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1 | --//==================================================================\\-- | |
2 | --|| CREATED BY SHACKLUSTER | EDITED BY SHYIME | |
3 | --\\==================================================================//-- | |
4 | ||
5 | wait(0.2) | |
6 | ||
7 | Player = game:GetService("Players").LocalPlayer | |
8 | PlayerGui = Player.PlayerGui | |
9 | Cam = workspace.CurrentCamera | |
10 | Backpack = Player.Backpack | |
11 | Character = Player.Character | |
12 | Humanoid = Character.Humanoid | |
13 | Mouse = Player:GetMouse() | |
14 | RootPart = Character["HumanoidRootPart"] | |
15 | Torso = Character["Torso"] | |
16 | Head = Character["Head"] | |
17 | RightArm = Character["Right Arm"] | |
18 | LeftArm = Character["Left Arm"] | |
19 | RightLeg = Character["Right Leg"] | |
20 | LeftLeg = Character["Left Leg"] | |
21 | RootJoint = RootPart["RootJoint"] | |
22 | Neck = Torso["Neck"] | |
23 | RightShoulder = Torso["Right Shoulder"] | |
24 | LeftShoulder = Torso["Left Shoulder"] | |
25 | RightHip = Torso["Right Hip"] | |
26 | LeftHip = Torso["Left Hip"] | |
27 | local sick = Instance.new("Sound",Character) | |
28 | - | sick.SoundId = "rbxassetid://482593735" |
28 | + | sick.SoundId = "rbxassetid://474039958" |
29 | sick.Looped = true | |
30 | sick.Pitch = 1 | |
31 | sick.Volume = 1 | |
32 | sick:Play() | |
33 | ||
34 | IT = Instance.new | |
35 | CF = CFrame.new | |
36 | VT = Vector3.new | |
37 | RAD = math.rad | |
38 | C3 = Color3.new | |
39 | UD2 = UDim2.new | |
40 | BRICKC = BrickColor.new | |
41 | ANGLES = CFrame.Angles | |
42 | EULER = CFrame.fromEulerAnglesXYZ | |
43 | COS = math.cos | |
44 | ACOS = math.acos | |
45 | SIN = math.sin | |
46 | ASIN = math.asin | |
47 | ABS = math.abs | |
48 | MRANDOM = math.random | |
49 | FLOOR = math.floor | |
50 | Class_Name = "₩₳ⱤÄɆ₦.exe" | |
51 | Editor_Name = "SHYIME" | |
52 | ||
53 | ||
54 | --//=================================\\ | |
55 | --|| USEFUL VALUES | |
56 | --\\=================================// | |
57 | ||
58 | Animation_Speed = 3 | |
59 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
60 | local Speed = 15 | |
61 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
62 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
63 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
64 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
65 | local DAMAGEMULTIPLIER = 1 | |
66 | local ANIM = "Idle" | |
67 | local ATTACK = false | |
68 | local EQUIPPED = false | |
69 | local HOLD = false | |
70 | local COMBO = 1 | |
71 | local Rooted = false | |
72 | local SINE = 0 | |
73 | local KEYHOLD = false | |
74 | local CHANGE = 2 / Animation_Speed | |
75 | local WALKINGANIM = false | |
76 | local VALUE1 = false | |
77 | local VALUE2 = false | |
78 | local ROBLOXIDLEANIMATION = IT("Animation") | |
79 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
80 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
81 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
82 | local WEAPONGUI = IT("ScreenGui", PlayerGui) | |
83 | WEAPONGUI.Name = "Weapon GUI" | |
84 | local Effects = IT("Folder", Character) | |
85 | Effects.Name = "Effects" | |
86 | local ANIMATOR = Humanoid.Animator | |
87 | local ANIMATE = Character.Animate | |
88 | local UNANCHOR = true | |
89 | local PLAYMAINANIM = true | |
90 | local BOLTSOUNDS = {168586621,168586586,178452241} | |
91 | ||
92 | --//=================================\\ | |
93 | --\\=================================// | |
94 | ||
95 | ||
96 | --//=================================\\ | |
97 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
98 | --\\=================================// | |
99 | ||
100 | ArtificialHB = Instance.new("BindableEvent", script) | |
101 | ArtificialHB.Name = "ArtificialHB" | |
102 | ||
103 | script:WaitForChild("ArtificialHB") | |
104 | ||
105 | frame = Frame_Speed | |
106 | tf = 0 | |
107 | allowframeloss = false | |
108 | tossremainder = false | |
109 | lastframe = tick() | |
110 | script.ArtificialHB:Fire() | |
111 | ||
112 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
113 | tf = tf + s | |
114 | if tf >= frame then | |
115 | if allowframeloss then | |
116 | script.ArtificialHB:Fire() | |
117 | lastframe = tick() | |
118 | else | |
119 | for i = 1, math.floor(tf / frame) do | |
120 | script.ArtificialHB:Fire() | |
121 | end | |
122 | lastframe = tick() | |
123 | end | |
124 | if tossremainder then | |
125 | tf = 0 | |
126 | else | |
127 | tf = tf - frame * math.floor(tf / frame) | |
128 | end | |
129 | end | |
130 | end) | |
131 | ||
132 | --//=================================\\ | |
133 | --\\=================================// | |
134 | print(Class_Name.." Loaded") | |
135 | print(Editor_Name.." Edited This") | |
136 | --//=================================\\ | |
137 | --|| SOME FUNCTIONS | |
138 | --\\=================================// | |
139 | ||
140 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
141 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
142 | end | |
143 | ||
144 | function PositiveAngle(NUMBER) | |
145 | if NUMBER >= 0 then | |
146 | NUMBER = 0 | |
147 | end | |
148 | return NUMBER | |
149 | end | |
150 | ||
151 | function NegativeAngle(NUMBER) | |
152 | if NUMBER <= 0 then | |
153 | NUMBER = 0 | |
154 | end | |
155 | return NUMBER | |
156 | end | |
157 | ||
158 | function Swait(NUMBER) | |
159 | if NUMBER == 0 or NUMBER == nil then | |
160 | ArtificialHB.Event:wait() | |
161 | else | |
162 | for i = 1, NUMBER do | |
163 | ArtificialHB.Event:wait() | |
164 | end | |
165 | end | |
166 | end | |
167 | ||
168 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
169 | local NEWMESH = IT(MESH) | |
170 | if MESH == "SpecialMesh" then | |
171 | NEWMESH.MeshType = MESHTYPE | |
172 | if MESHID ~= "nil" and MESHID ~= "" then | |
173 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
174 | end | |
175 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
176 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
177 | end | |
178 | end | |
179 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
180 | NEWMESH.Scale = SCALE | |
181 | NEWMESH.Parent = PARENT | |
182 | return NEWMESH | |
183 | end | |
184 | ||
185 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
186 | local NEWPART = IT("Part") | |
187 | NEWPART.formFactor = FORMFACTOR | |
188 | NEWPART.Reflectance = REFLECTANCE | |
189 | NEWPART.Transparency = TRANSPARENCY | |
190 | NEWPART.CanCollide = false | |
191 | NEWPART.Locked = true | |
192 | NEWPART.Anchored = true | |
193 | if ANCHOR == false then | |
194 | NEWPART.Anchored = false | |
195 | end | |
196 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
197 | NEWPART.Name = NAME | |
198 | NEWPART.Size = SIZE | |
199 | NEWPART.Position = Torso.Position | |
200 | NEWPART.Material = MATERIAL | |
201 | NEWPART:BreakJoints() | |
202 | NEWPART.Parent = PARENT | |
203 | return NEWPART | |
204 | end | |
205 | ||
206 | local function weldBetween(a, b) | |
207 | local weldd = Instance.new("ManualWeld") | |
208 | weldd.Part0 = a | |
209 | weldd.Part1 = b | |
210 | weldd.C0 = CFrame.new() | |
211 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
212 | weldd.Parent = a | |
213 | return weldd | |
214 | end | |
215 | ||
216 | ||
217 | function QuaternionFromCFrame(cf) | |
218 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
219 | local trace = m00 + m11 + m22 | |
220 | if trace > 0 then | |
221 | local s = math.sqrt(1 + trace) | |
222 | local recip = 0.5 / s | |
223 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
224 | else | |
225 | local i = 0 | |
226 | if m11 > m00 then | |
227 | i = 1 | |
228 | end | |
229 | if m22 > (i == 0 and m00 or m11) then | |
230 | i = 2 | |
231 | end | |
232 | if i == 0 then | |
233 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
234 | local recip = 0.5 / s | |
235 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
236 | elseif i == 1 then | |
237 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
238 | local recip = 0.5 / s | |
239 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
240 | elseif i == 2 then | |
241 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
242 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
243 | end | |
244 | end | |
245 | end | |
246 | ||
247 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
248 | local xs, ys, zs = x + x, y + y, z + z | |
249 | local wx, wy, wz = w * xs, w * ys, w * zs | |
250 | local xx = x * xs | |
251 | local xy = x * ys | |
252 | local xz = x * zs | |
253 | local yy = y * ys | |
254 | local yz = y * zs | |
255 | local zz = z * zs | |
256 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
257 | end | |
258 | ||
259 | function QuaternionSlerp(a, b, t) | |
260 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
261 | local startInterp, finishInterp; | |
262 | if cosTheta >= 0.0001 then | |
263 | if (1 - cosTheta) > 0.0001 then | |
264 | local theta = ACOS(cosTheta) | |
265 | local invSinTheta = 1 / SIN(theta) | |
266 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
267 | finishInterp = SIN(t * theta) * invSinTheta | |
268 | else | |
269 | startInterp = 1 - t | |
270 | finishInterp = t | |
271 | end | |
272 | else | |
273 | if (1 + cosTheta) > 0.0001 then | |
274 | local theta = ACOS(-cosTheta) | |
275 | local invSinTheta = 1 / SIN(theta) | |
276 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
277 | finishInterp = SIN(t * theta) * invSinTheta | |
278 | else | |
279 | startInterp = t - 1 | |
280 | finishInterp = t | |
281 | end | |
282 | end | |
283 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
284 | end | |
285 | ||
286 | function Clerp(a, b, t) | |
287 | local qa = {QuaternionFromCFrame(a)} | |
288 | local qb = {QuaternionFromCFrame(b)} | |
289 | local ax, ay, az = a.x, a.y, a.z | |
290 | local bx, by, bz = b.x, b.y, b.z | |
291 | local _t = 1 - t | |
292 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
293 | end | |
294 | ||
295 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
296 | local frame = IT("Frame") | |
