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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
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local Player,game,owner = owner,game
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local RealPlayer = Player
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do print("FE Compatibility code V3 by Desered_ROBLOX")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
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function TakeDamage(hum, dmg)
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  hum:TakeDamage(dmg)
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end
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plr = game.Players.LocalPlayer
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repeat
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  wait(0.4)
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until plr.Character
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chr = plr.Character
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human = chr:FindFirstChild("Humanoid")
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human.MaxHealth, human.Health = math.huge, math.huge
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mouse = plr:GetMouse()
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cam = workspace.CurrentCamera
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selected = false
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equipd = false
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tors = chr.Torso
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rarm = chr["Right Arm"]
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larm = chr["Left Arm"]
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rleg = chr["Right Leg"]
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lleg = chr["Left Leg"]
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hrp = chr.HumanoidRootPart
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hed = chr.Head
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anim = human.Animator
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activu = false
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appeared = false
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animpose = nil
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POSU = false
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local wherto = hrp
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local addcfr = CFrame.new(0, 0, 0)
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Heartbeat = Instance.new("BindableEvent")
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Heartbeat.Name = "Heartbeat"
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Heartbeat.Parent = script
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frame = 0.03333333333333333
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tf = 0
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game:GetService("RunService").Heartbeat:connect(function(s, p)
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  tf = tf + s
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  if tf >= frame then
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    for i = 1, math.floor(tf / frame) do
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      Heartbeat:Fire()
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    end
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    tf = tf - frame * math.floor(tf / frame)
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  end
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end)
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function swait(num)
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  if num == 0 or num == nil then
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    Heartbeat.Event:wait()
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  else
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    for i = 1, num do
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      Heartbeat.Event:wait()
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    end
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  end
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end
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tool = Instance.new("Tool")
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tool.CanBeDropped = false
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tool.RequiresHandle = false
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tool.TextureId = "rbxassetid://291302154"
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tool.ToolTip = "NANI"
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tool.Name = "AAAAAAAAAAAAAA"
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tool.Parent = plr.Backpack
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modz = Instance.new("Model")
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modz.Name = "efx"
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modz.Parent = chr
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ZANOOB = Instance.new("Model")
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ZANOOB.Name = "THE NOOB"
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ZANOOB.Parent = chr
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RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
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RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
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LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
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LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
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RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
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RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
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LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
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RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
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LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
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NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
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NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
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RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
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RS = tors:FindFirstChild("Right Shoulder")
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LS = tors:FindFirstChild("Left Shoulder")
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RH = tors:FindFirstChild("Right Hip")
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LH = tors:FindFirstChild("Left Hip")
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RJ = hrp:FindFirstChild("RootJoint")
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N = tors:FindFirstChild("Neck")
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cf = CFrame.new
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ang = CFrame.Angles
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rd = math.rad
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rd2 = math.random
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function nooutline(p)
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  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
97
end
98
function makepart(color, name, reflec, mater, parnt, cfram)
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  local port = Instance.new("Part")
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  port.BrickColor = BrickColor.new(color)
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  port.Name = name
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  port.Transparency = 1
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  nooutline(port)
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  port.Reflectance = reflec
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  port.Material = mater
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  port.Anchored = false
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  port.CanCollide = false
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  port.Locked = true
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  port.Size = Vector3.new(0.2, 0.2, 0.2)
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  port.Parent = parnt
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  return port
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end
113
function makemesh(meshtype, scale, meshid, parent)
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  local mes = Instance.new("SpecialMesh")
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  mes.MeshType = meshtype
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  mes.Scale = scale
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  if meshtype == "FileMesh" then
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    mes.MeshId = meshid
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  end
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  mes.Parent = parent
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  return mes
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end
123
function makemotor(parent, p0, p1, c0, c1)
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  swait()
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  local wel = Instance.new("Motor6D")
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  wel.Part0 = p0
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  wel.Part1 = p1
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  wel.C0 = c0
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  if c1 ~= nil then
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    wel.C1 = c1
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  end
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  wel.Parent = parent
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  return wel
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end
135
local konodioda = Instance.new("Sound")
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konodioda.SoundId = "rbxassetid://853224808"
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konodioda.Volume = 3.5
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konodioda.Parent = hrp
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local bast = Instance.new("Sound")
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bast.SoundId = "rbxassetid://178605770"
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bast.Volume = 1000
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bast.Parent = hrp
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local zaworld = Instance.new("Sound")
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zaworld.SoundId = "rbxassetid://180148408"
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zaworld.Volume = 1000
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zaworld.Parent = hrp
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local wry = Instance.new("Sound")
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wry.SoundId = "rbxassetid://178605750"
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wry.Volume = 1000
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wry.Parent = hrp
151
function animo(yep)
152
  if yep == true then
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    anim.Parent = human
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    chr.Animate.Disabled = false
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  elseif yep == false then
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    chr.Animate.Disabled = true
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    anim.Parent = nil
158
  end
159
end
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animo(false)
161
function lerpz(joint, prop, cfrmz, alp)
162
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
163
end
164
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
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lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
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lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
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lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
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lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
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lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
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lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
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lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
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lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
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lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
174
function resetlerp(whoever)
175
  if whoever == nil then
176
    RJ.C0 = RJC0
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    RJ.C1 = RJC1
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    N.C0 = NC0
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    N.C1 = NC1
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    RS.C0 = RSC0
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    RS.C1 = RSC1
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    LS.C0 = LSC0
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    LS.C1 = LSC1
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    RH.C0 = RHC0
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    RH.C1 = RHC1
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    LH.C0 = LHC0
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    LH.C1 = LHC1
188
  elseif whoever ~= nil then
189
    nRJ.C0 = RJC0
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    nRJ.C1 = RJC1
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    nN.C0 = NC0
192
    nN.C1 = NC1
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    nRS.C0 = RSC0
194
    nRS.C1 = RSC1
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    nLS.C0 = LSC0
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    nLS.C1 = LSC1
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    nRH.C0 = RHC0
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    nRH.C1 = RHC1
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    nLH.C0 = LHC0
200
    nLH.C1 = LHC1
201
  end
202
end
203
function STANDO(cfr)
204
  local rooto = Instance.new("Part")
205
  nooutline(rooto)
206
  rooto.Name = "HumanoidRootPart"
207
  rooto.Anchored = true
208
  rooto.CFrame = cfr
209
  rooto.Size = Vector3.new(2, 2, 1)
210
  rooto.CanCollide = false
211
  rooto.Locked = true
212
  rooto.Transparency = 1
213
  rooto.Parent = ZANOOB
214
  local head = Instance.new("Part")
215
  nooutline(head)
216
  head.Anchored = false
217
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
218
  head.Size = Vector3.new(2, 1, 1)
219
  head.BrickColor = BrickColor.new("Bright yellow")
220
  head.CanCollide = false
221
  head.Name = "Head"
222
  head.Locked = true
223
  head.Transparency = 1
224
  head.Parent = ZANOOB
225
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
226
  local headdecal = Instance.new("Decal")
227
  headdecal.Name = "face"
228
  headdecal.Texture = "rbxasset://textures/face.png"
229
  headdecal.Face = "Front"
230
  headdecal.Transparency = 1
231
  headdecal.Parent = head
232
  local torso = Instance.new("Part")
233
  nooutline(torso)
234
  torso.Name = "Torso"
235
  torso.Anchored = false
236
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
237
  torso.Size = Vector3.new(2, 1, 1)
238
  torso.BrickColor = BrickColor.new("Bright blue")
239
  torso.CanCollide = false
240
  torso.Transparency = 1
241
  torso.Locked = true
242
  torso.Parent = ZANOOB
243
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
244
  local leftarm = Instance.new("Part")
245
  nooutline(leftarm)
246
  leftarm.Anchored = false
247
  leftarm.Name = "Left Arm"
248
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
249
  leftarm.Size = Vector3.new(1, 2, 1)
250
  leftarm.BrickColor = BrickColor.new("Bright yellow")
251
  leftarm.CanCollide = false
252
  leftarm.Transparency = 1
253
  leftarm.Locked = true
254
  leftarm.Parent = ZANOOB
255
  local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
256
  local rightarm = Instance.new("Part")
257
  nooutline(rightarm)
258
  rightarm.Anchored = false
259
  rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
260
  rightarm.Name = "Right Arm"
261
  rightarm.Size = Vector3.new(1, 2, 1)
262
  rightarm.BrickColor = BrickColor.new("Bright yellow")
263
  rightarm.CanCollide = false
264
  rightarm.Locked = true
265
  rightarm.Transparency = 1
266
  rightarm.Parent = ZANOOB
267
  local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
268
  local leftleg = Instance.new("Part")
269
  nooutline(leftleg)
270
  leftleg.Anchored = false
271
  leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
272
  leftleg.Name = "Left Leg"
273
  leftleg.Size = Vector3.new(1, 2, 1)
274
  leftleg.BrickColor = BrickColor.new("Br. yellowish green")
275
  leftleg.CanCollide = false
276
  leftleg.Transparency = 1
277
  leftleg.Locked = true
278
  leftleg.Parent = ZANOOB
279
  local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
280
  local rightleg = Instance.new("Part")
281
  nooutline(rightleg)
282
  rightleg.Anchored = false
283
  rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
284
  rightleg.Name = "Right Leg"
285
  rightleg.Size = Vector3.new(1, 2, 1)
286
  rightleg.BrickColor = BrickColor.new("Br. yellowish green")
287
  rightleg.CanCollide = false
288
  rightleg.Locked = true
289
  rightleg.Transparency = 1
290
  rightleg.Parent = ZANOOB
291
  local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
292
  local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
293
  rootweld.Name = "RootJoint"
294
  local neckweld = makemotor(torso, torso, head, NC0, NC1)
295
  neckweld.Name = "Neck"
296
  local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
297
  rshoulderweld.Name = "Right Shoulder"
298
  local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
299
  lshoulderweld.Name = "Left Shoulder"
300
  local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
301
  rhipweld.Name = "Right Hip"
302
  local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
303
  lhipweld.Name = "Left Hip"
304
  local pa1 = Instance.new("Part")
305
  nooutline(pa1)
306
  pa1.Anchored = false
307
  pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
308
  pa1.Name = "pa1"
309
  pa1.Size = Vector3.new(0.2, 0.2, 0.2)
310
  pa1.BrickColor = BrickColor.new("Bright yellow")
311
  pa1.CanCollide = false
312
  pa1.Locked = true
313
  pa1.Transparency = 1
314
  pa1.Parent = ZANOOB
315
  local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
316
  local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
317
  local pa2 = Instance.new("Part")
318
  nooutline(pa2)
319
  pa2.Anchored = false
320
  pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
321
  pa2.Name = "pa2"
322
  pa2.Size = Vector3.new(0.2, 0.2, 0.2)
323
  pa2.BrickColor = BrickColor.new("Bright yellow")
324
  pa2.CanCollide = false
325
  pa2.Locked = true
326
  pa2.Transparency = 1
327
  pa2.Parent = ZANOOB
328
  local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
329
