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1 | - | /******************************************* |
1 | + | /* |
2 | - | *Made By - ?? * |
2 | + | * Made By ??? |
3 | - | *Edited & Release by - Ghostcrawler336 * |
3 | + | * Error Fixed By Rochet2 |
4 | - | *Errors fixed by - Parranoia * |
4 | + | * Released By Ghostcrawler |
5 | - | *Warnings fixed by - Ghostcrawler336 * |
5 | + | * Edited By Sinistah |
6 | - | ****************************************/ |
6 | + | */ |
7 | ||
8 | /* Insert Into World Database | |
9 | INSERT INTO `command` VALUES ('vip mall', '1', ''); | |
10 | INSERT INTO `command` VALUES ('vip changerace', '1', ''); | |
11 | INSERT INTO `command` VALUES ('vip changefaction', '1', ''); | |
12 | INSERT INTO `command` VALUES ('vip maxskills', '1', ''); | |
13 | - | #include "Language.h" |
13 | + | INSERT INTO `command` VALUES ('vip customize', '1', ''); |
14 | INSERT INTO `command` VALUES ('vip tele', '1', ''); | |
15 | INSERT INTO `command` VALUES ('vip morph', '1', ''); | |
16 | INSERT INTO `command` VALUES ('vip demorph', '1', '') | |
17 | */ | |
18 | ||
19 | #include "ScriptMgr.h" | |
20 | #include "ObjectMgr.h" | |
21 | #include "MapManager.h" | |
22 | #include "Chat.h" | |
23 | #include "Common.h" | |
24 | ||
25 | - | { "mall", SEC_MODERATOR, true, &HandleVipMallCommand, "", NULL }, |
25 | + | |
26 | - | { "changerace", SEC_MODERATOR, false, &HandleChangeRaceCommand, "", NULL }, |
26 | + | |
27 | - | { "changefaction", SEC_MODERATOR, false, &HandleChangeFactionCommand, "", NULL }, |
27 | + | |
28 | - | { "customize", SEC_MODERATOR, false, &HandleCustomizeCommand, "", NULL }, |
28 | + | |
29 | - | { "tele", SEC_MODERATOR, false, &HandleTeleCommand, "", NULL }, |
29 | + | |
30 | ChatCommand* GetCommands() const | |
31 | { | |
32 | static ChatCommand vipCommandTable[] = | |
33 | ||
34 | { | |
35 | - | { "vip", SEC_MODERATOR, true, NULL, "", vipCommandTable}, |
35 | + | { "mall", SEC_PLAYER, true, &HandleVipMallCommand, "", NULL }, |
36 | { "changerace", SEC_PLAYER, false, &HandleChangeRaceCommand, "", NULL }, | |
37 | { "changefaction", SEC_PLAYER, false, &HandleChangeFactionCommand, "", NULL }, | |
38 | { "maxskills", SEC_PLAYER, false, &HandleMaxSkillsCommand, "", NULL }, | |
39 | { "customize", SEC_PLAYER, false, &HandleCustomizeCommand, "", NULL }, | |
40 | { "tele", SEC_PLAYER, false, &HandleTeleCommand, "", NULL }, | |
41 | { "morph", SEC_PLAYER, false, &HandleMorphCommand, "", NULL }, | |
42 | { "demorph", SEC_PLAYER, false, &HandleDemorphCommand, "", NULL }, | |
43 | ||
44 | { NULL, 0, false, NULL, "", NULL } | |
45 | }; | |
46 | static ChatCommand commandTable[] = | |
47 | { | |
48 | { "vip", SEC_PLAYER, true, NULL, "", vipCommandTable}, | |
49 | { NULL, 0, false, NULL, "", NULL } | |
50 | }; | |
51 | return commandTable; | |
52 | } | |
53 | ||
54 | ||
55 | static bool HandleTeleCommand(ChatHandler* handler, const char* args) | |
56 | { | |
57 | if (!*args) | |
58 | return false; | |
59 | ||
60 | Player* me = handler->GetSession()->GetPlayer(); | |
61 | ||
62 | // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r | |
63 | GameTele const* tele = handler->extractGameTeleFromLink((char*)args); | |
64 | ||
65 | if (!tele) | |
66 | { | |
67 | handler->SendSysMessage(LANG_COMMAND_TELE_NOTFOUND); | |
68 | handler->SetSentErrorMessage(true); | |
69 | return false; | |
70 | } | |
71 | ||
72 | if (me->isInCombat()) | |
73 | { | |
74 | handler->SendSysMessage(LANG_YOU_IN_COMBAT); | |
75 | handler->SetSentErrorMessage(true); | |
76 | return false; | |
77 | } | |
78 | ||
79 | MapEntry const* map = sMapStore.LookupEntry(tele->mapId); | |
