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1
-----------//KRYSTAL DANCE V2\\-----------
2
--[[Movelist
3
Q = The Swoosher
4
E = The nutty
5
R = Spin me right round!
6
T = Plum juice dance
7
Y = Moonwalk
8
U = Slav dance
9
P = Barrel roll
10
F = The Jerky
11
G = The Shuffle
12
H = The Spongebob
13
J = Here comes the money!
14
K = Runnin' in the 90's
15
---------]]
16
17
--Alright so before i start rambling on about absolute nonsense, please subscribe to Pewdiepie on youtube! Help him defeat T-Series!--
18
--Also subscribe to Vengefulprogram--
19
--Krystal dance! The old famous script that sadly has been broken(sorta), i've decided to rework this thing because... nostalgia.--
20
--This is one of the first scripts i've ever ran on SB, seeing this back again really reminds me of how much of a noob i was.--
21
--Credits to Krystalteam, they made the original krystal dance! Be sure to respect them or else...--
22
--#makeoldscriptsgreatagain--
23
24
if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
25
do
26
	script.Parent = owner.Character
27
	local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
28
	local function NewFakeEvent()
29
		local Bind = Instance.new("BindableEvent")
30
		local Fake;Fake = {Connections = {},
31
		fakeEvent=true;
32
		Connect=function(self,Func)
33
			Bind.Event:connect(Func)
34
			self.Connections[Bind] = true
35
			return setmetatable({Connected = true},{
36
			__index = function (self,Index)
37
				if Index:lower() == "disconnect" then
38
					return function() Fake.Connections[Bind] = false;self.Connected = false end
39
				end
40
				return Fake[Index]
41
			end;
42
			__tostring = function() return "Connection" end;
43
		})
44
		end}
45
		Fake.connect = Fake.Connect;return Fake;
46
	end
47
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
48
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
49
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
50
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
51
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
52
	local function TriggerEvent(self,Event,...)
53
		local Trigger = Mouse[Event]
54
		if Trigger and Trigger.fakeEvent and Trigger.Connections then
55
			for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
56
		end
57
	end
58
	Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
59
	Event.OnServerEvent:Connect(function(FiredBy,Input)
60
		if FiredBy.Name ~= owner.Name then return end
61
		if Input.MouseEvent then
62
			Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
63
		else
64
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
65
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
66
			for _,Action in pairs(ContextActionService.Actions) do
67
				for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
68
			end
69
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
70
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
71
		end
72
	end)
73
	InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
74
	Event.Parent = NLS([[
75
		local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
76
		local Input = function(Input,gameProcessedEvent)
77
			if gameProcessedEvent then return end
78
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
79
		end
80
		UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
81
		local Hit,Target
82
		while wait(1/30) do
83
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
84
				Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
85
			end
86
		end
87
	]],owner.Character)
88
end
89
RealGame = game;game = setmetatable({},{
90
	__index = function (self,Index)
91
		local Sandbox = function (Thing)
92
			if Thing:IsA("Player") then
93
				local RealPlayer = Thing
94
				return setmetatable({},{
95
					__index = function (self,Index)
96
						local Type = type(RealPlayer[Index])
97
						if Type == "function" then
98
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
99
								return function (self)return InternalData["Mouse"] end
100
							end
101
							return function (self,...)return RealPlayer[Index](RealPlayer,...) end
102
						end
103
						return RealPlayer[Index]
104
					end;
105
					__tostring = function(self) return RealPlayer.Name end
106
				})
107
			end
108
		end
109
		if RealGame[Index] then
110
			local Type = type(RealGame[Index])
111
			if Type == "function" then
112
				if Index:lower() == "getservice" or Index:lower() == "service" then
113
					return function (self,Service)
114
						local FakeServices = {
115
							["players"] = function()
116
								return setmetatable({},{
117
									__index = function (self2,Index2)
118
										local RealService = RealGame:GetService(Service)
119
										local Type2 = type(Index2)
120
										if Type2 == "function" then
121
											return function (self,...) return RealService[Index2](RealService,...)end
122
										else
123
											if Index2:lower() == "localplayer" then return Sandbox(owner) end
124
											return RealService[Index2]
125
										end
126
									end;
127
									__tostring = function(self) return RealGame:GetService(Service).Name end
128
								})
129
							end;
130
							["contextactionservice"] = function() return InternalData["ContextActionService"] end;
131
							["userinputservice"] = function() return InternalData["UserInputService"] end;
132
