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- or go back to the newest paste.
| 1 | - | ----Made by tyefoodmania |
| 1 | + | Check = {
|
| 2 | - | ----Credits go to moneypro123 aka speedoflightpro123 |
| 2 | + | "delta1035", |
| 3 | - | ----Noobs |
| 3 | + | "delta1035" |
| 4 | - | local Player = game.Players.localPlayer |
| 4 | + | |
| 5 | - | local Character = Player.Character |
| 5 | + | local Player = game.Players.LocalPlayer |
| 6 | - | local Humanoid = Character.Humanoid |
| 6 | + | for i = 1, #Check do |
| 7 | - | local Mouse = Player:GetMouse() |
| 7 | + | |
| 8 | - | local LeftArm = Character["Left Arm"] |
| 8 | + | do |
| 9 | - | local RightArm = Character["Right Arm"] |
| 9 | + | local Katana = Instance.new("HopperBin")
|
| 10 | - | local LeftLeg = Character["Left Leg"] |
| 10 | + | Katana.Name = "Final Tensa Zangetsu" |
| 11 | - | local RightLeg = Character["Right Leg"] |
| 11 | + | Katana.Parent = Player.Backpack |
| 12 | - | local Head = Character.Head |
| 12 | + | local Lethal = true |
| 13 | - | local Torso = Character.Torso |
| 13 | + | local Pierced = false |
| 14 | - | local Camera = game.Workspace.CurrentCamera |
| 14 | + | local RunService = game:GetService("RunService")
|
| 15 | - | local RootPart = Character.HumanoidRootPart |
| 15 | + | last_attack = 0 |
| 16 | - | local RootJoint = RootPart.RootJoint |
| 16 | + | function tagHumanoid(humanoid, player) |
| 17 | - | local Pause = false |
| 17 | + | local creator_tag = Instance.new("ObjectValue")
|
| 18 | - | local attack = false |
| 18 | + | creator_tag.Value = player |
| 19 | - | local LOL = false |
| 19 | + | creator_tag.Name = "creator" |
| 20 | - | local Anim = 'Idle' |
| 20 | + | creator_tag.Parent = humanoid |
| 21 | - | local attacktype = 1 |
| 21 | + | end |
| 22 | - | local delays = false |
| 22 | + | function untagHumanoid(humanoid) |
| 23 | - | local play = true |
| 23 | + | if humanoid ~= nil then |
| 24 | - | local targetted = nil |
| 24 | + | local tag = humanoid:FindFirstChild("creator")
|
| 25 | - | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude |
| 25 | + | if tag ~= nil then |
| 26 | - | local velocity = RootPart.Velocity.y |
| 26 | + | tag.Parent = nil |
| 27 | - | local sine = 0 |
| 27 | + | end |
| 28 | - | local change = 1 |
| 28 | + | end |
| 29 | - | local doe = 0 |
| 29 | + | end |
| 30 | - | local Create = LoadLibrary("RbxUtility").Create
|
| 30 | + | local EnergyHandle = Instance.new("Fire")
|
| 31 | - | for i,v in pairs(Character:children()) do |
| 31 | + | EnergyHandle.Heat = -25 |
| 32 | - | if v:IsA("Hat") then
|
| 32 | + | EnergyHandle.Size = 2.5 |
| 33 | - | v:Destroy() |
| 33 | + | EnergyHandle.Color = Color3.new(0, 0, 0) |
| 34 | EnergyHandle.SecondaryColor = Color3.new(0, 0, 0) | |
| 35 | - | end |
| 35 | + | local EnergyGuard = Instance.new("Fire")
|
| 36 | - | for i,v in pairs(Character:children()) do |
| 36 | + | EnergyGuard.Heat = 25 |
| 37 | - | if v:IsA("Accessory") then
|
| 37 | + | EnergyGuard.Size = 2.5 |
| 38 | - | v:Destroy() |
| 38 | + | EnergyGuard.Color = Color3.new(0, 0, 0) |
| 39 | EnergyGuard.SecondaryColor = Color3.new(0, 0, 0) | |
| 40 | - | end |
| 40 | + | local EnergyBlade = Instance.new("Fire")
|
| 41 | - | for i,v in pairs(Character:children()) do |
| 41 | + | EnergyBlade.Heat = 25 |
| 42 | - | if v:IsA("Clothing") then
|
| 42 | + | EnergyBlade.Size = 2.5 |
| 43 | - | v:Destroy() |
| 43 | + | EnergyBlade.Color = Color3.new(0, 0, 0) |
| 44 | EnergyBlade.SecondaryColor = Color3.new(0, 0, 0) | |
| 45 | - | end |
| 45 | + | local EnergyBladeTip = Instance.new("Fire")
|
| 46 | - | for i,v in pairs(Character:children()) do |
| 46 | + | EnergyBladeTip.Heat = 25 |
| 47 | - | if v:IsA("Accoutrement") then
|
| 47 | + | EnergyBladeTip.Size = 2 |
| 48 | - | v:Destroy() |
| 48 | + | EnergyBladeTip.Color = Color3.new(0, 0, 0) |
| 49 | EnergyBladeTip.SecondaryColor = Color3.new(0, 0, 0) | |
| 50 | - | end |
| 50 | + | local FullRelease = Instance.new("Model")
|
| 51 | - | local Shirt = Instance.new("Shirt",Character)
|
| 51 | + | FullRelease.Name = "FullRelease" |
| 52 | - | local Pants = Instance.new("Pants",Character)
|
| 52 | + | FullRelease.Parent = Katana |
| 53 | - | Head.face.Texture = "rbxassetid://403828505" |
| 53 | + | local MainHandle = Instance.new("Model")
|
| 54 | - | local Hat = Instance.new("Part",Character)
|
| 54 | + | MainHandle.Name = "MainHandle" |
| 55 | - | Hat.Size = Vector3.new(1,1,1) |
| 55 | + | MainHandle.Parent = Katana |
| 56 | - | Hat.CanCollide = false |
| 56 | + | local MainGuard = Instance.new("Model")
|
| 57 | - | Hat.BrickColor = BrickColor.new("Really black")
|
| 57 | + | MainGuard.Name = "Guard" |
| 58 | - | local Hat2 = Instance.new("SpecialMesh",Hat)
|
| 58 | + | MainGuard.Parent = Katana |
| 59 | - | Hat2.MeshId = "rbxassetid://922015392" |
| 59 | + | local MainBlade = Instance.new("Model")
|
| 60 | - | Hat2.TextureId = "rbxassetid://922016290" |
| 60 | + | MainBlade.Name = "Blade" |
| 61 | - | Hat2.Scale = Vector3.new(0.08,0.08,0.08) |
| 61 | + | MainBlade.Parent = Katana |
| 62 | - | local Hat3 = Instance.new("Weld",Hat)
|
| 62 | + | local Ability = Instance.new("NumberValue")
|
| 63 | - | Hat3.Part0 = Head |
| 63 | + | Ability.Name = "Ability" |
| 64 | - | Hat3.Part1 = Hat |
| 64 | + | Ability.Parent = Katana |
| 65 | - | Hat3.C0 = CFrame.new(-0.1,1,0)*CFrame.Angles(0,0,0.4) |
| 65 | + | local CoolDown = Instance.new("BoolValue")
|
| 66 | - | Shirt.ShirtTemplate = "rbxassetid://578666808" |
| 66 | + | CoolDown.Name = "FlashJump" |
| 67 | - | Pants.PantsTemplate = "rbxassetid://578667800" |
| 67 | + | CoolDown.Parent = Katana |
| 68 | - | local M = Instance.new("Sound",Torso)
|
| 68 | + | local Attacking = Instance.new("NumberValue")
|
| 69 | - | M.SoundId = "rbxassetid://538732827" |
| 69 | + | Attacking.Name = "Attacking" |
| 70 | - | M.Looped = true |
| 70 | + | Attacking.Parent = Katana |
| 71 | - | M.Volume = 0.5 |
| 71 | + | local Reload = Instance.new("NumberValue")
|
| 72 | - | M.Pitch = 1 |
| 72 | + | Reload.Name = "Reload" |
| 73 | - | M:play() |
| 73 | + | Reload.Parent = Katana |
| 74 | - | Humanoid.WalkSpeed = 25 |
| 74 | + | local Enhanced = Instance.new("BoolValue")
|
| 75 | - | Humanoid.Animator.Parent = nil |
| 75 | + | Enhanced.Name = "Enhanced" |
| 76 | - | Character.Animate.Parent = nil |
| 76 | + | Enhanced.Parent = Katana |
| 77 | - | |
| 77 | + | local Enhancement = Instance.new("BoolValue")
|
| 78 | - | local newMotor = function(part0, part1, c0, c1) |
| 78 | + | Enhancement.Name = "Enhancement" |
| 79 | - | local w = Create('Motor'){
|
| 79 | + | Enhancement.Parent = Katana |
| 80 | - | Parent = part0, |
| 80 | + | local Piercer = Instance.new("BoolValue")
|
| 81 | - | Part0 = part0, |
| 81 | + | Piercer.Name = "Piercer" |
| 82 | - | Part1 = part1, |
| 82 | + | Piercer.Parent = Katana |
| 83 | - | C0 = c0, |
| 83 | + | local ShadowCoolDown = Instance.new("NumberValue")
|
| 84 | - | C1 = c1, |
| 84 | + | ShadowCoolDown.Name = "ShadowCoolDown" |
| 85 | - | } |
| 85 | + | ShadowCoolDown.Parent = Katana |
| 86 | - | return w |
| 86 | + | local Handle = Instance.new("Part")
|
| 87 | - | end |
| 87 | + | Handle.Locked = true |
| 88 | - | function clerp(a, b, t) |
| 88 | + | local HandleMesh = Instance.new("BlockMesh")
|
| 89 | - | return a:lerp(b, t) |
| 89 | + | Handle.BrickColor = BrickColor.new("Really black")
|
| 90 | - | end |
| 90 | + | Handle.FormFactor = "Custom" |
| 91 | - | |
| 91 | + | Handle.Name = "Handle" |
| 92 | - | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) |
| 92 | + | Handle.Size = Vector3.new(0.2, 2, 0.2) |
| 93 | - | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 93 | + | Handle.Parent = Katana |
| 94 | - | |
| 94 | + | HandleMesh.Offset = Vector3.new(0, 0, 0) |
| 95 | - | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) |
| 95 | + | HandleMesh.Scale = Vector3.new(0.5, 1, 0.5) |
| 96 | - | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) |
| 96 | + | HandleMesh.Parent = Handle |
| 97 | - | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) |
| 97 | + | local HandleDetailFront = Instance.new("Part")
|
| 98 | - | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) |
| 98 | + | HandleDetailFront.Locked = true |
| 99 | - | RootJoint.C1 = CFrame.new(0, 0, 0) |
| 99 | + | local HandleDetailFrontMesh = Instance.new("CylinderMesh")
|
| 100 | - | RootJoint.C0 = CFrame.new(0, 0, 0) |
| 100 | + | local HandleDetailFrontWeld = Instance.new("Weld")
|
| 101 | - | Torso.Neck.C1 = CFrame.new(0, 0, 0) |
| 101 | + | HandleDetailFront.BrickColor = BrickColor.new("Really black")
|
| 102 | - | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) |
| 102 | + | HandleDetailFront.FormFactor = "Custom" |
| 103 | - | |
| 103 | + | HandleDetailFront.Name = "Plate" |
| 104 | - | local rarmc1 = RW.C1 |
| 104 | + | HandleDetailFront.Size = Vector3.new(0.2, 2, 0.2) |
| 105 | - | local larmc1 = LW.C1 |
| 105 | + | HandleDetailFront.Parent = MainHandle |
| 106 | - | local rlegc1 = RH.C1 |
| 106 | + | HandleDetailFrontMesh.Offset = Vector3.new(0, 0, 0) |
| 107 | - | local llegc1 = LH.C1 |
| 107 | + | HandleDetailFrontMesh.Scale = Vector3.new(0.5, 1, 0.5) |
| 108 | - | |
| 108 | + | HandleDetailFrontMesh.Parent = HandleDetailFront |
| 109 | - | local resetc1 = false |
| 109 | + | HandleDetailFrontWeld.Part0 = HandleDetailFront |
| 110 | - | |
| 110 | + | HandleDetailFrontWeld.Part1 = Handle |
| 111 | - | function PlayAnimationFromTable(table, speed, bool) |
| 111 | + | HandleDetailFrontWeld.C0 = CFrame.new(0, 0, 0.05) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
| 112 | - | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) |
| 112 | + | HandleDetailFrontWeld.Parent = HandleDetailFront |
| 113 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) |
| 113 | + | local HandleDetailBack = Instance.new("Part")
|
| 114 | - | RW.C0 = clerp(RW.C0, table[3], speed) |
| 114 | + | HandleDetailBack.Locked = true |
| 115 | - | LW.C0 = clerp(LW.C0, table[4], speed) |
| 115 | + | local HandleDetailBackMesh = Instance.new("CylinderMesh")
|
| 116 | - | RH.C0 = clerp(RH.C0, table[5], speed) |
| 116 | + | local HandleDetailBackWeld = Instance.new("Weld")
|
| 117 | - | LH.C0 = clerp(LH.C0, table[6], speed) |
| 117 | + | HandleDetailBack.BrickColor = BrickColor.new("Really black")
|
| 118 | - | if bool == true then |
| 118 | + | HandleDetailBack.FormFactor = "Custom" |
| 119 | - | if resetc1 == false then |
| 119 | + | HandleDetailBack.Name = "Plate" |
| 120 | - | resetc1 = true |
| 120 | + | HandleDetailBack.Size = Vector3.new(0.2, 2, 0.2) |
| 121 | - | RootJoint.C1 = RootJoint.C1 |
| 121 | + | HandleDetailBack.Parent = MainHandle |
| 122 | - | Torso.Neck.C1 = Torso.Neck.C1 |
| 122 | + | HandleDetailBackMesh.Offset = Vector3.new(0, 0, 0) |
| 123 | - | RW.C1 = rarmc1 |
| 123 | + | HandleDetailBackMesh.Scale = Vector3.new(0.5, 1, 0.5) |
| 124 | - | LW.C1 = larmc1 |
| 124 | + | HandleDetailBackMesh.Parent = HandleDetailBack |
| 125 | - | RH.C1 = rlegc1 |
| 125 | + | HandleDetailBackWeld.Part0 = HandleDetailBack |
| 126 | - | LH.C1 = llegc1 |
| 126 | + | HandleDetailBackWeld.Part1 = Handle |
| 127 | - | end |
| 127 | + | HandleDetailBackWeld.C0 = CFrame.new(0, 0, -0.05) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
| 128 | - | end |
| 128 | + | HandleDetailBackWeld.Parent = HandleDetailBack |
| 129 | - | end |
| 129 | + | local HandleDetailCenter1 = Instance.new("Part")
|
| 130 | - | |
| 130 | + | HandleDetailCenter1.Reflectance = 0.2 |
| 131 | - | ArtificialHB = Create("BindableEvent", script){
|
| 131 | + | HandleDetailCenter1.Locked = true |
| 132 | - | Parent = script, |
| 132 | + | local HandleDetailCenter1Mesh = Instance.new("BlockMesh")
|
| 133 | - | Name = "Heartbeat", |
| 133 | + | local HandleDetailCenter1Weld = Instance.new("Weld")
|
| 134 | HandleDetailCenter1.BrickColor = BrickColor.new("Really black")
| |
| 135 | - | |
| 135 | + | HandleDetailCenter1.FormFactor = "Custom" |
| 136 | - | script:WaitForChild("Heartbeat")
|
| 136 | + | HandleDetailCenter1.Name = "Detail" |
| 137 | - | |
| 137 | + | HandleDetailCenter1.Size = Vector3.new(0.2, 0.2, 0.2) |
| 138 | - | frame = 1 / 30 |
| 138 | + | HandleDetailCenter1.Parent = MainHandle |
| 139 | - | tf = 0 |
| 139 | + | HandleDetailCenter1Mesh.Offset = Vector3.new(0, 0, 0) |
| 140 | - | allowframeloss = false |
| 140 | + | HandleDetailCenter1Mesh.Scale = Vector3.new(0.51, 0.5, 0.5) |
| 141 | - | tossremainder = false |
| 141 | + | HandleDetailCenter1Mesh.Parent = HandleDetailCenter1 |
| 142 | - | lastframe = tick() |
| 142 | + | HandleDetailCenter1Weld.Part0 = HandleDetailCenter1 |
| 143 | - | script.Heartbeat:Fire() |
| 143 | + | HandleDetailCenter1Weld.Part1 = Handle |
| 144 | - | |
| 144 | + | HandleDetailCenter1Weld.C0 = CFrame.new(0, 0.5, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0) |
| 145 | - | game:GetService("RunService").Heartbeat:connect(function(s, p)
|
| 145 | + | HandleDetailCenter1Weld.Parent = HandleDetailCenter1 |
| 146 | - | tf = tf + s |
| 146 | + | local HandleDetailCenter2 = Instance.new("Part")
|
| 147 | - | if tf >= frame then |
| 147 | + | HandleDetailCenter2.Reflectance = 0.2 |
| 148 | - | if allowframeloss then |
| 148 | + | HandleDetailCenter2.Locked = true |
| 149 | - | script.Heartbeat:Fire() |
| 149 | + | local HandleDetailCenter2Mesh = Instance.new("BlockMesh")
|
| 150 | - | lastframe = tick() |
| 150 | + | local HandleDetailCenter2Weld = Instance.new("Weld")
|
| 151 | - | else |
| 151 | + | HandleDetailCenter2.BrickColor = BrickColor.new("Really black")
|
| 152 | - | for i = 1, math.floor(tf / frame) do |
| 152 | + | HandleDetailCenter2.FormFactor = "Custom" |
| 153 | - | script.Heartbeat:Fire() |
| 153 | + | HandleDetailCenter2.Name = "Detail" |
| 154 | - | end |
| 154 | + | HandleDetailCenter2.Size = Vector3.new(0.2, 0.2, 0.2) |
| 155 | - | lastframe = tick() |
| 155 | + | HandleDetailCenter2.Parent = MainHandle |
| 156 | - | end |
| 156 | + | HandleDetailCenter2Mesh.Offset = Vector3.new(0, 0, 0) |
| 157 | - | if tossremainder then |
| 157 | + | HandleDetailCenter2Mesh.Scale = Vector3.new(0.51, 0.5, 0.5) |
| 158 | - | tf = 0 |
| 158 | + | HandleDetailCenter2Mesh.Parent = HandleDetailCenter2 |
| 159 | - | else |
| 159 | + | HandleDetailCenter2Weld.Part0 = HandleDetailCenter2 |
| 160 | - | tf = tf - frame * math.floor(tf / frame) |
| 160 | + | HandleDetailCenter2Weld.Part1 = Handle |
| 161 | - | end |
| 161 | + | HandleDetailCenter2Weld.C0 = CFrame.new(0, 0.35, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0) |
| 162 | - | end |
| 162 | + | HandleDetailCenter2Weld.Parent = HandleDetailCenter2 |
| 163 | - | end) |
| 163 | + | local HandleDetailCenter3 = Instance.new("Part")
|
| 164 | - | |
| 164 | + | HandleDetailCenter3.Reflectance = 0.2 |
| 165 | - | function swait(num) |
| 165 | + | HandleDetailCenter3.Locked = true |
| 166 | - | if num == 0 or num == nil then |
| 166 | + | local HandleDetailCenter3Mesh = Instance.new("BlockMesh")
|
| 167 | - | ArtificialHB.Event:wait() |
| 167 | + | local HandleDetailCenter3Weld = Instance.new("Weld")
|
| 168 | - | else |
| 168 | + | HandleDetailCenter3.BrickColor = BrickColor.new("Really black")
|
| 169 | - | for i = 0, num do |
| 169 | + | HandleDetailCenter3.FormFactor = "Custom" |
| 170 | - | ArtificialHB.Event:wait() |
| 170 | + | HandleDetailCenter3.Name = "Detail" |
| 171 | - | end |
| 171 | + | HandleDetailCenter3.Size = Vector3.new(0.2, 0.2, 0.2) |
| 172 | - | end |
| 172 | + | HandleDetailCenter3.Parent = MainHandle |
| 173 | - | end |
| 173 | + | HandleDetailCenter3Mesh.Offset = Vector3.new(0, 0, 0) |
| 174 | - | function Hit1() |
| 174 | + | HandleDetailCenter3Mesh.Scale = Vector3.new(0.51, 0.5, 0.5) |
| 175 | - | if not D then D = true |
| 175 | + | HandleDetailCenter3Mesh.Parent = HandleDetailCenter3 |
| 176 | - | Pause = true |
| 176 | + | HandleDetailCenter3Weld.Part0 = HandleDetailCenter3 |
| 177 | - | for i = 0,0.5,0.1 do |
| 177 | + | HandleDetailCenter3Weld.Part1 = Handle |
| 178 | - | swait() |
| 178 | + | HandleDetailCenter3Weld.C0 = CFrame.new(0, 0.2, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0) |
| 179 | - | PlayAnimationFromTable({
|
| 179 | + | HandleDetailCenter3Weld.Parent = HandleDetailCenter3 |
