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1
-----------------------
2
--Voodoo Child--
3
-------------------------------------------------------
4
--A script By makhail07
5
6
--Discord Creterisk#2958 
7
-------------------------------------------------------
8
9
local FavIDs = {
10
	340106355, --Nefl Crystals
11
	927529620, --Dimension
12
	876981900, --Fantasy
13
	398987889, --Ordinary Days
14
	1117396305, --Oh wait, it's you.
15
	885996042, --Action Winter Journey
16
	919231299, --Sprawling Idiot Effigy
17
	743466274, --Good Day Sunshine
18
	727411183, --Knife Fight
19
	1402748531, --The Earth Is Counting On You!
20
	595230126 --Robot Language
21
	}
22
23
24
25
--The reality of my life isn't real but a Universe -makhail07
26
wait()
27-
local plr = game:service'Players'.LocalPlayer
27+
local plr = owner
28
print('Local User is '..plr.Name)
29
local char = plr.Character
30
local hum = char.Humanoid
31
local ra = char["Right Arm"]
32
local la= char["Left Arm"]
33
local rl= char["Right Leg"]
34
local ll = char["Left Leg"]
35
local hed = char.Head
36
local root = char.HumanoidRootPart
37
local rootj = root.RootJoint
38
local tors = char.Torso
39-
local mouse = plr:GetMouse()
39+
40
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
41
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
42
43
44
-------------------------------------------------------
45
--Start Good Stuff--
46
-------------------------------------------------------
47
CF = CFrame.new
48
angles = CFrame.Angles
49
attack = false
50
Euler = CFrame.fromEulerAnglesXYZ
51
Rad = math.rad
52
IT = Instance.new
53
BrickC = BrickColor.new
54
Cos = math.cos
55
Acos = math.acos
56
Sin = math.sin
57
Asin = math.asin
58
Abs = math.abs
59
Mrandom = math.random
60
Floor = math.floor
61
-------------------------------------------------------
62
--End Good Stuff--
63
-------------------------------------------------------
64
necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
65
RSH, LSH = nil, nil 
66
RW = Instance.new("Weld") 
67
LW = Instance.new("Weld")
68
RH = tors["Right Hip"]
69
LH = tors["Left Hip"]
70
RSH = tors["Right Shoulder"] 
71
LSH = tors["Left Shoulder"] 
72
RSH.Parent = nil 
73
LSH.Parent = nil 
74
RW.Name = "RW"
75
RW.Part0 = tors 
76
RW.C0 = CF(1.5, 0.5, 0)
77
RW.C1 = CF(0, 0.5, 0) 
78
RW.Part1 = ra
79
RW.Parent = tors 
80
LW.Name = "LW"
81
LW.Part0 = tors 
82
LW.C0 = CF(-1.5, 0.5, 0)
83
LW.C1 = CF(0, 0.5, 0) 
84
LW.Part1 = la
85
LW.Parent = tors
86
Effects = {}
87
88
-------------------------------------------------------
89
--Start HeartBeat--
90
-------------------------------------------------------
91
ArtificialHB = Instance.new("BindableEvent", script)
92
ArtificialHB.Name = "Heartbeat"
93
script:WaitForChild("Heartbeat")
94
95
frame = 1 / 60
96
tf = 0
97
allowframeloss = false
98
tossremainder = false
99
100
101
lastframe = tick()
102
script.Heartbeat:Fire()
103
104
105
game:GetService("RunService").Heartbeat:connect(function(s, p)
106
	tf = tf + s
107
	if tf >= frame then
108
		if allowframeloss then
109
			script.Heartbeat:Fire()
110
			lastframe = tick()
111
		else
112
			for i = 1, math.floor(tf / frame) do
113
				script.Heartbeat:Fire()
114
			end
115
			lastframe = tick()
116
		end
117
		if tossremainder then
118
			tf = 0
119
		else
120
			tf = tf - frame * math.floor(tf / frame)
121
		end
122
	end
123
end)
124
-------------------------------------------------------
125
--End HeartBeat--
126
-------------------------------------------------------
127
128
-------------------------------------------------------
129
--Start Important Functions--
130
-------------------------------------------------------
131
function swait(num)
132
	if num == 0 or num == nil then
133
		game:service("RunService").Stepped:wait(0)
134
	else
135
		for i = 0, num do
136
			game:service("RunService").Stepped:wait(0)
137
		end
138
	end
139
end
140
function thread(f)
141
	coroutine.resume(coroutine.create(f))
142
end
143
function clerp(a, b, t)
144
	local qa = {
145
		QuaternionFromCFrame(a)
146
	}
147
	local qb = {
148
		QuaternionFromCFrame(b)
149
	}
150
	local ax, ay, az = a.x, a.y, a.z
151
	local bx, by, bz = b.x, b.y, b.z
152
	local _t = 1 - t
153
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
154
end
155
function QuaternionFromCFrame(cf)
156
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
157
	local trace = m00 + m11 + m22
158
	if trace > 0 then
159
		local s = math.sqrt(1 + trace)
160
		local recip = 0.5 / s
161
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
162
	else
163
		local i = 0
164
		if m00 < m11 then
165
			i = 1
166
		end
167
		if m22 > (i == 0 and m00 or m11) then
168
			i = 2
169
		end
170
		if i == 0 then
171
			local s = math.sqrt(m00 - m11 - m22 + 1)
172
			local recip = 0.5 / s
173
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
174
		elseif i == 1 then
175
			local s = math.sqrt(m11 - m22 - m00 + 1)
176
			local recip = 0.5 / s
177
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
178
		elseif i == 2 then
179
			local s = math.sqrt(m22 - m00 - m11 + 1)
180
			local recip = 0.5 / s
181
			return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
182
		end
183
	end
184
end
185
function QuaternionToCFrame(px, py, pz, x, y, z, w)
186
	local xs, ys, zs = x + x, y + y, z + z
187
	local wx, wy, wz = w * xs, w * ys, w * zs
188
	local xx = x * xs
189
	local xy = x * ys
190
	local xz = x * zs
191
	local yy = y * ys
192
	local yz = y * zs
193
	local zz = z * zs
194
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
195
end
196
function QuaternionSlerp(a, b, t)
197
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
198
	local startInterp, finishInterp
199
	if cosTheta >= 1.0E-4 then
200
		if 1 - cosTheta > 1.0E-4 then
201
			local theta = math.acos(cosTheta)
202
			local invSinTheta = 1 / Sin(theta)
203
			startInterp = Sin((1 - t) * theta) * invSinTheta
204
			finishInterp = Sin(t * theta) * invSinTheta
205
		else
206
			startInterp = 1 - t
207
			finishInterp = t
208
		end
209
	elseif 1 + cosTheta > 1.0E-4 then
210
		local theta = math.acos(-cosTheta)
211
		local invSinTheta = 1 / Sin(theta)
212
		startInterp = Sin((t - 1) * theta) * invSinTheta
213
		finishInterp = Sin(t * theta) * invSinTheta
214
	else
215
		startInterp = t - 1
216
		finishInterp = t
217
	end
218
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
219
end
220
function rayCast(Position, Direction, Range, Ignore)
221
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
222
end
223
local RbxUtility = LoadLibrary("RbxUtility")
224
local Create = RbxUtility.Create
225
226
-------------------------------------------------------
227
--Start Damage Function--
228
-------------------------------------------------------
229
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
230
	if hit.Parent == nil then
231
		return
232
	end
233
	local h = hit.Parent:FindFirstChildOfClass("Humanoid")
234
	for _, v in pairs(hit.Parent:children()) do
235
		if v:IsA("Humanoid") then
236
			h = v
237
		end
238
	end
239
         if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
240
	
241
         hit.Parent:FindFirstChild("Head"):BreakJoints()
242
         end
243
244
	if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
245
		if hit.Parent:findFirstChild("DebounceHit") ~= nil then
246
			if hit.Parent.DebounceHit.Value == true then
247
				return
248
			end
249
		end
250
         if insta == true then
251
         hit.Parent:FindFirstChild("Head"):BreakJoints()
252
         end
253
		local c = Create("ObjectValue"){
254
			Name = "creator",
255
			Value = game:service("Players").LocalPlayer,
256
			Parent = h,
257
		}
258
		game:GetService("Debris"):AddItem(c, .5)
259
		if HitSound ~= nil and HitPitch ~= nil then
260
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
261
		end
262
		local Damage = math.random(minim, maxim)
