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1
-----------//VEREUS\\-----------
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--[[Movelist
3
Q = The reverse penance stare,
4
E = Doom Pillars
5
T = Unleashed evil ball
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Y = The hunt is on
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Z = CRAZY XESTER SWITCH!!!
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X = Re_*101011Dact/^ed.exe
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---------]]
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11
--To get this shit out of the way, this is NOT a edit of void boss, it was a little project of mine to see how easy it was to animate 2 hands and a head.--
12
--Also stop calling this void boss v2, void boss switcher or any other name you come up with.--
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--I'm not proud of this project however, having a script this powerful is uncreative and boring + that's what skids care about anyway.--
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--Alright enjoy it guys please do not abuse the shit out of this.--
15
16
Player=game:GetService("Players").LocalPlayer
17
Character=Player.Character
18
Character.Humanoid.Name = "vereus"
19
hum = Character.vereus
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LeftArm=Character["Left Arm"]
21
LeftLeg=Character["Left Leg"]
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RightArm=Character["Right Arm"]
23
RightLeg=Character["Right Leg"]
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Root=Character["HumanoidRootPart"]
25
Head=Character["Head"]
26
Torso=Character["Torso"]
27
Neck=Torso["Neck"]
28
attacking = false
29
snoring = false
30
laughing = false
31
taim = nil
32
secondform = false
33
change = 0
34
xester = false
35
rachjumper = false
36
ws = 92
37
hpheight = 5
38
huntdown = false
39
visualizer = false
40
jumpscared = false
41
appi = false
42
stoplev = false
43
tauntdebounce = false
44
allowlev = true
45
MseGuide = true
46
position = nil
47
levitate = false
48
mouse = Player:GetMouse()
49
settime = 0
50
sine = 0
51
t = 0
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dgs = 75
53
RunSrv = game:GetService("RunService")
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RenderStepped = game:GetService("RunService").RenderStepped
55
removeuseless = game:GetService("Debris")
56
smoothen = game:GetService("TweenService")
57
randomcolortable={"Cyan","Really red","Cyan","Royal purple","Lime green","Crimson","Daisy yellow","Eggplant"}
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random = #randomcolortable
59
smoothen = game:GetService("TweenService")
60
local dmt2 = {143536946,2858940717}
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local laughs = {2011349649,2011349983,2011351501,2011352223,2011355991,2011356475}
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local soundtable2 = {2616767970,2614901458,2616891279,2614896603,2616768521,2616848595,2614905967,2614918002,2563244734,2563244134,2563244444,2563244999,2563245407,2563654940,2563656758,2563658474,2563659001}
63
laugh = #laughs
64
65
local HEADLERP = Instance.new("ManualWeld")
66
HEADLERP.Parent = Head
67
HEADLERP.Part0 = Head
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HEADLERP.Part1 = Head
69
HEADLERP.C0 = CFrame.new(0, -1.5, -.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0))
70
71
local TORSOLERP = Instance.new("ManualWeld")
72
TORSOLERP.Parent = Root
73
TORSOLERP.Part0 = Torso
74
TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
75
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local ROOTLERP = Instance.new("ManualWeld")
77
ROOTLERP.Parent = Root
78
ROOTLERP.Part0 = Root
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ROOTLERP.Part1 = Torso
80
ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
81
82
local RIGHTARMLERP = Instance.new("ManualWeld")
83
RIGHTARMLERP.Parent = RightArm
84
RIGHTARMLERP.Part0 = RightArm
85
RIGHTARMLERP.Part1 = Torso
86
RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
87
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local LEFTARMLERP = Instance.new("ManualWeld")
89
LEFTARMLERP.Parent = LeftArm
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LEFTARMLERP.Part0 = LeftArm
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LEFTARMLERP.Part1 = Torso
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LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
93
94
local RIGHTLEGLERP = Instance.new("ManualWeld")
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RIGHTLEGLERP.Parent = RightLeg
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RIGHTLEGLERP.Part0 = RightLeg
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RIGHTLEGLERP.Part1 = Torso
98
RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
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100
local LEFTLEGLERP = Instance.new("ManualWeld")
101
LEFTLEGLERP.Parent = LeftLeg
102
LEFTLEGLERP.Part0 = LeftLeg
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LEFTLEGLERP.Part1 = Torso
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LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
105
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local function weldBetween(a, b)
107
    local weld = Instance.new("ManualWeld", a)
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    weld.Part0 = a
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    weld.Part1 = b
110
    weld.C0 = a.CFrame:inverse() * b.CFrame
111
    return weld
112
end
113
114
function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
115
A = Instance.new("Attachment", PARENT)
116
A.Position = POSITION1
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A.Name = "A"
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B = Instance.new("Attachment", PARENT)
119
B.Position = POSITION2
120
B.Name = "B"
121
tr1 = Instance.new("Trail", PARENT)
122
tr1.Attachment0 = A
123
tr1.Attachment1 = B
124
tr1.Enabled = true
125
tr1.Lifetime = LIFETIME
126
tr1.TextureMode = "Static"
127
tr1.LightInfluence = 0
128
tr1.Color = COLOR
129
tr1.Transparency = NumberSequence.new(0, 1)
130
end
131
132
coroutine.wrap(function()
133
while wait() do
134
hum.WalkSpeed = ws
135
end
136
end)()
137
godmode = coroutine.wrap(function()
138
for i,v in pairs(Character:GetChildren()) do
139
if v:IsA("BasePart") and v ~= Root then
140
v.Anchored = false
141
end
142
end
143
while true do
144
hum.MaxHealth = math.huge
145
wait(0.0000001)
146
hum.Health = math.huge
147
wait()
148
end
149
end)
150
godmode()
151
ff = Instance.new("ForceField", Character)
152
ff.Visible = false
153
154
coroutine.wrap(function()
155
for i,v in pairs(Character:GetChildren()) do
156
if v.Name == "Animate" then v:Remove()
157
end
158
end
159
end)()
160
161
for _,x in pairs(Character:GetChildren()) do
162
if x:IsA("Decal") then x:Remove() end
163
end
164
165
function damagealll(Radius,Position)		
166
	local Returning = {}		
167
	for _,v in pairs(workspace:GetChildren()) do		
168
		if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
169
if v:FindFirstChild("Torso") then		
170
			local Mag = (v.Torso.Position - Position).magnitude		
171
			if Mag < Radius then		
172
				table.insert(Returning,v)		
173
			end
174
elseif v:FindFirstChild("UpperTorso") then	
175
			local Mag = (v.UpperTorso.Position - Position).magnitude		
176
			if Mag < Radius then		
177
				table.insert(Returning,v)		
178
			end
179
end	
180
		end		
181
	end		
182
	return Returning		
183
end
184
185
ArtificialHB = Instance.new("BindableEvent", script)
186
ArtificialHB.Name = "Heartbeat"
187
script:WaitForChild("Heartbeat")
188
189
frame = 1 / 60
190
tf = 0
191
allowframeloss = false
192
tossremainder = false
193
194
195
lastframe = tick()
196
script.Heartbeat:Fire()
197
198
199
game:GetService("RunService").Heartbeat:connect(function(s, p)
200
	tf = tf + s
201
	if tf >= frame then
202
		if allowframeloss then
203
			script.Heartbeat:Fire()
204
			lastframe = tick()
205
		else
206
			for i = 1, math.floor(tf / frame) do
207
				script.Heartbeat:Fire()
208
			end
209
			lastframe = tick()
210
		end
211
		if tossremainder then
212
			tf = 0
213
		else
214
			tf = tf - frame * math.floor(tf / frame)
215
		end
216
	end
217
end)
218
219
function swait(num)
220
	if num == 0 or num == nil then
221
		game:service("RunService").Stepped:wait(0)
222
	else
223
		for i = 0, num do
224
			game:service("RunService").Stepped:wait(0)
225
		end
226
	end
227
end
228
229
for i,v in pairs(Root.Parent:GetDescendants()) do if v:IsA("Part") then v.Transparency = 1 end end
230
231-
id = "rbxassetid://2858940717"
231+
id = "rbxassetid://788000973"
232
233
234
dmt2random = dmt2[math.random(1,#dmt2)]
235
doomtheme = Instance.new("Sound", Torso)
236
doomtheme.Volume = 4
237
doomtheme.Name = "doomtheme"
238
doomtheme.Looped = true
239
doomtheme.SoundId = "rbxassetid://"..dmt2random
240
if doomtheme.SoundId == "rbxassetid://2858940717" then
241
doomtheme.Pitch = .49
242
else
243
doomtheme.Pitch = 1
244
end
245
doomtheme:Play()
246
247
248
Torso.ChildRemoved:connect(function(removed)
249
if removed.Name == "doomtheme" then
250
if xester then
251
doomtheme = Instance.new("Sound",Torso)
252
doomtheme.Volume = 4
253
doomtheme.Name = "doomtheme"
254
doomtheme.Looped = true
255
doomtheme.SoundId = "rbxassetid://1382488262"
256
doomtheme.TimePosition = 20.72
257
doomtheme:Play()
258
else
259
dmt2random = dmt2[math.random(1,#dmt2)]
260
doomtheme = Instance.new("Sound",Torso)
261
doomtheme.Volume = 4
262
doomtheme.Name = "doomtheme"
263
doomtheme.Looped = true
264
doomtheme.SoundId = "rbxassetid://"..dmt2random
265