  local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
330
  local pa3 = Instance.new("Part")
331
  nooutline(pa3)
332
  pa3.Anchored = false
333
  pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
334
  pa3.Name = "pa3"
335
  pa3.Size = Vector3.new(0.2, 0.2, 0.2)
336
  pa3.BrickColor = BrickColor.new("Bright yellow")
337
  pa3.CanCollide = false
338
  pa3.Locked = true
339
  pa3.Transparency = 1
340
  pa3.Parent = ZANOOB
341
  local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
342
  local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
343
  local pa4 = Instance.new("Part")
344
  nooutline(pa4)
345
  pa4.Anchored = false
346
  pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
347
  pa4.Name = "pa4"
348
  pa4.Size = Vector3.new(0.2, 0.2, 0.2)
349
  pa4.BrickColor = BrickColor.new("Bright yellow")
350
  pa4.CanCollide = false
351
  pa4.Locked = true
352
  pa4.Transparency = 1
353
  pa4.Parent = ZANOOB
354
  local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
355
  local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
356
  local pa5 = Instance.new("Part")
357
  nooutline(pa5)
358
  pa5.Anchored = false
359
  pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
360
  pa5.Name = "pa5"
361
  pa5.Size = Vector3.new(0.2, 0.2, 0.2)
362
  pa5.BrickColor = BrickColor.new("Bright yellow")
363
  pa5.CanCollide = false
364
  pa5.Locked = true
365
  pa5.Transparency = 1
366
  pa5.Parent = ZANOOB
367
  local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
368
  local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
369
  local pa6 = Instance.new("Part")
370
  nooutline(pa6)
371
  pa6.Anchored = false
372
  pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
373
  pa6.Name = "pa6"
374
  pa6.Size = Vector3.new(0.2, 0.2, 0.2)
375
  pa6.BrickColor = BrickColor.new("Bright yellow")
376
  pa6.CanCollide = false
377
  pa6.Locked = true
378
  pa6.Transparency = 1
379
  pa6.Parent = ZANOOB
380
  local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
381
  local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
382
  local pa7 = Instance.new("Part")
383
  nooutline(pa7)
384
  pa7.Anchored = false
385
  pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
386
  pa7.Name = "pa7"
387
  pa7.Size = Vector3.new(0.2, 0.2, 0.2)
388
  pa7.BrickColor = BrickColor.new("Bright yellow")
389
  pa7.CanCollide = false
390
  pa7.Locked = true
391
  pa7.Transparency = 1
392
  pa7.Parent = ZANOOB
393
  local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
394
  local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
395
  local pa8 = Instance.new("Part")
396
  nooutline(pa8)
397
  pa8.Anchored = false
398
  pa8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
399
  pa8.Name = "pa8"
400
  pa8.Size = Vector3.new(0.2, 0.2, 0.2)
401
  pa8.BrickColor = BrickColor.new("Bright yellow")
402
  pa8.CanCollide = false
403
  pa8.Locked = true
404
  pa8.Transparency = 1
405
  pa8.Parent = ZANOOB
406
  local pa8m = makemesh("FileMesh", Vector3.new(1.45, 1.45, 1), "rbxassetid://105992239", pa8)
407
  local pa8w = makemotor(pa8, pa8, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.7), ang(0, 0, 0))
408
  local pa9 = Instance.new("Part")
409
  nooutline(pa9)
410
  pa9.Anchored = false
411
  pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
412
  pa9.Name = "pa9"
413
  pa9.Size = Vector3.new(0.2, 0.2, 0.2)
414
  pa9.BrickColor = BrickColor.new("Br. yellowish green")
415
  pa9.CanCollide = false
416
  pa9.Locked = true
417
  pa9.Transparency = 1
418
  pa9.Parent = ZANOOB
419
  local pa9m = makemesh("FileMesh", Vector3.new(1.65, 1.65, 1), "rbxassetid://105992239", pa9)
420
  local pa9w = makemotor(pa9, pa9, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.675), ang(0, 0, 0))
421
  local pa10 = Instance.new("Part")
422
  nooutline(pa10)
423
  pa10.Anchored = false
424
  pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
425
  pa10.Name = "pa10"
426
  pa10.Size = Vector3.new(0.2, 0.2, 0.2)
427
  pa10.BrickColor = BrickColor.new("Bright yellow")
428
  pa10.CanCollide = false
429
  pa10.Locked = true
430
  pa10.Transparency = 1
431
  pa10.Parent = ZANOOB
432
  local pa10m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa10)
433
  local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(0)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
434
  local pa11 = Instance.new("Part")
435
  nooutline(pa11)
436
  pa11.Anchored = false
437
  pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
438
  pa11.Name = "pa11"
439
  pa11.Size = Vector3.new(0.2, 0.2, 0.2)
440
  pa11.BrickColor = BrickColor.new("Bright yellow")
441
  pa11.CanCollide = false
442
  pa11.Locked = true
443
  pa11.Transparency = 1
444
  pa11.Parent = ZANOOB
445
  local pa11m = makemesh("Head", Vector3.new(4.5, 11.5, 4.5), nil, pa11)
446
  local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(0)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
447
  local raemblem = Instance.new("Part")
448
  nooutline(raemblem)
449
  raemblem.Anchored = false
450
  raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
451
  raemblem.Name = "raemblem"
452
  raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
453
  raemblem.BrickColor = BrickColor.new("Bright yellow")
454
  raemblem.CanCollide = false
455
  raemblem.Locked = true
456
  raemblem.Material = "SmoothPlastic"
457
  raemblem.Transparency = 1
458
  raemblem.Parent = ZANOOB
459
  local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
460
  local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
461
  local emmes = Instance.new("Decal")
462
  emmes.Texture = "rbxassetid://291302154"
463
  emmes.Transparency = 1
464
  emmes.Face = "Right"
465
  emmes.Name = "embe"
466
  emmes.Parent = raemblem
467
  local ra1 = Instance.new("Part")
468
  nooutline(ra1)
469
  ra1.Anchored = false
470
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
471
  ra1.Name = "ra1"
472
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
473
  ra1.BrickColor = BrickColor.new("Bright yellow")
474
  ra1.CanCollide = false
475
  ra1.Locked = true
476
  ra1.Transparency = 1
477
  ra1.Parent = ZANOOB
478
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
479
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
480
  local ra2 = Instance.new("Part")
481
  nooutline(ra2)
482
  ra2.Anchored = false
483
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
484
  ra2.Name = "ra2"
485
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
486
  ra2.BrickColor = BrickColor.new("Bright yellow")
487
  ra2.CanCollide = false
488
  ra2.Locked = true
489
  ra2.Transparency = 1
490
  ra2.Parent = ZANOOB
491
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
492
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
493
  local ra3 = Instance.new("Part")
494
  nooutline(ra3)
495
  ra3.Anchored = false
496
  ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
497
  ra3.Name = "ra3"
498
  ra3.Size = Vector3.new(0.2, 0.2, 0.2)
499
  ra3.BrickColor = BrickColor.new("Br. yellowish green")
500
  ra3.CanCollide = false
501
  ra3.Locked = true
502
  ra3.Transparency = 1
503
  ra3.Parent = ZANOOB
504
  local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
505
  local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
506
  local ra4 = Instance.new("Part")
507
  nooutline(ra4)
508
  ra4.Anchored = false
509
  ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
510
  ra4.Name = "ra4"
511
  ra4.Size = Vector3.new(0.2, 0.2, 0.2)
512
  ra4.BrickColor = BrickColor.new("Br. yellowish green")
513
  ra4.CanCollide = false
514
  ra4.Locked = true
515
  ra4.Transparency = 1
516
  ra4.Parent = ZANOOB
517
  local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
518
  local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
519
  local ra5 = Instance.new("Part")
520
  nooutline(ra5)
521
  ra5.Anchored = false
522
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
523
  ra5.Name = "ra5"
524
  ra5.Size = Vector3.new(0.2, 0.2, 0.2)
525
  ra5.BrickColor = BrickColor.new("Bright yellow")
526
  ra5.CanCollide = false
527
  ra5.Locked = true
528
  ra5.Transparency = 1
529
  ra5.Parent = ZANOOB
530
  local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5)
531
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
532
  local la1 = Instance.new("Part")
533
  nooutline(la1)
534
  la1.Anchored = false
535
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
536
  la1.Name = "la1"
537
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
538
  la1.BrickColor = BrickColor.new("Bright yellow")
539
  la1.CanCollide = false
540
  la1.Locked = true
541
  la1.Transparency = 1
542
  la1.Parent = ZANOOB
543
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
544
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
545
  local la2 = Instance.new("Part")
546
  nooutline(la2)
547
  la2.Anchored = false
548
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
549
  la2.Name = "la2"
550
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
551
  la2.BrickColor = BrickColor.new("Bright yellow")
552
  la2.CanCollide = false
553
  la2.Locked = true
554
  la2.Transparency = 1
555
  la2.Parent = ZANOOB
556
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
557
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
558
  local la3 = Instance.new("Part")
559
  nooutline(la3)
560
  la3.Anchored = false
561
  la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
562
  la3.Name = "la3"
563
  la3.Size = Vector3.new(0.2, 0.2, 0.2)
564
  la3.BrickColor = BrickColor.new("Br. yellowish green")
565
  la3.CanCollide = false
566
  la3.Locked = true
567
  la3.Transparency = 1
568
  la3.Parent = ZANOOB
569
  local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
570
  local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
571
  local la4 = Instance.new("Part")
572
  nooutline(la4)
573
  la4.Anchored = false
574
  la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
575
  la4.Name = "la4"
576
  la4.Size = Vector3.new(0.2, 0.2, 0.2)
577
  la4.BrickColor = BrickColor.new("Br. yellowish green")
578
  la4.CanCollide = false
579
  la4.Locked = true
580
  la4.Transparency = 1
581
  la4.Parent = ZANOOB
582
  local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
583
  local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
584
  local la5 = Instance.new("Part")
585
  nooutline(la5)
586
  la5.Anchored = false
587
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
588
  la5.Name = "la5"
589
  la5.Size = Vector3.new(0.2, 0.2, 0.2)
590
  la5.BrickColor = BrickColor.new("Bright yellow")
591
  la5.CanCollide = false
592
  la5.Locked = true
593
  la5.Transparency = 1
594
  la5.Parent = ZANOOB
595
  local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5)
596
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
597
  local ll1 = Instance.new("Part")
598
  nooutline(ll1)
599
  ll1.Anchored = false
600
  ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
601
  ll1.Name = "ll1"
602
  ll1.Size = Vector3.new(0.2, 0.2, 0.2)
603
  ll1.BrickColor = BrickColor.new("Br. yellowish green")
604
  ll1.CanCollide = false
605
  ll1.Locked = true
606
  ll1.Transparency = 1
607
  ll1.Parent = ZANOOB
608
  local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
609
  local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
610
  local ll2 = Instance.new("Part")
611
  nooutline(ll2)
612
  ll2.Anchored = false
613
  ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
614
  ll2.Name = "ll2"
615
  ll2.Size = Vector3.new(0.2, 0.2, 0.2)
616
  ll2.BrickColor = BrickColor.new("Br. yellowish green")
617
  ll2.CanCollide = false
618
  ll2.Locked = true
619
  ll2.Transparency = 1
620
  ll2.Parent = ZANOOB
621
  local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
622
  local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
623
  local ll3 = Instance.new("Part")
624
  nooutline(ll3)
625
  ll3.Anchored = false
626
  ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
627
  ll3.Name = "ll3"
628
  ll3.Size = Vector3.new(0.2, 0.2, 0.2)
629
  ll3.BrickColor = BrickColor.new("Bright yellow")
630
  ll3.CanCollide = false
631
  ll3.Locked = true
632
  ll3.Transparency = 1
633
  ll3.Parent = ZANOOB
634
  local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
635
  local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
636
  local rr1 = Instance.new("Part")
637
  nooutline(rr1)
638
  rr1.Anchored = false
639
  rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
640
  rr1.Name = "rr1"
641
  rr1.Size = Vector3.new(0.2, 0.2, 0.2)
642
  rr1.BrickColor = BrickColor.new("Br. yellowish green")
643
  rr1.CanCollide = false
644
  rr1.Locked = true
645
  rr1.Transparency = 1
646
  rr1.Parent = ZANOOB
647
  local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
648
  local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
649
  local rr2 = Instance.new("Part")
650
  nooutline(rr2)
651
  rr2.Anchored = false
652
  rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
653
  rr2.Name = "rr2"
654
  rr2.Size = Vector3.new(0.2, 0.2, 0.2)
655
  rr2.BrickColor = BrickColor.new("Br. yellowish green")
656
  rr2.CanCollide = false
657
  rr2.Locked = true
658
  rr2.Transparency = 1
659
  rr2.Parent = ZANOOB
660
  local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
661
  local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
662
  local rr3 = Instance.new("Part")
663
  nooutline(rr3)
664
  rr3.Anchored = false
665
  rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
666
  rr3.Name = "rr3"
667
  rr3.Size = Vector3.new(0.2, 0.2, 0.2)
668
  rr3.BrickColor = BrickColor.new("Bright yellow")
669
  rr3.CanCollide = false
670
  rr3.Locked = true
671
  rr3.Transparency = 1
672
  rr3.Parent = ZANOOB
673
  local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
674
  local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
675
  return ZANOOB
676
end
677
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
678
coroutine.resume(coroutine.create(function()
679
  local rot = thenoob.HumanoidRootPart
680
  repeat
681
    swait()
682
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
683
  until rot == nil
684
end))
685
local rot = thenoob.HumanoidRootPart
686
local ntorso = thenoob:FindFirstChild("Torso")
687
local rightarm = thenoob:FindFirstChild("Right Arm")
688
local leftarm = thenoob:FindFirstChild("Left Arm")
689
local leftleg = thenoob:FindFirstChild("Left Leg")
690
local rightleg = thenoob:FindFirstChild("Right Leg")
691
local head = thenoob:FindFirstChild("Head")
692
local face = head:FindFirstChild("face")
693
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
694
local embpart = thenoob:FindFirstChild("raemblem")
695
local nRJ = rot:FindFirstChild("RootJoint")
696
local nN = ntorso:FindFirstChild("Neck")
697
local nRS = ntorso:FindFirstChild("Right Shoulder")
698
local nLS = ntorso:FindFirstChild("Left Shoulder")
699
local nRH = ntorso:FindFirstChild("Right Hip")
700
local nLH = ntorso:FindFirstChild("Left Hip")
701
function standappear(nbz)
702
  if selected == false or activu == true then
703
    return
704
  end
705
  if appeared == false then
706
    appeared = true
707
    wherto = hrp
708
    addcfr = cf(-2, 1, 2)
709
    local apear = Instance.new("Sound")
710
    apear.SoundId = "rbxassetid://463010917"
711
    apear.Parent = rot
712
    apear.Volume = 1.25
713
    game.Debris:AddItem(apear, 1.5)
714
    apear:Play()
715
    for _, n in pairs(nbz:GetChildren()) do
716
      coroutine.resume(coroutine.create(function()
717
        for _ = 1, 5 do
718
          if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
719
            swait()
720
            n.Transparency = n.Transparency - 0.2
721
            face.Transparency = face.Transparency - 0.2
722
            emblem.Transparency = emblem.Transparency - 0.2
723
          end
724
        end
725
        if n ~= rot and n ~= embpart then
726
          n.Transparency = 0
727
        end
728
        face.Transparency = 0
729
        emblem.Transparency = 0
730
      end))
731
    end
732
  elseif appeared == true then
733
    appeared = false
734
    wherto = hrp
735
    addcfr = cf(0, 0, 0)
736
    for _, n in pairs(nbz:GetChildren()) do
737
      coroutine.resume(coroutine.create(function()
738
        for _ = 1, 5 do
739
          if n ~= rot and n ~= embpart then
740
            swait()
741
            n.Transparency = n.Transparency + 0.2
742
            face.Transparency = face.Transparency + 0.2
743
            emblem.Transparency = emblem.Transparency + 0.2
744
          end
745
        end
746
        if n ~= rot and n ~= embpart then
747
          n.Transparency = 1
748
        end
749
        face.Transparency = 1
750
        emblem.Transparency = 1
751
      end))
752
    end
753
  end
754
end
755
function THREATENING()
756
  if selected == false or activu == true then
757
    return
758
  end
759
  if POSU == false then
760
    POSU = true
761
    human.WalkSpeed = 0
762
    local d = Instance.new("ParticleEmitter")
763
    d.Name = "MENACINGU"
764
    d.Lifetime = NumberRange.new(1)
765
    d.Rate = 2
766
    d.Texture = "rbxassetid://298768656"
767
    d.VelocitySpread = 60
768
    d.Parent = tors
769
    human:SetStateEnabled(3, false)
770
    local randomoth = math.random(1, 2)
771
    if randomoth == 1 then
772
      repeat
773
        swait()
774
        lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
775
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
776
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
777
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
778
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
779
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
780
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
781
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
782
        lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
783
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
784
      until POSU == false
785
    elseif randomoth == 2 then
786
      repeat
787
        swait()
788
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
789
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
790
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
791
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
792
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
793
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
794
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
795
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
796
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
797
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
798
      until POSU == false
799
    end
800
  elseif POSU == true then
801
    POSU = false
802
    human.WalkSpeed = 16
803
    human:SetStateEnabled(3, true)
804
    tors.MENACINGU:Destroy()
805
    activu = true
806
    activu = false
807
  end
808
end
809
local EHMMM = 0
810
function block()
811
  if EHMMM == 50 or selected == false or activu == true then
812
    return
813
  end
814
  if appeared == false then
815
    standappear(thenoob)
816
  end
817
  wherto = hrp
818
  addcfr = cf(0, 0, -3)
819
  local bep = true
820
  local humanshealth = human.Health
821
  activu = true
822
  human:SetStateEnabled(15, false)
823
  local de = mouse.KeyUp:connect(function(key)
824
    if key == "e" then
825
      bep = false
826
    end
827
  end)
828
  local poopes = 0
829
  repeat
830
    swait()
831
    poopes = poopes + 1
832
    human.Health = humanshealth
833
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
834
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
835
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
836
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
837