297 | frame.BackgroundTransparency = TRANSPARENCY | |
298 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
299 | frame.Position = POSITION | |
300 | frame.Size = SIZE | |
301 | frame.BackgroundColor3 = COLOR | |
302 | frame.BorderColor3 = BORDERCOLOR | |
303 | frame.Name = NAME | |
304 | frame.Parent = PARENT | |
305 | return frame | |
306 | end | |
307 | ||
308 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
309 | local label = IT("TextLabel") | |
310 | label.BackgroundTransparency = 1 | |
311 | label.Size = UD2(1, 0, 1, 0) | |
312 | label.Position = UD2(0, 0, 0, 0) | |
313 | label.TextColor3 = TEXTCOLOR | |
314 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
315 | label.TextTransparency = TRANSPARENCY | |
316 | label.FontSize = TEXTFONTSIZE | |
317 | label.Font = TEXTFONT | |
318 | label.BorderSizePixel = BORDERSIZEPIXEL | |
319 | label.TextScaled = false | |
320 | label.Text = TEXT | |
321 | label.Name = NAME | |
322 | label.Parent = PARENT | |
323 | return label | |
324 | end | |
325 | ||
326 | function NoOutlines(PART) | |
327 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
328 | end | |
329 | ||
330 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
331 | local NEWWELD = IT(TYPE) | |
332 | NEWWELD.Part0 = PART0 | |
333 | NEWWELD.Part1 = PART1 | |
334 | NEWWELD.C0 = C0 | |
335 | NEWWELD.C1 = C1 | |
336 | NEWWELD.Parent = PARENT | |
337 | return NEWWELD | |
338 | end | |
339 | ||
340 | local S = IT("Sound") | |
341 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
342 | local NEWSOUND = nil | |
343 | coroutine.resume(coroutine.create(function() | |
344 | NEWSOUND = S:Clone() | |
345 | NEWSOUND.Parent = PARENT | |
346 | NEWSOUND.Volume = VOLUME | |
347 | NEWSOUND.Pitch = PITCH | |
348 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
349 | NEWSOUND:play() | |
350 | if DOESLOOP == true then | |
351 | NEWSOUND.Looped = true | |
352 | else | |
353 | repeat wait(1) until NEWSOUND.Playing == false | |
354 | NEWSOUND:remove() | |
355 | end | |
356 | end)) | |
357 | return NEWSOUND | |
358 | end | |
359 | ||
360 | ||
361 | local EyeSizes={ | |
362 | NumberSequenceKeypoint.new(0,2,0), | |
363 | NumberSequenceKeypoint.new(1,0,0) | |
364 | } | |
365 | local EyeTrans={ | |
366 | NumberSequenceKeypoint.new(0,0.5,0), | |
367 | NumberSequenceKeypoint.new(1,1,0) | |
368 | } | |
369 | local PE=Instance.new("ParticleEmitter",nil) | |
370 | PE.LightEmission=.8 | |
371 | PE.Color = ColorSequence.new(BRICKC("Lime green").Color,BRICKC("Lime green").Color) | |
372 | PE.Size=NumberSequence.new(EyeSizes) | |
373 | PE.Transparency=NumberSequence.new(EyeTrans) | |
374 | PE.Lifetime=NumberRange.new(0.35,1) | |
375 | PE.Rotation=NumberRange.new(0,360) | |
376 | PE.Rate=100 | |
377 | PE.VelocitySpread = 10000 | |
378 | PE.Acceleration = Vector3.new(0,85,0) | |
379 | PE.Drag = 5 | |
380 | PE.Speed = NumberRange.new(0.1,5) | |
381 | PE.Texture="http://www.roblox.com/asset/?id=1460745664" | |
382 | PE.ZOffset = 0.5 | |
383 | PE.Name = "PE" | |
384 | PE.Enabled = false | |
385 | ||
386 | function Fire(art) | |
387 | local PARTICLES = PE:Clone() | |
388 | PARTICLES.Parent = art | |
389 | PARTICLES.Enabled = true | |
390 | return PARTICLES | |
391 | end | |
392 | ||
393 | function CFrameFromTopBack(at, top, back) | |
394 | local right = top:Cross(back) | |
395 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
396 | end | |
397 | ||
398 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
399 | function WACKYEFFECT(Table) | |
400 | local TYPE = (Table.EffectType or "Sphere") | |
401 | local SIZE = (Table.Size or VT(1,1,1)) | |
402 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
403 | local TRANSPARENCY = (Table.Transparency or 0) | |
404 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
405 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
406 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
407 | local ROTATION1 = (Table.RotationX or 0) | |
408 | local ROTATION2 = (Table.RotationY or 0) | |
409 | local ROTATION3 = (Table.RotationZ or 0) | |
410 | local MATERIAL = (Table.Material or "Neon") | |
411 | local COLOR = (Table.Color or C3(1,1,1)) | |
412 | local TIME = (Table.Time or 45) | |
413 | local SOUNDID = (Table.SoundID or nil) | |
414 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
415 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
416 | coroutine.resume(coroutine.create(function() | |
417 | local PLAYSSOUND = false | |
418 | local SOUND = nil | |
419 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Lime green"), "Effect", VT(1,1,1), true) | |
420 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
421 | PLAYSSOUND = true | |
422 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
423 | end | |
424 | EFFECT.Color = COLOR | |
425 | local MSH = nil | |
426 | if TYPE == "Sphere" then | |
427 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) | |
428 | elseif TYPE == "Block" or TYPE == "Box" then | |
429 | MSH = IT("BlockMesh",EFFECT) | |
430 | MSH.Scale = SIZE | |
431 | elseif TYPE == "Wave" then | |
432 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) | |
433 | elseif TYPE == "Ring" then | |
434 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0)) | |
435 | elseif TYPE == "Slash" then | |
436 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
437 | elseif TYPE == "Round Slash" then | |
438 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
439 | elseif TYPE == "Swirl" then | |
440 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) | |
441 | elseif TYPE == "Skull" then | |
442 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) | |
443 | elseif TYPE == "Crystal" then | |
444 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) | |
445 | end | |
446 | if MSH ~= nil then | |
447 | local MOVESPEED = nil | |
448 | if MOVEDIRECTION ~= nil then | |
449 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
450 | end | |
451 | local GROWTH = SIZE - ENDSIZE | |
452 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
453 | if TYPE == "Block" then | |
454 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
455 | else | |
456 | EFFECT.CFrame = CFRAME | |
457 | end | |
458 | for LOOP = 1, TIME+1 do | |
459 | Swait() | |
460 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
461 | if TYPE == "Wave" then | |
462 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
463 | end | |
464 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
465 | if TYPE == "Block" then | |
466 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
467 | else | |
468 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
469 | end | |
470 | if MOVEDIRECTION ~= nil then | |
471 | local ORI = EFFECT.Orientation | |
472 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
473 | EFFECT.Orientation = ORI | |
474 | end | |
475 | end | |
476 | if PLAYSSOUND == false then | |
477 | EFFECT:remove() | |
478 | else | |
479 | repeat wait(1) until SOUND.Playing == false | |
480 | EFFECT:remove() | |
481 | end | |
482 | else | |
483 | if PLAYSSOUND == false then | |
484 | EFFECT:remove() | |
485 | else | |
486 | repeat Swait() until SOUND.Playing == false | |
487 | EFFECT:remove() | |
488 | end | |
489 | end | |
490 | end)) | |
491 | end | |
492 | ||
493 | function MakeForm(PART,TYPE) | |
494 | if TYPE == "Cyl" then | |
495 | local MSH = IT("CylinderMesh",PART) | |
496 | elseif TYPE == "Ball" then | |
497 | local MSH = IT("SpecialMesh",PART) | |
498 | MSH.MeshType = "Sphere" | |
499 | elseif TYPE == "Wedge" then | |
500 | local MSH = IT("SpecialMesh",PART) | |
501 | MSH.MeshType = "Wedge" | |
502 | end | |
503 | end | |
504 | ||
505 | Debris = game:GetService("Debris") | |
506 | ||
507 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
508 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
509 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
510 | end | |
511 | ||
512 | local HATWELD = nil | |
513 | function Pose(WhichPose,Speed,Time,Magic,Gyro,Tors) | |
514 | PLAYMAINANIM = false | |
515 | if WhichPose == "Cast1" then | |
516 | for i=0, Time, 0.1 / Animation_Speed do | |
517 | Swait() | |
518 | if Magic == true then | |
519 | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Lime green".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
520 | end | |
521 | if Gyro ~= nil and Gyro ~= false then | |
522 | Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
523 | end | |
524 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(35)), Speed / Animation_Speed) | |
525 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-35)), Speed / Animation_Speed) | |
526 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(125), RAD(0), RAD(45)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
527 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
528 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
529 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
530 | end | |
531 | elseif WhichPose == "Cast2" then | |
532 | for i=0, Time, 0.1 / Animation_Speed do | |
533 | Swait() | |
534 | if Magic == true then | |
535 | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Lime green".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
536 | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Lime green".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
537 | end | |
538 | if Gyro ~= nil and Gyro ~= false then | |
539 | Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
540 | end | |
541 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) | |
542 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed) | |
543 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(120), RAD(0), RAD(15)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
544 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(120), RAD(0), RAD(-15)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
545 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
546 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
547 | end | |
548 | elseif WhichPose == "RightArmUp" then | |