if doomtheme.SoundId == "rbxassetid://2858940717" then
266
doomtheme.Pitch = .49
267
else
268
doomtheme.Pitch = 1
269
end
270
doomtheme:Play()
271
end
272
end
273
end)
274
275
function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
276
local so = Instance.new("Sound")
277
so.Parent = PARENT
278
so.SoundId = "rbxassetid://"..ID
279
so.Volume = VOL
280
so.Looped = LOOP
281
so:Play()
282
removeuseless:AddItem(so,REMOVE)
283
end
284
285
bighead = Instance.new("Part",Torso)
286
bighead.Size = Vector3.new(1,1,1)
287
bighead.Anchored = false
288
bighead.CanCollide = false
289
bighead.Locked = true
290
bighead.Size = Vector3.new(4.75, 4.89, 4.77)
291
bighead.BrickColor = BrickColor.new("Really black")
292
bighead.CFrame = Head.CFrame
293
bigheadweld = weldBetween(bighead,Head)
294
headmesh = Instance.new("SpecialMesh",bighead)
295
headmesh.MeshType = "Head"
296
headmesh.Scale = Vector3.new(1.25,1.25,1.25)
297
298
mask = Instance.new("Part",Torso)
299
mask.Size = Vector3.new(.1, 0.39, .1)
300
mask.Anchored = false
301
mask.Locked = true
302
mask.CanCollide = false
303
mask.BrickColor = BrickColor.new("White")
304
mask.Material = "Corroded Metal"
305
maskweld = weldBetween(mask,bighead)
306
maskweld.C0 = CFrame.new(0,-2.4,0) * CFrame.Angles(math.rad(90),0,0)
307
maskmesh = Instance.new("SpecialMesh",mask)
308
maskmesh.MeshId = "rbxassetid://5158270"
309
maskmesh.TextureId = "rbxassetid://128212042"
310
maskmesh.Scale = Vector3.new(0.7, 0.5, 0.5)
311
312
lightpart1 = Instance.new("Part",Head)
313
lightpart1.Size = Vector3.new(2.42,2,.516)
314
lightpart1.Anchored = false
315
lightpart1.Transparency = 1
316
lightpart1.BrickColor = BrickColor.new("White")
317
lightpart1.Material = "Neon"
318
lightpart1weld = weldBetween(lightpart1,Head)
319
lightpart1weld.C0 = CFrame.new(0,.9,2.595)
320
321
horns = Instance.new("Part",Torso)
322
horns.Size = Vector3.new(.1,.1,.1)
323
horns.Material = "Slate"
324
horns.Locked = true
325
horns.BrickColor = BrickColor.new("Really black")
326
horns.CFrame = Head.CFrame * CFrame.new(0,3,0)
327
hornsmesh = Instance.new("SpecialMesh",horns)
328
hornsmesh.MeshId = "rbxassetid://434078905"
329
hornsmesh.Scale = Vector3.new(13,12,12)
330
hornsweld = weldBetween(horns,bighead)
331
hornsweld.C0 = CFrame.new(0,-3.3,.82) * CFrame.Angles(math.rad(0),math.rad(180),0)
332
333
hand1 = Instance.new("Part",Torso)
334
hand1.Size = Vector3.new(.1,.1,.1)
335
hand1.Anchored = false
336
hand1.Locked = true
337
hand1.CanCollide = false
338
hand1.BrickColor = BrickColor.new("White")
339
hand1.Material = "Slate"
340
hand1mesh = Instance.new("SpecialMesh",hand1)
341
hand1mesh.MeshId = "rbxassetid://37241605"
342
hand1mesh.Scale = Vector3.new(8, 8, 8)
343
HAND1LERP = weldBetween(hand1,Torso)
344
HAND1LERP.C0 = CFrame.new(4.5,-5,6) * CFrame.Angles(math.rad(10),math.rad(-5),math.rad(-36))
345
346
hand2 = Instance.new("Part",Torso)
347
hand2.Size = Vector3.new(.1,.1,.1)
348
hand2.Anchored = false
349
hand2.CanCollide = false
350
hand2.Locked = true
351
hand2.BrickColor = BrickColor.new("White")
352
hand2.Material = "Slate"
353
hand2mesh = Instance.new("SpecialMesh",hand2)
354
hand2mesh.MeshId = "rbxassetid://2899129749"
355
hand2mesh.Scale = Vector3.new(.8, .8, .8)
356
HAND2LERP = weldBetween(hand2,Torso)
357
HAND2LERP.C0 = HAND2LERP.C0:Inverse() * CFrame.new(-5,-5,6) * CFrame.Angles(math.rad(90),math.rad(90),math.rad(95))
358
359
mg1 = Instance.new("Part",Torso)
360
mg1.Anchored = false
361
mg1.CanCollide = false
362
mg1.Locked = true
363
mg1.Size = Vector3.new(4,4,4)
364
mg1.Shape = "Ball"
365
mg1.BrickColor = BrickColor.new("Really black")
366
mg1.Material = "Neon"
367
mg1.CFrame = hand1.CFrame
368
mg1weld = weldBetween(mg1,hand1)
369
mg1weld.C0 = CFrame.new(0,2.7,-4)
370
blackhole = Instance.new("ParticleEmitter",mg1)
371
blackhole.Texture = "rbxassetid://258128463"
372
blackhole.Size = NumberSequence.new(2,2)
373
blackhole.Rate = 50
374
blackhole.LockedToPart = true
375
blackhole.Color = ColorSequence.new(BrickColor.new("Really black").Color,BrickColor.new("Really black").Color)
376
blackhole.RotSpeed = NumberRange.new(50)
377
blackhole.Lifetime = NumberRange.new(1)
378
blackhole.Speed = NumberRange.new(0)
379
380
mg2 = Instance.new("Part",Torso)
381
mg2.Anchored = false
382
mg2.CanCollide = false
383
mg2.Shape = "Ball"
384
mg2.Locked = true
385
mg2.Size = Vector3.new(4,4,4)
386
mg2.BrickColor = BrickColor.new("Really black")
387
mg2.Material = "Neon"
388
mg2.CFrame = hand2.CFrame
389
mg2weld = weldBetween(mg2,hand2)
390
mg2weld.C0 = CFrame.new(0,2.7,-4)
391
blackhole2 = Instance.new("ParticleEmitter",mg2)
392
blackhole2.Texture = "rbxassetid://258128463"
393
blackhole2.Size = NumberSequence.new(2,2)
394
blackhole2.Rate = 50
395
blackhole2.Color = ColorSequence.new(BrickColor.new("Really black").Color,BrickColor.new("Really black").Color)
396
blackhole2.RotSpeed = NumberRange.new(50)
397
blackhole2.Lifetime = NumberRange.new(1)
398
blackhole2.LockedToPart = true
399
blackhole2.Speed = NumberRange.new(0)
400
401
slaten = Instance.new("Decal",hand2)
402
slaten.Texture = "rbxassetid://647441616"
403
slaten.Color3 = Color3.new(0, 0, 0)
404
slaten.Face = "Top"
405
406
slaten2 = Instance.new("Decal",hand2)
407
slaten2.Texture = "rbxassetid://647417318"
408
slaten2.Color3 = Color3.new(0,0,0)
409
slaten2.Face = "Top"
410
411
slatez = Instance.new("Decal",hand1)
412
slatez.Texture = "rbxassetid://647441616"
413
slatez.Color3 = Color3.new(0, 0, 0)
414
slatez.Face = "Top"
415
416
slatez2 = Instance.new("Decal",hand1)
417
slatez2.Texture = "rbxassetid://647417318"
418
slatez2.Color3 = Color3.new(0,0,0)
419
slatez2.Face = "Top"
420
421
slatez3 = Instance.new("Decal",hand1)
422
slatez3.Texture = "rbxassetid://647410994"
423
slatez3.Color3 = Color3.new(1,1,1)
424
slatez3.Face = "Top"
425
426
slatez4 = Instance.new("Decal",hand1)
427
slatez4.Texture = "rbxassetid://647413967"
428
slatez4.Color3 = Color3.new(1,1,1)
429
slatez4.Face = "Top"
430
431
slatex = Instance.new("Decal",horns)
432
slatex.Texture = "rbxassetid://647441616"
433
slatex.Color3 = Color3.new(0, 0, 0)
434
slatex.Face = "Top"
435
436
slatex2 = Instance.new("Decal",horns)
437
slatex2.Texture = "rbxassetid://647417318"
438
slatex2.Color3 = Color3.new(0,0,0)
439
slatex2.Face = "Top"
440
441
slatex3 = Instance.new("Decal",horns)
442
slatex3.Texture = "rbxassetid://647410994"
443
slatex3.Color3 = Color3.new(1,1,1)
444
slatex3.Face = "Top"
445
446
slatex4 = Instance.new("Decal",horns)
447
slatex4.Texture = "rbxassetid://647413967"
448
slatex4.Color3 = Color3.new(1,1,1)
449
slatex4.Face = "Top"
450
451
slatex5 = Instance.new("Decal",horns)
452
slatex5.Texture = "rbxassetid://64739326f6"
453
slatex5.Color3 = Color3.new(1, 1, 1)
454
slatex5.Face = "Top"
455
456
eyeball1 = Instance.new("Part",Torso)
457
eyeball1.Anchored = false
458
eyeball1.CanCollide = false
459
eyeball1.Locked = true
460
eyeball1.Shape = "Ball"
461
eyeball1.Material = "Glass"
462
eyeball1.Size = Vector3.new(3.25, 3.25, 3.25)
463
eyeball1.BrickColor = BrickColor.new("Really black")
464
eyeball1weld = weldBetween(eyeball1,Head)
465
eyeball1weld.C0 = CFrame.new(.6,-.2,1.25)
466
467
eyeball2 = Instance.new("Part",Torso)
468
eyeball2.Anchored = false
469
eyeball2.CanCollide = false
470
eyeball2.Shape = "Ball"
471
eyeball2.Locked = true
472
eyeball2.Material = "Glass"
473
eyeball2.Size = Vector3.new(3.25, 3.25, 3.25)
474
eyeball2.BrickColor = BrickColor.new("Really black")
475
eyeball2weld = weldBetween(eyeball2,Head)
476
eyeball2weld.C0 = CFrame.new(-.6,-.2,1.25)
477
478
eyeball3 = Instance.new("Part",Torso)
479
eyeball3.Anchored = false
480
eyeball3.CanCollide = false
481
eyeball3.Locked = true
482
eyeball3.Material = "Neon"
483
eyeball3.Size = Vector3.new(0.4, 0.4, 0.4)
484
eyeball3.BrickColor = BrickColor.new("Crimson")
485
eyeball3mesh = Instance.new("SpecialMesh",eyeball3)
486
eyeball3mesh.MeshType = "Sphere"
487
eyeball3weld = weldBetween(eyeball3,Head)
488
eyeball3weld.C0 = CFrame.new(-1.2,-.3,2.65)
489
490
eyeball4 = Instance.new("Part",Torso)
491
eyeball4.Anchored = false
492
eyeball4.CanCollide = false
493
eyeball4.Material = "Neon"
494
eyeball4.Locked = true
495
eyeball4.Size = Vector3.new(0.4, 0.4, 0.4)
496
eyeball4.BrickColor = BrickColor.new("Crimson")
497
eyeball4mesh = Instance.new("SpecialMesh",eyeball4)
498
eyeball4mesh.MeshType = "Sphere"
499
eyeball4weld = weldBetween(eyeball4,Head)
500
eyeball4weld.C0 = CFrame.new(1.2,-.3,2.65)
501
502
coroutine.wrap(function()
503
while true do
504
wait(5)
505
for i = 1, 10 do
506
eyeball3.Size = eyeball3.Size - Vector3.new(0,.04,0)
507
eyeball4.Size = eyeball4.Size - Vector3.new(0,.04,0)
508
swait()
509
end
510
for i = 1, 10 do
511
eyeball3.Size = eyeball3.Size + Vector3.new(0,.04,0)
512
eyeball4.Size = eyeball4.Size + Vector3.new(0,.04,0)
513
swait()
514
end
515
swait()
516
end
517
end)()
518
519
slateh = Instance.new("Decal",mask)
520
slateh.Texture = "rbxassetid://647441616"
521
slateh.Color3 = Color3.new(0, 0, 0)
522
slateh.Face = "Top"
523
524
slateh2 = Instance.new("Decal",mask)
525
slateh2.Texture = "rbxassetid://647417318"
526
slateh2.Color3 = Color3.new(0,0,0)
527
slateh2.Face = "Top"
528
529
slateh3 = Instance.new("Decal",mask)
530
slateh3.Texture = "rbxassetid://647410994"
531
slateh3.Color3 = Color3.new(1,1,1)
532
slateh3.Face = "Top"
533
534
slateh4 = Instance.new("Decal",mask)
535
slateh4.Texture = "rbxassetid://647413967"
536
slateh4.Color3 = Color3.new(1,1,1)
537
slateh4.Face = "Top"
538
539
slateh5 = Instance.new("Decal",mask)
540
slateh5.Texture = "rbxassetid://64739326f6"
541
slateh5.Color3 = Color3.new(1, 1, 1)
542
slateh5.Face = "Top"
543
544
mouse.KeyDown:connect(function(Press)
545
Press=Press:lower()