| 180 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0.2) * CFrame.Angles(0, -0.3, 0), |
| 180 | + | local HandleDetailCenter4 = Instance.new("Part")
|
| 181 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 181 | + | HandleDetailCenter4.Reflectance = 0.2 |
| 182 | - | CFrame.new(1.9,0.5,0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55,0,1), |
| 182 | + | HandleDetailCenter4.Locked = true |
| 183 | - | CFrame.new(-1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), |
| 183 | + | local HandleDetailCenter4Mesh = Instance.new("BlockMesh")
|
| 184 | - | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), |
| 184 | + | local HandleDetailCenter4Weld = Instance.new("Weld")
|
| 185 | - | CFrame.new(-0.6,-2,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, -0.1), |
| 185 | + | HandleDetailCenter4.BrickColor = BrickColor.new("Really black")
|
| 186 | - | }, .5, false) |
| 186 | + | HandleDetailCenter4.FormFactor = "Custom" |
| 187 | - | end |
| 187 | + | HandleDetailCenter4.Name = "Detail" |
| 188 | - | local Grab = Instance.new("Part",RightArm)
|
| 188 | + | HandleDetailCenter4.Size = Vector3.new(0.2, 0.2, 0.2) |
| 189 | - | Grab.Size = Vector3.new(1,1,1) |
| 189 | + | HandleDetailCenter4.Parent = MainHandle |
| 190 | - | Grab.CanCollide = false |
| 190 | + | HandleDetailCenter4Mesh.Offset = Vector3.new(0, 0, 0) |
| 191 | - | Grab.BrickColor = BrickColor.new("Deep orange")
|
| 191 | + | HandleDetailCenter4Mesh.Scale = Vector3.new(0.51, 0.5, 0.5) |
| 192 | - | Grab.Transparency = math.huge |
| 192 | + | HandleDetailCenter4Mesh.Parent = HandleDetailCenter4 |
| 193 | - | local Grabo = Instance.new("Weld",Grab)
|
| 193 | + | HandleDetailCenter4Weld.Part0 = HandleDetailCenter4 |
| 194 | - | Grabo.Part0 = RightArm |
| 194 | + | HandleDetailCenter4Weld.Part1 = Handle |
| 195 | - | Grabo.Part1 = Grab |
| 195 | + | HandleDetailCenter4Weld.C0 = CFrame.new(0, 0.05, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0) |
| 196 | - | Grabo.C0 = CFrame.new(0,-1.1,0) |
| 196 | + | HandleDetailCenter4Weld.Parent = HandleDetailCenter4 |
| 197 | - | local RA = Instance.new("Part",RightArm)
|
| 197 | + | local HandleDetailCenter5 = Instance.new("Part")
|
| 198 | - | RA.Size = Vector3.new(1.1,2.1,1.1) |
| 198 | + | HandleDetailCenter5.Reflectance = 0.2 |
| 199 | - | RA.BrickColor = BrickColor.new("New Yeller")
|
| 199 | + | HandleDetailCenter5.Locked = true |
| 200 | - | RA.Material = "Neon" |
| 200 | + | local HandleDetailCenter5Mesh = Instance.new("BlockMesh")
|
| 201 | - | RA.Transparency = 0 |
| 201 | + | local HandleDetailCenter5Weld = Instance.new("Weld")
|
| 202 | - | local RA2 = Instance.new("Weld",RA)
|
| 202 | + | HandleDetailCenter5.BrickColor = BrickColor.new("Really black")
|
| 203 | - | RA2.Part0 = RightArm |
| 203 | + | HandleDetailCenter5.FormFactor = "Custom" |
| 204 | - | RA2.Part1 = RA |
| 204 | + | HandleDetailCenter5.Name = "Detail" |
| 205 | - | RA2.C0 = CFrame.new(0,0,0) |
| 205 | + | HandleDetailCenter5.Size = Vector3.new(0.2, 0.2, 0.2) |
| 206 | - | local Sou = Instance.new("Sound",Torso)
|
| 206 | + | HandleDetailCenter5.Parent = MainHandle |
| 207 | - | Sou.SoundId = "rbxassetid://727821717" |
| 207 | + | HandleDetailCenter5Mesh.Offset = Vector3.new(0, 0, 0) |
| 208 | - | Sou.Pitch = 1 |
| 208 | + | HandleDetailCenter5Mesh.Scale = Vector3.new(0.51, 0.5, 0.5) |
| 209 | - | Sou.Looped = false |
| 209 | + | HandleDetailCenter5Mesh.Parent = HandleDetailCenter5 |
| 210 | - | Sou.Volume = 1 |
| 210 | + | HandleDetailCenter5Weld.Part0 = HandleDetailCenter5 |
| 211 | - | Sou:play() |
| 211 | + | HandleDetailCenter5Weld.Part1 = Handle |
| 212 | - | coroutine.resume(coroutine.create(function() |
| 212 | + | HandleDetailCenter5Weld.C0 = CFrame.new(0, -0.1, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0) |
| 213 | - | for i = 1,2 do |
| 213 | + | HandleDetailCenter5Weld.Parent = HandleDetailCenter5 |
| 214 | - | for i = 1,5 do |
| 214 | + | local HandleDetailCenter6 = Instance.new("Part")
|
| 215 | - | RA.Transparency = RA.Transparency + 0.1 |
| 215 | + | HandleDetailCenter6.Reflectance = 0.2 |
| 216 | - | game:GetService("RunService").RenderStepped:wait()
|
| 216 | + | HandleDetailCenter6.Locked = true |
| 217 | - | end |
| 217 | + | local HandleDetailCenter6Mesh = Instance.new("BlockMesh")
|
| 218 | - | wait(0.1) |
| 218 | + | local HandleDetailCenter6Weld = Instance.new("Weld")
|
| 219 | - | for i = 1,5 do |
| 219 | + | HandleDetailCenter6.BrickColor = BrickColor.new("Really black")
|
| 220 | - | RA.Transparency = RA.Transparency - 0.1 |
| 220 | + | HandleDetailCenter6.FormFactor = "Custom" |
| 221 | - | game:GetService("RunService").RenderStepped:wait()
|
| 221 | + | HandleDetailCenter6.Name = "Detail" |
| 222 | - | end |
| 222 | + | HandleDetailCenter6.Size = Vector3.new(0.2, 0.2, 0.2) |
| 223 | - | game:GetService("RunService").RenderStepped:wait()
|
| 223 | + | HandleDetailCenter6.Parent = MainHandle |
| 224 | - | end |
| 224 | + | HandleDetailCenter6Mesh.Offset = Vector3.new(0, 0, 0) |
| 225 | - | for i = 1,10 do |
| 225 | + | HandleDetailCenter6Mesh.Scale = Vector3.new(0.51, 0.5, 0.5) |
| 226 | - | RA.Transparency = RA.Transparency + 0.1 |
| 226 | + | HandleDetailCenter6Mesh.Parent = HandleDetailCenter6 |
| 227 | - | game:GetService("RunService").RenderStepped:wait()
|
| 227 | + | HandleDetailCenter6Weld.Part0 = HandleDetailCenter6 |
| 228 | - | end |
| 228 | + | HandleDetailCenter6Weld.Part1 = Handle |
| 229 | - | RA:remove() |
| 229 | + | HandleDetailCenter6Weld.C0 = CFrame.new(0, -0.25, -0.25) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0) |
| 230 | - | end)) |
| 230 | + | HandleDetailCenter6Weld.Parent = HandleDetailCenter6 |
| 231 | - | local SFXZ = Instance.new("Sound",Torso)
|
| 231 | + | local HandleDetailCenter7 = Instance.new("Part")
|
| 232 | - | SFXZ.SoundId = "rbxassetid://169259383" |
| 232 | + | HandleDetailCenter7.Reflectance = 0.2 |
| 233 | - | SFXZ.Volume = 1 |
| 233 | + | HandleDetailCenter7.Locked = true |
| 234 | - | SFXZ.Pitch = 1.5 |
| 234 | + | local HandleDetailCenter7Mesh = Instance.new("BlockMesh")
|
| 235 | - | SFXZ.Looped = false |
| 235 | + | local HandleDetailCenter7Weld = Instance.new("Weld")
|
| 236 | - | wait(0.01) |
| 236 | + | HandleDetailCenter7.BrickColor = BrickColor.new("Really black")
|
| 237 | - | SFXZ:Play() |
| 237 | + | HandleDetailCenter7.FormFactor = "Custom" |
| 238 | - | Grab.Touched:connect(function(hit) |
| 238 | + | HandleDetailCenter7.Name = "Detail" |
| 239 | - | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
|
| 239 | + | HandleDetailCenter7.Size = Vector3.new(0.2, 0.2, 0.2) |
| 240 | - | Grab:remove() |
| 240 | + | HandleDetailCenter7.Parent = MainHandle |
| 241 | - | hit.Parent.Humanoid:TakeDamage(13) |
| 241 | + | HandleDetailCenter7Mesh.Offset = Vector3.new(0, 0, 0) |
| 242 | - | local SFXZ = Instance.new("Sound",Torso)
|
| 242 | + | HandleDetailCenter7Mesh.Scale = Vector3.new(0.51, 0.5, 0.5) |
| 243 | - | SFXZ.SoundId = "rbxassetid://743886825" |
| 243 | + | HandleDetailCenter7Mesh.Parent = HandleDetailCenter7 |
| 244 | - | SFXZ.Volume = 1 |
| 244 | + | HandleDetailCenter7Weld.Part0 = HandleDetailCenter7 |
| 245 | - | SFXZ.Pitch = 1 |
| 245 | + | HandleDetailCenter7Weld.Part1 = Handle |
| 246 | - | SFXZ.Looped = false |
| 246 | + | HandleDetailCenter7Weld.C0 = CFrame.new(0, -0.4, -0.4) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0) |
| 247 | - | wait(0.01) |
| 247 | + | HandleDetailCenter7Weld.Parent = HandleDetailCenter7 |
| 248 | - | SFXZ:Play() |
| 248 | + | local HandleDetailCenter8 = Instance.new("Part")
|
| 249 | - | local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
|
| 249 | + | HandleDetailCenter8.Reflectance = 0.2 |
| 250 | - | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) |
| 250 | + | HandleDetailCenter8.Locked = true |
| 251 | - | Fl.velocity = Torso.CFrame.lookVector*33 |
| 251 | + | local HandleDetailCenter8Mesh = Instance.new("BlockMesh")
|
| 252 | - | wait(0.05) |
| 252 | + | local HandleDetailCenter8Weld = Instance.new("Weld")
|
| 253 | - | Fl:remove() |
| 253 | + | HandleDetailCenter8.BrickColor = BrickColor.new("Really black")
|
| 254 | - | end |
| 254 | + | HandleDetailCenter8.FormFactor = "Custom" |
| 255 | - | end) |
| 255 | + | HandleDetailCenter8.Name = "Detail" |
| 256 | - | for i = 0,1,0.1 do |
| 256 | + | HandleDetailCenter8.Size = Vector3.new(0.2, 0.2, 0.2) |
| 257 | - | swait() |
| 257 | + | HandleDetailCenter8.Parent = MainHandle |
| 258 | - | PlayAnimationFromTable({
|
| 258 | + | HandleDetailCenter8Mesh.Offset = Vector3.new(0, 0, 0) |
| 259 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, -0.2) * CFrame.Angles(0, 0.6, 0), |
| 259 | + | HandleDetailCenter8Mesh.Scale = Vector3.new(0.51, 0.5, 0.5) |
| 260 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.2, 0), |
| 260 | + | HandleDetailCenter8Mesh.Parent = HandleDetailCenter8 |
| 261 | - | CFrame.new(1.7,0.5,-0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55,0,0.4), |
| 261 | + | HandleDetailCenter8Weld.Part0 = HandleDetailCenter8 |
| 262 | - | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.2, 0, 0), |
| 262 | + | HandleDetailCenter8Weld.Part1 = Handle |
| 263 | - | CFrame.new(0.6,-1.8,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0.1), |
| 263 | + | HandleDetailCenter8Weld.C0 = CFrame.new(0, -0.55, -0.55) * CFrame.fromEulerAnglesXYZ(math.rad(45), 0, 0) |
| 264 | - | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,-0.1), |
| 264 | + | HandleDetailCenter8Weld.Parent = HandleDetailCenter8 |
| 265 | - | }, .5, false) |
| 265 | + | local Guard = Instance.new("Part")
|
| 266 | - | end |
| 266 | + | Guard.Locked = true |
| 267 | - | Grab:remove() |
| 267 | + | local GuardMesh = Instance.new("BlockMesh")
|
| 268 | - | Pause = false |
| 268 | + | local GuardWeld = Instance.new("Weld")
|
| 269 | - | wait(0.2) |
| 269 | + | Guard.BrickColor = BrickColor.new("Really black")
|
| 270 | - | D = false |
| 270 | + | Guard.FormFactor = "Custom" |
| 271 | - | end |
| 271 | + | Guard.Name = "Frame" |
| 272 | - | end |
| 272 | + | Guard.Size = Vector3.new(0.15, 0.2, 0.35) |
| 273 | - | function Hit2() |
| 273 | + | Guard.Parent = MainGuard |
| 274 | - | if not D then D = true |
| 274 | + | GuardMesh.Offset = Vector3.new(0, -0.125, 0) |
| 275 | - | Pause = true |
| 275 | + | GuardMesh.Scale = Vector3.new(1, 0.25, 1) |
| 276 | - | for i = 0,0.5,0.1 do |
| 276 | + | GuardMesh.Parent = Guard |
| 277 | - | swait() |
| 277 | + | GuardWeld.Part0 = Handle |
| 278 | - | PlayAnimationFromTable({
|
| 278 | + | GuardWeld.Part1 = Guard |
| 279 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0.2) * CFrame.Angles(0, 0.3, 0), |
| 279 | + | GuardWeld.C0 = CFrame.new(0, 1.1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
| 280 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 280 | + | GuardWeld.Parent = Guard |
| 281 | - | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55,0,0), |
| 281 | + | local GuardDetailFront = Instance.new("Part")
|
| 282 | - | CFrame.new(-1.9,0.5,0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), |
| 282 | + | GuardDetailFront.Locked = true |
| 283 | - | CFrame.new(0.6,-2,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0.1), |
| 283 | + | local GuardDetailFrontMesh = Instance.new("BlockMesh")
|
| 284 | - | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), |
| 284 | + | local GuardDetailFrontWeld = Instance.new("Weld")
|
| 285 | - | }, .5, false) |
| 285 | + | GuardDetailFront.BrickColor = BrickColor.new("Really black")
|
| 286 | - | end |
| 286 | + | GuardDetailFront.FormFactor = "Custom" |
| 287 | - | local Grab = Instance.new("Part",RightArm)
|
| 287 | + | GuardDetailFront.Name = "Plate" |
| 288 | - | Grab.Size = Vector3.new(1,1,1) |
| 288 | + | GuardDetailFront.Size = Vector3.new(0.2, 0.2, 0.5) |
| 289 | - | Grab.CanCollide = false |
| 289 | + | GuardDetailFront.Parent = MainGuard |
| 290 | - | Grab.BrickColor = BrickColor.new("Deep orange")
|
| 290 | + | GuardDetailFrontMesh.Offset = Vector3.new(0, -0.125, 0) |
| 291 | - | Grab.Transparency = math.huge |
| 291 | + | GuardDetailFrontMesh.Scale = Vector3.new(0.2, 0.2, 1.85) |
| 292 | - | local Grabo = Instance.new("Weld",Grab)
|
| 292 | + | GuardDetailFrontMesh.Parent = GuardDetailFront |
| 293 | - | Grabo.Part0 = LeftArm |
| 293 | + | GuardDetailFrontWeld.Part0 = Guard |
| 294 | - | Grabo.Part1 = Grab |
| 294 | + | GuardDetailFrontWeld.Part1 = GuardDetailFront |
| 295 | - | Grabo.C0 = CFrame.new(0,-1.1,0) |
| 295 | + | GuardDetailFrontWeld.C0 = CFrame.new(0, 0, 0.25) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
| 296 | - | local LA = Instance.new("Part",LeftArm)
|
| 296 | + | GuardDetailFrontWeld.Parent = Guard |
| 297 | - | LA.Size = Vector3.new(1.1,2.1,1.1) |
| 297 | + | local GuardDetailBack = Instance.new("Part")
|
| 298 | - | LA.BrickColor = BrickColor.new("New Yeller")
|
| 298 | + | GuardDetailBack.Locked = true |
| 299 | - | LA.Material = "Neon" |
| 299 | + | local GuardDetailBackMesh = Instance.new("BlockMesh")
|
| 300 | - | LA.Transparency = 0 |
| 300 | + | local GuardDetailBackWeld = Instance.new("Weld")
|
| 301 | - | local LA2 = Instance.new("Weld",LA)
|
| 301 | + | GuardDetailBack.BrickColor = BrickColor.new("Really black")
|
| 302 | - | LA2.Part0 = LeftArm |
| 302 | + | GuardDetailBack.FormFactor = "Custom" |
| 303 | - | LA2.Part1 = LA |
| 303 | + | GuardDetailBack.Name = "Plate" |
| 304 | - | LA2.C0 = CFrame.new(0,0,0) |
| 304 | + | GuardDetailBack.Size = Vector3.new(0.2, 0.2, 0.5) |
| 305 | - | local Sou = Instance.new("Sound",Torso)
|
| 305 | + | GuardDetailBack.Parent = MainGuard |
| 306 | - | Sou.SoundId = "rbxassetid://727821717" |
| 306 | + | GuardDetailBackMesh.Offset = Vector3.new(0, -0.125, 0) |
| 307 | - | Sou.Pitch = 1 |
| 307 | + | GuardDetailBackMesh.Scale = Vector3.new(0.2, 0.2, 1.85) |
| 308 | - | Sou.Looped = false |
| 308 | + | GuardDetailBackMesh.Parent = GuardDetailBack |
| 309 | - | Sou.Volume = 1 |
| 309 | + | GuardDetailBackWeld.Part0 = Guard |
| 310 | - | Sou:play() |
| 310 | + | GuardDetailBackWeld.Part1 = GuardDetailBack |
| 311 | - | coroutine.resume(coroutine.create(function() |
| 311 | + | GuardDetailBackWeld.C0 = CFrame.new(0, 0, -0.25) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
| 312 | - | for i = 1,2 do |
| 312 | + | GuardDetailBackWeld.Parent = Guard |
| 313 | - | for i = 1,5 do |
| 313 | + | local GuardDetailBackOuter = Instance.new("Part")
|
| 314 | - | LA.Transparency = LA.Transparency + 0.1 |
| 314 | + | GuardDetailBackOuter.Locked = true |
| 315 | - | game:GetService("RunService").RenderStepped:wait()
|
| 315 | + | local GuardDetailBackOuterMesh = Instance.new("BlockMesh")
|
| 316 | - | end |
| 316 | + | local GuardDetailBackOuterWeld = Instance.new("Weld")
|
| 317 | - | wait(0.1) |
| 317 | + | GuardDetailBackOuter.BrickColor = BrickColor.new("Really black")
|
| 318 | - | for i = 1,5 do |
| 318 | + | GuardDetailBackOuter.FormFactor = "Custom" |
| 319 | - | LA.Transparency = LA.Transparency - 0.1 |
| 319 | + | GuardDetailBackOuter.Name = "Plate" |
| 320 | - | game:GetService("RunService").RenderStepped:wait()
|
| 320 | + | GuardDetailBackOuter.Size = Vector3.new(0.2, 0.2, 0.5) |
| 321 | - | end |
| 321 | + | GuardDetailBackOuter.Parent = MainGuard |
| 322 | - | game:GetService("RunService").RenderStepped:wait()
|
| 322 | + | GuardDetailBackOuterMesh.Offset = Vector3.new(0, -0.125, 0) |
| 323 | - | end |
| 323 | + | GuardDetailBackOuterMesh.Scale = Vector3.new(0.165, 0.165, 1.2) |
| 324 | - | for i = 1,10 do |
| 324 | + | GuardDetailBackOuterMesh.Parent = GuardDetailBackOuter |
| 325 | - | LA.Transparency = LA.Transparency + 0.1 |
| 325 | + | GuardDetailBackOuterWeld.Part0 = Guard |
| 326 | - | game:GetService("RunService").RenderStepped:wait()
|
| 326 | + | GuardDetailBackOuterWeld.Part1 = GuardDetailBackOuter |
| 327 | - | end |
| 327 | + | GuardDetailBackOuterWeld.C0 = CFrame.new(0.2, 0, 0.6) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 328 | - | LA:remove() |
| 328 | + | GuardDetailBackOuterWeld.Parent = Guard |
| 329 | - | end)) |
| 329 | + | local GuardDetailLeft = Instance.new("Part")
|
| 330 | - | local SFXZ = Instance.new("Sound",Torso)