263
		local blocked = false
264
		local block = hit.Parent:findFirstChild("Block")
265
		if block ~= nil then
266
			if block.className == "IntValue" then
267
				if block.Value > 0 then
268
					blocked = true
269
					block.Value = block.Value - 1
270
					print(block.Value)
271
				end
272
			end
273
		end
274
		if blocked == false then
275
			h.Health = h.Health - Damage
276
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
277
		else
278
			h.Health = h.Health - (Damage / 2)
279
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
280
		end
281
		if Type == "Knockdown" then
282
			local hum = hit.Parent.Humanoid
283
			hum.PlatformStand = true
284
			coroutine.resume(coroutine.create(function(HHumanoid)
285
				swait(1)
286
				HHumanoid.PlatformStand = false
287
			end), hum)
288
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
289
			local bodvol = Create("BodyVelocity"){
290
				velocity = angle * knockback,
291
				P = 5000,
292
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
293
				Parent = hit,
294
			}
295
			local rl = Create("BodyAngularVelocity"){
296
				P = 3000,
297
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
298
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
299
				Parent = hit,
300
			}
301
			game:GetService("Debris"):AddItem(bodvol, .5)
302
			game:GetService("Debris"):AddItem(rl, .5)
303
		elseif Type == "Normal" then
304
			local vp = Create("BodyVelocity"){
305
				P = 500,
306
				maxForce = Vector3.new(math.huge, 0, math.huge),
307
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
308
			}
309
			if knockback > 0 then
310
				vp.Parent = hit.Parent.Torso
311
			end
312
			game:GetService("Debris"):AddItem(vp, .5)
313
		elseif Type == "Up" then
314
			local bodyVelocity = Create("BodyVelocity"){
315
				velocity = Vector3.new(0, 20, 0),
316
				P = 5000,
317
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
318
				Parent = hit,
319
			}
320
			game:GetService("Debris"):AddItem(bodyVelocity, .5)
321
		elseif Type == "DarkUp" then
322
			coroutine.resume(coroutine.create(function()
323
				for i = 0, 1, 0.1 do
324
					swait()
325
					Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
326
				end
327
			end))
328
			local bodyVelocity = Create("BodyVelocity"){
329
				velocity = Vector3.new(0, 20, 0),
330
				P = 5000,
331
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
332
				Parent = hit,
333
			}
334
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
335
		elseif Type == "Snare" then
336
			local bp = Create("BodyPosition"){
337
				P = 2000,
338
				D = 100,
339
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
340
				position = hit.Parent.Torso.Position,
341
				Parent = hit.Parent.Torso,
342
			}
343
			game:GetService("Debris"):AddItem(bp, 1)
344
		elseif Type == "Freeze" then
345
			local BodPos = Create("BodyPosition"){
346
				P = 50000,
347
				D = 1000,
348
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
349
				position = hit.Parent.Torso.Position,
350
				Parent = hit.Parent.Torso,
351
			}
352
			local BodGy = Create("BodyGyro") {
353
				maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
354
				P = 20e+003,
355
				Parent = hit.Parent.Torso,
356
				cframe = hit.Parent.Torso.CFrame,
357
			}
358
			hit.Parent.Torso.Anchored = true
359
			coroutine.resume(coroutine.create(function(Part) 
360
				swait(1.5)
361
				Part.Anchored = false
362
			end), hit.Parent.Torso)
363
			game:GetService("Debris"):AddItem(BodPos, 3)
364
			game:GetService("Debris"):AddItem(BodGy, 3)
365
		end
366
		local debounce = Create("BoolValue"){
367
			Name = "DebounceHit",
368
			Parent = hit.Parent,
369
			Value = true,
370
		}
371
		game:GetService("Debris"):AddItem(debounce, Delay)
372
		c = Create("ObjectValue"){
373
			Name = "creator",
374
			Value = Player,
375
			Parent = h,
376
		}
377
		game:GetService("Debris"):AddItem(c, .5)
378
	end
379
end
380
-------------------------------------------------------
381
--End Damage Function--
382
-------------------------------------------------------
383
384
-------------------------------------------------------
385
--Start Damage Function Customization--
386
-------------------------------------------------------
387
function ShowDamage(Pos, Text, Time, Color)
388
	local Rate = (1 / 30)
389
	local Pos = (Pos or Vector3.new(0, 0, 0))
390
	local Text = (Text or "")
391
	local Time = (Time or 2)
392
	local Color = (Color or Color3.new(1, 0, 1))
393
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
394
	EffectPart.Anchored = true
395
	local BillboardGui = Create("BillboardGui"){
396
		Size = UDim2.new(3, 0, 3, 0),
397
		Adornee = EffectPart,
398
		Parent = EffectPart,
399
	}
400
	local TextLabel = Create("TextLabel"){
401
		BackgroundTransparency = 1,
402
		Size = UDim2.new(1, 0, 1, 0),
403
		Text = Text,
404
		Font = "Bodoni",
405
		TextColor3 = Color,
406
		TextScaled = true,
407
		TextStrokeColor3 = Color3.fromRGB(0,0,0),
408
		Parent = BillboardGui,
409
	}
410
	game.Debris:AddItem(EffectPart, (Time))
411
	EffectPart.Parent = game:GetService("Workspace")
412
	delay(0, function()
413
		local Frames = (Time / Rate)
414
		for Frame = 1, Frames do
415
			wait(Rate)
416
			local Percent = (Frame / Frames)
417
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
418
			TextLabel.TextTransparency = Percent
419
		end
420
		if EffectPart and EffectPart.Parent then
421
			EffectPart:Destroy()
422
		end
423
	end)
424
end
425
-------------------------------------------------------
426
--End Damage Function Customization--
427
-------------------------------------------------------
428
429
function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
430
  for _, c in pairs(workspace:children()) do
431
    local hum = c:findFirstChild("Humanoid")
432
    if hum ~= nil then
433
      local head = c:findFirstChild("Head")
434
      if head ~= nil then
435
        local targ = head.Position - Part.Position
436
        local mag = targ.magnitude
437
        if magni >= mag and c.Name ~= plr.Name then
438
          Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
439
        end
440
      end
441
    end
442
  end
443
end
444
445
446
CFuncs = {
447
	Part = {
448
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
449
			local Part = Create("Part")({
450
				Parent = Parent,
451
				Reflectance = Reflectance,
452
				Transparency = Transparency,
453
				CanCollide = false,
454
				Locked = true,
455
				BrickColor = BrickColor.new(tostring(BColor)),
456
				Name = Name,
457
				Size = Size,
458
				Material = Material
459
			})
460
			RemoveOutlines(Part)
461
			return Part
462
		end
463
	},
464
	Mesh = {
465
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
466
			local Msh = Create(Mesh)({
467
				Parent = Part,
468
				Offset = OffSet,
469
				Scale = Scale
470
			})
471
			if Mesh == "SpecialMesh" then
472
				Msh.MeshType = MeshType
473
				Msh.MeshId = MeshId
474
			end
475
			return Msh
476
		end
477
	},
478
	Mesh = {
479
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
480
			local Msh = Create(Mesh)({
481
				Parent = Part,
482
				Offset = OffSet,
483
				Scale = Scale
484
			})
485
			if Mesh == "SpecialMesh" then
486
				Msh.MeshType = MeshType
487
				Msh.MeshId = MeshId
488
			end
489
			return Msh
490
		end
491
	},
492
	Weld = {
493
		Create = function(Parent, Part0, Part1, C0, C1)
494
			local Weld = Create("Weld")({
495
				Parent = Parent,
496
				Part0 = Part0,
497
				Part1 = Part1,
498
				C0 = C0,
499
				C1 = C1
500
			})
501
			return Weld
502
		end
503
	},
504
	Sound = {
505
		Create = function(id, par, vol, pit)
506
			coroutine.resume(coroutine.create(function()
507
				local S = Create("Sound")({
508
					Volume = vol,
509
					Pitch = pit or 1,
510
					SoundId = id,
511
					Parent = par or workspace
512
				})
513
				wait()
