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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,game,owner = owner,game | |
| 3 | local RealPlayer = Player | |
| 4 | do | |
| 5 | print("FE Compatibility code by Mokiros")
| |
| 6 | local rp = RealPlayer | |
| 7 | script.Parent = rp.Character | |
| 8 | ||
| 9 | --RemoteEvent for communicating | |
| 10 | local Event = Instance.new("RemoteEvent")
| |
| 11 | Event.Name = "UserInput_Event" | |
| 12 | ||
| 13 | --Fake event to make stuff like Mouse.KeyDown work | |
| 14 | local function fakeEvent() | |
| 15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 16 | t.connect = t.Connect | |
| 17 | return t | |
| 18 | end | |
| 19 | ||
| 20 | --Creating fake input objects with fake variables | |
| 21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 25 | end} | |
| 26 | --Merged 2 functions into one by checking amount of arguments | |
| 27 | CAS.UnbindAction = CAS.BindAction | |
| 28 | ||
| 29 | --This function will trigger the events that have been :Connect()'ed | |
| 30 | local function te(self,ev,...) | |
| 31 | local t = m[ev] | |
| 32 | if t and t._fakeEvent then | |
| 33 | for _,f in pairs(t.Functions) do | |
| 34 | f(...) | |
| 35 | end | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=rp then return end | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | if not io.isMouse then | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | - | sound.SoundId = 'rbxassetid://155561166' |
| 50 | + | for _,t in pairs(CAS.Actions) do |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local Mouse = Player:GetMouse() | |
| 66 | local UIS = game:GetService("UserInputService")
| |
| 67 | local input = function(io,a) | |
| 68 | if a then return end | |
| 69 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 71 | end | |
| 72 | UIS.InputBegan:Connect(input) | |
| 73 | UIS.InputEnded:Connect(input) | |
| 74 | ||
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | ||
| 85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 86 | --Real game object | |
| 87 | local _rg = game | |
| 88 | ||
| 89 | --Metatable for fake service | |
| 90 | local fsmt = {
| |
| 91 | __index = function(self,k) | |
| 92 | local s = rawget(self,"_RealService") | |
| 93 | if s then return s[k] end | |
| 94 | end, | |
| 95 | __newindex = function(self,k,v) | |
| 96 | local s = rawget(self,"_RealService") | |
| 97 | if s then s[k]=v end | |
| 98 | end, | |
| 99 | __call = function(self,...) | |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | if s then return s(...) end | |
| 102 | end | |
| 103 | } | |
| 104 | local function FakeService(t,RealService) | |
| 105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 106 | return setmetatable(t,fsmt) | |
| 107 | end | |
| 108 | ||
| 109 | --Fake game object | |
| 110 | local g = {
| |
| 111 | GetService = function(self,s) | |
| 112 | return self[s] | |
| 113 | end, | |
| 114 | Players = FakeService({
| |
| 115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 116 | },"Players"), | |
| 117 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 119 | } | |
| 120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 121 | g.service = g.GetService | |
| 122 | ||
| 123 | g.RunService = FakeService({
| |
| 124 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 125 | BindToRenderStep = function(self,name,_,fun) | |
| 126 | ||
| 127 | end, | |
| 128 | UnbindFromRenderStep = function(self,name) | |
| 129 | self._btrs[name]:Disconnect() | |
| 130 | end, | |
| 131 | },"RunService") | |
| 132 | ||
| 133 | setmetatable(g,{
| |
| 134 | __index=function(self,s) | |
| 135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 137 | end, | |
| 138 | __newindex = fsmt.__newindex, | |
| 139 | __call = fsmt.__call | |
| 140 | }) | |
| 141 | --Changing owner to fake player object to support owner:GetMouse() | |
| 142 | game,owner = g,g.Players.LocalPlayer | |
| 143 | end | |
| 144 | ||
| 145 | wait(1) | |
| 146 | ||
| 147 | ---------------------------[[[ VARIABLES ]]]--------------------------- | |
| 148 | ||
| 149 | local plr = game.Players.LocalPlayer | |
| 150 | local chr = plr.Character | |
| 151 | local mou = plr:GetMouse() | |
| 152 | local leftarm = false | |
| 153 | local active = false | |
| 154 | local curkey = "f" | |
| 155 | local stunneds = {}
| |
| 156 | ||
| 157 | ---------------------------[[[ PARTS ]]]--------------------------- | |
| 158 | Instance.new("ForceField", game.Players.LocalPlayer.Character). Visible = False
| |
| 159 | ||
| 160 | -- 1 - Glock | |
| 161 | obj1 = Instance.new("Model")
| |
| 162 | obj1.Name = "Glock" | |
| 163 | obj1.Parent = chr | |
| 164 | ||
| 165 | -- 2 - Part | |
| 166 | obj2 = Instance.new("Part")
| |
| 167 | obj2.CFrame = CFrame.new(Vector3.new(14.25, 3.51428652, 46.8584824)) * CFrame.Angles(0.69812995195389, 0, -0) | |
