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1
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
do
6
    print("FE Compatibility code V2 by Mokiros")
7
    local RealPlayer = RealPlayer
8
    script.Parent = RealPlayer.Character
9
 
10
    --Fake event to make stuff like Mouse.KeyDown work
11
    local Disconnect_Function = function(this)
12
        this[1].Functions[this[2]] = nil
13
    end
14
    local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
15
    local FakeEvent_Metatable = {__index={
16
        Connect = function(this,f)
17
            local i = tostring(math.random(0,10000))
18
            while this.Functions[i] do
19
                i = tostring(math.random(0,10000))
20
            end
21
            this.Functions[i] = f
22
            return setmetatable({this,i},Disconnect_Metatable)
23
        end
24
    }}
25
    FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
26
    local function fakeEvent()
27
        return setmetatable({Functions={}},FakeEvent_Metatable)
28
    end
29
 
30
    --Creating fake input objects with fake variables
31
    local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
32
    FakeMouse.keyUp = FakeMouse.KeyUp
33
    FakeMouse.keyDown = FakeMouse.KeyDown
34
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
35
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
36
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
37
    end}
38
    --Merged 2 functions into one by checking amount of arguments
39
    CAS.UnbindAction = CAS.BindAction
40
 
41
    --This function will trigger the events that have been :Connect()'ed
42
    local function TriggerEvent(self,ev,...)
43
        for _,f in pairs(self[ev].Functions) do
44
            f(...)
45
        end
46
    end
47
    FakeMouse.TriggerEvent = TriggerEvent
48
    UIS.TriggerEvent = TriggerEvent
49
 
50
    --Client communication
51
    local Event = Instance.new("RemoteEvent")
52
    Event.Name = "UserInput_Event"
53
    Event.OnServerEvent:Connect(function(plr,io)
54
        if plr~=RealPlayer then return end
55
        FakeMouse.Target = io.Target
56
        FakeMouse.Hit = io.Hit
57
        if not io.isMouse then
58
            local b = io.UserInputState == Enum.UserInputState.Begin
59
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
60
                return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
61
            end
62
            if io.UserInputType == Enum.UserInputType.MouseButton2 then
63
                return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
64
            end
65
            for _,t in pairs(CAS.Actions) do
66
                for _,k in pairs(t.Keys) do
67
                    if k==io.KeyCode then
68
                        t.Function(t.Name,io.UserInputState,io)
69
                    end
70
                end
71
            end
72
            FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
73
            UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
74
        end
75
    end)
76
    Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
77
    local Mouse = owner:GetMouse()
78
    local UIS = game:GetService("UserInputService")
79
    local input = function(io,RobloxHandled)
80
        if RobloxHandled then return end
81
        --Since InputObject is a client-side instance, we create and pass table instead
82
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
83
    end
84
    UIS.InputBegan:Connect(input)