							["runservice"] = function()
133
								return setmetatable({},{
134
									__index = function(self2,Index2)
135
										local RealService = RealGame:GetService(Service)
136
										local Type2 = type(Index2)
137
										if Type2 == "function" then
138
											return function (self,...) return RealService[Index2](RealService,...) end
139
										else
140
											local RunServices = {
141
												["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
142
												["renderstepped"] = function() return RealService["Stepped"] end
143
											}
144
											if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
145
											return RealService[Index2]
146
										end
147
									end
148
								})
149
							end
150
						}
151
						if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
152
						return RealGame:GetService(Service)
153
					end
154
				end
155
				return function (self,...) return RealGame[Index](RealGame,...) end
156
			else
157
				if game:GetService(Index) then return game:GetService(Index) end
158
				return RealGame[Index]
159
			end
160
		end
161
		return nil
162
	end
163
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
164
165
Player=game.Players.LocalPlayer
166
Character=Player.Character
167
Character.Humanoid.Name = "noneofurbusiness"
168
hum = Character.noneofurbusiness
169
LeftArm=Character["Left Arm"]
170
LeftLeg=Character["Left Leg"]
171
RightArm=Character["Right Arm"]
172
RightLeg=Character["Right Leg"]
173
Root=Character["HumanoidRootPart"]
174
Head=Character["Head"]
175
Torso=Character["Torso"]
176
Neck=Torso["Neck"]
177
mouse = Player:GetMouse()
178
walking = false
179
jumping = false
180
attacking = false
181
firsttime = false
182
tauntdebounce = false
183
position = nil
184
MseGuide = true
185
running = false
186
settime = 0
187
sine = 0
188
t = 0
189
ws = 14
190
change = 1
191
combo1 = true
192
dancing = false
193
equip = false
194
dgs = 75
195
combo2 = false
196
switch1 = true
197
switch2 = false
198
firsttime2 = false
199
combo3 = false
200
gunallowance = false
201
shooting = false
202
RunSrv = game:GetService("RunService")
203
RenderStepped = game:GetService("RunService").RenderStepped
204
removeuseless = game:GetService("Debris")
205
206
screenGui = Instance.new("ScreenGui")
207
screenGui.Parent = script.Parent
208
209
local HEADLERP = Instance.new("ManualWeld")
210
HEADLERP.Parent = Head
211
HEADLERP.Part0 = Head
212
HEADLERP.Part1 = Head
213
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
214
215
local TORSOLERP = Instance.new("ManualWeld")
216
TORSOLERP.Parent = Root
217
TORSOLERP.Part0 = Torso
218
TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
219
220
local ROOTLERP = Instance.new("ManualWeld")
221
ROOTLERP.Parent = Root
222
ROOTLERP.Part0 = Root
223
ROOTLERP.Part1 = Torso
224
ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
225
226
local RIGHTARMLERP = Instance.new("ManualWeld")
227
RIGHTARMLERP.Parent = RightArm
228
RIGHTARMLERP.Part0 = RightArm
229
RIGHTARMLERP.Part1 = Torso
230
RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
231
232
local LEFTARMLERP = Instance.new("ManualWeld")
233
LEFTARMLERP.Parent = LeftArm
234
LEFTARMLERP.Part0 = LeftArm
235
LEFTARMLERP.Part1 = Torso
236
LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
237
238
local RIGHTLEGLERP = Instance.new("ManualWeld")
239
RIGHTLEGLERP.Parent = RightLeg
240
RIGHTLEGLERP.Part0 = RightLeg
241
RIGHTLEGLERP.Part1 = Torso
242
RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
243
244
local LEFTLEGLERP = Instance.new("ManualWeld")
245
LEFTLEGLERP.Parent = LeftLeg
246
LEFTLEGLERP.Part0 = LeftLeg
247
LEFTLEGLERP.Part1 = Torso
248
LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
249
250
local function weldBetween(a, b)
251
    local weld = Instance.new("ManualWeld", a)
252
    weld.Part0 = a
253
    weld.Part1 = b
254
    weld.C0 = a.CFrame:inverse() * b.CFrame
255
    return weld
256
end
257
258
function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
259
A = Instance.new("Attachment", PARENT)
260
A.Position = POSITION1
261
A.Name = "A"
262
B = Instance.new("Attachment", PARENT)
263
B.Position = POSITION2
264
B.Name = "B"
265
tr1 = Instance.new("Trail", PARENT)
266
tr1.Attachment0 = A
267
tr1.Attachment1 = B
268
tr1.Enabled = true
269
tr1.Lifetime = LIFETIME
270
tr1.TextureMode = "Static"
271
tr1.LightInfluence = 0
272
tr1.Color = COLOR
273
tr1.Transparency = NumberSequence.new(0, 1)
274
end
275
276
introsound = Instance.new("Sound",Head)
277
introsound.SoundId = "rbxassetid://236146895"
278
introsound.Volume = 8
279
introsound:Play()
280
281
282-
fedora = Instance.new("Part",Character)
282+
283-
fedora.Size = Vector3.new(2,2,2)
283+
284-
fedora.CFrame = Head.CFrame
284+
285-
fedora.CanCollide = false
285+
if v.ClassName == "CharacterMesh" then
286-
fedoraweld = Instance.new("Weld",fedora)
286+
287-
fedoraweld.Part0 = fedora
287+
288-
fedoraweld.Part1 = Head
288+
289-
fedoraweld.C0 = fedora.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.75,0)
289+
290-
mfedora = Instance.new("SpecialMesh", fedora)
290+
291-
mfedora.MeshType = "FileMesh"
291+
292-
mfedora.Scale = Vector3.new(.97, .97, .97)
292+
293-
mfedora.MeshId,mfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
293+
294
LeftArm.BrickColor = BrickColor.new("Really black")
295-
shades = Instance.new("Part",Character)
