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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer | |
5 | script.Parent = InternalData.RealOwner.Character | |
6 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event | |
7 | local function createObject (connections, index) | |
8 | local proxy = newproxy (true);local meta = getmetatable (proxy); | |
9 | local runbind = function (self, i, ...) connections[i]:Fire (...); end; | |
10 | while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end; | |
11 | meta.__index = function (self, i) | |
12 | if (i == 'TriggerEvent') then return runbind end; | |
13 | return connections[i] and connections[i].Event or index[i]; | |
14 | end; | |
15 | meta.__newindex = index;meta.__metatable = false;return proxy | |
16 | end; | |
17 | local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()}) | |
18 | local UserInputService = createObject({"InputBegan","InputEnded"},{}) | |
19 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
20 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
21 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
22 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
23 | if FiredBy ~= InternalData.RealOwner then return end | |
24 | if Input.MouseEvent then | |
25 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
26 | elseif Input.Sound then | |
27 | if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end | |
28 | else | |
29 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
30 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end | |
31 | for _,Action in pairs(ContextActionService.Actions) do | |
32 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
33 | end | |
34 | Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
35 | end | |
36 | end) | |
37 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
38 | Event.Parent = NLS([[ | |
39 | local Player = owner; | |
40 | local Sounds = {}; | |
41 | local Event = script:WaitForChild("UserInput"); | |
42 | local UserInputService = game:GetService("UserInputService"); | |
43 | local Mouse = Player:GetMouse(); | |
44 | local Input = function(Input,gameProcessedEvent) | |
45 | if gameProcessedEvent then return end | |
46 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
47 | end | |
48 | Event.OnClientEvent:connect(function(Args) | |
49 | if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end | |
50 | end) | |
51 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
52 | local Hit,Target | |
53 | while wait(1/30) do | |
54 | for x,Sound in pairs(Sounds) do | |
55 | if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end | |
56 | end | |
57 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
58 | Hit = Mouse.Hit;Target = Mouse.Target; | |
59 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
60 | end | |
61 | end | |
62 | ]],InternalData.RealOwner.Character) | |
63 | end | |
64 | InternalData.NewOwner = setmetatable({},{ | |
65 | __index = function (self,Index) | |
66 | local Type = type(InternalData.RealOwner[Index]) | |
67 | if Type == "function" then | |
68 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
69 | return function (self)return InternalData["Mouse"] end | |
70 | end | |
71 | return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end | |
72 | elseif Index == "FakePlayer" then | |
73 | return true | |
74 | end | |
75 | return InternalData.RealOwner[Index] | |
76 | end; | |
77 | __tostring = function(self) return tostring(InternalData.RealOwner) end | |
78 | }) | |
79 | --LoadLibrary("RbxUtility").Create | |
80 | InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library) | |
81 | if Library == "RbxUtility" then | |
82 | return setmetatable({},{ | |
83 | __tostring = function() return "RbxUtility" end; | |
84 | __index = function(self, Index) | |
85 | if Index:lower() == "create" then | |
86 | return function(Type) | |
87 | return function(Data) | |
88 | Data = Data or {} | |
89 | local Inst = Instance.new(Type) | |
90 | for x,y in pairs(Data) do | |
91 | if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end | |
92 | if y == owner then y = InternalData.RealOwner end | |
93 | Inst[x] = y | |
