View difference between Paste ID: uz47J13w and 6fckw8A5
SHOW: | | - or go back to the newest paste.
1
#VoteRoulette Config
2
3
##########
4
#Settings#
5
##########
6
7
# Whether or not to send a message to a player when they vote
8
messagePlayer: true
9
10
# Whether or not to broadcast to the server when a player votes
11
broadcastToServer: true
12
13
# If broadcastToServer is set to true, should VoteRoulette only broadcast the votes from
14
# online players? (Helps cut down on spam on bigger servers)
15
onlyBroadcastOnlinePlayerVotes: false
16
17
# Whether or not to log to console when a player votes
18
logToConsole: true
19
20
# Whether or not to have the periodic reminder enabled
21
# You can change this reminder in the messages.yml file.
22
usePeriodicReminder: true
23
24
# How often the reminder is broadcasted (in minutes), if enabled.
25
periodicReminderInterval: 60
26
27
# Whether or not to have players notified when 24 hours has passed since their last vote
28
# You can change this reminder in the messages.yml file.
29
useTwentyFourHourReminder: true
30
31
# Whether or not to only consider a players primary group when doing permission group checks for rewards/milestones
32
# Turning this on helps if you are using inheritance in your permissions plugin.
33
onlyConsiderPlayersPrimaryGroup: true
34
35
# Set the following to false if you do not want VoteRoulette to automatically check
36
# for updates. (Anyone with "voteroulette.admin" permission will be notified of an
37
# update on log in) 
38
checkForUpdates: true
39
40
#################
41
#Rewards Section#
42
#################
43
44
##   Rewards List   ##
45
#
46
# Here you can make multiple rewards.
47
# Each reward can have:
48
# - a list of item IDs. Each item can have amount, dataID, enchants, name, and lore sections to further customize item!
49
# - an amount of money (if Vault is installed)
50
# - an amount of xp levels that will be given
51
# - worlds that players can claim the reward in
52
# - a list of commands to be run by the console. %player% will be replaced by the players name.
53
# - a list of permission groups the reward will be considered for (if Vault is installed)
54
# You can leave out any of these options if you do not wish to use them
55
# and you can use them in any order
56
#
57
# REMEMBER: Everything is indented 4 spaces from the next line and you can NOT use tabs
58
#
59
#Example reward:
60
#    Awesome Reward:                   # Name of the reward (Players will see this!)
61
#        items:                        # This one gives 5 diamonds, a diamond sword (with sharpness 5 enchant, 
62
#                                      # a custom name, and a lore message), 16 steak, and 32 green wool!
63
#            264:
64
#                amount: 5
65
#            276:
66
#                amount: 1
67
#                enchants: sharpness(3), looting(3)
68
#                name: Voter Sword
69
#                lore: A Mighty Sword
70
#            364:
71
#                amount: 16
72
#            35: 
73
#                dataID: 5 
74
#                amount: 32
75
#            
76
#        currency: 100                 # Player will receive $100 in-game currency 
77
#        xpLevels: 5                   # Player will gain 5 xp levels
78
#        commands:
79
#            - gamemode %player% creative   # Players gamemode will be set to creative
80
#        permGroups: Members, Donators      # Only players in the Members or Donators permission groups are eligible for the reward
81
#        message: "&eCongrats %player%! You have received some awesome stuff and got creative mode!"    # This message will display to the player instead of the default one.
82
#                # Dont forget the quotes (" ") for the message section!
83
#        worlds: main_survival, temp_survival, creative_world
84
#        chance: 10%  # This reward has a 10% chance of being given to a player.
85
86
Rewards:
87
# Each reward must have a different name
88
89
    Voter Sword:
90
        items:
91
            276:
92
                name: &8Sword of the &eMighty &bVoter
93
                lore: This sword was hand crafted and made for the chosen voter.
94
                amount: 1
95
                enchants: sharpness(4), unbreaking(2), looting(1), smite(1), fire aspect(1)
96
        chance: 3%
97
98
    Voter Bow:
99
        items:
100
            261:
101
                name: Bow of the Mighty Voter
102
                lore: This bow was hand crafted and made for the chosen voter.
103
                amount: 1
104
                enchants: power(3), punch(2)
105
        chance: 6% 
106
    Voter Pic:
107
        items:
108
            278:
109
                name: Pic of the Mighty Voter
110
                lore: This bow was hand crafted and made for the chosen voter
111
                amount: 1
112
                enchants: efficiency(3), unbreaking(1), fortune(1)
113
        chance: 6%
114
    Crap Items:
115
        items: 
116
            1:
117
                name: Stack of the Sacred Stone
118
                amount: 64
119
                lore: Congrats voter! You have won the rarest item of them all!
