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| 1 | /*------------------------------------------------------------------------------ | |
| 2 | ######## ## ###### ### ###### | |
| 3 | ## ## ## ## ## ## ## ## | |
| 4 | ## ## ## ## ## ## | |
| 5 | ###### ## ## ## ## ## | |
| 6 | ## ## ## ######### ## | |
| 7 | ## ## ## ## ## ## ## ## | |
| 8 | ######## ######## ###### ####### ## ## ###### | |
| 9 | ||
| 10 | ||
| 11 | ######## ## ## | |
| 12 | ## ## ## ## | |
| 13 | ## ## #### | |
| 14 | ######## ## | |
| 15 | ## ## ## | |
| 16 | ## ## ## | |
| 17 | ######## ## | |
| 18 | ||
| 19 | ||
| 20 | ######## ## ####### ###### ######## ######## ####### | |
| 21 | ## ## ## ## ## ## ## ## ## ## ## | |
| 22 | ## ## ## ## ## ## ## ## ## ## | |
| 23 | ###### ## ## ## ## ## ######## ## ## | |
| 24 | ## ## ## ## ## ## ## ## ## ## | |
| 25 | ## ## ## ## ## ## ## ## ## ## ## | |
| 26 | ######## ######## ####### ###### ## ## ## ####### | |
| 27 | ||
| 28 | Anti-Cheat(ELC_AC) | |
| 29 | ||
| 30 | PROTECTIONS : | |
| 31 | Anti-Weapon HACK | |
| 32 | Anti-Ammo HACK | |
| 33 | Anti-Ammo Block HACK | |
| 34 | - | Anti-Money HACK |
| 34 | + | Anti-Money HACKF |
| 35 | Anti-Speed HACK | |
| 36 | Anti-Teleport & Anti-Airbreak | |
| 37 | Anti-Health HACK | |
| 38 | Anti-Armour HACK | |
| 39 | ||
| 40 | BUG : | |
| 41 | Nothing | |
| 42 | ||
| 43 | VERSION : | |
| 44 | - | V3.1 |
| 44 | + | V3.3 |
| 45 | ||
| 46 | COMPATIBLE : | |
| 47 | SA-MP 0.3c | |
| 48 | & | |
| 49 | SA-MP 0.3d | |
| 50 | ||
| 51 | CREDITS : | |
| 52 | ELOCTRO (SCRIPT) | |
| 53 | SIM (GetTickCount for linux) | |
| 54 | ||
| 55 | ELC_AC THE BEST PROTECTION | |
| 56 | ! | |
| 57 | ||
| 58 | \**/ | |
| 59 | /*/- Anti-Cheat By Eloctro ----------------------------------------------------- | |
| 60 | ||
| 61 | ELC PRODUCTION(FRANCE) | |
| 62 | ||
| 63 | http://eloctro.blogspot.com/ | |
| 64 | ||
| 65 | */ | |
| 66 | #include <a_samp> | |
| 67 | ||
| 68 | /*----------------------------------------------------------------------------*/ | |
| 69 | //Anti-Cheat Statut defaut : | |
| 70 | #define ANTI_WEAPON_&_AMMO_HACK 1 | |
| 71 | #define ANTI_AMMO_BLOCK_HACK 1 | |
| 72 | #define ANTI_MONEY_HACK 1 | |
| 73 | #define ANTI_SPEED_HACK 1 | |
| 74 | #define ANTI_TELEPORT/AIBREAK_HACK 1 | |
| 75 | #define ANTI_HEALTH_HACK 0//Not fix | |
| 76 | #define ANTI_ARMOUR_HACK 0//Not fix | |
| 77 | //Configuration : | |
| 78 | #define MAX_SPEED_VEHICLE 380.0 // SPEED VEHICLE MAX(380=default) | |
| 79 | #define MAX_VEHICLE_DISTANCE_PER_SECOND 180 // DISTANCE PARCOUR MAX VEHICLE PER SECOND(180=default) | |
| 80 | #define MAX_PED_DISTANCE_PER_SECOND 100 // DISTANCE PARCOUR MAX AT PED PER SECOND(100=default) | |
| 81 | #define SPRINT_SPEED 30.0 // (30=DEFAULT/BETA) | |
| 82 | #define TIRE_RATE 2000 // (2000=default) | |
| 83 | #define TIMER_CHEAT_RATE 3500 | |
| 84 | #define TIME_GRANULITY 50 // Granulity GetTickCount | |
| 85 | #define DELAY_LOAD_AFTER_SPAWN 5000 | |
| 86 | #define MAX_DELAY_SEND_STATS 2000 | |
| 87 | #define MAX_HEALTH 100 // Max HEALTH | |
| 88 | #define MAX_ARMOUR 100 // Max ARMOUR | |
| 89 | //STATUS MODE : | |
| 90 | //#define NO_TICK_COUNT //uncomment If GetTickCount() bug(linux?) | |
| 91 | #define INCLUDE_BASE_MODE //uncomment to pass in mod include | |
| 92 | #define MODE_DELAY_SEND_STATS //uncomment if the sending of stats is a bit slow(RECOMMANDED) | |
| 93 | //Calcul(DON'T TOUCH)---------------------------------------------------------- | |
| 94 | #define XMAX_VEHICLE_DISTANCE_PER_SECOND MAX_VEHICLE_DISTANCE_PER_SECOND*(TIMER_CHEAT_RATE/1000) | |
| 95 | #define XMAX_PED_DISTANCE_PER_SECOND MAX_PED_DISTANCE_PER_SECOND*(TIMER_CHEAT_RATE/1000) | |
| 96 | #define SaveTime(%0,%1) %0=%1 | |
| 97 | #define IsPassTime(%0,%1) ((MAX_DELAY_SEND_STATS+%0)<%1)//Time Action ,Time Now | |
| 98 | #define IsPlayerCheatPos(%0) (!IsPlayerInRangeOfPoint(%0,XMAX_VEHICLE_DISTANCE_PER_SECOND,CheatPlayerInfo[%0][aX],CheatPlayerInfo[%0][aY],CheatPlayerInfo[%0][aZ]))||((GetPlayerSurfingVehicleID(%0)==INVALID_VEHICLE_ID && !IsPlayerInAnyVehicle(%0)) && !IsPlayerInRangeOfPoint(%0,XMAX_PED_DISTANCE_PER_SECOND,CheatPlayerInfo[%0][aX],CheatPlayerInfo[%0][aY],CheatPlayerInfo[%0][aZ])) | |
| 99 | /*----------------------------------------------------------------------------*/ | |
| 100 | enum aELCp | |
| 101 | {
| |
| 102 | aMoney, | |
| 103 | aAmmo[12], | |
| 104 | aWeapon[12], | |
| 105 | aTickFire, | |
| 106 | aAmmoFire, | |
| 107 | aWeaponFire, | |
| 108 | Float:aHealth, | |
| 109 | Float:aGainHealth, | |
| 110 | Float:aArmour, | |
| 111 | aTimer, | |
| 112 | Float:aX, | |
| 113 | Float:aY, | |
| 114 | Float:aZ, | |
| 115 | aAntiTeleportHack, | |
| 116 | aAntiWeaponHack, | |
| 117 | aAntiAmmoBlockHack, | |
| 118 | aAntiMoneyHack, | |
| 119 | aAntiSpeedHack, | |
| 120 | aAntiHealthHack, | |
| 121 | aAntiArmourHack, | |
| 122 | #if defined MODE_DELAY_SEND_STATS | |
| 123 | aGiveWeaponTime, | |
| 124 | aGiveMoneyTime, | |
| 125 | aGiveHealthTime, | |
| 126 | aGiveArmourTime, | |
| 127 | #endif | |
| 128 | - | aSetPositionTime |
| 128 | + | aSetPositionTime, |
| 129 | aSpawnPlayer | |
| 130 | }; | |
| 131 | new CheatPlayerInfo[MAX_PLAYERS][aELCp]; | |
| 132 | #if defined NO_TICK_COUNT | |
| 133 | enum aELCs | |
| 134 | {
| |
| 135 | TickCount, | |
| 136 | TimerTick | |
| 137 | }; | |
| 138 | new CheatServerInfo[aELCs]; | |
| 139 | #endif | |
| 140 | /*stock SENDPOS(playerid) | |
| 141 | {
| |
| 142 | new Float:Px[3],Ps[128]; | |
| 143 | GetPlayerPos(playerid,Px[0],Px[1],Px[2]); | |
| 144 | format(Ps, 128,"ACUTEL : %f,%f,%f | AVANT : %f,%f,%f",Px[0],Px[1],Px[2],CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); | |
| 145 | SendClientMessageToAll(0xBD0000FF,Ps); | |
| 146 | }*/ | |
| 147 | /*----------------------------------------------------------------------------*/ | |
| 148 | stock Float:GetPlayerSpeedXY(playerid) | |
| 149 | {
| |
| 150 | new Float:SpeedX, Float:SpeedY, Float:SpeedZ; | |
| 151 | new Float:Speed; | |
| 152 | if(IsPlayerInAnyVehicle(playerid)) GetVehicleVelocity(GetPlayerVehicleID(playerid), SpeedX, SpeedY, SpeedZ); | |
| 153 | else GetPlayerVelocity(playerid, SpeedX, SpeedY, SpeedZ); | |
| 154 | Speed = floatsqroot(floatadd(floatpower(SpeedX, 2.0), floatpower(SpeedY, 2.0))); | |
| 155 | return floatmul(Speed, 200.0); | |
| 156 | } | |
| 157 | #if defined NO_TICK_COUNT | |
| 158 | #define GetTickCount() (CheatServerInfo[TickCount]) | |
