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1-
User = game.Players.royalwiryman
1+
User = game.Players.ththth00
2
--------------------------------
3
^ ABOVE THE LINE CHANGE THE royalwiryman TO YOUR USERNAME IN ROBLOX
4
5
Char = User.Character
6
--Char.Humanoid.MaxHealth = math.huge
7-
User = game.Players.royalwiryman
7+
User = game.Players.ththth00
8
Char = User.Character
9
PrimaryColor = "Institutional white"
10
SecondaryColor = "Pastel light blue"
11
ThirdColor = "Medium blue"
12
SkinColor = "Cool yellow"
13
 
14
for i,v in pairs(Char:GetChildren()) do
15
        if v:IsA("CharacterMesh") then
16
                v:Remove()
17
        elseif v.Name == "Shirt" then
18
                v:Remove()
19
        elseif v.Name == "Pants" then
20
        elseif v.Name == "Torso" then
21
                if v:FindFirstChild("roblox") then
22
                        v.roblox:Remove()
23
                end
24
                
25
                
26
        elseif v:IsA("Hat") then
27
                v:Remove()
28
        elseif v.Name == "Head" then
29
                v.BrickColor = BrickColor.new(SkinColor)
30
                if v:FindFirstChild("face") ~= nil then
31
                        v.face:Remove()
32
                end
33
        
34
        end
35
end
36
 
37
 
38
local h = Instance.new("Part",Char)
39
h.Name = "Hood"
40
h.formFactor = "Custom"
41
h.Size = Vector3.new(1,1,1)
42
h.TopSurface = 0
43
h.Reflectance = 0
44
h.BottomSurface = 0
45
h.Position = h.Parent.Head.Position
46
h.BrickColor = BrickColor.new(PrimaryColor)
47
local x = Instance.new("Weld",h)
48
x.Part0 = h
49
x.Part1 = Char:FindFirstChild("Head")
50
x.C0 = x.C0 + Vector3.new(0,-0.3,0)
51
local sp = Instance.new("SpecialMesh",h)
52
sp.MeshType = "FileMesh"
53
sp.MeshId = "http://www.roblox.com/asset/?id=16952952"
54
 
55
--torso
56
prt1 = Instance.new("Part", Char)
57
prt1.formFactor = "Symmetric"
58
prt1.Size = Vector3.new(1,1,1)
59
prt1.CanCollide = false
60
prt1.BrickColor = BrickColor.new(PrimaryColor)
61
prt1.TopSurface = "Smooth"
62
prt1.Transparency = 0
63
prt1.BottomSurface = "Smooth"
64
prtM = Instance.new("BlockMesh", prt1)
65
prtM.Scale = Vector3.new(0.76,2.02,1.025)
66
prt1:BreakJoints()
67
prtW = Instance.new("Weld", prt1)
68
prtW.Part0 = Char["Torso"]
69
prtW.Part1 = prt1
70
prtW.C1 = CFrame.new(0.625,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
71
 
72
prt2 = Instance.new("Part", Char)
73
prt2.formFactor = "Symmetric"
74
prt2.Size = Vector3.new(1,1,1)
75
prt2.CanCollide = false
76
prt2.BrickColor = BrickColor.new(PrimaryColor)
77
prt2.TopSurface = "Smooth"
78
prt2.Transparency = 0
79
prt2.BottomSurface = "Smooth"
80
prt2M = Instance.new("BlockMesh", prt2)
81
prt2M.Scale = Vector3.new(0.76,2.02,1.025)
82
prt2:BreakJoints()
83
prt2W = Instance.new("Weld", prt2)
84
prt2W.Part0 = Char["Torso"]
85
prt2W.Part1 = prt2
86
prt2W.C1 = CFrame.new(-0.625,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
87
 