120
        chance: 10%
121
    Diamond:
122
        items: 
123
            264:
124
                amount: 6
125
        chance: 25%
126
    Money:
127
        currency: 2000
128
        chance: 25%
129
    Enchant:
130
        xpLevels: 20
131
    
132
133
# Set the following to true if you want a reward to be chosen at random
134
giveRandomReward: true
135
136
# Use to set the default reward.  (Only applies if giveRandomRewards is set to false)
137
defaultReward: Ooh Shiny
138
139
# Set the following to true if you only want players to get rewarded after they vote so many times
140
# For example, you want them to vote on all your server lists before getting rewarded
141
# If this is false, players will receive an award every time they vote
142
giveRewardsOnThreshold: true
143
144
# If the above is set to true, this is the number of how many votes till a player will receive a reward
145
voteThreshold: 4
146
147
# If you set any required worlds for a specific rewards, the following setting will make VoteRoulette consider the rewards that qualify for the world the player is currently standing in first. For example, if you had rewards set for a Survival world and a PvP world, and the player was in the Survival world when they voted, rewards that qualify for the Survival world will be considered first. If there is no rewards available for the current world, they will receive a reward as normal and will have to claim it in the correct world.
148
149
considerRewardsForPlayersCurrentWorld: true
150
151
##   Milestones List   ##
152
#
153
# Milestones are special rewards that are given after a player has made so many votes
154
# They are created in the config the same way as regular rewards, however you must include
155
# a "votes: #" section with how many votes you want the milestone to be! The milestone will otherwise
156
# be ignored. 
157
#
158
# You can also include a "recurring: true" section to have the milestone recur upon multiples
159
# For example, if the votes is set to 50 and recurring is true, players will receive this reward every 50 votes! (50, 100, 150, etc)
160
#
161
# If multiple milestones land on the same vote count, you can have one chosen at random (see below) or you can set which milestones have more priority over others using a
162
# "priority: #" section. It can be any number but 1 is considered highest priority (Think "first priority") and the number cant be less than 1. 
163
# If multiple milestones have the same priority levels, the first
164
# one will be used. The default priority is 10 if there is none specified.
165
#
166
#Example milestone:
167
#    Nickel and Dime:        # Name of the milestone (Players will see this!)
168
#        votes: 12          # The number of votes required to reach this milestone
169
#        currency: 200       # $200 in-game currency (if vault is installed)
170
#        xpLevels: 5         # Player will gain 5 xp levels
171
#        permGroups: VIP     # Only players in the VIP permission group are eligible for the milestone
172
#        recurring: false    # This milestone will open happen once, instead of every 15 votes!
173
174
Milestones:
175
# Each milestone must have a different name
176
177
    Voter Pic:
178
        votes: 12
179
        recurring: false
180
        currency: 5000
181
        priority: 10
182
        xpLevels: 20
183
    Voter Bow:
184
        votes: 16
185
        recurring: false
186
        currency: 10000
187
        priority: 5
188
        xpLevels: 35
189
    Voter Sword:
190
        votes: 20
191
        recurring: false
192
        currency: 15000
193
        priority: 1
194
        xpLevels: 50
195
196
# Set this to true to if you set multiple milestones with the same vote count and you want a random one to be chosen (if false, the one with the highest priority will be given!)    
197
giveRandomMilestone: false
198
199
# If multiple milestones happen at the same time and some or all tie for the highest priority, the following setting dictates if VoteRoulette will choose a random one. This is a good way to mix and max the functionality of random milestones but still having the control of priorities. 
200
randomizeTiedHighestPriorityMilestones: false
201
202
# Set the following to false if you want players to get a regular reward on top of a milestone reward when they reach a milestone.
203
onlyRewardMilestoneUponCompletion: true
204
205
# If you set any required worlds for a specific milestones, the following setting will make VoteRoulette consider the milestones that qualify for the world the player is currently standing in first. For example, if you had milestones set for a Survival world and a PvP world, and the player was in the Survival world when they voted, only milestones that qualify for the Survival world will be considered first. If there is no milestones available for the current world, they will receive a milestone as normal and will have to claim it in the correct world.
206
207
considerMilestonesForPlayersCurrentWorld: false
208
209
#####################
210
#Blacklisted Players#
211
#####################
212
213
# These players will not receive rewards
214
blacklistedPlayers:
215
    - Steve
216
    - Herobrine
217
218
# Set the following to true to switch the above blacklist to a whitelist, meaning only the players on that list will get rewards
219
useBlacklistAsWhitelist: false
220
221
#####################
222
#Blacklisted Worlds#
223
#####################
224
225
# Players will not receive rewards/milestones in these worlds, ever!
226
blacklistedWorlds:
227
    - plotworld
228
    - BlockHuntMap
229
230
# End of config
231
#####################
232
# No need to touch this
233
configVersion: 1.5