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<?xml version="1.0"?>
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<map proto="1.3.0">
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<name>Cat's Cradle</name>
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<version>1.0.1</version>
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<objective>Control both hills!</objective>
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<authors>
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    <author>Reshif</author>
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</authors>
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<contributors>
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    <contributor contribution="Aesthetic help">Stealth5061</contributor>
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    <contributor contribution="Aesthetic help">Tywnis</contributor>
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</contributors>
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<teams>
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    <team color="dark red" max="32">Red Team</team>
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    <team color="blue" max="32">Blue Team</team>
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</teams>
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<tutorial>
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    <stage title="King of the Hill">
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        <message>
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            <line>`rThis map is a `a`lKing of the Hill `r(KOTH map</line>
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            <line>The objective is to control both hills simultaneously.</line>
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        </message>
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        <teleport>
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            <point yaw="150">21.5,37,52.5</point>
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        </teleport>
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    </stage>
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    <stage title="Hills">
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        <message>
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            <line>`rThis is the `eSouth Hill `r. You must control this and the north hill to win!</line>
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            <line>Gain control of the hill by standing on it for 40 seconds.</line>
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        </message>
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        <teleport>
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            <point yaw="-10">-11.5,25,-54.5</point>
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        </teleport>
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    </stage>
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    <stage title="TNT Spawner">
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        <message>
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            <line>Int he middle of the map, there is a `6TNT `spawner to be contested.</line>
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            <line>A single piece of TNT will spawn every 60 seconds, and it will automatically light when placed.</line>
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            <line>Great for clearing the hills if one team is heavily defending.</line>
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        </message>
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        <teleport>
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            <point yaw="-20">-1.5,22,-5.5</point>
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        </teleport>
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    </stage>
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    <stage title="Class Selection">
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        <message>
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            <line>This is `9Blue team`r's class selection room.</line>
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            <line>There are four classes:</line>
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            <line>     `r- `bScout</line>
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            <line>     `r- `aArcher</line>
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            <line>     `r- `cSoldier</line>
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            <line>     `r- `6Engineer</line>
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        </message>
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        <teleport>
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            <point yaw="-160">-12.5,32,-68.5</point>
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        </teleport>
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    </stage>
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    <stage title="Scout">
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        <message>
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            <line>`rThe `bScout `rclass has speed II and a knockback sword, but low armor and no ranged weapon.</line>
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            <line>They're the first to the hill, and perfect for taking out archers.</line>
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        </message>
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    </stage>
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    <stage title="Archer">
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        <message>
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            <line>`rThe `aArcher `rclass has a power III and infinity I bow, but in close combat is limited to a wooden sword.</line>
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            <line>Great for picking off enemies at the hill.</line>
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        </message>
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    </stage>
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    <stage title="Soldier">
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        <message>
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            <line>`rThe `cSoldier `class has strong armor and an iron sword, but is weighed down by slowness.</line>
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            <line>They're the front line of defense, and are effective in almost any situation.</line>
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        </message>
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    </stage>
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    <stage title="Engineer">
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        <message>
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            <line>`rThe `6Engineer `class has the ability to modify the map, placing glass and cobwebs to help make defenses for the team.</line>
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            <line>Engineers are also relatively versatile in combat, don't think they're easy pickings!</line>
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        </message>
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    </stage>
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    <stage title="Finish">
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            <line>`eThat's it!  Feel free to look around or `6join a team`e!</line>
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    <spawns kit="spawn" team="red">
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        <spawn yaw="0">
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            <cylinder base="8,32,69" radius="2" height="0"/>
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        </spawn>
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    </spawns>
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    <spawns kit="spawn" team="blue">
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        <spawn yaw="180">
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            <cylinder base="-8,32,-69" radius="2" height="0"/>
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        </spawn>
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    </spawns>
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    <default kit="spawn" yaw="90">
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        <cylinder base="0,40,0" radius="2" height="0"/>
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    </default>
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</spawns>
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<kits>
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    <kit name="spawn">
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        <potion duration="oo" amplifier="1">night vision</potion>
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    </kit>
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    <kit name="scout" parents="spawn">
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        <item slot="0" damage="-3000" enchantment="knockback:1" name="`bBat">stone sword</item>
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        <item slot="1" amount="32" name="`3Baseball">snowball</item>
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        <item slot="2" amount="5">golden apple</item>
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        <item slot="3" amount="32">raw fish</item>
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        <item slot="4" damage="16396">potion</item>
