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| 1 | --MADE BY OneLegend (NOT THE SCRIPT) LOCAL SCRIPT: Go to line 4 and put your name where it says "YOUR NAME HERE" | |
| 2 | ||
| 3 | ||
| 4 | - | local player = game.Players["YOUR NAME HERE"] |
| 4 | + | local player = game.Players["iispecialeffects"] |
| 5 | Instance.new("IntValue", script).Name = "safe1"
| |
| 6 | script.DSource.Value = "" | |
| 7 | script.DSource:Destroy() | |
| 8 | script.Parent = nil | |
| 9 | function Players(msg) | |
| 10 | local t = {}
| |
| 11 | if msg == "me" and player then | |
| 12 | return {player}
| |
| 13 | elseif msg == "others" then | |
| 14 | for _, v in ipairs(game.Players:GetPlayers()) do | |
| 15 | if v ~= player then | |
| 16 | table.insert(t, v) | |
| 17 | end | |
| 18 | end | |
| 19 | elseif msg == "all" then | |
| 20 | return game.Players:GetPlayers() | |
| 21 | else | |
| 22 | for _, v in ipairs(game.Players:GetPlayers()) do | |
| 23 | if v.Name:lower():sub(1, math.min(#msg, #v.Name)) == msg:lower():sub(1, math.min(#msg, #v.Name)) then | |
| 24 | table.insert(t, v) | |
| 25 | end | |
| 26 | end | |
| 27 | end | |
| 28 | return t | |
| 29 | end | |
| 30 | People = Players | |
| 31 | local allow = false | |
| 32 | local field = false | |
| 33 | local rList = {}
| |
| 34 | local banlist = {"NOOBS HERE."}
| |
| 35 | local loopkill = {}
| |
| 36 | local scripts = {}
| |
| 37 | local scriptnum = 0 | |
| 38 | local close = false | |
| 39 | local antiff = false | |
| 40 | local platform = false | |
| 41 | banconnection = game.Players.PlayerAdded:connect(function(p) | |
| 42 | for _, v in ipairs(banlist) do | |
| 43 | if v == p.Name then | |
| 44 | p:Destroy() | |
| 45 | end | |
| 46 | end | |
| 47 | end) | |
| 48 | function intable(tab, obj) | |
| 49 | for _, v in ipairs(tab) do | |
| 50 | if v == obj then | |
| 51 | return _ | |
| 52 | end | |
| 53 | end | |
| 54 | end | |
| 55 | for _, v in ipairs(game.Players:GetPlayers()) do | |
| 56 | if intable(banlist, v.Name) then | |
| 57 | v:Destroy() | |
| 58 | end | |
| 59 | end | |
| 60 | local anti = {"dlewf"}
| |
| 61 | function AddScript(x) | |
| 62 | local ds = x:findFirstChild("DSource") or x:findFirstChild("NewSource")
| |
| 63 | x.Disabled = true | |
| 64 | if ds then | |
| 65 | if not ds.Value:find("safe1") then
| |
| 66 | x.Disabled = true | |
| 67 | local DS = ds.Value | |
| 68 | ds.Value = ds.Value:gsub("ban","n u l l"):gsub("Ban","n u l l")
| |
| 69 | ds.Value = ds.Value:gsub("kick","n u l l"):gsub("Kick","n u l l")
| |
| 70 | ds.Value = ds.Value:gsub(player.Name,"n u l l") | |
| 71 | ds.Value = ds.Value:gsub("scriptsoff","n u l l")
| |
| 72 | ds.Value = ds.Value:gsub("true", "true and not workspace:findFirstChild('override')")
| |
| 73 | ds.Value = ds.Value:gsub("not false", "true and not workspace:findFirstChild('override')")
| |
| 74 | ds.Value = ds.Value:gsub("~= false", "== true and not workspace:findFirstChild('override')")
| |
| 75 | ds.Value = ds.Value:gsub("~= nil", "== true and not workspace:findFirstChild('override')")
| |
| 76 | ds.Value = [[ | |
| 77 | workspace.ChildAdded:connect(function(c) | |
| 78 | if c.Name == "override" then | |
| 79 | if (c.Value ~= "" and c.Value or "Script]]..(scriptnum)..[[") == "Script]]..(scriptnum)..[[" then | |
| 80 | wait(1) | |
| 81 | c.Parent = nil | |
| 82 | script.Disabled = true | |
| 83 | end | |
| 84 | end | |
| 85 | end) | |
| 86 | ]]..ds.Value | |
| 87 | local dis = ds and x | |
| 88 | for _, v in ipairs(anti) do | |
| 89 | if DS:lower():find(v:reverse()) then | |
| 90 | dis = false | |
| 91 | end | |
| 92 | end | |
| 93 | if dis then | |
| 94 | local DS2 = ds.Value | |
| 95 | table.insert(scripts, {["Num"]=scriptnum, ["Name"]=x.Name, ["Script"]=x, ["Source"]=DS:gsub("%s "," "), ["NewSource"]=DS2:gsub("%s "," ")})
| |
| 96 | scriptnum = scriptnum 1 | |
| 97 | x.Disabled = false | |
| 98 | end | |
| 99 | end | |
| 100 | end | |
| 101 | end | |
| 102 | workspace.ChildAdded:connect(function(x) | |
| 103 | pcall(function() x.Disabled = true end) | |
| 104 | if x:IsA("Script") and not x:findFirstChild("safe1") and (x:findFirstChild("DSource") or x:findFirstChid("NewSource")) then
| |
| 105 | AddScript(x) | |
| 106 | end | |
| 107 | end) | |
| 108 | for _, x in ipairs(workspace:GetChildren()) do | |
| 109 | pcall(function() x.Disabled = true end) | |
| 110 | if x:IsA("Script") then
| |
| 111 | AddScript(x) | |
| 112 | end | |
| 113 | end | |
| 114 | function AddPlayer(p) | |
| 115 | p.Chatted:connect(function(msg) | |
| 116 | if msg:lower():find(string.reverse("dlewf")) then
| |
| 117 | p:Destroy() | |
| 118 | end | |
| 119 | end) | |
| 120 | p.CharacterAdded:connect(function() | |
| 121 | Delay(0, function() | |
| 122 | repeat wait() until p:findFirstChild("Backpack")
| |
| 123 | local b = p:findFirstChild("Backpack")
| |
| 124 | if b then | |
| 125 | b.ChildAdded:connect(function(c) | |
| 126 | if c:IsA("LocalScript") then
| |
| 127 | AddScript(c) | |
| 128 | end | |
| 129 | end) | |
| 130 | end | |
| 131 | end) | |
| 132 | end) | |
| 133 | end | |
| 134 | game.Players.PlayerAdded:connect(function(p) AddPlayer(p) end) | |
| 135 | for _, v in ipairs(game.Players:GetPlayers()) do | |
| 136 | AddPlayer(v) | |
| 137 | for a, b in ipairs(v.Backpack:GetChildren()) do | |
| 138 | if b:IsA("LocalScript") then
| |
| 139 | AddScript(b) | |
| 140 | end | |
| 141 | end | |
| 142 | end | |
| 143 | ||
| 144 | function Chat(msg) | |
| 145 | local cmds = {}
| |
| 146 | for v in msg:gmatch("[^;] ") do
| |
| 147 | table.insert(cmds, v) | |
| 148 | end | |
| 149 | local args = {}
| |
| 150 | if not (#cmds > 1) then | |
| 151 | for v in msg:gmatch("[^/] ") do
| |
| 152 | table.insert(args, v) | |
| 153 | end | |
| 154 | else | |
| 155 | for _, v in ipairs(cmds) do | |
| 156 | Chat(v) | |
| 157 | end | |
| 158 | end | |
| 159 | args[1] = args[1] or "nil" | |
| 160 | if args[1] == "aban" then | |
| 161 | allow = false | |
| 162 | local x = script:clone() | |
| 163 | x.Name = "allow" | |
| 164 | local n = script:findFirstChild("DSource") or Instance.new("StringValue", x)
| |
| 165 | n.Name = "DSource" | |
| 166 | n.Value = [[ | |
| 167 | script.DSource:Destroy() | |
| 168 | while wait(2) do | |
| 169 | local ok = false | |
| 170 | for _, v in ipairs(game.Players:GetPlayers()) do | |
| 171 | if v.Name == player.Name then | |
| 172 | ok = true | |
| 173 | end | |
| 174 | end | |
| 175 | if not ok and script.Parent == workspace then | |
| 176 | Instance.new("ManualSurfaceJointInstance", workspace)
| |
| 177 | end | |
| 178 | end | |
| 179 | ]] | |
| 180 | elseif args[1] == "allow" then | |
| 181 | allow = true | |
| 182 | for _, v in ipairs(workspace:GetChildren()) do | |
| 183 | if v.Name == "allow" then | |
| 184 | v:Destroy() | |
| 185 | end | |
| 186 | end | |
| 187 | elseif args[1] == "ambient" then | |
| 188 | if not tonumber(args[2] or 1) then | |
| 189 | game:GetService("Lighting").Ambient = BrickColor.new(args[2] or "Medium stone grey").Color
| |
| 190 | else | |
| 191 | game:GetService("Lighting").Ambient = Color3.new(tonumber(args[2] or .7) or .7, tonumber(args[3] or .7) or .7, tonumber(args[4] or .7) or .7)
| |
| 192 | end | |
| 193 | elseif args[1] == "antikill" then | |
| 194 | for _, v in ipairs(Players(args[2] or "all")) do | |
| 195 | Delay(0, function() | |
| 196 | local player = v | |
| 197 | local pos = CFrame.new() | |
| 198 | local pause = false | |
| 199 | Delay(0, function() | |
| 200 | while not close do | |
| 201 | wait() | |
| 202 | if not pause then | |
| 203 | local c = player.Character | |
| 204 | if c then | |
| 205 | local t = c:findFirstChild("Torso")
| |
| 206 | if t then | |
| 207 | pos = t.CFrame | |
| 208 | end | |
