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1 | using UnityEngine; | |
2 | using System.Collections; | |
3 | ||
4 | public class EnemyHealth : MonoBehaviour | |
5 | { | |
6 | ||
7 | public Transform target; | |
8 | ||
9 | void OnGUI () | |
10 | { | |
11 | - | Vector3 wantedPos = Camera.main.WorldToViewportPoint (target.position); |
11 | + | Vector3 wantedPos = Camera.main.WorldToScreenPoint (target.position); |
12 | GUI.Label(new Rect(wantedPos.x, wantedPos.y, 100, 20), "Darth Valdemort!"); | |
13 | } | |
14 | } |