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| 1 | --[[ | |
| 2 | Keys: | |
| 3 | M = explosion | |
| 4 | P = punch | |
| 5 | T = talk | |
| 6 | L = ground pound | |
| 7 | K = clap (instakill) | |
| 8 | O = explode | |
| 9 | J = beam up | |
| 10 | R = throw ball | |
| 11 | H = beam | |
| 12 | Q = cube | |
| 13 | X = launch | |
| 14 | C = small explode | |
| 15 | V = transform | |
| 16 | B = spin | |
| 17 | N = punch | |
| 18 | E = teleport | |
| 19 | ||
| 20 | --]] | |
| 21 | --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed-- | |
| 22 | Player=game:GetService("Players").LocalPlayer
| |
| 23 | Character=Player.Character | |
| 24 | Character.Humanoid.Name = "noneofurbusiness" | |
| 25 | hum = Character.noneofurbusiness | |
| 26 | LeftArm=Character["Left Arm"] | |
| 27 | LeftLeg=Character["Left Leg"] | |
| 28 | RightArm=Character["Right Arm"] | |
| 29 | RightLeg=Character["Right Leg"] | |
| 30 | Root=Character["HumanoidRootPart"] | |
| 31 | Head=Character["Head"] | |
| 32 | Torso=Character["Torso"] | |
| 33 | attacking = false | |
| 34 | walking = false | |
| 35 | position = "Idle" | |
| 36 | local sine = 0 | |
| 37 | removeuseless = game:GetService("Debris")
| |
| 38 | local change = 2 | |
| 39 | debounce = false | |
| 40 | tauntdebounce = false | |
| 41 | mouse = Player:GetMouse() | |
| 42 | sID = rbxassetid | |
| 43 | create = Instance.new | |
| 44 | local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
| |
| 45 | local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
| |
| 46 | local soundtable3 = {834001797,834001752,834001699,834001828}
| |
| 47 | rdnm3 = #soundtable3 | |
| 48 | rdnm = #soundtable | |
| 49 | rototota = false | |
| 50 | rdnm2 = #soundtable | |
| 51 | rototota = false | |
| 52 | i = 1 | |
| 53 | running = false | |
| 54 | damagedebounce = false | |
| 55 | comingouttoplay = true | |
| 56 | transf1 = false | |
| 57 | balldebounce = false | |
| 58 | donttransform = false | |
| 59 | damageall={}
| |
| 60 | Repeater={}
| |
| 61 | Repeater2={}
| |
| 62 | nonmeshRepeater={}
| |
| 63 | nonmeshRepeater2={}
| |
| 64 | dmgii={}
| |
| 65 | DamageAll2={}
| |
| 66 | SlowlyFade={}
| |
| 67 | TheEnd={}
| |
| 68 | TheEnd2={}
| |
| 69 | TheEnd3={}
| |
| 70 | Extreme={}
| |
| 71 | ExtremeM={}
| |
| 72 | TheEnd4={}
| |
| 73 | UpMover={}
| |
| 74 | openshocktable={}
| |
| 75 | LessSize={}
| |
| 76 | ForwardMover={}
| |
| 77 | ||
| 78 | punchexplosion = Instance.new("Sound", LeftArm)
| |
| 79 | punchexplosion.SoundId = "rbxassetid://909258891" | |
| 80 | punchexplosion.Looped = false | |
| 81 | punchexplosion.Volume = 2 | |
| 82 | ||
| 83 | punchexplosion2 = Instance.new("Sound", LeftArm)
| |
| 84 | punchexplosion2.SoundId = "rbxassetid://907528019" | |
| 85 | punchexplosion2.Looped = false | |
| 86 | punchexplosion2.Volume = 2 | |
| 87 | ||
| 88 | punchexplosion3 = Instance.new("Sound", LeftArm)
| |
| 89 | punchexplosion3.SoundId = "rbxassetid://564533374" | |
| 90 | punchexplosion3.Looped = false | |
| 91 | punchexplosion3.Volume = 2 | |
| 92 | ||
| 93 | punchcharge = Instance.new("Sound", LeftArm)
| |
| 94 | punchcharge.SoundId = "rbxassetid://909253995" | |
| 95 | punchcharge.Looped = false | |
| 96 | punchcharge.Volume = 2 | |
| 97 | ||
| 98 | punchcharge2 = Instance.new("Sound", LeftArm)
| |
| 99 | punchcharge2.SoundId = "rbxassetid://907532684" | |
| 100 | punchcharge2.Looped = false | |
| 101 | punchcharge2.Volume = 2 | |
| 102 | ||
| 103 | LSSJ = Instance.new("Sound", Torso)
| |
| 104 | LSSJ.SoundId = "rbxassetid://1412058990" | |
| 105 | LSSJ.Volume = 8 | |
| 106 | ||
| 107 | punchcharge3 = Instance.new("Sound", LeftArm)
| |
| 108 | punchcharge3.SoundId = "rbxassetid://1177784554" | |
| 109 | punchcharge3.Looped = false | |
| 110 | punchcharge3.Volume = 2 | |
| 111 | ||
| 112 | boomswoosh = Instance.new("Sound", Torso)
| |
| 113 | boomswoosh.SoundId = "rbxassetid://633627961" | |
| 114 | boomswoosh.Looped = false | |
| 115 | boomswoosh.Volume = 1.5 | |
| 116 | ||
| 117 | TheEndSound = Instance.new("Sound", Torso)
| |
| 118 | TheEndSound.SoundId = "rbxassetid://264358562" | |
| 119 | TheEndSound.Looped = false | |
| 120 | TheEndSound.Volume = 3 | |
| 121 | ||
| 122 | TheEndSound2 = Instance.new("Sound", Torso)
| |
| 123 | TheEndSound2.SoundId = "rbxassetid://907530407" | |
| 124 | TheEndSound2.Looped = true | |
| 125 | TheEndSound2.Volume = 3 | |
| 126 | ||
| 127 | ROOOAAAAH = Instance.new("Sound", Torso)
| |
| 128 | ROOOAAAAH.SoundId = "rbxassetid://774733972" | |
| 129 | ROOOAAAAH.Looped = false | |
| 130 | ROOOAAAAH.Volume = 2 | |
| 131 | ||
| 132 | x0412 = Instance.new("Sound", Torso)
| |
| 133 | x0412.SoundId = "rbxassetid://962379106" | |
| 134 | x0412.Looped = false | |
| 135 | x0412.Volume = 8 | |
| 136 | ||
| 137 | local HEADLERP = Instance.new("ManualWeld")
| |
| 138 | HEADLERP.Parent = Head | |
| 139 | HEADLERP.Part0 = Head | |
| 140 | HEADLERP.Part1 = Torso | |
| 141 | HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 142 | ||
| 143 | local TORSOLERP = Instance.new("ManualWeld")
| |
| 144 | TORSOLERP.Parent = Torso | |
| 145 | TORSOLERP.Part0 = Torso | |
| 146 | TORSOLERP.Part1 = Torso | |
| 147 | TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 148 | ||
| 149 | local ROOTLERP = Instance.new("ManualWeld")
| |
| 150 | ROOTLERP.Parent = Root | |
| 151 | ROOTLERP.Part0 = Root | |
| 152 | ROOTLERP.Part1 = Torso | |
| 153 | ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 154 | ||
| 155 | local RIGHTARMLERP = Instance.new("ManualWeld")
| |
| 156 | RIGHTARMLERP.Parent = RightArm | |
| 157 | RIGHTARMLERP.Part0 = RightArm | |
| 158 | RIGHTARMLERP.Part1 = Torso | |
| 159 | RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 160 | ||
| 161 | local LEFTARMLERP = Instance.new("ManualWeld")
| |
| 162 | LEFTARMLERP.Parent = LeftArm | |
| 163 | LEFTARMLERP.Part0 = LeftArm | |
| 164 | LEFTARMLERP.Part1 = Torso | |
| 165 | LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 166 | ||
| 167 | local RIGHTLEGLERP = Instance.new("ManualWeld")
| |
| 168 | RIGHTLEGLERP.Parent = RightLeg | |
| 169 | RIGHTLEGLERP.Part0 = RightLeg | |
| 170 | RIGHTLEGLERP.Part1 = Torso | |
| 171 | RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 172 | ||
| 173 | local LEFTLEGLERP = Instance.new("ManualWeld")
| |
| 174 | LEFTLEGLERP.Parent = LeftLeg | |
| 175 | LEFTLEGLERP.Part0 = LeftLeg | |
| 176 | LEFTLEGLERP.Part1 = Torso | |
| 177 | LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 178 | ||
| 179 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3) | |
| 180 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5) | |
| 181 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5) | |
| 182 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5) | |
| 183 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
| 184 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5) | |
| 185 | ||
| 186 | local function weldBetween(a, b) | |
| 187 | local weld = Instance.new("ManualWeld", a)
| |
| 188 | weld.Part0 = a | |
| 189 | weld.Part1 = b | |
| 190 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
| 191 | return weld | |
| 192 | end | |
| 193 | ||
| 194 | godmode = coroutine.wrap(function() | |
| 195 | while true do | |
| 196 | hum.MaxHealth = math.huge | |
| 197 | wait(0.0000001) | |
| 198 | hum.Health = math.huge | |
| 199 | wait() | |
| 200 | end | |
| 201 | end) | |
| 202 | godmode() | |
| 203 | ff = Instance.new("ForceField", Character)
| |
| 204 | ff.Visible = false | |
| 205 | ||
| 206 | while comingouttoplay do | |
| 207 | hum.WalkSpeed = 0 | |
| 208 | for i = 1, 15 do | |
| 209 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8) | |
| 210 | wait() | |
| 211 | end | |
| 212 | Root.Anchored = true | |
| 213 | smallrift = Instance.new("Part", Torso)
| |
| 214 | smallrift.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 215 | smallrift.Material = "Neon" | |
| 216 | smallrift.Transparency = 1 | |
| 217 | smallrift.Anchored = true | |
| 218 | smallrift.CanCollide = false | |
| 219 | smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0) | |
| 220 | smallriftdecal = Instance.new("Decal", smallrift)
| |
| 221 | smallriftdecal.Face = "Top" | |
| 222 | smallriftdecal.Texture = "rbxassetid://702583926" | |
| 223 | local sm = weldBetween(smallrift, Root) | |
| 224 | sm.C0 = CFrame.new(0, 0, 0) | |
| 225 | sound = Instance.new("Sound", smallrift)
| |
| 226 | sound.Volume = 1 | |
| 227 | sound.Pitch = 1.2 | |
| 228 | sound.SoundId = "rbxassetid://344894344" | |
| 229 | sound:Play() | |
| 230 | local rotete = coroutine.wrap(function() | |
| 231 | while comingouttoplay do | |
| 232 | smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0) | |
| 233 | wait() | |
| 234 | end | |
| 235 | end) | |
| 236 | rotete() | |
| 237 | for i = 1, 50 do | |
| 238 | smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4) | |
| 239 | wait() | |
| 240 | end | |
| 241 | wait(1) | |
| 242 | for _,n in pairs(Character:GetChildren()) do | |
| 243 | if n:IsA("Accessory") then n:Remove() end
| |
| 244 | end | |
| 245 | for _,x in pairs(Character:GetChildren()) do | |
| 246 | if x:IsA("Decal") then x:Remove() end
| |
| 247 | end | |
| 248 | Torso.BrickColor = BrickColor.new("Really black")
| |
| 249 | Head.BrickColor = BrickColor.new("Really black")
| |
| 250 | Character.Shirt:Destroy() | |
| 251 | Character.Pants:Destroy() | |
| 252 | shirt = Instance.new("Shirt", Character)
| |
| 253 | shirt.Name = "Shirt" | |
| 254 | pants = Instance.new("Pants", Character)
| |
| 255 | pants.Name = "Pants" | |
| 256 | Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382" | |
| 257 | Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569" | |
| 258 | ||
| 259 | local DarkReaper = Instance.new("Part",Character)
| |
| 260 | DarkReaper.Size = Vector3.new(2,2,2) | |
| 261 | DarkReaper.CFrame = Head.CFrame | |
| 262 | DarkReaper.CanCollide = false | |
| 263 | local DarkReaperWeld = Instance.new("Weld",DarkReaper)
| |
| 264 | DarkReaperWeld.Part0 = DarkReaper | |
| 265 | DarkReaperWeld.Part1 = Head | |
| 266 | DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame | |
| 267 | mdark = Instance.new("SpecialMesh", DarkReaper)
| |
| 268 | mdark.MeshType = "FileMesh" | |
| 269 | mdark.Scale = Vector3.new(1.08, 1.08, 1.08) | |
| 270 | mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799' | |
| 271 | mdark.VertexColor = Vector3.new(1,1,1) | |
| 272 | ||
| 273 | local DarkReaperANTLERS = Instance.new("Part",Character)
| |
| 274 | DarkReaperANTLERS.Size = Vector3.new(2,2,2) | |
| 275 | DarkReaperANTLERS.CFrame = Head.CFrame | |
| 276 | DarkReaperANTLERS.CanCollide = false | |
| 277 | local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
| |
| 278 | DarkReaperWeld2.Part0 = DarkReaperANTLERS | |
| 279 | DarkReaperWeld2.Part1 = Head | |
| 280 | DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0) | |
| 281 | local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
| |
| 282 | mdark2.MeshType = "FileMesh" | |
| 283 | mdark2.Scale = Vector3.new(1.08, 1.08, 1.08) | |
| 284 | mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850' | |
| 285 | mdark2.VertexColor = Vector3.new(255,0,0) | |
| 286 | ||
| 287 | HandCannonTop1 = Instance.new("Part", LeftArm)
| |
| 288 | HandCannonTop1.CanCollide = false | |
| 289 | HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1) | |
| 290 | HandCannonTop1.BottomSurface = "SmoothNoOutlines" | |
| 291 | HandCannonTop1.TopSurface = "SmoothNoOutlines" | |
| 292 | HandCannonTop1.LeftSurface = "SmoothNoOutlines" | |
| 293 | HandCannonTop1.RightSurface = "SmoothNoOutlines" | |
| 294 | HandCannonTop1.FrontSurface = "SmoothNoOutlines" | |
| 295 | HandCannonTop1.BackSurface = "SmoothNoOutlines" | |
| 296 | HandCannonTop1.Material = "Metal" | |
| 297 | local weld2 = weldBetween(HandCannonTop1, LeftArm) | |
| 298 | weld2.C0 = CFrame.new(0, .9, 0) | |
| 299 | ||
| 300 | FixedER = Instance.new("Part", LeftArm)
| |
| 301 | FixedER.CanCollide = false | |
| 302 | FixedER.Size = Vector3.new(1.1, 0.1, 1.1) | |
| 303 | FixedER.BottomSurface = "SmoothNoOutlines" | |
| 304 | FixedER.TopSurface = "SmoothNoOutlines" | |
| 305 | FixedER.LeftSurface = "SmoothNoOutlines" | |
| 306 | FixedER.RightSurface = "SmoothNoOutlines" | |
| 307 | FixedER.FrontSurface = "SmoothNoOutlines" | |
| 308 | FixedER.BackSurface = "SmoothNoOutlines" | |
| 309 | FixedER.Material = "Metal" | |
| 310 | local weldFixedER = weldBetween(FixedER, LeftArm) | |
| 311 | weldFixedER.C0 = CFrame.new(0, .7, 0) | |
| 312 | ||
| 313 | ||
| 314 | FixedER4 = Instance.new("Part", LeftArm)
| |
| 315 | FixedER4.CanCollide = false | |
| 316 | FixedER4.Size = Vector3.new(1.1, 0.1, 1.1) | |
| 317 | FixedER4.BottomSurface = "SmoothNoOutlines" | |
| 318 | FixedER4.TopSurface = "SmoothNoOutlines" | |
| 319 | FixedER4.LeftSurface = "SmoothNoOutlines" | |
| 320 | FixedER4.RightSurface = "SmoothNoOutlines" | |
| 321 | FixedER4.FrontSurface = "SmoothNoOutlines" | |
| 322 | FixedER4.BackSurface = "SmoothNoOutlines" | |
| 323 | FixedER4.Material = "Metal" | |
| 324 | local weldFixedER4 = weldBetween(FixedER4, LeftArm) | |
| 325 | weldFixedER4.C0 = CFrame.new(0, .5, 0) | |
| 326 | ||
| 327 | FixedER5 = Instance.new("Part", LeftArm)
| |
| 328 | FixedER5.CanCollide = false | |
| 329 | FixedER5.Size = Vector3.new(1.1, 0.1, 1.1) | |
| 330 | FixedER5.BottomSurface = "SmoothNoOutlines" | |
| 331 | FixedER5.TopSurface = "SmoothNoOutlines" | |
| 332 | FixedER5.LeftSurface = "SmoothNoOutlines" | |
| 333 | FixedER5.RightSurface = "SmoothNoOutlines" | |
| 334 | FixedER5.FrontSurface = "SmoothNoOutlines" | |
| 335 | FixedER5.BackSurface = "SmoothNoOutlines" | |
| 336 | FixedER5.Material = "Metal" | |
| 337 | local weldFixedER5 = weldBetween(FixedER5, LeftArm) | |
| 338 | weldFixedER5.C0 = CFrame.new(0, -.5, 0) | |
| 339 | ||
| 340 | FixedER2 = Instance.new("Part", LeftArm)
| |
| 341 | FixedER2.CanCollide = false | |
| 342 | FixedER2.Size = Vector3.new(1.1, 0.1, 1.1) | |
| 343 | FixedER2.BottomSurface = "SmoothNoOutlines" | |
| 344 | FixedER2.TopSurface = "SmoothNoOutlines" | |
| 345 | FixedER2.LeftSurface = "SmoothNoOutlines" | |
| 346 | FixedER2.RightSurface = "SmoothNoOutlines" | |
| 347 | FixedER2.FrontSurface = "SmoothNoOutlines" | |
| 348 | FixedER2.BackSurface = "SmoothNoOutlines" | |
| 349 | FixedER2.Material = "Metal" | |
| 350 | local weldFixedER2 = weldBetween(FixedER2, LeftArm) | |
| 351 | weldFixedER2.C0 = CFrame.new(0, -.7, 0) | |
| 352 | ||
| 353 | ||
| 354 | FixedER3 = Instance.new("Part", LeftArm)
| |
| 355 | FixedER3.CanCollide = false | |
| 356 | FixedER3.Size = Vector3.new(1.1, 0.1, 1.1) | |
| 357 | FixedER3.BottomSurface = "SmoothNoOutlines" | |
| 358 | FixedER3.TopSurface = "SmoothNoOutlines" | |
| 359 | FixedER3.LeftSurface = "SmoothNoOutlines" | |
| 360 | FixedER3.RightSurface = "SmoothNoOutlines" | |
| 361 | FixedER3.FrontSurface = "SmoothNoOutlines" | |
| 362 | FixedER3.BackSurface = "SmoothNoOutlines" | |
| 363 | FixedER3.Material = "Metal" | |
| 364 | local weldFixedER3 = weldBetween(FixedER3, LeftArm) | |
| 365 | weldFixedER3.C0 = CFrame.new(0, -.9, 0) | |
| 366 | ||
| 367 | HandCannonTop2 = Instance.new("Part", LeftArm)
| |
| 368 | HandCannonTop2.CanCollide = false | |
| 369 | HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1) | |
| 370 | HandCannonTop2.BottomSurface = "SmoothNoOutlines" | |
| 371 | HandCannonTop2.TopSurface = "SmoothNoOutlines" | |
| 372 | HandCannonTop2.LeftSurface = "SmoothNoOutlines" | |
| 373 | HandCannonTop2.RightSurface = "SmoothNoOutlines" | |
| 374 | HandCannonTop2.FrontSurface = "SmoothNoOutlines" | |
| 375 | HandCannonTop2.BackSurface = "SmoothNoOutlines" | |
| 376 | HandCannonTop2.Material = "Metal" | |
| 377 | HandCannonTop2.Transparency = 1 | |
| 378 | local weld3 = weldBetween(HandCannonTop2, LeftArm) | |
| 379 | weld3.C0 = CFrame.new(0, -.8, 0) | |
| 380 | ||
| 381 | HandCannonTop3 = Instance.new("Part", LeftArm)
| |
| 382 | HandCannonTop3.CanCollide = false | |
| 383 | HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1) | |
| 384 | HandCannonTop3.BottomSurface = "SmoothNoOutlines" | |
| 385 | HandCannonTop3.TopSurface = "SmoothNoOutlines" | |
| 386 | HandCannonTop3.Material = "Metal" | |
| 387 | HandCannonTop3.LeftSurface = "SmoothNoOutlines" | |
| 388 | HandCannonTop3.RightSurface = "SmoothNoOutlines" | |
| 389 | HandCannonTop3.FrontSurface = "SmoothNoOutlines" | |
| 390 | HandCannonTop3.BackSurface = "SmoothNoOutlines" | |
| 391 | local weld4 = weldBetween(HandCannonTop3, LeftArm) | |
| 392 | weld4.C0 = CFrame.new(0, 0, 0) | |
| 393 | ||
| 394 | secretpart = Instance.new("Part", LeftArm)
| |
| 395 | secretpart.CanCollide = false | |
| 396 | secretpart.Size = Vector3.new(1.15, 0.25, 1.15) | |
| 397 | secretpart.BottomSurface = "SmoothNoOutlines" | |
| 398 | secretpart.TopSurface = "SmoothNoOutlines" | |
| 399 | secretpart.Material = "Metal" | |
| 400 | secretpart.BrickColor = BrickColor.new("Really black")
| |
| 401 | secretpart.LeftSurface = "SmoothNoOutlines" | |
| 402 | secretpart.RightSurface = "SmoothNoOutlines" | |
| 403 | secretpart.FrontSurface = "SmoothNoOutlines" | |
| 404 | secretpart.BackSurface = "SmoothNoOutlines" | |
| 405 | local secret = weldBetween(secretpart, LeftArm) | |
| 406 | secret.C0 = CFrame.new(0, 0, 0) | |
| 407 | ||
| 408 | HandCannonTop4 = Instance.new("Part", LeftArm)
| |
| 409 | HandCannonTop4.CanCollide = false | |
| 410 | HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03) | |
| 411 | HandCannonTop4.BottomSurface = "SmoothNoOutlines" | |
| 412 | HandCannonTop4.TopSurface = "SmoothNoOutlines" | |
| 413 | HandCannonTop4.Material = "Granite" | |
| 414 | HandCannonTop4.BrickColor = BrickColor.new("Crimson")
| |
| 415 | local weld5 = weldBetween(HandCannonTop4, LeftArm) | |
| 416 | weld5.C0 = CFrame.new(0, 0, 0) | |
| 417 | ||
| 418 | HandCannonTop5 = Instance.new("Part", LeftArm)
| |
| 419 | HandCannonTop5.CanCollide = false | |
| 420 | HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03) | |
| 421 | HandCannonTop5.BottomSurface = "SmoothNoOutlines" | |
| 422 | HandCannonTop5.TopSurface = "SmoothNoOutlines" | |
| 423 | HandCannonTop5.Material = "Granite" | |
| 424 | HandCannonTop5.BrickColor = BrickColor.new("Crimson")
| |
| 425 | local weld6 = weldBetween(HandCannonTop5, LeftArm) | |
| 426 | weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0) | |
| 427 | ||
| 428 | HandCannonTop6 = Instance.new("Part", LeftArm)
| |
| 429 | HandCannonTop6.CanCollide = false | |
| 430 | HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03) | |
| 431 | HandCannonTop6.BottomSurface = "SmoothNoOutlines" | |
| 432 | HandCannonTop6.TopSurface = "SmoothNoOutlines" | |
| 433 | HandCannonTop6.Material = "Granite" | |
| 434 | HandCannonTop6.BrickColor = BrickColor.new("Crimson")
| |
| 435 | local weld7 = weldBetween(HandCannonTop6, LeftArm) | |
| 436 | weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0) | |
| 437 | ||
| 438 | HandCannonTop7 = Instance.new("Part", LeftArm)
| |
| 439 | HandCannonTop7.CanCollide = false | |
| 440 | HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03) | |
| 441 | HandCannonTop7.BottomSurface = "SmoothNoOutlines" | |
| 442 | HandCannonTop7.TopSurface = "SmoothNoOutlines" | |
| 443 | HandCannonTop7.Material = "Granite" | |
| 444 | HandCannonTop7.BrickColor = BrickColor.new("Crimson")
| |