| 159 | forward TimeUpdate(); | |
| 160 | public TimeUpdate() | |
| 161 | {
| |
| 162 | CheatServerInfo[TickCount] +=TIME_GRANULITY; | |
| 163 | return 1; | |
| 164 | } | |
| 165 | #endif | |
| 166 | forward OnPlayerCheckCheat(playerid); | |
| 167 | forward OnPlayerCheat(playerid, cheatid); | |
| 168 | forward ELC_AC_EnablePlayerCheatID(playerid,cheatid,enable); | |
| 169 | forward ELC_AC_OnPlayerBuy(playerid,buyprice); | |
| 170 | forward OnPlayerCheckFaceWall(playerid,Float:wall_x,Float:wall_y,Float:wall_z,Float:nwall_x,Float:nwall_y,Float:wall_he); | |
| 171 | /*----------------------------------------------------------------------------*/ | |
| 172 | forward ELC_AC_GivePlayerMoney(playerid, money); | |
| 173 | public ELC_AC_GivePlayerMoney(playerid, money) | |
| 174 | {
| |
| 175 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==1)CheatPlayerInfo[playerid][aAntiMoneyHack]=2; | |
| 176 | CheatPlayerInfo[playerid][aMoney] += money; | |
| 177 | GivePlayerMoney(playerid, money); | |
| 178 | #if defined MODE_DELAY_SEND_STATS | |
| 179 | SaveTime(CheatPlayerInfo[playerid][aGiveMoneyTime],GetTickCount()); | |
| 180 | #endif | |
| 181 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==2)CheatPlayerInfo[playerid][aAntiMoneyHack]=1; | |
| 182 | return 1; | |
| 183 | } | |
| 184 | stock initial_GivePlayerMoney(playerid, money) | |
| 185 | {
| |
| 186 | return GivePlayerMoney(playerid, money); | |
| 187 | } | |
| 188 | #if defined INCLUDE_BASE_MODE | |
| 189 | //ALS_SYSTEME -------------------- | |
| 190 | #if defined _ALS_GivePlayerMoney | |
| 191 | #undef GivePlayerMoney | |
| 192 | #else | |
| 193 | #define _ALS_GivePlayerMoney | |
| 194 | #endif | |
| 195 | #define GivePlayerMoney ELC_AC_GivePlayerMoney | |
| 196 | #endif | |
| 197 | //ALS_OFF_SYSTEME ---------------- | |
| 198 | /*----------------------------------------------------------------------------*/ | |
| 199 | forward ELC_AC_ResetPlayerMoney(playerid); | |
| 200 | public ELC_AC_ResetPlayerMoney(playerid) | |
| 201 | {
| |
| 202 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==1)CheatPlayerInfo[playerid][aAntiMoneyHack]=2; | |
| 203 | ResetPlayerMoney(playerid); | |
| 204 | CheatPlayerInfo[playerid][aMoney] = 0; | |
| 205 | #if defined MODE_DELAY_SEND_STATS | |
| 206 | SaveTime(CheatPlayerInfo[playerid][aGiveMoneyTime],GetTickCount()); | |
| 207 | #endif | |
| 208 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==2)CheatPlayerInfo[playerid][aAntiMoneyHack]=1; | |
| 209 | return 1; | |
| 210 | } | |
| 211 | stock initial_ResetPlayerMoney(playerid) | |
| 212 | {
| |
| 213 | return ResetPlayerMoney(playerid); | |
| 214 | } | |
| 215 | #if defined INCLUDE_BASE_MODE | |
| 216 | //ALS_SYSTEME -------------------- | |
| 217 | #if defined _ALS_ResetPlayerMoney | |
| 218 | #undef ResetPlayerMoney | |
| 219 | #else | |
| 220 | #define _ALS_ResetPlayerMoney | |
| 221 | #endif | |
| 222 | #define ResetPlayerMoney ELC_AC_ResetPlayerMoney | |
| 223 | #endif | |
| 224 | //ALS_OFF_SYSTEME ---------------- | |
| 225 | /*----------------------------------------------------------------------------*/ | |
| 226 | forward ELC_AC_GetPlayerMoney(playerid); | |
| 227 | public ELC_AC_GetPlayerMoney(playerid) | |
| 228 | {
| |
| 229 | return CheatPlayerInfo[playerid][aMoney]; | |
| 230 | } | |
| 231 | stock initial_GetPlayerMoney(playerid) | |
| 232 | {
| |
| 233 | return GetPlayerMoney(playerid); | |
| 234 | } | |
| 235 | #if defined INCLUDE_BASE_MODE | |
| 236 | //ALS_SYSTEME -------------------- | |
| 237 | #if defined _ALS_GetPlayerMoney | |
| 238 | #undef GetPlayerMoney | |
| 239 | #else | |
| 240 | #define _ALS_GetPlayerMoney | |
| 241 | #endif | |
| 242 | #define GetPlayerMoney ELC_AC_GetPlayerMoney | |
| 243 | #endif | |
| 244 | //ALS_OFF_SYSTEME ---------------- | |
| 245 | /*----------------------------------------------------------------------------*/ | |
| 246 | forward ELC_AC_SetPlayerPos(playerid, Float:ix, Float:iy, Float:iz); | |
| 247 | public ELC_AC_SetPlayerPos(playerid, Float:ix, Float:iy, Float:iz) | |
| 248 | {
| |
| 249 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==1)CheatPlayerInfo[playerid][aAntiTeleportHack]=2; | |
| 250 | SaveTime(CheatPlayerInfo[playerid][aSetPositionTime],GetTickCount()); | |
| 251 | CheatPlayerInfo[playerid][aX]=ix; CheatPlayerInfo[playerid][aY]=iy; CheatPlayerInfo[playerid][aZ]=iz; | |
| 252 | SetPlayerPos(playerid, ix, iy, iz); | |
| 253 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==2)CheatPlayerInfo[playerid][aAntiTeleportHack]=1; | |
| 254 | return 1; | |
| 255 | } | |
| 256 | stock initial_SetPlayerPos(playerid, Float:ix, Float:iy, Float:iz) | |
| 257 | {
| |
| 258 | return SetPlayerPos(playerid, ix, iy, iz); | |
| 259 | } | |
| 260 | #if defined INCLUDE_BASE_MODE | |
| 261 | //ALS_SYSTEME -------------------- | |
| 262 | #if defined _ALS_SetPlayerPos | |
| 263 | #undef SetPlayerPos | |
| 264 | #else | |
| 265 | #define _ALS_SetPlayerPos | |
| 266 | #endif | |
| 267 | #define SetPlayerPos ELC_AC_SetPlayerPos | |
| 268 | //ALS_OFF_SYSTEME ---------------- | |
| 269 | #endif | |
| 270 | /*----------------------------------------------------------------------------*/ | |
| 271 | forward ELC_AC_PutPlayerInVehicle(playerid,vehicleid, seatid); | |
| 272 | public ELC_AC_PutPlayerInVehicle(playerid,vehicleid, seatid) | |
| 273 | {
| |
| 274 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==1)CheatPlayerInfo[playerid][aAntiTeleportHack]=2; | |
| 275 | SaveTime(CheatPlayerInfo[playerid][aSetPositionTime],GetTickCount()); | |
| 276 | CheatPlayerInfo[playerid][aSpawnPlayer]=1; | |
| 277 | PutPlayerInVehicle(playerid,vehicleid, seatid); | |
| 278 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==2)CheatPlayerInfo[playerid][aAntiTeleportHack]=1; | |
| 279 | return 1; | |
| 280 | } | |
| 281 | stock initial_PutPlayerInVehicle(playerid,vehicleid, seatid) | |
| 282 | {
| |
| 283 | return PutPlayerInVehicle(playerid,vehicleid, seatid); | |
| 284 | } | |
| 285 | #if defined INCLUDE_BASE_MODE | |
| 286 | //ALS_SYSTEME -------------------- | |
| 287 | #if defined _ALS_PutPlayerInVehicle | |
| 288 | #undef PutPlayerInVehicle | |
| 289 | #else | |
| 290 | #define _ALS_PutPlayerInVehicle | |
| 291 | #endif | |
| 292 | #define PutPlayerInVehicle ELC_AC_PutPlayerInVehicle | |
| 293 | //ALS_OFF_SYSTEME ---------------- | |
| 294 | #endif | |
