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| 1 | - | Player = game.Players.TheGreenLabs |
| 1 | + | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
|
| 2 | print("FE Compatibility: by WaverlyCole & Mokiros")
| |
| 3 | InternalData = {}
| |
| 4 | do | |
| 5 | script.Parent = owner.Character | |
| 6 | local Event = Instance.new("RemoteEvent")
| |
| 7 | Event.Name = "UserInput" | |
| 8 | local function NewFakeEvent() | |
| 9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 10 | return Fake | |
| 11 | end | |
| 12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 17 | local function TriggerEvent(self,Event,...) | |
| 18 | local Trigger = Mouse[Event] | |
| 19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 20 | Trigger.Function(...) | |
| 21 | end | |
| 22 | end | |
| 23 | Mouse.TrigEvent = TriggerEvent | |
| 24 | UserInputService.TrigEvent = TriggerEvent | |
| 25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 26 | if FiredBy.Name ~= owner.Name then end | |
| 27 | if Input.MouseEvent then | |
| 28 | Mouse.Target = Input.Target | |
| 29 | Mouse.Hit = Input.Hit | |
| 30 | else | |
| 31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
| 34 | end | |
| 35 | for _,Action in pairs(ContextActionService.Actions) do | |
| 36 | for _,Key in pairs(Action.Keys) do | |
| 37 | if Key==Input.KeyCode then | |
| 38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 39 | end | |
| 40 | end | |
| 41 | end | |
| 42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 44 | end | |
| 45 | end) | |
| 46 | InternalData["Mouse"] = Mouse | |
| 47 | InternalData["ContextActionService"] = ContextActionService | |
| 48 | InternalData["UserInputService"] = UserInputService | |
| 49 | Event.Parent = NLS([[ | |
| 50 | local Player = owner | |
| 51 | local Event = script:WaitForChild("UserInput")
| |
| 52 | local UserInputService = game:GetService("UserInputService")
| |
| 53 | local Mouse = Player:GetMouse() | |
| 54 | local Input = function(Input,gameProcessedEvent) | |
| 55 | if gameProcessedEvent then return end | |
| 56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 57 | end | |
| 58 | UserInputService.InputBegan:Connect(Input) | |
| 59 | UserInputService.InputEnded:Connect(Input) | |
| 60 | local Hit,Target | |
| 61 | while wait(1/30) do | |
| 62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 63 | Hit,Target = Mouse.Hit,Mouse.Target | |
| 64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 65 | end | |
| 66 | end | |
| 67 | ]],owner.Character) | |
| 68 | end | |
| 69 | RealGame = game;game = setmetatable({},{
| |
| 70 | __index = function (self,Index) | |
| 71 | local Sandbox = function (Thing) | |
| 72 | if Thing:IsA("Player") then
| |
| 73 | local RealPlayer = Thing | |
| 74 | return setmetatable({},{
| |
| 75 | __index = function (self,Index) | |
| 76 | local Type = type(RealPlayer[Index]) | |
| 77 | if Type == "function" then | |
| 78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 79 | return function (self) | |
| 80 | return InternalData["Mouse"] | |
| 81 | end | |
| 82 | end | |
| 83 | return function (self,...) | |
| 84 | return RealPlayer[Index](RealPlayer,...) | |
| 85 | end | |
| 86 | else | |
| 87 | return RealPlayer[Index] | |
| 88 | end | |
| 89 | end; | |
| 90 | __tostring = function(self) | |
| 91 | return RealPlayer.Name | |
| 92 | end | |
| 93 | }) | |
| 94 | end | |
| 95 | end | |
| 96 | if RealGame[Index] then | |
| 97 | local Type = type(RealGame[Index]) | |
| 98 | if Type == "function" then | |
| 99 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 100 | return function (self,Service) | |
| 101 | if Service:lower() == "players" then | |
| 102 | return setmetatable({},{
| |
| 103 | __index = function (self2,Index2) | |
| 104 | local RealService = RealGame:GetService(Service) | |
| 105 | local Type2 = type(Index2) | |
| 106 | if Type2 == "function" then | |
| 107 | return function (self,...) | |
| 108 | return RealService[Index2](RealService,...) | |
| 109 | end | |
| 110 | else | |
| 111 | if Index2:lower() == "localplayer" then | |
| 112 | return Sandbox(owner) | |
| 113 | end | |
| 114 | return RealService[Index2] | |
| 115 | end | |
| 116 | end; | |
| 117 | __tostring = function(self) | |
| 118 | return RealGame:GetService(Service).Name | |
| 119 | end | |
| 120 | }) | |
| 121 | elseif Service:lower() == "contextactionservice" then | |
| 122 | return InternalData["ContextActionService"] | |
| 123 | elseif Service:lower() == "contextactionservice" then | |
| 124 | return InternalData["UserInputService"] | |
| 125 | elseif Service:lower() == "runservice" then | |
| 126 | return setmetatable({},{
| |
| 127 | __index = function(self2,Index2) | |
| 128 | local RealService = RealGame:GetService(Service) | |
| 129 | local Type2 = type(Index2) | |
| 130 | if Type2 == "function" then | |
| 131 | return function (self,...) | |
| 132 | return RealService[Index2](RealService,...) | |
| 133 | end | |
| 134 | else | |
| 135 | if Index2:lower() == "bindtorenderstep" then | |
| 136 | return function (self,Name,Priority,Function) | |
| 137 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 138 | end | |
| 139 | end | |
| 140 | if Index2:lower() == "renderstepped" then | |
| 141 | return RealService["Stepped"] | |
| 142 | end | |
| 143 | return RealService[Index2] | |
| 144 | end | |
| 145 | end | |
| 146 | }) | |
| 147 | else | |
| 148 | return RealGame:GetService(Service) | |
| 149 | end | |
| 150 | end | |
| 151 | end | |
| 152 | return function (self,...) | |
| 153 | return RealGame[Index](RealGame,...) | |
| 154 | end | |
| 155 | else | |
| 156 | if game:GetService(Index) then | |
| 157 | return game:GetService(Index) | |
| 158 | end | |
| 159 | return RealGame[Index] | |
| 160 | end | |
| 161 | else | |
| 162 | return nil | |
| 163 | end | |
| 164 | end | |
| 165 | });Game = game;owner = game:GetService("Players").LocalPlayer
| |
| 166 | print("Complete! Running...")
| |
| 167 | ||
| 168 | Player = game.Players.SNEAKY_Dodge | |
| 169 | Char = Player.Character | |
| 170 | Head = Char.Head | |
| 171 | Torso = Char.Torso | |
| 172 | h = Char.Humanoid | |
| 173 | necko=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 174 | local gairo = Instance.new("BodyGyro")
| |
| 175 | gairo.Parent = nil | |
| 176 | if Char:findFirstChild("Weapon",true) ~= nil then
| |
| 177 | Char:findFirstChild("Weapon",true).Parent = nil
| |
| 178 | end | |
| 179 | bets = {"a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z"," "}
| |
| 180 | --col = {"Really black,"Black"}
| |
| 181 | --col = {"Really blue","Really black","Black"}
| |
| 182 | col = {"Really black","Really black","Really blue"}
| |
| 183 | Anims = {}
| |
| 184 | act = {key = {}}
| |
| 185 | for i=1,#bets do table.insert(act.key,bets) end | |
| 186 | act.mousedown = false | |
| 187 | act.keydown = false | |
| 188 | act.Walking = false | |
| 189 | act.Jumping = false | |
| 190 | act.Anim = "" | |
| 191 | hitted=false | |
| 192 | roflcopter=false | |
| 193 | bodypos=Instance.new("BodyPosition")
| |
| 194 | holdshoot=false | |
| 195 | Prop = {}
| |
| 196 | difficulty=0.05 | |
| 197 | Prop.LegLength = 5 | |
| 198 | Prop.LegWide = 1 | |
| 199 | Prop.BallSize = 0.9 | |
| 200 | --[[difficulty=0.1 | |
| 201 | Prop.LegLength = 4 | |
| 202 | Prop.LegWide = 0.8 | |
| 203 | Prop.BallSize = 1 | |
| 204 | difficulty=0.01 | |
| 205 | Prop.LegLength = 50 | |
| 206 | Prop.LegWide = 10 | |
| 207 | Prop.BallSize = 10.3 | |
| 208 | Prop.LegLength = 150 | |
| 209 | Prop.LegWide = 60 | |
| 210 | Prop.BallSize = 60.3]] | |
| 211 | coroutine.resume(coroutine.create(function() | |
| 212 | for i=0,50 do | |
| 213 | wait() | |
| 214 | h.WalkSpeed=18 | |
| 215 | --h.WalkSpeed=5 | |
| 216 | walksped=h.WalkSpeed | |
| 217 | h.MaxHealth=math.huge | |
| 218 | h.Health=math.huge | |
| 219 | end | |
| 220 | end)) | |
| 221 | Spider = {w = {}}
| |
| 222 | attack = false | |
| 223 | attackdebounce = false | |
| 224 | it = Instance.new | |
| 225 | bc = BrickColor.new | |
| 226 | v3 = Vector3.new | |
| 227 | cf = CFrame.new | |
| 228 | ca = CFrame.Angles | |
| 229 | pi = math.pi | |
| 230 | rd = math.rad | |
| 231 | br = BrickColor.new | |
| 232 | function r(pa,ob) | |
| 233 | pcall(function() pa[ob]:Remove() end) | |
| 234 | end | |
| 235 | function p(pa,sh,x,y,z,c,a,tr,re,bc) | |
| 236 | local fp = it("Part",pa)
| |
| 237 | fp.formFactor = "Custom" | |
| 238 | fp.Shape = sh | |
| 239 | fp.Size = v3(x,y,z) | |
| 240 | fp.CanCollide = c | |
| 241 | fp.Anchored = false | |
| 242 | fp.BrickColor = br(bc) | |
| 243 | fp.Transparency = tr | |
| 244 | fp.Reflectance = re | |
| 245 | fp.BottomSurface = 0 | |
| 246 | fp.TopSurface = 0 | |
| 247 | fp.CFrame = Torso.CFrame + Vector3.new(0,50,0) | |
| 248 | fp.Velocity = Vector3.new(0,10,0) | |
| 249 | fp:BreakJoints() | |
| 250 | return fp | |
| 251 | end | |
| 252 | function weld(pa,p0,p1,x,y,z,a,b,c) | |
| 253 | local fw = it("Weld",pa)
| |
| 254 | fw.Part0 = p0 fw.Part1 = p1 | |
| 255 | fw.C0 = cf(x,y,z) *ca(a,b,c) | |
| 256 | return fw | |
| 257 | end | |
| 258 | function spm(ty,pa,ss) | |
| 259 | local sp = it("SpecialMesh",pa)
| |
| 260 | sp.MeshType = ty | |
| 261 | sp.Scale = Vector3.new(ss,ss,ss) | |
| 262 | end | |
| 263 | pcall(function() Torso.Spider:Remove() end) | |
| 264 | wait(0.1) | |
| 265 | pack = it("Model",Torso)
| |
| 266 | pack.Name = "Spider" | |
| 267 | Spider.Back = p(pack,"Block",1.2,1.7,0.5,false,false,0,0,col[1]) | |
| 268 | --Right Arm | |
| 269 | Spider.RAb1 = p(pack,"Ball",1,1,1,false,false,0,0,col[2]) spm("Sphere",Spider.RAb1,Prop.BallSize)
| |
| 270 | Spider.w.RAb1 = weld(Spider.RAb1,Spider.Back,Spider.RAb1,0.5,0.6,0.35,0,0,0) Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
| 271 | Spider.RAa1 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
| 272 | Spider.w.RAa1 = weld(Spider.RAa1,Spider.RAb1,Spider.RAa1,0,Prop.LegLength/2,0,0,0,0) | |
| 273 | Spider.RAb2 = p(pack,"Ball",1,1,1,false,false,0,0,col[2]) spm("Sphere",Spider.RAb2,Prop.BallSize)
| |
| 274 | Spider.w.RAb2 = weld(Spider.RAb2,Spider.RAa1,Spider.RAb2,0,(Prop.LegLength/2),0,0,0,0) Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
