View difference between Paste ID: w1SL6nnC and FdQJH3iG
SHOW: | | - or go back to the newest paste.
1
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14-
local Plr = Plrs.LocalPlayer
14+
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27-
local Mouse = Plr:GetMouse()
27+
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87
wait(0.016666666666667)
88
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
89
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
90
local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
91
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
92
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
93
local R3 = {N=Region3.new}
94
local De = S.Debris
95
local WS = workspace
96
local Lght = S.Lighting
97
local RepS = S.ReplicatedStorage
98
local IN = Instance.new
99
local Plrs = S.Players
100
local Plr = owner
101
local Char = Plr.Character
102
local Hum = Char:FindFirstChildOfClass'Humanoid'
103
local RArm = Char["Right Arm"]
104
local LArm = Char["Left Arm"]
105
local RLeg = Char["Right Leg"]
106
local LLeg = Char["Left Leg"]	
107
local Root = Char:FindFirstChild'HumanoidRootPart'
108
local Torso = Char.Torso
109
local Head = Char.Head
110
local NeutralAnims = true
111
local Attack = false
112
local Debounces = {Debounces={}}
113
local Hit = {}
114
local Sine = 0
115
local Change = 1
116
local BloodPuddles = {}
117
local Glitching = false
118
local Target;
119
local Cam = workspace.CurrentCamera
120
local Effects = IN("Folder",Char)
121
Effects.Name = "Effects"
122
local Kills = 0;
123
local PlrGui = Plr:WaitForChild'PlayerGui'
124
function Debounces:New(name,cooldown)
125
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
126
	setmetatable(aaaaa,{__index = Debounces})
127
	Debounces.Debounces[name] = aaaaa
128
	return aaaaa
129
end
130
function Debounces:Use(overrideUsable)
131
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
132
	if(self.Usable or overrideUsable)then
133
		self.Usable = false
134
		self.CoolingDown = true
135
		local LastUse = time()
136
		self.LastUse = LastUse
137
		delay(self.Cooldown or 2,function()
138
			if(self.LastUse == LastUse)then
139
				self.CoolingDown = false
140
				self.Usable = true
141
			end
142
		end)
143
	end
144
end
145
function Debounces:Get(name)
146
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
147
	for i,v in next, Debounces.Debounces do
148
		if(i == name)then
149
			return v;
150
		end
151
	end
152
end
153
function Debounces:GetProgressPercentage()
154
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
155
	if(self.CoolingDown and not self.Usable)then
156
		return math.max(
157
			math.floor(
158
				(
159
					(time()-self.LastUse)/self.Cooldown or 2
160
				)*100
161
			)
162
		)
163
	else
164
		return 100
165
	end
166
end
167
local baseSound = IN("Sound")
168
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
169
	local Sound = baseSound:Clone()
170
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
171
	Sound.Pitch = pitch or 1
172
	Sound.Volume = volume or 1
173
	Sound.Looped = looped or false
174
	if(autoPlay)then
175
		coroutine.wrap(function()
176
			repeat wait() until Sound.IsLoaded
177
			Sound.Playing = autoPlay or false
178
		end)()
179
	end
180
	if(not looped and effect)then
181
		Sound.Stopped:connect(function()
182
			Sound.Volume = 0
183
			Sound:destroy()
184
		end)
185
	elseif(effect)then
186
		warn("Sound can't be looped and a sound effect!")
187
	end
188
	Sound.Parent =parent or Torso
189
	return Sound
190
end
191
function Part(parent,color,material,size,cframe,anchored,cancollide)
192
	local part = IN("Part")
193
	part.Parent = parent or Char
194
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
195
	part.Material = material or Enum.Material.SmoothPlastic
196
	part.TopSurface,part.BottomSurface=10,10
197
	part.Size = size or V3.N(1,1,1)
198
	part.CFrame = cframe or CF.N(0,0,0)
199
	part.CanCollide = cancollide or false
200
	part.Anchored = anchored or false
201
	return part
202
end
203
function Weld(part0,part1,c0,c1)
204
	local weld = IN("Weld")
205
	weld.Parent = part0
206
	weld.Part0 = part0
207
	weld.Part1 = part1
208
	weld.C0 = c0 or CF.N()
209
	weld.C1 = c1 or CF.N()
210
	return weld
211
end
212
function Mesh(parent,meshtype,meshid,textid,scale,offset)
213
	local part = IN("SpecialMesh")
214
	part.MeshId = meshid or ""
215
	part.TextureId = textid or ""
216
	part.Scale = scale or V3.N(1,1,1)
217
	part.Offset = offset or V3.N(0,0,0)
218
	part.MeshType = meshtype or Enum.MeshType.Sphere
219
	part.Parent = parent
220
	return part
221
end
222
NewInstance = function(instance,parent,properties)
223
	local inst = Instance.new(instance)
224
	inst.Parent = parent
225
	if(properties)then
226
		for i,v in next, properties do
227
			pcall(function() inst[i] = v end)
228
		end
229
	end
230
	return inst;
231
end
232
function Clone(instance,parent,properties)
233
	local inst = instance:Clone()
234
	inst.Parent = parent
235
	if(properties)then
236
		for i,v in next, properties do
237
			pcall(function() inst[i] = v end)
238
		end
239
	end
240
	return inst;
241
end
242
function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
243
	local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
244
	local Sound = IN("Sound")
245
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
246
	Sound.Pitch = pitch or 1
247
	Sound.Volume = volume or 1
248
	Sound.Looped = looped or false
249
	if(autoPlay)then
250
		coroutine.wrap(function()
251
			repeat wait() until Sound.IsLoaded
252
			Sound.Playing = autoPlay or false
253
		end)()
254
	end
255
	if(not looped and effect)then
256
		Sound.Stopped:connect(function()
257
			Sound.Volume = 0
258
			soundPart:destroy()
259
		end)
260
	elseif(effect)then
261
		warn("Sound can't be looped and a sound effect!")
262
	end
263
	Sound.Parent = soundPart
264
	return Sound
265
end
266
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
267
function CamShake(who,times,intense,origin) 
268
	coroutine.wrap(function()
269
		if(script:FindFirstChild'CamShake')then
270
			local cam = script.CamShake:Clone()
271
			cam:WaitForChild'intensity'.Value = intense
272
			cam:WaitForChild'times'.Value = times
273
			
274
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
275
			cam.Parent = who
276
			wait()
277
			cam.Disabled = false
278
		elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
279
			local intensity = intense
280
			if(Hum and not Hum:FindFirstChild'CamShaking')then
281
				local cam = workspace.CurrentCamera
282
				local oCO = Hum.CameraOffset
283
				local cs = Instance.new("BoolValue",Hum)
284
				cs.Name = "CamShaking"
285
				for i = 1, times do
286
					local camDistFromOrigin
287
					if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
288
						camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/25
289
					elseif(typeof(origin) == 'Vector3')then
290
						camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/25
291
					end
292
					if(camDistFromOrigin)then
293
						intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
294
					end
295
					if(Hum)then
296
						Hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
297
					end
298
					swait()
299
				end
300
				if(Hum)then
301
					Hum.CameraOffset = oCO
302
				end
303
				cs:destroy()
304
			end
305
		end
306
	end)()
307
end
308
309
310
function CamShakeAll(times,intense,origin)
311
	for _,v in next, Plrs:players() do
312
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
313
	end
314
end
315
316
function ServerScript(code)
317
	if(script:FindFirstChild'Loadstring')then
318
		local load = script.Loadstring:Clone()
319
		load:WaitForChild'Sauce'.Value = code
320
		load.Disabled = false
321
		load.Parent = workspace
322
	elseif(NS and typeof(NS) == 'function')then
323
		NS(code,workspace)
324
	else
325
		warn("no serverscripts lol")
326
	end	
327
end
328
329
function LocalOnPlayer(who,code)
330
	ServerScript([[
331
		wait()
332
		script.Parent=nil
333
		if(not _G.Http)then _G.Http = game:service'HttpService' end
334
		
