SHOW:
|
|
- or go back to the newest paste.
| 1 | - | Player = game:GetService("Players").NextFlame
|
| 1 | + | Player = game:GetService("Players").jericoalejo
|
| 2 | Character = Player.Character | |
| 3 | PlayerGui = Player.PlayerGui | |
| 4 | Backpack = Player.Backpack | |
| 5 | Torso = Character.Torso | |
| 6 | Head = Character.Head | |
| 7 | Humanoid = Character.Humanoid | |
| 8 | LeftArm = Character["Left Arm"] | |
| 9 | LeftLeg = Character["Left Leg"] | |
| 10 | RightArm = Character["Right Arm"] | |
| 11 | RightLeg = Character["Right Leg"] | |
| 12 | LS = Torso["Left Shoulder"] | |
| 13 | LH = Torso["Left Hip"] | |
| 14 | RS = Torso["Right Shoulder"] | |
| 15 | RH = Torso["Right Hip"] | |
| 16 | Neck = Torso.Neck | |
| 17 | it=Instance.new | |
| 18 | vt=Vector3.new | |
| 19 | cf=CFrame.new | |
| 20 | euler=CFrame.fromEulerAnglesXYZ | |
| 21 | angles=CFrame.Angles | |
| 22 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 23 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 24 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 25 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 26 | attack = false | |
| 27 | attacktype = 1 | |
| 28 | damage = 5 | |
| 29 | oridamage = 50 | |
| 30 | attackdebounce = false | |
| 31 | MMouse=nil | |
| 32 | combo=0 | |
| 33 | Charge=0 | |
| 34 | con1=nil | |
| 35 | --player | |
| 36 | player = nil | |
| 37 | --save shoulders | |
| 38 | RSH, LSH = nil, nil | |
| 39 | --welds | |
| 40 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 41 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 42 | if Character:findFirstChild("Rocket Hammer",true) ~= nil then
| |
| 43 | Character:findFirstChild("Rocket Hammer",true).Parent = nil
| |
| 44 | end | |
| 45 | if Player.PlayerGui:findFirstChild("WeaponGUI",true) ~= nil then
| |
| 46 | Player.PlayerGui:findFirstChild("WeaponGUI",true).Parent = nil
| |
| 47 | end | |
| 48 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 49 | local fp = it("Part")
| |
| 50 | fp.formFactor = formfactor | |
| 51 | fp.Parent = parent | |
| 52 | fp.Reflectance = reflectance | |
| 53 | fp.Transparency = transparency | |
| 54 | fp.CanCollide = false | |
| 55 | fp.Locked=true | |
| 56 | fp.BrickColor = brickcolor | |
| 57 | fp.Name = name | |
| 58 | fp.Size = size | |
| 59 | fp.Position = Torso.Position | |
| 60 | fp.BottomSurface="Smooth" | |
| 61 | fp.TopSurface="Smooth" | |
| 62 | fp:BreakJoints() | |
| 63 | return fp | |
| 64 | end | |
| 65 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 66 | local mesh = it(Mesh) | |
| 67 | mesh.Parent = part | |
| 68 | if Mesh=="SpecialMesh" then | |
| 69 | mesh.MeshType = meshtype | |
| 70 | mesh.MeshId = meshid | |
| 71 | end | |
| 72 | mesh.Offset=offset | |
| 73 | mesh.Scale=scale | |
| 74 | return mesh | |
| 75 | end | |
| 76 | function weld(parent,part0,part1,c0) | |
| 77 | local weld = it("Weld")
| |
| 78 | weld.Parent = parent | |
| 79 | weld.Part0 = part0 | |
| 80 | weld.Part1 = part1 | |
| 81 | weld.C0 = c0 | |
| 82 | return weld | |
| 83 | end | |
| 84 | local fengui = it("GuiMain")
| |