| 445 | local weld8 = weldBetween(HandCannonTop7, LeftArm) | |
| 446 | weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0) | |
| 447 | ||
| 448 | HandCannonTop8 = Instance.new("Part", LeftArm)
| |
| 449 | HandCannonTop8.CanCollide = false | |
| 450 | HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03) | |
| 451 | HandCannonTop8.BottomSurface = "SmoothNoOutlines" | |
| 452 | HandCannonTop8.TopSurface = "SmoothNoOutlines" | |
| 453 | HandCannonTop8.Material = "Granite" | |
| 454 | HandCannonTop8.BrickColor = BrickColor.new("Crimson")
| |
| 455 | local weld9 = weldBetween(HandCannonTop8, LeftArm) | |
| 456 | weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0) | |
| 457 | ||
| 458 | ||
| 459 | HandCannonTop9 = Instance.new("Part", LeftArm)
| |
| 460 | HandCannonTop9.CanCollide = false | |
| 461 | HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03) | |
| 462 | HandCannonTop9.BottomSurface = "SmoothNoOutlines" | |
| 463 | HandCannonTop9.TopSurface = "SmoothNoOutlines" | |
| 464 | HandCannonTop9.Material = "Granite" | |
| 465 | HandCannonTop9.BrickColor = BrickColor.new("Crimson")
| |
| 466 | local weld10 = weldBetween(HandCannonTop9, LeftArm) | |
| 467 | weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0) | |
| 468 | ||
| 469 | HandCannonTop10 = Instance.new("Part", LeftArm)
| |
| 470 | HandCannonTop10.CanCollide = false | |
| 471 | HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03) | |
| 472 | HandCannonTop10.BottomSurface = "SmoothNoOutlines" | |
| 473 | HandCannonTop10.TopSurface = "SmoothNoOutlines" | |
| 474 | HandCannonTop10.Material = "Granite" | |
| 475 | HandCannonTop10.BrickColor = BrickColor.new("Crimson")
| |
| 476 | local weld11 = weldBetween(HandCannonTop10, LeftArm) | |
| 477 | weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
| 478 | ||
| 479 | HandCannonTop11 = Instance.new("Part", LeftArm)
| |
| 480 | HandCannonTop11.CanCollide = false | |
| 481 | HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03) | |
| 482 | HandCannonTop11.BottomSurface = "SmoothNoOutlines" | |
| 483 | HandCannonTop11.TopSurface = "SmoothNoOutlines" | |
| 484 | HandCannonTop11.Material = "Granite" | |
| 485 | HandCannonTop11.BrickColor = BrickColor.new("Crimson")
| |
| 486 | local weld12 = weldBetween(HandCannonTop10, LeftArm) | |
| 487 | weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
| 488 | ||
| 489 | HandCannonTop12 = Instance.new("Part", LeftArm)
| |
| 490 | HandCannonTop12.CanCollide = false | |
| 491 | HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03) | |
| 492 | HandCannonTop12.BottomSurface = "SmoothNoOutlines" | |
| 493 | HandCannonTop12.TopSurface = "SmoothNoOutlines" | |
| 494 | HandCannonTop12.Material = "Granite" | |
| 495 | HandCannonTop12.BrickColor = BrickColor.new("Crimson")
| |
| 496 | local weld13 = weldBetween(HandCannonTop12, LeftArm) | |
| 497 | weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
| 498 | ||
| 499 | HandCannonTop13 = Instance.new("Part", LeftArm)
| |
| 500 | HandCannonTop13.CanCollide = false | |
| 501 | HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03) | |
| 502 | HandCannonTop13.BottomSurface = "SmoothNoOutlines" | |
| 503 | HandCannonTop13.TopSurface = "SmoothNoOutlines" | |
| 504 | HandCannonTop13.Material = "Granite" | |
| 505 | HandCannonTop13.BrickColor = BrickColor.new("Crimson")
| |
| 506 | local weld14 = weldBetween(HandCannonTop13, LeftArm) | |
| 507 | weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
| 508 | ||
| 509 | ||
| 510 | HandCannonTop14 = Instance.new("Part", LeftArm)
| |
| 511 | HandCannonTop14.CanCollide = false | |
| 512 | HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03) | |
| 513 | HandCannonTop14.BottomSurface = "SmoothNoOutlines" | |
| 514 | HandCannonTop14.TopSurface = "SmoothNoOutlines" | |
| 515 | HandCannonTop14.Material = "Granite" | |
| 516 | HandCannonTop14.BrickColor = BrickColor.new("Crimson")
| |
| 517 | local weld15 = weldBetween(HandCannonTop14, LeftArm) | |
| 518 | weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
| 519 | ||
| 520 | corecircle = Instance.new("Part", LeftArm)
| |
| 521 | corecircle.CanCollide = false | |
| 522 | corecircle.Size = Vector3.new(0,0,0) | |
| 523 | corecircle.Material = "Slate" | |
| 524 | corecircleMESH = Instance.new("SpecialMesh", corecircle)
| |
| 525 | corecircleMESH.Scale = Vector3.new(8,17,17) | |
| 526 | corecircleMESH.MeshType = "Cylinder" | |
| 527 | local weldcore = weldBetween(corecircle, HandCannonTop3) | |
| 528 | weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
| 529 | ||
| 530 | corecircle2 = Instance.new("Part", LeftArm)
| |
| 531 | corecircle2.CanCollide = false | |
| 532 | corecircle2.Size = Vector3.new(0,0,0) | |
| 533 | corecircle2.Material = "Fabric" | |
| 534 | corecircle2.BrickColor = BrickColor.new("Really black")
| |
| 535 | corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
| |
| 536 | corecircleMESH2.Scale = Vector3.new(7,18,18) | |
| 537 | corecircleMESH2.MeshType = "Cylinder" | |
| 538 | local weldcore2 = weldBetween(corecircle2, HandCannonTop3) | |
| 539 | weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
| 540 | ||
| 541 | TheCore = Instance.new("Part", LeftArm)
| |
| 542 | TheCore.CanCollide = false | |
| 543 | TheCore.Size = Vector3.new(0,0,0) | |
| 544 | TheCore.Material = "Fabric" | |
| 545 | TheCore.BrickColor = BrickColor.new("Crimson")
| |
| 546 | TheCoreMESH = Instance.new("SpecialMesh", TheCore)
| |
| 547 | TheCoreMESH.Scale = Vector3.new(.3,.3,.3) | |
| 548 | TheCoreMESH.MeshId = "rbxassetid://19251107" | |
| 549 | local TheCoreweld = weldBetween(TheCore, HandCannonTop3) | |
| 550 | TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0)) | |
| 551 | ||
| 552 | local fidgetspinner = coroutine.wrap(function() | |
| 553 | while true do | |
| 554 | TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0)) | |
| 555 | wait() | |
| 556 | end | |
| 557 | end) | |
| 558 | fidgetspinner() | |
| 559 | ||
| 560 | Gear1 = Instance.new("Part", LeftArm)
| |
| 561 | Gear1.CanCollide = false | |
| 562 | Gear1.Size = Vector3.new(1, 1, 1) | |
| 563 | Gear1.CFrame = CFrame.new(0, 1, 0) | |
| 564 | Gear1.BrickColor = BrickColor.new("Really black")
| |
| 565 | GearMesh1 = Instance.new("FileMesh", Gear1)
| |
| 566 | GearMesh1.MeshId = "rbxassetid://156292343" | |
| 567 | local weld6 = weldBetween(Gear1, HandCannonTop2) | |
| 568 | weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0) | |
| 569 | ||
| 570 | Gear2 = Instance.new("Part", LeftArm)
| |
| 571 | Gear2.CanCollide = false | |
| 572 | Gear2.Size = Vector3.new(1, 1, 1) | |
| 573 | Gear2.CFrame = CFrame.new(0, -1, 0) | |
| 574 | Gear2.BrickColor = BrickColor.new("Really black")
| |
| 575 | GearMesh2 = Instance.new("FileMesh", Gear2)
| |
| 576 | GearMesh2.MeshId = "rbxassetid://156292343" | |
| 577 | local weld7 = weldBetween(Gear2, HandCannonTop1) | |
| 578 | weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0) | |
| 579 | ||
| 580 | EnergyCorePART = Instance.new("Part", LeftArm)
| |
| 581 | EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5) | |
| 582 | EnergyCorePART.Material = "Neon" | |
| 583 | EnergyCorePART.BrickColor = BrickColor.new("Crimson")
| |
| 584 | EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
| |
| 585 | EnergyCore1.MeshType = "Sphere" | |
| 586 | EnergyCore1.Scale = Vector3.new(1,1,1) | |
| 587 | local weldENERGY = weldBetween(EnergyCorePART, Gear1) | |
| 588 | weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0) | |
| 589 | ||
| 590 | CorruptedArm = Instance.new("Part", LeftArm)
| |
| 591 | CorruptedArm.CanCollide = false | |
| 592 | CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001) | |
| 593 | CorruptedArm.BottomSurface = "SmoothNoOutlines" | |
| 594 | CorruptedArm.TopSurface = "SmoothNoOutlines" | |
| 595 | CorruptedArm.Material = "Neon" | |
| 596 | CorruptedArm.Transparency = 0 | |
| 597 | CorruptedArm.BrickColor = BrickColor.new("Really red")
| |
| 598 | local weldcor = weldBetween(CorruptedArm, LeftArm) | |
| 599 | weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
| 600 | ||
| 601 | CorruptedArm2 = Instance.new("Part", LeftArm)
| |
| 602 | CorruptedArm2.CanCollide = false | |
| 603 | CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028) | |
| 604 | CorruptedArm2.BottomSurface = "SmoothNoOutlines" | |
| 605 | CorruptedArm2.TopSurface = "SmoothNoOutlines" | |
| 606 | CorruptedArm2.Material = "Neon" | |
| 607 | CorruptedArm2.Transparency = 1 | |
| 608 | CorruptedArm2.BrickColor = BrickColor.new("Crimson")
| |
| 609 | local weldcor2 = weldBetween(CorruptedArm2, LeftArm) | |
| 610 | weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
| 611 | ||
| 612 | ArmorPlating = Instance.new("Part", LeftArm)
| |
| 613 | ArmorPlating.CanCollide = false | |
| 614 | ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1) | |
| 615 | ArmorPlating.BottomSurface = "SmoothNoOutlines" | |
| 616 | ArmorPlating.TopSurface = "SmoothNoOutlines" | |
| 617 | ArmorPlating.Material = "Neon" | |
| 618 | ArmorPlating.BrickColor = BrickColor.new("Crimson")
| |
| 619 | ArmorPlating.LeftSurface = "SmoothNoOutlines" | |
| 620 | ArmorPlating.RightSurface = "SmoothNoOutlines" | |
| 621 | ArmorPlating.FrontSurface = "SmoothNoOutlines" | |
| 622 | ArmorPlating.BackSurface = "SmoothNoOutlines" | |
| 623 | local Armoring = weldBetween(ArmorPlating, HandCannonTop3) | |
| 624 | Armoring.C0 = CFrame.new(.4, 0, .53) | |
| 625 | ||
| 626 | ArmorPlating2 = Instance.new("Part", LeftArm)
| |
| 627 | ArmorPlating2.CanCollide = false | |
| 628 | ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1) | |
| 629 | ArmorPlating2.BottomSurface = "SmoothNoOutlines" | |
| 630 | ArmorPlating2.TopSurface = "SmoothNoOutlines" | |
| 631 | ArmorPlating2.Material = "Neon" | |
| 632 | ArmorPlating2.BrickColor = BrickColor.new("Crimson")
| |
| 633 | ArmorPlating2.LeftSurface = "SmoothNoOutlines" | |
| 634 | ArmorPlating2.RightSurface = "SmoothNoOutlines" | |
| 635 | ArmorPlating2.FrontSurface = "SmoothNoOutlines" | |
| 636 | ArmorPlating2.BackSurface = "SmoothNoOutlines" | |
| 637 | local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3) | |
| 638 | Armoring2.C0 = CFrame.new(.2, 0, .53) | |
| 639 | ||
| 640 | ArmorPlating3 = Instance.new("Part", LeftArm)
| |
| 641 | ArmorPlating3.CanCollide = false | |
| 642 | ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1) | |
| 643 | ArmorPlating3.BottomSurface = "SmoothNoOutlines" | |
| 644 | ArmorPlating3.TopSurface = "SmoothNoOutlines" | |
| 645 | ArmorPlating3.Material = "Neon" | |
| 646 | ArmorPlating3.BrickColor = BrickColor.new("Crimson")
| |
| 647 | ArmorPlating3.LeftSurface = "SmoothNoOutlines" | |
| 648 | ArmorPlating3.RightSurface = "SmoothNoOutlines" | |
| 649 | ArmorPlating3.FrontSurface = "SmoothNoOutlines" | |
| 650 | ArmorPlating3.BackSurface = "SmoothNoOutlines" | |
| 651 | local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3) | |
| 652 | Armoring3.C0 = CFrame.new(0, 0, .53) | |
| 653 | ||
| 654 | ArmorPlating4 = Instance.new("Part", LeftArm)
| |
| 655 | ArmorPlating4.CanCollide = false | |
| 656 | ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1) | |
| 657 | ArmorPlating4.BottomSurface = "SmoothNoOutlines" | |
| 658 | ArmorPlating4.TopSurface = "SmoothNoOutlines" | |
| 659 | ArmorPlating4.Material = "Neon" | |
| 660 | ArmorPlating4.BrickColor = BrickColor.new("Crimson")
| |
| 661 | ArmorPlating4.LeftSurface = "SmoothNoOutlines" | |
| 662 | ArmorPlating4.RightSurface = "SmoothNoOutlines" | |
| 663 | ArmorPlating4.FrontSurface = "SmoothNoOutlines" | |
| 664 | ArmorPlating4.BackSurface = "SmoothNoOutlines" | |
| 665 | local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3) | |
| 666 | Armoring4.C0 = CFrame.new(-.2, 0, .53) | |
| 667 | ||
| 668 | ArmorPlating5 = Instance.new("Part", LeftArm)
| |
| 669 | ArmorPlating5.CanCollide = false | |
| 670 | ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1) | |
| 671 | ArmorPlating5.BottomSurface = "SmoothNoOutlines" | |
| 672 | ArmorPlating5.TopSurface = "SmoothNoOutlines" | |
| 673 | ArmorPlating5.Material = "Neon" | |
| 674 | ArmorPlating5.BrickColor = BrickColor.new("Crimson")
| |
| 675 | ArmorPlating5.LeftSurface = "SmoothNoOutlines" | |
| 676 | ArmorPlating5.RightSurface = "SmoothNoOutlines" | |
| 677 | ArmorPlating5.FrontSurface = "SmoothNoOutlines" | |
| 678 | ArmorPlating5.BackSurface = "SmoothNoOutlines" | |
| 679 | local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3) | |
| 680 | Armoring5.C0 = CFrame.new(-.4, 0, .53) | |
| 681 | ||
| 682 | ArmorPlating6 = Instance.new("Part", LeftArm)
| |
| 683 | ArmorPlating6.CanCollide = false | |
| 684 | ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1) | |
| 685 | ArmorPlating6.BottomSurface = "SmoothNoOutlines" | |
| 686 | ArmorPlating6.TopSurface = "SmoothNoOutlines" | |
| 687 | ArmorPlating6.Material = "Neon" | |
| 688 | ArmorPlating6.BrickColor = BrickColor.new("Crimson")
| |
| 689 | ArmorPlating6.LeftSurface = "SmoothNoOutlines" | |
| 690 | ArmorPlating6.RightSurface = "SmoothNoOutlines" | |
| 691 | ArmorPlating6.FrontSurface = "SmoothNoOutlines" | |
| 692 | ArmorPlating6.BackSurface = "SmoothNoOutlines" | |
| 693 | local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3) | |
| 694 | Armoring6.C0 = CFrame.new(.4, 0, -.53) | |
| 695 | ||
| 696 | ArmorPlating7 = Instance.new("Part", LeftArm)
| |
| 697 | ArmorPlating7.CanCollide = false | |
| 698 | ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1) | |
| 699 | ArmorPlating7.BottomSurface = "SmoothNoOutlines" | |
| 700 | ArmorPlating7.TopSurface = "SmoothNoOutlines" | |
| 701 | ArmorPlating7.Material = "Neon" | |
| 702 | ArmorPlating7.BrickColor = BrickColor.new("Crimson")
| |
| 703 | ArmorPlating7.LeftSurface = "SmoothNoOutlines" | |
| 704 | ArmorPlating7.RightSurface = "SmoothNoOutlines" | |
| 705 | ArmorPlating7.FrontSurface = "SmoothNoOutlines" | |
| 706 | ArmorPlating7.BackSurface = "SmoothNoOutlines" | |
| 707 | local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3) | |
| 708 | Armoring7.C0 = CFrame.new(.2, 0, -.53) | |
| 709 | ||
| 710 | ArmorPlating8 = Instance.new("Part", LeftArm)
| |
| 711 | ArmorPlating8.CanCollide = false | |
| 712 | ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1) | |
| 713 | ArmorPlating8.BottomSurface = "SmoothNoOutlines" | |
| 714 | ArmorPlating8.TopSurface = "SmoothNoOutlines" | |
| 715 | ArmorPlating8.Material = "Neon" | |
| 716 | ArmorPlating8.BrickColor = BrickColor.new("Crimson")
| |
| 717 | ArmorPlating8.LeftSurface = "SmoothNoOutlines" | |
| 718 | ArmorPlating8.RightSurface = "SmoothNoOutlines" | |
| 719 | ArmorPlating8.FrontSurface = "SmoothNoOutlines" | |
| 720 | ArmorPlating8.BackSurface = "SmoothNoOutlines" | |
| 721 | local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3) | |
| 722 | Armoring8.C0 = CFrame.new(0, 0, -.53) | |
| 723 | ||
| 724 | ArmorPlating9 = Instance.new("Part", LeftArm)
| |
| 725 | ArmorPlating9.CanCollide = false | |
| 726 | ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1) | |
| 727 | ArmorPlating9.BottomSurface = "SmoothNoOutlines" | |
| 728 | ArmorPlating9.TopSurface = "SmoothNoOutlines" | |
| 729 | ArmorPlating9.Material = "Neon" | |
| 730 | ArmorPlating9.BrickColor = BrickColor.new("Crimson")
| |
| 731 | ArmorPlating9.LeftSurface = "SmoothNoOutlines" | |
| 732 | ArmorPlating9.RightSurface = "SmoothNoOutlines" | |
| 733 | ArmorPlating9.FrontSurface = "SmoothNoOutlines" | |
| 734 | ArmorPlating9.BackSurface = "SmoothNoOutlines" | |
| 735 | local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3) | |
| 736 | Armoring9.C0 = CFrame.new(-.2, 0, -.53) | |
| 737 | ||
| 738 | ArmorPlating10 = Instance.new("Part", LeftArm)
| |
| 739 | ArmorPlating10.CanCollide = false | |
| 740 | ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1) | |
| 741 | ArmorPlating10.BottomSurface = "SmoothNoOutlines" | |
| 742 | ArmorPlating10.TopSurface = "SmoothNoOutlines" | |
| 743 | ArmorPlating10.Material = "Neon" | |
| 744 | ArmorPlating10.BrickColor = BrickColor.new("Crimson")
| |
| 745 | ArmorPlating10.LeftSurface = "SmoothNoOutlines" | |
| 746 | ArmorPlating10.RightSurface = "SmoothNoOutlines" | |
| 747 | ArmorPlating10.FrontSurface = "SmoothNoOutlines" | |
| 748 | ArmorPlating10.BackSurface = "SmoothNoOutlines" | |
| 749 | local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3) | |
| 750 | Armoring10.C0 = CFrame.new(-.4, 0, -.53) | |
| 751 | ||
| 752 | light = Instance.new("PointLight", Torso)
| |
| 753 | light.Color = Color3.new(255,0,0) | |
| 754 | light.Range = 5 | |
| 755 | light.Brightness = 50 | |
| 756 | ||
| 757 | local Switcher = coroutine.wrap(function() | |
| 758 | while true do | |
| 759 | for i = 1, 50 do | |
| 760 | CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005 | |
| 761 | CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02 | |
| 762 | wait() | |
| 763 | end | |
| 764 | for i = 1, 50 do | |
| 765 | CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005 | |
| 766 | CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02 | |
| 767 | wait() | |
| 768 | end | |
| 769 | wait() | |
| 770 | end | |
| 771 | end) | |
| 772 | Switcher() | |
| 773 | Root.Anchored = false | |
| 774 | Root.CanCollide = false | |
| 775 | local removesize = coroutine.wrap(function() | |
| 776 | while comingouttoplay do | |
| 777 | smallrift.Size = smallrift.Size - Vector3.new(1,1,1) | |
| 778 | wait() | |
| 779 | end | |
| 780 | end) | |
| 781 | removesize() | |
| 782 | sound2 = Instance.new("Sound", Torso)
| |
| 783 | sound2.SoundId = "rbxassetid://1292034965" | |
| 784 | sound2.Volume = 4 | |
| 785 | sound2:Play() | |
| 786 | for i = 1, 10 do | |
| 787 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4) | |
| 788 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5) | |
| 789 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8) | |
| 790 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8) | |
| 791 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5) | |
| 792 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
| 793 | wait() | |
| 794 | end | |
| 795 | local shockwefe = coroutine.wrap(function() | |
| 796 | shockwave = Instance.new("Part", Torso)
| |
| 797 | shockwave.Size = Vector3.new(5, 5, 5) | |
| 798 | shockwave.Transparency = 0 | |
| 799 | shockwave.BrickColor = BrickColor.new("Artichoke")
| |
| 800 | shockwave.Anchored = true | |
| 801 | shockwave.CanCollide = false | |
| 802 | shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 803 | sh1 = Instance.new("SpecialMesh", shockwave)
| |
| 804 | sh1.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 805 | sh1.Scale = Vector3.new(0, 0, 0) | |
| 806 | removeuseless:AddItem(shockwave,5) | |
| 807 | for i = 1, 100 do | |
| 808 | sh1.Scale = sh1.Scale + Vector3.new(3,3,0) | |
| 809 | shockwave.Transparency = shockwave.Transparency + 0.05 | |
| 810 | wait() | |
| 811 | end | |
| 812 | end) | |
| 813 | shockwefe() | |
| 814 | for i = 1, 15 do | |
| 815 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 816 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3) | |
| 817 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
| 818 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3) | |
| 819 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3) | |
| 820 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3) | |