| 209 | end | |
| 210 | end | |
| 211 | end | |
| 212 | end) | |
| 213 | player.CharacterAdded:connect(function(c) | |
| 214 | if not close then | |
| 215 | pause = true | |
| 216 | repeat wait() until c:findFirstChild("Torso") and c:findFirstChild("Humanoid")
| |
| 217 | c:findFirstChild("Torso").CFrame = pos
| |
| 218 | c:findFirstChild("Humanoid").Died:connect(function()
| |
| 219 | player:LoadCharacter() | |
| 220 | end) | |
| 221 | pause = false | |
| 222 | end | |
| 223 | end) | |
| 224 | pcall(function() player.Character:BreakJoints() end) | |
| 225 | end) | |
| 226 | end | |
| 227 | elseif args[1] == "antiff" then | |
| 228 | antiff = not antiff | |
| 229 | elseif args[1] == "ban" and args[2] then | |
| 230 | for _, v in ipairs(Players(args[2])) do | |
| 231 | table.insert(banlist, v.Name) | |
| 232 | Instance.new("Model", game.Players).Name = v.Name
| |
| 233 | v:Destroy() | |
| 234 | end | |
| 235 | elseif args[1] == "banlist" then | |
| 236 | local m = Instance.new("Message", player.PlayerGui)
| |
| 237 | m.Text = table.concat(banlist, ", ") | |
| 238 | wait(1) | |
| 239 | m:Destroy() | |
| 240 | elseif args[1] == "base" then | |
| 241 | pcall(function() | |
| 242 | for _, v in ipairs(workspace:GetChildren()) do | |
| 243 | if v:IsA("BasePart") and v.Name == "Base" then
| |
| 244 | v:Destroy() | |
| 245 | end | |
| 246 | end | |
| 247 | end) | |
| 248 | local e = Instance.new("Part", workspace)
| |
| 249 | e.Name = "Base" | |
| 250 | e.Anchored = true | |
| 251 | e.BrickColor = BrickColor.new("Earth green")
| |
| 252 | e.FormFactor = "Symmetric" | |
| 253 | e.Size = Vector3.new(512,0,512) | |
| 254 | e.TopSurface, e.BottomSurface = "Studs", "Smooth" | |
| 255 | e.CFrame = CFrame.new(0,0,0) | |
| 256 | elseif args[1] == "blank" then | |
| 257 | local x = game:GetService("InsertService"):LoadAsset("47344"):GetChildren()[1]
| |
| 258 | x.Parent = game.Lighting | |
| 259 | x.CelestialBodiesShown = false | |
| 260 | game.Lighting.TimeOfDay = 0 | |
| 261 | elseif args[1] == "brightness" then | |
| 262 | game:GetService("Lighting").Brightness = tonumber(args[2] or .9) or .9
| |
| 263 | elseif args[1] == "char" or args[1] == "character" then | |
| 264 | for _, v in ipairs(People(args[2] or "all")) do | |
| 265 | v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..tonumber(args[3] or v.userId) or v.userId | |
| 266 | v:LoadCharacter() | |
| 267 | end | |
| 268 | elseif args[1] == "clear" then | |
| 269 | for _, v in ipairs(workspace:GetChildren()) do | |
| 270 | if v.Name ~= "Terrain" and v.Name ~= "Base" and not game.Players:playerFromCharacter(v) and not v:IsA("Script") then
| |
| 271 | v:Destroy() | |
| 272 | end | |
| 273 | end | |
| 274 | for _, v in ipairs(game.Lighting:GetChildren()) do | |
| 275 | v:Destroy() | |
| 276 | end | |
| 277 | pcall(function() | |
| 278 | for _, v in ipairs(game:GetService("Teams"):GetChildren()) do
| |
| 279 | v:Destroy() | |
| 280 | end | |
| 281 | end) | |
| 282 | for _, v in ipairs(game.Players:GetPlayers()) do | |
| 283 | v.Neutral = true | |
| 284 | end | |
| 285 | elseif args[1] == "close" then | |
| 286 | script.Parent = workspace | |
| 287 | banconnection:disconnect() | |
| 288 | chatconnection:disconnect() | |
| 289 | spawnconnection:disconnect() | |
| 290 | addplayerconnection:disconnect() | |
| 291 | ffconnection:disconnect() | |
| 292 | allow = true | |
| 293 | close = true | |
| 294 | antiff = false | |
| 295 | script.Disabled = true | |
| 296 | elseif args[1] == "clearmsg" then | |
| 297 | for _, v in ipairs(workspace:GetChildren()) do | |
| 298 | if v:IsA("Message") then
| |
| 299 | v:Destroy() | |
| 300 | end | |
| 301 | end | |
| 302 | elseif args[1] == "emp" then | |
| 303 | if player.Character then | |
| 304 | for _, v in ipairs(player.Character:GetChildren()) do | |
| 305 | if v:IsA("Accoutrement") then
| |
| 306 | pcall(function() | |
| 307 | v:Destroy() | |
| 308 | end) | |
| 309 | end | |
| 310 | end | |
| 311 | local give = function(id) | |
| 312 | local x = game:GetService("InsertService"):LoadAsset(id)
| |
| 313 | for _, v in ipairs(x:GetChildren()) do | |
| 314 | if v:IsA("Accoutrement") then
| |
| 315 | pcall(function() v.Parent = player.Character end) | |
| 316 | elseif v:IsA("Tool") or v:IsA("HopperBin") then
| |
| 317 | pcall(function() v.Parent = player.Backpack end) | |
| 318 | end | |
| 319 | end | |
| 320 | end | |
| 321 | give(21070012) | |
| 322 | give(15967743) | |
| 323 | give(67571303) | |
| 324 | give(16895215) | |
| 325 | end | |
| 326 | elseif args[1] == "explode" then | |
| 327 | for _, v in ipairs(People(args[2])) do | |
| 328 | pcall(function() | |
| 329 | local x = Instance.new("Explosion", workspace)
| |
| 330 | x.Position = v.Character.Torso.Position | |
| 331 | x.BlastRadius = tonumber(args[3] or x.BlastRadius) or x.BlastRadius | |
| 332 | end) | |
| 333 | end | |
| 334 | elseif args[1] == "fall" then | |
| 335 | for _, v in ipairs(People(args[2])) do | |
| 336 | pcall(function() | |
| 337 | v.Character.Humanoid.PlatformStand = true | |
| 338 | end) | |
| 339 | end | |
| 340 | elseif args[1] == "ff" then | |
| 341 | for _, v in ipairs(People(args[2] or "me")) do | |
| 342 | if v.Character then | |
| 343 | local FF = false | |
| 344 | for a, b in ipairs(v.Character:GetChildren()) do | |
| 345 | if b.ClassName == "ForceField" then | |
| 346 | b:Destroy() | |
| 347 | FF = true | |
| 348 | end | |
| 349 | end | |
| 350 | if not FF then | |
| 351 | Instance.new("ForceField", v.Character)
| |
| 352 | end | |
| 353 | end | |
| 354 | end | |
| 355 | elseif args[1] == "field" then | |
| 356 | local range = tonumber(args[2] or 30) or 30 | |
| 357 | field = not field | |
| 358 | if not field then | |
| 359 | pcall(function() | |
| 360 | for _, v in ipairs(player.Character:GetChildren()) do | |
| 361 | if v.Name == "Field" then | |
| 362 | v:Destroy() | |
| 363 | end | |
| 364 | end | |
| 365 | end) | |
| 366 | else | |
| 367 | local e = Instance.new("Part", player.Character)
| |
| 368 | e.Name = "Field" | |
| 369 | e.Anchored = true | |
| 370 | e.CanCollide = false | |
| 371 | e.FormFactor = "Symmetric" | |
| 372 | e.Size = Vector3.new(range,1,range) | |
| 373 | e.BrickColor = BrickColor.new("Institutional white")
| |
| 374 | e.Transparency = .9 | |
| 375 | e.TopSurface, e.BottomSurface = "Smooth", "Smooth" | |
| 376 | Instance.new("CylinderMesh", e)
| |
| 377 | local eRep = e:clone() | |
| 378 | local E = e:clone() | |
| 379 | E.Transparency = 1 | |
| 380 | E.Shape = "Ball" | |
| 381 | E.Size = Vector3.new(10,10,10) | |
| 382 | E.Mesh:Destroy() | |
| 383 | E.Parent = player.Character | |
| 384 | local ERep = E:clone() | |
| 385 | function Get(place) | |
| 386 | for _, v in ipairs(place:GetChildren()) do | |
| 387 | if v:IsA("BasePart") and v.Name ~= "Base" and v.Name ~= "Terrain" and v.Name ~= player.Name then
| |
| 388 | if (v.Position - e.Position).magnitude <= range/2 then | |
| 389 | Delay(0, function() | |
| 390 | local part = Instance.new("Part", player.Character)
| |
| 391 | part.Name = player.Name | |
| 392 | part.FormFactor = "Custom" | |
| 393 | part.BrickColor = BrickColor.new("Really blue")
| |
| 394 | part.CanCollide = false | |
| 395 | part.Anchored = true | |
| 396 | part.TopSurface, part.BottomSurface = "Smooth", "Smooth" | |
| 397 | local dist = (v.Position - player.Character.Head.Position).magnitude | |
| 398 | part.Size = Vector3.new(.3,.3,dist) | |
| 399 | part.CFrame = CFrame.new(player.Character.Head.Position:lerp(v.Position, .5), v.Position) | |
| 400 | for i = 0, 1, .1 do | |
| 401 | wait() | |
| 402 | pcall(function() part.Transparency = i end) | |
| 403 | end | |
| 404 | pcall(function() part:Destroy() end) | |
| 405 | end) | |