| 85 | fengui.Parent = Player.PlayerGui | |
| 86 | fengui.Name = "WeaponGUI" | |
| 87 | local fenframe = it("Frame")
| |
| 88 | fenframe.Parent = fengui | |
| 89 | fenframe.BackgroundColor3 = Color3.new(255,255,255) | |
| 90 | fenframe.BackgroundTransparency = 1 | |
| 91 | fenframe.BorderColor3 = Color3.new(17,17,17) | |
| 92 | fenframe.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0) | |
| 93 | fenframe.Position=UDim2.new(0,1300,0,300) | |
| 94 | local fentext = it("TextLabel")
| |
| 95 | fentext.Parent = fenframe | |
| 96 | fentext.Text = " " | |
| 97 | fentext.BackgroundTransparency = 0 | |
| 98 | fentext.BackgroundColor3 = Color3.new(0,0,0) | |
| 99 | fentext.SizeConstraint = "RelativeXY" | |
| 100 | fentext.TextXAlignment = "Center" | |
| 101 | fentext.TextYAlignment = "Center" | |
| 102 | fentext.Position = UDim2.new(0,0,0,0) | |
| 103 | fentext.Size = UDim2.new(0.710000306,0,2.79999995,0) | |
| 104 | local fentext2 = it("TextLabel")
| |
| 105 | fentext2.Parent = fenframe | |
| 106 | fentext2.Text = " " | |
| 107 | fentext2.BackgroundTransparency = 0 | |
| 108 | fentext2.BackgroundColor3 = Color3.new(1,0,0) | |
| 109 | fentext2.SizeConstraint = "RelativeXY" | |
| 110 | fentext2.TextXAlignment = "Center" | |
| 111 | fentext2.TextYAlignment = "Center" | |
| 112 | fentext2.Position = UDim2.new(0,0,2.8,0) | |
| 113 | fentext2.Size = UDim2.new(0.710000306,0,-2.8*Charge,0) | |
| 114 | local modelzorz = Instance.new("Model")
| |
| 115 | modelzorz.Parent = Character | |
| 116 | modelzorz.Name = "Rocket Hammer" | |
| 117 | local prt1=part(3,modelzorz,0,0,BrickColor.new("Navy blue"),"Part1",vt(0.5,0.5,0.5))
| |
| 118 | local prt2=part(3,modelzorz,0,0,BrickColor.new("Black"),"Part2",vt(0.5,0.5,0.5))
| |
| 119 | local prt3=part(3,modelzorz,0,0,BrickColor.new("Black"),"Part3",vt(0.5,0.5,0.5))
| |
| 120 | local prt4=part(3,modelzorz,0,0,BrickColor.new("Black"),"Part4",vt(0.5,0.5,0.5))
| |
| 121 | local prt5=part(3,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Part5",vt(0.5,0.5,0.5))
| |
| 122 | local prt6=part(3,modelzorz,0,0,BrickColor.new("Black"),"Part6",vt(0.5,0.5,0.5))
| |
| 123 | local prt7=part(3,modelzorz,0,0,BrickColor.new("Black"),"Part7",vt(0.5,0.5,0.5))
| |
| 124 | local prt8=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part8",vt(0.5,0.5,0.5))
| |
| 125 | local prt9=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part9",vt(0.5,0.5,0.5))
| |
| 126 | local prt10=part(3,modelzorz,0,0,BrickColor.new("Black"),"Part10",vt(0.5,0.5,0.5))
| |
| 127 | local prt11=part(3,modelzorz,0,0,BrickColor.new("Black"),"Part11",vt(0.5,0.5,0.5))
| |
| 128 | local prt12=part(3,modelzorz,0,0,BrickColor.new("Black"),"Part12",vt(0.5,0.5,0.5))
| |
| 129 | local prt13=part(3,modelzorz,0,0,BrickColor.new("Black"),"Part13",vt(0.5,0.5,0.5))
| |
| 130 | local prt14=part(3,modelzorz,0,0,BrickColor.new("Dark red"),"Part14",vt(0.5,0.5,0.5))
| |
| 131 | local prt15=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part15",vt(0.5,0.5,0.5))
| |
| 132 | local prt16=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part16",vt(0.5,0.5,0.5))
