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1 | -- ty krystalburger | |
2 | --[[ | |
3 | - | Thomas The Dank Engine: |
3 | + | Pikachu: |
4 | By: KrystalTeam | |
5 | Features: Being a dank engine that kill people | |
6 | Version: 1.0.0.2 | |
7 | --]] | |
8 | ||
9 | local p = game.Players.LocalPlayer.Character | |
10 | local weld = Instance.new("Weld",p.Torso) | |
11 | weld.Part0 = p.Torso | |
12 | ||
13 | local train = Instance.new("Part",p.Torso) | |
14 | train.Anchored = true | |
15 | train.CanCollide = false | |
16 | train.Size = Vector3.new(3,2,6) | |
17 | train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) | |
18 | weld.Part1 = train | |
19 | weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0) | |
20 | train.Anchored = false | |
21 | local TrainMesh = Instance.new("SpecialMesh",train) | |
22 | TrainMesh.MeshType = Enum.MeshType.FileMesh | |
23 | TrainMesh.Scale = Vector3.new(0.020,0.020,0.015) | |
24 | - | TrainMesh.MeshId = "rbxassetid://431017802" |
24 | + | TrainMesh.MeshId = "rbxassetid://949646147" |
25 | - | TrainMesh.TextureId = "rbxassetid://431017809" |
25 | + | TrainMesh.TextureId = "rbxassetid://949646155" |
26 | ||
27 | ||
28 | local weld2 = Instance.new("Weld",p.Torso) | |
29 | weld2.Part0 = p.Torso | |
30 | local Smoke = Instance.new("Part",p.Torso) | |
31 | Smoke.Anchored = true | |
32 | Smoke.CanCollide = false | |
33 | Smoke.Size = Vector3.new(1,1,1) | |
34 | Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) | |
35 | weld2.Part1 = Smoke | |
36 | weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0) | |
37 | Smoke.Anchored = false | |
38 | Smoke.Transparency = 1; | |
39 | ||
40 | local Particle = Instance.new("ParticleEmitter",Smoke) | |
41 | Particle.Rate = 50; | |
42 | Particle.Speed = NumberRange.new(30,60); | |
43 | Particle.VelocitySpread = 4; | |
44 | Particle.Texture = "rbxassetid://133619974" | |
45 | ||
46 | local Light = Instance.new("SpotLight",train) | |
47 | Light.Angle = 45; | |
48 | Light.Brightness = 100; | |
49 | Light.Face = Enum.NormalId.Back; | |
50 | Light.Range = 30; | |
51 | ||
52 | p.Humanoid.WalkSpeed = 60; | |
53 | ||
54 | ||
55 | for i,v in pairs(p:GetChildren()) do | |
56 | if v:IsA("Part") then | |
57 | v.Transparency = 1; | |
58 | elseif v:IsA("Hat") then | |
59 | v:Destroy() | |
60 | elseif v:IsA("Model") then | |
61 | v:Destroy() | |
62 | end | |
63 | end | |
64 | ||
65 | local function SFX(id) local s=Instance.new("Sound",p.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end | |
66 | train.Touched:connect(function(p) | |
67 | if p.Parent then | |
68 | if p.Parent:IsA("Model") then | |
69 | if game.Players:FindFirstChild(p.Parent.Name) then | |
70 | if p.Parent.Name ~= game.Players.LocalPlayer.Name then | |
71 | - | game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints() |
71 | + | local Whistle = SFX(584715759) |
72 | - | local Whistle = SFX(475073913) |
72 | + | |
73 | end | |
74 | end | |
75 | end | |
76 | end | |
77 | end) | |
78 | ||
79 | --fixed by Scenius | |
80 | - | local Music = SFX(190819252) |
80 | + | plr = game.Players.LocalPlayer |
81 | - | Music.Looped = true; |
81 | + | repeat |
82 | wait(0.4) | |
83 | - | Music:Play(); |
83 | + | until plr.Character |
84 | - | -- ~CL 2016 |
84 | + | chr = plr.Character |
85 | human = chr:FindFirstChild("Humanoid") | |
86 | mouse = plr:GetMouse() | |
87 | selected = false | |
88 | equipd = false | |
89 | tors = chr.Torso | |
90 | rarm = chr["Right Arm"] | |
91 | larm = chr["Left Arm"] | |
92 | rleg = chr["Right Leg"] | |
93 | lleg = chr["Left Leg"] | |
94 | hrp = chr.HumanoidRootPart | |
95 | head = chr.Head | |
96 | anim = human.Animator | |
97 | activu = false | |
98 | Heartbeat = Instance.new("BindableEvent") | |
99 | Heartbeat.Name = "Heartbeat" | |
100 | Heartbeat.Parent = script | |
101 | frame = 0.03333333333333333 | |
102 | tf = 0 | |
103 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
104 | tf = tf + s | |
105 | if tf >= frame then | |
106 | for i = 1, math.floor(tf / frame) do | |
107 | Heartbeat:Fire() | |
108 | end | |
109 | tf = tf - frame * math.floor(tf / frame) | |
110 | end | |
111 | end) | |
112 | function swait(num) | |
113 | if num == 0 or num == nil then | |
114 | Heartbeat.Event:wait() | |
115 | else | |
116 | for i = 1, num do | |
117 | Heartbeat.Event:wait() | |
118 | end | |
119 | end | |
120 | end | |
121 | tool = Instance.new("Tool") | |
122 | tool.CanBeDropped = false | |
123 | tool.RequiresHandle = false | |
124 | tool.Name = "fir" | |
125 | tool.Parent = plr.Backpack | |
126 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
127 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
128 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
129 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
130 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
131 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
132 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
133 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
134 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
135 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
136 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
137 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
138 | RS = tors:FindFirstChild("Right Shoulder") | |
139 | LS = tors:FindFirstChild("Left Shoulder") | |
140 | RH = tors:FindFirstChild("Right Hip") | |
141 | LH = tors:FindFirstChild("Left Hip") | |
142 | RJ = hrp:FindFirstChild("RootJoint") | |
143 | N = tors:FindFirstChild("Neck") | |
144 | cf = CFrame.new | |
145 | ang = CFrame.Angles | |
146 | rd = math.rad | |
147 | rd2 = math.random | |
148 | function nooutline(p) | |
149 | p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10 | |
150 | end | |
151 | function makepart(color, name, reflec, mater, parnt, cfram) | |
152 | local port = Instance.new("Part") | |
153 | port.BrickColor = BrickColor.new(color) | |
154 | port.Name = name | |
155 | nooutline(port) | |
156 | port.Reflectance = reflec | |
157 | port.Material = mater | |
158 | port.Anchored = false | |
159 | port.CanCollide = false | |
160 | port.Locked = true | |
161 | port.Size = Vector3.new(0.2, 0.2, 0.2) | |
162 | port.Parent = parnt | |
163 | return port | |
164 | end | |
165 | function makemesh(meshtype, scale, meshid, parent) | |
166 | local mes = Instance.new("SpecialMesh") | |
167 | mes.MeshType = meshtype | |
168 | mes.Scale = scale | |
169 | if meshtype == "FileMesh" then | |
170 | mes.MeshId = meshid | |
171 | end | |
172 | mes.Parent = parent | |
173 | return mes | |
174 | end | |
175 | function makeweld(parent, p0, p1, c0, c1) | |
176 | local wel = Instance.new("Weld") | |
177 | wel.Part0 = p0 | |
178 | wel.Part1 = p1 | |
179 | wel.C0 = c0 | |
180 | if c1 ~= nil then | |
181 | wel.C1 = c1 | |
182 | end | |
183 | wel.Parent = parent | |
184 | return wel | |
185 | end | |
186 | function smokz(prnt) | |
187 | s = Instance.new("Smoke") | |
188 | s.Color = Color3.new(1, 1, 1) | |
189 | s.Enabled = false | |
190 | s.Name = "smok" | |
191 | s.Opacity = 0.5 | |
192 | s.RiseVelocity = 0.2 | |
193 | s.Size = 0.1 | |
194 | s.Parent = prnt | |
195 | end | |
196 | function glow(tz, paz, smokinz, length) | |
197 | if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then | |
198 | do | |
199 | local s = Instance.new("Sound") | |
200 | s.SoundId = "rbxassetid://298181829" | |
201 | s.Volume = 0.25 | |
202 | s.Pitch = math.random(9, 11) / 10 | |
203 | s.Parent = paz | |
204 | s:Play() | |
205 | paz.Transparency = 0.7 | |
206 | if smokinz == true then | |
207 | paz.smok.Enabled = true | |
208 | end | |
209 | delay(length, function() | |
210 | paz.Transparency = 1 | |
211 | paz.smok.Enabled = false | |
212 | s:Destroy() | |
213 | end) | |
214 | end | |
215 | end | |
216 | end | |
217 | function makeglow() | |
218 | for _, p in pairs(chr:GetChildren()) do | |
219 | if p.ClassName == "Accessory" then | |
220 | do | |
221 | local h = p:FindFirstChildOfClass("Part") | |
222 | local nh = h:Clone() | |
223 | nh.Parent = nil | |
224 | nh.CFrame = h.CFrame | |
225 | nh.Transparency = 1 | |
226 | nh.Name = "Glow" | |
227 | nh.Material = "Neon" | |
228 | nh.BrickColor = BrickColor.new("New Yeller") | |
229 | nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5) | |
230 | nh.Parent = h | |
231 | makeweld(nh, nh, h, cf(0, 0, 0)) | |
232 | local m = nh:FindFirstChildOfClass("SpecialMesh") | |
233 | m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06) | |
234 | m.TextureId = "" | |
235 | smokz(nh) | |
236 | nh.Touched:connect(function(po) | |
237 | glow(po, nh, true, 0.8) | |
238 | end) | |
239 | end | |
240 | elseif p.ClassName == "Part" and p ~= hrp then | |
241 | do | |
242 | local n = p:Clone() | |
243 | n.Parent = nil | |
244 | n.Transparency = 1 | |
245 | n.Material = "Neon" | |
246 | n.Name = "Glow" | |
247 | n.BrickColor = BrickColor.new("New Yeller") | |
248 | n.CFrame = p.CFrame | |
249 | n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5) | |
250 | n.Parent = p | |
251 | makeweld(n, n, p, cf(0, 0, 0)) | |
252 | smokz(n) | |
253 | n.Touched:connect(function(po) | |
254 | glow(po, n, true, 0.8) | |
255 | end) | |
256 | if n:FindFirstChildOfClass("Decal") then | |
257 | n:FindFirstChildOfClass("Decal"):Destroy() | |
258 | end | |
259 | if p:FindFirstChildOfClass("SpecialMesh") then | |
260 | local c = p:FindFirstChildOfClass("SpecialMesh"):Clone() | |
261 | c.Parent = nil | |
262 | c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05) | |
263 | c.Parent = n | |
264 | else | |
265 | local m = Instance.new("BlockMesh") | |
266 | m.Scale = Vector3.new(1.05, 1.025, 1.05) | |
267 | if p == tors then | |
268 | m.Scale = Vector3.new(1.05, 1.05, 1.05) | |
269 | end | |
270 | m.Parent = n | |
271 | end | |
272 | end | |
273 | end | |
274 | end | |
275 | end | |
276 | makeglow() | |
277 | function fglow(glopart, duration) | |
278 | for _ = 1, 4 do | |
279 | swait() | |
280 | glopart.Transparency = glopart.Transparency - 0.075 | |
281 | end | |
282 | delay(duration, function() | |
283 | for _ = 1, 4 do | |
284 | swait() | |
285 | glopart.Transparency = glopart.Transparency + 0.075 | |
286 | end | |
287 | end) | |
288 | end | |
289 | function lerpz(joint, prop, cfrmz, alp) | |
290 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
291 | end | |
292 | function resetlerp() | |
293 | RJ.C0 = RJC0 | |
294 | RJ.C1 = RJC1 | |
295 | N.C0 = NC0 | |
296 | N.C1 = NC1 | |
297 | RS.C0 = RSC0 | |
298 | RS.C1 = RSC1 | |
299 | LS.C0 = LSC0 | |
300 | LS.C1 = LSC1 | |
301 | RH.C0 = RHC0 | |
302 | RH.C1 = RHC1 | |
303 | LH.C0 = LHC0 | |
304 | end | |
305 | ||
306 | ||
307 | ||
308 | ||
309 | ||
310 | ||
311 | ||
312 | ||
313 | ||
314 | ||
315 | ||
316 | function RFistDamage() | |
317 | ||
318 | end | |
319 | function rsmash() | |
320 | if activu == true or selected == false then | |
321 | return | |
322 | end | |
323 | coroutine.resume(coroutine.create(function() | |
324 | fglow(rarm.Glow, 3) | |
325 | end)) | |
326 | activu = true | |
327 | ||
328 | human.WalkSpeed = human.WalkSpeed - 13 | |
329 | animo(false) | |
330 | local Mus = Instance.new("Sound",workspace) | |
331 | Mus.SoundId = "rbxassetid://789575203" | |
332 | Mus.Pitch = 1 | |
333 | Mus.Volume = 90000 | |
334 | Mus.Looped = false | |
335 | wait(0.3) | |
336 | Mus:Play() | |
337 | local pe = Instance.new("ParticleEmitter") | |
338 | pe.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
339 | pe.LightEmission = 0.9 | |
340 | pe.Size = NumberSequence.new(0.5) | |
341 | pe.Texture = "rbxassetid://272050333" | |
342 | pe.Transparency = NumberSequence.new(0.1) | |
343 | pe.Lifetime = NumberRange.new(0.1) | |
344 | pe.Rate = 1 | |
345 | pe.RotSpeed = NumberRange.new(360) | |
346 | pe.Speed = NumberRange.new(3) | |
347 | pe.VelocitySpread = 360 | |
348 | pe.Parent = rarm.Glow | |
349 | local pe2 = Instance.new("ParticleEmitter") | |
350 | pe2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
351 | pe2.LightEmission = 0.9 | |
352 | pe2.Size = NumberSequence.new(5) | |
353 | pe2.Texture = "rbxassetid://516107903" | |
354 | pe2.Transparency = NumberSequence.new(0.4) | |
355 | pe2.ZOffset = 2 | |
356 | pe2.Enabled = false | |
357 | pe2.LockedToPart = true | |
358 | pe2.Lifetime = NumberRange.new(0.07) | |
359 | pe2.Rate = 8 | |
360 | pe2.Rotation = NumberRange.new(0, 360) | |
361 | pe2.RotSpeed = NumberRange.new(0) | |
362 | pe2.Speed = NumberRange.new(0) | |
363 | pe2.VelocitySpread = 180 | |
364 | pe2.Parent = rarm.Glow | |
365 | for _ = 1, 45 do | |
366 | swait() | |
367 | lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2) | |
368 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2) | |
369 | lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2) | |
370 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
371 | lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2) | |
372 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2) | |
373 | lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2) | |
374 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
375 | lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2) | |
376 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
377 | pe.Rate = pe.Rate + 25 | |
378 | end | |
379 | pe2.Enabled = true | |
380 | pe.Speed = NumberRange.new(10) | |
381 | for _ = 1, 30 do | |
382 | swait() | |
383 | lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2) | |
384 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2) | |
385 | lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2) | |
386 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2) | |
387 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2) | |
388 | lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2) | |
389 | lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2) | |
390 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2) | |
391 | ||
392 | end | |
393 | for l = 1, 3 do | |
394 | swait() | |
395 | lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4) | |
396 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4) | |
397 | lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4) | |
398 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4) | |
399 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4) | |
400 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4) | |
401 | lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4) | |
402 | lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4) | |
403 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4) | |
404 | end | |
405 | pe:Destroy() | |
406 | pe2:Destroy() | |
407 | KABOOMZ() | |
408 | rarm.Glow.smok.Enabled = true | |
409 | for _ = 1, 8 do | |
410 | swait() | |
411 | lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8) | |
412 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8) | |
413 | lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8) | |
414 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8) | |
415 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8) | |
416 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8) | |
417 | lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8) | |
418 | lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8) | |
419 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8) | |
420 | end | |
421 | wait(1.5) | |