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
838
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
839
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
840
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
841
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
842
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
843
  until bep == false or poopes > 240
844
  de:Disconnect()
845
  human:SetStateEnabled(15, true)
846
  activu = false
847
  EHMMM = 50
848
  coroutine.resume(coroutine.create(function()
849
    wait(7)
850
    EHMMM = 0
851
  end))
852
  wherto = hrp
853
  addcfr = cf(-2, 1, 2)
854
end
855
function MUDA()
856
  if selected == false or activu == true then
857
    return
858
  end
859
  if appeared == false then
860
    standappear(thenoob)
861
    wherto = hrp
862
    addcfr = cf(0, 0, -3.5)
863
  end
864
  wry:Stop()
865
  local bep = true
866
  activu = true
867
  wherto = hrp
868
  addcfr = cf(0, 0, -3.5)
869
  local function blur(limb)
870
    coroutine.resume(coroutine.create(function()
871
      local memedon = {}
872
      for i = 1, 6 do
873
        local b1 = Instance.new("Part")
874
        nooutline(b1)
875
        b1.Size = Vector3.new(1, 2, 1)
876
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
877
        b1.CanCollide = false
878
        b1.BrickColor = limb.BrickColor
879
        b1.Anchored = true
880
        b1.Transparency = 0.7
881
        b1.Locked = true
882
        b1.Parent = modz
883
        table.insert(memedon, b1)
884
      end
885
      local num = 0
886
      repeat
887
        swait()
888
        num = num % 6 + 1
889
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
890
      until bep == false
891
      for i = 1, #memedon do
892
        swait()
893
        memedon[i]:Destroy()
894
      end
895
    end))
896
  end
897
  local de = mouse.KeyUp:connect(function(key)
898
    if key == "r" then
899
      bep = false
900
    end
901
  end)
902
  blur(rightarm)
903
  blur(leftarm)
904
local mudodo = Instance.new("Sound")
905
  mudodo.Volume = 7.5
906
  mudodo.SoundId = "rbxassetid://601465752"
907
mudodo.Looped = true
908
  mudodo.Parent = hrp
909
  mudodo:Play()
910
  repeat
911
    for _ = 1, 2 do
912
      swait()
913
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
914
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
915
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
916
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
917
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
918
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
919
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
920
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
921
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
922
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
923
    end
924
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
925
    for _ = 1, 2 do
926
      swait()
927
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
928
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
929
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
930
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
931
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
932
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
933
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
934
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
935
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
936
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
937
    end
938
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
939
    for _ = 1, 2 do
940
      swait()
941
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
942
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
943
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
944
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
945
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
946
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
947
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
948
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
949
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
950
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
951
    end
952
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
953
    for _ = 1, 2 do
954
      swait()
955
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
956
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
957
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
958
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
959
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
960
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
961
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
962
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
963
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
964
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
965
    end
966
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
967
  until bep == false or 0 >= human.Health
968
  de:Disconnect()
969
mudodo:Stop()
970
  wry:Play()
971
  for _ = 1, 6 do
972
    swait()
973
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
974
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
975
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
976
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
977
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
978
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
979
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
980
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
981
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
982
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
983
  end
984
  for _ = 1, 7 do
985
    swait()
986
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
987
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
988
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
989
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
990
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
991
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
992
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
993
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
994
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
995
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
996
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
997
  end
998
  swait(5)
999
  wherto = hrp
1000
mudodo:Destroy()
1001
  addcfr = cf(-2, 1, 2)
1002
  activu = false
1003
end
1004
function cability()
1005
  if selected == false or activu == true then
1006
    return
1007
  end
1008
  if appeared == false then
1009
    standappear(thenoob)
1010
    wherto = hrp
1011
    addcfr = cf(0, 0, -3.75)
1012
  end
1013
  activu = true
1014
  wherto = hrp
1015
  addcfr = cf(0, 0, -3.5)
1016
  local ZAWRUA = Instance.new("Sound")
1017
  ZAWRUA.SoundId = "rbxassetid://178605776"
1018
  ZAWRUA.Volume = 3
1019
  ZAWRUA.Parent = hrp
1020
  ZAWRUA:Play()
1021
  game.Debris:AddItem(ZAWRUA, 2.5)
1022
  local wate = Instance.new("Part")
1023
  nooutline(wate)
1024
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1025
  wate.Material = "Neon"
1026
  wate.Transparency = 1
1027
  wate.BrickColor = BrickColor.new("Br. yellowish green")
1028
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1029
  wate.Anchored = true
1030
  wate.CanCollide = false
1031
  wate.Parent = modz
1032
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1033
  coroutine.resume(coroutine.create(function()
1034
    repeat
1035
      swait()
1036
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1037
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1038
    until not wate
1039
  end))
1040
  coroutine.resume(coroutine.create(function()
1041
    local pt = {}
1042
    for _ = 1, 10 do
1043
      local wp = Instance.new("Part")
1044
      nooutline(wp)
1045
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1046
      wp.Material = "Neon"
1047
      wp.Transparency = 1
1048
      wp.BrickColor = BrickColor.new("Br. yellowish green")
1049
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1050
      wp.Anchored = true
1051
      wp.CanCollide = false
1052
      wp.Parent = modz
1053
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1054
      table.insert(pt, wp)
1055
      table.insert(pt, wmz)
1056
    end
1057
    for m = 1, 45 do
1058
      swait()
1059
      for _, hey in pairs(pt) do
1060
        if hey.ClassName == "SpecialMesh" then
1061
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1062
        elseif hey.ClassName == "Part" then
1063
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1064
          hey.Transparency = hey.Transparency - 0.015
1065
        end
1066
      end
1067
    end
1068
    for m = 45, 50 do
1069
      swait()
1070
      for _, hey in pairs(pt) do
1071
        if hey.ClassName == "SpecialMesh" then
1072
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1073
        elseif hey.ClassName == "Part" then
1074
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1075
          hey.Transparency = hey.Transparency + 0.2
1076
        end
1077
      end
1078
    end
1079
    for _, AAA in pairs(pt) do
1080
      if AAA.ClassName == "Part" then
1081
        AAA:Destroy()
1082
      end
1083
    end
1084
  end))
1085
  for _ = 1, 50 do
1086
    swait()
1087
    wmesh.Scale = Vector3.new(9, 9, 9)
1088
    wate.Transparency = wate.Transparency - 0.008
1089
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1090
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1091
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1092
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1093
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1094
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1095
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1096
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1097
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1098
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1099
  end
1100
  local pooo = Instance.new("Sound")
1101
  pooo.SoundId = "rbxassetid://1272825232"
1102
  pooo.Volume = 3
1103
  pooo.Parent = hrp
1104
  pooo:Play()
1105
  game.Debris:AddItem(pooo, 2.5)
1106
  for _ = 1, 1 do
1107
    swait()
1108
    wate.Transparency = wate.Transparency + 0.15
1109
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1110
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1111
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1112
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1113
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1114
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1115
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1116
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1117
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1118
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1119
  end
1120
  local swoo = Instance.new("Part")
1121
  nooutline(swoo)
1122
  swoo.Size = Vector3.new(0.2, 0.2, 0.2)
1123
  swoo.Material = "Neon"
1124
  swoo.Transparency = 0.2
1125
  swoo.BrickColor = BrickColor.new("Br. yellowish green")
1126
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
1127
  swoo.Anchored = true
1128
  swoo.CanCollide = false
1129
  swoo.Parent = modz
1130
  local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
1131
  local pli = Instance.new("PointLight")
1132
  pli.Brightness = 2
1133
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
1134
  pli.Range = 10
1135
  pli.Shadows = true
1136
  pli.Parent = swoo
1137
  hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
1138
  tagability(swoo, 4)
1139
  for _ = 1, 10 do
1140
    swait()
1141
    wate.Transparency = wate.Transparency + 0.05
1142
    swoo.Transparency = swoo.Transparency + 0.075
1143
    pli.Range = pli.Range - 1
1144
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
1145
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
1146
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
1147
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1148
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1149
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1150
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1151
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1152
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1153
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1154
  end
1155
  wate:Destroy()
1156
  swoo:Destroy()
1157
  pli:Destroy()
1158
  swait(15)
1159
  wherto = hrp
1160
  addcfr = cf(-2, 1, 2)
1161
  activu = false
1162
end
1163
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
1164
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
1165
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
1166
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
1167
function THEBEST()
1168
  if selected == false or activu == true or appeared == true or POSU == true then
1169
    return
1170
  end
1171
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
1172
  local dipperrot
1173
  if dipperhat then
1174
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
1175
  end
1176
  activu = true
1177
  POSU = true
1178
  cam.CameraType = "Scriptable"
1179
  chr.PrimaryPart = hrp
1180
  human.WalkSpeed = 0
1181
  human:SetStateEnabled(3, false)
1182
  local actmus1 = Instance.new("Sound")
1183
  actmus1.SoundId = "rbxassetid://188959462"
1184
  actmus1.Volume = 1.5
1185
  actmus1.RollOffMode = 1
1186
  actmus1.TimePosition = 0
1187
  actmus1.Parent = cam
1188
  local actmus2 = Instance.new("Sound")
1189
  actmus2.SoundId = "rbxassetid://188959462"
1190
  actmus2.Volume = 1.5
1191
  actmus2.RollOffMode = 1
1192
  actmus2.TimePosition = 0
1193
  actmus2.Parent = hrp
1194
  actmus1:Play()
1195
  actmus2:Play()
1196
  local mus1 = Instance.new("Sound")
1197
  mus1.SoundId = "rbxassetid://616594208"
1198
  mus1.Volume = 1.25
1199
  mus1.TimePosition = 0.45
1200
  mus1.Parent = cam
1201
  local mus2 = Instance.new("Sound")
1202
  mus2.SoundId = "rbxassetid://853224808"
1203
  mus2.Volume = 1.25
1204
  mus2.TimePosition = 0.45
1205
  mus2.Parent = hrp
1206
  local zawarudoda = Instance.new("Sound")
1207
  zawarudoda.SoundId = "rbxassetid://180148408"
1208
  zawarudoda.Volume = 2
1209
  zawarudoda.TimePosition = 0.3
1210
  zawarudoda.Parent = hrp
1211
  mus1:Play()
1212
  mus2:Play()
1213
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
1214
  local regface = hed.face.Texture
1215
  local whogothit, bodyvel
1216
  local function checkhit(partoz, magn)
1217
    for _, guy in pairs(workspace:GetChildren()) do
1218
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
1219
        whogothit = guy
1220
        guy:FindFirstChild("Humanoid").PlatformStand = true
1221
        do
1222
          local derp = Instance.new("BodyPosition")
1223
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
1224
          derp.P = 8000
1225
          derp.D = 500
1226
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
1227
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
1228
          bodyvel = derp
1229
          local derp2 = Instance.new("BodyAngularVelocity")
1230
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
1231
          derp2.P = 8000
1232
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
1233
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
1234
          delay(0.1, function()
1235
            derp2:Destroy()
1236
          end)
1237
          bodyvel = derp
1238
        end
1239
      end
1240
    end
1241
  end
1242
  coroutine.resume(coroutine.create(function()
1243
    for _ = 1, 25 do
1244
      swait()
1245
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1246
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
1247
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1248
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1249
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
1250
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1251
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1252
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1253
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1254
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1255
    end
1256
    for _ = 1, 20 do
1257
      swait()
1258
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1259
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
1260
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1261
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1262
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
1263
      if dipperhat then
1264
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
1265
      end
1266
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1267
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1268
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1269
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1270
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1271
    end
1272
  end))
1273
  repeat
1274
    swait()
1275
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
1276
  until mus1.TimePosition > 2.9
1277
  mus1:Pause()
1278
  mus2:Pause()
1279
  zawarudoda:Play()
1280
  coroutine.resume(coroutine.create(function()
1281
    for _ = 1, 7 do
1282
      swait()
1283
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
1284
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
1285
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
1286
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1287
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
1288
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1289
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
1290
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1291
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1292
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1293
    end
1294
    for _ = 1, 16 do
1295
      swait()
1296
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
1297
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
1298
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
1299
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1300
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
1301
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1302
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
1303
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1304
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
1305
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1306
    end
1307
  end))
1308
  repeat
1309
    swait()
1310
  until zawarudoda.TimePosition > 1.4
1311
  zawarudoda:Pause()
1312
  activu = false
1313
  standappear(thenoob)
1314
  wherto = hrp
1315
  addcfr = cf(3, 0.25, -1.5)
1316
  activu = true
1317
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
1318
  for _ = 1, 10 do
1319
    swait()
1320
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
1321
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
1322
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
1323
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
1324
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1325
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1326
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1327
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1328
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1329
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1330
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1331
  end
1332
  wherto = hrp
1333
  addcfr = cf(-3, 0.25, -1.5)
1334
  for _ = 1, 25 do
1335
    swait()
1336
    checkhit(rightarm, 3)
1337
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
1338
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
1339
