SHOW:
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- or go back to the newest paste.
| 1 | --just put this on the top of a script and boom 89% works | |
| 2 | --note this does not work on big scripts | |
| 3 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 4 | local Player,game,owner = owner,game | |
| 5 | local RealPlayer = Player | |
| 6 | do | |
| 7 | local rp = RealPlayer | |
| 8 | script.Parent = rp.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent then | |
| 34 | for _,f in pairs(t.Functions) do | |
| 35 | f(...) | |
| 36 | end | |
| 37 | end | |
| 38 | end | |
| 39 | m.TrigEvent = te | |
| 40 | UIS.TrigEvent = te | |
| 41 | ||
| 42 | Event.OnServerEvent:Connect(function(plr,io) | |
| 43 | if plr~=rp then return end | |
| 44 | m.Target = io.Target | |
| 45 | m.Hit = io.Hit | |
| 46 | if not io.isMouse then | |
| 47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 50 | end | |
| 51 | for _,t in pairs(CAS.Actions) do | |
| 52 | for _,k in pairs(t.Keys) do | |
| 53 | if k==io.KeyCode then | |
| 54 | t.Function(t.Name,io.UserInputState,io) | |
| 55 | end | |
| 56 | end | |
| 57 | end | |
| 58 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 59 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 60 | end | |
| 61 | end) | |
| 62 | Event.Parent = NLS([==[ | |
| 63 | local Player = game:GetService("Players").LocalPlayer
| |
| 64 | local Event = script:WaitForChild("UserInput_Event")
| |
| 65 | ||
| 66 | local Mouse = Player:GetMouse() | |
| 67 | local UIS = game:GetService("UserInputService")
| |
| 68 | local input = function(io,a) | |
| 69 | if a then return end | |
| 70 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 71 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 72 | end | |
| 73 | UIS.InputBegan:Connect(input) | |
| 74 | UIS.InputEnded:Connect(input) | |
| 75 | ||
| 76 | local h,t | |
| 77 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 78 | --If player is not moving their mouse, client won't fire events | |
| 79 | while wait(1/30) do | |
| 80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 81 | h,t=Mouse.Hit,Mouse.Target | |
| 82 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 83 | end | |
| 84 | end]==],Player.Character) | |
| 85 | ||
| 86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 87 | --Real game object | |
| 88 | local _rg = game | |
| 89 | ||
| 90 | --Metatable for fake service | |
| 91 | local fsmt = {
| |
| 92 | __index = function(self,k) | |
| 93 | local s = rawget(self,"_RealService") | |
| 94 | if s then return s[k] end | |
| 95 | end, | |
| 96 | __newindex = function(self,k,v) | |
| 97 | local s = rawget(self,"_RealService") | |
| 98 | if s then s[k]=v end | |
| 99 | end, | |
| 100 | __call = function(self,...) | |
| 101 | local s = rawget(self,"_RealService") | |
| 102 | if s then return s(...) end | |
| 103 | end | |
| 104 | } | |
| 105 | local function FakeService(t,RealService) | |
| 106 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 107 | return setmetatable(t,fsmt) | |
| 108 | end | |
| 109 | ||
| 110 | --Fake game object | |
| 111 | local g = {
| |
| 112 | GetService = function(self,s) | |
| 113 | return self[s] | |
| 114 | end, | |
| 115 | Players = FakeService({
| |
| 116 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 117 | },"Players"), | |