546
if Press=='m' then
547
immortality()
548
elseif Press=='t' then
549
if xester then
550
if tauntdebounce then return end
551
tauntdebounce = true
552
laughing = true
553
laugh = laughs[math.random(1,#laughs)]
554
laughy = Instance.new("Sound",Head)
555
laughy.SoundId = "rbxassetid://"..laugh
556
laughy.Volume = 10
557
laughy:Play()
558
wait(1)
559
wait(laughy.TimeLength)
560
laughing = false
561
laughy:Remove()
562
tauntdebounce = false
563
elseif rachjumper then
564
if tauntdebounce == true then return end
565
tauntdebounce = true
566
rdnm2 = soundtable2[math.random(1,#soundtable2)]
567
tauntsound = Instance.new("Sound", Head)
568
tauntsound.Volume = 8
569
tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
570
tauntsound.Looped = false
571
tauntsound:Play()
572
wait(3)
573
wait(tauntsound.TimeLength)
574
tauntsound:Remove()
575
wait(1)
576
tauntdebounce = false
577
else
578
if debounce then return end
579
debounce = true
580
attacking = true
581
ws = 0
582
local energball = Instance.new("Part",Torso)
583
energball.Shape = "Ball"
584
energball.Material = "Neon"
585
energball.Size = Vector3.new(.1,.1,.1)
586
energball.Anchored = true
587
energball.CanCollide = false
588
energball.BrickColor = BrickColor.new("Really black")
589
energball.CFrame = hand1.CFrame * CFrame.new(0,1,-2.5)
590
SOUND(energball,2880335731,10,false,10)
591
local g1 = Instance.new("BodyGyro", Root)
592
g1.D = 175
593
g1.P = 20000
594
g1.MaxTorque = Vector3.new(0,9000,0)
595
for i = 1, 250 do
596
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
597
coroutine.wrap(function()
598
local sk = Instance.new("Part",Torso)
599
sk.CanCollide = false
600
sk.Anchored = true
601
sk.BrickColor = BrickColor.new("Really black")
602
sk.Name = "sk"
603
sk.CFrame = energball.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
604
local skmesh = Instance.new("SpecialMesh",sk)
605
skmesh.MeshId = "rbxassetid://662586858"
606
skmesh.Name = "wave"
607
skmesh.Scale = Vector3.new(.02,.005,.02)
608
for i = 1, 20 do
609
skmesh.Scale = skmesh.Scale + Vector3.new(.004,0,.004)
610
sk.Transparency = sk.Transparency + .05
611
swait()
612
end
613
sk:Remove()
614
end)()
615
coroutine.wrap(function()
616
local shockwave = Instance.new("Part", Torso)
617
shockwave.Size = Vector3.new(1,1,1)
618
shockwave.CanCollide = false
619
shockwave.Anchored = true
620
shockwave.Transparency = .7
621
shockwave.BrickColor = BrickColor.new("Really black")
622
shockwave.CFrame = CFrame.new(energball.Position) * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
623
local shockwavemesh = Instance.new("SpecialMesh", shockwave)
624
shockwavemesh.Scale = Vector3.new(7,.1,7)
625
shockwavemesh.MeshId = "rbxassetid://20329976"
626
for i = 1, 20 do
627
shockwave.Transparency = shockwave.Transparency + .05
628
shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(.5,0,.5)
629
swait()
630
end
631
shockwave:Remove()
632
end)()
633
coroutine.wrap(function()
634
local shockwave = Instance.new("Part", Torso)
635
shockwave.Size = Vector3.new(1,1,1)
636
shockwave.CanCollide = false
637
shockwave.Anchored = true
638
shockwave.Transparency = .4
639
shockwave.BrickColor = BrickColor.new("Really black")
640
shockwave.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-8,0)
641
local shockwavemesh = Instance.new("SpecialMesh", shockwave)
642
shockwavemesh.Scale = Vector3.new(10,1,10)
643
shockwavemesh.MeshId = "rbxassetid://20329976"
644
local shockwave2 = Instance.new("Part", Torso)
645
shockwave2.Size = Vector3.new(1,1,1)
646
shockwave2.CanCollide = false
647
shockwave2.Anchored = true
648
shockwave2.Transparency = .4
649
shockwave2.BrickColor = BrickColor.new("Really black")
650
shockwave2.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-8,0)
651
local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
652
shockwavemesh2.Scale = Vector3.new(1,1,1)
653
shockwavemesh2.MeshId = "rbxassetid://20329976"
654
for i = 1, 30 do
655
shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+math.random(-4,12)),0)
656
shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-math.random(-4,12)),0)
657
shockwave.Transparency = shockwave.Transparency + 0.05
658
shockwave2.Transparency = shockwave2.Transparency + 0.05
659
shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(8,1,8)
660
shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(10,.5,10)
661
swait()
662
end
663
shockwave:Remove()
664
shockwave2:Remove()
665
	end)()
666
energball.Size = energball.Size + Vector3.new(.02,.02,.02)
667
energball.CFrame = hand1.CFrame * CFrame.new(0,0,-3)
668
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(6.5,0,-1) * CFrame.Angles(math.rad(70),math.rad(90),math.rad(0)),.2)
669
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(6.5,0,-5) * CFrame.Angles(math.rad(-110),math.rad(90),math.rad(0)),.2)
670
swait()
671
end
672
local bwoo = Instance.new("Sound",Torso)
673
bwoo.SoundId = "rbxassetid://134012322"
674
bwoo.Volume = 10
675
bwoo.Pitch = .85
676
bwoo:Play()
677
removeuseless:AddItem(bwoo,10)
678
for i = 1, 20 do
679
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
680
energball.CFrame = hand2.CFrame * CFrame.new(0,0,-3)
681
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(-35),0),.2)
682
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(4.5,-5 + .5 * math.sin(sine/14),6) * CFrame.Angles(math.rad(10 + 1 * math.sin(sine/13)),math.rad(-5 + 5 * math.sin(sine/12)),math.rad(-36 - 4 * math.sin(sine/11))),.2)
683
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(-4.5,0,7) * CFrame.Angles(math.rad(-90),math.rad(18),math.rad(37)),.2)
684
swait()
685
end
686
energball.Anchored = false
687
local bov = Instance.new("BodyVelocity",energball)
688
bov.maxForce = Vector3.new(99999,99999,99999)
689
energball.CFrame = CFrame.new(energball.Position,mouse.Hit.p)
690
bov.velocity = energball.CFrame.lookVector*300
691
local hitted = false
692
energball.Touched:connect(function(hit)
693
if hit:IsA("Part") and hit.Parent ~= Character and hit.Name ~= "rachjumper" and hit.Parent.Parent ~= Character then
694
if hitted then return end
695
hitted = true
696
print("hit")
697
energball.Anchored = true
698
local energballplosion = energball:Clone() energballplosion.Parent = Torso
699
energball.Transparency = 1
700
local render = Instance.new("Sound",energball)
701
render.SoundId = "rbxassetid://2006635781"
702
render.Volume = 10 * 10
703
render:Play()
704
local zm = 0
705
for i = 1, 70 do
706
zm = zm + 2
707
Hit = damagealll(zm,energball.Position)
708
for _,v in pairs(Hit) do
709
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
710
slachtoffer = v:FindFirstChildOfClass("Humanoid")
711
coroutine.wrap(function()
712
local w = Instance.new("Part",Torso)
713
w.Anchored = true
714
w.CanCollide = false
715
w.Material = "Neon"
716
w.BrickColor = BrickColor.new("Really black")
717
if slachtoffer.RigType == Enum.HumanoidRigType.R15 then
718
w.CFrame = slachtoffer.Parent:FindFirstChild("UpperTorso").CFrame
719
elseif slachtoffer.RigType == Enum.HumanoidRigType.R6 then
720
w.CFrame = slachtoffer.Parent:FindFirstChild("Torso").CFrame
721
end
722
w.Size = Vector3.new(3,3,3)
723
w.Shape = "Ball"
724
for i = 1, 50 do
725
w.Transparency = w.Transparency + .05
726
w.Size = w.Size + Vector3.new(3.5,3.5,3.5)
727
swait()
728
end
729
w:Remove()
730
end)()
731
for i = 1, 8 do
732
coroutine.wrap(function()
733
local ps = Instance.new("Part",Torso)
734
ps.Size = Vector3.new(1,1,1)
735
ps.Anchored = true
736
ps.BrickColor = BrickColor.new("Really black")
737
ps.Material = "Neon"
738
if slachtoffer.RigType == Enum.HumanoidRigType.R6 then
739
ps.CFrame = slachtoffer.Parent:FindFirstChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
740
elseif slachtoffer.RigType == Enum.HumanoidRigType.R15 then
741
ps.CFrame = slachtoffer.Parent:FindFirstChild("UpperTorso").CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
742
end
743
local psm = Instance.new("SpecialMesh",ps)
744
psm.MeshType = "Sphere"
745
psm.Scale = Vector3.new(3,1,3)
746
for i = 1, 50 do
747
psm.Scale = psm.Scale + Vector3.new(0,5,0)
748
ps.Transparency = ps.Transparency + .025
749
swait()
750
end
751
ps:Remove()
752
end)()
753
end
754
for i,x in pairs(slachtoffer.Parent:GetDescendants()) do if x:IsA("Part") then x:Clone() x.Parent = workspace x.Material = "Glass" x.BrickColor = BrickColor.new("Really black") x.Anchored = false
755
x.CanCollide = true x:BreakJoints() end end
756
for i,x in pairs(slachtoffer.Parent:GetDescendants()) do if x:IsA("Part") then x:Remove() end end
757
slachtoffer.Parent:BreakJoints()
758
end
759
end
760
coroutine.wrap(function()
761
local shockwave = Instance.new("Part", Torso)
762
shockwave.Size = Vector3.new(1,1,1)
763
shockwave.CanCollide = false
764
shockwave.Anchored = true
765
shockwave.Transparency = .4
766
shockwave.BrickColor = BrickColor.new("Really black")
767
shockwave.CFrame = CFrame.new(energballplosion.Position) * CFrame.new(0,-8,0)
768
local shockwavemesh = Instance.new("SpecialMesh", shockwave)
769
shockwavemesh.Scale = Vector3.new(10,2,10)
770
shockwavemesh.MeshId = "rbxassetid://20329976"
771
local shockwave2 = Instance.new("Part", Torso)
772
shockwave2.Size = Vector3.new(1,1,1)
773
shockwave2.CanCollide = false
774
shockwave2.Anchored = true
775
shockwave2.Transparency = .4
776
shockwave2.BrickColor = BrickColor.new("Really black")
777
shockwave2.CFrame = CFrame.new(energballplosion.Position) * CFrame.new(0,-8,0)
778
local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
779
shockwavemesh2.Scale = Vector3.new(11,2,11)
780
shockwavemesh2.MeshId = "rbxassetid://20329976"
781
local biggar = 0
782
for i = 1, 30 do
783
biggar = biggar + 4
784
shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+math.random(-4,12)),0)
785
shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-math.random(-4,12)),0)
786
shockwave.Transparency = shockwave.Transparency + 0.05
787
shockwave2.Transparency = shockwave2.Transparency + 0.05
788
shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(8 + biggar,4,8 + biggar)
789
shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(10 + biggar,4,10 + biggar)
790
swait()
791
end
792
shockwave:Remove()
793
shockwave2:Remove()
794
	end)()
795
energballplosion.Size = energballplosion.Size + Vector3.new(2,2,2)
796
swait()
797
end
798
for i = 1, 80 do
799
zm = zm + 3.5
800
Hit = damagealll(zm,energball.Position)
801
for _,v in pairs(Hit) do
802
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
803
slachtoffer = v:FindFirstChildOfClass("Humanoid")
804
coroutine.wrap(function()
805
local w = Instance.new("Part",Torso)
806
w.Anchored = true
807
w.CanCollide = false
808
w.Material = "Neon"
809
w.BrickColor = BrickColor.new("Really black")
810
if slachtoffer.RigType == Enum.HumanoidRigType.R15 then
811
w.CFrame = slachtoffer.Parent:FindFirstChild("UpperTorso").CFrame
812
elseif slachtoffer.RigType == Enum.HumanoidRigType.R6 then
813
w.CFrame = slachtoffer.Parent:FindFirstChild("Torso").CFrame
814
end
815
w.Size = Vector3.new(3,3,3)
816
w.Shape = "Ball"
817
for i = 1, 50 do
818
w.Transparency = w.Transparency + .05
819
w.Size = w.Size + Vector3.new(3.5,3.5,3.5)
820
swait()
821
end
822
w:Remove()
823
end)()
824
for i = 1, 8 do
825
coroutine.wrap(function()
826
local ps = Instance.new("Part",Torso)
827
ps.Size = Vector3.new(1,1,1)
828
ps.Anchored = true
829
ps.BrickColor = BrickColor.new("Really black")
830
ps.Material = "Neon"
831
if slachtoffer.RigType == Enum.HumanoidRigType.R6 then
832
ps.CFrame = slachtoffer.Parent:FindFirstChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
833
elseif slachtoffer.RigType == Enum.HumanoidRigType.R15 then
834
ps.CFrame = slachtoffer.Parent:FindFirstChild("UpperTorso").CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
835
end
836
local psm = Instance.new("SpecialMesh",ps)
837
psm.MeshType = "Sphere"
838
psm.Scale = Vector3.new(3,1,3)
839
for i = 1, 50 do
840
psm.Scale = psm.Scale + Vector3.new(0,5,0)
841
ps.Transparency = ps.Transparency + .025
842
swait()
843
end
844
ps:Remove()
845
end)()
846
end
847
for i,x in pairs(slachtoffer.Parent:GetDescendants()) do if x:IsA("Part") then x:Clone() x.Parent = workspace x.Material = "Glass" x.BrickColor = BrickColor.new("Really black") x.Anchored = false
848
x.CanCollide = true x:BreakJoints() end end
849
for i,x in pairs(slachtoffer.Parent:GetDescendants()) do if x:IsA("Part") then x:Remove() end end
850
slachtoffer.Parent:BreakJoints()
851
end
852
end
853
coroutine.wrap(function()
854
local shockwave = Instance.new("Part", Torso)
855
shockwave.Size = Vector3.new(1,1,1)
856
shockwave.CanCollide = false
857
shockwave.Anchored = true
858
shockwave.Transparency = .4
859
shockwave.BrickColor = BrickColor.new("Really black")
860
shockwave.CFrame = CFrame.new(energballplosion.Position) * CFrame.new(0,-8,0)
861
local shockwavemesh = Instance.new("SpecialMesh", shockwave)
862
shockwavemesh.Scale = Vector3.new(10,6,10)
863
shockwavemesh.MeshId = "rbxassetid://20329976"
864
local shockwave2 = Instance.new("Part", Torso)
865
shockwave2.Size = Vector3.new(1,1,1)
866
shockwave2.CanCollide = false
867
shockwave2.Anchored = true
868
shockwave2.Transparency = .4
869
shockwave2.BrickColor = BrickColor.new("Really black")
870
shockwave2.CFrame = CFrame.new(energballplosion.Position) * CFrame.new(0,-8,0)
871
local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
872
shockwavemesh2.Scale = Vector3.new(11,6,11)
873
shockwavemesh2.MeshId = "rbxassetid://20329976"
874
local biggar = 0
875
local biggar2 = 0
876
for i = 1, 30 do
877
biggar = biggar + 14
878
biggar2 = biggar2 + 22
879
shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+math.random(-4,12)),0)
880
shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-math.random(-4,12)),0)
881
shockwave.Transparency = shockwave.Transparency + 0.05
882
shockwave2.Transparency = shockwave2.Transparency + 0.05
883
shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(16 + biggar,12 + biggar,16 + biggar)
884
shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(18 + biggar2,12,18 + biggar2)
885
swait()
886
end
887
shockwave:Remove()
888
shockwave2:Remove()
889
	end)()
890
energballplosion.Size = energballplosion.Size + Vector3.new(7,7,7)
891
swait()
892
end
893
for i = 1, 50 do
894
energballplosion.Size = energballplosion.Size + Vector3.new(5,5,5)
895
energballplosion.Transparency = energballplosion.Transparency + .025
896
swait()
897
end
898
energballplosion:Remove()
899
end
900
end)
901
for i = 1, 20 do
902
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(6,-5 + .5 * math.sin(sine/14),6) * CFrame.Angles(math.rad(20 + 1 * math.sin(sine/13)),math.rad(-5 + 5 * math.sin(sine/12)),math.rad(-36 - 4 * math.sin(sine/11))),.2)
903
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(-5.5,0,5) * CFrame.Angles(math.rad(30),math.rad(-28),math.rad(37)),.2)
904
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(35),0),.2)
905
swait()
906
end
907
removeuseless:AddItem(g1,.001)
908
debounce = false
909
if xester then
910
ws = 155
911
else
912
ws = 92
913
end
914
attacking = false
915
end
916
elseif Press=='x' then
917
if debounce then return end
918
debounce = true
919
attacking = true
920
ws = 0
921
for i = 1, 70 do
922
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-50),math.rad(0 * math.sin(sine/16)),math.rad(0)),.1)
923
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(-2,-2,-4) * CFrame.Angles(math.rad(-50 + 2 * math.sin(sine)),math.rad(180 + 1 * math.sin(sine)),math.rad(30 + 2 * math.sin(sine))),.1)
924
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(2,-2,-4) * CFrame.Angles(math.rad(-50 + 2 * math.sin(sine)),math.rad(180 - 1 * math.sin(sine)),math.rad(-30 - 2 * math.sin(sine))),.1)
925
swait()
926
end
927
for i = 1, 40 do
928
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-50),math.rad(0 * math.sin(sine/16)),math.rad(0)),.05)
929
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(-2,-2,-4) * CFrame.Angles(math.rad(-50 + 4 * math.sin(sine)),math.rad(180 + 2 * math.sin(sine)),math.rad(30 + 4 * math.sin(sine))),.05)
930
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(2,-2,-4) * CFrame.Angles(math.rad(-50 + 4 * math.sin(sine)),math.rad(180 - 2 * math.sin(sine)),math.rad(-30 - 4 * math.sin(sine))),.05)
931
swait()
932
end
933
rachjumper = true
934
xester = false
935
doomtheme.Volume = 0
936
coroutine.wrap(function()
937
local shockwave = Instance.new("Part", Torso)
938
shockwave.Size = Vector3.new(1,1,1)
939
shockwave.CanCollide = false
940
shockwave.Anchored = true
941
shockwave.Transparency = .2
942
shockwave.BrickColor = BrickColor.new("Really red")
943
shockwave.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-8,0)
944
local shockwavemesh = Instance.new("SpecialMesh", shockwave)
945
shockwavemesh.Scale = Vector3.new(10,1,10)
946
shockwavemesh.MeshId = "rbxassetid://20329976"
947
local shockwave2 = Instance.new("Part", Torso)
948
shockwave2.Size = Vector3.new(1,1,1)
949
shockwave2.CanCollide = false
950
shockwave2.Anchored = true
951
shockwave2.Transparency = .2
952
shockwave2.BrickColor = BrickColor.new("Really red")
953
shockwave2.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-8,0)
954
local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
955
shockwavemesh2.Scale = Vector3.new(1,1,1)
956
shockwavemesh2.MeshId = "rbxassetid://20329976"
957
for i = 1, 30 do
958
shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+16),0)
959
shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-16),0)
960
shockwave.Transparency = shockwave.Transparency + 0.05
961
shockwave2.Transparency = shockwave2.Transparency + 0.05
962
shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(10,1,10)
963
shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(14,2,14)
964
swait()
965
end
966
shockwave:Remove()
967
shockwave2:Remove()
968
	end)()
969
coroutine.wrap(function()
970
local nball = Instance.new("Part",Torso)
971
nball.Size = Vector3.new(4,4,4)
972
nball.Material = "Neon"
973
nball.BrickColor = BrickColor.new("Really red")
974
nball.Shape = "Ball"
975
nball.Anchored = true
976
nball.CanCollide = false
977
nball.CFrame = Torso.CFrame
978
for i = 1, 40 do
979
nball.Size = nball.Size + Vector3.new(5.5,5.5,5.5)
980
nball.Transparency = nball.Transparency + .05
981
swait()
982
end
983
nball:Remove()
984
end)()
985
particlecolor = ColorSequence.new(Color3.new(255, 255, 255))
986
987
particlemiter1 = Instance.new("ParticleEmitter", bighead)
988
particlemiter1.Enabled = true
989
particlemiter1.Color = particlecolor
990
particlemiter1.Texture = "rbxassetid://1390780157"
991
particlemiter1.Lifetime = NumberRange.new(.05)
992
particlemiter1.Size = NumberSequence.new(7.5,7.5)
993
particlemiter1.Rate = 4
994
particlemiter1.Rotation = NumberRange.new(0,360)
995
particlemiter1.RotSpeed = NumberRange.new(0)
996
particlemiter1.Speed = NumberRange.new(0)
997
998
particlemiter2 = Instance.new("ParticleEmitter", hand1)
999
particlemiter2.Enabled = true
1000
particlemiter2.Color = particlecolor
1001
particlemiter2.Texture = "rbxassetid://1390780157"
1002
particlemiter2.Lifetime = NumberRange.new(.05)
1003
particlemiter2.Size = NumberSequence.new(5,5)
1004
particlemiter2.Rate = 4
1005
particlemiter2.Rotation = NumberRange.new(0,360)
1006
particlemiter2.RotSpeed = NumberRange.new(0)
1007
particlemiter2.Speed = NumberRange.new(0)
1008
1009
particlemiter3 = Instance.new("ParticleEmitter", hand2)