295+
296-
shades.Size = Vector3.new(2,2,2)
296+
297-
shades.CFrame = Head.CFrame
297+
298-
shades.CanCollide = false
298+
299-
shadesweld = Instance.new("Weld",shades)
299+
300-
shadesweld.Part0 = shades
300+
301-
shadesweld.Part1 = Head
301+
302-
shadesweld.C0 = shades.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.2,.15)
302+
303-
mshades = Instance.new("SpecialMesh", shades)
303+
304-
mshades.MeshType = "FileMesh"
304+
305-
mshades.Scale = Vector3.new(1.04, 1.28, 1.04)
305+
306-
mshades.MeshId,mshades.TextureId = 'http://www.roblox.com/asset/?id=1577360','http://www.roblox.com/asset/?id=1577349'
306+
307
end
308
while true do
309-
if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
309+
310
wait(0.0000001)
311
hum.Health = math.huge
312
wait()
313
end
314
end)
315
godmode()
316
ff = Instance.new("ForceField", Character)
317
ff.Visible = false
318
319
coroutine.wrap(function()
320
for i,v in pairs(Character:GetChildren()) do
321
if v.Name == "Animate" then v:Remove()
322
end
323
end
324
end)()
325
326
function damagealll(Radius,Position)		
327
	local Returning = {}		
328
	for _,v in pairs(workspace:GetChildren()) do		
329
		if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
330
if v:FindFirstChild("Torso") then		
331
			local Mag = (v.Torso.Position - Position).magnitude		
332
			if Mag < Radius then		
333
				table.insert(Returning,v)		
334
			end
335
elseif v:FindFirstChild("UpperTorso") then	
336
			local Mag = (v.UpperTorso.Position - Position).magnitude		
337
			if Mag < Radius then		
338
				table.insert(Returning,v)		
339
			end
340
end	
341
		end		
342
	end		
343
	return Returning		
344
end
345
346
ArtificialHB = Instance.new("BindableEvent", script)
347
ArtificialHB.Name = "Heartbeat"
348
script:WaitForChild("Heartbeat")
349
350
frame = 1 / 60
351
tf = 0
352
allowframeloss = false
353
tossremainder = false
354
355
356
lastframe = tick()
357
script.Heartbeat:Fire()
358
359
360
game:GetService("RunService").Heartbeat:connect(function(s, p)
361
	tf = tf + s
362
	if tf >= frame then
363
		if allowframeloss then
364
			script.Heartbeat:Fire()
365
			lastframe = tick()
366
		else
367
			for i = 1, math.floor(tf / frame) do
368
				script.Heartbeat:Fire()
369
			end
370
			lastframe = tick()
371
		end
372
		if tossremainder then
373
			tf = 0
374
		else
375
			tf = tf - frame * math.floor(tf / frame)
376
		end
377
	end
378
end)
379
380
function swait(num)
381
	if num == 0 or num == nil then
382
		game:service("RunService").Stepped:wait(0)
383
	else
384
		for i = 0, num do
385
			game:service("RunService").Stepped:wait(0)
386
		end
387
	end
388
end
389
390
for _,n in pairs(Character:GetChildren()) do
391
if n:IsA("Accessory") then n:Remove() end
392
end
393
for _,x in pairs(Character:GetChildren()) do
394
if x:IsA("Decal") then x:Remove() end
395
end
396
397
intro = true
398
ws = 0
399
400
bigfedora = Instance.new("Part",Character)
401
bigfedora.Size = Vector3.new(2,2,2)
402
bigfedora.CFrame = bigfedora.CFrame:inverse() * Root.CFrame * CFrame.new(math.random(-60,60),-.2,math.random(-60,60)) * CFrame.Angles(0,math.rad(math.random(-180,180)),0)
403
bigfedora.CanCollide = false
404
bigfedora.Anchored = true
405
bigfedora.Name = "mbigf"
406
mbigfedora = Instance.new("SpecialMesh", bigfedora)
407
mbigfedora.MeshType = "FileMesh"
408
mbigfedora.Scale = Vector3.new(6, 7, 7)
409
mbigfedora.MeshId,mbigfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
410
for i,v in pairs(Character:GetDescendants()) do
411
if v:IsA("Part") and v.Name ~= "mbigf" then v.Transparency = 1
412
end
413
end
414
for i = 1, 60 do
415
bigfedora.CFrame = bigfedora.CFrame:lerp(CFrame.new(Root.Position) * CFrame.new(0,-.1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.09)
416
swait()
417
end
418
wait(.25)
419
for i,v in pairs(Character:GetDescendants()) do
420
if v:IsA("Part") and v.Name ~= "mbigf" and v.Name ~= "HumanoidRootPart" then v.Transparency = 0
421
end
422
end
423
for i = 1, 50 do
424
bigfedora.CFrame = bigfedora.CFrame:lerp(CFrame.new(fedora.Position),.05)
425
swait()
426
end
427
zmc = 0
428
for i = 1, 29 do
429
zmc = zmc + 2
430
mbigfedora.Scale = mbigfedora.Scale - Vector3.new(.25,.25,.25)
431
bigfedora.CFrame = bigfedora.CFrame * CFrame.Angles(math.rad(0),math.rad(zmc),0)
432
swait()
433
end
434
bigfedora:Remove()
435
436
ws = 14
437
438
function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
439
so = Instance.new("Sound")
440
so.Parent = PARENT
441
so.SoundId = "rbxassetid://"..ID
442
so.Volume = VOL
443
so.Looped = LOOP
444
445
so:Play()
446
removeuseless:AddItem(so,REMOVE)
447
end
448
449
mouse.KeyDown:connect(function(Press)
450
Press=Press:lower()
451
if Press=='k' then
452
if dancing then
453
dancing = false
454
else
455
dancing = true
456
ws = 0
457
change = .5
458
attacking = true
459
jam = Instance.new("Sound",Torso)
460
jam.SoundId = "rbxassetid://665751753"
461
jam.Volume = 8
462
jam.Looped = true
463
jam.TimePosition = 22.3
464
jam:Play()
465
lol90 = 0
466
coroutine.wrap(function()
467
while dancing do
468
lol90 = lol90 + 11
469
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(1 * math.sin(sine/10),.1 + .8 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(0 * math.sin(sine/8)),math.rad(8 * math.sin(sine/7))),.25)
470
ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0 * math.sin(sine/14),0,0) * CFrame.Angles(math.rad(0),math.rad(lol90),0),.25)