| |
| 133 | local prt17=part(3,modelzorz,0,0,BrickColor.new("Dark red"),"Part17",vt(0.5,0.5,0.5))
| |
| 134 | local prt17b=part(3,modelzorz,0,1,BrickColor.new("Bright yellow"),"Part17b",vt(0.5,0.5,0.5))
| |
| 135 | local prt18=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part18",vt(0.5,0.5,0.5))
| |
| 136 | local prt19=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part19",vt(0.5,0.5,0.5))
| |
| 137 | local prt20=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part20",vt(0.5,0.5,0.5))
| |
| 138 | local prt21=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part21",vt(0.5,0.5,0.5))
| |
| 139 | local prt22=part(3,modelzorz,0,0,BrickColor.new("Black"),"Part22",vt(0.5,0.5,0.5))
| |
| 140 | local prt23=part(3,modelzorz,0,0,BrickColor.new("Black"),"Part23",vt(0.5,0.5,0.5))
| |
| 141 | local msh1=mesh("CylinderMesh",prt1,"","",vt(0,0,0),vt(1,2,1))
| |
| 142 | local msh2=mesh("BlockMesh",prt2,"","",vt(0,0,0),vt(0.7,3,0.7))
| |
| 143 | local msh3=mesh("BlockMesh",prt3,"","",vt(0,0,0),vt(1,1.5,1.3))
| |
| 144 | local msh4=mesh("CylinderMesh",prt4,"","",vt(0,0,0),vt(1.5,1.5,1.5))
| |
| 145 | local msh5=mesh("CylinderMesh",prt5,"","",vt(0,0,0),vt(1,1.6,1))
| |
| 146 | local msh6=mesh("BlockMesh",prt6,"","",vt(0,0,0),vt(0.3,3,0.3))
| |
| 147 | local msh7=mesh("CylinderMesh",prt7,"","",vt(0,0,0),vt(1.5,2.5,1.5))
| |
| 148 | local msh8=mesh("CylinderMesh",prt8,"","",vt(0,0,0),vt(1.6,1.5,1.6))
| |
| 149 | local msh9=mesh("CylinderMesh",prt9,"","",vt(0,0,0),vt(1.2,2.51,1.2))
| |
| 150 | local msh10=mesh("CylinderMesh",prt10,"","",vt(0,0,0),vt(0.5,2,0.5))
| |
| 151 | local msh11=mesh("CylinderMesh",prt11,"","",vt(0,0,0),vt(0.5,2,0.5))
| |
| 152 | local msh12=mesh("BlockMesh",prt12,"","",vt(0,0,0),vt(1,5,1))
| |
| 153 | local msh13=mesh("BlockMesh",prt13,"","",vt(0,0,0),vt(1,4,2))
| |
| 154 | local msh14=mesh("BlockMesh",prt14,"","",vt(0,0,0),vt(2,2,2.1))
| |
| 155 | local msh15=mesh("BlockMesh",prt15,"","",vt(0,0,0),vt(2.5,1,2.5))
| |
| 156 | local msh16=mesh("BlockMesh",prt16,"","",vt(0,0,0),vt(2.5,1,3))
| |
| 157 | local msh17=mesh("CylinderMesh",prt17,"","",vt(0,0,0),vt(3,3,3))
| |
| 158 | local msh17b=mesh("CylinderMesh",prt17b,"","",vt(0,0,0),vt(3.001,3,3.01))
| |
| 159 | local msh18=mesh("CylinderMesh",prt18,"","",vt(0,0,0),vt(3.2,1.5,3.2))
| |
| 160 | local msh19=mesh("CylinderMesh",prt19,"","",vt(0,0,0),vt(3.2,1,3.2))
| |
| 161 | local msh20=mesh("CylinderMesh",prt20,"","",vt(0,0,0),vt(3.2,1,3.2))
| |
| 162 | local msh21=mesh("CylinderMesh",prt21,"","",vt(0,0,0),vt(2.5,1,2.5))
| |
| 163 | local msh22=mesh("CylinderMesh",prt22,"","",vt(0,0,0),vt(0.5,2,0.5))
| |
| 164 | local msh23=mesh("CylinderMesh",prt23,"","",vt(0,0,0),vt(0.5,2.1,0.5))
| |
| 165 | local wld1=weld(prt1,prt1,Torso,euler(3.14,-1.57,0)*cf(0,-4,-0.5)) | |
| 166 | local wld2=weld(prt2,prt2,prt1,euler(0,0,0)*cf(0,0,0)) | |
| 167 | local wld3=weld(prt3,prt3,prt2,euler(0,0,0)*cf(0,1,0)) | |
| 168 | local wld4=weld(prt4,prt4,prt3,euler(0,0,1.57)*cf(0,0.5,-0.1)) | |
| 169 | local wld5=weld(prt5,prt5,prt4,euler(0,0,0)*cf(0,0,0)) | |