| 168 | obj2.TopSurface = Enum.SurfaceType.Smooth | |
| 169 | obj2.BottomSurface = Enum.SurfaceType.Smooth | |
| 170 | obj2.Material = Enum.Material.Neon | |
| 171 | obj2.Size = Vector3.new(0.300000012, 0.200000003, 0.200000003) | |
| 172 | obj2.Anchored = true | |
| 173 | obj2.Friction = 0.30000001192093 | |
| 174 | obj2.Shape = Enum.PartType.Block | |
| 175 | obj2.CanCollide = false | |
| 176 | obj2.Parent = obj1 | |
| 177 | obj2.Transparency = 0 | |
| 178 | ||
| 179 | -- 3 - Top | |
| 180 | obj3 = Instance.new("Part")
| |
| 181 | obj3.CFrame = CFrame.new(Vector3.new(14.25, 3.8499999, 47.1499977)) * CFrame.Angles(-0, 0, -0) | |
| 182 | obj3.TopSurface = Enum.SurfaceType.Smooth | |
| 183 | obj3.BottomSurface = Enum.SurfaceType.Smooth | |
| 184 | obj3.Material = Enum.Material.Neon | |
| 185 | obj3.Size = Vector3.new(0.300000012, 0.300000012, 1.5) | |
| 186 | obj3.Anchored = true | |
| 187 | obj3.Friction = 0.30000001192093 | |
| 188 | obj3.Shape = Enum.PartType.Block | |
| 189 | obj3.CanCollide = false | |
| 190 | obj3.Name = "Top" | |
| 191 | obj3.Parent = obj1 | |
| 192 | obj3.Transparency = 0 | |
| 193 | ----------- | |
| 194 | local sound = Instance.new('Sound',obj1)
| |
| 195 | sound.SoundId = 'rbxassetid://2168518839' | |
| 196 | sound.Volume = 0.5 | |
| 197 | sound.EmitterSize = 10 | |
| 198 | sound.MaxDistance = 10 | |
| 199 | sound.Looped = true | |
| 200 | sound:Play() | |
| 201 | ----------- | |
| 202 | ||
| 203 | -- 4 - Top | |
| 204 | obj4 = Instance.new("Part")
| |
| 205 | obj4.CFrame = CFrame.new(Vector3.new(14.25, 3.8499999, 47.8999977)) * CFrame.Angles(0, 1.5707963705063, 0) | |
| 206 | obj4.TopSurface = Enum.SurfaceType.Smooth | |
| 207 | obj4.BottomSurface = Enum.SurfaceType.Smooth | |
| 208 | obj4.Material = Enum.Material.Neon | |
| 209 | obj4.Size = Vector3.new(0.200000003, 0.299999982, 0.300000012) | |
| 210 | obj4.Anchored = true | |
| 211 | obj4.Friction = 0.30000001192093 | |
| 212 | obj4.Shape = Enum.PartType.Cylinder | |
| 213 | obj4.Name = "Top" | |
| 214 | obj4.CanCollide = false | |
| 215 | obj4.Parent = obj1 | |
| 216 | obj4.Transparency = 0 | |
| 217 | ||
| 218 | -- 5 - Part | |
| 219 | obj5 = Instance.new("Part")
| |
| 220 | obj5.CFrame = CFrame.new(Vector3.new(14.25, 3.35359001, 47.1499939)) * CFrame.Angles(-1.5707978010178, 0, -0) | |
| 221 | obj5.TopSurface = Enum.SurfaceType.Smooth | |
| 222 | obj5.BottomSurface = Enum.SurfaceType.Smooth | |
| 223 | obj5.Material = Enum.Material.Neon | |
| 224 | obj5.Size = Vector3.new(0.300000012, 0.200000003, 0.299999982) | |
| 225 | obj5.Anchored = true | |
| 226 | ||
| 227 | obj5.Friction = 0.30000001192093 | |
| 228 | obj5.Shape = Enum.PartType.Block | |
| 229 | obj5.CanCollide = false | |
| 230 | obj5.Parent = obj1 | |
| 231 | obj5.Transparency = 0 | |
| 232 | ||
| 233 | -- 6 - Part | |
| 234 | obj6 = Instance.new("Part")
| |
| 235 | obj6.CFrame = CFrame.new(Vector3.new(14.25, 3.5999999, 47.1499977)) * CFrame.Angles(-0, 0, -0) | |
| 236 | obj6.TopSurface = Enum.SurfaceType.Smooth | |
| 237 | obj6.BottomSurface = Enum.SurfaceType.Smooth | |
| 238 | obj6.Material = Enum.Material.Neon | |
| 239 | obj6.Size = Vector3.new(0.300000012, 0.200000003, 1.5) | |
| 240 | obj6.Anchored = true | |
| 241 | obj6.CanCollide = false | |
| 242 | obj6.Friction = 0.30000001192093 | |
| 243 | obj6.Shape = Enum.PartType.Block | |
| 244 | obj6.Parent = obj1 | |
| 245 | obj6.Transparency = 0 | |
| 246 | ||
| 247 | -- 7 - Part | |
| 248 | obj7 = Instance.new("Part")
| |
| 249 | obj7.CFrame = CFrame.new(Vector3.new(14.25, 3.60000014, 47.8999977)) * CFrame.Angles(0, 1.5707963705063, 0) | |
| 250 | obj7.TopSurface = Enum.SurfaceType.Smooth | |
| 251 | obj7.BottomSurface = Enum.SurfaceType.Smooth | |
| 252 | obj7.Material = Enum.Material.Neon | |
| 253 | obj7.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012) | |
| 254 | obj7.Anchored = true | |
| 255 | obj7.CanCollide = false | |
| 256 | obj7.Friction = 0.30000001192093 | |
| 257 | obj7.Shape = Enum.PartType.Cylinder | |
| 258 | obj7.Parent = obj1 | |
| 259 | obj7.Transparency = 0 | |
| 260 | ||
| 261 | -- 8 - Part | |
| 262 | obj8 = Instance.new("Part")
| |
| 263 | obj8.CFrame = CFrame.new(Vector3.new(14.25, 3.15358996, 46.8499985)) * CFrame.Angles(1.1920913323138e-007, 0, -0) | |
| 264 | obj8.TopSurface = Enum.SurfaceType.Smooth | |
| 265 | obj8.BottomSurface = Enum.SurfaceType.Smooth | |
| 266 | obj8.Material = Enum.Material.Neon | |
| 267 | obj8.Size = Vector3.new(0.300000012, 0.200000003, 0.699999988) | |
| 268 | obj8.Anchored = true | |
| 269 | obj8.Friction = 0.30000001192093 | |
| 270 | obj8.CanCollide = false | |
| 271 | obj8.Shape = Enum.PartType.Block | |
| 272 | obj8.Parent = obj1 | |
| 273 | obj8.Transparency = 0 | |
| 274 | ||
| 275 | -- 9 - Part | |
| 276 | obj9 = Instance.new("Part")
| |