|
| 330 | + | GuardDetailLeft.Locked = true |
| 331 | - | SFXZ.SoundId = "rbxassetid://169259383" |
| 331 | + | local GuardDetailLeftMesh = Instance.new("BlockMesh")
|
| 332 | - | SFXZ.Volume = 1 |
| 332 | + | local GuardDetailLeftWeld = Instance.new("Weld")
|
| 333 | - | SFXZ.Pitch = 1.5 |
| 333 | + | GuardDetailLeft.BrickColor = BrickColor.new("Really black")
|
| 334 | - | SFXZ.Looped = false |
| 334 | + | GuardDetailLeft.FormFactor = "Custom" |
| 335 | - | wait(0.01) |
| 335 | + | GuardDetailLeft.Name = "Plate" |
| 336 | - | SFXZ:Play() |
| 336 | + | GuardDetailLeft.Size = Vector3.new(0.2, 0.2, 0.5) |
| 337 | - | Grab.Touched:connect(function(hit) |
| 337 | + | GuardDetailLeft.Parent = MainGuard |
| 338 | - | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
|
| 338 | + | GuardDetailLeftMesh.Offset = Vector3.new(0, -0.125, 0) |
| 339 | - | Grab:remove() |
| 339 | + | GuardDetailLeftMesh.Scale = Vector3.new(0.2, 0.2, 1.85) |
| 340 | - | hit.Parent.Humanoid:TakeDamage(13) |
| 340 | + | GuardDetailLeftMesh.Parent = GuardDetailLeft |
| 341 | - | local SFXZ = Instance.new("Sound",Torso)
|
| 341 | + | GuardDetailLeftWeld.Part0 = Guard |
| 342 | - | SFXZ.SoundId = "rbxassetid://743886825" |
| 342 | + | GuardDetailLeftWeld.Part1 = GuardDetailLeft |
| 343 | - | SFXZ.Volume = 1 |
| 343 | + | GuardDetailLeftWeld.C0 = CFrame.new(-0.25, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 344 | - | SFXZ.Pitch = 1 |
| 344 | + | GuardDetailLeftWeld.Parent = Guard |
| 345 | - | SFXZ.Looped = false |
| 345 | + | local GuardDetailLeftOuter = Instance.new("Part")
|
| 346 | - | wait(0.01) |
| 346 | + | GuardDetailLeftOuter.Locked = true |
| 347 | - | SFXZ:Play() |
| 347 | + | local GuardDetailLeftOuterMesh = Instance.new("BlockMesh")
|
| 348 | - | local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
|
| 348 | + | local GuardDetailLeftOuterWeld = Instance.new("Weld")
|
| 349 | - | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) |
| 349 | + | GuardDetailLeftOuter.BrickColor = BrickColor.new("Really black")
|
| 350 | - | Fl.velocity = Torso.CFrame.lookVector*33 |
| 350 | + | GuardDetailLeftOuter.FormFactor = "Custom" |
| 351 | - | wait(0.05) |
| 351 | + | GuardDetailLeftOuter.Name = "Plate" |
| 352 | - | Fl:remove() |
| 352 | + | GuardDetailLeftOuter.Size = Vector3.new(0.2, 0.2, 0.5) |
| 353 | - | end |
| 353 | + | GuardDetailLeftOuter.Parent = MainGuard |
| 354 | - | end) |
| 354 | + | GuardDetailLeftOuterMesh.Offset = Vector3.new(0, -0.125, 0) |
| 355 | - | for i = 0,1,0.1 do |
| 355 | + | GuardDetailLeftOuterMesh.Scale = Vector3.new(0.165, 0.165, 1.2) |
| 356 | - | swait() |
| 356 | + | GuardDetailLeftOuterMesh.Parent = GuardDetailLeftOuter |
| 357 | - | PlayAnimationFromTable({
|
| 357 | + | GuardDetailLeftOuterWeld.Part0 = Guard |
| 358 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, -0.2) * CFrame.Angles(0, -0.6, 0), |
| 358 | + | GuardDetailLeftOuterWeld.Part1 = GuardDetailLeftOuter |
| 359 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.2, 0), |
| 359 | + | GuardDetailLeftOuterWeld.C0 = CFrame.new(-0.6, 0, 0.2) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
| 360 | - | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2,0,0.4), |
| 360 | + | GuardDetailLeftOuterWeld.Parent = Guard |
| 361 | - | CFrame.new(-1.7,0.5,-0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.4), |
| 361 | + | local GuardDetailRight = Instance.new("Part")
|
| 362 | - | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), |
| 362 | + | GuardDetailRight.Locked = true |
| 363 | - | CFrame.new(-0.6,-1.8,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3,0,-0.1), |
| 363 | + | local GuardDetailRightMesh = Instance.new("BlockMesh")
|
| 364 | - | }, .5, false) |
| 364 | + | local GuardDetailRightWeld = Instance.new("Weld")
|
| 365 | - | end |
| 365 | + | GuardDetailRight.BrickColor = BrickColor.new("Really black")
|
| 366 | - | Grab:remove() |
| 366 | + | GuardDetailRight.FormFactor = "Custom" |
| 367 | - | Pause = false |
| 367 | + | GuardDetailRight.Name = "Plate" |
| 368 | - | wait(0.2) |
| 368 | + | GuardDetailRight.Size = Vector3.new(0.2, 0.2, 0.5) |
| 369 | - | D = false |
| 369 | + | GuardDetailRight.Parent = MainGuard |
| 370 | - | end |
| 370 | + | GuardDetailRightMesh.Offset = Vector3.new(0, -0.125, 0) |
| 371 | - | end |
| 371 | + | GuardDetailRightMesh.Scale = Vector3.new(0.2, 0.2, 1.85) |
| 372 | - | function Torn() |
| 372 | + | GuardDetailRightMesh.Parent = GuardDetailRight |
| 373 | - | if not D then D = true |
| 373 | + | GuardDetailRightWeld.Part0 = Guard |
| 374 | - | Pause = true |
| 374 | + | GuardDetailRightWeld.Part1 = GuardDetailRight |
| 375 | - | for i = 0,1.2,0.1 do |
| 375 | + | GuardDetailRightWeld.C0 = CFrame.new(0.25, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 376 | - | swait() |
| 376 | + | GuardDetailRightWeld.Parent = Guard |
| 377 | - | PlayAnimationFromTable({
|
| 377 | + | local GuardDetailRightOuter = Instance.new("Part")
|
| 378 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 378 | + | GuardDetailRightOuter.Locked = true |
| 379 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 379 | + | local GuardDetailRightOuterMesh = Instance.new("BlockMesh")
|
| 380 | - | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), |
| 380 | + | local GuardDetailRightOuterWeld = Instance.new("Weld")
|
| 381 | - | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), |
| 381 | + | GuardDetailRightOuter.BrickColor = BrickColor.new("Really black")
|
| 382 | - | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 382 | + | GuardDetailRightOuter.FormFactor = "Custom" |
| 383 | - | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 383 | + | GuardDetailRightOuter.Name = "Plate" |
| 384 | - | }, .5, false) |
| 384 | + | GuardDetailRightOuter.Size = Vector3.new(0.2, 0.2, 0.5) |
| 385 | - | end |
| 385 | + | GuardDetailRightOuter.Parent = MainGuard |
| 386 | - | for i = 0,3,0.1 do |
| 386 | + | GuardDetailRightOuterMesh.Offset = Vector3.new(0, -0.125, 0) |
| 387 | - | swait() |
| 387 | + | GuardDetailRightOuterMesh.Scale = Vector3.new(0.165, 0.165, 1.2) |
| 388 | - | PlayAnimationFromTable({
|
| 388 | + | GuardDetailRightOuterMesh.Parent = GuardDetailRightOuter |
| 389 | - | CFrame.new(0,0,0) * CFrame.new(0, -0.7, 0) * CFrame.Angles(0, 0, 0), |
| 389 | + | GuardDetailRightOuterWeld.Part0 = Guard |
| 390 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 390 | + | GuardDetailRightOuterWeld.Part1 = GuardDetailRightOuter |
| 391 | - | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), |
| 391 | + | GuardDetailRightOuterWeld.C0 = CFrame.new(0.6, 0, -0.2) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
| 392 | - | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), |
| 392 | + | GuardDetailRightOuterWeld.Parent = Guard |
| 393 | - | CFrame.new(0.5,-1.8,0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.9, 0, 0), |
| 393 | + | local GuardDetailFrontOuter = Instance.new("Part")
|
| 394 | - | CFrame.new(-0.5,-1.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), |
| 394 | + | GuardDetailFrontOuter.Locked = true |
| 395 | - | }, .1, false) |
| 395 | + | local GuardDetailFrontOuterMesh = Instance.new("BlockMesh")
|
| 396 | - | end |
| 396 | + | local GuardDetailFrontOuterWeld = Instance.new("Weld")
|
| 397 | - | local RA = Instance.new("Part",RightArm)
|
| 397 | + | GuardDetailFrontOuter.BrickColor = BrickColor.new("Really black")
|
| 398 | - | RA.Size = Vector3.new(1.1,2.1,1.1) |
| 398 | + | GuardDetailFrontOuter.FormFactor = "Custom" |
| 399 | - | RA.BrickColor = BrickColor.new("New Yeller")
|
| 399 | + | GuardDetailFrontOuter.Name = "Plate" |
| 400 | - | RA.Material = "Neon" |
| 400 | + | GuardDetailFrontOuter.Size = Vector3.new(0.2, 0.2, 0.5) |
| 401 | - | RA.Transparency = 0 |
| 401 | + | GuardDetailFrontOuter.Parent = MainGuard |
| 402 | - | local RA2 = Instance.new("Weld",RA)
|
| 402 | + | GuardDetailFrontOuterMesh.Offset = Vector3.new(0, -0.125, 0) |
| 403 | - | RA2.Part0 = RightLeg |
| 403 | + | GuardDetailFrontOuterMesh.Scale = Vector3.new(0.165, 0.165, 1.2) |
| 404 | - | RA2.Part1 = RA |
| 404 | + | GuardDetailFrontOuterMesh.Parent = GuardDetailFrontOuter |
| 405 | - | RA2.C0 = CFrame.new(0,0,0) |
| 405 | + | GuardDetailFrontOuterWeld.Part0 = Guard |
| 406 | - | local E = Instance.new("Sound",Torso)
|
| 406 | + | GuardDetailFrontOuterWeld.Part1 = GuardDetailFrontOuter |
| 407 | - | E.SoundId = "rbxassetid://727821717" |
| 407 | + | GuardDetailFrontOuterWeld.C0 = CFrame.new(-0.2, 0, -0.6) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) |
| 408 | - | E.Volume = 112 |
| 408 | + | GuardDetailFrontOuterWeld.Parent = Guard |
| 409 | - | E.Pitch = 1 |
| 409 | + | local BladeGuard = Instance.new("Part")
|
| 410 | - | E.Looped = false |
| 410 | + | BladeGuard.Locked = true |
| 411 | - | E:play() |
| 411 | + | BladeGuard.CanCollide = false |
| 412 | - | for i = 1,2 do ----15 |
| 412 | + | local BladeGuardMesh = Instance.new("BlockMesh")
|
| 413 | - | for i = 1,5 do |
| 413 | + | local BladeGuardWeld = Instance.new("Weld")
|
| 414 | - | RA.Transparency = RA.Transparency + 0.1 |
| 414 | + | BladeGuard.BrickColor = BrickColor.new("Really black")
|
| 415 | - | game:GetService("RunService").RenderStepped:wait()
|
| 415 | + | BladeGuard.FormFactor = "Custom" |
| 416 | - | end |
| 416 | + | BladeGuard.Name = "BladeGuard" |
| 417 | - | wait(0.1) |
| 417 | + | BladeGuard.Size = Vector3.new(0.2, 0.25, 0.25) |
| 418 | - | for i = 1,5 do |
| 418 | + | BladeGuard.Parent = MainBlade |
| 419 | - | RA.Transparency = RA.Transparency - 0.1 |
| 419 | + | BladeGuardMesh.Offset = Vector3.new(0, 0, 0) |
| 420 | - | game:GetService("RunService").RenderStepped:wait()
|
| 420 | + | BladeGuardMesh.Scale = Vector3.new(0.2, 1, 0.8) |
| 421 | - | end |
| 421 | + | BladeGuardMesh.Parent = BladeGuard |
| 422 | - | end |
| 422 | + | BladeGuardWeld.Part0 = BladeGuard |
| 423 | - | for i = 1,10 do |
| 423 | + | BladeGuardWeld.Part1 = Handle |
| 424 | - | RA.Transparency = RA.Transparency + 0.1 |
| 424 | + | BladeGuardWeld.C0 = CFrame.new(0, -1.125, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
| 425 | - | game:GetService("RunService").RenderStepped:wait()
|
| 425 | + | BladeGuardWeld.Parent = BladeGuard |
| 426 | - | end |
| 426 | + | local Blade = Instance.new("Part")
|
| 427 | - | for i = 0,1.1,0.1 do |
| 427 | + | Blade.Locked = true |
| 428 | - | swait() |
| 428 | + | Blade.CanCollide = false |
| 429 | - | PlayAnimationFromTable({
|
| 429 | + | local BladeMesh = Instance.new("BlockMesh")
|
| 430 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 430 | + | local BladeWeld = Instance.new("Weld")
|
| 431 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 431 | + | Blade.BrickColor = BrickColor.new("Really black")
|
| 432 | - | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), |
| 432 | + | Blade.FormFactor = "Custom" |
| 433 | - | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), |
| 433 | + | Blade.Name = "Blade" |
| 434 | - | CFrame.new(0.5,-1.5,-1.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), |
| 434 | + | Blade.Size = Vector3.new(0.2, 5, 0.2) |
| 435 | - | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 435 | + | Blade.Material = Enum.Material.Neon |
| 436 | - | }, .5, false) |
| 436 | + | Blade.Parent = MainBlade |
| 437 | - | end |
| 437 | + | BladeMesh.Offset = Vector3.new(0, 0, 0) |
| 438 | - | --- |
| 438 | + | BladeMesh.Scale = Vector3.new(0.1, 1, 0.8) |
| 439 | - | local To = Instance.new("Part",Torso)
|
| 439 | + | BladeMesh.Parent = Blade |
| 440 | - | To.Size = Vector3.new(10,10,10) |
| 440 | + | BladeWeld.Part0 = Blade |
| 441 | - | To.BrickColor = BrickColor.new("New Yeller")
|
| 441 | + | BladeWeld.Part1 = Handle |
| 442 | - | To.Transparency = 0 |
| 442 | + | BladeWeld.C0 = CFrame.new(0, -3.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
| 443 | - | To.CanCollide = false |
| 443 | + | BladeWeld.Parent = Blade |
| 444 | - | To.CFrame = Torso.CFrame*CFrame.new(0,0,0) |
| 444 | + | local BladeTip = Instance.new("WedgePart")
|
| 445 | - | coroutine.resume(coroutine.create(function() |
| 445 | + | BladeTip.Locked = true |
| 446 | - | for i = 1,26 do |
| 446 | + | BladeTip.CanCollide = false |
| 447 | - | local Ef = Instance.new("Part",Torso)
|
| 447 | + | local BladeTipMesh = Instance.new("SpecialMesh")
|
| 448 | - | Ef.Size = Vector3.new(1,1,1) |
| 448 | + | local BladeTipWeld = Instance.new("Weld")
|
| 449 | - | Ef.Anchored = true |
| 449 | + | BladeTip.BrickColor = BrickColor.new("Really black")
|
| 450 | - | Ef.CanCollide = false |
| 450 | + | BladeTip.FormFactor = "Custom" |
| 451 | - | Ef.BrickColor = BrickColor.new("New Yeller")
|
| 451 | + | BladeTip.Name = "Plate" |
| 452 | - | Ef.CFrame = To.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0) |
| 452 | + | BladeTip.Material = Enum.Material.Neon |
| 453 | - | local Ef2 = Instance.new("SpecialMesh",Ef)
|
| 453 | + | BladeTip.Size = Vector3.new(0.2, 0.7, 0.2) |
| 454 | - | Ef2.MeshId = "rbxassetid://3270017" |
| 454 | + | BladeTip.Parent = MainBlade |
| 455 | - | Ef2.Scale = Vector3.new(1,1,0.01) |
| 455 | + | BladeTipMesh.MeshType = "Wedge" |
| 456 | - | coroutine.resume(coroutine.create(function() |
| 456 | + | BladeTipMesh.Offset = Vector3.new(0, 0, 0) |
| 457 | - | for i = 1,300 do |
| 457 | + | BladeTipMesh.Scale = Vector3.new(0.1, 1, 0.8) |
| 458 | - | Ef2.Scale = Ef2.Scale + Vector3.new(1,1,0.1) |
| 458 | + | BladeTipMesh.Parent = BladeTip |
| 459 | - | Ef.Transparency = Ef.Transparency + 0.005 |
| 459 | + | BladeTipWeld.Part0 = Blade |
| 460 | - | game:GetService("RunService").RenderStepped:wait()
|
| 460 | + | BladeTipWeld.Part1 = BladeTip |
| 461 | - | end |
| 461 | + | BladeTipWeld.C0 = CFrame.new(0, 2.85, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
| 462 | - | Ef:remove() |
| 462 | + | BladeTipWeld.Parent = Blade |
| 463 | - | end)) |
| 463 | + | function Cut(Hit) |
| 464 | - | wait(0.3) |
| 464 | + | if Lethal == true then |
| 465 | - | end |
| 465 | + | Humanoid = Hit.Parent:GetChildren() |
| 466 | - | end)) |
| 466 | + | for i = 1, #Humanoid do |
| 467 | - | To.Touched:connect(function(hit) |
| 467 | + | if Humanoid[i].ClassName == "Humanoid" and (Humanoid[i].Name ~= "Soul" or Humanoid[i].Name == "Soul") and Humanoid[i] ~= myHumanoid then |
| 468 | - | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
|
| 468 | + | local humanoid = Humanoid[i] |
| 469 | - | if not ZC then ZC = true |
| 469 | + | tagHumanoid(humanoid, Player) |
| 470 | - | hit.Parent.Humanoid:TakeDamage(20) |
| 470 | + | Hit:BreakJoints() |
| 471 | - | local FlyIn = Instance.new("BodyPosition",hit.Parent.Torso)
|
| 471 | + | wait(0.045) |
| 472 | - | FlyIn.maxForce = Vector3.new(math.huge,math.huge,math.huge) |
| 472 | + | untagHumanoid(humanoid) |
| 473 | - | FlyIn.Position = Torso.Position |
| 473 | + | end |
| 474 | - | wait(0.3) |
| 474 | + | end |
| 475 | - | FlyIn:remove() |
| 475 | + | end |
| 476 | - | ZC = false |
| 476 | + | end |
| 477 | - | end |
| 477 | + | Blade.Touched:connect(Cut) |
| 478 | - | end |
| 478 | + | BladeTip.Touched:connect(Cut) |
| 479 | - | end) |
| 479 | + | local vCharacter = Player.Character |
| 480 | - | local To2 = Instance.new("SpecialMesh",To)
|
| 480 | + | local myHumanoid = Player.Character:FindFirstChild("Humanoid")
|
| 481 | - | To2.MeshId = "http://www.roblox.com/asset/?id=1051557" |
| 481 | + | myHumanoid.Name = "Soul" |
| 482 | - | To2.Scale = Vector3.new(6,6,6) |
| 482 | + | myHumanoid.MaxHealth = 2000 |
| 483 | - | local Spa = Instance.new("ParticleEmitter",To)
|
| 483 | + | myHumanoid.Health = 2000 |
| 484 | - | Spa.Texture = "rbxassetid://569507414" |
| 484 | + | if vCharacter:FindFirstChild("Body Colors") then
|
| 485 | - | Spa.Size = NumberSequence.new(0.8,0.2) |
| 485 | + | vCharacter:FindFirstChild("Body Colors"):Destroy()
|
| 486 | - | Spa.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0), Color3.fromRGB(255, 255, 0)) |
| 486 | + | end |
| 487 | - | Spa.Lifetime = NumberRange.new(1,2) |
| 487 | + | local LeftArm = Player.Character:FindFirstChild("Left Arm")
|
| 488 | - | Spa.Rate = 99 |
| 488 | + | local RightArm = Player.Character:FindFirstChild("Right Arm")
|