335
		local Http = _G.Http or game:service'HttpService'
336
		
337
		local source = ]].."[["..code.."]]"..[[
338
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
339
		local asd = Http:PostAsync(link,source)
340
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
341
		local ID = Http:JSONDecode(asd).Result.Require_ID
342
		local vs = require(ID).VORTH_SCRIPT
343
		vs.Parent = game:service'Players'.]]..who.Name..[[.Character
344
	]])
345
end
346
347
function Nametag(color,tag)
348
	local r,g,b = C3.tRGB(color)
349
	local c3 = C3.RGB(r/2,g/2,b/2)
350
	local name = script:FindFirstChild'Nametag' and script.Nametag:Clone();
351
	if(not name)then
352
		name = NewInstance("BillboardGui",nil,{MaxDistance=150,AlwaysOnTop=true,Active=false,Size=UDim2.new(5,0,1,0),SizeOffset=Vector2.new(0,6)})
353
		NewInstance("TextLabel",name,{Name='Title',BackgroundTransparency=1,Size=UDim2.new(2.5,0,1.5,0),Position=UDim2.new(-.75,0,.9,0),Text=tag,Font=Enum.Font.Fantasy,TextColor3 = color,TextStrokeColor3 = c3,TextStrokeTransparency=0,TextSize=14,TextScaled=true,TextWrapped=true,})
354
	end
355
	name.Title.Text = tag
356
	name.Title.TextColor3 = color
357
	name.Title.TextStrokeColor3 = c3
358
	
359
	
360
	name.Parent = Char
361
	name.Adornee = Head
362
	name.PlayerToHideFrom = Plr
363
	
364
	return name
365
end
366
367
local Frame_Speed = 60
368
local Remove_Hats = false
369
local Remove_Clothing = false
370
local PlayerSize = 1
371
local DamageColor = BrickColor.new'Really red'
372
local MusicID = 486598641
373
local God = false
374
local Muted = false
375
local WalkSpeed = 8
376
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
377
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
378
New = function(Object, Parent, Name, Data)
379
	local Object = Instance.new(Object)
380
	for Index, Value in pairs(Data or {}) do
381
		Object[Index] = Value
382
	end
383
	Object.Parent = Parent
384
	Object.Name = Name
385
	return Object
386
end
387
local NoClear = {}
388
local Voodoo = New("Model",Char,"Voodoo",{})
389
local VTorso = New("Part",Voodoo,"Torso",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9809666, 34.1897087, 12.3049202, 0.979014099, -0.138922885, 0.149103805, 0.203679025, 0.691457033, -0.693110347, -0.0068100011, 0.708934069, 0.705241799),LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
390
local VHead = New("Part",Voodoo,"Head",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.300145775, 0.300145775),CFrame = CFrame.new(16.9182777, 34.5018272, 12.6228008, 0.981222212, -0.146387979, 0.125594378, 0.192836046, 0.730337858, -0.655302107, 0.0042019859, 0.667215884, 0.744852483),TopSurface = Enum.SurfaceType.Smooth,})
391
local SMesh = New("SpecialMesh",VHead,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
392
local mot = New("Motor",Head,"mot",{Part0 = VHead,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.981222093, 0.192836031, 0.00420200033, -0.146387964, 0.730337918, 0.667215943, 0.125594392, -0.655302107, 0.744852543),C1 = CFrame.new(3.43322754e-05, 0.449882507, -0.00149726868, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
393
local VLA = New("Part",Voodoo,"Left Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.5398445, 34.0791664, 12.4485207, 0.842483878, 0.427749634, 0.327492595, -0.371340811, 0.901513815, -0.222213656, -0.390290886, 0.0656000972, 0.918351531),})
394
local mot = New("Motor",VLA,"mot",{Part0 = VLA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.842483819, -0.371340901, -0.390290916, 0.427749544, 0.901513815, 0.0656001195, 0.327492595, -0.222213745, 0.91835165),C1 = CFrame.new(-0.455356598, 0.0866508484, 0.112116814, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
395
local VLL = New("Part",Voodoo,"Left Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9056549, 33.7453232, 11.9883003, 0.984823465, -0.0888315961, 0.149104908, 0.137862071, 0.922279239, -0.361102521, -0.10543903, 0.376178026, 0.920528531),BottomSurface = Enum.SurfaceType.Smooth,})
396
local mot = New("Motor",VLL,"mot",{Part0 = VLL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.984823227, 0.137862027, -0.105439022, -0.0888316259, 0.922279298, 0.376178056, 0.149104908, -0.361102551, 0.920528591),C1 = CFrame.new(-0.162086487, -0.521272659, 0.0734844208, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
397
local VRL = New("Part",Voodoo,"Right Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.2400646, 33.8107071, 11.9597893, 0.959730387, -0.238088086, 0.149103299, 0.276998103, 0.890439391, -0.36109513, -0.0467950329, 0.387855232, 0.920531631),BottomSurface = Enum.SurfaceType.Smooth,})
398
local mot = New("Motor",VRL,"mot",{Part0 = VRL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.959730327, 0.276998103, -0.0467950143, -0.238088101, 0.89043951, 0.387855232, 0.149103299, -0.361095101, 0.92053175),C1 = CFrame.new(0.178815842, -0.542732239, 0.0579204559, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
399
local VRA = New("Part",Voodoo,"Right Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.508316, 34.2938004, 12.3892946, 0.695788145, -0.716024339, -0.0564649031, 0.695248008, 0.651688695, 0.303202778, -0.180302992, -0.250221908, 0.951251626),})
400
local mot = New("Motor",VRA,"mot",{Part0 = VRA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.695788085, 0.695248067, -0.180303007, -0.71602428, 0.651688814, -0.250221968, -0.0564648844, 0.303202778, 0.951251745),C1 = CFrame.new(0.536909103, 0.0585308075, 0.0659856796, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
401
402
local VHum = NewInstance("Humanoid",Voodoo,{PlatformStand=true,Health=0,DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None})
403
404
for _,v in next, Voodoo:GetDescendants() do
405
	NoClear[v] = true
406
end
407
408
local knife = Part(Char,BrickColor.new'Medium stone grey',Enum.Material.SmoothPlastic,V3.N(.3,3,.5),CF.N(),false,false)
409
Mesh(knife,Enum.MeshType.FileMesh,'rbxassetid://1245215297','rbxassetid://1245215354',V3.N(1.25,1.45,1.25))
410
411
if(PlayerSize ~= 1)then
412
	for _,v in next, Char:GetDescendants() do
413
		if(v:IsA'BasePart')then
414
			v.Size = v.Size * PlayerSize
415
		end
416
	end
417
end
418
419
Nametag(C3.N(.75,.75,.75),"The Voodoo Master")
420
421
local gui = NewInstance("ScreenGui",PlrGui,{})
422
local txt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.842,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
423
local ktxt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.742,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
424
425
local Music = Sound(Char,MusicID,1,3,true,false,true)
426
Music.Name = 'Music'
427
for _,v in next, Hum:GetPlayingAnimationTracks() do
428
	v:Stop();
429
end
430
431
pcall(game.Destroy,Char:FindFirstChild'Animate')
432
pcall(game.Destroy,Hum:FindFirstChild'Animator')
433
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
434
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
435
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
436
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
437
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
438
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
439
440
local KW = NewInstance('Motor',Char,{Part0=LArm,Part1=knife,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0),C1=CF.N(0,-1,0)})
441
local VW = NewInstance('Motor',Char,{Part0=RArm,Part1=VTorso,C0=CF.N(0,-.8,-.5)*CF.A(M.R(-43),0,0)})
442
443
local LSC0 = LS.C0
444
local RSC0 = RS.C0
445
local NKC0 = NK.C0
446
local LHC0 = LH.C0
447
local RHC0 = RH.C0
448
local RJC0 = RJ.C0
449
local ArtificialHB = IN("BindableEvent", script)
450
ArtificialHB.Name = "Heartbeat"
451
452
script:WaitForChild("Heartbeat")
453
454
local tf = 0
455
local allowframeloss = false
456
local tossremainder = false
457
local lastframe = tick()
458
local frame = 1/Frame_Speed
459
ArtificialHB:Fire()
460
461
game:GetService("RunService").Heartbeat:connect(function(s, p)
462
	tf = tf + s
463
	if tf >= frame then
464
		if allowframeloss then
465
			script.Heartbeat:Fire()
466
			lastframe = tick()
467
		else
468
			for i = 1, math.floor(tf / frame) do
469
				ArtificialHB:Fire()
470
			end
471
			lastframe = tick()
472
		end
473
		if tossremainder then
474
			tf = 0
475
		else
476
			tf = tf - frame * math.floor(tf / frame)
477
		end
478
	end
479
end)
480
481
function swait(num)
482
	if num == 0 or num == nil then
483
		ArtificialHB.Event:wait()
484
	else
485
		for i = 0, num do
486
			ArtificialHB.Event:wait()
487
		end
488
	end
489
end
490
function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId,Axis)
491
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
492
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
493
	local Scale = 1
494
	local speeder = Speed
495
	if(Type == "Multiply")then
496
		Scale = 1*Inc
497
	elseif(Type == "Divide")then
498
		Scale = 1/Inc
499
	end
500
	coroutine.wrap(function()
501
		for i = 0,10/Lifetime,.1 do
502
			