94 | end | |
95 | return Inst | |
96 | end | |
97 | end | |
98 | end | |
99 | return InternalData.LoadLibrary(Library)[Index] | |
100 | end | |
101 | }) | |
102 | end | |
103 | return InternalData.LoadLibrary(Library) | |
104 | end | |
105 | InternalData.RealInstance = Instance;Instance = setmetatable({},{ | |
106 | __index = function (self,Index) | |
107 | if Index:lower() == 'new' then | |
108 | return function (Type, Parent) | |
109 | if Parent == owner then Parent = InternalData.RealOwner end | |
110 | if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end | |
111 | local Real = InternalData.RealInstance.new(Type,Parent) | |
112 | if not Type then return end | |
113 | if Type == "BillboardGui" then | |
114 | local ToReturn = setmetatable({},{ | |
115 | __index = function (self,Index) | |
116 | if type(Real[Index]) == "function" then | |
117 | if Index:lower() == "clone" then | |
118 | return function (self) | |
119 | local Real = Real:Clone() | |
120 | local ToReturn = setmetatable({RealObject = Real},{ | |
121 | __index = function (self,Index) | |
122 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
123 | return Real[Index] | |
124 | end; | |
125 | __newindex = function (self,Index,Value) | |
126 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
127 | if Value == owner then Value = InternalData.RealOwner end | |
128 | Real[Index] = Value | |
129 | end; | |
130 | __tostring = function(self) return tostring(Real) end; | |
131 | }) | |
132 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
133 | end | |
134 | end | |
135 | return function (self,...) return Real[Index](Real,...)end | |
136 | end | |
137 | return Real[Index] | |
138 | end; | |
139 | __newindex = function (self,Index,Value) | |
140 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
141 | if Value == owner then Value = InternalData.RealOwner end | |
142 | Real[Index] = Value | |
143 | end; | |
144 | __tostring = function(self) return tostring(Real) end; | |
145 | }) | |
146 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
147 | elseif Type:lower() == "sound" then | |
148 | Real.Parent = owner.Character; | |
149 | local ToReturn = setmetatable({RealObject = Real},{ | |
150 | __index = function (self,Index) | |
151 | if Index:lower() == "playbackloudness" then | |
152 | return InternalData.SoundLoudness[Real] or 0 | |
153 | elseif type(Real[Index]) == "function" then | |
154 | if Index:lower() == "clone" then | |
155 | return function (self) | |
156 | local Real = Real:Clone() | |
157 | local ToReturn = setmetatable({},{ | |
158 | __index = function (self,Index) | |
159 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
160 | return Real[Index] | |
161 | end; | |
162 | __newindex = function (self,Index,Value) | |
163 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
164 | if Value == owner then Value = InternalData.RealOwner end | |
165 | Real[Index] = Value | |
166 | end; | |
167 | __tostring = function(self) return tostring(Real) end; | |
168 | }) | |
169 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
170 | end | |
171 | end | |
172 | return function (self,...) return Real[Index](Real,...)end | |
173 | end | |
174 | return Real[Index] | |
175 | end; | |
176 | __newindex = function (self,Index,Value) | |
177 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
178 | if Value == owner then Value = InternalData.RealOwner end | |
179 | Real[Index] = Value | |
180 | end; | |
181 | __tostring = function(self) return tostring(Real) end; | |
182 | }) | |
183 | InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn; | |
184 | else | |
185 | local ToReturn = setmetatable({RealObject = Real},{ | |
186 | __index = function (self,Index) | |
187 | if type(Real[Index]) == "function" then | |
188 | if Index:lower() == "clone" then | |
189 | return function (self) | |
190 | local Real = Real:Clone() | |
191 | local ToReturn = setmetatable({},{ | |
192 | __index = function (self,Index) | |
193 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
194 | return Real[Index] | |
195 | end; | |
196 | __newindex = function (self,Index,Value) | |
197 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