549 | for i=0, Time, 0.1 / Animation_Speed do | |
550 | Swait() | |
551 | if Magic == true then | |
552 | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Lime green".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
553 | end | |
554 | if Gyro ~= nil and Gyro ~= false then | |
555 | Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
556 | end | |
557 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(15)), Speed / Animation_Speed) | |
558 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
559 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(125), RAD(0), RAD(25)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
560 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
561 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
562 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
563 | end | |
564 | elseif WhichPose == "Taunt" then | |
565 | for i=0, Time, 0.1 / Animation_Speed do | |
566 | Swait() | |
567 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) | |
568 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed) | |
569 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
570 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
571 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
572 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
573 | end | |
574 | HATWELD.Part0 = RightArm | |
575 | HATWELD.C0 = CF(0,-1.1,-0.4) * ANGLES(RAD(0), RAD(0), RAD(180)) * ANGLES(RAD(-20), RAD(0), RAD(0)) | |
576 | CreateSound(137473066,Torso,10,1,false) | |
577 | for i=0, Time*2, 0.1 / Animation_Speed do | |
578 | Swait() | |
579 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) | |
580 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed) | |
581 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(145), RAD(0), RAD(45)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
582 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(5), RAD(25), RAD(-15)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
583 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
584 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
585 | end | |
586 | for i=0, Time, 0.1 / Animation_Speed do | |
587 | Swait() | |
588 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) | |
589 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), Speed / Animation_Speed) | |
590 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.65, -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
591 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
592 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
593 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
594 | HATWELD.C0 = Clerp(HATWELD.C0, CF(-0.5,-1.2,-0.3) * ANGLES(RAD(0), RAD(0), RAD(180)) * ANGLES(RAD(35), RAD(0), RAD(35)), Speed / Animation_Speed) | |
595 | end | |
596 | HATWELD.Part0 = Head | |
597 | HATWELD.C0 = CF(0,0.35,0) | |
598 | elseif WhichPose == "Prepare key" then | |
599 | for i=0, Time, 0.1 / Animation_Speed do | |
600 | Swait() | |
601 | if Gyro ~= nil and Gyro ~= false then | |
602 | Gyro.cframe = CF(RootPart.Position,Tors.Position) | |
603 | end | |
604 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(65)), Speed / Animation_Speed) | |
605 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-65)), Speed / Animation_Speed) | |
606 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
607 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
608 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
609 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
610 | end | |
611 | elseif WhichPose == "Turn key" then | |
612 | for i=0, Time, 0.1 / Animation_Speed do | |
613 | Swait() | |
614 | if Gyro ~= nil and Gyro ~= false then | |
615 | Gyro.cframe = CF(RootPart.Position,Tors.Position) | |
616 | end | |
617 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(75)), Speed / Animation_Speed) | |
618 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-75)), Speed / Animation_Speed) | |
619 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(75)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
620 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
621 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
622 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
623 | end | |
624 | end | |
625 | PLAYMAINANIM = true | |
626 | end | |
627 | ||
628 | --Lightning({Color = C3(1,1,1), Start = Torso.Position, End = Mouse.Hit.p, SegmentL = 2, Thickness = 0.1, DoesFade = false, Ignore = Character, MaxDist = 400, Branches = false}) | |
629 | function Lightning(Table) | |
630 | local Color = Table.Color or C3(1,1,1) | |
631 | local StartPos = Table.Start or Torso.Position | |
632 | local EndPos = Table.End or Mouse.Hit.p | |
633 | local SegmentLength = Table.SegmentL or 2 | |
634 | local Thickness = Table.Thickness or 0.1 | |
635 | local Dissapear = Table.DoesFade or false | |
636 | local Parent = Table.Ignore or Character | |
637 | local MaxDist = Table.MaxDist or 400 | |
638 | local Branches = Table.Branches or false | |
639 | local HIT,HITPOS = CastProperRay(StartPos, EndPos, MaxDist, Parent) | |
640 | local DISTANCE = math.ceil((StartPos - HITPOS).Magnitude/SegmentLength) | |
641 | local LIGHTNINGMODEL = IT("Model",Effects) | |
642 | LIGHTNINGMODEL.Name = "Lightning" | |
643 | local LastBolt = nil | |
644 | for E = 1, DISTANCE do | |
645 | local ExtraSize = (DISTANCE-E)/15 | |
646 | local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Lime green"), "LightningPart"..E, VT(Thickness+ExtraSize,SegmentLength,Thickness+ExtraSize)) | |
647 | PART.Color = Color | |
648 | MakeForm(PART,"Cyl") | |
649 | if LastBolt == nil then | |
650 | PART.CFrame = CF(StartPos,HITPOS)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
651 | else | |
652 | PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,CF(HITPOS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,SegmentLength/3+(DISTANCE-E)).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
653 | end | |
654 | LastBolt = PART | |
655 | if Branches == true then | |
656 | local CHOICE = MRANDOM(1,7+((DISTANCE-E)*2)) | |
657 | if CHOICE == 1 then | |
658 | local LASTBRANCH = nil | |
659 | for i = 1, MRANDOM(2,5) do | |
660 | local ExtraSize2 = ((DISTANCE-E)/25)/i | |
661 | local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Crimson"), "Branch"..E.."-"..i, VT(Thickness+ExtraSize2,SegmentLength,Thickness+ExtraSize2)) | |
662 | PART.Color = Color | |
663 | MakeForm(PART,"Cyl") | |
664 | if LASTBRANCH == nil then | |
665 | PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*7,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
666 | else | |
667 | PART.CFrame = CF(LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0).p,LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*3,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
668 | end | |
669 | LASTBRANCH = PART | |
670 | end | |
671 | end | |
672 | end | |
673 | end | |
674 | if Dissapear == true then | |
675 | coroutine.resume(coroutine.create(function() | |
676 | for i = 1, 10 do | |
677 | Swait() | |
678 | for _, c in pairs(LIGHTNINGMODEL:GetChildren()) do | |
679 | if c.ClassName == "Part" then | |
680 | c.Transparency = i/10 | |
681 | end | |
682 | end | |
683 | end | |
684 | LIGHTNINGMODEL:remove() | |
685 | end)) | |
686 | elseif Dissapear == false then | |
687 | Debris:AddItem(LIGHTNINGMODEL,0.1) | |
688 | end | |
689 | return {End = LastBolt.CFrame*CF(0,0,-LastBolt.Size.Z/2).p,LastBolt = LastBolt,Model = LIGHTNINGMODEL} | |
690 | end | |
691 | ||
692 | --//=================================\\ | |
693 | --|| WEAPON CREATION | |
694 | --\\=================================// | |
695 | ||
696 | for i = 1, 15 do | |
697 | local FACE = CreatePart(3, Character, "Fabric", 0, 0+(i-1)/15.2, "Dark stone grey", "FaceGradient", VT(1.01,0.58,1.01),false) | |
698 | FACE.Color = C3(0,0,0) | |
699 | Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE | |
700 | CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/35,0), CF(0, 0, 0)) | |
701 | end | |
702 | local HAT1 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Lime green", "Hat", VT(2,0.2,2),false) | |
703 | MakeForm(HAT1,"Cyl") | |
704 | HATWELD = CreateWeldOrSnapOrMotor("Weld", Head, Head, HAT1, CF(0,0.35,0), CF(0, 0, 0)) | |
705 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Lime green", "Hat", VT(2.01,0.15,2.01),false) | |
706 | BELT.Color = C3(15/255,15/255,15/255) | |
707 | MakeForm(BELT,"Cyl") | |
708 | CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, BELT, CF(0,0,0), CF(0, 0, 0)) | |
709 | local HAT2 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Lime green", "Hat", VT(1.3,2.2,1.3),false) | |
710 | MakeForm(HAT2,"Cyl") | |
711 | CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, HAT2, CF(0,1.1,0), CF(0, 0, 0)) | |
712 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Lime green", "Hat", VT(1.31,0.2,1.31),false) | |
713 | BELT.Color = C3(15/255,15/255,15/255) | |
714 | MakeForm(BELT,"Cyl") | |
715 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0,0), CF(0, 0, 0)) | |
716 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Lime green", "Gem", VT(0.25,0.25,0.1),false) | |
717 | MakeForm(GEM,"Ball") | |
718 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,-BELT.Size.X/2), CF(0, 0, 0)) | |
719 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Lime green", "Gem", VT(0.25,0.25,0.1),false) | |
720 | MakeForm(GEM,"Ball") | |
721 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,BELT.Size.X/2), CF(0, 0, 0)) | |
722 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Lime green", "Gem", VT(0.1,0.25,0.25),false) | |
723 | MakeForm(GEM,"Ball") | |
724 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(-BELT.Size.X/2,0,0), CF(0, 0, 0)) | |
725 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Lime green", "Gem", VT(0.1,0.25,0.25),false) | |
726 | MakeForm(GEM,"Ball") | |
727 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(BELT.Size.X/2,0,0), CF(0, 0, 0)) | |
728 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Lime green", "Hat", VT(1.31,0.1,1.31),false) | |