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        <item slot="31" damage="16396">potion</item>
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        <item slot="5" enchantment="knockback:1" name="`bHome Run">golden sword</item>
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        <chestplate enchantment="protection projectile:2">leather chestplate</chestplate>
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        <leggings>chainmail leggings</leggings>
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        <boots enchantment="protection fall:3">leather boots</boots>
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        <potion duration="oo" amplifier="2">jump</potion>
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        <potion duration="oo" amplifier="2">speed</potion>
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        <potion duration="10" amplifier="1">heal</potion>
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    </kit>
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    <kit name="archer" parents="spawn">
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        <item slot="0" damage="-3000" name="`bDagger">wooden sword</item>
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        <item slot="1" damage="-3000" enchantment="arrow damage:3;arrow infinite:1" name="`3Longbow">bow</item>
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        <item slot="28" amount="1">arrow</item>
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        <item slot="2" damage="8261">potion</item>
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        <item slot="29" damage="8261">potion</item>
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        <!--  instant health 1  -->
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        <item slot="3" amount="64">cookie</item>
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        <item slot="4" damage="16388">potion</item>
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        <!--  poison 1  -->
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        <item slot="5" damage="8226">potion</item>
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        <!--  speed 2  -->
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        <helmet>chainmail helmet</helmet>
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        <chestplate enchantment="protection projectile:3">chainmail chestplate</chestplate>
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        <leggings>leather leggings</leggings>
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        <boots>chainmail boots</boots>
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        <potion duration="10" amplifier="1">heal</potion>
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    </kit>
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    <kit name="soldier" parents="spawn">
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        <item slot="0" damage="-3000" name="`bBroadsword">iron sword</item>
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        <item slot="1" damage="-3000" name="`3Reserve Bow">bow</item>
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        <item slot="28" amount="12">arrow</item>
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        <item slot="2" damage="8225">potion</item>
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        <!--  regeneration 2  -->
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        <item slot="3" amount="32">cooked beef</item>
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        <item slot="4" damage="-3000" enchantment="fire aspect:1" name="`bFiery Axe">golden axe</item>
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        <item slot="5" damage="16424">potion</item>
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        <!--  weakness 1  -->
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        <helmet>diamond helmet</helmet>
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        <chestplate enchantment="protection explosions:3;protection projectile:1">iron chestplate</chestplate>
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        <leggings>chainmail leggings</leggings>
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        <boots enchantment="protection fall:1">iron boots</boots>
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        <potion duration="oo" amplifier="1">slow</potion>
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        <potion duration="10" amplifier="1">heal</potion>
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    </kit>
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    <kit name="engineer" parents="spawn">
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        <item slot="0" damage="-3000" name="`bShortsword">stone sword</item>
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        <item slot="1" damage="-3000" enchantment="arrow damage:1" name="`3Shortbow">bow</item>
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        <item slot="28" amount="40">arrow</item>
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        <item slot="2" amount="10">golden apple</item>
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        <item slot="3" amount="32">cooked chicken</item>
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        <item slot="4" amount="64">glass</item>
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        <item slot="31" amount="64" damage="3">glass</item>
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        <item slot="5" amount="10" damage="4">web</item>
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        <helmet>gold helmet</helmet>
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        <chestplate enchantment="protection explosions:3">iron chestplate</chestplate>
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        <leggings>chainmail leggings</leggings>
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        <boots>leather boots</boots>
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        <potion duration="oo" amplifier="2">fast digging</potion>
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        <potion duration="10" amplifier="1">heal</potion>
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    </kit>
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</kits>
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<filters>
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    <filter name="only-blue" parents="deny-all">
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        <allow>
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            <team>blue</team>
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        </allow>
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    </filter>
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    <filter name="only-red" parents="deny-all">
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        <allow>
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            <team>red</team>
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        </allow>
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    </filter>
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    <filter name="only-glass" parents="deny-all">
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        <allow>
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            <block>glass</block>
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            <block>tnt</block>
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            <block>web</block>
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        </allow>
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    </filter>
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</filters>
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<regions>
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    <apply block="deny-all">
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        <cubiod name="top" min="-oo,37,-oo" max="oo,127,oo"/>
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    </apply>
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    <apply block="only-glass">
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        <cubiod name="playable" min="-oo,0,-oo" max="oo,37,oo"/>
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    </apply>
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    <apply enter="blue-only" message="You may not enter blue's spawn!">
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        <cubiod name="blue1" min="29,21,-33" max="33,31,1"/>
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        <cubiod name="blue2" min="12,21,-43" max="29,31,-17"/>
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    </apply>
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    <apply enter="red-only" message="You may not enter red's spawn!">
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        <cubiod name="red1" min="-34,21,32" max="-29,31,-2"/>
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        <cubiod name="red2" min="-29,21,17" max="-12,31,43"/>
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    </apply>
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        <!--  blue classes  -->
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        <cuboid name="b-scout" min="-19,32,-81" max="-15,36,-77"/>
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        <cuboid name="b-archer" min="-13,32,-81" max="-9,36,-77"/>
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        <cuboid name="b-soldier" min="-7,32,-81" max="-3,36,-77"/>
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        <cuboid name="b-engineer" min="-1,32,-81" max="3,36,-77"/>
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        <!--  red classes  -->