85
    UIS.InputEnded:Connect(input)
86
    local h,t
87
    --Give the server mouse data every second frame, but only if the values changed
88
    --If player is not moving their mouse, client won't fire events
89
    local HB = game:GetService("RunService").Heartbeat
90
    while true do
91
        if h~=Mouse.Hit or t~=Mouse.Target then
92
            h,t=Mouse.Hit,Mouse.Target
93
            Event:FireServer({isMouse=true,Target=t,Hit=h})
94
        end
95
        --Wait 2 frames
96
        for i=1,2 do
97
            HB:Wait()
98
        end
99
    end]==],script)
100
 
101
    ----Sandboxed game object that allows the usage of client-side methods and services
102
    --Real game object
103
    local RealGame = game
104
 
105
    --Metatable for fake service
106
    local FakeService_Metatable = {
107
        __index = function(self,k)
108
            local s = rawget(self,"_RealService")
109
            if s then
110
                return typeof(s[k])=="function"
111
                and function(_,...)return s[k](s,...)end or s[k]
112
            end
113
        end,
114
        __newindex = function(self,k,v)
115
            local s = rawget(self,"_RealService")
116
            if s then s[k]=v end
117
        end
118
    }
119
    local function FakeService(t,RealService)
120
        t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
121
        return setmetatable(t,FakeService_Metatable)
122
    end
123
 
124
    --Fake game object
125
    local FakeGame = {
126
        GetService = function(self,s)
127
            return rawget(self,s) or RealGame:GetService(s)
128
        end,
129
        Players = FakeService({
130
            LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
131
        },"Players"),
132
        UserInputService = FakeService(UIS,"UserInputService"),
133
        ContextActionService = FakeService(CAS,"ContextActionService"),
134
        RunService = FakeService({
135
            _btrs = {},
136
            RenderStepped = RealGame:GetService("RunService").Heartbeat,
137
            BindToRenderStep = function(self,name,_,fun)
138
                self._btrs[name] = self.Heartbeat:Connect(fun)
139
            end,
140
            UnbindFromRenderStep = function(self,name)
141
                self._btrs[name]:Disconnect()
142
            end,
143
        },"RunService")
144
    }
145
    rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
146
    FakeGame.service = FakeGame.GetService
147
    FakeService(FakeGame,game)
148
    --Changing owner to fake player object to support owner:GetMouse()
149
    game,owner = FakeGame,FakeGame.Players.LocalPlayer
150
end
151
152
--F = Mask On/ Mask Off (Hides your name)--
153
154
--Q = Chill--
155
156
--Z = Bypassed Audio--
157
158
159
160
161
--Windows95/FR34KY @V3rm
162
debounce = 0;
163
164
--Vouch if you're going to use it.
165
--Thanks,
166
--Yeah, im kinda terrible at scripting.
167
168
169
170
local player = game.Players.LocalPlayer
171
repeat wait() until player.Character.Humanoid
172
local humanoid = player.Character.Humanoid
173
local mouse = player:GetMouse()
174
--game.Players.LocalPlayer.Character.Shirt.ShirtTemplate='rbxassetid://473465498'
175
local player=game.Players.LocalPlayer;
176
local char=game.Players.LocalPlayer.Character;
177
local humanoid = player.Character.Humanoid;
178
Tool=Instance.new('Tool', game.Players.LocalPlayer.Backpack);
179
Tool.GripRight=Vector3.new(0.865, 0.105, -0.49);
180