471
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-5 * math.sin(sine/3)),math.rad(-6 * math.sin(sine/3))),0.25)
472
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(5 * math.sin(sine/3)),math.rad(6 * math.sin(sine/3))), 0.25)
473
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10 + 5 * math.sin(sine/3))), 0.25)
474
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10 - 5 * math.sin(sine/3))), 0.25)
475
swait()
476
end
477
ws = 14
478
jam:Remove()
479
ROOTLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
480
attacking = false
481
end)()
482
end
483
end
484
end)
485
486
mouse.KeyDown:connect(function(Press)
487
Press=Press:lower()
488
if Press=='j' then
489
if dancing then
490
dancing = false
491
else
492
dancing = true
493
ws = 3
494
change = .5
495
attacking = true
496
g1 = Instance.new("BodyGyro", Root)
497
g1.D = 175
498
g1.P = 20000
499
g1.MaxTorque = Vector3.new(0,9000,0)
500
herecomesthemoney = Instance.new("Sound",Torso)
501
herecomesthemoney.Pitch = 1
502
herecomesthemoney.SoundId = "rbxassetid://2426693638"
503
herecomesthemoney.Volume = 8
504
herecomesthemoney.Looped = true
505
herecomesthemoney:Play()
506
robuxpile = Instance.new("Part",Torso)
507
robuxpile.Size = Vector3.new(1,1,1)
508
robuxpile.CFrame = LeftArm.CFrame
509
robuxpile.CanCollide = false
510
robuxpileweld = Instance.new("Weld",robuxpile)
511
robuxpileweld.Part0 = robuxpile
512
robuxpileweld.Part1 = Torso
513
robuxpileweld.C0 = robuxpile.CFrame:inverse() * LeftArm.CFrame * CFrame.new(1,-.7,1.4)
514
mrobuxpile = Instance.new("SpecialMesh", robuxpile)
515
mrobuxpile.MeshType = "FileMesh"
516
mrobuxpile.Scale = Vector3.new(0.85, .85, .85)
517
mrobuxpile.MeshId,mrobuxpile.TextureId = 'http://www.roblox.com/asset/?id=1285245','http://www.roblox.com/asset/?id=8587344'
518
coroutine.wrap(function()
519
coroutine.wrap(function()
520
while wait(.35) do
521
if not dancing then break end
522
local robux = Instance.new("Part",Torso)
523
robux.CFrame = robuxpile.CFrame * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
524
robux.Anchored = false
525
robux.CanCollide = true
526
robux.Size = Vector3.new(1,1,1)
527
removeuseless:AddItem(robux,4)
528
mrobux = Instance.new("SpecialMesh", robux)
529
mrobux.MeshType = "FileMesh"
530
mrobux.Scale = Vector3.new(1.25, 1.25, 1.25)
531
mrobux.MeshId,mrobux.TextureId = 'http://www.roblox.com/asset/?id=667285348','http://www.roblox.com/asset/?id=665939136'
532
bov = Instance.new("BodyVelocity",robux)
533
bov.maxForce = Vector3.new(99999,99999,99999)
534
robux.CFrame = CFrame.new(robux.Position,mouse.Hit.p)
535
bov.velocity = robux.CFrame.lookVector*45
536
removeuseless:AddItem(bov,.1)
537
end
538
end)()
539
while dancing do
540
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
541
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(20),math.rad(0 * math.sin(sine/8)),math.rad(0)),.25)
542
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,.5 + .5 * math.sin(sine/2),.5) * CFrame.Angles(math.rad(-97),math.rad(40 - 20 * math.sin(sine/2)),math.rad(0)), 0.25)
543
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,.5,.5) * CFrame.Angles(math.rad(-87),math.rad(-20),math.rad(0)), 0.25)
544
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.25)
545
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.25)
546
swait()
547
end
548
ws = 14
549
removeuseless:AddItem(g1,.001)
550
robuxpile:Remove()
551
attacking = false
552
end)()
553
end
554
end
555
end)
556
557
mouse.KeyDown:connect(function(Press)
558
Press=Press:lower()
559
if Press=='h' then
560
if dancing then
561
dancing = false
562
else
563
dancing = true
564
ws = 0
565
change = .5
566
attacking = true
567
jellyfishjam = Instance.new("Sound",Torso)
568
jellyfishjam.SoundId = "rbxassetid://840189092"
569
jellyfishjam.Volume = 8
570
jellyfishjam.Looped = true
571
jellyfishjam.TimePosition = 14.8
572
jellyfishjam:Play()
573
coroutine.wrap(function()
574
while dancing do
575
for i = 1, 15 do
576
if not dancing then break end
577
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(20)),.25)
578
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
579
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
580
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(0.25, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-35)), 0.25)
581
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(14)), 0.25)
582
swait()
583
end
584
for i = 1, 15 do
585
if not dancing then break end
586
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
587
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
588
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
589
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(25), math.rad(-2)), 0.25)
590
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.25)
591
swait()
592
end
593
for i = 1, 15 do
594
if not dancing then break end
595
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(-20)),.25)
596
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
597
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
598
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.25)
599
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(-0.25, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(35)), 0.25)
600
swait()
601
end
602
for i = 1, 15 do
603
if not dancing then break end
604