| 275 | Spider.RAa2 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
| 276 | Spider.w.RAa2 = weld(Spider.RAa2,Spider.RAb2,Spider.RAa2,0,Prop.LegLength/2,0,0,0,0) | |
| 277 | --Left Arm | |
| 278 | Spider.LAb1 = p(pack,"Ball",1,1,1,false,false,0,0,col[2]) spm("Sphere",Spider.LAb1,Prop.BallSize)
| |
| 279 | Spider.w.LAb1 = weld(Spider.LAb1,Spider.Back,Spider.LAb1,-0.5,0.6,0.35,0,0,0) Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
| 280 | Spider.LAa1 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
| 281 | Spider.w.LAa1 = weld(Spider.LAa1,Spider.LAb1,Spider.LAa1,0,Prop.LegLength/2,0,0,0,0) | |
| 282 | Spider.LAb2 = p(pack,"Ball",1,1,1,false,false,0,0,col[2]) spm("Sphere",Spider.LAb2,Prop.BallSize)
| |
| 283 | Spider.w.LAb2 = weld(Spider.LAb2,Spider.LAa1,Spider.LAb2,0,(Prop.LegLength/2),0,0,0,0) Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
| 284 | Spider.LAa2 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
| 285 | Spider.w.LAa2 = weld(Spider.LAa2,Spider.LAb2,Spider.LAa2,0,Prop.LegLength/2,0,0,0,0) | |
| 286 | --Upper Right | |
| 287 | Spider.URb1 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.URb1,Prop.BallSize)
| |
| 288 | Spider.w.URb1 = weld(Spider.URb1,Spider.Back,Spider.URb1,0.5,-0.6,0.35,0,0,0) Spider.w.URb1.C1 = CFrame.Angles(math.rad(80),math.rad(40),0) | |
| 289 | Spider.URa1 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
| 290 | Spider.w.URa1 = weld(Spider.URa1,Spider.URb1,Spider.URa1,0,Prop.LegLength/2,0,0,0,0) | |
| 291 | Spider.URb2 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.URb2,Prop.BallSize)
| |
| 292 | Spider.w.URb2 = weld(Spider.URb2,Spider.URa1,Spider.URb2,0,(Prop.LegLength/2),0,0,0,0) Spider.w.URb2.C1 = CFrame.Angles(math.rad(100),math.rad(0),0) | |
| 293 | Spider.URa2 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
| 294 | Spider.w.URa2 = weld(Spider.URa2,Spider.URb2,Spider.URa2,0,Prop.LegLength/2,0,0,0,0) | |
| 295 | --Upper Left | |
| 296 | Spider.ULb1 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.ULb1,Prop.BallSize)
| |
| 297 | Spider.w.ULb1 = weld(Spider.ULb1,Spider.Back,Spider.ULb1,-0.5,-0.6,0.35,0,0,0) Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80),math.rad(-40),0) | |
| 298 | Spider.ULa1 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
| 299 | Spider.w.ULa1 = weld(Spider.ULa1,Spider.ULb1,Spider.ULa1,0,Prop.LegLength/2,0,0,0,0) | |
| 300 | Spider.ULb2 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.ULb2,Prop.BallSize)
| |
| 301 | Spider.w.ULb2 = weld(Spider.ULb2,Spider.ULa1,Spider.ULb2,0,(Prop.LegLength/2),0,0,0,0) Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100),math.rad(0),0) | |
| 302 | Spider.ULa2 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
| 303 | Spider.w.ULa2 = weld(Spider.ULa2,Spider.ULb2,Spider.ULa2,0,Prop.LegLength/2,0,0,0,0) | |
| 304 | --Lower Right | |
| 305 | Spider.LRb1 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.LRb1,Prop.BallSize)
| |
| 306 | Spider.w.LRb1 = weld(Spider.LRb1,Spider.Back,Spider.LRb1,0.5,-0.6,0.35,0,0,0) Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80),math.rad(-40),0) | |
| 307 | Spider.LRa1 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
| 308 | Spider.w.LRa1 = weld(Spider.LRa1,Spider.LRb1,Spider.LRa1,0,Prop.LegLength/2,0,0,0,0) | |
| 309 | Spider.LRb2 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.LRb2,Prop.BallSize)
| |
| 310 | Spider.w.LRb2 = weld(Spider.LRb2,Spider.LRa1,Spider.LRb2,0,(Prop.LegLength/2),0,0,0,0) Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100),math.rad(0),0) | |
| 311 | Spider.LRa2 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
| 312 | Spider.w.LRa2 = weld(Spider.LRa2,Spider.LRb2,Spider.LRa2,0,Prop.LegLength/2,0,0,0,0) | |
| 313 | --Lower Left | |
| 314 | Spider.LLb1 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.LLb1,Prop.BallSize)
| |
| 315 | Spider.w.LLb1 = weld(Spider.LLb1,Spider.Back,Spider.LLb1,-0.5,-0.6,0.35,0,0,0) Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80),math.rad(40),0) | |
| 316 | Spider.LLa1 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
| 317 | Spider.w.LLa1 = weld(Spider.LLa1,Spider.LLb1,Spider.LLa1,0,Prop.LegLength/2,0,0,0,0) | |
| 318 | Spider.LLb2 = p(pack,"Ball",1,1,1,false,false,0,0,col[3]) spm("Sphere",Spider.LLb2,Prop.BallSize)
| |
| 319 | Spider.w.LLb2 = weld(Spider.LLb2,Spider.LLa1,Spider.LLb2,0,(Prop.LegLength/2),0,0,0,0) Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100),math.rad(0),0) | |
| 320 | Spider.LLa2 = p(pack,"Block",Prop.LegWide,Prop.LegLength,Prop.LegWide,true,false,0,0,col[1]) | |
| 321 | Spider.w.LLa2 = weld(Spider.LLa2,Spider.LLb2,Spider.LLa2,0,Prop.LegLength/2,0,0,0,0) | |
| 322 | local prt1 = Instance.new("Part")
| |
| 323 | prt1.formFactor = 1 | |
| 324 | prt1.Parent = pack | |
| 325 | prt1.CanCollide = false | |
| 326 | prt1.BrickColor = br(col[1]) | |
| 327 | prt1.Name = "Part1" | |
| 328 | prt1.Size = Vector3.new(1,1,1) | |
| 329 | prt1.Position = Torso.Position | |
| 330 | local prt2 = Instance.new("Part")
| |
| 331 | prt2.formFactor = 1 | |
| 332 | prt2.Parent = pack | |
| 333 | prt2.CanCollide = false | |
| 334 | prt2.BrickColor = BrickColor.new("Really blue")
| |
| 335 | prt2.Name = "Part2" | |
| 336 | prt2.Reflectance=0.3 | |
| 337 | prt2.Size = Vector3.new(1,2,1) | |
| 338 | prt2.Position = Torso.Position | |
| 339 | local prt3 = Instance.new("Part")
| |
| 340 | prt3.formFactor = 1 | |
| 341 | prt3.Parent = pack | |
| 342 | prt3.CanCollide = false | |
| 343 | prt3.BrickColor = BrickColor.new("Medium stone grey")
| |
| 344 | prt3.Name = "Part3" | |
| 345 | prt3.Reflectance=0.6 | |
| 346 | prt3.Size = Vector3.new(1,2,1) | |
| 347 | prt3.Position = Torso.Position | |
| 348 | local prt4 = Instance.new("Part")
| |
| 349 | prt4.formFactor = 1 | |
| 350 | prt4.Parent = pack | |
| 351 | prt4.CanCollide = false | |
| 352 | prt4.BrickColor = BrickColor.new("Really blue")
| |
| 353 | prt4.Name = "Part4" | |
| 354 | prt4.Reflectance=0.3 | |
| 355 | prt4.Size = Vector3.new(1,1,1) | |
| 356 | prt4.Position = Torso.Position | |
| 357 | local prt5 = Instance.new("Part")
| |
| 358 | prt5.formFactor = 1 | |
| 359 | prt5.Parent = pack | |
| 360 | prt5.CanCollide = false | |
| 361 | prt5.BrickColor = br(col[1]) | |
| 362 | prt5.Name = "Part5" | |
| 363 | prt5.Size = Vector3.new(1,1,1) | |
| 364 | prt5.Position = Torso.Position | |
| 365 | local prt6 = Instance.new("Part")
| |
| 366 | prt6.formFactor = 1 | |
| 367 | prt6.Parent = pack | |
| 368 | prt6.CanCollide = false | |
| 369 | prt6.BrickColor = br(col[1]) | |
| 370 | prt6.Name = "Part6" | |
| 371 | prt6.Size = Vector3.new(1,1,1) | |
| 372 | prt6.Position = Torso.Position | |
| 373 | local prt7 = Instance.new("Part")
| |
| 374 | prt7.formFactor = 1 | |
| 375 | prt7.Parent = pack | |
| 376 | prt7.CanCollide = false | |
| 377 | prt7.BrickColor = BrickColor.new("Really black")
| |
| 378 | prt7.Name = "Part7" | |
| 379 | prt7.Size = Vector3.new(1,1,1) | |
| 380 | prt7.Position = Torso.Position | |
| 381 | local prt8 = Instance.new("Part")
| |
| 382 | prt8.formFactor = 1 | |
| 383 | prt8.Parent = pack | |
| 384 | prt8.CanCollide = false | |
| 385 | prt8.BrickColor = br(col[1]) | |
| 386 | prt8.Name = "Part8" | |
| 387 | prt8.Size = Vector3.new(1,1,1) | |
| 388 | prt8.Position = Torso.Position | |
| 389 | local prt9 = Instance.new("Part")
| |
| 390 | prt9.formFactor = 1 | |
| 391 | prt9.Parent = pack | |
| 392 | prt9.CanCollide = false | |
| 393 | prt9.BrickColor = br(col[1]) | |
| 394 | prt9.Name = "Part9" | |
| 395 | prt9.Size = Vector3.new(1,1,1) | |
| 396 | prt9.Position = Torso.Position | |
| 397 | local prt10 = Instance.new("Part")
| |
| 398 | prt10.formFactor = 1 | |
| 399 | prt10.Parent = pack | |
| 400 | prt10.CanCollide = false | |
| 401 | prt10.BrickColor = br(col[1]) | |
| 402 | prt10.Name = "Part10" | |
| 403 | prt10.Size = Vector3.new(1,1,1) | |
| 404 | prt10.Position = Torso.Position | |
| 405 | local prt11 = Instance.new("Part")
| |
| 406 | prt11.formFactor = 1 | |
| 407 | prt11.Parent = pack | |
| 408 | prt11.CanCollide = false | |
| 409 | prt11.BrickColor = br(col[1]) | |
| 410 | prt11.Name = "Part11" | |
| 411 | prt11.Size = Vector3.new(1,1,1) | |
| 412 | prt11.Position = Torso.Position | |
| 413 | local prt12 = Instance.new("Part")
| |
| 414 | prt12.formFactor = 1 | |
| 415 | prt12.Parent = pack | |
| 416 | prt12.CanCollide = false | |
| 417 | prt12.BrickColor = br(col[1]) | |
| 418 | prt12.Name = "Part12" | |
| 419 | prt12.Size = Vector3.new(1,1,1) | |
| 420 | prt12.Position = Torso.Position | |
| 421 | local msh1 = Instance.new("BlockMesh")
| |
| 422 | msh1.Parent = prt1 | |
| 423 | --msh1.Scale = Vector3.new(0.9,0.8,3) | |
| 424 | msh1.Scale = Vector3.new(Prop.LegWide/0.9,Prop.LegWide/1,Prop.LegLength/1.3) | |
| 425 | local msh2 = Instance.new("BlockMesh")
| |
| 426 | msh2.Parent = prt2 | |
| 427 | --msh2.Scale = Vector3.new(0.3,2.5,1) | |
| 428 | msh2.Scale = Vector3.new(Prop.LegWide/2.5,Prop.LegLength/1.6,Prop.LegWide*1.3) | |
| 429 | local msh3 = Instance.new("BlockMesh")
| |
| 430 | msh3.Parent = prt3 | |
| 431 | --msh3.Scale = Vector3.new(0.1,2.6,1.5) | |
| 432 | msh3.Scale = Vector3.new(Prop.LegWide/6,Prop.LegLength/1.6,Prop.LegWide*1.9) | |
| 433 | local msh4 = Instance.new("SpecialMesh")
| |
| 434 | msh4.Parent = prt4 | |
| 435 | msh4.MeshType = "Wedge" | |
| 436 | --msh4.Scale = Vector3.new(0.3,2,1) | |
| 437 | msh4.Scale = Vector3.new(Prop.LegWide/2.5,Prop.LegLength/2,Prop.LegWide*1.3) | |
| 438 | local msh5 = Instance.new("CylinderMesh")
| |
| 439 | msh5.Parent = prt5 | |
| 440 | --msh5.Scale = Vector3.new(1.5,1,1.5) | |
| 441 | msh5.Scale = Vector3.new(Prop.LegWide*2,Prop.LegLength/4,Prop.LegWide*2) | |
| 442 | local msh6 = Instance.new("CylinderMesh")
| |
| 443 | msh6.Parent = prt6 | |
| 444 | --msh6.Scale = Vector3.new(2.5,1.6,2.5) | |
| 445 | msh6.Scale = Vector3.new(Prop.LegWide*3.1,Prop.LegLength/2.5,Prop.LegWide*3.1) | |
| 446 | local msh7 = Instance.new("CylinderMesh")
| |
| 447 | msh7.Parent = prt7 | |
| 448 | --msh7.Scale = Vector3.new(1.4,1.7,1.4) | |
| 449 | msh7.Scale = Vector3.new(Prop.LegWide*1.8,Prop.LegLength/2.3,Prop.LegWide*1.8) | |
| 450 | local msh8 = Instance.new("BlockMesh")