80 | if (!map || map->IsBattlegroundOrArena()) | |
81 | { | |
82 | handler->SendSysMessage(LANG_CANNOT_TELE_TO_BG); | |
83 | handler->SetSentErrorMessage(true); | |
84 | return false; | |
85 | } | |
86 | ||
87 | // stop flight if need | |
88 | if (me->isInFlight()) | |
89 | { | |
90 | me->GetMotionMaster()->MovementExpired(); | |
91 | me->CleanupAfterTaxiFlight(); | |
92 | } | |
93 | // save only in non-flight case | |
94 | else | |
95 | me->SaveRecallPosition(); | |
96 | ||
97 | me->TeleportTo(tele->mapId, tele->position_x, tele->position_y, tele->position_z, tele->orientation); | |
98 | return true; | |
99 | } | |
100 | ||
101 | static bool HandlevipCommand(ChatHandler* handler, const char* args) | |
102 | { | |
103 | ||
104 | Player* me = handler->GetSession()->GetPlayer(); | |
105 | ||
106 | me->Say("vip command?", LANG_UNIVERSAL); | |
107 | return true; | |
108 | } | |
109 | ||
110 | static bool HandleMorphCommand(ChatHandler* handler, const char* args) | |
111 | { | |
112 | handler->GetSession()->GetPlayer()->SetDisplayId((uint32)atol((char*)args)); | |
113 | return true; | |
114 | } | |
115 | ||
116 | static bool HandleChangeRaceCommand(ChatHandler* handler, const char* args) | |
117 | { | |
118 | ||
119 | Player* me = handler->GetSession()->GetPlayer(); | |
120 | me->SetAtLoginFlag(AT_LOGIN_CHANGE_RACE); | |
121 | handler->PSendSysMessage("Relog to change race of your character."); | |
122 | return true; | |
123 | } | |
124 | ||
125 | static bool HandleChangeFactionCommand(ChatHandler* handler, const char* args) | |
126 | { | |
127 | ||
128 | Player* me = handler->GetSession()->GetPlayer(); | |
129 | me->SetAtLoginFlag(AT_LOGIN_CHANGE_FACTION); | |
130 | handler->PSendSysMessage("Relog to change faction of your character."); | |
131 | return true; | |
132 | } | |
133 | ||
134 | static bool HandleMaxSkillsCommand(ChatHandler* handler, const char* args) | |
135 | { | |
136 | ||
137 | Player* me = handler->GetSession()->GetPlayer(); | |
138 | me->UpdateSkillsToMaxSkillsForLevel(); | |
139 | handler->PSendSysMessage("Your weapon skills are now maximized."); | |
140 | return true; | |
141 | } | |
142 | ||
143 | static bool HandleCustomizeCommand(ChatHandler* handler, const char* args) | |
144 | { | |
145 | ||
146 | Player* me = handler->GetSession()->GetPlayer(); | |
147 | me->SetAtLoginFlag(AT_LOGIN_CUSTOMIZE); | |
148 | handler->PSendSysMessage("Relog to customize your character."); | |
149 | return true; | |
150 | } | |
151 | ||
152 | static bool HandleVipMallCommand(ChatHandler* handler, const char* args) | |
153 | { | |
154 | ||
155 | Player* me = handler->GetSession()->GetPlayer(); | |
156 | ||
157 | if (me->isInCombat()) | |
158 | { | |
159 | handler->SendSysMessage(LANG_YOU_IN_COMBAT); | |
160 | handler->SetSentErrorMessage(true); | |
161 | return false; | |
162 | } | |
163 | ||
164 | // stop flight if need | |
165 | if (me->isInFlight()) | |
166 | { | |
167 | me->GetMotionMaster()->MovementExpired(); | |
168 | me->CleanupAfterTaxiFlight(); | |
169 | } | |
170 | // save only in non-flight case | |
171 | else | |
172 | me->SaveRecallPosition(); | |
173 | ||
174 | me->TeleportTo(0, 23.8378f, -1588.85f, 195.419f, 4.54306f); // MapId, X, Y, Z, O | |
175 | return true; | |
176 | } | |
177 | ||
178 | static bool HandleDemorphCommand(ChatHandler* handler, const char* args) | |
179 | { | |
180 | Player* me = handler->GetSession()->GetPlayer(); | |
181 | me->DeMorph(); | |
182 | me->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0); | |
183 | return true; | |
184 | } | |
185 | ||
186 | }; | |
187 | ||
188 | void AddSC_vipcommands() | |
189 | { | |
190 | new vipcommands(); | |
191 | } |