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.1,0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
605
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
606
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
607
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-14)), 0.3)
608
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(-25), math.rad(-2)), 0.25)
609
swait()
610
end
611
swait()
612
end
613
ws = 14
614
attacking = false
615
end)()
616
end
617
end
618
end)
619
620
mouse.KeyDown:connect(function(Press)
621
Press=Press:lower()
622
if Press=='g' then
623
if dancing then
624
dancing = false
625
else
626
dancing = true
627
ws = 0
628
change = .5
629
attacking = true
630
deadmau7 = Instance.new("Sound",Torso)
631
deadmau7.SoundId = "rbxassetid://168166611"
632
deadmau7.Volume = 8
633
deadmau7.Looped = true
634
deadmau7:Play()
635
coroutine.wrap(function()
636
coroutine.wrap(function()
637
while dancing do
638
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(2 * math.sin(sine/9),-.4 + .1 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/9)),0),.25)
639
swait()
640
end
641
end)()
642
while dancing do
643
for i = 1, 28 do
644
if not dancing then break end
645
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
646
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
647
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, .7,1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(0)), 0.25)
648
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-.1) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-2)), 0.3)
649
swait()
650
end
651
for i = 1, 28 do
652
if not dancing then break end
653
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
654
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
655
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,.1) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-8)), 0.25)
656
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, .7,1.1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(-2)), 0.25)
657
swait()
658
end
659
swait()
660
end
661
ws = 14
662
deadmau7:Remove()
663
attacking = false
664
end)()
665
end
666
end
667
end)
668
669
mouse.KeyDown:connect(function(Press)
670
Press=Press:lower()
671
if Press=='f' then
672
if dancing then
673
dancing = false
674
else
675
dancing = true
676
ws = 6
677
change = .5
678
attacking = true
679
bennyhill = Instance.new("Sound",Torso)
680
bennyhill.SoundId = "rbxassetid://138211362"
681
bennyhill.Volume = 8
682
bennyhill.Looped = true
683
bennyhill:Play()
684
coroutine.wrap(function()
685
while dancing do
686
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.4,0) * CFrame.Angles(math.rad(20 + 5 * math.sin(sine/2)),math.rad(10 * math.sin(sine/4)),0),.25)
687
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.89 - .4 * -math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70 + 20 * -math.sin(sine/2)),0,math.rad(0)),.25)
688
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.89 - .4 * math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70  + 20 * math.sin(sine/2)),0,math.rad(0)),.25)
689
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, -.2 + .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * -math.sin(sine/2)), math.rad(0), math.rad(-8)), 0.25)
690
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0,-.2 - .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * math.sin(sine/2)), math.rad(0), math.rad(8)), 0.25)
691
swait()
692
end
693
ws = 14
694
bennyhill:Remove()
695
attacking = false
696
end)()
697
end
698
end
699
end)
700
701
mouse.KeyDown:connect(function(Press)
702
Press=Press:lower()
703
if Press=='p' then
704
if dancing then
705
dancing = false
706
else
707
dancing = true
708
ws = 0
709
change = .5
710
attacking = true
711
barrelspin = 0
712
barrelrollsound = Instance.new("Sound",Torso)
713
barrelrollsound.SoundId = "rbxassetid://505320170"
714
barrelrollsound.Volume = 8
715
barrelrollsound.Looped = true
716
barrelrollsound:Play()
717
barrol = Instance.new("Part",Torso)
718
barrol.Size = Vector3.new(1,1,1)
719
barrol.CFrame = Torso.CFrame
720
barrol.CanCollide = false
721
barrolweld = Instance.new("Weld",barrol)
722
barrolweld.Part0 = barrol
723
barrolweld.Part1 = Torso
724
barrolweld.C0 = barrol.CFrame:inverse() * Torso.CFrame * CFrame.new(0,0,0)
725
mbarrol = Instance.new("SpecialMesh", barrol)
726
mbarrol.MeshType = "FileMesh"
727
mbarrol.Scale = Vector3.new(1.05, .95, 1.05)
728
mbarrol.MeshId,mbarrol.TextureId = 'http://www.roblox.com/asset/?id=29873142','http://www.roblox.com/asset/?id=31082268'
729
coroutine.wrap(function()
730
while dancing do
731
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(5 * math.sin(sine/8),-1.8,0) * CFrame.Angles(math.rad(-90),math.rad(180 * math.sin(sine/8)),0),.25)
732
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
733
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
734
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(0,0,0),.25)
735
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.5,2,0) * CFrame.Angles(0,0,0),.25)
736
swait()
737
end
738
ws = 14
739
barrol:Remove()
740
attacking = false
741
end)()
742
end
743
end
744
end)
745
746
mouse.KeyDown:connect(function(Press)
747
Press=Press:lower()
748
if Press=='q' then
749
if dancing then
750
dancing = false
751
else
752
dancing = true
753
ws = 0
754
change = .5
755
spinningmove = 0
