SHOW:
|
|
- or go back to the newest paste.
1 | - | local model = game:GetService("Players").LocalPlayer.Character |
1 | + | -- This script has been converted to FE by iPxter |
2 | - | local mouse = game:GetService("Players").LocalPlayer:GetMouse() |
2 | + | |
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | local model = owner | |
88 | local mouse = owner | |
89 | local Torso = model.Torso | |
90 | local RS = Torso:FindFirstChild("Right Shoulder") | |
91 | local LS = Torso:FindFirstChild("Left Shoulder") | |
92 | local RH = Torso:FindFirstChild("Right Hip") | |
93 | local LH = Torso:FindFirstChild("Left Hip") | |
94 | local Neck = Torso:FindFirstChild("Neck") | |
95 | local Torso = model.Torso | |
96 | local Head = model.Head | |
97 | local Humanoid = model.Humanoid | |
98 | local LeftArm = model["Left Arm"] | |
99 | local LeftLeg = model["Left Leg"] | |
100 | local RightArm = model["Right Arm"] | |
101 | local RightLeg = model["Right Leg"] | |
102 | local RootPart = model.HumanoidRootPart | |
103 | local attack = false | |
104 | local idle = 0 | |
105 | local Gen = "Girl" | |
106 | local ToolMode = 1 | |
107 | local sprintmode=false | |
108 | local jp = 50 | |
109 | local ws = 6 | |
110 | local inAir=true | |
111 | local inAir2=true | |
112 | local equipped = true | |
113 | local MoveTH = true | |
114 | local MoveArms = true | |
115 | local MoveLegs = true | |
116 | local toolAon = false | |
117 | local stopTA = false | |
118 | local sine = 0 | |
119 | local change = 1 | |
120 | local toolAnim = "None" | |
121 | local toolAnimTime = 0 | |
122 | local Anim="Idle" | |
123 | local RJ = model.HumanoidRootPart:FindFirstChild("RootJoint") | |
124 | local cn = CFrame.new | |
125 | local cf = CFrame.new | |
126 | local ca2 = CFrame.Angles | |
127 | local mf = math.floor | |
128 | local RbxUtility = LoadLibrary("RbxUtility") | |
129 | local Create = RbxUtility.Create | |
130 | local canstoptuant1 = false | |
131 | local stoptuant1 = false | |
132 | local MenyOpen = false | |
133 | function swait(num) | |
134 | if num == 0 or num == nil then | |
135 | game:service'RunService'.RenderStepped:wait(0) | |
136 | else | |
137 | for i = 0, num do | |
138 | game:service'RunService'.RenderStepped:wait(0) | |
139 | end | |
140 | end | |
141 | end | |
142 | ||
143 | function stopAnimations() | |
144 | coroutine.resume(coroutine.create(function() | |
145 | model.Animate:Destroy() | |
146 | end)) | |
147 | coroutine.resume(coroutine.create(function() | |
148 | for _,v in pairs(Humanoid:GetPlayingAnimationTracks()) do | |
149 | v:Stop() | |
150 | ||
151 | end | |
152 | end)) | |
153 | end | |
154 | ||
155 | ||
156 | stopAnimations() | |
157 | wait(.1) | |
158 | ||
159 | rayCast = function(Pos, Dir, Max, Ignore) | |
160 | ||
161 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
162 | end | |
163 | RS.C1 = cn(0, 0.5, 0) | |
164 | LS.C1 = cn(0, 0.5, 0) | |
165 | RH.C1 = cn(0, 1, 0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
166 | LH.C1 = cn(0, 1, 0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
167 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
168 | local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
169 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
170 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
171 | ||
172 | ||
173 | ||
174 | ||
175 | ||
176 | function RemoveOutlines(part) | |
177 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
178 | end | |
179 | ||
180 | ||
181 | CFuncs = { | |
182 | Part = {Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
183 | ||
184 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
185 | RemoveOutlines(Part) | |
186 | return Part | |
187 | end | |
188 | } | |
189 | , | |
190 | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
191 | ||
192 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
193 | if Mesh == "SpecialMesh" then | |
194 | Msh.MeshType = MeshType | |
195 | Msh.MeshId = MeshId | |
196 | end | |
197 | return Msh | |
198 | end | |
199 | } | |
200 | , | |
201 | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
202 | ||
203 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
204 | if Mesh == "SpecialMesh" then | |
205 | Msh.MeshType = MeshType | |
206 | Msh.MeshId = MeshId | |
207 | end | |
208 | return Msh | |
209 | end | |
210 | } | |
211 | , | |
212 | Weld = {Create = function(Parent, Part0, Part1, C0, C1) | |
213 | ||
214 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1}) | |
215 | return Weld | |
216 | end | |
217 | } | |
218 | , | |
219 | Sound = {Create = function(id, par, vol, pit) | |
220 | ||
221 | coroutine.resume(coroutine.create(function() | |
222 | ||
223 | local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = "http://www.roblox.com/asset/?id="..id, Parent = par or workspace}) | |
224 | wait() | |
225 | S:play() | |
226 | game:GetService("Debris"):AddItem(S, 6) | |
227 | end | |
228 | )) | |
229 | end | |
230 | } | |
231 | , | |
232 | ||
233 | Sound2 = {Create = function(id, par, vol, pit, SoundTime) | |
234 | ||
235 | coroutine.resume(coroutine.create(function() | |
236 | ||
237 | local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = "http://www.roblox.com/asset/?id="..id, Parent = par or workspace}) | |
238 | wait() | |
239 | S:play() | |
240 | game:GetService("Debris"):AddItem(S, SoundTime) | |
241 | end | |
242 | )) | |
243 | end | |
244 | } | |
245 | , | |
246 | ParticleEmitter = {Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
247 | ||
248 | local fp = Create("ParticleEmitter")({Parent = Parent, Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, VelocitySpread = VelocitySpread}) | |
249 | return fp | |
250 | end | |
251 | } | |
252 | } | |
253 | ||
254 | so = function(id, par, vol, pit, AlTime) | |
255 | ||
256 | if AlTime ~= nil then | |
257 | ||
258 | CFuncs.Sound2.Create(id, par, vol, pit, AlTime) | |
259 | ||
260 | else | |
261 | CFuncs.Sound.Create(id, par, vol, pit) | |
262 | end | |
263 | ||
264 | end | |
265 | ||
266 | ||
267 | ||
268 | local ParticEffect1 = Create("ParticleEmitter"){ | |
269 | Color = ColorSequence.new(Color3.new (0, 1, 0), Color3.new (0, 0, 0)), | |
270 | Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.2,0),NumberSequenceKeypoint.new(1,1)}), | |
271 | Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.15),NumberSequenceKeypoint.new(0.5,.01),NumberSequenceKeypoint.new(1,0)}), | |
272 | Texture = "rbxassetid://596872069", | |
273 | Lifetime = NumberRange.new(0.8), | |
274 | Rate = 100, | |
275 | VelocitySpread = 360, | |
276 | RotSpeed = NumberRange.new(-100,100), | |
277 | Speed = NumberRange.new(2), | |
278 | LightEmission = 1, | |
279 | LockedToPart = false, | |
280 | Acceleration = Vector3.new(0, -5, 0), | |
281 | EmissionDirection = "Back", | |
282 | ||
283 | } | |
284 | ||
285 | --[[ | |
286 | fat = Instance.new("BindableEvent", script) | |
287 | fat.Name = "Heartbeat" | |
288 | script:WaitForChild("Heartbeat") | |
289 | frame = 1/30 | |
290 | tf = 0 | |
291 | allowframeloss = false | |
292 | tossremainder = false | |
293 | lastframe = tick() | |
294 | script.Heartbeat:Fire() | |
295 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
296 | ||
297 | tf = tf + s | |
298 | if frame <= tf then | |
299 | if allowframeloss then | |
300 | script.Heartbeat:Fire() | |
301 | lastframe = tick() | |
302 | else | |
303 | for i = 1, math.floor(tf / frame) do | |
304 | script.Heartbeat:Fire() | |
305 | end | |
306 | lastframe = tick() | |
307 | end | |
308 | if tossremainder then | |
309 | tf = 0 | |
310 | else | |
311 | tf = tf - frame * math.floor(tf / frame) | |
312 | end | |
313 | end | |
314 | end | |
315 | ) | |
316 | ||
317 | ||
318 | ||
319 | ||
320 | ||
321 | ||
322 | ||
323 | ||
324 | ||
325 | ||
326 | ||
327 | ||
328 | ||
329 | ||
330 | ||
331 | --]] | |
332 | ||
333 | Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, true) | |
334 | ||
335 | ||
336 | for i = 1,3,.1 do | |
337 | swait() | |
338 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
339 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
340 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),1) | |
341 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
342 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),1) | |
343 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),1) | |
344 | ||
345 | ||
346 | ||
347 | end | |
348 | ||
349 | ||
350 | ||
351 | ||
352 | ||
353 | ||
354 | ||
355 | ||
356 | ||
357 | ||
358 | ||
359 | ||
360 | function JumpAfterEffect() | |
361 | if attack == false then | |
362 | attack = true | |
363 | ||
364 | if RootPart.Velocity.y < -65 then | |
365 | Humanoid.WalkSpeed= 0 | |
366 | Humanoid.JumpPower= 0 | |
367 | for i = 1,3,.1 do | |
368 | swait() | |
369 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(25-3 * math.cos(sine / 15)),math.rad(0),math.rad(0)),.1) | |
370 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, .3, -.8 +-.05 * math.cos(sine / 15.5)) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2) | |
371 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .7- .03 * math.cos(sine / 15), 0) * CFrame.Angles(math.rad(25),math.rad(0),math.rad(20)),.1) | |
372 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .7- .03 * math.cos(sine / 15), 0) * CFrame.Angles(math.rad(25),math.rad(0),math.rad(-20)),.1) | |
373 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.15+ .05 * math.cos(sine / 15), -.4) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2) | |
374 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.15+ .05 * math.cos(sine / 15), -.4) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2) | |
375 | ||
376 | end | |
377 | ||
378 | else | |
379 | if sprintmode == true then | |
380 | Humanoid.WalkSpeed= 10 | |
381 | else | |
382 | Humanoid.WalkSpeed= 3 | |
383 | end | |
384 | Humanoid.JumpPower= 0 | |
385 | for i = 1,2,.1 do | |
386 | swait() | |
387 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(25-3 * math.cos(sine / 15)),math.rad(0),math.rad(0)),.1) | |
388 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, .3, -.6 +-.05 * math.cos(sine / 15.5)) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.2) | |
389 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .7- .03 * math.cos(sine / 15), 0) * CFrame.Angles(math.rad(25),math.rad(0),math.rad(20)),.1) | |
390 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .7- .03 * math.cos(sine / 15), 0) * CFrame.Angles(math.rad(25),math.rad(0),math.rad(-20)),.1) | |
391 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.65+ .05 * math.cos(sine / 15), -.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2) | |
392 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.65+ .05 * math.cos(sine / 15), -.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2) | |
393 | ||
394 | end | |
395 | ||
396 | end | |
397 | attack = false | |
398 | end | |
399 | end | |
400 | ||
401 | ||
402 | ||
403 | function SlashAnim() | |
404 | if toolAon == false then | |
405 | toolAon= true | |
406 | MoveArms = false | |
407 | for i = 1,2,.1 do | |
408 | if stopTA == false then | |
409 | swait() | |
410 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.8- .03 * math.cos(sine / 20), -.2) * CFrame.Angles(math.rad(160- 1 * math.cos(sine / 20)),math.rad(-10),math.rad(5- 1 * math.cos(sine / 20))),.2) | |
411 | end | |
412 | ||
413 | ||
414 | ||
415 | end | |
416 | ||
417 | for i = 1,3,.1 do | |
418 | if stopTA == false then | |
419 | swait() | |
420 | RS.C0 = RS.C0:lerp(CFrame.new(1.3, 0.3- .03 * math.cos(sine / 20), -.2) * CFrame.Angles(math.rad(0- 1 * math.cos(sine / 20)),math.rad(10),math.rad(-20- 1 * math.cos(sine / 20))),.5) | |
421 | ||
422 | end | |
423 | ||
424 | ||
425 | end | |
426 | ||
427 | toolAnim = "None" | |
428 | toolAon = false | |
429 | ||
430 | ||
431 | end | |
432 | end | |
433 | ||
434 | ||
435 | ||
436 | function LungeAnim() | |
437 | stopTA = true | |
438 | MoveArms = false | |
439 | ||
440 | swait(10) | |
441 | if toolAon == false then | |
442 | ||
443 | toolAon= true | |
444 | ||
445 | for i = 1,3,.1 do | |
446 | toolAon= true | |
447 | ||
448 | swait() | |
449 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, 0.7- .03 * math.cos(sine / 20), -.2) * CFrame.Angles(math.rad(170- 1 * math.cos(sine / 20)),math.rad(0),math.rad(0- 1 * math.cos(sine / 20))),.1) | |
450 | ||
451 | ||
452 | ||
453 | ||
454 | end | |
455 | ||
456 | for i = 1,2,.1 do | |
457 | swait() | |
458 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, 0.5- .03 * math.cos(sine / 20), -.2) * CFrame.Angles(math.rad(30- 1 * math.cos(sine / 20)),math.rad(10),math.rad(-20- 1 * math.cos(sine / 20))),.2) | |
459 | ||
460 | ||
461 | toolAon= true | |
462 | ||
463 | end | |
464 | ||
465 | ||
466 | toolAnim = "None" | |
467 | toolAon = false | |
468 | stopTA = false | |
469 | end | |
470 | end | |
471 | ||
472 | ||
473 | ||
474 | ||
475 | function getTool() | |
476 | for _, kid in ipairs(model:GetChildren()) do | |
477 | if kid.className == "Tool" then return kid end | |
478 | end | |
479 | return nil | |
480 | end | |
481 | function getToolAnim(tool) | |
482 | for _, c in ipairs(tool:GetChildren()) do | |
483 | if c.Name == "toolanim" and c.className == "StringValue" then | |
484 | return c | |
485 | end | |
486 | end | |
487 | return nil | |
488 | end | |
489 | function animateTool() | |
490 | ||
491 | if (toolAnim == "None") then | |
492 | if ToolMode == 1 then | |
493 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, 0.6- .03 * math.cos(sine / 20), -.2) * CFrame.Angles(math.rad(75- 1 * math.cos(sine / 20)),math.rad(20),math.rad(-15- 1 * math.cos(sine / 20))),.1) | |
494 | elseif ToolMode == 2 then | |
495 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.55- .03 * math.cos(sine / 20), -.1) * CFrame.Angles(math.rad(90- 1 * math.cos(sine / 20)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 20))),.1) | |
496 | elseif ToolMode == 3 then | |
497 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.6- .03 * math.cos(sine / 20), -.1) * CFrame.Angles(math.rad(90 - 1 * math.cos(sine / 20)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 20))),.1) | |
498 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.6- .03 * math.cos(sine / 20), -.1) * CFrame.Angles(math.rad(90 - 1 * math.cos(sine / 20)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 20))),.1) | |
499 | elseif ToolMode == 4 then | |
500 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), -.0) * CFrame.Angles(math.rad(0 - 1 * math.cos(sine / 20)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 20))),.1) | |
501 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), -.0) * CFrame.Angles(math.rad(0 - 1 * math.cos(sine / 20)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 20))),.1) | |
502 | elseif ToolMode == 5 then | |
503 | MoveArms = true | |
504 | ||
505 | ||
506 | ||
507 | end | |
508 | return | |
509 | end | |
510 | ||
511 | if (toolAnim == "Slash") then | |
512 | SlashAnim() | |
513 | ||
514 | return | |
515 | end | |
516 | ||
517 | if (toolAnim == "Lunge") then | |
518 | LungeAnim() | |
519 | return | |
520 | end | |
521 | end | |
522 | ||
523 | ||
524 | ||
525 | game:GetService'RunService'.Stepped:connect(function() | |
526 | ||
527 | sine = sine + change | |
528 | ||
529 | local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
530 | local velderp = RootPart.Velocity.y | |
531 | hitfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, model) | |
532 | ||
533 | ||
534 | if sprintmode == true then | |
535 | jp = 60 | |
536 | ws = 24 | |
537 | else | |
538 | jp = 50 | |
539 | ws = 6 | |
540 | end | |
541 | ||
542 | if hitfloor ~= nil then | |
543 | inAir = true | |
544 | else | |
545 | inAir = false | |
546 | end | |
547 | ||
548 | if inAir == true then | |
549 | if inAir2 == false then | |
550 | ||
551 | ||
552 | JumpAfterEffect() | |
553 | ||
554 | end | |
555 | end | |
556 | ||
557 | if hitfloor ~= nil then | |
558 | inAir2 = true | |
559 | else | |
560 | inAir2 = false | |
561 | end | |
562 | --[ | |
563 | ||
564 | if RootPart.Velocity.y > 1 and hitfloor == nil then | |
565 | Anim = "Jump" | |
566 | elseif RootPart.Velocity.y < -1 and hitfloor == nil then | |
567 | Anim = "Fall" | |
568 | elseif Humanoid.Sit == true then | |
569 | Anim = "Sit" | |
570 | elseif torvel < 1 and hitfloor ~= nil then | |
571 | Anim = "Idle" | |
572 | elseif torvel > 2 and hitfloor ~= nil then | |
573 | if sprintmode == true then | |
574 | Anim = "Run" | |
575 | else | |
576 | Anim = "Walk" | |
577 | end | |
578 | else | |
579 | Anim = "" | |
580 | ||
581 | end | |
582 | ||
583 | ||
584 | ||
585 | --]] | |
586 | ||
587 | ||
588 | ||
589 | ||
590 | ||
591 | ||
592 | ||
593 | ||
594 | ||
595 | if attack == false then | |
596 | Humanoid.JumpPower=jp | |
597 | Humanoid.WalkSpeed=ws | |
598 | ||
599 | local tool = getTool() | |
600 | if tool and tool:FindFirstChild("Handle") then | |
601 | ||
602 | MoveArms = false | |
603 | ||
604 | local animStringValueObject = getToolAnim(tool) | |
605 | ||
606 | if animStringValueObject then | |
607 | toolAnim = animStringValueObject.Value | |
608 | -- message recieved, delete StringValue | |
609 | animStringValueObject.Parent = nil | |
610 | ||
611 | end | |
612 | ||
613 | ||
614 | ||
615 | animateTool() | |
616 | ||
617 | ||
618 | if ToolMode == 1 or ToolMode == 2 then | |
619 | if Anim == "Jump" then | |
620 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 15), 0) * CFrame.Angles(math.rad(20 -1* math.cos(sine / 10)),math.rad(0),math.rad(-5)),.3) | |
621 | elseif Anim == "Fall" then | |
622 | LS.C0 = LS.C0:lerp(CFrame.new(-1.1, 1- .03 * math.cos(sine / 15), .3) * CFrame.Angles(math.rad(15 -1* math.cos(sine / 10)),math.rad(0),math.rad(-100)),.05) | |
623 | elseif Anim == "Idle" then | |
624 | if Gen == "Boy" then | |
625 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
626 | end | |
627 | if Gen == "Girl" then | |
628 | LS.C0 = LS.C0:lerp(CFrame.new(-1.25, 0.3- .03 * math.cos(sine / 26), .1) * CFrame.Angles(math.rad(6),math.rad(20),math.rad(23+ 0 * math.cos(sine / 25))),.1) | |
629 | end | |
630 | elseif Anim == "Sit" then | |
631 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
632 | elseif Anim == "Walk" then | |
633 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 15), 0) * CFrame.Angles(math.rad(-30 * math.cos(sine / 7)),math.rad(0),math.rad(0)),.1) | |
634 | elseif Anim == "Run" then | |
635 | LS.C0 = LS.C0:lerp(CFrame.new(-1.49, 0.6, 0) * CFrame.Angles(math.rad(10+75*math.cos(sine / 4)), math.rad(5+-35*math.cos(sine / 4)), math.rad(-2+10*math.cos(sine / 4))), .3) | |
636 | else | |
637 | LS.C0 = LS.C0:lerp(CFrame.new(-1.3, 0.8, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-35)),.05) | |
638 | end | |
639 | end | |
640 | ||
641 | ||
642 | else | |
643 | MoveArms = true | |
644 | end | |
645 | ||
646 | ||
647 | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
648 | if Anim == "Jump" then | |
649 | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
650 | if MoveTH == true then | |
651 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15-3 * math.cos(sine / 15)),math.rad(0),math.rad(0)),.1) | |
652 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, 1.3 +-.05 * math.cos(sine / 15)) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),.15) | |
653 | end | |
654 | if MoveArms == true then | |
655 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 15), 0) * CFrame.Angles(math.rad(20 +1* math.cos(sine / 10)),math.rad(0),math.rad(5)),.3) | |
656 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 15), 0) * CFrame.Angles(math.rad(20 -1* math.cos(sine / 10)),math.rad(0),math.rad(-5)),.3) | |