88
prt3 = Instance.new("Part", Char)
89
prt3.formFactor = "Symmetric"
90
prt3.Size = Vector3.new(1,1,1)
91
prt3.CanCollide = false
92
prt3.BrickColor = BrickColor.new(SecondaryColor)
93
prt3.TopSurface = "Smooth"
94
prt3.Transparency = 0
95
prt3.BottomSurface = "Smooth"
96
prt3M = Instance.new("BlockMesh", prt3)
97
prt3M.Scale = Vector3.new(2,2.01,1.01)
98
prt3:BreakJoints()
99
prt3W = Instance.new("Weld", prt3)
100
prt3W.Part0 = Char["Torso"]
101
prt3W.Part1 = prt3
102
prt3W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
103
 
104
 
105
_prt1 = Instance.new("Part", Char)
106
_prt1.formFactor = "Symmetric"
107
_prt1.Size = Vector3.new(1,1,1)
108
_prt1.CanCollide = false
109
_prt1.BrickColor = BrickColor.new(ThirdColor)
110
_prt1.TopSurface = "Smooth"
111
_prt1.Transparency = 0
112
_prt1.BottomSurface = "Smooth"
113
_prt1M = Instance.new("BlockMesh", _prt1)
114
_prt1M.Scale = Vector3.new(0.1,2.03,1.03)
115
_prt1:BreakJoints()
116
_prt1W = Instance.new("Weld", _prt1)
117
_prt1W.Part0 = prt1
118
_prt1W.Part1 = _prt1
119
_prt1W.C1 = CFrame.new(-0.15,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
120
 
121
_prt2 = Instance.new("Part", Char)
122
_prt2.formFactor = "Symmetric"
123
_prt2.Size = Vector3.new(1,1,1)
124
_prt2.CanCollide = false
125
_prt2.BrickColor = BrickColor.new(ThirdColor)
126
_prt2.TopSurface = "Smooth"
127
_prt2.Transparency = 0
128
_prt2.BottomSurface = "Smooth"
129
_prt2M = Instance.new("BlockMesh", _prt2)
130
_prt2M.Scale = Vector3.new(0.1,2.03,1.03)
131
_prt2:BreakJoints()
132
_prt2W = Instance.new("Weld", _prt2)
133
_prt2W.Part0 = prt2
134
_prt2W.Part1 = _prt2
135
_prt2W.C1 = CFrame.new(0.15,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
136
 
137
--legs
138
 
139
prt4 = Instance.new("Part", Char)
140
prt4.formFactor = "Symmetric"
141
prt4.Size = Vector3.new(1,1,1)
142
prt4.CanCollide = false
143
prt4.BrickColor = BrickColor.new(PrimaryColor)
144
prt4.TopSurface = "Smooth"
145
prt4.Transparency = 0
146
prt4.BottomSurface = "Smooth"
147
prt4M = Instance.new("BlockMesh", prt4)
148
prt4M.Scale = Vector3.new(1.01,2.01,1.01)
149
prt4:BreakJoints()
150
prt4W = Instance.new("Weld", prt4)
151
prt4W.Part0 = Char["Right Leg"]
152
prt4W.Part1 = prt4
153
prt4W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
154
 
155
prt5 = Instance.new("Part", Char)
156
prt5.formFactor = "Symmetric"
157
prt5.Size = Vector3.new(1,1,1)
158
prt5.CanCollide = false
159
prt5.BrickColor = BrickColor.new(PrimaryColor)
160
prt5.TopSurface = "Smooth"
161
prt5.Transparency = 0
162
prt5.BottomSurface = "Smooth"
163
prt5M = Instance.new("BlockMesh", prt5)
164
prt5M.Scale = Vector3.new(1.01,2.01,1.01)
165
prt5:BreakJoints()
166
prt5W = Instance.new("Weld", prt5)
167
prt5W.Part0 = Char["Left Leg"]
168
prt5W.Part1 = prt5
169
prt5W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
170
 