756
dbwouldlovethis = Instance.new("Sound",Torso)
757
dbwouldlovethis.SoundId = "rbxassetid://1532157598"
758
dbwouldlovethis.Volume = 8
759
dbwouldlovethis.Looped = true
760
dbwouldlovethis:Play()
761
attacking = true
762
coroutine.wrap(function()
763
while dancing do
764
spinningmove = spinningmove + 10
765
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.35) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)),.2)
766
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9, .35) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
767
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.2 * math.sin(sine/3), -.52, .2 * math.sin(sine/4)) * CFrame.Angles(math.rad(180),math.rad(spinningmove),math.rad(15 * math.sin(sine/9))),.2)
768
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-1),math.rad(-3 * math.sin(sine/2))),0.3)
769
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(3 * math.sin(sine/2))), 0.3)
770
swait()
771
end
772
ws = 14
773
dbwouldlovethis:Remove()
774
attacking = false
775
end)()
776
end
777
end
778
end)
779
780
781
mouse.KeyDown:connect(function(Press)
782
Press=Press:lower()
783
if Press=='u' then
784
if dancing then
785
dancing = false
786
else
787
dancing = true
788
ws = 6
789
change = .5
790
attacking = true
791
slavdance = Instance.new("Sound",Torso)
792
slavdance.SoundId = "rbxassetid://2341226836"
793
slavdance.Volume = 6
794
slavdance.Looped = true
795
slavdance:Play()
796
coroutine.wrap(function()
797
while dancing do
798
for i = 1, 17 do
799
if not dancing then break end
800
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
801
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
802
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
803
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
804
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
805
swait()
806
end
807
for i = 1, 17 do
808
if not dancing then break end
809
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
810
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
811
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
812
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
813
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
814
swait()
815
end
816
swait()
817
end
818
ws = 14
819
slavdance:Remove()
820
attacking = false
821
end)()
822
end
823
end
824
end)
825
826
mouse.KeyDown:connect(function(Press)
827
Press=Press:lower()
828
if Press=='y' then
829
if dancing then
830
dancing = false
831
else
832
dancing = true
833
ws = 0
834
change = .5
835
walkforward = 0
836
walkrotation = 0
837
attacking = true
838
truelegend = Instance.new("Sound",Torso)
839
truelegend.SoundId = "rbxassetid://487872908"
840
truelegend.TimePosition = 13.98
841
truelegend.Volume = 8
842
truelegend.Looped = true
843
truelegend:Play()
844
coroutine.wrap(function()
845
while dancing do
846
for i = 1, 100 do
847
if not dancing then break end
848
walkforward = walkforward + .1
849
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
850
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
851
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2)
852
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
853
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
854
swait()
855
end
856
for i = 1, 50 do
857
if not dancing then break end
858
walkrotation = walkrotation + 15
859
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
860
swait()
861
end
862
walkrotation = 0
863
for i = 1, 100 do
864
if not dancing then break end
865
walkforward = walkforward - .1
866
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
867
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
868
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(-180),math.rad(-0)),.2)
869
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,.7,.2) * CFrame.Angles(math.rad(220),math.rad(0),math.rad(-30)), 0.4)
870
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
871
swait()
872
end
873
for i = 1, 50 do
874
if not dancing then break end
875
walkrotation = walkrotation + 15
876
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.1)
877
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
878
swait()
879
end
880
walkrotation = 0
881
swait()
882
end
883
ws = 14
884
truelegend:Remove()
885
attacking = false
886
end)()
887
end
888
end
889
end)
890
891
mouse.KeyDown:connect(function(Press)
892
Press=Press:lower()
893
if Press=='t' then
894
if dancing then
895
dancing = false
896
else
897
dancing = true
898
ws = 0
899
change = .5
900
attacking = true
901
plummusic = Instance.new("Sound",Torso)
902
plummusic.Volume = 8
903
plummusic.Looped = true
904
plummusic.SoundId = "rbxassetid://2526093213"
905
plummusic:Play()
906
coroutine.wrap(function()
907
while dancing do
908
for i = 1, 20 do
909
if not dancing then break end
910
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2 , .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
911
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
912
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15)),.2)
913
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,1.98,.05) * CFrame.Angles(0,0,math.rad(-140)),.2)
914
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,1.3,.05) * CFrame.Angles(0,0,math.rad(50)),.2)
915
swait()
916
end
917
for i = 1, 20 do
918
if not dancing then break end
919
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