| 821 | wait() | |
| 822 | end | |
| 823 | removeuseless:AddItem(smallrift,4) | |
| 824 | comingouttoplay = false | |
| 825 | wait() | |
| 826 | end | |
| 827 | ||
| 828 | mouse.KeyDown:connect(function(Press) | |
| 829 | Press=Press:lower() | |
| 830 | if Press=='m' then | |
| 831 | if debounce then return end | |
| 832 | debounce = true | |
| 833 | attacking = true | |
| 834 | hum.WalkSpeed = 0 | |
| 835 | maketransparencysetto = coroutine.wrap(function() | |
| 836 | brolycharge = Instance.new("Sound", Torso)
| |
| 837 | brolycharge.SoundId = "rbxassetid://722133423" | |
| 838 | brolycharge.Volume = 4 | |
| 839 | brolycharge:Play() | |
| 840 | Shield = Instance.new("Part", Torso)
| |
| 841 | Shield.Material = "Neon" | |
| 842 | Shield.Anchored = true | |
| 843 | Shield.Transparency = 1 | |
| 844 | Shield.CanCollide = false | |
| 845 | Shield.BrickColor = BrickColor.new("Crimson")
| |
| 846 | Shield.Size = Vector3.new(10,10,10) | |
| 847 | ShieldShape = Instance.new("SpecialMesh", Shield)
| |
| 848 | ShieldShape.MeshType = "Sphere" | |
| 849 | ShieldShape.Scale = Vector3.new(50,50,50) | |
| 850 | Shield.CFrame = Root.CFrame | |
| 851 | while Shield.Transparency > .5 do | |
| 852 | Shield.Transparency = Shield.Transparency - 0.03 | |
| 853 | wait() | |
| 854 | end | |
| 855 | end) | |
| 856 | maketransparencysetto() | |
| 857 | quicklerp = coroutine.wrap(function() | |
| 858 | for i = 1, 15 do | |
| 859 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3) | |
| 860 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8) | |
| 861 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8) | |
| 862 | wait() | |
| 863 | end | |
| 864 | end) | |
| 865 | quicklerp() | |
| 866 | for i = 1, 100 do | |
| 867 | ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5) | |
| 868 | wait() | |
| 869 | end | |
| 870 | wait(.5) | |
| 871 | ShieldShape.Scale = Vector3.new(1,1,1) | |
| 872 | Shield.Transparency = .5 | |
| 873 | wait(.01) | |
| 874 | Shield.Transparency = 1 | |
| 875 | wait(.01) | |
| 876 | Shield.Transparency = .5 | |
| 877 | wait(.01) | |
| 878 | Shield.Transparency = 1 | |
| 879 | wait(.01) | |
| 880 | Shield.Transparency = .5 | |
| 881 | wait(.01) | |
| 882 | Shield.Transparency = 1 | |
| 883 | wait(.01) | |
| 884 | Shield.Transparency = .5 | |
| 885 | wait(.01) | |
| 886 | Shield.Transparency = 1 | |
| 887 | wait(.01) | |
| 888 | Shield.Transparency = .5 | |
| 889 | wait(.01) | |
| 890 | Shield.Transparency = 1 | |
| 891 | wait(.01) | |
| 892 | Shield.Transparency = .5 | |
| 893 | wait(.01) | |
| 894 | Shield.Transparency = 1 | |
| 895 | wait(.01) | |
| 896 | Shield.Transparency = .5 | |
| 897 | huah = Instance.new("Sound", Torso)
| |
| 898 | huah.Volume = 8 | |
| 899 | huah.SoundId = "rbxassetid://1502082459" | |
| 900 | huah:Play() | |
| 901 | explosionsound = Instance.new("Sound", Torso)
| |
| 902 | explosionsound.SoundId = "rbxassetid://919941001" | |
| 903 | explosionsound.Volume = 3 | |
| 904 | explosionsound:Play() | |
| 905 | quicklerp2 = coroutine.wrap(function() | |
| 906 | for i = 1, 15 do | |
| 907 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 908 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8) | |
| 909 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8) | |
| 910 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
| 911 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
| 912 | wait() | |
| 913 | end | |
| 914 | end) | |
| 915 | quicklerp2() | |
| 916 | Shield:Remove() | |
| 917 | blastwave = Instance.new("Part", Torso)
| |
| 918 | blastwave.Size = Vector3.new(1, 1, 1) | |
| 919 | blastwave.Transparency = 0 | |
| 920 | blastwave.BrickColor = BrickColor.new("Crimson")
| |
| 921 | blastwave.Material = "Neon" | |
| 922 | blastwave.Anchored = true | |
| 923 | blastwave.CanCollide = false | |
| 924 | blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 925 | removeuseless:AddItem(blastwave,5) | |
| 926 | DDTblastwave = Instance.new("SpecialMesh", blastwave)
| |
| 927 | DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 928 | DDTblastwave.Scale = Vector3.new(1, 1, 1) | |
| 929 | blastwave2 = Instance.new("Part", Torso)
| |
| 930 | blastwave2.Size = Vector3.new(1, 1, 1) | |
| 931 | blastwave2.Transparency = 0 | |
| 932 | blastwave2.BrickColor = BrickColor.new("Crimson")
| |
| 933 | blastwave2.Material = "Neon" | |
| 934 | blastwave2.Anchored = true | |
| 935 | blastwave2.CanCollide = false | |
| 936 | blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 937 | removeuseless:AddItem(blastwave2,5) | |
| 938 | DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
| |
| 939 | DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 940 | DDTblastwave2.Scale = Vector3.new(1, 1, 1) | |
| 941 | blastwave3 = Instance.new("Part", Torso)
| |
| 942 | blastwave3.Size = Vector3.new(1, 1, 1) | |
| 943 | blastwave3.Transparency = 0 | |
| 944 | blastwave3.BrickColor = BrickColor.new("Crimson")
| |
| 945 | blastwave3.Material = "Neon" | |
| 946 | blastwave3.Anchored = true | |
| 947 | blastwave3.CanCollide = false | |
| 948 | blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 949 | removeuseless:AddItem(blastwave3,5) | |
| 950 | DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
| |
| 951 | DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 952 | DDTblastwave3.Scale = Vector3.new(1, 1, 1) | |
| 953 | blastwave4 = Instance.new("Part", Torso)
| |
| 954 | blastwave4.Size = Vector3.new(1, 1, 1) | |
| 955 | blastwave4.Transparency = 0 | |
| 956 | blastwave4.BrickColor = BrickColor.new("Crimson")
| |
| 957 | blastwave4.Material = "Neon" | |
| 958 | blastwave4.Anchored = true | |
| 959 | blastwave4.CanCollide = false | |
| 960 | blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 961 | removeuseless:AddItem(blastwave4,5) | |
| 962 | DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
| |
| 963 | DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 964 | DDTblastwave4.Scale = Vector3.new(1, 1, 1) | |
| 965 | blastwave5 = Instance.new("Part", Torso)
| |
| 966 | blastwave5.Size = Vector3.new(1, 1, 1) | |
| 967 | blastwave5.Transparency = 0 | |
| 968 | blastwave5.BrickColor = BrickColor.new("Crimson")
| |
| 969 | blastwave5.Material = "Neon" | |
| 970 | blastwave5.Anchored = true | |
| 971 | blastwave5.CanCollide = false | |
| 972 | blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 973 | removeuseless:AddItem(blastwave5,5) | |
| 974 | DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
| |
| 975 | DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 976 | DDTblastwave5.Scale = Vector3.new(1, 1, 1) | |
| 977 | Blastcircle = Instance.new("Part", Torso)
| |
| 978 | Blastcircle.Material = "Neon" | |
| 979 | Blastcircle.Anchored = true | |
| 980 | Blastcircle.Transparency = 0 | |
| 981 | Blastcircle.CanCollide = false | |
| 982 | Blastcircle.BrickColor = BrickColor.new("Really red")
| |
| 983 | Blastcircle.Size = Vector3.new(10,10,10) | |
| 984 | removeuseless:AddItem(Blastcircle,5) | |
| 985 | BlastShape = Instance.new("SpecialMesh", Blastcircle)
| |
| 986 | BlastShape.MeshType = "Sphere" | |
| 987 | BlastShape.Scale = Vector3.new(0.1,0.1,0.1) | |
| 988 | Blastcircle.CFrame = Root.CFrame | |
| 989 | Blastcircle2 = Instance.new("Part", Torso)
| |
| 990 | Blastcircle2.Material = "Neon" | |
| 991 | Blastcircle2.Anchored = true | |
| 992 | Blastcircle2.Transparency = 0 | |
| 993 | Blastcircle2.CanCollide = false | |
| 994 | Blastcircle2.BrickColor = BrickColor.new("Crimson")
| |
| 995 | Blastcircle2.Size = Vector3.new(10,10,10) | |
| 996 | removeuseless:AddItem(Blastcircle2,5) | |
| 997 | BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
| |
| 998 | BlastShape2.MeshType = "Sphere" | |
| 999 | BlastShape2.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1000 | Blastcircle2.CFrame = Root.CFrame | |
| 1001 | Blastcircle3 = Instance.new("Part", Torso)
| |
| 1002 | Blastcircle3.Material = "Neon" | |
| 1003 | Blastcircle3.Anchored = true | |
| 1004 | Blastcircle3.Transparency = 0 | |
| 1005 | Blastcircle3.CanCollide = false | |
| 1006 | Blastcircle3.BrickColor = BrickColor.new("Crimson")
| |
| 1007 | Blastcircle3.Size = Vector3.new(10,10,10) | |
| 1008 | removeuseless:AddItem(Blastcircle3,5) | |
| 1009 | BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
| |
| 1010 | BlastShape3.MeshType = "Sphere" | |
| 1011 | BlastShape3.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1012 | Blastcircle3.CFrame = Root.CFrame | |
| 1013 | Blastcircle4 = Instance.new("Part", Torso)
| |
| 1014 | Blastcircle4.Material = "Neon" | |
| 1015 | Blastcircle4.Anchored = true | |
| 1016 | Blastcircle4.Transparency = 0 | |
| 1017 | Blastcircle4.CanCollide = false | |
| 1018 | Blastcircle4.BrickColor = BrickColor.new("Really red")
| |
| 1019 | Blastcircle4.Size = Vector3.new(10,10,10) | |
| 1020 | removeuseless:AddItem(Blastcircle4,5) | |
| 1021 | BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
| |
| 1022 | BlastShape4.MeshType = "Sphere" | |
| 1023 | BlastShape4.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1024 | Blastcircle4.CFrame = Root.CFrame | |
| 1025 | Blastcircle5 = Instance.new("Part", Torso)
| |
| 1026 | Blastcircle5.Material = "Neon" | |
| 1027 | Blastcircle5.Anchored = true | |
| 1028 | Blastcircle5.Transparency = 0 | |
| 1029 | Blastcircle5.CanCollide = false | |
| 1030 | Blastcircle5.BrickColor = BrickColor.new("Really red")
| |
| 1031 | Blastcircle5.Size = Vector3.new(10,10,10) | |
| 1032 | removeuseless:AddItem(Blastcircle5,5) | |
| 1033 | BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
| |
| 1034 | BlastShape5.MeshType = "Sphere" | |
| 1035 | BlastShape5.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1036 | Blastcircle5.CFrame = Root.CFrame | |
| 1037 | ||
| 1038 | shockwav = Instance.new("Part", Torso)
| |
| 1039 | shockwav.Size = Vector3.new(1, 1, 1) | |
| 1040 | shockwav.Transparency = 0 | |
| 1041 | shockwav.BrickColor = BrickColor.new("Crimson")
| |
| 1042 | shockwav.Material = "Neon" | |
| 1043 | shockwav.Anchored = true | |
| 1044 | shockwav.CanCollide = false | |
| 1045 | shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100)) | |
| 1046 | removeuseless:AddItem(shockwav,5) | |
| 1047 | dea = Instance.new("SpecialMesh", shockwav)
| |
| 1048 | dea.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1049 | dea.Scale = Vector3.new(0.1, 0.1, 0.1) | |
| 1050 | shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 1051 | shockwav2 = Instance.new("Part", Torso)
| |
| 1052 | shockwav2.Size = Vector3.new(1, 1, 1) | |
| 1053 | shockwav2.Transparency = 0 | |
| 1054 | shockwav2.BrickColor = BrickColor.new("Really red")
| |
| 1055 | shockwav2.Material = "Neon" | |
| 1056 | shockwav2.Anchored = true | |
| 1057 | shockwav2.CanCollide = false | |
| 1058 | shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 1059 | removeuseless:AddItem(shockwav2,5) | |
| 1060 | dea2 = Instance.new("SpecialMesh", shockwav2)
| |
| 1061 | dea2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1062 | dea2.Scale = Vector3.new(0.1, 0.4, 0.1) | |
| 1063 | shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 1064 | local Hit = damagealll(50,Torso.Position) | |
| 1065 | for _,v in pairs(Hit) do | |
| 1066 | local velo2 = Instance.new("BodyVelocity", v)
| |
| 1067 | velo2.MaxForce = Vector3.new(999999, 999999, 999999) | |
| 1068 | velo2.Velocity = v.Torso.CFrame.lookVector * 200 | |
| 1069 | removeuseless:AddItem(velo2,2) | |
| 1070 | v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown) | |
| 1071 | v.Humanoid:TakeDamage(math.random(48,89)) | |
| 1072 | end | |
| 1073 | ||
| 1074 | opopo = coroutine.wrap(function() | |
| 1075 | for i = 1, 100 do | |
| 1076 | dea.Scale = dea.Scale + Vector3.new(5,5,5) | |
| 1077 | shockwav.Transparency = shockwav.Transparency + 0.02 | |
| 1078 | dea2.Scale = dea2.Scale + Vector3.new(1,1,1) | |
| 1079 | shockwav2.Transparency = shockwav2.Transparency + 0.010 | |
| 1080 | DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1) | |
| 1081 | DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6) | |
| 1082 | DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2) | |
| 1083 | DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3) | |
| 1084 | DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5) | |
| 1085 | blastwave.Transparency = blastwave.Transparency + .01 | |
| 1086 | blastwave2.Transparency = blastwave2.Transparency + .03 | |
| 1087 | blastwave3.Transparency = blastwave3.Transparency + .02 | |
| 1088 | blastwave4.Transparency = blastwave4.Transparency + .015 | |
| 1089 | blastwave5.Transparency = blastwave5.Transparency + .01 | |
| 1090 | BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2) | |
| 1091 | BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4) | |
| 1092 | BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1) | |
| 1093 | BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05) | |
| 1094 | Blastcircle.Transparency = Blastcircle.Transparency + .01 | |
| 1095 | Blastcircle2.Transparency = Blastcircle2.Transparency + .02 | |
| 1096 | Blastcircle3.Transparency = Blastcircle3.Transparency + .012 | |
| 1097 | Blastcircle4.Transparency = Blastcircle4.Transparency + .015 | |
| 1098 | Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01 | |
| 1099 | BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5) | |
| 1100 | wait() | |
| 1101 | end | |
| 1102 | end) | |
| 1103 | opopo() | |
| 1104 | wait(2) | |
| 1105 | hum.WalkSpeed = 13 | |
| 1106 | debounce = false | |
| 1107 | attacking = false | |
| 1108 | end | |
| 1109 | end) | |
| 1110 | ||
| 1111 | EnergyIdle = Instance.new("Sound", Torso)
| |
| 1112 | EnergyIdle.SoundId = "rbxassetid://865160364" | |
| 1113 | EnergyIdle.Looped = true | |
| 1114 | EnergyIdle.Volume = .2 | |
| 1115 | EnergyIdle:Play() | |
| 1116 | doommusucus = Instance.new("Sound", Torso)
| |
| 1117 | doommusucus.SoundId = "rbxassetid://261681311" | |
| 1118 | doommusucus.Looped = true | |
| 1119 | doommusucus.Volume = 1.5 | |
| 1120 | doommusucus:Play() | |
| 1121 | hum.WalkSpeed = 13 | |
| 1122 | ||
| 1123 | function damagealll(Radius,Position) | |
| 1124 | local Returning = {}
| |
| 1125 | for _,v in pairs(workspace:GetChildren()) do | |
| 1126 | if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
| |
| 1127 | local Mag = (v.Torso.Position - Position).magnitude | |
| 1128 | if Mag < Radius then | |
| 1129 | table.insert(Returning,v) | |
| 1130 | end | |
| 1131 | end | |
| 1132 | end | |
| 1133 | return Returning | |
| 1134 | end | |
| 1135 | ||
| 1136 | function damagealll2(Radius,Position) | |
| 1137 | local Returning = {}
| |
| 1138 | while wait() do | |
| 1139 | for _,v in pairs(workspace:GetChildren()) do | |
| 1140 | if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
| |
| 1141 | local Mag = (v.Torso.Position - Position).magnitude | |
| 1142 | if Mag < Radius then | |
| 1143 | table.insert(Returning,v) | |
| 1144 | end | |
| 1145 | end | |
| 1146 | end | |
| 1147 | end | |
| 1148 | return Returning | |
| 1149 | end | |
| 1150 | ||
| 1151 | footsteps = Instance.new("Sound", Torso)
| |
| 1152 | footsteps.SoundId = "sID://320886417" | |
| 1153 | footsteps.Looped = true | |
| 1154 | footsteps.Volume = 5 | |
| 1155 | ||
| 1156 | checks1 = coroutine.wrap(function() -------Checks | |
| 1157 | while true do | |
| 1158 | if Root.Velocity.Magnitude > 0.5 and running == false then | |
| 1159 | position = "Walking" | |
| 1160 | elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then | |
| 1161 | position = "Idle2" | |
| 1162 | elseif Root.Velocity.Magnitude < 0.5 and running == false then | |
| 1163 | position = "Idle" | |
| 1164 | elseif Root.Velocity.Magnitude > 15 then | |
| 1165 | position = "Running" | |
| 1166 | else | |
| 1167 | end | |
| 1168 | wait() | |
| 1169 | end | |
| 1170 | end) | |
| 1171 | checks1() | |
| 1172 | ||
| 1173 | mouse.KeyDown:connect(function(Press) | |
| 1174 | Press=Press:lower() | |
| 1175 | if Press=='p' then | |
| 1176 | if debounce == true then return end | |
| 1177 | debounce = true | |
| 1178 | walking = false | |
| 1179 | attacking = true | |
| 1180 | punchcharge:Play() | |
| 1181 | for i = 1, 10 do | |
| 1182 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5) | |
| 1183 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5) | |
| 1184 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5) | |
| 1185 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5) | |
| 1186 | wait() | |
| 1187 | end | |
| 1188 | punchexplosion:Play() | |
| 1189 | hitboxpert = Instance.new("Part", LeftArm)
| |
| 1190 | hitboxpert.Size = Vector3.new(2, 2, 2) | |
| 1191 | hitboxpert.CanCollide = false | |
| 1192 | hitboxpert.Transparency = 1 | |
| 1193 | local hitboxweld = weldBetween(hitboxpert, LeftArm) | |
| 1194 | hitboxweld.C0 = CFrame.new(0,2.2,0) | |
| 1195 | hitboxpert.Touched:connect(function(hit) | |
| 1196 | if hit.Parent:IsA("Part") then
| |
| 1197 | elseif hit.Parent:IsA("SpecialMesh") then
| |
| 1198 | elseif hit.Parent.Name == game.Players.LocalPlayer.Name then | |
| 1199 | elseif hit.Parent:findFirstChild("Humanoid") then
| |
| 1200 | if damagedebounce == true then return end | |
| 1201 | damagedebounce = true | |
| 1202 | Slachtoffer = hit.Parent:findFirstChild("Humanoid")
| |
| 1203 | Slachtoffer:TakeDamage(32) | |
| 1204 | end | |
| 1205 | end) | |
| 1206 | local punchplosion = coroutine.wrap(function() | |
| 1207 | plosion = Instance.new("Part", LeftArm)
| |
| 1208 | plosion.Size = Vector3.new(1, 1, 1) | |
| 1209 | plosion.Transparency = 0.2 | |
| 1210 | plosion.BrickColor = BrickColor.new("Crimson")
| |
| 1211 | plosion.Anchored = true | |
| 1212 | plosion.CanCollide = false | |
| 1213 | plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3) | |
| 1214 | dea1 = Instance.new("SpecialMesh", plosion)
| |
| 1215 | dea1.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1216 | dea1.Scale = Vector3.new(0.1, 0.1, 0.1) | |
| 1217 | for i = 1, 25 do | |
| 1218 | dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8) | |
| 1219 | plosion.Transparency = plosion.Transparency + 0.07 | |
| 1220 | wait() | |
| 1221 | end | |
| 1222 | end) | |
| 1223 | punchplosion() | |
| 1224 | for i = 1, 10 do | |
| 1225 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5) | |
| 1226 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5) | |
| 1227 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5) | |
| 1228 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5) | |
| 1229 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5) | |
| 1230 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5) | |
| 1231 | wait() | |
| 1232 | end | |
| 1233 | hitboxpert:Destroy() | |
| 1234 | hitboxweld:Destroy() | |
| 1235 | plosion:Destroy() | |
| 1236 | - | tauntsound.Volume = 1.8 |
| 1236 | + | |
| 1237 | damagedebounce = false | |
| 1238 | debounce = false | |
| 1239 | end | |
| 1240 | end) | |
| 1241 | ||
| 1242 | mouse.KeyDown:connect(function(Press) | |
| 1243 | Press=Press:lower() | |
| 1244 | if Press=='t' then | |
| 1245 | if tauntdebounce == true then return end | |
| 1246 | tauntdebounce = true | |
| 1247 | rdnm = soundtable[math.random(1,#soundtable)] | |
| 1248 | tauntsound = Instance.new("Sound", Head)
| |
| 1249 | tauntsound.Volume = 3 | |
| 1250 | tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm | |
| 1251 | tauntsound.Looped = false | |
| 1252 | tauntsound:Play() | |
| 1253 | wait(tauntsound.TimeLength) | |
| 1254 | wait(3) | |
| 1255 | tauntsound:Remove() | |
| 1256 | wait(1) | |
| 1257 | tauntdebounce = false | |
| 1258 | debounce = false | |
| 1259 | end | |
| 1260 | end) | |
| 1261 | ||
| 1262 | ||
| 1263 | mouse.KeyDown:connect(function(Press) | |
| 1264 | Press=Press:lower() | |
| 1265 | if Press=='l' then | |
| 1266 | if debounce then return end | |
| 1267 | debounce = true | |
| 1268 | attacking = true | |
| 1269 | punchcharge2:Play() | |
| 1270 | hum.WalkSpeed = 13 | |
| 1271 | for i = 1, 8 do | |
| 1272 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
| 1273 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5) | |
| 1274 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5) | |
| 1275 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
| 1276 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
| 1277 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5) | |
| 1278 | wait() | |
| 1279 | end | |
| 1280 | local shockwavv = coroutine.wrap(function() | |
| 1281 | shockwav = Instance.new("Part", LeftArm)
| |
| 1282 | shockwav.Size = Vector3.new(1, 1, 1) | |
| 1283 | shockwav.Transparency = 0 | |
| 1284 | shockwav.BrickColor = BrickColor.new("Really black")
| |
| 1285 | shockwav.Anchored = true | |
| 1286 | shockwav.CanCollide = false | |
| 1287 | shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0) | |
| 1288 | dea2 = Instance.new("SpecialMesh", shockwav)
| |
| 1289 | dea2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1290 | dea2.Scale = Vector3.new(0.1, 0.1, 0.1) | |
| 1291 | removeuseless:AddItem(shockwav,5) ---------Just in case it messes up | |
| 1292 | ||
| 1293 | shockwav2 = Instance.new("Part", LeftArm)
| |
| 1294 | shockwav2.Size = Vector3.new(1, 1, 1) | |
| 1295 | shockwav2.Transparency = 0 | |
| 1296 | shockwav2.BrickColor = BrickColor.new("Crimson")
| |
| 1297 | shockwav2.Anchored = true | |
| 1298 | shockwav2.CanCollide = false | |
| 1299 | shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0) | |
| 1300 | dea3 = Instance.new("SpecialMesh", shockwav2)
| |
| 1301 | dea3.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1302 | dea3.Scale = Vector3.new(0.1, 0.1, 0.1) | |
| 1303 | removeuseless:AddItem(shockwav2,5) | |
| 1304 | ||
| 1305 | shockesr = Instance.new("Part", Torso)
| |
| 1306 | shockesr.Size = Vector3.new(0.5, 0.5, 0.5) | |
| 1307 | shockesr.Material = "Neon" | |
| 1308 | shockesr.BrickColor = BrickColor.new("Crimson")
| |
| 1309 | shockesr.Transparency = 0 | |
| 1310 | shockesr.Anchored = true | |
| 1311 | shockesr.CanCollide = false | |
| 1312 | shockerMESH = Instance.new("SpecialMesh", shockesr)
| |
| 1313 | shockerMESH.MeshType = "Sphere" | |
| 1314 | shockerMESH.Scale = Vector3.new(1,1,1) | |
| 1315 | shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0) | |
| 1316 | removeuseless:AddItem(shockesr,5) | |
| 1317 | ||
| 1318 | local Hit = damagealll(14,Torso.Position) | |
| 1319 | for _,v in pairs(Hit) do | |
| 1320 | local velo2 = Instance.new("BodyVelocity", v)
| |
| 1321 | velo2.MaxForce = Vector3.new(999999, 999999, 999999) | |
| 1322 | velo2.Velocity = v.Torso.CFrame.lookVector * 200 | |
| 1323 | removeuseless:AddItem(velo2,2) | |
| 1324 | v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown) | |
| 1325 | v.Humanoid:TakeDamage(30) | |
| 1326 | end | |
| 1327 | ||
| 1328 | for i = 1, 25 do | |
| 1329 | dea2.Scale = dea2.Scale + Vector3.new(2,2,2) | |
| 1330 | shockwav.Transparency = shockwav.Transparency + 0.07 | |
| 1331 | dea3.Scale = dea3.Scale + Vector3.new(1,1,1) | |
| 1332 | shockwav2.Transparency = shockwav2.Transparency + 0.07 | |
| 1333 | shockesr.Transparency = shockesr.Transparency + 0.07 | |
| 1334 | shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4) | |
| 1335 | wait() | |
| 1336 | end | |
| 1337 | end) | |
| 1338 | shockwavv() | |
| 1339 | punchexplosion2:Play() | |
| 1340 | chunks = Instance.new("Part", workspace)
| |
| 1341 | chunks.BrickColor = BrickColor.new("Really red")
| |
| 1342 | chunks.Size = Vector3.new(2, 2, 2) | |
| 1343 | chunks.Anchored = true | |
| 1344 | chunks.Material = "Neon" | |
| 1345 | chunks.TopSurface = "Smooth" | |
| 1346 | chunks.BottomSurface = "Smooth" | |
| 1347 | chunks.CanCollide = false | |
| 1348 | chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1349 | table.insert(SlowlyFade,chunks) | |
| 1350 | removeuseless:AddItem(chunks,5) | |
| 1351 | chunks2 = Instance.new("Part", workspace)
| |
| 1352 | chunks2.BrickColor = BrickColor.new("Crimson")
| |
| 1353 | chunks2.Size = Vector3.new(2, 2, 2) | |
| 1354 | chunks2.Anchored = true | |
| 1355 | chunks2.Material = "Neon" | |
| 1356 | chunks2.TopSurface = "Smooth" | |
| 1357 | chunks2.BottomSurface = "Smooth" | |
| 1358 | chunks2.CanCollide = false | |
| 1359 | chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1360 | table.insert(SlowlyFade,chunks2) | |
| 1361 | removeuseless:AddItem(chunks2,5) | |
| 1362 | chunks3 = Instance.new("Part", workspace)
| |
| 1363 | chunks3.BrickColor = BrickColor.new("Really red")
| |
| 1364 | chunks3.Size = Vector3.new(2, 2, 2) | |
| 1365 | chunks3.Anchored = true | |
| 1366 | chunks3.Material = "Neon" | |
| 1367 | chunks3.CanCollide = false | |
| 1368 | chunks3.TopSurface = "Smooth" | |
| 1369 | chunks3.BottomSurface = "Smooth" | |
| 1370 | chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1371 | table.insert(SlowlyFade,chunks3) | |
| 1372 | removeuseless:AddItem(chunks3,5) | |
| 1373 | chunks4 = Instance.new("Part", workspace)
| |
| 1374 | chunks4.BrickColor = BrickColor.new("Crimson")
| |
| 1375 | chunks4.Size = Vector3.new(2, 2, 2) | |
| 1376 | chunks4.Anchored = true | |
| 1377 | chunks4.TopSurface = "Smooth" | |
| 1378 | chunks4.BottomSurface = "Smooth" | |
| 1379 | chunks4.Material = "Neon" | |
| 1380 | chunks4.CanCollide = false | |
| 1381 | chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1382 | table.insert(SlowlyFade,chunks4) | |
| 1383 | removeuseless:AddItem(chunks4,5) | |
| 1384 | hum.WalkSpeed = 0 | |
| 1385 | for i = 1, 15 do | |
| 1386 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
| 1387 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5) | |
| 1388 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5) | |
| 1389 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5) | |
| 1390 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5) | |
| 1391 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5) | |
| 1392 | wait() | |
| 1393 | end | |
| 1394 | hum.WalkSpeed = 13 | |
| 1395 | attacking = false | |
| 1396 | damagedebounce = false | |
| 1397 | shockwav:Remove() | |
| 1398 | shockwav2:Remove() | |
| 1399 | shockesr:Remove() | |
| 1400 | debounce = false | |
| 1401 | end | |
| 1402 | end) | |
| 1403 | ||
| 1404 | mouse.KeyDown:connect(function(Press) | |
| 1405 | Press=Press:lower() | |
| 1406 | if Press=='k' then | |
| 1407 | if debounce then return end | |
| 1408 | debounce = true | |
| 1409 | attacking = true | |
| 1410 | punchcharge2:Play() | |
| 1411 | hum.WalkSpeed = 0 | |
| 1412 | for i = 1, 8 do | |
| 1413 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5) | |
| 1414 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5) | |
| 1415 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5) | |
| 1416 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5) | |
| 1417 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
| 1418 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
| 1419 | wait() | |
| 1420 | end | |
| 1421 | punchexplosion3:Play() | |
| 1422 | local wtfboomzorz = coroutine.wrap(function() | |
| 1423 | shockesr = Instance.new("Part", Torso)
| |
| 1424 | shockesr.Size = Vector3.new(0.5, 0.5, 0.5) | |
| 1425 | shockesr.Material = "Neon" | |
| 1426 | shockesr.BrickColor = BrickColor.new("Crimson")
| |
| 1427 | shockesr.Transparency = 0 | |
| 1428 | shockesr.Anchored = true | |
| 1429 | shockesr.CanCollide = false | |
| 1430 | shockerMESH = Instance.new("SpecialMesh", shockesr)
| |
| 1431 | shockerMESH.MeshType = "Sphere" | |
| 1432 | shockerMESH.Scale = Vector3.new(1,1,1) | |
| 1433 | shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3) | |
| 1434 | removeuseless:AddItem(shockesr,5) | |
| 1435 | ||
| 1436 | shockwav = Instance.new("Part", LeftArm)
| |
| 1437 | shockwav.Size = Vector3.new(1, 1, 1) | |
| 1438 | shockwav.Transparency = 0 | |
| 1439 | shockwav.BrickColor = BrickColor.new("Really red")
| |
| 1440 | shockwav.Anchored = true | |
| 1441 | shockwav.CanCollide = false | |
| 1442 | shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100)) | |
| 1443 | dea2 = Instance.new("SpecialMesh", shockwav)
| |
| 1444 | dea2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1445 | dea2.Scale = Vector3.new(0.1, 0.1, 0.1) | |
| 1446 | shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3) | |
| 1447 | removeuseless:AddItem(shockwav,5) | |
| 1448 | ||
| 1449 | shockwav2 = Instance.new("Part", LeftArm)
| |
| 1450 | shockwav2.Size = Vector3.new(1, 1, 1) | |
| 1451 | shockwav2.Transparency = 0 | |
| 1452 | shockwav2.BrickColor = BrickColor.new("Crimson")
| |
| 1453 | shockwav2.Anchored = true | |
| 1454 | shockwav2.CanCollide = false | |
| 1455 | shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100)) | |
| 1456 | dea3 = Instance.new("SpecialMesh", shockwav2)
| |
| 1457 | dea3.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1458 | dea3.Scale = Vector3.new(0.1, 0.1, 0.1) | |
| 1459 | shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3) | |
| 1460 | removeuseless:AddItem(shockwav2,5) | |
| 1461 | ||
| 1462 | shockwav3 = Instance.new("Part", LeftArm)
| |
| 1463 | shockwav3.Size = Vector3.new(1, 1, 1) | |
| 1464 | shockwav3.Transparency = 0 | |
| 1465 | shockwav3.BrickColor = BrickColor.new("Really red")
| |
| 1466 | shockwav3.Anchored = true | |
| 1467 | shockwav3.CanCollide = false | |
| 1468 | shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100)) | |
| 1469 | dea4 = Instance.new("SpecialMesh", shockwav3)
| |
| 1470 | dea4.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1471 | dea4.Scale = Vector3.new(0.1, 0.1, 0.1) | |
| 1472 | shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3) | |
| 1473 | removeuseless:AddItem(shockwav3,5) | |
| 1474 | ||
| 1475 | local Hit = damagealll(35,Torso.Position) | |
| 1476 | for _,v in pairs(Hit) do | |
| 1477 | v:BreakJoints() | |
| 1478 | end | |
| 1479 | for i = 1, 25 do | |
| 1480 | dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5) | |
| 1481 | shockwav.Transparency = shockwav.Transparency + 0.07 | |
| 1482 | dea3.Scale = dea3.Scale + Vector3.new(3,3,3) | |
| 1483 | dea4.Scale = dea4.Scale + Vector3.new(2,2,2) | |
| 1484 | shockwav2.Transparency = shockwav2.Transparency + 0.07 | |
| 1485 | shockwav3.Transparency = shockwav2.Transparency + 0.07 | |
| 1486 | shockesr.Transparency = shockesr.Transparency + 0.08 | |
| 1487 | shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4) | |
| 1488 | wait() | |
| 1489 | end | |
| 1490 | end) | |
| 1491 | wtfboomzorz() | |
| 1492 | for i = 1, 8 do | |
| 1493 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
| 1494 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5) | |
| 1495 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5) | |
| 1496 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
| 1497 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
| 1498 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
| 1499 | wait() | |
| 1500 | end | |
| 1501 | for i = 1, 26 do | |
| 1502 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
| 1503 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06) | |
| 1504 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06) | |
| 1505 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
| 1506 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
| 1507 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
| 1508 | wait() | |
| 1509 | end | |
| 1510 | hum.WalkSpeed = 13 | |
| 1511 | debounce = false | |
| 1512 | attacking = false | |
| 1513 | end | |
| 1514 | end) | |
| 1515 | ||
| 1516 | mouse.KeyDown:connect(function(Press) | |
| 1517 | Press=Press:lower() | |
| 1518 | if Press=='o' then | |
| 1519 | if debounce then return end | |
| 1520 | debounce = true | |
| 1521 | attacking = true | |
| 1522 | hum.WalkSpeed = 0 | |
| 1523 | local theendbegin = coroutine.wrap(function() | |
| 1524 | shockwav = Instance.new("Part", Torso)
| |
| 1525 | shockwav.Size = Vector3.new(1, 1, 1) | |
| 1526 | shockwav.Transparency = 0 | |
| 1527 | shockwav.BrickColor = BrickColor.new("Really red")
| |
| 1528 | shockwav.Material = "Neon" | |
| 1529 | shockwav.Anchored = true | |
| 1530 | shockwav.CanCollide = false | |
| 1531 | shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100)) | |
| 1532 | dea2 = Instance.new("SpecialMesh", shockwav)
| |
| 1533 | dea2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1534 | dea2.Scale = Vector3.new(0.1, 0.1, 0.1) | |
| 1535 | shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 1536 | removeuseless:AddItem(shockwav,5) | |
| 1537 | shockwav2 = Instance.new("Part", Torso)
| |
| 1538 | shockwav2.Size = Vector3.new(1, 1, 1) | |
| 1539 | shockwav2.Transparency = 0 | |
| 1540 | shockwav2.Material = "Neon" | |
| 1541 | shockwav2.BrickColor = BrickColor.new("Crimson")
| |
| 1542 | shockwav2.Anchored = true | |
| 1543 | shockwav2.CanCollide = false | |
| 1544 | shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100)) | |
| 1545 | dea3 = Instance.new("SpecialMesh", shockwav2)
| |
| 1546 | dea3.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1547 | dea3.Scale = Vector3.new(0.1, 0.1, 0.1) | |
| 1548 | shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 1549 | removeuseless:AddItem(shockwav2,5) | |
| 1550 | for i = 1, 125 do | |
| 1551 | shockwav.Transparency = shockwav.Transparency + 0.03 | |
| 1552 | dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1) | |
| 1553 | shockwav2.Transparency = shockwav2.Transparency + 0.02 | |
| 1554 | dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5) | |
| 1555 | wait() | |
| 1556 | end | |
| 1557 | end) | |
| 1558 | theendbegin() | |
| 1559 | boomswoosh:Play() | |
| 1560 | for i = 1, 50 do | |
| 1561 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5) | |
| 1562 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5) | |
| 1563 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5) | |
| 1564 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
| 1565 | wait() | |
| 1566 | end | |
| 1567 | EndOfTimes = true | |
| 1568 | local TheEnd = coroutine.wrap(function() | |
| 1569 | while EndOfTimes do | |
| 1570 | TheEndTimeWave = Instance.new("Part", Torso)
| |
| 1571 | TheEndTimeWave.Size = Vector3.new(1, 1, 1) | |
| 1572 | TheEndTimeWave.Transparency = 1 | |
| 1573 | TheEndTimeWave.BrickColor = BrickColor.new("Really red")
| |
| 1574 | TheEndTimeWave.Material = "Neon" | |
| 1575 | TheEndTimeWave.Anchored = true | |
| 1576 | TheEndTimeWave.CanCollide = false | |
| 1577 | TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100)) | |
| 1578 | DDT = Instance.new("SpecialMesh", TheEndTimeWave)
| |
| 1579 | DDT.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1580 | DDT.Scale = Vector3.new(50, 50, 50) | |
| 1581 | removeuseless:AddItem(TheEndTimeWave,2) | |
| 1582 | table.insert(TheEnd,TheEndTimeWave) | |
| 1583 | table.insert(TheEnd2,DDT) | |
| 1584 | wait(0.1) | |
| 1585 | end | |
| 1586 | end) | |
| 1587 | TheEnd() | |
| 1588 | local EndOrb = coroutine.wrap(function() | |
| 1589 | EnddOrb = Instance.new("Part", Torso)
| |
| 1590 | EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5) | |
| 1591 | EnddOrb.Material = "Neon" | |
| 1592 | EnddOrb.BrickColor = BrickColor.new("Crimson")
| |
| 1593 | EnddOrb.Transparency = 1 | |
| 1594 | EnddOrb.Anchored = true | |
| 1595 | EnddOrb.CanCollide = false | |
| 1596 | EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
| |
| 1597 | EnddOrbMESH.MeshType = "Sphere" | |
| 1598 | EnddOrbMESH.Scale = Vector3.new(100,100,100) | |
| 1599 | EnddOrb.CFrame = Torso.CFrame | |
| 1600 | while EnddOrb.Transparency > 0 do | |
| 1601 | EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1) | |
| 1602 | EnddOrb.Transparency = EnddOrb.Transparency - 0.007 | |
| 1603 | wait() | |
| 1604 | end | |
| 1605 | end) | |
| 1606 | EndOrb() | |
| 1607 | TheEndSound2:Play() | |
| 1608 | while EnddOrb.Transparency > 0 do | |
| 1609 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5) | |
| 1610 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5) | |
| 1611 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5) | |
| 1612 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
| 1613 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
| 1614 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
| 1615 | wait() | |
| 1616 | end | |
| 1617 | TheEndSound2:Stop() | |
| 1618 | TheEndSound:Play() | |
| 1619 | EndOfTimes = false | |
| 1620 | for i = 1, 100 do | |
| 1621 | EnddOrb.CFrame = Torso.CFrame | |
| 1622 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06) | |
| 1623 | wait() | |
| 1624 | end | |
| 1625 | wait(2) | |
| 1626 | local dissapend = coroutine.wrap(function() | |
| 1627 | for i = 1, 100 do | |
| 1628 | EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1) | |
| 1629 | EnddOrb.Transparency = EnddOrb.Transparency + 0.05 | |
| 1630 | wait() | |
| 1631 | end | |
| 1632 | end) | |
| 1633 | dissapend() | |
| 1634 | ROOOAAAAH:Play() | |
| 1635 | local opforr = coroutine.wrap(function() | |
| 1636 | while true do | |
| 1637 | if loowki then break end | |
| 1638 | TheEndTimeWave2 = Instance.new("Part", Torso)
| |
| 1639 | TheEndTimeWave2.Size = Vector3.new(1, 1, 1) | |
| 1640 | TheEndTimeWave2.Transparency = 0.4 | |
| 1641 | TheEndTimeWave2.BrickColor = BrickColor.new("Crimson")
| |
| 1642 | TheEndTimeWave2.Material = "Neon" | |
| 1643 | TheEndTimeWave2.Anchored = true | |
| 1644 | TheEndTimeWave2.CanCollide = false | |
| 1645 | TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100)) | |
| 1646 | DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
| |
| 1647 | DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1648 | DDT2.Scale = Vector3.new(1, 1, 1) | |
| 1649 | removeuseless:AddItem(TheEndTimeWave2,3) | |
| 1650 | table.insert(TheEnd4,TheEndTimeWave2) | |
| 1651 | table.insert(TheEnd3,DDT2) | |
| 1652 | EnddOrb2 = Instance.new("Part", Torso)
| |
| 1653 | EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5) | |
| 1654 | EnddOrb2.Material = "Neon" | |
| 1655 | EnddOrb2.BrickColor = BrickColor.new("Really red")
| |
| 1656 | EnddOrb2.Transparency = 0 | |
| 1657 | EnddOrb2.Anchored = true | |
| 1658 | EnddOrb2.CanCollide = false | |
| 1659 | EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
| |
| 1660 | EnddOrbMESH2.MeshType = "Sphere" | |
| 1661 | EnddOrbMESH2.Scale = Vector3.new(2,2,2) | |
| 1662 | EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0) | |
| 1663 | removeuseless:AddItem(EnddOrb2,2) | |
| 1664 | table.insert(TheEnd2,EnddOrbMESH2) | |
| 1665 | table.insert(SlowlyFade,EnddOrb2) | |
| 1666 | wait(0.1) | |
| 1667 | end | |
| 1668 | end) | |
| 1669 | opforr() | |
| 1670 | for i = 1, 20 do | |
| 1671 | local Hit = damagealll(60,Torso.Position) | |
| 1672 | for _,v in pairs(Hit) do | |
| 1673 | v.Humanoid:TakeDamage(3) | |