| 295 | /*----------------------------------------------------------------------------*/ | |
| 296 | forward ELC_AC_TogglePlayerSpectating(playerid, toggle); | |
| 297 | public ELC_AC_TogglePlayerSpectating(playerid, toggle) | |
| 298 | {
| |
| 299 | if(toggle==1) | |
| 300 | {
| |
| 301 | if(CheatPlayerInfo[playerid][aAntiSpeedHack]==0) CheatPlayerInfo[playerid][aAntiSpeedHack]=3; | |
| 302 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==0) CheatPlayerInfo[playerid][aAntiTeleportHack]=3; | |
| 303 | } | |
| 304 | else | |
| 305 | {
| |
| 306 | if(CheatPlayerInfo[playerid][aAntiSpeedHack]==3) CheatPlayerInfo[playerid][aAntiSpeedHack]=1; | |
| 307 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==3)CheatPlayerInfo[playerid][aAntiTeleportHack]=1; | |
| 308 | CheatPlayerInfo[playerid][aSpawnPlayer]=1; | |
| 309 | SaveTime(CheatPlayerInfo[playerid][aSetPositionTime],GetTickCount()); | |
| 310 | } | |
| 311 | return TogglePlayerSpectating(playerid, toggle); | |
| 312 | } | |
| 313 | stock initial_TogglePlayerSpectating(playerid, toggle) | |
| 314 | {
| |
| 315 | return TogglePlayerSpectating(playerid, toggle); | |
| 316 | } | |
| 317 | #if defined INCLUDE_BASE_MODE | |
| 318 | //ALS_SYSTEME -------------------- | |
| 319 | #if defined _ALS_TogglePlayerSpectating | |
| 320 | #undef TogglePlayerSpectating | |
| 321 | #else | |
| 322 | #define _ALS_TogglePlayerSpectating | |
| 323 | #endif | |
| 324 | #define TogglePlayerSpectating ELC_AC_TogglePlayerSpectating | |
| 325 | //ALS_OFF_SYSTEME ---------------- | |
| 326 | #endif | |
| 327 | //Weapon------------------------------------------------------------------------ | |
| 328 | /*#define IsNotWeaponNoAmmo(%0) (%0!=0 && %0!=1 && %0!=10) | |
| 329 | #define IsNotWeaponVise(%0,%1) (%0>1 && %0!=10 && %0!=6 && %0!=9 && %0!=11 && %0!=12 && %1!=35 && %1!=36 %1!=43)*/ | |
| 330 | stock IsNotWeaponNoAmmo(WeaponID) | |
| 331 | {
| |
| 332 | new slot=GetWeaponSlot(WeaponID); | |
| 333 | if(slot!=0 && slot!=1 && slot!=10)return 1; | |
| 334 | return 0; | |
| 335 | } | |
| 336 | stock IsNotWeaponVise(WeaponID) | |
| 337 | {
| |
| 338 | new slot=GetWeaponSlot(WeaponID); | |
| 339 | if(slot>1 && slot!=10 && slot!=6 && slot!=9 &&slot!=11 && slot!=12 && slot!=35 && slot!=36 && slot!=43) return 1; | |
| 340 | return 0; | |
| 341 | } | |
| 342 | stock IsGiveVehicleWeapon(WeaponID) | |
| 343 | {
| |
| 344 | if(WeaponID==25 || WeaponID==46 || WeaponID==2) return 1; | |
| 345 | return 0; | |
| 346 | } | |
| 347 | #define IsValidWeapon(%0) (%0>=1 && %0<=18 || %0>=21 && %0<=46) | |
| 348 | stock GetWeaponSlot(weaponid) | |
| 349 | {
| |
| 350 | new slot; | |
| 351 | switch(weaponid) | |
| 352 | {
| |
| 353 | case 0,1: slot = 0; | |
| 354 | case 2 .. 9: slot = 1; | |
| 355 | case 10 .. 15: slot = 10; | |
| 356 | case 16 .. 18, 39: slot = 8; | |
| 357 | case 22 .. 24: slot =2; | |
| 358 | case 25 .. 27: slot = 3; | |
| 359 | case 28, 29, 32: slot = 4; | |
| 360 | case 30, 31: slot = 5; | |
| 361 | case 33, 34: slot = 6; | |
| 362 | case 35 .. 38: slot = 7; | |
| 363 | case 40: slot = 12; | |
| 364 | case 41 .. 43: slot = 9; | |
| 365 | case 44 .. 46: slot = 11; | |
| 366 | } | |
| 367 | return slot; | |
| 368 | } | |
| 369 | /*----------------------------------------------------------------------------*/ | |
| 370 | forward ELC_AC_GivePlayerWeapon(playerid,Weapon,ammo); | |
| 371 | public ELC_AC_GivePlayerWeapon(playerid,Weapon,ammo) | |
| 372 | {
| |
| 373 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1)CheatPlayerInfo[playerid][aAntiWeaponHack]=2; | |
| 374 | new slot=GetWeaponSlot(Weapon); | |
| 375 | if(IsValidWeapon(Weapon)) | |
| 376 | {
| |
| 377 | CheatPlayerInfo[playerid][aWeapon][slot] = Weapon; | |
| 378 | CheatPlayerInfo[playerid][aAmmo][slot] += ammo; | |
| 379 | GivePlayerWeapon(playerid,Weapon,ammo); | |
| 380 | #if defined MODE_DELAY_SEND_STATS | |
| 381 | SaveTime(CheatPlayerInfo[playerid][aGiveWeaponTime],GetTickCount()); | |
| 382 | #endif | |
| 383 | } | |
| 384 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==2)CheatPlayerInfo[playerid][aAntiWeaponHack]=1; | |
| 385 | return 1; | |
| 386 | } | |
| 387 | stock initial_GivePlayerWeapon(playerid,Weapon,ammo) | |
| 388 | {
| |
| 389 | return GivePlayerWeapon(playerid,Weapon,ammo); | |
| 390 | } | |
| 391 | #if defined INCLUDE_BASE_MODE | |
| 392 | //ALS_SYSTEME -------------------- | |
| 393 | #if defined _ALS_GivePlayerWeapon | |
| 394 | #undef GivePlayerWeapon | |
| 395 | #else | |
| 396 | #define _ALS_GivePlayerWeapon | |
| 397 | #endif | |
| 398 | - | forward ELC_AC_SetPlayerAmmo(playerid,weaponslot,ammo); |
| 398 | + | |
| 399 | - | public ELC_AC_SetPlayerAmmo(playerid,weaponslot,ammo) |
| 399 | + | |
| 400 | #endif | |
| 401 | /*----------------------------------------------------------------------------*/ | |
| 402 | - | if(weaponslot>0 && 12>weaponslot) |
| 402 | + | forward ELC_AC_SetPlayerAmmo(playerid,weapon,ammo); |
| 403 | public ELC_AC_SetPlayerAmmo(playerid,weapon,ammo) | |
| 404 | - | CheatPlayerInfo[playerid][aAmmo][weaponslot]=ammo; |
| 404 | + | |
| 405 | - | SetPlayerAmmo(playerid,weaponslot,ammo); |
| 405 | + | |
| 406 | if(weapon>0 && 47>weapon) | |
| 407 | {
| |
| 408 | CheatPlayerInfo[playerid][aAmmo][GetWeaponSlot(weapon)]=ammo; | |
| 409 | SetPlayerAmmo(playerid,weapon,ammo); | |
| 410 | #if defined MODE_DELAY_SEND_STATS | |
| 411 | SaveTime(CheatPlayerInfo[playerid][aGiveWeaponTime],GetTickCount()); | |
| 412 | #endif | |
| 413 | - | stock initial_SetPlayerAmmo(playerid,weaponslot,ammo) |
| 413 | + | |
| 414 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==2)CheatPlayerInfo[playerid][aAntiWeaponHack]=1; | |
| 415 | - | return SetPlayerAmmo(playerid,weaponslot,ammo); |
| 415 | + | |
| 416 | } | |
| 417 | stock initial_SetPlayerAmmo(playerid,weapon,ammo) | |
| 418 | {
| |
| 419 | return SetPlayerAmmo(playerid,weapon,ammo); | |
| 420 | } | |
| 421 | #if defined INCLUDE_BASE_MODE | |
| 422 | //ALS_SYSTEME -------------------- | |
| 423 | #if defined _ALS_SetPlayerAmmo | |
| 424 | #undef SetPlayerAmmo | |
| 425 | #else | |
| 426 | #define _ALS_SetPlayerAmmo | |
| 427 | #endif | |
| 428 | #define SetPlayerAmmo ELC_AC_SetPlayerAmmo | |
| 429 | //ALS_OFF_SYSTEME ---------------- | |
| 430 | #endif | |
| 431 | /*----------------------------------------------------------------------------*/ | |
| 432 | forward ELC_AC_ResetPlayerWeapons(playerid); | |