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
1340
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1341
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
1342
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1343
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
1344
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1345
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
1346
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1347
  end
1348
  if whogothit then
1349
    print("derp")
1350
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
1351
    local laugo = Instance.new("Sound")
1352
    laugo.SoundId = "rbxassetid://178605794"
1353
    laugo.Volume = 1.5
1354
    laugo.Parent = hrp
1355
    game.Debris:AddItem(laugo, 2.5)
1356
    laugo:Play()
1357
    local sda = 0
1358
    local chn = 2
1359
    local cs = math.cos
1360
    for D = 1, 60 do
1361
      swait()
1362
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
1363
      sda = sda + chn
1364
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
1365
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
1366
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
1367
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1368
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
1369
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1370
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
1371
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1372
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
1373
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1374
    end
1375
    hed.face.Texture = "rbxassetid://176777497"
1376
    mus1.TimePosition = 2.75
1377
    mus1:Play()
1378
    for C = 1, 30 do
1379
      swait()
1380
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
1381
      sda = sda + chn
1382
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
1383
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
1384
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
1385
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1386
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
1387
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1388
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
1389
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1390
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
1391
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1392
    end
1393
    for _ = 1, 5 do
1394
      swait()
1395
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
1396
      sda = sda + chn
1397
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
1398
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
1399
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
1400
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1401
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
1402
      if dipperhat then
1403
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
1404
      end
1405
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1406
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
1407
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1408
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
1409
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1410
1411
A = true
1412
if A == true then
1413
	Model = Instance.new("Model")
1414
	Model.Name = "Weapon"
1415
	p = Instance.new("Part", Model)
1416
	p.Name = "Part"
1417
	p.TopSurface = 0
1418
	p.BottomSurface = 0
1419
	p.formFactor = "Custom"
1420
	p.Size = Vector3.new(10, 12, 10)
1421
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1422
	p.BrickColor = BrickColor.new("Medium stone grey")
1423
	p.Transparency = 0
1424
	p.Reflectance = .1
1425
	p.Material = Enum.Material.Concrete
1426
	m = Instance.new("CylinderMesh")
1427
	m.Scale = Vector3.new(1, 1.02999997, 1)
1428
	m.Parent = p
1429
	p = Instance.new("Part", Model)
1430
	p.Name = "Part"
1431
	p.TopSurface = 0
1432
	p.BottomSurface = 0
1433
	p.formFactor = "Custom"
1434
	p.Size = Vector3.new(2, 12.8, 2)
1435
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1436
	p.BrickColor = BrickColor.new("Bright yellow")
1437
	p.Transparency = 0
1438
	p.Reflectance = .1
1439
	p.Material = Enum.Material.Plastic
1440
	m = Instance.new("CylinderMesh")
1441
	m.Scale = Vector3.new(1, 1, 1)
1442
	m.Parent = p
1443
	p = Instance.new("Part", Model)
1444
	p.Name = "Part"
1445
	p.TopSurface = 0
1446
	p.BottomSurface = 0
1447
	p.formFactor = "Custom"
1448
	p.Size = Vector3.new(1.79, 5, 1)
1449
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1450
	p.BrickColor = BrickColor.new("Bright yellow")
1451
	p.Transparency = 0
1452
	p.Reflectance = .1
1453
	p.Material = Enum.Material.Plastic
1454
	p = Instance.new("Part", Model)
1455
	p.Name = "Part"
1456
	p.TopSurface = 0
1457
	p.BottomSurface = 0
1458
	p.formFactor = "Custom"
1459
	p.Size = Vector3.new(5, 1.40, 0.99)
1460
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
1461
	p.BrickColor = BrickColor.new("Bright yellow")
1462
	p.Transparency = 0
1463
	p.Reflectance = .1
1464
	p.Material = Enum.Material.Plastic
1465
	m = Instance.new("SpecialMesh")
1466
	m.Scale = Vector3.new(1, 1, 1)
1467
	m.Parent = p
1468
	m.MeshType = Enum.MeshType.Wedge
1469
	p = Instance.new("Part", Model)
1470
	p.Name = "Center"
1471
	p.TopSurface = 0
1472
	p.BottomSurface = 0
1473
	p.formFactor = "Custom"
1474
	p.Size = Vector3.new(12.5, 5.80, 27.6)
1475
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
1476
	p.BrickColor = BrickColor.new("Bright yellow")
1477
	p.Transparency = 1
1478
	p.Reflectance = .1
1479
	p.Material = Enum.Material.Plastic
1480
	p = Instance.new("Part", Model)
1481
	p.Name = "Part"
1482
	p.TopSurface = 0
1483
	p.BottomSurface = 0
1484
	p.formFactor = "Custom"
1485
	p.Size = Vector3.new(6.80, 1, 6.00)
1486
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1487
	p.BrickColor = BrickColor.new("Bright yellow")
1488
	p.Transparency = 0
1489
	p.Reflectance = .1
1490
	p.Material = Enum.Material.Plastic
1491
	p = Instance.new("Part", Model)
1492
	p.Name = "Part"
1493
	p.TopSurface = 0
1494
	p.BottomSurface = 0
1495
	p.formFactor = "Custom"
1496
	p.Size = Vector3.new(11, 5.40, 2.79)
1497
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
1498
	p.BrickColor = BrickColor.new("Bright yellow")
1499
	p.Transparency = 0
1500
	p.Reflectance = .1
1501
	p.Material = Enum.Material.Plastic
1502
	m = Instance.new("SpecialMesh")
1503
	m.Scale = Vector3.new(1, 1, 1)
1504
	m.Parent = p
1505
	m.MeshType = Enum.MeshType.Wedge
1506
	p = Instance.new("Part", Model)
1507
	p.Name = "Part"
1508
	p.TopSurface = 0
1509
	p.BottomSurface = 0
1510
	p.formFactor = "Custom"
1511
	p.Size = Vector3.new(2.60, 11, 1.99)
1512
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1513
	p.BrickColor = BrickColor.new("Bright yellow")
1514
	p.Transparency = 0
1515
	p.Reflectance = .1
1516
	p.Material = Enum.Material.Plastic
1517
	p = Instance.new("Part", Model)
1518
	p.Name = "Part"
1519
	p.TopSurface = 0
1520
	p.BottomSurface = 0
1521
	p.formFactor = "Custom"
1522
	p.Size = Vector3.new(3.20, 11.0, 5)
1523
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1524
	p.BrickColor = BrickColor.new("Bright yellow")
1525
	p.Transparency = 0
1526
	p.Reflectance = .1
1527
	p.Material = Enum.Material.Plastic
1528
	p = Instance.new("Part", Model)
1529
	p.Name = "Part"
1530
	p.TopSurface = 0
1531
	p.BottomSurface = 0
1532
	p.formFactor = "Custom"
1533
	p.Size = Vector3.new(1.99, 1, 1)
1534
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1535
	p.BrickColor = BrickColor.new("Mid gray")
1536
	p.Transparency = 0
1537
	p.Reflectance = .1
1538
	p.Material = Enum.Material.Plastic
1539
	p = Instance.new("Part", Model)
1540
	p.Name = "Part"
1541
	p.TopSurface = 0
1542
	p.BottomSurface = 0
1543
	p.formFactor = "Custom"
1544
	p.Size = Vector3.new(1, 1, 4.59)
1545
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1546
	p.BrickColor = BrickColor.new("Mid gray")
1547
	p.Transparency = 0
1548
	p.Reflectance = .1
1549
	p.Material = Enum.Material.Plastic
1550
	p = Instance.new("Part", Model)
1551
	p.Name = "Part"
1552
	p.TopSurface = 0
1553
	p.BottomSurface = 0
1554
	p.formFactor = "Custom"
1555
	p.Size = Vector3.new(1, 12.6, 9.80)
1556
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1557
	p.BrickColor = BrickColor.new("Bright yellow")
1558
	p.Transparency = 0
1559
	p.Reflectance = .1
1560
	p.Material = Enum.Material.Plastic
1561
	p = Instance.new("Part", Model)
1562
	p.Name = "Part"
1563
	p.TopSurface = 0
1564
	p.BottomSurface = 0
1565
	p.formFactor = "Custom"
1566
	p.Size = Vector3.new(5.19, 1.39, 2.39)
1567
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
1568
	p.BrickColor = BrickColor.new("Bright yellow")
1569
	p.Transparency = 0
1570
	p.Reflectance = .1
1571
	p.Material = Enum.Material.Plastic
1572
	m = Instance.new("SpecialMesh")
1573
	m.Scale = Vector3.new(1, 1, 1)
1574
	m.Parent = p
1575
	m.MeshType = Enum.MeshType.Wedge
1576
	p = Instance.new("Part", Model)
1577
	p.Name = "Part"
1578
	p.TopSurface = 0
1579
	p.BottomSurface = 0
1580
	p.formFactor = "Custom"
1581
	p.Size = Vector3.new(11, 0.60, 1.99)
1582
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
1583
	p.BrickColor = BrickColor.new("Bright yellow")
1584
	p.Transparency = 0
1585
	p.Reflectance = .1
1586
	p.Material = Enum.Material.Plastic
1587
	m = Instance.new("SpecialMesh")
1588
	m.Scale = Vector3.new(1, 1, 1)
1589
	m.Parent = p
1590
	m.MeshType = Enum.MeshType.Wedge
1591
	p = Instance.new("Part", Model)
1592
	p.Name = "Part"
1593
	p.TopSurface = 0
1594
	p.BottomSurface = 0
1595
	p.formFactor = "Custom"
1596
	p.Size = Vector3.new(3.20, 11, 5.60)
1597
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1598
	p.BrickColor = BrickColor.new("Bright yellow")
1599
	p.Transparency = 0
1600
	p.Reflectance = .1
1601
	p.Material = Enum.Material.Plastic
1602
	p = Instance.new("Part", Model)
1603
	p.Name = "Part"
1604
	p.TopSurface = 0
1605
	p.BottomSurface = 0
1606
	p.formFactor = "Custom"
1607
	p.Size = Vector3.new(5, 13, 3.79)
1608
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1609
	p.BrickColor = BrickColor.new("Bright yellow")
1610
	p.Transparency = 0
1611
	p.Reflectance = .1
1612
	p.Material = Enum.Material.Plastic
1613
	p = Instance.new("Part", Model)
1614
	p.Name = "Part"
1615
	p.TopSurface = 0
1616
	p.BottomSurface = 0
1617
	p.formFactor = "Custom"
1618
	p.Size = Vector3.new(5.19, 1.39, 2.39)
1619
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
1620
	p.BrickColor = BrickColor.new("Bright yellow")
1621
	p.Transparency = 0
1622
	p.Reflectance = .1
1623
	p.Material = Enum.Material.Plastic
1624
	m = Instance.new("SpecialMesh")
1625
	m.Scale = Vector3.new(1, 1, 1)
1626
	m.Parent = p
1627
	m.MeshType = Enum.MeshType.Wedge
1628
	p = Instance.new("Part", Model)
1629
	p.Name = "Part"
1630
	p.TopSurface = 0
1631
	p.BottomSurface = 0
1632
	p.formFactor = "Custom"
1633
	p.Size = Vector3.new(5.19, 1, 1)
1634
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1635
	p.BrickColor = BrickColor.new("Mid gray")
1636
	p.Transparency = 0
1637
	p.Reflectance = .1
1638
	p.Material = Enum.Material.Plastic
1639
	p = Instance.new("Part", Model)
1640
	p.Name = "Part"
1641
	p.TopSurface = 0
1642
	p.BottomSurface = 0
1643
	p.formFactor = "Custom"
1644
	p.Size = Vector3.new(3.20, 5, 4)
1645
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1646
	p.BrickColor = BrickColor.new("Bright yellow")
1647
	p.Transparency = 0
1648
	p.Reflectance = .1
1649
	p.Material = Enum.Material.Plastic
1650
	p = Instance.new("Part", Model)
1651
	p.Name = "Part"
1652
	p.TopSurface = 0
1653
	p.BottomSurface = 0
1654
	p.formFactor = "Custom"
1655
	p.Size = Vector3.new(6, 6.79, 2.79)
1656
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
1657
	p.BrickColor = BrickColor.new("Bright yellow")
1658
	p.Transparency = 0
1659
	p.Reflectance = .1
1660
	p.Material = Enum.Material.Plastic
1661
	m = Instance.new("SpecialMesh")
1662
	m.Scale = Vector3.new(1, 1, 1)
1663
	m.Parent = p
1664
	m.MeshType = Enum.MeshType.Wedge
1665
	p = Instance.new("Part", Model)
1666
	p.Name = "Part"
1667
	p.TopSurface = 0
1668
	p.BottomSurface = 0
1669
	p.formFactor = "Custom"
1670
	p.Size = Vector3.new(0.60, 7.40, 3.79)
1671
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1672
	p.BrickColor = BrickColor.new("Black")
1673
	p.Transparency = 0
1674
	p.Reflectance = .1
1675
	p.Material = Enum.Material.Plastic
1676
	p = Instance.new("Part", Model)
1677
	p.Name = "Part"
1678
	p.TopSurface = 0
1679
	p.BottomSurface = 0
1680
	p.formFactor = "Custom"
1681
	p.Size = Vector3.new(6.80, 1, 6.00)
1682
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1683
	p.BrickColor = BrickColor.new("Bright yellow")
1684
	p.Transparency = 0
1685
	p.Reflectance = .1
1686
	p.Material = Enum.Material.Plastic
1687
	p = Instance.new("Part", Model)
1688
	p.Name = "Part"
1689
	p.TopSurface = 0
1690
	p.BottomSurface = 0
1691
	p.formFactor = "Custom"
1692
	p.Size = Vector3.new(11, 3.20, 2.19)
1693
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
1694
	p.BrickColor = BrickColor.new("Bright yellow")
1695
	p.Transparency = 0
1696
	p.Reflectance = .1
1697
	p.Material = Enum.Material.Plastic
1698
	m = Instance.new("SpecialMesh")
1699
	m.Scale = Vector3.new(1, 1, 1)
1700
	m.Parent = p
1701
	m.MeshType = Enum.MeshType.Wedge
1702
	p = Instance.new("Part", Model)
1703
	p.Name = "Part"
1704
	p.TopSurface = 0
1705
	p.BottomSurface = 0
1706
	p.formFactor = "Custom"
1707
	p.Size = Vector3.new(2.60, 11, 2.39)
1708
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1709
	p.BrickColor = BrickColor.new("Bright yellow")
1710
	p.Transparency = 0
1711
	p.Reflectance = .1
1712
	p.Material = Enum.Material.Plastic
1713
	p = Instance.new("Part", Model)
1714
	p.Name = "Part"
1715
	p.TopSurface = 0
1716
	p.BottomSurface = 0
1717
	p.formFactor = "Custom"
1718
	p.Size = Vector3.new(5.19, 1, 1)
1719
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1720
	p.BrickColor = BrickColor.new("Mid gray")
1721
	p.Transparency = 0
1722
	p.Reflectance = .1
1723
	p.Material = Enum.Material.Plastic
1724
	p = Instance.new("Part", Model)
1725
	p.Name = "Part"
1726
	p.TopSurface = 0
1727
	p.BottomSurface = 0
1728
	p.formFactor = "Custom"
1729
	p.Size = Vector3.new(5, 0.80, 0.79)
1730
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
1731
	p.BrickColor = BrickColor.new("Bright yellow")
1732
	p.Transparency = 0
1733
	p.Reflectance = .1
1734
	p.Material = Enum.Material.Plastic
1735
	m = Instance.new("SpecialMesh")
1736
	m.Scale = Vector3.new(1, 1, 1)
1737
	m.Parent = p
1738
	m.MeshType = Enum.MeshType.Wedge
1739
	p = Instance.new("Part", Model)
1740
	p.Name = "Part"
1741
	p.TopSurface = 0
1742
	p.BottomSurface = 0
1743
	p.formFactor = "Custom"
1744
	p.Size = Vector3.new(10, 12, 10)
1745
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1746
	p.BrickColor = BrickColor.new("Medium stone grey")
1747
	p.Transparency = 0
1748
	p.Reflectance = .1
1749
	p.Material = Enum.Material.Concrete
1750
	m = Instance.new("CylinderMesh")
1751
	m.Scale = Vector3.new(1, 1.02999997, 1)
1752
	m.Parent = p
1753
	p = Instance.new("Part", Model)
1754
	p.Name = "Part"
1755
	p.TopSurface = 0
1756
	p.BottomSurface = 0
1757
	p.formFactor = "Custom"
1758
	p.Size = Vector3.new(0.60, 5.19, 5)
1759
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1760
	p.BrickColor = BrickColor.new("Bright yellow")
1761
	p.Transparency = 0
1762
	p.Reflectance = .1
1763
	p.Material = Enum.Material.Plastic
1764
	p = Instance.new("Part", Model)
1765
	p.Name = "Part"
1766
	p.TopSurface = 0
1767
	p.BottomSurface = 0
1768
	p.formFactor = "Custom"
1769
	p.Size = Vector3.new(6, 6.79, 2.79)
1770
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1771
	p.BrickColor = BrickColor.new("Bright yellow")
1772
	p.Transparency = 0
1773
	p.Reflectance = .1
1774
	p.Material = Enum.Material.Plastic
1775
	m = Instance.new("SpecialMesh")
1776
	m.Scale = Vector3.new(1, 1, 1)
1777
	m.Parent = p
1778
	m.MeshType = Enum.MeshType.Wedge
1779
	p = Instance.new("Part", Model)
1780
	p.Name = "Part"
1781
	p.TopSurface = 0
1782
	p.BottomSurface = 0
1783
	p.formFactor = "Custom"
1784
	p.Size = Vector3.new(2.79, 7.40, 0.79)
1785
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1786
	p.BrickColor = BrickColor.new("Black")
1787
	p.Transparency = 0
1788
	p.Reflectance = .1
1789
	p.Material = Enum.Material.Plastic
1790
	p = Instance.new("Part", Model)
1791
	p.Name = "Part"
1792
	p.TopSurface = 0
1793
	p.BottomSurface = 0
1794
	p.formFactor = "Custom"
1795
	p.Size = Vector3.new(5.40, 11, 10)
1796
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1797
	p.BrickColor = BrickColor.new("Bright yellow")
1798
	p.Transparency = 0
1799
	p.Reflectance = .1
1800
	p.Material = Enum.Material.Plastic
1801
	p = Instance.new("Part", Model)
1802
	p.Name = "Part"
1803
	p.TopSurface = 0
1804
	p.BottomSurface = 0
1805
	p.formFactor = "Custom"
1806
	p.Size = Vector3.new(11, 0.60, 2.39)
1807
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
1808
	p.BrickColor = BrickColor.new("Bright yellow")
1809
	p.Transparency = 0
1810
	p.Reflectance = .1
1811
	p.Material = Enum.Material.Plastic
1812
	m = Instance.new("SpecialMesh")
1813
	m.Scale = Vector3.new(1, 1, 1)
1814
	m.Parent = p
1815
	m.MeshType = Enum.MeshType.Wedge
1816
	p = Instance.new("Part", Model)
1817
	p.Name = "Part"
1818
	p.TopSurface = 0
1819
	p.BottomSurface = 0
1820
	p.formFactor = "Custom"
1821
	p.Size = Vector3.new(4, 13, 1)
1822
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1823
	p.BrickColor = BrickColor.new("Bright yellow")
1824
	p.Transparency = 0
1825
	p.Reflectance = .1
1826
	p.Material = Enum.Material.Plastic
1827
	p = Instance.new("Part", Model)
1828
	p.Name = "Part"
1829
	p.TopSurface = 0
1830
	p.BottomSurface = 0
1831
	p.formFactor = "Custom"
1832
	p.Size = Vector3.new(10.1, 1, 0.99)
1833
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
1834
	p.BrickColor = BrickColor.new("Mid gray")
1835
	p.Transparency = 0
1836
	p.Reflectance = .1
1837
	p.Material = Enum.Material.Plastic
1838
	m = Instance.new("SpecialMesh")
1839
	m.Scale = Vector3.new(1, 1, 1)
1840
	m.Parent = p
1841
	m.MeshType = Enum.MeshType.Wedge
1842
	p = Instance.new("Part", Model)
1843
	p.Name = "Part"
1844
	p.TopSurface = 0
1845
	p.BottomSurface = 0
1846
	p.formFactor = "Custom"
1847
	p.Size = Vector3.new(1, 1, 4.59)
1848
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1849
	p.BrickColor = BrickColor.new("Mid gray")
1850
	p.Transparency = 0
1851
	p.Reflectance = .1
1852
	p.Material = Enum.Material.Plastic
1853
	p = Instance.new("Part", Model)
1854
	p.Name = "Part"
1855
	p.TopSurface = 0
1856
	p.BottomSurface = 0
1857
	p.formFactor = "Custom"
1858
	p.Size = Vector3.new(1.99, 1, 1)
1859
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1860
	p.BrickColor = BrickColor.new("Mid gray")
1861
	p.Transparency = 0
1862
	p.Reflectance = .1
1863
	p.Material = Enum.Material.Plastic
1864
	p = Instance.new("Part", Model)
1865
	p.Name = "Part"
1866
	p.TopSurface = 0
1867
	p.BottomSurface = 0
1868
	p.formFactor = "Custom"
1869
	p.Size = Vector3.new(1, 1, 4.59)
1870
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
1871
	p.BrickColor = BrickColor.new("Mid gray")
1872
	p.Transparency = 0
1873
	p.Reflectance = .1
1874
	p.Material = Enum.Material.Plastic
1875
	p = Instance.new("Part", Model)
1876
	p.Name = "Part"
1877
	p.TopSurface = 0
1878
	p.BottomSurface = 0
1879
	p.formFactor = "Custom"
1880
	p.Size = Vector3.new(10.1, 1, 0.99)
1881
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
1882
	p.BrickColor = BrickColor.new("Mid gray")
1883
	p.Transparency = 0
1884
	p.Reflectance = .1
1885
	p.Material = Enum.Material.Plastic
1886
	m = Instance.new("SpecialMesh")
1887
	m.Scale = Vector3.new(1, 1, 1)
1888
	m.Parent = p
1889
	m.MeshType = Enum.MeshType.Wedge
1890
 