| 1674 | end | |
| 1675 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5) | |
| 1676 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5) | |
| 1677 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5) | |
| 1678 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
| 1679 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5) | |
| 1680 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5) | |
| 1681 | wait() | |
| 1682 | end | |
| 1683 | local damgog = coroutine.wrap(function() | |
| 1684 | while true do | |
| 1685 | if loowki then return end | |
| 1686 | local Hit = damagealll(60,Torso.Position) | |
| 1687 | for _,v in pairs(Hit) do | |
| 1688 | v.Humanoid:TakeDamage(1) | |
| 1689 | end | |
| 1690 | wait() | |
| 1691 | end | |
| 1692 | end) | |
| 1693 | damgog() | |
| 1694 | wait(ROOOAAAAH.TimeLength) | |
| 1695 | loowki = true | |
| 1696 | wait(.5) | |
| 1697 | for i = 1, 40 do | |
| 1698 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5) | |
| 1699 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5) | |
| 1700 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5) | |
| 1701 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
| 1702 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
| 1703 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
| 1704 | wait() | |
| 1705 | end | |
| 1706 | for i = 1, 100 do | |
| 1707 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5) | |
| 1708 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5) | |
| 1709 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5) | |
| 1710 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05) | |
| 1711 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5) | |
| 1712 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5) | |
| 1713 | wait() | |
| 1714 | end | |
| 1715 | attacking = false | |
| 1716 | debounce = false | |
| 1717 | loowki = false | |
| 1718 | EndOfTimes = false | |
| 1719 | hum.WalkSpeed = 13 | |
| 1720 | end | |
| 1721 | end) | |
| 1722 | ||
| 1723 | mouse.KeyDown:connect(function(Press) | |
| 1724 | Press=Press:lower() | |
| 1725 | if Press=='j' then | |
| 1726 | if debounce then return end | |
| 1727 | debounce = true | |
| 1728 | attacking = true | |
| 1729 | zorro = true | |
| 1730 | local timereft = coroutine.wrap(function() | |
| 1731 | shockesr = Instance.new("Part", Torso)
| |
| 1732 | shockesr.Size = Vector3.new(0.5, 0.5, 0.5) | |
| 1733 | shockesr.Material = "Neon" | |
| 1734 | shockesr.BrickColor = BrickColor.new("Crimson")
| |
| 1735 | shockesr.Transparency = 0 | |
| 1736 | shockesr.Anchored = true | |
| 1737 | shockesr.CanCollide = false | |
| 1738 | shockerMESH = Instance.new("SpecialMesh", shockesr)
| |
| 1739 | shockerMESH.MeshType = "Cylinder" | |
| 1740 | shockerMESH.Scale = Vector3.new(.1,0.01,0.01) | |
| 1741 | shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) | |
| 1742 | riftopen = Instance.new("Sound", shockesr)
| |
| 1743 | riftopen.SoundId = "rbxassetid://93724183" | |
| 1744 | riftopen.Looped = false | |
| 1745 | riftopen.Volume = 2 | |
| 1746 | riftopen:Play() | |
| 1747 | while zorro do | |
| 1748 | shockesr.Size = shockesr.Size + Vector3.new(0,16,16) | |
| 1749 | wait() | |
| 1750 | end | |
| 1751 | end) | |
| 1752 | timereft() | |
| 1753 | for i = 1, 50 do | |
| 1754 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5) | |
| 1755 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5) | |
| 1756 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5) | |
| 1757 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
| 1758 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
| 1759 | wait() | |
| 1760 | end | |
| 1761 | zorro = false | |
| 1762 | punchcharge3:Play() | |
| 1763 | for i = 1, 10 do | |
| 1764 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
| 1765 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5) | |
| 1766 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5) | |
| 1767 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
| 1768 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
| 1769 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
| 1770 | wait() | |
| 1771 | end | |
| 1772 | astral = true | |
| 1773 | local astralshocks = coroutine.wrap(function() | |
| 1774 | while astral do | |
| 1775 | Astralshock = Instance.new("Part", Torso)
| |
| 1776 | Astralshock.Size = Vector3.new(1, 1, 1) | |
| 1777 | Astralshock.Transparency = 0 | |
| 1778 | Astralshock.BrickColor = BrickColor.new("Really red")
| |
| 1779 | Astralshock.Material = "Neon" | |
| 1780 | Astralshock.Anchored = true | |
| 1781 | Astralshock.CanCollide = false | |
| 1782 | Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)) | |
| 1783 | DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
| |
| 1784 | DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1785 | DDTASTRAL.Scale = Vector3.new(1, 1, 1) | |
| 1786 | table.insert(TheEnd3,DDTASTRAL) | |
| 1787 | table.insert(SlowlyFade,Astralshock) | |
| 1788 | removeuseless:AddItem(Astralshock,2) | |
| 1789 | wait(0.3) | |
| 1790 | end | |
| 1791 | end) | |
| 1792 | local astralshocks2 = coroutine.wrap(function() | |
| 1793 | while astral do | |
| 1794 | Astralshock2 = Instance.new("Part", Torso)
| |
| 1795 | Astralshock2.Size = Vector3.new(1, 1, 1) | |
| 1796 | Astralshock2.Transparency = 0 | |
| 1797 | Astralshock2.BrickColor = BrickColor.new("Crimson")
| |
| 1798 | Astralshock2.Material = "Neon" | |
| 1799 | Astralshock2.Anchored = true | |
| 1800 | Astralshock2.CanCollide = false | |
| 1801 | Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)) | |
| 1802 | DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
| |
| 1803 | DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1804 | DDTASTRAL2.Scale = Vector3.new(15, 15, 15) | |
| 1805 | table.insert(UpMover,Astralshock2) | |
| 1806 | table.insert(SlowlyFade,Astralshock2) | |
| 1807 | removeuseless:AddItem(Astralshock2,2) | |
| 1808 | wait(0.2) | |
| 1809 | end | |
| 1810 | end) | |
| 1811 | astralshocks2() | |
| 1812 | astralshocks() | |
| 1813 | riftopen2 = Instance.new("Sound", shockesr)
| |
| 1814 | riftopen2.SoundId = "rbxassetid://907527750" | |
| 1815 | riftopen2.Looped = false | |
| 1816 | riftopen2.Volume = 2 | |
| 1817 | riftopen2:Play() | |
| 1818 | local fofp = coroutine.wrap(function() | |
| 1819 | riftopen3 = Instance.new("Sound", shockesr)
| |
| 1820 | riftopen3.SoundId = "rbxassetid://1190833720" | |
| 1821 | riftopen3.Looped = false | |
| 1822 | riftopen3.Volume = 0 | |
| 1823 | removeuseless:AddItem(riftopen3,10) | |
| 1824 | removeuseless:AddItem(shockesr,6) | |
| 1825 | riftopen3:Play() | |
| 1826 | while riftopen3.Volume < 3 do | |
| 1827 | riftopen3.Volume = riftopen3.Volume + 0.2 | |
| 1828 | wait() | |
| 1829 | end | |
| 1830 | while astral do | |
| 1831 | wait() | |
| 1832 | end | |
| 1833 | while riftopen3.Volume > 0 do | |
| 1834 | riftopen3.Volume = riftopen3.Volume - 0.1 | |
| 1835 | wait() | |
| 1836 | end | |
| 1837 | end) | |
| 1838 | fofp() | |
| 1839 | local astraldmg = coroutine.wrap(function() | |
| 1840 | for i = 1, 5 do | |
| 1841 | local Hit = damagealll(20,shockesr.Position) | |
| 1842 | for _,v in pairs(Hit) do | |
| 1843 | v.Humanoid:TakeDamage(25) | |
| 1844 | end | |
| 1845 | wait(1) | |
| 1846 | end | |
| 1847 | end) | |
| 1848 | astraldmg() | |
| 1849 | while shockesr.Transparency < 1 do | |
| 1850 | shockesr.Size = shockesr.Size + Vector3.new(80,0,0) | |
| 1851 | shockesr.Transparency = shockesr.Transparency + 0.02 | |
| 1852 | wait() | |
| 1853 | end | |
| 1854 | astral = false | |
| 1855 | debounce = false | |
| 1856 | attacking = false | |
| 1857 | riftopen:Remove() | |
| 1858 | riftopen2:Remove() | |
| 1859 | end | |
| 1860 | end) | |
| 1861 | ||
| 1862 | mouse.KeyDown:connect(function(Press) | |
| 1863 | Press=Press:lower() | |
| 1864 | if Press=='r' then | |
| 1865 | if debounce then return end | |
| 1866 | debounce = true | |
| 1867 | attacking = true | |
| 1868 | borb = true | |
| 1869 | hum.WalkSpeed = 0 | |
| 1870 | punchcharge:Play() | |
| 1871 | for i = 1, 8 do | |
| 1872 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5) | |
| 1873 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5) | |
| 1874 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5) | |
| 1875 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
| 1876 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5) | |
| 1877 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
| 1878 | wait() | |
| 1879 | end | |
| 1880 | BlackPowerBall = Instance.new("Part", Torso)
| |
| 1881 | BlackPowerBall.BrickColor = BrickColor.new("Crimson")
| |
| 1882 | BlackPowerBall.Anchored = true | |
| 1883 | BlackPowerBall.Shape = 0 | |
| 1884 | BlackPowerBall.Material = "Neon" | |
| 1885 | BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1) | |
| 1886 | BlackPowerBall.CanCollide = false | |
| 1887 | BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2) | |
| 1888 | local increasesizeball = coroutine.wrap(function() | |
| 1889 | for i = 1, 20 do | |
| 1890 | BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15) | |
| 1891 | wait() | |
| 1892 | end | |
| 1893 | end) | |
| 1894 | increasesizeball() | |
| 1895 | OMEGABLASTER = Instance.new("Sound", RightArm)
| |
| 1896 | OMEGABLASTER.SoundId = "rbxassetid://876800936" | |
| 1897 | OMEGABLASTER.Pitch = 1.5 | |
| 1898 | OMEGABLASTER.Volume = 2 | |
| 1899 | OMEGABLASTER:Play() | |
| 1900 | for i = 1, 25 do | |
| 1901 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5) | |
| 1902 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5) | |
| 1903 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5) | |
| 1904 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
| 1905 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
| 1906 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
| 1907 | wait() | |
| 1908 | end | |
| 1909 | for i = 1, 8 do | |
| 1910 | BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5) | |
| 1911 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5) | |
| 1912 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5) | |
| 1913 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5) | |
| 1914 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5) | |
| 1915 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
| 1916 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
| 1917 | wait() | |
| 1918 | end | |
| 1919 | local shootthemballs = coroutine.wrap(function() | |
| 1920 | BlackPowerBall.Anchored = false | |
| 1921 | local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
| |
| 1922 | PB2.MaxForce = Vector3.new(999999, 999999, 999999) | |
| 1923 | BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p) | |
| 1924 | PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80 | |
| 1925 | wait() | |
| 1926 | end) | |
| 1927 | shootthemballs() | |
| 1928 | for i = 1, 12 do | |
| 1929 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5) | |
| 1930 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5) | |
| 1931 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5) | |
| 1932 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5) | |
| 1933 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
| 1934 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5) | |
| 1935 | wait() | |
| 1936 | end | |
| 1937 | BlackPowerBall.Touched:connect(function(OnHit) | |
| 1938 | if hitters == true then return end | |
| 1939 | hitters = true | |
| 1940 | BlackPowerBall.Anchored = true | |
| 1941 | BlackPowerBall.Transparency = 1 | |
| 1942 | local Hit = damagealll(32,BlackPowerBall.Position) | |
| 1943 | for _,v in pairs(Hit) do | |
| 1944 | v.Humanoid:TakeDamage(40) | |
| 1945 | end | |
| 1946 | explosivesound = Instance.new("Sound", BlackPowerBall)
| |
| 1947 | explosivesound.SoundId = "rbxassetid://400765078" | |
| 1948 | explosivesound.Looped = false | |
| 1949 | explosivesound.Volume = 2 | |
| 1950 | explosivesound.Pitch = 2 | |
| 1951 | explosivesound:Play() | |
| 1952 | for i = 1, 3 do | |
| 1953 | ExplosionBall = Instance.new("Part", Torso)
| |
| 1954 | ExplosionBall.BrickColor = BrickColor.new("Crimson")
| |
| 1955 | ExplosionBall.Anchored = true | |
| 1956 | ExplosionBall.Shape = 0 | |
| 1957 | ExplosionBall.Material = "Neon" | |
| 1958 | ExplosionBall.CFrame = BlackPowerBall.CFrame | |
| 1959 | ExplosionBall.CanCollide = false | |
| 1960 | ExplosionBall.Size = BlackPowerBall.Size | |
| 1961 | ExplosionBallshock = Instance.new("Part", Torso)
| |
| 1962 | ExplosionBallshock.Size = Vector3.new(1, 1, 1) | |
| 1963 | ExplosionBallshock.Transparency = 0 | |
| 1964 | ExplosionBallshock.BrickColor = BrickColor.new("Really red")
| |
| 1965 | ExplosionBallshock.Material = "Neon" | |
| 1966 | ExplosionBallshock.Anchored = true | |
| 1967 | ExplosionBallshock.CanCollide = false | |
| 1968 | ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
| 1969 | ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
| |
| 1970 | ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1971 | ExplosionBallshockDDT.Scale = Vector3.new(3,3,3) | |
| 1972 | table.insert(Extreme,ExplosionBall) | |
| 1973 | table.insert(SlowlyFade,ExplosionBall) | |
| 1974 | table.insert(SlowlyFade,ExplosionBallshock) | |
| 1975 | table.insert(ExtremeM,ExplosionBallshockDDT) | |
| 1976 | removeuseless:AddItem(ExplosionBall,2) | |
| 1977 | removeuseless:AddItem(ExplosionBallshock,2) | |
| 1978 | wait(0.1) | |
| 1979 | end | |
| 1980 | borb = false | |
| 1981 | hitters = false | |
| 1982 | end) | |
| 1983 | hum.WalkSpeed = 13 | |
| 1984 | local time = coroutine.wrap(function() | |
| 1985 | for i = 1, 100 do | |
| 1986 | if borb == false then break end | |
| 1987 | wait() | |
| 1988 | end | |
| 1989 | BlackPowerBall:Remove() | |
| 1990 | debounce = false | |
| 1991 | balldebounce = false | |
| 1992 | hitters = false | |
| 1993 | end) | |
| 1994 | time() | |
| 1995 | attacking = false | |
| 1996 | while wait() do | |
| 1997 | if borb == false then break end | |
| 1998 | wait() | |
| 1999 | end | |
| 2000 | balldebounce = false | |
| 2001 | debounce = false | |
| 2002 | hitters = false | |
| 2003 | end | |
| 2004 | end) | |
| 2005 | ||
| 2006 | mouse.KeyDown:connect(function(Press) | |
| 2007 | Press=Press:lower() | |
| 2008 | if Press=='h' then | |
| 2009 | if debounce == true then return end | |
| 2010 | debounce = true | |
| 2011 | walking = false | |
| 2012 | hit = false | |
| 2013 | attacking = true | |
| 2014 | punchcharge:Play() | |
| 2015 | bbm = Instance.new("Sound", Torso)
| |
| 2016 | bbm.SoundId = "rbxassetid://1412100204" | |
| 2017 | bbm.Volume = 6 | |
| 2018 | bbm:Play() | |
| 2019 | hum.WalkSpeed = 0 | |
| 2020 | local createnergyblast = coroutine.wrap(function() | |
| 2021 | BlastWave = Instance.new("Part", Torso)
| |
| 2022 | BlastWave.Material = "Neon" | |
| 2023 | BlastWave.Anchored = true | |
| 2024 | BlastWave.CanCollide = false | |
| 2025 | BlastWave.BrickColor = BrickColor.new("Crimson")
| |
| 2026 | BlastWave.Size = Vector3.new(.1,.1,.1) | |
| 2027 | BlastShape = Instance.new("SpecialMesh", BlastWave)
| |
| 2028 | BlastShape.MeshType = "Sphere" | |
| 2029 | BlastShape.Scale = Vector3.new(0.1,.1,.1) | |
| 2030 | BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2) | |
| 2031 | end) | |
| 2032 | createnergyblast() | |
| 2033 | local sizeincrease = coroutine.wrap(function() | |
| 2034 | for i = 1, 45 do | |
| 2035 | BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1) | |
| 2036 | wait() | |
| 2037 | end | |
| 2038 | end) | |
| 2039 | sizeincrease() | |
| 2040 | local RetrEnergy2 = coroutine.wrap(function() | |
| 2041 | for i = 1, 10 do | |
| 2042 | circlescircles = Instance.new("Part", Torso)
| |
| 2043 | circlescircles.Size = Vector3.new(1, 1, 1) | |
| 2044 | circlescircles.Transparency = 0.2 | |
| 2045 | circlescircles.BrickColor = BrickColor.new("Really red")
| |
| 2046 | circlescircles.Material = "Neon" | |
| 2047 | circlescircles.Anchored = true | |
| 2048 | circlescircles.CanCollide = false | |
| 2049 | circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
| 2050 | circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
| |
| 2051 | circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2052 | circlescirclesmesh.Scale = Vector3.new(15, 15, 15) | |
| 2053 | removeuseless:AddItem(circlescircles,1) | |
| 2054 | table.insert(nonmeshRepeater2,circlescircles) | |
| 2055 | table.insert(TheEnd2,circlescirclesmesh) | |
| 2056 | wait(.1) | |
| 2057 | end | |
| 2058 | end) | |
| 2059 | RetrEnergy2() | |
| 2060 | local RetrEnergy = coroutine.wrap(function() | |
| 2061 | for i = 1, 7 do | |
| 2062 | RetrEnergy1 = Instance.new("Part", Torso)
| |
| 2063 | RetrEnergy1.Material = "Neon" | |
| 2064 | RetrEnergy1.Anchored = true | |
| 2065 | RetrEnergy1.CanCollide = false | |
| 2066 | RetrEnergy1.BrickColor = BrickColor.new("Really red")
| |
| 2067 | RetrEnergy1.Transparency = 0.5 | |
| 2068 | RetrEnergy1.Size = Vector3.new(10,10,10) | |
| 2069 | RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
| |
| 2070 | RetrEnergy1Shape.MeshType = "Sphere" | |
| 2071 | RetrEnergy1Shape.Scale = Vector3.new(1,1,1) | |
| 2072 | RetrEnergy1.CFrame = BlastWave.CFrame | |
| 2073 | table.insert(LessSize,RetrEnergy1) | |
| 2074 | table.insert(Repeater2,RetrEnergy1) | |
| 2075 | removeuseless:AddItem(RetrEnergy1,2) | |
| 2076 | wait(0.2) | |
| 2077 | end | |
| 2078 | end) | |
| 2079 | RetrEnergy() | |
| 2080 | for i = 1, 10 do | |
| 2081 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
| 2082 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5) | |
| 2083 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5) | |
| 2084 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
| 2085 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
| 2086 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
| 2087 | wait() | |
| 2088 | end | |
| 2089 | wait(1) | |
| 2090 | local shocks = coroutine.wrap(function() | |
| 2091 | while BlastWave.Transparency < 1 do | |
| 2092 | shockoftheblast = Instance.new("Part", Torso)
| |
| 2093 | shockoftheblast.Size = Vector3.new(1, 1, 1) | |
| 2094 | shockoftheblast.Transparency = 0 | |
| 2095 | shockoftheblast.BrickColor = BrickColor.new("Really red")
| |
| 2096 | shockoftheblast.Material = "Neon" | |
| 2097 | shockoftheblast.Anchored = true | |
| 2098 | shockoftheblast.CanCollide = false | |
| 2099 | shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) | |
| 2100 | shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0)) | |
| 2101 | sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
| |
| 2102 | sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2103 | sotbmesh.Scale = Vector3.new(15, 15, 15) | |
| 2104 | removeuseless:AddItem(shockoftheblast,.5) | |
| 2105 | table.insert(ForwardMover,shockoftheblast) | |
| 2106 | table.insert(nonmeshRepeater2,shockoftheblast) | |
| 2107 | wait(.1) | |
| 2108 | end | |
| 2109 | end) | |
| 2110 | shocks() | |
| 2111 | x0412:Play() | |
| 2112 | ReaperLaunch = Instance.new("Sound", LeftArm)
| |
| 2113 | ReaperLaunch.Volume = 3 | |
| 2114 | ReaperLaunch.SoundId = "rbxassetid://138677306" | |
| 2115 | ReaperLaunch:Play() | |
| 2116 | hum.WalkSpeed = 2 | |
| 2117 | TheBeam = Instance.new("Part", LeftArm)
| |
| 2118 | TheBeam.CanCollide = false | |
| 2119 | TheBeam.Size = Vector3.new(1,3,3) | |