| 433 | public ELC_AC_ResetPlayerWeapons(playerid) | |
| 434 | {
| |
| 435 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1)CheatPlayerInfo[playerid][aAntiWeaponHack]=2; | |
| 436 | for(new i = 0; i <12; i++) | |
| 437 | {
| |
| 438 | CheatPlayerInfo[playerid][aWeapon][i]=0; | |
| 439 | CheatPlayerInfo[playerid][aAmmo][i]=0; | |
| 440 | } | |
| 441 | ResetPlayerWeapons(playerid); | |
| 442 | #if defined MODE_DELAY_SEND_STATS | |
| 443 | SaveTime(CheatPlayerInfo[playerid][aGiveWeaponTime],GetTickCount()); | |
| 444 | #endif | |
| 445 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==2)CheatPlayerInfo[playerid][aAntiWeaponHack]=1; | |
| 446 | return 1; | |
| 447 | } | |
| 448 | stock initial_ResetPlayerWeapons(playerid) | |
| 449 | {
| |
| 450 | return ResetPlayerWeapons(playerid); | |
| 451 | } | |
| 452 | #if defined INCLUDE_BASE_MODE | |
| 453 | //ALS_SYSTEME -------------------- | |
| 454 | #if defined _ALS_ResetPlayerWeapons | |
| 455 | #undef ResetPlayerWeapons | |
| 456 | #else | |
| 457 | #define _ALS_ResetPlayerWeapons | |
| 458 | #endif | |
| 459 | #define ResetPlayerWeapons ELC_AC_ResetPlayerWeapons | |
| 460 | //ALS_OFF_SYSTEME ---------------- | |
| 461 | #endif | |
| 462 | /*----------------------------------------------------------------------------*/ | |
| 463 | forward ELC_AC_SetPlayerHealth(playerid,Float:health); | |
| 464 | public ELC_AC_SetPlayerHealth(playerid,Float:health) | |
| 465 | {
| |
| 466 | if(CheatPlayerInfo[playerid][aAntiHealthHack]==1)CheatPlayerInfo[playerid][aAntiHealthHack]=2; | |
| 467 | if(health>MAX_HEALTH) | |
| 468 | {
| |
| 469 | CheatPlayerInfo[playerid][aHealth]=MAX_HEALTH; | |
| 470 | SetPlayerHealth(playerid,MAX_HEALTH); | |
| 471 | } | |
| 472 | else | |
| 473 | {
| |
| 474 | CheatPlayerInfo[playerid][aHealth]=health; | |
| 475 | SetPlayerHealth(playerid,health); | |
| 476 | } | |
| 477 | #if defined MODE_DELAY_SEND_STATS | |
| 478 | SaveTime(CheatPlayerInfo[playerid][aGiveHealthTime],GetTickCount()); | |
| 479 | #endif | |
| 480 | if(CheatPlayerInfo[playerid][aAntiHealthHack]==2)CheatPlayerInfo[playerid][aAntiHealthHack]=1; | |
| 481 | return 1; | |
| 482 | } | |
| 483 | stock initial_SetPlayerHealth(playerid,Float:health) | |
| 484 | {
| |
| 485 | return SetPlayerHealth(playerid,health); | |
| 486 | } | |
| 487 | #if defined INCLUDE_BASE_MODE | |
| 488 | //ALS_SYSTEME -------------------- | |
| 489 | #if defined _ALS_GivePlayerWeapon | |
| 490 | #undef GivePlayerWeapon | |
| 491 | #else | |
| 492 | #define _ALS_GivePlayerWeapon | |
| 493 | #endif | |
| 494 | #define GivePlayerWeapon ELC_AC_GivePlayerWeapon | |
| 495 | //ALS_OFF_SYSTEME ---------------- | |
| 496 | #endif | |
| 497 | /*----------------------------------------------------------------------------*/ | |
| 498 | forward ELC_AC_SetPlayerArmour(playerid,Float:armour); | |
| 499 | public ELC_AC_SetPlayerArmour(playerid,Float:armour) | |
| 500 | {
| |
| 501 | if(CheatPlayerInfo[playerid][aAntiArmourHack]==1)CheatPlayerInfo[playerid][aAntiArmourHack]=2; | |
| 502 | if(armour>MAX_ARMOUR) | |
| 503 | {
| |
| 504 | CheatPlayerInfo[playerid][aArmour]=MAX_ARMOUR; | |
| 505 | SetPlayerHealth(playerid,MAX_ARMOUR); | |
| 506 | } | |
| 507 | else | |
| 508 | {
| |
| 509 | CheatPlayerInfo[playerid][aArmour]=armour; | |
| 510 | SetPlayerHealth(playerid,armour); | |
| 511 | } | |
| 512 | #if defined MODE_DELAY_SEND_STATS | |
| 513 | SaveTime(CheatPlayerInfo[playerid][aGiveArmourTime],GetTickCount()); | |
| 514 | #endif | |
| 515 | if(CheatPlayerInfo[playerid][aAntiArmourHack]==2)CheatPlayerInfo[playerid][aAntiArmourHack]=1; | |
| 516 | return 1; | |
| 517 | } | |
| 518 | stock initial_SetPlayerArmour(playerid,Float:armour) | |
| 519 | {
| |
| 520 | return SetPlayerArmour(playerid,armour); | |
| 521 | } | |
| 522 | #if defined INCLUDE_BASE_MODE | |
| 523 | //ALS_SYSTEME -------------------- | |
| 524 | #if defined _ALS_GivePlayerWeapon | |
| 525 | #undef GivePlayerWeapon | |
| 526 | #else | |
| 527 | #define _ALS_GivePlayerWeapon | |
| 528 | #endif | |
| 529 | #define GivePlayerWeapon ELC_AC_GivePlayerWeapon | |
| 530 | //ALS_OFF_SYSTEME ---------------- | |
| 531 | #endif | |
| 532 | //Core-------------------------------------------------------------------------- | |
| 533 | public OnPlayerCheckCheat(playerid) | |
| 534 | {
| |
| 535 | new IsTime=GetTickCount(); | |
| 536 | #if defined MODE_DELAY_SEND_STATS | |
| 537 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==1 && IsPassTime(CheatPlayerInfo[playerid][aGiveMoneyTime],IsTime)) | |
| 538 | #else | |
| 539 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==1) | |
| 540 | #endif | |
| 541 | {
| |
| 542 | new elc_getmoney=initial_GetPlayerMoney(playerid); | |
| 543 | if(elc_getmoney!=CheatPlayerInfo[playerid][aMoney]) | |
| 544 | {
| |
| 545 | if (CheatPlayerInfo[playerid][aMoney] > elc_getmoney) | |
| 546 | {
| |
| 547 | ELC_AC_OnPlayerBuy(playerid,CheatPlayerInfo[playerid][aMoney]-elc_getmoney); | |
| 548 | CheatPlayerInfo[playerid][aMoney]=elc_getmoney; | |
| 549 | } | |
| 550 | else | |
| 551 | {
| |
| 552 | initial_ResetPlayerMoney(playerid); | |
| 553 | initial_GivePlayerMoney(playerid, CheatPlayerInfo[playerid][aMoney]); | |
| 554 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,1);
| |
| 555 | } | |
| 556 | } | |
| 557 | } | |
| 558 | if(CheatPlayerInfo[playerid][aAntiSpeedHack]==1) | |
| 559 | {
| |
| 560 | - | if(IsPassTime(CheatPlayerInfo[playerid][aSetPositionTime],IsTime)) |
| 560 | + | |
| 561 | - | {
|
| 561 | + | |
| 562 | - | //if((GetPlayerSurfingVehicleID(playerid)!=INVALID_VEHICLE_ID || IsPlayerInAnyVehicle(playerid)) && (!IsPlayerInRangeOfPoint(playerid,XMAX_VEHICLE_DISTANCE_PER_SECOND,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]))) CallRemoteFunction("OnPlayerCheat", "dd", playerid,6);
|
| 562 | + | |
| 563 | - | //else if(!IsPlayerInRangeOfPoint(playerid,XMAX_PED_DISTANCE_PER_SECOND,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ])) CallRemoteFunction("OnPlayerCheat", "dd", playerid,6);
|
| 563 | + | |
| 564 | - | if(IsPlayerCheatPos(playerid)) CallRemoteFunction("OnPlayerCheat", "dd", playerid,6);
|
| 564 | + | if(IsPlayerCheatPos(playerid)) |
| 565 | - | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); |
| 565 | + | |
| 566 | #if defined MODE_DELAY_SEND_STATS | |
| 567 | if(CheatPlayerInfo[playerid][aSpawnPlayer]==0 && IsPassTime(CheatPlayerInfo[playerid][aSetPositionTime],IsTime)) | |
