0.2, width, len1)
6114
w1.Size = sz
6115
local sp = Instance.new("SpecialMesh",w1)
6116
sp.MeshType = "Wedge"
6117
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
6118
w1:BreakJoints()
6119
w1.Anchored = true
6120
w1.Parent = workspace
6121
w1.Transparency = 0.7
6122
table.insert(Effects,{w1,"Disappear",.01})
6123
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
6124
table.insert(list,w1)
6125
end
6126
 
6127
if len2 > 0.01 then
6128
local w2 = Instance.new('WedgePart', m)
6129
game:GetService("Debris"):AddItem(w2,5)
6130
w2.Material = "SmoothPlastic"
6131
w2.FormFactor = 'Custom'
6132
w2.BrickColor = BrickColor.new("Really red")
6133
w2.Transparency = 0
6134
w2.Reflectance = 0
6135
w2.Material = "SmoothPlastic"
6136
w2.CanCollide = false
6137
local l2 = Instance.new("PointLight",w2)
6138
l2.Color = Color3.new(170,0,0)
6139
NoOutline(w2)
6140
local sz = Vector3.new(0.2, width, len2)
6141
w2.Size = sz
6142
local sp = Instance.new("SpecialMesh",w2)
6143
sp.MeshType = "Wedge"
6144
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
6145
w2:BreakJoints()
6146
w2.Anchored = true
6147
w2.Parent = workspace
6148
w2.Transparency = 0.7
6149
table.insert(Effects,{w2,"Disappear",.01})
6150
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
6151
table.insert(list,w2)
6152
end
6153
return unpack(list)
6154
end
6155
 
6156
6157
function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
6158
	if hit.Parent == nil then
6159
		return
6160
	end
6161
	local h = hit.Parent:FindFirstChildOfClass("Humanoid")
6162
	for _, v in pairs(hit.Parent:children()) do
6163
		if v:IsA("Humanoid") then
6164
			h = v
6165
		end
6166
	end
6167
	if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
6168
		if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
6169
			return
6170
		end
6171
		local c = Create("ObjectValue")({
6172
			Name = "creator",
6173
			Value = RealGame:service("Players")[owner.Name],
6174
			Parent = h
6175
		})
6176
		game:GetService("Debris"):AddItem(c, 0.5)
6177
		if HitSound ~= nil and HitPitch ~= nil then
6178
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
6179
		end
6180
		local Damage = math.random(minim, maxim)
6181
		local blocked = false
6182
		local block = hit.Parent:findFirstChild("Block")
6183
		if block ~= nil and block.className == "IntValue" and block.Value > 0 then
6184
			blocked = true
6185
			block.Value = block.Value - 1
6186
			print(block.Value)
6187
		end
6188
		if blocked == false then
6189
			HitHealth = h.Health
6190
			h.Health = h.Health - Damage
6191
			if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
6192
				print("gained kill")
6193
			end
6194
			ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6195
		else
6196
			h.Health = h.Health - Damage / 2
6197
			ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6198
		end
6199
		if Type == "Knockdown" then
6200
			local hum = hit.Parent.Humanoid
6201
			hum.PlatformStand = true
6202
			coroutine.resume(coroutine.create(function(HHumanoid)
6203
				swait(1)
6204
				HHumanoid.PlatformStand = false
6205
			end), hum)
6206
			local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
6207
			local bodvol = Create("BodyVelocity")({
6208
				velocity = angle * knockback,
6209
				P = 5000,
6210
				maxForce = Vector3.new(8000, 8000, 8000),
6211
				Parent = hit
6212
			})
6213
			local rl = Create("BodyAngularVelocity")({
6214
				P = 3000,
6215
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
6216
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
6217
				Parent = hit
6218
			})
6219
			game:GetService("Debris"):AddItem(bodvol, 0.5)
6220
			game:GetService("Debris"):AddItem(rl, 0.5)
6221
		elseif Type == "Normal" then
6222
			local vp = Create("BodyVelocity")({
6223
				P = 500,
6224
				maxForce = Vector3.new(math.huge, 0, math.huge),
6225
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
6226
			})
6227
			if knockback > 0 then
6228
				vp.Parent = hit.Parent.Head
6229
			end
6230
			game:GetService("Debris"):AddItem(vp, 0.5)
6231
		elseif Type == "Up" then
6232
			local bodyVelocity = Create("BodyVelocity")({
6233
				velocity = Vector3.new(0, 20, 0),
6234
				P = 5000,
6235
				maxForce = Vector3.new(8000, 8000, 8000),
6236
				Parent = hit
6237
			})
6238
			game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6239
			local bodyVelocity = Create("BodyVelocity")({
6240
				velocity = Vector3.new(0, 20, 0),
6241
				P = 5000,
6242
				maxForce = Vector3.new(8000, 8000, 8000),
6243
				Parent = hit
6244
			})
6245
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
6246
		elseif Type == "Leech" then
6247
			local hum = hit.Parent.Humanoid
6248
			if hum ~= nil then
6249
				for i = 0, 2 do
6250
					Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6251
				end
6252
				Humanoid.Health = Humanoid.Health + 10
6253
			end
6254
		elseif Type == "UpKnock" then
6255
			local hum = hit.Parent.Humanoid
6256
			hum.PlatformStand = true
6257
			if hum ~= nil then
6258
				hitr = true
6259
			end
6260
			coroutine.resume(coroutine.create(function(HHumanoid)
6261
				swait(5)
6262
				HHumanoid.PlatformStand = false
6263
				hitr = false
6264
			end), hum)
6265
			local bodyVelocity = Create("BodyVelocity")({
6266
				velocity = Vector3.new(0, 20, 0),
6267
				P = 5000,
6268
				maxForce = Vector3.new(8000, 8000, 8000),
6269
				Parent = hit
6270
			})
6271
			game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6272
			local bodyVelocity = Create("BodyVelocity")({
6273
				velocity = Vector3.new(0, 20, 0),
6274
				P = 5000,
6275
				maxForce = Vector3.new(8000, 8000, 8000),
6276
				Parent = hit
6277
			})
6278
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
6279
		elseif Type == "Snare" then
6280
			local bp = Create("BodyPosition")({
6281
				P = 2000,
6282
				D = 100,
6283
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
6284
				position = hit.Parent.Torso.Position,
6285
				Parent = hit.Parent.Torso
6286
			})
6287
			game:GetService("Debris"):AddItem(bp, 1)
6288
		elseif Type == "Slashnare" then
6289
			Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 60, 60, 60, 12, 12, 12, 0.07)
6290
			for i = 1, math.random(4, 5) do
6291
				Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6292
			end
6293
			local bp = Create("BodyPosition")({
6294
				P = 2000,
6295
				D = 100,
6296
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
6297
				position = hit.Parent.Torso.Position,
6298
				Parent = hit.Parent.Torso
6299
			})
6300
			game:GetService("Debris"):AddItem(bp, 1)
6301
		elseif Type == "Spike" then
6302
			CreateBigIceSword(hit.Parent.Torso.CFrame)
6303
			local bp = Create("BodyPosition")({
6304
				P = 2000,
6305
				D = 100,
6306
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
6307
				position = hit.Parent.Torso.Position,
6308
				Parent = hit.Parent.Torso
6309
			})
6310
			game:GetService("Debris"):AddItem(bp, 1)
6311
		elseif Type == "Freeze" then
6312
			local BodPos = Create("BodyPosition")({
6313
				P = 50000,
6314
				D = 1000,
6315
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
6316
				position = hit.Parent.Torso.Position,
6317
				Parent = hit.Parent.Torso
6318
			})
6319
			local BodGy = Create("BodyGyro")({
6320
				maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
6321
				P = 20000,
6322
				Parent = hit.Parent.Torso,
6323
				cframe = hit.Parent.Torso.CFrame
6324
			})
6325
			hit.Parent.Torso.Anchored = true
6326
			coroutine.resume(coroutine.create(function(Part)
6327
				swait(1.5)
6328
				Part.Anchored = false
6329
			end), hit.Parent.Torso)
6330
			game:GetService("Debris"):AddItem(BodPos, 3)
6331
			game:GetService("Debris"):AddItem(BodGy, 3)
6332
		end
6333
		local debounce = Create("BoolValue")({
6334
			Name = "DebounceHit",
6335
			Parent = hit.Parent,
6336
			Value = true
6337