| |
| 451 | msh8.Parent = prt8 | |
| 452 | --msh8.Scale = Vector3.new(0.5,2,0.5) | |
| 453 | msh8.Scale = Vector3.new(Prop.LegWide/1.6,Prop.LegLength/2,Prop.LegWide/1.6) | |
| 454 | local msh9 = Instance.new("BlockMesh")
| |
| 455 | msh9.Parent = prt9 | |
| 456 | --msh9.Scale = Vector3.new(0.5,2,0.5) | |
| 457 | msh9.Scale = Vector3.new(Prop.LegWide/1.6,Prop.LegLength/2,Prop.LegWide/1.6) | |
| 458 | local msh10 = Instance.new("BlockMesh")
| |
| 459 | msh10.Parent = prt10 | |
| 460 | --msh10.Scale = Vector3.new(0.5,2,0.5) | |
| 461 | msh10.Scale = Vector3.new(Prop.LegWide/1.6,Prop.LegLength/2,Prop.LegWide/1.6) | |
| 462 | local msh11 = Instance.new("BlockMesh")
| |
| 463 | msh11.Parent = prt11 | |
| 464 | --msh11.Scale = Vector3.new(0.5,2,0.5) | |
| 465 | msh11.Scale = Vector3.new(Prop.LegWide/1.6,Prop.LegLength/2,Prop.LegWide/1.6) | |
| 466 | local msh12 = Instance.new("BlockMesh")
| |
| 467 | msh12.Parent = prt12 | |
| 468 | --msh12.Scale = Vector3.new(0.5,2,0.5) | |
| 469 | msh12.Scale = Vector3.new(0,0,0) | |
| 470 | local wld1 = Instance.new("Weld")
| |
| 471 | wld1.Parent = prt1 | |
| 472 | wld1.Part0 = prt1 | |
| 473 | wld1.Part1 = Spider.RAa2 | |
| 474 | --wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-0.5,0) | |
| 475 | wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-Prop.LegLength/6,0) | |
| 476 | local wld2 = Instance.new("Weld")
| |
| 477 | wld2.Parent = prt2 | |
| 478 | wld2.Part0 = prt2 | |
| 479 | wld2.Part1 = prt1 | |
| 480 | --wld2.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-3,0) | |
| 481 | wld2.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-Prop.LegLength/1.3,0) | |
| 482 | local wld3 = Instance.new("Weld")
| |
| 483 | wld3.Parent = prt3 | |
| 484 | wld3.Part0 = prt3 | |
| 485 | wld3.Part1 = prt1 | |
| 486 | --wld3.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-3,0) | |
| 487 | wld3.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-Prop.LegLength/1.3,0) | |
| 488 | local wld4 = Instance.new("Weld")
| |
| 489 | wld4.Parent = prt4 | |
| 490 | wld4.Part0 = prt4 | |
| 491 | wld4.Part1 = prt2 | |
| 492 | wld4.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-4.2,0) | |
| 493 | wld4.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-Prop.LegLength/1.1,0) | |
| 494 | local wld5 = Instance.new("Weld")
| |
| 495 | wld5.Parent = prt5 | |
| 496 | wld5.Part0 = prt5 | |
| 497 | wld5.Part1 = Spider.LAa2 | |
| 498 | --wld5.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-2.5,0) | |
| 499 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-Prop.LegLength/1.6,0) | |
| 500 | local wld6 = Instance.new("Weld")
| |
| 501 | wld6.Parent = prt6 | |
| 502 | wld6.Part0 = prt6 | |
| 503 | wld6.Part1 = prt5 | |
| 504 | --wld6.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-1.5,0) | |
| 505 | wld6.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-Prop.LegLength/2.6,0) | |
| 506 | local wld7 = Instance.new("Weld")
| |
| 507 | wld7.Parent = prt7 | |
| 508 | wld7.Part0 = prt7 | |
| 509 | wld7.Part1 = prt6 | |
| 510 | wld7.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 511 | local wld8 = Instance.new("Weld")
| |
| 512 | wld8.Parent = prt8 | |
| 513 | wld8.Part0 = prt8 | |
| 514 | wld8.Part1 = prt6 | |
| 515 | --wld8.C0 = CFrame.fromEulerAnglesXYZ(0,0,-0.5) * CFrame.new(1.5,-1,0) | |
| 516 | wld8.C0 = CFrame.fromEulerAnglesXYZ(0,0,-0.5) * CFrame.new(Prop.LegWide*2,-Prop.LegLength/4,0) | |
| 517 | local wld9 = Instance.new("Weld")
| |
| 518 | wld9.Parent = prt9 | |
| 519 | wld9.Part0 = prt9 | |
| 520 | wld9.Part1 = prt6 | |
| 521 | --wld9.C0 = CFrame.fromEulerAnglesXYZ(0,0,0.5) * CFrame.new(-1.5,-1,0) | |
| 522 | wld9.C0 = CFrame.fromEulerAnglesXYZ(0,0,0.5) * CFrame.new(-Prop.LegWide*2,-Prop.LegLength/4,0) | |
| 523 | local wld10 = Instance.new("Weld")
| |
| 524 | wld10.Parent = prt10 | |
| 525 | wld10.Part0 = prt10 | |
| 526 | wld10.Part1 = prt6 | |
| 527 | --wld10.C0 = CFrame.fromEulerAnglesXYZ(-0.5,0,0) * CFrame.new(0,-1,-1.5) | |
| 528 | wld10.C0 = CFrame.fromEulerAnglesXYZ(-0.5,0,0) * CFrame.new(0,-Prop.LegLength/4,-Prop.LegWide*2) | |
| 529 | local wld11 = Instance.new("Weld")
| |
| 530 | wld11.Parent = prt11 | |
| 531 | wld11.Part0 = prt11 | |
| 532 | wld11.Part1 = prt6 | |
| 533 | --wld11.C0 = CFrame.fromEulerAnglesXYZ(0.5,0,0) * CFrame.new(0,-1,1.5) | |
| 534 | wld11.C0 = CFrame.fromEulerAnglesXYZ(0.5,0,0) * CFrame.new(0,-Prop.LegLength/4,Prop.LegWide*2) | |
| 535 | local wld12 = Instance.new("Weld")
| |
| 536 | wld12.Parent = prt12 | |
| 537 | wld12.Part0 = prt12 | |
| 538 | wld12.Part1 = prt6 | |
| 539 | --wld12.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,0) * CFrame.new(0,0,0) | |
| 540 | wld12.C0 = CFrame.fromEulerAnglesXYZ(-1.57,0,0) * CFrame.new(0,0,0) | |
| 541 | wait() | |
| 542 | Spider.w.Back = weld(Spider.Back,Torso,Spider.Back,0,0,0.5,0,0,0) | |
| 543 | wait() | |
| 544 | Torso.CFrame = Torso.CFrame + Vector3.new(0,10,0) | |
| 545 | function Anim() | |
| 546 | attack=true | |
| 547 | for i=0,1,0.1 do | |
| 548 | wait() | |
| 549 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-(120*i)),math.rad(70-(70*i)),0) | |
| 550 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+(10*i)),math.rad(40+(50*i)),0) | |
| 551 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-(120*i)),math.rad(-70+(70*i)),0) | |
| 552 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+(10*i)),math.rad(-40-(50*i)),0) | |
| 553 | end | |
| 554 | bodypos=Instance.new("BodyPosition")
| |
| 555 | bodypos.P=500 | |
| 556 | bodypos.D=100 | |
| 557 | bodypos.maxForce=Vector3.new(0,math.huge,0) | |
| 558 | bodypos.position=Head.Position+Vector3.new(0,50,0) | |
| 559 | bodypos.Parent=Head | |
| 560 | while roflcopter==true do | |
| 561 | for i = 0,1,0.1 do | |
| 562 | wait() | |
| 563 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-(120)),math.rad(70-(70)),0) | |
| 564 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+(10)),math.rad(90+(360*i)),0) | |
| 565 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-(120)),math.rad(-70+(70)),0) | |
| 566 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+(10)),math.rad(-90+(360*i)),0) | |
| 567 | end | |
| 568 | end | |
| 569 | bodypos.Parent=nil | |
| 570 | for i=0,1,0.1 do | |
| 571 | wait() | |
| 572 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-(120-120*i)),math.rad(70-(70-70*i)),0) | |
| 573 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+(10-10*i)),math.rad(90-(50*i)),0) | |
| 574 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-(120-120*i)),math.rad(-70+(70-70*i)),0) | |
| 575 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+(10-10*i)),math.rad(-90+(50*i)),0) | |
| 576 | end | |
| 577 | attack=false | |
| 578 | end | |
| 579 | function RoflCopter() | |
| 580 | act.Jumping=true | |
| 581 | for i=0,1,0.1 do | |
| 582 | wait() | |
| 583 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80),math.rad(-40),0) | |
| 584 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+80*i),math.rad(0),0) | |
| 585 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80),math.rad(-40),0) | |
| 586 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100-80*i),math.rad(0),0) | |
| 587 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80),math.rad(40),0) | |
| 588 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+80*i),math.rad(0),0) | |
| 589 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80),math.rad(40),0) | |
| 590 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100-80*i),math.rad(0),0) | |
| 591 | end | |
| 592 | bodypos.P=500 | |
| 593 | bodypos.D=100 | |
| 594 | bodypos.maxForce=Vector3.new(0,math.huge,0) | |
| 595 | bodypos.position=Head.Position+Vector3.new(0,10,0) | |
| 596 | bodypos.Parent=Head | |
| 597 | while roflcopter==true do | |
| 598 | derpcon1=Spider.LRa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
| 599 | derpcon2=Spider.LLa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
| 600 | derpcon3=Spider.URa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
| 601 | derpcon4=Spider.ULa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
| 602 | for i=0,1,0.1 do | |
| 603 | wait() | |
| 604 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80),math.rad(-40+360*i),0) | |
| 605 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+80),math.rad(0),0) | |
| 606 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80),math.rad(-40+360*i),0) | |
| 607 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100-80),math.rad(0),0) | |
| 608 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80),math.rad(40+360*i),0) | |
| 609 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+80),math.rad(0),0) | |
| 610 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80),math.rad(40+360*i),0) | |
| 611 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100-80),math.rad(0),0) | |
| 612 | end | |
| 613 | derpcon1:disconnect() | |
| 614 | derpcon2:disconnect() | |
| 615 | derpcon3:disconnect() | |
| 616 | derpcon4:disconnect() | |
| 617 | end | |
| 618 | bodypos.Parent=nil | |
| 619 | for i=0,1,0.1 do | |
| 620 | wait() | |
| 621 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80),math.rad(-40),0) | |
| 622 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+80-80*i),math.rad(0),0) | |
| 623 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80),math.rad(-40),0) | |
| 624 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100-80+80*i),math.rad(0),0) | |
| 625 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80),math.rad(40),0) | |
| 626 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+80-80*i),math.rad(0),0) | |
| 627 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80),math.rad(40),0) | |
| 628 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100-80+80*i),math.rad(0),0) | |
| 629 | end | |
| 630 | act.Jumping=false | |
| 631 | end | |
| 632 | function Shoot() | |
| 633 | attack=true | |
| 634 | for i=0,1,0.1 do | |
| 635 | wait() | |
| 636 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
| 637 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
| 638 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-50*i),math.rad(-70),0) | |