| 170 | local wld6=weld(prt6,prt6,prt3,euler(1.57,0,0)*cf(0,0,0)) | |
| 171 | local wld7=weld(prt7,prt7,prt6,euler(1.57,0,0)*cf(0,-0.8,0)) | |
| 172 | local wld8=weld(prt8,prt8,prt7,euler(0,0,0)*cf(0,0,0)) | |
| 173 | local wld9=weld(prt9,prt9,prt7,euler(0,0,0)*cf(0,0,0)) | |
| 174 | local wld10=weld(prt10,prt10,prt7,euler(-0.2,0,0)*cf(0,1,0)) | |
| 175 | local wld11=weld(prt11,prt11,prt1,euler(1.57+0.3,0,0)*cf(0,-0.5,0.3)) | |
| 176 | local wld12=weld(prt12,prt12,prt1,euler(0,0,0)*cf(0,-2,0)) | |
| 177 | local wld13=weld(prt13,prt13,prt12,euler(0,0,0)*cf(0,-1.75,0)) | |
| 178 | local wld14=weld(prt14,prt14,prt13,euler(0,0,0)*cf(0,-1,0)) | |
| 179 | local wld15=weld(prt15,prt15,prt14,euler(0,0,0)*cf(0,-0.6,0.4)) | |
| 180 | local wld16=weld(prt16,prt16,prt14,euler(1.57,0,0)*cf(0,0.4,0.77)) | |
| 181 | local wld17=weld(prt17,prt17,prt14,euler(1.57,0,0)*cf(0,0,-1.4)) | |
| 182 | local wld17b=weld(prt17b,prt17b,prt17,euler(0,0,0)*cf(0,0,0)) | |
| 183 | local wld18=weld(prt18,prt18,prt17,euler(0,0,0)*cf(0,0,0)) | |
| 184 | local wld19=weld(prt19,prt19,prt17,euler(0,0,0)*cf(0,0.8,0)) | |
| 185 | local wld20=weld(prt20,prt20,prt17,euler(0,0,0)*cf(0,-0.8,0)) | |
| 186 | local wld21=weld(prt21,prt21,prt19,euler(0,0,0)*cf(0,0.01,0)) | |
| 187 | local wld22=weld(prt22,prt22,prt13,euler(0.5,0,0)*cf(0,1.2,-0.6)) | |
| 188 | local wld23=weld(prt23,prt23,prt22,euler(-1.2,0,0)*cf(0,0.6,0.5)) | |
| 189 | local hitbox=part(3,modelzorz,0,1,BrickColor.new("Black"),"Hitbox",vt(3,3,3))
| |
| 190 | local hitboxwld=weld(hitbox,hitbox,prt14,euler(0,0,0)*cf(0,0,0)) | |
| 191 | local BoosterFire = Instance.new("Fire")
| |
| 192 | BoosterFire.Parent = prt19 | |
| 193 | BoosterFire.Heat = -25 | |
| 194 | BoosterFire.Size = 1 | |
| 195 | function MakeRocketPart(x,y,z) | |
| 196 | local prt=part(3,modelzorz,0,0,BrickColor.new("Dark stone grey"),"RocketPart",vt(0.5,0.5,0.5))
| |
| 197 | local prta=part(3,modelzorz,0,0,BrickColor.new("Dark red"),"RocketPart",vt(0.5,0.5,0.5))
| |
| 198 | local prtb=part(3,modelzorz,0,0,BrickColor.new("Bright yellow"),"RocketPart",vt(0.5,0.5,0.5))
| |
| 199 | local prtc=part(3,modelzorz,0,0,BrickColor.new("Really black"),"RocketPart",vt(0.5,0.5,0.5))
| |
| 200 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(1.5,2.5,1.5))
| |
| 201 | local msha=mesh("CylinderMesh",prta,"","",vt(0,0,0),vt(1.6,1.5,1.6))
| |
| 202 | local mshb=mesh("SpecialMesh",prtb,"FileMesh","http://www.roblox.com/asset/?id=1778999",vt(0,0,0),vt(0.55,0.3,0.55))
| |
| 203 | local mshc=mesh("CylinderMesh",prtc,"","",vt(0,0,0),vt(1.3,2.5,1.3))
| |
| 204 | local wld=weld(prt,prt,prt14,euler(1.57,0,0)*cf(x,y,z)) | |
| 205 | local wlda=weld(prta,prta,prt,euler(0,0,0)*cf(0,0,0)) | |
| 206 | local wldb=weld(prtb,prtb,prt,euler(0,0,0)*cf(0,-0.8,0)) | |
| 207 | local wldc=weld(prtc,prtc,prt,euler(0,0,0)*cf(0,0.01,0)) | |
| 208 | local BoosterFire = Instance.new("Fire")
| |
| 209 | BoosterFire.Parent = prt | |
| 210 | BoosterFire.Heat = -25 | |
| 211 | BoosterFire.Size = 0.2 | |
| 212 | end | |
| 213 | MakeRocketPart(0.8,0,0.5) | |
| 214 | MakeRocketPart(-0.8,0,0.5) | |