		})
6338
		game:GetService("Debris"):AddItem(debounce, Delay)
6339
		c = Instance.new("ObjectValue")
6340
		c.Name = "creator"
6341
		c.Value = RealGame:service("Players")[owner.Name];
6342
		c.Parent = h
6343
		game:GetService("Debris"):AddItem(c, 0.5)
6344
	end
6345
end
6346
function ShowDamage(Pos, Text, Time, Color)
6347
	local Rate = 0.03333333333333333
6348
	local Pos = Pos or Vector3.new(0, 0, 0)
6349
	local Text = Text or ""
6350
	local Time = Time or 2
6351
	local Color = Color or Color3.new(1, 0, 1)
6352
	local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
6353
	EffectPart.Anchored = true
6354
	local BillboardGui = Create("BillboardGui")({
6355
		Size = UDim2.new(3, 0, 3, 0),
6356
		Adornee = EffectPart,
6357
		Parent = EffectPart
6358
	})
6359
	local TextLabel = Create("TextLabel")({
6360
		BackgroundTransparency = 1,
6361
		Size = UDim2.new(1, 0, 1, 0),
6362
		Text = Text,
6363
		TextColor3 = Color,
6364
		TextScaled = true,
6365
		Font = Enum.Font.ArialBold,
6366
		Parent = BillboardGui
6367
	})
6368
	game.Debris:AddItem(EffectPart, Time + 0.1)
6369
	EffectPart.Parent = game:GetService("Workspace")
6370
	delay(0, function()
6371
		local Frames = Time / Rate
6372
		for Frame = 1, Frames do
6373
			wait(Rate)
6374
			local Percent = Frame / Frames
6375
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
6376
			TextLabel.TextTransparency = Percent
6377
		end
6378
		if EffectPart and EffectPart.Parent then
6379
			EffectPart:Destroy()
6380
		end
6381
	end)
6382
end
6383
function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
6384
	for _, c in pairs(workspace:children()) do
6385
		local hum = c:findFirstChildOfClass("Humanoid")
6386
		if hum ~= nil then
6387
			local head = c:findFirstChild("Head")
6388
			if head ~= nil then
6389
				local targ = head.Position - Part.Position
6390
				local mag = targ.magnitude
6391
				if magni >= mag and c.Name ~= Player.Name then
6392
					Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
6393
				end
6394
			end
6395
		end
6396
	end
6397
end
6398
6399
6400
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
6401
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
6402
end 
6403
----
6404
6405
function dmg(dude)
6406
if dude.Name ~= Character then
6407
local bgf = Instance.new("BodyGyro",dude.Head)
6408
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
6409
local val = Instance.new("BoolValue",dude)
6410
val.Name = "IsHit"
6411
local ds = coroutine.wrap(function()
6412
local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso'
6413
for i = 1, 10 do
6414
	sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true)
6415
end
6416
dude:WaitForChild("Head"):BreakJoints()
6417
wait(0.5)
6418
targetted = nil
6419
CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
6420
6421
coroutine.resume(coroutine.create(function()
6422
for i, v in pairs(dude:GetChildren()) do
6423
if v:IsA("Accessory") then
6424
v:Destroy()
6425
end
6426
if v:IsA("Humanoid") then
6427
v:Destroy()
6428
end
6429
if v:IsA("CharacterMesh") then
6430
v:Destroy()
6431
end
6432
if v:IsA("Model") then
6433
v:Destroy()
6434
end
6435
if v:IsA("Part") or v:IsA("MeshPart") then
6436
for x, o in pairs(v:GetChildren()) do
6437
if o:IsA("Decal") then
6438
o:Destroy()
6439
end
6440
end
6441
coroutine.resume(coroutine.create(function()
6442
v.Material = "Neon"
6443
v.CanCollide = false
6444
local bld = Instance.new("ParticleEmitter",v)
6445
bld.LightEmission = 1
6446
bld.Texture = "rbxassetid://284205403"
6447
bld.Color = ColorSequence.new(Color3.new(1,1,1))
6448
bld.Rate = 50
6449
bld.Lifetime = NumberRange.new(1)
6450
bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
6451
bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
6452
bld.Speed = NumberRange.new(0,0)
6453
bld.VelocitySpread = 50000
6454
bld.Rotation = NumberRange.new(-500,500)
6455
bld.RotSpeed = NumberRange.new(-500,500)
6456
        local sbs = Instance.new("BodyPosition", v)
6457
        sbs.P = 3000
6458
        sbs.D = 1000
6459
        sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
6460
        sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
6461
v.Color = Color3.new(1,1,1)
6462
coroutine.resume(coroutine.create(function()
6463
for i = 0, 49 do
6464
swait(1)
6465
v.Transparency = v.Transparency + 0.02
6466
end
6467
CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
6468
bld.Speed = NumberRange.new(1,5)
6469
bld.Acceleration = vt(0,10,0)
6470
wait(0.5)
6471
bld.Enabled = false
6472
wait(3)
6473
v:Destroy()
6474
dude:Destroy()
6475
end))
6476
end))
6477
end
6478
end
6479
end))
6480
end)
6481
ds()
6482
end
6483
end
6484
6485
function sphere(bonuspeed,type,pos,scale,value,color)
6486
local type = type
6487
local rng = Instance.new("Part", char)
6488
        rng.Anchored = true
6489
        rng.BrickColor = color
6490
        rng.CanCollide = false
6491
        rng.FormFactor = 3
6492
        rng.Name = "Ring"
6493
        rng.Material = "Neon"
6494
        rng.Size = Vector3.new(1, 1, 1)
6495
        rng.Transparency = 0
6496
        rng.TopSurface = 0
6497
        rng.BottomSurface = 0
6498
        rng.CFrame = pos
6499
        local rngm = Instance.new("SpecialMesh", rng)
6500
        rngm.MeshType = "Sphere"
6501
rngm.Scale = scale
6502
if rainbowmode == true then
6503
rng.Color = Color3.new(r/255,g/255,b/255)
6504
end
6505
local scaler2 = 1
6506
if type == "Add" then
6507
scaler2 = 1*value
6508
elseif type == "Divide" then
6509
scaler2 = 1/value
6510
end
6511
coroutine.resume(coroutine.create(function()
6512
for i = 0,10/bonuspeed,0.1 do
6513
swait()
6514
if rainbowmode == true then
6515
rng.Color = Color3.new(r/255,g/255,b/255)
6516
end
6517
if type == "Add" then
6518
scaler2 = scaler2 - 0.01*value/bonuspeed
6519
elseif type == "Divide" then
6520
scaler2 = scaler2 - 0.01/value*bonuspeed
6521
end
6522
if chaosmode == true then
6523
rng.BrickColor = BrickColor.random()
6524
end
6525
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6526
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
6527
end
6528
rng:Destroy()
6529
end))
6530
end
6531
6532
function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6533
local type = type
6534
local rng = Instance.new("Part", char)
6535
        rng.Anchored = true
6536
        rng.BrickColor = color
6537
        rng.Color = color3
6538
        rng.CanCollide = false
6539
        rng.FormFactor = 3
6540
        rng.Name = "Ring"
6541
        rng.Material = "Neon"
6542
        rng.Size = Vector3.new(1, 1, 1)
6543
        rng.Transparency = 0
6544
        rng.TopSurface = 0
6545
        rng.BottomSurface = 0
6546
        rng.CFrame = pos
6547
        local rngm = Instance.new("SpecialMesh", rng)
6548
        rngm.MeshType = "Sphere"
6549
rngm.Scale = scale
6550
local scaler2 = 1
6551
local scaler2b = 1
6552
local scaler2c = 1
6553
if type == "Add" then
6554
scaler2 = 1*value
6555
scaler2b = 1*value2
6556
scaler2c = 1*value3
6557
elseif type == "Divide" then
6558
scaler2 = 1/value
6559
scaler2b = 1/value2
6560
scaler2c = 1/value3
6561
end
6562
coroutine.resume(coroutine.create(function()
6563
for i = 0,10/bonuspeed,0.1 do
6564
swait()
6565
if type == "Add" then
6566
scaler2 = scaler2 - 0.01*value/bonuspeed
6567
scaler2b = scaler2b - 0.01*value/bonuspeed
6568
scaler2c = scaler2c - 0.01*value/bonuspeed
6569
elseif type == "Divide" then
6570
scaler2 = scaler2 - 0.01/value*bonuspeed
6571
scaler2b = scaler2b - 0.01/value*bonuspeed
6572
scaler2c = scaler2c - 0.01/value*bonuspeed
6573
end
6574
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6575
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6576
end
6577
rng:Destroy()
6578
end))
6579
end
6580
6581
function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6582
local type = type
6583
local rng = Instance.new("Part", char)
6584
        rng.Anchored = true
6585
