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function GetLevels()
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   m=peripheral.wrap("right")
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   local Levels = m.getLevels()  
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   print("There are ".. Levels.." levels stored")
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end
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function Enchant()
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   term.clear()
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   term.setCursorPos(1,1)
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   select(1)
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   GetLevels()
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   print("Enchanting item at Which Level?")
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   print("Choose from 5,10,15,20,25 or 30")
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   local LVLS = tonumber(m.getLevels())
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   if EnchantLVL > Levels then
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   if EnchantLVL > LVLS then
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      print("Cannot enchant, not enough Levels available.")
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      sleep(2)
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   else
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      m.enchant(EnchantLVL)
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      print("Enchanting succeeded, please check your item.")
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      sleep(3)
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   end
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term.clear()
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term.setCursorPos(1,1)
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print("To enchant an item, place it in slot 1 and press any character key...")
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os.pullEvent("char")
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Enchant()
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   print("To enchant an item, place it in slot 1 and press any character key...")
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   os.pullEvent("char")
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   Enchant()
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end