729 | BELT.Color = C3(15/255,15/255,15/255) | |
730 | MakeForm(BELT,"Cyl") | |
731 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.7,0), CF(0, 0, 0)) | |
732 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Lime green", "Hat", VT(1.31,0.1,1.31),false) | |
733 | BELT.Color = C3(15/255,15/255,15/255) | |
734 | MakeForm(BELT,"Cyl") | |
735 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.7,0), CF(0, 0, 0)) | |
736 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Lime green", "Hat", VT(1.31,0.1,1.31),false) | |
737 | BELT.Color = C3(15/255,15/255,15/255) | |
738 | MakeForm(BELT,"Cyl") | |
739 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.35,0), CF(0, 0, 0)) | |
740 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Lime green", "Hat", VT(1.31,0.1,1.31),false) | |
741 | BELT.Color = C3(15/255,15/255,15/255) | |
742 | MakeForm(BELT,"Cyl") | |
743 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.35,0), CF(0, 0, 0)) | |
744 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Lime green", "Hat", VT(1.3,0.5,1.3),false) | |
745 | MakeForm(BELT,"Ball") | |
746 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,HAT2.Size.Y/2,0), CF(0, 0, 0)) | |
747 | Humanoid.DisplayDistanceType = "None" | |
748 | local naeeym2 = IT("BillboardGui",Character) | |
749 | naeeym2.AlwaysOnTop = true | |
750 | naeeym2.Size = UDim2.new(5,35,2,15) | |
751 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
752 | naeeym2.MaxDistance = 75 | |
753 | naeeym2.Adornee = Character.Head | |
754 | naeeym2.Name = "Name" | |
755 | naeeym2.PlayerToHideFrom = Player | |
756 | local tecks2 = IT("TextLabel",naeeym2) | |
757 | tecks2.BackgroundTransparency = 1 | |
758 | tecks2.TextScaled = true | |
759 | tecks2.BorderSizePixel = 0 | |
760 | tecks2.Text = "Mr Green Sparkles Time" | |
761 | tecks2.Font = "Bodoni" | |
762 | tecks2.TextSize = 30 | |
763 | tecks2.TextStrokeTransparency = 0.5 | |
764 | tecks2.TextColor3 = C3(0,0,0) | |
765 | tecks2.TextStrokeColor3 = BRICKC"Lime green".Color | |
766 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
767 | tecks2.Parent = naeeym2 | |
768 | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Lime green", "FaceGradient", VT(0.6,0.1,1)/2,false) | |
769 | MakeForm(EYE,"Ball") | |
770 | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4)) | |
771 | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Lime green", "FaceGradient", VT(0.6,0.1,1)/2,false) | |
772 | MakeForm(EYE,"Ball") | |
773 | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4)) | |
774 | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Lime green", "FaceGradient", VT(0.1,1,1)/2,false) | |
775 | MakeForm(EYE,"Ball") | |
776 | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4)) | |
777 | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Lime green", "FaceGradient", VT(0.1,1,1)/2,false) | |
778 | MakeForm(EYE,"Ball") | |
779 | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4)) | |
780 | ||
781 | local top = Instance.new("Shirt") | |
782 | top.ShirtTemplate = "rbxassetid://1147841748" | |
783 | top.Parent = Character | |
784 | top.Name = "Cloth" | |
785 | local bottom = Instance.new("Pants") | |
786 | bottom.PantsTemplate = "rbxassetid://1163296787" | |
787 | bottom.Parent = Character | |
788 | bottom.Name = "Cloth" | |
789 | for _, c in pairs(Character:GetChildren()) do | |
790 | if c.ClassName == "Part" and c.Name ~= "FaceGradient" and c.Name ~= "Hat" and c.Name ~= "Gem" then | |
791 | c.Material = "Neon" | |
792 | if c:FindFirstChildOfClass("ParticleEmitter") then | |
793 | c:FindFirstChildOfClass("ParticleEmitter"):remove() | |
794 | end | |
795 | c.Color = C3(1,1,1) | |
796 | if c == Head then | |
797 | if c:FindFirstChild("face") then | |
798 | c.face:remove() | |
799 | end | |
800 | end | |
801 | elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.ClassName == "Hat" or c.Name == "Body Colors" then | |
802 | c:remove() | |
803 | elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then | |
804 | c:remove() | |
805 | end | |
806 | end | |
807 | local BODY = {} | |
808 | for _, c in pairs(Character:GetDescendants()) do | |
809 | if c:IsA("BasePart") and c.Name ~= "Handle" then | |
810 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
811 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
812 | end | |
813 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency}) | |
814 | elseif c:IsA("JointInstance") then | |
815 | table.insert(BODY,{c,c.Parent,nil,nil,nil}) | |
816 | end | |
817 | end | |
818 | for e = 1, #BODY do | |
819 | if BODY[e] ~= nil then | |
820 | local STUFF = BODY[e] | |
821 | local PART = STUFF[1] | |
822 | local PARENT = STUFF[2] | |
823 | local MATERIAL = STUFF[3] | |
824 | local COLOR = STUFF[4] | |
825 | local TRANSPARENCY = STUFF[5] | |
826 | if PART.ClassName == "Part" and PART ~= RootPart then | |
827 | PART.Material = MATERIAL | |
828 | PART.Color = COLOR | |
829 | PART.Transparency = TRANSPARENCY | |
830 | end | |
831 | PART.AncestryChanged:Connect(function() | |
832 | PART.Parent = PARENT | |
833 | end) | |
834 | end | |
835 | end | |
836 | function refit() | |
837 | Character.Parent = workspace | |
838 | for e = 1, #BODY do | |
839 | if BODY[e] ~= nil then | |
840 | local STUFF = BODY[e] | |
841 | local PART = STUFF[1] | |
842 | local PARENT = STUFF[2] | |
843 | local MATERIAL = STUFF[3] | |
844 | local COLOR = STUFF[4] | |
845 | local TRANSPARENCY = STUFF[5] | |
846 | if PART.ClassName == "Part" and PART ~= RootPart then | |
847 | PART.Material = MATERIAL | |
848 | PART.Color = COLOR | |
849 | PART.Transparency = TRANSPARENCY | |
850 | end | |
851 | if PART.Parent ~= PARENT then | |
852 | Humanoid:remove() | |
853 | PART.Parent = PARENT | |
854 | Humanoid = IT("Humanoid",Character) | |
855 | end | |
856 | end | |
857 | end | |
858 | end | |
859 | local SKILLTEXTCOLOR = BRICKC"".Color | |
860 | local SKILLFONT = "Bodoni" | |
861 | local SKILLTEXTSIZE = 7 | |
862 | ||
863 | Humanoid.Died:connect(function() | |
864 | refit() | |
865 | end) | |
866 | ||
867 | local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame") | |
868 | local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame") | |
869 | local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame") | |
870 | local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame") | |
871 | local SKILL5FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.70, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 5 Frame") | |
872 | local SKILL6FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50,0, 0.70, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 6 Frame") | |
873 | local SKILL7FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23,0, 0.60, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 7 Frame") | |
874 | local SKILL8FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50,0, 0.60, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 8 Frame") | |
875 | local SKILL9FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.365,0, 0.50, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 9 Frame") | |
876 | ||
877 | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Warden Zap", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 1") | |
878 | local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Warden Thunder", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 2") | |
879 | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Inferno Ring", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 3") | |
880 | local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[V] Warden Wall", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 4") | |
881 | local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[X] Prison Key", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 5") | |
882 | local SKILL6TEXT = CreateLabel(SKILL6FRAME, "[E] Warden's Portal", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 6") | |
883 | local SKILL7TEXT = CreateLabel(SKILL7FRAME, "[Q] Lift", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 7") | |
884 | local SKILL8TEXT = CreateLabel(SKILL8FRAME, "[F] Warden's Beam", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 8") | |
885 | local SKILL9TEXT = CreateLabel(SKILL9FRAME, "[R] Warden's Ultra Attack", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 9") | |
886 | ||
887 | --//=================================\\ | |
888 | --|| DAMAGING | |
889 | --\\=================================// | |
890 | ||
891 | function ApplyAoE(POSITION,RANGE,FLING,BURN) | |
892 | local CHILDREN = workspace:GetDescendants() | |
893 | for index, CHILD in pairs(CHILDREN) do | |
894 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
895 | local HUM = CHILD:FindFirstChildOfClass("Humanoid") | |
896 | if HUM then | |
897 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") | |
898 | if TORSO then | |
899 | if HUM.Health > 0 and (TORSO.Position - POSITION).Magnitude <= RANGE then | |
900 | CHILD:BreakJoints() | |
901 | if FLING ~= 0 then | |
902 | for _, c in pairs(CHILD:GetChildren()) do | |
903 | if c:IsA("BasePart") and c.Transparency == 0 then | |
904 | if BURN == true then | |
905 | Fire(c) | |
906 | end | |
907 | local bv = Instance.new("BodyVelocity") | |
908 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
909 | bv.velocity = CF(POSITION,TORSO.Position).lookVector*FLING | |
910 | bv.Parent = c | |
911 | Debris:AddItem(bv,0.05) | |
912 | end | |
913 | end | |
914 | end | |
915 | end | |
916 | end | |
917 | end | |
918 | end | |
919 | end | |
920 | end | |
921 | ||
922 | --//=================================\\ | |
923 | --|| ATTACK FUNCTIONS AND STUFF | |
924 | --\\=================================// | |
925 | Player_Size = 1 | |
926 | ||
927 | function FireArc(Part,ToLocation,AmountOfTime,Height,DoesCourontine) | |
928 | if DoesCourontine == false then | |
929 | local Direction = CF(Part.Position,ToLocation) | |
930 | local Distance = (Part.Position - ToLocation).magnitude | |
931 | for i = 1, AmountOfTime do | |
932 | Swait() | |