Tool.GripUp=Vector3.new(-0.023, 0.985, 0.171);
181
Tool.GripPos=Vector3.new(0.064, -0.3, 0.9);
182
Tool.GripForward=Vector3.new(0.485, 0.14, -0.863); --0.485, 0.14, -0.863
183
Tool.Name='Shotgun';
184
Handle=Instance.new('Part', Tool);
185
Handle.Name = 'Handle';
186
Handle.BrickColor=BrickColor.new('Really black')
187
Handle.Size=Vector3.new(0.26, 1.11, 4.85);
188
Handle.Position=Vector3.new(-18.53, 0.555, -16.825)
189
gunfire=Instance.new('Part', Tool)
190
gunfire.Name='GunFire'
191
gunfire.Size=Vector3.new(0.2, 0.2, 0.2)
192
gunfire.Transparency=1
193
gunfire.Position=Vector3.new(-18.56, 1.1, -19.35)
194
gunfirefx=Instance.new('BillboardGui', gunfire)
195
gunfirefx.Enabled=false
196
gunfirefx.Adornee = gunfire
197
gunfirefx.Size=UDim2.new(1.1, 0, 1.1, 0)
198
gunfirefx2=Instance.new('ImageLabel', gunfirefx)
199
gunfirefx2.Image='http://www.roblox.com/asset/?id=117472237'
200
gunfirefx2.BackgroundTransparency=1
201
gunfirefx2.Size=UDim2.new(1.2, 0, 1.2, 0)
202
203
204
c4mesh=Instance.new('SpecialMesh', Handle);
205
c4mesh.MeshType = 'FileMesh';
206
c4mesh.MeshId='http://www.roblox.com/asset/?id=94219391';
207
c4mesh.TextureId='http://www.roblox.com/asset/?id=65508886';
208
c4mesh.Scale=Vector3.new(0.75, 0.75, 0.75);
209
light=Instance.new('PointLight', Handle);
210
light.Color = Color3.new(255, 255, 0)
211
light.Range=10;
212
light.Enabled=false;
213
214
--Weld Connector
215
local prev 
216
local parts = Tool:GetChildren() 
217
for i = 1,#parts do 
218
if (parts[i].className == "Part") then 
219
if (prev ~= nil)then 
220
local weld = Instance.new("Weld") 
221
weld.Part0 = prev 
222
weld.Part1 = parts[i] 
223
weld.C0 = prev.CFrame:inverse() 
224
weld.C1 = parts[i].CFrame:inverse() 
225
weld.Parent = prev 
226
end 
227
prev = parts[i] 
228
end 
229
end 
230
--end
231
local Prepare=Instance.new("Animation", player.Character);
232
Prepare.AnimationId="http://www.roblox.com/asset?id=168086975";
233
local playAnim = humanoid:LoadAnimation(Prepare)
234
235
local Prepare3=Instance.new("Animation", player.Character);
236
Prepare3.AnimationId="http://www.roblox.com/asset?id=94331086";
237
local Prepare2Play = humanoid:LoadAnimation(Prepare3)
238
239
local Prepare2=Instance.new("Animation", player.Character);
240
Prepare2.AnimationId="http://www.roblox.com/asset?id=94242777";
241
local playAnim6 = humanoid:LoadAnimation(Prepare) 
242
standed=true
243
local shoot=Instance.new("Animation", player.Character);
244
shoot.AnimationId="http://www.roblox.com/Asset?ID=94332152";
245
local playAnim2 = humanoid:LoadAnimation(shoot)
246
local reload=Instance.new("Animation", player.Character);
247
reload.AnimationId="http://www.roblox.com/Asset?ID=94245658";
248
local playAnim3 = humanoid:LoadAnimation(reload)
249
reloadsound=Instance.new('Sound', char.Torso)
250
reloadsound.Volume=4
251
reloadsound.SoundId='rbxassetid://255061173'
252
253
equip=Instance.new('Sound', char.Torso)
254
equip.Volume=4
255
equip.SoundId='rbxassetid://131045401'
256
257
equip2=Instance.new('Sound', char.Torso)
258
equip2.Volume=4
259
equip2.SoundId='rbxassetid://131045429'
260
function equipped(mouse)
261
function Shoot()
262
if standed==false then
263
if debounce == 0 then
264
debounce = 1
265
if mouse.Target ~= nil then
266
if mouse.Target.Parent:findFirstChild("Humanoid") ~= nil and mouse.Target.Name ~= "Head" then
267
mouse.Target.Parent.Humanoid:TakeDamage(100)
268
hit=Instance.new('Sound', mouse.Target.Parent.Torso)
269
270
hit.Volume=7