| 118 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 119 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 120 | } | |
| 121 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 122 | g.service = g.GetService | |
| 123 | ||
| 124 | g.RunService = FakeService({
| |
| 125 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 126 | BindToRenderStep = function(self,name,_,fun) | |
| 127 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 128 | end, | |
| 129 | UnbindFromRenderStep = function(self,name) | |
| 130 | self._btrs[name]:Disconnect() | |
| 131 | end, | |
| 132 | },"RunService") | |
| 133 | ||
| 134 | setmetatable(g,{
| |
| 135 | __index=function(self,s) | |
| 136 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 137 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 138 | end, | |
| 139 | __newindex = fsmt.__newindex, | |
| 140 | __call = fsmt.__call | |
| 141 | }) | |
| 142 | --Changing owner to fake player object to support owner:GetMouse() | |
| 143 | game,owner = g,g.Players.LocalPlayer | |
| 144 | end | |
| 145 | ||
| 146 | ||
| 147 | ||
| 148 | wait(1) | |
| 149 | local debris = game:GetService("Debris")
| |
| 150 | local playerservice = game:GetService("Players")
| |
| 151 | local xplayer = playerservice.LocalPlayer | |
| 152 | repeat wait(.5) until xplayer ~= nil | |
| 153 | local xcharacter = xplayer.Character | |
| 154 | local playermouse = xplayer:GetMouse() | |
| 155 | local playercam = workspace.CurrentCamera | |
| 156 | local playercharacter = xplayer.Character | |
| 157 | ||
| 158 | repeat wait(.5) until xplayer.Character ~=nil | |
| 159 | ||
| 160 | local xhumanoid = xcharacter:WaitForChild('Humanoid')
| |
| 161 | local rltool = Instance.new("Tool")
| |
| 162 | rltool.Name = 'GuidedMissile' | |
| 163 | rltool.GripForward = Vector3.new(0,0,-1) | |
| 164 | rltool.GripPos = Vector3.new(0.05,-0.6,-1) | |
| 165 | rltool.GripRight = Vector3.new(1,0,0) | |
| 166 | rltool.GripUp = Vector3.new(0,1,0) | |
| 167 | rltool.ToolTip = 'Launch the rocket and you will begin controlling the rocket' | |
| 168 | local handle = Instance.new("Part",rltool)
| |
| 169 | handle.Name = "Handle" | |
| 170 | handle.Material = 'Plastic' | |
| 171 | handle.CanCollide = true | |
| 172 | handle.Locked = true | |
| 173 | handle.Size = Vector3.new(0.84,1.15,3.55) | |
| 174 | handle.TopSurface = 'Smooth' | |
| 175 | handle.BottomSurface = 'Smooth' | |
| 176 | local handlemesh = Instance.new("SpecialMesh",handle)
| |
| 177 | handlemesh.MeshType = Enum.MeshType.FileMesh | |
| 178 | handlemesh.MeshId = "http://www.roblox.com/asset/?id=94690054" | |
| 179 | handlemesh.TextureId = "http://www.roblox.com/asset/?id=94689966" | |
| 180 | handlemesh.Scale = Vector3.new(1.5,1.5,1.5) | |
| 181 | ||
| 182 | local MainTool = rltool | |
| 183 | local AmmoSize = 1 | |
| 184 | local CurrentAmmo = 1 | |
| 185 | local AmmoMax = math.huge | |
| 186 | local ToolEnabled = true | |
| 187 | local GuidedRocket = false | |
| 188 | local camerafollow = xhumanoid | |
| 189 | BaseRocket = nil | |
| 190 | local cooldown = 4 | |
| 191 | local RocketSpeed = 75 | |
| 192 | ||
| 193 | local newsound = Instance.new("Sound")
| |
| 194 | newsound.Name = 'NewSound' | |
| 195 | newsound.Volume = 1 | |
| 196 | newsound.PlaybackSpeed = 1 | |
| 197 | newsound.EmitterSize = 10 | |
| 198 | newsound.MaxDistance = 10000 | |
| 199 | newsound.Looped = false | |
| 200 | ||