657 | end | |
658 | if MoveLegs == true then | |
659 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.85+ .05 * math.cos(sine / 15), -.2) * CFrame.Angles(math.rad(-15 -1* math.cos(sine / 10)),math.rad(0),math.rad(0)),.1) | |
660 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.35+ .05 * math.cos(sine / 15), -.4) * CFrame.Angles(math.rad(-25 +1* math.cos(sine / 10)),math.rad(0),math.rad(0)),.2) | |
661 | end | |
662 | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
663 | elseif Anim == "Fall" then | |
664 | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
665 | if MoveTH == true then | |
666 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(25-3 * math.cos(sine / 15)),math.rad(0),math.rad(0)),.05) | |
667 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0.3 +-.05 * math.cos(sine / 15)) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.08) | |
668 | end | |
669 | if MoveArms == true then | |
670 | RS.C0 = RS.C0:lerp(CFrame.new(1.1, 1- .03 * math.cos(sine / 15), .3) * CFrame.Angles(math.rad(15 +1* math.cos(sine / 10)),math.rad(0),math.rad(100)),.05) | |
671 | LS.C0 = LS.C0:lerp(CFrame.new(-1.1, 1- .03 * math.cos(sine / 15), .3) * CFrame.Angles(math.rad(15 -1* math.cos(sine / 10)),math.rad(0),math.rad(-100)),.05) | |
672 | end | |
673 | if MoveLegs == true then | |
674 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.15+ .05 * math.cos(sine / 15), -.4) * CFrame.Angles(math.rad(-15 -1* math.cos(sine / 10)),math.rad(0),math.rad(0)),.1) | |
675 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.55+ .05 * math.cos(sine / 15), -.4) * CFrame.Angles(math.rad(-0 +1* math.cos(sine / 10)),math.rad(0),math.rad(0)),.1) | |
676 | end | |
677 | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
678 | elseif Anim == "Sit" then | |
679 | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
680 | if MoveTH == true then | |
681 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1) | |
682 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
683 | end | |
684 | if MoveArms == true then | |
685 | if Gen == "Girl" then | |
686 | RS.C0 = RS.C0:lerp(CFrame.new(1.3, 0.3- .03 * math.cos(sine / 20), -.1) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(-30- 1 * math.cos(sine / 20))),.1) | |
687 | LS.C0 = LS.C0:lerp(CFrame.new(-1.3, 0.3- .03 * math.cos(sine / 20), -.1) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(30+ 1 * math.cos(sine / 20))),.1) | |
688 | end | |
689 | if Gen == "Boy" then | |
690 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), -.0) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(-0- 1 * math.cos(sine / 20))),.1) | |
691 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), -.0) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(0+ 1 * math.cos(sine / 20))),.1) | |
692 | end | |
693 | ||
694 | end | |
695 | if MoveLegs == true then | |
696 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.85+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(80),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
697 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.85+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(80),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
698 | end | |
699 | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
700 | elseif Anim == "Idle" then | |
701 | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
702 | if Gen == "Girl" then | |
703 | ||
704 | if MoveTH == true then | |
705 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 25)),math.rad(-7 * math.cos(sine / 26)),math.rad(2 * math.cos(sine / 26))),.1) | |
706 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(.07 * math.cos(sine / 26), 0, -.1 +-.03 * math.cos(sine / 25)) * CFrame.Angles(math.rad(0),math.rad(4 * math.cos(sine / 26)),math.rad(-3 * math.cos(sine / 26))),.15) | |
707 | end | |
708 | if MoveArms == true then | |
709 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .01 * math.cos(sine / 25), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(1- 2 * math.cos(sine / 26))),.1) | |
710 | LS.C0 = LS.C0:lerp(CFrame.new(-1.25, 0.3- .03 * math.cos(sine / 26), .1) * CFrame.Angles(math.rad(6),math.rad(20),math.rad(23+ 0 * math.cos(sine / 25))),.1) | |
711 | end | |
712 | if MoveLegs == true then | |
713 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 25), .02) * CFrame.Angles(math.rad(-3),math.rad(0),math.rad(2.5- 0.0 * math.cos(sine / 25)))*CFrame.new(0, -.03 * math.cos(sine / 26), 0-0.03 * math.cos(sine / 26)) * CFrame.Angles(math.rad(0.5 * math.cos(sine / 26)),math.rad(2 * math.cos(sine / 26)),math.rad(-4 * math.cos(sine / 26))),.15) | |
714 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 25), -.25) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 25)))*CFrame.new(0, .03 * math.cos(sine / 26), 0) * CFrame.Angles(math.rad(-0 -2 * math.cos(sine / 26)),math.rad(-20 +2 * math.cos(sine / 26)),math.rad(-4 * math.cos(sine / 26))),.15) | |
715 | end | |
716 | ||
717 | end | |
718 | ||
719 | ||
720 | ||
721 | ||
722 | ||
723 | if Gen == "Boy" then | |
724 | if MoveTH == true then | |
725 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1) | |
726 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
727 | end | |
728 | if MoveArms == true then | |
729 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
730 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
731 | end | |
732 | if MoveLegs == true then | |
733 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
734 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
735 | end | |
736 | ||
737 | ||
738 | ||
739 | ||
740 | ||
741 | ||
742 | ||
743 | end | |
744 | ||
745 | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
746 | elseif Anim == "Walk" then | |
747 | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
748 | if Gen == "Girl" then | |
749 | ||
750 | if MoveTH == true then | |
751 | Neck.C0 = Neck.C0:lerp(NeckCF * cf(0, 0, 0 + 0.025 * math.cos(sine / 3.5)) * CFrame.Angles(math.rad(0 - 1.5 * math.cos(sine / 3.5)), math.rad(5.5 * math.cos(sine / 7) ), math.rad(-7.5 * math.cos(sine / 7)) + RootPart.RotVelocity.Y / 14), 0.15) | |
752 | RJ.C0 = RJ.C0:lerp(RootCF * cf(0, 0, -0.075 + 0.025 * math.cos(sine / 3.5) + -math.sin(sine / 3.5) / 7) * CFrame.Angles(math.rad(3 - 2.5 * math.cos(sine / 3.5)), math.rad(-5 * math.cos(sine / 7)), math.rad(10 * math.cos(sine / 7))), 0.15) | |
753 | end | |
754 | if MoveArms == true then | |
755 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 15), 0) * CFrame.Angles(math.rad(30 * math.cos(sine / 7)),math.rad(0),math.rad(4 * math.cos(sine / 7))),.1) | |
756 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 15), 0) * CFrame.Angles(math.rad(-30 * math.cos(sine / 7)),math.rad(0),math.rad(4 * math.cos(sine / 7))),.1) | |
757 | end | |
758 | if MoveLegs == true then | |
759 | RH.C0 = RH.C0:lerp( cf(.5, -0.925 - 0.5 * math.cos(sine / 7) / 2,-0.1+ 0.5 * math.cos(sine / 7) / 2) * CFrame.Angles(math.rad(-7.5 - 15 * math.cos(sine / 7)) + -math.sin(sine / 7) / 2.5, math.rad(90 - 10 * math.cos(sine / 7)), math.rad(0)) * CFrame.Angles(math.rad(0 + 2.5 * math.cos(sine / 7)), math.rad(-90), math.rad(5 * math.cos(sine / 7))), 0.15) | |
760 | LH.C0 = LH.C0:lerp( cf(-.5, -0.925 + 0.5 * math.cos(sine / 7) / 2,-0.1+ -0.5 * math.cos(sine / 7) / 2) * CFrame.Angles(math.rad(-7.5 + 15 * math.cos(sine / 7)) + math.sin(sine / 7) / 2.5, math.rad(-90 - 10 * math.cos(sine / 7)), math.rad(0)) * CFrame.Angles(math.rad(0 - 2.5 * math.cos(sine / 7)), math.rad(90), math.rad(5 * math.cos(sine / 7))), 0.15) | |
761 | end | |
762 | ||
763 | end | |
764 | ||
765 | ||
766 | if Gen == "Boy" then | |
767 | if MoveTH == true then | |
768 | Neck.C0 = Neck.C0:lerp(NeckCF * cf(0, 0, 0 + 0.025 * math.cos(sine / 3.5)) * CFrame.Angles(math.rad(0 - 1.5 * math.cos(sine / 3.5)), math.rad(1.5 * math.cos(sine / 7) ), math.rad(-7.5 * math.cos(sine / 7)) + RootPart.RotVelocity.Y / 14), 0.15) | |
769 | RJ.C0 = RJ.C0:lerp(RootCF * cf(0, 0, -0.075 + 0.025 * math.cos(sine / 3.5) + -math.sin(sine / 3.5) / 7) * CFrame.Angles(math.rad(3 - 2.5 * math.cos(sine / 3.5)), math.rad(0), math.rad(10 * math.cos(sine / 7))), 0.15) | |
770 | end | |
771 | if MoveArms == true then | |
772 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 15), 0) * CFrame.Angles(math.rad(30 * math.cos(sine / 7)),math.rad(0),math.rad(-0)),.1) | |
773 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 15), 0) * CFrame.Angles(math.rad(-30 * math.cos(sine / 7)),math.rad(0),math.rad(0)),.1) | |
774 | end | |
775 | if MoveLegs == true then | |
776 | RH.C0 = RH.C0:lerp( cf(.5, -0.925 - 0.5 * math.cos(sine / 7) / 2,-0.1+ 0.5 * math.cos(sine / 7) / 2) * CFrame.Angles(math.rad(-7.5 - 15 * math.cos(sine / 7)) + -math.sin(sine / 7) / 2.5, math.rad(90 - 10 * math.cos(sine / 7)), math.rad(0)) * CFrame.Angles(math.rad(0 + 2.5 * math.cos(sine / 7)), math.rad(-90), math.rad(0)), 0.15) | |
777 | LH.C0 = LH.C0:lerp( cf(-.5, -0.925 + 0.5 * math.cos(sine / 7) / 2,-0.1+ -0.5 * math.cos(sine / 7) / 2) * CFrame.Angles(math.rad(-7.5 + 15 * math.cos(sine / 7)) + math.sin(sine / 7) / 2.5, math.rad(-90 - 10 * math.cos(sine / 7)), math.rad(0)) * CFrame.Angles(math.rad(0 - 2.5 * math.cos(sine / 7)), math.rad(90), math.rad(0)), 0.15) | |
778 | end | |
779 | end | |
780 | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
781 | elseif Anim == "Run" then | |
782 | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
783 | ||
784 | if MoveTH == true then | |
785 | Neck.C0 = Neck.C0:lerp(NeckCF * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(-8.5 * math.cos(sine / 4)) + RootPart.RotVelocity.Y / 14), .3) | |
786 | RJ.C0 = RJ.C0:lerp(RootCF * cf(0, 0, -0.1 + 0.15 * math.cos(sine / 3)) * CFrame.Angles(math.rad(15), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(10 * math.cos(sine / 4))), .4) | |
787 | end | |
788 | if MoveArms == true then | |
789 | RS.C0 = RS.C0:lerp(CFrame.new(1.49, 0.62, .3*math.cos(sine / 4)) * CFrame.Angles(math.rad(10+-75*math.cos(sine / 4)), math.rad(5+-35*math.cos(sine / 4)), math.rad(2+10*math.cos(sine / 4))), .3) | |
790 | LS.C0 = LS.C0:lerp(CFrame.new(-1.49, 0.62, -.3*math.cos(sine / 4)) * CFrame.Angles(math.rad(10+75*math.cos(sine / 4)), math.rad(5+-35*math.cos(sine / 4)), math.rad(-2+10*math.cos(sine / 4))), .3) | |
791 | end | |
792 | if MoveLegs == true then | |
793 | RH.C0 = RH.C0:lerp( cf(.5, -1.0 - -0.3 * math.cos(sine / 4), -.1 - 0.1 * math.cos(sine / 4)) * CFrame.Angles(math.rad(-10 + 50 * math.cos(sine / 4)), math.rad(0), math.rad(2)), .4) | |
794 | LH.C0 = LH.C0:lerp( cf(-.5, -1.0 + -0.3 * math.cos(sine / 4), -.1 + 0.1 * math.cos(sine / 4)) * CFrame.Angles(math.rad(10 -50 * math.cos(sine / 4)), math.rad(0), math.rad(-2)), .4) | |
795 | end | |
796 | ||
797 | ||
798 | --[[ | |
799 | ||
800 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.15 * math.cos(sine / 3)) * angles(math.rad(15), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(10 * math.cos(sine / 4))), .5) | |
801 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-8.5 * math.cos(sine / 4)) + RootPart.RotVelocity.Y / 9), .4) | |
802 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10+-75*math.cos(sine / 4)), math.rad(5+-35*math.cos(sine / 4)), math.rad(2+10*math.cos(sine / 4))), .4) | |
803 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10+75*math.cos(sine / 4)), math.rad(5+-35*math.cos(sine / 4)), math.rad(-2+10*math.cos(sine / 4))), .4) | |
804 | RH.C0 = clerp(RH.C0, cn(1, -1.0 - -0.3 * math.cos(sine / 4), -.1 - 0.1 * math.cos(sine / 4)) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(-10 + 50 * math.cos(sine / 4))), .5) | |
805 | LH.C0 = clerp(LH.C0, cn(-1, -1.0 + -0.3 * math.cos(sine / 4), -.1 + 0.1 * math.cos(sine / 4)) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(10 +50 * math.cos(sine / 4))), .5) | |
806 | ||
807 | ||
808 | ||
809 | --]] | |
810 | ||
811 | ||
812 | ||
813 | ||
814 | ||
815 | ||
816 | ||
817 | else | |
818 | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
819 | -- If anim is an false value so errors will not come | |
820 | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
821 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.05) | |
822 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.05) | |
823 | RS.C0 = RS.C0:lerp(CFrame.new(1.3, 0.8, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(35)),.05) | |
824 | LS.C0 = LS.C0:lerp(CFrame.new(-1.3, 0.8, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-35)),.05) | |
825 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(10)),.05) | |
826 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-10)),.05) | |
827 | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |
828 | end | |
829 | end | |
830 | ||
831 | if Humanoid.Health < 0.1 and attack == false then | |
832 | attack = true | |
833 | ||
834 | ||
835 | for i = 1,3,.1 do | |
836 | swait() | |
837 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.07) | |
838 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.07) | |
839 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(1),math.rad(0),math.rad(10)),.07) | |
840 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(-10)),.07) | |
841 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)),.07) | |
842 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)),.07) | |
843 | ||
844 | ||
845 | ||
846 | end | |
847 | for i = 1,15,.1 do | |
848 | swait() | |
849 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.07) | |
850 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, -2, -2.5) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),.07) | |
851 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),.07) | |
852 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)),.07) | |
853 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(5)),.07) | |
854 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-5)),.07) | |
855 | ||
856 | ||
857 | ||
858 | end | |
859 | Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, true) | |
860 | Humanoid.Health = 0 | |
861 | end | |
862 | ||
863 | end) | |
864 | ||
865 | ||
866 | ||
867 | ||
868 | ||
869 | ||
870 | ||
871 | ||
872 | mouse.KeyDown:connect(function(k) | |
873 | if k == "0" and attack == false then | |
874 | sprintmode=true | |
875 | end | |
876 | if k == "9" and attack == false then | |
877 | if Gen == "Boy" then | |
878 | Gen = "Girl" | |
879 | else | |
880 | Gen = "Boy" | |
881 | end | |
882 | print(Gen.." Anims") | |
883 | end | |
884 | if k == "8" and attack == false then | |
885 | ||
886 | ToolMode = ToolMode + 1 | |
887 | ||
888 | if ToolMode >5 then | |
889 | ||
890 | ToolMode = 1 | |
891 | end | |
892 | print("Tool Anim "..ToolMode) | |
893 | end | |
894 | ||
895 | ||
896 | end) | |
897 | mouse.KeyUp:connect(function(k) | |
898 | if k == "0" and attack == false then | |
899 | sprintmode=false | |
900 | end | |
901 | ||
902 | end) | |
903 | ||
904 | mouse.KeyDown:connect(function(k) | |
905 | ||
906 | if k == "t" and attack == false then | |
907 | local Song = Instance.new("Sound", Torso) | |
908 | Song.SoundId = "http://www.roblox.com/asset/?id=748575516" | |
909 | ||
910 | ||
911 | Song.Volume = 10 | |
912 | ||
913 | attack= true | |
914 | --[ | |
915 | ||
916 | ||
917 | ||
918 | ||
919 | ||
920 | ||
921 | Song:Play() | |
922 | Humanoid.JumpPower=0 | |
923 | Humanoid.WalkSpeed=0 | |
924 | for i = 0,3,0.1 do | |
925 | swait() | |
926 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.05) | |
927 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.05) | |
928 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
929 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
930 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.05) | |
931 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.05) | |
932 | ||
933 | end | |
934 | for i = 0,2,0.1 do | |
935 | swait() | |
936 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.05) | |
937 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.05) | |
938 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
939 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
940 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.05) | |
941 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.05) | |
942 | ||
943 | end | |
944 | for i = 0,3,0.1 do | |
945 | swait() | |
946 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.05) | |
947 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.05) | |
948 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.2) | |
949 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(-0)),.2) | |
950 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.05) | |
951 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.05) | |
952 | ||
953 | end | |
954 | for i = 0,10,0.1 do | |
955 | swait() | |
956 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.05) | |
957 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.05) | |
958 | RS.C0 = RS.C0:lerp(CFrame.new(1.25, .5, 0) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(50)),.05) | |
959 | LS.C0 = LS.C0:lerp(CFrame.new(-1.25, .5, 0) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(-50)),.05) | |
960 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.05) | |
961 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.05) | |
962 | ||
963 | end | |
964 | for i = 0,12,0.1 do | |
965 | swait() | |
966 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)),.02) | |
967 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.02) | |
968 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)),.02) | |
969 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-0)),.02) | |
970 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.02) | |
971 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.02) | |
972 | ||
973 | end | |
974 | for i = 0,15,0.1 do | |
975 | swait() | |
976 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.01) | |
977 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.02) | |
978 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.01) | |
979 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.01) | |
980 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.02) | |
981 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.02) | |
982 | ||
983 | end | |
984 | ||
985 | for i = 1,2 do | |
986 | for i = 0,2,0.1 do | |
987 | swait() | |
988 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-25),math.rad(0),math.rad(10)),.2) | |
989 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(1, 0, -0) * CFrame.Angles(math.rad(5),math.rad(10),math.rad(0)),.3) | |
990 | RS.C0 = RS.C0:lerp(CFrame.new(1.1, .5, -.2) * CFrame.Angles(math.rad(140),math.rad(0),math.rad(-40)),.2) | |
991 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.4) | |
992 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.8, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(4)),.3) | |
993 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.8, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-4)),.3) | |
994 | ||
995 | end | |
996 | for i = 0,1,0.1 do | |
997 | swait() | |
998 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
999 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),.2) | |
1000 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1001 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1002 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.2, -.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(4)),.3) | |
1003 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.2, -.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(-4)),.3) | |
1004 | ||
1005 | end | |