| 568 | #else | |
| 569 | - | if(!IsPlayerCheatPos(playerid)) |
| 569 | + | if(CheatPlayerInfo[playerid][aSpawnPlayer]==0) |
| 570 | #endif | |
| 571 | - | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); |
| 571 | + | |
| 572 | - | CheatPlayerInfo[playerid][aSetPositionTime]=0; |
| 572 | + | CallRemoteFunction("OnPlayerCheat", "dd", playerid,6);
|
| 573 | } | |
| 574 | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); | |
| 575 | } | |
| 576 | else | |
| 577 | {
| |
| 578 | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); | |
| 579 | #if defined MODE_DELAY_SEND_STATS | |
| 580 | if(CheatPlayerInfo[playerid][aSpawnPlayer]==1 && IsPassTime(CheatPlayerInfo[playerid][aSetPositionTime],IsTime)) | |
| 581 | #else | |
| 582 | if(CheatPlayerInfo[playerid][aSpawnPlayer]==1) | |
| 583 | #endif | |
| 584 | {
| |
| 585 | CheatPlayerInfo[playerid][aSpawnPlayer]=0; | |
| 586 | } | |
| 587 | #if defined MODE_DELAY_SEND_STATS | |
| 588 | else CheatPlayerInfo[playerid][aSetPositionTime]=0; | |
| 589 | #endif | |
| 590 | } | |
| 591 | } | |
| 592 | #if defined MODE_DELAY_SEND_STATS | |
| 593 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1 && IsPassTime(CheatPlayerInfo[playerid][aGiveWeaponTime],IsTime)) | |
| 594 | #else | |
| 595 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1) | |
| 596 | #endif | |
| 597 | {
| |
| 598 | //ANTI BLOCK MUNITIONS | |
| 599 | if(CheatPlayerInfo[playerid][aTickFire]!=0 && CheatPlayerInfo[playerid][aAntiAmmoBlockHack]==1) | |
| 600 | {
| |
| 601 | if((IsTime-CheatPlayerInfo[playerid][aTickFire]) >= TIRE_RATE) | |
| 602 | {
| |
| 603 | if(CheatPlayerInfo[playerid][aWeaponFire]==GetPlayerWeapon(playerid)) | |
| 604 | {
| |
| 605 | if(CheatPlayerInfo[playerid][aAmmoFire]==GetPlayerAmmo(playerid)) ELC_AC_StartCheckPlayerFaceWall(playerid); | |
| 606 | CheatPlayerInfo[playerid][aTickFire]=0; | |
| 607 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
| 608 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
| 609 | ||
| 610 | } | |
| 611 | else | |
| 612 | {
| |
| 613 | ||
| 614 | new keys,ud,lr; | |
| 615 | GetPlayerKeys(playerid,keys,ud,lr); | |
| 616 | if(keys==4 && IsNotWeaponVise(GetPlayerWeapon(playerid))) | |
| 617 | {
| |
| 618 | CheatPlayerInfo[playerid][aTickFire]=IsTime; | |
| 619 | CheatPlayerInfo[playerid][aAmmoFire]=GetPlayerAmmo(playerid); | |
| 620 | CheatPlayerInfo[playerid][aWeaponFire]=GetPlayerWeapon(playerid); | |
| 621 | } | |
| 622 | else if(keys==132 && IsNotWeaponNoAmmo(GetPlayerWeapon(playerid)) && (GetPlayerSpeedXY(playerid) < 1)) | |
| 623 | {
| |
| 624 | CheatPlayerInfo[playerid][aTickFire]=IsTime; | |
| 625 | CheatPlayerInfo[playerid][aAmmoFire]=GetPlayerAmmo(playerid); | |
| 626 | CheatPlayerInfo[playerid][aWeaponFire]=GetPlayerWeapon(playerid); | |
| 627 | - | if((WA_VAR[0]!=CheatPlayerInfo[playerid][aWeapon][i] && WA_VAR[0]!=0)) |
| 627 | + | |
| 628 | else | |
| 629 | {
| |
| 630 | CheatPlayerInfo[playerid][aTickFire]=0; | |
| 631 | - | WA_VAR[2]=1; |
| 631 | + | |
| 632 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
| 633 | } | |
| 634 | } | |
| 635 | } | |
| 636 | } | |
| 637 | - | WA_VAR[2]=1; |
| 637 | + | |
| 638 | for(new i = 0; i <12; i++) | |
| 639 | {
| |
| 640 | WA_VAR[0]=0; WA_VAR[1]=0; | |
| 641 | GetPlayerWeaponData(playerid,i,WA_VAR[0],WA_VAR[1]); | |
| 642 | if((WA_VAR[0]!=CheatPlayerInfo[playerid][aWeapon][i] && WA_VAR[0]!=0 && WA_VAR[1]!=0)) | |
| 643 | {
| |
| 644 | //CHEAT WEAPON | |
| 645 | if(!IsGiveVehicleWeapon(WA_VAR[0])) CallRemoteFunction("OnPlayerCheat", "dd", playerid,2);
| |
| 646 | - | if(WA_VAR[2]==1) |
| 646 | + | SetPlayerAmmo(playerid, WA_VAR[0], 0); |
| 647 | } | |
| 648 | - | WA_VAR[2]=GetPlayerWeapon(playerid); |
| 648 | + | |
| 649 | - | new WA_SLOT=GetWeaponSlot(WA_VAR[2]); |
| 649 | + | |
| 650 | - | if(CheatPlayerInfo[playerid][aWeapon][WA_SLOT]==0 && CheatPlayerInfo[playerid][aAmmo][WA_SLOT]==0)WA_VAR[2]=0; |
| 650 | + | |
| 651 | - | initial_ResetPlayerWeapons(playerid); |
| 651 | + | |
| 652 | - | for(new i = 0; i <12; i++) |
| 652 | + | SetPlayerAmmo(playerid, WA_VAR[0], 0); |
| 653 | } | |
| 654 | - | if(CheatPlayerInfo[playerid][aWeapon][i]!=0 && CheatPlayerInfo[playerid][aAmmo][i]!=0) initial_GivePlayerWeapon(playerid,CheatPlayerInfo[playerid][aWeapon][i],CheatPlayerInfo[playerid][aAmmo][i]); |
| 654 | + | |
| 655 | {
| |
| 656 | - | SetPlayerArmedWeapon(playerid,WA_VAR[2]); |
| 656 | + | |
| 657 | CheatPlayerInfo[playerid][aAmmo][i]=0; | |
| 658 | } | |
| 659 | else CheatPlayerInfo[playerid][aAmmo][i]=WA_VAR[1]; | |
| 660 | } | |
| 661 | } | |
| 662 | #if defined MODE_DELAY_SEND_STATS | |
| 663 | if(CheatPlayerInfo[playerid][aAntiHealthHack]==1 && IsPassTime(CheatPlayerInfo[playerid][aGiveHealthTime],IsTime) && IsPassTime(CheatPlayerInfo[playerid][aGiveMoneyTime],IsTime)) | |
| 664 | #else | |
| 665 | if(CheatPlayerInfo[playerid][aAntiHealthHack]==1) | |
| 666 | #endif | |
| 667 | {
| |
| 668 | new Float:elc_health; | |
| 669 | GetPlayerHealth(playerid,elc_health); | |
| 670 | if(elc_health!=CheatPlayerInfo[playerid][aHealth]) | |
| 671 | {
| |
| 672 | if(elc_health<=100 && CheatPlayerInfo[playerid][aHealth]==0) CheatPlayerInfo[playerid][aHealth]=elc_health; | |
| 673 | else if(elc_health>CheatPlayerInfo[playerid][aHealth]) | |
| 674 | {
| |
| 675 | //Cheat Health | |
| 676 | initial_SetPlayerHealth(playerid,CheatPlayerInfo[playerid][aHealth]); | |
| 677 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,7);
| |
| 678 | } | |
| 679 | else CheatPlayerInfo[playerid][aHealth]=elc_health; | |
| 680 | } | |
| 681 | } | |
| 682 | #if defined MODE_DELAY_SEND_STATS | |
| 683 | if(CheatPlayerInfo[playerid][aAntiArmourHack]==1 && IsPassTime(CheatPlayerInfo[playerid][aGiveArmourTime],IsTime) && IsPassTime(CheatPlayerInfo[playerid][aGiveMoneyTime],IsTime)) | |
| 684 | #else | |
| 685 | if(CheatPlayerInfo[playerid][aAntiArmourHack]==1) | |
| 686 | #endif | |
| 687 | {
| |
| 688 | new Float:elc_armour; | |
| 689 | GetPlayerArmour(playerid,elc_armour); | |
| 690 | if(elc_armour!=CheatPlayerInfo[playerid][aArmour]) | |
| 691 | {
| |
| 692 | if(elc_armour>CheatPlayerInfo[playerid][aArmour]) | |
| 693 | {
| |
| 694 | //Cheat Armour | |
| 695 | initial_SetPlayerArmour(playerid,CheatPlayerInfo[playerid][aArmour]); | |
| 696 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,8);
| |
| 697 | } | |
| 698 | else CheatPlayerInfo[playerid][aArmour]=elc_armour; | |