| 201 | MainTool.Parent = xplayer.Backpack | |
| 202 | ||
| 203 | local RocketSize = Vector3.new(1,1,4) | |
| 204 | ||
| 205 | function CreateBaseRocket() | |
| 206 | local rocket = Instance.new("Part")
| |
| 207 | rocket.Name = "Rocket" | |
| 208 | rocket.Size = RocketSize | |
| 209 | rocket.CanCollide = false | |
| 210 | rocket.BottomSurface = 'Smooth' | |
| 211 | rocket.TopSurface = 'Smooth' | |
| 212 | rocket.BrickColor = BrickColor.Random() | |
| 213 | local specialmesh = Instance.new("SpecialMesh",rocket)
| |
| 214 | specialmesh.MeshType = Enum.MeshType.FileMesh | |
| 215 | specialmesh.Scale = Vector3.new(.5,.5,.2) | |
| 216 | specialmesh.MeshId = "http://www.roblox.com/asset/?id=2251534" | |
| 217 | local attachmentr1 = Instance.new("Attachment",rocket)
| |
| 218 | attachmentr1.Name = 'R0' | |
| 219 | attachmentr1.Position = Vector3.new(-1,0,-1) | |
| 220 | local attachmentr2 = attachmentr1:Clone() | |
| 221 | attachmentr2.Name = 'R1' | |
| 222 | attachmentr2.Position = Vector3.new(1,0,1) | |
| 223 | attachmentr2.Parent = rocket | |
| 224 | local trail = Instance.new("Trail",rocket)
| |
| 225 | trail.LightEmission = .75 | |
| 226 | trail.Color = ColorSequence.new(Color3.new(255/255,0,0),Color3.new(255/255,120/255,0)) | |
| 227 | trail.Attachment0 = attachmentr1 | |
| 228 | trail.Attachment1 = attachmentr2 | |
| 229 | trail.MaxLength = 15 | |
| 230 | trail.MinLength = .1 | |
| 231 | trail.Lifetime = 4.5 | |
| 232 | trail.Transparency = NumberSequence.new({
| |
| 233 | NumberSequenceKeypoint.new(0,0.0); | |
| 234 | NumberSequenceKeypoint.new(.858,.081); | |
| 235 | NumberSequenceKeypoint.new(.958,.181); | |
| 236 | NumberSequenceKeypoint.new(1,1.0); | |
| 237 | }) | |
| 238 | --[[local bodyForce = Instance.new('BodyForce', rocket)
| |
| 239 | bodyForce.Name = 'Antigravity' | |
| 240 | bodyForce.force = Vector3.new(0, rocket:GetMass() * workspace.Gravity, 0)]] | |
| 241 | ||
| 242 | BaseRocket = rocket | |
| 243 | end | |
| 244 | ||
| 245 | function ToolEquipped() | |
| 246 | CreateBaseRocket() | |
| 247 | ||
| 248 | if GuidedRocket == true then | |
| 249 | MainTool.Enabled = false | |
| 250 | end | |
| 251 | if GuidedRocket == false then | |
| 252 | MainTool.Enabled = true | |
| 253 | end | |
| 254 | ||
| 255 | end | |
| 256 | ||
| 257 | --[[function ControlRocket(main,Control_OBJ,Target_Position) | |
| 258 | ||
| 259 | Control_OBJ.TargetOffset = Target_Position | |
| 260 | ||
| 261 | end]] | |
| 262 | ||
| 263 | function ToolActivated() | |
| 264 | if ToolEnabled== true and xcharacter and xhumanoid.Health > 0 then | |
| 265 | local targetPosition = xhumanoid.TargetPoint | |
| 266 | ToolEnabled = false | |
| 267 | ||
| 268 | local SwooshSound = newsound:Clone() | |
| 269 | SwooshSound.PlaybackSpeed = .5 | |
| 270 | SwooshSound.SoundId = "http://www.roblox.com/Asset?ID=132456187" | |
| 271 | SwooshSound.Name = 'Swoosh' | |
| 272 | SwooshSound.Volume = 1 | |
| 273 | SwooshSound.Looped = true | |
| 274 | ||
| 275 | local BoomSound = newsound:Clone() | |
| 276 | BoomSound.PlaybackSpeed = .7 | |
| 277 | BoomSound.Volume = 3 | |
| 278 | BoomSound.PlayOnRemove = true | |
| 279 | BoomSound.SoundId = "http://www.roblox.com/Asset?ID=138186576" | |
| 280 | BoomSound.Name = 'Boom' | |
| 281 | BoomSound.Looped = false | |
| 282 | ||
| 283 | ||
| 284 | local GRocket = BaseRocket:Clone() | |
| 285 | ||