1006 | for i = 0,2,0.1 do | |
1007 | swait() | |
1008 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-25),math.rad(0),math.rad(-10)),.2) | |
1009 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(-1, 0, -0) * CFrame.Angles(math.rad(5),math.rad(-10),math.rad(0)),.3) | |
1010 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-0)),.4) | |
1011 | LS.C0 = LS.C0:lerp(CFrame.new(-1.1, .5, -.2) * CFrame.Angles(math.rad(140),math.rad(0),math.rad(40)),.2) | |
1012 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.8, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(4)),.3) | |
1013 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.8, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-4)),.3) | |
1014 | ||
1015 | end | |
1016 | for i = 0,1,0.1 do | |
1017 | swait() | |
1018 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1019 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),.2) | |
1020 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1021 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1022 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.2, -.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(4)),.3) | |
1023 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.2, -.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(-4)),.3) | |
1024 | ||
1025 | end | |
1026 | end | |
1027 | for i = 0,5.25,0.1 do | |
1028 | swait() | |
1029 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1030 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 2, -2.2) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)),.2) | |
1031 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(0)),.1) | |
1032 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(-0)),.1) | |
1033 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.6, -.4) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.1) | |
1034 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.6, -.4) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.1) | |
1035 | ||
1036 | end | |
1037 | for i = 0,0.5,0.1 do | |
1038 | swait() | |
1039 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1040 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.3) * CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)),.3) | |
1041 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(0)),.1) | |
1042 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(-0)),.1) | |
1043 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.6, -.4) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(4)),.3) | |
1044 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.6, -.4) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-4)),.3) | |
1045 | ||
1046 | end | |
1047 | for i = 0,0.2,0.1 do | |
1048 | swait() | |
1049 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1050 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.4) * CFrame.Angles(math.rad(125),math.rad(0),math.rad(0)),.3) | |
1051 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(0)),.1) | |
1052 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(-0)),.1) | |
1053 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.6, -.4) * CFrame.Angles(math.rad(85),math.rad(0),math.rad(4)),.1) | |
1054 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.6, -.4) * CFrame.Angles(math.rad(85),math.rad(0),math.rad(-4)),.1) | |
1055 | ||
1056 | end | |
1057 | for i = 0,1,0.1 do | |
1058 | swait() | |
1059 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1060 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.3) * CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)),.3) | |
1061 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(0)),.1) | |
1062 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(-0)),.1) | |
1063 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.6, -.4) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(4)),.3) | |
1064 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.6, -.4) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-4)),.3) | |
1065 | ||
1066 | end | |
1067 | for i = 1,2 do | |
1068 | for i = 0,2,0.1 do | |
1069 | swait() | |
1070 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-25),math.rad(0),math.rad(10)),.2) | |
1071 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(1, 0, -0) * CFrame.Angles(math.rad(-25),math.rad(10),math.rad(180)),.3) | |
1072 | RS.C0 = RS.C0:lerp(CFrame.new(1.1, .5, -.2) * CFrame.Angles(math.rad(140),math.rad(0),math.rad(-40)),.2) | |
1073 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.4) | |
1074 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.8, -.3) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(4)),.3) | |
1075 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.8, -.3) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-4)),.3) | |
1076 | ||
1077 | end | |
1078 | for i = 0,1,0.1 do | |
1079 | swait() | |
1080 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1081 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.2) * CFrame.Angles(math.rad(25),math.rad(0),math.rad(180)),.2) | |
1082 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1083 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1084 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.2, -.4) * CFrame.Angles(math.rad(-25),math.rad(0),math.rad(4)),.3) | |
1085 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.2, -.4) * CFrame.Angles(math.rad(-25),math.rad(0),math.rad(-4)),.3) | |
1086 | ||
1087 | end | |
1088 | for i = 0,2,0.1 do | |
1089 | swait() | |
1090 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-25),math.rad(0),math.rad(-10)),.2) | |
1091 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(-1, 0, -0) * CFrame.Angles(math.rad(-25),math.rad(-10),math.rad(180)),.3) | |
1092 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-0)),.4) | |
1093 | LS.C0 = LS.C0:lerp(CFrame.new(-1.1, .5, -.2) * CFrame.Angles(math.rad(140),math.rad(0),math.rad(40)),.2) | |
1094 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.8, -.3) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(4)),.3) | |
1095 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.8, -.3) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-4)),.3) | |
1096 | ||
1097 | end | |
1098 | for i = 0,1,0.1 do | |
1099 | swait() | |
1100 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1101 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.2) * CFrame.Angles(math.rad(25),math.rad(0),math.rad(180)),.2) | |
1102 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1103 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1104 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.2, -.4) * CFrame.Angles(math.rad(-25),math.rad(0),math.rad(4)),.3) | |
1105 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.2, -.4) * CFrame.Angles(math.rad(-25),math.rad(0),math.rad(-4)),.3) | |
1106 | ||
1107 | end | |
1108 | end | |
1109 | ||
1110 | for i = 0,3,0.1 do | |
1111 | swait() | |
1112 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)),.2) | |
1113 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0.2) * CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)),.2) | |
1114 | RS.C0 = RS.C0:lerp(CFrame.new(1.3, .5, 0) * CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)),.1) | |
1115 | LS.C0 = LS.C0:lerp(CFrame.new(-1.3, .5, 0) * CFrame.Angles(math.rad(5),math.rad(0),math.rad(20)),.1) | |
1116 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.8, -.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(4)),.3) | |
1117 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.8, -.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(-4)),.3) | |
1118 | ||
1119 | end | |
1120 | local Model2 = Instance.new("Model", model) | |
1121 | game:GetService("Debris"):AddItem(Model2, 20) | |
1122 | local Rleg2 = Instance.new("Part", Model2) | |
1123 | local Lleg2 = Instance.new("Part", Model2) | |
1124 | local NewPantsHum = Instance.new("Humanoid", Model2) | |
1125 | Rleg2.Size = RightLeg.Size | |
1126 | Rleg2.BrickColor = RightLeg.BrickColor | |
1127 | Rleg2.CFrame = RightLeg.CFrame | |
1128 | Rleg2.Name = RightLeg.Name | |
1129 | Lleg2.Size = LeftLeg.Size | |
1130 | Lleg2.BrickColor = LeftLeg.BrickColor | |
1131 | Lleg2.CFrame = LeftLeg.CFrame | |
1132 | Lleg2.Name = LeftLeg.Name | |
1133 | ||
1134 | Lleg2.CanCollide = false | |
1135 | Rleg2.CanCollide = false | |
1136 | coroutine.resume(coroutine.create(function() | |
1137 | ||
1138 | for _,v in pairs(model:GetChildren()) do | |
1139 | if v:isA("Pants") then | |
1140 | v:Clone().Parent = Model2 | |
1141 | end | |
1142 | if v:isA("CharacterMesh") then | |
1143 | v:Clone().Parent = Model2 | |
1144 | end | |
1145 | ||
1146 | end | |
1147 | ||
1148 | end)) | |
1149 | ||
1150 | local RLW = Instance.new("Weld") | |
1151 | RLW.Name = "Pants Weld" | |
1152 | RLW.Part0 = RightLeg | |
1153 | RLW.C0 = cn(0, 0, 0) | |
1154 | RLW.C1 = cn(0, 0, 0) | |
1155 | RLW.Part1 = Rleg2 | |
1156 | RLW.Parent = RightLeg | |
1157 | local LLW = Instance.new("Weld") | |
1158 | LLW.Name = "Pants Weld" | |
1159 | LLW.Part0 = LeftLeg | |
1160 | LLW.C0 = cn(0, 0, 0) | |
1161 | LLW.C1 = cn(0, 0, 0) | |
1162 | LLW.Part1 = Lleg2 | |
1163 | LLW.Parent = LeftLeg | |
1164 | game:GetService("Debris"):AddItem(RLW, 4) | |
1165 | game:GetService("Debris"):AddItem(LLW, 4) | |
1166 | ||
1167 | local lval = 0 | |
1168 | for i = 0,3,0.1 do | |
1169 | swait() | |
1170 | lval = .5*i/1.5 | |
1171 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
1172 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0+lval*4) * CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)),.2) | |
1173 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(170),math.rad(0),math.rad(-0)),.1) | |
1174 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(170),math.rad(0),math.rad(0)),.1) | |
1175 | RH.C0 = RH.C0:lerp(CFrame.new(lval, -1, -0) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(4)),.3) | |
1176 | LH.C0 = LH.C0:lerp(CFrame.new(-lval, -1, -0) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(-4)),.3) | |
1177 | ||
1178 | ||
1179 | Rleg2.Size = RightLeg.Size*i | |
1180 | Lleg2.Size = LeftLeg.Size*i | |
1181 | local RLW = Instance.new("Weld") | |
1182 | RLW.Name = "Pants Weld" | |
1183 | RLW.Part0 = RightLeg | |
1184 | RLW.C0 = cn(0, 0-i/1.51, 0) | |
1185 | RLW.C1 = cn(0, 0, 0) | |
1186 | RLW.Part1 = Rleg2 | |
1187 | RLW.Parent = RightLeg | |
1188 | local LLW = Instance.new("Weld") | |
1189 | LLW.Name = "Pants Weld" | |
1190 | LLW.Part0 = LeftLeg | |
1191 | LLW.C0 = cn(0, 0-i/1.51, 0) | |
1192 | LLW.C1 = cn(0, 0, 0) | |
1193 | LLW.Part1 = Lleg2 | |
1194 | LLW.Parent = LeftLeg | |
1195 | game:GetService("Debris"):AddItem(RLW, 4) | |
1196 | game:GetService("Debris"):AddItem(LLW, 4) | |
1197 | end | |
1198 | ||
1199 | ||
1200 | ||
1201 | for i = 1,2 do | |
1202 | for i = 0,2,0.1 do | |
1203 | swait() | |
1204 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-25),math.rad(0),math.rad(10)),.2) | |
1205 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(1, 0, -0+lval*4) * CFrame.Angles(math.rad(5),math.rad(10),math.rad(0)),.3) | |
1206 | RS.C0 = RS.C0:lerp(CFrame.new(1.1, .5, -.2) * CFrame.Angles(math.rad(140),math.rad(0),math.rad(-40)),.2) | |
1207 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.4) | |
1208 | RH.C0 = RH.C0:lerp(CFrame.new(lval, -.8, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(4)),.3) | |
1209 | LH.C0 = LH.C0:lerp(CFrame.new(-lval, -.8, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-4)),.3) | |
1210 | ||
1211 | end | |
1212 | for i = 0,1,0.1 do | |
1213 | swait() | |
1214 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1215 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.2+lval*4) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),.2) | |
1216 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1217 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1218 | RH.C0 = RH.C0:lerp(CFrame.new(lval, -.2, -.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(4)),.3) | |
1219 | LH.C0 = LH.C0:lerp(CFrame.new(-lval, -.2, -.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(-4)),.3) | |
1220 | ||
1221 | end | |
1222 | for i = 0,2,0.1 do | |
1223 | swait() | |
1224 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-25),math.rad(0),math.rad(-10)),.2) | |
1225 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(-1, 0, -0+lval*4) * CFrame.Angles(math.rad(5),math.rad(-10),math.rad(0)),.3) | |
1226 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-0)),.4) | |
1227 | LS.C0 = LS.C0:lerp(CFrame.new(-1.1, .5, -.2) * CFrame.Angles(math.rad(140),math.rad(0),math.rad(40)),.2) | |
1228 | RH.C0 = RH.C0:lerp(CFrame.new(lval, -.8, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(4)),.3) | |
1229 | LH.C0 = LH.C0:lerp(CFrame.new(-lval, -.8, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-4)),.3) | |
1230 | ||
1231 | end | |
1232 | for i = 0,1,0.1 do | |
1233 | swait() | |
1234 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1235 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.2+lval*4) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),.2) | |
1236 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1237 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1238 | RH.C0 = RH.C0:lerp(CFrame.new(lval, -.2, -.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(4)),.3) | |
1239 | LH.C0 = LH.C0:lerp(CFrame.new(-lval, -.2, -.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(-4)),.3) | |
1240 | ||
1241 | end | |
1242 | end | |
1243 | for i = 1,6 do | |
1244 | for i = 0,.6,0.1 do | |
1245 | swait() | |
1246 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-25),math.rad(0),math.rad(10)),.2) | |
1247 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(1, 0, 0+lval*4) * CFrame.Angles(math.rad(5),math.rad(10),math.rad(0)),.3) | |
1248 | RS.C0 = RS.C0:lerp(CFrame.new(1.1, .5, -.2) * CFrame.Angles(math.rad(140),math.rad(0),math.rad(-40)),.2) | |
1249 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.4) | |
1250 | RH.C0 = RH.C0:lerp(CFrame.new(lval, -.8, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(4)),.3) | |
1251 | LH.C0 = LH.C0:lerp(CFrame.new(-lval, -.8, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-4)),.3) | |
1252 | ||
1253 | end | |
1254 | for i = 0,.2,0.1 do | |
1255 | swait() | |
1256 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1257 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.2+lval*4) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),.2) | |
1258 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1259 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1260 | RH.C0 = RH.C0:lerp(CFrame.new(lval, -.2, -.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(4)),.3) | |
1261 | LH.C0 = LH.C0:lerp(CFrame.new(-lval, -.2, -.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(-4)),.3) | |
1262 | ||
1263 | end | |
1264 | for i = 0,.6,0.1 do | |
1265 | swait() | |
1266 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-25),math.rad(0),math.rad(-10)),.2) | |
1267 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(-1, 0, -0+lval*4) * CFrame.Angles(math.rad(5),math.rad(-10),math.rad(0)),.3) | |
1268 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-0)),.4) | |
1269 | LS.C0 = LS.C0:lerp(CFrame.new(-1.1, .5, -.2) * CFrame.Angles(math.rad(140),math.rad(0),math.rad(40)),.2) | |
1270 | RH.C0 = RH.C0:lerp(CFrame.new(lval, -.8, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(4)),.3) | |
1271 | LH.C0 = LH.C0:lerp(CFrame.new(-lval, -.8, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-4)),.3) | |
1272 | ||
1273 | end | |
1274 | for i = 0,.2,0.1 do | |
1275 | swait() | |
1276 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1277 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.2+lval*4) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),.2) | |
1278 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1279 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1280 | RH.C0 = RH.C0:lerp(CFrame.new(lval, -.2, -.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(4)),.3) | |
1281 | LH.C0 = LH.C0:lerp(CFrame.new(-lval, -.2, -.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(-4)),.3) | |
1282 | ||
1283 | end | |
1284 | end | |
1285 | ||
1286 | for i = 1,2 do | |
1287 | for i = 0,2,0.1 do | |
1288 | swait() | |
1289 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-25),math.rad(0),math.rad(10)),.2) | |
1290 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(1, 0, -0) * CFrame.Angles(math.rad(5),math.rad(10),math.rad(0)),.3) | |
1291 | RS.C0 = RS.C0:lerp(CFrame.new(1.1, .5, -.2) * CFrame.Angles(math.rad(140),math.rad(0),math.rad(-40)),.2) | |
1292 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.4) | |
1293 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.8, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(4)),.3) | |
1294 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.8, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-4)),.3) | |
1295 | ||
1296 | end | |
1297 | for i = 0,.8,0.1 do | |
1298 | swait() | |
1299 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1300 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),.2) | |
1301 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1302 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1303 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.2, -.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(4)),.3) | |
1304 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.2, -.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(-4)),.3) | |
1305 | ||
1306 | end | |
1307 | for i = 0,2,0.1 do | |
1308 | swait() | |
1309 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-25),math.rad(0),math.rad(-10)),.2) | |
1310 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(-1, 0, -0) * CFrame.Angles(math.rad(5),math.rad(-10),math.rad(0)),.3) | |
1311 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-0)),.4) | |
1312 | LS.C0 = LS.C0:lerp(CFrame.new(-1.1, .5, -.2) * CFrame.Angles(math.rad(140),math.rad(0),math.rad(40)),.2) | |
1313 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.8, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(4)),.3) | |
1314 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.8, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-4)),.3) | |
1315 | ||
1316 | end | |
1317 | for i = 0,.8,0.1 do | |
1318 | swait() | |
1319 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1320 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),.2) | |
1321 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1322 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1323 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.2, -.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(4)),.3) | |
1324 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.2, -.2) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(-4)),.3) | |
1325 | ||
1326 | end | |
1327 | end | |
1328 | ||
1329 | for i = 0,2.5,0.1 do | |
1330 | swait() | |
1331 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
1332 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0.5) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1333 | RS.C0 = RS.C0:lerp(CFrame.new(1.2, .5, -.1) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-45)),.1) | |
1334 | LS.C0 = LS.C0:lerp(CFrame.new(-1.2, .5, -.1) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(45)),.1) | |
1335 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.5, -0.3) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(4)),.2) | |
1336 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.5, -0.3) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(-4)),.2) | |