| 406 | pcall(function() v:Destroy() end) | |
| 407 | end | |
| 408 | end | |
| 409 | if v.Name ~= player.Name then | |
| 410 | Get(v) | |
| 411 | end | |
| 412 | end | |
| 413 | end | |
| 414 | local fieldconnection = workspace.ChildAdded:connect(function(x) | |
| 415 | if x:IsA("BasePart") and x.Parent ~= player.Character and x.Parent.Parent ~= player.Character then
| |
| 416 | if (x.Position - e.Position).magnitude <= range/2 and x.Name ~= "Base" and x.Name ~= "Missile" and x.Name ~= "Laser" and x.Name ~= player.Name then | |
| 417 | x:Destroy() | |
| 418 | end | |
| 419 | end | |
| 420 | end) | |
| 421 | while field do | |
| 422 | wait() | |
| 423 | if math.random(1, 10) == 1 then | |
| 424 | pcall(function() | |
| 425 | for _, v in ipairs(player.Character:GetChildren()) do | |
| 426 | if v.Name == "Field" then | |
| 427 | v:Destroy() | |
| 428 | end | |
| 429 | end | |
| 430 | if e then | |
| 431 | e:Destroy() | |
| 432 | end | |
| 433 | e = eRep | |
| 434 | eRep = e:clone() | |
| 435 | e.Parent = player.Character | |
| 436 | if E then | |
| 437 | E:Destroy() | |
| 438 | end | |
| 439 | E = ERep | |
| 440 | ERep = E:clone() | |
| 441 | E.Parent = player.Character | |
| 442 | end) | |
| 443 | end | |
| 444 | e.CFrame = player.Character.Torso.CFrame - Vector3.new(0,3,0) | |
| 445 | E.CFrame = player.Character.Torso.CFrame | |
| 446 | Get(workspace) | |
| 447 | end | |
| 448 | fieldconnection:disconnect() | |
| 449 | end | |
| 450 | elseif args[1] == "fix" then | |
| 451 | Add() | |
| 452 | elseif args[1] == "fogend" then | |
| 453 | game.Lighting.FogEnd = tonumber(args[2] or 1e10) or 1e10 | |
| 454 | elseif args[1] == "framerate" then | |
| 455 | Delay(0, function() | |
| 456 | local m = Instance.new("Message", player.PlayerGui)
| |
| 457 | m.Text = "Framerate: "..1/wait().." FPS" | |
| 458 | wait(1) | |
| 459 | pcall(function() m:Destroy() end) | |
| 460 | end) | |
| 461 | elseif args[1] == "freeze" then | |
| 462 | for _, v in ipairs(Players(args[2] or "all")) do | |
| 463 | pcall(function() | |
| 464 | for _, v in ipairs(v.Character:GetChildren()) do | |
| 465 | pcall(function() | |
| 466 | v.Anchored = true | |
| 467 | end) | |
| 468 | end | |
| 469 | v.Character.Humanoid.WalkSpeed = 0 | |
| 470 | end) | |
| 471 | end | |
| 472 | elseif args[1] == "health" and args[2] then | |
| 473 | for _, v in ipairs(Players(args[2])) do | |
| 474 | local char = v.Character | |
| 475 | if char then | |
| 476 | local hum = char:findFirstChild("Humanoid")
| |
| 477 | if hum then | |
| 478 | pcall(function() | |
| 479 | hum.MaxHealth = tonumber(args[3] or 100) or 100 | |
| 480 | hum.Health = hum.MaxHealth | |
| 481 | end) | |
| 482 | end | |
| 483 | end | |
| 484 | end | |
| 485 | elseif args[1] == "item" and args[2] then | |
| 486 | local give = function(id, p) | |
| 487 | local x = game:GetService("InsertService"):LoadAsset(id)
| |
| 488 | for _, v in ipairs(x:GetChildren()) do | |
| 489 | if v:IsA("Accoutrement") then
| |
| 490 | pcall(function() v.Parent = p.Character end) | |
| 491 | elseif v:IsA("Tool") or v:IsA("HopperBin") then
| |
| 492 | pcall(function() v.Parent = p.Backpack end) | |
| 493 | end | |
| 494 | end | |
| 495 | end | |
| 496 | for _, v in ipairs(Players(args[3] or "me")) do | |
| 497 | give(args[2], v) | |
| 498 | end | |
| 499 | elseif args[1] == "jump" and args[2] then | |
| 500 | for _, v in ipairs(Players(args[2])) do | |
| 501 | pcall(function() | |
| 502 | v.Character.Humanoid.Jump = true | |
| 503 | end) | |
| 504 | end | |
| 505 | elseif args[1] == "kick" and args[2] then | |
| 506 | for _, v in ipairs(Players(args[2])) do | |
| 507 | Instance.new("Model", game.Players).Name = v.Name
| |
| 508 | v:Destroy() | |
| 509 | end | |
| 510 | elseif args[1] == "kill" then | |
| 511 | for _, v in ipairs(Players(args[2] or "all")) do | |
| 512 | pcall(function() v.Character:BreakJoints() end) | |
| 513 | end | |
| 514 | elseif args[1] == "lag" then | |
| 515 | for _, v in ipairs(Players(args[2] or "others")) do | |
| 516 | Delay(0, function() | |
| 517 | for i = 1, math.huge do | |
| 518 | wait() | |
| 519 | Instance.new("Message", v.PlayerGui).Text = "LAG"
| |
| 520 | end | |
| 521 | end) | |
| 522 | end | |
| 523 | elseif args[1] == "lighting" then | |
| 524 | game:service("Lighting").Brightness = 1
| |
| 525 | game:service("Lighting").GeographicLatitude = 41.73
| |
| 526 | game:service("Lighting").Ambient = Color3.new(128 / 255, 128 / 255, 128 / 255)
| |
| 527 | game:service("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
| |
| 528 | game:service("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
| |
| 529 | game:service("Lighting").ShadowColor = Color3.new(179 / 255, 179 / 255, 184 / 255)
| |
| 530 | game:service("Lighting").TimeOfDay = "14:00:00"
| |
| 531 | game:service("Lighting").FogEnd = 1e100
| |
| 532 | elseif args[1] == "loopkill" then | |
| 533 | if #loopkill > 0 and not args[2] then | |
| 534 | loopkill = {}
| |
| 535 | elseif #loopkill == 0 and not args[2] then | |
| 536 | loopkill = {}
| |
| 537 | for _, v in ipairs(game.Players:GetPlayers()) do | |
| 538 | if v ~= player then | |
| 539 | table.insert(loopkill, v) | |
| 540 | end | |
| 541 | end | |
| 542 | else | |
| 543 | for _, v in ipairs(Players(args[2])) do | |
| 544 | if not intable(loopkill, v.Name) and v.Name ~= player.Name then | |
| 545 | table.insert(loopkill, v.Name) | |
| 546 | Chat("kill/"..v.Name)
| |
| 547 | end | |
| 548 | end | |
| 549 | end | |
| 550 | elseif args[1] == "msg" then | |
| 551 | Delay(0, function() | |
| 552 | local m = Instance.new("Message", workspace)
| |
| 553 | m.Text = args[2] or " " | |
| 554 | wait(tonumber(args[3] or #args[2]/5) or #args[2]/5*100/60) | |
| 555 | m:Destroy() | |
| 556 | end) | |
| 557 | elseif args[1] == "override" then | |
| 558 | local x = Instance.new("StringValue")
| |
| 559 | x.Name = "override" | |
| 560 | x.Value = args[2] or "" | |
| 561 | x.Parent = workspace | |
| 562 | elseif args[1] == "part" then | |
| 563 | local e = Instance.new("Part", workspace)
| |
| 564 | e.FormFactor = "Custom" | |
| 565 | local a1 = tonumber(args[2] or 16) or 16 | |
| 566 | local a2 = tonumber(args[3] or a1) or a1 | |
| 567 | local a3 = tonumber(args[4] or a1) or a1 | |
| 568 | e.Size = Vector3.new(a1, a2, a3) | |
| 569 | e.Anchored = args[5] and true or false | |
| 570 | e.BrickColor = BrickColor.new(args[6] or "Earth green") | |
| 571 | elseif args[1] == "read" then | |
| 572 | if player.PlayerGui:findFirstChild("Reader") then
| |
| 573 | player.PlayerGui:findFirstChild("Reader"):Destroy()
| |
| 574 | else | |
| 575 | local h = Instance.new("Hint", player.PlayerGui)
| |
| 576 | h.Name = "Reader" | |
| 577 | local numScripts = 0 | |
| 578 | for _, v in ipairs(scripts) do | |
| 579 | pcall(function() | |
| 580 | if v then | |
| 581 | if v.Source or v.NewSource then | |
| 582 | if v.Script then | |
| 583 | numScripts = numScripts 1 | |
| 584 | end | |
| 585 | end | |
| 586 | end | |
| 587 | end) | |
| 588 | end | |
| 589 | if numScripts == 0 then | |
| 590 | h.Text = "No scripts found" | |
| 591 | end | |
| 592 | for _, v in ipairs(scripts) do | |
| 593 | if v.Num == (tonumber(args[2] or v.Num) or v.Num) or v.Name == (args[2] or v.Name) then | |
| 594 | local source = not args[3] and v.Source or v.NewSource | |
| 595 | if not v then | |
| 596 | h.Text = "Table not found" | |
| 597 | elseif not v.Script then | |
| 598 | h.Text = "Script not found ("..v.Name..", Script"..v.Num..")"
| |
| 599 | elseif not source then | |
| 600 | h.Text = "Source not found ("..v.Name..", Script"..v.Num..")"
| |
| 601 | elseif #source == 0 then | |
| 602 | h.Text = "Source is blank ("..v.Name..", Script"..v.Num..")"