        rng.BrickColor = color
6586
        rng.Color = color3
6587
        rng.CanCollide = false
6588
        rng.FormFactor = 3
6589
        rng.Name = "Ring"
6590
        rng.Material = "Neon"
6591
        rng.Size = Vector3.new(1, 1, 1)
6592
        rng.Transparency = 0
6593
        rng.TopSurface = 0
6594
        rng.BottomSurface = 0
6595
        rng.CFrame = pos
6596
        local rngm = Instance.new("SpecialMesh", rng)
6597
        rngm.MeshType = "Brick"
6598
rngm.Scale = scale
6599
local scaler2 = 1
6600
local scaler2b = 1
6601
local scaler2c = 1
6602
if type == "Add" then
6603
scaler2 = 1*value
6604
scaler2b = 1*value2
6605
scaler2c = 1*value3
6606
elseif type == "Divide" then
6607
scaler2 = 1/value
6608
scaler2b = 1/value2
6609
scaler2c = 1/value3
6610
end
6611
coroutine.resume(coroutine.create(function()
6612
for i = 0,10/bonuspeed,0.1 do
6613
swait()
6614
if type == "Add" then
6615
scaler2 = scaler2 - 0.01*value/bonuspeed
6616
scaler2b = scaler2b - 0.01*value/bonuspeed
6617
scaler2c = scaler2c - 0.01*value/bonuspeed
6618
elseif type == "Divide" then
6619
scaler2 = scaler2 - 0.01/value*bonuspeed
6620
scaler2b = scaler2b - 0.01/value*bonuspeed
6621
scaler2c = scaler2c - 0.01/value*bonuspeed
6622
end
6623
rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
6624
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6625
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6626
end
6627
rng:Destroy()
6628
end))
6629
end
6630
6631
function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
6632
local type = type
6633
local rng = Instance.new("Part", char)
6634
        rng.Anchored = true
6635
        rng.BrickColor = color
6636
        rng.Color = color3
6637
        rng.CanCollide = false
6638
        rng.FormFactor = 3
6639
        rng.Name = "Ring"
6640
        rng.Material = "Neon"
6641
        rng.Size = Vector3.new(1, 1, 1)
6642
        rng.Transparency = 0
6643
        rng.TopSurface = 0
6644
        rng.BottomSurface = 0
6645
        rng.CFrame = pos
6646
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
6647
        local rngm = Instance.new("SpecialMesh", rng)
6648
        rngm.MeshType = "Sphere"
6649
rngm.Scale = vt(x1,y1,z1)
6650
if rainbowmode == true then
6651
rng.Color = Color3.new(r/255,g/255,b/255)
6652
end
6653
local scaler2 = 1
6654
local speeder = FastSpeed
6655
if type == "Add" then
6656
scaler2 = 1*value
6657
elseif type == "Divide" then
6658
scaler2 = 1/value
6659
end
6660
coroutine.resume(coroutine.create(function()
6661
for i = 0,10/bonuspeed,0.1 do
6662
swait()
6663
if rainbowmode == true then
6664
rng.Color = Color3.new(r/255,g/255,b/255)
6665
end
6666
if type == "Add" then
6667
scaler2 = scaler2 - 0.01*value/bonuspeed
6668
elseif type == "Divide" then
6669
scaler2 = scaler2 - 0.01/value*bonuspeed
6670
end
6671
if chaosmode == true then
6672
rng.BrickColor = BrickColor.random()
6673
end
6674
speeder = speeder - 0.01*FastSpeed*bonuspeed
6675
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
6676
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6677
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
6678
end
6679
rng:Destroy()
6680
end))
6681
end
6682
6683
function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
6684
local type = type
6685
local rng = Instance.new("Part", char)
6686
        rng.Anchored = true
6687
        rng.BrickColor = color
6688
        rng.CanCollide = false
6689
        rng.FormFactor = 3
6690
        rng.Name = "Ring"
6691
        rng.Material = "Neon"
6692
        rng.Size = Vector3.new(1, 1, 1)
6693
        rng.Transparency = 0
6694
if typeoftrans == "In" then
6695
rng.Transparency = 1
6696
end
6697
        rng.TopSurface = 0
6698
        rng.BottomSurface = 0
6699
        rng.CFrame = pos
6700
        local rngm = Instance.new("SpecialMesh", rng)
6701
        rngm.MeshType = "FileMesh"
6702
rngm.MeshId = "rbxassetid://20329976"
6703
rngm.Scale = scale
6704
local scaler2 = 1
6705
local scaler2b = 1
6706
if type == "Add" then
6707
scaler2 = 1*value
6708
scaler2b = 1*value2
6709
elseif type == "Divide" then
6710
scaler2 = 1/value
6711
scaler2b = 1/value2
6712
end
6713
local randomrot = math.random(1,2)
6714
coroutine.resume(coroutine.create(function()
6715
for i = 0,10/bonuspeed,0.1 do
6716
swait()
6717
if type == "Add" then
6718
scaler2 = scaler2 - 0.01*value/bonuspeed
6719
scaler2b = scaler2b - 0.01*value/bonuspeed
6720
elseif type == "Divide" then
6721
scaler2 = scaler2 - 0.01/value*bonuspeed
6722
scaler2b = scaler2b - 0.01/value*bonuspeed
6723
end
6724
if randomrot == 1 then
6725
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
6726
elseif randomrot == 2 then
6727
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
6728
end
6729
if typeoftrans == "Out" then
6730
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6731
elseif typeoftrans == "In" then
6732
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6733
end
6734
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
6735
end
6736
rng:Destroy()
6737
end))
6738
end
6739
6740
function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
6741
local type = type
6742
local rotenable = rotatingop
6743
local rng = Instance.new("Part", char)
6744
        rng.Anchored = true
6745
        rng.BrickColor = color
6746
        rng.CanCollide = false
6747
        rng.FormFactor = 3
6748
        rng.Name = "Ring"
6749
        rng.Material = "Neon"
6750
        rng.Size = Vector3.new(1, 1, 1)
6751
        rng.Transparency = 0
6752
if typeoftrans == "In" then
6753
rng.Transparency = 1
6754
end
6755
        rng.TopSurface = 0
6756
        rng.BottomSurface = 0
6757
        rng.CFrame = pos
6758
        local rngm = Instance.new("SpecialMesh", rng)
6759
        rngm.MeshType = "FileMesh"
6760
if typeofshape == "Normal" then
6761
rngm.MeshId = "rbxassetid://662586858"
6762
elseif typeofshape == "Round" then
6763
rngm.MeshId = "rbxassetid://662585058"
6764
end
6765
rngm.Scale = scale
6766
local scaler2 = 1/10
6767
if type == "Add" then
6768
scaler2 = 1*value/10
6769
elseif type == "Divide" then
6770
scaler2 = 1/value/10
6771
end
6772
local randomrot = math.random(1,2)
6773
coroutine.resume(coroutine.create(function()
6774
for i = 0,10/bonuspeed,0.1 do
6775
swait()
6776
if type == "Add" then
6777
scaler2 = scaler2 - 0.01*value/bonuspeed/10
6778
elseif type == "Divide" then
6779
scaler2 = scaler2 - 0.01/value*bonuspeed/10
6780
end
6781
if rotenable == true then
6782
if randomrot == 1 then
6783
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
6784
elseif randomrot == 2 then
6785
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
6786
end
6787
end
6788
if typeoftrans == "Out" then
6789
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6790
elseif typeoftrans == "In" then
6791
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6792
end
6793
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
6794
end
6795
rng:Destroy()
6796
end))
6797
end
6798
6799
function FindNearestTorso(Position, Distance, SinglePlayer)
6800
	if SinglePlayer then
6801
		return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
6802
	end
6803
	local List = {}
6804
	for i, v in pairs(workspace:GetChildren()) do
6805
		if v:IsA("Model") then
6806
			if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
6807
				if v ~= Character then
6808
					if (v.Head.Position - Position).magnitude <= Distance then
6809
						table.insert(List, v)
6810
					end 
6811
				end 
6812
			end 
6813
		end 
6814
	end
6815
	return List
6816
end
6817
6818
6819
local dashing = false
6820
local floatmode = false
6821
local OWS = hum.WalkSpeed
6822
local equipped = false
6823
Humanoid.Name = "NEPTUNIA"
6824
Humanoid.MaxHealth = math.huge
6825
Humanoid.Health = math.huge
6826
Instance.new("ForceField",char).Visible = false
6827
Humanoid.Animator.Parent = nil
6828
------------------
6829