422 | animo(true) | |
423 | human.WalkSpeed = human.WalkSpeed + 13 | |
424 | for _ = 1, 24 do | |
425 | swait() | |
426 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
427 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
428 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
429 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
430 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
431 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
432 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
433 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
434 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
435 | end | |
436 | resetlerp() | |
437 | rarm.Glow.smok.Enabled = false | |
438 | activu = false | |
439 | end | |
440 | ||
441 | ||
442 | ||
443 | ||
444 | local debris=game:service"Debris" | |
445 | vt = Vector3.new | |
446 | bc = BrickColor.new | |
447 | ||
448 | ||
449 | ||
450 | ||
451 | ||
452 | ||
453 | ||
454 | ||
455 | ||
456 | ||
457 | ||
458 | ||
459 | function Ring() | |
460 | ||
461 | ||
462 | local effspwn = Instance.new("Part") | |
463 | local model = Instance.new("Model") | |
464 | game.Debris:AddItem(model, 20) | |
465 | model.Name = "smasheffects" | |
466 | model.Parent = workspace | |
467 | effspwn.Name = "spwnr" | |
468 | effspwn.Size = Vector3.new(1, 1, 1) | |
469 | effspwn.Anchored = true | |
470 | effspwn.CanCollide = false | |
471 | effspwn.Transparency = 1 | |
472 | effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
473 | effspwn.Parent = model | |
474 | ||
475 | for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do | |
476 | if v:FindFirstChild('Humanoid') then | |
477 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
478 | v.Humanoid.PlatformStand = true | |
479 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200 | |
480 | end | |
481 | end | |
482 | coroutine.resume(coroutine.create(function() | |
483 | local shok = Instance.new("Part") | |
484 | shok.Name = "wring1" | |
485 | shok.BrickColor = BrickColor.new("Institutional white") | |
486 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
487 | shok.Size = Vector3.new(1, 1, 1) | |
488 | shok.Anchored = true | |
489 | shok.Material = "Neon" | |
490 | shok.Transparency = 0.25 | |
491 | shok.CanCollide = false | |
492 | shok.Parent = model | |
493 | game.Debris:AddItem(shok, 12) | |
494 | local mesh = Instance.new("SpecialMesh") | |
495 | mesh.MeshType = "FileMesh" | |
496 | mesh.MeshId = "rbxassetid://3270017" | |
497 | mesh.Scale = Vector3.new(0.1, 0.1, 0.05) | |
498 | mesh.Parent = shok | |
499 | for e = 1, 30 do | |
500 | wait() | |
501 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3) | |
502 | shok.Transparency = shok.Transparency + 0.002 | |
503 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
504 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
505 | end | |
506 | for e = 1, 38 do | |
507 | wait() | |
508 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
509 | shok.Transparency = shok.Transparency + 0.002 | |
510 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
511 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
512 | end | |
513 | for e = 1, 24 do | |
514 | wait() | |
515 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
516 | shok.Transparency = shok.Transparency + 0.03 | |
517 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
518 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
519 | end | |
520 | end)) | |
521 | coroutine.resume(coroutine.create(function() | |
522 | local shok = Instance.new("Part") | |
523 | shok.Name = "wring2" | |
524 | shok.BrickColor = BrickColor.new("Institutional white") | |
525 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
526 | shok.Size = Vector3.new(1, 1, 1) | |
527 | shok.Anchored = true | |
528 | shok.Material = "Neon" | |
529 | shok.Transparency = 0.25 | |
530 | shok.CanCollide = false | |
531 | shok.Parent = model | |
532 | game.Debris:AddItem(shok, 12) | |
533 | local mesh = Instance.new("SpecialMesh") | |
534 | mesh.MeshType = "FileMesh" | |
535 | mesh.MeshId = "rbxassetid://3270017" | |
536 | mesh.Scale = Vector3.new(12, 12, 0.05) | |
537 | mesh.Parent = shok | |
538 | for e = 1, 30 do | |
539 | wait() | |
540 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3) | |
541 | shok.Transparency = shok.Transparency + 0.002 | |
542 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
543 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
544 | end | |
545 | for e = 1, 38 do | |
546 | wait() | |
547 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
548 | shok.Transparency = shok.Transparency + 0.002 | |
549 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
550 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
551 | end | |
552 | for e = 1, 24 do | |
553 | wait() | |
554 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
555 | shok.Transparency = shok.Transparency + 0.03 | |
556 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
557 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
558 | end | |
559 | end)) | |
560 | ||
561 | coroutine.resume(coroutine.create(function() | |
562 | local shok = Instance.new("Part") | |
563 | shok.Name = "shokwve" | |
564 | shok.BrickColor = BrickColor.new("Institutional white") | |
565 | shok.Position = effspwn.Position + Vector3.new(0, 5, 0) | |
566 | shok.Size = Vector3.new(1, 1, 1) | |
567 | shok.Anchored = true | |
568 | shok.Material = "Neon" | |
569 | shok.Transparency = 0.6 | |
570 | shok.CanCollide = false | |
571 | shok.Parent = model | |
572 | game.Debris:AddItem(shok, 12) | |
573 | local mesh = Instance.new("SpecialMesh") | |
574 | mesh.MeshType = "FileMesh" | |
575 | mesh.MeshId = "rbxassetid://489415447" | |
576 | mesh.Scale = Vector3.new(1, 1, 1) | |
577 | mesh.Parent = shok | |
578 | for e = 1, 12 do | |
579 | wait() | |
580 | mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2) | |
581 | shok.Transparency = shok.Transparency + 0.002 | |
582 | end | |
583 | for e = 1, 32 do | |
584 | wait() | |
585 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
586 | shok.Transparency = shok.Transparency + 0.002 | |
587 | end | |
588 | for e = 1, 24 do | |
589 | wait() | |
590 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
591 | shok.Transparency = shok.Transparency + 0.03 | |
592 | end | |
593 | end)) | |
594 | coroutine.resume(coroutine.create(function() | |
595 | local shok = Instance.new("Part") | |
596 | shok.Name = "shock2" | |
597 | shok.BrickColor = BrickColor.new("Institutional white") | |
598 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
599 | shok.Size = Vector3.new(1, 1, 1) | |
600 | shok.Anchored = true | |
601 | shok.Material = "Neon" | |
602 | shok.Transparency = 0.35 | |
603 | shok.CanCollide = false | |
604 | shok.Parent = model | |
605 | game.Debris:AddItem(shok, 12) | |
606 | local mesh = Instance.new("SpecialMesh") | |
607 | mesh.MeshType = "FileMesh" | |
608 | mesh.MeshId = "rbxassetid://489415447" | |
609 | mesh.Scale = Vector3.new(12, 12, 12) | |
610 | mesh.Parent = shok | |
611 | for e = 1, 15 do | |
612 | wait() | |
613 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
614 | shok.Transparency = shok.Transparency + 0.004 | |
615 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
616 | end | |
617 | for e = 1, 16 do | |
618 | wait() | |
619 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
620 | shok.Transparency = shok.Transparency + 0.004 | |
621 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
622 | end | |
623 | for e = 1, 12 do | |
624 | wait() | |
625 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
626 | shok.Transparency = shok.Transparency + 0.06 | |
627 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
628 | end | |
629 | end)) | |
630 | coroutine.resume(coroutine.create(function() | |
631 | local shok = Instance.new("Part") | |
632 | shok.Name = "shock3" | |
633 | shok.BrickColor = BrickColor.new("Institutional white") | |
634 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
635 | shok.Size = Vector3.new(1, 1, 1) | |
636 | shok.Anchored = true | |
637 | shok.Material = "Neon" | |
638 | shok.Transparency = 0.35 | |
639 | shok.CanCollide = false | |
640 | shok.Parent = model | |
641 | game.Debris:AddItem(shok, 12) | |
642 | local mesh = Instance.new("SpecialMesh") | |
643 | mesh.MeshType = "FileMesh" | |
644 | mesh.MeshId = "rbxassetid://489415447" | |
645 | mesh.Scale = Vector3.new(12, 12, 12) | |
646 | mesh.Parent = shok | |
647 | for e = 1, 15 do | |
648 | wait() | |
649 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
650 | shok.Transparency = shok.Transparency + 0.004 | |
651 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
652 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
653 | end | |
654 | for e = 1, 16 do | |
655 | wait() | |
656 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
657 | shok.Transparency = shok.Transparency + 0.004 | |
658 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
659 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
660 | end | |
661 | for e = 1, 12 do | |
662 | wait() | |
663 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
664 | shok.Transparency = shok.Transparency + 0.06 | |
665 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
666 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
667 | end | |
668 | end)) | |
669 | ||
670 | end | |
671 | function Landing() | |
672 | ||
673 | ||
674 | ||
675 | ||
676 | ||
677 | ||
678 | ROW = function(out, trans, s, wt, t, ang, plus) | |
679 | for i = 1, 360, 360/t do | |
680 | local c = Instance.new("Part", game.Workspace) | |
681 | c.FormFactor = 3 | |
682 | c.TopSurface = 0 | |
683 | c.BottomSurface = 0 | |
684 | c.Size = s | |
685 | c.Anchored = true | |
686 | c.CanCollide = wt | |
687 | c.Material=workspace.Base.Material | |
688 | c.Transparency = trans | |
689 | c.BrickColor = workspace.Base.BrickColor | |
690 | c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang | |
691 | c.Locked=true | |
692 | game.Debris:AddItem(c,15) | |
693 | end | |
694 | end | |
695 | ||
696 | ||
697 | ||
698 | ||
699 | ||
700 | ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0) | |
701 | Ring() | |
702 | ||
703 | ||
704 | ||
705 | ||
706 | ||
707 | end | |
708 | ||
709 | ||
710 | ||
711 | ||
712 | ||
713 | ||
714 | ||
715 | function newRay(start,face,range,wat) | |
716 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
717 | hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
718 | return rey,hit,pos | |
719 | end | |
720 | ||
721 | ||
722 | ||
723 | ||
724 | function jum() | |
725 | if activu == true or selected == false then | |
726 | return | |
727 | end | |
728 | coroutine.resume(coroutine.create(function() | |
729 | fglow(rleg.Glow, 1) | |
730 | fglow(lleg.Glow, 1) | |
731 | end)) | |
732 | activu = true | |
733 | human.WalkSpeed = human.WalkSpeed - 13 | |
734 | local pe = Instance.new("ParticleEmitter") | |
735 | pe.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
736 | pe.LightEmission = 0.9 | |
737 | pe.Size = NumberSequence.new(0.5) | |
738 | pe.Texture = "rbxassetid://272050333" | |
739 | pe.Transparency = NumberSequence.new(0.1) | |
740 | pe.Lifetime = NumberRange.new(0.1) | |
741 | pe.Rate = 250 | |
742 | pe.RotSpeed = NumberRange.new(360) | |
743 | pe.Speed = NumberRange.new(3) | |
744 | pe.VelocitySpread = 360 | |
745 | pe.Parent = rleg.Glow | |
746 | local pea = pe:Clone() | |
747 | pea.Parent = lleg.Glow | |
748 | local pe2 = Instance.new("ParticleEmitter") | |
749 | pe2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
750 | pe2.LightEmission = 0.9 | |
751 | pe2.Size = NumberSequence.new(5) | |
752 | pe2.Texture = "rbxassetid://516107903" | |
753 | pe2.Transparency = NumberSequence.new(0.4) | |
754 | pe2.ZOffset = 2 | |
755 | pe2.Enabled = true | |
756 | pe2.LockedToPart = true | |
757 | pe2.Lifetime = NumberRange.new(0.07) | |
758 | pe2.Rate = 8 | |
759 | pe2.Rotation = NumberRange.new(0, 360) | |
760 | pe2.RotSpeed = NumberRange.new(0) | |
761 | pe2.Speed = NumberRange.new(0) | |
762 | pe2.VelocitySpread = 180 | |
763 | pe2.Parent = lleg.Glow | |
764 | local pea2 = pe2:Clone() | |
765 | pea2.Parent = rleg.Glow | |
766 | for l = 1, 30 do | |
767 | swait() | |
768 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40) | |
769 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40) | |
770 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40) | |
771 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
772 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40) | |
773 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
774 | lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40) | |
775 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
776 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40) | |
777 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
778 | end | |
779 | pe:Destroy() | |
780 | pe2:Destroy() | |
781 | pea:Destroy() | |
782 | pea2:Destroy() | |
783 | human.WalkSpeed = 50 | |
784 | BV = Instance.new("BodyVelocity", tors) | |
785 | BV.maxForce = Vector3.new(0,100000,0) | |
786 | BV.P = 100000 | |
787 | BV.velocity = Vector3.new(0,800,0) | |
788 | KABOOMZ2() | |
789 | coroutine.resume(coroutine.create(function() | |
790 | swait(3) | |
791 | BV:Destroy() | |
792 | end)) | |
793 | for _ = 1, 18 do | |
794 | swait() | |
795 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6) | |
796 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6) | |
797 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6) | |
798 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6) | |
799 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6) | |
800 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6) | |
801 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6) | |
802 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6) | |
803 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6) | |
804 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6) | |
805 | end | |
806 | for _ = 1, 18 do | |
807 | swait() | |
808 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
809 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
810 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
811 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
812 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
813 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
814 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
815 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
816 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
817 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
818 | end | |
819 | resetlerp() | |
820 | local ry,ht,ps=nil,nil,nil | |
821 | while ht==nil do | |
822 | ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr}) | |
823 | wait() | |
824 | end | |
825 | human.WalkSpeed = 0 | |
826 | Landing() | |
827 | z = Instance.new("Sound",tors) | |
828 | z.SoundId = "rbxassetid://142070127" | |
829 | z.Volume = 2 | |
830 | wait(.1) | |
831 | z:Play() | |
832 | ||
833 | for l = 1, 30 do | |
834 | swait() | |
835 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40) | |
836 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40) | |
837 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40) | |
838 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