171
prt6 = Instance.new("Part", Char)
172
prt6.formFactor = "Symmetric"
173
prt6.Size = Vector3.new(1,1,1)
174
prt6.CanCollide = false
175
prt6.BrickColor = BrickColor.new(PrimaryColor)
176
prt6.TopSurface = "Smooth"
177
prt6.Transparency = 0
178
prt6.BottomSurface = "Smooth"
179
prt6M = Instance.new("BlockMesh", prt6)
180
prt6M.Scale = Vector3.new(1.01,2.01,1.01)
181
prt6:BreakJoints()
182
prt6W = Instance.new("Weld", prt6)
183
prt6W.Part0 = Char["Right Leg"]
184
prt6W.Part1 = prt6
185
prt6W.C1 = CFrame.new(-0.25,0.05,0)*CFrame.Angles(math.rad(0),0,math.rad(-15))
186
 
187
prt7 = Instance.new("Part", Char)
188
prt7.formFactor = "Symmetric"
189
prt7.Size = Vector3.new(1,1,1)
190
prt7.CanCollide = false
191
prt7.BrickColor = BrickColor.new(PrimaryColor)
192
prt7.TopSurface = "Smooth"
193
prt7.Transparency = 0
194
prt7.BottomSurface = "Smooth"
195
prt7M = Instance.new("BlockMesh", prt7)
196
prt7M.Scale = Vector3.new(1.01,2.01,1.01)
197
prt7:BreakJoints()
198
prt7W = Instance.new("Weld", prt7)
199
prt7W.Part0 = Char["Left Leg"]
200
prt7W.Part1 = prt7
201
prt7W.C1 = CFrame.new(0.25,0.05,0)*CFrame.Angles(math.rad(0),0,math.rad(15))
202
 
203
 
204
_prt3 = Instance.new("Part", Char)
205
_prt3.formFactor = "Symmetric"
206
_prt3.Size = Vector3.new(1,1,1)
207
_prt3.CanCollide = false
208
_prt3.BrickColor = BrickColor.new(ThirdColor)
209
_prt3.TopSurface = "Smooth"
210
_prt3.Transparency = 0
211
_prt3.BottomSurface = "Smooth"
212
_prt3M = Instance.new("BlockMesh", _prt3)
213
_prt3M.Scale = Vector3.new(0.1,2.03,1.03)
214
_prt3:BreakJoints()
215
_prt3W = Instance.new("Weld", _prt3)
216
_prt3W.Part0 = prt6
217
_prt3W.Part1 = _prt3
218
_prt3W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
219
 
220
_prt4 = Instance.new("Part", Char)
221
_prt4.formFactor = "Symmetric"
222
_prt4.Size = Vector3.new(1,1,1)
223
_prt4.CanCollide = false
224
_prt4.BrickColor = BrickColor.new(ThirdColor)
225
_prt4.TopSurface = "Smooth"
226
_prt4.Transparency = 0
227
_prt4.BottomSurface = "Smooth"
228
_prt4M = Instance.new("BlockMesh", _prt4)
229
_prt4M.Scale = Vector3.new(0.1,2.03,1.03)
230
_prt4:BreakJoints()
231
_prt4W = Instance.new("Weld", _prt4)
232
_prt4W.Part0 = prt7
233
_prt4W.Part1 = _prt4
234
_prt4W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
235
--arms
236
 
237
prt8 = Instance.new("Part", Char)
238
prt8.formFactor = "Symmetric"
239
prt8.Size = Vector3.new(1,1,1)
240
prt8.CanCollide = false
241
prt8.BrickColor = BrickColor.new(PrimaryColor)
242
prt8.TopSurface = "Smooth"
243
prt8.Transparency = 0
244
prt8.BottomSurface = "Smooth"
245
prt8M = Instance.new("BlockMesh", prt8)
246
prt8M.Scale = Vector3.new(1.01,2.01,1.01)
247
prt8:BreakJoints()
248
prt8W = Instance.new("Weld", prt8)
249
prt8W.Part0 = Char["Right Arm"]
250
prt8W.Part1 = prt8
251
prt8W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
252
 