1337 | ||
1338 | end | |
1339 | for i = 0,3.5,0.1 do | |
1340 | swait() | |
1341 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
1342 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.5) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.1) | |
1343 | RS.C0 = RS.C0:lerp(CFrame.new(1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(-45)),.1) | |
1344 | LS.C0 = LS.C0:lerp(CFrame.new(-1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(45)),.1) | |
1345 | RH.C0 = RH.C0:lerp(CFrame.new(.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(45)),.1) | |
1346 | LH.C0 = LH.C0:lerp(CFrame.new(-.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-45)),.1) | |
1347 | ||
1348 | end | |
1349 | for i = 0,1,0.1 do | |
1350 | swait() | |
1351 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
1352 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, 1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(180)),.2) | |
1353 | RS.C0 = RS.C0:lerp(CFrame.new(1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(-45)),.1) | |
1354 | LS.C0 = LS.C0:lerp(CFrame.new(-1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(45)),.1) | |
1355 | RH.C0 = RH.C0:lerp(CFrame.new(.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(45)),.1) | |
1356 | LH.C0 = LH.C0:lerp(CFrame.new(-.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-45)),.1) | |
1357 | ||
1358 | end | |
1359 | for i = 0,2,0.1 do | |
1360 | swait() | |
1361 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
1362 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.5) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(180)),.2) | |
1363 | RS.C0 = RS.C0:lerp(CFrame.new(1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(-45)),.1) | |
1364 | LS.C0 = LS.C0:lerp(CFrame.new(-1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(45)),.1) | |
1365 | RH.C0 = RH.C0:lerp(CFrame.new(.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(45)),.1) | |
1366 | LH.C0 = LH.C0:lerp(CFrame.new(-.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-45)),.1) | |
1367 | ||
1368 | end | |
1369 | ||
1370 | for i = 1,3 do | |
1371 | for i = 0,2,0.1 do | |
1372 | swait() | |
1373 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
1374 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(1, 0, -1) * CFrame.Angles(math.rad(-0),math.rad(45),math.rad(180)),.2) | |
1375 | RS.C0 = RS.C0:lerp(CFrame.new(1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(-45)),.1) | |
1376 | LS.C0 = LS.C0:lerp(CFrame.new(-1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(45)),.1) | |
1377 | RH.C0 = RH.C0:lerp(CFrame.new(.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(45)),.1) | |
1378 | LH.C0 = LH.C0:lerp(CFrame.new(-.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-45)),.1) | |
1379 | ||
1380 | end | |
1381 | for i = 0,1,0.1 do | |
1382 | swait() | |
1383 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
1384 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.5) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(180)),.2) | |
1385 | RS.C0 = RS.C0:lerp(CFrame.new(1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(-45)),.1) | |
1386 | LS.C0 = LS.C0:lerp(CFrame.new(-1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(45)),.1) | |
1387 | RH.C0 = RH.C0:lerp(CFrame.new(.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(45)),.1) | |
1388 | LH.C0 = LH.C0:lerp(CFrame.new(-.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-45)),.1) | |
1389 | ||
1390 | end | |
1391 | ||
1392 | ||
1393 | for i = 0,2,0.1 do | |
1394 | swait() | |
1395 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
1396 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(-1, 0, -1) * CFrame.Angles(math.rad(-0),math.rad(-45),math.rad(180)),.2) | |
1397 | RS.C0 = RS.C0:lerp(CFrame.new(1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(-45)),.1) | |
1398 | LS.C0 = LS.C0:lerp(CFrame.new(-1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(45)),.1) | |
1399 | RH.C0 = RH.C0:lerp(CFrame.new(.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(45)),.1) | |
1400 | LH.C0 = LH.C0:lerp(CFrame.new(-.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-45)),.1) | |
1401 | ||
1402 | end | |
1403 | ||
1404 | for i = 0,1,0.1 do | |
1405 | swait() | |
1406 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
1407 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.5) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(180)),.2) | |
1408 | RS.C0 = RS.C0:lerp(CFrame.new(1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(-45)),.1) | |
1409 | LS.C0 = LS.C0:lerp(CFrame.new(-1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(45)),.1) | |
1410 | RH.C0 = RH.C0:lerp(CFrame.new(.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(45)),.1) | |
1411 | LH.C0 = LH.C0:lerp(CFrame.new(-.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-45)),.1) | |
1412 | ||
1413 | end | |
1414 | ||
1415 | end | |
1416 | ||
1417 | for i = 0,2,0.1 do | |
1418 | swait() | |
1419 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
1420 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.5) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.1) | |
1421 | RS.C0 = RS.C0:lerp(CFrame.new(1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(-45)),.1) | |
1422 | LS.C0 = LS.C0:lerp(CFrame.new(-1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(45)),.1) | |
1423 | RH.C0 = RH.C0:lerp(CFrame.new(.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(45)),.1) | |
1424 | LH.C0 = LH.C0:lerp(CFrame.new(-.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-45)),.1) | |
1425 | ||
1426 | end | |
1427 | for i = 1,2 do | |
1428 | for i = 0,1,0.1 do | |
1429 | swait() | |
1430 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
1431 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(2.3, 0, -1.5) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(45)),.3) | |
1432 | RS.C0 = RS.C0:lerp(CFrame.new(1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(-45)),.1) | |
1433 | LS.C0 = LS.C0:lerp(CFrame.new(-1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(45)),.1) | |
1434 | RH.C0 = RH.C0:lerp(CFrame.new(.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(45)),.1) | |
1435 | LH.C0 = LH.C0:lerp(CFrame.new(-.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-45)),.1) | |
1436 | ||
1437 | end | |
1438 | for i = 0,2,0.1 do | |
1439 | swait() | |
1440 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
1441 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(2, 0, -1.5) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(45)),.3) | |
1442 | RS.C0 = RS.C0:lerp(CFrame.new(1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(-45)),.1) | |
1443 | LS.C0 = LS.C0:lerp(CFrame.new(-1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(45)),.1) | |
1444 | RH.C0 = RH.C0:lerp(CFrame.new(.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(45)),.1) | |
1445 | LH.C0 = LH.C0:lerp(CFrame.new(-.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-45)),.1) | |
1446 | ||
1447 | end | |
1448 | ||
1449 | for i = 0,1,0.1 do | |
1450 | swait() | |
1451 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
1452 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(-2.3, 0, -1.5) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-45)),.3) | |
1453 | RS.C0 = RS.C0:lerp(CFrame.new(1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(-45)),.1) | |
1454 | LS.C0 = LS.C0:lerp(CFrame.new(-1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(45)),.1) | |
1455 | RH.C0 = RH.C0:lerp(CFrame.new(.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(45)),.1) | |
1456 | LH.C0 = LH.C0:lerp(CFrame.new(-.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-45)),.1) | |
1457 | ||
1458 | end | |
1459 | for i = 0,2,0.1 do | |
1460 | swait() | |
1461 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
1462 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(-2, 0, -1.5) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-45)),.3) | |
1463 | RS.C0 = RS.C0:lerp(CFrame.new(1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(-45)),.1) | |
1464 | LS.C0 = LS.C0:lerp(CFrame.new(-1.2, .5, -.1) * CFrame.Angles(math.rad(89),math.rad(0),math.rad(45)),.1) | |
1465 | RH.C0 = RH.C0:lerp(CFrame.new(.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(45)),.1) | |
1466 | LH.C0 = LH.C0:lerp(CFrame.new(-.25, .1, -0.3) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-45)),.1) | |
1467 | ||
1468 | end | |
1469 | ||
1470 | end | |
1471 | ||
1472 | for i = 0,3.5,0.1 do | |
1473 | swait() | |
1474 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.05) | |
1475 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.05) | |
1476 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1477 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
1478 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.05) | |
1479 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.05) | |
1480 | ||
1481 | end | |
1482 | ||
1483 | for i = 1,4 do | |
1484 | for i = 0,2,0.1 do | |
1485 | swait() | |
1486 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-75),math.rad(0),math.rad(10)),.2) | |
1487 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(.5, 0, -0) * CFrame.Angles(math.rad(5),math.rad(5),math.rad(0)),.3) | |
1488 | RS.C0 = RS.C0:lerp(CFrame.new(1.1, .5, -.2) * CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)),.2) | |
1489 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)),.5) | |
1490 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -.0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(4)),.3) | |
1491 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -.0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-4)),.3) | |
1492 | ||
1493 | end | |
1494 | for i = 0,1,0.1 do | |
1495 | swait() | |
1496 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1497 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0.3) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),.5) | |
1498 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(15),math.rad(0),math.rad(-10)),.1) | |
1499 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(15),math.rad(0),math.rad(-10)),.1) | |
1500 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.7, -.1) * CFrame.Angles(math.rad(-1),math.rad(0),math.rad(4)),.3) | |
1501 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.7, -.1) * CFrame.Angles(math.rad(-1),math.rad(0),math.rad(-4)),.3) | |
1502 | ||
1503 | end | |
1504 | for i = 0,2,0.1 do | |
1505 | swait() | |
1506 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-75),math.rad(0),math.rad(-10)),.2) | |
1507 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(-.5, 0, -0) * CFrame.Angles(math.rad(5),math.rad(-5),math.rad(0)),.3) | |
1508 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(10)),.5) | |
1509 | LS.C0 = LS.C0:lerp(CFrame.new(-1.1, .5, -.2) * CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)),.2) | |
1510 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -.0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(4)),.3) | |
1511 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -.0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-4)),.3) | |
1512 | ||
1513 | end | |
1514 | for i = 0,1,0.1 do | |
1515 | swait() | |
1516 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1517 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0.3) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.5) | |
1518 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(15),math.rad(0),math.rad(-10)),.1) | |
1519 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(15),math.rad(0),math.rad(-10)),.1) | |
1520 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.7, -.1) * CFrame.Angles(math.rad(-1),math.rad(0),math.rad(4)),.3) | |
1521 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.7, -.1) * CFrame.Angles(math.rad(-1),math.rad(0),math.rad(-4)),.3) | |
1522 | ||
1523 | end | |
1524 | end | |
1525 | ||
1526 | for i = 1,14 do | |
1527 | for i = 0,.3,0.1 do | |
1528 | swait() | |
1529 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)),.4) | |
1530 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(.5, 0, -0) * CFrame.Angles(math.rad(20),math.rad(15),math.rad(0)),.3) | |
1531 | RS.C0 = RS.C0:lerp(CFrame.new(1.1, .5, -.2) * CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)),.5) | |
1532 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)),.5) | |
1533 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -.0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(14)),.3) | |
1534 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -.0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-14)),.3) | |
1535 | ||
1536 | end | |
1537 | for i = 0,.1,0.1 do | |
1538 | swait() | |
1539 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15),math.rad(0),math.rad(0)),.4) | |
1540 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0.3) * CFrame.Angles(math.rad(27),math.rad(0),math.rad(0)),.5) | |
1541 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(15),math.rad(0),math.rad(-10)),.3) | |
1542 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(15),math.rad(0),math.rad(-10)),.3) | |
1543 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.7, -.1) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(14)),.3) | |
1544 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.7, -.1) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-14)),.3) | |
1545 | ||
1546 | end | |
1547 | for i = 0,.3,0.1 do | |
1548 | swait() | |
1549 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),.4) | |
1550 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(-.5, 0, -0) * CFrame.Angles(math.rad(20),math.rad(-15),math.rad(0)),.3) | |
1551 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(10)),.5) | |
1552 | LS.C0 = LS.C0:lerp(CFrame.new(-1.1, .5, -.2) * CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)),.5) | |
1553 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -.0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(14)),.3) | |
1554 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -.0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-14)),.3) | |
1555 | ||
1556 | end | |
1557 | for i = 0,.1,0.1 do | |
1558 | swait() | |
1559 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15),math.rad(0),math.rad(0)),.4) | |
1560 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0.3) * CFrame.Angles(math.rad(27),math.rad(0),math.rad(0)),.5) | |
1561 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(15),math.rad(0),math.rad(-10)),.3) | |
1562 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(15),math.rad(0),math.rad(-10)),.3) | |
1563 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.7, -.1) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(14)),.3) | |
1564 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.7, -.1) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-14)),.3) | |
1565 | ||
1566 | end | |
1567 | end | |
1568 | --]] | |
1569 | local Paper = Instance.new("Part", model) | |
1570 | ||
1571 | ||
1572 | Paper.Size = Vector3.new(0.1,1,1.5) | |
1573 | Paper.BrickColor = BrickColor.new("White") | |
1574 | Paper.CFrame = RightArm.CFrame | |
1575 | Paper.Name = "Note" | |
1576 | ||
1577 | local PLW = Instance.new("Weld") | |
1578 | PLW.Name = "Shirt Weld" | |
1579 | PLW.Part0 = RightArm | |
1580 | PLW.C0 = cn(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(-0),math.rad(-45)) | |
1581 | PLW.C1 = cn(0, 0, 0) | |
1582 | PLW.Part1 = Paper | |
1583 | PLW.Parent = RightArm | |
1584 | ||
1585 | game:GetService("Debris"):AddItem(PLW, 1.6) | |
1586 | game:GetService("Debris"):AddItem(Paper, 3) | |
1587 | ||
1588 | ||
1589 | ||
1590 | for i = 0,8,0.1 do | |
1591 | swait() | |
1592 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15),math.rad(0),math.rad(0)),.5) | |
1593 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.5) | |
1594 | RS.C0 = RS.C0:lerp(CFrame.new(1.3, .5, -.3) * CFrame.Angles(math.rad(75),math.rad(0),math.rad(-30)),.5) | |
1595 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.5) | |
1596 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.5) | |
1597 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.5) | |
1598 | ||
1599 | end | |
1600 | PLW.C0 = cn(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(-0)) | |
1601 | for i = 0,2,0.1 do | |
1602 | swait() | |
1603 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5),math.rad(0),math.rad(10)),.3) | |
1604 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.5) | |
1605 | RS.C0 = RS.C0:lerp(CFrame.new(1.2, .5, -.4) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)),.3) | |
1606 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.5) | |
1607 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.5) | |
1608 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.5) | |
1609 | ||
1610 | end | |
1611 | ||
1612 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 10, 0)+Paper.CFrame.lookVector*50, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = Paper}) | |
1613 | game:GetService("Debris"):AddItem(bodyVelocity, 0.1) | |
1614 | for i = 0,3,0.1 do | |
1615 | swait() | |
1616 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5),math.rad(0),math.rad(-30)),.5) | |
1617 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.5) | |
1618 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, -.0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(45)),.5) | |
1619 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.5) | |
1620 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.5) | |
1621 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.5) | |
1622 | ||
1623 | end | |
1624 | ||
1625 | ||
1626 | local Model2 = Instance.new("Model", model) | |
1627 | game:GetService("Debris"):AddItem(Model2, 20) | |
1628 | local Rleg2 = Instance.new("Part", Model2) | |
1629 | ||
1630 | local NewShirtHum = Instance.new("Humanoid", Model2) | |
1631 | Rleg2.Size = Torso.Size | |
1632 | Rleg2.BrickColor = Torso.BrickColor | |
1633 | Rleg2.CFrame = Torso.CFrame | |
1634 | Rleg2.Name = Torso.Name | |
1635 | ||
1636 | Rleg2.CanCollide = false | |
1637 | coroutine.resume(coroutine.create(function() | |
1638 | ||
1639 | for _,v in pairs(model:GetChildren()) do | |
1640 | if v:isA("Shirt") then | |
1641 | v:Clone().Parent = Model2 | |
1642 | end | |
1643 | if v:isA("CharacterMesh") then | |
1644 | v:Clone().Parent = Model2 | |
1645 | end | |
1646 | ||
1647 | end | |
1648 | ||
1649 | end)) | |
1650 | ||
1651 | local RLW = Instance.new("Weld") | |
1652 | RLW.Name = "Shirt Weld" | |
1653 | RLW.Part0 = Torso | |
1654 | RLW.C0 = cn(0, 0, 0) | |
1655 | RLW.C1 = cn(0, 0, 0) | |
1656 | RLW.Part1 = Rleg2 | |
1657 | RLW.Parent = Torso | |
1658 | Torso.Transparency = 1 | |
1659 | game:GetService("Debris"):AddItem(RLW, 4) | |
1660 | ||
1661 | ||
1662 | ||
1663 | local TorH = 0 | |
1664 | ||
1665 | for i = 0,3,0.1 do | |
1666 | swait() | |
1667 | TorH = i | |
1668 | ||
1669 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0+TorH) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.5) | |
1670 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1671 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5+TorH, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.3) | |
1672 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5+TorH, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1673 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1674 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1675 | ||