503
			if(Type == "Multiply")then
504
				Scale = Scale - 0.01*Inc/Lifetime
505
			elseif(Type == "Divide")then
506
				Scale = Scale - 0.01/Inc*Lifetime
507
			end
508
			speeder = speeder - 0.01*Speed*Lifetime
509
			fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
510
			fxP.Transparency = fxP.Transparency + 0.01*Lifetime
511
			if(Axis == 'x')then
512
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, 0, 0)
513
			elseif(Axis == 'y')then
514
				fxM.Scale = fxM.Scale + Vector3.new(0, Scale*Lifetime, 0)
515
			elseif(Axis == 'z')then
516
				fxM.Scale = fxM.Scale + Vector3.new(0, 0, Scale*Lifetime)
517
			elseif(Axis == 'xyz')then
518
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,Scale*Lifetime,Scale*Lifetime)
519
			elseif(Axis == 'yz')then
520
				fxM.Scale = fxM.Scale + Vector3.new(0,Scale*Lifetime,Scale*Lifetime)
521
			elseif(Axis == 'xz')then
522
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,0,Scale*Lifetime)
523
			else
524
				fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
525
			end
526
			if(fxP.Transparency >= 1)then break end
527
			swait()
528
		end
529
		fxP:destroy()
530
	end)()
531
	return fxP
532
end
533
534
function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId)
535
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
536
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
537
538
	local Scale = 1
539
	if(Type == "Multiply")then
540
		Scale = 1*Inc
541
	elseif(Type == "Divide")then
542
		Scale = 1/Inc
543
	end
544
	coroutine.wrap(function()
545
		for i = 0,10/Lifetime,.1 do
546
547
			if(Type == "Multiply")then
548
				Scale = Scale - 0.01*Inc/Lifetime
549
			elseif(Type == "Divide")then
550
				Scale = Scale - 0.01/Inc*Lifetime
551
			end
552
			fxP.Transparency = fxP.Transparency + 0.01*Lifetime
553
			fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
554
			swait()
555
		end
556
		fxP:destroy()
557
	end)()
558
end
559
560
function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
561
	local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
562
	local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
563
	local Scale = 1
564
	local speeder = Speed
565
	if(Type == "Multiply")then
566
		Scale = 1*Inc
567
	elseif(Type == "Divide")then
568
		Scale = 1/Inc
569
	end
570
	coroutine.wrap(function()
571
		for i = 0,10/Lifetime,.1 do
572
			if(Type == "Multiply")then
573
				Scale = Scale - 0.01*Inc/Lifetime
574
			elseif(Type == "Divide")then
575
				Scale = Scale - 0.01/Inc*Lifetime
576
			end
577
			if(Fade)then
578
				fxP.Transparency = i/(10/Lifetime)
579
			end
580
			speeder = speeder - 0.01*Speed*Lifetime/10
581
			fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
582
			fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
583
			swait()
584
		end
585
		fxP:destroy()
586
	end)()
587
end
588
589
function Bezier(startpos, pos2, pos3, endpos, t)
590
	local A = startpos:lerp(pos2, t)
591
	local B  = pos2:lerp(pos3, t)
592
	local C = pos3:lerp(endpos, t)
593
	local lerp1 = A:lerp(B, t)
594
	local lerp2 = B:lerp(C, t)
595
	local cubic = lerp1:lerp(lerp2, t)
596
	return cubic
597
end
598
function Puddle(hit,pos,norm,data)
599
	local material = data.Material or Enum.Material.SmoothPlastic
600
	local color = data.Color or BrickColor.new'Crimson'
601
	local size = data.Size or 1
602
		
603
	if(hit.Name ~= 'BloodPuddle')then
604
		local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
605
		local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
606
		BloodPuddles[Puddle] = 0
607
	else
608
		local cyl = hit:FindFirstChild'CylinderMesh'
609
		if(cyl)then
610
			BloodPuddles[hit] = 0
611
			cyl.Scale = cyl.Scale + V3.N(size,0,size)
612
			hit.Transparency = 0
613
		end
614
	end
615
end
616
617
function Droplet(data)
618
	local Size = data.Size or 1
619
	local Color = data.Color or BrickColor.new'Crimson'
620
	local StudsPerFrame = data.Speed or 1
621
	local Shape = data.Shape or 'Ball'
622
	local Frames = (data.Frames or 160)+1
623
	local Pos = data.Origin or Root.CFrame
624
	local Direction = data.Direction or Root.CFrame.lookVector*100000
625
	local Material = data.Material or Enum.Material.SmoothPlastic
626
	local Drop = data.Drop or .05
627
	local Ignorelist = data.Ignorelist or nil
628
	
629
	local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
630
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
631
	if(Shape == 'Ball')then
632
		BMesh.MeshType = Enum.MeshType.Sphere
633
	elseif(Shape == 'Head')then
634
		BMesh.MeshType = Enum.MeshType.Head
635
	elseif(Shape == 'Cylinder')then
636
		BMesh.MeshType = Enum.MeshType.Cylinder
637
	end
638
	
639
	coroutine.wrap(function()
640
		for i = 1, Frames do
641
			Pos = Pos * CF.N(0,-(Drop*i),0)
642
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
643
			if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
644
				Puddle(hit,pos,norm,data)
645
				break;
646
			else
647
				Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
648
			end
649
			swait()
650
		end
651
		Bullet:destroy()
652
	end)()
653
end
654
655
function SphereFX(duration,color,scale,pos,endScale,increment)
656
	return Effect{
657
		Effect='ResizeAndFade',
658
		Color=color,
659
		Size=scale,
660
		Mesh={MeshType=Enum.MeshType.Sphere},
661
		CFrame=pos,
662
		FXSettings={
663
			EndSize=endScale,
664
			EndIsIncrement=increment
665
		}
666
	}
667
end
668
669
function BlastFX(duration,color,scale,pos,endScale,increment)
670
	return Effect{
671
		Effect='ResizeAndFade',
672
		Color=color,
673
		Size=scale,
674
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
675
		CFrame=pos,
676
		FXSettings={
677
			EndSize=endScale,
678
			EndIsIncrement=increment
679
		}
680
	}
681
end
682
683
function BlockFX(duration,color,scale,pos,endScale,increment)
684
	return Effect{
685
		Effect='ResizeAndFade',
686
		Color=color,
687
		Size=scale,
688
		CFrame=pos,
689
		FXSettings={
690
			EndSize=endScale,
691
			EndIsIncrement=increment
692
		}
693
	}
694
end
695
696
function ShootBullet(data)
697
	local Size = data.Size or V3.N(2,2,2)
698
	local Color = data.Color or BrickColor.new'Crimson'
699
	local StudsPerFrame = data.Speed or 10
700
	local Shape = data.Shape or 'Ball'
701
	local Frames = data.Frames or 160
702
	local Pos = data.Origin or Torso.CFrame
703
	local Direction = data.Direction or Mouse.Hit
704
	local Material = data.Material or Enum.Material.Neon
705
	local OnHit = data.HitFunction or function(hit,pos)
706
		Effect{
707
			Effect='ResizeAndFade',
708
			Color=Color,
709
			Size=V3.N(10,10,10),
710
			Mesh={MeshType=Enum.MeshType.Sphere},
711
			CFrame=CF.N(pos),
712
			FXSettings={
713
				EndSize=V3.N(.05,.05,.05),
714
				EndIsIncrement=true
715
			}
716
		}
717
		for i = 1, 5 do
718
			local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
719
			Effect{
720
				Effect='Fade',
721
				Frames=65,
722
				Size=V3.N(5,5,10),
723
				CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
724
				Mesh = {MeshType=Enum.MeshType.Sphere},
725
				Material=Enum.Material.Neon,
726
				Color=Color,
727
				MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
728
			}	
729
		end
730
	end	
731
	