| 639 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+20*i),math.rad(-40+40*i),0) | |
| 640 | end | |
| 641 | gairo.Parent = Head | |
| 642 | gairo.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 643 | gairo.P = 20e+003 | |
| 644 | gairo.cframe = Head.CFrame | |
| 645 | for i=0,1,0.1 do | |
| 646 | wait() | |
| 647 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1.57*i) | |
| 648 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
| 649 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
| 650 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-50+20*i),math.rad(-70-20*i),0) | |
| 651 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+20+80*i),math.rad(-40+40),0) | |
| 652 | end | |
| 653 | wait(0.1) | |
| 654 | for i = 1,3 do | |
| 655 | DerpMagic(prt7,Prop.LegWide*4,Prop.LegWide*4,Prop.LegWide*4,0,1,0,BrickColor.new("Black"))
| |
| 656 | shoottrail2(prt7) | |
| 657 | wait(0.5) | |
| 658 | end | |
| 659 | for i=0,1,0.1 do | |
| 660 | wait() | |
| 661 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,1.57-1.57*i) | |
| 662 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
| 663 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
| 664 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-50+20+30*i),math.rad(-70-20+20*i),0) | |
| 665 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+20+80-100*i),math.rad(-40+40-40*i),0) | |
| 666 | end | |
| 667 | gairo.Parent=nil | |
| 668 | Torso.Neck.C0=necko | |
| 669 | attack=false | |
| 670 | end | |
| 671 | function Shoot2() | |
| 672 | attack=true | |
| 673 | for i=0,1,0.1 do | |
| 674 | wait() | |
| 675 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
| 676 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
| 677 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-60*i),math.rad(-70),0) | |
| 678 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+15*i),math.rad(-40-60*i),0) | |
| 679 | end | |
| 680 | for i=0,0.3,0.1 do | |
| 681 | wait(0.1) | |
| 682 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
| 683 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
| 684 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-60),math.rad(-70),0) | |
| 685 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+15+40*i),math.rad(-40-60),0) | |
| 686 | DerpMagic(prt7,Prop.LegWide*4,Prop.LegWide*4,Prop.LegWide*4,0,1,0,BrickColor.new("Black"))
| |
| 687 | shoottrail2(prt7) | |
| 688 | end | |
| 689 | for i=0,1,0.1 do | |
| 690 | wait() | |
| 691 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
| 692 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
| 693 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-60+60*i),math.rad(-70),0) | |
| 694 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+15+20-55*i),math.rad(-40-60+60*i),0) | |
| 695 | end | |
| 696 | attack=false | |
| 697 | end | |
| 698 | function Shoot3() | |
| 699 | attack=true | |
| 700 | for i=0,1,0.1 do | |
| 701 | wait() | |
| 702 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
| 703 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
| 704 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-50*i),math.rad(-70+70*i),math.rad(90*i)) | |
| 705 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+60*i),math.rad(-40+40*i),math.rad(3*i)) | |
| 706 | end | |
| 707 | for i=0,1,0.1 do | |
| 708 | wait() | |
| 709 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
| 710 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
| 711 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-50+60*i),math.rad(-70+70),math.rad(90)) | |
| 712 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+60+40*i),math.rad(-40+40),math.rad(3)) | |
| 713 | DerpMagic(prt7,Prop.LegWide*4,Prop.LegWide*4,Prop.LegWide*4,0,1,0,BrickColor.new("Black"))
| |
| 714 | shoottrail2(prt7) | |
| 715 | end | |
| 716 | for i=0,1,0.1 do | |
| 717 | wait() | |
| 718 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
| 719 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
| 720 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120-50+60-10*i),math.rad(-70+70-70*i),math.rad(90-90*i)) | |
| 721 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+60+40-100*i),math.rad(-40+40-40*i),math.rad(3-3*i)) | |
| 722 | end | |
| 723 | attack=false | |
| 724 | end | |
| 725 | function Shoot4() | |
| 726 | attack=true | |
| 727 | for i=0,1,0.1 do | |
| 728 | wait() | |
| 729 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
| 730 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
| 731 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120+60*i),math.rad(-70+70*i),math.rad(0)) | |
| 732 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+50*i),math.rad(-40+40*i),math.rad(0)) | |
| 733 | end | |
| 734 | for i=0,1,0.1 do | |
| 735 | wait() | |
| 736 | DerpMagic(prt7,Prop.LegWide*4,Prop.LegWide*4,Prop.LegWide*4,0,1,0,BrickColor.new("Black"))
| |
| 737 | shoottrail2(prt7) | |
| 738 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
| 739 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
| 740 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120+60),math.rad(-70+70),math.rad(0)) | |
| 741 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+50+50*i),math.rad(-40+40),math.rad(0)) | |
| 742 | end | |
| 743 | for i=0,1,0.1 do | |
| 744 | wait() | |
| 745 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120),math.rad(70),0) | |
| 746 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40),0) | |
| 747 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120+60-60*i),math.rad(-70+70-70*i),math.rad(0)) | |
| 748 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100+50+50-100*i),math.rad(-40+40-40*i),math.rad(0)) | |
| 749 | end | |
| 750 | attack=false | |
| 751 | end | |
| 752 | function Attack() | |
| 753 | attack=true | |
| 754 | for i=0,1,0.1 do | |
| 755 | wait() | |
| 756 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-80*i),math.rad(70-70*i),0) | |
| 757 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40-40*i),0) | |
| 758 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
| 759 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
| 760 | end | |
| 761 | ss(1) | |
| 762 | con1=prt2.Touched:connect(function(hit) slashdamage1(hit,Prop.LegLength*3,20) end) | |
| 763 | con2=Spider.RAa2.Touched:connect(function(hit) slashdamage1(hit,Prop.LegLength*3,20) end) | |
| 764 | for i=0,1,0.2 do | |
| 765 | wait() | |
| 766 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-80+90*i),math.rad(70-70),0) | |
| 767 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+70*i),math.rad(40-40),0) | |
| 768 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
| 769 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
| 770 | end | |
| 771 | wait(0.1) | |
| 772 | con1:disconnect() | |
| 773 | con2:disconnect() | |
| 774 | for i=0,1,0.1 do | |
| 775 | wait() | |
| 776 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120+10-10*i),math.rad(70-70+70*i),0) | |
| 777 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+70-70*i),math.rad(40-40+40*i),0) | |
| 778 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
| 779 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
| 780 | end | |
| 781 | attack=false | |
| 782 | end | |
| 783 | function MegaBonk() | |
| 784 | attack=true | |
| 785 | for i=0,1,0.1 do | |
| 786 | wait() | |
| 787 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-80*i),math.rad(70-70*i),0) | |
| 788 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40-40*i),0) | |
| 789 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
| 790 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
| 791 | end | |
| 792 | wait(0.1) | |
| 793 | for i=0,1,0.02 do | |
| 794 | wait() | |
| 795 | MMMAGIC(prt4,Prop.BallSize*2,Prop.BallSize*2,Prop.BallSize*2,0,Prop.LegLength/2,0,BrickColor.new("Really black"))
| |
| 796 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-80-30*i),math.rad(70-70),0) | |
| 797 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100-30*i),math.rad(40-40),0) | |
| 798 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
| 799 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
| 800 | end | |
| 801 | ss(1.3) | |
| 802 | con1=prt2.Touched:connect(function(hit) Damagefunc2(hit,Prop.LegLength*10,100) end) | |
| 803 | con2=Spider.RAa2.Touched:connect(function(hit) Damagefunc2(hit,Prop.LegLength*10,100) end) | |
| 804 | for i=0,1,0.2 do | |
| 805 | wait() | |
| 806 | MMMAGIC(prt4,Prop.BallSize*2,Prop.BallSize*2,Prop.BallSize*2,0,Prop.LegLength/2,0,BrickColor.new("Really black"))
| |
| 807 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-80-30+110*i),math.rad(70-70),0) | |
| 808 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100-30+120*i),math.rad(40-40),0) | |
| 809 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
| 810 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
| 811 | end | |
| 812 | MMMAGIC(prt4,Prop.BallSize*4,Prop.BallSize*4,Prop.BallSize*4,0,Prop.LegLength/2,0,BrickColor.new("Really black"))
| |
| 813 | wait(0.5) | |
| 814 | con1:disconnect() | |
| 815 | con2:disconnect() | |
| 816 | for i=0,1,0.1 do | |
| 817 | wait() | |
| 818 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-110+110),math.rad(70-70+70*i),0) | |
| 819 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100-30+120-100*i),math.rad(40-40+40*i),0) | |
| 820 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
| 821 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
| 822 | end | |
| 823 | attack=false | |
| 824 | end | |
| 825 | function DualAttack() | |
| 826 | attack=true | |
| 827 | for i=0,1,0.1 do | |
| 828 | wait() | |
| 829 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-30*i),math.rad(70-90*i),0) | |
| 830 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(40+40*i),0) | |
| 831 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
| 832 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
| 833 | end | |
| 834 | ss(1) | |
| 835 | con1=prt2.Touched:connect(function(hit) slashdamage1(hit,Prop.LegLength*3,20) end) | |
| 836 | con2=Spider.RAa2.Touched:connect(function(hit) slashdamage1(hit,Prop.LegLength*3,20) end) | |
| 837 | for i=0,1,0.2 do | |
| 838 | wait() | |