| 699 | } | |
| 700 | } | |
| 701 | return 1; | |
| 702 | } | |
| 703 | /*----------------------------------------------------------------------------*/ | |
| 704 | stock ELC_AC_StartCheckPlayerFaceWall(playerid) | |
| 705 | {
| |
| 706 | if(IsPlayerConnected(playerid)) | |
| 707 | {
| |
| 708 | if(CheatPlayerInfo[playerid][aAntiAmmoBlockHack]==1)CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=2; | |
| 709 | new Float:x,Float:y,Float:z,Float:a,Float:lx,Float:ly,Float:lhealth; | |
| 710 | GetPlayerPos(playerid, x, y ,z); | |
| 711 | GetPlayerFacingAngle(playerid, a); | |
| 712 | GetPlayerHealth(playerid,lhealth); | |
| 713 | lx = (0.5 * floatsin(-a, degrees)); | |
| 714 | ly = (0.5 * floatcos(-a, degrees)); | |
| 715 | SetPlayerVelocity(playerid,lx,ly,0.0); | |
| 716 | SetTimerEx("OnPlayerCheckFaceWall",500,0,"iffffff",playerid,x+lx,y+ly,z,x,y,lhealth);
| |
| 717 | } | |
| 718 | return 1; | |
| 719 | } | |
| 720 | /*----------------------------------------------------------------------------*/ | |
| 721 | public OnPlayerCheckFaceWall(playerid,Float:wall_x,Float:wall_y,Float:wall_z,Float:nwall_x,Float:nwall_y,Float:wall_he) | |
| 722 | {
| |
| 723 | if(IsPlayerConnected(playerid)) | |
| 724 | {
| |
| 725 | new Float:x,Float:y,Float:z; | |
| 726 | GetPlayerPos(playerid, x, y ,z); | |
| 727 | if(IsPlayerInRangeOfPoint(playerid,0.25,wall_x,wall_y,z)) | |
| 728 | {
| |
| 729 | //Cheat Block Ammo | |
| 730 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,4);
| |
| 731 | initial_ResetPlayerWeapons(playerid); | |
| 732 | } | |
| 733 | SetPlayerHealth(playerid,wall_he); | |
| 734 | initial_SetPlayerPos(playerid, nwall_x,nwall_y,wall_z); | |
| 735 | if(CheatPlayerInfo[playerid][aAntiAmmoBlockHack]==2)CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=1; | |
| 736 | } | |
| 737 | return 1; | |
| 738 | } | |
| 739 | /*----------------------------------------------------------------------------*/ | |
| 740 | public ELC_AC_OnPlayerBuy(playerid,buyprice) | |
| 741 | {
| |
| 742 | if(buyprice==1) | |
| 743 | {
| |
| 744 | new Float:elc_health; | |
| 745 | GetPlayerHealth(playerid,elc_health); | |
| 746 | if(elc_health<=CheatPlayerInfo[playerid][aHealth]+35) CheatPlayerInfo[playerid][aGainHealth]+=35;//Buy Soda | |
| 747 | } | |
| 748 | return 1; | |
| 749 | } | |
| 750 | /*----------------------------------------------------------------------------*/ | |
| 751 | public OnPlayerUpdate(playerid) | |
| 752 | {
| |
| 753 | new elc_getmoney=initial_GetPlayerMoney(playerid); | |
| 754 | new Float:elc_health; GetPlayerHealth(playerid,elc_health); | |
| 755 | #if defined MODE_DELAY_SEND_STATS | |
| 756 | if(CheatPlayerInfo[playerid][aMoney] > elc_getmoney && CheatPlayerInfo[playerid][aAntiMoneyHack]!=2 && IsPassTime(CheatPlayerInfo[playerid][aGiveMoneyTime],GetTickCount())) | |
| 757 | #else | |
| 758 | if(CheatPlayerInfo[playerid][aMoney] > elc_getmoney && CheatPlayerInfo[playerid][aAntiMoneyHack]!=2) | |
| 759 | #endif | |
| 760 | {
| |
| 761 | //printf("ARGENTV : %d,ARGENT : %d,TIME : %d",CheatPlayerInfo[playerid][aMoney],elc_getmoney,GetTickCount());
| |
| 762 | ELC_AC_OnPlayerBuy(playerid,CheatPlayerInfo[playerid][aMoney]-elc_getmoney); | |
| 763 | if(elc_health!=CheatPlayerInfo[playerid][aHealth]) | |
| 764 | {
| |
| 765 | if(CheatPlayerInfo[playerid][aGainHealth]+CheatPlayerInfo[playerid][aHealth]>=elc_health && elc_health<=MAX_HEALTH) | |
| 766 | {
| |
| 767 | CheatPlayerInfo[playerid][aGainHealth]=0; | |
| 768 | CheatPlayerInfo[playerid][aHealth]=elc_health; | |
| 769 | } | |
| 770 | else initial_SetPlayerHealth(playerid,CheatPlayerInfo[playerid][aHealth]); | |
| 771 | } | |
| 772 | CheatPlayerInfo[playerid][aMoney]=elc_getmoney; | |
| 773 | ||
| 774 | } | |
| 775 | #if defined INCLUDE_BASE_MODE | |
| 776 | return CallLocalFunction("ELC_AC_OnPlayerUpdate", "i",playerid);
| |
| 777 | #else | |
| 778 | return 1; | |
| 779 | #endif | |
| 780 | } | |
| 781 | /*----------------------------------------------------------------------------*/ | |
| 782 | #if defined INCLUDE_BASE_MODE | |
| 783 | //ALS_SYSTEME -------------------- | |
| 784 | #if defined _ALS_OnPlayerUpdate | |
| 785 | #undef OnPlayerUpdate | |
| 786 | #else | |
| 787 | #define _ALS_OnPlayerUpdate | |
| 788 | #endif | |
| 789 | #define OnPlayerUpdate ELC_AC_OnPlayerUpdate | |
| 790 | forward ELC_AC_OnPlayerUpdate(playerid); | |
| 791 | #endif | |
| 792 | //ALS_OFF_SYSTEME ---------------- | |
| 793 | /*----------------------------------------------------------------------------*/ | |
| 794 | #if defined INCLUDE_BASE_MODE | |
| 795 | public OnGameModeInit() | |
| 796 | #else | |
| 797 | public OnFilterScriptInit() | |
| 798 | #endif | |
| 799 | {
| |
| 800 | #if defined NO_TICK_COUNT | |
| 801 | CheatServerInfo[TimerTick]=SetTimer("TimeUpdate", TIME_GRANULITY, true);
| |
| 802 | #endif | |
| 803 | #if defined INCLUDE_BASE_MODE | |
| 804 | return CallLocalFunction("ELC_AC_OnGameModeInit", "");
| |
| 805 | #else | |
| 806 | return 1; | |
| 807 | #endif | |
| 808 | } | |
| 809 | /*----------------------------------------------------------------------------*/ | |
| 810 | #if defined INCLUDE_BASE_MODE | |
| 811 | //ALS_SYSTEME -------------------- | |
| 812 | #if defined _ALS_OnGameModeInit | |
| 813 | #undef OnGameModeInit | |
| 814 | #else | |
| 815 | #define _ALS_OnGameModeInit | |
| 816 | #endif | |
| 817 | #define OnGameModeInit ELC_AC_OnGameModeInit | |
| 818 | forward ELC_AC_OnGameModeInit(); | |
| 819 | #endif | |
| 820 | //ALS_OFF_SYSTEME ---------------- | |
| 821 | /*----------------------------------------------------------------------------*/ | |
| 822 | #if defined INCLUDE_BASE_MODE | |
| 823 | public OnGameModeExit() | |
| 824 | #else | |
| 825 | public OnFilterScriptExit() | |
| 826 | #endif | |
| 827 | {
| |
| 828 | #if defined NO_TICK_COUNT | |
| 829 | KillTimer(CheatServerInfo[TimerTick]); | |
| 830 | #endif | |
| 831 | #if defined INCLUDE_BASE_MODE | |
| 832 | return CallLocalFunction("ELC_AC_OnGameModeExit", "");
| |
| 833 | #else | |
| 834 | return 1; | |
| 835 | #endif | |
| 836 | } | |
| 837 | /*----------------------------------------------------------------------------*/ | |
| 838 | #if defined INCLUDE_BASE_MODE | |
| 839 | //ALS_SYSTEME -------------------- | |
| 840 | #if defined _ALS_OnGameModeExit | |
| 841 | #undef OnGameModeExit | |
| 842 | #else | |
| 843 | #define _ALS_OnGameModeExit | |