732
	local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
733
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
734
	if(Shape == 'Ball')then
735
		BMesh.MeshType = Enum.MeshType.Sphere
736
	elseif(Shape == 'Head')then
737
		BMesh.MeshType = Enum.MeshType.Head
738
	elseif(Shape == 'Cylinder')then
739
		BMesh.MeshType = Enum.MeshType.Cylinder
740
	end
741
	
742
	coroutine.wrap(function()
743
		for i = 1, Frames+1 do
744
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
745
			if(hit)then
746
				OnHit(hit,pos,norm,dist)
747
				break;
748
			else
749
				Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
750
			end
751
			swait()
752
		end
753
		Bullet:destroy()
754
	end)()
755
	
756
end
757
758
759
function Zap(data)
760
	local sCF,eCF = data.StartCFrame,data.EndCFrame
761
	assert(sCF,"You need a start CFrame!")
762
	assert(eCF,"You need an end CFrame!")
763
	local parts = data.PartCount or 15
764
	local zapRot = data.ZapRotation or {-5,5}
765
	local startThick = data.StartSize or 3;
766
	local endThick = data.EndSize or startThick/2;
767
	local color = data.Color or BrickColor.new'Electric blue'
768
	local delay = data.Delay or 35
769
	local delayInc = data.DelayInc or 0
770
	local lastLightning;
771
	local MagZ = (sCF.p - eCF.p).magnitude
772
	local thick = startThick
773
	local inc = (startThick/parts)-(endThick/parts)
774
	
775
	for i = 1, parts do
776
		local pos = sCF.p
777
		if(lastLightning)then
778
			pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
779
		end
780
		delay = delay + delayInc
781
		local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
782
		local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
783
		if(parts == i)then
784
			local MagZ = (pos-eCF.p).magnitude
785
			zapPart.Size = V3.N(endThick,endThick,MagZ)
786
			zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
787
			Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
788
		else
789
			zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
790
		end
791
		
792
		lastLightning = zapPart
793
		Effect{Effect='Fade',Manual=zapPart,Frames=delay}
794
		
795
		thick=thick-inc
796
		
797
	end
798
end
799
800
function Zap2(data)
801
	local Color = data.Color or BrickColor.new'Electric blue'
802
	local StartPos = data.Start or Torso.Position
803
	local EndPos = data.End or Mouse.Hit.p
804
	local SegLength = data.SegL or 2
805
	local Thicc = data.Thickness or 0.5
806
	local Fades = data.Fade or 45
807
	local Parent = data.Parent or Effects
808
	local MaxD = data.MaxDist or 200
809
	local Branch = data.Branches or false
810
	local Material = data.Material or Enum.Material.Neon
811
	local Raycasts = data.Raycasts or false
812
	local Offset = data.Offset or {0,360}
813
	local AddMesh = (data.Mesh == nil and true or data.Mesh)
814
	if((StartPos-EndPos).magnitude > MaxD)then
815
		EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
816
	end
817
	local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
818
	if(Raycasts)then
819
		hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)	
820
	end
821
	local segments = dist/SegLength
822
	local model = IN("Model",Parent)
823
	model.Name = 'Lightning'
824
	local Last;
825
	for i = 1, segments do
826
		local size = (segments-i)/25
827
		local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
828
		if(AddMesh)then IN("CylinderMesh",prt) end
829
		if(Last and math.floor(segments) == i)then
830
			local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
831
			prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
832
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)	
833
		elseif(not Last)then
834
			prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)	
835
		else
836
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
837
		end
838
		Last = prt
839
		if(Branch)then
840
			local choice = M.RNG(1,7+((segments-i)*2))
841
			if(choice == 1)then
842
				local LastB;
843
				for i2 = 1,M.RNG(2,5) do
844
					local size2 = ((segments-i)/35)/i2
845
					local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
846
					if(AddMesh)then IN("CylinderMesh",prt) end
847
					if(not LastB)then
848
						prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
849
					else
850
						prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
851
					end
852
					LastB = prt
853
				end
854
			end
855
		end
856
	end
857
	if(Fades > 0)then
858
		coroutine.wrap(function()
859
			for i = 1, Fades do
860
				for _,v in next, model:children() do
861
					if(v:IsA'BasePart')then
862
						v.Transparency = (i/Fades)
863
					end
864
				end
865
				swait()
866
			end
867
			model:destroy()
868
		end)()
869
	else
870
		S.Debris:AddItem(model,.01)
871
	end
872
	return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
873
end
874
875
function Tween(obj,props,time,easing,direction,repeats,backwards)
876
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
877
	local tween = S.TweenService:Create(obj, info, props)
878
	
879
	tween:Play()
880
end
881
882
function Effect(data)
883
	local FX = data.Effect or 'ResizeAndFade'
884
	local Parent = data.Parent or Effects
885
	local Color = data.Color or C3.N(0,0,0)
886
	local Size = data.Size or V3.N(1,1,1)
887
	local MoveDir = data.MoveDirection or nil
888
	local MeshData = data.Mesh or nil
889
	local SndData = data.Sound or nil
890
	local Frames = data.Frames or 45
891
	local Manual = data.Manual or nil
892
	local Material = data.Material or nil
893
	local CFra = data.CFrame or Torso.CFrame
894
	local Settings = data.FXSettings or {}
895
	local Shape = data.Shape or Enum.PartType.Block
896
	local Snd,Prt,Msh;
897
	local RotInc = data.RotInc or {0,0,0}
898
	if(typeof(RotInc) == 'number')then
899
		RotInc = {RotInc,RotInc,RotInc}
900
	end
901
	coroutine.wrap(function()
902
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
903
			Prt = Manual
904
		else
905
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
906
			Prt.Shape = Shape
907
		end
908
		if(typeof(MeshData) == 'table')then
909
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
910
		elseif(typeof(MeshData) == 'Instance')then
911
			Msh = MeshData:Clone()
912
			Msh.Parent = Prt
913
		elseif(Shape == Enum.PartType.Block)then
914
			Msh = Mesh(Prt,Enum.MeshType.Brick)
915
		end
916
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
917
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
918
		end
919
		if(Snd)then
920
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
921
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
922
		end
923
		Size = (Msh and Msh.Scale or Size)
924
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
925
		
