SHOW:
|
|
- or go back to the newest paste.
| 1 | var interval = 250; | |
| 2 | var autoBuy = true; | |
| 3 | var autoBuyTxt = "on"; | |
| 4 | var name; | |
| 5 | var price; | |
| 6 | var cpsItem; | |
| 7 | var selected=0; | |
| 8 | var currentCps=Game.cookiesPs; | |
| 9 | var selectedItem | |
| 10 | ||
| 11 | document.addEventListener('keydown', function(event) {
| |
| 12 | if(event.keyCode == 65) {
| |
| 13 | autoBuy = !autoBuy; | |
| 14 | autoBuyTxt = autoBuy ? "on" : "off"; | |
| 15 | } | |
| 16 | }); | |
| 17 | ||
| 18 | function OptimalItem() | |
| 19 | {
| |
| 20 | var cpc = Number.MAX_VALUE; | |
| 21 | ||
| 22 | var sel; | |
| 23 | ||
| 24 | for(i = Game.UpgradesInStore.length-1; i >= 0; i--) | |
| 25 | {
| |
| 26 | var cps1 = 0; | |
| 27 | var me = Game.UpgradesInStore[i]; | |
| 28 | var x = Game.UpgradesInStore[i].id; | |
| 29 | - | if (x != 64 && x != 74 && x != 84 && x != 85) |
| 29 | + | if (x != 64 && x != 74 && x != 84 && x != 85 && x != 181 && x != 182 && x != 183 && x != 184) |
| 30 | {
| |
| 31 | Game.UpgradesById[x].toggle(); | |
| 32 | Game.CalculateGains(); | |
| 33 | for(j = Game.ObjectsById.length-1; j >= 0; j--){ cps1 += Game.ObjectsById[j].cps()*Game.ObjectsById[j].amount; }
| |
| 34 | var cps2 = cps1 * Game.globalCpsMult; | |
| 35 | Game.UpgradesById[x].toggle(); | |
| 36 | Game.CalculateGains(); | |
| 37 | var myCps = cps2 - currentCps; | |
| 38 | var cpsUpgrade = me.basePrice *(Game.cookiesPs + myCps) / myCps; | |
| 39 | if (cpsUpgrade < cpc && myCps >= 0.1) | |
| 40 | {
| |
| 41 | cpc = cpsUpgrade; | |
| 42 | sel = me; | |
| 43 | cpsItem = myCps; | |
| 44 | name = me.name; | |
| 45 | price = Math.round(me.basePrice); | |
| 46 | } | |
| 47 | } | |
| 48 | } | |
| 49 | ||
| 50 | for(i = Game.ObjectsById.length-1; i >= 0; i--){
| |
| 51 | var cps1=0; | |
| 52 | var me = Game.ObjectsById[i]; | |
| 53 | me.amount++; | |
| 54 | Game.CalculateGains(); | |
| 55 | for(j = Game.ObjectsById.length-1; j >= 0; j--){ cps1 += Game.ObjectsById[j].cps()*Game.ObjectsById[j].amount;}
| |
| 56 | var cps2 = cps1 * Game.globalCpsMult; | |
| 57 | me.amount--; | |
| 58 | Game.CalculateGains(); | |
| 59 | var myCps = cps2 - currentCps; | |
| 60 | var cpsBuilding = me.price *(Game.cookiesPs + myCps) / myCps; | |
| 61 | if (cpsBuilding < cpc && myCps >= 0.1) | |
| 62 | {
| |
| 63 | cpc = cpsBuilding; | |
| 64 | sel = me; | |
| 65 | cpsItem = myCps; | |
| 66 | name = me.name; | |
| 67 | price = Math.round(me.price); | |
| 68 | } | |
| 69 | } | |
| 70 | currentCps = Game.cookiesPs; | |
| 71 | selected=1; | |
| 72 | selectedItem=sel; | |
| 73 | } | |
| 74 | ||
| 75 | function Display() | |
| 76 | {
| |
| 77 | var time = (price - Game.cookies) / Game.cookiesPs; | |
| 78 | time = time < 0 ? 0 : Beautify(time); | |
| 79 | ||
| 80 | var numb = (Math.abs(Game.computedMouseCps / Game.cookiesPs)); | |
| 81 | numb = numb.toFixed(3); | |
| 82 | ||
| 83 | Game.Ticker = "Buying " + name + " for " + Beautify(price) + " at " + Beautify(Math.round(price / (cpsItem*Game.globalCpsMult))) + " cookies per CPS!" + "<br>This will take " + time + " seconds without manually clicking." + "<br>Each click would save you " + numb + " seconds." + "<br>Click A to toggle auto-buy. Auto-buy is currently " + autoBuyTxt; | |
| 84 | Game.TickerAge = interval; | |
| 85 | } | |
| 86 | ||
| 87 | var cookieBot = setInterval(function () {
| |
| 88 | if(autoBuy && Game.cookies >= price && selected==1){selectedItem.buy(); Display; selected=0;}
| |
| 89 | else if(selected==0 || currentCps!=Game.cookiesPs){OptimalItem(); Display();}
| |
| 90 | else if(selected==1){Display();}}, interval
| |
| 91 | ); |