| 489 | - | Spa.Transparency = NumberSequence.new(0.5,0.6) |
| 489 | + | local LeftLeg = Player.Character:FindFirstChild("Left Leg")
|
| 490 | - | Spa.LightEmission = 0.75 |
| 490 | + | local RightLeg = Player.Character:FindFirstChild("Right Leg")
|
| 491 | - | Spa.Speed = NumberRange.new(2) |
| 491 | + | local Lsh = Player.Character.Torso:FindFirstChild("Left Shoulder")
|
| 492 | - | Spa.Acceleration = Vector3.new(0, 0, 0) |
| 492 | + | local Rsh = Player.Character.Torso:FindFirstChild("Right Shoulder")
|
| 493 | - | Spa.VelocitySpread = 1212 |
| 493 | + | local Torso = Player.Character:FindFirstChild("Torso")
|
| 494 | - | coroutine.resume(coroutine.create(function() |
| 494 | + | local DefaultTorsoColor = Torso.BrickColor |
| 495 | - | for i = 1,300 do |
| 495 | + | local DefaultLeftLegColor = LeftLeg.BrickColor |
| 496 | - | To.CFrame = Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1,0) |
| 496 | + | local DefaultRightLegColor = RightLeg.BrickColor |
| 497 | - | To.Transparency = To.Transparency + 0.00009 |
| 497 | + | local RShoulderWeld = Instance.new("Weld")
|
| 498 | - | To2.Scale = To2.Scale + Vector3.new(0.05,0.05,0.05) |
| 498 | + | RShoulderWeld.Name = "RWeld" |
| 499 | - | game:GetService("RunService").RenderStepped:wait()
|
| 499 | + | Rsh.Part1 = nil |
| 500 | - | end |
| 500 | + | RShoulderWeld.Part0 = Torso |
| 501 | - | To:remove() |
| 501 | + | RShoulderWeld.Part1 = RightArm |
| 502 | - | end)) |
| 502 | + | RShoulderWeld.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
| 503 | - | for i = 1,28 do |
| 503 | + | RShoulderWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
| 504 | - | for i = 0,0.1,0.1 do |
| 504 | + | RShoulderWeld.Parent = Torso |
| 505 | - | swait() |
| 505 | + | local Slash = Instance.new("Sound")
|
| 506 | - | PlayAnimationFromTable({
|
| 506 | + | Slash.Parent = Blade |
| 507 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), |
| 507 | + | Slash.Name = "Slash" |
| 508 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 508 | + | Slash.SoundId = "rbxasset://sounds/swordslash.wav" |
| 509 | - | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), |
| 509 | + | Slash.Pitch = 2 |
| 510 | - | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), |
| 510 | + | Slash.Volume = 0.25 |
| 511 | - | CFrame.new(0.5,-1.5,-1.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), |
| 511 | + | local SlashGetsuga = Instance.new("Sound")
|
| 512 | - | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 512 | + | SlashGetsuga.Parent = Blade |
| 513 | - | }, .5, false) |
| 513 | + | SlashGetsuga.Name = "SlashGetsuga" |
| 514 | - | end |
| 514 | + | SlashGetsuga.SoundId = "rbxasset://sounds/Getsuga.wav" |
| 515 | - | for i = 0,0.1,0.1 do |
| 515 | + | SlashGetsuga.Pitch = 1 |
| 516 | - | swait() |
| 516 | + | SlashGetsuga.Volume = 0.5 |
| 517 | - | PlayAnimationFromTable({
|
| 517 | + | local SlashMugetsu = Instance.new("Sound")
|
| 518 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -3, 0), |
| 518 | + | SlashMugetsu.Parent = Blade |
| 519 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 519 | + | SlashMugetsu.Name = "SlashMugetsu" |
| 520 | - | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), |
| 520 | + | SlashMugetsu.SoundId = "http://www.roblox.com/asset/?id=11450310" |
| 521 | - | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), |
| 521 | + | SlashMugetsu.Pitch = 2.5 |
| 522 | - | CFrame.new(0.5,-1.5,-1.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), |
| 522 | + | SlashMugetsu.Volume = 0.6 |
| 523 | - | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 523 | + | local Move = Instance.new("Sound")
|
| 524 | - | }, .5, false) |
| 524 | + | Move.Parent = Torso |
| 525 | - | end |
| 525 | + | Move.Name = "Move" |
| 526 | - | for i = 0,0.1,0.1 do |
| 526 | + | Move.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav" |
| 527 | - | swait() |
| 527 | + | Move.Pitch = 40 |
| 528 | - | PlayAnimationFromTable({
|
| 528 | + | Move.Volume = 1 |
| 529 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -4, 0), |
| 529 | + | local Move2 = Instance.new("Sound")
|
| 530 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 530 | + | Move2.Parent = Torso |
| 531 | - | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), |
| 531 | + | Move2.Name = "Move2" |
| 532 | - | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), |
| 532 | + | Move2.SoundId = "rbxasset://sounds/swoosh.wav" |
| 533 | - | CFrame.new(0.5,-1.5,-1.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), |
| 533 | + | Move2.Pitch = 3 |
| 534 | - | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 534 | + | Move2.Volume = 1 |
| 535 | - | }, .5, false) |
| 535 | + | function computeDirection(vec) |
| 536 | - | end |
| 536 | + | local lenSquared = vec.magnitude ^ 2 |
| 537 | - | for i = 0,0.1,0.1 do |
| 537 | + | local invSqrt = 1 / math.sqrt(lenSquared) |
| 538 | - | swait() |
| 538 | + | return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt) |
| 539 | - | PlayAnimationFromTable({
|
| 539 | + | end |
| 540 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -5, 0), |
| 540 | + | function GetsugaTenshou(T) |
| 541 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 541 | + | local SpiritGetsugaEnergy = Instance.new("Weld")
|
| 542 | - | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), |
| 542 | + | local GetsugaTenshou = Instance.new("Model")
|
| 543 | - | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), |
| 543 | + | GetsugaTenshou.Name = "Getsuga Tenshou" |
| 544 | - | CFrame.new(0.5,-1.5,-1.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), |
| 544 | + | local GetsugaEnergy = Instance.new("Part")
|
| 545 | - | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 545 | + | local GetsugaEnergyMesh = Instance.new("BlockMesh")
|
| 546 | - | }, .5, false) |
| 546 | + | GetsugaEnergyMesh.Offset = Vector3.new(0, 0, 6) |
| 547 | - | end |
| 547 | + | GetsugaEnergyMesh.Scale = Vector3.new(1, 0.05, 2) |
| 548 | - | game:GetService("RunService").RenderStepped:wait()
|
| 548 | + | GetsugaEnergyMesh.Parent = GetsugaEnergy |
| 549 | - | end |
| 549 | + | GetsugaEnergy.FormFactor = "Custom" |
| 550 | - | Pause = false |
| 550 | + | GetsugaEnergy.Transparency = 1 |
| 551 | - | To:remove() |
| 551 | + | GetsugaEnergy.CanCollide = false |
| 552 | - | --- |
| 552 | + | GetsugaEnergy.Size = Vector3.new(30, 1, 10) |
| 553 | - | wait(1) |
| 553 | + | local GetsugaEnergyMesh = Instance.new("BlockMesh")
|
| 554 | - | D = false |
| 554 | + | local GetsugaEnergyTop = Instance.new("Decal")
|
| 555 | - | end |
| 555 | + | GetsugaEnergyTop.Face = "Top" |
| 556 | - | end |
| 556 | + | GetsugaEnergyTop.Parent = GetsugaEnergy |
| 557 | - | function Zoom() |
| 557 | + | local GetsugaEnergyBottom = Instance.new("Decal")
|
| 558 | - | if not D then D = true |
| 558 | + | GetsugaEnergyBottom.Face = "Bottom" |
| 559 | - | Pause = true |
| 559 | + | GetsugaEnergyBottom.Parent = GetsugaEnergy |
| 560 | - | Character.Humanoid.WalkSpeed = 0 |
| 560 | + | GetsugaEnergyTop.Texture = "http://www.roblox.com/asset/?id=68642643" |
| 561 | - | for i = 0,1.2,0.1 do |
| 561 | + | GetsugaEnergyBottom.Texture = "http://www.roblox.com/asset/?id=68642643" |
| 562 | - | swait() |
| 562 | + | local GetsugaEnergyEdge = Instance.new("Part")
|
| 563 | - | PlayAnimationFromTable({
|
| 563 | + | local GetsugaEnergyEdgeMesh = Instance.new("BlockMesh")
|
| 564 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), |
| 564 | + | GetsugaEnergyEdgeMesh.Offset = Vector3.new(0, 0, 13) |
| 565 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.15, 0), |
| 565 | + | GetsugaEnergyEdgeMesh.Scale = Vector3.new(1.5, 0, 4) |
| 566 | - | CFrame.new(0.45,0.5,-1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(0,-0.5,-1.55), |
| 566 | + | GetsugaEnergyEdgeMesh.Parent = GetsugaEnergyEdge |
| 567 | - | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, 0, 0), |
| 567 | + | GetsugaEnergyEdge.FormFactor = "Custom" |
| 568 | - | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), |
| 568 | + | GetsugaEnergyEdge.Transparency = 1 |
| 569 | - | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), |
| 569 | + | GetsugaEnergyEdge.CanCollide = false |
| 570 | - | }, .5, false) |
| 570 | + | GetsugaEnergyEdge.Size = Vector3.new(30, 1, 10) |
| 571 | - | end |
| 571 | + | local GetsugaEnergyEdgeMesh = Instance.new("BlockMesh")
|
| 572 | - | local RA = Instance.new("Part",RightArm)
|
| 572 | + | local GetsugaEnergyEdgeTop = Instance.new("Decal")
|
| 573 | - | RA.Size = Vector3.new(1.1,2.1,1.1) |
| 573 | + | GetsugaEnergyEdgeTop.Face = "Top" |
| 574 | - | RA.BrickColor = BrickColor.new("New Yeller")
|
| 574 | + | GetsugaEnergyEdgeTop.Parent = GetsugaEnergyEdge |
| 575 | - | RA.Material = "Neon" |
| 575 | + | local GetsugaEnergyEdgeBottom = Instance.new("Decal")
|
| 576 | - | RA.Transparency = 0 |
| 576 | + | GetsugaEnergyEdgeBottom.Face = "Bottom" |
| 577 | - | local RA2 = Instance.new("Weld",RA)
|
| 577 | + | GetsugaEnergyEdgeBottom.Parent = GetsugaEnergyEdge |
| 578 | - | RA2.Part0 = RightArm |
| 578 | + | GetsugaEnergyEdgeTop.Texture = "http://www.roblox.com/asset/?id=68642639" |
| 579 | - | RA2.Part1 = RA |
| 579 | + | GetsugaEnergyEdgeBottom.Texture = "http://www.roblox.com/asset/?id=68642639" |
| 580 | - | RA2.C0 = CFrame.new(0,0,0) |
| 580 | + | SpiritGetsugaEnergy.Parent = GetsugaEnergy |
| 581 | - | local E = Instance.new("Sound",Torso)
|
| 581 | + | SpiritGetsugaEnergy.Part0 = GetsugaEnergy |
| 582 | - | E.SoundId = "rbxassetid://727821717" |
| 582 | + | SpiritGetsugaEnergy.Part1 = GetsugaEnergyEdge |
| 583 | - | E.Volume = 112 |
| 583 | + | local dir = T - BladeTip.Position |
| 584 | - | E.Pitch = 1 |
| 584 | + | dir = computeDirection(dir) |
| 585 | - | E.Looped = false |
| 585 | + | local pos = BladeTip.Position + dir * 6 |
| 586 | - | E:play() |
| 586 | + | GetsugaEnergy.CFrame = CFrame.new(pos, pos + dir) |
| 587 | - | for i = 1,2 do ----15 |
| 587 | + | GetsugaEnergyEdge.CFrame = CFrame.new(pos, pos + dir) |
| 588 | - | for i = 1,5 do |
| 588 | + | GetsugaEnergy.CFrame = GetsugaEnergy.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, math.random(math.rad(-360), math.rad(360))) |
| 589 | - | RA.Transparency = RA.Transparency + 0.1 |
| 589 | + | GetsugaEnergyEdge.CFrame = GetsugaEnergyEdge.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, math.random(math.rad(-360), math.rad(360))) |
| 590 | - | game:GetService("RunService").RenderStepped:wait()
|
| 590 | + | GetsugaEnergy.Parent = GetsugaTenshou |
| 591 | - | end |
| 591 | + | GetsugaEnergyEdge.Parent = GetsugaTenshou |
| 592 | - | wait(0.1) |
| 592 | + | GetsugaTenshou.Parent = game.Workspace |
| 593 | - | for i = 1,5 do |
| 593 | + | GetsugaEnergy.Touched:connect(Getsuga) |
| 594 | - | RA.Transparency = RA.Transparency - 0.1 |
| 594 | + | GetsugaEnergyEdge.Touched:connect(Getsuga) |
| 595 | - | game:GetService("RunService").RenderStepped:wait()
|
| 595 | + | local GetsugaClean = game.Debris |
| 596 | - | end |
| 596 | + | GetsugaClean:AddItem(GetsugaTenshou, 6) |
| 597 | - | end |
| 597 | + | while true do |
| 598 | - | for i = 1,10 do |
| 598 | + | GetsugaEnergy.Velocity = GetsugaEnergy.CFrame.lookVector * 800 |
| 599 | - | RA.Transparency = RA.Transparency + 0.1 |
| 599 | + | GetsugaEnergyEdge.Velocity = GetsugaEnergy.CFrame.lookVector * 800 |
| 600 | - | game:GetService("RunService").RenderStepped:wait()
|
| 600 | + | wait() |
| 601 | - | end |
| 601 | + | end |
| 602 | - | RightArm.Transparency = 1 |
| 602 | + | end |
| 603 | - | local owo = Instance.new("Model",Torso)
|
| 603 | + | function MugetsuWave(W) |
| 604 | - | Instance.new("Humanoid",owo)
|
| 604 | + | wait(6) |
| 605 | - | Shirt:Clone().Parent = owo |
| 605 | + | for i = 1, 10 do |
| 606 | - | local R = Instance.new("Part",owo)
|
| 606 | + | wait(0.025) |
| 607 | - | R.Size = Vector3.new(1,2,1) |
| 607 | + | W.CFrame = W.CFrame * CFrame.new(0, 10, 0) |
| 608 | - | R.TopSurface = 0 |
| 608 | + | W.Transparency = W.Transparency + 0.05 |
| 609 | - | R.BottomSurface = 0 |
| 609 | + | end |
| 610 | - | R.Name = 'Right Arm' |
| 610 | + | W:Destroy() |
| 611 | - | R.BrickColor = RightArm.BrickColor |
| 611 | + | end |
| 612 | - | R.CanCollide = false |
| 612 | + | local SpiritEnergy = Instance.new("Fire")
|
| 613 | - | R.Anchored = true |
| 613 | + | SpiritEnergy.Heat = 25 |
| 614 | - | R.CFrame = RightArm.CFrame*CFrame.new(0,0,0) |
| 614 | + | SpiritEnergy.Size = 4 |
| 615 | - | R.Touched:connect(function(hit) |
| 615 | + | SpiritEnergy.Color = Color3.new(0, 0, 0) |
| 616 | - | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
|
| 616 | + | SpiritEnergy.SecondaryColor = Color3.new(0, 0, 0) |
| 617 | - | if not ZZ then ZZ = true |
| 617 | + | local SE1 = SpiritEnergy:Clone() |
| 618 | - | hit.Parent.Humanoid:TakeDamage(40) |
| 618 | + | local SE2 = SpiritEnergy:Clone() |
| 619 | - | hit.Parent.Humanoid.Sit = true |
| 619 | + | function Mugetsu(T) |
| 620 | - | local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
|
| 620 | + | local MugetsuFX = game.Workspace |
| 621 | - | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) |
| 621 | + | local MugetsuFXMain = Instance.new("Part")
|
| 622 | - | Fl.velocity = RootPart.CFrame.lookVector*130 |
| 622 | + | MugetsuFXMain.Anchored = true |
| 623 | - | wait(0.1) |
| 623 | + | MugetsuFXMain.BrickColor = BrickColor.new("Really black")
|
| 624 | - | Fl:remove() |
| 624 | + | local MugetsuMesh = Instance.new("BlockMesh")
|
| 625 | - | wait(0.00001) |
| 625 | + | MugetsuMesh.Offset = Vector3.new(0, 0, 0) |
| 626 | - | ZZ = false |
| 626 | + | MugetsuMesh.Scale = Vector3.new(0.02, 1, 1) |
| 627 | - | end |
| 627 | + | MugetsuMesh.Parent = MugetsuFXMain |
| 628 | - | end |
| 628 | + | MugetsuFXMain.FormFactor = "Custom" |
| 629 | - | end) |
| 629 | + | MugetsuFXMain.Transparency = 0.02 |
| 630 | - | coroutine.resume(coroutine.create(function() |
| 630 | + | MugetsuFXMain.CanCollide = false |
| 631 | - | for i = 1,20 do |
| 631 | + | MugetsuFXMain.Size = Vector3.new(60, 200, 200) |
| 632 | - | R.Size = R.Size + Vector3.new(0,0.8,0) |
| 632 | + | local MugetsuMesh = Instance.new("BlockMesh")
|
| 633 | - | R.CFrame = RightArm.CFrame*CFrame.new(0.015,-R.Size.Y/2.5,0) |
| 633 | + | local MugetsuTop = Instance.new("Decal")
|
| 634 | - | game:GetService("RunService").RenderStepped:wait()
|
| 634 | + | local dir = T - BladeTip.Position |
| 635 | - | end |
| 635 | + | dir = computeDirection(dir) |
| 636 | - | end)) |
| 636 | + | local pos = BladeTip.Position + dir * 100 |
| 637 | - | for i = 0,1,0.1 do |
| 637 | + | MugetsuFXMain.CFrame = CFrame.new(pos, pos + dir) |
| 638 | - | swait() |
| 638 | + | MugetsuFXMain.CFrame = MugetsuFXMain.CFrame * CFrame.new(0, -200, 0) |
| 639 | - | PlayAnimationFromTable({
|
| 639 | + | MugetsuFXMain.Parent = MugetsuFX |
| 640 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.5, 0), |
| 640 | + | MugetsuFXMain.Touched:connect(MugetsuStrike) |
| 641 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.2, 0), |
| 641 | + | local MugetsuFXMainClean = game.Debris |
| 642 | - | CFrame.new(1.95,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), |
| 642 | + | MugetsuFXMainClean:AddItem(MugetsuFXMain, 10) |
| 643 | - | CFrame.new(-1.5,0,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.7, 0, 0), |
| 643 | + | local CloudySky = Instance.new("Sky")
|
| 644 | - | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), |
| 644 | + | CloudySky.Name = "MugetsuSky" |
| 645 | - | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) |
| 645 | + | CloudySky.SkyboxBk = "http://www.roblox.com/asset/?id=72109224" |
| 646 | - | }, .5, false) |
| 646 | + | CloudySky.SkyboxDn = "http://www.roblox.com/asset/?id=72109224" |
| 647 | - | end |
| 647 | + | CloudySky.SkyboxFt = "http://www.roblox.com/asset/?id=72109224" |
| 648 | - | wait(1) |
| 648 | + | CloudySky.SkyboxLf = "http://www.roblox.com/asset/?id=72109224" |
| 649 | - | for i = 1,20 do |
| 649 | + | CloudySky.SkyboxRt = "http://www.roblox.com/asset/?id=72109224" |
| 650 | - | R.Size = R.Size - Vector3.new(0,0.8,0) |
| 650 | + | CloudySky.SkyboxUp = "http://www.roblox.com/asset/?id=72109224" |