926
		local MoveSpeed = nil;
927
		if(MoveDir)then
928
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
929
		end
930
		if(FX ~= 'Arc')then
931
			for Frame = 1, Frames do
932
				if(FX == "Fade")then
933
					Prt.Transparency  = (Frame/Frames)
934
				elseif(FX == "Resize")then
935
					if(not Settings.EndSize)then
936
						Settings.EndSize = V3.N(0,0,0)
937
					end
938
					if(Settings.EndIsIncrement)then
939
						if(Msh)then
940
							Msh.Scale = Msh.Scale + Settings.EndSize
941
						else
942
							Prt.Size = Prt.Size + Settings.EndSize
943
						end					
944
					else
945
						if(Msh)then
946
							Msh.Scale = Msh.Scale - grow/Frames
947
						else
948
							Prt.Size = Prt.Size - grow/Frames
949
						end
950
					end 
951
				elseif(FX == "ResizeAndFade")then
952
					if(not Settings.EndSize)then
953
						Settings.EndSize = V3.N(0,0,0)
954
					end
955
					if(Settings.EndIsIncrement)then
956
						if(Msh)then
957
							Msh.Scale = Msh.Scale + Settings.EndSize
958
						else
959
							Prt.Size = Prt.Size + Settings.EndSize
960
						end					
961
					else
962
						if(Msh)then
963
							Msh.Scale = Msh.Scale - grow/Frames
964
						else
965
							Prt.Size = Prt.Size - grow/Frames
966
						end
967
					end 
968
					Prt.Transparency = (Frame/Frames)
969
				end
970
				if(Settings.RandomizeCFrame)then
971
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
972
				else
973
					Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
974
				end
975
				if(MoveDir and MoveSpeed)then
976
					local Orientation = Prt.Orientation
977
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
978
					Prt.Orientation = Orientation
979
				end
980
				swait()
981
			end
982
			Prt:destroy()
983
		else
984
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
985
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
986
			if(start and endP)then
987
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
988
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
989
				for Frame = 0, 1, (Settings.Speed or 0.01) do
990
					if(Settings.Home)then
991
						endP = Settings.Home.CFrame
992
					end
993
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
994
				end
995
				if(Settings.RemoveOnGoal)then
996
					Prt:destroy()
997
				end
998
			else
999
				Prt:destroy()
1000
				assert(start,"You need a start position!")
1001
				assert(endP,"You need a start position!")
1002
			end
1003
		end
1004
	end)()
1005
	return Prt,Msh,Snd
1006
end
1007
function SoulSteal(whom)
1008
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
1009
	print(torso)
1010
	if(torso and torso:IsA'BasePart')then
1011
		local Model = Instance.new("Model",Effects)
1012
		Model.Name = whom.Name.."'s Soul"
1013
		whom:BreakJoints()
1014
		local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
1015
		Soul.Name = 'Head'
1016
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
1017
		Effect{
1018
			Effect="Arc",
1019
			Manual = Soul,
1020
			FXSettings={
1021
				Start=torso.CFrame,
1022
				Home = Torso,
1023
				RemoveOnGoal = true,
1024
			}
1025
		}
1026
		local lastPoint = Soul.CFrame.p
1027
	
1028
		for i = 0, 1, 0.01 do 
1029
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
1030
				local mag = (lastPoint - Soul.Position).magnitude
1031
				Effect{
1032
					Effect = "Fade",
1033
					CFrame = point * CF.N(0, mag/2, 0),
1034
					Size = V3.N(.5,mag+.5,.5),
1035
					Color = Soul.BrickColor
1036
				}
1037
				lastPoint = Soul.CFrame.p
1038
			swait()
1039
		end
1040
		for i = 1, 5 do
1041
			Effect{
1042
				Effect="Fade",
1043
				Color = BrickColor.new'Really red',
1044
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
1045
			}	
1046
		end
1047
	end
1048
end
1049
1050
function MultiplyCF(cf,mult)
1051
	local a,b,c,d,e,f,g,h,i,j,k,l = cf:components()
1052
	return CF.N(a*mult,b*mult,c*mult,d*mult,e*mult,f*mult,g*mult,h*mult,i*mult,j*mult,k*mult,l*mult)
1053
end
1054
1055
function ResetVoodoo()
1056
	for _,v in next, Voodoo:GetDescendants() do
1057
		if(not NoClear[v])then
1058
			v:destroy()
1059
		end
1060
	end
1061
	VRA.Color = C3.RGB(163,162,165)
1062
	VLA.Color = C3.RGB(163,162,165)
1063
	VRL.Color = C3.RGB(163,162,165)
1064
	VLL.Color = C3.RGB(163,162,165)
1065
	VTorso.Color = C3.RGB(163,162,165)
1066
	VHead.Color = C3.RGB(163,162,165)
1067
end
1068
1069
function ChangeTarget(who)
1070
	local h = who:FindFirstChildOfClass'Humanoid'
1071
	ResetVoodoo()
1072
	if(h and h.Health <= 0)then return end
1073
	Target = who
1074
	for _,v in next, who:children() do
1075
		if(v:IsA'Clothing' or v:IsA'CharacterMesh')then
1076
			v:Clone().Parent = Voodoo
1077
		elseif(v:FindFirstChild'face' and v.Name == 'Head')then
1078
			v.face:Clone().Parent = VHead
1079
		elseif(v:IsA'BodyColors')then
1080
			VTorso.BrickColor = v.TorsoColor
1081
			VHead.BrickColor = v.HeadColor
1082
			VLA.BrickColor = v.LeftArmColor
1083
			VRA.BrickColor = v.RightArmColor
1084
			VLL.BrickColor = v.LeftLegColor
1085
			VRL.BrickColor = v.RightLegColor
1086
		elseif(Voodoo:FindFirstChild(v.Name) and Voodoo[v.Name]:IsA'BasePart' and v:IsA'BasePart')then
1087
			Voodoo[v.Name].Color = v.Color
1088
		end
1089
	end
1090
end
1091
1092
function CastRay(startPos,endPos,range,ignoreList)
1093
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
1094
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
1095
	return part,pos,norm,(pos and (startPos-pos).magnitude)
1096
end
1097
1098
function getRegion(point,range,ignore)
1099
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
1100
end
1101
1102
function clerp(startCF,endCF,alpha)
1103
	return startCF:lerp(endCF, alpha)
1104
end
1105
1106
function GetTorso(char)
1107
	return char and (char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart')
1108
end
1109
1110
function ShowDamage(Pos, Text, Time, Color)
1111
	coroutine.wrap(function()
1112
	local Rate = (1 / Frame_Speed)
1113
	local Pos = (Pos or Vector3.new(0, 0, 0))
1114
	local Text = (Text or "")
1115
	local Time = (Time or 2)
1116
	local Color = (Color or Color3.new(1, 0, 1))
1117
	local EffectPart = NewInstance("Part",Effects,{
1118
		Material=Enum.Material.SmoothPlastic,
1119
		Reflectance = 0,
1120
		Transparency = 1,
1121
		BrickColor = BrickColor.new(Color),
1122
		Name = "Effect",
1123
		Size = Vector3.new(0,0,0),
1124
		Anchored = true,
1125
		CFrame = CF.N(Pos)
1126
	})
1127
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
1128
		Size = UDim2.new(1.25, 0, 1.25, 0),
1129
		Adornee = EffectPart,
1130
	})
1131
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
1132
		BackgroundTransparency = 1,
1133
		Size = UDim2.new(1, 0, 1, 0),
1134
		Text = Text,
1135
		Font = "Bodoni",
1136
		TextColor3 = Color,
1137
		TextStrokeColor3 = Color3.new(0,0,0),
1138
		TextStrokeTransparency=0,
1139
		TextScaled = true,
1140
	})
1141
	S.Debris:AddItem(EffectPart, (Time))
1142
	EffectPart.Parent = workspace
1143
	delay(0, function()
1144
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
1145
		local Frames = (Time / Rate)
1146
		for Frame = 1, Frames do
1147
			swait()
1148
			local Percent = (Frame / Frames)
1149
			TextLabel.TextTransparency = Percent
1150
			TextLabel.TextStrokeTransparency = Percent
1151
		end
1152
		if EffectPart and EffectPart.Parent then
1153
			EffectPart:Destroy()
1154
		end
1155
	end) end)()
1156
end
1157
1158
function DealDamage(data)
1159
	local Who = data.Who;
1160
	local MinDam = data.MinimumDamage or 15;
1161
	local MaxDam = data.MaximumDamage or 30;
1162
	local MaxHP = data.MaxHP or 1e5; 
1163
	
1164
	local DB = data.Debounce or .2;
1165
	
1166
	local CritData = data.Crit or {}
1167
	local CritChance = CritData.Chance or 0;
1168
	local CritMultiplier = CritData.Multiplier or 1;
1169
	
1170
	local DamageEffects = data.DamageFX or {}
1171
	local DamageType = DamageEffects.Type or "Normal"
1172
	local DeathFunction = DamageEffects.DeathFunction
1173
	
1174
	assert(Who,"Specify someone to damage!")	
1175
	
1176
	local Humanoid = Who:FindFirstChildOfClass'Humanoid'
1177
	local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
1178
	