| 277 | obj9.CFrame = CFrame.new(Vector3.new(14.25, 3.27858996, 46.5067024)) * CFrame.Angles(-1.0471963882446, 0, -0) | |
| 278 | obj9.TopSurface = Enum.SurfaceType.Smooth | |
| 279 | obj9.BottomSurface = Enum.SurfaceType.Smooth | |
| 280 | obj9.Material = Enum.Material.Neon | |
| 281 | obj9.Size = Vector3.new(0.300000012, 0.300000012, 0.699999988) | |
| 282 | obj9.Anchored = true | |
| 283 | obj9.CanCollide = false | |
| 284 | obj9.Friction = 0.30000001192093 | |
| 285 | obj9.Shape = Enum.PartType.Block | |
| 286 | obj9.Parent = obj1 | |
| 287 | obj9.Transparency = 0 | |
| 288 | ||
| 289 | local previous = nil | |
| 290 | for i,v in pairs(obj1:GetChildren()) do | |
| 291 | if v:IsA('BasePart') then
| |
| 292 | if previous then | |
| 293 | local weld = Instance.new('Weld',v)
| |
| 294 | weld.Part0 = v | |
| 295 | weld.Part1 = previous | |
| 296 | weld.C0 = v.CFrame:inverse() * previous.CFrame | |
| 297 | previous.Anchored = false | |
| 298 | end | |
| 299 | previous = v | |
| 300 | end | |
| 301 | end | |
| 302 | previous.Anchored = false | |
| 303 | ||
| 304 | ---------------------------[[[ FUNCTIONS ]]]--------------------------- | |
| 305 | ||
| 306 | function notify(msg,forever) | |
| 307 | local doit = coroutine.wrap(function() | |
| 308 | for i,v in pairs(plr.PlayerGui:GetChildren()) do | |
| 309 | if v.Name == "Notification" and v:IsA('ScreenGui') then
| |
| 310 | v:Destroy() | |
| 311 | end | |
| 312 | end | |
| 313 | print("Original Glock made by ???")
| |
| 314 | print("Edited by Knowlton to make it heavy pow and rainbow I guess")
| |
| 315 | local gui = Instance.new('ScreenGui',plr.PlayerGui)
| |
| 316 | gui.Name = "Notification" | |
| 317 | local frame = Instance.new('Frame',gui)
| |
| 318 | frame.Position = UDim2.new(0,0,0,0) | |
| 319 | frame.Size = UDim2.new(1,0,0.2,0) | |
| 320 | frame.BackgroundTransparency = 1 | |
| 321 | local txt = Instance.new('TextLabel',frame)
| |
| 322 | txt.TextColor3 = Color3.new(255,255,255) | |
| 323 | txt.TextStrokeColor3 = Color3.new(0, 0, 0) | |
| 324 | txt.TextStrokeTransparency = 0 | |
| 325 | txt.BackgroundTransparency = 1 | |
| 326 | txt.Text = "" | |
| 327 | txt.Size = UDim2.new(1,0,0.3,0) | |
| 328 | txt.Position = UDim2.new(0,0,0.4,0) | |
| 329 | txt.TextScaled = true | |
| 330 | txt.Font = "Code" | |
| 331 | txt.TextXAlignment = "Center" | |
| 332 | local tap = Instance.new("Sound")
| |
| 333 | tap.Parent = plr.Backpack | |
| 334 | tap.SoundId = "rbxassetid://147982968" | |
| 335 | tap.TimePosition = 0.1 | |
| 336 | local str = msg | |
| 337 | local len = string.len(str) | |
| 338 | for i=1,len do | |
| 339 | txt.Text = string.sub(str,1,i) | |
| 340 | local pitche = math.random(2, 4) | |
| 341 | tap.PlaybackSpeed = pitche | |
| 342 | tap:Play() | |
| 343 | wait(0.05) | |
| 344 | end | |
| 345 | if forever == false then | |
| 346 | wait(1) | |
| 347 | while txt.TextTransparency < 1 do | |
| 348 | txt.TextTransparency = txt.TextTransparency + 0.1 | |
| 349 | txt.TextStrokeTransparency = txt.TextStrokeTransparency + 0.1 | |
| 350 | wait() | |
| 351 | end | |
| 352 | gui:Destroy() | |
| 353 | end | |
| 354 | end) | |
| 355 | doit() | |
| 356 | end | |
| 357 | ||
| 358 | ||
| 359 | function damage(playa,hita) | |
| 360 | local hitz = hita.Name | |
| 361 | local heyy = hitz | |
| 362 | if hitz == "Right Arm" then | |
| 363 | local Limb = playa:FindFirstChild("Right Arm")
| |
| 364 | local ters = playa:FindFirstChild('Torso')
| |
| 365 | if Limb and ters then | |
| 366 | if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end
| |
| 367 | for i,v in pairs(Limb:GetChildren()) do | |
| 368 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
| |
| 369 | v:Destroy() | |
| 370 | end | |
| 371 | end | |
| 372 | Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0) | |
| 373 | local Joint = Instance.new("Glue")
| |
| 374 | Joint.Name = "RightShoulder" | |
| 375 | Joint.Part0 = ters | |
| 376 | Joint.Part1 = Limb | |
| 377 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 378 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 379 | Joint.Parent = ters | |
| 380 | ||
| 381 | local B = Instance.new("Part")
| |
| 382 | B.TopSurface = 0 | |
| 383 | B.BottomSurface = 0 | |
| 384 | B.formFactor = "Symmetric" | |
| 385 | B.Size = Vector3.new(1, 1, 1) | |
| 386 | B.Transparency = 1 | |
| 387 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 388 | B.Parent = playa | |
| 389 | local W = Instance.new("Weld")
| |
| 390 | W.Part0 = Limb | |
| 391 | W.Part1 = B | |
| 392 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 393 | W.Parent = Limb | |
| 394 | end | |
| 395 | elseif hitz == "Left Arm" then | |
| 396 | local Limb = playa:FindFirstChild("Left Arm")
| |
| 397 | local ters = playa:FindFirstChild('Torso')
| |
| 398 | if Limb and ters then | |
| 399 | if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end
| |