253
prt9 = Instance.new("Part", Char)
254
prt9.formFactor = "Symmetric"
255
prt9.Size = Vector3.new(1,1,1)
256
prt9.CanCollide = false
257
prt9.BrickColor = BrickColor.new(PrimaryColor)
258
prt9.TopSurface = "Smooth"
259
prt9.Transparency = 0
260
prt9.BottomSurface = "Smooth"
261
prt9M = Instance.new("BlockMesh", prt9)
262
prt9M.Scale = Vector3.new(1.01,2.01,1.01)
263
prt9:BreakJoints()
264
prt9W = Instance.new("Weld", prt9)
265
prt9W.Part0 = Char["Left Arm"]
266
prt9W.Part1 = prt9
267
prt9W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
268
 
269
function debris(part)
270
delay(0, function()
271
repeat wait(0.5)
272
 
273
local deb = Instance.new("Part", part)
274
deb.Size = Vector3.new(1,1,1)
275
deb.CanCollide = false
276
deb.BrickColor = BrickColor.new("White")
277
deb.TopSurface = "Smooth"
278
deb.Transparency = 0
279
deb.Anchored = true
280
deb.BottomSurface = "Smooth"
281
local debM = Instance.new("BlockMesh", flakef)
282
debM.Scale = Vector3.new(math.random(1,10)/10,math.random(1,10)/10,math.random(1,10)/10)
283
deb:BreakJoints()
284
deb.CFrame = part.CFrame + Vector3.new(math.random(-50,50)/10,math.random(-50,50)/10,math.random(-50,50)/10)
285
 
286
for i = 1,10 do
287
deb.CFrame = deb.CFrame + Vector3.new(0,1,0)
288
deb.CFrame = deb.CFrame*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
289
deb.Transparency = deb.Transparency + 0.1
290
wait()
291
end
292
 
293
until part.Parent ~= workspace
294
end)
295
end
296
 
297
cen = Instance.new("Part", User.Character)
298
cen.BottomSurface = "Smooth"
299
cen.TopSurface = "Smooth"
300
cen.CanCollide = false
301
cen.formFactor = "Symmetric"
302
cen.Size = Vector3.new(1,1,1)
303
cen.BrickColor = BrickColor.new("Really black")
304
cen.Transparency = 1
305
cen2 = Instance.new("Part", User.Character)
306
cen2.BottomSurface = "Smooth"
307
cen2.TopSurface = "Smooth"
308
cen2.CanCollide = false
309
cen2.formFactor = "Symmetric"
310
cen2.Size = Vector3.new(1,1,1)
311
cen2.BrickColor = BrickColor.new("Really black")
312
cen2.Transparency = 1
313
 
314
cenw = Instance.new("Weld", cen)
315
cenw.Part0 = Char["Torso"]
316
cenw.Part1 = cen
317
cenw.C1 = CFrame.new(-1.5,-0.5,0)
318
 
319
cenw2 = Instance.new("Weld", cen2)
320
cenw2.Part0 = Char["Torso"]
321
cenw2.Part1 = cen2
322
cenw2.C1 = CFrame.new(1.5,-0.5,0)
323
 
324
 
325
 
326
haw = Instance.new("Weld", cen)
327
haw.Part0 = cen
328
haw.Part1 = Char["Right Arm"]
329
haw.C1 = CFrame.new(0,0.5,0)
330
 
331
haw2 = Instance.new("Weld", cen2)
332
haw2.Part0 = cen2
333
haw2.Part1 = Char["Left Arm"]
334
haw2.C1 = CFrame.new(0,0.5,0)
335
 