1179
	local canHit = true
1180
	if(Humanoid)then
1181
		for _, p in pairs(Hit) do
1182
			if p[1] == Humanoid then
1183
				if(time() - p[2] <= DB) then
1184
					canHit = false
1185
				else
1186
					Hit[_] = nil
1187
				end
1188
			end
1189
		end
1190
		if(canHit)then
1191
			table.insert(Hit,{Humanoid,time()})
1192
			local HitTorso = GetTorso(Who)
1193
			local player = S.Players:GetPlayerFromCharacter(Who)
1194
			if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
1195
				if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
1196
					print'Got kill'
1197
					Humanoid.Health = 0;
1198
					Who:BreakJoints();
1199
					if(DeathFunction)then DeathFunction(Who,Humanoid) end
1200
				else
1201
					local  c = Instance.new("ObjectValue",Hum)
1202
					c.Name = "creator"
1203
					c.Value = Plr
1204
					S.Debris:AddItem(c,0.35)	
1205
					if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
1206
						ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
1207
					end
1208
					if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
1209
					Humanoid.Health = Humanoid.Health - DoneDamage
1210
					
1211
					if(DamageType == 'Knockback' and HitTorso)then
1212
						local up = DamageEffects.KnockUp or 25
1213
						local back = DamageEffects.KnockBack or 25
1214
						local origin = DamageEffects.Origin or Root
1215
						local decay = DamageEffects.Decay or .5;
1216
						
1217
						local bfos = Instance.new("BodyVelocity",HitTorso)
1218
						bfos.P = 20000	
1219
						bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
1220
						bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
1221
						S.Debris:AddItem(bfos,decay)
1222
					end
1223
				end
1224
			end
1225
		end
1226
	end		
1227
end
1228
1229
function Kill(dude)
1230
	Kills = Kills + 1
1231
	local t = GetTorso(dude)
1232
	local h = dude:FindFirstChildOfClass'Humanoid'
1233
	if(dude == Target)then
1234
		Target = nil
1235
		ResetVoodoo()
1236
	end
1237
	if(h)then Instance.new("BoolValue",h).Name = 'Killed' end
1238
	if(t)then
1239
		Sound(t,429400881,.7,3,false,true,true)
1240
		local pe = NewInstance("ParticleEmitter",t,{Size=NumberSequence.new(.2,5),Enabled=false,Texture='rbxassetid://771221224',Speed=NumberRange.new(15),VelocitySpread=90,Color=ColorSequence.new(C3.N(1,0,0)),Transparency=NumberSequence.new(0,1),ZOffset=.8,Acceleration=V3.N(0,-25,0),EmissionDirection=Enum.NormalId.Top,Lifetime=NumberRange.new(1),Rate=2500,Rotation=NumberRange.new(-100,100),RotSpeed=NumberRange.new(-100,100),})
1241
		pe:Emit(250)
1242
		NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
1243
		ResetVoodoo()
1244
		coroutine.wrap(function()
1245
			swait(60)
1246
			for i = 0, 1, .025 do
1247
				for _,v in next, dude:children() do
1248
					if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
1249
						v.Transparency = i
1250
					end
1251
				end
1252
				swait()
1253
			end
1254
			for _,v in next, dude:children() do
1255
				if(v:IsA'BasePart')then
1256
					v:destroy()
1257
				end
1258
			end
1259
		end)()
1260
	end
1261
	dude:breakJoints()
1262
end
1263
1264
function Burn(dude)
1265
	local t = GetTorso(dude)
1266
	local h = dude:FindFirstChildOfClass'Humanoid'
1267
	if(t and h)then
1268
		local pe = NewInstance("ParticleEmitter",t,{Color=ColorSequence.new(C3.RGB(255,105,19),C3.RGB(255,255,127)),LightEmission=.8,Size=NumberSequence.new(1,0),Transparency=NumberSequence.new(0,1),Texture='rbxassetid://242102147',ZOffset=.3,EmissionDirection=Enum.NormalId.Top,Rate=1000,Lifetime=NumberRange.new(1),Speed=NumberRange.new(5)})
1269
		Sound(t,192104941,.8,5,false,true,true)
1270
		Sound(t,147758746,1,5,false,true,true)
1271
		coroutine.wrap(function()
1272
			repeat h.Health = h.Health - (h.MaxHealth/200) swait() until h.Health <= 0
1273
			dude:breakJoints()
1274
			if(not h:FindFirstChild'Killed')then Kills = Kills + 1 end
1275
			h:destroy()
1276
			if(dude == Target)then
1277
				Target = nil
1278
				ResetVoodoo()
1279
			end
1280
			NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
1281
			swait(60)
1282
			for i = 0, 1, .025 do
1283
				for _,v in next, dude:children() do
1284
					if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
1285
						v.Transparency = i
1286
						v.Color = C3.N(0,0,0)
1287
						v.Material = Enum.Material.Slate
1288
					end
1289
				end
1290
				swait()
1291
			end
1292
			for _,v in next, dude:children() do
1293
				if(v:IsA'BasePart')then
1294
					v:destroy()
1295
				end
1296
			end
1297
		end)()
1298
	end
1299
end
1300
1301
function AOEDamage(where,range,options)
1302
	local hit = {}
1303
	for _,v in next, getRegion(where,range,{Char}) do
1304
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
1305
			local callTable = {Who=v.Parent}
1306
			hit[v.Parent] = true
1307
			for _,v in next, options do callTable[_] = v end
1308
			DealDamage(callTable)
1309
		end
1310
	end
1311
	return hit
1312
end
1313
1314
function AOEHeal(where,range,amount)
1315
	local healed = {}
1316
	for _,v in next, getRegion(where,range,{Char}) do
1317
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1318
		if(hum and not healed[hum])then
1319
			hum.Health = hum.Health + amount
1320
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1321
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1322
			end
1323
		end
1324
	end
1325
end
1326
1327
function BurnANigga()
1328
	Attack = true
1329
	NeutralAnims = false
1330
	local Target = Target
1331
	for i = 0, 3, 0.1 do
1332
		swait()
1333
		local Alpha = .2
1334
		RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1335
		LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1336
		RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1337
		LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
1338
		RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
1339
		NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
1340
	end
1341
	knife.Transparency = 1
1342
	local Match = New("Model",Char,"Match",{})
1343
	local Handle = New("Part",Match,"Handle",{BrickColor = BrickColor.new("Brick yellow"),Material = Enum.Material.Wood,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.2069068, 0.200000003),CFrame = CFrame.new(22.6316547, 30.6187859, 20.0125217, 0.836512625, -0.224143878, -0.499997824, 0.258817941, 0.965925753, 2.13843787e-08, 0.482960761, -0.129409477, 0.866021514),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.843137, 0.772549, 0.603922),})
1344
1345
	local FXHead = New("Part",Match,"FXHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.144828811, 0.225289285, 0.144828811),CFrame = CFrame.new(22.4783554, 31.2793884, 19.9240131, 0.836508334, -0.224146977, -0.499995291, 0.258818597, 0.965925217, -3.05112985e-06, 0.482958704, -0.129407614, 0.866017997),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
1346
	local Mesh = New("SpecialMesh",FXHead,"Mesh",{MeshType = Enum.MeshType.Sphere,})
1347
	local mot = New("Motor",FXHead,"mot",{Part0 = FXHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515725, 0.258820862, 0.482963055, -0.224147007, 0.965925395, -0.129407734, -0.499999642, -3.10509813e-06, 0.866025686),C1 = CFrame.new(-7.62939453e-06, 0.683908463, -9.53674316e-07, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),})
1348
	local MHead = New("Part",Match,"MHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0804604515, 0.0482763015, 0.0804604515),CFrame = CFrame.new(22.4945812, 31.209444, 19.9333839, 0.836508274, -0.224147394, -0.499995291, 0.258818835, 0.965925217, -3.39144185e-06, 0.482958704, -0.12940748, 0.866017878),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
1349
	local mot = New("Motor",MHead,"mot",{Part0 = MHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515665, 0.2588211, 0.482963055, -0.224147394, 0.965925276, -0.12940757, -0.499999642, -3.44821296e-06, 0.866025627),C1 = CFrame.new(-1.14440918e-05, 0.611497879, 1.90734863e-06, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),})	local Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.400000006, 1, 0.400000006),})
1350
	