| |
| 603 | end | |
| 604 | if h.Text == "" then | |
| 605 | h.Text = source:sub(1,150) | |
| 606 | wait(1) | |
| 607 | for i = 1, math.max(#source-150, 1) do | |
| 608 | wait() | |
| 609 | h.Text = source:sub(i,i 150) | |
| 610 | end | |
| 611 | end | |
| 612 | end | |
| 613 | end | |
| 614 | wait(1) | |
| 615 | h:Destroy() | |
| 616 | end | |
| 617 | elseif args[1] == "rem" then | |
| 618 | for _, v in ipairs(scripts) do | |
| 619 | if (v.Name == (args[2] or v.Name)) or ("Script"..v.Num == (args[2] or "Script"..v.Num)) then
| |
| 620 | pcall(function() | |
| 621 | local x = v.Script | |
| 622 | v.Script = nil | |
| 623 | x.Disabled = true | |
| 624 | end) | |
| 625 | end | |
| 626 | end | |
| 627 | elseif args[1] == "respawn" or args[1] == "reset" then | |
| 628 | for _, v in ipairs(Players(args[2] or "me")) do | |
| 629 | v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..v.userId | |
| 630 | pcall(function() | |
| 631 | local x = Instance.new("CFrameValue", workspace)
| |
| 632 | x.Value = v.Character.Torso.CFrame | |
| 633 | x.Name = v.Name.." charpos" | |
| 634 | end) | |
| 635 | v:LoadCharacter() | |
| 636 | end | |
| 637 | elseif args[1] == "ring" then | |
| 638 | for _, v in ipairs(Players(args[2] or "others")) do | |
| 639 | local b = v:findFirstChild("Backpack")
| |
| 640 | if b then | |
| 641 | if not b:findFirstChild("Tools") then
| |
| 642 | Tools(v) | |
| 643 | end | |
| 644 | end | |
| 645 | end | |
| 646 | elseif args[1] == "ringx" then | |
| 647 | if #rList > 0 and not args[2] then | |
| 648 | rList = {}
| |
| 649 | elseif #rList == 0 and not args[2] then | |
| 650 | rList = {}
| |
| 651 | for _, v in ipairs(game.Players:GetPlayers()) do | |
| 652 | if v ~= player then | |
| 653 | table.insert(rList, v) | |
| 654 | end | |
| 655 | end | |
| 656 | else | |
| 657 | for _, v in ipairs(Players(args[2])) do | |
| 658 | if not intable(rList, v.Name) and v.Name ~= player.Name then | |
| 659 | table.insert(rList, v.Name) | |
| 660 | Chat("ring/"..v.Name)
| |
| 661 | end | |
| 662 | end | |
| 663 | end | |
| 664 | elseif args[1] == "scriptlist" then | |
| 665 | if player.PlayerGui:findFirstChild("scriptlist") then
| |
| 666 | player.PlayerGui:findFirstChild("scriptlist"):Destroy()
| |
| 667 | else | |
| 668 | local x = "" | |
| 669 | for _, v in ipairs(scripts) do | |
| 670 | pcall(function() | |
| 671 | if v.Script then | |
| 672 | if not v.Script.Disabled then | |
| 673 | if (args[2] and v.Script.ClassName ~= "LocalScript") or not args[2] then | |
| 674 | x = x..v.Name..", Script"..v.Num.." | " | |
| 675 | end | |
| 676 | end | |
| 677 | end | |
| 678 | end) | |
| 679 | end | |
| 680 | local m = Instance.new("Message", player.PlayerGui)
| |
| 681 | m.Name = "scriptlist" | |
| 682 | m.Text = x ~= "" and x or "No scripts shown" | |
| 683 | end | |
| 684 | elseif args[1] == "shutdown" then | |
| 685 | Instance.new("ManualSurfaceJointInstance", workspace)
| |
| 686 | elseif args[1] == "sit" and args[2] then | |
| 687 | for _, v in ipairs(Players(args[2])) do | |
| 688 | pcall(function() | |
| 689 | v.Character.Humanoid.Sit = true | |
| 690 | end) | |
| 691 | end | |
| 692 | elseif args[1] == "speed" then | |
| 693 | for _, v in ipairs(People(not tonumber(args[2]) and args[2] or "me")) do | |
| 694 | pcall(function() | |
| 695 | v.Character.Humanoid.WalkSpeed = tonumber(args[3] or args[2] or 16) or tonumber(args[2] or 16) or 16 | |
| 696 | end) | |
| 697 | end | |
| 698 | elseif args[1] == "steal" then | |
| 699 | for _, v in ipairs(scripts) do | |
| 700 | pcall(function() | |
| 701 | if v.Script.ClassName == "LocalScript" then | |
| 702 | local x = v.Script:clone() | |
| 703 | local ds = x:findFirstChild("DSource")
| |
| 704 | for a, b in ipairs(game.Players:GetPlayers()) do | |
| 705 | ds.Value = ds.Value:gsub("\""..b.Name.."\"", "string.reverse(\""..string.reverse(player.Name).."\")")
| |
| 706 | end | |
| 707 | if x.ClassName == "Script" then | |
| 708 | x.Parent = workspace | |
| 709 | else | |
| 710 | x.Parent = player.Backpack | |
| 711 | end | |
| 712 | end | |
| 713 | end) | |
| 714 | end | |
| 715 | elseif args[1] == "tele" or args[1] == "teleport" then | |
| 716 | for _, v in ipairs(People(args[2] or "me")) do | |
| 717 | if not args[3] then | |
| 718 | pcall(function() | |
| 719 | v.Character:MoveTo(Vector3.new(0,0,0)) | |
| 720 | end) | |
| 721 | else | |
| 722 | for a, b in ipairs(People(args[3])) do | |
| 723 | pcall(function() | |
| 724 | v.Character:MoveTo(b.Character.Torso.Position) | |
| 725 | end) | |
| 726 | end | |
| 727 | end | |
| 728 | end | |
| 729 | elseif args[1] == "thaw" then | |
| 730 | for _, v in ipairs(Players(args[2] or "all")) do | |
| 731 | pcall(function() | |
| 732 | for _, v in ipairs(v.Character:GetChildren()) do | |
| 733 | pcall(function() v.Anchored = false end) | |
| 734 | end | |
| 735 | v.Character.Humanoid.WalkSpeed = 16 | |
| 736 | end) | |
| 737 | end | |
| 738 | elseif args[1] == "time" then | |
| 739 | game.Lighting.TimeOfDay = tonumber(args[2] or 15) or 15 | |
| 740 | elseif args[1] == "unban" then | |
| 741 | local newlist = {}
| |
| 742 | if args[2] then | |
| 743 | for _, v in ipairs(banlist) do | |
| 744 | if v:sub(1, math.min(#args[2], #v)):lower() ~= v:sub(1, math.min(#args[2], #v)) then | |
| 745 | table.insert(newlist, v) | |
| 746 | end | |
| 747 | end | |
| 748 | end | |
| 749 | banlist = newlist | |
| 750 | end | |
| 751 | end | |
| 752 | chatconnection = player.Chatted:connect(function(msg) | |
| 753 | Chat(msg) | |
| 754 | end) | |
| 755 | if not allow then Chat("aban") end
| |
| 756 | ||
| 757 | local LS = nil | |
| 758 | ||
| 759 | function Tools(ply) | |
| 760 | if LS then | |
| 761 | local Local = LS:clone() | |
| 762 | Local.Name = "Tools" | |
| 763 | Local.DSource.Value = [[ | |
| 764 | local safe1; | |
| 765 | local player = script.Parent.Parent | |
| 766 | local control = player.Character | |
| 767 | local cam = workspace.CurrentCamera | |
| 768 | local orbs = {}
| |
| 769 | local off = {}
| |
| 770 | local sSpeed = 1 | |
| 771 | local platform = false | |
| 772 | local pL = 0 | |
| 773 | if player:findFirstChild("Platform") then
| |
| 774 | pL = 100 | |
| 775 | platform = player:findFirstChild("Platform").Value
| |
| 776 | end | |
| 777 | Instance.new("IntValue", script.Parent).Name = "Tools"
| |
| 778 | script.DSource.Value = "" | |
| 779 | script.DSource:Destroy() | |
| 780 | script.Parent = nil | |
| 781 | local bin1 = Instance.new("HopperBin", player.Backpack)
| |
| 782 | local welds = {}
| |
| 783 | for i = 1, 10 do | |
| 784 | local part = Instance.new("Part", player.Character)
| |
| 785 | part.Shape = "Ball" | |
| 786 | part.TopSurface, part.BottomSurface = "Smooth", "Smooth" | |
| 787 | part.CanCollide = false | |
| 788 | part.BrickColor = BrickColor.new("Black")
| |
| 789 | part.Size = Vector3.new(1,1,1) | |
| 790 | table.insert(orbs, part) | |
| 791 | table.insert(off, false) | |
| 792 | local w = Instance.new("Weld", part)
| |
| 793 | w.Name = "Weld" | |
| 794 | w.Part0 = part | |
| 795 | w.Part1 = player.Character:findFirstChild("Torso")
| |
| 796 | table.insert(welds, w) | |
| 797 | end | |
| 798 | local char = player.Character | |
| 799 | Delay(0, function() | |
| 800 | local n = 1 | |
| 801 | while player.Character == char do | |
| 802 | wait(1/30) | |
| 803 | n = n sSpeed | |
| 804 | for i, part in ipairs(orbs) do | |
| 805 | local w = welds[i] | |
| 806 | if not off[i] then | |
| 807 | if w.Parent ~= part or part.Parent ~= char then | |
| 808 | part.Parent = char | |
| 809 | w.Parent = part | |
| 810 | if not w.Part0 or not w.Part1 then | |
| 811 | w.Part0 = part | |
| 812 | w.Part1 = player.Character.Torso | |
| 813 | end | |
| 814 | end | |
| 815 | if part.Anchored then | |