1010
particlemiter3.Enabled = true
1011
particlemiter3.Color = particlecolor
1012
particlemiter3.Texture = "rbxassetid://1390780157"
1013
particlemiter3.Lifetime = NumberRange.new(.05)
1014
particlemiter3.Size = NumberSequence.new(5,5)
1015
particlemiter3.Rate = 4
1016
particlemiter3.Rotation = NumberRange.new(0,360)
1017
particlemiter3.RotSpeed = NumberRange.new(0)
1018
particlemiter3.Speed = NumberRange.new(0)
1019
coroutine.wrap(function()
1020
transformsound = Instance.new("Sound",Torso)
1021
transformsound.Volume = 10
1022
transformsound.SoundId = "rbxassetid://159576182"
1023
transformsound:Play() 
1024
coroutine.wrap(function()
1025
wait(1)
1026
realmofexistence = Instance.new("Sound",Torso)
1027
realmofexistence.Volume = 8
1028
realmofexistence.SoundId = "rbxassetid://2565721367"
1029
realmofexistence:Play()
1030
end)()
1031
wait(2.2)
1032
doomtheme.SoundId = "rbxassetid://2902017580"
1033
doomtheme:Play()
1034
doomtheme.Pitch = 1
1035
doomtheme.TimePosition = 0
1036
for i = 1, 30 do
1037
doomtheme.Volume = doomtheme.Volume + .25
1038
swait()
1039
end
1040
end)()
1041
1042
slaten.Transparency = 1
1043
slaten2.Transparency = 1
1044
slateh.Transparency = 1
1045
slateh2.Transparency = 1
1046
slateh3.Transparency = 1
1047
slateh4.Transparency = 1
1048
slateh5.Transparency = 1
1049
slatex.Transparency = 1
1050
slatex2.Transparency = 1
1051
slatex3.Transparency = 1
1052
slatex4.Transparency = 1
1053
slatex5.Transparency = 1
1054
slatez.Transparency = 1
1055
slatez2.Transparency = 1
1056
slatez3.Transparency = 1
1057
slatez4.Transparency = 1
1058
eyeball1.Transparency = 1
1059
eyeball2.Transparency = 1
1060
eyeball3.Transparency = 1
1061
eyeball4.Transparency = 1
1062
lightpart1.Transparency = 1
1063
Root.Anchored = false
1064
horns.Material = "Slate"
1065
horns.Locked = true
1066
horns.BrickColor = BrickColor.new("Really black")
1067
hornsmesh.MeshId = "rbxassetid://398618628"
1068
hornsmesh.VertexColor = Vector3.new(1,0,0)
1069
hornsmesh.TextureId = "rbxassetid://1461382301"
1070
hornsmesh.Scale = Vector3.new(4.9, 5.5, 5.8)
1071
hornsweld.C0 = CFrame.new(0,3.8,-4.5) * CFrame.Angles(math.rad(0),math.rad(0),0)
1072
mask.Anchored = false
1073
mask.Locked = true
1074
mask.CanCollide = false
1075
mask.Transparency = 0
1076
mask.BrickColor = BrickColor.new("White")
1077
mask.Material = "Corroded Metal"
1078
maskweld.C0 = CFrame.new(0,1.45,-.4) * CFrame.Angles(math.rad(0),0,0)
1079
maskmesh.MeshId = "rbxassetid://64560176"
1080
maskmesh.TextureId = "rbxassetid://1326186614"
1081
maskmesh.Scale = Vector3.new(5.04, 5.04, 5.04)
1082
hand2.BrickColor = BrickColor.new("Really black")
1083
hand1.BrickColor = BrickColor.new("Really black")
1084
face = Instance.new("Decal",bighead)
1085
face.Texture = "rbxassetid://1127768638"
1086
face.Color3 = Color3.new(255, 255, 255)
1087
face.Face = "Front"
1088
attacking = false
1089
ws = 92
1090
debounce = false
1091
elseif Press=='z' then
1092
if debounce then return end
1093
debounce = true
1094
attacking = true
1095
ws = 0
1096
for i = 1, 70 do
1097
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-50),math.rad(0 * math.sin(sine/16)),math.rad(0)),.1)
1098
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(-2,-2,-4) * CFrame.Angles(math.rad(-50 + 2 * math.sin(sine)),math.rad(180 + 1 * math.sin(sine)),math.rad(30 + 2 * math.sin(sine))),.1)
1099
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(2,-2,-4) * CFrame.Angles(math.rad(-50 + 2 * math.sin(sine)),math.rad(180 - 1 * math.sin(sine)),math.rad(-30 - 2 * math.sin(sine))),.1)
1100
swait()
1101
end
1102
for i = 1, 40 do
1103
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-50),math.rad(0 * math.sin(sine/16)),math.rad(0)),.05)
1104
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(-2,-2,-4) * CFrame.Angles(math.rad(-50 + 4 * math.sin(sine)),math.rad(180 + 2 * math.sin(sine)),math.rad(30 + 4 * math.sin(sine))),.05)
1105
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(2,-2,-4) * CFrame.Angles(math.rad(-50 + 4 * math.sin(sine)),math.rad(180 - 2 * math.sin(sine)),math.rad(-30 - 4 * math.sin(sine))),.05)
1106
swait()
1107
end
1108
if rachjumper then
1109
face:Remove()
1110
particlemiter1:Remove()
1111
particlemiter2:Remove()
1112
particlemiter3:Remove()
1113
end
1114
xester = true
1115
rachjumper = false
1116
hand1.BrickColor = BrickColor.new("White")
1117
hand2.BrickColor = BrickColor.new("White")
1118
coroutine.wrap(function()
1119
local shockwave = Instance.new("Part", Torso)
1120
shockwave.Size = Vector3.new(1,1,1)
1121
shockwave.CanCollide = false
1122
shockwave.Anchored = true
1123
shockwave.Transparency = .2
1124
shockwave.BrickColor = BrickColor.new("White")
1125
shockwave.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-8,0)
1126
local shockwavemesh = Instance.new("SpecialMesh", shockwave)
1127
shockwavemesh.Scale = Vector3.new(10,1,10)
1128
shockwavemesh.MeshId = "rbxassetid://20329976"
1129
local shockwave2 = Instance.new("Part", Torso)
1130
shockwave2.Size = Vector3.new(1,1,1)
1131
shockwave2.CanCollide = false
1132
shockwave2.Anchored = true
1133
shockwave2.Transparency = .2
1134
shockwave2.BrickColor = BrickColor.new("White")
1135
shockwave2.CFrame = CFrame.new(Root.Position) * CFrame.new(0,-8,0)
1136
local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
1137
shockwavemesh2.Scale = Vector3.new(1,1,1)
1138
shockwavemesh2.MeshId = "rbxassetid://20329976"
1139
for i = 1, 30 do
1140
shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+16),0)
1141
shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-16),0)
1142
shockwave.Transparency = shockwave.Transparency + 0.05
1143
shockwave2.Transparency = shockwave2.Transparency + 0.05
1144
shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(10,1,10)
1145
shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(14,2,14)
1146
swait()
1147
end
1148
shockwave:Remove()
1149
shockwave2:Remove()
1150
	end)()
1151
coroutine.wrap(function()
1152
local nball = Instance.new("Part",Torso)
1153
nball.Size = Vector3.new(4,4,4)
1154
nball.Material = "Neon"
1155
nball.BrickColor = BrickColor.new("White")
1156
nball.Shape = "Ball"
1157
nball.Anchored = true
1158
nball.CanCollide = false
1159
nball.CFrame = Torso.CFrame
1160
for i = 1, 40 do
1161
nball.Size = nball.Size + Vector3.new(5.5,5.5,5.5)
1162
nball.Transparency = nball.Transparency + .05
1163
swait()
1164
end
1165
nball:Remove()
1166
end)()
1167
doomtheme.SoundId = "rbxassetid://1382488262"
1168
doomtheme:Play()
1169
doomtheme.Volume = 6
1170
doomtheme.Pitch = 1
1171
doomtheme.TimePosition = 20.7
1172
slaten.Transparency = 1
1173
slaten2.Transparency = 1
1174
slateh.Transparency = 1
1175
slateh2.Transparency = 1
1176
slateh3.Transparency = 1
1177
slateh4.Transparency = 1
1178
slateh5.Transparency = 1
1179
slatex.Transparency = 1
1180
slatex2.Transparency = 1
1181
slatex3.Transparency = 1
1182
slatex4.Transparency = 1
1183
slatex5.Transparency = 1
1184
slatez.Transparency = 1
1185
slatez2.Transparency = 1
1186
slatez3.Transparency = 1
1187
slatez4.Transparency = 1
1188
eyeball1.Transparency = 1
1189
eyeball2.Transparency = 1
1190
eyeball3.Transparency = 1
1191
eyeball4.Transparency = 1
1192
lightpart1.Transparency = 0
1193
laugh = laughs[math.random(1,#laughs)]
1194
local laughy = Instance.new("Sound",Head)
1195
laughy.SoundId = "rbxassetid://"..laugh
1196
laughy.Volume = 10
1197
laughy:Play()
1198
removeuseless:AddItem(laughy,10)
1199
Root.Anchored = false
1200
horns.Material = "Slate"
1201
horns.Locked = true
1202
horns.BrickColor = BrickColor.new("Really black")
1203
hornsmesh.MeshId = "rbxassetid://193760002"
1204
hornsmesh.VertexColor = Vector3.new(1,0,0)
1205
hornsmesh.TextureId = "rbxassetid://379225327"
1206
hornsmesh.Scale = Vector3.new(5.41,5.41,5.41)
1207
hornsweld.C0 = CFrame.new(0,-2.75,-1.7) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
1208
mask.Anchored = false
1209
mask.Locked = true
1210
mask.CanCollide = false
1211
mask.BrickColor = BrickColor.new("White")
1212
mask.Material = "Corroded Metal"
1213
maskweld.C0 = CFrame.new(0,0,2.5) * CFrame.Angles(math.rad(0),0,0)
1214
maskmesh.MeshId = "rbxassetid://13520257"
1215
maskmesh.TextureId = "rbxassetid://13520260"
1216
maskmesh.Scale = Vector3.new(5.53, 5, 5.1)
1217
for i = 1, 30 do
1218
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(30),math.rad(0 * math.sin(sine/16)),math.rad(0)),.1)
1219
swait()
1220
end
1221
for i = 1, 50 do
1222
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(2,-2,-4) * CFrame.Angles(math.rad(-140 + 2 * math.sin(sine)),math.rad(180 - 1 * math.sin(sine)),math.rad(-30 - 2 * math.sin(sine))),.03)
1223
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(-2,-2,-4) * CFrame.Angles(math.rad(-140 + 2 * math.sin(sine)),math.rad(180 + 1 * math.sin(sine)),math.rad(30 + 2 * math.sin(sine))),.03)
1224
swait()
1225
end
1226
for i = 1, 50 do
1227
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(2,-2,-4) * CFrame.Angles(math.rad(-140 + 8 * math.sin(sine)),math.rad(180 - 5 * math.sin(sine)),math.rad(-30 - 8 * math.sin(sine))),.03)
1228
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(-2,-2,-4) * CFrame.Angles(math.rad(-140 + 8 * math.sin(sine)),math.rad(180 + 5 * math.sin(sine)),math.rad(30 + 8 * math.sin(sine))),.03)
1229
swait()
1230
end
1231
ws = 155
1232
Root.Anchored = false
1233
debounce = false
1234
attacking = false
1235
xester = true
1236
elseif Press=='r' then
1237
if mouse.Target ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
1238
if debounce then return end
1239
debounce = true
1240
attacking = true
1241
local enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
1242
local targ = mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Parent