336
haw.Part1 = nil
337
haw2.Part1 = nil
338
 
339
--------------------------------------------
340
function MoveOne()
341
haw.Part1 = Char["Right Arm"]
342
haw2.Part1 = Char["Left Arm"]
343
for i = 1,50,5 do
344
haw.C0 = CFrame.Angles(math.rad(-i),0,0)
345
haw2.C0 = CFrame.Angles(math.rad(-i),0,0)
346
wait()
347
end
348
for i = 1,100,10 do
349
haw.C0 = CFrame.Angles(math.rad(-45+i),0,0)
350
haw2.C0 = CFrame.Angles(math.rad(-45+i),0,0)
351
wait()
352
end
353
delay(0, function()
354
for i = 1,50,5 do
355
haw.C0 = CFrame.Angles(math.rad(45-i),0,0)
356
haw2.C0 = CFrame.Angles(math.rad(45-i),0,0)
357
wait()
358
end
359
haw.Part1 = nil
360
haw2.Part1 = nil
361
end)
362
local ps = Char.Torso.CFrame
363
local flakef = Instance.new("Part", Char)
364
flakef.Size = Vector3.new(5,5,5)
365
flakef.CanCollide = false
366
flakef.BrickColor = BrickColor.new("White")
367
flakef.TopSurface = "Smooth"
368
flakef.Transparency = 0.5
369
flakef.Anchored = true
370
flakef.BottomSurface = "Smooth"
371
local flakeMf = Instance.new("SpecialMesh", flakef)
372
flakeMf.MeshType = "FileMesh"
373
flakeMf.Scale = Vector3.new(5,5,5)
374
flakeMf.MeshId = "http://www.roblox.com/asset/?id=20329976"
375
flakef:BreakJoints()
376
flakef.CFrame = (ps - Vector3.new(0,3,0)) + ps.lookVector*2
377
 
378
flakef.Touched:connect(function(hit)
379
if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= User.Name then
380
hit.Parent:BreakJoints()
381
end
382
end)
383
 
384
for i = 1,50 do
385
 
386
flakef.CFrame = (ps - Vector3.new(0,3,0)) + ps.lookVector*(i*2)
387
 
388
local gho = flakef:clone()
389
gho.Parent = Char
390
gho.Anchored = true
391
gho.CFrame = flakef.CFrame
392
 
393
delay(0,function()
394
for i = 1,10 do
395
gho.Mesh.Scale = gho.Mesh.Scale + Vector3.new(0.1,0.1,0.1)
396
gho.Transparency = gho.Transparency + 0.05
397
wait()
398
end
399
gho:Remove()
400
end)
401
wait()
402
end
403
local ring = flakef:clone()
404
ring.Parent = Char
405
ring.Anchored = true
406
ring.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
407
ring.CFrame = flakef.CFrame
408
ring.CFrame = ring.CFrame*CFrame.Angles(math.rad(90),0,0)
409
for i = 1,10 do
410
ring.Mesh.Scale = ring.Mesh.Scale + Vector3.new(5,5,5)
411
ring.Transparency = ring.Transparency + 0.05
412
flakef.Transparency = flakef.Transparency + 0.05
413
flakef.Mesh.Scale = flakef.Mesh.Scale + Vector3.new(2,2,2)
414
wait()
415
end
416
ring:Remove()
417
flakef:Remove()
418
end
419
 
420
 
421
function HandCharge()
422
haw.Part1 = Char["Right Arm"]
423
haw2.Part1 = Char["Left Arm"]
424
 
425
for i = 1,130,5 do
426
haw.C0 = CFrame.Angles(0,0,math.rad(i))
427
haw2.C0 = CFrame.Angles(0,0,math.rad(-i))
428
wait()
429
end
430
 
431
local sph1 = Instance.new("Part", Char)
432
sph1.formFactor = "Symmetric"
433
sph1.Size = Vector3.new(1,1,1)
434
sph1.CanCollide = false
435
sph1.BrickColor = BrickColor.new("White")
436
sph1.TopSurface = "Smooth"
437
sph1.Transparency = 0.5
438
sph1.BottomSurface = "Smooth"
439
local sphM = Instance.new("SpecialMesh", sph1)
440
sphM.MeshType = "Sphere"
441
sphM.Scale = Vector3.new(2,2,2)
442
sph1:BreakJoints()
443
local sphW = Instance.new("Weld", sph1)
444
sphW.Part0 = Char["Right Arm"]
445
sphW.Part1 = sph1
446
sphW.C1 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
447
 