1676 | Rleg2.Size = Vector3.new(Torso.Size.x,Torso.Size.y+i,Torso.Size.z) | |
1677 | local RLW = Instance.new("Weld") | |
1678 | RLW.Name = "Shirt Weld" | |
1679 | RLW.Part0 = Torso | |
1680 | RLW.C0 = cn(0, 0+i/2, 0) | |
1681 | RLW.C1 = cn(0, 0, 0) | |
1682 | RLW.Part1 = Rleg2 | |
1683 | RLW.Parent = Torso | |
1684 | Torso.Transparency = 1 | |
1685 | game:GetService("Debris"):AddItem(RLW, 14) | |
1686 | end | |
1687 | ||
1688 | for i = 0,1,0.1 do | |
1689 | swait() | |
1690 | Torso.Transparency = 1 | |
1691 | ||
1692 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0+TorH) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1693 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1694 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5+TorH, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.1) | |
1695 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5+TorH, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1696 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1697 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1698 | end | |
1699 | ||
1700 | for i = 1,4 do | |
1701 | for i = 0,1.7,0.1 do | |
1702 | swait() | |
1703 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0+TorH) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(1)),.2) | |
1704 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(2),math.rad(0)),.3) | |
1705 | RS.C0 = RS.C0:lerp(CFrame.new(1.1, .5+TorH, -.2) * CFrame.Angles(math.rad(120),math.rad(0),math.rad(-40)),.2) | |
1706 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, .5+TorH, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.4) | |
1707 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(4)),.3) | |
1708 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-4)),.3) | |
1709 | ||
1710 | end | |
1711 | for i = 0,.5,0.1 do | |
1712 | swait() | |
1713 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0+TorH) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1714 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1715 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5+TorH, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1716 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5+TorH, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1717 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -.1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1718 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -.1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1719 | ||
1720 | end | |
1721 | for i = 0,1.7,0.1 do | |
1722 | swait() | |
1723 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0+TorH) * CFrame.Angles(math.rad(-5),math.rad(0),math.rad(-1)),.2) | |
1724 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(-0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(-2),math.rad(0)),.3) | |
1725 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, .5+TorH, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-0)),.4) | |
1726 | LS.C0 = LS.C0:lerp(CFrame.new(-1.1, .5+TorH, -.2) * CFrame.Angles(math.rad(120),math.rad(0),math.rad(40)),.2) | |
1727 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(4)),.3) | |
1728 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -.1) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-4)),.3) | |
1729 | ||
1730 | end | |
1731 | for i = 0,.5,0.1 do | |
1732 | swait() | |
1733 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0+TorH) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1734 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1735 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5+TorH, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1736 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5+TorH, 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(-10)),.1) | |
1737 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -.1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1738 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -.1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1739 | ||
1740 | end | |
1741 | end | |
1742 | for i = 0,1.5,0.1 do | |
1743 | swait() | |
1744 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0+TorH) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1745 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.0) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.2) | |
1746 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5+TorH, 0) * CFrame.Angles(math.rad(120),math.rad(0),math.rad(-10)),.3) | |
1747 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5+TorH, 0) * CFrame.Angles(math.rad(120),math.rad(0),math.rad(-10)),.3) | |
1748 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.2, -.2) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(4)),.3) | |
1749 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.2, -.2) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(-4)),.3) | |
1750 | ||
1751 | end | |
1752 | for i = 0,1.5,0.1 do | |
1753 | swait() | |
1754 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0+TorH) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1755 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.4) | |
1756 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5+TorH, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-0)),.4) | |
1757 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5+TorH, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-0)),.4) | |
1758 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(4)),.3) | |
1759 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-4)),.3) | |
1760 | ||
1761 | end | |
1762 | for i = 0,1.5,0.1 do | |
1763 | swait() | |
1764 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0+TorH) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1765 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -1.0) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.2) | |
1766 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5+TorH, 0) * CFrame.Angles(math.rad(120),math.rad(0),math.rad(-10)),.3) | |
1767 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5+TorH, 0) * CFrame.Angles(math.rad(120),math.rad(0),math.rad(-10)),.3) | |
1768 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -.2, -.2) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(4)),.3) | |
1769 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -.2, -.2) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(-4)),.3) | |
1770 | ||
1771 | end | |
1772 | for i = 0,1.5,0.1 do | |
1773 | swait() | |
1774 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0+TorH) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1775 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.4) | |
1776 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5+TorH, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-0)),.4) | |
1777 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5+TorH, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-0)),.4) | |
1778 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(4)),.3) | |
1779 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-4)),.3) | |
1780 | ||
1781 | end | |
1782 | Torso.Transparency = 0 | |
1783 | coroutine.resume(coroutine.create(function() | |
1784 | Model2:Destroy() | |
1785 | Torso.Transparency = 0 | |
1786 | ||
1787 | ||
1788 | end)) | |
1789 | --]] | |
1790 | for i = 0,1,0.1 do | |
1791 | swait() | |
1792 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1793 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1794 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
1795 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1796 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1797 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1798 | ||
1799 | end | |
1800 | ||
1801 | ||
1802 | ||
1803 | ||
1804 | ||
1805 | ||
1806 | coroutine.resume(coroutine.create(function() | |
1807 | Torso.Transparency = 0 | |
1808 | Head.Transparency = 0 | |
1809 | RightArm.Transparency = 1 | |
1810 | LeftArm.Transparency = 1 | |
1811 | RightLeg.Transparency = 1 | |
1812 | LeftLeg.Transparency = 1 | |
1813 | ||
1814 | end)) | |
1815 | ||
1816 | local TorColor = nil | |
1817 | TorColor=Torso.BrickColor | |
1818 | ||
1819 | coroutine.resume(coroutine.create(function() | |
1820 | TorColor = model["Body Colors"].TorsoColor | |
1821 | end)) | |
1822 | local NewTorsoMesh= Instance.new("SpecialMesh", Torso) | |
1823 | NewTorsoMesh.MeshId = "rbxassetid://502406430" | |
1824 | NewTorsoMesh.Scale = Vector3.new(3,3,2) | |
1825 | ||
1826 | ||
1827 | ||
1828 | ||
1829 | Torso.BrickColor = BrickColor.new("New Yeller") | |
1830 | coroutine.resume(coroutine.create(function() | |
1831 | ||
1832 | model["Body Colors"].TorsoColor = BrickColor.new("New Yeller") | |
1833 | end)) | |
1834 | ||
1835 | for i = 0,3,0.1 do | |
1836 | swait() | |
1837 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, -.5, -1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1838 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1839 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
1840 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1841 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1842 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1843 | ||
1844 | end | |
1845 | --Front | |
1846 | for i = 0,1,0.1 do | |
1847 | swait() | |
1848 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, -.5, -1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1849 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, -2, -0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(0)),1) | |
1850 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
1851 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1852 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1853 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1854 | end | |
1855 | for i = 0,.5,0.1 do | |
1856 | swait() | |
1857 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, -.5, -1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1858 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
1859 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
1860 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1861 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1862 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1863 | end | |
1864 | --Front | |
1865 | for i = 0,1,0.1 do | |
1866 | swait() | |
1867 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, -.5, -1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1868 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, -2, -0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(0)),1) | |
1869 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
1870 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1871 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1872 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1873 | end | |
1874 | for i = 0,.5,0.1 do | |
1875 | swait() | |
1876 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, -.5, -1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1877 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
1878 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
1879 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1880 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1881 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1882 | end | |
1883 | ||
1884 | for i = 0,1,0.1 do | |
1885 | swait() | |
1886 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, -.5, -1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1887 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, -2, -0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(0)),1) | |
1888 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
1889 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1890 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1891 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1892 | end | |
1893 | for i = 0,.5,0.1 do | |
1894 | swait() | |
1895 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, -.5, -1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1896 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
1897 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
1898 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1899 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1900 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1901 | end | |
1902 | for i = 0,1,0.1 do | |
1903 | swait() | |
1904 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, -.5, -1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1905 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, -2, -0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(0)),1) | |
1906 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
1907 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1908 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1909 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1910 | end | |
1911 | for i = 0,.5,0.1 do | |
1912 | swait() | |
1913 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, -.5, -1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1914 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
1915 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
1916 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1917 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1918 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1919 | end | |
1920 | for i = 0,1,0.1 do | |
1921 | swait() | |
1922 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, -.5, -1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1923 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, -2, -0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(0)),1) | |
1924 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
1925 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1926 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1927 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1928 | end | |
1929 | for i = 0,.5,0.1 do | |
1930 | swait() | |
1931 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, -.5, -1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1932 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
1933 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
1934 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1935 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1936 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1937 | end | |
1938 | --Left | |
1939 | for i = 0,1,0.1 do | |
1940 | swait() | |
1941 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, -.5, -1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1942 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(2, -0, -0) * CFrame.Angles(math.rad(0),math.rad(45),math.rad(0)),1) | |
1943 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
1944 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1945 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1946 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1947 | end | |
1948 | for i = 0,1,0.1 do | |
1949 | swait() | |
1950 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, -.5, -1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1951 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
1952 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
1953 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1954 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1955 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1956 | end | |
1957 | ||
1958 | ||
1959 | ||
1960 | --Right | |
1961 | for i = 0,1,0.1 do | |
1962 | swait() | |
1963 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, -.5, -1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1964 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(-2, -0, -0) * CFrame.Angles(math.rad(0),math.rad(-45),math.rad(0)),1) | |
1965 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
1966 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1967 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1968 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1969 | end | |
1970 | for i = 0,1,0.1 do | |
1971 | swait() | |
1972 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, -.5, -1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1973 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),1) | |
1974 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
1975 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1976 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1977 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1978 | end | |
1979 | ||
1980 | ||
1981 | ||
1982 | for i = 0,55,0.1 do | |
1983 | swait() | |
1984 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, -.5, -1) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0)),.2) | |
1985 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, 5+.5 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(i*25)),.05) | |
1986 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-0)),.2) | |
1987 | LS.C0 = LS.C0:lerp(CFrame.new(-1.4, .5, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1988 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(4)),.3) | |
1989 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -1, -0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-4)),.3) | |
1990 | end | |
1991 | ||
1992 | ||
1993 | ||
1994 | coroutine.resume(coroutine.create(function() | |
1995 | NewTorsoMesh:Destroy() | |
1996 | ||
1997 | ||
1998 | ||
1999 | ||
2000 | ||
2001 | end)) | |
2002 | Torso.BrickColor = TorColor | |
2003 | ||
2004 | coroutine.resume(coroutine.create(function() | |
2005 | ||
2006 | model["Body Colors"].TorsoColor = TorColor | |
2007 | ||
2008 | end)) | |
2009 | coroutine.resume(coroutine.create(function() | |
2010 | Torso.Transparency = 0 | |
2011 | Head.Transparency = 0 | |
2012 | RightArm.Transparency = 0 | |
2013 | LeftArm.Transparency = 0 | |
2014 | RightLeg.Transparency = 0 | |
2015 | LeftLeg.Transparency = 0 | |
2016 | ||
2017 | end)) | |
2018 | ||
2019 | attack= false | |
2020 | Humanoid.JumpPower=jp | |
2021 | Humanoid.WalkSpeed=ws | |
2022 | Song:Destroy() | |
2023 | end | |
2024 | ||
2025 | ||
2026 | ||
2027 | if k == " " and canstoptuant1 == true then | |
2028 | wait(.3) | |
2029 | print(1) | |
2030 | stoptuant1 = true | |
2031 | Humanoid.JumpPower=jp | |
2032 | Humanoid.WalkSpeed=ws | |
2033 | ||
2034 | ||
2035 | end | |
2036 | ||
2037 | ||
2038 | ||
2039 | if k == "b" and attack == false then | |
2040 | attack = true | |
2041 | Humanoid.JumpPower=0 | |
2042 | Humanoid.WalkSpeed=0.01 | |
2043 | local GunPart = Instance.new("Part",model) | |
2044 | GunPart.Transparency = 0 | |
2045 | GunPart.CanCollide = false | |
2046 | GunPart.Anchored = false | |
2047 | GunPart.CFrame = CFrame.new(0,0,0) | |
2048 | GunPart.Size = Vector3.new(0.85,.85,.05) | |
2049 | GunPart.Material = "Neon" | |
2050 | GunPart.BrickColor = BrickColor.new("Shamrock") | |
2051 | local GunPartWeld = Instance.new("Weld",GunPart) | |
2052 | GunPartWeld.C0 = CFrame.new(0,0,0.99) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)) | |
2053 | GunPartWeld.Part0 = GunPart | |
2054 | GunPartWeld.Part1 = RightArm | |
2055 | ||
2056 | ||
2057 | for i = 0,2,.1 do swait() | |
2058 | ||
2059 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5+1 * math.cos(sine / 20)),math.rad(0),math.rad(-10)),.15) | |
2060 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)),.15) | |
2061 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)),.15) | |