| 400 | for i,v in pairs(Limb:GetChildren()) do | |
| 401 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
| |
| 402 | v:Destroy() | |
| 403 | end | |
| 404 | end | |
| 405 | Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0) | |
| 406 | local Joint = Instance.new("Glue")
| |
| 407 | Joint.Name = "LeftShoulder" | |
| 408 | Joint.Part0 = ters | |
| 409 | Joint.Part1 = Limb | |
| 410 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 411 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 412 | Joint.Parent = ters | |
| 413 | local B = Instance.new("Part")
| |
| 414 | B.TopSurface = 0 | |
| 415 | B.BottomSurface = 0 | |
| 416 | B.formFactor = "Symmetric" | |
| 417 | B.Size = Vector3.new(1, 1, 1) | |
| 418 | B.Transparency = 1 | |
| 419 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 420 | B.Parent = playa | |
| 421 | local W = Instance.new("Weld")
| |
| 422 | W.Part0 = ters | |
| 423 | W.Part1 = B | |
| 424 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 425 | W.Parent = Limb | |
| 426 | end | |
| 427 | elseif hitz == "Right Leg" then | |
| 428 | local Limb = playa:FindFirstChild("Right Leg")
| |
| 429 | local ters = playa:FindFirstChild('Torso')
| |
| 430 | if Limb and ters then | |
| 431 | if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end
| |
| 432 | for i,v in pairs(Limb:GetChildren()) do | |
| 433 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
| |
| 434 | v:Destroy() | |
| 435 | end | |
| 436 | end | |
| 437 | Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0) | |
| 438 | local Joint = Instance.new("Glue")
| |
| 439 | Joint.Name = "Right Hip" | |
| 440 | Joint.Part0 = ters | |
| 441 | Joint.Part1 = Limb | |
| 442 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 443 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 444 | Joint.Parent = ters | |
| 445 | local B = Instance.new("Part")
| |
| 446 | B.TopSurface = 0 | |
| 447 | B.BottomSurface = 0 | |
| 448 | B.formFactor = "Symmetric" | |
| 449 | B.Size = Vector3.new(1, 1, 1) | |
| 450 | B.Transparency = 1 | |
| 451 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 452 | B.Parent = playa | |
| 453 | local W = Instance.new("Weld")
| |
| 454 | W.Part0 = Limb | |
| 455 | W.Part1 = B | |
| 456 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 457 | W.Parent = Limb | |
| 458 | if playa:FindFirstChildOfClass('Humanoid') then
| |
| 459 | local hum = playa:FindFirstChildOfClass('Humanoid')
| |
| 460 | local target = playa | |
| 461 | if target:FindFirstChild('HumanoidRootPart') then
| |
| 462 | target.HumanoidRootPart:Destroy() | |
| 463 | end | |
| 464 | local found = false | |
| 465 | for i,v in pairs(stunneds) do | |
| 466 | if v == hum then | |
| 467 | found = true | |
| 468 | end | |
| 469 | end | |
| 470 | if found == false then | |
| 471 | table.insert(stunneds,hum) | |
| 472 | end | |
| 473 | end | |
| 474 | end | |
| 475 | elseif hitz == "Left Leg" then | |
| 476 | local Limb = playa:FindFirstChild("Left Leg")
| |
| 477 | local ters = playa:FindFirstChild('Torso')
| |
| 478 | if Limb and ters then | |
| 479 | if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end
| |
| 480 | for i,v in pairs(Limb:GetChildren()) do | |
| 481 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
| |
| 482 | v:Destroy() | |
| 483 | end | |
| 484 | end | |
| 485 | Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0) | |
| 486 | Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0) | |
| 487 | local Joint = Instance.new("Glue")
| |
| 488 | Joint.Name = "LeftHip" | |
| 489 | Joint.Part0 = ters | |
| 490 | Joint.Part1 = Limb | |
| 491 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 492 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 493 | Joint.Parent = ters | |
| 494 | ||
| 495 | local B = Instance.new("Part")
| |
| 496 | B.TopSurface = 0 | |
| 497 | B.BottomSurface = 0 | |
| 498 | B.formFactor = "Symmetric" | |
| 499 | B.Size = Vector3.new(1, 1, 1) | |
| 500 | B.Transparency = 1 | |
| 501 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 502 | B.Parent = playa | |
| 503 | local W = Instance.new("Weld")
| |
| 504 | W.Part0 = Limb | |
| 505 | W.Part1 = B | |
| 506 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 507 | W.Parent = Limb | |
| 508 | Limb.CanCollide = false | |
| 509 | if playa:FindFirstChildOfClass('Humanoid') then
| |
| 510 | local hum = playa:FindFirstChildOfClass('Humanoid')
| |
| 511 | local target = playa | |
| 512 | if target:FindFirstChild('HumanoidRootPart') then
| |
| 513 | target.HumanoidRootPart:Destroy() | |
| 514 | end | |
| 515 | local found = false | |
| 516 | for i,v in pairs(stunneds) do | |
| 517 | if v == hum then | |
| 518 | found = true | |
| 519 | end | |
| 520 | end | |
| 521 | if found == false then | |
| 522 | table.insert(stunneds,hum) | |
| 523 | end | |
| 524 | end | |
| 525 | end | |
| 526 | else | |
