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1 | // NOTE: compile with g++ filename.cpp -std=c++11 | |
2 | // also, if this doesn't work for you, try the alternate char-based version | |
3 | ||
4 | #include <iostream> | |
5 | #include <cmath> | |
6 | #define DIM 1024 | |
7 | #define DM1 (DIM-1) | |
8 | #define _sq(x) ((x)*(x)) // square | |
9 | #define _cb(x) abs((x)*(x)*(x)) // absolute value of cube | |
10 | #define _cr(x) (unsigned short)(pow((x),1.0/3.0)) // cube root | |
11 | ||
12 | - | unsigned short green_fn(int,int); |
12 | + | unsigned short GR(int,int); |
13 | - | unsigned short blue_fn(int,int); |
13 | + | unsigned short BL(int,int); |
14 | ||
15 | - | unsigned short red_fn(int i,int j){ |
15 | + | unsigned short RD(int i,int j){ |
16 | // YOUR CODE HERE | |
17 | } | |
18 | - | unsigned short green_fn(int i,int j){ |
18 | + | unsigned short GR(int i,int j){ |
19 | // YOUR CODE HERE | |
20 | } | |
21 | - | unsigned short blue_fn(int i,int j){ |
21 | + | unsigned short BL(int i,int j){ |
22 | // YOUR CODE HERE | |
23 | } | |
24 | ||
25 | void pixel_write(int,int); | |
26 | FILE *fp; | |
27 | int main(){ | |
28 | fp = fopen("MathPic","wb"); | |
29 | fprintf(fp, "P6\n%d %d\n1023\n", DIM, DIM); | |
30 | for(int j=0;j<DIM;j++) | |
31 | for(int i=0;i<DIM;i++) | |
32 | pixel_write(i,j); | |
33 | fclose(fp); | |
34 | return 0; | |
35 | } | |
36 | void pixel_write(int i, int j){ | |
37 | static unsigned short color[3]; | |
38 | - | color[0] = red_fn(i,j)&DM1; |
38 | + | color[0] = RD(i,j)&DM1; |
39 | - | color[1] = green_fn(i,j)&DM1; |
39 | + | color[1] = GR(i,j)&DM1; |
40 | - | color[2] = blue_fn(i,j)&DM1; |
40 | + | color[2] = BL(i,j)&DM1; |
41 | fwrite(color, 2, 3, fp); | |
42 | } |