2062 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2063 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2064 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2065 | ||
2066 | end | |
2067 | ||
2068 | ||
2069 | ||
2070 | for i = 1,1 do | |
2071 | for i = 0,1.5,.1 do swait() | |
2072 | ||
2073 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5+1 * math.cos(sine / 20)),math.rad(0),math.rad(-10)),.15) | |
2074 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)),.15) | |
2075 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)),.2) | |
2076 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2077 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2078 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2079 | ||
2080 | end | |
2081 | ||
2082 | ||
2083 | ||
2084 | ||
2085 | ||
2086 | ||
2087 | coroutine.resume(coroutine.create(function() | |
2088 | ||
2089 | local Glow1 = Color3.new(0,1,0) | |
2090 | local Glow2 = Color3.new(0,1,0) | |
2091 | local hitray,pos = rayCast(GunPart.Position, GunPart.CFrame.lookVector, 5000, model) | |
2092 | ||
2093 | so("138335183", RightArm, 10, .9) | |
2094 | ||
2095 | local WalkPart = Instance.new("Part",model) | |
2096 | WalkPart.Transparency = 1 | |
2097 | WalkPart.CanCollide = false | |
2098 | WalkPart.Anchored = true | |
2099 | WalkPart.CFrame = CFrame.new(0,0,0) | |
2100 | WalkPart.Size = Vector3.new(.1,.1,.1) | |
2101 | local WalkPart2 = Instance.new("Part",model) | |
2102 | WalkPart2.Transparency = 1 | |
2103 | WalkPart2.CanCollide = false | |
2104 | WalkPart2.Anchored = true | |
2105 | WalkPart2.CFrame = GunPart.CFrame | |
2106 | WalkPart2.Size = Vector3.new(.1,.1,.1) | |
2107 | ||
2108 | local Attach1 = Instance.new("Attachment",WalkPart2) | |
2109 | local Attach2 = Instance.new("Attachment",WalkPart) | |
2110 | local Beam1 = Instance.new("Beam",WalkPart) | |
2111 | Attach2.Position = pos | |
2112 | Attach1.Position = Vector3.new(0,0,0) | |
2113 | ||
2114 | ||
2115 | Beam1.Texture = "rbxassetid://1134824633" | |
2116 | Beam1.Width0 = .0 | |
2117 | Beam1.Width1 = .0 | |
2118 | Beam1.FaceCamera = true | |
2119 | Beam1.Color = ColorSequence.new(Glow1,Glow2) | |
2120 | Beam1.Transparency = NumberSequence.new(0,0) | |
2121 | Beam1.TextureLength = 1 | |
2122 | Beam1.Attachment0 = Attach1 | |
2123 | Beam1.Attachment1 = Attach2 | |
2124 | Beam1.TextureSpeed = 10 | |
2125 | Beam1.LightEmission = 1 | |
2126 | ||
2127 | ||
2128 | ||
2129 | ||
2130 | ||
2131 | local HitModel = nil | |
2132 | ||
2133 | ||
2134 | ||
2135 | if hitray ~= nil then | |
2136 | HitModel = hitray.Parent | |
2137 | ||
2138 | if hitray.Parent:isA("Accessory") or hitray.Parent:isA("Hat") then | |
2139 | HitModel = hitray.Parent.Parent | |
2140 | end | |
2141 | end | |
2142 | local HasHum = false | |
2143 | local ModelCanSlap = false | |
2144 | local slaped2 = nil | |
2145 | coroutine.resume(coroutine.create(function() | |
2146 | ||
2147 | for _,v in pairs(HitModel:GetChildren()) do | |
2148 | if v:isA("Humanoid") then | |
2149 | v.Parent:BreakJoints() | |
2150 | v.Health = 0 | |
2151 | end | |
2152 | ||
2153 | end | |
2154 | ||
2155 | end)) | |
2156 | ||
2157 | ||
2158 | ||
2159 | coroutine.resume(coroutine.create(function() | |
2160 | if hitray ~= nil then | |
2161 | ||
2162 | local HitEffectPart = Instance.new("Part",model) | |
2163 | ||
2164 | HitEffectPart.Transparency = 1 | |
2165 | HitEffectPart.CanCollide = false | |
2166 | HitEffectPart.Anchored = true | |
2167 | HitEffectPart.CFrame =CFrame.new(0,0,0)+pos | |
2168 | HitEffectPart.Size = Vector3.new(.05,.05,.05) | |
2169 | ||
2170 | ||
2171 | local NewParticEffect1=ParticEffect1:Clone() | |
2172 | NewParticEffect1.Parent= HitEffectPart | |
2173 | ||
2174 | ||
2175 | game:GetService("Debris"):AddItem(HitEffectPart, 5) | |
2176 | coroutine.resume(coroutine.create(function() | |
2177 | for i = 1,0,-0.1 do | |
2178 | wait() | |
2179 | NewParticEffect1.Rate = i*100 | |
2180 | end | |
2181 | ||
2182 | end)) | |
2183 | end | |
2184 | ||
2185 | for i = 0,1,0.1 do | |
2186 | swait(.7) | |
2187 | Beam1.Transparency = NumberSequence.new(i,i) | |
2188 | ||
2189 | GunPart.Transparency = i*1.5 | |
2190 | GunPart.Size = Vector3.new(0.85-i,.85-i,.05) | |
2191 | local GunPartWeld = Instance.new("Weld",GunPart) | |
2192 | GunPartWeld.C0 = CFrame.new(0,0,0.99) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)) | |
2193 | GunPartWeld.Part0 = GunPart | |
2194 | GunPartWeld.Part1 = RightArm | |
2195 | Beam1.Width0 = 1 - i | |
2196 | Beam1.Width1 = 1 - i | |
2197 | ||
2198 | ||
2199 | ||
2200 | end | |
2201 | game:GetService("Debris"):AddItem(GunPart, .4) | |
2202 | game:GetService("Debris"):AddItem(WalkPart2, .4) | |
2203 | game:GetService("Debris"):AddItem(WalkPart, .4) | |
2204 | game:GetService("Debris"):AddItem(Attach1, .4) | |
2205 | game:GetService("Debris"):AddItem(Attach2, .4) | |
2206 | ||
2207 | end)) | |
2208 | ||
2209 | ||
2210 | ||
2211 | ||
2212 | ||
2213 | ||
2214 | ||
2215 | ||
2216 | end)) | |
2217 | for i = 0,1,.1 do swait() | |
2218 | ||
2219 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5+1 * math.cos(sine / 20)),math.rad(0),math.rad(-10)),.15) | |
2220 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)),.15) | |
2221 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), .2) * CFrame.Angles(math.rad(95),math.rad(0),math.rad(10)),.1) | |
2222 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2223 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2224 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2225 | ||
2226 | end | |
2227 | so("165487479", Torso, 9, 1) | |
2228 | for i = 0,2,.1 do swait() | |
2229 | ||
2230 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5+1 * math.cos(sine / 20)),math.rad(0),math.rad(-10)),.15) | |
2231 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)),.15) | |
2232 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)),.05) | |
2233 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2234 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2235 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2236 | ||
2237 | end | |
2238 | ||
2239 | for i = 0,3,.1 do swait() | |
2240 | ||
2241 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5+1 * math.cos(sine / 20)),math.rad(0),math.rad(-40)),.15) | |
2242 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)),.15) | |
2243 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(10)),.05) | |
2244 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2245 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2246 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2247 | ||
2248 | end | |
2249 | ||
2250 | for i = 0,2,.1 do swait() | |
2251 | ||
2252 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5+1 * math.cos(sine / 20)),math.rad(0),math.rad(-20)),.15) | |
2253 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)),.15) | |
2254 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(40),math.rad(0),math.rad(-10)),.05) | |
2255 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2256 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2257 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2258 | ||
2259 | end | |
2260 | ||
2261 | for i = 0,2,.1 do swait() | |
2262 | ||
2263 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5+1 * math.cos(sine / 20)),math.rad(0),math.rad(-20)),.15) | |
2264 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)),.15) | |
2265 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)),.15) | |
2266 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2267 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2268 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2269 | ||
2270 | end | |
2271 | for i = 0,.5,.1 do swait() | |
2272 | ||
2273 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5+1 * math.cos(sine / 20)),math.rad(0),math.rad(-20)),.15) | |
2274 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2275 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.6- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2276 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2277 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2278 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2279 | ||
2280 | end | |
2281 | for i = 0,.5,.1 do swait() | |
2282 | ||
2283 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5+1 * math.cos(sine / 20)),math.rad(0),math.rad(-20)),.15) | |
2284 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2285 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.4- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2286 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2287 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2288 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2289 | ||
2290 | end | |
2291 | for i = 0,2,.1 do swait() | |
2292 | ||
2293 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5+1 * math.cos(sine / 20)),math.rad(0),math.rad(-0)),.15) | |
2294 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2295 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)),.3) | |
2296 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2297 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2298 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2299 | ||
2300 | end | |
2301 | end | |
2302 | attack = false | |
2303 | end | |
2304 | ||
2305 | ||
2306 | ||
2307 | ||
2308 | ||
2309 | if k == "f" then | |
2310 | local hitray = rayCast(RootPart.Position, RootPart.CFrame.lookVector, 6, model) | |
2311 | local HitModel = nil | |
2312 | ||
2313 | ||
2314 | ||
2315 | if hitray ~= nil then | |
2316 | HitModel = hitray.Parent | |
2317 | ||
2318 | if hitray.Parent:isA("Accessory") or hitray.Parent:isA("Hat") then | |
2319 | HitModel = hitray.Parent.Parent | |
2320 | end | |
2321 | end | |
2322 | local HasHum = false | |
2323 | local ModelCanSlap = false | |
2324 | local slaped2 = nil | |
2325 | coroutine.resume(coroutine.create(function() | |
2326 | ||
2327 | for _,v in pairs(HitModel:GetChildren()) do | |
2328 | if v:isA("Humanoid") then | |
2329 | HasHum = true | |
2330 | end | |
2331 | if v:isA("BoolValue")then if v.Name == "Slap" and v.Value == false then | |
2332 | ModelCanSlap= true | |
2333 | slaped2 = v | |
2334 | end | |
2335 | end | |
2336 | ||
2337 | ||
2338 | end | |
2339 | ||
2340 | end)) | |
2341 | ||
2342 | ||
2343 | ||
2344 | if canstoptuant1 == false and attack == false then | |
2345 | ||
2346 | ||
2347 | canstoptuant1 = true | |
2348 | attack = true | |
2349 | Humanoid.JumpPower=0 | |
2350 | Humanoid.WalkSpeed=0 | |
2351 | ||
2352 | local slaped = Instance.new("BoolValue",model) | |
2353 | slaped.Name = "Slap" | |
2354 | for i = 0,0.5,0.1 do | |
2355 | swait() | |
2356 | ||
2357 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1) | |
2358 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2359 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2360 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2361 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2362 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2363 | ||
2364 | end | |
2365 | ||
2366 | ||
2367 | if HasHum == true and ModelCanSlap == true and slaped2 ~= nil then | |
2368 | else | |
2369 | so("887591869", Torso, 10, 1) | |
2370 | ||
2371 | end | |
2372 | ||
2373 | while slaped.Value == false do | |
2374 | ||
2375 | ||
2376 | swait() | |
2377 | ||
2378 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(10)),.1) | |
2379 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)),.15) | |
2380 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(170),math.rad(0),math.rad(10- 1 * math.cos(sine / 20))),.1) | |
2381 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-3+ 1 * math.cos(sine / 20))),.1) | |
2382 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2383 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2384 | if stoptuant1 == true then | |
2385 | slaped.Value = true | |
2386 | end | |
2387 | ||
2388 | if HasHum == true and ModelCanSlap == true and slaped2 ~= nil then | |
2389 | ||
2390 | ||
2391 | if HitModel:FindFirstChild("HumanoidRootPart") then | |
2392 | ||
2393 | ||
2394 | ||
2395 | local rainto = HitModel.HumanoidRootPart.CFrame.lookVector*0 | |
2396 | local rainto2 = CFrame.new(0,0,0) * HitModel.HumanoidRootPart.CFrame.lookVector*3.5 | |
2397 | local rainpos = HitModel.HumanoidRootPart.CFrame | |
2398 | rainto = rainto + rainto2 | |
2399 | ||
2400 | ||
2401 | ||
2402 | local Laserpart = Instance.new("Part",model) | |
2403 | ||
2404 | Laserpart.Size = Vector3.new(.1,.1,.1) | |
2405 | Laserpart.CanCollide = false | |
2406 | Laserpart.Transparency = 1 | |
2407 | Laserpart.Anchored = true | |
2408 | Laserpart.CFrame = rainpos* cn(0,0, 0)+rainto | |
2409 | game:GetService("Debris"):AddItem(Laserpart, .05) | |
2410 | ||
2411 | ||
2412 | ||
2413 | ||
2414 | RootPart.CFrame = Laserpart.CFrame * CFrame.Angles(math.rad(-0),math.rad(180),math.rad(0)) | |
2415 | ||
2416 | end | |
2417 | ||
2418 | slaped.Value = true | |
2419 | slaped2.Value = true | |
2420 | ||
2421 | ||
2422 | ||
2423 | end | |
2424 | ||
2425 | ||
2426 | end | |
2427 | canstoptuant1 = false | |
2428 | if slaped.Value == true and stoptuant1 == false then | |
2429 | ||
2430 | ||
2431 | ||
2432 | for i = 0,4,.1 do | |
2433 | swait() | |
2434 | ||
2435 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(10)),.1) | |
2436 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)),.15) | |
2437 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(170),math.rad(0),math.rad(10- 1 * math.cos(sine / 20))),.1) | |
2438 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-3+ 1 * math.cos(sine / 20))),.1) | |
2439 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2440 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2441 | end | |
2442 | ||
2443 | ||
2444 | ||
2445 | for i = 0,2,.1 do | |
2446 | swait() | |
2447 | ||
2448 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(20)),.1) | |
2449 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)),.15) | |
2450 | RS.C0 = RS.C0:lerp(CFrame.new(1.35, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(210),math.rad(0),math.rad(20- 1 * math.cos(sine / 20))),.1) | |
2451 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(-3+ 1 * math.cos(sine / 20))),.1) | |
2452 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2453 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2454 | ||
2455 | ||
2456 | end | |
2457 | so("146163534", Torso, 10, 1.3) | |
2458 | for i = 0,2,0.1 do | |
2459 | swait() | |
2460 | ||
2461 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(-60)),.3) | |
2462 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(-.05, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)),.3) | |
2463 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(135),math.rad(90),math.rad(0- 1 * math.cos(sine / 20))),.5) | |
2464 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-3+ 1 * math.cos(sine / 20))),.1) | |
2465 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2466 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-5.5+ .1 * math.cos(sine / 20))),.15) | |
2467 | ||
2468 | ||
2469 | end | |
2470 | ||
2471 | stoptuant1 = false | |
2472 | else | |
2473 | stoptuant1 = false | |
2474 | end | |
2475 | ||
2476 | ||
2477 | ||
2478 | ||
2479 | ||
2480 | ||
2481 | ||
2482 | attack = false | |
2483 | coroutine.resume(coroutine.create(function() | |
2484 | slaped:Destoy() | |
2485 | end)) | |
2486 | ||
2487 | ||
2488 | ||
2489 | end | |
2490 | ||
2491 | ||
2492 | ||
2493 | ||
2494 | ||
2495 | ||
2496 | ||
2497 | ||
2498 | ||
2499 | ||
2500 | ||
2501 | ||
2502 | ||
2503 | ||
2504 | ||
2505 | ||
2506 | ||
2507 | ||
2508 | ||
2509 | end | |
2510 | ||
2511 | ||
2512 | ||
2513 | ||
2514 | ||
2515 | if k == "g" and canstoptuant1 == false and attack == false and MenyOpen == false then | |
2516 | attack = true | |
2517 | canstoptuant1 = true | |
2518 | MenyOpen = true | |
2519 | local stillwaiting = true | |
2520 | print("Fet Tuant stuff") | |
2521 | while stillwaiting == true do swait() | |
2522 | Humanoid.JumpPower=0 | |
2523 | Humanoid.WalkSpeed=0 | |
2524 | -- canstoptuant1 | |
2525 | ||
2526 | ||
2527 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1) | |
2528 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2529 | ||
2530 | ||
2531 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2532 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2533 | ||
2534 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2535 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2536 | ||
2537 | ||
2538 | if stoptuant1 == true then | |
2539 | stillwaiting = false | |
2540 | ||
2541 | end | |
2542 | ||
2543 | ||
2544 | end | |
2545 | ||
2546 | ||
2547 | canstoptuant1 = false | |
2548 | stoptuant1 = false | |
2549 | ||
2550 | ||
2551 | if MenyOpen == true then | |
2552 | attack = false | |
2553 | MenyOpen = false | |
2554 | print("Closed Tuant stuff") | |
2555 | end | |
2556 | end | |
2557 | ||
2558 | --[[ | |
2559 | ||
2560 | if k == "" and MenyOpen == true and canstoptuant1 == true then | |
2561 | MenyOpen = false | |
2562 | stoptuant1 = true | |
2563 | ||
2564 | ||
2565 | attack = false | |
2566 | end | |
2567 | ||
2568 | ||
2569 | ||
2570 | ||
2571 | ||
2572 | for i = 0,6,.1 do swait() | |
2573 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1) | |
2574 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2575 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2576 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2577 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2578 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2579 | ||
2580 | end | |
2581 | ||
2582 | ||
2583 | ||
2584 | --]] | |
2585 | ||
2586 | ||
2587 | -- so("285615370", Torso, 1, 1,17) | |
2588 | ||
2589 | if k == "e" and MenyOpen == true and canstoptuant1 == true then | |
2590 | MenyOpen = false | |
2591 | stoptuant1 = true | |
2592 | ||
2593 | for i = 0,2,.1 do swait() | |
2594 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15+2 * math.cos(sine / 20)),math.rad(0),math.rad(-15)),.1) | |
2595 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2596 | RS.C0 = RS.C0:lerp(CFrame.new(1.2, 0.6- .03 * math.cos(sine / 20), -.3) * CFrame.Angles(math.rad(110),math.rad(0),math.rad(-50- 1 * math.cos(sine / 20))),.2) | |
2597 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2598 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2599 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2600 | ||
2601 | end | |
2602 | so("666675542", Torso, 10, 1) | |
2603 | for i = 0,3,.1 do swait() | |
2604 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15+2 * math.cos(sine / 20)),math.rad(0),math.rad(-15)),.1) | |
2605 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2606 | RS.C0 = RS.C0:lerp(CFrame.new(1.2, 0.6- .03 * math.cos(sine / 20), -.3) * CFrame.Angles(math.rad(110),math.rad(0),math.rad(-50- 1 * math.cos(sine / 20))),.2) | |
2607 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2608 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2609 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2610 | ||
2611 | end | |
2612 | for i = 0,6,.1 do swait() | |
2613 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+6 * math.cos(sine / 3)),math.rad(0),math.rad(0)),.1) | |
2614 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2615 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2616 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2617 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2618 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2619 | ||
2620 | end | |
2621 | for i = 0,2,.1 do swait() | |