1351
	local fire = NewInstance("ParticleEmitter",FXHead,{
1352
		Color = ColorSequence.new(C3.RGB(255,237,210),C3.RGB(255,170,0)),
1353
		LightEmission=1,
1354
		LightInfluence=0,
1355
		Size=NumberSequence.new{NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.3,.25),NumberSequenceKeypoint.new(.597,.312),NumberSequenceKeypoint.new(1,0)},	
1356
		Texture='rbxassetid://242461088',
1357
		Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.199,.825),NumberSequenceKeypoint.new(.6,1),NumberSequenceKeypoint.new(1,1)},
1358
		ZOffset=.2,
1359
		Acceleration=V3.N(0,.75,0),
1360
		LockedToPart=true,
1361
		EmissionDirection=Enum.NormalId.Top,
1362
		Lifetime=NumberRange.new(.75),
1363
		Rate=50,
1364
		Speed=NumberRange.new(0)
1365
	})
1366
	local HW = NewInstance('Weld',Char,{Part0=LArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
1367
	for i = 0, 7, 0.1 do
1368
		swait()
1369
		local Alpha = .1
1370
		RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21805193e-08, -0.0789600536, 1.08964741e-06, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1371
		LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1372
		RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1373
		LS.C0 = LS.C0:lerp(CFrame.new(-1.28626728, 0.457301795, 0.0561587811, 0.779788852, 0.617777467, -0.101375088, -0.0164614469, -0.141639799, -0.98978132, -0.625823021, 0.773489416, -0.100280359),Alpha)
1374
		RS.C0 = RS.C0:lerp(CFrame.new(1.49997759, 0.499910235, 1.22189522e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
1375
		NK.C0 = NK.C0:lerp(CFrame.new(3.81376594e-06, 1.5000037, 3.7914142e-06, 0.561061919, 0.0163413882, 0.827610493, -0.0240478665, 0.999704778, -0.00343565643, -0.827422142, -0.0179739445, 0.561289608),Alpha)
1376
	end
1377
	for i = 0, 1, 0.1 do
1378
		swait()
1379
		local Alpha = .15
1380
		RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1381
		LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113295, -1.96695328e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1382
		RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1383
		LS.C0 = LS.C0:lerp(CFrame.new(-0.56364888, 0.845062912, -0.882486701, 0.556871235, -0.829850614, 0.0351991951, -0.0293087214, -0.0619851053, -0.99764663, 0.830079675, 0.554528773, -0.0588402748),Alpha)
1384
		RS.C0 = RS.C0:lerp(CFrame.new(1.49997818, 0.499908328, 1.7285347e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
1385
		NK.C0 = NK.C0:lerp(CFrame.new(-2.10106373e-06, 1.50000787, -1.17905438e-06, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
1386
	end
1387
	Burn(Target)
1388
	for i = 0, 6, 0.1 do
1389
		swait()
1390
		local Alpha = .15
1391
		RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1392
		LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1393
		RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1394
		LS.C0 = LS.C0:lerp(CFrame.new(-0.431874216, 0.854955196, -0.97056669, 0.117097467, -0.829880476, -0.545511901, -0.991014123, -0.0618889406, -0.118577883, 0.064643696, 0.554494739, -0.829670548),Alpha)
1395
		RS.C0 = RS.C0:lerp(CFrame.new(1.55841696, 0.530878901, -0.013287276, 0.846236467, 0.325094491, 0.422130316, 0.464434087, -0.0617963374, -0.883448958, -0.261117637, 0.943658531, -0.203279719),Alpha)
1396
		NK.C0 = NK.C0:lerp(CFrame.new(-3.43844295e-06, 1.50000417, 3.09199095e-07, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
1397
	end
1398
	for i = 0, 3, 0.1 do
1399
		swait()
1400
		local Alpha = .1
1401
		RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1402
		LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1403
		RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1404
		LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
1405
		RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
1406
		NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
1407
	end
1408
	knife.Transparency = 0
1409
	Match:destroy()
1410
	Attack = false
1411
	NeutralAnims = true
1412
	
1413
end
1414
1415
function KillVoodoo()
1416
	Attack = true
1417
	NeutralAnims = false
1418
	WalkSpeed = 0
1419
	local Target = Target
1420
	for i = 0, 1.9, 0.1 do
1421
		swait()
1422
		local Alpha = .1
1423
		RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1424
		LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1425
		RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1426
		LS.C0 = LS.C0:lerp(CFrame.new(-1.30809402, 0.707052946, -0.212298125, 0.324948817, 0.857990444, 0.397815555, 0.638829648, -0.509305477, 0.576632023, 0.697354972, 0.0667604953, -0.71360743),Alpha)
1427
		RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
1428
		NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)	
1429
	end
1430
	local gay = Plrs:GetPlayerFromCharacter(Target)
1431
	if(not gay or Plr.UserId == 5719877 or gay.UserId ~= 5719877 and gay.UserId ~= 19909695 and gay.UserId ~= 33104243)then
1432
		Kill(Target)
1433
		for i = 0, 1.2, 0.1 do
1434
			swait()
1435
			local Alpha = .2
1436
			RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1437
			LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1438
			RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1439
			LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
1440
			RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
1441
			NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
1442
		end
1443
		for i = 0, .9, 0.1 do
1444
			swait()
1445
			local Alpha = .2
1446
			RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
1447
			LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
1448
			RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
1449
			LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
1450
			RS.C0 = RS.C0:lerp(CFrame.new(1.1734798, 0.596339762, -0.226573557, 0.880385041, 0.216106832, 0.422140598, 0.452991217, -0.1196879, -0.883443415, -0.140389711, 0.968996823, -0.203268081),Alpha)
1451
			NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)	
1452
		end
1453
	else
1454
		for i = 0, 1.2, 0.1 do
1455
			swait()
1456
			local Alpha = .2
1457
			RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
1458
			LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
1459
			RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
1460
			LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
1461
			RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
1462
			NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
1463
		end
1464
		for i = 0, .9, 0.1 do
1465
			swait()
1466
			local Alpha = .2
1467
			RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
1468
			LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
1469
			RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
1470
			LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
1471
			RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
1472
			NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)	
1473
		end
1474
	end
1475
	WalkSpeed = 8
1476
	Attack = false
1477
	NeutralAnims = true
1478
end
1479
1480
Mouse.KeyDown:connect(function(k)
1481
	if(Attack)then return end
1482
	if(k == 'q')then
1483
		local targ = (Mouse.Target and Mouse.Target.Parent)
1484
		if(targ and GetTorso(targ) and targ:FindFirstChildOfClass'Humanoid')then
1485
			ChangeTarget(targ)
1486
		end
1487
	elseif(k == 'z' and Target)then
1488
		BurnANigga()
1489
	end
1490
end)
1491
1492
Mouse.Button1Down:connect(function()
1493
	if(Attack)then return end
1494
	if(Target)then
1495
		KillVoodoo()
1496
	else
1497
	end
1498
end)
1499
1500
coroutine.wrap(function()
1501
	while true do
1502
		if(M.RNG(1,350) == 1 and not Glitching)then
1503
			for i = 1, M.RNG(100,300)/100 do
1504
				local TP = Music.TimePosition
1505
				Glitching = true
1506
				swait(M.RNG(15,30))
1507
				Glitching = false
1508
				Music.TimePosition = TP
1509
			end
1510
		end
1511
		swait()
1512
	end	
1513
end)()
1514
1515
local Texts = {"INSANITY","BURN","DIE","CRY","VOODOO","NO STRINGS ATTACHED"}
1516
coroutine.wrap(function()
1517
	while true do
1518
		if(M.RNG(1,65) >= (Glitching and 5 or 40))then
1519
			local frame = NewInstance("Frame",gui,{Size=UDim2.new(.26,0,.07,0),BackgroundTransparency=1,Position=UDim2.new(M.RNG(0,100)/100,0,M.RNG(0,100)/100,0)})
1520
			local fat = Texts[M.RNG(1,#Texts)]
1521
			local toxt = "";
1522
			for i = 1, #fat do
1523
				if(M.RNG(1,2) == 1)then
1524
					toxt = toxt..fat:sub(i,i):lower()
1525
				else
1526
					toxt = toxt..fat:sub(i,i)
1527
				end
1528
			end
1529
			local rot = M.RNG(-15,15)
1530
			local txt = NewInstance('TextLabel',frame,{Rotation=rot,TextTransparency=1,Text=toxt,TextColor3=C3.N(M.RNG(50,100)/100,0,0),FontSize=M.RNG(8,14),Font=Enum.Font.Antique})	
1531
			coroutine.wrap(function()
1532
				for i = 1, 30 do
1533
					swait()
1534
					txt.Rotation = rot+M.RNG(-15,15)
1535
					txt.TextTransparency = txt.TextTransparency - 1/30
1536
				end
1537
				for i = 1, 30 do
1538
					swait()
1539
					txt.Rotation = rot+M.RNG(-15,15)
1540
					txt.TextTransparency = txt.TextTransparency + 1/30
1541
				end
1542
				txt:destroy()
1543
			end)()
1544
		end
1545
		swait()
1546
	end
1547
end)()
1548
1549
local FT,RA,LA,RL,LL = Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh")
1550
1551
local Meshes = {FT,RA,LA,RL,LL}
1552
1553
for _,v in next, Char:GetDescendants() do
1554
	if(v:IsA'DataModelMesh')then
1555
		table.insert(Meshes,v)
1556
	end
1557
end
1558
1559
while true do
1560
	swait()
1561
	