839 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40) | |
840 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
841 | lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40) | |
842 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
843 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40) | |
844 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
845 | end | |
846 | resetlerp() | |
847 | human.WalkSpeed = 16 | |
848 | ||
849 | activu = false | |
850 | end | |
851 | ||
852 | ||
853 | ||
854 | local acos = math.acos | |
855 | local sqrt = math.sqrt | |
856 | local Vec3 = Vector3.new | |
857 | local fromAxisAngle = CFrame.fromAxisAngle | |
858 | ||
859 | local function toAxisAngle(CFr) | |
860 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
861 | local Angle = math.acos((R00+R11+R22-1)/2) | |
862 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
863 | A = A == 0 and 0.00001 or A | |
864 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
865 | B = B == 0 and 0.00001 or B | |
866 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
867 | C = C == 0 and 0.00001 or C | |
868 | local x = (R21-R12)/sqrt(A) | |
869 | local y = (R02-R20)/sqrt(B) | |
870 | local z = (R10-R01)/sqrt(C) | |
871 | return Vec3(x,y,z),Angle | |
872 | end | |
873 | ||
874 | function ApplyTrig(Num,Func) | |
875 | local Min,Max = Func(0),Func(1) | |
876 | local i = Func(Num) | |
877 | return (i-Min)/(Max-Min) | |
878 | --[[if Func == "sin" then | |
879 | return (math.sin((1-Num)*math.pi)+1)/2 | |
880 | elseif Func == "cos" then | |
881 | return (math.cos((1-Num)*math.pi)+1)/2 | |
882 | end]] | |
883 | end | |
884 | ||
885 | function LerpCFrame(CFrame1,CFrame2,Num) | |
886 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
887 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
888 | end | |
889 | ||
890 | function Crater(Torso,Radius) | |
891 | spawn(function() | |
892 | local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10) | |
893 | local Ignore = {} | |
894 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
895 | if v.Character ~= nil then | |
896 | Ignore[#Ignore+1] = v.Character | |
897 | end | |
898 | end | |
899 | local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) | |
900 | if Hit == nil then return end | |
901 | local Parts = {} | |
902 | for i = 1,360,10 do | |
903 | local P = Instance.new("Part",Torso.Parent) | |
904 | P.Anchored = true | |
905 | P.FormFactor = "Custom" | |
906 | P.BrickColor = Hit.BrickColor | |
907 | P.Material = Hit.Material | |
908 | P.TopSurface = "Smooth" | |
909 | P.BottomSurface = "Smooth" | |
910 | P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100) | |
911 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
912 | Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size} | |
913 | if math.random(0,5) == 0 then -- rubble | |
914 | local P = Instance.new("Part",Torso.Parent) | |
915 | P.Anchored = true | |
916 | P.FormFactor = "Custom" | |
917 | P.BrickColor = Hit.BrickColor | |
918 | P.Material = Hit.Material | |
919 | P.TopSurface = "Smooth" | |
920 | P.BottomSurface = "Smooth" | |
921 | P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100) | |
922 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
923 | Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size} | |
924 | end | |
925 | end | |
926 | for i = 0,1,0.05 do | |
927 | for i2,v in pairs(Parts) do | |
928 | v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)) | |
929 | end | |
930 | wait(0.02) | |
931 | end | |
932 | for i,v in pairs(Parts) do | |
933 | if v[1].Size.X > 2.1 then | |
934 | v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) | |
935 | end | |
936 | v[1].Anchored = false | |
937 | end | |
938 | for i = 0,1,0.05 do | |
939 | for i2,v in pairs(Parts) do | |
940 | v[1].Transparency = i | |
941 | if i == 1 then | |
942 | v[1]:Destroy() | |
943 | elseif i >= 0.25 then | |
944 | v[1].CanCollide = false | |
945 | end | |
946 | end | |
947 | wait(0.02) | |
948 | end | |
949 | Parts = nil | |
950 | end) | |
951 | end | |
952 | ||
953 | ||
954 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
955 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
956 | local List = {} | |
957 | for i,v in pairs(workspace:GetChildren())do | |
958 | if v:IsA("Model")then | |
959 | if v:findFirstChild("Torso")then | |
960 | if v ~= chr then | |
961 | if(v.Torso.Position -Position).magnitude <= Distance then | |
962 | table.insert(List,v) | |
963 | end | |
964 | end | |
965 | end | |
966 | end | |
967 | end | |
968 | return List | |
969 | end | |
970 | ||
971 | function KABOOMZ() | |
972 | local effspwn = Instance.new("Part") | |
973 | coroutine.resume(coroutine.create(function() | |
974 | local sound1 = Instance.new("Sound") | |
975 | sound1.SoundId = "rbxassetid://138137702" | |
976 | sound1.MaxDistance = 300 | |
977 | sound1.EmitterSize = 20 | |
978 | sound1.Volume = 5 | |
979 | sound1.Pitch = 0.95 | |
980 | sound1.Parent = effspwn | |
981 | local sound2 = Instance.new("Sound") | |
982 | sound2.SoundId = "rbxassetid://157878578" | |
983 | sound2.MaxDistance = 300 | |
984 | sound2.EmitterSize = 20 | |
985 | sound2.Volume = 2 | |
986 | sound2.Pitch = 0.9 | |
987 | sound2.Parent = effspwn | |
988 | local sound3 = Instance.new("Sound") | |
989 | sound3.SoundId = "rbxassetid://138250406" | |
990 | sound2.MaxDistance = 400 | |
991 | sound2.EmitterSize = 30 | |
992 | sound2.Volume = 1.5 | |
993 | sound2.Pitch = 0.6 | |
994 | sound2.Parent = effspwn | |
995 | sound2:Play() | |
996 | wait() | |
997 | sound1:Play() | |
998 | sound3:Play() | |
999 | end)) | |
1000 | local model = Instance.new("Model") | |
1001 | game.Debris:AddItem(model, 20) | |
1002 | model.Name = "smasheffects" | |
1003 | model.Parent = workspace | |
1004 | effspwn.Name = "spwnr" | |
1005 | effspwn.Size = Vector3.new(1, 1, 1) | |
1006 | effspwn.Anchored = true | |
1007 | effspwn.CanCollide = false | |
1008 | effspwn.Transparency = 1 | |
1009 | effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0) | |
1010 | effspwn.Parent = model | |
1011 | ||
1012 | Crater(head,60) | |
1013 | ||
1014 | for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do | |
1015 | if v:FindFirstChild('Humanoid') then | |
1016 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
1017 | v.Humanoid.PlatformStand = true | |
1018 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200 | |
1019 | end | |
1020 | end | |
1021 | coroutine.resume(coroutine.create(function() | |
1022 | local shok = Instance.new("Part") | |
1023 | shok.Name = "whoosh" | |
1024 | shok.BrickColor = BrickColor.new("Institutional white") | |
1025 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
1026 | shok.Size = Vector3.new(1, 1, 1) | |
1027 | shok.Anchored = true | |
1028 | shok.Material = "Neon" | |
1029 | shok.Transparency = 0.1 | |
1030 | shok.CanCollide = false | |
1031 | shok.Parent = model | |
1032 | game.Debris:AddItem(shok, 12) | |
1033 | local mesh = Instance.new("SpecialMesh") | |
1034 | mesh.MeshType = "FileMesh" | |
1035 | mesh.MeshId = "rbxassetid://437347603" | |
1036 | mesh.Scale = Vector3.new(0.8, 0.8, 0.3) | |
1037 | mesh.Parent = shok | |
1038 | for e = 1, 8 do | |
1039 | wait() | |
1040 | mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22) | |
1041 | shok.Transparency = shok.Transparency + 0.035 | |
1042 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4) | |
1043 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29)) | |
1044 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1045 | end | |
1046 | for e = 1, 16 do | |
1047 | wait() | |
1048 | mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12) | |
1049 | shok.Transparency = shok.Transparency + 0.11 | |
1050 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4) | |
1051 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15)) | |
1052 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1053 | end | |
1054 | end)) | |
1055 | coroutine.resume(coroutine.create(function() | |
1056 | local shok = Instance.new("Part") | |
1057 | shok.Name = "wring1" | |
1058 | shok.BrickColor = BrickColor.new("Institutional white") | |
1059 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
1060 | shok.Size = Vector3.new(1, 1, 1) | |
1061 | shok.Anchored = true | |
1062 | shok.Material = "Neon" | |
1063 | shok.Transparency = 0.25 | |
1064 | shok.CanCollide = false | |
1065 | shok.Parent = model | |
1066 | game.Debris:AddItem(shok, 12) | |
1067 | local mesh = Instance.new("SpecialMesh") | |
1068 | mesh.MeshType = "FileMesh" | |
1069 | mesh.MeshId = "rbxassetid://3270017" | |
1070 | mesh.Scale = Vector3.new(0.1, 0.1, 0.05) | |
1071 | mesh.Parent = shok | |
1072 | for e = 1, 30 do | |
1073 | wait() | |
1074 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3) | |
1075 | shok.Transparency = shok.Transparency + 0.002 | |
1076 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1077 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1078 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1079 | ||
1080 | end | |
1081 | for e = 1, 38 do | |
1082 | wait() | |
1083 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
1084 | shok.Transparency = shok.Transparency + 0.002 | |
1085 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1086 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1087 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1088 | ||
1089 | end | |
1090 | for e = 1, 24 do | |
1091 | wait() | |
1092 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
1093 | shok.Transparency = shok.Transparency + 0.03 | |
1094 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1095 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1096 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1097 | ||
1098 | end | |
1099 | end)) | |
1100 | coroutine.resume(coroutine.create(function() | |
1101 | local shok = Instance.new("Part") | |
1102 | shok.Name = "wring2" | |
1103 | shok.BrickColor = BrickColor.new("Institutional white") | |
1104 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
1105 | shok.Size = Vector3.new(1, 1, 1) | |
1106 | shok.Anchored = true | |
1107 | shok.Material = "Neon" | |
1108 | shok.Transparency = 0.25 | |
1109 | shok.CanCollide = false | |
1110 | shok.Parent = model | |
1111 | game.Debris:AddItem(shok, 12) | |
1112 | local mesh = Instance.new("SpecialMesh") | |
1113 | mesh.MeshType = "FileMesh" | |
1114 | mesh.MeshId = "rbxassetid://3270017" | |
1115 | mesh.Scale = Vector3.new(12, 12, 0.05) | |
1116 | mesh.Parent = shok | |
1117 | for e = 1, 30 do | |
1118 | wait() | |
1119 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3) | |
1120 | shok.Transparency = shok.Transparency + 0.002 | |
1121 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1122 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1123 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1124 | ||
1125 | end | |
1126 | for e = 1, 38 do | |
1127 | wait() | |
1128 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
1129 | shok.Transparency = shok.Transparency + 0.002 | |
1130 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1131 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1132 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1133 | ||
1134 | end | |
1135 | for e = 1, 24 do | |
1136 | wait() | |
1137 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
1138 | shok.Transparency = shok.Transparency + 0.03 | |
1139 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1140 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1141 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1142 | ||
1143 | end | |
1144 | end)) | |
1145 | coroutine.resume(coroutine.create(function() | |
1146 | local shok = Instance.new("Part") | |
1147 | shok.Name = "coil1" | |
1148 | shok.BrickColor = BrickColor.new("Institutional white") | |
1149 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1150 | shok.Size = Vector3.new(1, 1, 1) | |
1151 | shok.Anchored = true | |
1152 | shok.Material = "Neon" | |
1153 | shok.Transparency = 0.25 | |
1154 | shok.CanCollide = false | |
1155 | shok.Parent = model | |
1156 | game.Debris:AddItem(shok, 12) | |
1157 | local mesh = Instance.new("SpecialMesh") | |
1158 | mesh.MeshType = "FileMesh" | |
1159 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
1160 | mesh.Scale = Vector3.new(12, 12, 12) | |
1161 | mesh.Parent = shok | |
1162 | for e = 1, 15 do | |
1163 | wait() | |
1164 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1165 | shok.Transparency = shok.Transparency + 0.004 | |
1166 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1167 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1168 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1169 | ||
1170 | end | |
1171 | for e = 1, 16 do | |
1172 | wait() | |
1173 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1174 | shok.Transparency = shok.Transparency + 0.004 | |
1175 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1176 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1177 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1178 | ||
1179 | end | |
1180 | for e = 1, 12 do | |
1181 | wait() | |
1182 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1183 | shok.Transparency = shok.Transparency + 0.06 | |
1184 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1185 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1186 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1187 | ||
1188 | end | |
1189 | end)) | |
1190 | coroutine.resume(coroutine.create(function() | |
1191 | local shok = Instance.new("Part") | |
1192 | shok.Name = "coil2" | |
1193 | shok.BrickColor = BrickColor.new("Institutional white") | |
1194 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1195 | shok.Size = Vector3.new(1, 1, 1) | |
1196 | shok.Anchored = true | |
1197 | shok.Material = "Neon" | |
1198 | shok.Transparency = 0.25 | |
1199 | shok.CanCollide = false | |
1200 | shok.Parent = model | |
1201 | game.Debris:AddItem(shok, 12) | |
1202 | local mesh = Instance.new("SpecialMesh") | |
1203 | mesh.MeshType = "FileMesh" | |
1204 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
1205 | mesh.Scale = Vector3.new(6, 12, 6) | |
1206 | mesh.Parent = shok | |
1207 | for e = 1, 15 do | |
1208 | wait() | |
1209 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
1210 | shok.Transparency = shok.Transparency + 0.005 | |
1211 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1212 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
1213 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1214 | ||
1215 | end | |
1216 | for e = 1, 16 do | |
1217 | wait() | |
1218 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
1219 | shok.Transparency = shok.Transparency + 0.005 | |
1220 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1221 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
1222 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1223 | ||
1224 | end | |
1225 | for e = 1, 12 do | |
1226 | wait() | |
1227 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
1228 | shok.Transparency = shok.Transparency + 0.09 | |
1229 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1230 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
1231 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1232 | ||
1233 | end | |
