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Target = "THEVICTIM"
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game.Players.LocalPlayer.Character.Humanoid.Name = 1
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local l = game.Players.LocalPlayer.Character["1"]:Clone()
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l.Parent = game.Players.LocalPlayer.Character
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l.Name = "Humanoid"
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wait()
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game.Players.LocalPlayer.Character["1"]:Destroy()
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game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
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game.Players.LocalPlayer.Character.Animate.Disabled = true
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wait()
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game.Players.LocalPlayer.Character.Animate.Disabled = false
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game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
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for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
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game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
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end
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wait()
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game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[Target].Character.HumanoidRootPart.CFrame
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wait()
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game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[Target].Character.HumanoidRootPart.CFrame
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wait()
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game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,1000000000000000000000,-100000))
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wait()
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local prt=Instance.new("Model", workspace);
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Instance.new("Part", prt).Name="Torso";
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Instance.new("Part", prt).Name="Head";
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Instance.new("Humanoid", prt).Name="Humanoid";
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game.Players.LocalPlayer.Character=prt