920
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
921
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(-15)),.2)
922
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,1.4,.05) * CFrame.Angles(0,0,math.rad(-50)),.2)
923
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6,2,.05) * CFrame.Angles(0,0,math.rad(140)),.2)
924
swait()
925
end
926
swait()
927
end
928
ws = 14
929
plummusic:Remove()
930
attacking = false
931
end)()
932
end
933
end
934
end)
935
936
mouse.KeyDown:connect(function(Press)
937
Press=Press:lower()
938
if Press=='e' then
939
if dancing then
940
dancing = false
941
else
942
dancing = true
943
ws = 0
944
change = .5
945
attacking = true
946
mrozo = Instance.new("Sound",Torso)
947
mrozo.Volume = 8
948
mrozo.SoundId = "rbxassetid://335701357"
949
mrozo.Looped = true
950
mrozo.TimePosition = 10
951
mrozo:Play()
952
coroutine.wrap(function()
953
while dancing do
954
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.1)
955
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.1)
956
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15*math.sin(sine/4))),.2)
957
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .3 * math.sin(sine/3.5),.5 * -math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
958
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3 + .3 * math.sin(sine/3.5),.5 * math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
959
swait()
960
end
961
mrozo:Remove()
962
ws = 14
963
attacking = false
964
end)()
965
end
966
end
967
end)
968
969
mouse.KeyDown:connect(function(Press)
970
Press=Press:lower()
971
if Press=='r' then
972
if dancing then
973
dancing = false
974
else
975
ws = 6
976
recordbaby = 0
977
dancing = true
978
change = .5
979
attacking = true
980
spinme = Instance.new("Sound",Torso)
981
spinme.Volume = 8
982
spinme.SoundId = "rbxassetid://145799973"
983
spinme.Looped = true
984
spinme:Play()
985
coroutine.wrap(function()
986
while dancing do
987
recordbaby = recordbaby + 10
988
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.27, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
989
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.27, 2.0, -.1 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
990
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.5 * math.sin(sine/5), -.2, .5 * math.sin(sine/4)) * CFrame.Angles(math.rad(0),math.rad(recordbaby),math.rad(0)),.3)
991
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5,1.98,0) * CFrame.Angles(0,0,math.rad(-90)),.3)
992
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5,1.98,0) * CFrame.Angles(0,0,math.rad(90)),.3)
993
swait()
994
end
995
spinme:Remove()
996
ws = 14
997
attacking = false
998
end)()
999
end
1000
end
1001
end)
1002
1003
function ray(pos, dir, rang, ignoredesc)
1004
	return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
1005
end
1006
1007
function ray2(startpos, endpos, distance, ignore)
1008
local dir = CFrame.new(startpos,endpos).lookVector
1009
return ray(startpos, dir, distance, ignore)
1010
end
1011
1012
checks1 = coroutine.wrap(function() -------Checks
1013
while true do
1014
hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
1015
if Root.Velocity.y > 1 then
1016
position = "Jump"
1017
elseif Root.Velocity.y < -1 then
1018
position = "Falling"
1019
elseif Root.Velocity.Magnitude < 2 then
1020
position = "Idle"
1021
elseif Root.Velocity.Magnitude > 2 then
1022
position = "Walking"
1023
elseif Root.Velocity.Magnitude > 20 then
1024
position = "Running"
1025
else
1026
end
1027
wait()
1028
end
1029
end)
1030
checks1()
1031
1032
function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
1033
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
1034
end
1035
1036
function ray2(StartPos, EndPos, Distance, Ignore)
1037
local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
1038
return ray(StartPos, DIRECTION, Distance, Ignore)
1039
end
1040
1041
OrgnC0 = Neck.C0
1042
local movelimbs = coroutine.wrap(function()
1043
while RunSrv.RenderStepped:wait() do
1044
TrsoLV = Torso.CFrame.lookVector
1045
Dist = nil
1046
Diff = nil
1047
if not MseGuide then
1048
print("Failed to recognize")
1049
else
1050
local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
1051
Dist = (Head.CFrame.p-Point).magnitude
1052
Diff = Head.CFrame.Y-Point.Y
1053
local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
1054
Dist2 = (LeftArm.CFrame.p-Point).magnitude
1055
Diff2 = LeftArm.CFrame.Y-Point.Y
1056
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1057
Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
1058
end
1059
end
1060
end)
1061
movelimbs()
1062
immortal = {}
1063
for i,v in pairs(Character:GetDescendants()) do
1064
	if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
1065
		if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
1066
			v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
1067
		end
1068
		table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
1069
	elseif v:IsA("JointInstance") then
1070
		table.insert(immortal,{v,v.Parent,nil,nil,nil})
1071
	end
1072
end
1073
for e = 1, #immortal do
1074
	if immortal[e] ~= nil then
1075
		local STUFF = immortal[e]
1076
		local PART = STUFF[1]
1077
		local PARENT = STUFF[2]
1078
		local MATERIAL = STUFF[3]
1079
		local COLOR = STUFF[4]
1080
		local TRANSPARENCY = STUFF[5]
1081
if levitate then
1082