933 | Part.CFrame = Direction*CF(0,(AmountOfTime/200)+((AmountOfTime/Height)-((i*2)/Height)),-Distance/AmountOfTime) | |
934 | Direction = Part.CFrame | |
935 | end | |
936 | Part:remove() | |
937 | elseif DoesCourontine == true then | |
938 | coroutine.resume(coroutine.create(function() | |
939 | local Direction = CF(Part.Position,ToLocation) | |
940 | local Distance = (Part.Position - ToLocation).magnitude | |
941 | for i = 1, AmountOfTime do | |
942 | Swait() | |
943 | Part.CFrame = Direction*CF(0,(AmountOfTime/200)+((AmountOfTime/Height)-((i*2)/Height)),-Distance/AmountOfTime) | |
944 | Direction = Part.CFrame | |
945 | end | |
946 | Part:remove() | |
947 | end)) | |
948 | end | |
949 | end | |
950 | ||
951 | function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW) | |
952 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true) | |
953 | wave.Color = COLOR | |
954 | local mesh = CreateMesh("SpecialMesh", wave, "Sphere", "", "", SIZE, VT(0,0,0)) | |
955 | wave.CFrame = CFRAME | |
956 | coroutine.resume(coroutine.create(function(PART) | |
957 | for i = 1, WAIT do | |
958 | Swait() | |
959 | mesh.Scale = mesh.Scale + GROW | |
960 | wave.Transparency = wave.Transparency + (1/WAIT) | |
961 | if wave.Transparency > 0.99 then | |
962 | wave:remove() | |
963 | end | |
964 | end | |
965 | end)) | |
966 | end | |
967 | ||
968 | function CreateSwirl(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) | |
969 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
970 | wave.Color = COLOR | |
971 | local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) | |
972 | wave.CFrame = CFRAME | |
973 | coroutine.resume(coroutine.create(function(PART) | |
974 | for i = 1, WAIT do | |
975 | Swait() | |
976 | mesh.Scale = mesh.Scale + GROW | |
977 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
978 | if DOESROT == true then | |
979 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
980 | end | |
981 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
982 | if wave.Transparency > 0.99 then | |
983 | wave:remove() | |
984 | end | |
985 | end | |
986 | end)) | |
987 | end | |
988 | ||
989 | function Slice(KIND,SIZE,WAIT,CFRAME,COLOR,GROW) | |
990 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(1,1,1), true) | |
991 | local mesh = nil | |
992 | if KIND == "Base" then | |
993 | mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0,SIZE/10,SIZE/10), VT(0,0,0)) | |
994 | elseif KIND == "Thin" then | |
995 | mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662586858", "", VT(SIZE/10,0,SIZE/10), VT(0,0,0)) | |
996 | elseif KIND == "Round" then | |
997 | mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662585058", "", VT(SIZE/10,0,SIZE/10), VT(0,0,0)) | |
998 | end | |
999 | wave.CFrame = CFRAME | |
1000 | coroutine.resume(coroutine.create(function(PART) | |
1001 | for i = 1, WAIT do | |
1002 | Swait() | |
1003 | mesh.Scale = mesh.Scale + GROW/10 | |
1004 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
1005 | if wave.Transparency > 0.99 then | |
1006 | wave:remove() | |
1007 | end | |
1008 | end | |
1009 | end)) | |
1010 | end | |
1011 | ||
1012 | function killnearest(position,range,maxstrength) | |
1013 | for i,v in ipairs(workspace:GetChildren()) do | |
1014 | local body = v:GetChildren() | |
1015 | for part = 1, #body do | |
1016 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
1017 | if(body[part].Position - position).Magnitude < range then | |
1018 | if v.ClassName == "Model" then | |
1019 | v:BreakJoints() | |
1020 | end | |
1021 | --table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2}) | |
1022 | local bv = Instance.new("BodyVelocity") | |
1023 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1024 | bv.velocity = CF(position,body[part].Position).lookVector*maxstrength | |
1025 | bv.Parent = body[part] | |
1026 | Debris:AddItem(bv,0.2) | |
1027 | end | |
1028 | end | |
1029 | end | |
1030 | if v.ClassName == "Part" then | |
1031 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
1032 | --table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2}) | |
1033 | v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength | |
1034 | end | |
1035 | end | |
1036 | end | |
1037 | end | |
1038 | ||
1039 | function Supernova() | |
1040 | local HITFLOOR,HITPOS,NORMAL = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 7 * Player_Size, Character) | |
1041 | if HITFLOOR ~= nil then | |
1042 | local HITBODIES = {} | |
1043 | ATTACK = true | |
1044 | Rooted = true | |
1045 | local ABSOLUTE = CreatePart(3, Effects, "Neon", 0, 1, "Relly red", "Star", VT(0,0,0)) | |
1046 | MakeForm(ABSOLUTE,"Ball") | |
1047 | CreateSound("429459101", ABSOLUTE, 10, 1) | |
1048 | for i=0, 4, 0.1 / Animation_Speed do | |
1049 | Swait() | |
1050 | ABSOLUTE.Size = ABSOLUTE.Size + VT(0.2,0.2,0.2) | |
1051 | ABSOLUTE.CFrame = RootPart.CFrame*CF(0,5+(ABSOLUTE.Size.Y/2),0) | |
1052 | ABSOLUTE.Transparency = ABSOLUTE.Transparency - 0.01 | |
1053 | local CHARGE = CreatePart(3, Effects, "Neon", 0, 0, "Lime green", "Star", VT(1,1,1)) | |
1054 | MakeForm(CHARGE,"Ball") | |
1055 | CHARGE.Color = C3(255,0,0) | |
1056 | CHARGE.CFrame = CF(RootPart.Position) * CF(MRANDOM(-15,15),-6,MRANDOM(-15,15)) | |
1057 | FireArc(CHARGE,ABSOLUTE.Position,45,45,true) | |
1058 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(15 + 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
1059 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-25 + 4.5 * SIN(SINE / 12)), RAD(25), RAD(-15 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
1060 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 1.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(170), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(-12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1061 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1062 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1063 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1064 | end | |
1065 | CreateSound("907330103", Head, 10, 1.2) | |
1066 | for i = 1, 75 do | |
1067 | Swait() | |
1068 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(15 + 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
1069 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-25 + 4.5 * SIN(SINE / 12)), RAD(25), RAD(-15 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
1070 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 1.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(170), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(-12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1071 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1072 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1073 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1074 | end | |
1075 | coroutine.resume(coroutine.create(function() | |
1076 | for i = 1, 13 do | |
1077 | for e = 1, 8 do | |
1078 | Swait() | |
1079 | MagicSphere(VT(1,1,1),15,CF(ABSOLUTE.Position)*CF(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45)),C3(255,0,0),VT(0,0,0)) | |
1080 | CreateSwirl(ABSOLUTE.Size/2,15,CF(HITPOS),true,15,BRICKC"Reakky red".Color,VT(i,0.3,i)*2) | |
1081 | end | |
1082 | for i = 1, 5 do | |
1083 | Slice("Round",0,35,CF(ABSOLUTE.Position)*ANGLES(RAD(MRANDOM(-18,18)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-18,18))),C3(1,1,1),VT(i,0,i)/3) | |
1084 | Slice("Thin",i,55,ABSOLUTE.CFrame * CF(0,-1.1,0) * ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),C3(255,0,0),VT(0,0,0)) | |
1085 | end | |
1086 | CreateSwirl(ABSOLUTE.Size/2,25,CF(ABSOLUTE.Position),true,-25,BRICKC"Relly red".Color,VT(i,i*2,i)) | |
1087 | CreateSwirl(ABSOLUTE.Size/2,55,CF(ABSOLUTE.Position),true,25,C3(255,0,0),VT(i,i*2,i)) | |
1088 | CreateSound("168586621", ABSOLUTE, 4, 0.8) | |
1089 | CreateSound("201858144", ABSOLUTE, 10, 0.8) | |
1090 | killnearest(ABSOLUTE.Position,i*18,i) | |
1091 | ABSOLUTE.Size = ABSOLUTE.Size*0.9 | |
1092 | MagicSphere(ABSOLUTE.Size,25,CF(ABSOLUTE.Position),BRICKC"Relly red".Color,VT(i,i,i)/1.1) | |
1093 | MagicSphere(ABSOLUTE.Size,45,CF(ABSOLUTE.Position),C3(255,0,0),VT(i,i,i)) | |
1094 | end | |
1095 | ABSOLUTE.Transparency = 1 | |
1096 | Debris:AddItem(ABSOLUTE,10) | |
1097 | end)) | |
1098 | ATTACK = false | |
1099 | Rooted = false | |
1100 | end | |
1101 | end | |
1102 | ||
1103 | ||
1104 | local ENERGYSOUND = 1417051162 | |
1105 | local BEAMSOUND = 1417056781 | |
1106 | local EXPLOSIONSOUND = 1417056081 | |
1107 | local BasePart = CreatePart(3, Weapon, "SmoothPlastic", 1, 1, "Lime green", "BraceletPart", VT(1.01,0.3,1.01),false) | |
1108 | ||
1109 | function Charge(TIME,GYRO) | |
1110 | local SND = CreateSound(ENERGYSOUND,Torso,6,TIME,false) | |
1111 | local G = nil | |
1112 | if GYRO == true then | |
1113 | G = IT("BodyGyro",RootPart) | |
1114 | G.D = 250 | |
1115 | G.P = 200000 | |
1116 | G.MaxTorque = VT(math.huge,math.huge,math.huge) | |
1117 | end | |
1118 | for i=0, TIME, 0.1 / Animation_Speed do | |
1119 | Swait() | |
1120 | if G then | |
1121 | G.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
1122 | end | |
1123 | WACKYEFFECT({TIME = 25, EffectType = "Sphere", Size = VT(1.2,1.2,1.2), Size2 = VT(0,0,0), Transparency = 0.5, Transparency2 = 1, CFrame = BasePart.CFrame, MoveToPos = BasePart.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,-4).p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1124 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1125 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1126 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.5) * ANGLES(RAD(90), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
1127 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, -0.5) * ANGLES(RAD(90), RAD(0), RAD(45)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
1128 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1129 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1130 | end | |
1131 | SND:remove() | |
1132 | if G then | |
1133 | return G | |
1134 | end | |
1135 | end | |
1136 | ||
1137 | function Beam() | |
1138 | ATTACK = true | |
