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1 | - | me = game.Players.djface203 |
1 | + | me = game.Players.madmurder123574 |
2 | ||
3 | char = me.Character | |
4 | ||
5 | selected = false | |
6 | ||
7 | attacking = false | |
8 | ||
9 | hurt = false | |
10 | ||
11 | grabbed = nil | |
12 | ||
13 | mode = "drop" | |
14 | ||
15 | bloodcolors = {"Really red", "Bright red"} | |
16 | ||
17 | ||
18 | ||
19 | function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form) | |
20 | ||
21 | part.Parent = parent | |
22 | ||
23 | part.formFactor = form | |
24 | ||
25 | part.CanCollide = collide | |
26 | ||
27 | part.Transparency = tran | |
28 | ||
29 | part.Reflectance = ref | |
30 | ||
31 | part.Size = Vector3.new(x,y,z) | |
32 | ||
33 | part.BrickColor = BrickColor.new(color) | |
34 | ||
35 | part.TopSurface = 0 | |
36 | ||
37 | part.BottomSurface = 0 | |
38 | ||
39 | part.Anchored = anchor | |
40 | ||
41 | part.Locked = true | |
42 | ||
43 | part:BreakJoints() | |
44 | ||
45 | end | |
46 | ||
47 | ||
48 | function weld(w, p, p1, a, b, c, x, y, z) | |
49 | ||
50 | w.Parent = p | |
51 | ||
52 | w.Part0 = p | |
53 | ||
54 | w.Part1 = p1 | |
55 | ||
56 | w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z) | |
57 | ||
58 | end | |
59 | ||
60 | ||
61 | function mesh(mesh, parent, x, y, z, type) | |
62 | ||
63 | mesh.Parent = parent | |
64 | ||
65 | mesh.Scale = Vector3.new(x, y, z) | |
66 | ||
67 | mesh.MeshType = type | |
68 | ||
69 | end | |
70 | ||
71 | ||
72 | function remgui() | |
73 | ||
74 | for _,v in pairs(me.PlayerGui:GetChildren()) do | |
75 | ||
76 | if v.Name == "Modeshow" then | |
77 | ||
78 | v:remove() | |
79 | ||
80 | end | |
81 | ||
82 | end | |
83 | ||
84 | end | |
85 | ||
86 | ||
87 | function inform(text,delay) | |
88 | ||
89 | remgui() | |
90 | ||
91 | local sc = Instance.new("ScreenGui") | |
92 | ||
93 | sc.Parent = me.PlayerGui | |
94 | ||
95 | sc.Name = "Modeshow" | |
96 | ||
97 | local bak = Instance.new("Frame",sc) | |
98 | ||
99 | bak.BackgroundColor3 = Color3.new(1,1,1) | |
100 | ||
101 | bak.Size = UDim2.new(0.94,0,0.1,0) | |
102 | ||
103 | bak.Position = UDim2.new(0.03,0,0.037,0) | |
104 | ||
105 | bak.BorderSizePixel = 0 | |
106 | ||
107 | local gi = Instance.new("TextLabel",sc) | |
108 | ||
109 | gi.Size = UDim2.new(0.92,0,0.09,0) | |
110 | ||
111 | gi.BackgroundColor3 = Color3.new(0,0,0) | |
112 | ||
113 | gi.Position = UDim2.new(0.04,0,0.042,0) | |
114 | ||
115 | gi.TextColor3 = Color3.new(1,1,1) | |
116 | ||
117 | gi.FontSize = "Size12" | |
118 | ||
119 | gi.Text = text | |
120 | ||
121 | coroutine.resume(coroutine.create(function() | |
122 | ||
123 | wait(delay) | |
124 | ||
125 | sc:remove() | |
126 | ||
127 | end)) | |
128 | ||
129 | end |