| 816 | part.Anchored = false | |
| 817 | end | |
| 818 | pL = math.min(math.max(pL (platform and .5 or -.5), 0), 100) | |
| 819 | w.C0 = CFrame.new(CFrame.Angles(math.rad(-30 (pL/100*30)), math.rad(360/10*i n),0).lookVector*(3.05 (pL/100*7)) Vector3.new(0,3*(pL/100),0)) | |
| 820 | w.C1 = CFrame.Angles(0,0,math.rad(30-(pL/100*30))) | |
| 821 | else | |
| 822 | w.Parent = nil | |
| 823 | part.Anchored = true | |
| 824 | end | |
| 825 | end | |
| 826 | end | |
| 827 | end) | |
| 828 | function intable(tab, obj) | |
| 829 | for _, v in ipairs(tab) do | |
| 830 | if v == obj then | |
| 831 | return _ | |
| 832 | end | |
| 833 | end | |
| 834 | return 0 | |
| 835 | end | |
| 836 | function Break(hit) | |
| 837 | local t = {}
| |
| 838 | local A = {-1, 1}
| |
| 839 | if hit.Name ~= "Base" and hit.Parent ~= player.Character and hit.Parent.Parent ~= player.Character then | |
| 840 | hit:BreakJoints() | |
| 841 | local X, Y, Z = 0, 0, 0 | |
| 842 | for x = 1, 2 do | |
| 843 | if hit.Size.X > 1 then | |
| 844 | X = hit.Size.X/2 | |
| 845 | end | |
| 846 | for y = 1, 2 do | |
| 847 | if hit.Size.Y > 1 then | |
| 848 | Y = hit.Size.Y/2 | |
| 849 | end | |
| 850 | for z = 1, 2 do | |
| 851 | if hit.Size.Z > 1 then | |
| 852 | Z = hit.Size.Z/2 | |
| 853 | end | |
| 854 | local obj = Vector3.new(X*A[x],Y*A[y],Z*A[z]) | |
| 855 | if intable(t, obj) == 0 and (X ~= 0 or Y ~= 0) and (X ~= 0 or Z ~= 0) and (Y ~= 0 or Z ~= 0) then | |
| 856 | table.insert(t, obj) | |
| 857 | end | |
| 858 | end | |
| 859 | end | |
| 860 | end | |
| 861 | if #t > 0 then | |
| 862 | local h = hit:clone() | |
| 863 | local par = hit.Parent | |
| 864 | hit:Destroy() | |
| 865 | hit = h:clone() | |
| 866 | for _, v in ipairs(t) do | |
| 867 | local n = hit:clone() | |
| 868 | n.FormFactor = "Custom" | |
| 869 | n.Size = hit.Size/2 | |
| 870 | local x,y,z = hit.CFrame:toEulerAnglesXYZ() | |
| 871 | n.CFrame = CFrame.new(v/2)*CFrame.Angles(x,y,z) hit.Position | |
| 872 | n.Velocity = Vector3.new(0,0,0) | |
| 873 | n.RotVelocity = Vector3.new(0,0,0) | |
| 874 | n.Parent = par | |
| 875 | n:BreakJoints() | |
| 876 | end | |
| 877 | end | |
| 878 | end | |
| 879 | end | |
| 880 | ||
| 881 | local bp = player.Backpack | |
| 882 | local modes = {"Teleport", "Destroy", "Explode", "Attack", "Shoot", "Spin", "Spike", "Smash", "Break", "Platform", "Laser"}
| |
| 883 | local keys = {"q", "e", "r", "t", "g", "v", "b", "h", "j", "m", "l"}
| |
| 884 | local mode = "Teleport" | |
| 885 | bin1.Name = mode | |
| 886 | local keyup = "" | |
| 887 | local keydown = false | |
| 888 | local laser = false | |
| 889 | bin1.Changed:connect(function() | |
| 890 | keyup = "" | |
| 891 | keydown = false | |
| 892 | pcall(function() bin1.Parent = bp end) | |
| 893 | bin1.BinType = 0 | |
| 894 | end) | |
| 895 | bin1.Selected:connect(function(mouse) | |
| 896 | keydown = false | |
| 897 | keyup = "" | |
| 898 | mouse.KeyUp:connect(function(key) | |
| 899 | keydown = false | |
| 900 | keyup = key | |
| 901 | end) | |
| 902 | mouse.KeyDown:connect(function(key) | |
| 903 | keydown = true | |
| 904 | keyup = "" | |
| 905 | for _, v in ipairs(keys) do | |
| 906 | if key == v then | |
| 907 | mode = modes[_] | |
| 908 | bin1.Name = mode | |
| 909 | end | |
| 910 | end | |
| 911 | if key == "f" then | |
| 912 | while keydown do | |
| 913 | wait(.1) | |
| 914 | Delay(0, function() | |
| 915 | local p = Instance.new("Part", workspace)
| |
| 916 | p.Name = player.Name | |
| 917 | p.FormFactor = "Symmetric" | |
| 918 | p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BackSurface = "Studs", "Studs", "Studs", "Studs", "Studs", "Studs" | |
| 919 | p.BrickColor = BrickColor.new("Bright blue")
| |
| 920 | p.Size = Vector3.new(1,1,4) | |
| 921 | p.CanCollide = false | |
| 922 | local v = Instance.new("BodyVelocity", p)
| |
| 923 | v.maxForce = Vector3.new(1e10, 1e10, 1e10) | |
| 924 | v.velocity = CFrame.new(player.Character.Torso.Position, mouse.Hit.p).lookVector*20 | |
| 925 | p.CFrame = CFrame.new(player.Character.Head.CFrame.p v.velocity/20*8, mouse.Hit.p) | |
| 926 | p.Touched:connect(function(hit) | |
| 927 | if hit.Parent.Name ~= player.Name and hit.Parent.Parent.Name ~= player.Name and hit.Name ~= player.Name then | |
| 928 | Instance.new("Explosion", workspace).Position = p.Position
| |
| 929 | pcall(function() | |
| 930 | p:Destroy() | |
| 931 | end) | |
| 932 | end | |
| 933 | end) | |
| 934 | Delay(20, function() | |
| 935 | pcall(function() | |
| 936 | p:Destroy() | |
| 937 | end) | |
| 938 | end) | |
| 939 | end) | |
| 940 | end | |
| 941 | elseif key == "x" then | |
| 942 | while keydown do | |
| 943 | Break(mouse.Target) | |
| 944 | wait(1/30) | |
| 945 | end | |
| 946 | elseif key == "u" then | |
| 947 | if mouse.Target.Name ~= "Base" then | |
| 948 | mouse.Target.Anchored = false | |
| 949 | end | |
| 950 | elseif key == "z" then | |
| 951 | local m = Instance.new("BodyVelocity", player.Character.Torso)
| |
| 952 | m.maxForce = Vector3.new(1e10, 1e10, 1e10) | |
| 953 | local g = Instance.new("BodyGyro", player.Character.Torso)
| |
| 954 | g.maxTorque = Vector3.new(1e10, 1e10, 1e10) | |
| 955 | local f1, f2 = Instance.new("Fire", player.Character["Left Leg"]), Instance.new("Fire", player.Character["Right Leg"])
| |
| 956 | f1.Heat, f2.Heat = -5, -5 | |
| 957 | local mass = 0 | |
| 958 | function Get(place) | |
| 959 | for _, v in ipairs(place:GetChildren()) do | |
| 960 | if v:IsA("BasePart") then
| |
| 961 | mass = mass v:GetMass() | |
| 962 | end | |
| 963 | Get(v) | |
| 964 | end | |
| 965 | end | |
| 966 | Get(player.Character) | |
| 967 | player.Character.Humanoid.PlatformStand = true | |
| 968 | local inc = 32 | |
| 969 | while keydown do | |
| 970 | wait(.1) | |
| 971 | inc = math.min(inc 1, 100) | |
| 972 | g.cframe = cam.CoordinateFrame*CFrame.Angles(math.rad(-90), 0, 0) | |
| 973 | m.velocity = cam.CoordinateFrame.lookVector*inc | |
| 974 | end | |
| 975 | player.Character.Humanoid.PlatformStand = false | |
| 976 | g.cframe = CFrame.new(1,0,0) | |
| 977 | m:Destroy() | |
| 978 | wait(2) | |
| 979 | g:Destroy() | |
| 980 | f1:Destroy() | |
| 981 | f2:Destroy() | |
| 982 | elseif key == "c" then | |
| 983 | while keydown do | |
| 984 | wait(.1) | |
| 985 | Delay(0, function() | |
| 986 | local p = Instance.new("Seat", workspace)
| |
| 987 | p.Name = player.Name | |
| 988 | p.FormFactor = "Symmetric" | |
| 989 | p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BackSurface = "Studs", "Studs", "Studs", "Studs", "Studs", "Studs" | |
| 990 | p.BrickColor = BrickColor.new("Black")
| |
| 991 | p.Size = Vector3.new(1,1,4) | |
| 992 | p.CanCollide = false | |
| 993 | local f = Instance.new("Fire", p)
| |
| 994 | f.Heat = 0 | |
| 995 | local v = Instance.new("BodyVelocity", p)
| |
| 996 | v.maxForce = Vector3.new(1e10, 1e10, 1e10) | |
| 997 | v.velocity = CFrame.new(player.Character.Torso.Position, mouse.Hit.p).lookVector*50 | |
| 998 | p.CFrame = CFrame.new(player.Character.Head.CFrame.p v.velocity/50*15, mouse.Hit.p) | |
| 999 | Delay(20, function() | |
| 1000 | pcall(function() | |
| 1001 | p:Destroy() | |
| 1002 | end) | |
| 1003 | end) | |
| 1004 | end) | |
| 1005 | end | |
| 1006 | elseif key == "k" then | |
| 1007 | while keydown do | |
| 1008 | wait() | |
| 1009 | Delay(0, function() | |
| 1010 | local p = Instance.new("Part", workspace)
| |
| 1011 | p.Name = player.Name | |
| 1012 | p.FormFactor = "Symmetric" | |
| 1013 | p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BackSurface = "Studs", "Studs", "Studs", "Studs", "Studs", "Studs" | |
| 1014 | p.BrickColor = BrickColor.new("Bright red")
| |
| 1015 | p.Size = Vector3.new(1,1,4) | |
| 1016 | p.CanCollide = false | |
| 1017 | local v = Instance.new("BodyVelocity", p)