514
				S:play()
515
				game:GetService("Debris"):AddItem(S, 6)
516
			end))
517
		end
518
	},
519
	ParticleEmitter = {
520
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
521
			local fp = Create("ParticleEmitter")({
522
				Parent = Parent,
523
				Color = ColorSequence.new(Color1, Color2),
524
				LightEmission = LightEmission,
525
				Size = Size,
526
				Texture = Texture,
527
				Transparency = Transparency,
528
				ZOffset = ZOffset,
529
				Acceleration = Accel,
530
				Drag = Drag,
531
				LockedToPart = LockedToPart,
532
				VelocityInheritance = VelocityInheritance,
533
				EmissionDirection = EmissionDirection,
534
				Enabled = Enabled,
535
				Lifetime = LifeTime,
536
				Rate = Rate,
537
				Rotation = Rotation,
538
				RotSpeed = RotSpeed,
539
				Speed = Speed,
540
				VelocitySpread = VelocitySpread
541
			})
542
			return fp
543
		end
544
	}
545
}
546
function RemoveOutlines(part)
547
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
548
end
549
function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
550
	local Part = Create("Part")({
551
		formFactor = FormFactor,
552
		Parent = Parent,
553
		Reflectance = Reflectance,
554
		Transparency = Transparency,
555
		CanCollide = false,
556
		Locked = true,
557
		BrickColor = BrickColor.new(tostring(BColor)),
558
		Name = Name,
559
		Size = Size,
560
		Material = Material
561
	})
562
	RemoveOutlines(Part)
563
	return Part
564
end
565
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
566
	local Msh = Create(Mesh)({
567
		Parent = Part,
568
		Offset = OffSet,
569
		Scale = Scale
570
	})
571
	if Mesh == "SpecialMesh" then
572
		Msh.MeshType = MeshType
573
		Msh.MeshId = MeshId
574
	end
575
	return Msh
576
end
577
function CreateWeld(Parent, Part0, Part1, C0, C1)
578
	local Weld = Create("Weld")({
579
		Parent = Parent,
580
		Part0 = Part0,
581
		Part1 = Part1,
582
		C0 = C0,
583
		C1 = C1
584
	})
585
	return Weld
586
end
587
588
589
-------------------------------------------------------
590
--Start Effect Function--
591
-------------------------------------------------------
592
EffectModel = Instance.new("Model", char)
593
Effects = {
594
  Block = {
595
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
596
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
597
      prt.Anchored = true
598
      prt.CFrame = cframe
599
      local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
600
      game:GetService("Debris"):AddItem(prt, 10)
601
      if Type == 1 or Type == nil then
602
        table.insert(Effects, {
603
          prt,
604
          "Block1",
605
          delay,
606
          x3,
607
          y3,
608
          z3,
609
          msh
610
        })
611
      elseif Type == 2 then
612
        table.insert(Effects, {
613
          prt,
614
          "Block2",
615
          delay,
616
          x3,
617
          y3,
618
          z3,
619
          msh
620
        })
621
      else
622
        table.insert(Effects, {
623
          prt,
624
          "Block3",
625
          delay,
626
          x3,
627
          y3,
628
          z3,
629
          msh
630
        })
631
      end
632
    end
633
  },
634
  Sphere = {
635
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
636
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
637
      prt.Anchored = true
638
      prt.CFrame = cframe
639
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
640
      game:GetService("Debris"):AddItem(prt, 10)
641
      table.insert(Effects, {
642
        prt,
643
        "Cylinder",
644
        delay,
645
        x3,
646
        y3,
647
        z3,
648
        msh
649
      })
650
    end
651
  },
652
  Cylinder = {
653
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
654
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
655
      prt.Anchored = true
656
      prt.CFrame = cframe
657
      local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
658
      game:GetService("Debris"):AddItem(prt, 10)
659
      table.insert(Effects, {
660
        prt,
661
        "Cylinder",
662
        delay,
663
        x3,
664
        y3,
665
        z3,
666
        msh
667
      })
668
    end
669
  },
670
  Wave = {
671
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
672
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
673
      prt.Anchored = true
674
      prt.CFrame = cframe
675
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
676
      game:GetService("Debris"):AddItem(prt, 10)
677
      table.insert(Effects, {
678
        prt,
679
        "Cylinder",
680
        delay,
681
        x3 / 60,
682
        y3 / 60,
683
        z3 / 60,
684
        msh
685
      })
686
    end
687
  },
688
  Ring = {
689
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
690
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
691
      prt.Anchored = true
692
      prt.CFrame = cframe
693
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
694
      game:GetService("Debris"):AddItem(prt, 10)
695
      table.insert(Effects, {
696
        prt,
697
        "Cylinder",
698
        delay,
699
        x3,
700
        y3,
701
        z3,
702
        msh
703
      })
704
    end
705
  },
706
  Break = {
707
    Create = function(brickcolor, cframe, x1, y1, z1)
708
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
709
      prt.Anchored = true
710
      prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
711
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
712
      local num = math.random(10, 50) / 1000
713
      game:GetService("Debris"):AddItem(prt, 10)
714
      table.insert(Effects, {
715
        prt,
716
        "Shatter",
717
        num,
718
        prt.CFrame,
719
        math.random() - math.random(),
720
        0,
721
        math.random(50, 100) / 100
722
      })
723
    end
724
  },
725
Spiral = {
726
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
727
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
728
      prt.Anchored = true
729
      prt.CFrame = cframe
730
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
731
      game:GetService("Debris"):AddItem(prt, 10)
732
      table.insert(Effects, {
733
        prt,
734
        "Cylinder",
735
        delay,
736
        x3,
737
        y3,
738
        z3,
739
        msh
740
      })
741
    end
742
  },
743
Push = {
744
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
745
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
746
      prt.Anchored = true
747
      prt.CFrame = cframe
748
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
749
      game:GetService("Debris"):AddItem(prt, 10)
750
      table.insert(Effects, {
751
        prt,
752
        "Cylinder",
753
        delay,
754
        x3,
755
        y3,
756
        z3,
757
        msh
758
      })
759
    end
760
  }
761
}
762
-------------------------------------------------------
763
--End Effect Function--
764
-------------------------------------------------------
765
766
function CreateSound(ID, PARENT, VOLUME, PITCH)
767
	local NSound = nil
768
	coroutine.resume(coroutine.create(function()
769
		NSound = Instance.new("Sound", PARENT)
770
		NSound.Volume = VOLUME
771
		NSound.Pitch = PITCH
772
		NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
773
		swait()
774
		NSound:play()
775
		game:GetService("Debris"):AddItem(NSound, 10)
776
	end))
777
	return NSound
778
end
779
780
--Very lazi from here to below except the animations but who cares /shrug
781
function chatfunc(text)
782
local chat = coroutine.wrap(function()
783
if char:FindFirstChild("TalkingBillBoard")~= nil then
784
char:FindFirstChild("TalkingBillBoard"):destroy()
785
end
786
local naeeym2 = Instance.new("BillboardGui",char)
787
naeeym2.Size = UDim2.new(0,100,0,40)
788
naeeym2.StudsOffset = Vector3.new(0,3,0)
789
naeeym2.Adornee = char.Head
790
naeeym2.Name = "TalkingBillBoard"
791