| 839 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-30),math.rad(70-90+100*i),0) | |
| 840 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+50*i),math.rad(40+40),0) | |
| 841 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
| 842 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
| 843 | end | |
| 844 | con1:disconnect() | |
| 845 | con2:disconnect() | |
| 846 | for i=0,1,0.1 do | |
| 847 | wait() | |
| 848 | Spider.w.RAb1.C1 = CFrame.Angles(math.rad(120-30+30*i),math.rad(70-90+100-10*i),0) | |
| 849 | Spider.w.RAb2.C1 = CFrame.Angles(math.rad(-100+50-50*i),math.rad(40+40-40*i),0) | |
| 850 | Spider.w.LAb1.C1 = CFrame.Angles(math.rad(120),math.rad(-70),0) | |
| 851 | Spider.w.LAb2.C1 = CFrame.Angles(math.rad(-100),math.rad(-40),0) | |
| 852 | end | |
| 853 | attack=false | |
| 854 | end | |
| 855 | function Stomp() | |
| 856 | attack=true | |
| 857 | local vel2 = Instance.new("BodyVelocity")
| |
| 858 | vel2.Parent = Player.Character.Torso | |
| 859 | vel2.maxForce = Vector3.new(4e+005,4e+005,4e+005)*1 | |
| 860 | vel2.velocity = Vector3.new(0,1,0) * 20 | |
| 861 | wait(0.05) | |
| 862 | vel2.Parent=nil | |
| 863 | act.Jumping=true | |
| 864 | Char.Humanoid.WalkSpeed=0 | |
| 865 | for i=0,1,0.1 do | |
| 866 | wait() | |
| 867 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80-50*i),math.rad(-40),0) | |
| 868 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+50*i),math.rad(0),0) | |
| 869 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80),math.rad(-40),0) | |
| 870 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100),math.rad(0),0) | |
| 871 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80-50*i),math.rad(40),0) | |
| 872 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+50*i),math.rad(0),0) | |
| 873 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80),math.rad(40),0) | |
| 874 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100),math.rad(0),0) | |
| 875 | end | |
| 876 | for i=0,1,0.1 do | |
| 877 | wait() | |
| 878 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80-50),math.rad(-40),0) | |
| 879 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+50),math.rad(0),0) | |
| 880 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-50*i),math.rad(-40+40*i),0) | |
| 881 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100-30*i),math.rad(0),0) | |
| 882 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80-50),math.rad(40),0) | |
| 883 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+50),math.rad(0),0) | |
| 884 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-50*i),math.rad(40-40*i),0) | |
| 885 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100-30*i),math.rad(0),0) | |
| 886 | end | |
| 887 | ss(0.9) | |
| 888 | con1=Spider.URa1.Touched:connect(function(hit) DBHit(hit,50,Prop.LegLength*2) end) | |
| 889 | con2=Spider.URa2.Touched:connect(function(hit) DBHit(hit,50,Prop.LegLength*2) end) | |
| 890 | for i=0,1,0.2 do | |
| 891 | wait() | |
| 892 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80-50+50*i),math.rad(-40),0) | |
| 893 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+50-50*i),math.rad(0),0) | |
| 894 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-50+50*i),math.rad(-40+40),0) | |
| 895 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100-30+30*i),math.rad(0),0) | |
| 896 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80-50+50*i),math.rad(40),0) | |
| 897 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+50-50*i),math.rad(0),0) | |
| 898 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-50+50*i),math.rad(40-40),0) | |
| 899 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100-30+30*i),math.rad(0),0) | |
| 900 | end | |
| 901 | wait(0.1) | |
| 902 | con1:disconnect() | |
| 903 | con2:disconnect() | |
| 904 | for i=0,1,0.1 do | |
| 905 | wait() | |
| 906 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80-50+50),math.rad(-40),0) | |
| 907 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100+50-50),math.rad(0),0) | |
| 908 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-50+50),math.rad(-40+40-40*i),0) | |
| 909 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100-30+30),math.rad(0),0) | |
| 910 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80-50+50),math.rad(40),0) | |
| 911 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100+50-50),math.rad(0),0) | |
| 912 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-50+50),math.rad(40-40+40*i),0) | |
| 913 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100-30+30),math.rad(0),0) | |
| 914 | end | |
| 915 | Char.Humanoid.WalkSpeed=walksped | |
| 916 | act.Jumping=false | |
| 917 | attack=false | |
| 918 | end | |
| 919 | function Jump() | |
| 920 | attack=true | |
| 921 | act.Jumping=true | |
| 922 | for i=0,1,0.1 do | |
| 923 | wait() | |
| 924 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80+50*i),math.rad(-40),0) | |
| 925 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100-50*i),math.rad(0),0) | |
| 926 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-50*i),math.rad(-40),0) | |
| 927 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100+50*i),math.rad(0),0) | |
| 928 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80+50*i),math.rad(40),0) | |
| 929 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100-50*i),math.rad(0),0) | |
| 930 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-50*i),math.rad(40),0) | |
| 931 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100+50*i),math.rad(0),0) | |
| 932 | end | |
| 933 | for i=0,1,0.2 do | |
| 934 | wait() | |
| 935 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80+50-100*i),math.rad(-40),0) | |
| 936 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100-50+100*i),math.rad(0),0) | |
| 937 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-50+100*i),math.rad(-40),0) | |
| 938 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100+50-100*i),math.rad(0),0) | |
| 939 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80+50-100*i),math.rad(40),0) | |
| 940 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100-50+100*i),math.rad(0),0) | |
| 941 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-50+100*i),math.rad(40),0) | |
| 942 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100+50-100*i),math.rad(0),0) | |
| 943 | end | |
| 944 | local vel2 = Instance.new("BodyVelocity")
| |
| 945 | vel2.Parent = Player.Character.Torso | |
| 946 | vel2.maxForce = Vector3.new(4e+005,4e+005,4e+005)*1 | |
| 947 | vel2.velocity = Vector3.new(0,1,0) * 100 | |
| 948 | wait(0.1) | |
| 949 | vel2.Parent=nil | |
| 950 | for i=0,1,0.1 do | |
| 951 | wait() | |
| 952 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80+50-100+50*i),math.rad(-40),0) | |
| 953 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100-50+100-50*i),math.rad(0),0) | |
| 954 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-50+100-50*i),math.rad(-40),0) | |
| 955 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100+50-100+50*i),math.rad(0),0) | |
| 956 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80+50-100+50*i),math.rad(40),0) | |
| 957 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100-50+100-50*i),math.rad(0),0) | |
| 958 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-50+100-50*i),math.rad(40),0) | |
| 959 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100+50-100+50*i),math.rad(0),0) | |
| 960 | end | |
| 961 | act.Jumping=false | |
| 962 | attack=false | |
| 963 | end | |
| 964 | function shoottrail2(pos1) | |
| 965 | coroutine.resume(coroutine.create(function() | |
| 966 | spread2 = 0 | |
| 967 | range2 = Prop.LegLength*150 | |
| 968 | rangepower = Prop.LegLength*1.5 | |
| 969 | local spreadvector = (Vector3.new(math.random(-spread2,spread2),math.random(-spread2,spread2),math.random(-spread2,spread2)) / 100) * (pos1.Position).magnitude/100 | |
| 970 | --local dir = Head.CFrame.lookVector+spreadvector | |
| 971 | local dir = prt12.CFrame.lookVector+spreadvector | |
| 972 | local hit2,pos = rayCast(pos1.Position,dir,10,pack) | |
| 973 | local rangepos = range2 | |
| 974 | local function drawtrail(From,To) | |
| 975 | local effectsmsh = Instance.new("CylinderMesh")
| |
| 976 | effectsmsh.Scale = Vector3.new(1,1,1) | |
| 977 | effectsmsh.Name = "Mesh" | |
| 978 | local effectsg = Instance.new("Part")
| |
| 979 | effectsg.formFactor = 3 | |
| 980 | effectsg.CanCollide = false | |
| 981 | effectsg.Name = "Eff" | |
| 982 | effectsg.Locked = true | |
| 983 | effectsg.Anchored = true | |
| 984 | effectsg.Size = Vector3.new(Prop.LegLength/4,Prop.LegLength/5,Prop.LegLength/4) | |
| 985 | effectsg.Parent = pack | |
| 986 | effectsmsh.Parent = effectsg | |
| 987 | effectsg.BrickColor = BrickColor.new("Really black")
| |
| 988 | effectsg.Reflectance = 0.25 | |
| 989 | local LP = From | |
| 990 | local point1 = To | |
| 991 | local mg = (LP - point1).magnitude | |
| 992 | effectsmsh.Scale = Vector3.new(1,mg*5,1) | |
| 993 | effectsg.CFrame = CFrame.new((LP+point1)/2,point1) * CFrame.Angles(math.rad(90),0,0) | |
| 994 | coroutine.resume(coroutine.create(function() | |
| 995 | for i = 0 , 1 , 0.2 do | |
| 996 | wait() | |
| 997 | effectsg.Transparency = 1*i | |
| 998 | effectsmsh.Scale = Vector3.new(1-1*i,mg*5,1-1*i) | |
| 999 | end | |
| 1000 | effectsg.Parent = nil | |
| 1001 | end)) | |
| 1002 | end | |
| 1003 | local newpos = pos1.Position | |
| 1004 | local inc = rangepower | |
| 1005 | repeat | |
| 1006 | wait() | |
| 1007 | rangepos = rangepos - 10 | |
| 1008 | dir = dir | |
| 1009 | hit2,pos = rayCast(newpos,dir,inc,pack) | |
| 1010 | drawtrail(newpos,pos) | |
| 1011 | newpos = newpos + (dir * inc) | |
| 1012 | if alt==1 then | |
| 1013 | inc = 10 | |
| 1014 | if inc >= 20 then | |
| 1015 | inc = inc - 10 | |
| 1016 | end | |
| 1017 | end | |
| 1018 | if hit2 ~= nil then | |
| 1019 | rangepos = 0 | |
| 1020 | end | |
| 1021 | until rangepos <= 0 | |
| 1022 | if hit2 ~= nil then | |
| 1023 | local effectsmsh = Instance.new("SpecialMesh")
| |
| 1024 | effectsmsh.MeshId = "http://www.roblox.com/asset/?id=15887356" | |
| 1025 | --effectsmsh.Scale = Vector3.new(1,1,2.5) | |
