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1 | Marksman Rifle: | |
2 | Item_Information: | |
3 | Item_Name: "&eMarksman Rifle" | |
4 | Item_Type: 417 | |
5 | Item_Lore: " &bMarksman Rifle ≪5≫|&e*-------* INFO *-------*|&7選抜射手用の高精度高威力|&7を備えたライフル 1発でも|&7当たれば&c穴が空く&7だろう|&7対ゾンビ用の銃弾を装填可|&e*-------* AMMO *-------*|&7 Scope: GroundSeeker-v3|&7 Bullet: AntiZombieBullet|&7" | |
6 | Sounds_Acquired: BAT_TAKEOFF-1-1-0 | |
7 | Shooting: | |
8 | Right_Click_To_Shoot: true | |
9 | Cancel_Left_Click_Block_Damage: true | |
10 | Cancel_Right_Click_Interactions: true | |
11 | - | Delay_Between_Shots: 40 |
11 | + | Delay_Between_Shots: 50 |
12 | Recoil_Amount: 4 | |
13 | Remove_Bullet_Drop: true | |
14 | Projectile_Amount: 1 | |
15 | Projectile_Type: snowball | |
16 | Projectile_Speed: 1000 | |
17 | Projectile_Damage: 120 | |
18 | Bullet_Spread: 0.2 | |
19 | Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-1-2-0,ITEM_SHIELD_BREAK-1-1-0,ENTITY_WITHER_HURT-1-2-0,EXPLODE-1-2-0 | |
20 | Sneak: | |
21 | Enable: true | |
22 | No_Recoil: true | |
23 | Bullet_Spread: 0.1 | |
24 | Reload: | |
25 | Enable: true | |
26 | Reload_Amount: 6 | |
27 | Reload_Bullets_Individually: true | |
28 | Reload_Duration: 9 | |
29 | Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0 | |
30 | Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38 | |
31 | Custom_Death_Message: | |
32 | Normal: "&4<victim> &ewas &ckilled &eby &b&l<shooter>'s &eMarksman Rifle!" | |
33 | Firearm_Action: | |
34 | Type: bolt | |
35 | Close_Duration: 2 | |
36 | - | Close_Shoot_Delay: 4 |
36 | + | Close_Shoot_Delay: 12 |
37 | Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3 | |
38 | Scope: | |
39 | Enable: true | |
40 | Zoom_Amount: 7 | |
41 | Zoom_Bullet_Spread: 0 | |
42 | Night_Vision: true | |
43 | Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0 | |
44 | Abilities: | |
45 | Reset_Hit_Cooldown: true | |
46 | Super_Effective: ZOMBIE-2 | |
47 | Knockback: 3 | |
48 | Break_Blocks: false-102 | |
49 | Headshot: | |
50 | Enable: true | |
51 | Bonus_Damage: 100 | |
52 | Message_Shooter: " &cHEAD SHOT &l+100 &cdamage!" | |
53 | Sounds_Shooter: ENTITY_WITHER_HURT-1-2-1 | |
54 | Potion_Effects: | |
55 | Activation: shoot | |
56 | Potion_Effect_Shooter: SLOW-50-3 | |
57 | Particles: | |
58 | Enable: true | |
59 | Particle_Player_Shoot: block_break-1 | |
60 | Particle_Hit: block_break-152 | |
61 | Particle_Terrain: true | |
62 | Fireworks: | |
63 | Enable: true | |
64 | Firework_Hit: CREEPER-FALSE-TRUE-200-150-80 | |
65 | Critical_Hits: | |
66 | Enable: true | |
67 | Bonus_Damage: 50 | |
68 | Message_Shooter: " &cCRITICAL HIT &l+50 &cdamage!" | |
69 | Chance: 10 | |
70 | Hit_Events: | |
71 | Enable: true | |
72 | Sounds_Shooter: SHOOT_ARROW-1-2-0 | |
73 | Extras: | |
74 | One_Time_Use: false |