local tecks2 = Instance.new("TextLabel",naeeym2)
792
tecks2.BackgroundTransparency = 1
793
tecks2.BorderSizePixel = 0
794
tecks2.Text = ""
795
tecks2.Font = "Bodoni"
796
tecks2.TextSize = 30
797
tecks2.TextStrokeTransparency = 0
798
tecks2.TextColor3 = Color3.new(255,0,0)
799
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
800
tecks2.Size = UDim2.new(1,0,0.5,0)
801
local tecks3 = Instance.new("TextLabel",naeeym2)
802
tecks3.BackgroundTransparency = 1
803
tecks3.BorderSizePixel = 0
804
tecks3.Text = ""
805
tecks3.Font = "Bodoni"
806
tecks3.TextSize = 30
807
tecks3.TextStrokeTransparency = 0
808
tecks3.TextColor3 = Color3.new(255,0,0)
809
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
810
tecks3.Size = UDim2.new(1,0,0.5,0)
811
coroutine.resume(coroutine.create(function()
812
	while tecks3 ~= nil do
813
		swait()	
814
		tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))	
815
		tecks3.Rotation = math.random(-3,3)
816
		tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
817
		tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
818
	end
819
end))
820
for i = 1,string.len(text),1 do
821
tecks2.Text = string.sub(text,1,i)
822
tecks3.Text = string.sub(text,1,i)
823
wait(0.01)
824
end
825
wait(2)
826
for i = 1, 50 do
827
swait()
828
tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
829
tecks2.Rotation = tecks2.Rotation - .8
830
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
831
tecks2.TextTransparency = tecks2.TextTransparency + .04
832
tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
833
tecks3.Rotation = tecks2.Rotation + .8
834
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
835
tecks3.TextTransparency = tecks2.TextTransparency + .04
836
end
837
naeeym2:Destroy()
838
end)
839
chat()
840
end
841
function onChatted(msg)
842
chatfunc(msg)
843
end
844
--plr.Chatted:connect(onChatted)
845
846
abss = Instance.new("BillboardGui",char)
847
abss.Size = UDim2.new(10,0,10,0)
848
abss.Enabled = false
849
imgl = Instance.new("ImageLabel",abss)
850
imgl.Position = UDim2.new(0,0,0,0)
851
imgl.Size = UDim2.new(1,0,1,0)
852
imgl.Image = "rbxassetid://153485522"
853
imgl.BackgroundTransparency = 1
854
imgl.ImageColor3 = Color3.new(.9,0,0)
855
img2 = Instance.new("ImageLabel",abss)
856
img2.Position = UDim2.new(0,0,0,0)
857
img2.Size = UDim2.new(1,0,1,0)
858
img2.Image = "rbxassetid://153485522"
859
img2.BackgroundTransparency = 1
860
img2.ImageColor3 = Color3.new(.9,0,0)
861
862
function TargetSelect(person)
863
local dd=coroutine.wrap(function()
864
if targetted ~= person then
865
targetted = person
866
img2.Size = UDim2.new(1,0,1,0)
867
img2.ImageTransparency = 0
868
img2.Position = UDim2.new(0,0,0,0)
869
for i = 0, 2, 0.1 do
870
swait()
871
img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
872
img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
873
img2.ImageTransparency = img2.ImageTransparency + 0.05
874
end
875
end
876
end)
877
dd()
878
end
879
880
function dmg(dude)
881
if dude.Name ~= char then
882
dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
883
local bgf = Instance.new("BodyGyro",dude.Head)
884
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
885
local val = Instance.new("BoolValue",dude)
886
val.Name = "IsHit"
887
local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
888
local partasdeff = Instance.new("ParticleEmitter",torsy)
889
partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
890
partasdeff.LightEmission = .1
891
partasdeff.Size = NumberSequence.new(0.2)
892
partasdeff.Texture = "rbxassetid://771221224"
893
aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
894
bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
895
partasdeff.Transparency = bbb
896
partasdeff.Size = aaa
897
partasdeff.ZOffset = .9
898
partasdeff.Acceleration = Vector3.new(0, -5, 0)
899
partasdeff.LockedToPart = false
900
partasdeff.EmissionDirection = "Back"
901
partasdeff.Lifetime = NumberRange.new(1, 2)
902
partasdeff.Rate = 1000
903
partasdeff.Rotation = NumberRange.new(-100, 100)
904
partasdeff.RotSpeed = NumberRange.new(-100, 100)
905
partasdeff.Speed = NumberRange.new(6)
906
partasdeff.VelocitySpread = 10000
907
partasdeff.Enabled=false
908
partasdeff:Emit(30)
909
coroutine.wrap(function()
910
targetted = nil
911
swait(30)
912
dude:BreakJoints()
913
swait(5)
914
dude:FindFirstChildOfClass("Humanoid"):Destroy()
915
for i=0,1,.05 do
916
for a,v in pairs(dude:GetChildren()) do
917
if v:IsA("BasePart") then
918
v.Transparency = i
919
end
920
end
921
swait()
922
end
923
for a,v in pairs(dude:GetChildren()) do
924
if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
925
v.ParticleEmitter.Enabled = false
926
end
927
game:service'Debris':AddItem(v,2)
928
end
929
end)()
930
end
931
end
932
933
--lazi
934
function kdown(dd)
935
if dd.Name ~= char then
936
dd.Humanoid.PlatformStand = true
937
local bgf = Instance.new("BodyGyro",dd.Head)
938
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
939
local val = Instance.new("BoolValue",dd)
940
val.Name = "IsHit"
941
end
942
end
943
944
function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
945
    --local buddy
946
	for _, c in pairs(workspace:children()) do
947
		local hum = c:findFirstChild("Humanoid")
948
		if hum ~= nil then
949
			local head = c:findFirstChild("Torso")
950
			if head ~= nil then
951
				local targ = head.Position - Part.Position
952
				local mag = targ.magnitude
953
				if mag <= Magnitude and c.Name ~= plr.Name then 
954
				if c.Name ~= char then
955
				if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
956
			local asd = Instance.new("ParticleEmitter",c.Torso)
957
			asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
958
			asd.LightEmission = .1
959
			asd.Size = NumberSequence.new(0.2)
960
			asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
961
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
962
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
963
			asd.Transparency = bbb
964
			asd.Size = aaa
965
			asd.ZOffset = .9
966
			asd.Acceleration = Vector3.new(0, -5, 0)
967
			asd.LockedToPart = false
968
			asd.EmissionDirection = "Back"
969
			asd.Lifetime = NumberRange.new(1, 2)
970
			asd.Rate = 1000
971
			asd.Rotation = NumberRange.new(-100, 100)
972
			asd.RotSpeed = NumberRange.new(-100, 100)
973
			asd.Speed = NumberRange.new(6)
974
			asd.VelocitySpread = 10000
975
			asd.Enabled=true
976
					--Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
977
					dmg(c)
978
					CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
979
					coroutine.wrap(function()
980
					wait(.2)
981
					asd.Enabled = false
982
					wait(2)
983
					asd:Remove()
984
					end)()
985
				       else
986
        CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))		
987
        Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
988
989
					end
990
				end
991
			end
992
		end
993
	end
994
	end
995
end
996
997
-------------------------------------------------------
998
--End Important Functions--
999
-------------------------------------------------------
1000
1001
--[[
1002
		Thanks for using Build-To-Lua by jarredbcv.
1003
]]--
1004
1005
New = function(Object, Parent, Name, Data)
1006
	local Object = Instance.new(Object)
1007
	for Index, Value in pairs(Data or {}) do
1008
		Object[Index] = Value
1009
	end
1010
	Object.Parent = Parent
1011
	Object.Name = Name
1012
	return Object
1013
end
1014
	
1015
Doll = New("Model",char,"Doll",{})
1016
Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1017
Mesh = New("CylinderMesh",Handle,"Mesh",{})
1018
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1019
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1020
--Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1021
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1022
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1023