| 651 | - | R.CFrame = RightArm.CFrame*CFrame.new(0.015,-R.Size.Y/2.75,0) |
| 651 | + | CloudySky.Parent = game.Lighting |
| 652 | - | game:GetService("RunService").RenderStepped:wait()
|
| 652 | + | local CloudySkyFXClean = game.Debris |
| 653 | - | end |
| 653 | + | CloudySkyFXClean:AddItem(CloudySky, 80) |
| 654 | - | RightArm.Transparency = 0 |
| 654 | + | coroutine.wrap(MugetsuWave)(MugetsuFXMain) |
| 655 | - | R:remove() |
| 655 | + | for FX = 1, 2 do |
| 656 | - | Pause = false |
| 656 | + | wait(0.02) |
| 657 | - | Character.Humanoid.WalkSpeed = 25 |
| 657 | + | MugetsuFXMain.CFrame = MugetsuFXMain.CFrame * CFrame.new(0, 100, 0) |
| 658 | - | wait(1) |
| 658 | + | end |
| 659 | - | D = false |
| 659 | + | wait(0.02) |
| 660 | - | end |
| 660 | + | local LastTrail = MugetsuFXMain:Clone() |
| 661 | - | end |
| 661 | + | LastTrail.CFrame = MugetsuFXMain.CFrame * CFrame.new(0, -200, -200) |
| 662 | - | function Baby() |
| 662 | + | LastTrail.Parent = MugetsuFX |
| 663 | - | if not D then D = true |
| 663 | + | local MugetsuTrailFXClean = game.Debris |
| 664 | - | Pause = true |
| 664 | + | MugetsuTrailFXClean:AddItem(LastTrail, 10) |
| 665 | - | for i = 0,1.2,0.1 do |
| 665 | + | LastTrail.Touched:connect(MugetsuStrike) |
| 666 | - | swait() |
| 666 | + | coroutine.wrap(MugetsuWave)(LastTrail) |
| 667 | - | PlayAnimationFromTable({
|
| 667 | + | for FX = 1, 2 do |
| 668 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 668 | + | wait(0.02) |
| 669 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 669 | + | LastTrail.CFrame = LastTrail.CFrame * CFrame.new(0, 100, 0) |
| 670 | - | CFrame.new(1.5,1,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(2.8,0,0), |
| 670 | + | end |
| 671 | - | CFrame.new(-1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), |
| 671 | + | for i = 1, 16 do |
| 672 | - | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), |
| 672 | + | wait(0.02) |
| 673 | - | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), |
| 673 | + | LastTrail = LastTrail:Clone() |
| 674 | - | }, .5, false) |
| 674 | + | LastTrail.CFrame = LastTrail.CFrame * CFrame.new(0, -200, 0) |
| 675 | - | end |
| 675 | + | LastTrail.CFrame = LastTrail.CFrame * CFrame.new(0, 0, -200) |
| 676 | - | wait(0.5) |
| 676 | + | LastTrail = LastTrail:Clone() |
| 677 | - | local Ba = Instance.new("Sound",Torso)
|
| 677 | + | LastTrail.Parent = MugetsuFX |
| 678 | - | Ba.SoundId = "rbxassetid://1037853116" |
| 678 | + | LastTrail.Touched:connect(MugetsuStrike) |
| 679 | - | Ba.Volume = math.huge |
| 679 | + | local MugetsuTrailFXClean = game.Debris |
| 680 | - | Ba.Pitch = 1 |
| 680 | + | MugetsuTrailFXClean:AddItem(LastTrail, 10) |
| 681 | - | Ba.Looped = false |
| 681 | + | coroutine.wrap(MugetsuWave)(LastTrail) |
| 682 | - | Ba:play() |
| 682 | + | for FX = 1, 2 do |
| 683 | - | for i = 0,1.2,0.1 do |
| 683 | + | wait(0.02) |
| 684 | - | swait() |
| 684 | + | LastTrail.CFrame = LastTrail.CFrame * CFrame.new(0, 100, 0) |
| 685 | - | PlayAnimationFromTable({
|
| 685 | + | end |
| 686 | - | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 686 | + | end |
| 687 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 687 | + | wait(0.5) |
| 688 | - | CFrame.new(1.5,1,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4,0,0), |
| 688 | + | Blade:Destroy() |
| 689 | - | CFrame.new(-1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), |
| 689 | + | BladeTip:Destroy() |
| 690 | - | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), |
| 690 | + | Handle:Destroy() |
| 691 | - | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), |
| 691 | + | SE1:Destroy() |
| 692 | - | }, .5, false) |
| 692 | + | SE2:Destroy() |
| 693 | - | end |
| 693 | + | RShoulderWeld:Destroy() |
| 694 | - | wait(0.8) |
| 694 | + | Rsh.Part1 = RightArm |
| 695 | - | Pause = false |
| 695 | + | wait(20) |
| 696 | - | wait(0.5) |
| 696 | + | FullRelease:Destroy() |
| 697 | - | D = false |
| 697 | + | RightArm.Transparency = 0 |
| 698 | - | end |
| 698 | + | Torso.BrickColor = DefaultTorsoColor |
| 699 | - | end |
| 699 | + | LeftLeg.BrickColor = DefaultLeftLegColor |
| 700 | - | |
| 700 | + | RightLeg.BrickColor = DefaultRightLegColor |
| 701 | - | function Breathe() |
| 701 | + | myHumanoid.Name = "Humanoid" |
| 702 | - | if not DZ then DZ = true |
| 702 | + | end |
| 703 | - | Pause = true |
| 703 | + | function Getsuga(Hit) |
| 704 | - | Character.Humanoid.WalkSpeed = 0 |
| 704 | + | Humanoid = Hit.Parent:GetChildren() |
| 705 | - | for i = 0,3,0.1 do |
| 705 | + | for i = 1, #Humanoid do |
| 706 | - | swait() |
| 706 | + | if Humanoid[i].ClassName == "Humanoid" and (Humanoid[i].Name ~= "Soul" or Humanoid[i].Name == "Soul") and Humanoid[i] ~= myHumanoid then |
| 707 | - | PlayAnimationFromTable({
|
| 707 | + | local humanoid = Humanoid[i] |
| 708 | - | CFrame.new(0,0.01,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), |
| 708 | + | local SlashFX = Instance.new("Part")
|
| 709 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.1, 0, 0), |
| 709 | + | SlashFX.Transparency = 0.6 |
| 710 | - | CFrame.new(1.5,0,0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3,0,0), |
| 710 | + | SlashFX.Reflectance = 0 |
| 711 | - | CFrame.new(-1.5,0,0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), |
| 711 | + | SlashFX.Anchored = true |
| 712 | - | CFrame.new(0.6,-2,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0.1), |
| 712 | + | SlashFX.FormFactor = "Custom" |
| 713 | - | CFrame.new(-0.6,-2,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, -0.1), |
| 713 | + | SlashFX.Size = Vector3.new(0.2, 250, 0.2) |
| 714 | - | }, .5, false) |
| 714 | + | SlashFX.BrickColor = BrickColor.new("Bright blue")
|
| 715 | - | end |
| 715 | + | SlashFX.CanCollide = false |
| 716 | - | local P = Instance.new("Part",Character)
|
| 716 | + | local SlashFXMesh = Instance.new("BlockMesh")
|
| 717 | - | P.Size = Vector3.new(0.1,0.1,0.1) |
| 717 | + | SlashFXMesh.Scale = Vector3.new(0.2, 1, 1) |
| 718 | - | P.Anchored = true |
| 718 | + | SlashFXMesh.Parent = SlashFX |
| 719 | - | P.Transparency = math.huge |
| 719 | + | local SlashFX2 = Instance.new("Part")
|
| 720 | - | P.CanCollide = false |
| 720 | + | SlashFX2.Transparency = 0.8 |
| 721 | - | P.CFrame = Head.CFrame*CFrame.new(0,-0.1,-1.9) |
| 721 | + | SlashFX2.Reflectance = 0 |
| 722 | - | local FlA = Instance.new("ParticleEmitter",P)
|
| 722 | + | SlashFX2.Anchored = true |
| 723 | - | FlA.Texture = "rbxassetid://833874434" |
| 723 | + | SlashFX2.FormFactor = "Custom" |
| 724 | - | FlA.Size = NumberSequence.new(0.7,0.1) |
| 724 | + | SlashFX2.Size = Vector3.new(0.2, 300, 0.25) |
| 725 | - | FlA.EmissionDirection = "Back" |
| 725 | + | SlashFX2.BrickColor = BrickColor.new("Institutional white")
|
| 726 | - | FlA.Rotation = NumberRange.new(-100, 100) |
| 726 | + | SlashFX2.CanCollide = false |
| 727 | - | FlA.RotSpeed = NumberRange.new(-100, 100) |
| 727 | + | local SlashFX2Mesh = Instance.new("BlockMesh")
|
| 728 | - | FlA.Transparency = NumberSequence.new(0,1) |
| 728 | + | SlashFX2Mesh.Scale = Vector3.new(0.1, 1, 1) |
| 729 | - | FlA.Drag = 4 |
| 729 | + | SlashFX2Mesh.Parent = SlashFX2 |
| 730 | - | FlA.Lifetime = NumberRange.new(0.5) |
| 730 | + | SlashFX.CFrame = Hit.CFrame * CFrame.fromEulerAnglesXYZ(math.random(math.rad(-200), math.rad(200)), math.random(math.rad(-200), math.rad(200)), math.random(math.rad(-200), math.rad(200))) |
| 731 | - | FlA.Rate = 1111 |
| 731 | + | SlashFX2.CFrame = SlashFX.CFrame |
| 732 | - | wait(2) |
| 732 | + | SlashFX.Parent = game.Workspace |
| 733 | - | FlA.Enabled = false |
| 733 | + | SlashFX2.Parent = game.Workspace |
| 734 | - | wait(1) |
| 734 | + | local SlashFXClean = game.Debris |
| 735 | - | P:remove() |
| 735 | + | SlashFXClean:AddItem(SlashFX, 0.4) |
| 736 | - | for i = 0,3,0.1 do |
| 736 | + | local SlashFX2Clean = game.Debris |
| 737 | - | swait() |
| 737 | + | SlashFX2Clean:AddItem(SlashFX2, 0.4) |
| 738 | - | PlayAnimationFromTable({
|
| 738 | + | tagHumanoid(humanoid, Player) |
| 739 | - | CFrame.new(0,0.01,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 739 | + | Hit:BreakJoints() |
| 740 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), |
| 740 | + | wait(0.045) |
| 741 | - | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3,0,0), |
| 741 | + | untagHumanoid(humanoid) |
| 742 | - | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), |
| 742 | + | end |
| 743 | - | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), |
| 743 | + | end |
| 744 | - | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), |
| 744 | + | end |
| 745 | - | }, .5, false) |
| 745 | + | function MugetsuStrike(Hit) |
| 746 | - | end |
| 746 | + | Humanoid = Hit.Parent:GetChildren() |
| 747 | - | local RA = Instance.new("Part",RightArm)
|
| 747 | + | for i = 1, #Humanoid do |
| 748 | - | RA.Size = Vector3.new(1.1,2.1,1.1) |
| 748 | + | if Humanoid[i].ClassName == "Humanoid" and (Humanoid[i].Name ~= "Soul" or Humanoid[i].Name == "Soul") and Humanoid[i] ~= myHumanoid then |
| 749 | - | RA.BrickColor = BrickColor.new("New Yeller")
|
| 749 | + | local humanoid = Humanoid[i] |
| 750 | - | RA.Material = "Neon" |
| 750 | + | local SlashFX = Instance.new("Part")
|
| 751 | - | RA.Transparency = 0 |
| 751 | + | SlashFX.Transparency = 0.6 |
| 752 | - | local RA2 = Instance.new("Weld",RA)
|
| 752 | + | SlashFX.Reflectance = 0 |
| 753 | - | RA2.Part0 = RightArm |
| 753 | + | SlashFX.Anchored = true |
| 754 | - | RA2.Part1 = RA |
| 754 | + | SlashFX.FormFactor = "Custom" |
| 755 | - | RA2.C0 = CFrame.new(0,0,0) |
| 755 | + | SlashFX.Size = Vector3.new(0.2, 250, 0.2) |
| 756 | - | local LA = Instance.new("Part",LeftArm)
|
| 756 | + | SlashFX.BrickColor = BrickColor.new("Really black")
|
| 757 | - | LA.Size = Vector3.new(1.1,2.1,1.1) |
| 757 | + | SlashFX.CanCollide = false |
| 758 | - | LA.BrickColor = BrickColor.new("New Yeller")
|
| 758 | + | local SlashFXMesh = Instance.new("BlockMesh")
|
| 759 | - | LA.Material = "Neon" |
| 759 | + | SlashFXMesh.Scale = Vector3.new(0.2, 1, 1) |
| 760 | - | LA.Transparency = 0 |
| 760 | + | SlashFXMesh.Parent = SlashFX |
| 761 | - | local LA2 = Instance.new("Weld",LA)
|
| 761 | + | local SlashFX2 = Instance.new("Part")
|
| 762 | - | LA2.Part0 = LeftArm |
| 762 | + | SlashFX2.Transparency = 0.8 |
| 763 | - | LA2.Part1 = LA |
| 763 | + | SlashFX2.Reflectance = 0 |
| 764 | - | LA2.C0 = CFrame.new(0,0,0) |
| 764 | + | SlashFX2.Anchored = true |
| 765 | - | local AZZ = Instance.new("ParticleEmitter",LA)
|
| 765 | + | SlashFX2.FormFactor = "Custom" |
| 766 | - | AZZ.Texture = "rbxassetid://998225956" |
| 766 | + | SlashFX2.Size = Vector3.new(0.2, 300, 0.25) |
| 767 | - | AZZ.EmissionDirection = "Top" |
| 767 | + | SlashFX2.BrickColor = BrickColor.new("Really black")
|
| 768 | - | AZZ.Rotation = NumberRange.new(-100, 100) |
| 768 | + | SlashFX2.CanCollide = false |
| 769 | - | AZZ.Size = NumberSequence.new(1) |
| 769 | + | local SlashFX2Mesh = Instance.new("BlockMesh")
|
| 770 | - | AZZ.Lifetime = NumberRange.new(0.8,1) |
| 770 | + | SlashFX2Mesh.Scale = Vector3.new(0.1, 1, 1) |
| 771 | - | AZZ.Rate = 50 |
| 771 | + | SlashFX2Mesh.Parent = SlashFX2 |
| 772 | - | AZZ.Speed = NumberRange.new(0.3) |
| 772 | + | SlashFX.CFrame = Hit.CFrame * CFrame.fromEulerAnglesXYZ(math.random(math.rad(-200), math.rad(200)), math.random(math.rad(-200), math.rad(200)), math.random(math.rad(-200), math.rad(200))) |
| 773 | - | AZZ.LightEmission = 1 |
| 773 | + | SlashFX2.CFrame = SlashFX.CFrame |
| 774 | - | AZZ.VelocitySpread = 100 |
| 774 | + | SlashFX.Parent = game.Workspace |
| 775 | - | local LAZZ = Instance.new("ParticleEmitter",RA)
|
| 775 | + | SlashFX2.Parent = game.Workspace |
| 776 | - | LAZZ.Texture = "rbxassetid://998225956" |
| 776 | + | local SlashFXClean = game.Debris |
| 777 | - | LAZZ.EmissionDirection = "Top" |
| 777 | + | SlashFXClean:AddItem(SlashFX, 0.4) |
| 778 | - | LAZZ.Rotation = NumberRange.new(-100, 100) |
| 778 | + | local SlashFX2Clean = game.Debris |
| 779 | - | LAZZ.Size = NumberSequence.new(1) |
| 779 | + | SlashFX2Clean:AddItem(SlashFX2, 0.4) |
| 780 | - | LAZZ.Lifetime = NumberRange.new(0.8,1) |
| 780 | + | tagHumanoid(humanoid, Player) |
| 781 | - | LAZZ.Rate = 50 |
| 781 | + | Hit.Parent:BreakJoints() |
| 782 | - | LAZZ.Speed = NumberRange.new(0.3) |
| 782 | + | wait(0.045) |
| 783 | - | LAZZ.LightEmission = 1 |
| 783 | + | untagHumanoid(humanoid) |
| 784 | - | LAZZ.VelocitySpread = 100 |
| 784 | + | end |
| 785 | - | local Spa = Instance.new("ParticleEmitter",RA)
|
| 785 | + | end |
| 786 | - | Spa.Texture = "rbxassetid://569507414" |
| 786 | + | end |
| 787 | - | Spa.Size = NumberSequence.new(0.8,0.2) |
| 787 | + | function FlashStep(F) |
| 788 | - | Spa.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0), Color3.fromRGB(255, 255, 0)) |
| 788 | + | MaxSpd = 1000 |
| 789 | - | Spa.Lifetime = NumberRange.new(1,2) |
| 789 | + | Dist = 200 |
| 790 | - | Spa.Rate = 99 |
| 790 | + | local Des = F.Hit.p |
| 791 | - | Spa.Transparency = NumberSequence.new(0.5,0.6) |
| 791 | + | local Cur = Torso |
| 792 | - | Spa.LightEmission = 0.75 |
| 792 | + | Player.Character.Archivable = false |
| 793 | - | Spa.Speed = NumberRange.new(2) |
| 793 | + | if (Des - Cur.Position).magnitude <= MaxSpd then |
| 794 | - | Spa.Acceleration = Vector3.new(0, 0, 0) |
| 794 | + | Player.Character.Archivable = true |
| 795 | - | Spa.VelocitySpread = 1212 |
| 795 | + | local FlashFX = Player.Character:Clone() |
| 796 | - | local Rpa = Instance.new("ParticleEmitter",LA)
|
| 796 | + | local FlashSpeed = FlashFX:GetChildren() |
| 797 | - | Rpa.Texture = "rbxassetid://569507414" |
| 797 | + | for i = 1, #FlashSpeed do |
| 798 | - | Rpa.Size = NumberSequence.new(0.8,0.2) |
| 798 | + | if FlashSpeed[i].ClassName == "Hat" then |
| 799 | - | Rpa.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0), Color3.fromRGB(255, 255, 0)) |
| 799 | + | FlashSpeed[i].Handle.CanCollide = false |
| 800 | - | Rpa.EmissionDirection = "Top" |
| 800 | + | FlashSpeed[i].Handle.Anchored = true |
| 801 | - | Rpa.Lifetime = NumberRange.new(1,2) |
| 801 | + | end |
| 802 | - | Rpa.Rate = 99 |
| 802 | + | if FlashSpeed[i]:IsA("BasePart") then
|
| 803 | - | Rpa.Transparency = NumberSequence.new(0.5,0.6) |
| 803 | + | FlashSpeed[i].CanCollide = false |
| 804 | - | Rpa.LightEmission = 0.75 |
| 804 | + | FlashSpeed[i].Anchored = true |
| 805 | - | Rpa.Speed = NumberRange.new(2) |
| 805 | + | end |
| 806 | - | Rpa.Acceleration = Vector3.new(0, 0, 0) |
| 806 | + | end |
| 807 | - | Rpa.VelocitySpread = 1212 |
| 807 | + | local SearchHumanoid = FlashFX:GetChildren() |
| 808 | - | for i = 1,5 do ----15 |
| 808 | + | for i = 1, #SearchHumanoid do |
| 809 | - | local E = Instance.new("Sound",Torso)
|
| 809 | + | if SearchHumanoid[i].ClassName == "Script" or SearchHumanoid[i].ClassName == "LocalScript" then |
| 810 | - | E.SoundId = "rbxassetid://186130717" |
| 810 | + | SearchHumanoid[i]:Destroy() |
| 811 | - | E.Volume = 1 |
| 811 | + | end |
| 812 | - | E.Pitch = 1 |
| 812 | + | if SearchHumanoid[i].ClassName == "Humanoid" then |
| 813 | - | E.Looped = false |
| 813 | + | SearchHumanoid[i].MaxHealth = 2000 |
| 814 | - | local E1 = Instance.new("Sound",Torso)
|
| 814 | + | SearchHumanoid[i].Health = 2000 |
| 815 | - | E1.SoundId = "rbxassetid://727821717" |
| 815 | + | end |
| 816 | - | E1.Volume = 0.1 |
| 816 | + | end |
| 817 | - | E1.Pitch = 1 |
| 817 | + | FlashFX.Parent = game.Workspace |
| 818 | - | E1.Looped = false |
| 818 | + | local FlashClear = game.Debris |
| 819 | - | E1:play() |
| 819 | + | FlashClear:AddItem(FlashFX, 0.2) |
| 820 | - | E:play() |
| 820 | + | if (Des - Cur.Position).magnitude >= Dist then |
| 821 | - | for i = 1,5 do |
| 821 | + | local Flash = Instance.new("Sound")
|
| 822 | - | RA.Transparency = RA.Transparency + 0.1 |
| 822 | + | Flash.Name = "Flash" |
| 823 | - | LA.Transparency = LA.Transparency + 0.1 |
| 823 | + | Flash.SoundId = "rbxasset://sounds/snap.wav" |
| 824 | - | game:GetService("RunService").RenderStepped:wait()
|
| 824 | + | Flash.Pitch = 0.6 |
| 825 | - | end |
| 825 | + | Flash.Volume = 1 |
| 826 | - | wait(0.1) |
| 826 | + | local FlashStepFX = Instance.new("Part")
|
| 827 | - | for i = 1,5 do |