| 215 | MakeRocketPart(0,-0.8,0.5) | |
| 216 | if (script.Parent.className ~= "HopperBin") then | |
| 217 | Tool = Instance.new("HopperBin")
| |
| 218 | Tool.Parent = Backpack | |
| 219 | Tool.Name = "Rocket Hammer" | |
| 220 | script.Parent = Tool | |
| 221 | end | |
| 222 | Bin = script.Parent | |
| 223 | local bg = it("BodyGyro")
| |
| 224 | bg.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 225 | bg.P = 20e+003 | |
| 226 | bg.Parent = nil | |
| 227 | so = function(id,par,vol,pit) | |
| 228 | coroutine.resume(coroutine.create(function() | |
| 229 | local sou = Instance.new("Sound",par or workspace)
| |
| 230 | sou.Volume=vol | |
| 231 | sou.Pitch=pit or 1 | |
| 232 | sou.SoundId=id | |
| 233 | wait() | |
| 234 | sou:play() | |
| 235 | wait(6) | |
| 236 | sou:Remove() | |
| 237 | end)) | |
| 238 | end | |
| 239 | function unequipweld() | |
| 240 | wld1.Part1=Torso | |
| 241 | wld1.C0=euler(3.14,-1.57,0)*cf(0,-4,-0.5) | |
| 242 | end | |
| 243 | function equipweld() | |
| 244 | wld1.Part1=RightArm | |
| 245 | wld1.C0=euler(1.57,0,0)*cf(0,1,0) | |
| 246 | end | |
| 247 | function hideanim() | |
| 248 | equipped=false | |
| 249 | wait(0.1) | |
| 250 | bg.Parent=nil | |
| 251 | unequipweld() | |
| 252 | end | |
| 253 | function equipanim() | |
| 254 | equipped=true | |
| 255 | wait(0.1) | |
| 256 | equipweld() | |
| 257 | RW.C0=cf(1.5, 0.5, 0) * euler(1,0,0) | |
| 258 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6,-0.2) | |
| 259 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
| 260 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 261 | end | |
| 262 | Damagefunc1=function(hit,Damage,Knockback) | |
| 263 | if hit.Parent==nil then | |
| 264 | return | |
| 265 | end | |
| 266 | CPlayer=Bin | |
| 267 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 268 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 269 | if attackdebounce == false then | |
| 270 | attackdebounce = true | |
| 271 | coroutine.resume(coroutine.create(function() | |
| 272 | wait(0.2) | |
| 273 | attackdebounce = false | |
| 274 | end)) | |
| 275 | Damage=Damage | |
| 276 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 277 | return | |
| 278 | end]] | |
| 279 | -- hs(hit,1.2) | |
| 280 | c=Instance.new("ObjectValue")
| |
| 281 | c.Name="creator" | |
| 282 | c.Value=game.Players.LocalPlayer | |
| 283 | c.Parent=h | |
| 284 | game:GetService("Debris"):AddItem(c,.5)
| |
| 285 | Damage=Damage+math.random(0,10) | |
| 286 | so("http://www.roblox.com/asset/?id=2697431",hit,5,0.4)
| |
| 287 | MagicCircle(BrickColor.new("Bright red"),hit.CFrame,1,1,1,0,0,0,2,2,2)
| |
| 288 | -- h:TakeDamage(Damage) | |
| 289 | -- showDamage(hit.Parent,Damage,.5) | |
| 290 | blocked=false | |
| 291 | block=hit.Parent:findFirstChild("Block")
| |
| 292 | if block~=nil then | |
| 293 | print("herp")
| |
| 294 | if block.Value>0 then | |
| 295 | blocked=true | |
| 296 | block.Value=block.Value-3 | |
| 297 | print(block.Value) | |
| 298 | end | |
| 299 | end | |
| 300 | if blocked==false then | |
| 301 | -- h:TakeDamage(Damage) | |
| 302 | h.Health=h.Health-Damage | |