2622 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-23+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.2) | |
2623 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(-3),math.rad(0),math.rad(0)),.15) | |
2624 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.2) | |
2625 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.2) | |
2626 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-3),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2627 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-3),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2628 | ||
2629 | end | |
2630 | ||
2631 | ||
2632 | attack = false | |
2633 | end | |
2634 | ||
2635 | ||
2636 | ||
2637 | if k == "q" and MenyOpen == true and canstoptuant1 == true then | |
2638 | MenyOpen = false | |
2639 | stoptuant1 = true | |
2640 | so("145303015", Torso, 10, 1,25) | |
2641 | ||
2642 | ||
2643 | for i = 0,2,.1 do swait() | |
2644 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1) | |
2645 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2646 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(150+1 * math.cos(sine / 20)),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2647 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2648 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2649 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2650 | ||
2651 | end | |
2652 | ||
2653 | ||
2654 | ||
2655 | ||
2656 | for i = 0,10,.1 do swait() | |
2657 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 4)),math.rad(0),math.rad(20)),.1) | |
2658 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2659 | RS.C0 = RS.C0:lerp(CFrame.new(1.4, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(180+5 * math.cos(sine / 3)),math.rad(0),math.rad(-15- 0 * math.cos(sine / 20))),.1) | |
2660 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2661 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2662 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2663 | ||
2664 | end | |
2665 | ||
2666 | ||
2667 | ||
2668 | for i = 0,3,.1 do swait() | |
2669 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1) | |
2670 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2671 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2672 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2673 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2674 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2675 | ||
2676 | end | |
2677 | for i = 0,36,.1 do swait() | |
2678 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+4 * math.cos(sine / 3)),math.rad(0),math.rad(0)),.1) | |
2679 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2680 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2681 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2682 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2683 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2684 | ||
2685 | end | |
2686 | for i = 0,10,.1 do swait() | |
2687 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-13+4 * math.cos(sine / 3)),math.rad(0),math.rad(30)),.1) | |
2688 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2689 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2690 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2691 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2692 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2693 | ||
2694 | end | |
2695 | for i = 0,10,.1 do swait() | |
2696 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-6+4 * math.cos(sine / 3)),math.rad(0),math.rad(00)),.1) | |
2697 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2698 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2699 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2700 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2701 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2702 | ||
2703 | end | |
2704 | for i = 0,5,.1 do swait() | |
2705 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(6+4 * math.cos(sine / 3)),math.rad(0),math.rad(0)),.1) | |
2706 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2707 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2708 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2709 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2710 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2711 | ||
2712 | end | |
2713 | for i = 0,10,.1 do swait() | |
2714 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-6+4 * math.cos(sine / 3)),math.rad(0),math.rad(0)),.1) | |
2715 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2716 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(110),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2717 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(110),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2718 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2719 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2720 | ||
2721 | end | |
2722 | for i = 0,5,.1 do swait() | |
2723 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(6+4 * math.cos(sine / 3)),math.rad(0),math.rad(0)),.1) | |
2724 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2725 | RS.C0 = RS.C0:lerp(CFrame.new(1.3, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(45- 1 * math.cos(sine / 20))),.1) | |
2726 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2727 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2728 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2729 | ||
2730 | end | |
2731 | for i = 0,5,.1 do swait() | |
2732 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(6+4 * math.cos(sine / 3)),math.rad(0),math.rad(0)),.1) | |
2733 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2734 | RS.C0 = RS.C0:lerp(CFrame.new(1.3, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(-45- 1 * math.cos(sine / 20))),.1) | |
2735 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2736 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2737 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2738 | ||
2739 | end | |
2740 | ||
2741 | ||
2742 | ||
2743 | ||
2744 | ||
2745 | ||
2746 | ||
2747 | ||
2748 | attack = false | |
2749 | end | |
2750 | ||
2751 | ||
2752 | if k == "r" and MenyOpen == true and canstoptuant1 == true then | |
2753 | MenyOpen = false | |
2754 | stoptuant1 = true | |
2755 | ||
2756 | for i = 0,3,.1 do swait() | |
2757 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1) | |
2758 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2759 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.2) | |
2760 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2761 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2762 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2763 | ||
2764 | end | |
2765 | so("1058417264", Torso, 10, 1) | |
2766 | for i = 0,1,.1 do swait() | |
2767 | ||
2768 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-5+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.3) | |
2769 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2770 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(95),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2771 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2772 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2773 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2774 | ||
2775 | end | |
2776 | for i = 0,2.5,.1 do swait() | |
2777 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1) | |
2778 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2779 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2780 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2781 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2782 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2783 | ||
2784 | end | |
2785 | --so("593142105", Torso, 10, .8) | |
2786 | for i = 0,3,.1 do swait() | |
2787 | ||
2788 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-8+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.3) | |
2789 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2790 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(98),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2791 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2792 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2793 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2794 | ||
2795 | end | |
2796 | ||
2797 | ||
2798 | ||
2799 | ||
2800 | ||
2801 | ||
2802 | ||
2803 | ||
2804 | attack = false | |
2805 | end | |
2806 | ||
2807 | ||
2808 | ||
2809 | ||
2810 | if k == "p" and MenyOpen == true and canstoptuant1 == true then | |
2811 | MenyOpen = false | |
2812 | stoptuant1 = true | |
2813 | so("252252871", Torso, 10, 1,9) | |
2814 | -- 10 sec start | |
2815 | for i = 0,3,.1 do swait() | |
2816 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1) | |
2817 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0+20 * math.cos(sine / 20*2)),math.rad(0)),.15) | |
2818 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(1),math.rad(0),math.rad(10- 1 * math.cos(sine / 20))),1) | |
2819 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(1),math.rad(0),math.rad(-10+ 1 * math.cos(sine / 20))),1) | |
2820 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(10.5- .1 * math.cos(sine / 20))),.15) | |
2821 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-10.5+ .1 * math.cos(sine / 20))),.15) | |
2822 | ||
2823 | end | |
2824 | ||
2825 | for i = 0,2,.1 do swait() | |
2826 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1) | |
2827 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, 3.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0+0 * math.cos(sine / 20*2)),math.rad(0)),.2) | |
2828 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0- 1 * math.cos(sine / 20))),1) | |
2829 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(-0+ 1 * math.cos(sine / 20))),1) | |
2830 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(0.5- .1 * math.cos(sine / 20))),.3) | |
2831 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-0.5+ .1 * math.cos(sine / 20))),.3) | |
2832 | ||
2833 | end | |
2834 | ||
2835 | for i = 0,5,.1 do swait() | |
2836 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1) | |
2837 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0+20 * math.cos(sine / 20*2)),math.rad(0)),.15) | |
2838 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10- 1 * math.cos(sine / 20))),1) | |
2839 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10+ 1 * math.cos(sine / 20))),1) | |
2840 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(10.5- .1 * math.cos(sine / 20))),.15) | |
2841 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-10.5+ .1 * math.cos(sine / 20))),.15) | |
2842 | ||
2843 | end | |
2844 | ||
2845 | local Paper = Instance.new("Part", model) | |
2846 | ||
2847 | local PaperMesh = Instance.new("SpecialMesh", Paper) | |
2848 | PaperMesh.MeshId = "http://www.roblox.com/asset/?id=40312463" | |
2849 | PaperMesh.TextureId = "http://www.roblox.com/asset/?id=40311968" | |
2850 | PaperMesh.Scale = Vector3.new(2.2, 2.2, 2.2) | |
2851 | Paper.Size = Vector3.new(1,1,1) | |
2852 | Paper.BrickColor = BrickColor.new("White") | |
2853 | Paper.CFrame = RightArm.CFrame | |
2854 | Paper.Name = "Pie" | |
2855 | ||
2856 | local PLW = Instance.new("Weld") | |
2857 | PLW.Name = "Pie Weld" | |
2858 | PLW.Part0 = Head | |
2859 | PLW.C0 = cn(0, -0, -.7)*CFrame.Angles(math.rad(-10),math.rad(-0),math.rad(-0)) | |
2860 | PLW.C1 = cn(0, 0, 0) | |
2861 | PLW.Part1 = Paper | |
2862 | PLW.Parent = RightArm | |
2863 | ||
2864 | game:GetService("Debris"):AddItem(PLW, 10000) | |
2865 | game:GetService("Debris"):AddItem(Paper, 6) | |
2866 | ||
2867 | for i = 0,6,.1 do swait() | |
2868 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-0+10 * math.cos(sine / 2)),math.rad(0),math.rad(i*100)),.3) | |
2869 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2870 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2871 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2872 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2873 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2874 | ||
2875 | end | |
2876 | for i = 0,7,.1 do swait() | |
2877 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1) | |
2878 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2879 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2880 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2881 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2882 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2883 | ||
2884 | end | |
2885 | for i = 0,5,.1 do swait() | |
2886 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40+2 * math.cos(sine / 20)),math.rad(0+10 * math.cos(sine / 1)),math.rad(0)),.4) | |
2887 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
2888 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(i*200),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.4) | |
2889 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-i*200),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.4) | |
2890 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(i*200),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.4) | |
2891 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-i*200),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.4) | |
2892 | ||
2893 | end | |
2894 | local explosionRadius = 0 -- Radius of 12 currently | |
2895 | local explosionPressure = 0 -- Really high pressure that packs a punch! | |
2896 | local explosion = Instance.new("Explosion",workspace) | |
2897 | explosion.BlastRadius = explosionRadius | |
2898 | explosion.BlastPressure = explosionPressure | |
2899 | explosion.Position = Torso.Position | |
2900 | ||
2901 | coroutine.resume(coroutine.create(function() | |
2902 | Paper:Destroy() | |
2903 | end)) | |
2904 | ||
2905 | ||
2906 | ||
2907 | ||
2908 | ||
2909 | attack = false | |
2910 | end | |
2911 | ||
2912 | ||
2913 | ||
2914 | ||
2915 | ||
2916 | if k == "f" and MenyOpen == true and canstoptuant1 == true then | |
2917 | MenyOpen = false | |
2918 | stoptuant1 = true | |
2919 | ||
2920 | for i = 0,.2,.1 do swait() | |
2921 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1) | |
2922 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, 100 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(180)),1) | |
2923 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.2) | |
2924 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2925 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2926 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2927 | ||
2928 | end | |
2929 | for i = 0,2,.1 do swait() | |
2930 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1) | |
2931 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(180)),.13) | |
2932 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.2) | |
2933 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2934 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2935 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2936 | ||
2937 | end | |
2938 | for i = 0,1,.1 do swait() | |
2939 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(90)),.1) | |
2940 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(180)),.05) | |
2941 | RS.C0 = RS.C0:lerp(CFrame.new(1.25, 0.6- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(45- 1 * math.cos(sine / 20))),.2) | |
2942 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2943 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
2944 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
2945 | ||
2946 | end | |
2947 | so("140364784", Torso, 10, 1) | |
2948 | for i = 0,1,.1 do swait() | |
2949 | ||
2950 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-5+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.3) | |
2951 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2952 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(95),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2953 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2954 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(5.5- .1 * math.cos(sine / 20))),.15) | |
2955 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-5.5+ .1 * math.cos(sine / 20))),.15) | |
2956 | ||
2957 | end | |
2958 | for i = 0,2.5,.1 do swait() | |
2959 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1) | |
2960 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2961 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2962 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2963 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(5.5- .1 * math.cos(sine / 20))),.15) | |
2964 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-5.5+ .1 * math.cos(sine / 20))),.15) | |
2965 | ||
2966 | end | |
2967 | --so("593142105", Torso, 10, .8) | |
2968 | for i = 0,1,.1 do swait() | |
2969 | ||
2970 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-8+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.3) | |
2971 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2972 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(98),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2973 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2974 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(5.5- .1 * math.cos(sine / 20))),.15) | |
2975 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-5.5+ .1 * math.cos(sine / 20))),.15) | |
2976 | ||
2977 | end | |
2978 | ||
2979 | for i = 0,1.5,.1 do swait() | |
2980 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1) | |
2981 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2982 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2983 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2984 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(5.5- .1 * math.cos(sine / 20))),.15) | |
2985 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-5.5+ .1 * math.cos(sine / 20))),.15) | |
2986 | ||
2987 | end | |
2988 | ||
2989 | for i = 0,4,.1 do swait() | |
2990 | ||
2991 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-8+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.3) | |
2992 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
2993 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(98),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
2994 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
2995 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(5.5- .1 * math.cos(sine / 20))),.15) | |
2996 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-5.5+ .1 * math.cos(sine / 20))),.15) | |
2997 | ||
2998 | end | |
2999 | ||
3000 | ||
3001 | ||
3002 | ||
3003 | ||
3004 | attack = false | |
3005 | end | |
3006 | ||
3007 | if k == "x" and MenyOpen == true and canstoptuant1 == true then | |
3008 | MenyOpen = false | |
3009 | stoptuant1 = true | |
3010 | so("135359981", Torso, 10, 1.2) | |
3011 | for i = 0,14.8,.1 do swait() | |
3012 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0+ 15 * math.cos(sine / 4))),.6) | |
3013 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, .5, -.15 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.15) | |
3014 | RS.C0 = RS.C0:lerp(CFrame.new(1.3, 0.6- .03 * math.cos(sine / 20), -.1) * CFrame.Angles(math.rad(180- 15 * math.cos(sine / 4)),math.rad(0),math.rad(-30- 1 * math.cos(sine / 20))),.1) | |
3015 | LS.C0 = LS.C0:lerp(CFrame.new(-1.3, 0.6- .03 * math.cos(sine / 20), -.1) * CFrame.Angles(math.rad(180+ 15 * math.cos(sine / 4)),math.rad(0),math.rad(30+ 1 * math.cos(sine / 20))),.1) | |
3016 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3017 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3018 | ||