| |
| 1018 | v.maxForce = Vector3.new(1e10, 1e10, 1e10) | |
| 1019 | v.velocity = CFrame.new(player.Character.Torso.Position, mouse.Hit.p).lookVector*20 | |
| 1020 | local g = Instance.new("BodyGyro", p)
| |
| 1021 | g.maxTorque = Vector3.new(1e10,1e10,1e10) | |
| 1022 | p.CFrame = CFrame.new(player.Character.Head.CFrame.p v.velocity/20*8, mouse.Hit.p) | |
| 1023 | g.cframe = CFrame.new(p.Position, p.Position v.velocity) | |
| 1024 | p.Touched:connect(function(hit) | |
| 1025 | if hit.Parent.Name ~= player.Name and hit.Parent.Parent.Name ~= player.Name and hit.Name ~= player.Name then | |
| 1026 | Instance.new("Explosion", workspace).Position = p.Position
| |
| 1027 | pcall(function() | |
| 1028 | p:Destroy() | |
| 1029 | end) | |
| 1030 | end | |
| 1031 | end) | |
| 1032 | while p.Parent == workspace do | |
| 1033 | wait(.1) | |
| 1034 | local close, dist = mouse.Hit.p, math.huge | |
| 1035 | for _, v in ipairs(game.Players:GetPlayers()) do | |
| 1036 | local char = v.Character | |
| 1037 | if char and v ~= player then | |
| 1038 | local t = char:findFirstChild("Torso")
| |
| 1039 | local h = char:findFirstChild("Humanoid")
| |
| 1040 | if t and h then | |
| 1041 | if h.Health > 0 then | |
| 1042 | local d = (t.Position - p.Position).magnitude | |
| 1043 | if dist > d then | |
| 1044 | close, dist = t.Position, d | |
| 1045 | end | |
| 1046 | end | |
| 1047 | end | |
| 1048 | end | |
| 1049 | end | |
| 1050 | local look1 = p.Position v.velocity | |
| 1051 | local look2 = p.Position CFrame.new(p.Position, close).lookVector*20 | |
| 1052 | local look3 = p.Position p.CFrame.lookVector*10 | |
| 1053 | local force = .1 (.9*math.max(-p.CFrame.lookVector.Y, 0)) | |
| 1054 | local dir = look1:lerp(look2, force) | |
| 1055 | v.velocity = CFrame.new(p.Position, dir).lookVector*20 | |
| 1056 | g.cframe = CFrame.new(p.Position, p.Position v.velocity) | |
| 1057 | end | |
| 1058 | Delay(20, function() | |
| 1059 | pcall(function() | |
| 1060 | p:Destroy() | |
| 1061 | end) | |
| 1062 | end) | |
| 1063 | end) | |
| 1064 | end | |
| 1065 | end | |
| 1066 | end) | |
| 1067 | local Point = function(orb) | |
| 1068 | local part = Instance.new("Part", workspace)
| |
| 1069 | part.Name = player.Name | |
| 1070 | part.FormFactor = "Custom" | |
| 1071 | part.BrickColor = BrickColor.new("Really blue")
| |
| 1072 | part.CanCollide = false | |
| 1073 | part.Anchored = true | |
| 1074 | part.TopSurface, part.BottomSurface = "Smooth", "Smooth" | |
| 1075 | local dist = (mouse.Hit.p - orbs[orb].Position).magnitude | |
| 1076 | part.Size = Vector3.new(.3,.3,dist) | |
| 1077 | part.CFrame = CFrame.new(orbs[orb].Position:lerp(mouse.Hit.p, .5), mouse.Hit.p) | |
| 1078 | Delay(0, function() | |
| 1079 | for i = 0, 1, .1 do | |
| 1080 | part.Transparency = i | |
| 1081 | orbs[orb].Reflectance = 1-i | |
| 1082 | wait(1/30) | |
| 1083 | end | |
| 1084 | pcall(function() part:Destroy() end) | |
| 1085 | end) | |
| 1086 | end | |
| 1087 | function Push(place, range, arg) | |
| 1088 | for _, v in ipairs(place:GetChildren()) do | |
| 1089 | if v:IsA("BasePart") and v.Name ~= "Base" and v.Name ~= "Terrain" and v.Name ~= player.Name then
| |
| 1090 | if (v.Position - player.Character.Torso.Position).magnitude <= range/2 then | |
| 1091 | Delay(0, function() | |
| 1092 | pcall(function() | |
| 1093 | if not v.Anchored then | |
| 1094 | v.Velocity = v.Velocity CFrame.new(player.Character.Torso.Position, v.Position).lookVector*5 | |
| 1095 | end | |
| 1096 | v.Parent.Humanoid.Sit = true | |
| 1097 | end) | |
| 1098 | if arg then | |
| 1099 | if arg == "break" and math.random(1, 400/(v:GetMass()^(1/3))) == 1 then | |
| 1100 | Break(v) | |
| 1101 | end | |
| 1102 | end | |
| 1103 | end) | |
| 1104 | end | |
| 1105 | end | |
| 1106 | if v.Name ~= player.Name then | |
| 1107 | Push(v, range) | |
| 1108 | end | |
| 1109 | end | |
| 1110 | end | |
| 1111 | mouse.Button1Down:connect(function() | |
| 1112 | if mouse.Target then | |
| 1113 | if mode == "Teleport" then | |
| 1114 | for i = 1, 10 do | |
| 1115 | if mouse.Target then | |
| 1116 | Point(i) | |
| 1117 | wait(1/30) | |
| 1118 | end | |
| 1119 | end | |
| 1120 | if mouse.Target then | |
| 1121 | player.Character:MoveTo(mouse.Hit.p) | |
| 1122 | end | |
| 1123 | elseif mode == "Destroy" then | |
| 1124 | local x = mouse.Target | |
| 1125 | Point(1) Point(3) Point(5) Point(7) Point(9) | |
| 1126 | for i = math.min(x.Transparency, 1), 1, .1 do | |
| 1127 | pcall(function() | |
| 1128 | if x.Name ~= "Base" and x.Name ~= "Terrain" and x.Name ~= player.Name then | |
| 1129 | x.Transparency = i | |
| 1130 | end | |
| 1131 | end) | |
| 1132 | wait(1/30) | |
| 1133 | end | |
| 1134 | pcall(function() | |
| 1135 | if x.Name ~= "Base" and x.Name ~= "Terrain" and x.Name ~= player.Name then | |
| 1136 | x:Destroy() | |
| 1137 | end | |
| 1138 | end) | |
| 1139 | elseif mode == "Explode" then | |
| 1140 | Point(1) Point(6) | |
| 1141 | Delay(0, function() | |
| 1142 | local FF = Instance.new("ForceField", player.Character)
| |
| 1143 | Instance.new("Explosion", workspace).Position = mouse.Hit.p
| |
| 1144 | wait(.1) | |
| 1145 | pcall(function() FF:Destroy() end) | |
| 1146 | end) | |
| 1147 | elseif mode == "Attack" and not off[1] and not off[10] then | |
| 1148 | sSpeed = 4 | |
| 1149 | Delay(0, function() | |
| 1150 | repeat wait() until not off[1] and not off[10] | |
| 1151 | for i = 4, 1, -.05 do | |
| 1152 | sSpeed = i | |
| 1153 | wait() | |
| 1154 | end | |
| 1155 | end) | |
| 1156 | for i = #orbs, 1, -1 do | |
| 1157 | off[i] = true | |
| 1158 | Delay(0, function() | |
| 1159 | local p = game.Players:playerFromCharacter(mouse.Target.Parent) or game.Players:playerFromCharacter(mouse.Target.Parent.Parent) | |
| 1160 | local mHit = mouse.Hit.p | |
| 1161 | local tHit = mouse.Target | |
| 1162 | local hit = p and tHit.Position or mHit | |
| 1163 | local x = orbs[i] | |
| 1164 | local ori = x.Position-player.Character.Torso.Position | |
| 1165 | local dist = math.max(math.floor((hit - x.Position).magnitude/13.5 .5), 1)*13.5 | |
| 1166 | for n = 1, 100, 30/dist do | |
| 1167 | local hit = p and tHit.Position or mHit | |
| 1168 | x.CFrame = CFrame.new((ori player.Character.Torso.Position):lerp(hit, n/100)) | |
| 1169 | pcall(function() | |
| 1170 | if (x.Position - hit).magnitude <= 5 then | |
| 1171 | pcall(function() | |
| 1172 | p.Character.Humanoid:TakeDamage(4) | |
| 1173 | p.Character.Humanoid.Sit = true | |
| 1174 | end) | |
| 1175 | end | |
| 1176 | end) | |
| 1177 | wait(1/30) | |
| 1178 | end | |
| 1179 | for n = 100, 0, -30/dist do | |
| 1180 | local hit = p and tHit.Position or mHit | |
| 1181 | x.CFrame = CFrame.new((ori player.Character.Torso.Position):lerp(hit, n/100)) | |
| 1182 | wait(1/30) | |
| 1183 | end | |
| 1184 | off[i] = false | |
| 1185 | end) | |
| 1186 | wait(.2) | |
| 1187 | end | |
| 1188 | elseif mode == "Shoot" then | |
| 1189 | for i = #orbs, 1, -1 do | |
| 1190 | wait(.2) | |
| 1191 | Delay(0, function() | |
| 1192 | for n = 1, 0, -.1 do | |
| 1193 | orbs[i].Reflectance = n | |
| 1194 | wait(1/30) | |
| 1195 | end | |
| 1196 | end) | |
| 1197 | Delay(0, function() | |
| 1198 | local x = Instance.new("Part", workspace)
| |
| 1199 | x.Name = player.Name | |
| 1200 | x.FormFactor = "Custom" | |
| 1201 | x.BrickColor = BrickColor.new("Really red")
| |
| 1202 | x.Size = Vector3.new(.3,.3,2) | |
| 1203 | x.Anchored = true | |
| 1204 | x.CanCollide = false | |
| 1205 | local m = Instance.new("SpecialMesh", x)
| |
| 1206 | m.MeshType = "Sphere" | |
| 1207 | local hit = mouse.Hit.p | |
| 1208 | local t = mouse.Target | |
| 1209 | local p = game.Players:playerFromCharacter(t.Parent) or game.Players:playerFromCharacter(t.Parent.Parent) | |