1139 | Rooted = false | |
1140 | local GRAV = IT("BodyPosition",RootPart) | |
1141 | GRAV.D = 75 | |
1142 | GRAV.P = 20000 | |
1143 | GRAV.MaxForce = VT(math.huge,math.huge,math.huge) | |
1144 | GRAV.Position = RootPart.Position | |
1145 | local GYRO = Charge(2,true) | |
1146 | local BEAM = CreatePart(3, Effects, "Neon", 0, 0, "Lime green", "Beam", VT(15,15,0)) | |
1147 | MakeForm(BEAM,"Ball") | |
1148 | CreateSound(BEAMSOUND,BEAM,10,1,false) | |
1149 | CreateSound(BEAMSOUND,BEAM,10,0.9,false) | |
1150 | CreateSound(BEAMSOUND,BEAM,10,0.8,false) | |
1151 | for i = 1, 150 do | |
1152 | Swait() | |
1153 | BEAM.Size = BEAM.Size + VT(-0.1,-0.1,2) | |
1154 | ApplyAoE(BEAM.CFrame*CF(0,0,-BEAM.Size.Z/2).p,BEAM.Size.Y/2,50,200,0,false) | |
1155 | WACKYEFFECT({TIME = 25, EffectType = "Sphere", Size = VT(3,3,3), Size2 = VT(0,0,0), Transparency = 0.5, Transparency2 = 1, CFrame = BEAM.CFrame*CF(0,0,BEAM.Size.Z/2), MoveToPos = BEAM.CFrame*CF(0,0,BEAM.Size.Z/2)*ANGLES(RAD(90),RAD(MRANDOM(0,360)),RAD(0))*CF(0,0.3,-25).p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1156 | BEAM.CFrame = CF(Torso.Position,Torso.CFrame*CF(0,0,-1).p)*CF(0,0,-2-(BEAM.Size.Z/2)) | |
1157 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1158 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1159 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.5) * ANGLES(RAD(90), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
1160 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.5) * ANGLES(RAD(90), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
1161 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1162 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1163 | end | |
1164 | GRAV:remove() | |
1165 | BEAM:remove() | |
1166 | GYRO:remove() | |
1167 | ATTACK = false | |
1168 | Rooted = false | |
1169 | end | |
1170 | ||
1171 | local asd = Instance.new("ParticleEmitter") | |
1172 | asd.Color = ColorSequence.new(Color3.new(0.5, 0, 0), Color3.new(.3, 0, 0)) | |
1173 | asd.LightEmission = .1 | |
1174 | asd.Texture = "http://www.roblox.com/asset/?ID=291880914" | |
1175 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.6),NumberSequenceKeypoint.new(1, 2)}) | |
1176 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
1177 | asd.Transparency = bbb | |
1178 | asd.Size = aaa | |
1179 | asd.ZOffset = .9 | |
1180 | asd.Acceleration = Vector3.new(0, -15, 0) | |
1181 | asd.LockedToPart = false | |
1182 | asd.EmissionDirection = "Back" | |
1183 | asd.Lifetime = NumberRange.new(1, 2) | |
1184 | asd.Rotation = NumberRange.new(-100, 100) | |
1185 | asd.RotSpeed = NumberRange.new(-100, 100) | |
1186 | asd.Speed = NumberRange.new(10) | |
1187 | asd.Enabled = false | |
1188 | asd.VelocitySpread = 999 | |
1189 | ||
1190 | local Particle = IT("ParticleEmitter",nil) | |
1191 | Particle.Enabled = false | |
1192 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)}) | |
1193 | Particle.LightEmission = 0.5 | |
1194 | Particle.Rate = 150 | |
1195 | Particle.ZOffset = 1 | |
1196 | Particle.Rotation = NumberRange.new(-180, 180) | |
1197 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
1198 | Particle.Texture = "http://www.roblox.com/asset/?id=304437537" | |
1199 | Particle.Color = ColorSequence.new(C3(58,125,21),C3(0.4,0,0)) | |
1200 | ||
1201 | function ParticleEmitter(Table) | |
1202 | local PRTCL = Particle:Clone() | |
1203 | local Speed = Table.Speed or 5 | |
1204 | local Drag = Table.Drag or 0 | |
1205 | local Size1 = Table.Size1 or 1 | |
1206 | local Size2 = Table.Size2 or 5 | |
1207 | local Lifetime1 = Table.Lifetime1 or 1 | |
1208 | local Lifetime2 = Table.Lifetime2 or 1.5 | |
1209 | local Parent = Table.Parent or Torso | |
1210 | local Emit = Table.Emit or 100 | |
1211 | local Offset = Table.Offset or 360 | |
1212 | local Acel = Table.Acel or VT(0,0,0) | |
1213 | local Enabled = Table.Enabled or false | |
1214 | PRTCL.Parent = Parent | |
1215 | PRTCL.Size = NumberSequence.new(Size1,Size2) | |
1216 | PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2) | |
1217 | PRTCL.Speed = NumberRange.new(Speed) | |
1218 | PRTCL.VelocitySpread = Offset | |
1219 | PRTCL.Drag = Drag | |
1220 | PRTCL.Acceleration = Acel | |
1221 | if Enabled == false then | |
1222 | PRTCL:Emit(Emit) | |
1223 | Debris:AddItem(PRTCL,Lifetime2) | |
1224 | else | |
1225 | PRTCL.Enabled = true | |
1226 | end | |
1227 | return PRTCL | |
1228 | end | |
1229 | ||
1230 | function Lift() | |
1231 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
1232 | local HUM = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") | |
1233 | local TORSO = HUM.Parent:FindFirstChild("Torso") or HUM.Parent:FindFirstChild("UpperTorso") | |
1234 | if TORSO and HUM.Health > 0 then | |
1235 | ATTACK = true | |
1236 | Rooted = false | |
1237 | local GYRO = IT("BodyGyro",RootPart) | |
1238 | GYRO.D = 275 | |
1239 | GYRO.P = 20000 | |
1240 | GYRO.MaxTorque = VT(0,40000,0) | |
1241 | for i=0, 0.8, 0.1 / Animation_Speed do | |
1242 | Swait() | |
1243 | GYRO.cframe = CF(RootPart.Position,TORSO.Position) | |
1244 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1245 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1246 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.5) * ANGLES(RAD(0), RAD(0), RAD(-85)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1247 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.15, -0.5) * ANGLES(RAD(-15), RAD(0), RAD(85)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1248 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1249 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1250 | end | |
1251 | local MAGIC = ParticleEmitter({Speed = 5, Drag = 3, Size1 = 1.7, Size2 = 0, Lifetime1 = 1, Lifetime2 = 3, Parent = TORSO, Emit = 100, Offset = 360, Enabled = true}) | |
1252 | MAGIC.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)}) | |
1253 | local grav = Instance.new("BodyPosition",TORSO) | |
1254 | grav.D = 1500 | |
1255 | grav.P = 20000 | |
1256 | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1257 | grav.position = TORSO.Position+VT(0,15,0) | |
1258 | Debris:AddItem(grav,10) | |
1259 | Debris:AddItem(MAGIC,10) | |
1260 | CreateSound(902204346, Torso, 7, 1, false) | |
1261 | CreateSound(902204346, TORSO, 7, 1, false) | |
1262 | for i=0, 1, 0.1 / Animation_Speed do | |
1263 | Swait() | |
1264 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(-35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1265 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1266 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(125), RAD(-45), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1267 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(125), RAD(45), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1268 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1269 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1270 | end | |
1271 | GYRO:remove() | |
1272 | ATTACK = false | |
1273 | Rooted = false | |
1274 | end | |
1275 | end | |
1276 | end | |
1277 | ||
1278 | ||
1279 | local Decal = IT("Decal") | |
1280 | ||
1281 | function Warden_Wave() | |
1282 | ATTACK = true | |
1283 | Rooted = false | |
1284 | local O1 = CreatePart(3, Effects, "Neon", 0, 1, "Lime green", "Warphole", VT(0,0,0)) | |
1285 | O1.CFrame = RootPart.CFrame*CF(0,0,-3)*ANGLES(RAD(90),RAD(0),RAD(0)) | |
1286 | local decal = Decal:Clone() | |
1287 | decal.Parent = O1 | |
1288 | decal.Face = "Top" | |
1289 | decal.Texture = "http://www.roblox.com/asset/?id=224018677" | |
1290 | local decal2 = Decal:Clone() | |
1291 | decal2.Parent = O1 | |
1292 | decal2.Face = "Bottom" | |
1293 | decal2.Texture = "http://www.roblox.com/asset/?id=224018677" | |
1294 | local O2 = CreatePart(3, Effects, "Neon", 0, 1, "Lime green", "Warphole", VT(0,0,0)) | |
1295 | local POS = VT(RootPart.Position.X,Mouse.Hit.p.Y+6,RootPart.Position.Z) | |
1296 | O2.CFrame = CF(Mouse.Hit.p+VT(0,6,0),POS)*ANGLES(RAD(90),RAD(0),RAD(0)) | |
1297 | local ROOT = CreatePart(3, Effects, "Neon", 0, 1, "Lime green", "Warphole", VT(0,0,0)) | |
1298 | ROOT.CFrame = CF(O2.Position,RootPart.Position) | |
1299 | local decal = Decal:Clone() | |
1300 | decal.Parent = O2 | |
1301 | decal.Face = "Top" | |
1302 | decal.Texture = "http://www.roblox.com/asset/?id=224018677" | |
1303 | local decal2 = Decal:Clone() | |
1304 | decal2.Parent = O2 | |
1305 | decal2.Face = "Bottom" | |
1306 | decal2.Texture = "http://www.roblox.com/asset/?id=224018677" | |
1307 | CreateSound("1530657980", O1, 10, 1.5) | |
1308 | CreateSound("1530657980", O2, 10, 1.5) | |
1309 | for i = 1, 75 do | |
1310 | Swait() | |
1311 | O1.Size = O1.Size + VT(0.1,0,0.1) | |
1312 | O1.CFrame = RootPart.CFrame*CF(0,0,-3)*ANGLES(RAD(90),RAD(i),RAD(0)) | |
1313 | O2.Size = O2.Size + VT(0.1,0,0.1) | |
1314 | O2.CFrame = O2.CFrame*ANGLES(RAD(0),RAD(i),RAD(0)) | |
1315 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(5 + 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
1316 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-5 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
1317 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(90), RAD(0 + 2.5 * SIN(SINE / 12)), RAD(-5 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1318 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1319 | end | |
1320 | Rooted = true | |
1321 | UNANCHOR = false | |
1322 | RootPart.Anchored = true | |
1323 | VALUE1 = true | |
1324 | for i = 1, 15 do | |
1325 | Swait() | |
1326 | RootPart.CFrame = RootPart.CFrame*CF(0,0,-0.13) | |
1327 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(16 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(5 + 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
1328 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-5 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
1329 | end | |
1330 | RootPart.CFrame = ROOT.CFrame | |
1331 | ROOT:remove() | |
1332 | for i = 1, 15 do | |
1333 | Swait() | |
1334 | RootPart.CFrame = RootPart.CFrame*CF(0,0,-0.5) | |