| 2120 | TheBeam.Material = "Neon" | |
| 2121 | TheBeam.Anchored = true | |
| 2122 | TheBeam.BrickColor = BrickColor.new("Crimson")
| |
| 2123 | TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
| |
| 2124 | TheBeamMESH.Scale = Vector3.new(1,1,1) | |
| 2125 | TheBeamMESH.MeshType = "Cylinder" | |
| 2126 | TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) | |
| 2127 | TheBeam.Touched:connect(function(hit) | |
| 2128 | if hit.Parent:IsA("Part") then
| |
| 2129 | elseif hit.Parent:IsA("SpecialMesh") then
| |
| 2130 | elseif hit.Parent.Name == game.Players.LocalPlayer.Name then | |
| 2131 | elseif hit.Parent:findFirstChild("Humanoid") then
| |
| 2132 | Slachtoffer = hit.Parent:findFirstChild("Humanoid")
| |
| 2133 | Slachtoffer:TakeDamage(30) | |
| 2134 | wait(.6) | |
| 2135 | end | |
| 2136 | end) | |
| 2137 | for i = 1, 100 do | |
| 2138 | TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0) | |
| 2139 | TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 2140 | BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0)) | |
| 2141 | wait() | |
| 2142 | end | |
| 2143 | while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do | |
| 2144 | TheBeam.Transparency = TheBeam.Transparency + 0.1 | |
| 2145 | BlastWave.Transparency = BlastWave.Transparency + 0.1 | |
| 2146 | wait() | |
| 2147 | end | |
| 2148 | debounce = false | |
| 2149 | attacking = false | |
| 2150 | TheBeam:Remove() | |
| 2151 | BlastWave:Remove() | |
| 2152 | end | |
| 2153 | end) | |
| 2154 | ||
| 2155 | mouse.KeyDown:connect(function(Press) | |
| 2156 | Press=Press:lower() | |
| 2157 | if Press=='q' then | |
| 2158 | if debounce then return end | |
| 2159 | debounce = true | |
| 2160 | attacking = true | |
| 2161 | open = true | |
| 2162 | nepo = true | |
| 2163 | hum.WalkSpeed = 0 | |
| 2164 | bigrift = Instance.new("Part", Torso)
| |
| 2165 | bigrift.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2166 | bigrift.Material = "Neon" | |
| 2167 | bigrift.Transparency = 1 | |
| 2168 | bigrift.Anchored = true | |
| 2169 | bigrift.CanCollide = false | |
| 2170 | bigriftdecal = Instance.new("Decal", bigrift)
| |
| 2171 | bigriftdecal.Face = "Top" | |
| 2172 | bigriftdecal.Texture = "rbxassetid://702583926" | |
| 2173 | local bigriftopen = coroutine.wrap(function() | |
| 2174 | bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 2175 | while open do | |
| 2176 | bigrift.Size = bigrift.Size + Vector3.new(2,0,2) | |
| 2177 | wait() | |
| 2178 | end | |
| 2179 | end) | |
| 2180 | bigriftopen() | |
| 2181 | local rotate = coroutine.wrap(function() | |
| 2182 | while nepo do | |
| 2183 | bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0) | |
| 2184 | wait() | |
| 2185 | end | |
| 2186 | end) | |
| 2187 | rotate() | |
| 2188 | for i = 1, 15 do | |
| 2189 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
| 2190 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5) | |
| 2191 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5) | |
| 2192 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
| 2193 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
| 2194 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
| 2195 | wait() | |
| 2196 | end | |
| 2197 | open = false | |
| 2198 | for i = 1, 8 do | |
| 2199 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
| 2200 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5) | |
| 2201 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5) | |
| 2202 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) | |
| 2203 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
| 2204 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
| 2205 | wait() | |
| 2206 | end | |
| 2207 | local openshocks = coroutine.wrap(function() | |
| 2208 | for i = 1, 2 do | |
| 2209 | openshock2 = Instance.new("Part", Torso)
| |
| 2210 | openshock2.Size = Vector3.new(1, 1, 1) | |
| 2211 | openshock2.Transparency = 0 | |
| 2212 | openshock2.BrickColor = BrickColor.new("Really red")
| |
| 2213 | openshock2.Material = "Neon" | |
| 2214 | openshock2.Anchored = true | |
| 2215 | openshock2.CanCollide = false | |
| 2216 | openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 2217 | DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
| |
| 2218 | DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 2219 | DDTopenshock2.Scale = Vector3.new(1, 2, 1) | |
| 2220 | removeuseless:AddItem(openshock2,2) | |
| 2221 | table.insert(TheEnd3,DDTopenshock2) | |
| 2222 | table.insert(SlowlyFade,openshock2) | |
| 2223 | openshock = Instance.new("Part", Torso)
| |
| 2224 | openshock.Size = Vector3.new(1, 1, 1) | |
| 2225 | openshock.Transparency = 0 | |
| 2226 | openshock.BrickColor = BrickColor.new("Really red")
| |
| 2227 | openshock.Material = "Neon" | |
| 2228 | openshock.Anchored = true | |
| 2229 | openshock.CanCollide = false | |
| 2230 | openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)) | |
| 2231 | DDTopenshock = Instance.new("SpecialMesh", openshock)
| |
| 2232 | DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2233 | DDTopenshock.Scale = Vector3.new(1, 2, 1) | |
| 2234 | removeuseless:AddItem(openshock,2) | |
| 2235 | table.insert(TheEnd3,DDTopenshock) | |
| 2236 | table.insert(SlowlyFade,openshock) | |
| 2237 | wait(.2) | |
| 2238 | end | |
| 2239 | end) | |
| 2240 | openshocks() | |
| 2241 | wreckingbrick = Instance.new("Part", Torso)
| |
| 2242 | wreckingbrick.Size = Vector3.new(10, 10, 10) | |
| 2243 | wreckingbrick.Material = "Neon" | |
| 2244 | wreckingbrick.Transparency = 0 | |
| 2245 | wreckingbrick.Anchored = true | |
| 2246 | wreckingbrick.BrickColor = BrickColor.new("Crimson")
| |
| 2247 | wreckingbrick.CanCollide = false | |
| 2248 | wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0) | |
| 2249 | iffalsedontspin = true | |
| 2250 | local rotq = coroutine.wrap(function() | |
| 2251 | while iffalsedontspin do | |
| 2252 | wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3)) | |
| 2253 | wait() | |
| 2254 | end | |
| 2255 | end) | |
| 2256 | rotq() | |
| 2257 | swooshsound = Instance.new("Sound", wreckingbrick)
| |
| 2258 | swooshsound.Volume = 1 | |
| 2259 | swooshsound.SoundId = "rbxassetid://148894535" | |
| 2260 | swooshsound.Looped = false | |
| 2261 | swooshsound:Play() | |
| 2262 | removeuseless:AddItem(swooshsound,2) | |
| 2263 | for i = 1, 10 do | |
| 2264 | wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5) | |
| 2265 | wait() | |
| 2266 | end | |
| 2267 | for i = 1, 8 do | |
| 2268 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5) | |
| 2269 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5) | |
| 2270 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5) | |
| 2271 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5) | |
| 2272 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
| 2273 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
| 2274 | wait() | |
| 2275 | end | |
| 2276 | local removeportal = coroutine.wrap(function() | |
| 2277 | for i = 1, 20 do | |
| 2278 | bigrift.Size = bigrift.Size - Vector3.new(2,0,2) | |
| 2279 | wait() | |
| 2280 | end | |
| 2281 | nepo = false | |
| 2282 | bigrift:Remove() | |
| 2283 | end) | |
| 2284 | removeportal() | |
| 2285 | wait(.5) | |
| 2286 | iffalsedontspin = false | |
| 2287 | wreckingbrick.Anchored = false | |
| 2288 | local velo = Instance.new("BodyVelocity", wreckingbrick)
| |
| 2289 | velo.MaxForce = Vector3.new(999999, 999999, 999999) | |
| 2290 | wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p) | |
| 2291 | velo.Velocity = wreckingbrick.CFrame.lookVector * 200 | |
| 2292 | removeuseless:AddItem(wreckingbrick,5) | |
| 2293 | function onTouchedBrick(part) | |
| 2294 | local h = part.Parent:findFirstChild("Humanoid")
| |
| 2295 | if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then | |
| 2296 | if hit then return end | |
| 2297 | hit = true | |
| 2298 | h:ChangeState(Enum.HumanoidStateType.Ragdoll) | |
| 2299 | heavyhitimpact = Instance.new("Sound", wreckingbrick)
| |
| 2300 | heavyhitimpact.Volume = 1 | |
| 2301 | heavyhitimpact.SoundId = "rbxassetid://541909913" | |
| 2302 | heavyhitimpact.Looped = false | |
| 2303 | heavyhitimpact:Play() | |
| 2304 | removeuseless:AddItem(heavyhitimpact,2) | |
| 2305 | h.Health = h.Health - 35 | |
| 2306 | wait(1) | |
| 2307 | hit = false | |
| 2308 | end | |
| 2309 | end | |
| 2310 | wreckingbrick.Touched:connect(onTouchedBrick) | |
| 2311 | for i = 1, 10 do | |
| 2312 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
| 2313 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5) | |
| 2314 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5) | |
| 2315 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5) | |
| 2316 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
| 2317 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
| 2318 | wait() | |
| 2319 | end | |
| 2320 | for i = 1, 2 do | |
| 2321 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
| 2322 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5) | |
| 2323 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5) | |
| 2324 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5) | |
| 2325 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5) | |
| 2326 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5) | |
| 2327 | wait() | |
| 2328 | end | |
| 2329 | attacking = false | |
| 2330 | hum.WalkSpeed = 13 | |
| 2331 | wait(0.3) | |
| 2332 | debounce = false | |
| 2333 | end | |
| 2334 | end) | |
| 2335 | ||
| 2336 | mouse.KeyDown:connect(function(Press) | |
| 2337 | Press=Press:lower() | |
| 2338 | if Press=='x' then | |
| 2339 | if debounce then return end | |
| 2340 | debounce = true | |
| 2341 | attacking = true | |
| 2342 | notbreakeffect = true | |
| 2343 | hum.WalkSpeed = 0 | |
| 2344 | step = Instance.new("Sound", Torso)
| |
| 2345 | step.SoundId = "rbxassetid://337064700" | |
| 2346 | step.Volume = 2 | |
| 2347 | step:Play() | |
| 2348 | for i = 1, 12 do | |
| 2349 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 2350 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3) | |
| 2351 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3) | |
| 2352 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3) | |
| 2353 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
| 2354 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3) | |
| 2355 | wait() | |
| 2356 | end | |
| 2357 | knockbackhitbox = Instance.new("Part", Torso)
| |
| 2358 | knockbackhitbox.Size = Vector3.new(5,5,3) | |
| 2359 | knockbackhitbox.Transparency = 1 | |
| 2360 | local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso) | |
| 2361 | local flyposition = coroutine.wrap(function() | |
| 2362 | for i = 1, 10 do | |
| 2363 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5) | |
| 2364 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5) | |
| 2365 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5) | |
| 2366 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5) | |
| 2367 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5) | |
| 2368 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5) | |
| 2369 | wait() | |
| 2370 | end | |
| 2371 | end) | |
| 2372 | local aftereffect = coroutine.wrap(function() | |
| 2373 | while notbreakeffect do | |
| 2374 | leftarmeffect = Instance.new("Part", Torso)
| |
| 2375 | leftarmeffect.BrickColor = BrickColor.new("Really red")
| |
| 2376 | leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001) | |
| 2377 | leftarmeffect.Material = "Neon" | |
| 2378 | leftarmeffect.Anchored = true | |
| 2379 | leftarmeffect.CanCollide = false | |
| 2380 | leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)) | |
| 2381 | table.insert(SlowlyFade,leftarmeffect) | |
| 2382 | removeuseless:AddItem(leftarmeffect,2) | |
| 2383 | rightarmeffect = Instance.new("Part", Torso)
| |
| 2384 | rightarmeffect.BrickColor = BrickColor.new("Really red")
| |
| 2385 | rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001) | |
| 2386 | rightarmeffect.Material = "Neon" | |
| 2387 | rightarmeffect.Anchored = true | |
| 2388 | rightarmeffect.CanCollide = false | |
| 2389 | rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)) | |
| 2390 | table.insert(SlowlyFade,rightarmeffect) | |
| 2391 | removeuseless:AddItem(rightarmeffect,2) | |
| 2392 | leftlegeffect = Instance.new("Part", Torso)
| |
| 2393 | leftlegeffect.BrickColor = BrickColor.new("Really red")
| |
| 2394 | leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001) | |
| 2395 | leftlegeffect.Material = "Neon" | |
| 2396 | leftlegeffect.Anchored = true | |
| 2397 | leftlegeffect.CanCollide = false | |
| 2398 | leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)) | |
| 2399 | table.insert(SlowlyFade,leftlegeffect) | |
| 2400 | removeuseless:AddItem(leftlegeffect,2) | |
| 2401 | rightlegeffect = Instance.new("Part", Torso)
| |
| 2402 | rightlegeffect.BrickColor = BrickColor.new("Really red")
| |
| 2403 | rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001) | |
| 2404 | rightlegeffect.Material = "Neon" | |
| 2405 | rightlegeffect.Anchored = true | |
| 2406 | rightlegeffect.CanCollide = false | |
| 2407 | rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)) | |
| 2408 | table.insert(SlowlyFade,rightlegeffect) | |
| 2409 | removeuseless:AddItem(rightlegeffect,2) | |
| 2410 | wait() | |
| 2411 | end | |
| 2412 | end) | |
| 2413 | local sawnicboomzor = coroutine.wrap(function() | |
| 2414 | while notbreakeffect do | |
| 2415 | openshock2 = Instance.new("Part", Torso)
| |
| 2416 | openshock2.Size = Vector3.new(1, 1, 1) | |
| 2417 | openshock2.Transparency = 0 | |
| 2418 | openshock2.BrickColor = BrickColor.new("Really red")
| |
| 2419 | openshock2.Material = "Neon" | |
| 2420 | openshock2.Anchored = true | |
| 2421 | openshock2.CanCollide = false | |
| 2422 | openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)) | |
| 2423 | DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
| |
| 2424 | DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 2425 | DDTopenshock2.Scale = Vector3.new(1, 2, 1) | |
| 2426 | removeuseless:AddItem(openshock2,2) | |
| 2427 | table.insert(TheEnd3,DDTopenshock2) | |
| 2428 | table.insert(SlowlyFade,openshock2) | |
| 2429 | wait(0.1) | |
| 2430 | end | |
| 2431 | end) | |
| 2432 | local knockback = coroutine.wrap(function() | |
| 2433 | knockbackhitbox.Touched:connect(function(hit) | |
| 2434 | if hit.Parent:IsA("Part") then
| |
| 2435 | elseif hit.Parent:IsA("SpecialMesh") then
| |
| 2436 | elseif hit.Parent.Name == game.Players.LocalPlayer.Name then | |
| 2437 | elseif hit.Parent:findFirstChild("Humanoid") then
| |
| 2438 | if damagedebounce == true then return end | |
| 2439 | damagedebounce = true | |
| 2440 | knockbacktarget = hit.Parent:findFirstChild("Humanoid")
| |
| 2441 | dmgsound = Instance.new("Sound", knockbacktarget.Torso)
| |
| 2442 | dmgsound.SoundId = "rbxassetid://553324113" | |
| 2443 | dmgsound.Volume = 2 | |
| 2444 | dmgsound:Play() | |
| 2445 | removeuseless:AddItem(dmgsound,2) | |
| 2446 | knockbacktarget:TakeDamage(10) | |
| 2447 | end | |
| 2448 | end) | |
| 2449 | end) | |
| 2450 | knockback() | |
| 2451 | aftereffect() | |
| 2452 | flyposition() | |
| 2453 | sawnicboomzor() | |
| 2454 | energy = Instance.new("Sound", Torso)
| |
| 2455 | energy.Volume = 2 | |
| 2456 | energy.SoundId = "rbxassetid://601621838" | |
| 2457 | energy:Play() | |
| 2458 | removeuseless:AddItem(energy,3) | |
| 2459 | energy2 = Instance.new("Sound", Torso)
| |
| 2460 | energy2.Volume = 2 | |
| 2461 | energy2.SoundId = "rbxassetid://303858412" | |
| 2462 | energy2:Play() | |
| 2463 | removeuseless:AddItem(energy2,3) | |
| 2464 | local fly = Instance.new("BodyVelocity", Torso)
| |
| 2465 | fly.MaxForce = Vector3.new(999999, 999999, 999999) | |
| 2466 | fly.Velocity = Root.CFrame.lookVector * 90 | |
| 2467 | Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1) | |
| 2468 | wait(.7) | |
| 2469 | hum.WalkSpeed = 13 | |
| 2470 | notbreakeffect = false | |
| 2471 | fly:Remove() | |
| 2472 | attacking = false | |
| 2473 | debounce = false | |
| 2474 | knockbackhitbox:Remove() | |
| 2475 | damagedebounce = false | |
| 2476 | end | |
| 2477 | end) | |
| 2478 | ||
| 2479 | mouse.KeyDown:connect(function(Press) | |
| 2480 | Press=Press:lower() | |
| 2481 | if Press=='c' then | |
| 2482 | if debounce == true then return end | |
| 2483 | debounce = true | |
| 2484 | attacking = true | |
| 2485 | hum.WalkSpeed = 0 | |
| 2486 | coercion = Instance.new("Part", Torso)
| |
| 2487 | coercion.BrickColor = BrickColor.new("Crimson")
| |
| 2488 | coercion.Anchored = true | |
| 2489 | coercion.Shape = 0 | |
| 2490 | coercion.Material = "Neon" | |
| 2491 | coercion.Size = Vector3.new(25,25,25) | |
| 2492 | coercion.CanCollide = false | |
| 2493 | coercion.Transparency = 1 | |
| 2494 | coercion.CFrame = Root.CFrame * CFrame.new(0,0,0) | |
| 2495 | local coercion1 = coroutine.wrap(function() | |
| 2496 | for i = 1, 5 do | |
| 2497 | coercion.Size = coercion.Size - Vector3.new(5,5,5) | |
| 2498 | coercion.Transparency = coercion.Transparency - 0.25 | |
| 2499 | wait() | |
| 2500 | end | |
| 2501 | end) | |
| 2502 | punchcharge:Play() | |
| 2503 | coercion1() | |
| 2504 | for i = 1, 8 do | |
| 2505 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 2506 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4) | |
| 2507 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4) | |
| 2508 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4) | |
| 2509 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4) | |
| 2510 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4) | |
| 2511 | wait() | |
| 2512 | end | |
| 2513 | local coercion2 = coroutine.wrap(function() | |
| 2514 | for i = 1, 12 do | |
| 2515 | coercion.Size = coercion.Size + Vector3.new(5,5,5) | |
| 2516 | coercion.Transparency = coercion.Transparency + 0.1 | |
| 2517 | wait() | |
| 2518 | end | |
| 2519 | end) | |
| 2520 | coercion2() | |
| 2521 | xboom = Instance.new("Sound", Torso)
| |
| 2522 | xboom.SoundId = "rbxassetid://400765078" | |
| 2523 | xboom.Volume = 2 | |
| 2524 | xboom:Play() | |
| 2525 | rdnm2 = soundtable2[math.random(1,#soundtable2)] | |
| 2526 | sound23 = Instance.new("Sound", Torso)
| |
| 2527 | sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2 | |
| 2528 | sound23.Volume = 4 | |
| 2529 | sound23:Play() | |
| 2530 | local Hit = damagealll(20,Torso.Position) | |
| 2531 | for _,v in pairs(Hit) do | |
| 2532 | v.Humanoid:TakeDamage(15) | |
| 2533 | end | |
| 2534 | for i = 1, 12 do | |
| 2535 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8) | |
| 2536 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8) | |
| 2537 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8) | |
| 2538 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8) | |
| 2539 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8) | |
| 2540 | wait() | |
| 2541 | end | |
| 2542 | debounce = false | |
| 2543 | attacking = false | |
| 2544 | coercion:Remove() | |
| 2545 | hum.WalkSpeed = 13 | |
| 2546 | end | |
| 2547 | end) | |
| 2548 | ||
| 2549 | mouse.KeyDown:connect(function(Press) | |
| 2550 | Press=Press:lower() | |
| 2551 | if Press=='v' then | |
| 2552 | if debounce then return end | |
| 2553 | if transf1 == false then | |
| 2554 | print("You are not ready to transform!")