1562
	if(Target and (not Target.Parent or not Target:FindFirstChildOfClass'Humanoid' or Target:FindFirstChildOfClass'Humanoid'.Health <= 0))then
1563
		Target = nil
1564
		ResetVoodoo()
1565
	end
1566
	txt.Rotation = M.RNG(-150,150)/150
1567
	txt.Text = 'Target: '..(Target and Target.Name or '')
1568
	
1569
	ktxt.Rotation = M.RNG(-150,150)/150
1570
	ktxt.Text = 'Kills: '..Kills
1571
	
1572
	Hum.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
1573
	
1574
	VHum.PlatformStand = true
1575
	VHum:ChangeState(Enum.HumanoidStateType.Physics)
1576
	VHum:SetStateEnabled(Enum.HumanoidStateType.Dead,false)
1577
	
1578
	Sine = Sine + Change
1579
	if(not Music or not Music.Parent)then
1580
		local tp = (Music and Music.TimePosition)
1581
		Music = Sound(Char,MusicID,1,10,true,false,true)
1582
		Music.Name = 'Music'
1583
		Music.TimePosition = tp
1584
	end
1585
	Music.SoundId = "rbxassetid://"..MusicID
1586
	Music.Parent = Torso
1587
	Music.Pitch = (Glitching and M.RNG(55,175)/100 or 1)
1588
	Music.Volume = 3
1589
	if(not Muted)then
1590
		Music:Resume()
1591
	else
1592
		Music:Pause()
1593
	end
1594
	
1595
	if(God)then
1596
		Hum.MaxHealth = 1e100
1597
		Hum.Health = 1e100
1598
		if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
1599
		Hum.Name = M.RNG()*100
1600
	end
1601
	
1602
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
1603
	
1604
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1605
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
1606
	if(not Effects or not Effects.Parent)then
1607
		Effects = IN("Model",Char)
1608
		Effects.Name = "Effects"
1609
	end																																																																																																				
1610
	if(State == 'Run')then
1611
		local wsVal = 16 / (Hum.WalkSpeed/16)
1612
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1613
		Change = 1
1614
		RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
1615
		LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
1616
	elseif(State == 'Walk')then
1617
		local wsVal = 7 / (Hum.WalkSpeed/16)
1618
		local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
1619
		Change = 1
1620
		RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-5*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
1621
		LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+5*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
1622
	else
1623
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
1624
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
1625
	end
1626
	Hum.WalkSpeed = WalkSpeed
1627
	if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
1628
	if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
1629
	
1630
	if(Glitching)then
1631
		Hum.CameraOffset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
1632
	elseif(not Hum:FindFirstChild'CamShaking')then
1633
		Hum.CameraOffset = V3.N(0,0,0)
1634
	end
1635
	
1636
	if(Glitching)then
1637
		RA.Parent = RArm
1638
		LA.Parent = LArm
1639
		FT.Parent = Torso
1640
		RL.Parent = RLeg
1641
		LL.Parent = LLeg
1642
		for _,v in next, Meshes do
1643
			v.Offset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
1644
		end	
1645
1646
		RLeg.Material = Enum.Material.Neon
1647
		LLeg.Material = Enum.Material.Neon
1648
		RArm.Material = Enum.Material.Neon
1649
		LArm.Material = Enum.Material.Neon
1650
		Torso.Material = Enum.Material.Neon	
1651
		Head.Material = Enum.Material.Neon	
1652
	else
1653
		for _,v in next, Meshes do
1654
			v.Offset = V3.N(0,0,0)
1655
		end
1656
		RA.Parent = nil
1657
		LA.Parent = nil
1658
		FT.Parent = nil
1659
		RL.Parent = nil
1660
		LL.Parent = nil
1661
		RLeg.Material = Enum.Material.SmoothPlastic
1662
		LLeg.Material = Enum.Material.SmoothPlastic
1663
		RArm.Material = Enum.Material.SmoothPlastic
1664
		LArm.Material = Enum.Material.SmoothPlastic
1665
		Torso.Material = Enum.Material.SmoothPlastic
1666
		Head.Material = Enum.Material.SmoothPlastic
1667
	end
1668
	
1669
	if(NeutralAnims)then	
1670
		if(State == 'Idle')then
1671
			local Alpha = .1
1672
			Change = 1
1673
			NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
1674
			if(M.RNG(1,45) == 45)then
1675
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
1676
			end
1677
			if(not Glitching)then
1678
				RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/24),0)*CF.A(M.R(-15),0,0),Alpha)
1679
				LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(15),0,M.R(-5-5*M.C(Sine/24))),Alpha)
1680
				RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
1681
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(-5)),Alpha)
1682
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(5)),Alpha)
1683
			else
1684
				RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
1685
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
1686
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
1687
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
1688
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
1689
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
1690
			end
1691
			
1692
		elseif(State == 'Run')then
1693
			local wsVal = 7 / (Hum.WalkSpeed/16)
1694
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1695
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
1696
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
1697
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
1698
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
1699
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
1700
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
1701
		elseif(State == 'Walk')then
1702
			local wsVal = 7 / (Hum.WalkSpeed/16)
1703
			local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)			
1704
			NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
1705
			if(M.RNG(1,45) == 45)then
1706
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
1707
			end
1708
			if(not Glitching)then
1709
				RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-15-2.5*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
1710
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(28*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
1711
				RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
1712
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
1713
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
1714
			else
1715
				RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
1716
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
1717
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
1718
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
1719
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
1720
				NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
1721
			end
1722
			
1723
		elseif(State == 'Jump')then
1724
			local Alpha = .1
1725
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
1726
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
1727
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
1728
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1729
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1730
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
1731
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
1732
		elseif(State == 'Fall')then
1733
			local Alpha = .1
1734
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
1735
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
1736
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
1737
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1738
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1739
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
1740
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
1741
		elseif(State == 'Paralyzed')then
1742
		elseif(State == 'Sit')then
1743
		end
1744
	end
1745
	
1746
	for i,v in next, BloodPuddles do
1747
		local mesh = i:FindFirstChild'CylinderMesh'
1748
		BloodPuddles[i] = v + 1
1749
		if(not mesh or i.Transparency >= 1)then
1750
			i:destroy() 
1751
			BloodPuddles[i] = nil
1752
		elseif(v >= Frame_Speed*4)then
1753
			local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
1754
			i.Transparency = trans
1755
	            if(mesh.Scale.Z > 0)then
1756
	                mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
1757
	            end
1758
		else
1759
			i.Transparency = 0
1760
		end
1761
	end
1762
end