198 | if Value == owner then Value = InternalData.RealOwner end | |
199 | Real[Index] = Value | |
200 | end; | |
201 | __tostring = function(self) return tostring(Real) end; | |
202 | }) | |
203 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
204 | end | |
205 | end | |
206 | return function (self,...) return Real[Index](Real,...)end | |
207 | end | |
208 | return Real[Index] | |
209 | end; | |
210 | __newindex = function (self,Index,Value) | |
211 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
212 | if Value == owner then Value = InternalData.RealOwner end | |
213 | Real[Index] = Value | |
214 | end; | |
215 | __tostring = function(self) return tostring(Real) end; | |
216 | }) | |
217 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
218 | end | |
219 | end | |
220 | end | |
221 | return InternalData.RealInstance[Index] | |
222 | end; | |
223 | __tostring = function(self) return tostring(InternalData.RealInstance) end; | |
224 | }); | |
225 | InternalData.RealGame = game;game = setmetatable({},{ | |
226 | __index = function (self,Index) | |
227 | if InternalData.RealGame[Index] then | |
228 | local Type = type(InternalData.RealGame[Index]) | |
229 | if Type == "function" then | |
230 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
231 | return function (self,Service) | |
232 | local FakeServices = { | |
233 | ["players"] = function() | |
234 | return setmetatable({},{ | |
235 | __index = function (self2,Index2) | |
236 | local RealService = InternalData.RealGame:GetService(Service) | |
237 | local Type2 = type(RealService[Index2]) | |
238 | if Type2 == "function" then | |
239 | return function (self,...) return RealService[Index2](RealService,...)end | |
240 | else | |
241 | if Index2:lower() == "localplayer" then return InternalData.NewOwner end | |
242 | return RealService[Index2] | |
243 | end | |
244 | end; | |
245 | __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end | |
246 | }) | |
247 | end; | |
248 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
249 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
250 | ["debris"] = function() | |
251 | return setmetatable({},{ | |
252 | __index = function(self2,Index2) | |
253 | local RealService = InternalData.RealGame:GetService(Service) | |
254 | local Type2 = type(RealService[Index2]) | |
255 | if Type2 == "function" then | |
256 | if Index2:lower() == "additem" then | |
257 | return function (self,Item,Time) | |
258 | if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end | |
259 | return RealService:AddItem(Item,Time) | |
260 | end | |
261 | end | |
262 | return function (self,...) return RealService[Index2](RealService,...) end | |
263 | end | |
264 | return RealService[Index2] | |
265 | end; | |
266 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end | |
267 | }) | |
268 | end; | |
269 | ["runservice"] = function() | |
270 | return setmetatable({},{ | |
271 | __index = function(self2,Index2) | |
272 | local RealService = InternalData.RealGame:GetService(Service) | |
273 | local Type2 = type(RealService[Index2]) | |
274 | if Type2 == "function" then | |
275 | return function (self,...) return RealService[Index2](RealService,...) end | |
276 | else | |
277 | local RunServices = { | |
278 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
279 | ["renderstepped"] = function() return RealService["Stepped"] end | |
280 | } | |
281 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
282 | return RealService[Index2] | |
283 | end | |
284 | end; | |
285 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end | |
286 | }) | |
287 | end | |
288 | } | |
289 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
290 | return InternalData.RealGame:GetService(Service) | |
291 | end | |
292 | end | |
293 | return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end | |
294 | else | |
295 | if game:GetService(Index) then return game:GetService(Index) end | |
296 | return InternalData.RealGame[Index] | |
297 | end | |
298 | end | |
299 | return nil | |
300 | end; | |
301 | __tostring = function(self) return tostring(InternalData.game) end | |
302 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!") | |