1891
	Spawn = function()
1892
		Modelc = Model:clone()
1893
		for _, v in pairs(Modelc:children()) do
1894
			if v.className == "Part" then
1895
				if v.Name ~= "Center" then
1896
					w = Instance.new("Weld")
1897
					w.Part0 = Modelc.Center
1898
					w.Part1 = v
1899
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
1900
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
1901
					w.Parent = w.Part0
1902
				end
1903
			end
1904
		end
1905
		return Modelc
1906
	end
1907
 
1908
	CameraRadius = 66
1909
	TimeStopRadius = 66
1910
 
1911
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1912
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1913
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
1914
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
1915
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1916
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
1917
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
1918
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
1919
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1920
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1921
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
1922
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1923
 
1924
	getWelds = function(c) --designate weld variables
1925
		local t = c.Torso
1926
		local hrp = c.HumanoidRootPart.RootJoint
1927
		RightShoulder = t:FindFirstChild("Right Shoulder")
1928
		LeftShoulder = t:FindFirstChild("Left Shoulder")
1929
		RightHip = t:FindFirstChild("Right Hip")
1930
		LeftHip = t:FindFirstChild("Left Hip")
1931
		RootJoint = hrp
1932
		Neck = t:FindFirstChild("Neck")
1933
	end
1934
	resetWelds = function(ext, occ) --extent 1-3; occlusion
1935
                --1 == reset desiredangle/currentangle
1936
                --2 == reset C0/C1
1937
                --3 == reset both des/cur/c0/c1
1938
		local r = {
1939
			RightShoulder,
1940
			LeftShoulder,
1941
			RightHip,
1942
			LeftHip,
1943
			RootJoint,
1944
			Neck,
1945
			Grip
1946
		}
1947
		for _, v in pairs(r) do
1948
			for i = 1, #occ do
1949
				if occ[i] == v then
1950
					table.remove(r, _)
1951
				end
1952
			end
1953
		end
1954
		for _, v in pairs(r) do
1955
			if v.Name == "Right Shoulder" then
1956
				if ext == 1 then
1957
					v.DesiredAngle = 0
1958
					v.CurrentAngle = 0
1959
				elseif ext == 2 then
1960
					v.C0 = RightShoulderC0
1961
					v.C1 = RightShoulderC1
1962
				elseif ext == 3 then
1963
					v.DesiredAngle = 0
1964
					v.CurrentAngle = 0
1965
					v.C0 = RightShoulderC0
1966
					v.C1 = RightShoulderC1
1967
				end
1968
			elseif v.Name == "Left Shoulder" then
1969
				if ext == 1 then
1970
					v.DesiredAngle = 0
1971
					v.CurrentAngle = 0
1972
				elseif ext == 2 then
1973
					v.C0 = LeftShoulderC0
1974
					v.C1 = LeftShoulderC1
1975
				elseif ext == 3 then
1976
					v.DesiredAngle = 0
1977
					v.CurrentAngle = 0
1978
					v.C0 = LeftShoulderC0
1979
					v.C1 = LeftShoulderC1
1980
				end
1981
			elseif v.Name == "Right Hip" then
1982
				if ext == 1 then
1983
					v.DesiredAngle = 0
1984
					v.CurrentAngle = 0
1985
				elseif ext == 2 then
1986
					v.C0 = RightHipC0
1987
					v.C1 = RightHipC1
1988
				elseif ext == 3 then
1989
					v.DesiredAngle = 0
1990
					v.CurrentAngle = 0
1991
					v.C0 = RightHipC0
1992
					v.C1 = RightHipC1
1993
				end
1994
			elseif v.Name == "Left Hip" then
1995
				if ext == 1 then
1996
					v.DesiredAngle = 0
1997
					v.CurrentAngle = 0
1998
				elseif ext == 2 then
1999
					v.C0 = LeftHipC0
2000
					v.C1 = LeftHipC1
2001
				elseif ext == 3 then
2002
					v.DesiredAngle = 0
2003
					v.CurrentAngle = 0
2004
					v.C0 = LeftHipC0
2005
					v.C1 = LeftHipC1
2006
				end
2007
			elseif v.Name == "Neck" then
2008
				if ext == 1 then
2009
					v.DesiredAngle = 0
2010
					v.CurrentAngle = 0
2011
				elseif ext == 2 then
2012
					v.C0 = NeckC0
2013
					v.C1 = NeckC1
2014
				elseif ext == 3 then
2015
					v.DesiredAngle = 0
2016
					v.CurrentAngle = 0
2017
					v.C0 = NeckC0
2018
					v.C1 = NeckC1
2019
				end
2020
			elseif v.Name == "RootJoint" then
2021
				if ext == 1 then
2022
					v.DesiredAngle = 0
2023
					v.CurrentAngle = 0
2024
				elseif ext == 2 then
2025
					v.C0 = RootJointC0
2026
					v.C1 = RootJointC1
2027
				elseif ext == 3 then
2028
					v.DesiredAngle = 0
2029
					v.CurrentAngle = 0
2030
					v.C0 = RootJointC0
2031
					v.C1 = RootJointC1
2032
				end
2033
			elseif v.Name == "RightGrip" then
2034
				if ext == 1 then
2035
				elseif ext == 2 then
2036
					Grip.C0 = nGrip.C0
2037
					Grip.C1 = nGrip.C1
2038
				elseif ext == 3 then
2039
					Grip.C0 = nGrip.C0
2040
					Grip.C1 = nGrip.C1
2041
				end
2042
			end
2043
		end
2044
	end
2045
 
2046
 
2047
	doitdocdoit = function()
2048
		if deb == false then
2049
			return
2050
		end
2051
		deb = false
2052
                