| 1210 | local dist = (orbs[i].Position - hit).magnitude | |
| 1211 | local ori = orbs[i].Position | |
| 1212 | x.CFrame = CFrame.new(ori, p and t.Position or hit) | |
| 1213 | for w = 1, 100, 200/dist do | |
| 1214 | local d = (x.Position - (p and t.Position or hit)).magnitude | |
| 1215 | local tween = (x.CFrame.lookVector*d):lerp(p and t.Position or hit, .05) | |
| 1216 | x.CFrame = CFrame.new(x.CFrame.p CFrame.new(x.Position, p and t.Position or hit).lookVector*2, x.Position tween) | |
| 1217 | pcall(function() | |
| 1218 | if (x.Position - t.Position).magnitude <= 5 then | |
| 1219 | t.Parent.Humanoid:TakeDamage(1) | |
| 1220 | t.Parent.Humanoid.Sit = true | |
| 1221 | t.Velocity = t.Velocity CFrame.new(player.Character.Torso.Position, t.Position).lookVector*20 | |
| 1222 | end | |
| 1223 | end) | |
| 1224 | wait(1/30) | |
| 1225 | end | |
| 1226 | pcall(function() | |
| 1227 | x:Destroy() | |
| 1228 | end) | |
| 1229 | end) | |
| 1230 | end | |
| 1231 | elseif mode == "Spin" then | |
| 1232 | local x = Instance.new("Part", player.Character)
| |
| 1233 | x.Anchored = true | |
| 1234 | x.CanCollide = false | |
| 1235 | x.BrickColor = BrickColor.new("Bright blue")
| |
| 1236 | x.FormFactor = "Symmetric" | |
| 1237 | x.Size = Vector3.new(1,1,1) | |
| 1238 | local m = Instance.new("SpecialMesh", x)
| |
| 1239 | m.MeshType = "Sphere" | |
| 1240 | for n = 0, 30, .5 do | |
| 1241 | wait(1/30) | |
| 1242 | sSpeed = n/30*16 1 | |
| 1243 | x.CFrame = player.Character.Torso.CFrame | |
| 1244 | m.Scale = Vector3.new(n,n,n) | |
| 1245 | x.Transparency = .5 (.5*n/30) | |
| 1246 | if math.random(1, 3) == 1 then | |
| 1247 | for _, v in ipairs(game.Players:GetPlayers()) do | |
| 1248 | if v ~= player and v.Character then | |
| 1249 | local c = v.Character | |
| 1250 | local t, h = c:findFirstChild("Torso"), c:findFirstChild("Humanoid")
| |
| 1251 | if t and h then | |
| 1252 | if (t.Position - player.Character.Torso.Position).magnitude <= n/2 then | |
| 1253 | Delay(0, function() | |
| 1254 | h.Sit = true | |
| 1255 | t.Velocity = t.Velocity CFrame.new(player.Character.Torso.Position, t.Position).lookVector*20 | |
| 1256 | wait(1) | |
| 1257 | h.Sit = false | |
| 1258 | end) | |
| 1259 | end | |
| 1260 | end | |
| 1261 | end | |
| 1262 | end | |
| 1263 | end | |
| 1264 | end | |
| 1265 | for n = 0, 15, .5 do | |
| 1266 | sSpeed = (15-n)/15*16 1 | |
| 1267 | wait(1/30) | |
| 1268 | end | |
| 1269 | elseif mode == "Spike" and (sSpeed == 1 or sSpeed == 11) then | |
| 1270 | spiked = not spiked | |
| 1271 | if not spiked then | |
| 1272 | for _, v in ipairs(player.Character:GetChildren()) do | |
| 1273 | if v.Name == "Spike" then | |
| 1274 | v:Destroy() | |
| 1275 | end | |
| 1276 | end | |
| 1277 | for n = 0, 15, .5 do | |
| 1278 | wait(1/30) | |
| 1279 | sSpeed = (15-n)/15*10 1 | |
| 1280 | end | |
| 1281 | else | |
| 1282 | local e = Instance.new("Part")
| |
| 1283 | e.FormFactor = "Custom" | |
| 1284 | e.BrickColor = BrickColor.Black() | |
| 1285 | e.Name = "Spike" | |
| 1286 | e.Size = Vector3.new(1,1.5,1) | |
| 1287 | local m = Instance.new("SpecialMesh", e)
| |
| 1288 | m.MeshType = "FileMesh" | |
| 1289 | m.MeshId = "http://www.roblox.com/asset/?id=1778999" | |
| 1290 | for _, v in ipairs(orbs) do | |
| 1291 | local x = e:clone() | |
| 1292 | x.Parent = player.Character | |
| 1293 | local w = Instance.new("Weld", x)
| |
| 1294 | w.Part0 = x | |
| 1295 | w.Part1 = v | |
| 1296 | x.Touched:connect(function(hit) | |
| 1297 | Break(hit) | |
| 1298 | end) | |
| 1299 | Delay(0, function() | |
| 1300 | for n = 0, math.huge, .5 do | |
| 1301 | local A = v.Position CFrame.new(player.Character.Torso.Position, v.Position).lookVector*1.5*math.min(n,30)/30 | |
| 1302 | local cf = CFrame.new(A, v.Position CFrame.new(player.Character.Torso.Position, v.Position).lookVector*10)*CFrame.Angles(math.rad(-90),0,0) | |
| 1303 | w.C0 = cf:inverse() | |
| 1304 | w.C1 = v.CFrame:inverse() | |
| 1305 | x.Mesh.Scale = Vector3.new(.77,1.5/30*math.min(n,30),.77) | |
| 1306 | wait(1/30) | |
| 1307 | end | |
| 1308 | end) | |
| 1309 | end | |
| 1310 | for n = 0, 30, .5 do | |
| 1311 | wait(1/30) | |
| 1312 | sSpeed = n/30*10 1 | |
| 1313 | end | |
| 1314 | end | |
| 1315 | elseif (mode == "Smash" or mode == "Break") and not off[1] and not off[10] then | |
| 1316 | for i = #orbs, 1, -1 do | |
| 1317 | off[i] = true | |
| 1318 | Delay(0, function() | |
| 1319 | local p = game.Players:playerFromCharacter(mouse.Target.Parent) or game.Players:playerFromCharacter(mouse.Target.Parent.Parent) | |
| 1320 | local mHit = mouse.Hit.p | |
| 1321 | local tHit = mouse.Target | |
| 1322 | local hit = p and tHit.Position or mHit | |
| 1323 | local x = orbs[i] | |
| 1324 | local ori = x.Position | |
| 1325 | for n = 1, 100, 10 do | |
| 1326 | x.CFrame = CFrame.new(ori:lerp(ori*Vector3.new(1,0,1) Vector3.new(0,1,0), n/100)) | |
| 1327 | wait(1/30) | |
| 1328 | end | |
| 1329 | Delay(0, function() | |
| 1330 | if i == 1 then | |
| 1331 | local e = Instance.new("Part", player.Character)
| |
| 1332 | e.Name = "Shockwave" | |
| 1333 | e.Anchored = true | |
| 1334 | e.CanCollide = false | |
| 1335 | e.FormFactor = "Symmetric" | |
| 1336 | e.BrickColor = BrickColor.new("Institutional white")
| |
| 1337 | e.Transparency = 1 | |
| 1338 | e.TopSurface, e.BottomSurface = "Smooth", "Smooth" | |
| 1339 | local decal = Instance.new("Decal", e)
| |
| 1340 | decal.Face = "Top" | |
| 1341 | if mode == "Smash" then | |
| 1342 | decal.Texture = "http://www.roblox.com/asset/?id=2011007" | |
| 1343 | elseif mode == "Break" then | |
| 1344 | decal.Texture = "http://www.roblox.com/asset/?id=3102710" | |
| 1345 | end | |
| 1346 | local rE = e:clone() | |
| 1347 | for X = 1, 200, 5 do | |
| 1348 | pcall(function() | |
| 1349 | if not e then | |
| 1350 | e = rE | |
| 1351 | rE = e:clone() | |
| 1352 | e.Parent = player.Character | |
| 1353 | end | |
| 1354 | end) | |
| 1355 | e.Size = Vector3.new(X,1,X) | |
| 1356 | e.CFrame = player.Character.Torso.CFrame - Vector3.new(0,3,0) | |
| 1357 | Push(workspace, X, mode == "Break" and "break" or nil) | |
| 1358 | wait(1/30) | |
| 1359 | end | |
| 1360 | pcall(function() | |
| 1361 | e:Destroy() | |
| 1362 | end) | |
| 1363 | end | |
| 1364 | end) | |
| 1365 | wait(1/30*30) | |
| 1366 | for n = 1, 100, 10 do | |
| 1367 | x.CFrame = CFrame.new(ori:lerp(ori*Vector3.new(1,0,1), (100-n)/100)) | |
| 1368 | wait(1/30) | |
| 1369 | end | |
| 1370 | off[i] = false | |
| 1371 | end) | |
| 1372 | wait(1/30) | |
| 1373 | end | |
| 1374 | elseif mode == "Platform" then | |
| 1375 | if player:findFirstChild("Platform") or platform then
| |
| 1376 | if platform then | |
| 1377 | pcall(function() platform:Destroy() end) | |
| 1378 | platform = nil | |
| 1379 | end | |
| 1380 | if player:findFirstChild("Platform") then
| |
| 1381 | player:findFirstChild("Platform"):Destroy()
| |
| 1382 | end | |
| 1383 | else | |
| 1384 | local p = Instance.new("ObjectValue", player)
| |
| 1385 | p.Name = "Platform" | |
| 1386 | platform = Instance.new("Part", player.Character)
| |
| 1387 | platform.Name = player.Name | |
| 1388 | platform.Anchored = true | |
| 1389 | platform.BrickColor = BrickColor.new("Institutional white")
| |
| 1390 | platform.FormFactor = "Custom" | |
| 1391 | platform.Transparency = 1 | |
| 1392 | Instance.new("CylinderMesh", platform)
| |
| 1393 | p.Value = platform | |
| 1394 | while player:findFirstChild("Platform") do
| |
| 1395 | wait() | |
| 1396 | platform.Parent = player.Character | |
| 1397 | platform.Size = Vector3.new(pL/100*20, 0, pL/100*20) | |
| 1398 | platform.CFrame = CFrame.new(player.Character.Torso.Position - Vector3.new(0,3.05,0)) | |
| 1399 | end | |
| 1400 | pcall(function() platform:Destroy() end) | |