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
1083
			PART.Material = MATERIAL
1084
			PART.Color = COLOR
1085
			PART.Transparency = TRANSPARENCY
1086
		end
1087
		PART.AncestryChanged:connect(function()
1088
			PART.Parent = PARENT
1089
		end)
1090
else
1091
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
1092
			PART.Material = MATERIAL
1093
			PART.Color = COLOR
1094
			PART.Transparency = TRANSPARENCY
1095
		end
1096
		PART.AncestryChanged:connect(function()
1097
			PART.Parent = PARENT
1098
		end)
1099
end
1100
	end
1101
end
1102
function immortality()
1103
	for e = 1, #immortal do
1104
		if immortal[e] ~= nil then
1105
			local STUFF = immortal[e]
1106
			local PART = STUFF[1]
1107
			local PARENT = STUFF[2]
1108
			local MATERIAL = STUFF[3]
1109
			local COLOR = STUFF[4]
1110
			local TRANSPARENCY = STUFF[5]
1111
			if PART.ClassName == "Part" and PART == Root then
1112
				PART.Material = MATERIAL
1113
				PART.Color = COLOR
1114
				PART.Transparency = TRANSPARENCY
1115
			end
1116
			if PART.Parent ~= PARENT then
1117
				hum:Remove()
1118
				PART.Parent = PARENT
1119
				hum = Instance.new("Humanoid",Character)
1120
                                hum.Name = "noneofurbusiness"
1121
			end
1122
		end
1123
	end
1124
end
1125
coroutine.wrap(function()
1126
while true do
1127
if hum.Health < .1 then
1128
deadsound = Instance.new("Sound", Torso)
1129
deadsound.Volume = 6
1130
deadsound.SoundId = "rbxassetid://1411352723"
1131
deadsound:Play()
1132
immortality()
1133
end
1134
wait()
1135
end
1136
end)()
1137
1138
local anims = coroutine.wrap(function()
1139
while true do
1140
settime = 0.05
1141
sine = sine + change
1142
if position == "Jump" and attacking == false then
1143
change = 1
1144
spin = false
1145
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1146
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
1147
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
1148
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
1149
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
1150
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.2)
1151
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
1152
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)
1153
elseif position == "Falling" and attacking == false then
1154
change = 1
1155
spin = false
1156
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1157
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
1158
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
1159
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
1160
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
1161
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
1162
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
1163
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
1164
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
1165
elseif position == "Walking" and attacking == false and running == false then
1166
change = 1.2
1167
walking = true
1168
spin = false
1169
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1170
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5 + Root.RotVelocity.Y / 85,.35,-.5*math.sin(sine/11)) * CFrame.Angles(math.rad(35*math.sin(sine/11)),math.rad(0*math.sin(sine/11)),math.rad(-10 + Root.RotVelocity.Y / 10, math.sin(-20 * math.sin(sine/4)))),.3)
1171
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.45,.5*math.sin(sine/11)) * CFrame.Angles(math.rad(-55*math.sin(sine/11)),math.rad(-5*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
1172
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.15 * 0.6*-math.sin(sine/5.5), 0) * CFrame.Angles(math.rad(10), math.rad(12 * -math.sin(sine/11)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
1173
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/11)/2.8, -.2  + 0.2 - math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) + -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
1174
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/11)/2.8, -.2 + 0.2 + math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) - -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
1175
elseif position == "Idle" and attacking == false and running == false then
1176
change = .5
1177
spin = true
1178
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1179
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
1180
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
1181
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.1)
1182
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
1183
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
1184
elseif position == "Running" and attacking == false then
1185
change = 1
1186
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1187
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
1188
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
1189
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1190
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
1191
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
1192
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
1193
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
1194
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
1195
end
1196
swait()
1197
end
1198
end)
1199
anims()
1200
warn("Back from the past to dance the dance. Made by Supr14(Credits to Krystalteam).")