2053
		vPlayer = game.Players.LocalPlayer
2054
		cPlayer = vPlayer.Character
2055
		Anim = cPlayer.Animate
2056
		Anim.Disabled = true
2057
		Hum = cPlayer.Humanoid
2058
		Hum.Name = "NOPE"
2059
		Hum.WalkSpeed = 0
2060
		getWelds(cPlayer)
2061
		resetWelds(3, {})
2062
                
2063
		bodypos = Instance.new("BodyPosition")
2064
		bodypos.P = 4000
2065
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
2066
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
2067
		bodypos.Parent = cPlayer.Torso
2068
                
2069
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
2070
		CPlayer = cPlayer
2071
		partpos = Instance.new("Part", workspace)
2072
		partpos.Transparency = 1
2073
		partpos.CanCollide = false
2074
		partpos.Anchored = true
2075
		partpos.CFrame = cPlayer.Torso.CFrame
2076
                
2077
		sound = Instance.new("Sound")
2078
		sound.Parent = partpos
2079
		sound.Volume = 1
2080
		sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
2081
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
2082
		sound2 = Instance.new("Sound")
2083
		sound2.Parent = workspace.CurrentCamera
2084
		sound2.Volume = 1
2085
		sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
2086
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
2087
		sound:Play()
2088
		sound2:Play()
2089
		expected = 10
2090
		did = false
2091
		pooted = 0
2092
		sos = game:GetService("RunService").Stepped:connect(function()
2093
			pooted = pooted + 1
2094
			if pooted >= expected + 1 then
2095
				sos:disconnect()
2096
				did = true
2097
				return
2098
			end
2099
			resetWelds(3, {})
2100
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
2101
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
2102
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
2103
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
2104
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2105
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2106
		end)
2107
                --[[sound=Instance.new("Sound")
2108
                sound.Parent=cPlayer.Torso
2109
                sound.Volume=1
2110
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
2111
                sound:Play()]]--
2112
		while did == false do
2113
			wait()
2114
		end
2115
                
2116
		expected = 10
2117
		did = false
2118
		pooted = 0
2119
		sos = game:GetService("RunService").Stepped:connect(function()
2120
			pooted = pooted + 1
2121
			if pooted >= expected + 1 then
2122
				sos:disconnect()
2123
				did = true
2124
				return
2125
			end
2126
			resetWelds(3, {})
2127
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
2128
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
2129
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
2130
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
2131
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
2132
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
2133
		end)
2134
		while did == false do
2135
			wait()
2136
		end
2137
		wait(.2)
2138
		expected = 5
2139
		did = false
2140
		pooted = 0
2141
		nubhit = nil
2142
		sos = game:GetService("RunService").Stepped:connect(function()
2143
			pooted = pooted + 1
2144
			if pooted >= expected + 1 then
2145
				sos:disconnect()
2146
				did = true
2147
				return
2148
			end
2149
			resetWelds(3, {})
2150
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
2151
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
2152
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
2153
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
2154
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
2155
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
2156
			if nubhit == nil then
2157
				bodypos.position = bodypos.position + dir * 4
2158
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
2159
                                --bodypos.position=bodypos.position + dir*9
2160
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
2161
			end
2162
			if nubhit == nil and pooted >= 2 then
2163
				pos = bodypos.position + dir * 2
2164
				radi = 6
2165
				for _, v in pairs(workspace:children()) do
2166
					h = v:FindFirstChild("Humanoid")
2167
					t = v:FindFirstChild("Torso")
2168
					if h ~= nil and t ~= nil and v ~= cPlayer then
2169
						if (t.Position - pos).magnitude <= radi then
2170
							print(":>")
2171
							nubhit = v
2172
							break
2173
						end
2174
					end
2175
				end
2176
			end
2177
			if nubhit ~= nil then
2178
				if nubhit.Torso:FindFirstChild("PART1") == nil then
2179
					v = Instance.new("BodyVelocity")
2180
					v.P = 4000
2181
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
2182
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
2183
					v.Name = "PART1"
2184
					v.Parent = nubhit.Torso
2185
					game:GetService("Debris"):AddItem(v, 5)
2186
					coroutine.resume(coroutine.create(function(v)
2187
						for i = 1, 100 do
2188
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
2189
							wait()
2190
						end
2191
					end), v)
2192
					v = Instance.new("BodyGyro")
2193
					v.P = 20
2194
					v.D = 30
2195
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
2196
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
2197
					v.Name = "PART1"
2198
					v.Parent = nubhit.Torso
2199
					game:GetService("Debris"):AddItem(v, 5)
2200
				end
2201
			end
2202
		end)
2203
		while did == false do
2204
			wait()
2205
		end
2206
		if nubhit == nil then
2207
			sound:Stop()
2208
			wait(.5)
2209
			sound2:Stop()
2210
		else
2211
			expected = 32
2212
			did = false
2213
			pooted = 0
2214
			sos = game:GetService("RunService").Stepped:connect(function()
2215
				pooted = pooted + 1
2216
				if pooted >= expected + 1 then
2217
					sos:disconnect()
2218
					did = true
2219
					return
2220
				end
2221
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
2222
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
2223
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
2224
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
2225
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
2226
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
2227
				bodypos.position = bodypos.position + dir * .05
2228
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
2229
			end)
2230
			while did == false do
2231
				wait()
2232
			end
2233
			bodypos.Parent = nil
2234
			expected = 12
2235
			did = false
2236
			pooted = 0
2237
			sos = game:GetService("RunService").Stepped:connect(function()
2238
				pooted = pooted + 1
2239
				if pooted >= expected + 1 then
2240
					sos:disconnect()
2241
					did = true
2242
					return
2243
				end
2244
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
2245
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
2246
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
2247
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
2248
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
2249
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
2250
			end)
2251
 
2252
			while did == false do
2253
				wait()
2254
			end
2255
			expected = 6
2256
			did = false
2257
			pooted = 0
2258
			sos = game:GetService("RunService").Stepped:connect(function()
2259
				pooted = pooted + 1
2260
				if pooted >= expected + 1 then
2261
					sos:disconnect()
2262
					did = true
2263
					return
2264
				end
2265
				resetWelds(3, {})
2266
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
2267
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
2268
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
2269
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
2270
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
2271
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
2272
				print(":(")
2273
			end)
2274
			wait(.3)
2275
			while did == false do
2276
				wait()
2277
			end
2278
			resetWelds(3, {
2279
				"Neck"
2280
			})
2281
			expected = 5
2282
			did = false
2283
			pooted = 0
2284
			p = Instance.new("Part", workspace)
2285
			p.Name = "ORB"
2286
			p.TopSurface = 0
2287
			p.BottomSurface = 0
2288
			p.formFactor = "Custom"
2289
			p.CFrame = cPlayer.Torso.CFrame
2290
			m = Instance.new("SpecialMesh", p)
2291
			m.MeshType = "Sphere"
2292
			p.BrickColor = BrickColor:White()
2293
			p.Size = Vector3.new(1, 1, 1)
2294
			p.CanCollide = false
2295
			p.Anchored = true
2296
			game:GetService("Debris"):AddItem(p, 5)
2297
			coroutine.resume(coroutine.create(function(p)
2298
				nubhit.Torso.Anchored = true
2299
				for i = 1, 10 do
2300
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
2301
					p.Transparency = .5 + i / 20
2302
					wait()
2303
				end
2304
				p:Remove()
2305
			end), p)
2306
			sos = game:GetService("RunService").Stepped:connect(function()
2307
				pooted = pooted + 1
2308
				if pooted >= expected + 1 then
2309
					sos:disconnect()
2310
					did = true
2311
					return
2312
				end
2313
				resetWelds(3, {})
2314
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
2315
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
2316
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
2317
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
2318
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
2319
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
2320
				print(":(")
2321
			end)
2322
                
2323
			while did == false do
2324
				wait()
2325
			end
2326
			wait(1)
2327
			expected = 5
2328
			did = false
2329
			pooted = 0
2330
			sos = game:GetService("RunService").Stepped:connect(function()
2331
				pooted = pooted + 1
2332
				if pooted >= expected + 1 then
2333
					sos:disconnect()
2334
					did = true
2335
					return
2336
				end
2337
				resetWelds(3, {})
2338
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
2339
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
2340
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
2341
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
2342
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
2343
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
2344
				print(":(")
2345
			end)
2346
			while did == false do
2347
				wait()
2348
			end
2349
			wait(.8)
2350
			expected = 5
2351
			did = false
2352
			pooted = 0
2353
			bodypos.Parent = cPlayer.Torso
2354
			workspace.CurrentCamera.CameraType = "Follow"
2355
			sos = game:GetService("RunService").Stepped:connect(function()
2356
				pooted = pooted + 1
2357
				if pooted >= expected + 1 then
2358
					sos:disconnect()
2359
					did = true
2360
					return
2361
				end
2362
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
2363
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
2364
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
2365
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
2366
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
2367
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
2368
                        
2369
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
2370
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
2371
                        
2372
				print(":(")
2373
			end)
2374
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
2375
			DIOPLS.SoundId = "rbxassetid://316900066"
2376
			DIOPLS.Volume = 1
2377
			DIOPLS:Play()
2378
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
2379
			game:GetService("Debris"):AddItem(DIOPLS, 19)
2380
			while did == false do
2381
				wait()
2382
			end
2383
			wait(.8)
2384
			LOL = Spawn()
2385
			LOL.Parent = workspace
2386
			LOL:MakeJoints()
2387
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
2388
			C = LOL.Center
2389
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
2390
                
2391
			bb = Instance.new("BodyPosition")
2392
			bb.Parent = C
2393
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
2394
			bb.position = bb.Parent.Position
2395
			C.CFrame = CFrame.new(bb.position)
2396
			orig = bb.position
2397
                
2398
			gg = Instance.new("BodyGyro")
2399
			gg.P = 15000
2400
			gg.D = 100
2401
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
2402
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
2403
			gg.Parent = C
2404
                
2405
			expected = 80
2406
			did = false
2407
			pooted = 0
2408
                
2409
			resetWelds(3, {})
2410
                
2411
			Hum.PlatformStand = true
2412
                
2413
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
2414
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
2415
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
2416
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
2417
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
2418
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2419
                
2420
			bodypos.Parent = nil
2421
			w = Instance.new("Weld")
2422
			w.Part0 = C
2423
			w.Part1 = cPlayer.Torso
2424
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
2425
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
2426
			w.Parent = w.Part0
2427
                
2428
			sos = game:GetService("RunService").Stepped:connect(function()
2429
				pooted = pooted + 1
2430
				if pooted >= expected + 1 then
2431
					sos:disconnect()
2432
					did = true
2433
					return
2434
				end
2435
                        
2436
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
2437
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
2438
				print(":(")
2439
			end)
2440
2441
			while did == false do
2442
				wait()
2443
			end
2444
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
2445
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
2446
			bl2 = Instance.new("Part")
2447
			bl2.TopSurface = 0
2448
			bl2.BottomSurface = 0
2449
			bl2.CanCollide = false
2450
			bl2.formFactor = "Symmetric"
2451
			local ShockWaveSound = Instance.new("Sound", bl2)
2452
			ShockWaveSound.SoundId = "rbxassetid://138186576"
2453
			ShockWaveSound.Pitch = 0.8
2454
			ShockWaveSound.Volume = 1
2455
			ShockWaveSound:Play()
2456
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
2457
			m = Instance.new("SpecialMesh")
2458
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
2459
			m.Scale = Vector3.new(1, 4, 1)
2460
			m.Parent = bl2
2461
			bl2.Size = Vector3.new(1, 1, 1)
2462
			bl2.Anchored = false
2463
			bl2.Name = "c"
2464
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
2465
			bl2.BrickColor = BrickColor.new("White")
2466
			bl2.Parent = CPlayer
2467
			coroutine.resume(coroutine.create(function(p)
2468
				for i = 1, 10 do
2469
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
2470
					p.Transparency = .25 + i * .075
2471
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
2472
					wait()
2473
				end
2474
				p:Remove()
2475
			end), bl2)
2476
			bl2.Anchored = true
2477
 
2478
			bl2 = Instance.new("Part")
2479
			bl2.TopSurface = 0
2480
			bl2.BottomSurface = 0
2481
			bl2.CanCollide = false
2482
			bl2.formFactor = "Symmetric"
2483
			m = Instance.new("SpecialMesh")
2484
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
2485
			m.Scale = Vector3.new(1, 6, 1)
2486
			m.Parent = bl2
2487
			bl2.Size = Vector3.new(1, 1, 1)
2488
			bl2.Anchored = false
2489
			bl2.Name = "c"
2490
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
2491
			bl2.BrickColor = BrickColor.new("White")
2492
			bl2.Parent = CPlayer
2493
			coroutine.resume(coroutine.create(function(p)
2494
				for i = 1, 20 do
2495
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
2496
					p.Transparency = i / 20
2497
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
2498
					wait()
2499
				end
2500
				p:Remove()
2501
			end), bl2)
2502
			bl2.Anchored = true
2503
                
2504
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
2505
			expected = 3
2506
			did = false
2507
			pooted = 0
2508
			workspace.CurrentCamera.CameraType = "Follow"
2509
			sos = game:GetService("RunService").Stepped:connect(function()
2510
				pooted = pooted + 1
2511
				if pooted >= expected + 1 then
2512
					sos:disconnect()
2513
					did = true
2514
					return
2515
				end
2516
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2517
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2518
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
2519
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
2520
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2521
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
2522
                        
2523
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
2524
                        
2525
				print(":(")
2526
			end)
2527
			while did == false do
2528
				wait()
2529
			end
2530
			wait(.3)
2531
			expected = 5
2532
			did = false
2533
			pooted = 0
2534
			workspace.CurrentCamera.CameraType = "Follow"
2535
			sos = game:GetService("RunService").Stepped:connect(function()
2536
				pooted = pooted + 1
2537
				if pooted >= expected + 1 then
2538
					sos:disconnect()
2539
					did = true
2540
					return
2541
				end
2542
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2543
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2544
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
2545
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
2546
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
2547
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
2548
                        