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        <cuboid name="r-scout" min="15,32,77" max="19,36,81"/>
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        <cuboid name="r-archer" min="9,32,77" max="13,36,81"/>
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        <cuboid name="r-soldier" min="3,32,77" max="7,36,81"/>
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        <cuboid name="r-engineer" min="-3,32,77" max="1,36,81"/>
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    <apply kit="scout">
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        <region name="r-scout"/>
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        <region name="b-scout"/>
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    </apply>
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    <apply kit="archer">
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        <region name="r-archer"/>
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        <region name="b-archer"/>
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    </apply>
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    <apply kit="soldier">
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        <region name="r-soldier"/>
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        <region name="b-soldier"/>
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    </apply>
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    <apply kit="engineer">
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        <region name="r-engineer"/>
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        <region name="b-engineer"/>
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    </apply>
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</regions>
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<portals>
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    <!--  red portals  -->
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    <portal x="@22.5" y="-10" z="@29" yaw="-90">
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        <region name="r-scout"/>
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    </portal>
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    <portal x="@22.5" y="-10" z="@28" yaw="-90">
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        <region name="r-archer"/>
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    </portal>
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    <portal x="@22.5" y="-10" z="@27" yaw="-90">
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        <region name="r-soldier"/>
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    </portal>
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    <portal x="@22.5" y="-10" z="@26" yaw="-90">
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        <region name="r-engineer"/>
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    </portal>
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    <!--  blue portals  -->
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    <portal x="@-22.5" y="-10" z="@29" yaw="-90">
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        <region name="b-scout"/>
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    </portal>
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    <portal x="@-22.5" y="-10" z="@28" yaw="-90">
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        <region name="b-archer"/>
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    </portal>
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    <portal x="@-22.5" y="-10" z="@27" yaw="-90">
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        <region name="b-soldier"/>
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    </portal>
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    <portal x="@-22.5" y="-10" z="@26" yaw="-90">
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        <region name="b-engineer"/>
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    </portal>
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</portals>
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<time result="objectives">15m</time>
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<king>
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    <hills>
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        <hill name="North Hill" capture-time="30s" type="variable" ratio="1">
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            <capture><cuboid min="-15,18,-47" max="-3,21,-35"/></capture>
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            <progress><cuboid min="-15,18,-47" max="-3,19,-35"/></progress>
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            <captured><cuboid min="-15,18,-47" max="-3,29,-35"/></captured>
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        </hill>
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        <hill name="South Hill" capture-time="30s" type="variable" ratio="1">
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            <capture><cuboid min="2,18,34" max="14,21,46"/></capture>
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            <progress><cuboid min="2,18,34" max="14,19,46"/></progress>
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            <captured><cuboid min="2,18,34" max="14,29,46"/></captured>
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        </hill>
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    </hills>
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    <wins>
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        <win team="red">
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            <any>
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                <all>
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                    <hill>North Hill</hill>
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                    <hill>South Hill</hill>
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                </all>
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            </any>
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        </win>
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        <win team="blue">
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            <any>
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                <all>
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                    <hill>North Hill</hill>
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                    <hill>South Hill</hill>
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                </all>
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            </any>
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        </win>
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    </wins>
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</king>
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<timelock>off</timelock>
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<itemremove>
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    <item>leather chestplate</item>
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    <item>leather leggings</item>
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    <item>leather boots</item>
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    <item>iron chestplate</item>
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    <item>iron boots</item>
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    <item>chainmail helmet</item>
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    <item>chainmail chestplate</item>
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    <item>chainmail leggings</item>
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    <item>chainmail boots</item>
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    <item>diamond helmet</item>
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    <item>gold helmet</item>
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    <item>arrow</item>
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    <item>wooden sword</item>
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    <item>stone sword</item>
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    <item>iron sword</item>
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    <item>bow</item>
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    <item>snowball</item>
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    <item>golden sword</item>
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    <item>golden axe</item>
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    <item>potion</item>
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    <item>golden apple</item>
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    <item>glass bottle</item>
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    <item>raw fish</item>
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    <item>cookie</item>
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    <item>cooked beef</item>
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    <item>cooked chicken</item>
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    <item>glass</item>
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    <item>web</item>
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    <item>string</item>
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</itemremove>
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<tnt>
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    <instantignite>on</instantignite>
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    <blockdamage>off</blockdamage>
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</tnt>
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</map>