1335 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(16 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(5 + 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
1336 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-5 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed) | |
1337 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(-15), RAD(0 - 2.5 * SIN(SINE / 12)), RAD(5 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1338 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(-15), RAD(0 + 2.5 * SIN(SINE / 12)), RAD(-5 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1339 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1340 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1341 | end | |
1342 | VALUE1 = false | |
1343 | coroutine.resume(coroutine.create(function() | |
1344 | for i = 1, 75 do | |
1345 | Swait() | |
1346 | O1.Size = O1.Size - VT(0.1,0,0.1) | |
1347 | O1.CFrame = O1.CFrame*ANGLES(RAD(0),RAD(i),RAD(0)) | |
1348 | O2.Size = O2.Size - VT(0.1,0,0.1) | |
1349 | O2.CFrame = O2.CFrame*ANGLES(RAD(0),RAD(i),RAD(0)) | |
1350 | end | |
1351 | O1:remove() | |
1352 | O2:remove() | |
1353 | end)) | |
1354 | UNANCHOR = true | |
1355 | RootPart.Anchored = false | |
1356 | ATTACK = false | |
1357 | Rooted = false | |
1358 | end | |
1359 | ||
1360 | function Warden_Zap() | |
1361 | ATTACK = true | |
1362 | Rooted = false | |
1363 | local GYRO = IT("BodyGyro",RootPart) | |
1364 | GYRO.D = 750 | |
1365 | GYRO.P = 20000 | |
1366 | GYRO.MaxTorque = VT(0,40000000,0) | |
1367 | CreateSound(348663022,RightArm,1.5,2,false) | |
1368 | Pose("Cast1",0.8,1,true,GYRO) | |
1369 | local LightningTable = Lightning({Color = SKILLTEXTCOLOR, Start = RightArm.CFrame*CF(0,-1,0).p, End = Mouse.Hit.p, SegmentL = 2, Thickness = 0.2, DoesFade = true, Ignore = Character, MaxDist = 100, Branches = false}) | |
1370 | local Hitpos = LightningTable.End | |
1371 | ApplyAoE(Hitpos,10,35) | |
1372 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(1,1,1)*15, Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lime green".Color, SoundID = BOLTSOUNDS[MRANDOM(1,#BOLTSOUNDS)], SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5}) | |
1373 | for i = 1, 4 do | |
1374 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,45,0), Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lime green".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1375 | end | |
1376 | Pose("Cast1",0.8,1,true) | |
1377 | GYRO:remove() | |
1378 | ATTACK = false | |
1379 | Rooted = false | |
1380 | end | |
1381 | ||
1382 | function Warden_Thunder() | |
1383 | ATTACK = true | |
1384 | Rooted = false | |
1385 | local GYRO = IT("BodyGyro",RootPart) | |
1386 | GYRO.D = 750 | |
1387 | GYRO.P = 20000 | |
1388 | GYRO.MaxTorque = VT(0,40000000,0) | |
1389 | CreateSound(469345336,Torso,3,2,false) | |
1390 | Pose("Cast2",1.5,2,true,GYRO) | |
1391 | coroutine.resume(coroutine.create(function() | |
1392 | local FRAME = RootPart.CFrame | |
1393 | for i = 1, 25 do | |
1394 | local POS = FRAME*CF(MRANDOM(-17,17),0,-i*15) | |
1395 | local LightningTable = Lightning({Color = SKILLTEXTCOLOR, Start = POS*CF(0,85,0).p, End = POS*CF(0,-15,0).p, SegmentL = 3, Thickness = 0.4, DoesFade = true, Ignore = Character, MaxDist = 400, Branches = true}) | |
1396 | local Hitpos = LightningTable.End | |
1397 | ApplyAoE(Hitpos,20,15) | |
1398 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(1,1,1)*15, Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lime green".Color, SoundID = BOLTSOUNDS[MRANDOM(1,#BOLTSOUNDS)], SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5}) | |
1399 | for i = 1, 4 do | |
1400 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,75,0), Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lime green".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1401 | end | |
1402 | wait(0.05) | |
1403 | end | |
1404 | end)) | |
1405 | Pose("Cast2",1.5,0.7,true) | |
1406 | GYRO:remove() | |
1407 | ATTACK = false | |
1408 | Rooted = false | |
1409 | end | |
1410 | ||
1411 | function Inferno_Ring() | |
1412 | ATTACK = true | |
1413 | Rooted = false | |
1414 | local GYRO = IT("BodyGyro",RootPart) | |
1415 | GYRO.D = 750 | |
1416 | GYRO.P = 20000 | |
1417 | GYRO.MaxTorque = VT(0,40000000,0) | |
1418 | local FIRE = IT("Model",Effects) | |
1419 | FIRE.Name = "Fire" | |
1420 | local MAIN = CreatePart(3, FIRE, "Neon", 0, 1, "Lime green", "Center", VT(0,0,0)) | |
1421 | FIRE.PrimaryPart = MAIN | |
1422 | local FIRES = {} | |
1423 | for i = 1, 45 do | |
1424 | local PRT = CreatePart(3, FIRE, "Neon", 0, 1, "Lime green", "RingPart", VT(3,3,3)) | |
1425 | PRT.CFrame = MAIN.CFrame*ANGLES(RAD(0),RAD((360/45)*i),RAD(0))*CF(0,0,20) | |
1426 | local F = Fire(PRT) | |
1427 | table.insert(FIRES,F) | |
1428 | end | |
1429 | repeat | |
1430 | FIRE:SetPrimaryPartCFrame(CF(Mouse.Hit.p)) | |
1431 | Pose("Cast1",1.5,0.01,false,GYRO) | |
1432 | until HOLD == true | |
1433 | coroutine.resume(coroutine.create(function() | |
1434 | for i = 1, 4 do | |
1435 | ApplyAoE(MAIN.Position,21,-15,true) | |
1436 | CreateSound(463598785,MAIN,3,1,false) | |
1437 | for E = 1, #FIRES do | |
1438 | if FIRES[E] ~= nil then | |
1439 | FIRES[E].Acceleration = VT(0,300,0) | |
1440 | FIRES[E].Lifetime=NumberRange.new(0.35,1.5) | |
1441 | end | |
1442 | end | |
1443 | wait(0.3) | |
1444 | end | |
1445 | for E = 1, #FIRES do | |
1446 | if FIRES[E] ~= nil then | |
1447 | FIRES[E].Enabled = false | |
1448 | end | |
1449 | end | |
1450 | Debris:AddItem(FIRE,5) | |
1451 | end)) | |
1452 | CreateSound(482593735,RightArm,3,1,false)--GGNORE | |
1453 | Pose("RightArmUp",1.5,0.5,true) | |
1454 | GYRO:remove() | |
1455 | ATTACK = false | |
1456 | Rooted = false | |
1457 | end | |
1458 | ||
1459 | function Warden_Wall() | |
1460 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 8, Character) | |
1461 | if HITFLOOR ~= nil then | |
1462 | if HITFLOOR.Anchored == true then | |
1463 | local WALL = HITFLOOR:Clone() | |
1464 | WALL.Size = VT(45,45,5) | |
1465 | WALL.Parent = Effects | |
1466 | WALL.Name = "Wall" | |
1467 | WALL.CFrame = RootPart.CFrame*CF(0,-65/2.1,-5)*ANGLES(RAD(-15),RAD(0),RAD(0)) | |
1468 | CreateSound(130972023,WALL,5,0.8,false) | |
1469 | ATTACK = true | |
1470 | Rooted = true | |
1471 | local HIT = WALL.Touched:Connect(function(hit) | |
1472 | if hit.Parent ~= Character then | |
1473 | hit:BreakJoints() | |
1474 | end | |
1475 | end) | |
1476 | coroutine.resume(coroutine.create(function() | |
1477 | WACKYEFFECT({Time = 35, EffectType = "Box", Size = WALL.Size, Size2 = WALL.Size*2, Transparency = 0, Transparency2 = 1, CFrame = WALL.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lime green".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1478 | for i = 1, 90 do | |
1479 | Swait() | |
1480 | WALL.CFrame = WALL.CFrame*CF(0,0.5,0) | |
1481 | end | |
1482 | HIT:disconnect() | |
1483 | wait(5) | |
1484 | for i = 1, 46 do | |
1485 | Swait() | |
1486 | WALL.CFrame = WALL.CFrame*CF(0,-1,0) | |
1487 | end | |
1488 | WALL:remove() | |
1489 | end)) | |
1490 | Pose("RightArmUp",1.5,1.2,true) | |
1491 | ATTACK = false | |
1492 | Rooted = false | |
1493 | end | |
1494 | end | |
1495 | end | |
1496 | ||
1497 | function Prison_Key() | |
1498 | if Mouse.Target ~= nil then | |
1499 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
1500 | local HUM = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") | |
1501 | local TORSO = HUM.Parent:FindFirstChild("Torso") or HUM.Parent:FindFirstChild("UpperTorso") | |
1502 | local GYRO = IT("BodyGyro",RootPart) | |
1503 | GYRO.D = 750 | |
1504 | GYRO.P = 20000 | |
1505 | GYRO.MaxTorque = VT(0,40000000,0) | |
1506 | local grav = Instance.new("BodyPosition",TORSO) | |
1507 | grav.D = 15 | |
1508 | grav.P = 20000 | |
1509 | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1510 | grav.position = TORSO.Position | |
1511 | local GYRO2 = IT("BodyGyro",TORSO) | |
1512 | GYRO2.D = 750 | |
1513 | GYRO2.P = 20000 | |
1514 | GYRO2.MaxTorque = VT(0,40000000,0) | |
1515 | GYRO2.cframe = CF(TORSO.Position,RootPart.Position) | |
1516 | grav.Name = "Jail" | |
1517 | local LOCKPARTS = {} | |
1518 | ATTACK = true | |
1519 | Rooted = false | |
1520 | local LOCK = IT("Model",Effects) | |
1521 | LOCK.Name = "Lock" | |
1522 | local LOCK2 = IT("Model",LOCK) | |
1523 | LOCK2.Name = "Metal" | |
1524 | --CREATE LOCK-- | |
1525 | local BASE = CreatePart(3, LOCK, "Glass", 0, 0, "Gold", "Keylock", VT(3, 2.5, 1)) | |
1526 | LOCK.PrimaryPart = BASE | |
1527 | BASE.CFrame = CF(TORSO.Position,RootPart.Position)*CF(0,0,-4) | |
1528 | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "Gold", "Keylock", VT(3, 1, 3)) | |
1529 | PRT.CFrame = BASE.CFrame*CF(0,-1.25,0)*ANGLES(RAD(90),RAD(0),RAD(0)) | |
1530 | MakeForm(PRT,"Cyl") | |
1531 | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "White", "Hole", VT(1, 1, 1)) | |
1532 | PRT.Color = C3(0,0,0) | |
1533 | PRT.CFrame = BASE.CFrame*CF(0,0.3,-0.01)*ANGLES(RAD(90),RAD(0),RAD(0)) | |
1534 | MakeForm(PRT,"Cyl") | |
1535 | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "White", "Hole", VT(0.5, 1, 1)) | |
1536 | PRT.Color = C3(0,0,0) | |
1537 | PRT.CFrame = BASE.CFrame*CF(0,-0.2,-0.01) | |
1538 | for i = 1, 45 do | |
1539 | local PRT = CreatePart(3, LOCK2, "Glass", 0, 0, "Grey", "Keylock", VT(0.5, 0.5, 0.5)) | |
1540 | PRT.CFrame = BASE.CFrame*CF(0,2,0)*ANGLES(RAD(0),RAD(0),RAD(-90+(360/90*i)))*CF(0,1,0) | |
1541 | end | |
1542 | local PRT = CreatePart(3, LOCK2, "Glass", 0, 0, "Grey", "Keylock", VT(0.5, 0.5, 0.5)) | |
1543 | PRT.CFrame = BASE.CFrame*CF(0,1.5,0)*ANGLES(RAD(0),RAD(0),RAD(90))*CF(0,1,0) | |
1544 | LOCK2.PrimaryPart = PRT | |
1545 | --------------- | |
1546 | local CHILDREN = LOCK:GetDescendants() | |
1547 | for index, CHILD in pairs(CHILDREN) do | |
1548 | if CHILD:IsA("BasePart") then | |
1549 | CHILD.Transparency = 1 | |
1550 | end | |
1551 | end | |
1552 | for i = 1, 75 do | |
1553 | LOCK:SetPrimaryPartCFrame(CF(TORSO.Position,RootPart.Position)*CF(0,0,-4)) | |
1554 | Swait() | |
1555 | GYRO2.cframe = CF(TORSO.Position,RootPart.Position) | |
1556 | GYRO.cframe = CF(RootPart.Position,TORSO.Position) | |