2549
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
2550
                        
2551
				print(":(")
2552
			end)
2553
			while did == false do
2554
				wait()
2555
			end
2556
			expected = 203
2557
			did = false
2558
			pooted = 0
2559
			workspace.CurrentCamera.CameraType = "Follow"
2560
			sos = game:GetService("RunService").Stepped:connect(function()
2561
				pooted = pooted + 1
2562
				if pooted >= expected + 1 then
2563
					sos:disconnect()
2564
					did = true
2565
					return
2566
				end
2567
				resetWelds(3, {
2568
					RightHip,
2569
					LeftHip,
2570
					RootJoint,
2571
					Neck
2572
				})
2573
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
2574
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
2575
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
2576
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
2577
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
2578
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
2579
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
2580
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
2581
                        
2582
				if pooted / 2 == math.floor(pooted / 2) then
2583
					p = cPlayer["Right Arm"]:clone()
2584
					p.Anchored = true
2585
					p.CanCollide = false
2586
					p.Parent = workspace
2587
					p.Transparency = .5
2588
					game:GetService("Debris"):AddItem(p, .2)
2589
					p = cPlayer["Left Arm"]:clone()
2590
					p.Anchored = true
2591
					p.CanCollide = false
2592
					p.Parent = workspace
2593
					p.Transparency = .5
2594
					game:GetService("Debris"):AddItem(p, .2)
2595
                                
2596
					p = Instance.new("Part", workspace)
2597
					p.Name = "ORB"
2598
					p.TopSurface = 0
2599
					p.BottomSurface = 0
2600
					p.formFactor = "Custom"
2601
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
2602
					m = Instance.new("SpecialMesh", p)
2603
					m.MeshType = "Sphere"
2604
					p.BrickColor = BrickColor:White()
2605
					p.Size = Vector3.new(.4, .4, .4)
2606
					p.CanCollide = false
2607
					p.Anchored = true
2608
					game:GetService("Debris"):AddItem(p, 5)
2609
					coroutine.resume(coroutine.create(function(p)
2610
						for i = 1, 8 do
2611
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
2612
							p.Transparency = i / 8
2613
							wait()
2614
						end
2615
						p:Remove()
2616
					end), p)
2617
                                
2618
				end
2619
                        
2620
				print(":)")
2621
			end)
2622
			while did == false do
2623
				wait()
2624
			end
2625
			wait(.5)
2626
			expected = 20
2627
			did = false
2628
			pooted = 0
2629
			workspace.CurrentCamera.CameraType = "Follow"
2630
			sos = game:GetService("RunService").Stepped:connect(function()
2631
				pooted = pooted + 1
2632
				if pooted >= expected + 1 then
2633
					sos:disconnect()
2634
					did = true
2635
					return
2636
				end
2637
				resetWelds(3, {
2638
					Neck,
2639
					RootJoint,
2640
					RightHip,
2641
					LeftHip
2642
				})
2643
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
2644
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
2645
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
2646
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
2647
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
2648
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2649
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
2650
				print(":)")
2651
			end)
2652
			while did == false do
2653
				wait()
2654
			end
2655
			wait(2)
2656
			expected = 5
2657
			did = false
2658
			pooted = 0
2659
			workspace.CurrentCamera.CameraType = "Follow"
2660
			w.Parent = nil
2661
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
2662
			poo = cPlayer.Torso.CFrame.lookVector
2663
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
2664
			bodypos.Parent = cPlayer.Torso
2665
			sos = game:GetService("RunService").Stepped:connect(function()
2666
				pooted = pooted + 1
2667
				if pooted >= expected + 1 then
2668
					sos:disconnect()
2669
					did = true
2670
					return
2671
				end
2672
				resetWelds(3, {})
2673
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
2674
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
2675
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
2676
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
2677
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
2678
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
2679
				print(":)")
2680
			end)
2681
			while did == false do
2682
				wait()
2683
			end
2684
			wait(.7)
2685
			expected = 5
2686
			did = false
2687
			pooted = 0
2688
			sos = game:GetService("RunService").Stepped:connect(function()
2689
				pooted = pooted + 1
2690
				if pooted >= expected + 1 then
2691
					sos:disconnect()
2692
					did = true
2693
					return
2694
				end
2695
				resetWelds(3, {})
2696
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
2697
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
2698
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
2699
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
2700
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
2701
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
2702
				print(":(")
2703
			end)
2704
			while did == false do
2705
				wait()
2706
			end
2707
			wait(.2)
2708
			expected = 10
2709
			did = false
2710
			pooted = 0
2711
			workspace.CurrentCamera.CameraType = "Follow"
2712
			g = Instance.new("BodyGyro")
2713
			g.Parent = cPlayer.Torso
2714
			sos = game:GetService("RunService").Stepped:connect(function()
2715
				pooted = pooted + 1
2716
				if pooted >= expected + 1 then
2717
					sos:disconnect()
2718
					did = true
2719
					return
2720
				end
2721
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
2722
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
2723
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
2724
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
2725
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
2726
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
2727
				if pooted >= 2 then
2728
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
2729
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
2730
				end
2731
				print(":(")
2732
			end)
2733
			while did == false do
2734
				wait()
2735
			end
2736
			wait(.2)
2737
			bodypos:Remove()
2738
			wait(.5)
2739
                