| 303 | showDamage(hit.Parent,Damage,.5) | |
| 304 | else | |
| 305 | h:TakeDamage(1) | |
| 306 | showDamage(hit.Parent,1,.5) | |
| 307 | end | |
| 308 | vp=Instance.new("BodyVelocity")
| |
| 309 | vp.P=500 | |
| 310 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 311 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 312 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
| 313 | if Knockback>0 then | |
| 314 | vp.Parent=hit.Parent.Torso | |
| 315 | end | |
| 316 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 317 | c=Instance.new("ObjectValue")
| |
| 318 | c.Name="creator" | |
| 319 | c.Value=Player | |
| 320 | c.Parent=h | |
| 321 | game:GetService("Debris"):AddItem(c,.5)
| |
| 322 | CRIT=false | |
| 323 | hitDeb=true | |
| 324 | AttackPos=6 | |
| 325 | end | |
| 326 | end | |
| 327 | end | |
| 328 | Damagefunc2=function(hit,Damage,Knockback) | |
| 329 | if attackdebounce == false then | |
| 330 | attackdebounce = true | |
| 331 | coroutine.resume(coroutine.create(function() | |
| 332 | wait(0.1) | |
| 333 | attackdebounce = false | |
| 334 | end)) | |
| 335 | if hit.Parent==nil then | |
| 336 | return | |
| 337 | end | |
| 338 | CPlayer=Bin | |
| 339 | blocked=false | |
| 340 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 341 | if h~=nil and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 342 | Damage=Damage | |
| 343 | c=it("ObjectValue")
| |
| 344 | c.Name="creator" | |
| 345 | c.Value=game.Players.LocalPlayer | |
| 346 | c.Parent=h | |
| 347 | game:GetService("Debris"):AddItem(c,.5)
| |
| 348 | -- print(c.Value) | |
| 349 | --[[ if math.random(0,99)+math.random()<=7.8 then | |
| 350 | CRIT=true | |
| 351 | Damage=Damage*2 | |
| 352 | s=it("Sound")
| |
| 353 | s.SoundId="http://www.roblox.com/asset/?id=2801263" | |
| 354 | s.Volume=1 | |
| 355 | s.Pitch=2 | |
| 356 | s.Parent=hit | |
| 357 | s.PlayOnRemove=true | |
| 358 | s.Parent=nil | |
| 359 | ||
| 360 | end]] | |
| 361 | Damage=Damage+math.random(0,10) | |
| 362 | -- Blood(hit.CFrame*cf(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2)) | |
| 363 | blocked=false | |
| 364 | block=hit.Parent:findFirstChild("Block")
| |
| 365 | if block~=nil then | |
| 366 | print("herp")
| |
| 367 | if block.Value>0 then | |
| 368 | blocked=true | |
| 369 | block.Value=block.Value-10 | |
| 370 | print(block.Value) | |
| 371 | end | |
| 372 | end | |
| 373 | if blocked==false then | |
| 374 | -- h:TakeDamage(Damage) | |
| 375 | h.Health=h.Health-Damage | |
| 376 | showDamage(hit.Parent,Damage,.5) | |
| 377 | else | |
| 378 | h:TakeDamage(1) | |
| 379 | showDamage(hit.Parent,1,.5) | |
| 380 | end | |
| 381 | --if blocked==false then | |
| 382 | local angle = (hit.Position-(Torso.Position+Vector3.new(0,0,0))).unit | |
| 383 | print(angle) | |
| 384 | hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 385 | rl=Instance.new("BodyAngularVelocity")
| |
| 386 | rl.P=3000 | |
| 387 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 388 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 389 | rl.Parent=hit | |
| 390 | coroutine.resume(coroutine.create(function(vel) | |