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1024
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1025
Mesh = New("CylinderMesh",Part,"Mesh",{})
1026
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1027
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1028
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1029
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1030
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1031
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1032
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1033
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1034
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1035
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1036
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1037
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1038
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1039
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1040
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1041
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1042
Mesh = New("CylinderMesh",Part,"Mesh",{})
1043
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1044
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1045
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1046
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1047
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1048
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1049
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1050
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1051
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1052
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1053
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1054
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1055
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1056
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1057
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1058
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1059
Mesh = New("CylinderMesh",Part,"Mesh",{})
1060
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1061
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1062
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1063
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1064
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1065
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1066
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1067
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1068
Mesh = New("CylinderMesh",Part,"Mesh",{})
1069
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1070
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1071
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1072
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1073
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1074
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1075
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1076
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1077
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1078
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1079
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1080
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1081
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1082
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1083
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1084
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1085
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1086
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1087
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1088
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1089
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1090
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1091
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1092
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1093
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1094
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1095
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1096
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1097
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1098
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1099
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1100
Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
1101
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
1102
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1103
ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
1104
Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
1105
mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1106
ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
1107
Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
1108
mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1109
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
1110
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
1111
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1112
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
1113
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
1114
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1115
1116
--lazi xd
1117
Needle = New("Model",char,"Needle",{})
1118
Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
1119
Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
1120
1121
1122
for _, v in pairs(Doll:GetChildren()) do
1123
    if v:IsA'BasePart' then
1124
    v.CanCollide = false
1125
end
1126
end
1127
1128
for _, v in pairs(Needle:GetChildren()) do
1129
    if v:IsA'BasePart' then
1130
    v.CanCollide = false
1131
end
1132
end
1133
1134
1135
local NewInstance = function(instance,parent,properties)
1136
	local inst = Instance.new(instance,parent)
1137
	if(properties)then
1138
		for i,v in next, properties do
1139
			pcall(function() inst[i] = v end)
1140
		end
1141
	end
1142
	return inst;
1143
end
1144
local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
1145
1146
local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
1147
1148
1149
1150
-------------------------------------------------------
1151
--Start Music Option--
1152
-------------------------------------------------------
1153
local Music = Instance.new("Sound",tors)
1154
Music.Volume = 2.5
1155
Music.SoundId = "rbxassetid://803936798" --536675558 1470848774
1156
Music.Looped = true
1157
Music.Pitch = .9 --Pitcher
1158
Music:Play()
1159
-------------------------------------------------------
1160
--End Music Option--
1161
-------------------------------------------------------
1162
1163
1164
-------------------------------------------------------
1165
--Start Attacks N Stuff--
1166
-------------------------------------------------------
1167
local sine=0
1168
function LockOn()
1169
if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
1170
TargetSelect(mouse.Target.Parent)
1171
CreateSound("743521450", char, 1, .8)
1172
end
1173
end
1174
1175
1176
1177
function Stab_Them_For_FUN()
1178
	attack = true
1179
	hum.WalkSpeed = 0
1180
	if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
1181
		local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1182
			local partasdeff = Instance.new("ParticleEmitter",torsy)
1183
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1184
			partasdeff.LightEmission = .1
1185
			partasdeff.Size = NumberSequence.new(0.2)
1186
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
1187
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1188
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1189
			partasdeff.Transparency = bbb
1190
			partasdeff.Size = aaa
1191
			partasdeff.ZOffset = .9
1192
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
1193
			partasdeff.LockedToPart = false
1194