303 | ||
304 | wait(0.001) | |
305 | script:ClearAllChildren(); | |
306 | script.Parent=nil; | |
307 | wait(1) | |
308 | LocalPlayer = game:service'Players'.LocalPlayer | |
309 | Letters = {"00000000000000000000000000000000000","01000010000100001000010000000001000","10100101000000000000000000000000000","00000010101111101010111110101000000","00100111111010011111001011111100100","00000000001100111010001000101110011","00100010100101001010011011001001101","00100001000000000000000000000000000","00010001000100001000010000010000010","01000001000001000010000100010001000","00100011100010000000000000000000000","00000001000010011111001000010000000","00000000000000000000110001100001000","00000000000000000000011100000000000","00000000000000000000000001100011000","00000000100001000100001000100001000","01110100011001110101110011000101110","00100011000010000100001000010011111","01110100010000100110010001000111111","01110100010000100110000011000101110","00011001010100110001111110000100001","11111100001111000001000011000101110","00110010001000011110100011000101110","11111100010000100010001000010000100","01110100011000101110100011000101110","01110100011000101111000010001001100","00000000000110001100000000110001100","00000011000110000000011000110000100","00010001000100010000010000010000010","00000000001111100000111110000000000","01000001000001000001000100010001000","01110100010000100010001000000000100","01110100011011110101101111000001111","01110100011111110001100011000110001","11110100011111010001100011000111110","01110100011000010000100001000101110","11110100011000110001100011000111110","11111100001110010000100001000011111","11111100001110010000100001000010000","01111100001001110001100011000101110","10001100011111110001100011000110001","01110001000010000100001000010001110","00001000010000100001000011000101110","10010101001100011000101001001010010","10000100001000010000100001000011111","10001110111010110001100011000110001","10001110011010110011100011000110001","01110100011000110001100011000101110","11110100011111010000101001000010000","01110100011000110001100011001001101","11110100011111010001100011000110001","01111100000111000001000011000101110","11111001000010000100001000010000100","10001100011000110001100011000101110","10001100011000110001010100101000100","10001100011000110001101011101110001","10001010100010001010100011000110001","10001010100010000100001000010000100","11111000010001000100010001000011111","01110010000100001000010000100001110","00000010000100000100001000001000010","01110000100001000010000100001001110","00000001000101000000000000000000000","00000000000000000000000000000011111","01000001000000000000000000000000000","00000000000111000001011111000101111","10000100001011011001100011000111110","00000000000111010001100001000101110","00001000010110110011100011000101111","00000000000111010001111111000001111","00011001000111100100001000010000100","00000000000111110001011110000111110","10000100001011011001100011000110001","00100000000010000100001000010000100","00001000000000100001100011000101110","10000100001001010100110001010010010","00100001000010000100001000010000010","00000000001101010101101011000110001","00000000001111010001100011000110001","00000000000111010001100011000101110","00000000001011011001111101000010000","00000000000110110011011110000100001","00000000001011011001100001000010000","00000000000111110000011100000111110","00100001000111000100001000010000010","00000000001000110001100011000101111","00000000001000110001100010101000100","00000000001000110001101011010101111","00000000001000101010001000101010001","00000000001000110001011110000111110","00000000001111100010001000100011111","00010001000010001000001000010000010","10000100001000010000100001000010000","01000001000010000010001000010001000","00000000000000000010101010100000000"} | |
310 | DeModel = Instance.new("BillboardGui", workspace:findFirstChild(LocalPlayer.Name)) | |
311 | DeModel.StudsOffset = Vector3.new(0,2.5,0) | |
312 | DeModel.Name = ":D" | |
313 | FR = Instance.new("Frame",DeModel) | |
314 | FR.Size=UDim2.new(1,0,1,0) | |
315 | FR.BackgroundColor3=BrickColor.new("Really black").Color | |