| |
| 2555 | elseif transf1 and donttransform == false then | |
| 2556 | debounce = true | |
| 2557 | attacking = true | |
| 2558 | hum.WalkSpeed = 0 | |
| 2559 | local timechange = coroutine.wrap(function() | |
| 2560 | game.Lighting.Brightness = -1 | |
| 2561 | game.Lighting.Ambient = Color3.new(2.5,2.5,2.5) | |
| 2562 | wait(.1) | |
| 2563 | game.Lighting.Ambient = Color3.new(2.5,2.5,2.5) | |
| 2564 | wait(0.1) | |
| 2565 | game.Lighting.Ambient = Color3.new(2,2,2) | |
| 2566 | wait(0.1) | |
| 2567 | game.Lighting.Ambient = Color3.new(1.5,1.5,1.5) | |
| 2568 | wait(0.1) | |
| 2569 | game.Lighting.Ambient = Color3.new(1,1,1) | |
| 2570 | wait(0.1) | |
| 2571 | game.Lighting.Ambient = Color3.new(.5,.5,.5) | |
| 2572 | wait(0.1) | |
| 2573 | game.Lighting.Ambient = Color3.new(0,0,0) | |
| 2574 | wait(10) | |
| 2575 | game.Lighting.Ambient = Color3.new(-.5,-.5,-.5) | |
| 2576 | wait(0.1) | |
| 2577 | game.Lighting.Ambient = Color3.new(-.6,-.6,-.6) | |
| 2578 | wait(0.1) | |
| 2579 | game.Lighting.Ambient = Color3.new(-.7,-.7,-.7) | |
| 2580 | end) | |
| 2581 | local timechange2 = coroutine.wrap(function() | |
| 2582 | minutesAfterMidnight = -400 | |
| 2583 | for i = 1, 100 do | |
| 2584 | minutesAfterMidnight = minutesAfterMidnight + 5 | |
| 2585 | game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight) | |
| 2586 | wait() | |
| 2587 | end | |
| 2588 | end) | |
| 2589 | timechange2() | |
| 2590 | local lri = coroutine.wrap(function() | |
| 2591 | light:Remove() | |
| 2592 | light = Instance.new("PointLight", Torso)
| |
| 2593 | light.Color = Color3.new(0,255,0) | |
| 2594 | light.Range = 5 | |
| 2595 | light.Brightness = 50 | |
| 2596 | for i = 1, 150 do | |
| 2597 | light.Range = light.Range + 0.02 | |
| 2598 | light.Brightness = light.Brightness + 0.05 | |
| 2599 | wait() | |
| 2600 | end | |
| 2601 | end) | |
| 2602 | lri() | |
| 2603 | CorruptedArm3 = Instance.new("Part", LeftArm)
| |
| 2604 | CorruptedArm3.CanCollide = false | |
| 2605 | CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011) | |
| 2606 | CorruptedArm3.BottomSurface = "SmoothNoOutlines" | |
| 2607 | CorruptedArm3.TopSurface = "SmoothNoOutlines" | |
| 2608 | CorruptedArm3.Material = "Neon" | |
| 2609 | CorruptedArm3.Transparency = 1 | |
| 2610 | CorruptedArm3.BrickColor = BrickColor.new("Lime green")
| |
| 2611 | local weldcor = weldBetween(CorruptedArm3, LeftArm) | |
| 2612 | weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0) | |
| 2613 | sao = coroutine.wrap(function() | |
| 2614 | for i = 1, 100 do | |
| 2615 | CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04 | |
| 2616 | wait() | |
| 2617 | end | |
| 2618 | end) | |
| 2619 | sao() | |
| 2620 | for i = 1, 100 do | |
| 2621 | doommusucus.Volume = doommusucus.Volume - 0.02 | |
| 2622 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003) | |
| 2623 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03) | |
| 2624 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03) | |
| 2625 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03) | |
| 2626 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03) | |
| 2627 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03) | |
| 2628 | wait() | |
| 2629 | end | |
| 2630 | for i = 1, 10 do | |
| 2631 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
| 2632 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5) | |
| 2633 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5) | |
| 2634 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
| 2635 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
| 2636 | wait() | |
| 2637 | end | |
| 2638 | lssj = true | |
| 2639 | LSSJ:Play() | |
| 2640 | for i = 1, 40 do | |
| 2641 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5) | |
| 2642 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5) | |
| 2643 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5) | |
| 2644 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5) | |
| 2645 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5) | |
| 2646 | wait() | |
| 2647 | end | |
| 2648 | rjjj = coroutine.wrap(function() | |
| 2649 | for i = 1, 62 do | |
| 2650 | unleashingpower = Instance.new("Part", Torso)
| |
| 2651 | unleashingpower.Size = Vector3.new(1, 1, 1) | |
| 2652 | unleashingpower.Transparency = 0.5 | |
| 2653 | unleashingpower.BrickColor = BrickColor.Random() | |
| 2654 | unleashingpower.Material = "Neon" | |
| 2655 | unleashingpower.Anchored = true | |
| 2656 | unleashingpower.CanCollide = false | |
| 2657 | unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
| 2658 | unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
| |
| 2659 | unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2660 | unleashingpowermesh.Scale = Vector3.new(15, 15, 15) | |
| 2661 | removeuseless:AddItem(unleashingpower,2) | |
| 2662 | table.insert(Extreme,unleashingpower) | |
| 2663 | table.insert(nonmeshRepeater2,unleashingpower) | |
| 2664 | table.insert(ExtremeM,unleashingpowermesh) | |
| 2665 | unleashingpower2 = Instance.new("Part", Torso)
| |
| 2666 | unleashingpower2.Size = Vector3.new(1, 1, 1) | |
| 2667 | unleashingpower2.Transparency = 0.5 | |
| 2668 | unleashingpower2.Shape = 0 | |
| 2669 | unleashingpower2.BrickColor = BrickColor.Random() | |
| 2670 | unleashingpower2.Material = "Neon" | |
| 2671 | unleashingpower2.Anchored = true | |
| 2672 | unleashingpower2.CanCollide = false | |
| 2673 | unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
| 2674 | removeuseless:AddItem(unleashingpower2,2) | |
| 2675 | table.insert(Extreme,unleashingpower2) | |
| 2676 | table.insert(nonmeshRepeater2,unleashingpower2) | |
| 2677 | wait() | |
| 2678 | end | |
| 2679 | end) | |
| 2680 | rjjj() | |
| 2681 | mcs = coroutine.wrap(function() | |
| 2682 | while lssj do | |
| 2683 | light.Range = light.Range + 5 | |
| 2684 | light.Brightness = light.Brightness + 5 | |
| 2685 | light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255) | |
| 2686 | sine = sine + change | |
| 2687 | change = 4 | |
| 2688 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5) | |
| 2689 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5) | |
| 2690 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5) | |
| 2691 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5) | |
| 2692 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5) | |
| 2693 | wait() | |
| 2694 | end | |
| 2695 | end) | |
| 2696 | mcs() | |
| 2697 | wait(4) | |
| 2698 | lssj = false | |
| 2699 | light.Range = 50 | |
| 2700 | light.Brightness = 9001 | |
| 2701 | light.Color = Color3.new(255,0,0) | |
| 2702 | unleashingpower3 = Instance.new("Part", Torso)
| |
| 2703 | unleashingpower3.Size = Vector3.new(1, 1, 1) | |
| 2704 | unleashingpower3.Transparency = 0 | |
| 2705 | unleashingpower3.Shape = 0 | |
| 2706 | unleashingpower3.BrickColor = BrickColor.New("Lime green")
| |
| 2707 | unleashingpower3.Material = "Neon" | |
| 2708 | unleashingpower3.Anchored = true | |
| 2709 | unleashingpower3.CanCollide = false | |
| 2710 | unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
| 2711 | table.insert(Extreme,unleashingpower3) | |
| 2712 | wait(1) | |
| 2713 | HandCannonTop1:Remove() | |
| 2714 | FixedER:Remove() | |
| 2715 | FixedER4:Remove() | |
| 2716 | FixedER5:Remove() | |
| 2717 | FixedER2:Remove() | |
| 2718 | FixedER3:Remove() | |
| 2719 | HandCannonTop2:Remove() | |
| 2720 | HandCannonTop3:Remove() | |
| 2721 | secretpart:Remove() | |
| 2722 | HandCannonTop4:Remove() | |
| 2723 | HandCannonTop5:Remove() | |
| 2724 | HandCannonTop6:Remove() | |
| 2725 | HandCannonTop7:Remove() | |
| 2726 | HandCannonTop8:Remove() | |
| 2727 | HandCannonTop9:Remove() | |
| 2728 | HandCannonTop10:Remove() | |
| 2729 | HandCannonTop11:Remove() | |
| 2730 | HandCannonTop12:Remove() | |
| 2731 | HandCannonTop13:Remove() | |
| 2732 | HandCannonTop14:Remove() | |
| 2733 | corecircle:Remove() | |
| 2734 | corecircle2:Remove() | |
| 2735 | TheCore:Remove() | |
| 2736 | Gear1:Remove() | |
| 2737 | Gear2:Remove() | |
| 2738 | EnergyCorePART:Remove() | |
| 2739 | CorruptedArm:Remove() | |
| 2740 | CorruptedArm2:Remove() | |
| 2741 | ArmorPlating:Remove() | |
| 2742 | ArmorPlating2:Remove() | |
| 2743 | ArmorPlating3:Remove() | |
| 2744 | ArmorPlating4:Remove() | |
| 2745 | ArmorPlating5:Remove() | |
| 2746 | ArmorPlating6:Remove() | |
| 2747 | ArmorPlating7:Remove() | |
| 2748 | ArmorPlating8:Remove() | |
| 2749 | ArmorPlating9:Remove() | |
| 2750 | ArmorPlating10:Remove() | |
| 2751 | CorruptedArm3:Remove() | |
| 2752 | unleashingpower5 = Instance.new("Part", Torso)
| |
| 2753 | unleashingpower5.Size = Vector3.new(20, 20, 20) | |
| 2754 | unleashingpower5.Transparency = 0.5 | |
| 2755 | unleashingpower5.BrickColor = BrickColor.New("Really red")
| |
| 2756 | unleashingpower5.Material = "Neon" | |
| 2757 | unleashingpower5.Anchored = true | |
| 2758 | unleashingpower5.CanCollide = false | |
| 2759 | unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
| 2760 | unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
| |
| 2761 | unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2762 | unleashingpowermesh5.Scale = Vector3.new(15, 15, 15) | |
| 2763 | unleashingpower6 = Instance.new("Part", Torso)
| |
| 2764 | unleashingpower6.Size = Vector3.new(20, 20, 20) | |
| 2765 | unleashingpower6.Transparency = 0.5 | |
| 2766 | unleashingpower6.BrickColor = BrickColor.New("Really red")
| |
| 2767 | unleashingpower6.Material = "Neon" | |
| 2768 | unleashingpower6.Anchored = true | |
| 2769 | unleashingpower6.CanCollide = false | |
| 2770 | unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
| 2771 | unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
| |
| 2772 | unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2773 | unleashingpowermesh6.Scale = Vector3.new(15, 15, 15) | |
| 2774 | quickcour = coroutine.wrap(function() | |
| 2775 | while wait() do | |
| 2776 | unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2)) | |
| 2777 | unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2)) | |
| 2778 | end | |
| 2779 | end) | |
| 2780 | quickcour() | |
| 2781 | light.Range = 10 | |
| 2782 | light.Brightness = 25 | |
| 2783 | light.Color = Color3.new(255,0,0) | |
| 2784 | unleashingpower4 = Instance.new("Part", Torso)
| |
| 2785 | unleashingpower4.Size = Vector3.new(15, 15, 15) | |
| 2786 | unleashingpower4.Transparency = 0 | |
| 2787 | unleashingpower4.Shape = 0 | |
| 2788 | unleashingpower4.BrickColor = BrickColor.New("Really red")
| |
| 2789 | unleashingpower4.Material = "Neon" | |
| 2790 | unleashingpower4.Anchored = true | |
| 2791 | unleashingpower4.CanCollide = false | |
| 2792 | unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
| 2793 | mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388' | |
| 2794 | wait(1) | |
| 2795 | table.insert(nonmeshRepeater2,unleashingpower3) | |
| 2796 | removeuseless:AddItem(unleashingpower3,3) | |
| 2797 | wait(1) | |
| 2798 | unleashingpower7 = Instance.new("Part", Torso)
| |
| 2799 | unleashingpower7.Size = Vector3.new(1, 1, 1) | |
| 2800 | unleashingpower7.Transparency = 0 | |
| 2801 | unleashingpower7.Shape = 0 | |
| 2802 | unleashingpower7.BrickColor = BrickColor.New("Really red")
| |
| 2803 | unleashingpower7.Material = "Neon" | |
| 2804 | unleashingpower7.Anchored = true | |
| 2805 | unleashingpower7.CanCollide = false | |
| 2806 | unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
| 2807 | table.insert(Extreme,unleashingpower7) | |
| 2808 | table.insert(nonmeshRepeater2,unleashingpower7) | |
| 2809 | removeuseless:AddItem(unleashingpower7,3) | |
| 2810 | wait(2) | |
| 2811 | unleashingpower8 = Instance.new("Part", Torso)
| |
| 2812 | unleashingpower8.Size = Vector3.new(1, 1, 1) | |
| 2813 | unleashingpower8.Transparency = 0 | |
| 2814 | unleashingpower8.Shape = 0 | |
| 2815 | unleashingpower8.BrickColor = BrickColor.New("Really red")
| |
| 2816 | unleashingpower8.Material = "Neon" | |
| 2817 | unleashingpower8.Anchored = true | |
| 2818 | unleashingpower8.CanCollide = false | |
| 2819 | unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
| 2820 | table.insert(Extreme,unleashingpower8) | |
| 2821 | table.insert(nonmeshRepeater2,unleashingpower8) | |
| 2822 | removeuseless:AddItem(unleashingpower8,3) | |
| 2823 | wait(2) | |
| 2824 | unleashingpower9 = Instance.new("Part", Torso)
| |
| 2825 | unleashingpower9.Size = Vector3.new(1, 1, 1) | |
| 2826 | unleashingpower9.Transparency = 0 | |
| 2827 | unleashingpower9.Shape = 0 | |
| 2828 | unleashingpower9.BrickColor = BrickColor.New("Really red")
| |
| 2829 | unleashingpower9.Material = "Neon" | |
| 2830 | unleashingpower9.Anchored = true | |
| 2831 | unleashingpower9.CanCollide = false | |
| 2832 | unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
| 2833 | table.insert(Extreme,unleashingpower9) | |
| 2834 | table.insert(nonmeshRepeater2,unleashingpower9) | |
| 2835 | removeuseless:AddItem(unleashingpower9,3) | |
| 2836 | wait(2) | |
| 2837 | table.insert(Extreme,unleashingpower4) | |
| 2838 | table.insert(nonmeshRepeater2,unleashingpower4) | |
| 2839 | removeuseless:AddItem(unleashingpower4,3) | |
| 2840 | wait(.1) | |
| 2841 | arti = coroutine.wrap(function() | |
| 2842 | for i = 1, 10 do | |
| 2843 | unleashingpower10 = Instance.new("Part", Torso)
| |
| 2844 | unleashingpower10.Size = Vector3.new(1, 1, 1) | |
| 2845 | unleashingpower10.Transparency = 0.5 | |
| 2846 | unleashingpower10.BrickColor = BrickColor.New("Crimson")
| |
| 2847 | unleashingpower10.Material = "Neon" | |
| 2848 | unleashingpower10.Anchored = true | |
| 2849 | unleashingpower10.CanCollide = false | |
| 2850 | unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100)) | |
| 2851 | un = Instance.new("SpecialMesh", unleashingpower10)
| |
| 2852 | un.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2853 | un.Scale = Vector3.new(15, 15, 15) | |
| 2854 | removeuseless:AddItem(unleashingpower10,2) | |
| 2855 | table.insert(Extreme,unleashingpower10) | |
| 2856 | table.insert(nonmeshRepeater2,unleashingpower10) | |
| 2857 | table.insert(ExtremeM,un) | |
| 2858 | wait() | |
| 2859 | end | |
| 2860 | end) | |
| 2861 | arti() | |
| 2862 | dso = coroutine.wrap(function() | |
| 2863 | for i = 1, 100 do | |
| 2864 | LSSJ.Volume = LSSJ.Volume - 0.4 | |
| 2865 | wait() | |
| 2866 | end | |
| 2867 | end) | |
| 2868 | dso() | |
| 2869 | removeuseless:AddItem(unleashingpower6,2) | |
| 2870 | table.insert(Extreme,unleashingpower6) | |
| 2871 | table.insert(nonmeshRepeater2,unleashingpower6) | |
| 2872 | removeuseless:AddItem(unleashingpower5,2) | |
| 2873 | table.insert(Extreme,unleashingpower5) | |
| 2874 | table.insert(nonmeshRepeater2,unleashingpower5) | |
| 2875 | doommusucus.SoundId = "rbxassetid://296414388" | |
| 2876 | laugh = Instance.new("Sound", Torso)
| |
| 2877 | laugh.SoundId = "rbxassetid://179774173" | |
| 2878 | laugh.Volume = 2.5 | |
| 2879 | laugh:Play() | |
| 2880 | for i = 1, 10 do | |
| 2881 | doommusucus.Volume = doommusucus.Volume + 0.11 | |
| 2882 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
| 2883 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5) | |
| 2884 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5) | |
| 2885 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
| 2886 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5) | |
| 2887 | wait() | |
| 2888 | end | |
| 2889 | for i = 1, 10 do | |
| 2890 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5) | |
| 2891 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5) | |
| 2892 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5) | |
| 2893 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5) | |
| 2894 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5) | |
| 2895 | wait() | |
| 2896 | end | |
| 2897 | for i = 1, 15 do | |
| 2898 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6) | |
| 2899 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3) | |
| 2900 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
| 2901 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3) | |
| 2902 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3) | |
| 2903 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3) | |
| 2904 | wait() | |
| 2905 | end | |
| 2906 | wait(1) | |
| 2907 | hum.WalkSpeed = 13 | |
| 2908 | LSSJn = true | |
| 2909 | donttransform = true | |
| 2910 | attacking = false | |
| 2911 | debounce = false | |
| 2912 | end | |
| 2913 | end | |
| 2914 | end) | |
| 2915 | ||
| 2916 | mouse.KeyDown:connect(function(Press) | |
| 2917 | Press=Press:lower() | |
| 2918 | if Press=='b' then | |
| 2919 | if debounce == true then return end | |
| 2920 | debounce = true | |
| 2921 | walking = false | |
| 2922 | attacking = true | |
| 2923 | fpg = false | |
| 2924 | gpf = true | |
| 2925 | for i = 1, 5 do | |
| 2926 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6) | |
| 2927 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6) | |
| 2928 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6) | |
| 2929 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6) | |
| 2930 | wait() | |
| 2931 | end | |
| 2932 | wind = Instance.new("Part", Torso)
| |
| 2933 | wind.BrickColor = BrickColor.new("Crimson")
| |
| 2934 | wind.Size = Vector3.new(5,5,5) | |
| 2935 | wind.CanCollide = false | |
| 2936 | wind.Transparency = 1 | |
| 2937 | wind.Material = "Neon" | |
| 2938 | windmesh = Instance.new("SpecialMesh", wind)
| |
| 2939 | windmesh.Scale = Vector3.new(2,2,2) | |
| 2940 | windmesh.MeshId = "rbxassetid://168892432" | |
| 2941 | windweld = weldBetween(wind, Torso) | |
| 2942 | wind2 = Instance.new("Part", Torso)
| |
| 2943 | wind2.BrickColor = BrickColor.new("Crimson")
| |
| 2944 | wind2.Size = Vector3.new(5,5,5) | |
| 2945 | wind2.CanCollide = false | |
| 2946 | wind2.Transparency = 1 | |
| 2947 | wind2.Material = "Neon" | |
| 2948 | windmesh2 = Instance.new("SpecialMesh", wind2)
| |
| 2949 | windmesh2.Scale = Vector3.new(4,4,4) | |
| 2950 | windmesh2.MeshId = "rbxassetid://168892432" | |
| 2951 | windweld2 = weldBetween(wind2, wind) | |
| 2952 | quickcourou = coroutine.wrap(function() | |
| 2953 | m = 1 | |
| 2954 | for i = 1, 5 do | |
| 2955 | wind.Transparency = wind.Transparency - 0.1 | |
| 2956 | wind2.Transparency = wind2.Transparency - 0.04 | |
| 2957 | wait() | |
| 2958 | end | |
| 2959 | end) | |
| 2960 | quickcourou() | |
| 2961 | eORBleft = Instance.new("Part", Torso)
| |
| 2962 | eORBleft.Size = Vector3.new(1, 1, 1) | |
| 2963 | eORBleft.Transparency = 0 | |
| 2964 | eORBleft.Shape = 0 | |
| 2965 | eORBleft.BrickColor = BrickColor.New("Really red")
| |
| 2966 | eORBleft.Material = "Neon" | |
| 2967 | eORBleft.Anchored = false | |
| 2968 | eORBleft.CanCollide = false | |
| 2969 | eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0) | |
| 2970 | eorbweld1 = weldBetween(eORBleft, LeftArm) | |
| 2971 | eorbweld1.C0 = CFrame.new(0,1.3,0) | |
| 2972 | eORBright = Instance.new("Part", Torso)
| |
| 2973 | eORBright.Size = Vector3.new(1, 1, 1) | |
| 2974 | eORBright.Transparency = 0 | |
| 2975 | eORBright.Shape = 0 | |
| 2976 | eORBright.BrickColor = BrickColor.New("Really red")
| |
| 2977 | eORBright.Material = "Neon" | |
| 2978 | eORBright.Anchored = false | |
| 2979 | eORBright.CanCollide = false | |
| 2980 | eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0) | |
| 2981 | eorbweld2 = weldBetween(eORBright, RightArm) | |
| 2982 | eorbweld2.C0 = CFrame.new(0,1.3,0) | |
| 2983 | hev = Instance.new("Part", Torso)
| |
| 2984 | hev.Size = Vector3.new(15, 15, 15) | |
| 2985 | hev.Transparency = 0 | |
| 2986 | hev.Shape = 0 | |