function equip()
6830
	attack = true
6831
	equipped = true
6832
	hum.WalkSpeed = 0
6833
tl1.Enabled = true
6834
for i = 0, 9 do
6835
slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
6836
end
6837
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
6838
CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
6839
CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
6840
sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6841-
sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Really black"),BrickColor.new("Really black").Color)
6841+
sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
6842
	for i = 0, 2, 0.1 do
6843
		swait()
6844
hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
6845
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6846
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("Cyan"))
6847-
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Really black"))
6847+
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Really red"))
6848
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6849
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
6850
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
6851
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
6852
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
6853
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
6854
end
6855
hum.CameraOffset = vt(0,0,0)
6856
weaponweld.Part0 = rarm
6857
for i = 0, 2, 0.1 do
6858
		swait()
6859
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6860
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6861
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6862
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6863
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6864
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6865
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6866
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6867
end
6868
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6869
hitb.Anchored = true
6870
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6871
MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
6872
slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
6873
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6874
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6875
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6876
for i = 0, 2, 0.1 do
6877
		swait()
6878
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
6879
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6880
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6881
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6882
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6883
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6884
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6885
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6886
end
6887
hitb:Destroy()
6888
hum.WalkSpeed = 24
6889
OWS = hum.WalkSpeed
6890
	attack = false
6891
end
6892
6893
function unequip()
6894
	attack = true
6895
	equipped = false
6896
	hum.WalkSpeed = 0
6897
hum.WalkSpeed = 16
6898
OWS = hum.WalkSpeed
6899
tl1.Enabled = false
6900
CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
6901
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
6902
weaponweld.Part0 = tors
6903
	attack = false
6904
end
6905
6906
------------------
6907
function attackone()
6908
attack = true
6909
hum.WalkSpeed = 4
6910
for i = 0, 2, 0.1 do
6911
		swait()
6912
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
6913
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
6914
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
6915
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
6916
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6917
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
6918
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
6919
end
6920
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6921
hitb.Anchored = true
6922
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6923
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6924
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
6925
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
6926
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
6927
for i = 0, 1, 0.1 do
6928
		swait()
6929
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
6930
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
6931
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
6932
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
6933
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
6934
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6935
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6936
end
6937
hitb:Destroy()
6938
attack = false
6939
hum.WalkSpeed = 24
6940
end
6941
function attacktwo()
6942
attack = true
6943
hum.WalkSpeed = 4
6944
for i = 0, 1, 0.1 do
6945
		swait()
6946
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
6947
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
6948
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
6949
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
6950
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
6951
LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
6952
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
6953
end
6954
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6955
hitb.Anchored = true
6956
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6957
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
6958
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
6959
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
6960
for i = 0, 1, 0.1 do
6961
		swait()
6962
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
6963
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
6964
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
6965
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
6966
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
6967
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
6968
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
6969
end
6970
attack = false
6971
hum.WalkSpeed = 24
6972
end
6973
function attackthree()
6974
attack = true
6975
hum.WalkSpeed = 4
6976
for i = 0, 1, 0.1 do
6977
		swait()
6978
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
6979
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
6980
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
6981
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
6982
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
6983
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
6984
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
6985
end
6986
for x = 0, 2 do
6987
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
6988
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
6989
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
6990
hitb.Anchored = true
6991
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
6992
MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
6993
for i = 0, 1, 0.6 do
6994
		swait()
6995
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
6996
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
6997
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
6998
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
6999
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7000
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7001
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
7002
end
7003
for i = 0, 1, 0.6 do
7004
		swait()
7005
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7006
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7007
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7008
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7009
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7010