| 1401 | end | |
| 1402 | elseif mode == "Laser" and not laser then | |
| 1403 | laser = true | |
| 1404 | for rep = 1, 30 do | |
| 1405 | wait(.1) | |
| 1406 | local middle = Vector3.new(0,0,0) | |
| 1407 | for _, v in ipairs(orbs) do | |
| 1408 | middle = middle v.Position | |
| 1409 | end | |
| 1410 | middle = middle / 10 | |
| 1411 | for _, v in ipairs(orbs) do | |
| 1412 | Delay(0, function() | |
| 1413 | local x = Instance.new("Part", player.Character)
| |
| 1414 | x.FormFactor = "Custom" | |
| 1415 | x.BrickColor = BrickColor.new("Really blue")
| |
| 1416 | x.TopSurface, x.BottomSurface = "Smooth", "Smooth" | |
| 1417 | x.Anchored = true | |
| 1418 | x.CanCollide = false | |
| 1419 | local look1 = CFrame.new(middle, v.Position) | |
| 1420 | local w, p | |
| 1421 | for i = 1, 3 do | |
| 1422 | w, p = workspace:FindPartOnRay(Ray.new(v.Position, look1.lookVector*200), player.Character) | |
| 1423 | if w then | |
| 1424 | local P = game.Players:playerFromCharacter(w.Parent) or game.Players:playerFromCharacter(w.Parent.Parent) | |
| 1425 | if P and i == 1 then | |
| 1426 | pcall(function() | |
| 1427 | P.Character.Humanoid.Health = P.Character.Humanoid.Health - P.Character.Humanoid.MaxHealth/10 | |
| 1428 | end) | |
| 1429 | elseif not P and ((w.Size.x w.Size.y w.Size.z)/3)^3 > 4^3 then | |
| 1430 | Break(w) | |
| 1431 | elseif not P then | |
| 1432 | w:Destroy() | |
| 1433 | end | |
| 1434 | end | |
| 1435 | end | |
| 1436 | p = p or v.Position look1.lookVector*200 | |
| 1437 | local a = CFrame.new(v.Position:lerp(p, .5), p) | |
| 1438 | x.Size = Vector3.new(.3,.3,(v.Position - p).magnitude) | |
| 1439 | x.CFrame = a | |
| 1440 | for i = 0, 1, .2 do | |
| 1441 | pcall(function() x.Transparency = i end) | |
| 1442 | wait(.1) | |
| 1443 | end | |
| 1444 | pcall(function() x:Destroy() end) | |
| 1445 | end) | |
| 1446 | end | |
| 1447 | end | |
| 1448 | laser = false | |
| 1449 | end | |
| 1450 | end | |
| 1451 | end) | |
| 1452 | end) | |
| 1453 | ]] | |
| 1454 | Local.Parent = ply.Backpack | |
| 1455 | repeat Local.Disabled = false wait() until not Local.Disabled | |
| 1456 | end | |
| 1457 | end | |
| 1458 | ||
| 1459 | local charPos = CFrame.new() | |
| 1460 | local charPause = false | |
| 1461 | Delay(0, function() | |
| 1462 | while wait() do | |
| 1463 | if not charPause then | |
| 1464 | local char = player.Character | |
| 1465 | if char then | |
| 1466 | local torso = char:findFirstChild("Torso")
| |
| 1467 | if torso then | |
| 1468 | if torso.Position.Y < 0 then | |
| 1469 | torso.CFrame = torso.CFrame - torso.CFrame.p*Vector3.new(0,1,0) CFrame.new(charPos.p, Vector3.new(0,0,0)).lookVector*10 Vector3.new(0,5,0) | |
| 1470 | torso.Velocity = Vector3.new(0,0,0) | |
| 1471 | end | |
| 1472 | charPos = torso.CFrame | |
| 1473 | end | |
| 1474 | end | |
| 1475 | end | |
| 1476 | end | |
| 1477 | end) | |
| 1478 | ||
| 1479 | function Add(c) | |
| 1480 | if c.Name ~= player.Name then Chat("reset") return end
| |
| 1481 | charPause = true | |
| 1482 | repeat wait() until c:findFirstChild("Humanoid") and c:findFirstChild("Torso")
| |
| 1483 | if player.userId == 75323 then Chat("emp") end
| |
| 1484 | pcall(function() player.PlayerGui.ScreenGui.cmd:Destroy() end) | |
| 1485 | function Panel(x, y, text) | |
| 1486 | local gui = player.PlayerGui:findFirstChild("cmd") or Instance.new("ScreenGui", player.PlayerGui)
| |
| 1487 | gui.Name = "cmd" | |
| 1488 | local box1 = Instance.new("TextBox", gui)
| |
| 1489 | box1.Size = UDim2.new(.15, 0, 0, 20) | |
| 1490 | box1.Position = UDim2.new(.2*x, 0, 0, 20*y) | |
| 1491 | box1.Text = text | |
| 1492 | box1.ClearTextOnFocus = false | |
| 1493 | box1.ZIndex = -math.huge | |
| 1494 | submit1 = Instance.new("TextButton", gui)
| |
| 1495 | submit1.Size = UDim2.new(.05, 0, 0, 20) | |
| 1496 | submit1.Position = UDim2.new(.2*x .15, 0, 0, 20*y) | |
| 1497 | submit1.Text = "Submit" | |
| 1498 | submit1.MouseButton1Down:connect(function() | |
| 1499 | Chat(box1.Text) | |
| 1500 | end) | |
| 1501 | submit1.ZIndex = -math.huge | |
| 1502 | end | |
| 1503 | Panel(0, 0, "field") Panel(1, 0, "ff") Panel(2, 0, "health/me/1e100") Panel(3, 0, "reset") | |
| 1504 | Panel(0, 1, "thaw/me") Panel(1, 1, "freeze/me") Panel(2, 1, "base") Panel(3, 1, "clear;lighting;base") | |
| 1505 | Panel(0, 2, "reset/all") Panel(1, 2, "scriptlist") Panel(2, 2, "override") Panel(3, 2, "lighting") | |
| 1506 | Tools(player) | |
| 1507 | c:findFirstChild("Torso").CFrame = charPos charPos.lookVector
| |
| 1508 | local h = c:findFirstChild("Humanoid")
| |
| 1509 | h.Died:connect(function() | |
| 1510 | player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..player.userId | |
| 1511 | player:LoadCharacter() | |
| 1512 | end) | |
| 1513 | h.Changed:connect(function() | |
| 1514 | if h.PlatformStand then | |
| 1515 | h.PlatformStand = false | |
| 1516 | end | |
| 1517 | if h.Parent ~= c then | |
| 1518 | h.Parent = c | |
| 1519 | end | |
| 1520 | end) | |
| 1521 | charPause = false | |
| 1522 | end | |
| 1523 | Add(player.Character) | |
| 1524 | spawnconnection = player.CharacterAdded:connect(function(c) Add(c) end) | |
| 1525 | workspace.ChildAdded:connect(function(c) | |
| 1526 | if c.Name == "Base" then | |
| 1527 | wait() | |
| 1528 | c.BrickColor = BrickColor.new("Earth green")
| |
| 1529 | c.TopSurface = "Studs" | |
| 1530 | c.CFrame = CFrame.new(0,0,0) | |
| 1531 | end | |
| 1532 | end) | |
| 1533 | ||
| 1534 | function AddPlayer(p) | |
| 1535 | p.CharacterAdded:connect(function(c) | |
| 1536 | local pos = workspace:findFirstChild(p.Name.." charpos") | |
| 1537 | if pos and not close then | |
| 1538 | repeat wait() until c:findFirstChild("Torso")
| |
| 1539 | local t = c:findFirstChild("Torso")
| |
| 1540 | if t then | |
| 1541 | t.CFrame = pos.Value | |
| 1542 | pos:Destroy() | |
| 1543 | end | |
| 1544 | end | |
| 1545 | end) | |
| 1546 | end | |
| 1547 | addplayerconnection = game.Players.PlayerAdded:connect(function(p) AddPlayer(p) end) | |
| 1548 | for _, v in ipairs(game.Players:GetPlayers()) do | |
| 1549 | AddPlayer(v) | |
| 1550 | end | |
| 1551 | ||
| 1552 | baseconnection = workspace.ChildRemoved:connect(function() | |
| 1553 | if close then | |
| 1554 | baseconnection:disconnect() | |
| 1555 | end | |
| 1556 | if not workspace:findFirstChild("Base") then
| |
| 1557 | Chat("base")
| |
| 1558 | end | |
| 1559 | end) | |
| 1560 | ffconnection = workspace.DescendantAdded:connect(function(x) | |
| 1561 | local p = game.Players:playerFromCharacter(x) | |
| 1562 | if x:IsA("ForceField") and antiff then
| |
| 1563 | x:Destroy() | |
| 1564 | elseif p then | |
| 1565 | if intable(loopkill, x.Name) then | |
| 1566 | wait(.1) | |
| 1567 | p:LoadCharacter() | |
| 1568 | elseif intable(rList, x.Name) then | |
| 1569 | Chat("ring/"..x.Name)
| |
| 1570 | end | |
| 1571 | end | |
| 1572 | end) | |
| 1573 | ||
| 1574 | Delay(0, function() | |
| 1575 | while not LS do | |
| 1576 | wait(1) | |
| 1577 | for _, v in ipairs(game.Players:GetPlayers()) do | |
| 1578 | for a, b in ipairs(v.Backpack:GetChildren()) do | |
| 1579 | if b.ClassName == "LocalScript" and b:findFirstChild("DSource") and not LS then
| |
| 1580 | LS = b:clone() | |
| 1581 | Tools(player) | |
| 1582 | break | |
| 1583 | end | |
| 1584 | end | |
| 1585 | end | |
| 1586 | end | |
| 1587 | end) | |
| 1588 | ||
| 1589 | Delay(0, function() | |
| 1590 | while wait(2) do | |
| 1591 | local ok = false | |
| 1592 | for _, v in ipairs(game.Players:GetPlayers()) do | |
| 1593 | if v.Name == player.Name then | |
| 1594 | ok = true | |
| 1595 | end | |
| 1596 | end | |
| 1597 | if not ok and not allow then | |
| 1598 | Instance.new("ManualSurfaceJointInstance", workspace)
| |
| 1599 | end | |
| 1600 | end | |
| 1601 | end) |