| 827 | + | Flash.Parent = FlashStepFX |
| 828 | - | RA.Transparency = RA.Transparency - 0.1 |
| 828 | + | FlashStepFX.Transparency = 1 |
| 829 | - | LA.Transparency = LA.Transparency - 0.1 |
| 829 | + | FlashStepFX.Anchored = true |
| 830 | - | game:GetService("RunService").RenderStepped:wait()
|
| 830 | + | FlashStepFX.Locked = true |
| 831 | - | end |
| 831 | + | FlashStepFX.BrickColor = BrickColor.new("Really black")
|
| 832 | - | wait(0.1) |
| 832 | + | FlashStepFX.FormFactor = "Custom" |
| 833 | - | for i = 1,9 do |
| 833 | + | FlashStepFX.Name = "FlashStepFX" |
| 834 | - | RA.Transparency = RA.Transparency + 0.1 |
| 834 | + | FlashStepFX.Size = Vector3.new(0.2, 2, 0.2) |
| 835 | - | LA.Transparency = LA.Transparency + 0.1 |
| 835 | + | FlashStepFX.Position = Torso.Position |
| 836 | - | game:GetService("RunService").RenderStepped:wait()
|
| 836 | + | FlashStepFX.Parent = game.Workspace |
| 837 | - | end |
| 837 | + | local FlashStepFXClean = game.Debris |
| 838 | - | wait(0.1) |
| 838 | + | FlashStepFXClean:AddItem(FlashStepFX, 0.6) |
| 839 | - | for i = 1,9 do |
| 839 | + | Flash:Play() |
| 840 | - | RA.Transparency = RA.Transparency - 0.1 |
| 840 | + | end |
| 841 | - | LA.Transparency = LA.Transparency - 0.1 |
| 841 | + | local FinalPosition = Des - Cur.Position + Vector3.new(0, 3, 0) |
| 842 | - | game:GetService("RunService").RenderStepped:wait()
|
| 842 | + | Player.Character.Torso.CFrame = Player.Character.Torso.CFrame + FinalPosition |
| 843 | - | end |
| 843 | + | Move:Play() |
| 844 | - | game:GetService("RunService").RenderStepped:wait()
|
| 844 | + | Move2:Play() |
| 845 | - | end |
| 845 | + | end |
| 846 | - | Rpa.Enabled = false |
| 846 | + | end |
| 847 | - | Spa.Enabled = false |
| 847 | + | local Balancer = Instance.new("BodyGyro")
|
| 848 | - | LAZZ.Enabled = false |
| 848 | + | Balancer.D = 6000 |
| 849 | - | AZZ.Enabled = false |
| 849 | + | Balancer.P = 100000 |
| 850 | - | local FlA = Instance.new("ParticleEmitter",LeftArm)
|
| 850 | + | Balancer.maxTorque = Vector3.new(0, 0, 0) |
| 851 | - | FlA.Texture = "rbxassetid://313742348" |
| 851 | + | local Stabilizer = Instance.new("Part")
|
| 852 | - | FlA.Size = NumberSequence.new(0.7) |
| 852 | + | Balancer.Parent = Stabilizer |
| 853 | - | FlA.Transparency = NumberSequence.new(0) |
| 853 | + | Stabilizer.Transparency = 1 |
| 854 | - | FlA.Lifetime = NumberRange.new(0.4) |
| 854 | + | Stabilizer.Locked = true |
| 855 | - | FlA.Rate = 20 |
| 855 | + | Stabilizer.CanCollide = false |
| 856 | - | FlA.Rotation = NumberRange.new(-100, 100) |
| 856 | + | local StabilizerMesh = Instance.new("BlockMesh")
|
| 857 | - | FlA.Speed = NumberRange.new(0) |
| 857 | + | local StabilizerWeld = Instance.new("Weld")
|
| 858 | - | FlA.LockedToPart = true |
| 858 | + | Stabilizer.BrickColor = BrickColor.new("Really black")
|
| 859 | - | local LP = Instance.new("ParticleEmitter",LeftArm)
|
| 859 | + | Stabilizer.FormFactor = "Custom" |
| 860 | - | LP.Texture = "rbxassetid://1298571523" |
| 860 | + | Stabilizer.Name = "Stabilizer" |
| 861 | - | LP.Transparency = NumberSequence.new(0,1) |
| 861 | + | Stabilizer.Size = Vector3.new(2, 0.2, 2) |
| 862 | - | LP.Size = NumberSequence.new(0.06) |
| 862 | + | Stabilizer.Parent = vCharacter |
| 863 | - | LP.Color = ColorSequence.new(Color3.fromRGB(255,255,0)) |
| 863 | + | StabilizerMesh.Offset = Vector3.new(0, 0, 0) |
| 864 | - | LP.Lifetime = NumberRange.new(1.5) |
| 864 | + | StabilizerMesh.Scale = Vector3.new(1, 1, 1) |
| 865 | - | LP.Rate = 4000 |
| 865 | + | StabilizerMesh.Parent = Stabilizer |
| 866 | - | LP.ZOffset = 1 |
| 866 | + | StabilizerWeld.Part0 = Torso |
| 867 | - | LP.VelocitySpread = 35 |
| 867 | + | StabilizerWeld.Part1 = Stabilizer |
| 868 | - | LP.Speed = NumberRange.new(0.3) |
| 868 | + | StabilizerWeld.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(20), 0, 0) |
| 869 | - | LP.LightEmission = 1 |
| 869 | + | StabilizerWeld.Parent = Stabilizer |
| 870 | - | LP.LightInfluence = 1 |
| 870 | + | function FlashJump() |
| 871 | - | LP.LockedToPart = true |
| 871 | + | local DoubleJumpFX = Instance.new("Part")
|
| 872 | - | local ZXA = Instance.new("ParticleEmitter",RightArm)
|
| 872 | + | DoubleJumpFX.Name = "DoubleJumpFX" |
| 873 | - | ZXA.Texture = "rbxassetid://313742348" |
| 873 | + | DoubleJumpFX.BrickColor = BrickColor.new("Really black")
|
| 874 | - | ZXA.Size = NumberSequence.new(0.7) |
| 874 | + | DoubleJumpFX.Transparency = 0.6 |
| 875 | - | ZXA.Transparency = NumberSequence.new(0) |
| 875 | + | DoubleJumpFX.Anchored = true |
| 876 | - | ZXA.Lifetime = NumberRange.new(0.4) |
| 876 | + | DoubleJumpFX.CanCollide = false |
| 877 | - | ZXA.Rate = 20 |
| 877 | + | DoubleJumpFX.FormFactor = "Custom" |
| 878 | - | ZXA.Rotation = NumberRange.new(-100, 100) |
| 878 | + | DoubleJumpFX.Size = Vector3.new(0.2, 0.2, 0.2) |
| 879 | - | ZXA.Speed = NumberRange.new(0) |
| 879 | + | DoubleJumpFX.CFrame = Torso.CFrame * CFrame.new(0, -3, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0) |
| 880 | - | ZXA.LockedToPart = true |
| 880 | + | local DoubleJumpFXMesh = Instance.new("SpecialMesh")
|
| 881 | - | local LLP = Instance.new("ParticleEmitter",RightArm)
|
| 881 | + | DoubleJumpFXMesh.MeshId = "http://www.roblox.com/asset/?id=3270017" |
| 882 | - | LLP.Texture = "rbxassetid://1298571523" |
| 882 | + | DoubleJumpFXMesh.Scale = Vector3.new(1, 1, 1) |
| 883 | - | LLP.Transparency = NumberSequence.new(0,1) |
| 883 | + | DoubleJumpFXMesh.Parent = DoubleJumpFX |
| 884 | - | LLP.Size = NumberSequence.new(0.06) |
| 884 | + | local DoubleJumpOuterFX = Instance.new("Part")
|
| 885 | - | LLP.Color = ColorSequence.new(Color3.fromRGB(255,255,0)) |
| 885 | + | DoubleJumpOuterFX.Name = "DoubleJumpOuterFX" |
| 886 | - | LLP.Lifetime = NumberRange.new(1.5) |
| 886 | + | DoubleJumpOuterFX.BrickColor = BrickColor.new("Really black")
|
| 887 | - | LLP.Rate = 4000 |
| 887 | + | DoubleJumpOuterFX.Transparency = 0.6 |
| 888 | - | LLP.ZOffset = 1 |
| 888 | + | DoubleJumpOuterFX.Anchored = true |
| 889 | - | LLP.VelocitySpread = 35 |
| 889 | + | DoubleJumpOuterFX.CanCollide = false |
| 890 | - | LLP.Speed = NumberRange.new(0.3) |
| 890 | + | DoubleJumpOuterFX.FormFactor = "Custom" |
| 891 | - | LLP.LightEmission = 1 |
| 891 | + | DoubleJumpOuterFX.Size = Vector3.new(0.2, 0.2, 0.2) |
| 892 | - | LLP.LightInfluence = 1 |
| 892 | + | DoubleJumpOuterFX.CFrame = Torso.CFrame * CFrame.new(0, -5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0) |
| 893 | - | LLP.LockedToPart = true |
| 893 | + | local DoubleJumpOuterFXMesh = Instance.new("SpecialMesh")
|
| 894 | - | Character.Humanoid.WalkSpeed = 25 |
| 894 | + | DoubleJumpOuterFXMesh.MeshId = "http://www.roblox.com/asset/?id=3270017" |
| 895 | - | wait(1) |
| 895 | + | DoubleJumpOuterFXMesh.Scale = Vector3.new(2, 2, 1) |
| 896 | - | Pause = false |
| 896 | + | DoubleJumpOuterFXMesh.Parent = DoubleJumpOuterFX |
| 897 | - | for i = 1,11 do |
| 897 | + | local FlashStepFX1 = Instance.new("Sound")
|
| 898 | - | RA.Transparency = RA.Transparency + 0.1 |
| 898 | + | FlashStepFX1.Parent = DoubleJumpFX |
| 899 | - | LA.Transparency = LA.Transparency + 0.1 |
| 899 | + | FlashStepFX1.Name = "FlashStepFX1" |
| 900 | - | game:GetService("RunService").RenderStepped:wait()
|
| 900 | + | FlashStepFX1.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav" |
| 901 | - | end |
| 901 | + | FlashStepFX1.Pitch = 40 |
| 902 | - | LA:remove() |
| 902 | + | FlashStepFX1.Volume = 1 |
| 903 | - | RA:remove() |
| 903 | + | local FlashStepFX2 = Instance.new("Sound")
|
| 904 | - | Humanoid.MaxHealth = 400 |
| 904 | + | FlashStepFX2.Parent = DoubleJumpOuterFX |
| 905 | - | wait(0.01) |
| 905 | + | FlashStepFX2.Name = "FlashStepFX2" |
| 906 | - | Humanoid.Health = 500 |
| 906 | + | FlashStepFX2.SoundId = "rbxasset://sounds/swoosh.wav" |
| 907 | - | Mouse.KeyDown:connect(function(key) |
| 907 | + | FlashStepFX2.Pitch = 3 |
| 908 | - | if key == "e" then |
| 908 | + | FlashStepFX2.Volume = 1 |
| 909 | - | Zoom() |
| 909 | + | DoubleJumpFX.Parent = game.Workspace |
| 910 | - | end |
| 910 | + | DoubleJumpOuterFX.Parent = game.Workspace |
| 911 | - | if key == "r" then |
| 911 | + | FlashStepFX1:Play() |
| 912 | - | Torn() |
| 912 | + | FlashStepFX2:Play() |
| 913 | - | end |
| 913 | + | Dir = (Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0)).lookVector |
| 914 | - | end) |
| 914 | + | Torso.Velocity = Dir * 160 |
| 915 | - | Mouse.Button1Down:connect(function() |
| 915 | + | for i = 1, 12 do |
| 916 | - | if attack == false and attacktype == 1 then |
| 916 | + | wait() |
| 917 | - | Hit1() |
| 917 | + | DoubleJumpFX.Transparency = DoubleJumpFX.Transparency + 0.02 |
| 918 | - | attacktype = 2 |
| 918 | + | DoubleJumpOuterFX.Transparency = DoubleJumpOuterFX.Transparency + 0.03 |
| 919 | - | elseif attack == false and attacktype == 2 then |
| 919 | + | DoubleJumpFXMesh.Scale = DoubleJumpFXMesh.Scale + Vector3.new(0.5, 0.5, 0) |
| 920 | - | Hit2() |
| 920 | + | DoubleJumpOuterFXMesh.Scale = DoubleJumpOuterFXMesh.Scale + Vector3.new(1, 1, 0) |
| 921 | - | attacktype = 1 |
| 921 | + | end |
| 922 | - | end |
| 922 | + | wait(0.085) |
| 923 | - | end) |
| 923 | + | DoubleJumpFX:Destroy() |
| 924 | - | wait(12412412) |
| 924 | + | DoubleJumpOuterFX:Destroy() |
| 925 | - | DZ = false |
| 925 | + | end |
| 926 | - | end |
| 926 | + | function FlashRun() |
| 927 | - | end |
| 927 | + | if Enhanced.Value == false then |
| 928 | - | Mouse.KeyDown:connect(function(key) |
| 928 | + | local DoubleJumpFX = Instance.new("Part")
|
| 929 | - | if key == "m" then |
| 929 | + | DoubleJumpFX.Name = "DoubleJumpFX" |
| 930 | - | Baby() |
| 930 | + | DoubleJumpFX.BrickColor = BrickColor.new("Really black")
|
| 931 | - | end |
| 931 | + | DoubleJumpFX.Transparency = 0.6 |
| 932 | - | if key == "z" then |
| 932 | + | DoubleJumpFX.Anchored = true |
| 933 | - | Breathe() |
| 933 | + | DoubleJumpFX.CanCollide = false |
| 934 | - | end |
| 934 | + | DoubleJumpFX.FormFactor = "Custom" |
| 935 | - | end) |
| 935 | + | DoubleJumpFX.Size = Vector3.new(0.2, 0.2, 0.2) |
| 936 | - | |
| 936 | + | DoubleJumpFX.CFrame = Torso.CFrame * CFrame.new(0, 0, 0.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
| 937 | - | New = function(Object, Parent, Name, Data) |
| 937 | + | local DoubleJumpFXMesh = Instance.new("SpecialMesh")
|
| 938 | - | local Object = Instance.new(Object) |
| 938 | + | DoubleJumpFXMesh.MeshId = "http://www.roblox.com/asset/?id=3270017" |
| 939 | - | for Index, Value in pairs(Data or {}) do
|
| 939 | + | DoubleJumpFXMesh.Scale = Vector3.new(1, 1, 1) |
| 940 | - | Object[Index] = Value |
| 940 | + | DoubleJumpFXMesh.Parent = DoubleJumpFX |
| 941 | - | end |
| 941 | + | local DoubleJumpOuterFX = Instance.new("Part")
|
| 942 | - | Object.Parent = Parent |
| 942 | + | DoubleJumpOuterFX.Name = "DoubleJumpOuterFX" |
| 943 | - | Object.Name = Name |
| 943 | + | DoubleJumpOuterFX.BrickColor = BrickColor.new("Really black")
|
| 944 | - | return Object |
| 944 | + | DoubleJumpOuterFX.Transparency = 0.6 |
| 945 | - | end |
| 945 | + | DoubleJumpOuterFX.Anchored = true |
| 946 | - | function rayCast(Position, Direction, Range, Ignore) |
| 946 | + | DoubleJumpOuterFX.CanCollide = false |
| 947 | - | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
|
| 947 | + | DoubleJumpOuterFX.FormFactor = "Custom" |
| 948 | - | end |
| 948 | + | DoubleJumpOuterFX.Size = Vector3.new(0.2, 0.2, 0.2) |
| 949 | - | |
| 949 | + | DoubleJumpOuterFX.CFrame = Torso.CFrame * CFrame.new(0, 0, 2.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
| 950 | - | |
| 950 | + | local DoubleJumpOuterFXMesh = Instance.new("SpecialMesh")
|
| 951 | - | |
| 951 | + | DoubleJumpOuterFXMesh.MeshId = "http://www.roblox.com/asset/?id=3270017" |
| 952 | - | |
| 952 | + | DoubleJumpOuterFXMesh.Scale = Vector3.new(2, 2, 1) |
| 953 | - | coroutine.wrap(function() |
| 953 | + | DoubleJumpOuterFXMesh.Parent = DoubleJumpOuterFX |
| 954 | - | while 1 do |
| 954 | + | local FlashStepFX1 = Instance.new("Sound")
|
| 955 | - | swait() |
| 955 | + | FlashStepFX1.Parent = DoubleJumpFX |
| 956 | - | if doe <= 360 then |
| 956 | + | FlashStepFX1.Name = "FlashStepFX1" |
| 957 | - | doe = doe + 2 |
| 957 | + | FlashStepFX1.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav" |
| 958 | - | else |
| 958 | + | FlashStepFX1.Pitch = 40 |
| 959 | - | doe = 0 |
| 959 | + | FlashStepFX1.Volume = 1 |
| 960 | - | end |
| 960 | + | local FlashStepFX2 = Instance.new("Sound")
|
| 961 | - | end |
| 961 | + | FlashStepFX2.Parent = DoubleJumpOuterFX |
| 962 | - | end)() |
| 962 | + | FlashStepFX2.Name = "FlashStepFX2" |
| 963 | - | while true do |
| 963 | + | FlashStepFX2.SoundId = "rbxasset://sounds/swoosh.wav" |
| 964 | - | swait() |
| 964 | + | FlashStepFX2.Pitch = 3 |
| 965 | - | for i, v in pairs(Character:GetChildren()) do |
| 965 | + | FlashStepFX2.Volume = 1 |
| 966 | - | if v:IsA("Part") then
|
| 966 | + | DoubleJumpFX.Parent = game.Workspace |
| 967 | - | v.Material = "SmoothPlastic" |
| 967 | + | DoubleJumpOuterFX.Parent = game.Workspace |
| 968 | - | elseif v:IsA("Accessory") then
|
| 968 | + | FlashStepFX1:Play() |
| 969 | - | v:WaitForChild("Handle").Material = "SmoothPlastic"
|
| 969 | + | FlashStepFX2:Play() |
| 970 | - | end |
| 970 | + | Dir = (Torso.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, 0)).lookVector |
| 971 | - | end |
| 971 | + | Torso.Velocity = Dir * 460 |
| 972 | - | |
| 972 | + | for i = 1, 12 do |
| 973 | - | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude |
| 973 | + | wait() |
| 974 | - | velocity = RootPart.Velocity.y |
| 974 | + | DoubleJumpFX.Transparency = DoubleJumpFX.Transparency + 0.02 |
| 975 | - | sine = sine + change |
| 975 | + | DoubleJumpOuterFX.Transparency = DoubleJumpOuterFX.Transparency + 0.03 |
| 976 | - | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) |
| 976 | + | DoubleJumpFXMesh.Scale = DoubleJumpFXMesh.Scale + Vector3.new(0.5, 0.5, 0) |
| 977 | - | if RootPart.Velocity.y > 1 and hit == nil then |
| 977 | + | DoubleJumpOuterFXMesh.Scale = DoubleJumpOuterFXMesh.Scale + Vector3.new(1, 1, 0) |
| 978 | - | Anim = "Jump" |
| 978 | + | end |
| 979 | - | if Pause == false then |
| 979 | + | wait(0.085) |
| 980 | - | PlayAnimationFromTable({
|
| 980 | + | DoubleJumpFX:Destroy() |
| 981 | - | CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 981 | + | DoubleJumpOuterFX:Destroy() |
| 982 | - | CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 982 | + | elseif Enhanced.Value == true then |
| 983 | - | CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 983 | + | local DoubleJumpFX = Instance.new("Part")
|
| 984 | - | CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 984 | + | DoubleJumpFX.Name = "DoubleJumpFX" |
| 985 | - | CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 985 | + | DoubleJumpFX.BrickColor = BrickColor.new("Really black")
|
| 986 | - | CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 986 | + | DoubleJumpFX.Transparency = 0.6 |
| 987 | - | }, .3, false) |
| 987 | + | DoubleJumpFX.Anchored = true |
| 988 | - | end |
| 988 | + | DoubleJumpFX.CanCollide = false |
| 989 | - | elseif RootPart.Velocity.y < -1 and hit == nil then |
| 989 | + | DoubleJumpFX.FormFactor = "Custom" |
| 990 | - | Anim = "Fall" |
| 990 | + | DoubleJumpFX.Size = Vector3.new(0.2, 0.2, 0.2) |
| 991 | - | if Pause == false then |
| 991 | + | DoubleJumpFX.CFrame = Stabilizer.CFrame * CFrame.new(0, 0, 0.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
| 992 | - | PlayAnimationFromTable({
|
| 992 | + | local DoubleJumpFXMesh = Instance.new("SpecialMesh")
|
| 993 | - | CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 993 | + | DoubleJumpFXMesh.MeshId = "http://www.roblox.com/asset/?id=3270017" |
| 994 | - | CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 994 | + | DoubleJumpFXMesh.Scale = Vector3.new(1, 1, 1) |
| 995 | - | CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 995 | + | DoubleJumpFXMesh.Parent = DoubleJumpFX |
| 996 | - | CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 996 | + | local DoubleJumpOuterFX = Instance.new("Part")
|
| 997 | - | CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 997 | + | DoubleJumpOuterFX.Name = "DoubleJumpOuterFX" |