2740
			e = Instance.new("Explosion")
2741
			e.BlastRadius = 30
2742
			e.Position = C.Position
2743
			e.BlastPressure = e.BlastPressure * 2.5
2744
			e.Parent = workspace
2745
			s = Instance.new("Sound", C)
2746
			s.SoundId = "rbxassetid://258057783"
2747
			s.Volume = 1
2748
			s:Play()
2749
			Instance.new("DistortionSoundEffect", s).Level = 1
2750
			g:Remove()
2751
                --dun
2752
			nubhit.Torso.Anchored = false
2753
			Hum.PlatformStand = false
2754
			C.Anchored = true
2755
2756
			coroutine.resume(coroutine.create(function(t)
2757
				wait(3)
2758
				p = Instance.new("Sound")
2759
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
2760
				p.Parent = t
2761
				p.Volume = 1
2762
				p:Play()
2763
			end), C)
2764
			game:GetService("Debris"):AddItem(LOL, 5)
2765
		end
2766
		resetWelds(3, {})
2767
		workspace.CurrentCamera.CameraType = "Custom"
2768
		Hum.WalkSpeed = 16
2769
		Hum.Name = "Humanoid"
2770
		bodypos:Remove()
2771
		partpos:Remove()
2772
		Anim.Parent = nil
2773
		wait(.1)
2774
		Anim.Disabled = false
2775
		Anim.Parent = cPlayer
2776
		deb = true
2777
	end
2778
2779
	Tool = Instance.new("HopperBin")
2780
	Tool.Name = "ROAD ROLLER DA"
2781
	Tool.Parent = game.Players.LocalPlayer.Backpack
2782
	Tool.Selected:connect(function()
2783
			doitdocdoit()
2784
	if Tool.Selected then
2785
	Tool:Destroy()
2786
	end
2787
		end)
2788
	end
2789
end
2790
    wait(2)
2791
  elseif whogothit == nil then
2792
    print("noderp")
2793
  end
2794
  human:SetStateEnabled(3, true)
2795
  activu = false
2796
  standappear(thenoob)
2797
  activu = true
2798
  if dipperhat then
2799
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
2800
  end
2801
  actmus1:Destroy()
2802
  actmus2:Destroy()
2803
  bast:Play()
2804
  if bodyvel then
2805
    bodyvel:Destroy()
2806
  end
2807
  cam.CameraType = "Custom"
2808
  hed.face.Texture = regface
2809
  chr.PrimaryPart = head
2810
  human.WalkSpeed = 16
2811
  activu = false
2812
  POSU = false
2813
end
2814
function hito(partoz, magn, dmg, debtim, bodyfdire)
2815
  for _, guy in pairs(workspace:GetChildren()) do
2816
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2817
      do
2818
        local humz = guy:FindFirstChild("Humanoid")
2819
        local horp = guy:FindFirstChild("HumanoidRootPart")
2820
        TakeDamage(humz, dmg)
2821
        local db = Instance.new("StringValue")
2822
        db.Name = "alabo"
2823
        db.Parent = horp
2824
        delay(debtim, function()
2825
          db:Destroy()
2826
        end)
2827
        local b = Instance.new("Part")
2828
        nooutline(b)
2829
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2830
        b.Transparency = 0.25
2831
        b.Anchored = true
2832
        b.CanCollide = false
2833
        b.BrickColor = BrickColor.new("Institutional white")
2834
        b.Locked = true
2835
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2836
        b.Parent = modz
2837
        local c = Instance.new("SpecialMesh")
2838
        c.MeshType = "Sphere"
2839
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2840
        c.Parent = b
2841
        game.Debris:AddItem(b, 1)
2842
        if bodyfdire then
2843
          local boopyve = Instance.new("BodyVelocity")
2844
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2845
          boopyve.P = math.huge
2846
          boopyve.Velocity = bodyfdire
2847
          boopyve.Parent = horp
2848
          game.Debris:AddItem(boopyve, debtim)
2849
        end
2850
        local bet = Instance.new("Sound")
2851
        bet.Pitch = rd2(9, 11) / 10
2852
        bet.Volume = rd2(12, 14) / 10
2853
        bet.SoundId = "rbxassetid://165604684"
2854
        bet.Parent = b
2855
        bet:Play()
2856
        coroutine.resume(coroutine.create(function()
2857
          for _ = 1, 5 do
2858
            swait()
2859
            b.Transparency = b.Transparency + 0.15
2860
            c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
2861
          end
2862
        end))
2863
      end
2864
    end
2865
  end
2866
end
2867
function tagability(partoz, magn)
2868
  for _, guy in pairs(workspace:GetChildren()) do
2869
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then
2870
      do
2871
        local humz = guy:FindFirstChild("Humanoid")
2872
        humz.PlatformStand = true
2873
        delay(1, function()
2874
          humz.PlatformStand = false
2875
        end)
2876
        local horp = guy:FindFirstChild("HumanoidRootPart")
2877
        local db = Instance.new("StringValue")
2878
        db.Name = "dedrbaba"
2879
        db.Parent = horp
2880
        local bodyrot = Instance.new("BodyAngularVelocity")
2881
        bodyrot.MaxTorque = Vector3.new(99999, 99999, 99999)
2882
        bodyrot.P = math.huge
2883
        bodyrot.AngularVelocity = Vector3.new(0, 5, 50)
2884
        bodyrot.Parent = horp
2885
        local hL, tL, aL, bL, cL, dL
2886
        game.Debris:AddItem(bodyrot, 0.2)
2887
        if guy:FindFirstChild("Head") then
2888
          hL = guy:FindFirstChild("Head")
2889
          hL.BrickColor = BrickColor.new("Bright yellow")
2890
        end
2891
        if guy:FindFirstChild("Torso") then
2892
          tL = guy:FindFirstChild("Torso")
2893
          tL.BrickColor = BrickColor.new("Bright blue")
2894
        end
2895
        if guy:FindFirstChild("Left Arm") then
2896
          aL = guy:FindFirstChild("Left Arm")
2897
          aL.BrickColor = BrickColor.new("Bright yellow")
2898
        end
2899
        if guy:FindFirstChild("Right Arm") then
2900
          bL = guy:FindFirstChild("Right Arm")
2901
          bL.BrickColor = BrickColor.new("Bright yellow")
2902
        end
2903
        if guy:FindFirstChild("Left Leg") then
2904
          cL = guy:FindFirstChild("Left Leg")
2905
          cL.BrickColor = BrickColor.new("Br. yellowish green")
2906
        end
2907
        if guy:FindFirstChild("Right Leg") then
2908
          dL = guy:FindFirstChild("Right Leg")
2909
          dL.BrickColor = BrickColor.new("Br. yellowish green")
2910
        end
2911
        coroutine.resume(coroutine.create(function()
2912
          if aL then
2913
            aL.Name = "Right Arm"
2914
            wait()
2915
          end
2916
          if bL then
2917
            bL.Name = "Left Leg"
2918
            wait()
2919
          end
2920
          if cL then
2921
            cL.Name = "Left Arm"
2922
            wait()
2923
          end
2924
          if dL then
2925
            dL.Name = "Right Leg"
2926
          end
2927
        end))
2928
      end
2929
    end
2930
  end
2931
end
2932
mouse.KeyDown:connect(function(key)
2933
  if human.Health <= 0 then
2934
    return
2935
  end
2936
  if key == "f" then
2937
    standappear(thenoob)
2938
  end
2939
  if key == "r" then
2940
    MUDA()
2941
  end
2942
  if key == "e" then
2943
    block()
2944
  end
2945
  if key == "v" then
2946
    cability()
2947
  end
2948
  if key == "m" and plr.UserId then
2949
    THEBEST()
2950
  end
2951
  if key == "j" then
2952
    THREATENING()
2953
  end
2954
  if key == "k" then
2955
    konodioda:Play()
2956
  end
2957
  if key == "l" then
2958
    bast:Play()
2959
  end
2960
  if key == "p" then
2961
    zaworld:Play()
2962
  end
2963
end)
2964
tool.Equipped:connect(function()
2965
  selected = true
2966
end)
2967
tool.Unequipped:connect(function()
2968
  selected = false
2969
end)
2970
sine = 0
2971
charge = 1
2972
cos = math.cos
2973
game:GetService("RunService").RenderStepped:connect(function()
2974
  if POSU == false then
2975
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
2976
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
2977
    local checkstate = human:GetState()
2978
    if checkstate.Value == 13 then
2979
      animpose = "Sitting"
2980
    elseif hrp.Velocity.y > 1 and checkpart == nil then
2981
      animpose = "Jumping"
2982
    elseif hrp.Velocity.y < -1 and checkpart == nil then
2983
      animpose = "Falling"
2984
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
2985
      animpose = "Idle"
2986
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
2987
      animpose = "Walking"
2988
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
2989
      animpose = "TooFast"
2990
    end
2991
    if animpose == "Idle" then
2992
      sine = sine + charge
2993
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2994
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2995
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2996
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2997
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2998
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2999
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
3000
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3001
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
3002
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3003
    end
3004
    if animpose == "Walking" then
3005
      sine = sine + charge
3006
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
3007
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
3008
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
3009
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3010
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
3011
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3012
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
3013
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3014
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
3015
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3016
    end
3017
    if animpose == "Jumping" then
3018
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
3019
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
3020
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
3021
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3022
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
3023
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3024
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
3025
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3026
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
3027
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3028
    end
3029
    if animpose == "Falling" then
3030
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
3031
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
3032
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
3033
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3034
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
3035
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3036
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
3037
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3038
      lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
3039
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3040
    end
3041
    if animpose == "TooFast" then
3042
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
3043
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
3044
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
3045
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3046
      lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
3047
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
3048
      lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
3049
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3050
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
3051
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3052
    end
3053
    if animpose == "Sitting" then
3054
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3055
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3056
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
3057
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3058
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
3059
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3060
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
3061
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3062
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
3063
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3064
    end
3065
  end
3066
  if appeared == false and activu == false then
3067
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3068
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3069
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3070
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3071
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3072
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3073
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3074
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3075
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3076
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3077
  elseif appeared == true and activu == false then
3078
    sine = sine + charge
3079
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
3080
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
3081
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
3082
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3083
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
3084
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3085
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
3086
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3087
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
3088
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3089
  end
3090
end)
3091
function dispose()
3092
  for i, v in pairs(getfenv(0)) do
3093
    v = nil
3094
  end
3095
  error = nil
3096
  print = nil
3097
  warn = nil
3098
end
3099
human.Died:connect(dispose)
3100
chr.Changed:connect(function()
3101
  if chr.Parent == nil then
3102
    dispose()
3103
  end
3104
end)
3105
3106
local p = game.Players.LocalPlayer
3107
local char = p.Character
3108
local hed = char.Head
3109
local LocalPlayer = p
3110
3111
local naeeym = Instance.new("BillboardGui",char)
3112
naeeym.Size = UDim2.new(0,100,0,40)
3113
naeeym.StudsOffset = Vector3.new(0,5,0)
3114
naeeym.Adornee = char.Head
3115
local tecks = Instance.new("TextLabel",naeeym)
3116
tecks.BackgroundTransparency = 1
3117
tecks.BorderSizePixel = 0
3118
tecks.Text = "Dio Brando"
3119
tecks.Font = "ArialBold"
3120
tecks.FontSize = "Size24"
3121
tecks.TextStrokeTransparency = 0
3122
tecks.TextStrokeColor3 = Color3.new(0,0,0)
3123
tecks.TextColor3 = Color3.new(255,255,255)
3124
tecks.Size = UDim2.new(1,0,0.5,0)
3125
3126
local Player = game.Players.localPlayer
3127
local Character = p.Character
3128
local LeftArm2 = Character["Left Arm"]
3129
local RightArm2 = Character["Right Arm"]
3130
local LeftLeg2 = Character["Left Leg"]
3131
local RightLeg2 = Character["Right Leg"]
3132
local Head2 = Character.Head
3133
local Torso2 = Character.Torso
3134
3135
local player = game.Players.LocalPlayer
3136
local shirt = player.Character:WaitForChild("Shirt")
3137
local pants = player.Character:WaitForChild("Pants")
3138
3139
wait()
3140
shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=536831523"
3141
pants.PantsTemplate = "http://www.roblox.com/asset/?id=547264976"
3142
3143
char.Humanoid.MaxHealth = math.huge
3144
char.Humanoid.Health = math.huge
3145
3146
	for i,v in pairs(char:GetChildren()) do
3147
		if v.ClassName == "Accessory" or v.ClassName == "Hat" then
3148
			v:destroy()
3149
		end
3150
	end
3151
3152
local Hair = Instance.new("Part")
3153
Hair.Parent = char
3154
Hair.Name = "Hair"
3155
Hair.Size = Vector3.new(1, 1, 1)
3156
Hair.CFrame = char.Head.CFrame
3157
Hair:BreakJoints()
3158
Hair.CanCollide = false
3159
Hair.TopSurface = "Smooth"
3160
Hair.BottomSurface = "Smooth"
3161
Hair.BrickColor = BrickColor.new("Gold")
3162
Weld = Instance.new("Weld") 
3163
Weld.Name = "Weld"
3164
Weld.Part0 = char.Head 
3165
Weld.Part1 = Hair
3166
Weld.Parent = char.Head 
3167
Weld.C0 = CFrame.new(0.1,0,0.2)*CFrame.fromEulerAnglesXYZ(0,0,0) 
3168
Mesh = Instance.new("SpecialMesh")
3169
Mesh.Parent = Hair
3170
Mesh.MeshId = "rbxassetid://886288384"
3171
Mesh.TextureId = "rbxassetid://886289004"
3172
Mesh.Scale = Vector3.new(0.11,0.1,0.08)
3173
--created by SoldierJoao
3174
--Credits to metabee for the knives edit
3175
cut = Instance.new("Sound", Character)
3176
cut.SoundId = "https://www.roblox.com/asset/?id=97095069"
3177
cut.Volume = 1.5
3178
thri = Instance.new("Sound", Character)
3179
thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
3180
thri.Volume = 2.5
3181
WRY = Instance.new("Sound", Character)
3182
WRY.SoundId = "https://www.roblox.com/asset/?id=178605750"
3183
WRY.Volume = 1000
3184
3185
local Players=game:service'Players'
3186
local Player=Players.LocalPlayer
3187
local Mouse=Player:GetMouse''
3188
local RenderStepped=game:service'RunService'.RenderStepped
3189
3190
local MeshId='http://www.roblox.com/asset?id=202083123'
3191
local TextureId='http://www.roblox.com/asset/?id=189436355'
3192
3193
local BeeSpeed= 100
3194
3195
local QHold=false
3196
local EHold=false
3197
3198
Mouse.Button1Down:connect(function()
3199
cut:Play()
3200
if Mouse.Target then
3201
local Bee=Instance.new('Part',Player.Character)
3202
Bee.CanCollide=false
3203
Bee.Size=Vector3.new(2,2,2)
3204
Bee.CFrame=Player.Character.Torso.CFrame
3205
local BeeMesh=Instance.new('SpecialMesh',Bee)
3206
BeeMesh.MeshType='FileMesh'
3207
BeeMesh.MeshId=MeshId
3208
BeeMesh.TextureId=TextureId
3209
BeeMesh.Scale=Vector3.new(1,1,1)
3210
local BodyVel=Instance.new('BodyVelocity',Bee)
3211
BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge)
3212
local BodyGyro=Instance.new('BodyGyro',Bee)
3213
BodyGyro.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
3214
BodyGyro.P=2e4
3215
coroutine.wrap(function()
3216
RenderStepped:connect(function()
3217
BodyGyro.cframe=CFrame.new(Bee.Position,Mouse.Hit.p)
3218
BodyVel.velocity=Bee.CFrame.lookVector*BeeSpeed
3219
end)
3220
end)()
3221
Bee.Touched:connect(function(p)
3222
if p.Parent~=Player.Character and p.Parent:FindFirstChild'Humanoid'then
3223
p.Parent:BreakJoints()
3224
Bee:Destroy''
3225
thri:Play()
3226
end
3227
end)
3228
end
3229
end)
3230
3231
3232
Mouse.KeyDown:connect(function(k)
3233
local Key=k:lower''
3234
if Key=='q'then
3235
QHold=true
3236
elseif Key=='e'then
3237
EHold=true
3238
end
3239
end)
3240
3241
Mouse.KeyUp:connect(function(k)
3242
local Key=k:lower''
3243
if Key=='q'then
3244
QHold=false
3245
elseif Key=='e'then
3246
EHold=false
3247
end
3248
end)
3249
3250
coroutine.wrap(function()
3251
RenderStepped:connect(function()
3252
if QHold then
3253
if BeeSpeed>0 then
3254
BeeSpeed=BeeSpeed-1
3255
end
3256
elseif EHold then
3257
BeeSpeed=BeeSpeed+1
3258
end
3259
end)
3260
end)()
3261
3262
3263
3264
3265
mse = Player:GetMouse()
3266
3267
sound = Instance.new("Sound", Character)
3268
sound.SoundId = "https://www.roblox.com/asset/?id=274699177"
3269
sound.Volume = 2.5
3270
sound2 = Instance.new("Sound", Character)
3271
sound2.SoundId = "https://www.roblox.com/asset/?id=1054568598"
3272
sound2.Volume = 1000
3273
sound3 = Instance.new("Sound", Character)
3274
sound3.SoundId = "https://www.roblox.com/asset/?id=274698941"
3275
sound3.Volume = 1.8
3276
sound4 = Instance.new("Sound", Character)
3277
sound4.SoundId = "https://www.roblox.com/asset/?id=274699177"
3278
sound4.Volume = 2
3279
TSTheme = Instance.new("Sound", Character)
3280
TSTheme.SoundId = "https://www.roblox.com/asset/?id=910713928"
3281
TSTheme.Volume = 2
3282
canworld = true
3283
mse.KeyDown:connect(function(key)
3284
	key = key:lower()
3285
	if key == "t" then
3286
		if canworld == false then return end
3287
		if canworld then
3288
		canworld = false
3289
		sound3:Play()
3290
tecks.Text = "THE WORLD STOP TIME!"
3291
wait(2)
3292
tecks.Text = "Dio Brando"
3293
		sound:Play()
3294
		sound4:Play()
3295
		TSTheme:Play()
3296
3297
		local function spawnpart()
3298
		sphere = Instance.new("Part")
3299
		--game.Debris:AddItem(sphere,3)
3300
		local sm = Instance.new("SpecialMesh", sphere)
3301
		sm.MeshType = "Sphere"
3302
		sphere.Transparency = 0.5
3303
		sphere.Anchored = true
3304
		sphere.CanCollide = false
3305
		sphere.Material = "Neon"
3306
		sphere.BrickColor = BrickColor.new("Black")
3307
		end
3308
		
3309
		local function weld(lol)
3310
			local weld = Instance.new("Weld", Player.Character.Torso)
3311
			weld.Part0 = Player.Character.Torso
3312
			weld.Part1 = lol
3313
			weld.C0 = Player.Character.Torso.CFrame:inverse()
3314
			weld.C1 = lol.CFrame:inverse()
3315
		end
3316
		wait()
3317
		spawnpart()
3318
			for i, v in pairs(game.Players:GetChildren()) do
3319
			t = v.Character:FindFirstChild("Torso")
3320
			if t then
3321
				t.Anchored = true
3322
				Player.Character:FindFirstChild("Torso").Anchored = false
3323
			end
3324
			RA = v.Character:FindFirstChild("Right Arm")
3325
			if RA then
3326
				RA.Anchored = true
3327
				Player.Character:FindFirstChild("Right Arm").Anchored = false
3328
			end
3329
			LA = v.Character:FindFirstChild("Left Arm")
3330
			if LA then
3331
				LA.Anchored = true
3332
				Player.Character:FindFirstChild("Left Arm").Anchored = false
3333
			end
3334
			RL = v.Character:FindFirstChild("Right Leg")
3335
			if RL then
3336
				RL.Anchored = true
3337
				Player.Character:FindFirstChild("Right Leg").Anchored = false
3338
			end
3339
			LL = v.Character:FindFirstChild("Left Leg")
3340
			if LL then
3341
				LL.Anchored = true
3342
				Player.Character:FindFirstChild("Left Leg").Anchored = false
3343
			end
3344
		end
3345
		weld(sphere)
3346
		cce = Instance.new("ColorCorrectionEffect", game.Lighting)
3347
		cce.Saturation = -5
3348
		--game.Debris:AddItem(cce, 5)
3349
		sphere.Parent = Character.Torso
3350
		for i = 1,3 do
3351
			sphere.Size = sphere.Size + Vector3.new(50,50,50)
3352
			wait()
3353
			end
3354
wait()
3355
                        sphere:Destroy()
3356
BeeSpeed = 0
3357
		cce.Saturation = -0.1
3358
		wait(0.3)
3359
		cce.Saturation = -0.2
3360
		wait(0.3)
3361
		cce.Saturation = -0.3
3362
		wait(0.2)
3363
	        cce.Saturation = -1.5
3364
                wait()
3365
		end
3366
	end
3367
end
3368
)
3369
3370
tecks.Text = "Dio Brando"
3371
3372
mse.KeyDown:connect(function(key)
3373
	key = key:lower()
3374
	if key == "y" then
3375
canworld = true
3376
tecks.Text = "Time continues moving again."
3377
		sound2:Play()
3378
wait()
3379
BeeSpeed = 1
3380
		cce.Saturation = -1.3
3381
		wait(0.5)
3382
BeeSpeed = 1.2
3383
		cce.Saturation = -0.5
3384
		wait(0.5)
3385
BeeSpeed = 1.4
3386
		cce.Saturation = -0.4
3387
		wait(0.3)
3388
BeeSpeed = 1.5
3389
		cce.Saturation = -0.2
3390
		wait(0.2)
3391
	        cce.Saturation = 0
3392
3393
		for i, v in pairs(game.Players:GetChildren()) do
3394
		t = v.Character:FindFirstChild("Torso")
3395
			if t then
3396
				t.Anchored = false
3397
			end
3398
			RA = v.Character:FindFirstChild("Right Arm")
3399
			if RA then
3400
				RA.Anchored = false
3401
			end
3402
			LA = v.Character:FindFirstChild("Left Arm")
3403
			if LA then
3404
				LA.Anchored = false
3405
			end
3406
			RL = v.Character:FindFirstChild("Right Leg")
3407
			if RL then
3408
				RL.Anchored = false
3409
			end
3410
			LL = v.Character:FindFirstChild("Left Leg")
3411
			if LL then
3412
				LL.Anchored = false
3413
			end
3414
		end
3415
BeeSpeed = 100
3416
tecks.Text = "Dio Brando"
3417
TSTheme:Stop()
3418
end
3419
end)