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7011
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
7012
end
7013
for i = 0, 1, 0.6 do
7014
		swait()
7015
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7016
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7017
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7018
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7019
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7020
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7021
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
7022
end
7023
for i = 0, 1, 0.6 do
7024
		swait()
7025
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7026
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7027
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7028
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7029
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7030
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7031
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7032
end
7033
end
7034
attack = false
7035
hum.WalkSpeed = 24
7036
end
7037
------------------
7038
function spinnyblade()
7039
attack = true
7040
hum.WalkSpeed = 1
7041
hum.JumpPower = 0
7042
CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
7043
local bgui = Instance.new("BillboardGui",root)
7044
bgui.Size = UDim2.new(25, 0, 25, 0)
7045
local imgc = Instance.new("ImageLabel",bgui)
7046
imgc.BackgroundTransparency = 1
7047
imgc.ImageTransparency = 1
7048
imgc.Size = UDim2.new(1,0,1,0)
7049
imgc.Image = "rbxassetid://997291547"
7050
imgc.ImageColor3 = Color3.new(0,0.5,1)
7051
local imgc2 = imgc:Clone()
7052
imgc2.Parent = bgui
7053
imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
7054
imgc2.Size = UDim2.new(2,0,2,0)
7055
imgc2.ImageColor3 = Color3.new(0.5,0,1)
7056
for i = 0, 10, 0.1 do
7057
		swait()
7058
imgc.ImageTransparency = imgc.ImageTransparency - 0.01
7059
imgc.Rotation = imgc.Rotation + 1
7060
imgc2.ImageTransparency = imgc2.ImageTransparency - 0.01
7061
imgc2.Rotation = imgc2.Rotation - 1
7062
bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
7063
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("White"))
7064
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7065
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7066-
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really black"),BrickColor.new("Really black").Color,0)
7066+
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7067
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7068
waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("White"))
7069
	RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
7070
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
7071
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
7072
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
7073
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
7074
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
7075
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7076
end
7077
imgc.ImageTransparency = 1
7078
hum.CameraOffset = vt(0,0,0)
7079
waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("White"))
7080
waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("White"))
7081
waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("White"))
7082
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("White"))
7083
waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("White"))
7084
for i = 0, 9 do
7085
slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("White"))
7086
end
7087
CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
7088
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
7089
for x = 0, 14 do
7090
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
7091
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
7092
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7093
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7094
slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7095
for i = 0, 1, 0.6 do
7096
		swait()
7097
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7098
root.CFrame = root.CFrame + root.CFrame.lookVector*2
7099
root.Velocity = vt(0,0,0)
7100
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7101
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7102
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
7103
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7104
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7105
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7106
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7107
end
7108
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7109
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7110
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7111
for i = 0, 1, 0.6 do
7112
		swait()
7113-
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Really black"),BrickColor.new("Really black").Color,0)
7113+
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7114
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7115
root.Velocity = vt(0,0,0)
7116
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7117
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7118
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7119
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7120
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7121
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7122
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7123
end
7124
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7125
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7126
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7127
for i = 0, 1, 0.6 do
7128
		swait()
7129
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7130
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7131
root.Velocity = vt(0,0,0)
7132
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7133
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7134
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
7135
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7136
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7137
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7138
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7139
end
7140
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7141
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7142
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7143
for i = 0, 1, 0.6 do
7144
		swait()
7145-
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Really black"),BrickColor.new("Really black").Color,0)
7145+
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7146
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7147
root.Velocity = vt(0,0,0)
7148
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7149
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7150
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
7151
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7152
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7153
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7154
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7155
end
7156
end
7157
hum.WalkSpeed = 0
7158
for i = 0, 5, 0.1 do
7159
		swait()
7160
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
7161
LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
7162
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
7163
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
7164
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
7165
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
7166
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
7167
end
7168
bgui:Destroy()
7169
attack = false
7170
hum.WalkSpeed = 24
7171
hum.JumpPower = 50
7172
end
7173
7174
function eightbitmegablade()
7175
attack = true
7176
hum.WalkSpeed = 0