| 527 | local playa2 = playa | |
| 528 | playa.Archivable = true | |
| 529 | local playa = playa:Clone() | |
| 530 | playa.Archivable = false | |
| 531 | playa2:Destroy() | |
| 532 | playa.Parent = workspace | |
| 533 | local Gibs = game.Workspace | |
| 534 | print(playa) | |
| 535 | local Torso = playa.Torso | |
| 536 | local Head = playa:FindFirstChild("Head")
| |
| 537 | local function Scan(ch) | |
| 538 | local e | |
| 539 | for e = 1,#ch do | |
| 540 | Scan(ch[e]:GetChildren()) | |
| 541 | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then | |
| 542 | ch[e]:remove() | |
| 543 | end | |
| 544 | end | |
| 545 | end | |
| 546 | Scan(playa:GetChildren()) | |
| 547 | if playa:FindFirstChild('HumanoidRootPart') then
| |
| 548 | playa:FindFirstChild('HumanoidRootPart'):Destroy()
| |
| 549 | end | |
| 550 | local hum2 = playa:FindFirstChildOfClass("Humanoid")
| |
| 551 | ||
| 552 | ||
| 553 | if hum2 ~= nil then | |
| 554 | hum2.Name = "Humanoid2" | |
| 555 | hum2.PlatformStand = true | |
| 556 | hum2.Health = 0 | |
| 557 | end | |
| 558 | local ch = playa:GetChildren() | |
| 559 | local i | |
| 560 | for i = 1,#ch do | |
| 561 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
| 562 | ch[i]:remove() | |
| 563 | end | |
| 564 | end | |
| 565 | ||
| 566 | if Head then | |
| 567 | local Neck = Instance.new("Weld")
| |
| 568 | Neck.Name = "Neck" | |
| 569 | Neck.Part0 = Torso | |
| 570 | Neck.Part1 = Head | |
| 571 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 572 | Neck.C1 = CFrame.new() | |
| 573 | Neck.Parent = Torso | |
| 574 | end | |
| 575 | local Limb = playa:FindFirstChild("Right Arm")
| |
| 576 | if Limb then | |
| 577 | ||
| 578 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
| 579 | local Joint = Instance.new("Glue")
| |
| 580 | Joint.Name = "RightShoulder" | |
| 581 | Joint.Part0 = Torso | |
| 582 | Joint.Part1 = Limb | |
| 583 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 584 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 585 | Joint.Parent = Torso | |
| 586 | ||
| 587 | local B = Instance.new("Part")
| |
| 588 | B.TopSurface = 0 | |
| 589 | B.BottomSurface = 0 | |
| 590 | B.formFactor = "Symmetric" | |
| 591 | B.Size = Vector3.new(1, 1, 1) | |
| 592 | B.Transparency = 1 | |
| 593 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 594 | B.Parent = playa | |
| 595 | local W = Instance.new("Weld")
| |
| 596 | W.Part0 = Limb | |
| 597 | W.Part1 = B | |
| 598 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 599 | W.Parent = Limb | |
| 600 | end | |
| 601 | local Limb = playa:FindFirstChild("Left Arm")
| |
| 602 | if Limb then | |
| 603 | ||
| 604 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
| 605 | local Joint = Instance.new("Glue")
| |
| 606 | Joint.Name = "LeftShoulder" | |
| 607 | Joint.Part0 = Torso | |
| 608 | Joint.Part1 = Limb | |
| 609 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 610 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 611 | Joint.Parent = Torso | |
| 612 | ||
| 613 | local B = Instance.new("Part")
| |
| 614 | B.TopSurface = 0 | |
| 615 | B.BottomSurface = 0 | |
| 616 | B.formFactor = "Symmetric" | |
| 617 | B.Size = Vector3.new(1, 1, 1) | |
| 618 | B.Transparency = 1 | |
| 619 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 620 | B.Parent = playa | |
| 621 | local W = Instance.new("Weld")
| |
| 622 | W.Part0 = Limb | |
| 623 | W.Part1 = B | |
| 624 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 625 | W.Parent = Limb | |
| 626 | end | |
| 627 | local Limb = playa:FindFirstChild("Right Leg")
| |
| 628 | if Limb then | |
| 629 | ||
| 630 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
| 631 | local Joint = Instance.new("Glue")
| |
| 632 | Joint.Name = "RightHip" | |
| 633 | Joint.Part0 = Torso | |
| 634 | Joint.Part1 = Limb | |
| 635 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 636 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 637 | Joint.Parent = Torso | |
| 638 | ||
| 639 | local B = Instance.new("Part")
| |
| 640 | B.TopSurface = 0 | |
| 641 | B.BottomSurface = 0 | |
| 642 | B.formFactor = "Symmetric" | |
| 643 | B.Size = Vector3.new(1, 1, 1) | |
| 644 | B.Transparency = 1 | |
| 645 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 646 | B.Parent = playa | |
| 647 | local W = Instance.new("Weld")
| |
| 648 | W.Part0 = Limb | |
| 649 | W.Part1 = B | |
| 650 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 651 | W.Parent = Limb | |
| 652 | end | |
| 653 | local Limb = playa:FindFirstChild("Left Leg")
| |
| 654 | if Limb then | |
| 655 | ||
| 656 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
| 657 | local Joint = Instance.new("Glue")
| |
| 658 | Joint.Name = "LeftHip" | |
| 659 | Joint.Part0 = Torso | |
| 660 | Joint.Part1 = Limb | |
| 661 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 662 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 663 | Joint.Parent = Torso | |