| 844 | #endif | |
| 845 | #define OnGameModeExit ELC_AC_OnGameModeExit | |
| 846 | forward ELC_AC_OnGameModeExit(); | |
| 847 | #endif | |
| 848 | //ALS_OFF_SYSTEME ---------------- | |
| 849 | /*----------------------------------------------------------------------------*/ | |
| 850 | public OnPlayerConnect(playerid) | |
| 851 | {
| |
| 852 | if (!IsPlayerNPC(playerid)) | |
| 853 | {
| |
| 854 | CheatPlayerInfo[playerid][aTickFire]=0; | |
| 855 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
| 856 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
| 857 | for(new i = 0; i <12; i++) | |
| 858 | {
| |
| 859 | CheatPlayerInfo[playerid][aWeapon][i]=0; | |
| 860 | CheatPlayerInfo[playerid][aAmmo][i]=0; | |
| 861 | } | |
| 862 | CheatPlayerInfo[playerid][aMoney] = 0; | |
| 863 | CheatPlayerInfo[playerid][aArmour]=100; | |
| 864 | CheatPlayerInfo[playerid][aHealth]=100; | |
| 865 | CheatPlayerInfo[playerid][aGainHealth]=0; | |
| 866 | CheatPlayerInfo[playerid][aTimer]=SetTimerEx("OnPlayerCheckCheat", TIMER_CHEAT_RATE, 1, "i", playerid);
| |
| 867 | CheatPlayerInfo[playerid][aX] = 0; CheatPlayerInfo[playerid][aY] = 0; CheatPlayerInfo[playerid][aZ] = 0; | |
| 868 | CheatPlayerInfo[playerid][aSpawnPlayer]=1; | |
| 869 | CheatPlayerInfo[playerid][aAntiTeleportHack]=0; | |
| 870 | CheatPlayerInfo[playerid][aAntiWeaponHack]=ANTI_WEAPON_&_AMMO_HACK; | |
| 871 | CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=ANTI_AMMO_BLOCK_HACK; | |
| 872 | CheatPlayerInfo[playerid][aAntiMoneyHack]=ANTI_MONEY_HACK; | |
| 873 | CheatPlayerInfo[playerid][aAntiSpeedHack]=0; | |
| 874 | CheatPlayerInfo[playerid][aAntiArmourHack]=ANTI_ARMOUR_HACK; | |
| 875 | CheatPlayerInfo[playerid][aAntiHealthHack]=ANTI_HEALTH_HACK; | |
| 876 | SendClientMessage(playerid,0xBD0000FF,"[ANTI-CHEAT]Ce serveur est protégé par ELC_AC(By Eloctro)"); | |
| 877 | } | |
| 878 | #if defined INCLUDE_BASE_MODE | |
| 879 | return CallLocalFunction("ELC_AC_OnPlayerConnect", "d", playerid);
| |
| 880 | #else | |
| 881 | return 1; | |
| 882 | #endif | |
| 883 | } | |
| 884 | /*----------------------------------------------------------------------------*/ | |
| 885 | #if defined INCLUDE_BASE_MODE | |
| 886 | //ALS_SYSTEME -------------------- | |
| 887 | #if defined _ALS_OnPlayerConnect | |
| 888 | #undef OnPlayerConnect | |
| 889 | #else | |
| 890 | #define _ALS_OnPlayerConnect | |
| 891 | #endif | |
| 892 | #define OnPlayerConnect ELC_AC_OnPlayerConnect | |
| 893 | forward ELC_AC_OnPlayerConnect(playerid); | |
| 894 | #endif | |
| 895 | //ALS_OFF_SYSTEME ---------------- | |
| 896 | /*----------------------------------------------------------------------------*/ | |
| 897 | public OnPlayerSpawn(playerid) | |
| 898 | - | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); |
| 898 | + | |
| 899 | if (!IsPlayerNPC(playerid)) | |
| 900 | {
| |
| 901 | CheatPlayerInfo[playerid][aSpawnPlayer]=1; | |
| 902 | SaveTime(CheatPlayerInfo[playerid][aSetPositionTime],GetTickCount()); | |
| 903 | if(CheatPlayerInfo[playerid][aAntiSpeedHack]!=2) | |
| 904 | {
| |
| 905 | CheatPlayerInfo[playerid][aAntiTeleportHack]=ANTI_TELEPORT/AIBREAK_HACK; | |
| 906 | CheatPlayerInfo[playerid][aAntiSpeedHack]=ANTI_SPEED_HACK; | |
| 907 | } | |
| 908 | CheatPlayerInfo[playerid][aHealth]=100; | |
| 909 | CheatPlayerInfo[playerid][aArmour]=100; | |
| 910 | } | |
| 911 | #if defined INCLUDE_BASE_MODE | |
| 912 | return CallLocalFunction("ELC_AC_OnPlayerSpawn", "d", playerid);
| |
| 913 | #else | |
| 914 | return 1; | |
| 915 | #endif | |
| 916 | } | |
| 917 | /*----------------------------------------------------------------------------*/ | |
| 918 | #if defined INCLUDE_BASE_MODE | |
| 919 | //ALS_SYSTEME -------------------- | |
| 920 | #if defined _ALS_OnPlayerSpawn | |
| 921 | #undef OnPlayerSpawn | |
| 922 | #else | |
| 923 | #define _ALS_OnPlayerSpawn | |
| 924 | #endif | |
| 925 | #define OnPlayerSpawn ELC_AC_OnPlayerSpawn | |
| 926 | forward ELC_AC_OnPlayerSpawn(playerid); | |
| 927 | #endif | |
| 928 | //ALS_OFF_SYSTEME ---------------- | |
| 929 | /*----------------------------------------------------------------------------*/ | |
| 930 | public OnPlayerDeath(playerid, killerid, reason) | |
| 931 | {
| |
| 932 | if (!IsPlayerNPC(playerid)) | |
| 933 | {
| |
| 934 | CheatPlayerInfo[playerid][aAntiTeleportHack]=0; | |
| 935 | CheatPlayerInfo[playerid][aAntiSpeedHack]=0; | |
| 936 | } | |
| 937 | #if defined INCLUDE_BASE_MODE | |
| 938 | return CallLocalFunction("ELC_AC_OnPlayerDeath", "ddd", playerid, killerid, reason);
| |
| 939 | #else | |
| 940 | return 1; | |
| 941 | #endif | |
| 942 | } | |
| 943 | /*----------------------------------------------------------------------------*/ | |
| 944 | #if defined INCLUDE_BASE_MODE | |
| 945 | //ALS_SYSTEME -------------------- | |
| 946 | #if defined _ALS_OnPlayerDeath | |
| 947 | #undef OnPlayerDeath | |
| 948 | #else | |
| 949 | #define _ALS_OnPlayerDeath | |
| 950 | #endif | |
| 951 | #define OnPlayerDeath ELC_AC_OnPlayerDeath | |
| 952 | forward ELC_AC_OnPlayerDeath(playerid, killerid, reason); | |
| 953 | #endif | |
| 954 | //ALS_OFF_SYSTEME ---------------- | |
| 955 | /*----------------------------------------------------------------------------*/ | |
| 956 | public OnPlayerDisconnect(playerid, reason) | |
| 957 | {
| |
| 958 | CheatPlayerInfo[playerid][aAntiTeleportHack]=0; | |
| 959 | CheatPlayerInfo[playerid][aAntiWeaponHack]=0; | |
| 960 | CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=0; | |
| 961 | CheatPlayerInfo[playerid][aAntiMoneyHack]=0; | |
| 962 | CheatPlayerInfo[playerid][aAntiSpeedHack]=0; | |
| 963 | CheatPlayerInfo[playerid][aAntiArmourHack]=0; | |
| 964 | CheatPlayerInfo[playerid][aAntiHealthHack]=0; | |
| 965 | if (!IsPlayerNPC(playerid)) | |
| 966 | {
| |
| 967 | KillTimer(CheatPlayerInfo[playerid][aTimer]); | |
| 968 | CheatPlayerInfo[playerid][aTickFire]=0; | |
| 969 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
| 970 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
| 971 | } | |
| 972 | CheatPlayerInfo[playerid][aX] = 0; CheatPlayerInfo[playerid][aY] = 0; CheatPlayerInfo[playerid][aZ] = 0; | |
| 973 | CheatPlayerInfo[playerid][aArmour]=0; | |
| 974 | CheatPlayerInfo[playerid][aHealth]=0; | |
| 975 | CheatPlayerInfo[playerid][aGainHealth]=0; | |
| 976 | CheatPlayerInfo[playerid][aSpawnPlayer]=0; | |
| 977 | #if defined INCLUDE_BASE_MODE | |