			partasdeff.EmissionDirection = "Back"
1195
			partasdeff.Lifetime = NumberRange.new(1, 2)
1196
			partasdeff.Rate = 1000
1197
			partasdeff.Rotation = NumberRange.new(-100, 100)
1198
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
1199
			partasdeff.Speed = NumberRange.new(6)
1200
			partasdeff.VelocitySpread = 10000
1201
			partasdeff.Enabled=false
1202
	for i = 0, 1.4, 0.1 do
1203
        swait()
1204
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1205
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
1206
		if Mrandom(1,15) == 1 then
1207
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1208
		end
1209
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1210
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1211
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1212
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1213
  	end
1214
    dmg(targetted)
1215
    partasdeff.Enabled=true
1216
CreateSound("429400881", torsy, 10, .8)
1217
	for i = 0, 1.4, 0.1 do
1218
        swait()
1219
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1220
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1221
		if Mrandom(1,15) == 1 then
1222
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1223
		end
1224
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1225
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1226
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1227
		LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
1228
  	end
1229
	partasdeff.Enabled=false
1230
	for i = 0, 1.4, 0.1 do
1231
        swait()
1232
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1233
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
1234
		if Mrandom(1,15) == 1 then
1235
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1236
		end
1237
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1238
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1239
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1240
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1241
	  	end
1242
	attack = false
1243
	hum.WalkSpeed = 8
1244
	elseif targetted.Name == "makhail07" then
1245
	for i = 0, 2.4, 0.1 do
1246
        swait()
1247
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1248
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1249
		if Mrandom(1,15) == 1 then
1250
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1251
		end
1252
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1253
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1254
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1255
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1256
  	end
1257
	for i = 0, 2.4, 0.1 do
1258
        swait()
1259
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1260
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1261
		if Mrandom(1,15) == 1 then
1262
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1263
		end
1264
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1265
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1266
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1267
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1268
  	end
1269
	coroutine.wrap(function()
1270
	wait(2)
1271
	--partasdeff:Remove()
1272
	end)()
1273
	local sel = Mrandom(1,3)
1274
	if sel == 1 then	
1275
	chatfunc("Hmhmhm, Why try?")
1276
	elseif sel == 2 then	
1277
	chatfunc("Stop it that's my creator.")
1278
	elseif sel == 3 then
1279
	chatfunc("I can't do that...")
1280
	end
1281
	wait(2)
1282
	hum.WalkSpeed = 8
1283
	attack = false
1284
	elseif targetted.Name == "Salvo_Starly" then
1285
		for i = 0, 2.4, 0.1 do
1286
        swait()
1287
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1288
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1289
		if Mrandom(1,15) == 1 then
1290
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1291
		end
1292
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1293
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1294
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1295
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1296
  	end
1297
		for i = 0, 2.4, 0.1 do
1298
        swait()
1299
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1300
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1301
		if Mrandom(1,15) == 1 then
1302
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1303
		end
1304
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1305
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1306
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1307
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1308
  	end
1309
	coroutine.wrap(function()
1310
	wait(2)
1311
	--partasdeff:Remove()
1312
	end)()
1313
	local sel = Mrandom(1,3)
1314
	if sel == 1 then	
1315
	chatfunc("Sorry about that.")
1316
	elseif sel == 2 then	
1317
	chatfunc("H-Hello. I almost killed you.")
1318
	elseif sel == 3 then
1319
	chatfunc("OwO?")
1320
	end
1321
	wait(2)
1322
	hum.WalkSpeed = 8
1323
	attack = false
1324
	elseif targetted.Name == "Nebula_Zorua" then
1325
		for i = 0, 2.4, 0.1 do
1326
        swait()
1327
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1328
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1329
		if Mrandom(1,15) == 1 then
1330
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1331
		end
1332
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1333
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1334
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1335
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1336
  	end
1337
		for i = 0, 2.4, 0.1 do
1338
        swait()
1339
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1340
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1341
		if Mrandom(1,15) == 1 then
1342
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1343
		end
1344
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1345
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1346
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1347
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1348
  	end
1349
	coroutine.wrap(function()
1350
	wait(2)
1351
	--partasdeff:Remove()
1352
	end)()
1353
	local sel = Mrandom(1,3)
1354
	if sel == 1 then	
1355
	chatfunc("Sorry, Nebula.")
1356
	elseif sel == 2 then	
1357
	chatfunc("Theres no need to harm you. Yet...")
1358
	elseif sel == 3 then
1359
	chatfunc("My mistake.")
1360
	end
1361
	wait(2)
1362
	hum.WalkSpeed = 8
1363
	attack = false
1364
	elseif targetted.Name == "KillerDarkness0105" then
1365
		for i = 0, 2.4, 0.1 do
1366
        swait()
1367
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1368
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1369
		if Mrandom(1,15) == 1 then
1370
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1371
		end
1372
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1373
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1374
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1375
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1376
  	end
1377
		for i = 0, 2.4, 0.1 do
1378
        swait()
1379
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1380
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1381
		if Mrandom(1,15) == 1 then
1382
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1383
		end
1384
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1385
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1386
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1387
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1388
  	end
1389
	coroutine.wrap(function()
1390
	wait(2)
1391
	--partasdeff:Remove()
1392
	end)()
1393
	local sel = Mrandom(1,3)
1394
	if sel == 1 then	
1395
	chatfunc("Hm, Killer it's been a while.")
1396
	elseif sel == 2 then	
1397
	chatfunc("No need for this.")
1398
	elseif sel == 3 then
1399
	chatfunc("Hello, sorry.")