3019 | end | |
3020 | attack = false | |
3021 | end | |
3022 | ||
3023 | if k == "t" and MenyOpen == true and canstoptuant1 == true then | |
3024 | MenyOpen = false | |
3025 | stoptuant1 = true | |
3026 | so("138110466", Torso, 10, 1) | |
3027 | for i = 0,2,.1 do swait() | |
3028 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1) | |
3029 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(180)),.13) | |
3030 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.2) | |
3031 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3032 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3033 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3034 | ||
3035 | end | |
3036 | for i = 0,4,.1 do swait() | |
3037 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(3+2 * math.cos(sine / 20)),math.rad(0),math.rad(90)),.1) | |
3038 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(180)),.05) | |
3039 | RS.C0 = RS.C0:lerp(CFrame.new(1.25, 0.6- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(45- 1 * math.cos(sine / 20))),.2) | |
3040 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3041 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3042 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3043 | ||
3044 | end | |
3045 | ||
3046 | for i = 0,4,.1 do swait() | |
3047 | ||
3048 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-5+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.3) | |
3049 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3050 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(95),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
3051 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3052 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3053 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3054 | ||
3055 | end | |
3056 | attack = false | |
3057 | end | |
3058 | ||
3059 | ||
3060 | ||
3061 | ||
3062 | if k == "c" and MenyOpen == true and canstoptuant1 == true then | |
3063 | MenyOpen = false | |
3064 | stoptuant1 = true | |
3065 | so("288824798", Torso, 10, 1) | |
3066 | ||
3067 | ||
3068 | for i = 0,4,.1 do swait() | |
3069 | ||
3070 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-5+2 * math.cos(sine / 5)),math.rad(0),math.rad(0)),.3) | |
3071 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3072 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(95),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
3073 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3074 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3075 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3076 | ||
3077 | end | |
3078 | ||
3079 | for i = 0,1,.1 do swait() | |
3080 | ||
3081 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-0+2 * math.cos(sine / 5)),math.rad(0),math.rad(0)),.3) | |
3082 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3083 | RS.C0 = RS.C0:lerp(CFrame.new(1.3, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-45- 1 * math.cos(sine / 20))),.2) | |
3084 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3085 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3086 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3087 | ||
3088 | end | |
3089 | for i = 0,3,.1 do swait() | |
3090 | ||
3091 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-0+2 * math.cos(sine / 5)),math.rad(0),math.rad(0)),.3) | |
3092 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3093 | RS.C0 = RS.C0:lerp(CFrame.new(1.3, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(45- 1 * math.cos(sine / 20))),.2) | |
3094 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3095 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3096 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3097 | ||
3098 | end | |
3099 | for i = 0,2,.1 do swait() | |
3100 | ||
3101 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-5+2 * math.cos(sine / 5)),math.rad(0),math.rad(0)),.3) | |
3102 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3103 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
3104 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3105 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3106 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3107 | ||
3108 | end | |
3109 | attack = false | |
3110 | end | |
3111 | ||
3112 | ||
3113 | ||
3114 | if k == "z" and MenyOpen == true and canstoptuant1 == true then | |
3115 | MenyOpen = false | |
3116 | stoptuant1 = true | |
3117 | so("275278234", Torso, 10, 1) | |
3118 | ||
3119 | ||
3120 | for i = 0,2,.1 do swait() | |
3121 | ||
3122 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-5+2 * math.cos(sine / 3)),math.rad(0),math.rad(0)),.15) | |
3123 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3124 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(95),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
3125 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(95),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3126 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3127 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3128 | ||
3129 | end | |
3130 | ||
3131 | for i = 0,5,.1 do swait() | |
3132 | ||
3133 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-0+2 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.15) | |
3134 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3135 | RS.C0 = RS.C0:lerp(CFrame.new(1.25, 0.55- .03 * math.cos(sine / 20), -.2) * CFrame.Angles(math.rad(90-5 * math.cos(sine / 2)),math.rad(0),math.rad(-45- 1 * math.cos(sine / 20))),.2) | |
3136 | LS.C0 = LS.C0:lerp(CFrame.new(-1.25, 0.55- .03 * math.cos(sine / 20), -.2) * CFrame.Angles(math.rad(90+5 * math.cos(sine / 2)),math.rad(0),math.rad(45+ 1 * math.cos(sine / 20))),.1) | |
3137 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3138 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3139 | ||
3140 | end | |
3141 | ||
3142 | attack = false | |
3143 | end | |
3144 | ||
3145 | ||
3146 | if k == "h" and MenyOpen == true and canstoptuant1 == true then | |
3147 | MenyOpen = false | |
3148 | stoptuant1 = true | |
3149 | so("135891629", Torso, 10, 1) | |
3150 | ||
3151 | ||
3152 | for i = 0,7,.1 do swait() | |
3153 | ||
3154 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15+1 * math.cos(sine / 20)),math.rad(0),math.rad(-20)),.1) | |
3155 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3156 | RS.C0 = RS.C0:lerp(CFrame.new(1.25, 0.5- .03 * math.cos(sine / 20), -.1) * CFrame.Angles(math.rad(95),math.rad(0),math.rad(-45- 1 * math.cos(sine / 20))),.1) | |
3157 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3158 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3159 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3160 | ||
3161 | end | |
3162 | ||
3163 | for i = 0,3,.1 do swait() | |
3164 | ||
3165 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+1 * math.cos(sine / 20)),math.rad(0),math.rad(-0)),.1) | |
3166 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3167 | RS.C0 = RS.C0:lerp(CFrame.new(1.25, 0.6- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(175),math.rad(0),math.rad(45- 1 * math.cos(sine / 20))),.1) | |
3168 | LS.C0 = LS.C0:lerp(CFrame.new(-1.25, 0.6- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(175),math.rad(0),math.rad(-45+ 1 * math.cos(sine / 20))),.1) | |
3169 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3170 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3171 | ||
3172 | end | |
3173 | for i = 0,2,.1 do swait() | |
3174 | ||
3175 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+1 * math.cos(sine / 20)),math.rad(0),math.rad(-0)),.1) | |
3176 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3177 | RS.C0 = RS.C0:lerp(CFrame.new(1.25, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(175),math.rad(0),math.rad(45- 1 * math.cos(sine / 20))),.1) | |
3178 | LS.C0 = LS.C0:lerp(CFrame.new(-1.25, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(175),math.rad(0),math.rad(-45+ 1 * math.cos(sine / 20))),.1) | |
3179 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3180 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3181 | ||
3182 | end | |
3183 | for i = 0,2,.1 do swait() | |
3184 | ||
3185 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+1 * math.cos(sine / 20)),math.rad(0),math.rad(-0)),.1) | |
3186 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3187 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5- 1 * math.cos(sine / 20))),.1) | |
3188 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(5+ 1 * math.cos(sine / 20))),.1) | |
3189 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3190 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3191 | ||
3192 | end | |
3193 | attack = false | |
3194 | end | |
3195 | ||
3196 | ||
3197 | if k == "v" and MenyOpen == true and canstoptuant1 == true then | |
3198 | MenyOpen = false | |
3199 | stoptuant1 = true | |
3200 | so("290082048", Torso, 10, 1) | |
3201 | ||
3202 | ||
3203 | for i = 0,1,.1 do swait() | |
3204 | ||
3205 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-5+2 * math.cos(sine / 5)),math.rad(0),math.rad(0)),.2) | |
3206 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3207 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(95),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
3208 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3209 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3210 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3211 | ||
3212 | end | |
3213 | for i = 0,3,.1 do swait() | |
3214 | ||
3215 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-5+2 * math.cos(sine / 5)),math.rad(0),math.rad(0)),.2) | |
3216 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3217 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
3218 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3219 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3220 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3221 | ||
3222 | end | |
3223 | for i = 0,5,.1 do swait() | |
3224 | ||
3225 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10+2 * math.cos(sine / 5)),math.rad(0),math.rad(0)),.3) | |
3226 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, -.5, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.2) | |
3227 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(100),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.2) | |
3228 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3229 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3230 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3231 | ||
3232 | end | |
3233 | ||
3234 | attack = false | |
3235 | end | |
3236 | if k == "u" and MenyOpen == true and canstoptuant1 == true then | |
3237 | MenyOpen = false | |
3238 | stoptuant1 = true | |
3239 | for i = 0,1,.1 do swait() | |
3240 | ||
3241 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15+1 * math.cos(sine / 20)),math.rad(0),math.rad(-0)),.08) | |
3242 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3243 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.05) | |
3244 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3245 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3246 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3247 | ||
3248 | end | |
3249 | so("150611842", Torso, 10, 1) | |
3250 | ||
3251 | ||
3252 | for i = 0,2,.1 do swait() | |
3253 | ||
3254 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15+1 * math.cos(sine / 20)),math.rad(0),math.rad(10)),.08) | |
3255 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3256 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(110),math.rad(0),math.rad(10- 1 * math.cos(sine / 20))),.1) | |
3257 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3258 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3259 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3260 | ||
3261 | end | |
3262 | ||
3263 | for i = 0,0.5,.1 do swait() | |
3264 | ||
3265 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-5+1 * math.cos(sine / 20)),math.rad(0),math.rad(-10)),.15) | |
3266 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3267 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(105),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
3268 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3269 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3270 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3271 | ||
3272 | end | |
3273 | for i = 0,1.0,.1 do swait() | |
3274 | ||
3275 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-5+1 * math.cos(sine / 20)),math.rad(0),math.rad(-10)),.15) | |
3276 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3277 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
3278 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3279 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3280 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3281 | ||
3282 | end | |
3283 | attack = false | |
3284 | end | |
3285 | ||
3286 | if k == "b" and MenyOpen == true and canstoptuant1 == true then | |
3287 | MenyOpen = false | |
3288 | stoptuant1 = true | |
3289 | for i = 0,1,.1 do swait() | |
3290 | ||
3291 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5+1 * math.cos(sine / 20)),math.rad(0),math.rad(-0)),.08) | |
3292 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3293 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.05) | |
3294 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3295 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3296 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3297 | ||
3298 | end | |
3299 | so("141349049", Torso, 10, 1) | |
3300 | ||
3301 | ||
3302 | for i = 0,2,.1 do swait() | |
3303 | ||
3304 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5+1 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.08) | |
3305 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3306 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(110),math.rad(0),math.rad(10- 1 * math.cos(sine / 20))),.1) | |
3307 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3308 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3309 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3310 | ||
3311 | end | |
3312 | ||
3313 | for i = 0,0.5,.1 do swait() | |
3314 | ||
3315 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-5+1 * math.cos(sine / 20)),math.rad(0),math.rad(-0)),.15) | |
3316 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3317 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(105),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
3318 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3319 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3320 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3321 | ||
3322 | end | |
3323 | for i = 0,2.0,.1 do swait() | |
3324 | ||
3325 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-5+1 * math.cos(sine / 20)),math.rad(0),math.rad(-0)),.15) | |
3326 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3327 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.1) | |
3328 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3329 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3330 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3331 | ||
3332 | end | |
3333 | ||
3334 | ||
3335 | ||
3336 | ||
3337 | for i = 0,3.0,.1 do swait() | |
3338 | ||
3339 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10+1 * math.cos(sine / 20)),math.rad(0),math.rad(-0)),.15) | |
3340 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3341 | RS.C0 = RS.C0:lerp(CFrame.new(1.25, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(80),math.rad(0),math.rad(-45- 1 * math.cos(sine / 20))),.1) | |
3342 | LS.C0 = LS.C0:lerp(CFrame.new(-1.25, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(80),math.rad(0),math.rad(45+ 1 * math.cos(sine / 20))),.1) | |
3343 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3344 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3345 | ||
3346 | end | |
3347 | for i = 0,3.0,.1 do swait() | |
3348 | ||
3349 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-0+1 * math.cos(sine / 20)),math.rad(0),math.rad(-0)),.15) | |
3350 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3351 | RS.C0 = RS.C0:lerp(CFrame.new(1.25, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(91),math.rad(0),math.rad(45- 1 * math.cos(sine / 20))),.1) | |
3352 | LS.C0 = LS.C0:lerp(CFrame.new(-1.25, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(91),math.rad(0),math.rad(-45+ 1 * math.cos(sine / 20))),.1) | |
3353 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3354 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3355 | ||
3356 | end | |
3357 | attack = false | |
3358 | end | |
3359 | ||
3360 | ||
3361 | ||
3362 | ||
3363 | ||
3364 | ||
3365 | if k == "y" and MenyOpen == true and canstoptuant1 == true then | |
3366 | MenyOpen = false | |
3367 | stoptuant1 = true | |
3368 | ||
3369 | so("738087836", Torso, 10, 1) | |
3370 | ||
3371 | for i = 0,3,.1 do swait() | |
3372 | ||
3373 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5+1 * math.cos(sine / 20)),math.rad(0),math.rad(-0)),.08) | |
3374 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
3375 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(80),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.05) | |
3376 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(80),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3377 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3378 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-0),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3379 | ||
3380 | end | |
3381 | ||
3382 | for i = 0,2,.1 do swait() | |
3383 | ||
3384 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10+1 * math.cos(sine / 20)),math.rad(0),math.rad(-0)),.08) | |
3385 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.15) | |
3386 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(80),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.05) | |
3387 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(80),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3388 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(15),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3389 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(15),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3390 | ||
3391 | end | |
3392 | for i = 0,3,.1 do swait() | |
3393 | ||
3394 | Neck.C0 = Neck.C0:lerp(NeckCF*CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10+1 * math.cos(sine / 20)),math.rad(0),math.rad(-0)),.08) | |
3395 | RJ.C0 = RJ.C0:lerp(RootCF*CFrame.new(0, 0, -.1 +-.03 * math.cos(sine / 20)) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.15) | |
3396 | RS.C0 = RS.C0:lerp(CFrame.new(1.5, 0.5- .03 * math.cos(sine / 20), .2) * CFrame.Angles(math.rad(80),math.rad(0),math.rad(1- 1 * math.cos(sine / 20))),.05) | |
3397 | LS.C0 = LS.C0:lerp(CFrame.new(-1.5, 0.5- .03 * math.cos(sine / 20), .2) * CFrame.Angles(math.rad(80),math.rad(0),math.rad(-1+ 1 * math.cos(sine / 20))),.1) | |
3398 | RH.C0 = RH.C0:lerp(CFrame.new(.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(2.5- .1 * math.cos(sine / 20))),.15) | |
3399 | LH.C0 = LH.C0:lerp(CFrame.new(-.5, -0.95+ .03 * math.cos(sine / 20), 0) * CFrame.Angles(math.rad(-15),math.rad(0),math.rad(-2.5+ .1 * math.cos(sine / 20))),.15) | |
3400 | ||
3401 | end | |
3402 | attack = false | |
3403 | end | |
3404 | ||
3405 | ||
3406 | ||
3407 | ||
3408 | ||
3409 | ||
3410 | ||
3411 | ||
3412 | end) |