7177
hum.JumpPower = 0
7178
CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
7179
local OverCut = false
7180
cam.CameraSubject = Humanoid
7181
cam.CameraType = "Scriptable"
7182
coroutine.resume(coroutine.create(function()
7183
while true do
7184
swait()
7185
if OverCut == false then
7186
cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
7187
else
7188
break
7189
end
7190
end
7191
end))
7192
for i = 0, 10, 0.1 do
7193
swait()
7194
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7195
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7196
slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White"))
7197
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7198
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7199
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
7200
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
7201
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7202
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
7203
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7204
end
7205
OverCut = true
7206
local orb = Instance.new("Part", char)
7207
orb.Anchored = true
7208
orb.BrickColor = BrickColor.new("Toothpaste")
7209
orb.CanCollide = false
7210
orb.FormFactor = 3
7211
orb.Name = "Ring"
7212
orb.Material = "Neon"
7213
orb.Size = Vector3.new(1, 1, 1)
7214
orb.Transparency = 0.5
7215
orb.TopSurface = 0
7216
orb.BottomSurface = 0
7217
local orbm = Instance.new("SpecialMesh", orb)
7218
orbm.MeshType = "FileMesh"
7219
orbm.MeshId = "rbxassetid://361629844"
7220
orbm.Scale = vt(30,60,60)
7221
orb.CFrame = root.CFrame*CFrame.new(0,50,0)
7222
for i = 0, 24 do
7223
slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White"))
7224
end
7225
sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7226
sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7227
sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7228
CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
7229
local a = Instance.new("Part",workspace)
7230
a.Name = "Direction"	
7231
a.Anchored = true
7232
a.Transparency = 1
7233
a.CanCollide = false
7234
local ray = Ray.new(
7235
orb.CFrame.p,                           -- origin
7236
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
7237
) 
7238
local ignore = orb
7239
local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7240
a.BottomSurface = 10
7241
a.TopSurface = 10
7242
local distance = (orb.CFrame.p - position).magnitude
7243
a.Size = Vector3.new(0.1, 0.1, 0.1)
7244
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7245
orb.CFrame = a.CFrame
7246
for i = 0, 8, 0.1 do
7247
swait()
7248-
sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Really black"),BrickColor.new("Really black").Color)
7248+
sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
7249
ray = Ray.new(
7250
orb.CFrame.p,                           -- origin
7251
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
7252
) 
7253
hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7254
distance = (orb.CFrame.p - position).magnitude
7255
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7256
orb.CFrame = a.CFrame
7257
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7258
cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
7259
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7260
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
7261
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
7262
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
7263
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
7264
LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
7265
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7266
end
7267
cam.CameraType = "Custom"
7268
orb.Anchored = false
7269
a:Destroy()
7270
local bv = Instance.new("BodyVelocity")
7271
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
7272
bv.velocity = orb.CFrame.lookVector*250
7273
bv.Parent = orb
7274
local hitted = false
7275
CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7)
7276
waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Cyan"))
7277-
waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Really black"))
7277+
waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Really red"))
7278
coroutine.resume(coroutine.create(function()
7279
while true do
7280
swait(2)
7281
if hitted == false and orb.Parent ~= nil then
7282
slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("White"))
7283
elseif hitted == true and orb.Parent == nil then
7284
break
7285
end
7286
end
7287
end))
7288
orb.Touched:connect(function(hit) 
7289
if hitted == false and hit.Parent ~= char then
7290
hitted = true
7291
MagniDamage(orb, 30, 72,95, 0, "Normal",153092213)
7292
CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
7293
CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
7294
for i = 0, 24 do
7295
slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/400,BrickColor.new("White"))
7296
end
7297
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),1.5,BrickColor.new("White"))
7298
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),2,BrickColor.new("White"))
7299
sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7300-
sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Really black"),BrickColor.new("Really black").Color)
7300+
sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
7301-
sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Really black"),BrickColor.new("Really black").Color)
7301+
sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
7302
orb.Anchored = true
7303
orb.Transparency = 1
7304
coroutine.resume(coroutine.create(function()
7305
for i = 0, 4, 0.1 do
7306
swait()
7307-
slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Really black"))
7307+
slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Really red"))
7308
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7309
end
7310
hum.CameraOffset = vt(0,0,0)
7311
end))
7312
wait(10)
7313
orb:Destroy()
7314
end
7315
end)
7316
game:GetService("Debris"):AddItem(orb, 10)
7317
for i = 0, 2, 0.1 do
7318
swait()
7319
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7320
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7321
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7322
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
7323
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
7324
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7325
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
7326
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7327
end
7328
attack = false
7329
hum.WalkSpeed = 24
7330
hum.JumpPower = 50
7331
end
7332
7333
function bladespinagain()
7334
attack = true
7335
hum.WalkSpeed = 4
7336
hum.JumpPower = 0
7337
CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
7338
CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
7339
for x = 0, 9 do
7340
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7341
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
7342
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
7343
for i = 0, 1, 0.6 do
7344
		swait()
7345-
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really black"),BrickColor.new("Really black").Color,0)
7345+
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7346
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7347
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7348
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7349
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7350
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7351
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7352
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7353
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7354
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7355
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7356