1400
	end
1401
	wait(2)
1402
	hum.WalkSpeed = 8
1403
	attack = false
1404
	end
1405
end
1406
1407
function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
1408
	attack = true
1409
	hum.WalkSpeed = 0
1410
	if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
1411
	local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1412
	local partasdeff = Instance.new("ParticleEmitter",torsy)
1413
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1414
			partasdeff.LightEmission = .1
1415
			partasdeff.Size = NumberSequence.new(0.2)
1416
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
1417
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1418
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1419
			partasdeff.Transparency = bbb
1420
			partasdeff.Size = aaa
1421
			partasdeff.ZOffset = .9
1422
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
1423
			partasdeff.LockedToPart = false
1424
			partasdeff.EmissionDirection = "Back"
1425
			partasdeff.Lifetime = NumberRange.new(1, 2)
1426
			partasdeff.Rate = 1000
1427
			partasdeff.Rotation = NumberRange.new(-100, 100)
1428
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
1429
			partasdeff.Speed = NumberRange.new(6)
1430
			partasdeff.VelocitySpread = 10000
1431
			partasdeff.Enabled=false
1432
	for i = 0, 1.2, 0.1 do
1433
        swait()
1434
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1435
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1436
		if Mrandom(1,15) == 1 then
1437
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1438
		end
1439
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1440
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1441
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1442
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1443
	  	end
1444
	HW.Part0 = root
1445
	for i = 0, 1.8, 0.1 do
1446
        swait()
1447
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1448
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1449
		if Mrandom(1,15) == 1 then
1450
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1451
		end
1452
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1453
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1454
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
1455
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1456
		HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
1457
	  	end
1458
	kdown(targetted)
1459
	for i = 0, 1.6, 0.1 do
1460
        swait()
1461
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1462
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1463
		if Mrandom(1,15) == 1 then
1464
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1465
		end
1466
		RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1467
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1468
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1469
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1470
	  end
1471
	for i = 1,7 do
1472
		partasdeff.Enabled = false
1473
        for i = 0, 1.6, 0.1 do
1474
        swait()
1475
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
1476
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
1477
		if Mrandom(1,15) == 1 then
1478
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1479
		end
1480
		RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1481
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1482
		RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
1483
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
1484
  	end
1485
CreateSound("429400881", torsy, 10, 1)
1486
	partasdeff.Enabled = true
1487
	for i = 0, 1.6, 0.1 do
1488
        swait()
1489
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1490
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
1491
		if Mrandom(1,15) == 1 then
1492
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1493
		end
1494
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
1495
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1496
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
1497
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
1498
  	end
1499
	  	end
1500
	partasdeff.Enabled = false
1501
	dmg(targetted)
1502
	attack = false
1503
	HW.Part0 = ra
1504
	HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
1505
	hum.WalkSpeed = 8
1506
	elseif targetted.Name == "makhail07" then
1507
	for i = 0, 3.2, 0.1 do
1508
        swait()
1509
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1510
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1511
		if Mrandom(1,15) == 1 then
1512
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1513
		end
1514
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1515
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1516
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1517
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1518
	  	end
1519
	for i = 0, 1.8, 0.1 do
1520
        swait()
1521
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1522
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1523
		if Mrandom(1,15) == 1 then
1524
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1525
		end
1526
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1527
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1528
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1529
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1530
		  	end
1531
		coroutine.wrap(function()
1532
	wait(2)
1533
	--partasdeff:Remove()
1534
	end)()
1535
	local sel = Mrandom(1,3)
1536
	if sel == 1 then	
1537
	chatfunc("Hah you tried.")
1538
	elseif sel == 2 then	
1539
	chatfunc("No,no that's wrong.")
1540
	elseif sel == 3 then
1541
	chatfunc("Oops, I almost smashed myself to pieces.")
1542
	end
1543
	wait(2)
1544
	hum.WalkSpeed = 8
1545
	attack = false
1546
	elseif targetted.Name == "Salvo_Starly" then
1547
	for i = 0, 3.2, 0.1 do
1548
        swait()
1549
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1550
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1551
		if Mrandom(1,15) == 1 then
1552
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1553
		end
1554
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1555
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1556
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1557
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1558
	  	end
1559
	for i = 0, 1.8, 0.1 do
1560
        swait()
1561
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1562
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1563
		if Mrandom(1,15) == 1 then
1564
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1565
		end
1566
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1567
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1568
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1569
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1570
		  	end
1571
		coroutine.wrap(function()
1572
	wait(2)
1573
	--partasdeff:Remove()
1574
	end)()
1575
	local sel = Mrandom(1,3)
1576
	if sel == 1 then	
1577
	chatfunc("Ooooopsy.")
1578
	elseif sel == 2 then	
1579
	chatfunc("OOF I almost smashed you.")
1580
	elseif sel == 3 then
1581
	chatfunc("Give me, wait...Salvo?")
1582
	end
1583
	wait(2)
1584
	hum.WalkSpeed = 8
1585
	attack = false
1586
	elseif targetted.Name == "Nebula_Zorua" then
1587
	for i = 0, 3.2, 0.1 do
1588
        swait()
1589
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1590
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1591
		if Mrandom(1,15) == 1 then
1592
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1593
		end
1594
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1595
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1596
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1597
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1598
	  	end
1599
	for i = 0, 1.8, 0.1 do
1600
        swait()
1601
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1602
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1603
		if Mrandom(1,15) == 1 then
1604
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1605
		end
1606
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1607
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1608
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1609
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1610
		  	end
1611
		coroutine.wrap(function()
1612
	wait(2)
1613
	--partasdeff:Remove()
1614
	end)()
1615
	local sel = Mrandom(1,3)
1616
	if sel == 1 then	
1617
	chatfunc("Lucky I know you...")
1618
	elseif sel == 2 then	
1619
	chatfunc("Nebu?")
1620
	elseif sel == 3 then
1621
	chatfunc("VSB = Bad, GSB = Good")
1622
	end
1623
	wait(2)
1624
	hum.WalkSpeed = 8
1625
	attack = false
1626
	elseif targetted.Name == "KillerDarkness0105" then
1627
	for i = 0, 3.2, 0.1 do
1628
        swait()
1629
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1630
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1631
		if Mrandom(1,15) == 1 then
1632
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1633
		end
1634
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1635
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1636
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1637
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1638
	  	end
1639
	for i = 0, 1.8, 0.1 do
1640
        swait()
1641
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1642
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1643
		if Mrandom(1,15) == 1 then
1644
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1645
		end
1646
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1647
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1648
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1649
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1650
		  	end
1651
		coroutine.wrap(function()
1652
	wait(2)
1653
	--partasdeff:Remove()
1654
	end)()
1655
	local sel = Mrandom(1,3)
1656
	if sel == 1 then	
1657
	chatfunc("AaaaAA Killer, what are you doing?")
1658
	elseif sel == 2 then	
1659
	chatfunc("Are you finished with those touhou scripts?")
1660
	elseif sel == 3 then
1661
	chatfunc("Oh hi, sorry for that.")