| 286 | local RocketControl = Instance.new("RocketPropulsion",GRocket)
| |
| 287 | RocketControl.CartoonFactor = 1 | |
| 288 | RocketControl.MaxSpeed = RocketSpeed | |
| 289 | RocketControl.TargetOffset = targetPosition | |
| 290 | RocketControl.ThrustD = 50000 | |
| 291 | RocketControl.ThrustP = 500 | |
| 292 | RocketControl.TargetRadius = 5 | |
| 293 | RocketControl.MaxThrust = 50000 | |
| 294 | RocketControl.MaxTorque = Vector3.new(4e6, 4e6, 0) | |
| 295 | ||
| 296 | local spawnPosition = (handle.CFrame * CFrame.new(0, 0, -4)).p | |
| 297 | GRocket.CFrame = CFrame.new(spawnPosition, targetPosition) | |
| 298 | GRocket.Velocity = GRocket.CFrame.lookVector * RocketSpeed | |
| 299 | ||
| 300 | SwooshSound.Parent = GRocket | |
| 301 | BoomSound.Parent = GRocket | |
| 302 | debris:AddItem(GRocket,20) | |
| 303 | GRocket.Parent = workspace | |
| 304 | playercam.CameraSubject = GRocket | |
| 305 | RocketControl:Fire() | |
| 306 | ||
| 307 | SwooshSound.Playing = false | |
| 308 | wait(.15) | |
| 309 | wait(.15) | |
| 310 | SwooshSound:Play() | |
| 311 | ||
| 312 | ||
| 313 | GRocket.Touched:connect(function(part) | |
| 314 | if part and GRocket then | |
| 315 | if part.Parent then | |
| 316 | if part.Parent and part.Parent.Name ~= xcharacter.Name then | |
| 317 | local Explosion = Instance.new("Explosion",workspace)
| |
| 318 | Explosion.Position = GRocket.Position | |
| 319 | Explosion.BlastPressure = 100000 | |
| 320 | Explosion.BlastRadius = 14 | |
| 321 | Explosion.ExplosionType = Enum.ExplosionType.CratersAndDebris | |
| 322 | GuidedRocket = false | |
| 323 | playercam.CameraSubject = xhumanoid | |
| 324 | GRocket:Destroy() | |
| 325 | end | |
| 326 | end | |
| 327 | end | |
| 328 | end) | |
| 329 | ||
| 330 | GuidedRocket = true | |
| 331 | ||
| 332 | playermouse.Move:Connect(function() | |
| 333 | if GuidedRocket == true then | |
| 334 | playermouse.TargetFilter = GRocket | |
| 335 | RocketControl.TargetOffset = Vector3.new(playermouse.Hit.X,playermouse.Hit.Y,playermouse.Hit.Z) | |
| 336 | end | |
| 337 | end) | |
| 338 | ||
| 339 | if GRocket.Parent ~= nil and GuidedRocket==true then | |
| 340 | print('Controlling the rocket')
| |
| 341 | end | |
| 342 | repeat wait(1) until GRocket.Parent == nil | |
| 343 | GuidedRocket = false | |
| 344 | playermouse.TargetFilter = nil | |
| 345 | playercam.CameraSubject = xhumanoid | |
| 346 | GuidedRocket = false | |
| 347 | wait(3) | |
| 348 | GuidedRocket = false | |
| 349 | ToolEnabled = true | |
| 350 | end | |
| 351 | end | |
| 352 | ||
| 353 | function PlayerDied() | |
| 354 | if GuidedRocket == true and playercam.CameraSubject ~= xhumanoid then | |
| 355 | GuidedRocket = false | |
| 356 | playercam.CameraSubject = xhumanoid | |
| 357 | ToolEnabled = false | |
| 358 | MainTool.Enabled = false | |
| 359 | end | |
| 360 | if playercam.CameraSubject ~= xhumanoid then | |
| 361 | ToolEnabled = false | |
| 362 | MainTool.Enabled = false | |
| 363 | playercam.CameraSubject = xhumanoid | |
| 364 | GuidedRocket = false | |
| 365 | end | |
| 366 | end | |
| 367 | function ToolUnequipped() | |
| 368 | MainTool.Enabled = false | |
| 369 | end | |
| 370 | ||
| 371 | MainTool.Equipped:Connect(ToolEquipped) | |
| 372 | MainTool.Unequipped:Connect(ToolUnequipped) | |
| 373 | MainTool.Activated:Connect(ToolActivated) | |
| 374 | xhumanoid.Died:Connect(PlayerDied) |