1243
SOUND(Head,1837106999,10,false,10)
1244
ws = 0
1245
local z = { 
1246
Color = BrickColor.new("Crimson").Color
1247
}
1248
local z2 = { 
1249
Color = BrickColor.new("Really black").Color
1250
}
1251
eyeball1.Material = "Neon"
1252
eyeball2.Material = "Neon"
1253
for i = 1, 7 do
1254
local lol = smoothen:Create(eyeball1,TweenInfo.new(.3,Enum.EasingStyle.Linear),z)
1255
lol:Play()
1256
local lol2 = smoothen:Create(eyeball2,TweenInfo.new(.3,Enum.EasingStyle.Linear),z)
1257
lol2:Play()
1258
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(-2,-2,-4) * CFrame.Angles(math.rad(-50),math.rad(180),math.rad(10)),.2)
1259
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(2,-2,-4) * CFrame.Angles(math.rad(-50),math.rad(180),math.rad(-10)),.2)
1260
swait()
1261
end
1262
for i = 1, 70 do
1263
local lol = smoothen:Create(eyeball1,TweenInfo.new(.3,Enum.EasingStyle.Linear),z)
1264
lol:Play()
1265
local lol2 = smoothen:Create(eyeball2,TweenInfo.new(.3,Enum.EasingStyle.Linear),z)
1266
lol2:Play()
1267
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-50),math.rad(0 * math.sin(sine/16)),math.rad(0)),.05)
1268
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(-2,-2,-4) * CFrame.Angles(math.rad(-50 + 2 * math.sin(sine)),math.rad(180 + 1 * math.sin(sine)),math.rad(30 + 2 * math.sin(sine))),.05)
1269
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(2,-2,-4) * CFrame.Angles(math.rad(-50 + 2 * math.sin(sine)),math.rad(180 - 1 * math.sin(sine)),math.rad(-30 - 2 * math.sin(sine))),.05)
1270
swait()
1271
end
1272
for i = 1, 40 do
1273
local lol = smoothen:Create(eyeball1,TweenInfo.new(.3,Enum.EasingStyle.Linear),z)
1274
lol:Play()
1275
local lol2 = smoothen:Create(eyeball2,TweenInfo.new(.3,Enum.EasingStyle.Linear),z)
1276
lol2:Play()
1277
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-50),math.rad(0 * math.sin(sine/16)),math.rad(0)),.05)
1278
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(-2,-2,-4) * CFrame.Angles(math.rad(-50 + 4 * math.sin(sine)),math.rad(180 + 2 * math.sin(sine)),math.rad(30 + 4 * math.sin(sine))),.05)
1279
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(2,-2,-4) * CFrame.Angles(math.rad(-50 + 4 * math.sin(sine)),math.rad(180 - 2 * math.sin(sine)),math.rad(-30 - 4 * math.sin(sine))),.05)
1280
swait()
1281
end
1282
attacking = false
1283
local targetfound = false
1284
local chasemusic = Instance.new("Sound",Head)
1285
chasemusic.Volume = 10
1286
chasemusic.SoundId = "rbxassetid://2866313732"
1287
chasemusic.Looped = true
1288
chasemusic:Play()
1289
for i = 1, 1000 do
1290
if targetfound then break end
1291
local Hit = damagealll(15,Torso.Position)
1292
for _,v in pairs(Hit) do
1293
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
1294
targetfound = true
1295
slachtoffer = v:FindFirstChildOfClass("Humanoid")
1296
end
1297
end
1298
huntdown = true
1299
hum:MoveTo(enemy.Parent.Torso.Position)
1300
ws = 150
1301
swait()
1302
end
1303
if targetfound then
1304
attacking = true
1305
local lweld = weldBetween(enemy.Parent.Torso,hand1)
1306
lweld.C0 = CFrame.new(2,-2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
1307
ws = 0
1308
enemy.WalkSpeed = 0
1309
enemy.JumpPower = 0
1310
local IAMHERE = Instance.new("Sound",Head)
1311
IAMHERE.SoundId = "rbxassetid://2867055627"
1312
IAMHERE.Volume = 10
1313
IAMHERE:Play()
1314
removeuseless:AddItem(IAMHERE,10)
1315
for i = 1, 220 do
1316
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-10),math.rad(0 * math.sin(sine/16)),math.rad(0)),.05)
1317
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(2,-7.5,-2.2) * CFrame.Angles(math.rad(90 + 2 * math.sin(sine)),math.rad(2 * math.sin(sine)),math.rad(-80 + 2 * math.sin(sine))),.2)
1318
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(-2,-7.5,-2.2) * CFrame.Angles(math.rad(90 - 2 * math.sin(sine)),math.rad(2 * math.sin(sine)),math.rad(80 - 2 * math.sin(sine))),.2)
1319
swait()
1320
end
1321
lweld:Remove()
1322
coroutine.wrap(function()
1323
local w = Instance.new("Part",Torso)
1324
w.Anchored = true
1325
w.CanCollide = false
1326
w.Material = "Neon"
1327
w.BrickColor = BrickColor.new("Really black")
1328
if targ:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R15 then
1329
w.CFrame = targ:FindFirstChild("UpperTorso").CFrame
1330
elseif targ:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then
1331
w.CFrame = targ:FindFirstChild("Torso").CFrame
1332
end
1333
w.Size = Vector3.new(3,3,3)
1334
w.Shape = "Ball"
1335
for i = 1, 50 do
1336
w.Transparency = w.Transparency + .05
1337
w.Size = w.Size + Vector3.new(3.5,3.5,3.5)
1338
swait()
1339
end
1340
w:Remove()
1341
end)()
1342
for i = 1, 8 do
1343
coroutine.wrap(function()
1344
local ps = Instance.new("Part",Torso)
1345
ps.Size = Vector3.new(1,1,1)
1346
ps.Anchored = true
1347
ps.BrickColor = BrickColor.new("Really black")
1348
ps.Material = "Neon"
1349
if targ:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R15 then
1350
ps.CFrame = targ:FindFirstChild("UpperTorso").CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
1351
elseif targ:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then
1352
ps.CFrame = targ:FindFirstChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
1353
end
1354
local psm = Instance.new("SpecialMesh",ps)
1355
psm.MeshType = "Sphere"
1356
psm.Scale = Vector3.new(3,1,3)
1357
for i = 1, 50 do
1358
psm.Scale = psm.Scale + Vector3.new(0,5,0)
1359
ps.Transparency = ps.Transparency + .025
1360
swait()
1361
end
1362
ps:Remove()
1363
end)()
1364
end
1365
for i,x in pairs(targ:GetDescendants()) do if x:IsA("Part") then x:Clone() x.Parent = workspace x.Material = "Glass" x.BrickColor = BrickColor.new("Really black") x.Anchored = false
1366
x.CanCollide = true x:BreakJoints() end end
1367
for i,x in pairs(targ:GetDescendants()) do if x:IsA("Part") then x:Remove() end end
1368
targ:BreakJoints()
1369
SOUND(hand1,264486467,8,false,10)
1370
huntdown = false
1371
for i = 1, 25 do
1372
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-25),math.rad(0 * math.sin(sine/16)),math.rad(0)),.05)
1373
local lol = smoothen:Create(eyeball1,TweenInfo.new(.5,Enum.EasingStyle.Linear),z2)
1374
lol:Play()
1375
local lol2 = smoothen:Create(eyeball2,TweenInfo.new(.5,Enum.EasingStyle.Linear),z2)
1376
lol2:Play()
1377
chasemusic.Volume = chasemusic.Volume - .5
1378
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(2,-7.5,-1) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-80)),.2)
1379
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(-2,-7.5,-1) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)),.2)
1380
swait()
1381
end
1382
chasemusic:Remove()
1383
if xester then
1384
ws = 155
1385
else
1386
ws = 92
1387
end
1388
eyeball1.Material = "Glass"
1389
eyeball2.Material = "Glass"
1390
attacking = false
1391
debounce = false
1392
else
1393
if xester then
1394
ws = 155
1395
else
1396
ws = 92
1397
end
1398
huntdown = false
1399
eyeball1.Material = "Glass"
1400
eyeball2.Material = "Glass"
1401
debounce = false
1402
attacking = false
1403
coroutine.wrap(function()
1404
for i = 1, 25 do
1405
if debounce then break end
1406
local lol = smoothen:Create(eyeball1,TweenInfo.new(.5,Enum.EasingStyle.Linear),z2)
1407
lol:Play()
1408
local lol2 = smoothen:Create(eyeball2,TweenInfo.new(.5,Enum.EasingStyle.Linear),z2)
1409
lol2:Play()
1410
swait()
1411
end
1412
end)()
1413
chasemusic:Remove()
1414
end
1415
end
1416
elseif Press=='e' then
1417
if debounce then return end
1418
debounce = true
1419
attacking = true
1420
g1 = Instance.new("BodyGyro", Root)
1421
g1.D = 175
1422
g1.P = 20000
1423
g1.MaxTorque = Vector3.new(0,9000,0)
1424
ws = 30
1425
for i =  1,  75 do
1426
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
1427
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(5.2 + .6 * math.sin(sine/14),-5,6) * CFrame.Angles(math.rad(15 * math.sin(sine/12)),math.rad(16 * math.sin(sine/14)),math.rad(0)),.2)
1428
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(-5.2 + .6 * math.sin(sine/14),-5,6) * CFrame.Angles(math.rad(-15 * math.sin(sine/12)),math.rad(-16 * math.sin(sine/14)),math.rad(0)),.2)
1429
swait()
1430
end
1431
local bwoo = Instance.new("Sound",Torso)
1432
bwoo.SoundId = "rbxassetid://134012322"
1433
bwoo.Volume = 10
1434
bwoo.Pitch = .85
1435
bwoo:Play()
1436
removeuseless:AddItem(bwoo,7)
1437
for i =  1,  25 do
1438
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
1439
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(25),math.rad(0 * math.sin(sine/16)),math.rad(0)),.2)
1440
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(5.2,-5,6) * CFrame.Angles(math.rad(-94 + 8 * math.sin(sine/12)),math.rad(3 * math.sin(sine/10)),math.rad(0)),.2)
1441
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(-5.2,-5,6) * CFrame.Angles(math.rad(-94 - 8 * math.sin(sine/12)),math.rad(3 * -math.sin(sine/10)),math.rad(0)),.2)
1442
swait()
1443
end
1444
ws = 0
1445
for i =  1,  3 do
1446
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0 * math.sin(sine/16)),math.rad(0)),.2)
1447
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(5.2,-5,6) * CFrame.Angles(math.rad(-76 + 8 * math.sin(sine/12)),math.rad(3 * math.sin(sine/10)),math.rad(0)),.2)
1448
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(-5.2,-5,6) * CFrame.Angles(math.rad(-76 - 8 * math.sin(sine/12)),math.rad(3 * -math.sin(sine/10)),math.rad(0)),.2)
1449
swait()
1450
end
1451
local rocksm = Instance.new("Sound",Torso)
1452
rocksm.SoundId = "rbxassetid://168514932"
1453
rocksm.Volume = 10
1454
rocksm.Pitch = .94
1455
rocksm:Play()
1456
removeuseless:AddItem(rocksm,7)
1457
removeuseless:AddItem(g1,.001)
1458
local rb = Instance.new("Part",Torso)
1459
rb.Size = Vector3.new(.1,.1,.1)
1460
rb.Anchored = false