| 998 | - | CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 998 | + | DoubleJumpOuterFX.BrickColor = BrickColor.new("Really black")
|
| 999 | - | }, .3, false) |
| 999 | + | DoubleJumpOuterFX.Transparency = 0.6 |
| 1000 | - | end |
| 1000 | + | DoubleJumpOuterFX.Anchored = true |
| 1001 | - | elseif Torsovelocity < 1 and hit ~= nil then |
| 1001 | + | DoubleJumpOuterFX.CanCollide = false |
| 1002 | - | Anim = "Idle" |
| 1002 | + | DoubleJumpOuterFX.FormFactor = "Custom" |
| 1003 | - | if Pause == false then |
| 1003 | + | DoubleJumpOuterFX.Size = Vector3.new(0.2, 0.2, 0.2) |
| 1004 | - | change = 1 |
| 1004 | + | DoubleJumpOuterFX.CFrame = Stabilizer.CFrame * CFrame.new(0, 0, 2.5) * CFrame.fromEulerAnglesXYZ(0, 0, 0) |
| 1005 | - | PlayAnimationFromTable({
|
| 1005 | + | local DoubleJumpOuterFXMesh = Instance.new("SpecialMesh")
|
| 1006 | - | CFrame.new(0,0,0) * CFrame.new(0, 0-.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, 0), |
| 1006 | + | DoubleJumpOuterFXMesh.MeshId = "http://www.roblox.com/asset/?id=3270017" |
| 1007 | - | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0-.08*math.sin(tick()*2),0,0)*CFrame.Angles(-0.2, 0, 0), |
| 1007 | + | DoubleJumpOuterFXMesh.Scale = Vector3.new(2, 2, 1) |
| 1008 | - | CFrame.new(1.1,1,-0.8) * CFrame.new(0, 0-.08*math.sin(tick()*2), 0) * CFrame.Angles(3.1,0,-0.4), |
| 1008 | + | DoubleJumpOuterFXMesh.Parent = DoubleJumpOuterFX |
| 1009 | - | CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.08*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, 0), |
| 1009 | + | local FlashStepFX1 = Instance.new("Sound")
|
| 1010 | - | CFrame.new(0.6,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, 0.1), |
| 1010 | + | FlashStepFX1.Parent = DoubleJumpFX |
| 1011 | - | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, -0.1), |
| 1011 | + | FlashStepFX1.Name = "FlashStepFX1" |
| 1012 | - | }, .3, false) |
| 1012 | + | FlashStepFX1.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav" |
| 1013 | - | end |
| 1013 | + | FlashStepFX1.Pitch = 40 |
| 1014 | - | elseif Torsovelocity > 2 and hit ~= nil then |
| 1014 | + | FlashStepFX1.Volume = 1 |
| 1015 | - | Anim = "Walk" |
| 1015 | + | local FlashStepFX2 = Instance.new("Sound")
|
| 1016 | - | if Pause == false then |
| 1016 | + | FlashStepFX2.Parent = DoubleJumpOuterFX |
| 1017 | - | PlayAnimationFromTable({
|
| 1017 | + | FlashStepFX2.Name = "FlashStepFX2" |
| 1018 | - | CFrame.new(0,0,0) * CFrame.new(0,0,0)*CFrame.Angles(-0.3,0-.1*math.sin(tick()*9),0+RootPart.RotVelocity.Y/29), |
| 1018 | + | FlashStepFX2.SoundId = "rbxasset://sounds/swoosh.wav" |
| 1019 | - | CFrame.new(0,1.5,0) * CFrame.new(0,0,0) * CFrame.Angles(0,0,0)*CFrame.Angles(-0.3, 0, 0), |
| 1019 | + | FlashStepFX2.Pitch = 3 |
| 1020 | - | CFrame.new(1.1,1,-0.8) * CFrame.new(0,0,0) * CFrame.Angles(3.1,0,-0.4), |
| 1020 | + | FlashStepFX2.Volume = 1 |
| 1021 | - | CFrame.new(-1.5,0,0) * CFrame.new(0,0,0+.5 * math.cos((sine) / 3.5))*CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 3.5)),0,0), |
| 1021 | + | DoubleJumpFX.Parent = game.Workspace |
| 1022 | - | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 3.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 3.5)), 0, 0-RootPart.RotVelocity.Y/33), |
| 1022 | + | DoubleJumpOuterFX.Parent = game.Workspace |
| 1023 | - | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 3.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 3.5)), 0, 0-RootPart.RotVelocity.Y/33), |
| 1023 | + | FlashStepFX1:Play() |
| 1024 | - | }, .3, false) |
| 1024 | + | FlashStepFX2:Play() |
| 1025 | - | end |
| 1025 | + | Dir = (Stabilizer.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, 0)).lookVector |
| 1026 | - | end |
| 1026 | + | Torso.Velocity = Dir * 460 |
| 1027 | - | end |
| 1027 | + | for i = 1, 12 do |
| 1028 | wait() | |
| 1029 | DoubleJumpFX.Transparency = DoubleJumpFX.Transparency + 0.02 | |
| 1030 | DoubleJumpOuterFX.Transparency = DoubleJumpOuterFX.Transparency + 0.03 | |
| 1031 | DoubleJumpFXMesh.Scale = DoubleJumpFXMesh.Scale + Vector3.new(0.5, 0.5, 0) | |
| 1032 | DoubleJumpOuterFXMesh.Scale = DoubleJumpOuterFXMesh.Scale + Vector3.new(1, 1, 0) | |
| 1033 | end | |
| 1034 | wait(0.085) | |
| 1035 | DoubleJumpFX:Destroy() | |
| 1036 | DoubleJumpOuterFX:Destroy() | |
| 1037 | end | |
| 1038 | end | |
| 1039 | function MultiFlashStep() | |
| 1040 | Player.Character.Archivable = true | |
| 1041 | local FlashShadowFX = Player.Character:Clone() | |
| 1042 | FlashShadowFX.Parent = game.Workspace | |
| 1043 | FlashShadowFX.Torso.CFrame = Player.Character.Torso.CFrame * CFrame.new(math.random(-40, 40), 0, math.random(-40, 40)) | |
| 1044 | local FlashSpeed = FlashShadowFX:GetChildren() | |
| 1045 | for i = 1, #FlashSpeed do | |
| 1046 | if FlashSpeed[i].ClassName == "Hat" then | |
| 1047 | FlashSpeed[i].Handle.CanCollide = false | |
| 1048 | FlashSpeed[i].Handle.Anchored = true | |
| 1049 | end | |
| 1050 | if FlashSpeed[i]:IsA("BasePart") then
| |
| 1051 | FlashSpeed[i].CanCollide = false | |
| 1052 | FlashSpeed[i].Anchored = true | |
| 1053 | end | |
| 1054 | end | |
| 1055 | local SearchHumanoid = FlashShadowFX:GetChildren() | |
| 1056 | for i = 1, #SearchHumanoid do | |
| 1057 | if SearchHumanoid[i].ClassName == "Script" or SearchHumanoid[i].ClassName == "LocalScript" then | |
| 1058 | SearchHumanoid[i]:Destroy() | |
| 1059 | end | |
| 1060 | if SearchHumanoid[i].ClassName == "Humanoid" then | |
| 1061 | SearchHumanoid[i].MaxHealth = 2000 | |
| 1062 | SearchHumanoid[i].Health = 2000 | |
| 1063 | end | |
| 1064 | end | |
| 1065 | local FlashStepFX1 = Instance.new("Sound")
| |
| 1066 | FlashStepFX1.Parent = FlashShadowFX.Torso | |
| 1067 | FlashStepFX1.Name = "FlashStepFX1" | |
| 1068 | FlashStepFX1.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav" | |
| 1069 | FlashStepFX1.Pitch = 40 | |
| 1070 | FlashStepFX1.Volume = 1 | |
| 1071 | local FlashStepFX2 = Instance.new("Sound")
| |
| 1072 | FlashStepFX2.Parent = FlashShadowFX.Torso | |
| 1073 | FlashStepFX2.Name = "FlashStepFX2" | |
| 1074 | FlashStepFX2.SoundId = "rbxasset://sounds/swoosh.wav" | |
| 1075 | FlashStepFX2.Pitch = 3 | |
| 1076 | FlashStepFX2.Volume = 1 | |
| 1077 | FlashStepFX1:Play() | |
| 1078 | FlashStepFX2:Play() | |
| 1079 | Player.Character.Archivable = false | |
| 1080 | wait(0.4) | |
| 1081 | FlashStepFX1:Play() | |
| 1082 | FlashStepFX2:Play() | |
| 1083 | wait(0.2) | |
| 1084 | FlashShadowFX:Destroy() | |
| 1085 | end | |
| 1086 | FullRelease.Parent = Player.Character | |
| 1087 | Handle.Parent = Player.Character | |
| 1088 | MainHandle.Parent = Player.Character | |
| 1089 | MainGuard.Parent = Player.Character | |
| 1090 | MainBlade.Parent = Player.Character | |
| 1091 | local RightGrip = Instance.new("Weld")
| |
| 1092 | RightGrip.Name = "RightGrip" | |
| 1093 | RightGrip.Part0 = RightArm | |
| 1094 | RightGrip.Part1 = Handle | |
| 1095 | RightGrip.C0 = RightGrip.C0 * (CFrame.new(Vector3.new(0, 0, 0)) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0)) + Vector3.new(0, -1, 0.1) | |
| 1096 | RightGrip.Parent = RightArm | |
| 1097 | DefaultGripC0 = RightGrip.C0 | |
| 1098 | DefaultGripC1 = RightGrip.C1 | |
| 1099 | RightArm.Transparency = 1 | |
| 1100 | local FullFormWeld = Instance.new("Weld")
| |
| 1101 | local FullForm = Instance.new("Part")
| |
| 1102 | FullForm.Locked = true | |
| 1103 | FullForm.TopSurface = "Smooth" | |
| 1104 | FullForm.BottomSurface = "Smooth" | |
| 1105 | FullForm.CanCollide = false | |
| 1106 | FullForm.FormFactor = "Custom" | |
| 1107 | FullForm.Name = "FullForm" | |
| 1108 | FullForm.BrickColor = RightArm.BrickColor | |
| 1109 | FullForm.Size = Vector3.new(1, 2, 1) | |
| 1110 | FullFormWeld.Part0 = RightArm | |
| 1111 | FullFormWeld.Part1 = FullForm | |
| 1112 | FullFormWeld.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1113 | FullFormWeld.Parent = RightArm | |
| 1114 | FullForm.Parent = FullRelease | |
| 1115 | local FullFormGloveWeld = Instance.new("Weld")
| |
| 1116 | local FullFormGlove = Instance.new("Part")
| |
| 1117 | FullFormGlove.Locked = true | |
| 1118 | local FullFormGloveMesh = Instance.new("BlockMesh")
| |
| 1119 | FullFormGloveMesh.Parent = FullFormGlove | |
| 1120 | FullFormGlove.CanCollide = false | |
| 1121 | FullFormGlove.FormFactor = "Custom" | |
| 1122 | FullFormGlove.Name = "FullFormGlove" | |
| 1123 | FullFormGlove.BrickColor = BrickColor.new("Really black")
| |
| 1124 | FullFormGlove.Size = Vector3.new(1.025, 0.6, 1.025) | |
| 1125 | FullFormGloveWeld.Part0 = RightArm | |
| 1126 | FullFormGloveWeld.Part1 = FullFormGlove | |
| 1127 | FullFormGloveWeld.C0 = CFrame.new(0, -0.8, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1128 | FullFormGloveWeld.Parent = RightArm | |
| 1129 | FullFormGlove.Parent = FullRelease | |
| 1130 | local FullFormDetail1Weld = Instance.new("Weld")
| |
| 1131 | local FullFormDetail1 = Instance.new("Part")
| |
| 1132 | FullFormDetail1.Locked = true | |
| 1133 | local FullFormDetail1Mesh = Instance.new("BlockMesh")
| |
| 1134 | FullFormDetail1Mesh.Scale = Vector3.new(1, 0.4, 1) | |
| 1135 | FullFormDetail1Mesh.Parent = FullFormDetail1 | |
| 1136 | FullFormDetail1.CanCollide = false | |
| 1137 | FullFormDetail1.FormFactor = "Custom" | |
| 1138 | FullFormDetail1.Name = "FullFormDetail1" | |
| 1139 | FullFormDetail1.BrickColor = BrickColor.new("Really black")
| |
| 1140 | FullFormDetail1.Size = Vector3.new(1.2, 0.2, 1.025) | |
| 1141 | FullFormDetail1Weld.Part0 = RightArm | |
| 1142 | FullFormDetail1Weld.Part1 = FullFormDetail1 | |
| 1143 | FullFormDetail1Weld.C0 = CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30)) | |
| 1144 | FullFormDetail1Weld.Parent = RightArm | |
| 1145 | FullFormDetail1.Parent = FullRelease | |
| 1146 | local FullFormDetail2Weld = Instance.new("Weld")
| |
| 1147 | local FullFormDetail2 = Instance.new("Part")
| |
| 1148 | FullFormDetail2.Locked = true | |
| 1149 | local FullFormDetail2Mesh = Instance.new("BlockMesh")
| |
| 1150 | FullFormDetail2Mesh.Scale = Vector3.new(1, 0.4, 1) | |
| 1151 | FullFormDetail2Mesh.Parent = FullFormDetail2 | |
| 1152 | FullFormDetail2.CanCollide = false | |
| 1153 | FullFormDetail2.FormFactor = "Custom" | |
| 1154 | FullFormDetail2.Name = "FullFormDetail2" | |
| 1155 | FullFormDetail2.BrickColor = BrickColor.new("Really black")
| |
| 1156 | FullFormDetail2.Size = Vector3.new(1.2, 0.2, 1.025) | |
| 1157 | FullFormDetail2Weld.Part0 = RightArm | |
| 1158 | FullFormDetail2Weld.Part1 = FullFormDetail2 | |
| 1159 | FullFormDetail2Weld.C0 = CFrame.new(0, -0.2, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30)) | |
| 1160 | FullFormDetail2Weld.Parent = RightArm | |
| 1161 | FullFormDetail2.Parent = FullRelease | |
| 1162 | local FullFormDetail3Weld = Instance.new("Weld")
| |
| 1163 | local FullFormDetail3 = Instance.new("Part")
| |
| 1164 | FullFormDetail3.Locked = true | |
| 1165 | local FullFormDetail3Mesh = Instance.new("BlockMesh")
| |
| 1166 | FullFormDetail3Mesh.Scale = Vector3.new(1, 0.4, 1) | |
| 1167 | FullFormDetail3Mesh.Parent = FullFormDetail3 | |
| 1168 | FullFormDetail3.CanCollide = false | |
| 1169 | FullFormDetail3.FormFactor = "Custom" | |
| 1170 | FullFormDetail3.Name = "FullFormDetail3" | |
| 1171 | FullFormDetail3.BrickColor = BrickColor.new("Really black")
| |
| 1172 | FullFormDetail3.Size = Vector3.new(1.2, 0.2, 1.025) | |
| 1173 | FullFormDetail3Weld.Part0 = RightArm | |
| 1174 | FullFormDetail3Weld.Part1 = FullFormDetail3 | |
| 1175 | FullFormDetail3Weld.C0 = CFrame.new(0, 0.1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30)) | |
| 1176 | FullFormDetail3Weld.Parent = RightArm | |
| 1177 | FullFormDetail3.Parent = FullRelease | |
| 1178 | local FullFormDetail4Weld = Instance.new("Weld")
| |
| 1179 | local FullFormDetail4 = Instance.new("Part")
| |
| 1180 | FullFormDetail4.Locked = true | |
| 1181 | local FullFormDetail4Mesh = Instance.new("BlockMesh")
| |
| 1182 | FullFormDetail4Mesh.Scale = Vector3.new(1, 0.4, 1) | |
| 1183 | FullFormDetail4Mesh.Parent = FullFormDetail4 | |
| 1184 | FullFormDetail4.CanCollide = false | |
| 1185 | FullFormDetail4.FormFactor = "Custom" | |
| 1186 | FullFormDetail4.Name = "FullFormDetail4" | |
| 1187 | FullFormDetail4.BrickColor = BrickColor.new("Really black")
| |
| 1188 | FullFormDetail4.Size = Vector3.new(1.2, 0.2, 1.025) | |
| 1189 | FullFormDetail4Weld.Part0 = RightArm | |
| 1190 | FullFormDetail4Weld.Part1 = FullFormDetail4 | |
| 1191 | FullFormDetail4Weld.C0 = CFrame.new(0, 0.4, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30)) | |
| 1192 | FullFormDetail4Weld.Parent = RightArm | |
| 1193 | FullFormDetail4.Parent = FullRelease | |
| 1194 | local FullFormDetail5Weld = Instance.new("Weld")
| |
| 1195 | local FullFormDetail5 = Instance.new("Part")
| |
| 1196 | FullFormDetail5.Locked = true | |
| 1197 | local FullFormDetail5Mesh = Instance.new("BlockMesh")
| |
| 1198 | FullFormDetail5Mesh.Scale = Vector3.new(1, 0.4, 1) | |
| 1199 | FullFormDetail5Mesh.Parent = FullFormDetail5 | |
| 1200 | FullFormDetail5.CanCollide = false | |
| 1201 | FullFormDetail5.FormFactor = "Custom" | |
| 1202 | FullFormDetail5.Name = "FullFormDetail5" | |
| 1203 | FullFormDetail5.BrickColor = BrickColor.new("Really black")
| |
| 1204 | FullFormDetail5.Size = Vector3.new(1.2, 0.2, 1.025) | |
| 1205 | FullFormDetail5Weld.Part0 = RightArm | |
| 1206 | FullFormDetail5Weld.Part1 = FullFormDetail5 | |
| 1207 | FullFormDetail5Weld.C0 = CFrame.new(0, 0.7, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30)) | |
| 1208 | FullFormDetail5Weld.Parent = RightArm | |
| 1209 | FullFormDetail5.Parent = FullRelease | |
| 1210 | local FullFormDetail6Weld = Instance.new("Weld")
| |
| 1211 | local FullFormDetail6 = Instance.new("Part")
| |
| 1212 | FullFormDetail6.Locked = true | |
| 1213 | local FullFormDetail6Mesh = Instance.new("BlockMesh")
| |
| 1214 | FullFormDetail6Mesh.Offset = Vector3.new(-0.1, 0, 0) | |
| 1215 | FullFormDetail6Mesh.Scale = Vector3.new(0.725, 0.4, 1) | |
| 1216 | FullFormDetail6Mesh.Parent = FullFormDetail6 | |
| 1217 | FullFormDetail6.CanCollide = false | |
| 1218 | FullFormDetail6.FormFactor = "Custom" | |
| 1219 | FullFormDetail6.Name = "FullFormDetail6" | |
| 1220 | FullFormDetail6.BrickColor = BrickColor.new("Really black")
| |
| 1221 | FullFormDetail6.Size = Vector3.new(1.2, 0.2, 1.025) | |
| 1222 | FullFormDetail6Weld.Part0 = RightArm | |
| 1223 | FullFormDetail6Weld.Part1 = FullFormDetail6 | |
| 1224 | FullFormDetail6Weld.C0 = CFrame.new(0, 0.7, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-20)) | |
| 1225 | FullFormDetail6Weld.Parent = RightArm | |
| 1226 | FullFormDetail6.Parent = FullRelease | |
| 1227 | function Float() | |
| 1228 | local Float = Instance.new("Part")
| |
| 1229 | Float.Anchored = true | |
| 1230 | Float.Transparency = 1 | |
| 1231 | Float.Locked = true | |
| 1232 | local FloatMesh = Instance.new("BlockMesh")
| |
| 1233 | Float.BrickColor = BrickColor.new("Really black")
| |
| 1234 | Float.FormFactor = "Custom" | |
| 1235 | Float.Name = "Float" | |
| 1236 | Float.Size = Vector3.new(2.5, 0.5, 2.5) | |
| 1237 | Float.Parent = vCharacter | |
| 1238 | FloatMesh.Offset = Vector3.new(0, 0, 0) | |
| 1239 | FloatMesh.Scale = Vector3.new(1, 1, 1) | |
| 1240 | FloatMesh.Parent = Float | |
| 1241 | while Floating do | |
| 1242 | wait() | |
| 1243 | Float.CFrame = Torso.CFrame * CFrame.new(0, -3.08, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1244 | end | |
| 1245 | end | |
| 1246 | Floating = false | |
| 1247 | local MultiFlashStepping = false | |
| 1248 | Shift = string.char(48) | |
| 1249 | Alt = string.char(52) | |
| 1250 | Ctrl = string.char(50) | |
| 1251 | Katana.Selected:connect(function(MouseUp) | |
| 1252 | MouseUp.KeyUp:connect(function(keyUp) | |
| 1253 | key = string.lower(keyUp) | |
| 1254 | end) | |
| 1255 | end) | |
| 1256 | local First_Attack = false | |
| 1257 | local Second_Attack = false | |
| 1258 | function ResetSlash() | |
| 1259 | if wait(0.6) and Attacking.Value == 0 and First_Attack == true and Second_Attack == false then | |
| 1260 | RShoulderWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(16), math.rad(10), math.rad(-10)) | |
| 1261 | RightGrip.C0 = DefaultGripC0 | |