1234 | end)) | |
1235 | coroutine.resume(coroutine.create(function() | |
1236 | local shok = Instance.new("Part") | |
1237 | shok.Name = "shokwve" | |
1238 | shok.BrickColor = BrickColor.new("Institutional white") | |
1239 | shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0) | |
1240 | shok.Size = Vector3.new(1, 1, 1) | |
1241 | shok.Anchored = true | |
1242 | shok.Material = "Neon" | |
1243 | shok.Transparency = 0.6 | |
1244 | shok.CanCollide = false | |
1245 | shok.Parent = model | |
1246 | game.Debris:AddItem(shok, 12) | |
1247 | local mesh = Instance.new("SpecialMesh") | |
1248 | mesh.MeshType = "FileMesh" | |
1249 | mesh.MeshId = "rbxassetid://489415447" | |
1250 | mesh.Scale = Vector3.new(1, 1, 1) | |
1251 | mesh.Parent = shok | |
1252 | for e = 1, 12 do | |
1253 | wait() | |
1254 | mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2) | |
1255 | shok.Transparency = shok.Transparency + 0.002 | |
1256 | end | |
1257 | for e = 1, 32 do | |
1258 | wait() | |
1259 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1260 | shok.Transparency = shok.Transparency + 0.002 | |
1261 | end | |
1262 | for e = 1, 24 do | |
1263 | wait() | |
1264 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1265 | shok.Transparency = shok.Transparency + 0.03 | |
1266 | end | |
1267 | end)) | |
1268 | coroutine.resume(coroutine.create(function() | |
1269 | local shok = Instance.new("Part") | |
1270 | shok.Name = "shock2" | |
1271 | shok.BrickColor = BrickColor.new("Institutional white") | |
1272 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1273 | shok.Size = Vector3.new(1, 1, 1) | |
1274 | shok.Anchored = true | |
1275 | shok.Material = "Neon" | |
1276 | shok.Transparency = 0.35 | |
1277 | shok.CanCollide = false | |
1278 | shok.Parent = model | |
1279 | game.Debris:AddItem(shok, 12) | |
1280 | local mesh = Instance.new("SpecialMesh") | |
1281 | mesh.MeshType = "FileMesh" | |
1282 | mesh.MeshId = "rbxassetid://489415447" | |
1283 | mesh.Scale = Vector3.new(12, 12, 12) | |
1284 | mesh.Parent = shok | |
1285 | for e = 1, 15 do | |
1286 | wait() | |
1287 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1288 | shok.Transparency = shok.Transparency + 0.004 | |
1289 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1290 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1291 | ||
1292 | end | |
1293 | for e = 1, 16 do | |
1294 | wait() | |
1295 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1296 | shok.Transparency = shok.Transparency + 0.004 | |
1297 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1298 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1299 | ||
1300 | end | |
1301 | for e = 1, 12 do | |
1302 | wait() | |
1303 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1304 | shok.Transparency = shok.Transparency + 0.06 | |
1305 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1306 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1307 | ||
1308 | end | |
1309 | end)) | |
1310 | coroutine.resume(coroutine.create(function() | |
1311 | local shok = Instance.new("Part") | |
1312 | shok.Name = "shock3" | |
1313 | shok.BrickColor = BrickColor.new("Institutional white") | |
1314 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1315 | shok.Size = Vector3.new(1, 1, 1) | |
1316 | shok.Anchored = true | |
1317 | shok.Material = "Neon" | |
1318 | shok.Transparency = 0.35 | |
1319 | shok.CanCollide = false | |
1320 | shok.Parent = model | |
1321 | game.Debris:AddItem(shok, 12) | |
1322 | local mesh = Instance.new("SpecialMesh") | |
1323 | mesh.MeshType = "FileMesh" | |
1324 | mesh.MeshId = "rbxassetid://489415447" | |
1325 | mesh.Scale = Vector3.new(12, 12, 12) | |
1326 | mesh.Parent = shok | |
1327 | for e = 1, 15 do | |
1328 | wait() | |
1329 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1330 | shok.Transparency = shok.Transparency + 0.004 | |
1331 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1332 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1333 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1334 | ||
1335 | end | |
1336 | for e = 1, 16 do | |
1337 | wait() | |
1338 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1339 | shok.Transparency = shok.Transparency + 0.004 | |
1340 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1341 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1342 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1343 | ||
1344 | end | |
1345 | for e = 1, 12 do | |
1346 | wait() | |
1347 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
1348 | shok.Transparency = shok.Transparency + 0.06 | |
1349 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1350 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1351 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1352 | ||
1353 | end | |
1354 | end)) | |
1355 | end | |
1356 | function KABOOMZ2() | |
1357 | local effspwn = Instance.new("Part") | |
1358 | coroutine.resume(coroutine.create(function() | |
1359 | local sound1 = Instance.new("Sound") | |
1360 | sound1.SoundId = "rbxassetid://138137702" | |
1361 | sound1.MaxDistance = 300 | |
1362 | sound1.EmitterSize = 20 | |
1363 | sound1.Volume = 2.5 | |
1364 | sound1.Pitch = 0.65 | |
1365 | sound1.Parent = effspwn | |
1366 | local sound2 = Instance.new("Sound") | |
1367 | sound2.SoundId = "rbxassetid://157878578" | |
1368 | sound2.MaxDistance = 300 | |
1369 | sound2.EmitterSize = 20 | |
1370 | sound2.Volume = 1 | |
1371 | sound2.Pitch = 0.7 | |
1372 | sound2.Parent = effspwn | |
1373 | local sound3 = Instance.new("Sound") | |
1374 | sound3.SoundId = "rbxassetid://138250406" | |
1375 | sound2.MaxDistance = 400 | |
1376 | sound2.EmitterSize = 30 | |
1377 | sound2.Volume = 0.5 | |
1378 | sound2.Pitch = 0.5 | |
1379 | sound2.Parent = effspwn | |
1380 | sound2:Play() | |
1381 | wait() | |
1382 | sound1:Play() | |
1383 | sound3:Play() | |
1384 | end)) | |
1385 | local model = Instance.new("Model") | |
1386 | game.Debris:AddItem(model, 20) | |
1387 | model.Name = "smasheffects" | |
1388 | model.Parent = workspace | |
1389 | effspwn.Name = "spwnr" | |
1390 | effspwn.Size = Vector3.new(1, 1, 1) | |
1391 | effspwn.Anchored = true | |
1392 | effspwn.CanCollide = false | |
1393 | effspwn.Transparency = 1 | |
1394 | effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
1395 | effspwn.Parent = model | |
1396 | ||
1397 | ||
1398 | ||
1399 | ||
1400 | ||
1401 | Crater(head,60) | |
1402 | Crater(head,120) | |
1403 | ||
1404 | for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do | |
1405 | if v:FindFirstChild('Humanoid') then | |
1406 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
1407 | v.Humanoid.PlatformStand = true | |
1408 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200 | |
1409 | end | |
1410 | end | |
1411 | ||
1412 | coroutine.resume(coroutine.create(function() | |
1413 | local shok = Instance.new("Part") | |
1414 | shok.Name = "whoosh" | |
1415 | shok.BrickColor = BrickColor.new("Institutional white") | |
1416 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
1417 | shok.Size = Vector3.new(1, 1, 1) | |
1418 | shok.Anchored = true | |
1419 | shok.Material = "Neon" | |
1420 | shok.Transparency = 0.1 | |
1421 | shok.CanCollide = false | |
1422 | shok.Parent = model | |
1423 | game.Debris:AddItem(shok, 12) | |
1424 | local mesh = Instance.new("SpecialMesh") | |
1425 | mesh.MeshType = "FileMesh" | |
1426 | mesh.MeshId = "rbxassetid://437347603" | |
1427 | mesh.Scale = Vector3.new(0.8, 0.8, 0.3) | |
1428 | mesh.Parent = shok | |
1429 | ||
1430 | ||
1431 | ||
1432 | ||
1433 | ||
1434 | for e = 1, 8 do | |
1435 | wait() | |
1436 | mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22) | |
1437 | shok.Transparency = shok.Transparency + 0.035 | |
1438 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4) | |
1439 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29)) | |
1440 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1441 | ||
1442 | end | |
1443 | for e = 1, 16 do | |
1444 | wait() | |
1445 | mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12) | |
1446 | shok.Transparency = shok.Transparency + 0.11 | |
1447 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4) | |
1448 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15)) | |
1449 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
1450 | ||
1451 | end | |
1452 | end)) | |
1453 | coroutine.resume(coroutine.create(function() | |
1454 | local shok = Instance.new("Part") | |
1455 | shok.Name = "wring1" | |
1456 | shok.BrickColor = BrickColor.new("Institutional white") | |
1457 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
1458 | shok.Size = Vector3.new(1, 1, 1) | |
1459 | shok.Anchored = true | |
1460 | shok.Material = "Neon" | |
1461 | shok.Transparency = 0.25 | |
1462 | shok.CanCollide = false | |
1463 | shok.Parent = model | |
1464 | game.Debris:AddItem(shok, 12) | |
1465 | local mesh = Instance.new("SpecialMesh") | |
1466 | mesh.MeshType = "FileMesh" | |
1467 | mesh.MeshId = "rbxassetid://3270017" | |
1468 | mesh.Scale = Vector3.new(0.1, 0.1, 0.05) | |
1469 | mesh.Parent = shok | |
1470 | for e = 1, 30 do | |
1471 | wait() | |
1472 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3) | |
1473 | shok.Transparency = shok.Transparency + 0.002 | |
1474 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1475 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1476 | end | |
1477 | for e = 1, 38 do | |
1478 | wait() | |
1479 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
1480 | shok.Transparency = shok.Transparency + 0.002 | |
1481 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1482 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1483 | end | |
1484 | for e = 1, 24 do | |
1485 | wait() | |
1486 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
1487 | shok.Transparency = shok.Transparency + 0.03 | |
1488 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1489 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1490 | end | |
1491 | end)) | |
1492 | coroutine.resume(coroutine.create(function() | |
1493 | local shok = Instance.new("Part") | |
1494 | shok.Name = "wring2" | |
1495 | shok.BrickColor = BrickColor.new("Institutional white") | |
1496 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
1497 | shok.Size = Vector3.new(1, 1, 1) | |
1498 | shok.Anchored = true | |
1499 | shok.Material = "Neon" | |
1500 | shok.Transparency = 0.25 | |
1501 | shok.CanCollide = false | |
1502 | shok.Parent = model | |
1503 | game.Debris:AddItem(shok, 12) | |
1504 | local mesh = Instance.new("SpecialMesh") | |
1505 | mesh.MeshType = "FileMesh" | |
1506 | mesh.MeshId = "rbxassetid://3270017" | |
1507 | mesh.Scale = Vector3.new(12, 12, 0.05) | |
1508 | mesh.Parent = shok | |
1509 | for e = 1, 30 do | |
1510 | wait() | |
1511 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3) | |
1512 | shok.Transparency = shok.Transparency + 0.002 | |
1513 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1514 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1515 | end | |
1516 | for e = 1, 38 do | |
1517 | wait() | |
1518 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
1519 | shok.Transparency = shok.Transparency + 0.002 | |
1520 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1521 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1522 | end | |
1523 | for e = 1, 24 do | |
1524 | wait() | |
1525 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
1526 | shok.Transparency = shok.Transparency + 0.03 | |
1527 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1528 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1529 | end | |
1530 | end)) | |
1531 | coroutine.resume(coroutine.create(function() | |
1532 | local shok = Instance.new("Part") | |
1533 | shok.Name = "coil1" | |
1534 | shok.BrickColor = BrickColor.new("Institutional white") | |
1535 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1536 | shok.Size = Vector3.new(1, 1, 1) | |
1537 | shok.Anchored = true | |
1538 | shok.Material = "Neon" | |
1539 | shok.Transparency = 0.25 | |
1540 | shok.CanCollide = false | |
1541 | shok.Parent = model | |
1542 | game.Debris:AddItem(shok, 12) | |
1543 | local mesh = Instance.new("SpecialMesh") | |
1544 | mesh.MeshType = "FileMesh" | |
1545 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
1546 | mesh.Scale = Vector3.new(12, 12, 12) | |
1547 | mesh.Parent = shok | |
1548 | for e = 1, 15 do | |
1549 | wait() | |
1550 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1551 | shok.Transparency = shok.Transparency + 0.004 | |
1552 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1553 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1554 | end | |
1555 | for e = 1, 16 do | |
1556 | wait() | |
1557 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1558 | shok.Transparency = shok.Transparency + 0.004 | |
1559 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1560 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1561 | end | |
1562 | for e = 1, 12 do | |
1563 | wait() | |
1564 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1565 | shok.Transparency = shok.Transparency + 0.06 | |
1566 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1567 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1568 | end | |
1569 | end)) | |
1570 | coroutine.resume(coroutine.create(function() | |
1571 | local shok = Instance.new("Part") | |
1572 | shok.Name = "coil2" | |
1573 | shok.BrickColor = BrickColor.new("Institutional white") | |
1574 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1575 | shok.Size = Vector3.new(1, 1, 1) | |
1576 | shok.Anchored = true | |
1577 | shok.Material = "Neon" | |
1578 | shok.Transparency = 0.25 | |
1579 | shok.CanCollide = false | |
1580 | shok.Parent = model | |
1581 | game.Debris:AddItem(shok, 12) | |
1582 | local mesh = Instance.new("SpecialMesh") | |
1583 | mesh.MeshType = "FileMesh" | |
1584 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
1585 | mesh.Scale = Vector3.new(6, 12, 6) | |
1586 | mesh.Parent = shok | |
1587 | for e = 1, 15 do | |
1588 | wait() | |
1589 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
1590 | shok.Transparency = shok.Transparency + 0.005 | |
1591 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1592 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
1593 | end | |
1594 | for e = 1, 16 do | |
1595 | wait() | |
1596 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
1597 | shok.Transparency = shok.Transparency + 0.005 | |
1598 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1599 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
1600 | end | |
1601 | for e = 1, 12 do | |
1602 | wait() | |
1603 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
1604 | shok.Transparency = shok.Transparency + 0.09 | |
1605 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1606 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
1607 | end | |
1608 | end)) | |
1609 | coroutine.resume(coroutine.create(function() | |
1610 | local shok = Instance.new("Part") | |
1611 | shok.Name = "shokwve" | |
1612 | shok.BrickColor = BrickColor.new("Institutional white") | |
1613 | shok.Position = effspwn.Position + Vector3.new(0, 5, 0) | |
1614 | shok.Size = Vector3.new(1, 1, 1) | |
1615 | shok.Anchored = true | |
1616 | shok.Material = "Neon" | |
1617 | shok.Transparency = 0.6 | |
