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| 1 | on rightclick: | |
| 2 | - | player is riding minecart |
| 2 | + | player is riding minecart |
| 3 | - | block infront of player is stone or cobblestone |
| 3 | + | block infront of player is stone or cobblestone |
| 4 | - | push player's vehicle upward at speed 0.5 |
| 4 | + | push player's vehicle upward at speed 0.5 |
| 5 | - | loop blocks between block above block at player and block above the block 1 meters horizontal infront of player: |
| 5 | + | loop blocks between block above block at player and block above the block 1 meters horizontal infront of player: |
| 6 | loop-block is air | |
| 7 | - | set {_rail::%location of loop-block%} to location of loop-block
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| 7 | + | set {_rail::%location of loop-block%} to location of loop-block
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| 8 | - | set loop-block to rail |
| 8 | + | set loop-block to rail |
| 9 | - | push player's vehicle horizontal facing of player at speed 10 |
| 9 | + | push player's vehicle horizontal facing of player at speed 10 |
| 10 | - | wait 0.2 second |
| 10 | + | wait 0.2 second |
| 11 | - | loop {_rail::*}:
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| 11 | + | loop {_rail::*}:
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| 12 | - | set block at loop-value to air |
| 12 | + | set block at loop-value to air |