| 1026 | effectsmsh.Scale = Vector3.new(3,3,3) | |
| 1027 | local effectsg = Instance.new("Part")
| |
| 1028 | effectsg.formFactor = 3 | |
| 1029 | effectsg.CanCollide = false | |
| 1030 | effectsg.Name = "Arrow" | |
| 1031 | effectsg.Locked = true | |
| 1032 | effectsg.Transparency = 1 | |
| 1033 | effectsg.Size = Vector3.new(0.2,0.2,0.2) | |
| 1034 | effectsg.Parent = pack | |
| 1035 | effectsg.BrickColor = BrickColor.new("Really black")
| |
| 1036 | effectsmsh.Parent = effectsg | |
| 1037 | effectsg.CFrame = CFrame.new(newpos,pos) + CFrame.new(newpos,pos).lookVector*2.5*2 | |
| 1038 | local efwel = Instance.new("Weld")
| |
| 1039 | efwel.Parent = effectsg | |
| 1040 | efwel.Part0 = effectsg | |
| 1041 | efwel.Part1 = hit2 | |
| 1042 | efwel.Parent = nil | |
| 1043 | effectsg.Anchored = true | |
| 1044 | local HitPos = effectsg.Position + CFrame.new(newpos,pos).lookVector*0.75 | |
| 1045 | --local HitPos = prt1.Position + CFrame.new(newpos,pos).lookVector*0.75 | |
| 1046 | --local HitPos = prt1.Position + (prt1.CFrame.lookVector * .5) | |
| 1047 | local CJ = CFrame.new(HitPos) | |
| 1048 | local C0 = effectsg.CFrame:inverse() * CJ | |
| 1049 | local C1 = hit2.CFrame:inverse() * CJ | |
| 1050 | --efwel.C0 = C0 | |
| 1051 | --efwel.C1 = C1 | |
| 1052 | --efwel.Parent = effectsg | |
| 1053 | Damg = Prop.LegLength*5 | |
| 1054 | coroutine.resume(coroutine.create(function() | |
| 1055 | msound(1) | |
| 1056 | coroutine.resume(coroutine.create(function() | |
| 1057 | local c = game.Workspace:GetChildren(); | |
| 1058 | for i = 1, #c do | |
| 1059 | local hum = c:findFirstChild("Humanoid")
| |
| 1060 | if hum ~= nil and hum.Health ~= 0 then | |
| 1061 | local head = c:findFirstChild("Head");
| |
| 1062 | if head ~= nil then | |
| 1063 | local targ = head.Position - effectsg.Position; | |
| 1064 | local mag = targ.magnitude; | |
| 1065 | if mag <= Prop.LegLength*3 then | |
| 1066 | wait() | |
| 1067 | DBHit(head,effectsg,Prop.LegLength) | |
| 1068 | end | |
| 1069 | end | |
| 1070 | end | |
| 1071 | end | |
| 1072 | end)) | |
| 1073 | EVENMOARMAGIX(effectsg,Prop.LegLength*3,Prop.LegLength*2,Prop.LegLength*3,0,0,0,0,0,0,BrickColor.new("Black"))
| |
| 1074 | for i = 0,5 do | |
| 1075 | wait() | |
| 1076 | MMMAGIC(effectsg,Prop.LegLength*3,Prop.LegLength*2,Prop.LegLength*3,0,0,0,BrickColor.new("Black"))
| |
| 1077 | end | |
| 1078 | end)) | |
| 1079 | coroutine.resume(coroutine.create(function() | |
| 1080 | wait(3) | |
| 1081 | effectsg.Parent = nil | |
| 1082 | end)) | |
| 1083 | if hit2.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 1084 | hum = hit2.Parent.Humanoid | |
| 1085 | attackdebounce = false | |
| 1086 | Damagefunc1(hit2,Damg,50) | |
| 1087 | elseif hit2.Parent.Parent ~= nil and hit2.Parent.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 1088 | hum = hit2.Parent.Parent.Humanoid | |
| 1089 | attackdebounce = false | |
| 1090 | Damagefunc1(hit2,Damg,50) | |
| 1091 | end | |
| 1092 | end | |
| 1093 | end)) | |
| 1094 | end | |
| 1095 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , Ignore Descendants | |
| 1096 | return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
| 1097 | end | |
| 1098 | function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
| 1099 | local msh1 = Instance.new("BlockMesh")
| |
| 1100 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
| 1101 | S=Instance.new("Part")
| |
| 1102 | S.Name="Effect" | |
| 1103 | S.formFactor=0 | |
| 1104 | S.Size=Vector3.new(x1,y1,z1) | |
| 1105 | S.BrickColor=color | |
| 1106 | S.Reflectance = 0 | |
| 1107 | S.TopSurface=0 | |
| 1108 | S.BottomSurface=0 | |
| 1109 | S.Transparency=0 | |
| 1110 | S.Anchored=true | |
| 1111 | S.CanCollide=false | |
| 1112 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1113 | S.Parent=pack | |
| 1114 | msh1.Parent = S | |
| 1115 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 1116 | end | |
| 1117 | function UltimaMMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
| 1118 | local msh1 = Instance.new("BlockMesh")
| |
| 1119 | msh1.Scale = Vector3.new(x1,y1,z1) | |
| 1120 | S=Instance.new("Part")
| |
| 1121 | S.Name="Effect" | |
| 1122 | S.formFactor=0 | |
| 1123 | S.Size=Vector3.new(1,1,1) | |
| 1124 | S.BrickColor=color | |
| 1125 | S.Reflectance = 0 | |
| 1126 | S.TopSurface=0 | |
| 1127 | S.BottomSurface=0 | |
| 1128 | S.Transparency=0 | |
| 1129 | S.Anchored=true | |
| 1130 | S.CanCollide=false | |
| 1131 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1132 | S.Parent=pack | |
| 1133 | msh1.Parent = S | |
| 1134 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 1135 | end | |
| 1136 | function MOREMAGIX(part,cframe,x,y,z,color) | |
| 1137 | p2=Instance.new("Part")
| |
| 1138 | p2.Name="Blast" | |
| 1139 | p2.TopSurface=0 | |
| 1140 | p2.BottomSurface=0 | |
| 1141 | p2.CanCollide=false | |
| 1142 | p2.Anchored=true | |
| 1143 | p2.BrickColor=color | |
| 1144 | p2.Size=Vector3.new(x,y,z) | |
| 1145 | p2.formFactor="Symmetric" | |
| 1146 | p2.CFrame=part.CFrame*CFrame.new(0,cframe,0) | |
| 1147 | p2.Parent=pack | |
| 1148 | m=Instance.new("BlockMesh")
| |
| 1149 | m.Parent=p2 | |
| 1150 | m.Name="BlastMesh" | |
| 1151 | coroutine.resume(coroutine.create(function(part,dir) for loll=1, 15 do part.BlastMesh.Scale=part.BlastMesh.Scale-Vector3.new(.09,.09,.09) part.Transparency=loll/20 part.CFrame=part.CFrame*CFrame.new(dir)*CFrame.fromEulerAnglesXYZ(math.random(-100,100)/100, math.random(-100,100)/100, math.random(-100,100)/100) wait() end part.Parent=nil end),p2,Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)) | |
| 1152 | end | |
| 1153 | function EVENMOARMAGIX(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
| 1154 | local msh1 = Instance.new("SpecialMesh")
| |
| 1155 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
| 1156 | msh1.MeshType = "Sphere" | |
| 1157 | S=Instance.new("Part")
| |
| 1158 | S.Name="Effect" | |
| 1159 | S.formFactor=0 | |
| 1160 | S.Size=Vector3.new(x1,y1,z1) | |
| 1161 | S.BrickColor=color | |
| 1162 | S.Reflectance = 0 | |
| 1163 | S.TopSurface=0 | |
| 1164 | S.BottomSurface=0 | |
| 1165 | S.Transparency=0 | |
| 1166 | S.Anchored=true | |
| 1167 | S.CanCollide=false | |
| 1168 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
| 1169 | S.Parent=pack | |
| 1170 | msh1.Parent = S | |
| 1171 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.15,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 1172 | end | |
| 1173 | print("Y U NU GIVE CREDIT.")
| |
| 1174 | function WaveEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
| 1175 | local msh1 = Instance.new("SpecialMesh")
| |
| 1176 | msh1.Scale = Vector3.new(x1,y1,z1) | |
| 1177 | msh1.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 1178 | S=Instance.new("Part")
| |
| 1179 | S.Name="Effect" | |
| 1180 | S.formFactor=0 | |
| 1181 | S.Size=Vector3.new(1,1,1) | |
| 1182 | S.BrickColor=color | |
| 1183 | S.Reflectance = 0 | |
| 1184 | S.TopSurface=0 | |
| 1185 | S.BottomSurface=0 | |
| 1186 | S.Transparency=0 | |
| 1187 | S.Anchored=true | |
| 1188 | S.CanCollide=false | |
| 1189 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
| 1190 | S.Parent=pack | |
| 1191 | msh1.Parent = S | |
| 1192 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 1193 | end | |
| 1194 | function BlastEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
| 1195 | local msh1 = Instance.new("SpecialMesh")
| |
| 1196 | msh1.Scale = Vector3.new(x1,y1,z1) | |
| 1197 | msh1.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
| 1198 | S=Instance.new("Part")
| |
| 1199 | S.Name="Effect" | |
| 1200 | S.formFactor=0 | |
| 1201 | S.Size=Vector3.new(1,1,1) | |
| 1202 | S.BrickColor=color | |
| 1203 | S.Reflectance = 0 | |
| 1204 | S.TopSurface=0 | |
| 1205 | S.BottomSurface=0 | |
| 1206 | S.Transparency=0 | |
| 1207 | S.Anchored=true | |
| 1208 | S.CanCollide=false | |
| 1209 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
| 1210 | S.Parent=pack | |
| 1211 | msh1.Parent = S | |
| 1212 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.15,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 1213 | end | |
| 1214 | function DerpMagic(part,x1,y1,z1,x2,y2,z2,color) | |
| 1215 | local msh1 = Instance.new("BlockMesh")
| |
| 1216 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
| 1217 | S=Instance.new("Part")
| |
| 1218 | S.Name="Effect" | |
| 1219 | S.formFactor=0 | |
| 1220 | S.Size=Vector3.new(x1,y1,z1) | |
| 1221 | S.BrickColor=color | |
| 1222 | S.Reflectance = 0 | |
| 1223 | S.TopSurface=0 | |
| 1224 | S.BottomSurface=0 | |
| 1225 | S.Transparency=0 | |
| 1226 | S.Anchored=true | |
| 1227 | S.CanCollide=false | |
| 1228 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1229 | S.Parent=pack | |
| 1230 | msh1.Parent = S | |
| 1231 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 1232 | end | |
| 1233 | function ss(pitch) | |
| 1234 | local SlashSound = Instance.new("Sound")
| |
| 1235 | --SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
| 1236 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209645" | |
| 1237 | SlashSound.Parent = workspace | |
| 1238 | SlashSound.Volume = .7 | |
| 1239 | SlashSound.Pitch = pitch | |
| 1240 | SlashSound.PlayOnRemove = true | |
| 1241 | coroutine.resume(coroutine.create(function() | |
| 1242 | wait(0) | |
| 1243 | SlashSound.Parent = nil | |
| 1244 | end)) | |
| 1245 | end | |
| 1246 | function equipsound(pitch) | |
| 1247 | local SlashSound = Instance.new("Sound")
| |
| 1248 | SlashSound.SoundId = "rbxasset://sounds\\unsheath.wav" | |
| 1249 | SlashSound.Parent = workspace | |
| 1250 | SlashSound.Volume = .5 | |
| 1251 | SlashSound.Pitch = pitch | |
| 1252 | SlashSound.PlayOnRemove = true | |
| 1253 | coroutine.resume(coroutine.create(function() | |
| 1254 | wait(0) | |
| 1255 | SlashSound.Parent = nil | |
| 1256 | end)) | |
| 1257 | end | |
| 1258 | function magicsound(pitch) | |
| 1259 | local SlashSound = Instance.new("Sound")
| |
| 1260 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
| 1261 | SlashSound.Parent = workspace | |
| 1262 | SlashSound.Volume = .5 | |
| 1263 | SlashSound.Pitch = pitch | |
| 1264 | SlashSound.PlayOnRemove = true | |