1618 | shok.CanCollide = false | |
1619 | shok.Parent = model | |
1620 | game.Debris:AddItem(shok, 12) | |
1621 | local mesh = Instance.new("SpecialMesh") | |
1622 | mesh.MeshType = "FileMesh" | |
1623 | mesh.MeshId = "rbxassetid://489415447" | |
1624 | mesh.Scale = Vector3.new(1, 1, 1) | |
1625 | mesh.Parent = shok | |
1626 | for e = 1, 12 do | |
1627 | wait() | |
1628 | mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2) | |
1629 | shok.Transparency = shok.Transparency + 0.002 | |
1630 | end | |
1631 | for e = 1, 32 do | |
1632 | wait() | |
1633 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1634 | shok.Transparency = shok.Transparency + 0.002 | |
1635 | end | |
1636 | for e = 1, 24 do | |
1637 | wait() | |
1638 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1639 | shok.Transparency = shok.Transparency + 0.03 | |
1640 | end | |
1641 | end)) | |
1642 | coroutine.resume(coroutine.create(function() | |
1643 | local shok = Instance.new("Part") | |
1644 | shok.Name = "shock2" | |
1645 | shok.BrickColor = BrickColor.new("Institutional white") | |
1646 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1647 | shok.Size = Vector3.new(1, 1, 1) | |
1648 | shok.Anchored = true | |
1649 | shok.Material = "Neon" | |
1650 | shok.Transparency = 0.35 | |
1651 | shok.CanCollide = false | |
1652 | shok.Parent = model | |
1653 | game.Debris:AddItem(shok, 12) | |
1654 | local mesh = Instance.new("SpecialMesh") | |
1655 | mesh.MeshType = "FileMesh" | |
1656 | mesh.MeshId = "rbxassetid://489415447" | |
1657 | mesh.Scale = Vector3.new(12, 12, 12) | |
1658 | mesh.Parent = shok | |
1659 | for e = 1, 15 do | |
1660 | wait() | |
1661 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1662 | shok.Transparency = shok.Transparency + 0.004 | |
1663 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1664 | end | |
1665 | for e = 1, 16 do | |
1666 | wait() | |
1667 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1668 | shok.Transparency = shok.Transparency + 0.004 | |
1669 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1670 | end | |
1671 | for e = 1, 12 do | |
1672 | wait() | |
1673 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1674 | shok.Transparency = shok.Transparency + 0.06 | |
1675 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1676 | end | |
1677 | end)) | |
1678 | coroutine.resume(coroutine.create(function() | |
1679 | local shok = Instance.new("Part") | |
1680 | shok.Name = "shock3" | |
1681 | shok.BrickColor = BrickColor.new("Institutional white") | |
1682 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1683 | shok.Size = Vector3.new(1, 1, 1) | |
1684 | shok.Anchored = true | |
1685 | shok.Material = "Neon" | |
1686 | shok.Transparency = 0.35 | |
1687 | shok.CanCollide = false | |
1688 | shok.Parent = model | |
1689 | game.Debris:AddItem(shok, 12) | |
1690 | local mesh = Instance.new("SpecialMesh") | |
1691 | mesh.MeshType = "FileMesh" | |
1692 | mesh.MeshId = "rbxassetid://489415447" | |
1693 | mesh.Scale = Vector3.new(12, 12, 12) | |
1694 | mesh.Parent = shok | |
1695 | for e = 1, 15 do | |
1696 | wait() | |
1697 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1698 | shok.Transparency = shok.Transparency + 0.004 | |
1699 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1700 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1701 | end | |
1702 | for e = 1, 16 do | |
1703 | wait() | |
1704 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1705 | shok.Transparency = shok.Transparency + 0.004 | |
1706 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1707 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1708 | end | |
1709 | for e = 1, 12 do | |
1710 | wait() | |
1711 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
1712 | shok.Transparency = shok.Transparency + 0.06 | |
1713 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1714 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1715 | end | |
1716 | end)) | |
1717 | end | |
1718 | ||
1719 | ||
1720 | ||
1721 | tor = chr.Torso | |
1722 | Debounce = false | |
1723 | ||
1724 | Invis = function() | |
1725 | for i = 1,20 do | |
1726 | chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05 | |
1727 | chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05 | |
1728 | chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05 | |
1729 | chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05 | |
1730 | chr['Head'].Transparency = chr['Head'].Transparency + .05 | |
1731 | chr['Torso'].Transparency = chr['Torso'].Transparency + .05 | |
1732 | chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05 | |
1733 | game["Run Service"].RenderStepped:wait() | |
1734 | end | |
1735 | end | |
1736 | ||
1737 | Vis = function() | |
1738 | for i = 1,20 do | |
1739 | chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05 | |
1740 | chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05 | |
1741 | chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05 | |
1742 | chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05 | |
1743 | chr['Head'].Transparency = chr['Head'].Transparency - .05 | |
1744 | chr['Torso'].Transparency = chr['Torso'].Transparency - .05 | |
1745 | chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05 | |
1746 | game["Run Service"].RenderStepped:wait() | |
1747 | end | |
1748 | end | |
1749 | ||
1750 | Fade = function(Part) | |
1751 | if Part:IsA'Part' then | |
1752 | for i = 1,20 do | |
1753 | Part.Transparency = Part.Transparency + .05 | |
1754 | Part.Size = Part.Size - Vector3.new(.04,.04,.04) | |
1755 | Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0) | |
1756 | wait() | |
1757 | end | |
1758 | Part:Destroy() | |
1759 | end | |
1760 | end | |
1761 | ||
1762 | Teleport = function(cx,cy,cz) | |
1763 | Debounce = true | |
1764 | tor.Anchored = true | |
1765 | Invis() | |
1766 | --MakeTpPart() | |
1767 | tor.Anchored = false | |
1768 | tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0) | |
1769 | tor.Anchored = true | |
1770 | Vis() | |
1771 | tor.Anchored = false | |
1772 | Debounce = false | |
1773 | end; | |
1774 | ||
1775 | ||
1776 | ||
1777 | tps = Instance.new("Sound",chr) | |
1778 | tps.SoundId = "http://www.roblox.com/asset/?id = 449860746" | |
1779 | tps.Volume = 30 | |
1780 | ||
1781 | ||
1782 | function Tele() | |
1783 | human.WalkSpeed = 0 | |
1784 | if activu == true or selected == false then | |
1785 | return | |
1786 | end | |
1787 | coroutine.resume(coroutine.create(function() | |
1788 | fglow(rleg.Glow, 1) | |
1789 | fglow(lleg.Glow, 1) | |
1790 | end)) | |
1791 | activu = true | |
1792 | local pe = Instance.new("ParticleEmitter") | |
1793 | pe.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
1794 | pe.LightEmission = 0.9 | |
1795 | pe.Size = NumberSequence.new(0.5) | |
1796 | pe.Texture = "rbxassetid://272050333" | |
1797 | pe.Transparency = NumberSequence.new(0.1) | |
1798 | pe.Lifetime = NumberRange.new(0.1) | |
1799 | pe.Rate = 250 | |
1800 | pe.RotSpeed = NumberRange.new(360) | |
1801 | pe.Speed = NumberRange.new(3) | |
1802 | pe.VelocitySpread = 360 | |
1803 | pe.Parent = rleg.Glow | |
1804 | local pea = pe:Clone() | |
1805 | pea.Parent = lleg.Glow | |
1806 | local pe2 = Instance.new("ParticleEmitter") | |
1807 | pe2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
1808 | pe2.LightEmission = 0.9 | |
1809 | pe2.Size = NumberSequence.new(5) | |
1810 | pe2.Texture = "rbxassetid://516107903" | |
1811 | pe2.Transparency = NumberSequence.new(0.4) | |
1812 | pe2.ZOffset = 2 | |
1813 | pe2.Enabled = true | |
1814 | pe2.LockedToPart = true | |
1815 | pe2.Lifetime = NumberRange.new(0.07) | |
1816 | pe2.Rate = 8 | |
1817 | pe2.Rotation = NumberRange.new(0, 360) | |
1818 | pe2.RotSpeed = NumberRange.new(0) | |
1819 | pe2.Speed = NumberRange.new(0) | |
1820 | pe2.VelocitySpread = 180 | |
1821 | pe2.Parent = lleg.Glow | |
1822 | local pea2 = pe2:Clone() | |
1823 | pea2.Parent = rleg.Glow | |
1824 | ||
1825 | for l = 1, 30 do | |
1826 | swait() | |
1827 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40) | |
1828 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40) | |
1829 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40) | |
1830 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
1831 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40) | |
1832 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
1833 | lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40) | |
1834 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
1835 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40) | |
1836 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
1837 | end | |
1838 | ||
1839 | pe:Destroy() | |
1840 | pe2:Destroy() | |
1841 | pea:Destroy() | |
1842 | pea2:Destroy() | |
1843 | local rng = Instance.new("Part", chr) | |
1844 | rng.Anchored = true | |
1845 | rng.BrickColor = BrickColor.new("Institutional white") | |
1846 | rng.CanCollide = false | |
1847 | rng.FormFactor = 3 | |
1848 | rng.Name = "Ring" | |
1849 | rng.Size = Vector3.new(1, 1, 1) | |
1850 | rng.Transparency = 0.5 | |
1851 | rng.TopSurface = 0 | |
1852 | rng.BottomSurface = 0 | |
1853 | rng.Position = tors.Position - Vector3.new(0,2,0) | |
1854 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1855 | local rngm = Instance.new("SpecialMesh", rng) | |
1856 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1857 | rngm.Scale = Vector3.new(1, 1, 2) | |
1858 | coroutine.wrap(function() | |
1859 | for i = 1, 60, 8 do | |
1860 | rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1) | |
1861 | rng.Transparency = i/60 | |
1862 | wait() | |
1863 | end | |
1864 | wait() | |
1865 | rng:Destroy() | |
1866 | end)() | |
1867 | tps:Play() | |
1868 | Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z) | |
1869 | resetlerp() | |
1870 | human.WalkSpeed = 16 | |
1871 | activu = false | |
1872 | ||
1873 | end | |
1874 | ||
1875 | ||
1876 | ||
1877 | ||
1878 | boom3 = Instance.new("Sound",chr) | |
1879 | boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019" | |
1880 | boom3.Volume = 50 | |
1881 | ||
1882 | ||
1883 | ||
1884 | ||
1885 | ||
1886 | gprop = {} | |
1887 | function materialhit(hit) | |
1888 | if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then | |
1889 | gprop = {hit.BrickColor,hit.Material} | |
1890 | end | |
1891 | end | |
1892 | chr["Left Leg"].Touched:connect(materialhit) | |
1893 | chr["Right Leg"].Touched:connect(materialhit) | |
1894 | ||
1895 | ||
1896 | function KickBoom() | |
1897 | local effspwn = Instance.new("Part") | |
1898 | local model = Instance.new("Model") | |
1899 | game.Debris:AddItem(model, 20) | |
1900 | model.Name = "smasheffects" | |
1901 | model.Parent = chr | |
1902 | effspwn.Name = "spwnr" | |
1903 | effspwn.Size = Vector3.new(1, 1, 1) | |
1904 | effspwn.Anchored = true | |
1905 | effspwn.CanCollide = false | |
1906 | effspwn.Transparency = 1 | |
1907 | effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
1908 | effspwn.Parent = model | |
1909 | ||
1910 | for i = 1, 15 do | |
1911 | local gtrace = Instance.new("Part",game.Workspace) | |
1912 | gtrace.BrickColor = gprop[1] | |
1913 | gtrace.Material = gprop[2] | |
1914 | gtrace.Size = Vector3.new(16,16,16) | |
1915 | gtrace.Anchored = true | |
1916 | gtrace.CanCollide = false | |
1917 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
1918 | local gdisp = coroutine.wrap(function() | |
1919 | wait(3) | |
1920 | for i = 1, 9 do | |
1921 | wait(.1) | |
1922 | gtrace.Transparency = gtrace.Transparency + .1 | |
1923 | end | |
1924 | gtrace:Destroy() | |
1925 | end) | |
1926 | gdisp() | |
1927 | end | |
1928 | ||
1929 | Crater(head,67) | |
1930 | ||
1931 | for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do | |
1932 | if v:FindFirstChild('Humanoid') then | |
1933 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
1934 | v.Humanoid.PlatformStand = true | |
1935 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250 | |
1936 | end | |
1937 | end | |
1938 | ||
1939 | coroutine.resume(coroutine.create(function() | |
1940 | local shok = Instance.new("Part") | |
1941 | shok.Name = "shock3" | |
1942 | shok.BrickColor = BrickColor.new("Institutional white") | |
1943 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1944 | shok.Size = Vector3.new(1, 1, 1) | |
1945 | shok.Anchored = true | |
1946 | shok.Material = "Neon" | |
1947 | shok.Transparency = 0.35 | |
1948 | shok.CanCollide = false | |
1949 | shok.Parent = model | |
1950 | game.Debris:AddItem(shok, 12) | |
1951 | local mesh = Instance.new("SpecialMesh") | |
1952 | mesh.MeshType = "FileMesh" | |
1953 | mesh.MeshId = "rbxassetid://489415447" | |
1954 | mesh.Scale = Vector3.new(19, 19, 19) | |
1955 | mesh.Parent = shok | |
1956 | for e = 1, 15 do | |
1957 | wait() | |
1958 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1959 | shok.Transparency = shok.Transparency + 0.004 | |
1960 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1961 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1962 | end | |
1963 | for e = 1, 16 do | |
1964 | wait() | |
1965 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
1966 | shok.Transparency = shok.Transparency + 0.004 | |
1967 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1968 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1969 | end | |
1970 | for e = 1, 12 do | |
1971 | wait() | |
1972 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
1973 | shok.Transparency = shok.Transparency + 0.06 | |
1974 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1975 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1976 | end | |
1977 | end)) | |
1978 | ||
1979 | ||
1980 | coroutine.resume(coroutine.create(function() | |
1981 | local shok = Instance.new("Part") | |
1982 | shok.Name = "shock3" | |
1983 | shok.BrickColor = BrickColor.new("Institutional white") | |
1984 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1985 | shok.Size = Vector3.new(1, 1, 1) | |
1986 | shok.Anchored = true | |
1987 | shok.Material = "Neon" | |
1988 | shok.Transparency = 0.35 | |
1989 | shok.CanCollide = false | |
1990 | shok.Parent = model | |
1991 | game.Debris:AddItem(shok, 12) | |
1992 | local mesh = Instance.new("SpecialMesh") | |
1993 | mesh.MeshType = "FileMesh" | |
1994 | mesh.MeshId = "rbxassetid://489415447" | |
1995 | mesh.Scale = Vector3.new(47, 47, 47) | |
1996 | mesh.Parent = shok | |
1997 | for e = 1, 15 do | |
1998 | wait() | |
1999 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
2000 | shok.Transparency = shok.Transparency + 0.004 | |
2001 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2002 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2003 | end | |
2004 | for e = 1, 16 do | |
2005 | wait() | |
2006 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
2007 | shok.Transparency = shok.Transparency + 0.004 | |
2008 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2009 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2010 | end | |
2011 | for e = 1, 12 do | |
2012 | wait() | |
2013 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
2014 | shok.Transparency = shok.Transparency + 0.06 | |
2015 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2016 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2017 | end | |
2018 | end)) | |
2019 | ||
2020 | coroutine.resume(coroutine.create(function() | |