316 | FR.BorderSizePixel=0 | |
317 | FR.ZIndex=2 | |
318 | CurrParent = workspace:findFirstChild(LocalPlayer.Name).Head | |
319 | game:service'RunService'.RenderStepped:connect(function() | |
320 | pcall(function() | |
321 | local a = workspace:findFirstChild(LocalPlayer.Name) | |
322 | if a.ClassName == 'Part' then | |
323 | CurrParent = a | |
324 | else | |
325 | CurrParent = a:findFirstChild'Head' | |
326 | end | |
327 | end) | |
328 | if DeModel.Parent ~= CurrParent or DeModel == nil or FR.Parent ~= DeModel or FR == nil then | |
329 | pcall(function() | |
330 | if CurrParent.ClassName == 'Part' then | |
331 | DeModel = Instance.new("BillboardGui", CurrParent) | |
332 | DeModel.Adornee = CurrParent | |
333 | DeModel.StudsOffset = Vector3.new(0,2.5,0) | |
334 | DeModel.Name = ":D" | |
335 | FR = Instance.new("Frame",DeModel) | |
336 | FR.Size=UDim2.new(1,0,1,0) | |
337 | FR.BackgroundColor3=BrickColor.new("Green").Color | |
338 | FR.BorderSizePixel=0 | |
339 | FR.ZIndex=2 | |
340 | end | |
341 | end) | |
342 | end | |
343 | end) | |
344 | function CreateLetter(what, pos, posy, cl) | |
345 | pcall(function() | |
346 | if cl == nil then cl = "Toothpaste" end | |
347 | if Letters[what:byte()-31] then | |
348 | what = Letters[what:byte()-31] | |
349 | else | |
350 | what = Letters[1] | |
351 | end | |
352 | if type(what) ~= "string" then return end | |
353 | what = what:gsub('\n','') | |
354 | what = what:gsub('\t','') | |
355 | what = what:gsub(' ','') | |
356 | pos = pos * 2 | |
357 | posy = posy * 2 | |
358 | c = 0 | |
359 | for y=1,7 do | |
360 | for x=1,5 do | |
361 | c = c + 1 | |
362 | if what:sub(c, c) == "1" then | |
363 | local a = Instance.new("Frame", FR) | |
364 | a.Name = "L" | |
365 | a.ZIndex=3 | |
366 | a.Size = UDim2.new(0,2,0,2) | |
367 | a.BorderSizePixel = 0 | |
368 | a.BackgroundTransparency = 1 | |
369 | a.BackgroundColor3 = BrickColor.new(cl).Color | |
370 | a.Position = UDim2.new(0,((x+1)*2)+pos,0,(y*2)+posy) | |
371 | coroutine.wrap(function() | |
372 | wait(math.random(1, 10)/50) | |
373 | a.BackgroundTransparency = 0 | |
374 | end)() | |
375 | end | |
376 | end | |
377 | end | |
378 | end) | |
379 | end | |
380 | LocalPlayer.Chatted:connect(function(m) | |
381 | pcall(function() | |
382 | local cl = "Institutional white" | |
383 | for _,v in pairs(DeModel.Frame:children()) do | |
384 | v:Destroy() | |
385 | end | |
386 | if m:sub(1,2) == '/e' then return end | |
387 | if m:sub(1,3) == "/! " then | |
388 | m = m:sub(4) | |
389 | DeModel.Frame.BackgroundColor3 = BrickColor.new("Toothpaste").Color | |
390 | cl = "Really red" | |
391 | else | |
392 | DeModel.Frame.BackgroundColor3 = BrickColor.new("Really black").Color | |
393 | end | |
394 | m1 = m:gsub("\n"," ") | |
395 | m1 = m1:gsub("\t"," ") | |
396 | m1 = m1:gsub("math.pi",tostring(math.pi)) | |
397 | if #m1 <= 30 then | |
398 | DeModel.Size = UDim2.new(0,(30+(#m1*10)),0,20) | |
399 | elseif #m1 <= 60 then | |
400 | DeModel.Size = UDim2.new(0,330,0,40) | |
401 | elseif #m1 <= 90 then | |
402 | DeModel.Size = UDim2.new(0,330,0,60) | |
403 | elseif #m1 > 90 then | |
404 | DeModel.Size = UDim2.new(0,340,0,60) | |
405 | m1 = m1:sub(1,90).."..." | |
406 | end | |
407 | coroutine.wrap(function() | |
408 | for i = 1,0,-1/#m1 do | |
409 | DeModel.Frame.Transparency = i | |
410 | wait(1/60) | |
411 | end | |
412 | end)() | |
413 | if #m1 < 30 then | |
414 | for i = 1,#m1 do | |
415 | CreateLetter(m1:sub(i,i),i*5,0,cl) | |
416 | wait(1/60) | |
417 | end | |
418 | elseif #m1 <= 60 then | |
419 | for i = 1,30 do | |
420 | CreateLetter(m1:sub(i,i),i*5,0,cl) | |
421 | wait(1/60) | |
422 | end | |
423 | for i = 31,#m1 do | |
424 | CreateLetter(m1:sub(i,i),(i-30)*5,10,cl) | |
425 | wait(1/60) | |
426 | end | |
427 | elseif #m1 >= 60 then | |
428 | for i = 1,30 do | |
429 | CreateLetter(m1:sub(i,i),i*5,0,cl) | |
430 | wait(1/60) | |
431 | end | |
432 | for i = 31,60 do | |
433 | CreateLetter(m1:sub(i,i),(i-30)*5,10,cl) | |
434 | wait(1/60) | |
435 | end | |
436 | for i = 61,#m1 do | |
437 | CreateLetter(m1:sub(i,i),(i-60)*5,20,cl) | |
438 | wait(1/60) | |
439 | end | |
440 | end | |
441 | end) | |
442 | end) |