271
hit.SoundId='rbxassetid://159970596'
272
hit:Play()
273
274
elseif mouse.Target.Parent.Parent:findFirstChild("Humanoid") ~= nil then
275
mouse.Target.Parent.Parent.Humanoid:TakeDamage(100)
276
277
hit=Instance.new('Sound', mouse.Target.Parent.Parent.Torso)
278
hit.Volume=7
279
hit.SoundId='rbxassetid://159970596'
280
hit:Play()
281
elseif mouse.Target.Name == "Part" then
282
Hit = mouse.hit
283
if Hit==nil then return end
284
I = Instance.new("Part")
285
I.Parent = game.Workspace
286
I.CFrame = Hit
287
I.Anchored=true
288
I.Transparency=1
289
I.Anchored=true
290
I.CanCollide=false
291
Pa=Instance.new('ParticleEmitter', I)
292
Pa.Size = NumberSequence.new(0.2)
293
Pa.Speed = NumberRange.new(40)
294
Pa.Lifetime=NumberRange.new(0.4)
295
Pa.RotSpeed = NumberRange.new(-255, 250)
296
Pa.Texture = 'rbxassetid://316915922'
297
Pa.LightEmission = 0
298
Pa.EmissionDirection='Back'
299
Pa.VelocitySpread = 250
300
Pa.Rate = 500
301
--
302
Pa2=Instance.new('ParticleEmitter', I)
303
Pa2.Size = NumberSequence.new(0.2)
304
Pa2.Speed = NumberRange.new(40)
305
Pa2.Lifetime=NumberRange.new(0.4)
306
Pa2.RotSpeed = NumberRange.new(-255, 250)
307
Pa2.Texture = 'rbxassetid://316915922'
308
Pa2.LightEmission = 0
309
Pa2.EmissionDirection='Back'
310
Pa2.VelocitySpread = 250
311
Pa2.Rate = 1000
312
--
313
Pa3=Instance.new('ParticleEmitter', I)
314
Pa3.Size = NumberSequence.new(0.2)
315
Pa3.Speed = NumberRange.new(40)
316
Pa3.Lifetime=NumberRange.new(0.4)
317
Pa3.RotSpeed = NumberRange.new(-255, 250)
318
Pa3.Texture = 'rbxassetid://316915922'
319
Pa3.LightEmission = 0
320
Pa3.EmissionDirection='Back'
321
Pa3.VelocitySpread = 250
322
Pa3.Rate = 1000
323
324
--
325
Pa4=Instance.new('ParticleEmitter', I)
326
Pa4.Size = NumberSequence.new(0.4)
327
Pa4.Speed = NumberRange.new(40)
328
Pa4.Lifetime=NumberRange.new(0.4)
329
Pa4.RotSpeed = NumberRange.new(-255, 250)
330
Pa4.Texture = 'rbxassetid://316915922'
331
Pa4.LightEmission = 0
332
Pa4.EmissionDirection='Back'
333
Pa4.VelocitySpread = 250
334
Pa4.Rate = 1000
335
336
wait(0.1)
337
Pa.Enabled=false
338
Pa2.Enabled=false
339
Pa3.Enabled=false
340
Pa4.Enabled=false
341
342
hit=Instance.new('Sound', I)
343
hit.Volume=5
344
hit.SoundId='rbxassetid://159970596'
345
hit:Play()
346
347
hit2=Instance.new('Sound', I)
348
hit2.Volume=14
349
hit2.SoundId='rbxassetid://516789356'
350
hit2:Play()
351
end
352
end
353
354
playAnim2:Play()
355
Prepare2Play:Stop()
356
light.Enabled=true;
357
gunfirefx.Enabled=true
358
shootsound=Instance.new('Sound', char.Torso)
359
shootsound.Volume=6
360
shootsound.SoundId='rbxassetid://331409731'
361
shootsound:Play()
362
wait(0.01)
363
light.Enabled=false;
364
gunfirefx.Enabled=false
365
366
wait(1)
367
Prepare2Play:Play()
368
if hit then
369
wait(0.6)
370
I:Destroy()
371
else
372
print'hh'
373
end
374
debounce = 0
375
end
376
end end
377
mouse.Button1Down:connect(Shoot)
378
end
379
380
Tool.Equipped:connect(equipped)
381
382
local player = game.Players.LocalPlayer
383
repeat wait() until player.Character.Humanoid
384
local humanoid = player.Character.Humanoid
385
local mouse = player:GetMouse()
386
387
local reload=Instance.new("Animation", player.Character);
388
reload.AnimationId="http://www.roblox.com/Asset?ID=94245658";
389
local playAnim3 = humanoid:LoadAnimation(reload)
390
reloading=false
391
mouse.KeyDown:connect(function(key)
392
if key == "r" then
393
if reloading==true then
394
playAnim:Stop()
395
playAnim3:Play()
396