2021 | local shok = Instance.new("Part") | |
2022 | shok.Name = "shock3" | |
2023 | shok.BrickColor = BrickColor.new("Institutional white") | |
2024 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
2025 | shok.Size = Vector3.new(1, 1, 1) | |
2026 | shok.Anchored = true | |
2027 | shok.Material = "Neon" | |
2028 | shok.Transparency = 0.35 | |
2029 | shok.CanCollide = false | |
2030 | shok.Parent = model | |
2031 | game.Debris:AddItem(shok, 12) | |
2032 | local mesh = Instance.new("SpecialMesh") | |
2033 | mesh.MeshType = "FileMesh" | |
2034 | mesh.MeshId = "rbxassetid://489415447" | |
2035 | mesh.Scale = Vector3.new(79, 79, 79) | |
2036 | mesh.Parent = shok | |
2037 | for e = 1, 15 do | |
2038 | wait() | |
2039 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
2040 | shok.Transparency = shok.Transparency + 0.004 | |
2041 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2042 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2043 | end | |
2044 | for e = 1, 16 do | |
2045 | wait() | |
2046 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
2047 | shok.Transparency = shok.Transparency + 0.004 | |
2048 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2049 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2050 | end | |
2051 | for e = 1, 12 do | |
2052 | wait() | |
2053 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
2054 | shok.Transparency = shok.Transparency + 0.06 | |
2055 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2056 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2057 | end | |
2058 | end)) | |
2059 | end | |
2060 | ||
2061 | ||
2062 | ||
2063 | ||
2064 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
2065 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
2066 | end | |
2067 | cam = workspace.CurrentCamera | |
2068 | ||
2069 | ||
2070 | ||
2071 | ||
2072 | ||
2073 | ||
2074 | ||
2075 | ||
2076 | function NoOutline(Part) | |
2077 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
2078 | end | |
2079 | ||
2080 | ||
2081 | ||
2082 | ||
2083 | it = Instance.new | |
2084 | ||
2085 | ||
2086 | ||
2087 | ||
2088 | ||
2089 | ||
2090 | ||
2091 | ||
2092 | ||
2093 | ||
2094 | so = function(id,par,vol,pit) | |
2095 | coroutine.resume(coroutine.create(function() | |
2096 | local sou = Instance.new("Sound",par or workspace) | |
2097 | sou.Volume=vol | |
2098 | sou.Pitch=pit or 1 | |
2099 | sou.SoundId=id | |
2100 | swait() | |
2101 | sou:play() | |
2102 | game:GetService("Debris"):AddItem(sou,6) | |
2103 | end)) | |
2104 | end | |
2105 | ||
2106 | ||
2107 | function Stom() | |
2108 | ||
2109 | cf=CFrame.new | |
2110 | angles=CFrame.Angles | |
2111 | euler=CFrame.fromEulerAnglesXYZ | |
2112 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
2113 | RootPart=chr.HumanoidRootPart | |
2114 | RootJoint=RootPart.RootJoint | |
2115 | RootCF=euler(-1.57,0,3.14) | |
2116 | ||
2117 | function QuaternionFromCFrame(cf) | |
2118 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
2119 | local trace = m00 + m11 + m22 | |
2120 | if trace > 0 then | |
2121 | local s = math.sqrt(1 + trace) | |
2122 | local recip = 0.5/s | |
2123 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
2124 | else | |
2125 | local i = 0 | |
2126 | if m11 > m00 then | |
2127 | i = 1 | |
2128 | end | |
2129 | if m22 > (i == 0 and m00 or m11) then | |
2130 | i = 2 | |
2131 | end | |
2132 | if i == 0 then | |
2133 | local s = math.sqrt(m00-m11-m22+1) | |
2134 | local recip = 0.5/s | |
2135 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
2136 | elseif i == 1 then | |
2137 | local s = math.sqrt(m11-m22-m00+1) | |
2138 | local recip = 0.5/s | |
2139 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
2140 | elseif i == 2 then | |
2141 | local s = math.sqrt(m22-m00-m11+1) | |
2142 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
2143 | end | |
2144 | end | |
2145 | end | |
2146 | ||
2147 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
2148 | local xs, ys, zs = x + x, y + y, z + z | |
2149 | local wx, wy, wz = w*xs, w*ys, w*zs | |
2150 | local xx = x*xs | |
2151 | local xy = x*ys | |
2152 | local xz = x*zs | |
2153 | local yy = y*ys | |
2154 | local yz = y*zs | |
2155 | local zz = z*zs | |
2156 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
2157 | end | |
2158 | ||
2159 | function QuaternionSlerp(a, b, t) | |
2160 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
2161 | local startInterp, finishInterp; | |
2162 | if cosTheta >= 0.0001 then | |
2163 | if (1 - cosTheta) > 0.0001 then | |
2164 | local theta = math.acos(cosTheta) | |
2165 | local invSinTheta = 1/math.sin(theta) | |
2166 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
2167 | finishInterp = math.sin(t*theta)*invSinTheta | |
2168 | else | |
2169 | startInterp = 1-t | |
2170 | finishInterp = t | |
2171 | end | |
2172 | else | |
2173 | if (1+cosTheta) > 0.0001 then | |
2174 | local theta = math.acos(-cosTheta) | |
2175 | local invSinTheta = 1/math.sin(theta) | |
2176 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
2177 | finishInterp = math.sin(t*theta)*invSinTheta | |
2178 | else | |
2179 | startInterp = t-1 | |
2180 | finishInterp = t | |
2181 | end | |
2182 | end | |
2183 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
2184 | end | |
2185 | ||
2186 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
2187 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
2188 | end | |
2189 | ||
2190 | function clerp(a,b,t) | |
2191 | local qa = {QuaternionFromCFrame(a)} | |
2192 | local qb = {QuaternionFromCFrame(b)} | |
2193 | local ax, ay, az = a.x, a.y, a.z | |
2194 | local bx, by, bz = b.x, b.y, b.z | |
2195 | local _t = 1-t | |
2196 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
2197 | end | |
2198 | ||
2199 | ||
2200 | ||
2201 | if activu == true or selected == false then | |
2202 | return | |
2203 | end | |
2204 | coroutine.resume(coroutine.create(function() | |
2205 | fglow(lleg.Glow, 6) | |
2206 | end)) | |
2207 | activu = true | |
2208 | local pe = Instance.new("ParticleEmitter") | |
2209 | pe.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2210 | pe.LightEmission = 0.9 | |
2211 | pe.Size = NumberSequence.new(0.5) | |
2212 | pe.Texture = "rbxassetid://272050333" | |
2213 | pe.Transparency = NumberSequence.new(0.1) | |
2214 | pe.Lifetime = NumberRange.new(0.1) | |
2215 | pe.Rate = 250 | |
2216 | pe.RotSpeed = NumberRange.new(360) | |
2217 | pe.Speed = NumberRange.new(3) | |
2218 | pe.VelocitySpread = 360 | |
2219 | pe.Parent = lleg.Glow | |
2220 | local pea = pe:Clone() | |
2221 | pea.Parent = lleg.Glow | |
2222 | wait(0.5) | |
2223 | local pe2 = Instance.new("ParticleEmitter") | |
2224 | pe2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2225 | pe2.LightEmission = 0.9 | |
2226 | pe2.Size = NumberSequence.new(5) | |
2227 | pe2.Texture = "rbxassetid://516107903" | |
2228 | pe2.Transparency = NumberSequence.new(0.4) | |
2229 | pe2.ZOffset = 2 | |
2230 | pe2.Enabled = true | |
2231 | pe2.LockedToPart = true | |
2232 | pe2.Lifetime = NumberRange.new(0.07) | |
2233 | pe2.Rate = 8 | |
2234 | pe2.Rotation = NumberRange.new(0, 360) | |
2235 | pe2.RotSpeed = NumberRange.new(0) | |
2236 | pe2.Speed = NumberRange.new(0) | |
2237 | pe2.VelocitySpread = 180 | |
2238 | pe2.Parent = lleg.Glow | |
2239 | local pea2 = pe2:Clone() | |
2240 | pea2.Parent = lleg.Glow | |
2241 | local Mus = Instance.new("Sound",workspace) | |
2242 | Mus.SoundId = "rbxassetid://802518140" | |
2243 | Mus.Pitch = 1 | |
2244 | Mus.Volume = 90000 | |
2245 | Mus.Looped = false | |
2246 | wait(0.9) | |
2247 | Mus:Play() | |
2248 | ||
2249 | ||
2250 | ||
2251 | human.WalkSpeed = 0 | |
2252 | for i = 0,1,0.1 do | |
2253 | swait() | |
2254 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2255 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
2256 | RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3) | |
2257 | LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
2258 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3) | |
2259 | LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3) | |
2260 | end | |
2261 | wait(1) | |
2262 | for i = 0,1,0.1 do | |
2263 | swait() | |
2264 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
2265 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2266 | RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3) | |
2267 | LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
2268 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3) | |
2269 | LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3) | |
2270 | end | |
2271 | KickBoom() | |
2272 | so("http://roblox.com/asset/?id=144699494",lleg,2,1.1) | |
2273 | so("http://roblox.com/asset/?id=321321137",lleg,1,1) | |
2274 | so("http://roblox.com/asset/?id=506384002",lleg,1,1) | |
2275 | so("http://roblox.com/asset/?id=157878578",lleg,25,1) | |
2276 | so("http://roblox.com/asset/?id=165970126",lleg,25,1) | |
2277 | ||
2278 | wait(3) | |
2279 | human.WalkSpeed = 16 | |
2280 | pe:Destroy() | |
2281 | pe2:Destroy() | |
2282 | pea:Destroy() | |
2283 | pea2:Destroy() | |
2284 | resetlerp() | |
2285 | activu = false | |
2286 | end | |
2287 | ||
2288 | ||
2289 | ||
2290 | ||
2291 | ||
2292 | function Smash() | |
2293 | for i = 1, 15 do | |
2294 | local gtrace = Instance.new("Part",game.Workspace) | |
2295 | gtrace.BrickColor = gprop[1] | |
2296 | gtrace.Material = gprop[2] | |
2297 | gtrace.Size = Vector3.new(19,19,19) | |
2298 | gtrace.Anchored = true | |
2299 | gtrace.CanCollide = false | |
2300 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2301 | local gdisp = coroutine.wrap(function() | |
2302 | wait(7) | |
2303 | for i = 1, 9 do | |
2304 | wait(.1) | |
2305 | gtrace.Transparency = gtrace.Transparency + .1 | |
2306 | end | |
2307 | gtrace:Destroy() | |
2308 | end) | |
2309 | gdisp() | |
2310 | end | |
2311 | ||
2312 | Crater(head,67) | |
2313 | end | |
2314 | ||
2315 | function Smash2() | |
2316 | for i = 1, 15 do | |
2317 | local gtrace = Instance.new("Part",game.Workspace) | |
2318 | gtrace.BrickColor = gprop[1] | |
2319 | gtrace.Material = gprop[2] | |
2320 | gtrace.Size = Vector3.new(19,19,19) | |
2321 | gtrace.Anchored = true | |
2322 | gtrace.CanCollide = false | |
2323 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2324 | local gdisp = coroutine.wrap(function() | |
2325 | wait(7) | |
2326 | for i = 1, 9 do | |
2327 | wait(.1) | |
2328 | gtrace.Transparency = gtrace.Transparency + .1 | |
2329 | end | |
2330 | gtrace:Destroy() | |
2331 | end) | |
2332 | gdisp() | |
2333 | end | |
2334 | ||
2335 | end | |
2336 | ||
2337 | function Smash3() | |
2338 | for i = 1, 15 do | |
2339 | local gtrace = Instance.new("Part",game.Workspace) | |
2340 | gtrace.BrickColor = gprop[1] | |
2341 | gtrace.Material = gprop[2] | |
2342 | gtrace.Size = Vector3.new(19,19,19) | |
2343 | gtrace.Anchored = true | |
2344 | gtrace.CanCollide = false | |
2345 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2346 | local gdisp = coroutine.wrap(function() | |
2347 | wait(7) | |
2348 | for i = 1, 9 do | |
2349 | wait(.1) | |
2350 | gtrace.Transparency = gtrace.Transparency + .1 | |
2351 | end | |
2352 | gtrace:Destroy() | |
2353 | end) | |
2354 | gdisp() | |
2355 | end | |
2356 | ||
2357 | end | |
2358 | ||
2359 | ||
2360 | function Smash4() | |
2361 | for i = 1, 15 do | |
2362 | local gtrace = Instance.new("Part",game.Workspace) | |
2363 | gtrace.BrickColor = gprop[1] | |
2364 | gtrace.Material = gprop[2] | |
2365 | gtrace.Size = Vector3.new(19,19,19) | |
2366 | gtrace.Anchored = true | |
2367 | gtrace.CanCollide = false | |
2368 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2369 | local gdisp = coroutine.wrap(function() | |
2370 | wait(7) | |
2371 | for i = 1, 9 do | |
2372 | wait(.1) | |
2373 | gtrace.Transparency = gtrace.Transparency + .1 | |
2374 | end | |
2375 | gtrace:Destroy() | |
2376 | end) | |
2377 | gdisp() | |
2378 | end | |
2379 | ||
2380 | end | |
2381 | ||
2382 | function Smash5() | |
2383 | for i = 1, 15 do | |
2384 | local gtrace = Instance.new("Part",game.Workspace) | |
2385 | gtrace.BrickColor = gprop[1] | |
2386 | gtrace.Material = gprop[2] | |
2387 | gtrace.Size = Vector3.new(19,19,19) | |
2388 | gtrace.Anchored = true | |
2389 | gtrace.CanCollide = false | |
2390 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2391 | local gdisp = coroutine.wrap(function() | |
2392 | wait(7) | |
2393 | for i = 1, 9 do | |
2394 | wait(.1) | |
2395 | gtrace.Transparency = gtrace.Transparency + .1 | |
2396 | end | |
2397 | gtrace:Destroy() | |
2398 | end) | |
2399 | gdisp() | |
2400 | end | |
2401 | ||
2402 | end | |
2403 | ||
2404 | function Smash6() | |
2405 | for i = 1, 15 do | |
2406 | local gtrace = Instance.new("Part",game.Workspace) | |
2407 | gtrace.BrickColor = gprop[1] | |
2408 | gtrace.Material = gprop[2] | |
2409 | gtrace.Size = Vector3.new(19,19,19) | |
2410 | gtrace.Anchored = true | |
2411 | gtrace.CanCollide = false | |
2412 | gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2413 | local gdisp = coroutine.wrap(function() | |
2414 | wait(7) | |
2415 | for i = 1, 9 do | |
2416 | wait(.1) | |
2417 | gtrace.Transparency = gtrace.Transparency + .1 | |
2418 | end | |
2419 | gtrace:Destroy() | |
2420 | end) | |
2421 | gdisp() | |
2422 | end | |
2423 | ||
2424 | end | |
2425 | ||
2426 | ||
2427 | for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do | |
2428 | if v:FindFirstChild('Humanoid') then | |
2429 | v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999)) | |
2430 | v.Humanoid.PlatformStand = true | |
2431 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600 | |
2432 | end | |
2433 | end | |
2434 | ||
2435 | ||
2436 | function HeavenSmash() | |
2437 | ||
2438 | ||
2439 | if activu == true or selected == false then | |
2440 | return | |
2441 | end | |
2442 | coroutine.resume(coroutine.create(function() | |
2443 | fglow(lleg.Glow, 19) | |
2444 | fglow(rleg.Glow, 19) | |
2445 | fglow(rarm.Glow, 19) | |
2446 | fglow(larm.Glow, 19) | |
2447 | fglow(head.Glow, 19) | |
2448 | fglow(tors.Glow, 19) | |
2449 | end)) | |
2450 | activu = true | |
2451 | local pe = Instance.new("ParticleEmitter") | |
2452 | pe.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2453 | pe.LightEmission = 0.9 | |
2454 | pe.Size = NumberSequence.new(0.5) | |
2455 | pe.Texture = "rbxassetid://272050333" | |
2456 | pe.Transparency = NumberSequence.new(0.1) | |
2457 | pe.Lifetime = NumberRange.new(0.1) | |
2458 | pe.Rate = 250 | |
2459 | pe.RotSpeed = NumberRange.new(360) | |
2460 | pe.Speed = NumberRange.new(3) | |
2461 | pe.VelocitySpread = 360 | |
2462 | pe.Parent = lleg.Glow | |
2463 | local pea = pe:Clone() | |
2464 | pea.Parent = lleg.Glow | |
2465 | local pe2 = Instance.new("ParticleEmitter") | |
2466 | pe2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2467 | pe2.LightEmission = 0.9 | |
2468 | pe2.Size = NumberSequence.new(5) | |
2469 | pe2.Texture = "rbxassetid://516107903" | |
2470 | pe2.Transparency = NumberSequence.new(0.4) | |
2471 | pe2.ZOffset = 2 | |
2472 | pe2.Enabled = true | |
2473 | pe2.LockedToPart = true | |
2474 | pe2.Lifetime = NumberRange.new(0.07) | |
2475 | pe2.Rate = 8 | |
2476 | pe2.Rotation = NumberRange.new(0, 360) | |
2477 | pe2.RotSpeed = NumberRange.new(0) | |
2478 | pe2.Speed = NumberRange.new(0) | |
2479 | pe2.VelocitySpread = 180 | |