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7357
end
7358
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7359
for i = 0, 1, 0.6 do
7360
		swait()
7361-
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really black"),BrickColor.new("Really black").Color,0)
7361+
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7362
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7363
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7364
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7365
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7366
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7367
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7368
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7369
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7370
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7371
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7372
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
7373
end
7374
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7375
for i = 0, 1, 0.6 do
7376
		swait()
7377-
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really black"),BrickColor.new("Really black").Color,0)
7377+
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7378
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7379
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7380
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7381
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7382
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7383
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7384
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7385
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7386
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7387
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7388
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
7389
end
7390
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7391
for i = 0, 1, 0.6 do
7392
		swait()
7393-
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really black"),BrickColor.new("Really black").Color,0)
7393+
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
7394
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7395
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7396
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7397
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7398
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7399
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7400
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7401
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7402
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7403
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7404
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
7405
end
7406
end
7407
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
7408
hitb.Anchored = true
7409
hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
7410
hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
7411
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7412-
sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Really black"),BrickColor.new("Really black").Color)
7412+
sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
7413
sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7414
for i = 0, 24 do
7415
slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("White"))
7416
end
7417
CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
7418
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
7419
CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
7420
CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
7421
--CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
7422
for i = 0, 2, 0.1 do
7423
		swait()
7424
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7425
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7426
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
7427
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
7428
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
7429
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
7430
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
7431
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
7432
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
7433
end
7434
hum.CameraOffset = vt(0,0,0)
7435
hitb:Destroy()
7436
attack = false
7437
hum.WalkSpeed = 24
7438
hum.JumpPower = 50
7439
end
7440
7441
function superjump()
7442
attack = true
7443
hum.WalkSpeed = 0
7444
hum.JumpPower = 0
7445
wng1a.Transparency = wng1a.Transparency - 1
7446
wng1b.Transparency = wng1b.Transparency - 1
7447
wng2a.Transparency = wng2a.Transparency - 1
7448
wng2b.Transparency = wng2b.Transparency - 1
7449-
sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Really black"),BrickColor.new("Really black").Color)
7449+
sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
7450
sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7451
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
7452
for i = 0, 2, 0.1 do
7453
		swait()
7454
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7455
root.Velocity = vt(0,0,0)
7456
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
7457
	RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
7458
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
7459
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
7460
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
7461
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
7462
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
7463
end
7464
CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
7465
local lat1 = Instance.new("Attachment",larm)
7466
lat1.Position = Vector3.new(1,-1,0.5)
7467
local lat2 = Instance.new("Attachment",larm)
7468
lat2.Position = Vector3.new(-1,-1,-0.5)
7469
local rat1 = Instance.new("Attachment",rarm)
7470
rat1.Position = Vector3.new(1,-1,-0.5)
7471
local rat2 = Instance.new("Attachment",rarm)
7472
rat2.Position = Vector3.new(-1,-1,0.5)
7473
local tl1 = Instance.new('Trail',larm)
7474
tl1.Attachment0 = lat1
7475
tl1.Attachment1 = lat2
7476
tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
7477
tl1.LightEmission = 1
7478
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
7479
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color,BrickColor.new('Cyan').Color)
7480
tl1.Lifetime = 5
7481
local tl2 = tl1:Clone()
7482
tl2.Attachment0 = rat1
7483
tl2.Attachment1 = rat2
7484
tl2.Parent = rarm
7485
hum.JumpPower = 50
7486
hum.Jump = true
7487
swait()
7488
hum.JumpPower = 0
7489
root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
7490-
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Really black"),BrickColor.new("Really black").Color)
7490+
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
7491
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7492
for i = 0, 49 do
7493
waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
7494
slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
7495
end
7496
coroutine.resume(coroutine.create(function()
7497
for i = 0, 2, 0.1 do
7498
swait()
7499
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7500
end
7501
hum.CameraOffset = vt(0,0,0)
7502
wait(3)
7503
tl1.Enabled = false
7504
tl2.Enabled = false
7505
game:GetService("Debris"):AddItem(tl1, 5)
7506
game:GetService("Debris"):AddItem(tl2, 5)
7507
game:GetService("Debris"):AddItem(rat1, 5)
7508
game:GetService("Debris"):AddItem(rat2, 5)
7509
game:GetService("Debris"):AddItem(lat1, 5)
7510
game:GetService("Debris"):AddItem(lat2, 5)
7511
end))
7512
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
7513
for i = 0, 3, 0.1 do
7514
		swait()
7515
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
7516
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
7517
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