| 2987 | hev.BrickColor = BrickColor.New("Really red")
| |
| 2988 | hev.Material = "Neon" | |
| 2989 | hev.Anchored = true | |
| 2990 | hev.CanCollide = false | |
| 2991 | hev2 = Instance.new("Part", Torso)
| |
| 2992 | hev2.Size = Vector3.new(15, 15, 15) | |
| 2993 | hev2.Transparency = 0 | |
| 2994 | hev2.Shape = 0 | |
| 2995 | hev2.BrickColor = BrickColor.New("Really red")
| |
| 2996 | hev2.Material = "Neon" | |
| 2997 | hev2.Anchored = true | |
| 2998 | hev2.CanCollide = false | |
| 2999 | quickcour2 = coroutine.wrap(function() | |
| 3000 | while gpf do | |
| 3001 | local Hit = damagealll(8,Torso.Position) | |
| 3002 | for _,v in pairs(Hit) do | |
| 3003 | local velo2 = Instance.new("BodyVelocity", v)
| |
| 3004 | velo2.MaxForce = Vector3.new(999999, 999999, 999999) | |
| 3005 | velo2.Velocity = v.Torso.CFrame.lookVector * 200 | |
| 3006 | removeuseless:AddItem(velo2,2) | |
| 3007 | v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown) | |
| 3008 | v.Humanoid:TakeDamage(10) | |
| 3009 | wait(.5) | |
| 3010 | end | |
| 3011 | wait() | |
| 3012 | end | |
| 3013 | end) | |
| 3014 | quickcour2() | |
| 3015 | quickcour = coroutine.wrap(function() | |
| 3016 | removeuseless:AddItem(hev,2) | |
| 3017 | removeuseless:AddItem(hev2,2) | |
| 3018 | for i = 1, 50 do | |
| 3019 | hev.Size = hev.Size - Vector3.new(1,1,1) | |
| 3020 | hev2.Size = hev2.Size - Vector3.new(1,1,1) | |
| 3021 | hev.CFrame = eORBleft.CFrame | |
| 3022 | hev2.CFrame = eORBright.CFrame | |
| 3023 | wait() | |
| 3024 | end | |
| 3025 | end) | |
| 3026 | quickcour() | |
| 3027 | particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
| |
| 3028 | particlemiter1.Enabled = true | |
| 3029 | particlemiter1.Texture = "rbxassetid://1415728949" | |
| 3030 | particlemiter1.Lifetime = NumberRange.new(2.5) | |
| 3031 | particlemiter1.Size = NumberSequence.new(1,0) | |
| 3032 | particlemiter1.Rate = 20 | |
| 3033 | particlemiter1.RotSpeed = NumberRange.new(70) | |
| 3034 | particlemiter1.Speed = NumberRange.new(0) | |
| 3035 | particlemiter2 = Instance.new("ParticleEmitter", eORBright)
| |
| 3036 | particlemiter2.Enabled = true | |
| 3037 | particlemiter2.Texture = "rbxassetid://1415728949" | |
| 3038 | particlemiter2.Lifetime = NumberRange.new(2.5) | |
| 3039 | particlemiter2.Size = NumberSequence.new(1,0) | |
| 3040 | particlemiter2.Rate = 20 | |
| 3041 | particlemiter2.RotSpeed = NumberRange.new(70) | |
| 3042 | particlemiter2.Speed = NumberRange.new(0) | |
| 3043 | t = 1 | |
| 3044 | for i = 1, 5 do | |
| 3045 | t = t + 1 | |
| 3046 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
| 3047 | wait() | |
| 3048 | end | |
| 3049 | sound = Instance.new("Sound", Torso)
| |
| 3050 | sound.SoundId = "rbxassetid://730531499" | |
| 3051 | sound.Volume = 3 | |
| 3052 | sound.Pitch = math.random(.8,1) | |
| 3053 | sound:Play() | |
| 3054 | for i = 1, 5 do | |
| 3055 | hum.WalkSpeed = 15 | |
| 3056 | t = t + 2 | |
| 3057 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
| 3058 | wait() | |
| 3059 | end | |
| 3060 | sound2 = Instance.new("Sound", Torso)
| |
| 3061 | sound2.SoundId = "rbxassetid://93186995" | |
| 3062 | sound2.Volume = 3 | |
| 3063 | sound2.Pitch = math.random(.8,1) | |
| 3064 | sound2:Play() | |
| 3065 | for i = 1, 5 do | |
| 3066 | hum.WalkSpeed = 16 | |
| 3067 | t = t + 3 | |
| 3068 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
| 3069 | wait() | |
| 3070 | end | |
| 3071 | sound3 = Instance.new("Sound", Torso)
| |
| 3072 | sound3.SoundId = "rbxassetid://178090362" | |
| 3073 | sound3.Volume = 3 | |
| 3074 | sound3.Pitch = math.random(.8,1) | |
| 3075 | sound3:Play() | |
| 3076 | for i = 1, 5 do | |
| 3077 | hum.WalkSpeed = 18 | |
| 3078 | t = t + 4 | |
| 3079 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
| 3080 | wait() | |
| 3081 | end | |
| 3082 | sound4 = Instance.new("Sound", Torso)
| |
| 3083 | sound4.SoundId = "rbxassetid://152091992" | |
| 3084 | sound4.Volume = 3 | |
| 3085 | sound4.Pitch = 1 | |
| 3086 | sound4.Looped = true | |
| 3087 | sound4:Play() | |
| 3088 | for i = 1, 5 do | |
| 3089 | hum.WalkSpeed = 20 | |
| 3090 | t = t + 5 | |
| 3091 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
| 3092 | wait() | |
| 3093 | end | |
| 3094 | for i = 1, 5 do | |
| 3095 | hum.WalkSpeed = 25 | |
| 3096 | t = t + 10 | |
| 3097 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
| 3098 | wait() | |
| 3099 | end | |
| 3100 | for i = 1, 5 do | |
| 3101 | hum.WalkSpeed = 30 | |
| 3102 | t = t + 20 | |
| 3103 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
| 3104 | wait() | |
| 3105 | end | |
| 3106 | for i = 1, 5 do | |
| 3107 | hum.WalkSpeed = 35 | |
| 3108 | t = t + 30 | |
| 3109 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
| 3110 | wait() | |
| 3111 | end | |
| 3112 | for i = 1, 150 do | |
| 3113 | hum.WalkSpeed = 40 | |
| 3114 | t = t + 40 | |
| 3115 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6) | |
| 3116 | wait() | |
| 3117 | end | |
| 3118 | fpg = true | |
| 3119 | gpf = false | |
| 3120 | removeuseless:AddItem(sound4,5) | |
| 3121 | removeuseless:AddItem(eORBright,1) | |
| 3122 | removeuseless:AddItem(eORBleft,1) | |
| 3123 | removeuseless:AddItem(wind,1) | |
| 3124 | removeuseless:AddItem(wind2,1) | |
| 3125 | attacking = false | |
| 3126 | debounce = false | |
| 3127 | quikcour = coroutine.wrap(function() | |
| 3128 | while fpg do | |
| 3129 | wind.Transparency = wind.Transparency + 0.06 | |
| 3130 | wind2.Transparency = wind2.Transparency + .06 | |
| 3131 | eORBright.Size = eORBright.Size + Vector3.new(1,1,1) | |
| 3132 | eORBright.Transparency = eORBright.Transparency + 0.07 | |
| 3133 | eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1) | |
| 3134 | eORBleft.Transparency = eORBleft.Transparency + 0.07 | |
| 3135 | sound4.Volume = sound4.Volume - 0.05 | |
| 3136 | eORBright.Anchored = true | |
| 3137 | eORBleft.Anchored = true | |
| 3138 | wait() | |
| 3139 | end | |
| 3140 | end) | |
| 3141 | quikcour() | |
| 3142 | end | |
| 3143 | end) | |
| 3144 | ||
| 3145 | mouse.KeyDown:connect(function(Press) | |
| 3146 | Press=Press:lower() | |
| 3147 | if Press=='n' then | |
| 3148 | if debounce == true then return end | |
| 3149 | debounce = true | |
| 3150 | attacking = true | |
| 3151 | damageallow2 = true | |
| 3152 | combowombo = true | |
| 3153 | hum.WalkSpeed = 10 | |
| 3154 | hitbox1 = Instance.new("Part", RightArm)
| |
| 3155 | hitbox1.Size = Vector3.new(2,2,1) | |
| 3156 | hitbox1.Transparency = 1 | |
| 3157 | hitbox1.CanCollide = false | |
| 3158 | local hitbox1w = weldBetween(hitbox1, RightArm) | |
| 3159 | hitbox1w.C0 = CFrame.new(0,2,0) | |
| 3160 | hitbox2 = Instance.new("Part", LeftArm)
| |
| 3161 | hitbox2.Size = Vector3.new(2,2,1) | |
| 3162 | hitbox2.Transparency = 1 | |
| 3163 | hitbox2.CanCollide = false | |
| 3164 | local hitbox2w = weldBetween(hitbox2, LeftArm) | |
| 3165 | hitbox2w.C0 = CFrame.new(0,2,0) | |
| 3166 | impactsound = Instance.new("Sound", nil)
| |
| 3167 | impactsound.Volume = 3 | |
| 3168 | impactsound.SoundId = "rbxassetid://281156569" | |
| 3169 | impactsound2 = Instance.new("Sound", nil)
| |
| 3170 | impactsound2.Volume = 3 | |
| 3171 | impactsound2.SoundId = "rbxassetid://281156569" | |
| 3172 | hitbox1.Touched:connect(function(hit1) | |
| 3173 | if hit1.Parent:IsA("Part") then
| |
| 3174 | elseif hit1.Parent:IsA("SpecialMesh") then
| |
| 3175 | elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then | |
| 3176 | elseif hit1.Parent:findFirstChild("Humanoid") then
| |
| 3177 | if damageallow1 then return end | |
| 3178 | damageallow1 = true | |
| 3179 | Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
| |
| 3180 | impactsound.Parent = Slachtoffer.Torso | |
| 3181 | impactsound:Play() | |
| 3182 | Slachtoffer:TakeDamage(5) | |
| 3183 | end | |
| 3184 | end) | |
| 3185 | hitbox2.Touched:connect(function(hit2) | |
| 3186 | if hit2.Parent:IsA("Part") then
| |
| 3187 | elseif hit2.Parent:IsA("SpecialMesh") then
| |
| 3188 | elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then | |
| 3189 | elseif hit2.Parent:findFirstChild("Humanoid") then
| |
| 3190 | if damageallow2 then return end | |
| 3191 | damageallow2 = true | |
| 3192 | impactsound2.Parent = Slachtoffer.Torso | |
| 3193 | impactsound2:Play() | |
| 3194 | Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
| |
| 3195 | Slachtoffer:TakeDamage(5) | |
| 3196 | end | |
| 3197 | end) | |
| 3198 | punchsound = Instance.new("Sound", Torso)
| |
| 3199 | punchsound.Volume = 3 | |
| 3200 | punchsound.SoundId = "rbxassetid://515339961" | |
| 3201 | punchsound2 = Instance.new("Sound", Torso)
| |
| 3202 | punchsound2.Volume = 3 | |
| 3203 | punchsound2.SoundId = "rbxassetid://515339961" | |
| 3204 | punchsound2.Pitch = .9 | |
| 3205 | while combowombo do | |
| 3206 | damageallow1 = false | |
| 3207 | punchsound:Play() | |
| 3208 | for i = 1, 3 do | |
| 3209 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4) | |
| 3210 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8) | |
| 3211 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8) | |
| 3212 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8) | |
| 3213 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8) | |
| 3214 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8) | |
| 3215 | wait() | |
| 3216 | end | |
| 3217 | damageallow2 = false | |
| 3218 | punchsound2:Play() | |
| 3219 | for i = 1, 3 do | |
| 3220 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4) | |
| 3221 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8) | |
| 3222 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8) | |
| 3223 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8) | |
| 3224 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8) | |
| 3225 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8) | |
| 3226 | wait() | |
| 3227 | end | |
| 3228 | wait() | |
| 3229 | end | |
| 3230 | hitbox1:Remove() | |
| 3231 | hitbox2:Remove() | |
| 3232 | attacking = false | |
| 3233 | debounce = false | |
| 3234 | end | |
| 3235 | end) | |
| 3236 | ||
| 3237 | mouse.KeyDown:connect(function(Press) | |
| 3238 | Press=Press:lower() | |
| 3239 | if Press=='e' then | |
| 3240 | if debounce == true then return end | |
| 3241 | debounce = true | |
| 3242 | walking = false | |
| 3243 | attacking = true | |
| 3244 | ll = false | |
| 3245 | smallrift = Instance.new("Part", Torso)
| |
| 3246 | smallrift.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 3247 | smallrift.Material = "Neon" | |
| 3248 | smallrift.Transparency = 1 | |
| 3249 | smallrift.Anchored = true | |
| 3250 | smallrift.CanCollide = false | |
| 3251 | smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0) | |
| 3252 | smallriftdecal = Instance.new("Decal", smallrift)
| |
| 3253 | smallriftdecal.Face = "Top" | |
| 3254 | smallriftdecal.Texture = "rbxassetid://702583933" | |
| 3255 | smallrift2 = Instance.new("Part", Torso)
| |
| 3256 | smallrift2.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 3257 | smallrift2.Material = "Neon" | |
| 3258 | smallrift2.Transparency = 1 | |
| 3259 | smallrift2.Anchored = true | |
| 3260 | smallrift2.CanCollide = false | |
| 3261 | smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0) | |
| 3262 | smallriftdecal2 = Instance.new("Decal", smallrift2)
| |
| 3263 | smallriftdecal2.Face = "Top" | |
| 3264 | smallriftdecal2.Texture = "rbxassetid://702583933" | |
| 3265 | rdnm3 = soundtable3[math.random(1,#soundtable3)] | |
| 3266 | luagh = Instance.new("Sound", Torso)
| |
| 3267 | luagh.SoundId = "rbxassetid://"..rdnm3 | |
| 3268 | luagh.Looped = false | |
| 3269 | luagh.Volume = 2 | |
| 3270 | luagh:Play() | |
| 3271 | removeuseless:AddItem(luagh,10) | |
| 3272 | poop1 = coroutine.wrap(function() | |
| 3273 | for i = 1, 25 do | |
| 3274 | smallrift.Size = smallrift.Size + Vector3.new(1,0,1) | |
| 3275 | smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0) | |
| 3276 | wait() | |
| 3277 | end | |
| 3278 | smallrift2.CFrame = CFrame.new(mouse.Hit.p) | |
| 3279 | for i = 1, 25 do | |
| 3280 | smallrift.Size = smallrift.Size - Vector3.new(1,0,1) | |
| 3281 | smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0) | |
| 3282 | smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1) | |
| 3283 | smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0) | |
| 3284 | wait() | |
| 3285 | end | |
| 3286 | for i = 1, 25 do | |
| 3287 | ll = true | |
| 3288 | smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1) | |
| 3289 | smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0) | |
| 3290 | wait() | |
| 3291 | end | |
| 3292 | end) | |
| 3293 | poop1() | |
| 3294 | for i = 1, 15 do | |
| 3295 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 3296 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3) | |
| 3297 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
| 3298 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3) | |
| 3299 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3) | |
| 3300 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3) | |
| 3301 | wait() | |
| 3302 | end | |
| 3303 | wait(1) | |
| 3304 | LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0) | |
| 3305 | for i = 1, 15 do | |
| 3306 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 3307 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3) | |
| 3308 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
| 3309 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3) | |
| 3310 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3) | |
| 3311 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3) | |
| 3312 | wait() | |
| 3313 | end | |
| 3314 | debounce = false | |
| 3315 | attacking = false | |
| 3316 | ll = false | |
| 3317 | end | |
| 3318 | end) | |
| 3319 | ||
| 3320 | mouse.KeyUp:connect(function(Press) | |
| 3321 | Press=Press:lower() | |
| 3322 | if Press=='n' then | |
| 3323 | combowombo = false | |
| 3324 | end | |
| 3325 | end) | |
| 3326 | ||
| 3327 | mouse.KeyDown:connect(function(Press) | |
| 3328 | Press=Press:lower() | |
| 3329 | if Press=='0' then | |
| 3330 | if debounce then return end | |
| 3331 | debounce = true | |
| 3332 | running = true | |
| 3333 | hum.WalkSpeed = 28 | |
| 3334 | end | |
| 3335 | end) | |
| 3336 | ||
| 3337 | mouse.KeyUp:connect(function(Press) | |
| 3338 | Press=Press:lower() | |
| 3339 | if Press=='0' then | |
| 3340 | debounce = false | |
| 3341 | running = false | |
| 3342 | hum.WalkSpeed = 13 | |
| 3343 | end | |
| 3344 | end) | |
| 3345 | ||
| 3346 | doit = coroutine.wrap(function() | |
| 3347 | while wait() do | |
| 3348 | for _,v in pairs(Repeater) do | |
| 3349 | v.Scale = v.Scale + Vector3.new(1, 1, 1) | |
| 3350 | end | |
| 3351 | ||
| 3352 | for _,v in pairs(openshocktable) do | |
| 3353 | v.Scale = v.Scale + Vector3.new(3, 3, 3) | |
| 3354 | end | |
| 3355 | ||
| 3356 | for _,v in pairs(nonmeshRepeater) do | |
| 3357 | v.Size = v.Size + Vector3.new(2, 2, 2) | |
| 3358 | end | |
| 3359 | ||
| 3360 | for _,v in pairs(Extreme) do | |
| 3361 | v.Size = v.Size + Vector3.new(6, 6, 6) | |
| 3362 | end | |
| 3363 | ||
| 3364 | for _,v in pairs(LessSize) do | |
| 3365 | v.Size = v.Size - Vector3.new(1, 1, 1) | |
| 3366 | end | |
| 3367 | ||
| 3368 | for _,v in pairs(nonmeshRepeater2) do | |
| 3369 | v.Transparency = v.Transparency + 0.05 | |
| 3370 | end | |
| 3371 | ||
| 3372 | for _,v in pairs(Repeater2) do | |
| 3373 | v.Transparency = v.Transparency + 0.01 | |
| 3374 | end | |
| 3375 | ||
| 3376 | for _,v in pairs(TheEnd) do | |
| 3377 | v.Transparency = v.Transparency - 0.008 | |
| 3378 | end | |
| 3379 | ||
| 3380 | for _,v in pairs(TheEnd2) do | |
| 3381 | v.Scale = v.Scale - Vector3.new(1, 1, 1) | |
| 3382 | end | |
| 3383 | ||
| 3384 | for _,v in pairs(TheEnd3) do | |
| 3385 | v.Scale = v.Scale + Vector3.new(2, 2, 2) | |
| 3386 | end | |
| 3387 | ||
| 3388 | for _,v in pairs(ExtremeM) do | |
| 3389 | v.Scale = v.Scale + Vector3.new(8, 8, 8) | |
| 3390 | end | |
| 3391 | ||
| 3392 | for _,v in pairs(TheEnd4) do | |
| 3393 | v.Transparency = v.Transparency + 0.009 | |
| 3394 | v.Rotation = v.Rotation + Vector3.new(3,0,0) | |
| 3395 | end | |
| 3396 | ||
| 3397 | for _,v in pairs(SlowlyFade) do | |
| 3398 | v.Transparency = v.Transparency + 0.05 | |
| 3399 | end | |
| 3400 | ||
| 3401 | for _,v in pairs(UpMover) do | |
| 3402 | v.Position = v.Position + Vector3.new(0, 3, 0) | |
| 3403 | end | |
| 3404 | ||
| 3405 | for _,v in pairs(ForwardMover) do | |
| 3406 | v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0)) | |
| 3407 | end | |
| 3408 | ||
| 3409 | for _,v in pairs(DamageAll2) do | |
| 3410 | if attackdebounce then return end | |
| 3411 | Slachtoffer = hit.Parent:findFirstChild("Humanoid")
| |
| 3412 | Slachtoffer:TakeDamage(20) | |
| 3413 | end | |
| 3414 | end | |
| 3415 | end) | |
| 3416 | doit() | |
| 3417 | ||
| 3418 | vcoroutine = coroutine.wrap(function() | |
| 3419 | wait(1) | |
| 3420 | transf1 = true | |
| 3421 | end) | |
| 3422 | vcoroutine() | |
| 3423 | ||
| 3424 | local anims = coroutine.wrap(function() | |
| 3425 | while true do | |
| 3426 | settime = 0.05 | |
| 3427 | sine = sine + change | |
| 3428 | if position == "Walking" and attacking == false and running == false then | |
| 3429 | change = 2.2 | |
| 3430 | walking = true | |
| 3431 | hum.WalkSpeed = 13 | |
| 3432 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6) | |
| 3433 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6) | |
| 3434 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3) | |
| 3435 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3) | |
| 3436 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5) | |
| 3437 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5) | |
| 3438 | elseif position == "Idle" and attacking == false and running == false then | |
| 3439 | walking = false | |
| 3440 | change = .9 | |
| 3441 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3) | |
| 3442 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3) | |
| 3443 | TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 3444 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3) | |
| 3445 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3) | |
| 3446 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3) | |
| 3447 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3) | |
| 3448 | elseif position == "Idle2" and attacking == false and running == false then | |
| 3449 | change = .7 | |
| 3450 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3) | |
| 3451 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3) | |
| 3452 | TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
| 3453 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3) | |
| 3454 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3) | |
| 3455 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3) | |
| 3456 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3) | |
| 3457 | elseif position == "Running" and attacking == false then | |
| 3458 | change = 2 | |
| 3459 | hum.WalkSpeed = 26 | |
| 3460 | RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3) | |
| 3461 | LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3) | |
| 3462 | ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3) | |
| 3463 | HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3) | |
| 3464 | RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3) | |
| 3465 | LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3) | |
| 3466 | end | |
| 3467 | wait() | |
| 3468 | end | |
| 3469 | end) | |
| 3470 | anims() | |
| 3471 | print("Project 44033514 loaded, made by Supr14.") |