| 664 | ||
| 665 | local B = Instance.new("Part")
| |
| 666 | B.TopSurface = 0 | |
| 667 | B.BottomSurface = 0 | |
| 668 | B.formFactor = "Symmetric" | |
| 669 | B.Size = Vector3.new(1, 1, 1) | |
| 670 | B.Transparency = 1 | |
| 671 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 672 | B.Parent = playa | |
| 673 | local W = Instance.new("Weld")
| |
| 674 | W.Part0 = Limb | |
| 675 | W.Part1 = B | |
| 676 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 677 | W.Parent = Limb | |
| 678 | end | |
| 679 | --[ | |
| 680 | local Bar = Instance.new("Part")
| |
| 681 | Bar.TopSurface = 0 | |
| 682 | Bar.BottomSurface = 0 | |
| 683 | Bar.formFactor = "Symmetric" | |
| 684 | Bar.Size = Vector3.new(1, 1, 1) | |
| 685 | Bar.Transparency = 1 | |
| 686 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
| 687 | Bar.Parent = playa | |
| 688 | local Weld = Instance.new("Weld")
| |
| 689 | Weld.Part0 = Torso | |
| 690 | Weld.Part1 = Bar | |
| 691 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
| 692 | Weld.Parent = Torso | |
| 693 | --]] | |
| 694 | playa.Parent = Gibs | |
| 695 | game.Debris:AddItem(playa, 12) | |
| 696 | end | |
| 697 | end | |
| 698 | ||
| 699 | ||
| 700 | function calculate() | |
| 701 | if leftarm and chr:FindFirstChild('Head') and chr:FindFirstChild('Torso') and chr.Torso:FindFirstChild("Left Shoulder") and chr:FindFirstChild('Left Arm') then
| |
| 702 | local Head = plr.Character.Head | |
| 703 | local RightShoulder = plr.Character.Torso["Left Shoulder"] | |
| 704 | local RightArm = plr.Character["Left Arm"] | |
| 705 | local MousePosition = mou.Hit.p | |
| 706 | local ToMouse = (MousePosition - Head.Position).unit | |
| 707 | local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0))) | |
| 708 | local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((-Head.Size.X / 2) + (-RightArm.Size.X / 2)), ((-Head.Size.Y / 2) - (-RightArm.Size.Z / 2)), 0))) | |
| 709 | local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(-1 ,0, -1)).unit | |
| 710 | local Look = (Head.CFrame.lookVector * Vector3.new(-1, 0, -1)).unit | |
| 711 | local LateralAngle = math.acos(ToMouseRightArm:Dot(Look)) | |
| 712 | if tostring(LateralAngle) == "-1.#IND" then | |
| 713 | LateralAngle = 0 | |
| 714 | end | |
| 715 | local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm) | |
| 716 | --[[ | |
| 717 | if LateralAngle > (math.pi / 2) then | |
| 718 | LateralAngle = (math.pi / 2) | |
| 719 | if chr:FindFirstChild('Torso') then
| |
| 720 | local Torso = chr.Torso | |
| 721 | local Point = Torso.CFrame:vectorToObjectSpace(mou.Hit.p-Torso.CFrame.p) | |
| 722 | if Point.Z > 0 then | |
| 723 | if Point.X > 0 then | |
| 724 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(90),0) | |
| 725 | elseif Point.X < 0 then | |
| 726 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(-90),0) | |
| 727 | end | |
| 728 | end | |
| 729 | end | |
| 730 | end | |
| 731 | ]]-- | |
| 732 | print(LateralAngle) | |
| 733 | warn(math.pi / 2) | |
| 734 | if Cross.Y < 0 then | |
| 735 | LateralAngle = -LateralAngle | |
| 736 | end | |
| 737 | return(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2)) | |
| 738 | elseif chr:FindFirstChild('Head') and chr:FindFirstChild('Torso') and chr.Torso:FindFirstChild("Right Shoulder") and chr:FindFirstChild('Right Arm') then
| |
| 739 | local Head = plr.Character.Head | |
| 740 | local RightShoulder = plr.Character.Torso["Right Shoulder"] | |
| 741 | local RightArm = plr.Character["Right Arm"] | |
| 742 | local MousePosition = mou.Hit.p | |
| 743 | local ToMouse = (MousePosition - Head.Position).unit | |
| 744 | local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0))) | |
| 745 | local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0))) | |
| 746 | local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit | |
| 747 | local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit | |
| 748 | local LateralAngle = math.acos(ToMouseRightArm:Dot(Look)) | |
| 749 | if tostring(LateralAngle) == "-1.#IND" then | |
| 750 | LateralAngle = 0 | |
| 751 | end | |
| 752 | local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm) | |
| 753 | if LateralAngle > (math.pi / 2) then | |
| 754 | LateralAngle = (math.pi / 2) | |
| 755 | if chr:FindFirstChild('Torso') then
| |
| 756 | local Torso = chr.Torso | |
| 757 | local Point = Torso.CFrame:vectorToObjectSpace(mou.Hit.p-Torso.CFrame.p) | |
| 758 | if Point.Z > 0 then | |
| 759 | if Point.X > 0 then | |
| 760 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(90),0) | |
| 761 | elseif Point.X < 0 then | |
| 762 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mou.Hit.X,Torso.Position.Y,mou.Hit.Z))*CFrame.Angles(0,math.rad(-90),0) | |
| 763 | end | |
| 764 | end | |
| 765 | end | |
| 766 | end | |