1461
rb.Transparency = 1
1462
rb.CanCollide = false
1463
rb.CFrame = CFrame.new(mouse.Hit.p) * CFrame.new(0,30,10)
1464
local rbweld = weldBetween(rb,Root)
1465
rbweld.C0 = CFrame.new(0,10,45)
1466
local txc = 10
1467
coroutine.wrap(function()
1468
	for i = 1, 10 do
1469
		coroutine.wrap(function()
1470
	local sondb = Instance.new("Part",rb)
1471
	sondb.Anchored = true
1472
	sondb.Transparency = 1
1473
	sondb.CanCollide = false
1474
	sondb.CFrame = rb.CFrame
1475
	local booms = Instance.new("Sound",sondb)
1476
	booms.SoundId = "rbxassetid://2175667385"
1477
	booms.Volume = 5
1478
	booms.Pitch = .8
1479
	for i = 1, 20 do
1480
		swait()
1481
	end
1482
	wait(1)
1483
	booms:Play()
1484
	end)()
1485
	swait(6)
1486
	end
1487
end)()
1488
for i = 1, 90 do
1489
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-30),math.rad(0 * math.sin(sine/16)),math.rad(0)),.2)
1490
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(5.2,-2,7.2 + .95 * math.sin(sine/12)) * CFrame.Angles(math.rad(45),math.rad(-9),math.rad(0)),.2)
1491
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(-5.2,-2,7.2+ .95 * math.sin(sine/12)) * CFrame.Angles(math.rad(45),math.rad(9),math.rad(0)),.2)
1492
	coroutine.wrap(function()
1493
	local cyl = Instance.new("Part",Torso)
1494
	cyl.Shape = "Cylinder"
1495
	cyl.BrickColor = BrickColor.new("Really black")
1496
	cyl.Anchored = true
1497
	cyl.Transparency = 1
1498
	cyl.CanCollide = false
1499
	cyl.Material = "Neon"
1500
	cyl.CFrame = rb.CFrame * CFrame.new(math.random(-30,30),2,math.random(-30,30)) * CFrame.Angles(math.rad(90),math.rad(90),0)
1501
	cyl.Size = Vector3.new(4,6 * math.random(4,8),6 * math.random(4,8))
1502
	for i = 1, 20 do
1503
		cyl.Transparency = cyl.Transparency - .05
1504
		swait()
1505
	end
1506
	wait(1)
1507
	local brock = Instance.new("Part",Torso)
1508
	brock.Size = Vector3.new(9,70 + math.random(10,33),9)
1509
	brock.Anchored = true
1510
	brock.Transparency = .3
1511
	brock.CanCollide = false
1512
	brock.Material = "Neon"
1513
	brock.BrickColor = BrickColor.new("Really black")
1514
	brock.CFrame = cyl.CFrame * CFrame.new(0,70,0)
1515
	coroutine.wrap(function()
1516
local shockwave = Instance.new("Part", Torso)
1517
shockwave.Size = Vector3.new(1,1,1)
1518
shockwave.CanCollide = false
1519
shockwave.Anchored = true
1520
shockwave.Transparency = .4
1521
shockwave.BrickColor = BrickColor.new("White")
1522
shockwave.CFrame = CFrame.new(cyl.Position) * CFrame.new(0,-1,0)
1523
local shockwavemesh = Instance.new("SpecialMesh", shockwave)
1524
shockwavemesh.Scale = Vector3.new(10,1,10)
1525
shockwavemesh.MeshId = "rbxassetid://20329976"
1526
local shockwave2 = Instance.new("Part", Torso)
1527
shockwave2.Size = Vector3.new(1,1,1)
1528
shockwave2.CanCollide = false
1529
shockwave2.Anchored = true
1530
shockwave2.Transparency = .4
1531
shockwave2.BrickColor = BrickColor.new("White")
1532
shockwave2.CFrame = CFrame.new(cyl.Position) * CFrame.new(0,-1,0)
1533
local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
1534
shockwavemesh2.Scale = Vector3.new(1,1,1)
1535
shockwavemesh2.MeshId = "rbxassetid://20329976"
1536
for i = 1, 30 do
1537
shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+math.random(-4,12)),0)
1538
shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-math.random(-4,12)),0)
1539
shockwave.Transparency = shockwave.Transparency + 0.05
1540
shockwave2.Transparency = shockwave2.Transparency + 0.05
1541
shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(8,2.5,8)
1542
shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(10,2,10)
1543
swait()
1544
end
1545
shockwave:Remove()
1546
shockwave2:Remove()
1547
	end)()
1548
Hit = damagealll(52,brock.Position)
1549
for _,v in pairs(Hit) do
1550
if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
1551
slachtoffer = v:FindFirstChildOfClass("Humanoid")
1552
coroutine.wrap(function()
1553
local w = Instance.new("Part",Torso)
1554
w.Anchored = true
1555
w.CanCollide = false
1556
w.Material = "Neon"
1557
w.BrickColor = BrickColor.new("Really black")
1558
if slachtoffer.RigType == Enum.HumanoidRigType.R15 then
1559
w.CFrame = slachtoffer.Parent:FindFirstChild("UpperTorso").CFrame
1560
elseif slachtoffer.RigType == Enum.HumanoidRigType.R6 then
1561
w.CFrame = slachtoffer.Parent:FindFirstChild("Torso").CFrame
1562
end
1563
w.Size = Vector3.new(3,3,3)
1564
w.Shape = "Ball"
1565
for i = 1, 50 do
1566
w.Transparency = w.Transparency + .05
1567
w.Size = w.Size + Vector3.new(3.5,3.5,3.5)
1568
swait()
1569
end
1570
w:Remove()
1571
end)()
1572
for i = 1, 8 do
1573
coroutine.wrap(function()
1574
local ps = Instance.new("Part",Torso)
1575
ps.Size = Vector3.new(1,1,1)
1576
ps.Anchored = true
1577
ps.BrickColor = BrickColor.new("Really black")
1578
ps.Material = "Neon"
1579
if slachtoffer.RigType == Enum.HumanoidRigType.R6 then
1580
ps.CFrame = slachtoffer.Parent:FindFirstChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
1581
elseif slachtoffer.RigType == Enum.HumanoidRigType.R15 then
1582
ps.CFrame = slachtoffer.Parent:FindFirstChild("UpperTorso").CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
1583
end
1584
local psm = Instance.new("SpecialMesh",ps)
1585
psm.MeshType = "Sphere"
1586
psm.Scale = Vector3.new(3,1,3)
1587
for i = 1, 50 do
1588
psm.Scale = psm.Scale + Vector3.new(0,5,0)
1589
ps.Transparency = ps.Transparency + .025
1590
swait()
1591
end
1592
ps:Remove()
1593
end)()
1594
end
1595
for i,x in pairs(slachtoffer.Parent:GetDescendants()) do if x:IsA("Part") then x:Clone() x.Parent = workspace x.Material = "Glass" x.BrickColor = BrickColor.new("Really black") x.Anchored = false
1596
x.CanCollide = true x:BreakJoints() end end
1597
for i,x in pairs(slachtoffer.Parent:GetDescendants()) do if x:IsA("Part") then x:Remove() end end
1598
slachtoffer.Parent:BreakJoints()
1599
end
1600
end
1601
	for i = 1, 50 do
1602
		brock.CFrame = brock.CFrame:lerp(CFrame.new(cyl.Position) * CFrame.new(0,2,0) * CFrame.Angles(math.rad(math.random(-12,12)),math.rad(math.random(-12,12)),math.rad(math.random(-12,12))),.25)
1603
		swait()
1604
	end
1605
	wait(4)
1606
	for i = 1, 40 do
1607
		brock.CFrame = brock.CFrame:lerp(CFrame.new(cyl.Position) * CFrame.new(0,2,0) * CFrame.Angles(math.rad(math.random(-12,12)),math.rad(math.random(-12,12)),math.rad(math.random(-12,12))),.25)
1608
		swait()
1609
	end
1610
	for i = 1, 40 do
1611
		brock.Transparency = brock.Transparency + .025
1612
		brock.CFrame = brock.CFrame:lerp(CFrame.new(cyl.Position) * CFrame.new(0,-40,0) * CFrame.Angles(math.rad(math.random(-12,12)),math.rad(math.random(-12,12)),math.rad(math.random(-12,12))),.09)
1613
		swait()
1614
	end
1615
	brock:Remove()
1616
	for i = 1, 30 do
1617
		cyl.Size = cyl.Size + Vector3.new(0,3,3)
1618
		cyl.Transparency = cyl.Transparency + .05
1619
		swait()
1620
	end
1621
	cyl:Remove()
1622
	rb:Remove()
1623
	end)()
1624
	txc = txc + 8
1625
	rbweld.C0 = rbweld.C0:lerp(CFrame.new(0,10,txc),.3)
1626
	swait()
1627
end
1628
attacking = false
1629
debounce = false
1630
if xester then
1631
ws = 155
1632
else
1633
ws = 92
1634
end
1635
elseif Press=='q' then
1636
if mouse.Target ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
1637
if debounce then return end
1638
debounce = true
1639
ws = 0
1640
g1 = Instance.new("BodyGyro", Root)
1641
g1.D = 175
1642
g1.P = 20000
1643
g1.MaxTorque = Vector3.new(0,9000,0)
1644
local targ = mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Parent
1645
for i = 1, 20 do
1646
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,targ.Head.Position),.2)
1647
swait()
1648
end
1649
removeuseless:AddItem(g1,.001)
1650
eyeball1.BrickColor = BrickColor.new("Crimson")
1651
eyeball1.Material = "Neon"
1652
eyeball2.BrickColor = BrickColor.new("Crimson")
1653
eyeball2.Material = "Neon"
1654
local z = { 
1655
Color = BrickColor.new("Really black").Color
1656
}
1657
SOUND(Head,2175667385,10,false,10)
1658
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1659
coroutine.wrap(function()
1660
coroutine.wrap(function()
1661
coroutine.wrap(function()
1662
local w = Instance.new("Part",Torso)
1663
w.Anchored = true
1664
w.CanCollide = false
1665
w.Material = "Neon"
1666
w.BrickColor = BrickColor.new("Really black")
1667
if targ:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R15 then
1668
w.CFrame = targ:FindFirstChild("UpperTorso").CFrame
1669
elseif targ:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then
1670
w.CFrame = targ:FindFirstChild("Torso").CFrame
1671
end
1672
w.Size = Vector3.new(3,3,3)
1673
w.Shape = "Ball"
1674
for i = 1, 50 do
1675
w.Transparency = w.Transparency + .05
1676
w.Size = w.Size + Vector3.new(3.5,3.5,3.5)
1677
swait()
1678
end
1679
w:Remove()
1680
end)()
1681
for i = 1, 8 do
1682
coroutine.wrap(function()
1683
local ps = Instance.new("Part",Torso)
1684
ps.Size = Vector3.new(1,1,1)
1685
ps.Anchored = true
1686
ps.BrickColor = BrickColor.new("Really black")
1687
ps.Material = "Neon"
1688
if targ:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R15 then
1689
ps.CFrame = targ:FindFirstChild("UpperTorso").CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
1690
elseif targ:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then
1691
ps.CFrame = targ:FindFirstChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
1692
end
1693
local psm = Instance.new("SpecialMesh",ps)
1694
psm.MeshType = "Sphere"
1695
psm.Scale = Vector3.new(3,1,3)
1696
for i = 1, 50 do
1697
psm.Scale = psm.Scale + Vector3.new(0,5,0)
1698
ps.Transparency = ps.Transparency + .025
1699
swait()
1700
end
1701
ps:Remove()
1702
end)()
1703
end
1704
end)()
1705
for i,x in pairs(targ:GetDescendants()) do if x:IsA("Part") then x:Clone() x.Parent = workspace x.Material = "Glass" x.BrickColor = BrickColor.new("Really black") x.Anchored = false