| 1262 | RightGrip.C1 = DefaultGripC1 | |
| 1263 | First_Attack = false | |
| 1264 | elseif wait(0.6) and Attacking.Value == 0 and First_Attack == false and Second_Attack == true then | |
| 1265 | RShoulderWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(16), math.rad(10), math.rad(-10)) | |
| 1266 | RightGrip.C0 = DefaultGripC0 | |
| 1267 | RightGrip.C1 = DefaultGripC1 | |
| 1268 | Second_Attack = false | |
| 1269 | end | |
| 1270 | end | |
| 1271 | function InwardSlash() | |
| 1272 | if Attacking.Value == 0 and First_Attack == true and Second_Attack == false then | |
| 1273 | Attacking.Value = 1 | |
| 1274 | First_Attack = false | |
| 1275 | Second_Attack = true | |
| 1276 | Lethal = true | |
| 1277 | for i = 1, 5 do | |
| 1278 | wait() | |
| 1279 | RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(-32), math.rad(-16), math.rad(0)) | |
| 1280 | end | |
| 1281 | for i = 1, 5 do | |
| 1282 | wait() | |
| 1283 | RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(-20), math.rad(2)) | |
| 1284 | RightGrip.C1 = RightGrip.C1 * CFrame.fromEulerAnglesXYZ(math.rad(7), 0, 0) | |
| 1285 | end | |
| 1286 | Lethal = false | |
| 1287 | Slash:Play() | |
| 1288 | coroutine.wrap(ResetSlash)() | |
| 1289 | Attacking.Value = 0 | |
| 1290 | end | |
| 1291 | end | |
| 1292 | function OutwardSlash() | |
| 1293 | if Attacking.Value == 0 and Second_Attack == false then | |
| 1294 | Attacking.Value = 1 | |
| 1295 | First_Attack = true | |
| 1296 | Lethal = true | |
| 1297 | for i = 1, 5 do | |
| 1298 | wait() | |
| 1299 | RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(-17), math.rad(-20), math.rad(-20)) | |
| 1300 | end | |
| 1301 | for i = 1, 5 do | |
| 1302 | wait() | |
| 1303 | RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(20), math.rad(4)) | |
| 1304 | RightGrip.C1 = RightGrip.C1 * CFrame.fromEulerAnglesXYZ(math.rad(10), 0, 0) | |
| 1305 | end | |
| 1306 | Lethal = false | |
| 1307 | Slash:Play() | |
| 1308 | coroutine.wrap(ResetSlash)() | |
| 1309 | Attacking.Value = 0 | |
| 1310 | end | |
| 1311 | end | |
| 1312 | RShoulderWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(16), math.rad(10), math.rad(-10)) | |
| 1313 | Lethal = false | |
| 1314 | EnergyHandle.Parent = Handle | |
| 1315 | EnergyGuard.Parent = Guard | |
| 1316 | EnergyBlade.Parent = Blade | |
| 1317 | EnergyBladeTip.Parent = BladeTip | |
| 1318 | EnergyHandle.Enabled = false | |
| 1319 | EnergyGuard.Enabled = false | |
| 1320 | EnergyBlade.Enabled = false | |
| 1321 | EnergyBladeTip.Enabled = false | |
| 1322 | local Transformation = false | |
| 1323 | local MugetsuSlash = false | |
| 1324 | function FinalForm() | |
| 1325 | FullForm.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1326 | Torso.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1327 | LeftLeg.BrickColor = BrickColor.new("Really black")
| |
| 1328 | RightLeg.BrickColor = BrickColor.new("Really black")
| |
| 1329 | SE1.Parent = FullForm | |
| 1330 | SE1.Parent = FullFormDetail6 | |
| 1331 | local SpiritualEnergy = Instance.new("Fire")
| |
| 1332 | SpiritualEnergy.Heat = 25 | |
| 1333 | SpiritualEnergy.Size = 30 | |
| 1334 | SpiritualEnergy.Color = Color3.new(0, 0, 0) | |
| 1335 | SpiritualEnergy.SecondaryColor = Color3.new(0, 0, 0) | |
| 1336 | local SpiritualEnergyFront = Instance.new("Fire")
| |
| 1337 | SpiritualEnergyFront.Heat = 25 | |
| 1338 | SpiritualEnergyFront.Size = 30 | |
| 1339 | SpiritualEnergyFront.Color = Color3.new(0, 0, 0) | |
| 1340 | SpiritualEnergyFront.SecondaryColor = Color3.new(0, 0, 0) | |
| 1341 | local SpiritualEnergyFrontFX = Instance.new("Part")
| |
| 1342 | SpiritualEnergyFront.Parent = SpiritualEnergyFrontFX | |
| 1343 | SpiritualEnergyFrontFX.Transparency = 1 | |
| 1344 | SpiritualEnergyFrontFX.Locked = true | |
| 1345 | SpiritualEnergyFrontFX.CanCollide = false | |
| 1346 | local SpiritualEnergyFrontFXWeld = Instance.new("Weld")
| |
| 1347 | SpiritualEnergyFrontFX.BrickColor = BrickColor.new("Really black")
| |
| 1348 | SpiritualEnergyFrontFX.FormFactor = "Custom" | |
| 1349 | SpiritualEnergyFrontFX.Name = "SpiritualEnergyFrontFX" | |
| 1350 | SpiritualEnergyFrontFX.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1351 | SpiritualEnergyFrontFX.Parent = vCharacter | |
| 1352 | SpiritualEnergyFrontFXWeld.Part0 = Torso | |
| 1353 | SpiritualEnergyFrontFXWeld.Part1 = SpiritualEnergyFrontFX | |
| 1354 | SpiritualEnergyFrontFXWeld.C0 = CFrame.new(0, -3, -6.5) * CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0) | |
| 1355 | SpiritualEnergyFrontFXWeld.Parent = SpiritualEnergyFrontFX | |
| 1356 | local SpiritualEnergyBack = Instance.new("Fire")
| |
| 1357 | SpiritualEnergyBack.Heat = 25 | |
| 1358 | SpiritualEnergyBack.Size = 30 | |
| 1359 | SpiritualEnergyBack.Color = Color3.new(0, 0, 0) | |
| 1360 | SpiritualEnergyBack.SecondaryColor = Color3.new(0, 0, 0) | |
| 1361 | local SpiritualEnergyBackFX = Instance.new("Part")
| |
| 1362 | SpiritualEnergyBack.Parent = SpiritualEnergyBackFX | |
| 1363 | SpiritualEnergyBackFX.Transparency = 1 | |
| 1364 | SpiritualEnergyBackFX.Locked = true | |
| 1365 | SpiritualEnergyBackFX.CanCollide = false | |
| 1366 | local SpiritualEnergyBackFXWeld = Instance.new("Weld")
| |
| 1367 | SpiritualEnergyBackFX.BrickColor = BrickColor.new("Really black")
| |
| 1368 | SpiritualEnergyBackFX.FormFactor = "Custom" | |
| 1369 | SpiritualEnergyBackFX.Name = "SpiritualEnergyBackFX" | |
| 1370 | SpiritualEnergyBackFX.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1371 | SpiritualEnergyBackFX.Parent = vCharacter | |
| 1372 | SpiritualEnergyBackFXWeld.Part0 = Torso | |
| 1373 | SpiritualEnergyBackFXWeld.Part1 = SpiritualEnergyBackFX | |
| 1374 | SpiritualEnergyBackFXWeld.C0 = CFrame.new(0, -3, 6.5) * CFrame.fromEulerAnglesXYZ(math.rad(30), 0, 0) | |
| 1375 | SpiritualEnergyBackFXWeld.Parent = SpiritualEnergyBackFX | |
| 1376 | local SpiritualEnergyLeft = Instance.new("Fire")
| |
| 1377 | SpiritualEnergyLeft.Heat = 25 | |
| 1378 | SpiritualEnergyLeft.Size = 30 | |
| 1379 | SpiritualEnergyLeft.Color = Color3.new(0, 0, 0) | |
| 1380 | SpiritualEnergyLeft.SecondaryColor = Color3.new(0, 0, 0) | |
| 1381 | local SpiritualEnergyLeftFX = Instance.new("Part")
| |
| 1382 | SpiritualEnergyLeft.Parent = SpiritualEnergyLeftFX | |
| 1383 | SpiritualEnergyLeftFX.Transparency = 1 | |
| 1384 | SpiritualEnergyLeftFX.Locked = true | |
| 1385 | SpiritualEnergyLeftFX.CanCollide = false | |
| 1386 | local SpiritualEnergyLeftFXWeld = Instance.new("Weld")
| |
| 1387 | SpiritualEnergyLeftFX.BrickColor = BrickColor.new("Really black")
| |
| 1388 | SpiritualEnergyLeftFX.FormFactor = "Custom" | |
| 1389 | SpiritualEnergyLeftFX.Name = "SpiritualEnergyLeftFX" | |
| 1390 | SpiritualEnergyLeftFX.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1391 | SpiritualEnergyLeftFX.Parent = vCharacter | |
| 1392 | SpiritualEnergyLeftFXWeld.Part0 = Torso | |
| 1393 | SpiritualEnergyLeftFXWeld.Part1 = SpiritualEnergyLeftFX | |
| 1394 | SpiritualEnergyLeftFXWeld.C0 = CFrame.new(-6.5, -3, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(30)) | |
| 1395 | SpiritualEnergyLeftFXWeld.Parent = SpiritualEnergyLeftFX | |
| 1396 | local SpiritualEnergyRight = Instance.new("Fire")
| |
| 1397 | SpiritualEnergyRight.Heat = 25 | |
| 1398 | SpiritualEnergyRight.Size = 30 | |
| 1399 | SpiritualEnergyRight.Color = Color3.new(0, 0, 0) | |
| 1400 | SpiritualEnergyRight.SecondaryColor = Color3.new(0, 0, 0) | |
| 1401 | local SpiritualEnergyRightFX = Instance.new("Part")
| |
| 1402 | SpiritualEnergyRight.Parent = SpiritualEnergyRightFX | |
| 1403 | SpiritualEnergyRightFX.Transparency = 1 | |
| 1404 | SpiritualEnergyRightFX.Locked = true | |
| 1405 | SpiritualEnergyRightFX.CanCollide = false | |
| 1406 | local SpiritualEnergyRightFXWeld = Instance.new("Weld")
| |
| 1407 | SpiritualEnergyRightFX.BrickColor = BrickColor.new("Really black")
| |
| 1408 | SpiritualEnergyRightFX.FormFactor = "Custom" | |
| 1409 | SpiritualEnergyRightFX.Name = "SpiritualEnergyRightFX" | |
| 1410 | SpiritualEnergyRightFX.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1411 | SpiritualEnergyRightFX.Parent = vCharacter | |
| 1412 | SpiritualEnergyRightFXWeld.Part0 = Torso | |
| 1413 | SpiritualEnergyRightFXWeld.Part1 = SpiritualEnergyRightFX | |
| 1414 | SpiritualEnergyRightFXWeld.C0 = CFrame.new(6.5, -3, 0) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-30)) | |
| 1415 | SpiritualEnergyRightFXWeld.Parent = SpiritualEnergyRightFX | |
| 1416 | SpiritualEnergy.Parent = Torso | |
| 1417 | MainGuard:Destroy() | |
| 1418 | BladeGuard:Destroy() | |
| 1419 | local BladeCheck = MainBlade:GetChildren() | |
| 1420 | local HandleCheck = MainHandle:GetChildren() | |
| 1421 | local Handle = Handle | |
| 1422 | EnergyHandle.Enabled = false | |
| 1423 | EnergyGuard.Enabled = false | |
| 1424 | EnergyBlade.Enabled = false | |
| 1425 | EnergyBladeTip.Enabled = false | |
| 1426 | HandleMesh.Scale = Vector3.new(0.1, 1, 0.8) | |
| 1427 | HandleDetailFront:Destroy() | |
| 1428 | HandleDetailBack:Destroy() | |
| 1429 | for i = 1, #BladeCheck do | |
| 1430 | BladeCheck[i].Transparency = 1 | |
| 1431 | end | |
| 1432 | for i = 1, #HandleCheck do | |
| 1433 | HandleCheck[i].Transparency = 1 | |
| 1434 | end | |
| 1435 | Handle.Transparency = 1 | |
| 1436 | wait(6) | |
| 1437 | SpiritualEnergy.Enabled = false | |
| 1438 | SpiritualEnergyFront.Enabled = false | |
| 1439 | SpiritualEnergyBack.Enabled = false | |
| 1440 | SpiritualEnergyLeft.Enabled = false | |
| 1441 | SpiritualEnergyRight.Enabled = false | |
| 1442 | wait(2) | |
| 1443 | Handle.Transparency = 0.25 | |
| 1444 | Blade.Transparency = 0.25 | |
| 1445 | BladeTip.Transparency = 0.25 | |
| 1446 | EnergyHandle.Heat = 25 | |
| 1447 | local EnergyHandle2 = Instance.new("Fire")
| |
| 1448 | EnergyHandle2.Heat = -25 | |
| 1449 | EnergyHandle2.Size = 2.5 | |
| 1450 | EnergyHandle2.Color = Color3.new(0, 0, 0) | |
| 1451 | EnergyHandle2.SecondaryColor = Color3.new(0, 0, 0) | |
| 1452 | EnergyHandle2.Parent = Handle | |
| 1453 | EnergyHandle.Enabled = true | |
| 1454 | EnergyGuard.Enabled = true | |
| 1455 | EnergyBlade.Enabled = true | |
| 1456 | EnergyBladeTip.Enabled = true | |
| 1457 | Enhancement.Value = true | |
| 1458 | Transformation = true | |
| 1459 | end | |
| 1460 | local FinalGetsugaTenshou = false | |
| 1461 | Katana.Selected:connect(function(Mouse) | |
| 1462 | Mouse.KeyDown:connect(function(key) | |
| 1463 | key = string.lower(key) | |
| 1464 | if key == Alt and FinalGetsugaTenshou == false then | |
| 1465 | FinalGetsugaTenshou = true | |
| 1466 | FinalForm() | |
| 1467 | end | |
| 1468 | if key == "l" then | |
| 1469 | if Floating == false then | |
| 1470 | Floating = true | |
| 1471 | coroutine.wrap(Float)() | |
| 1472 | elseif Floating == true then | |
| 1473 | Floating = false | |
| 1474 | local CheckFloat = vCharacter:GetChildren() | |
| 1475 | for i = 1, #CheckFloat do | |
| 1476 | if CheckFloat[i].Name == "Float" then | |
| 1477 | CheckFloat[i]:Destroy() | |
| 1478 | end | |
| 1479 | end | |
| 1480 | end | |
| 1481 | end | |
| 1482 | if key == "n" and CoolDown.Value == false then | |
| 1483 | CoolDown.Value = true | |
| 1484 | coroutine.wrap(FlashJump)() | |
| 1485 | wait(0.2) | |
| 1486 | CoolDown.Value = false | |
| 1487 | end | |
| 1488 | if key == "m" and CoolDown.Value == false then | |
| 1489 | CoolDown.Value = true | |
| 1490 | coroutine.wrap(FlashRun)() | |
| 1491 | wait(0.2) | |
| 1492 | CoolDown.Value = false | |
| 1493 | end | |
| 1494 | if key == "r" and MugetsuSlash == false then | |
| 1495 | Time = RunService.Stepped:wait() | |
| 1496 | if 1 >= Time - last_attack then | |
| 1497 | coroutine.wrap(InwardSlash)() | |
| 1498 | else | |
| 1499 | coroutine.wrap(OutwardSlash)() | |
| 1500 | end | |
| 1501 | last_attack = Time | |
| 1502 | end | |
| 1503 | if key == "t" and MugetsuSlash == false and Attacking.Value == 0 and First_Attack == false and Second_Attack == false then | |
| 1504 | Attacking.Value = 1 | |
| 1505 | First_Attack = true | |
| 1506 | EnergyHandle.Enabled = true | |
| 1507 | EnergyGuard.Enabled = true | |
| 1508 | EnergyBlade.Enabled = true | |
| 1509 | EnergyBladeTip.Enabled = true | |
| 1510 | for i = 1, 5 do | |
| 1511 | wait() | |
| 1512 | RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(-17), math.rad(-20), math.rad(-20)) | |
| 1513 | end | |
| 1514 | for i = 1, 5 do | |
| 1515 | wait() | |
| 1516 | RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(20), math.rad(4)) | |
| 1517 | end | |
| 1518 | coroutine.wrap(GetsugaTenshou)(Mouse.Hit.p) | |
| 1519 | SlashGetsuga:Play() | |
| 1520 | if FinalGetsugaTenshou == false then | |
| 1521 | EnergyHandle.Enabled = false | |
| 1522 | EnergyGuard.Enabled = false | |
| 1523 | EnergyBlade.Enabled = false | |
| 1524 | EnergyBladeTip.Enabled = false | |
| 1525 | else | |
| 1526 | end | |
| 1527 | First_Attack = false | |
| 1528 | wait(0.2) | |
| 1529 | RShoulderWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(16), math.rad(10), math.rad(-10)) | |
| 1530 | Attacking.Value = 0 | |
| 1531 | end | |
| 1532 | if key == "y" and Transformation == true and MugetsuSlash == false and Attacking.Value == 0 and First_Attack == false and Second_Attack == false then | |
| 1533 | MugetsuSlash = true | |
| 1534 | Attacking.Value = 1 | |
| 1535 | First_Attack = true | |
| 1536 | EnergyHandle.Enabled = true | |
| 1537 | EnergyGuard.Enabled = true | |
| 1538 | EnergyBlade.Enabled = true | |
| 1539 | EnergyBladeTip.Enabled = true | |
| 1540 | for i = 1, 10 do | |
| 1541 | wait() | |
| 1542 | RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(-19), math.rad(-1), math.rad(-2.2)) | |
| 1543 | end | |
| 1544 | wait(2) | |
| 1545 | for i = 1, 10 do | |
| 1546 | wait() | |
| 1547 | RShoulderWeld.C1 = RShoulderWeld.C1 * CFrame.fromEulerAnglesXYZ(math.rad(9), 0, 0) | |
| 1548 | RightGrip.C1 = RightGrip.C1 * CFrame.fromEulerAnglesXYZ(math.rad(8.5), 0, 0) | |
| 1549 | end | |
| 1550 | coroutine.wrap(Mugetsu)(Mouse.Hit.p) | |
| 1551 | SlashMugetsu:Play() | |
| 1552 | if FinalGetsugaTenshou == false then | |
| 1553 | EnergyHandle.Enabled = false | |
| 1554 | EnergyGuard.Enabled = false | |
| 1555 | EnergyBlade.Enabled = false | |
| 1556 | EnergyBladeTip.Enabled = false | |
| 1557 | else | |
| 1558 | end | |
| 1559 | First_Attack = false | |
| 1560 | wait(3) | |
| 1561 | RShoulderWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(16), math.rad(10), math.rad(-10)) | |
| 1562 | RightGrip.C0 = DefaultGripC0 | |
| 1563 | RightGrip.C1 = DefaultGripC1 | |
| 1564 | Attacking.Value = 0 | |
| 1565 | end | |
| 1566 | if key == "q" and Pierced == false then | |
| 1567 | FlashStep(Mouse) | |
| 1568 | end | |
| 1569 | if key == "z" then | |
| 1570 | if Enhanced.Value == false then | |
| 1571 | Balancer.maxTorque = Vector3.new(2000000, 0, 2000000) | |
| 1572 | myHumanoid.WalkSpeed = 120 | |
| 1573 | Enhanced.Value = true | |
| 1574 | elseif Enhanced.Value == true then | |
| 1575 | Balancer.maxTorque = Vector3.new(0, 0, 0) | |
| 1576 | myHumanoid.WalkSpeed = 16 | |
| 1577 | Enhanced.Value = false | |
| 1578 | end | |
| 1579 | end | |
| 1580 | if key == "j" and FinalGetsugaTenshou == false then | |
| 1581 | if Enhancement.Value == false then | |
| 1582 | EnergyHandle.Enabled = true | |
| 1583 | EnergyGuard.Enabled = true | |
| 1584 | EnergyBlade.Enabled = true | |
| 1585 | EnergyBladeTip.Enabled = true | |
| 1586 | Enhancement.Value = true | |
| 1587 | elseif Enhancement.Value == true then | |
| 1588 | EnergyHandle.Enabled = false | |
| 1589 | EnergyGuard.Enabled = false | |
| 1590 | EnergyBlade.Enabled = false | |
| 1591 | EnergyBladeTip.Enabled = false | |
| 1592 | Enhancement.Value = false | |
| 1593 | end | |
| 1594 | end | |
| 1595 | if key == Shift then | |
| 1596 | if MultiFlashStepping == false then | |
| 1597 | MultiFlashStepping = true | |
| 1598 | while MultiFlashStepping do | |
| 1599 | ShadowCoolDown.Value = 1 | |
| 1600 | coroutine.wrap(MultiFlashStep)() | |
| 1601 | wait(0.1) | |
| 1602 | ShadowCoolDown.Value = 0 | |
| 1603 | end | |
| 1604 | elseif MultiFlashStepping == true then | |
| 1605 | MultiFlashStepping = false | |
| 1606 | end | |
| 1607 | end | |
| 1608 | end) | |
| 1609 | end) | |
| 1610 | end |