| 1265 | coroutine.resume(coroutine.create(function() | |
| 1266 | wait(0) | |
| 1267 | SlashSound.Parent = nil | |
| 1268 | end)) | |
| 1269 | end | |
| 1270 | function critsound(pitch) | |
| 1271 | local SlashSound = Instance.new("Sound")
| |
| 1272 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
| 1273 | SlashSound.Parent = workspace | |
| 1274 | SlashSound.Volume = .7 | |
| 1275 | SlashSound.Pitch = pitch | |
| 1276 | SlashSound.PlayOnRemove = true | |
| 1277 | coroutine.resume(coroutine.create(function() | |
| 1278 | wait(0) | |
| 1279 | SlashSound.Parent = nil | |
| 1280 | end)) | |
| 1281 | end | |
| 1282 | function spikesound(pitch) | |
| 1283 | local SlashSound = Instance.new("Sound")
| |
| 1284 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=3264793" | |
| 1285 | SlashSound.Parent = workspace | |
| 1286 | SlashSound.Volume = .7 | |
| 1287 | SlashSound.Pitch = pitch | |
| 1288 | SlashSound.PlayOnRemove = true | |
| 1289 | coroutine.resume(coroutine.create(function() | |
| 1290 | wait(0) | |
| 1291 | SlashSound.Parent = nil | |
| 1292 | end)) | |
| 1293 | end | |
| 1294 | function msound(pitch) | |
| 1295 | local SlashSound = Instance.new("Sound")
| |
| 1296 | SlashSound.SoundId = "http://www.roblox.com/asset?id=2101148" | |
| 1297 | SlashSound.Parent = workspace | |
| 1298 | SlashSound.Volume = .7 | |
| 1299 | SlashSound.Pitch = pitch | |
| 1300 | SlashSound.PlayOnRemove = true | |
| 1301 | coroutine.resume(coroutine.create(function() | |
| 1302 | wait(0) | |
| 1303 | SlashSound.Parent = nil | |
| 1304 | end)) | |
| 1305 | end | |
| 1306 | function lasersound(pitch) | |
| 1307 | local SlashSound = Instance.new("Sound")
| |
| 1308 | SlashSound.SoundId = "rbxasset://sounds/Launching rocket.wav" | |
| 1309 | SlashSound.Parent = workspace | |
| 1310 | SlashSound.Volume = .5 | |
| 1311 | SlashSound.Pitch = pitch | |
| 1312 | SlashSound.PlayOnRemove = true | |
| 1313 | coroutine.resume(coroutine.create(function() | |
| 1314 | wait(0) | |
| 1315 | SlashSound.Parent = nil | |
| 1316 | end)) | |
| 1317 | end | |
| 1318 | function omnomnom(pitch) | |
| 1319 | local SlashSound = Instance.new("Sound")
| |
| 1320 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=12544690" | |
| 1321 | SlashSound.Parent = workspace | |
| 1322 | SlashSound.Volume = .5 | |
| 1323 | SlashSound.Pitch = pitch | |
| 1324 | SlashSound.PlayOnRemove = true | |
| 1325 | coroutine.resume(coroutine.create(function() | |
| 1326 | wait(0) | |
| 1327 | SlashSound.Parent = nil | |
| 1328 | end)) | |
| 1329 | end | |
| 1330 | function msound(pitch) | |
| 1331 | local SlashSound = Instance.new("Sound")
| |
| 1332 | SlashSound.SoundId = "http://www.roblox.com/asset?id=2101148" | |
| 1333 | SlashSound.Parent = workspace | |
| 1334 | SlashSound.Volume = .7 | |
| 1335 | SlashSound.Pitch = pitch | |
| 1336 | SlashSound.PlayOnRemove = true | |
| 1337 | coroutine.resume(coroutine.create(function() | |
| 1338 | wait(0) | |
| 1339 | SlashSound.Parent = nil | |
| 1340 | end)) | |
| 1341 | end | |
| 1342 | function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
| 1343 | local msh1 = Instance.new("BlockMesh")
| |
| 1344 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
| 1345 | S=Instance.new("Part")
| |
| 1346 | S.Name="Effect" | |
| 1347 | S.formFactor=0 | |
| 1348 | S.Size=Vector3.new(x1,y1,z1) | |
| 1349 | S.BrickColor=color | |
| 1350 | S.Reflectance = 0 | |
| 1351 | S.TopSurface=0 | |
| 1352 | S.BottomSurface=0 | |
| 1353 | S.Transparency=0 | |
| 1354 | S.Anchored=true | |
| 1355 | S.CanCollide=false | |
| 1356 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1357 | S.Parent=workspace | |
| 1358 | msh1.Parent = S | |
| 1359 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 1360 | end | |
| 1361 | attackdebounce = false | |
| 1362 | Damagefunc1=function(hit,Damage,Knockback) | |
| 1363 | if hit.Parent==nil then | |
| 1364 | return | |
| 1365 | end | |
| 1366 | CPlayer=Bin | |
| 1367 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 1368 | if h~=nil and hit.Parent.Name~=Char.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 1369 | if attackdebounce == false then | |
| 1370 | critsound(2) | |
| 1371 | attackdebounce = true | |
| 1372 | coroutine.resume(coroutine.create(function() | |
| 1373 | wait(0.1) | |
| 1374 | attackdebounce = false | |
| 1375 | end)) | |
| 1376 | Damage=Damage | |
| 1377 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 1378 | return | |
| 1379 | end]] | |
| 1380 | c=Instance.new("ObjectValue")
| |
| 1381 | c.Name="creator" | |
| 1382 | c.Value=game.Players.LocalPlayer | |
| 1383 | c.Parent=h | |
| 1384 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1385 | -- print(c.Value) | |
| 1386 | if math.random(0,99)+math.random()<=5 then | |
| 1387 | CRIT=true | |
| 1388 | Damage=Damage*150 | |
| 1389 | --[[ Knockback=Knockback*2 | |
| 1390 | r=Instance.new("BodyAngularVelocity")
| |
| 1391 | r.P=3000 | |
| 1392 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
| 1393 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 1394 | r.Parent=hit.Parent.Torso]] | |
| 1395 | --critsound(2) | |
| 1396 | end | |
| 1397 | Damage=Damage+math.random(50,100) | |
| 1398 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/20)) | |
| 1399 | h:TakeDamage(Damage) | |
| 1400 | showDamage(hit.Parent,Damage,50) | |
| 1401 | vp=Instance.new("BodyVelocity")
| |
| 1402 | vp.P=500 | |
| 1403 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 1404 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 1405 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
| 1406 | if Knockback>0 then | |
| 1407 | vp.Parent=hit.Parent.Torso | |
| 1408 | end | |
| 1409 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 1410 | --[[ r=Instance.new("BodyAngularVelocity")
| |
| 1411 | r.P=3000 | |
| 1412 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
| 1413 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 1414 | r.Parent=hit.Parent.Torso]] | |
| 1415 | game:GetService("Debris"):AddItem(r,.5)
| |
| 1416 | c=Instance.new("ObjectValue")
| |
| 1417 | c.Name="creator" | |
| 1418 | c.Value=Player | |
| 1419 | c.Parent=h | |
| 1420 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1421 | CRIT=false | |
| 1422 | hitDeb=true | |
| 1423 | AttackPos=6 | |
| 1424 | end | |
| 1425 | end | |
| 1426 | end | |
| 1427 | Damagefunc2=function(hit,Damage,Knockback) | |
| 1428 | if hit.Parent==nil then | |
| 1429 | return | |
| 1430 | end | |
| 1431 | CPlayer=Bin | |
| 1432 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 1433 | if h~=nil and hit.Parent.Name~=Char.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 1434 | if attackdebounce == false then | |
| 1435 | critsound(1) | |
| 1436 | attackdebounce = true | |
| 1437 | coroutine.resume(coroutine.create(function() | |
| 1438 | wait(0.1) | |
| 1439 | attackdebounce = false | |
| 1440 | end)) | |
| 1441 | Damage=Damage | |
| 1442 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 1443 | return | |
| 1444 | end]] | |
| 1445 | c=Instance.new("ObjectValue")
| |
| 1446 | c.Name="creator" | |
| 1447 | c.Value=game.Players.LocalPlayer | |
| 1448 | c.Parent=h | |
| 1449 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1450 | -- print(c.Value) | |
| 1451 | if math.random(0,99)+math.random()<=5 then | |
| 1452 | CRIT=true | |
| 1453 | Damage=Damage*100 | |
| 1454 | --[[ Knockback=Knockback*2 | |
| 1455 | r=Instance.new("BodyAngularVelocity")
| |
| 1456 | r.P=3000 | |
| 1457 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
| 1458 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 1459 | r.Parent=hit.Parent.Torso]] | |
| 1460 | --critsound(2) | |
| 1461 | end | |
| 1462 | Damage=Damage+math.random(50,100) | |
| 1463 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/20)) | |
| 1464 | h:TakeDamage(Damage) | |
| 1465 | showDamage(hit.Parent,Damage,50) | |
| 1466 | vp=Instance.new("BodyVelocity")
| |
| 1467 | vp.P=500 | |
| 1468 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 1469 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 1470 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
| 1471 | rl=Instance.new("BodyAngularVelocity")
| |
| 1472 | rl.P=3000 | |
| 1473 | rl.maxTorque=Vector3.new(5000,5000,5000)*500000000 | |
| 1474 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1475 | rl.Parent=t | |
| 1476 | game:GetService("Debris"):AddItem(rl,.2)
| |
| 1477 | vl=Instance.new("BodyVelocity")
| |
| 1478 | vl.P=4500 | |
| 1479 | vl.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1480 | vl.velocity=Vector3.new(Torso.Velocity.x,0,Torso.Velocity.z)*1.05+Vector3.new(0,10,0) | |
| 1481 | vl.Parent=t | |
| 1482 | game:GetService("Debris"):AddItem(vl,.2)
| |
| 1483 | if Knockback>0 then | |
| 1484 | vp.Parent=hit.Parent.Torso | |
| 1485 | end | |
| 1486 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 1487 | --[[ r=Instance.new("BodyAngularVelocity")
| |
| 1488 | r.P=3000 | |
| 1489 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
| 1490 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 1491 | r.Parent=hit.Parent.Torso]] | |
| 1492 | game:GetService("Debris"):AddItem(r,.5)
| |
| 1493 | c=Instance.new("ObjectValue")
| |
| 1494 | c.Name="creator" | |
| 1495 | c.Value=Player | |
| 1496 | c.Parent=h | |
| 1497 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1498 | CRIT=false | |
| 1499 | hitDeb=true | |
| 1500 | AttackPos=6 | |
| 1501 | end | |
| 1502 | end | |
| 1503 | end | |
| 1504 | slashdamage1=function(hit,Damage,Knockback) | |
| 1505 | if hit.Parent==nil then | |
| 1506 | return | |
| 1507 | end | |
| 1508 | CPlayer=Bin | |
| 1509 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 1510 | if h~=nil and hit.Parent.Name~=Char.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 1511 | if attackdebounce == false then | |
| 1512 | attackdebounce = true | |
| 1513 | coroutine.resume(coroutine.create(function() | |
| 1514 | wait(0.1) | |
| 1515 | attackdebounce = false | |
| 1516 | end)) | |
| 1517 | Damage=Damage | |
| 1518 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 1519 | return | |
| 1520 | end]] | |
| 1521 | c=Instance.new("ObjectValue")
| |
| 1522 | c.Name="creator" | |