448
local sph2 = Instance.new("Part", Char)
449
sph2.formFactor = "Symmetric"
450
sph2.Size = Vector3.new(1,1,1)
451
sph2.CanCollide = false
452
sph2.BrickColor = BrickColor.new("White")
453
sph2.TopSurface = "Smooth"
454
sph2.Transparency = 0.5
455
sph2.BottomSurface = "Smooth"
456
local sphM2 = Instance.new("SpecialMesh", sph2)
457
sphM2.MeshType = "Sphere"
458
sphM2.Scale = Vector3.new(2,2,2)
459
sph2:BreakJoints()
460
local sphW2 = Instance.new("Weld", sph2)
461
sphW2.Part0 = Char["Left Arm"]
462
sphW2.Part1 = sph2
463
sphW2.C1 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
464
 
465
local sph3 = Instance.new("Part", Char)
466
sph3.formFactor = "Symmetric"
467
sph3.Size = Vector3.new(1,1,1)
468
sph3.CanCollide = false
469
sph3.BrickColor = BrickColor.new("White")
470
sph3.TopSurface = "Smooth"
471
sph3.Transparency = 0.5
472
sph3.BottomSurface = "Smooth"
473
local sphM3 = Instance.new("BlockMesh", sph3)
474
sphM3.Scale = Vector3.new(.75,.75,.75)
475
sph3:BreakJoints()
476
local sphW3 = Instance.new("Weld", sph3)
477
sphW3.Part0 = sph1
478
sphW3.Part1 = sph3
479
sphW3.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
480
 
481
local sph4 = Instance.new("Part", Char)
482
sph4.formFactor = "Symmetric"
483
sph4.Size = Vector3.new(1,1,1)
484
sph4.CanCollide = false
485
sph4.BrickColor = BrickColor.new("White")
486
sph4.TopSurface = "Smooth"
487
sph4.Transparency = 0.5
488
sph4.BottomSurface = "Smooth"
489
local sphM4 = Instance.new("BlockMesh", sph4)
490
sphM4.Scale = Vector3.new(.75,.75,.75)
491
sph4:BreakJoints()
492
local sphW4 = Instance.new("Weld", sph4)
493
sphW4.Part0 = sph2
494
sphW4.Part1 = sph4
495
sphW4.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
496
 
497
 
498
delay(0, function()
499
for i = 1,25 do
500
local new = Instance.new("Part", Char)
501
new.formFactor = "Symmetric"
502
new.Size = Vector3.new(1,1,1)
503
new.CanCollide = false
504
new.BrickColor = BrickColor.new("White")
505
new.TopSurface = "Smooth"
506
new.Transparency = 1
507
new.BottomSurface = "Smooth"
508
local newM = Instance.new("SpecialMesh", new)
509
newM.MeshType = "Sphere"
510
newM.Scale = Vector3.new(0.5,2,0.5)
511
new:BreakJoints()
512
local newW = Instance.new("Weld", new)
513
newW.Part0 = sph1
514
newW.Part1 = new
515
newW.C1 = CFrame.new(0,10,0)*CFrame.Angles(math.rad(math.random(1,360)),0,math.rad(math.random(1,360)))
516
delay(0, function()
517
for i = 1,10 do
518
sphW4.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
519
 
520
newW.C1 = newW.C1 - Vector3.new(0,1,0)
521
new.Transparency = new.Transparency - 0.05
522
wait()
523
end
524
new:Remove()
525
end)
526
wait(0.2)
527
end
528
end)
529
 
530
 
531
for i = 1,25 do
532
local new = Instance.new("Part", Char)
533
new.formFactor = "Symmetric"
534
new.Size = Vector3.new(1,1,1)
535
new.CanCollide = false
536
new.BrickColor = BrickColor.new("White")
537
new.TopSurface = "Smooth"
538
new.Transparency = 1
539
new.BottomSurface = "Smooth"
540
local newM = Instance.new("SpecialMesh", new)
541
newM.MeshType = "Sphere"
542
newM.Scale = Vector3.new(0.5,2,0.5)
543
new:BreakJoints()
544
local newW = Instance.new("Weld", new)
545
newW.Part0 = sph2
546
newW.Part1 = new
547
newW.C1 = CFrame.new(0,10,0)*CFrame.Angles(math.rad(math.random(1,360)),0,math.rad(math.random(1,360)))
548
 