1706
x.CanCollide = true x:BreakJoints() end end
1707
for i,x in pairs(targ:GetDescendants()) do if x:IsA("Part") then x:Remove() end end
1708
targ:BreakJoints()
1709
for i = 1, 40 do
1710
local lol = smoothen:Create(eyeball1,TweenInfo.new(.3,Enum.EasingStyle.Linear),z)
1711
lol:Play()
1712
local lol2 = smoothen:Create(eyeball2,TweenInfo.new(.3,Enum.EasingStyle.Linear),z)
1713
lol2:Play()
1714
swait()
1715
end
1716
eyeball1.BrickColor = BrickColor.new("Really black")
1717
eyeball2.BrickColor = BrickColor.new("Really black")
1718
eyeball1.Material = "Glass"
1719
eyeball2.Material = "Glass"
1720
debounce = false
1721
if xester then
1722
ws = 155
1723
else
1724
ws = 92
1725
end
1726
end)()
1727
end
1728
end
1729
end
1730
end)
1731
1732
checks1 = coroutine.wrap(function() -------Checks
1733
while true do
1734
if Root.Velocity.Magnitude < 10 then
1735
position = "Idle"
1736
elseif Root.Velocity.Magnitude > 10 then
1737
position = "Walking"
1738
else
1739
end
1740
wait()
1741
end
1742
end)
1743
checks1()
1744
1745
function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
1746
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
1747
end
1748
1749
function ray2(StartPos, EndPos, Distance, Ignore)
1750
local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
1751
return ray(StartPos, DIRECTION, Distance, Ignore)
1752
end
1753
1754
OrgnC0 = Neck.C0
1755
local movelimbs = coroutine.wrap(function()
1756
while RunSrv.RenderStepped:wait() do
1757
TrsoLV = Torso.CFrame.lookVector
1758
Dist = nil
1759
Diff = nil
1760
if not MseGuide then
1761
print("Failed to recognize")
1762
else
1763
local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
1764
Dist = (Head.CFrame.p-Point).magnitude
1765
Diff = Head.CFrame.Y-Point.Y
1766
local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
1767
Dist2 = (LeftArm.CFrame.p-Point).magnitude
1768
Diff2 = LeftArm.CFrame.Y-Point.Y
1769
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1770
Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
1771
end
1772
end
1773
end)
1774
movelimbs()
1775
immortal = {}
1776
for i,v in pairs(Character:GetDescendants()) do
1777
	if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
1778
		if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
1779
			v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
1780
		end
1781
		table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
1782
	elseif v:IsA("JointInstance") then
1783
		table.insert(immortal,{v,v.Parent,nil,nil,nil})
1784
	end
1785
end
1786
for e = 1, #immortal do
1787
	if immortal[e] ~= nil then
1788
		local STUFF = immortal[e]
1789
		local PART = STUFF[1]
1790
		local PARENT = STUFF[2]
1791
		local MATERIAL = STUFF[3]
1792
		local COLOR = STUFF[4]
1793
		local TRANSPARENCY = STUFF[5]
1794
if levitate then
1795
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
1796
			PART.Material = MATERIAL
1797
			PART.Color = COLOR
1798
			PART.Transparency = TRANSPARENCY
1799
		end
1800
		PART.AncestryChanged:connect(function()
1801
			PART.Parent = PARENT
1802
		end)
1803
else
1804
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
1805
			PART.Material = MATERIAL
1806
			PART.Color = COLOR
1807
			PART.Transparency = TRANSPARENCY
1808
		end
1809
		PART.AncestryChanged:connect(function()
1810
			PART.Parent = PARENT
1811
		end)
1812
end
1813
	end
1814
end
1815
function immortality()
1816
	for e = 1, #immortal do
1817
		if immortal[e] ~= nil then
1818
			local STUFF = immortal[e]
1819
			local PART = STUFF[1]
1820
			local PARENT = STUFF[2]
1821
			local MATERIAL = STUFF[3]
1822
			local COLOR = STUFF[4]
1823
			local TRANSPARENCY = STUFF[5]
1824
			if PART.ClassName == "Part" and PART == Root then
1825
				PART.Material = MATERIAL
1826
				PART.Color = COLOR
1827
				PART.Transparency = TRANSPARENCY
1828
			end
1829
			if PART.Parent ~= PARENT then
1830
				hum:Remove()
1831
				PART.Parent = PARENT
1832
				hum = Instance.new("Humanoid",Character)
1833
if levitate then
1834
eyo1:Remove()
1835
eyo2:Remove()
1836
end
1837
                                hum.Name = "noneofurbusiness"
1838
			end
1839
		end
1840
	end
1841
end
1842
coroutine.wrap(function()
1843
while true do
1844
hum:SetStateEnabled("Dead",false) hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
1845
if hum.Health < .1 then
1846
immortality()
1847
end
1848
wait()
1849
end
1850
end)()
1851
1852
leftlocation = Instance.new("Part",LeftArm)
1853
leftlocation.Size = Vector3.new(1,1,1)
1854
leftlocation.Transparency = 1
1855
leftlocationweld = weldBetween(leftlocation,LeftArm)
1856
leftlocationweld.C0 = CFrame.new(0,1.2,0)
1857
rightlocation = Instance.new("Part",RightArm)
1858
rightlocation.Size = Vector3.new(1,1,1)
1859
rightlocation.Transparency = 1
1860
rightlocationweld = weldBetween(rightlocation,RightArm)
1861
rightlocationweld.C0 = CFrame.new(0,1.2,0)
1862
1863
coroutine.wrap(function()
1864
while true do
1865
hpheight = 5.8 + .95 * math.sin(sine/12)
1866
hum.HipHeight = hpheight
1867
swait()
1868
end
1869
end)()
1870
1871
local anims = coroutine.wrap(function()
1872
while true do
1873
settime = 0.05
1874
sine = sine + change
1875
if position == "Walking" and attacking == false then
1876
if huntdown then
1877
change = .85
1878
else
1879
change = .5
1880
end
1881
walking = true
1882
if xester then
1883
ws = 155
1884
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(5.9,-7 + 0 * math.sin(sine/6),5) * CFrame.Angles(math.rad(212 + 3 * math.sin(sine/6)),math.rad(-25),math.rad(2 * math.sin(sine/6))),.2)
1885
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(-5.9,-7 + 0 * math.sin(sine/6),5) * CFrame.Angles(math.rad(212 + 3 * math.sin(sine/6)),math.rad(25),math.rad(2 * math.sin(sine/6))),.2)
1886
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0 * math.sin(sine/1.75),0) * CFrame.Angles(math.rad(0 + 0 * math.sin(sine/3.5)),math.rad(0 * math.sin(sine/3.5)) + Root.RotVelocity.Y / 15,math.rad(0) + Root.RotVelocity.Y / 19),.2)
1887
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.78,0) * CFrame.Angles(math.rad(180 + 4 * math.sin(sine/12)),math.rad(4),math.rad(35)),.25)
1888
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, .78, 0) * CFrame.Angles(math.rad(180 + 4 * math.sin(sine/12)),math.rad(-4),math.rad(-35)), 0.25)
1889
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.58,1.8,0) * CFrame.Angles(math.rad(6 + 1 * math.sin(sine/12)),math.rad(-2 + 2 * math.sin(sine/12)),math.rad(5 - 1 * math.sin(sine/12))),.2)
1890
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(1.2,1.3, -.12) * CFrame.Angles(math.rad(-9 + .5 * math.sin(sine/12)),math.rad(2 - 1 * math.sin(sine/12)),math.rad(-35 + 1 * math.sin(sine/12))),.2)
1891
else
1892
ws = 92
1893
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(4.2 + 1 * math.sin(sine/3.5),-5 + .5 * math.sin(sine/3.5),6) * CFrame.Angles(math.rad(150 + 120 * math.sin(sine/3.5)),math.rad(30 * math.sin(sine/3.5)),math.rad(-17 * math.sin(sine/3.5))),.2)
1894
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(-4.2 + 1 * math.sin(sine/3.5),-5 + .5 * math.sin(sine/3.5),6) * CFrame.Angles(math.rad(150 + 120 * -math.sin(sine/3.5)),math.rad(30 * math.sin(sine/3.5)),math.rad(-17 * math.sin(sine/3.5))),.2)
1895
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,1 * math.sin(sine/1.75),0) * CFrame.Angles(math.rad(0 + 5 * math.sin(sine/3.5)),math.rad(10 * math.sin(sine/3.5)) + Root.RotVelocity.Y / 15,math.rad(0) + Root.RotVelocity.Y / 19),.2)
1896
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.78,0) * CFrame.Angles(math.rad(180 + 4 * math.sin(sine/12)),math.rad(4),math.rad(35)),.25)
1897
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, .78, 0) * CFrame.Angles(math.rad(180 + 4 * math.sin(sine/12)),math.rad(-4),math.rad(-35)), 0.25)
1898
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.58,1.8,0) * CFrame.Angles(math.rad(6 + 1 * math.sin(sine/12)),math.rad(-2 + 2 * math.sin(sine/12)),math.rad(5 - 1 * math.sin(sine/12))),.2)
1899
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(1.2,1.3, -.12) * CFrame.Angles(math.rad(-9 + .5 * math.sin(sine/12)),math.rad(2 - 1 * math.sin(sine/12)),math.rad(-35 + 1 * math.sin(sine/12))),.2)
1900
end
1901
elseif position == "Idle" and attacking == false then
1902
change = .5
1903
HAND1LERP.C0 = HAND1LERP.C0:lerp(CFrame.new(4.5,-5 + .5 * math.sin(sine/14),6) * CFrame.Angles(math.rad(10 + 1 * math.sin(sine/13)),math.rad(-5 + 5 * math.sin(sine/12)),math.rad(-36 - 4 * math.sin(sine/11))),.2)
1904
HAND2LERP.C0 = HAND2LERP.C0:lerp(CFrame.new(-5,-5 + .5 * math.sin(sine/14),6) * CFrame.Angles(math.rad(13 - 3 * math.sin(sine/12)),math.rad(36 - 3 * math.sin(sine/13)),math.rad(35 + 2 * math.sin(sine/11))),.2)
1905
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0 + 5 * math.sin(sine/12)),math.rad(0 * math.sin(sine/16)),math.rad(0)),.2)
1906
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.78,0) * CFrame.Angles(math.rad(180 + 4 * math.sin(sine/12)),math.rad(4),math.rad(35)),.25)
1907
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, .78, 0) * CFrame.Angles(math.rad(180 + 4 * math.sin(sine/12)),math.rad(-4),math.rad(-35)), 0.25)
1908
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.58,1.8,0) * CFrame.Angles(math.rad(6 + 1 * math.sin(sine/12)),math.rad(-2 + 2 * math.sin(sine/12)),math.rad(5 - 1 * math.sin(sine/12))),.2)
1909
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(1.2,1.3, -.12) * CFrame.Angles(math.rad(-9 + .5 * math.sin(sine/12)),math.rad(2 - 1 * math.sin(sine/12)),math.rad(-35 + 1 * math.sin(sine/12))),.2)
1910
end
1911
swait()
1912
end
1913
end)
1914
anims()
1915
warn("The one you fear, Made by Supr14.")