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| 1 | using System.Collections; | |
| 2 | using System.Collections.Generic; | |
| 3 | using UnityEngine; | |
| 4 | ||
| 5 | public class AlienBulletScript : MonoBehaviour | |
| 6 | {
| |
| 7 | //bullet speed | |
| 8 | public float speed = 6f; | |
| 9 | ||
| 10 | void Start() | |
| 11 | {
| |
| 12 | //Destroying the bullet after 3 seconds | |
| 13 | Destroy(gameObject, 3); | |
| 14 | } | |
| 15 | ||
| 16 | void Update() | |
| 17 | {
| |
| 18 | Move(); | |
| 19 | } | |
| 20 | ||
| 21 | void Move() | |
| 22 | {
| |
| 23 | //Moving down (along Y axis) | |
| 24 | transform.position += Vector3.down * speed * Time.deltaTime; | |
| 25 | } | |
| 26 | ||
| 27 | } |