7518
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
7519
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
7520
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
7521
end
7522
coroutine.resume(coroutine.create(function()
7523
for i = 0, 99 do
7524
swait()
7525
wng1a.Transparency = wng1a.Transparency + 0.01
7526
wng1b.Transparency = wng1b.Transparency + 0.01
7527
wng2a.Transparency = wng2a.Transparency + 0.01
7528
wng2b.Transparency = wng2b.Transparency + 0.01
7529
end
7530
end))
7531
attack = false
7532
if equipped == false then
7533
hum.WalkSpeed = 16
7534
else
7535
hum.WalkSpeed = 24
7536
end
7537
hum.JumpPower = 50
7538
end
7539
------------------
7540
7541
7542
local attacktype = 1
7543
mouse.Button1Down:connect(function()
7544
if equipped == true then
7545
  if attack == false and attacktype == 1 then
7546
    attacktype = 2
7547
    attackone()
7548
  elseif attack == false and attacktype == 2 then
7549
    attacktype = 3
7550
    attacktwo()
7551
  elseif attack == false and attacktype == 3 then
7552
    attacktype = 1
7553
    attackthree()
7554
  --[[elseif attack == false and attacktype == 4 then
7555
    attacktype = 1
7556
    --attackfour()]]--
7557
  end
7558
end
7559
end)
7560
mouse.KeyDown:connect(function(k)
7561
if k == "f" and attack == false and equipped == false then
7562
	equip()
7563
elseif k == "f" and attack == false and equipped == true then
7564
   unequip()
7565
end
7566
if k == "r" and attack == false then
7567
superjump()
7568
end
7569
if equipped == true then
7570
if k == "z" and attack == false then
7571
spinnyblade()
7572
end
7573
if k == "x" and attack == false then
7574
eightbitmegablade()
7575
end
7576
if k == "c" and attack == false then
7577
bladespinagain()
7578
end
7579
end
7580
if k == "l" and muter == false then
7581
muter = true
7582
kan.Volume = 0
7583
elseif k == "l" and muter == true then
7584
muter = false
7585
kan.Volume = 1.25
7586
end
7587
end)
7588
plr.Chatted:connect(function(message)
7589
if message:sub(1,3) == "id/" then
7590
ORGID = message:sub(4)
7591
kan.TimePosition = 0
7592
kan:Play()
7593
elseif message:sub(1,6) == "pitch/" then
7594
ORPIT = message:sub(7)
7595
elseif message:sub(1,4) == "vol/" then
7596
ORVOL = message:sub(5)
7597
elseif message:sub(1,7) == "skipto/" then
7598
kan.TimePosition = message:sub(8)
7599
end
7600
end)
7601
7602
idleanim=.4
7603
while true do
7604
swait()
7605
if muter == false then
7606
kan.Volume = ORVOL
7607
else
7608
kan.Volume = 0
7609
end
7610
kan.PlaybackSpeed = ORPIT
7611
kan.Pitch = ORPIT
7612
kan.SoundId = "rbxassetid://" ..ORGID
7613
kan.Looped = true
7614
kan.Parent = plr.PlayerGui
7615
kan:Resume()
7616
techc.Rotation = techc.Rotation + 0.1
7617
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
7618
imgl2.ImageColor3 = Color3.new(0.15 + kan.PlaybackLoudness/2500,0,0.6 + kan.PlaybackLoudness/1000)
7619
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
7620
imgl2b.ImageColor3 = Color3.new(0,0.3 + kan.PlaybackLoudness/1500,0.6 + kan.PlaybackLoudness/1000)
7621
ned.Rotation = 0 - 2 * math.cos(sine / 24)
7622
ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
7623
  sine = sine + change
7624
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
7625
local velderp=RootPart.Velocity.y
7626
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
7627
if equipped==true or equipped==false then
7628
if attack==false then
7629
idle=idle+1
7630
else
7631
idle=0
7632
end
7633
if idle>=500 then
7634
if attack==false then
7635
--Sheath()
7636
end
7637
end
7638
if RootPart.Velocity.y > 1 and hitfloor==nil then 
7639
Anim="Jump"
7640
if attack==false then
7641
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7642
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7643
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7644
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
7645
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
7646
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
7647
if equipped == false then
7648
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7649
else
7650
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7651
end
7652
end
7653
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
7654
Anim="Fall"
7655
if attack==false then
7656
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7657
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7658
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7659
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
7660
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
7661
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
7662
if equipped == false then
7663
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7664
else
7665
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7666
end
7667
end
7668
elseif torvel<1 and hitfloor~=nil then
7669
Anim="Idle"
7670
if attack==false then
7671
if equipped == false then
7672
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
7673
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
7674
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
7675
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
7676
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
7677
LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
7678
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7679
else
7680
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(0 - 6 * math.cos(sine / 40)),math.rad(-6 + 2 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
7681
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(10 - 6 * math.cos(sine / 40)),math.rad(3 - 2 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
7682
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-20 + 6 * math.cos(sine / 40))),.1)
7683
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(6),math.rad(0 - 2 * math.cos(sine / 42)),math.rad(20 - 6 * math.cos(sine / 40))),.1)
7684
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
7685
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
7686
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7687
end
7688
end
7689
elseif torvel>2 and torvel<42 and hitfloor~=nil then
7690
Anim="Walk"
7691
if attack==false then
7692
if equipped == false then
7693
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7694
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7695
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
7696
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
7697
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
7698
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7699
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7700
else
7701
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7702
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7703
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,0 + 0.15 * math.cos(sine / 4))*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(-10 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
7704
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5 + 3 * math.cos(sine / 57)),math.rad(10 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
7705
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
7706
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7707
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(120 + 5 * math.cos(sine / 35)),math.rad(0)),.3)
7708
end
7709
end
7710
elseif torvel>=42 and hitfloor~=nil then
7711
Anim="Run"
7712
if attack==false then
7713
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7714
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7715
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
7716
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
7717
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
7718
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
7719
end
7720
end
7721
end
7722
end