1557 | local CHILDREN = LOCK:GetDescendants() | |
1558 | for index, CHILD in pairs(CHILDREN) do | |
1559 | if CHILD:IsA("BasePart") then | |
1560 | CHILD.Transparency = CHILD.Transparency - 1/75 | |
1561 | end | |
1562 | end | |
1563 | end | |
1564 | HUM.DisplayDistanceType = "None" | |
1565 | local KEY = IT("Model",Effects) | |
1566 | KEY.Name = "Key" | |
1567 | --CREATE KEY-- | |
1568 | local KBASE = CreatePart(3, KEY, "Neon", 0, 0, "Lime green", "KeyBase", VT(0.1, 1, 0.1),false) | |
1569 | KEY.PrimaryPart = KBASE | |
1570 | KBASE.CFrame = RightArm.CFrame*CF(0,-2.1,0)*ANGLES(RAD(0),RAD(90),RAD(0)) | |
1571 | local WLD = weldBetween(RightArm,KBASE) | |
1572 | for i = 1, 45 do | |
1573 | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Lime green", "Key", VT(0.1, 0.1, 0.1),false) | |
1574 | PRT.CFrame = KBASE.CFrame*CF(0,0.8,0)*ANGLES(RAD(0),RAD(0),RAD((360/45*i)))*CF(0,0.25,0) | |
1575 | weldBetween(KBASE,PRT) | |
1576 | end | |
1577 | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Lime green", "Key", VT(0.3, 0.1, 0.1),false) | |
1578 | PRT.CFrame = KBASE.CFrame*CF(-0.15,-0.45,0) | |
1579 | weldBetween(KBASE,PRT) | |
1580 | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Lime green", "Key", VT(0.3, 0.1, 0.1),false) | |
1581 | PRT.CFrame = KBASE.CFrame*CF(-0.15,-0.25,0) | |
1582 | weldBetween(KBASE,PRT) | |
1583 | -------------- | |
1584 | Rooted = true | |
1585 | Pose("Prepare key",1.5,1.2,false,GYRO,TORSO) | |
1586 | coroutine.resume(coroutine.create(function() | |
1587 | for i = 1, 10 do | |
1588 | Swait() | |
1589 | GYRO2.cframe = CF(TORSO.Position,RootPart.Position) | |
1590 | GYRO.cframe = CF(RootPart.Position,TORSO.Position) | |
1591 | end | |
1592 | CreateSound(1149318312,BASE,5,1,false) | |
1593 | CreateSound(160772554,BASE,3,1,false) | |
1594 | LOCK2:SetPrimaryPartCFrame(BASE.CFrame*CF(0,0.8,0)*ANGLES(RAD(0),RAD(0),RAD(90))*CF(0,1,0)) | |
1595 | for i = 1, 4 do | |
1596 | WACKYEFFECT({Time = 35, EffectType = "Crystal", Size = VT(1,1,1), Size2 = VT(0,15,0), Transparency = 0, Transparency2 = 1, CFrame = BASE.CFrame*CF(1,1.45,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lime green".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1597 | end | |
1598 | WACKYEFFECT({Time = 35, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(1,1,1)*25, Transparency = 0, Transparency2 = 1, CFrame = TORSO.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Lime green".Color, SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5}) | |
1599 | wait(1) | |
1600 | TORSO.Parent.Parent = LOCK | |
1601 | for i = 1, 75 do | |
1602 | Swait() | |
1603 | local CHILDREN = KEY:GetDescendants() | |
1604 | for index, CHILD in pairs(CHILDREN) do | |
1605 | if CHILD:IsA("BasePart") then | |
1606 | CHILD.Transparency = i/25 | |
1607 | end | |
1608 | end | |
1609 | local CHILDREN = LOCK:GetDescendants() | |
1610 | for index, CHILD in pairs(CHILDREN) do | |
1611 | if CHILD:IsA("BasePart") and CHILD.Name ~= "HumanoidRootPart" then | |
1612 | CHILD.Transparency = CHILD.Transparency + 1/75 | |
1613 | elseif CHILD.ClassName == "Decal" then | |
1614 | CHILD.Transparency = CHILD.Transparency + 1/75 | |
1615 | end | |
1616 | end | |
1617 | end | |
1618 | TORSO.Parent:ClearAllChildren() | |
1619 | KEY:remove() | |
1620 | LOCK:remove() | |
1621 | end)) | |
1622 | Pose("Turn key",0.8,1.2,false,GYRO,TORSO) | |
1623 | GYRO:remove() | |
1624 | ATTACK = false | |
1625 | Rooted = false | |
1626 | end | |
1627 | end | |
1628 | end | |
1629 | ||
1630 | function Hat() | |
1631 | ATTACK = true | |
1632 | Rooted = false | |
1633 | Pose("Taunt",0.4,1.2,false) | |
1634 | ATTACK = false | |
1635 | Rooted = false | |
1636 | end | |
1637 | ||
1638 | --//=================================\\ | |
1639 | --|| ASSIGN THINGS TO KEYS | |
1640 | --\\=================================// | |
1641 | ||
1642 | function MouseDown(Mouse) | |
1643 | HOLD = true | |
1644 | if ATTACK == false then | |
1645 | end | |
1646 | end | |
1647 | ||
1648 | function MouseUp(Mouse) | |
1649 | HOLD = false | |
1650 | end | |
1651 | ||
1652 | function KeyDown(Key) | |
1653 | KEYHOLD = true | |
1654 | if Key == "z" and ATTACK == false then | |
1655 | Warden_Zap() | |
1656 | end | |
1657 | ||
1658 | if Key == "f" and ATTACK == false then | |
1659 | Beam() | |
1660 | end | |
1661 | ||
1662 | if Key == "e" and ATTACK == false then | |
1663 | Warden_Wave() | |
1664 | end | |
1665 | ||
1666 | if Key == "q" and ATTACK == false then | |
1667 | Lift() | |
1668 | end | |
1669 | ||
1670 | if Key == "r" and ATTACK == false then | |
1671 | Supernova() | |
1672 | end | |
1673 | ||
1674 | if Key == "m" and ATTACK == false then | |
1675 | ||
1676 | end | |
1677 | ||
1678 | if Key == "b" and ATTACK == false then | |
1679 | Warden_Thunder() | |
1680 | end | |
1681 | ||
1682 | if Key == "c" and ATTACK == false then | |
1683 | Inferno_Ring() | |
1684 | end | |
1685 | ||
1686 | if Key == "v" and ATTACK == false then | |
1687 | Warden_Wall() | |
1688 | end | |
1689 | ||
1690 | if Key == "x" and ATTACK == false then | |
1691 | Prison_Key() | |
1692 | end | |
1693 | ||
1694 | if Key == "t" and ATTACK == false then | |
1695 | Hat() | |
1696 | end | |
1697 | end | |
1698 | ||
1699 | function KeyUp(Key) | |
1700 | KEYHOLD = false | |
1701 | end | |
1702 | ||
1703 | Mouse.Button1Down:connect(function(NEWKEY) | |
1704 | MouseDown(NEWKEY) | |
1705 | end) | |
1706 | Mouse.Button1Up:connect(function(NEWKEY) | |
1707 | MouseUp(NEWKEY) | |
1708 | end) | |
1709 | Mouse.KeyDown:connect(function(NEWKEY) | |
1710 | KeyDown(NEWKEY) | |
1711 | end) | |
1712 | Mouse.KeyUp:connect(function(NEWKEY) | |
1713 | KeyUp(NEWKEY) | |
1714 | end) | |
1715 | ||
1716 | --//=================================\\ | |
1717 | --\\=================================// | |
1718 | ||
1719 | ||
1720 | ||
1721 | function unanchor() | |
1722 | if UNANCHOR == true then | |
1723 | g = Character:GetChildren() | |
1724 | for i = 1, #g do | |
1725 | if g[i].ClassName == "Part" then | |
1726 | g[i].Anchored = false | |
1727 | end | |
1728 | end | |
1729 | end | |
1730 | end | |
1731 | ||
1732 | ||
1733 | --//=================================\\ | |
1734 | --|| WRAP THE WHOLE SCRIPT UP | |
1735 | --\\=================================// | |
1736 | ||
1737 | Humanoid.Changed:connect(function(Jump) | |
1738 | if Jump == "Jump" and (Disable_Jump == true) then | |
1739 | Humanoid.Jump = false | |
1740 | end | |
1741 | end) | |
1742 | ||
1743 | while true do | |
1744 | Swait() | |
1745 | script.Parent = WEAPONGUI | |
1746 | Humanoid.Parent = Character | |
1747 | if Humanoid then | |
1748 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
1749 | IDLEANIMATION:Play() | |
1750 | end | |
1751 | if ANIMATE.Parent == Character then | |
1752 | ANIMATE:Destroy() | |
1753 | end | |
1754 | SINE = SINE + CHANGE | |
1755 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
1756 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
1757 | Humanoid.HipHeight = 1 | |
1758 | Humanoid.Name = "Warden" | |
1759 | Humanoid.PlatformStand = false | |
1760 | if PLAYMAINANIM == true then | |
1761 | if TORSOVELOCITY < 1 then | |
1762 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1763 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1764 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1765 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1766 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), 0.15 / Animation_Speed) | |
1767 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1768 | elseif TORSOVELOCITY > 1 then | |
1769 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1770 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1771 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-35), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1772 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-35), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1773 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-20)), 0.15 / Animation_Speed) | |
1774 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(10)), 0.15 / Animation_Speed) | |
1775 | end | |
1776 | end | |
1777 | unanchor() | |
1778 | Humanoid.MaxHealth = "inf" | |
1779 | Humanoid.Health = "inf" | |
1780 | if Rooted == false then | |
1781 | Disable_Jump = false | |
1782 | Humanoid.WalkSpeed = Speed | |
1783 | elseif Rooted == true then | |
1784 | Disable_Jump = true | |
1785 | Humanoid.WalkSpeed = 0 | |
1786 | end | |
1787 | for _, c in pairs(Character:GetChildren()) do | |
1788 | if c.ClassName == "Part" and c.Name ~= "Eye" then | |
1789 | c.Material = "Neon" | |
1790 | if c:FindFirstChildOfClass("ParticleEmitter") then | |
1791 | c:FindFirstChildOfClass("ParticleEmitter"):remove() | |
1792 | end | |
1793 | c.Color = C3(1,1,1) | |
1794 | if c == Head then | |
1795 | if c:FindFirstChild("face") then | |
1796 | c.face:remove() | |
1797 | end | |
1798 | end | |
1799 | elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.ClassName == "Hat" or c.Name == "Body Colors" then | |
1800 | c:remove() | |
1801 | elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then | |
1802 | c:remove() | |
1803 | end | |
1804 | end | |
1805 | - | sick.SoundId = "rbxassetid://482593735" |
1805 | + | sick.SoundId = "rbxassetid://474039958" |
1806 | sick.Looped = true | |
1807 | sick.Pitch = 1 | |
1808 | sick.Volume = 3 | |
1809 | sick:Resume() | |
1810 | sick.Parent = Torso | |
1811 | refit() | |
1812 | if Head:FindFirstChildOfClass("Sound") then | |
1813 | Head:FindFirstChildOfClass("Sound"):remove() | |
1814 | end | |
1815 | end | |
1816 | game.Lighting.TimeOfDay = "00:00:00" | |
1817 | game.Lighting.FogEnd = 50 | |
1818 | game.Lighting.FogColor = Color3.fromRGB(0,0,0) | |
1819 | ||
1820 | --//=================================\\ | |
1821 | ||
1822 | --\\=================================// | |
1823 | ||
1824 | ||
1825 | ||
1826 | ||
1827 | ||
1828 | --//====================================================\\-- | |
1829 | --|| END OF SCRIPT | |
1830 | --\\====================================================//-- |