1662
	end
1663
	wait(2)
1664
	hum.WalkSpeed = 8
1665
	attack = false
1666
	end
1667
end
1668
1669
function Get_Over_Here_And_PERISH()
1670
	attack = true
1671
	hum.WalkSpeed = 0
1672
	local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1673
	for i = 0, 2, 0.1 do
1674
        swait()
1675
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
1676
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
1677
		if Mrandom(1,15) == 1 then
1678
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1679
		end
1680
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1681
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1682
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
1683
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1684
	  	end
1685
	coroutine.resume(coroutine.create(function()
1686
		for i = 1,10 do
1687
			swait()
1688
		local Pully = Create("BodyPosition")({
1689
            P = 9000,
1690
            D = 1000,
1691
            maxForce = Vector3.new(math.huge, math.huge, math.huge),
1692
            position = ra.Position - ra.CFrame.lookVector * 6,
1693
            Parent = torsy
1694
          })
1695
          game:GetService("Debris"):AddItem(Pully, 0.2)
1696
          wait()
1697
		end
1698
	end))
1699
	CreateSound("541909814", torsy, 10, 1)
1700
	CreateSound("131228548", hed, 10, 1)
1701
	for i = 0, 2.2, 0.1 do
1702
        swait()
1703
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
1704
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
1705
		if Mrandom(1,15) == 1 then
1706
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1707
		end
1708
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
1709
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1710
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
1711
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
1712
	  	end
1713
	attack = false
1714
	hum.WalkSpeed = 8
1715
end
1716
1717
function The_End_offfff()
1718
	attack = true
1719
	hum.WalkSpeed = 0
1720
	Music:Stop()
1721
	for _, v in pairs(Doll:GetChildren()) do
1722
    if v:IsA'BasePart' then
1723
    v:Remove()
1724
	end
1725
	end
1726
	for _, v in pairs(Needle:GetChildren()) do
1727
    if v:IsA'BasePart' then
1728
     v:Remove()
1729
	end
1730
	end
1731
	for i = 0,6,0.1 do
1732
		swait()
1733
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1734
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
1735
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1736
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1737
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1738
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
1739
	end
1740
    CreateSound("1093102664", hed, 10, 1)
1741
	for i = 0,4,0.1 do
1742
		swait()
1743
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
1744
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
1745
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1746
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1747
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1748
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
1749
	end
1750
	for i = 0,6,0.1 do
1751
		swait()
1752
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
1753
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
1754
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
1755
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
1756
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
1757
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
1758
	end
1759
	wait(2)
1760
	dmg(char)
1761
end
1762
1763
-------------------------------------------------------
1764
--End Attacks N Stuff--
1765
-------------------------------------------------------
1766
mouse.Button1Down:connect(function()
1767
	if attack == false and targetted ~= nil then
1768
		Stab_Them_For_FUN()
1769
	end
1770
end)
1771
1772
1773
mouse.KeyDown:connect(function(key)
1774
if attack == false then
1775
	if key == 'q' then
1776
		LockOn()
1777
	elseif key == 'f' then
1778
		chatfunc("Come on now child everythings okay...")
1779
	elseif key == 'e' and targetted ~= nil then 
1780
		Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
1781
	elseif key == 'x' and targetted ~= nil then
1782
		Get_Over_Here_And_PERISH()
1783
	elseif key == 'r' and targetted ~= nil then
1784
		CreateSound("289556450", hed, .4, math.random(5, 15) / 5) 
1785
		root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
1786
	elseif key == 'p' then
1787
		The_End_offfff()
1788
		end
1789
	end
1790
end)
1791
1792
1793
1794
1795
1796
1797
-------------------------------------------------------
1798
--Start Animations--
1799
-------------------------------------------------------
1800
local equipped = false
1801
hum.WalkSpeed = 8
1802
hed.face.Texture = "rbxassetid://1471407701"
1803
local idle = 0
1804
local change = 1
1805
local val = 0
1806
local toim = 0
1807
local idleanim = 0.4
1808
hum.Animator.Parent = nil
1809
while true do
1810
	swait()
1811
	game.Lighting.TimeOfDay = "00:00:00"
1812
	--game.Lighting.FogEnd = 50
1813
	--game.Lighting.FogColor = Color3.fromRGB(0,0,0)
1814
	Music.Parent = tors
1815
	
1816
	imgl.Rotation = imgl.Rotation + 3
1817
	img2.Rotation = img2.Rotation + 3
1818
	if targetted ~= nil then
1819
	abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
1820
	abss.Enabled = true
1821
	elseif targetted == nil then
1822
	abss.Adornee = nil
1823
	abss.Enabled = false
1824
	end
1825
1826
	while true and imgl.Rotation >= 360 do
1827
	imgl.Rotation = 0	
1828
	img2.Rotation = 0
1829
	end
1830
	
1831
	sine = sine + change
1832
	local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
1833
	local velderp = root.Velocity.y
1834
	hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
1835
	if equipped == true or equipped == false then
1836
		if attack == false then
1837
			idle = idle + 1
1838
		else
1839
			idle = 0
1840
		end
1841
		if 1 < root.Velocity.y and hitfloor == nil then
1842
			Anim = "Jump"
1843
			if attack == false then
1844
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
1845
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
1846
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
1847
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
1848
				LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
1849
				RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
1850
			end
1851
		elseif -1 > root.Velocity.y and hitfloor == nil then
1852
			Anim = "Fall"
1853
			if attack == false then
1854
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
1855
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
1856
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
1857
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
1858
				LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
1859
				RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
1860
			end
1861
		elseif torvel < 1 and hitfloor ~= nil then
1862
			Anim = "Idle"
1863
			change = .6
1864
			if attack == false then
1865
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1866
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1867
				if Mrandom(1,15) == 1 then
1868
					tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1869
				end
1870
				RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1871
				LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1872
				RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1873
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
1874
				HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
1875
			end
1876
		elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
1877
			Anim = "Walk"
1878
			change = .4
1879
			if attack == false then
1880
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
1881
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
1882
				RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
1883
         		LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
1884
				RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
1885
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70)  * Cos(sine / 7) , Rad(0) ,	Rad(-5) + la.RotVelocity.Y / 75), 0.1)
1886
				HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
1887
			end
1888
		end
1889
	end
1890
	if 0 < #Effects then
1891
		for e = 1, #Effects do
1892
			if Effects[e] ~= nil then
1893
				local Thing = Effects[e]
1894
				if Thing ~= nil then
1895
					local Part = Thing[1]
1896
					local Mode = Thing[2]
1897
					local Delay = Thing[3]
1898
					local IncX = Thing[4]
1899
					local IncY = Thing[5]
1900
					local IncZ = Thing[6]
1901
					if 1 >= Thing[1].Transparency then
1902
						if Thing[2] == "Block1" then
1903
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1904
							local Mesh = Thing[1].Mesh
1905
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1906
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1907
						elseif Thing[2] == "Block2" then
1908
							Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
1909
							local Mesh = Thing[7]
1910
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1911
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1912
						elseif Thing[2] == "Block3" then
1913
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
1914
							local Mesh = Thing[7]
1915
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1916
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1917
						elseif Thing[2] == "Cylinder" then
1918
							local Mesh = Thing[1].Mesh
1919
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1920
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1921
						elseif Thing[2] == "Blood" then
1922
							local Mesh = Thing[7]
1923
							Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
1924
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1925
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1926
						elseif Thing[2] == "Elec" then
1927
							local Mesh = Thing[1].Mesh
1928
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
1929
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1930
						elseif Thing[2] == "Disappear" then
1931
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1932
						elseif Thing[2] == "Shatter" then
1933
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1934
							Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
1935
							Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
1936
							Thing[6] = Thing[6] + Thing[5]
1937
						end
1938
					else
1939
						Part.Parent = nil
1940
						table.remove(Effects, e)
1941
					end
1942
				end
1943
			end
1944
		end
1945
	end
1946
end
1947
-------------------------------------------------------
1948
--End Animations And Script--
1949
-------------------------------------------------------