| 978 | return CallLocalFunction("ELC_AC_OnPlayerDisconnect", "dd", playerid, reason);
| |
| 979 | #else | |
| 980 | return 1; | |
| 981 | #endif | |
| 982 | } | |
| 983 | /*----------------------------------------------------------------------------*/ | |
| 984 | #if defined INCLUDE_BASE_MODE | |
| 985 | //ALS_SYSTEME -------------------- | |
| 986 | #if defined _ALS_OnPlayerDisconnect | |
| 987 | #undef OnPlayerDisconnect | |
| 988 | #else | |
| 989 | #define _ALS_OnPlayerDisconnect | |
| 990 | #endif | |
| 991 | #define OnPlayerDisconnect ELC_AC_OnPlayerDisconnect | |
| 992 | forward ELC_AC_OnPlayerDisconnect(playerid, reason); | |
| 993 | #endif | |
| 994 | //ALS_OFF_SYSTEME ---------------- | |
| 995 | /*----------------------------------------------------------------------------*/ | |
| 996 | public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) | |
| 997 | {
| |
| 998 | if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid)) | |
| 999 | {
| |
| 1000 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1 && CheatPlayerInfo[playerid][aAntiAmmoBlockHack]==1) | |
| 1001 | {
| |
| 1002 | if(newkeys==4) | |
| 1003 | {
| |
| 1004 | new Float:XPOS[3]; GetPlayerPos(playerid,XPOS[0],XPOS[1],XPOS[2]); | |
| 1005 | if(CheatPlayerInfo[playerid][aTickFire]==0 && IsNotWeaponVise(GetPlayerWeapon(playerid)) && CheatPlayerInfo[playerid][aZ]==XPOS[2]) | |
| 1006 | {
| |
| 1007 | CheatPlayerInfo[playerid][aTickFire]=GetTickCount(); | |
| 1008 | CheatPlayerInfo[playerid][aAmmoFire]=GetPlayerAmmo(playerid); | |
| 1009 | CheatPlayerInfo[playerid][aWeaponFire]=GetPlayerWeapon(playerid); | |
| 1010 | } | |
| 1011 | } | |
| 1012 | else if(newkeys==132) | |
| 1013 | {
| |
| 1014 | if(CheatPlayerInfo[playerid][aTickFire]==0 && IsNotWeaponNoAmmo(GetPlayerWeapon(playerid)) && (GetPlayerSpeedXY(playerid) < 1)) | |
| 1015 | {
| |
| 1016 | CheatPlayerInfo[playerid][aTickFire]=GetTickCount(); | |
| 1017 | CheatPlayerInfo[playerid][aAmmoFire]=GetPlayerAmmo(playerid); | |
| 1018 | CheatPlayerInfo[playerid][aWeaponFire]=GetPlayerWeapon(playerid); | |
| 1019 | } | |
| 1020 | } | |
| 1021 | else if(oldkeys==4&&newkeys!=132 || oldkeys==132&&newkeys!=4) | |
| 1022 | {
| |
| 1023 | if(CheatPlayerInfo[playerid][aTickFire]!=0) | |
| 1024 | {
| |
| 1025 | if((GetTickCount()-CheatPlayerInfo[playerid][aTickFire]) >= TIRE_RATE) | |
| 1026 | {
| |
| 1027 | new Float:XPOS[3]; | |
| 1028 | GetPlayerPos(playerid,XPOS[0],XPOS[1],XPOS[2]); | |
| 1029 | if(CheatPlayerInfo[playerid][aZ]==XPOS[2] && CheatPlayerInfo[playerid][aWeaponFire]==GetPlayerWeapon(playerid)&& CheatPlayerInfo[playerid][aAmmoFire]==GetPlayerAmmo(playerid)) ELC_AC_StartCheckPlayerFaceWall(playerid); | |
| 1030 | } | |
| 1031 | CheatPlayerInfo[playerid][aTickFire]=0; | |
| 1032 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
| 1033 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
| 1034 | } | |
| 1035 | } | |
| 1036 | } | |
| 1037 | } | |
| 1038 | #if defined INCLUDE_BASE_MODE | |
| 1039 | return CallLocalFunction("ELC_AC_OnPlayerKeyStateChange", "ddd",playerid, newkeys, oldkeys);
| |
| 1040 | #else | |
| 1041 | return 1; | |
| 1042 | #endif | |
| 1043 | } | |
| 1044 | /*----------------------------------------------------------------------------*/ | |
| 1045 | #if defined INCLUDE_BASE_MODE | |
| 1046 | //ALS_SYSTEME -------------------- | |
| 1047 | #if defined _ALS_OnPlayerKeyStateChange | |
| 1048 | #undef OnPlayerKeyStateChange | |
| 1049 | #else | |
| 1050 | #define _ALS_OnPlayerKeyStateChange | |
| 1051 | #endif | |
| 1052 | #define OnPlayerKeyStateChange ELC_AC_OnPlayerKeyStateChange | |
| 1053 | forward ELC_AC_OnPlayerKeyStateChange(playerid, newkeys, oldkeys); | |
| 1054 | #endif | |
| 1055 | //ALS_OFF_SYSTEME ---------------- | |
| 1056 | /*----------------------------------------------------------------------------*/ | |
| 1057 | public ELC_AC_EnablePlayerCheatID(playerid,cheatid,enable) | |
| 1058 | {
| |
| 1059 | if(cheatid==1)//Money | |
| 1060 | {
| |
| 1061 | if(enable==1) | |
| 1062 | {
| |
| 1063 | CheatPlayerInfo[playerid][aAntiMoneyHack]=1; | |
| 1064 | } | |
| 1065 | else CheatPlayerInfo[playerid][aAntiMoneyHack]=0; | |
| 1066 | } | |
| 1067 | else if(cheatid==2)//Weapon | |
| 1068 | {
| |
| 1069 | if(enable==1) | |
| 1070 | {
| |
| 1071 | for(new i = 0; i <12; i++) | |
| 1072 | {
| |
| 1073 | GetPlayerWeaponData(playerid,i,CheatPlayerInfo[playerid][aWeapon][i],CheatPlayerInfo[playerid][aAmmo][i]); | |
| 1074 | } | |
| 1075 | CheatPlayerInfo[playerid][aAntiWeaponHack]=1; | |
| 1076 | } | |
| 1077 | else CheatPlayerInfo[playerid][aAntiWeaponHack]=0; | |
| 1078 | } | |
| 1079 | else if(cheatid==3)//AirBreak/SpeedHack | |
| 1080 | {
| |
| 1081 | if(enable==1) CheatPlayerInfo[playerid][aAntiSpeedHack]=1; | |
| 1082 | else CheatPlayerInfo[playerid][aAntiSpeedHack]=0; | |
| 1083 | } | |
| 1084 | else if(cheatid==4)//Anti-Teleport | |
| 1085 | {
| |
| 1086 | if(enable==1) | |
| 1087 | {
| |
| 1088 | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); | |
| 1089 | CheatPlayerInfo[playerid][aAntiTeleportHack]=1; | |
| 1090 | } | |
| 1091 | else CheatPlayerInfo[playerid][aAntiTeleportHack]=0; | |
| 1092 | } | |
| 1093 | else if(cheatid==5)//Anti-Ammo_Block | |
| 1094 | {
| |
| 1095 | if(enable==1) | |
| 1096 | {
| |
| 1097 | CheatPlayerInfo[playerid][aTickFire]=0; | |
| 1098 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
| 1099 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
| 1100 | CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=1; | |
| 1101 | } | |
| 1102 | else CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=0; | |
| 1103 | } | |
| 1104 | else if(cheatid==6)//Anti_HEALTH_HACK | |
| 1105 | {
| |
| 1106 | if(enable==1) | |
| 1107 | {
| |
| 1108 | CheatPlayerInfo[playerid][aAntiHealthHack]=1; | |
| 1109 | } | |
| 1110 | else CheatPlayerInfo[playerid][aAntiHealthHack]=0; | |
| 1111 | } | |
| 1112 | else if(cheatid==7)//Anti_ARMOUR_HACK | |
| 1113 | {
| |
| 1114 | if(enable==1) | |
| 1115 | {
| |
| 1116 | CheatPlayerInfo[playerid][aAntiArmourHack]=1; | |
| 1117 | } | |
| 1118 | else CheatPlayerInfo[playerid][aAntiArmourHack]=0; | |
| 1119 | } | |
| 1120 | return 1; | |
| 1121 | - | |
| 1121 | + | |
| 1122 | - | |
| 1122 | + | |
| 1123 | #define EnablePlayerCheatID ELC_AC_EnablePlayerCheatID | |
| 1124 | /*----------------------------------------------------------------------------*/ |