2480 | pe2.Parent = lleg.Glow | |
2481 | local pea2 = pe2:Clone() | |
2482 | pea2.Parent = lleg.Glow | |
2483 | ||
2484 | ||
2485 | ||
2486 | local pet = Instance.new("ParticleEmitter") | |
2487 | pet.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2488 | pet.LightEmission = 0.9 | |
2489 | pet.Size = NumberSequence.new(0.5) | |
2490 | pet.Texture = "rbxassetid://272050333" | |
2491 | pet.Transparency = NumberSequence.new(0.1) | |
2492 | pet.Lifetime = NumberRange.new(0.1) | |
2493 | pet.Rate = 1 | |
2494 | pet.RotSpeed = NumberRange.new(360) | |
2495 | pet.Speed = NumberRange.new(3) | |
2496 | pet.VelocitySpread = 360 | |
2497 | pet.Parent = rarm.Glow | |
2498 | local pet2 = Instance.new("ParticleEmitter") | |
2499 | pet2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2500 | pet2.LightEmission = 0.9 | |
2501 | pet2.Size = NumberSequence.new(5) | |
2502 | pet2.Texture = "rbxassetid://516107903" | |
2503 | pet2.Transparency = NumberSequence.new(0.4) | |
2504 | pet2.ZOffset = 2 | |
2505 | pet2.Enabled = false | |
2506 | pet2.LockedToPart = true | |
2507 | pet2.Lifetime = NumberRange.new(0.07) | |
2508 | pet2.Rate = 8 | |
2509 | pet2.Rotation = NumberRange.new(0, 360) | |
2510 | pet2.RotSpeed = NumberRange.new(0) | |
2511 | pet2.Speed = NumberRange.new(0) | |
2512 | pet2.VelocitySpread = 180 | |
2513 | pet2.Parent = rarm.Glow | |
2514 | ||
2515 | ||
2516 | ||
2517 | local petl = Instance.new("ParticleEmitter") | |
2518 | petl.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2519 | petl.LightEmission = 0.9 | |
2520 | petl.Size = NumberSequence.new(0.5) | |
2521 | petl.Texture = "rbxassetid://272050333" | |
2522 | petl.Transparency = NumberSequence.new(0.1) | |
2523 | petl.Lifetime = NumberRange.new(0.1) | |
2524 | petl.Rate = 1 | |
2525 | petl.RotSpeed = NumberRange.new(360) | |
2526 | petl.Speed = NumberRange.new(3) | |
2527 | petl.VelocitySpread = 360 | |
2528 | petl.Parent = larm.Glow | |
2529 | local petl2 = Instance.new("ParticleEmitter") | |
2530 | petl2.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2531 | petl2.LightEmission = 0.9 | |
2532 | petl2.Size = NumberSequence.new(5) | |
2533 | petl2.Texture = "rbxassetid://516107903" | |
2534 | petl2.Transparency = NumberSequence.new(0.4) | |
2535 | petl2.ZOffset = 2 | |
2536 | petl2.Enabled = false | |
2537 | petl2.LockedToPart = true | |
2538 | petl2.Lifetime = NumberRange.new(0.07) | |
2539 | petl2.Rate = 8 | |
2540 | petl2.Rotation = NumberRange.new(0, 360) | |
2541 | petl2.RotSpeed = NumberRange.new(0) | |
2542 | petl2.Speed = NumberRange.new(0) | |
2543 | petl2.VelocitySpread = 180 | |
2544 | petl2.Parent = larm.Glow | |
2545 | ||
2546 | ||
2547 | local petl3 = Instance.new("ParticleEmitter") | |
2548 | petl3.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2549 | petl3.LightEmission = 0.9 | |
2550 | petl3.Size = NumberSequence.new(0.5) | |
2551 | petl3.Texture = "rbxassetid://272050333" | |
2552 | petl3.Transparency = NumberSequence.new(0.1) | |
2553 | petl3.Lifetime = NumberRange.new(0.1) | |
2554 | petl3.Rate = 1 | |
2555 | petl3.RotSpeed = NumberRange.new(360) | |
2556 | petl3.Speed = NumberRange.new(3) | |
2557 | petl3.VelocitySpread = 360 | |
2558 | petl3.Parent = head.Glow | |
2559 | local petl23 = Instance.new("ParticleEmitter") | |
2560 | petl23.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2561 | petl23.LightEmission = 0.9 | |
2562 | petl23.Size = NumberSequence.new(5) | |
2563 | petl23.Texture = "rbxassetid://516107903" | |
2564 | petl23.Transparency = NumberSequence.new(0.4) | |
2565 | petl23.ZOffset = 2 | |
2566 | petl23.Enabled = false | |
2567 | petl23.LockedToPart = true | |
2568 | petl23.Lifetime = NumberRange.new(0.07) | |
2569 | petl23.Rate = 8 | |
2570 | petl23.Rotation = NumberRange.new(0, 360) | |
2571 | petl23.RotSpeed = NumberRange.new(0) | |
2572 | petl23.Speed = NumberRange.new(0) | |
2573 | petl23.VelocitySpread = 180 | |
2574 | petl23.Parent = head.Glow | |
2575 | ||
2576 | ||
2577 | ||
2578 | local petl34 = Instance.new("ParticleEmitter") | |
2579 | petl34.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2580 | petl34.LightEmission = 0.9 | |
2581 | petl34.Size = NumberSequence.new(0.5) | |
2582 | petl34.Texture = "rbxassetid://272050333" | |
2583 | petl34.Transparency = NumberSequence.new(0.1) | |
2584 | petl34.Lifetime = NumberRange.new(0.1) | |
2585 | petl34.Rate = 1 | |
2586 | petl34.RotSpeed = NumberRange.new(360) | |
2587 | petl34.Speed = NumberRange.new(3) | |
2588 | petl34.VelocitySpread = 360 | |
2589 | petl34.Parent = rleg.Glow | |
2590 | local petl234 = Instance.new("ParticleEmitter") | |
2591 | petl234.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2592 | petl234.LightEmission = 0.9 | |
2593 | petl234.Size = NumberSequence.new(5) | |
2594 | petl234.Texture = "rbxassetid://516107903" | |
2595 | petl234.Transparency = NumberSequence.new(0.4) | |
2596 | petl234.ZOffset = 2 | |
2597 | petl234.Enabled = false | |
2598 | petl234.LockedToPart = true | |
2599 | petl234.Rate = 8 | |
2600 | petl234.Rotation = NumberRange.new(0, 360) | |
2601 | petl234.RotSpeed = NumberRange.new(0) | |
2602 | petl234.Speed = NumberRange.new(0) | |
2603 | petl234.VelocitySpread = 180 | |
2604 | petl234.Parent = rleg.Glow | |
2605 | ||
2606 | ||
2607 | local petl345 = Instance.new("ParticleEmitter") | |
2608 | petl345.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2609 | petl345.LightEmission = 0.9 | |
2610 | petl345.Size = NumberSequence.new(0.5) | |
2611 | petl345.Texture = "rbxassetid://272050333" | |
2612 | petl345.Transparency = NumberSequence.new(0.1) | |
2613 | petl345.Lifetime = NumberRange.new(0.1) | |
2614 | petl345.Rate = 1 | |
2615 | petl345.RotSpeed = NumberRange.new(360) | |
2616 | petl345.Speed = NumberRange.new(3) | |
2617 | petl345.VelocitySpread = 360 | |
2618 | petl345.Parent = tors.Glow | |
2619 | local petl2345 = Instance.new("ParticleEmitter") | |
2620 | petl2345.Color = ColorSequence.new(Color3.new(255, 255, 0)) | |
2621 | petl2345.LightEmission = 0.9 | |
2622 | petl2345.Size = NumberSequence.new(5) | |
2623 | petl2345.Texture = "rbxassetid://516107903" | |
2624 | petl2345.Transparency = NumberSequence.new(0.4) | |
2625 | petl2345.ZOffset = 2 | |
2626 | petl2345.Enabled = false | |
2627 | petl2345.LockedToPart = true | |
2628 | petl2345.Rate = 8 | |
2629 | petl2345.Rotation = NumberRange.new(0, 360) | |
2630 | petl2345.RotSpeed = NumberRange.new(0) | |
2631 | petl2345.Speed = NumberRange.new(0) | |
2632 | petl2345.VelocitySpread = 180 | |
2633 | petl2345.Parent = tors.Glow | |
2634 | human.WalkSpeed = 0 | |
2635 | so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5) | |
2636 | so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5) | |
2637 | for l = 1, 30 do | |
2638 | swait() | |
2639 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40) | |
2640 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40) | |
2641 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40) | |
2642 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
2643 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40) | |
2644 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
2645 | lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40) | |
2646 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
2647 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40) | |
2648 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40) | |
2649 | end | |
2650 | ||
2651 | ||
2652 | resetlerp() | |
2653 | ||
2654 | BV = Instance.new("BodyVelocity", tors) | |
2655 | BV.maxForce = Vector3.new(0,200000,0) | |
2656 | BV.P = 100000 | |
2657 | BV.velocity = Vector3.new(0,150,0) | |
2658 | local rng = Instance.new("Part", chr) | |
2659 | rng.Anchored = true | |
2660 | rng.BrickColor = BrickColor.new("Institutional white") | |
2661 | rng.CanCollide = false | |
2662 | rng.FormFactor = 3 | |
2663 | rng.Name = "Ring" | |
2664 | rng.Size = Vector3.new(1, 1, 1) | |
2665 | rng.Transparency = 0.5 | |
2666 | rng.TopSurface = 0 | |
2667 | rng.BottomSurface = 0 | |
2668 | rng.Position = tors.Position - Vector3.new(0,2,0) | |
2669 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
2670 | local rngm = Instance.new("SpecialMesh", rng) | |
2671 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2672 | rngm.Scale = Vector3.new(10, 10, 20) | |
2673 | x = Instance.new("Sound",tors) | |
2674 | x.SoundId = "http://www.roblox.com/asset/?id=169445602" | |
2675 | x.Looped = false | |
2676 | x.Pitch = .7 | |
2677 | x.Volume = 30 | |
2678 | x:Play() | |
2679 | coroutine.wrap(function() | |
2680 | for i = 1, 60, 8 do | |
2681 | rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10) | |
2682 | rng.Transparency = i/60 | |
2683 | wait() | |
2684 | end | |
2685 | wait() | |
2686 | rng:Destroy() | |
2687 | end)() | |
2688 | wait(2.6) | |
2689 | BV:Destroy() | |
2690 | tors.Anchored = true | |
2691 | wait(3.2) | |
2692 | tors.Anchored = false | |
2693 | BV = Instance.new("BodyVelocity", tors) | |
2694 | BV.maxForce = Vector3.new(0,-20000,0) | |
2695 | BV.P = 1000 | |
2696 | BV.velocity = Vector3.new(0,-150,0) | |
2697 | wait(1) | |
2698 | BV:Destroy() | |
2699 | wait(0.01) | |
2700 | ||
2701 | human.WalkSpeed = 0 | |
2702 | boom3:Play() | |
2703 | ||
2704 | Smash() | |
2705 | Smash2() | |
2706 | Smash3() | |
2707 | Ring() | |
2708 | pe:Destroy() | |
2709 | pea:Destroy() | |
2710 | pea2:Destroy() | |
2711 | pe2:Destroy() | |
2712 | wait(2) | |
2713 | human.WalkSpeed = 16 | |
2714 | activu = false | |
2715 | end | |
2716 | ||
2717 | ||
2718 | ||
2719 | sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"]) | |
2720 | sound.SoundId = "rbxassetid://220025776" | |
2721 | sound.Volume = 6 | |
2722 | ||
2723 | sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"]) | |
2724 | sound2.SoundId = "rbxassetid://386946017" | |
2725 | sound2.Volume = 6 | |
2726 | ||
2727 | sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character) | |
2728 | sound3.SoundId = "rbxassetid://165969964" | |
2729 | sound3.Volume = 6 | |
2730 | ||
2731 | function rip() | |
2732 | activu = true | |
2733 | local detect = Instance.new("Part", game.Players.LocalPlayer.Character) | |
2734 | detect.Size = Vector3.new(1,1,1) | |
2735 | detect:BreakJoints() | |
2736 | detect.CanCollide = false | |
2737 | local weld = Instance.new("Weld", detect) | |
2738 | weld.Part0 = game.Players.LocalPlayer.Character["Torso"] | |
2739 | weld.Part1 = detect | |
2740 | weld.C0 = weld.C0 * CFrame.new(0,-1,0) | |
2741 | ||
2742 | ||
2743 | ||
2744 | local function attack(prt) | |
2745 | local humanoid = prt.Parent:findFirstChild("Humanoid") | |
2746 | if humanoid ~= nil then | |
2747 | local torso = prt.Parent:findFirstChild("Torso") | |
2748 | ||
2749 | ||
2750 | ||
2751 | ||
2752 | ||
2753 | ||
2754 | ||
2755 | function KABOOMZ3() | |
2756 | local effspwn = Instance.new("Part") | |
2757 | coroutine.resume(coroutine.create(function() | |
2758 | local sound1 = Instance.new("Sound") | |
2759 | sound1.SoundId = "rbxassetid://138137702" | |
2760 | sound1.MaxDistance = 300 | |
2761 | sound1.EmitterSize = 20 | |
2762 | sound1.Volume = 2.5 | |
2763 | sound1.Pitch = 0.65 | |
2764 | sound1.Parent = effspwn | |
2765 | local sound2 = Instance.new("Sound") | |
2766 | sound2.SoundId = "rbxassetid://157878578" | |
2767 | sound2.MaxDistance = 300 | |
2768 | sound2.EmitterSize = 20 | |
2769 | sound2.Volume = 1 | |
2770 | sound2.Pitch = 0.7 | |
2771 | sound2.Parent = effspwn | |
2772 | local sound3 = Instance.new("Sound") | |
2773 | sound3.SoundId = "rbxassetid://138250406" | |
2774 | sound2.MaxDistance = 400 | |
2775 | sound2.EmitterSize = 30 | |
2776 | sound2.Volume = 0.5 | |
2777 | sound2.Pitch = 0.5 | |
2778 | sound2.Parent = effspwn | |
2779 | sound2:Play() | |
2780 | wait() | |
2781 | sound1:Play() | |
2782 | sound3:Play() | |
2783 | end)) | |
2784 | local model = Instance.new("Model") | |
2785 | game.Debris:AddItem(model, 20) | |
2786 | model.Name = "smasheffects" | |
2787 | model.Parent = workspace | |
2788 | effspwn.Name = "spwnr" | |
2789 | effspwn.Size = Vector3.new(1, 1, 1) | |
2790 | effspwn.Anchored = true | |
2791 | effspwn.CanCollide = false | |
2792 | effspwn.Transparency = 1 | |
2793 | effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
2794 | effspwn.Parent = model | |
2795 | ||
2796 | ||
2797 | ||
2798 | ||
2799 | ||
2800 | Crater(head,60) | |
2801 | Crater(head,120) | |
2802 | ||
2803 | for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do | |
2804 | if v:FindFirstChild('Humanoid') then | |
2805 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
2806 | v.Humanoid.PlatformStand = true | |
2807 | v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200 | |
2808 | end | |
2809 | end | |
2810 | ||
2811 | coroutine.resume(coroutine.create(function() | |
2812 | local shok = Instance.new("Part") | |
2813 | shok.Name = "whoosh" | |
2814 | shok.BrickColor = BrickColor.new("Institutional white") | |
2815 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
2816 | shok.Size = Vector3.new(1, 1, 1) | |
2817 | shok.Anchored = true | |
2818 | shok.Material = "Neon" | |
2819 | shok.Transparency = 0.1 | |
2820 | shok.CanCollide = false | |
2821 | shok.Parent = model | |
2822 | game.Debris:AddItem(shok, 12) | |
2823 | local mesh = Instance.new("SpecialMesh") | |
2824 | mesh.MeshType = "FileMesh" | |
2825 | mesh.MeshId = "rbxassetid://437347603" | |
2826 | mesh.Scale = Vector3.new(0.8, 0.8, 0.3) | |
2827 | mesh.Parent = shok | |
2828 | ||
2829 | ||
2830 | ||
2831 | ||
2832 | ||
2833 | for e = 1, 8 do | |
2834 | wait() | |
2835 | mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22) | |
2836 | shok.Transparency = shok.Transparency + 0.035 | |
2837 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4) | |
2838 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29)) | |
2839 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
2840 | ||
2841 | end | |
2842 | for e = 1, 16 do | |
2843 | wait() | |
2844 | mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12) | |
2845 | shok.Transparency = shok.Transparency + 0.11 | |
2846 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4) | |
2847 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15)) | |
2848 | hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3) | |
2849 | ||
2850 | end | |
2851 | end)) | |
2852 | coroutine.resume(coroutine.create(function() | |
2853 | local shok = Instance.new("Part") | |
2854 | shok.Name = "wring1" | |
2855 | shok.BrickColor = BrickColor.new("Institutional white") | |
2856 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
2857 | shok.Size = Vector3.new(1, 1, 1) | |
2858 | shok.Anchored = true | |
2859 | shok.Material = "Neon" | |
2860 | shok.Transparency = 0.25 | |
2861 | shok.CanCollide = false | |
2862 | shok.Parent = model | |
2863 | game.Debris:AddItem(shok, 12) | |
2864 | local mesh = Instance.new("SpecialMesh") | |
2865 | mesh.MeshType = "FileMesh" | |
2866 | mesh.MeshId = "rbxassetid://3270017" | |
2867 | mesh.Scale = Vector3.new(0.1, 0.1, 0.05) | |
2868 | mesh.Parent = shok | |
2869 | for e = 1, 30 do | |
2870 | wait() | |
2871 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3) | |
2872 | shok.Transparency = shok.Transparency + 0.002 | |
2873 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
2874 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