| 767 | if Cross.Y < 0 then | |
| 768 | LateralAngle = -LateralAngle | |
| 769 | end | |
| 770 | return(CFrame.new(RightShoulder.C0.p) * CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2)) | |
| 771 | end | |
| 772 | end | |
| 773 | ||
| 774 | function fire() | |
| 775 | if mou.Target then | |
| 776 | local humanoid = mou.Target.Parent:FindFirstChildOfClass("Humanoid")
| |
| 777 | if not humanoid then | |
| 778 | humanoid = mou.Target.Parent.Parent:FindFirstChildOfClass("Humanoid")
| |
| 779 | end | |
| 780 | if humanoid then | |
| 781 | local coru = coroutine.wrap(function() | |
| 782 | damage(humanoid.Parent,mou.Target) | |
| 783 | end) | |
| 784 | coru() | |
| 785 | end | |
| 786 | end | |
| 787 | local beam = Instance.new("Part", workspace)
| |
| 788 | beam.BrickColor = BrickColor.random() | |
| 789 | beam.FormFactor = "Custom" | |
| 790 | beam.Material = "Neon" | |
| 791 | beam.Transparency = 0 | |
| 792 | beam.Anchored = true | |
| 793 | beam.Locked = true | |
| 794 | beam.CanCollide = false | |
| 795 | local distance = (obj4.CFrame.p - mou.Hit.p).magnitude | |
| 796 | beam.Size = Vector3.new(0.2, 0.2, distance) | |
| 797 | beam.CFrame = CFrame.new(obj4.CFrame.p, mou.Hit.p) * CFrame.new(0, 0, -distance / 2) | |
| 798 | game:GetService("Debris"):AddItem(beam, 0.05)
| |
| 799 | local sound = Instance.new('Sound',obj4)
| |
| 800 | sound.SoundId = 'rbxassetid://135362176' | |
| 801 | sound.Volume = 8 | |
| 802 | sound.EmitterSize = 40 | |
| 803 | sound.MaxDistance = 450 | |
| 804 | sound:Play() | |
| 805 | game:GetService("Debris"):AddItem(beam, sound.TimeLength)
| |
| 806 | end | |
| 807 | ||
| 808 | ||
| 809 | ---------------------------[[[ SCRIPT ]]]--------------------------- | |
| 810 | CFuncs = {
| |
| 811 | ["Part"] = {
| |
| 812 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size ) | |
| 813 | local Part = Create("Part"){
| |
| 814 | Parent = Parent, | |
| 815 | Reflectance = Reflectance, | |
| 816 | Transparency = Transparency, | |
| 817 | CanCollide = false, | |
| 818 | Locked = true, | |
| 819 | BrickColor = BrickColor.random(), | |
| 820 | Name = Name, | |
| 821 | Size = Size, | |
| 822 | Material = Material, | |
| 823 | } | |
| 824 | RemoveOutlines(Part) | |
| 825 | return Part | |
| 826 | end; | |
| 827 | }; | |
| 828 | ||
| 829 | ["Mesh"] = {
| |
| 830 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 831 | local Msh = Create(Mesh){
| |
| 832 | Parent = Part, | |
| 833 | Offset = OffSet, | |
| 834 | Scale = Scale, | |
| 835 | } | |
| 836 | if Mesh == "SpecialMesh" then | |
| 837 | Msh.MeshType = MeshType | |
| 838 | Msh.MeshId = MeshId | |
| 839 | end | |
| 840 | return Msh | |
| 841 | end; | |
| 842 | }; | |
| 843 | ||
| 844 | ["Mesh"] = {
| |
| 845 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 846 | local Msh = Create(Mesh){
| |
| 847 | Parent = Part, | |
| 848 | Offset = OffSet, | |
| 849 | Scale = Scale, | |
| 850 | } | |
| 851 | if Mesh == "SpecialMesh" then | |
| 852 | Msh.MeshType = MeshType | |
| 853 | Msh.MeshId = MeshId | |
| 854 | end | |
| 855 | return Msh | |
| 856 | end; | |
| 857 | }; | |
| 858 | ||
| 859 | ["Weld"] = {
| |
| 860 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 861 | local Weld = Create("Weld"){
| |
| 862 | Parent = Parent, | |
| 863 | Part0 = Part0, | |
| 864 | Part1 = Part1, | |
| 865 | C0 = C0, | |
| 866 | C1 = C1, | |
| 867 | } | |
| 868 | return Weld | |
| 869 | end; | |
| 870 | }; | |
| 871 | ||
| 872 | ["Sound"] = {
| |
| 873 | Create = function(id, par, vol, pit) | |
| 874 | coroutine.resume(coroutine.create(function() | |
| 875 | local S = Create("Sound"){
| |
| 876 | Volume = vol, | |
| 877 | Pitch = pit or 1, | |
| 878 | SoundId = id, | |
| 879 | Parent = par or workspace, | |
| 880 | } | |
| 881 | wait() | |
| 882 | S:play() | |
| 883 | game:GetService("Debris"):AddItem(S, 6)
| |
| 884 | end)) | |
| 885 | end; | |
| 886 | }; | |
| 887 | ||
| 888 | ["ParticleEmitter"] = {
| |
| 889 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 890 | local fp = Create("ParticleEmitter"){
| |
| 891 | Parent = Parent, | |
| 892 | Color = ColorSequence.new(Color1, Color2), | |
| 893 | LightEmission = LightEmission, | |
| 894 | Size = Size, | |
| 895 | Texture = Texture, | |
| 896 | Transparency = Transparency, | |
| 897 | ZOffset = ZOffset, | |
| 898 | Acceleration = Accel, | |
| 899 | Drag = Drag, | |
| 900 | LockedToPart = LockedToPart, | |
| 901 | VelocityInheritance = VelocityInheritance, | |
| 902 | EmissionDirection = EmissionDirection, | |
| 903 | Enabled = Enabled, | |
| 904 | Lifetime = LifeTime, | |
| 905 | Rate = Rate, | |
| 906 | Rotation = Rotation, | |
| 907 | RotSpeed = RotSpeed, | |
| 908 | Speed = Speed, | |
| 909 | VelocitySpread = VelocitySpread, | |
| 910 | } | |
| 911 | return fp | |
| 912 | end; | |
| 913 | }; | |
| 914 | ||
| 915 | CreateTemplate = {