Tool.GripForward=Vector3.new(-0.501, 0.137, -0.855);
397
Prepare2Play:Stop()
398
reloadsound:Play()
399
wait(0.2)
400
playAnim3:Stop()
401
Prepare2Play:Play()
402
end end
403
end)
404
mouse.KeyDown:connect(function(key)
405
if key == "q" then
406
if reloading==true then
407
if standed==false then
408
standed=true
409
Prepare2Play:Stop()
410
equip2:Play()
411
wait()
412
playAnim:Play()
413
Tool.GripForward=Vector3.new(0.485, 0.14, -0.863); --0.485, 0.14, -0.863
414
elseif standed==true then
415
standed=false
416
playAnim:Stop()
417
wait()
418
Prepare2Play:Play()
419
equip:Play()
420
Tool.GripForward=Vector3.new(-0.501, 0.137, -0.855);
421
end end end
422
end)
423
stfu=false
424
function equipped()
425
wait()
426
stfu=true
427
wait()
428
playAnim:Play()
429
equip:Play()
430
reloading=true
431
end
432
433
function unequipped()
434
wait()
435
playAnim:Stop()
436
reloading=false
437
Prepare2Play:Stop()
438
stfu=false
439
end
440
441
Tool.Equipped:connect(equipped)
442
Tool.Unequipped:connect(unequipped)
443
444
445
--STFU
446
stfuu=Instance.new('Sound', char.Torso)
447
stfuu.Volume=3
448
stfuu.Pitch=6.8
449
stfuu.SoundId='rbxassetid://261303790'
450
mouse.KeyDown:connect(function(key)
451
if key == "z" then
452
if stfu==true then
453
stfuu:Play()
454
game:GetService("Chat"):Chat(char.Head, "SHUT THE FUCK UP U CUNT", Enum.ChatColor.Red)
455
wait(2)
456
end end
457
end)
458
459
460
---
461
462
--Masked
463
local player = game.Players.LocalPlayer
464
repeat wait() until player.Character.Humanoid
465
local humanoid = player.Character.Humanoid
466
local mouse = player:GetMouse()
467
equipsound = Instance.new('Sound', player.Character.Torso)
468
equipsound.Volume=3
469
equipsound.SoundId='rbxassetid://153647514'
470
471
local anim5 = Instance.new("Animation", player.Character)
472
anim5.AnimationId = "http://www.roblox.com/asset/?id=28492456"
473
local playAnim10 = humanoid:LoadAnimation(anim5)
474
plyr = player
475
--p = game:GetService("InsertService"):LoadAsset(304085055)
476
--p.Name='IsMasked'
477
--p.Parent = game.Workspace
478
ismasked=false
479
maskhat=Instance.new('Hat', game.Workspace)
480
maskhat.Name='IsMasked'
481
maskhat.AttachmentForward=Vector3.new(0, 0, 0.1);
482
maskhat.AttachmentPos=Vector3.new(0, 0.8, -0.05);
483
maskhat.AttachmentRight=Vector3.new(1, 0, 0);
484
maskhat.AttachmentUp=Vector3.new(0, 1, 0);
485
maskhandle=Instance.new('Part', maskhat)
486
maskhandle.Name='Handle';
487
maskhandle.Anchored=false
488
maskhandle.Size=Vector3.new(1.33, 1, 1.7)
489
maskmeshh=Instance.new('SpecialMesh', maskhandle)
490
maskmeshh.MeshType='FileMesh'
491
maskmeshh.MeshId='http://www.roblox.com/asset/?id=304084512'
492
maskmeshh.TextureId='http://www.roblox.com/asset/?id=304083165'
493
wait(0.001)
494
game.Workspace.IsMasked.Parent = plyr.Character
495
496
maskhandle.Transparency=1
497
mouse.KeyDown:connect(function(key)
498
if key == "f" then
499
if ismasked==false then
500
ismasked=true
501
Handle.Transparency=1
502
playAnim10:Play()
503
wait(0.5)
504
playAnim10:Stop()
505
equipsound:Play()
506
Handle.Transparency=0
507
player.Character.Humanoid.DisplayDistanceType='None'
508
maskhandle.Transparency=0
509
510
elseif ismasked==true then
511
ismasked=false
512
Handle.Transparency=1
513
playAnim10:Play()
514
wait(0.5)
515
playAnim10:Stop()
516
equipsound:Play()
517
player.Character.Humanoid.DisplayDistanceType='Viewer'
518
maskhandle.Transparency=1
519
Handle.Transparency=0
520
end
521
end
522
523
end)
524
525
526
--Masking