2875 | end | |
2876 | for e = 1, 38 do | |
2877 | wait() | |
2878 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
2879 | shok.Transparency = shok.Transparency + 0.002 | |
2880 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2881 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
2882 | end | |
2883 | for e = 1, 24 do | |
2884 | wait() | |
2885 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
2886 | shok.Transparency = shok.Transparency + 0.03 | |
2887 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2888 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
2889 | end | |
2890 | end)) | |
2891 | coroutine.resume(coroutine.create(function() | |
2892 | local shok = Instance.new("Part") | |
2893 | shok.Name = "wring2" | |
2894 | shok.BrickColor = BrickColor.new("Institutional white") | |
2895 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
2896 | shok.Size = Vector3.new(1, 1, 1) | |
2897 | shok.Anchored = true | |
2898 | shok.Material = "Neon" | |
2899 | shok.Transparency = 0.25 | |
2900 | shok.CanCollide = false | |
2901 | shok.Parent = model | |
2902 | game.Debris:AddItem(shok, 12) | |
2903 | local mesh = Instance.new("SpecialMesh") | |
2904 | mesh.MeshType = "FileMesh" | |
2905 | mesh.MeshId = "rbxassetid://3270017" | |
2906 | mesh.Scale = Vector3.new(12, 12, 0.05) | |
2907 | mesh.Parent = shok | |
2908 | for e = 1, 30 do | |
2909 | wait() | |
2910 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3) | |
2911 | shok.Transparency = shok.Transparency + 0.002 | |
2912 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
2913 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
2914 | end | |
2915 | for e = 1, 38 do | |
2916 | wait() | |
2917 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
2918 | shok.Transparency = shok.Transparency + 0.002 | |
2919 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2920 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
2921 | end | |
2922 | for e = 1, 24 do | |
2923 | wait() | |
2924 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
2925 | shok.Transparency = shok.Transparency + 0.03 | |
2926 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2927 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
2928 | end | |
2929 | end)) | |
2930 | coroutine.resume(coroutine.create(function() | |
2931 | local shok = Instance.new("Part") | |
2932 | shok.Name = "coil1" | |
2933 | shok.BrickColor = BrickColor.new("Institutional white") | |
2934 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2935 | shok.Size = Vector3.new(1, 1, 1) | |
2936 | shok.Anchored = true | |
2937 | shok.Material = "Neon" | |
2938 | shok.Transparency = 0.25 | |
2939 | shok.CanCollide = false | |
2940 | shok.Parent = model | |
2941 | game.Debris:AddItem(shok, 12) | |
2942 | local mesh = Instance.new("SpecialMesh") | |
2943 | mesh.MeshType = "FileMesh" | |
2944 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2945 | mesh.Scale = Vector3.new(12, 12, 12) | |
2946 | mesh.Parent = shok | |
2947 | for e = 1, 15 do | |
2948 | wait() | |
2949 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
2950 | shok.Transparency = shok.Transparency + 0.004 | |
2951 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
2952 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
2953 | end | |
2954 | for e = 1, 16 do | |
2955 | wait() | |
2956 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
2957 | shok.Transparency = shok.Transparency + 0.004 | |
2958 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2959 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
2960 | end | |
2961 | for e = 1, 12 do | |
2962 | wait() | |
2963 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
2964 | shok.Transparency = shok.Transparency + 0.06 | |
2965 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2966 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
2967 | end | |
2968 | end)) | |
2969 | coroutine.resume(coroutine.create(function() | |
2970 | local shok = Instance.new("Part") | |
2971 | shok.Name = "coil2" | |
2972 | shok.BrickColor = BrickColor.new("Institutional white") | |
2973 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2974 | shok.Size = Vector3.new(1, 1, 1) | |
2975 | shok.Anchored = true | |
2976 | shok.Material = "Neon" | |
2977 | shok.Transparency = 0.25 | |
2978 | shok.CanCollide = false | |
2979 | shok.Parent = model | |
2980 | game.Debris:AddItem(shok, 12) | |
2981 | local mesh = Instance.new("SpecialMesh") | |
2982 | mesh.MeshType = "FileMesh" | |
2983 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
2984 | mesh.Scale = Vector3.new(6, 12, 6) | |
2985 | mesh.Parent = shok | |
2986 | for e = 1, 15 do | |
2987 | wait() | |
2988 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
2989 | shok.Transparency = shok.Transparency + 0.005 | |
2990 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
2991 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
2992 | end | |
2993 | for e = 1, 16 do | |
2994 | wait() | |
2995 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
2996 | shok.Transparency = shok.Transparency + 0.005 | |
2997 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
2998 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
2999 | end | |
3000 | for e = 1, 12 do | |
3001 | wait() | |
3002 | mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1) | |
3003 | shok.Transparency = shok.Transparency + 0.09 | |
3004 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
3005 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0)) | |
3006 | end | |
3007 | end)) | |
3008 | coroutine.resume(coroutine.create(function() | |
3009 | local shok = Instance.new("Part") | |
3010 | shok.Name = "shokwve" | |
3011 | shok.BrickColor = BrickColor.new("Institutional white") | |
3012 | shok.Position = effspwn.Position + Vector3.new(0, 5, 0) | |
3013 | shok.Size = Vector3.new(1, 1, 1) | |
3014 | shok.Anchored = true | |
3015 | shok.Material = "Neon" | |
3016 | shok.Transparency = 0.6 | |
3017 | shok.CanCollide = false | |
3018 | shok.Parent = model | |
3019 | game.Debris:AddItem(shok, 12) | |
3020 | local mesh = Instance.new("SpecialMesh") | |
3021 | mesh.MeshType = "FileMesh" | |
3022 | mesh.MeshId = "rbxassetid://489415447" | |
3023 | mesh.Scale = Vector3.new(1, 1, 1) | |
3024 | mesh.Parent = shok | |
3025 | for e = 1, 12 do | |
3026 | wait() | |
3027 | mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2) | |
3028 | shok.Transparency = shok.Transparency + 0.002 | |
3029 | end | |
3030 | for e = 1, 32 do | |
3031 | wait() | |
3032 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
3033 | shok.Transparency = shok.Transparency + 0.002 | |
3034 | end | |
3035 | for e = 1, 24 do | |
3036 | wait() | |
3037 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
3038 | shok.Transparency = shok.Transparency + 0.03 | |
3039 | end | |
3040 | end)) | |
3041 | coroutine.resume(coroutine.create(function() | |
3042 | local shok = Instance.new("Part") | |
3043 | shok.Name = "shock2" | |
3044 | shok.BrickColor = BrickColor.new("Institutional white") | |
3045 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
3046 | shok.Size = Vector3.new(1, 1, 1) | |
3047 | shok.Anchored = true | |
3048 | shok.Material = "Neon" | |
3049 | shok.Transparency = 0.35 | |
3050 | shok.CanCollide = false | |
3051 | shok.Parent = model | |
3052 | game.Debris:AddItem(shok, 12) | |
3053 | local mesh = Instance.new("SpecialMesh") | |
3054 | mesh.MeshType = "FileMesh" | |
3055 | mesh.MeshId = "rbxassetid://489415447" | |
3056 | mesh.Scale = Vector3.new(12, 12, 12) | |
3057 | mesh.Parent = shok | |
3058 | for e = 1, 15 do | |
3059 | wait() | |
3060 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
3061 | shok.Transparency = shok.Transparency + 0.004 | |
3062 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
3063 | end | |
3064 | for e = 1, 16 do | |
3065 | wait() | |
3066 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
3067 | shok.Transparency = shok.Transparency + 0.004 | |
3068 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
3069 | end | |
3070 | for e = 1, 12 do | |
3071 | wait() | |
3072 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
3073 | shok.Transparency = shok.Transparency + 0.06 | |
3074 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
3075 | end | |
3076 | end)) | |
3077 | coroutine.resume(coroutine.create(function() | |
3078 | local shok = Instance.new("Part") | |
3079 | shok.Name = "shock3" | |
3080 | shok.BrickColor = BrickColor.new("Institutional white") | |
3081 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
3082 | shok.Size = Vector3.new(1, 1, 1) | |
3083 | shok.Anchored = true | |
3084 | shok.Material = "Neon" | |
3085 | shok.Transparency = 0.35 | |
3086 | shok.CanCollide = false | |
3087 | shok.Parent = model | |
3088 | game.Debris:AddItem(shok, 12) | |
3089 | local mesh = Instance.new("SpecialMesh") | |
3090 | mesh.MeshType = "FileMesh" | |
3091 | mesh.MeshId = "rbxassetid://489415447" | |
3092 | mesh.Scale = Vector3.new(12, 12, 12) | |
3093 | mesh.Parent = shok | |
3094 | for e = 1, 15 do | |
3095 | wait() | |
3096 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
3097 | shok.Transparency = shok.Transparency + 0.004 | |
3098 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
3099 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
3100 | end | |
3101 | for e = 1, 16 do | |
3102 | wait() | |
3103 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
3104 | shok.Transparency = shok.Transparency + 0.004 | |
3105 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
3106 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
3107 | end | |
3108 | for e = 1, 12 do | |
3109 | wait() | |
3110 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
3111 | shok.Transparency = shok.Transparency + 0.06 | |
3112 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
3113 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
3114 | end | |
3115 | end)) | |
3116 | end | |
3117 | ||
3118 | ||
3119 | ||
3120 | if torso ~= nil then | |
3121 | game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0 | |
3122 | game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0 | |
3123 | for i = 1,5 do | |
3124 | wait() | |
3125 | game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25) | |
3126 | game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25) | |
3127 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0) | |
3128 | end | |
3129 | sound:Play() | |
3130 | local bodyVel = Instance.new("BodyPosition", torso) | |
3131 | bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0) | |
3132 | bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3133 | wait(2) | |
3134 | torso.Anchored = true | |
3135 | for i = 1,5 do | |
3136 | wait() | |
3137 | game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25) | |
3138 | game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25) | |
3139 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0) | |
3140 | end | |
3141 | for i = 1,5 do | |
3142 | wait() | |
3143 | game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08) | |
3144 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0) | |
3145 | end | |
3146 | wait(1) | |
3147 | local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso) | |
3148 | bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3149 | bodyvel.Position = torso.Position | |
3150 | for i = 1,5 do | |
3151 | wait() | |
3152 | game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0) | |
3153 | game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08) | |
3154 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0) | |
3155 | end | |
3156 | wait(2) | |
3157 | bodyVel:destroy() | |
3158 | game.Players.LocalPlayer.Character.Torso.Anchored = true | |
3159 | torso.Anchored = false | |
3160 | humanoid.PlatformStand = true | |
3161 | local bodyVel = Instance.new("BodyPosition", torso) | |
3162 | bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0) | |
3163 | bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3164 | sound2:Play() | |
3165 | ||
3166 | wait(1.2) | |
3167 | game.Players.LocalPlayer.Character.Torso.Anchored = false | |
3168 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
3169 | game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
3170 | game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
3171 | game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
3172 | activu = false | |
3173 | wait(0.5) | |
3174 | bodyvel:destroy() | |
3175 | local ROW3 = function(out, trans, s, wt, t, ang, plus) | |
3176 | for i = 1, 360, 360/t do | |
3177 | local c = Instance.new("Part", game.Workspace) | |
3178 | c.FormFactor = 3 | |
3179 | c.TopSurface = 0 | |
3180 | c.BottomSurface = 0 | |
3181 | c.Size = s | |
3182 | c.Anchored = true | |
3183 | c.CanCollide = wt | |
3184 | c.Material=workspace.Base.Material | |
3185 | c.Transparency = trans | |
3186 | c.BrickColor = workspace.Base.BrickColor | |
3187 | c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang | |
3188 | c.Locked=true | |
3189 | game.Debris:AddItem(c,25) | |
3190 | end | |
3191 | end | |
3192 | ||
3193 | ||
3194 | ||
3195 | ||
3196 | sound3:Play() | |
3197 | ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0) | |
3198 | game.Players.LocalPlayer.Character.Torso.Anchored = true | |
3199 | KABOOMZ3() | |
3200 | wait(0.1) | |
3201 | ||
3202 | game.Players.LocalPlayer.Character.Torso.Anchored = false | |
3203 | game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 | |
3204 | game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50 | |
3205 | ||
3206 | ||
3207 | end | |
3208 | end | |
3209 | end | |
3210 | detect.Touched:connect(attack) | |
3211 | wait(0.1) | |
3212 | detect:destroy() | |
3213 | activu = false | |
3214 | end | |
3215 | ||
3216 | ||
3217 | ||
3218 | function hito(partoz, magn, dmg, debtim) | |
3219 | for _, guy in pairs(workspace:GetChildren()) do | |
3220 | if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then | |
3221 | do | |
3222 | local humz = guy:FindFirstChild("Humanoid") | |
3223 | local hed = guy:FindFirstChild("Head") | |
3224 | humz:TakeDamage(dmg) | |
3225 | local db = Instance.new("StringValue") | |
3226 | db.Name = "alabo" | |
3227 | db.Parent = hed | |
3228 | delay(debtim, function() | |
3229 | db:Destroy() | |
3230 | end) | |
3231 | end | |
3232 | end | |
3233 | end | |
3234 | end | |
3235 | function animo(yep) | |
3236 | if yep == true then | |
3237 | anim.Parent = human | |
3238 | chr.Animate.Disabled = false | |
3239 | elseif yep == false then | |
3240 | chr.Animate.Disabled = true | |
3241 | anim.Parent = nil | |
3242 | end | |
3243 | end | |
3244 | mouse.KeyDown:connect(function(key) | |
3245 | if key == "e" then | |
3246 | rsmash() | |
3247 | end | |
3248 | if key == "t" then | |
3249 | jum() | |
3250 | end | |
3251 | if key == "r" then | |
3252 | Tele() | |
3253 | end | |
3254 | if key == "q" then | |
3255 | Stom() | |
3256 | end | |
3257 | if key == "f" then | |
3258 | HeavenSmash() | |
3259 | end | |
3260 | if key == "h" then | |
3261 | rip() | |
3262 | end | |
3263 | end) | |
3264 | tool.Equipped:connect(function() | |
3265 | selected = true | |
3266 | end) | |
3267 | tool.Unequipped:connect(function() | |
3268 | selected = false | |
3269 | end) | |
3270 | ||
3271 | -- ~OS 2017 |