| |
| 916 | ||
| 917 | }; | |
| 918 | } | |
| 919 | ||
| 920 | sound = Instance.new("Sound", Character)
| |
| 921 | sound.SoundId = "rbxassetid://362573120" | |
| 922 | sound.Volume = 6 | |
| 923 | sound.Pitch = 1.2 | |
| 924 | sound.EmitterSize = 100 | |
| 925 | sound:Play() | |
| 926 | sound.Looped = true | |
| 927 | if chr:FindFirstChild('Left Arm') == nil or chr:FindFirstChild('Torso') == nil or chr.Torso:FindFirstChild('Left Shoulder') == nil then
| |
| 928 | leftarm = false | |
| 929 | end | |
| 930 | local weldas = Instance.new('Weld',obj2)
| |
| 931 | if leftarm and chr:FindFirstChild('Left Arm') then
| |
| 932 | weldas.Part0 = obj2 | |
| 933 | weldas.Part1 = chr["Left Arm"] | |
| 934 | weldas.C0 = CFrame.new(0,-0.85,-0.30)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(180)) | |
| 935 | elseif chr:FindFirstChild('Right Arm') then
| |
| 936 | weldas.Part0 = obj2 | |
| 937 | weldas.Part1 = chr["Right Arm"] | |
| 938 | weldas.C0 = CFrame.new(0,-0.85,-0.30)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(180)) | |
| 939 | end | |
| 940 | ||
| 941 | ||
| 942 | if leftarm and chr:FindFirstChild('Left Arm') and chr:FindFirstChild('Torso') and chr.Torso:FindFirstChild('Left Shoulder') then
| |
| 943 | chr:FindFirstChild('Left Arm').AncestryChanged:connect(function(me,par)
| |
| 944 | if par ~= chr and chr:FindFirstChild('Right Arm') then
| |
| 945 | if obj2 and obj2:FindFirstChildOfClass('Weld') then
| |
| 946 | obj2:FindFirstChildOfClass('Weld').Part1 = chr["Right Arm"]
| |
| 947 | end | |
| 948 | leftarm = false | |
| 949 | end | |
| 950 | end) | |
| 951 | chr.Torso:FindFirstChild('Left Shoulder').AncestryChanged:connect(function(me,par)
| |
| 952 | if par ~= chr:FindFirstChild('Torso') and chr:FindFirstChild('Right Arm') then
| |
| 953 | if obj2 and obj2:FindFirstChildOfClass('Weld') then
| |
| 954 | obj2:FindFirstChildOfClass('Weld').Part1 = chr["Right Arm"]
| |
| 955 | end | |
| 956 | end | |
| 957 | leftarm = false | |
| 958 | end) | |
| 959 | elseif leftarm then | |
| 960 | if obj2 and obj2:FindFirstChildOfClass('Weld') and chr:FindFirstChild('Right Arm') then
| |
| 961 | obj2:FindFirstChildOfClass('Weld').Part1 = chr["Right Arm"]
| |
| 962 | end | |
| 963 | end | |
| 964 | ||
| 965 | mou.KeyDown:connect(function(key) | |
| 966 | if key == string.lower(curkey) then | |
| 967 | active = not active | |
| 968 | end | |
| 969 | end) | |
| 970 | ||
| 971 | plr.Chatted:connect(function(msg) | |
| 972 | if string.lower(string.sub(msg,1,5)) == "!bind" then | |
| 973 | curkey = string.lower(string.sub(msg,7,7)) | |
| 974 | notify([[Changed key for equip/unequip to "]]..curkey..[[".]],false) | |
| 975 | end | |
| 976 | end) | |
| 977 | ||
| 978 | game:GetService('RunService').Stepped:connect(function()
| |
| 979 | if active and chr:FindFirstChild('Torso') then
| |
| 980 | if leftarm then | |
| 981 | chr.Torso["Left Shoulder"].C0 = calculate() | |
| 982 | else | |
| 983 | chr.Torso["Right Shoulder"].C0 = calculate() | |
| 984 | end | |
| 985 | weldas.Part1 = chr["Right Arm"] | |
| 986 | weldas.C0 = CFrame.new(0,-0.85,-0.30)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(180)) | |
| 987 | elseif chr:FindFirstChild('Torso') and (chr.Torso:FindFirstChild('Left Shoulder') or chr.Torso:FindFirstChild('Right Shoulder')) then
| |
| 988 | if leftarm then | |
| 989 | chr.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0)*CFrame.Angles(0,-math.pi/2,0) | |
| 990 | else | |
| 991 | chr.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,0)*CFrame.Angles(0,math.pi/2,0) | |
| 992 | end | |
| 993 | weldas.Part1 = chr.Torso | |
| 994 | weldas.C0 = CFrame.new(-1,0,-1)*CFrame.Angles(math.rad(-90),0,0) | |
| 995 | end | |
| 996 | for i,v in pairs(stunneds) do | |
| 997 | v.PlatformStand = true | |
| 998 | end | |
| 999 | end) | |
| 1000 | ||
| 1001 | mou.Button1Down:connect(function() | |
| 1002 | if active then | |
| 1003 | fire() | |
| 1004 | end | |
| 1005 | end) | |
| 1006 | print("Original Glock made by ???")
| |
| 1007 | print("Edited by Knowlton to make it heavy pow and rainbow I guess")
| |
| 1008 | --------------- | |
| 1009 | while true do | |
| 1010 | obj2.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
| 1011 | obj3.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
| 1012 | obj4.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
| 1013 | obj5.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
| 1014 | obj6.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
| 1015 | obj7.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
| 1016 | obj8.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
| 1017 | obj9.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
| 1018 | wait(0.1) | |
| 1019 | ---------------- | |
| 1020 | end | |
| 1021 | notify([["Press "f" to equip/unequip, now start powing."]],false) |