| 1523 | c.Value=game.Players.LocalPlayer | |
| 1524 | c.Parent=h | |
| 1525 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1526 | -- print(c.Value) | |
| 1527 | if math.random(0,99)+math.random()<=5 then | |
| 1528 | Damage=Damage*50 | |
| 1529 | --[[ Knockback=Knockback*2 | |
| 1530 | r=Instance.new("BodyAngularVelocity")
| |
| 1531 | r.P=3000 | |
| 1532 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
| 1533 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 1534 | r.Parent=hit.Parent.Torso]] | |
| 1535 | --critsound(2) | |
| 1536 | end | |
| 1537 | Damage=Damage+math.random(65,90) | |
| 1538 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/20)) | |
| 1539 | h:TakeDamage(Damage) | |
| 1540 | showDamage(hit.Parent,Damage,50) | |
| 1541 | vp=Instance.new("BodyVelocity")
| |
| 1542 | vp.P=500 | |
| 1543 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 1544 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 1545 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
| 1546 | if Knockback>0 then | |
| 1547 | vp.Parent=hit.Parent.Torso | |
| 1548 | end | |
| 1549 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 1550 | --[[ r=Instance.new("BodyAngularVelocity")
| |
| 1551 | r.P=3000 | |
| 1552 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
| 1553 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 1554 | r.Parent=hit.Parent.Torso]] | |
| 1555 | game:GetService("Debris"):AddItem(r,.5)
| |
| 1556 | c=Instance.new("ObjectValue")
| |
| 1557 | c.Name="creator" | |
| 1558 | c.Value=Player | |
| 1559 | c.Parent=h | |
| 1560 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1561 | CRIT=false | |
| 1562 | hitDeb=true | |
| 1563 | AttackPos=6 | |
| 1564 | end | |
| 1565 | end | |
| 1566 | end | |
| 1567 | DBHit=function(hit,DB,Dmg) --credits to turdulator for making this function | |
| 1568 | if hit.Parent==nil then | |
| 1569 | return | |
| 1570 | end | |
| 1571 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 1572 | if h==nil then | |
| 1573 | h=hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 1574 | end | |
| 1575 | t=hit.Parent:FindFirstChild("Torso")
| |
| 1576 | if h~=nil and t~=nil then | |
| 1577 | --[[ if h.Parent==Character then | |
| 1578 | return | |
| 1579 | end]] | |
| 1580 | critsound(1.5) | |
| 1581 | Damage=Dmg+math.random(20,100) | |
| 1582 | h:TakeDamage(Damage) | |
| 1583 | c=Instance.new("ObjectValue")
| |
| 1584 | c.Name="creator" | |
| 1585 | c.Value=game.Players.LocalPlayer | |
| 1586 | c.Parent=h | |
| 1587 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1588 | showDamage(hit.Parent,Damage,59) | |
| 1589 | vl=Instance.new("BodyVelocity")
| |
| 1590 | vl.P=4500 | |
| 1591 | vl.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1592 | vl.velocity=Vector3.new(Torso.Velocity.x,0,Torso.Velocity.z)*1.05+Vector3.new(0,10,0) | |
| 1593 | vl.Parent=t | |
| 1594 | game:GetService("Debris"):AddItem(vl,.2)
| |
| 1595 | rl=Instance.new("BodyAngularVelocity")
| |
| 1596 | rl.P=3000 | |
| 1597 | rl.maxTorque=Vector3.new(5000,5000,5000)*500000000 | |
| 1598 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1599 | rl.Parent=t | |
| 1600 | game:GetService("Debris"):AddItem(rl,.2)
| |
| 1601 | else | |
| 1602 | if hit.CanCollide==false then | |
| 1603 | return | |
| 1604 | end | |
| 1605 | MagicCom:disconnect() | |
| 1606 | -- DBExplode(DB) | |
| 1607 | CRIT=false | |
| 1608 | end | |
| 1609 | end | |
| 1610 | showDamage=function(Char,Dealt,du) | |
| 1611 | m=Instance.new("Model")
| |
| 1612 | m.Name=tostring(Dealt) | |
| 1613 | h=Instance.new("Humanoid")
| |
| 1614 | h.Health=math.huge | |
| 1615 | h.MaxHealth=math.huge | |
| 1616 | h.Parent=m | |
| 1617 | c=Instance.new("Part")
| |
| 1618 | c.Transparency=0 | |
| 1619 | c.BrickColor=BrickColor:Red() | |
| 1620 | c.Name="Head" | |
| 1621 | c.TopSurface=0 | |
| 1622 | c.BottomSurface=0 | |
| 1623 | c.formFactor="Plate" | |
| 1624 | c.Size=Vector3.new(1,.4,1) | |
| 1625 | ms=Instance.new("CylinderMesh")
| |
| 1626 | ms.Bevel=.1 | |
| 1627 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 1628 | ms.Parent=c | |
| 1629 | c.Reflectance=0 | |
| 1630 | Instance.new("BodyGyro").Parent=c
| |
| 1631 | c.Parent=m | |
| 1632 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 1633 | f=Instance.new("BodyPosition")
| |
| 1634 | f.P=2000 | |
| 1635 | f.D=100 | |
| 1636 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1637 | f.position=c.Position+Vector3.new(0,3,0) | |
| 1638 | f.Parent=c | |
| 1639 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 1640 | c.CanCollide=false | |
| 1641 | m.Parent=workspace | |
| 1642 | c.CanCollide=false | |
| 1643 | end | |
| 1644 | Anims.Walking = function() | |
| 1645 | derpcon1=Spider.LRa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
| 1646 | derpcon2=Spider.LLa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
| 1647 | derpcon3=Spider.URa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
| 1648 | derpcon4=Spider.ULa2.Touched:connect(function(hit) Damagefunc1(hit,Prop.LegLength,5) end) | |
| 1649 | for i=0,1,difficulty do | |
| 1650 | if act.Jumping ~= true then | |
| 1651 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80+(20*i)),math.rad(-40-(40*i)),0) | |
| 1652 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100-(20*i)),math.rad(0),0) | |
| 1653 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-(20*i)),math.rad(-40-(40*i)),0) | |
| 1654 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100+(20*i)),math.rad(0),0) | |
| 1655 | wait() | |
| 1656 | end | |
| 1657 | end | |
| 1658 | coroutine.resume(coroutine.create(function() | |
| 1659 | for i=0,1,difficulty do | |
| 1660 | if act.Jumping ~= true then | |
| 1661 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80+(20*i)),math.rad(40+(40*i)),0) | |
| 1662 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100-(20*i)),math.rad(0),0) | |
| 1663 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-(20*i)),math.rad(40+(40*i)),0) | |
| 1664 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100+(20*i)),math.rad(0),0) | |
| 1665 | wait() | |
| 1666 | end | |
| 1667 | end | |
| 1668 | for i=1,0,-difficulty do | |
| 1669 | if act.Jumping ~= true then | |
| 1670 | Spider.w.LLb1.C1 = CFrame.Angles(math.rad(-80+(20*i)),math.rad(40+(40*i)),0) | |
| 1671 | Spider.w.LLb2.C1 = CFrame.Angles(math.rad(-100-(20*i)),math.rad(0),0) | |
| 1672 | Spider.w.URb1.C1 = CFrame.Angles(math.rad(80-(20*i)),math.rad(40+(40*i)),0) | |
| 1673 | Spider.w.URb2.C1 = CFrame.Angles(math.rad(100+(20*i)),math.rad(0),0) | |
| 1674 | wait() | |
| 1675 | end | |
| 1676 | end | |
| 1677 | end)) | |
| 1678 | for i=1,0,-difficulty do | |
| 1679 | if act.Jumping ~= true then | |
| 1680 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80+(20*i)),math.rad(-40-(40*i)),0) | |
| 1681 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100-(20*i)),math.rad(0),0) | |
| 1682 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80-(20*i)),math.rad(-40-(40*i)),0) | |
| 1683 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100+(20*i)),math.rad(0),0) | |
| 1684 | wait() | |
| 1685 | end | |
| 1686 | end | |
| 1687 | derpcon1:disconnect() | |
| 1688 | derpcon2:disconnect() | |
| 1689 | derpcon3:disconnect() | |
| 1690 | derpcon4:disconnect() | |
| 1691 | if act.Jumping ~= true then | |
| 1692 | Spider.w.LRb1.C1 = CFrame.Angles(math.rad(-80),math.rad(-40),0) | |
| 1693 | Spider.w.LRb2.C1 = CFrame.Angles(math.rad(-100),math.rad(0),0) | |
| 1694 | Spider.w.ULb1.C1 = CFrame.Angles(math.rad(80),math.rad(-40),0) | |
| 1695 | Spider.w.ULb2.C1 = CFrame.Angles(math.rad(100),math.rad(0),0) | |
| 1696 | end | |
| 1697 | end | |
| 1698 | --[[while true do | |
| 1699 | wait() | |
| 1700 | if act.Walking == true then return end | |
| 1701 | if Torso.Velocity.magnitude >= 19 then | |
| 1702 | act.Walking = true | |
| 1703 | Anims.Walking() | |
| 1704 | act.Walking = false | |
| 1705 | end | |
| 1706 | end ]] | |
| 1707 | t = it("Tool")
| |
| 1708 | t.Equipped:connect(function(mouse) t:Remove() | |
| 1709 | Mouse = mouse | |
| 1710 | mouse.KeyDown:connect(function(k) act.keydown = true | |
| 1711 | pcall(function() act.key[k:lower()] = true end) | |
| 1712 | local kk = k:lower() | |
| 1713 | if kk == "w" or kk == "a" or kk == "s" or kk == "d" then | |
| 1714 | if act.Walking == true then return end | |
| 1715 | while act.key["w"] == true or act.key["a"] == true or act.key["s"] == true or act.key["d"] == true do | |
| 1716 | act.Walking = true | |
| 1717 | Anims.Walking() | |
| 1718 | wait() | |
| 1719 | end | |
| 1720 | act.Walking = false | |
| 1721 | end | |
| 1722 | if kk == "q" then | |
| 1723 | if roflcopter==false then | |
| 1724 | roflcopter=true | |
| 1725 | RoflCopter() | |
| 1726 | elseif roflcopter==true then | |
| 1727 | roflcopter=false | |
| 1728 | end | |
| 1729 | --[[if roflcopter==false then | |
| 1730 | roflcopter=true | |
| 1731 | Anim() | |
| 1732 | elseif roflcopter==true then | |
| 1733 | roflcopter=false | |
| 1734 | end]] | |
| 1735 | end | |
| 1736 | if kk == "e" then | |
| 1737 | bodypos.position=bodypos.position+Vector3.new(0,10,0) | |
| 1738 | end | |
| 1739 | if kk == "r" then | |
| 1740 | bodypos.position=bodypos.position-Vector3.new(0,10,0) | |
| 1741 | end | |
| 1742 | if attack == true then return end | |
| 1743 | if kk == "f" then | |
| 1744 | Shoot() | |
| 1745 | end | |
| 1746 | if kk == "g" then | |
| 1747 | Shoot2() | |
| 1748 | end | |
| 1749 | if kk == "h" then | |
| 1750 | Shoot3() | |
| 1751 | end | |
| 1752 | if kk == "j" then | |
| 1753 | Shoot4() | |
| 1754 | end | |
| 1755 | if kk == "z" then | |
| 1756 | Attack() | |
| 1757 | end | |
| 1758 | if kk == "x" then | |
| 1759 | DualAttack() | |
| 1760 | end | |
| 1761 | if kk == "c" then | |
| 1762 | MegaBonk() | |
| 1763 | end | |
| 1764 | if kk == "v" then | |
| 1765 | Stomp() | |
| 1766 | end | |
| 1767 | if kk == " " then | |
| 1768 | Jump() | |
| 1769 | end | |
| 1770 | end) | |
| 1771 | mouse.KeyUp:connect(function(k) act.keydown = false | |
| 1772 | pcall(function() act.key[k:lower()] = false end) | |
| 1773 | end) | |
| 1774 | end) | |
| 1775 | wait(0.1) | |
| 1776 | t.Parent = Char |