549
new.Touched:connect(function(hit)
550
if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= User.Name then
551
hit.Parent:BreakJoints()
552
end
553
end)
554
 
555
delay(0, function()
556
for i = 1,10 do
557
sphW3.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
558
newW.C1 = newW.C1 - Vector3.new(0,1,0)
559
new.Transparency = new.Transparency - 0.05
560
wait()
561
end
562
new:Remove()
563
end)
564
wait(0.2)
565
end
566
 
567
delay(0, function()
568
for i = 1,50 do
569
sph1.Transparency = sph1.Transparency + 0.01
570
sphM.Scale = sphM.Scale + Vector3.new(0.1,0.1,0.1)
571
sph2.Transparency = sph2.Transparency + 0.01
572
sphM2.Scale = sphM2.Scale + Vector3.new(0.1,0.1,0.1)
573
sph3.Transparency = sph3.Transparency + 0.01
574
sphM3.Scale = sphM3.Scale + Vector3.new(0.05,0.05,0.05)
575
sph4.Transparency = sph4.Transparency + 0.01
576
sphM4.Scale = sphM4.Scale + Vector3.new(0.05,0.05,0.05)
577
wait()
578
end
579
end)
580
 
581
local tring = Instance.new("Part", Char)
582
tring.formFactor = "Symmetric"
583
tring.Size = Vector3.new(1,1,1)
584
tring.CanCollide = false
585
tring.BrickColor = BrickColor.new("White")
586
tring.TopSurface = "Smooth"
587
tring.Transparency = 0.5
588
tring.BottomSurface = "Smooth"
589
local tringM = Instance.new("SpecialMesh", tring)
590
tringM.MeshType = "FileMesh"
591
tringM.MeshId = "http://www.roblox.com/asset/?id=3270017"
592
tringM.Scale = Vector3.new(1,1,1)
593
tring:BreakJoints()
594
local tringW = Instance.new("Weld", tring)
595
tringW.Part0 = Char["Torso"]
596
tringW.Part1 = tring
597
tringW.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
598
for i = 1,100 do
599
ag = i
600
tringM.Scale = Vector3.new(i,i,i)
601
tring.Transparency = tring.Transparency + 0.5/100
602
 
603
delay(0, function()
604
for i,v in pairs(workspace:GetChildren()) do
605
if v:FindFirstChild("Humanoid") and v.Name ~= User.Name and v:FindFirstChild("Head") and (v.Head.Position - Char.Head.Position).magntiude < ag/2 then
606
v:BreakJoints()
607
else
608
end
609
end
610
end)
611
 
612
wait()
613
end
614
tring:Remove()
615
 
616
sph1:Remove()
617
sph2:Remove()
618
sph3:Remove()
619
sph4:Remove()
620
 
621
for i = 1,130,5 do
622
haw.C0 = CFrame.Angles(0,0,math.rad(125-i))
623
haw2.C0 = CFrame.Angles(0,0,math.rad(-125+i))
624
wait()
625
end
626
haw.Part1 = nil
627
haw2.Part1 = nil
628
end
629
--------------------------------------------
630
local _ = false
631
if not script.Parent:IsA("HopperBin") then
632
h = Instance.new("HopperBin", User.Backpack)
633
h.Name = "watah"
634
script.Parent = h
635
end
636
 
637
 
638
script.Parent.Selected:connect(function(mouse)
639
 
640
mouse.Button1Down:connect(function()
641
 
642
end)
643
 
644
mouse.KeyDown:connect(function(key)
645
if key == "q" and _ == false then
646
_ = true
647
MoveOne()
648
_ = false
649
elseif key == "e" and _ == false then
650
_ = true
651
HandCharge()
652
_ = false
653
end
654
end)
655
end)
656
 
657
script.Parent.Deselected:connect(function()
658
 
659
end)