| 391 | wait(1) | |
| 392 | vel:Remove() | |
| 393 | end),rl) | |
| 394 | --end | |
| 395 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 396 | bodyVelocity.velocity=angle*40 | |
| 397 | bodyVelocity.P=5000 | |
| 398 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 399 | bodyVelocity.Parent=hit | |
| 400 | coroutine.resume(coroutine.create(function(Vel) | |
| 401 | wait(0.3) | |
| 402 | Vel:Remove() | |
| 403 | end),bodyVelocity) | |
| 404 | game:GetService("Debris"):AddItem(vp,1)
| |
| 405 | c=it("ObjectValue")
| |
| 406 | c.Name="creator" | |
| 407 | c.Value=Player | |
| 408 | c.Parent=h | |
| 409 | game:GetService("Debris"):AddItem(c,.5)
| |
| 410 | CRIT=false | |
| 411 | hitDeb=true | |
| 412 | AttackPos=6 | |
| 413 | end | |
| 414 | end | |
| 415 | end | |
| 416 | showDamage=function(Char,Dealt,du) | |
| 417 | m=Instance.new("Model")
| |
| 418 | m.Name=tostring(Dealt) | |
| 419 | h=Instance.new("Humanoid")
| |
| 420 | h.Health=0 | |
| 421 | h.MaxHealth=0 | |
| 422 | h.Parent=m | |
| 423 | c=Instance.new("Part")
| |
| 424 | c.Transparency=0 | |
| 425 | c.BrickColor=BrickColor:Red() | |
| 426 | if CRIT==true then | |
| 427 | c.BrickColor=BrickColor.new("Really red")
| |
| 428 | end | |
| 429 | c.Name="Head" | |
| 430 | c.TopSurface=0 | |
| 431 | c.BottomSurface=0 | |
| 432 | c.formFactor="Plate" | |
| 433 | c.Size=Vector3.new(1,.4,1) | |
| 434 | ms=Instance.new("CylinderMesh")
| |
| 435 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 436 | if CRIT==true then | |
| 437 | ms.Scale=Vector3.new(1,1.25,1) | |
| 438 | end | |
| 439 | ms.Parent=c | |
| 440 | c.Reflectance=0 | |
| 441 | Instance.new("BodyGyro").Parent=c
| |
| 442 | c.Parent=m | |
| 443 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 444 | f=Instance.new("BodyPosition")
| |
| 445 | f.P=2000 | |
| 446 | f.D=100 | |
| 447 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 448 | f.position=c.Position+Vector3.new(0,3,0) | |
| 449 | f.Parent=c | |
| 450 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 451 | c.CanCollide=false | |
| 452 | m.Parent=workspace | |
| 453 | c.CanCollide=false | |
| 454 | end | |
| 455 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x2,y2,z2) | |
| 456 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 457 | prt.Anchored=true | |
| 458 | prt.CFrame=cframe*cf(x2,y2,z2) | |
| 459 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 460 | coroutine.resume(coroutine.create(function() | |
| 461 | for i=0,1,0.1 do | |
| 462 | wait() | |
| 463 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 464 | prt.Transparency=i | |
| 465 | msh.Scale=msh.Scale+vt(0.2,0.2,0.2) | |
| 466 | end | |
| 467 | prt.Parent=nil | |
| 468 | end)) | |
| 469 | end | |
| 470 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
| 471 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 472 | prt.Anchored=true | |
| 473 | prt.CFrame=cframe*cf(x2,y2,z2) | |
| 474 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 475 | coroutine.resume(coroutine.create(function() | |
| 476 | for i=0,1,0.1 do | |
| 477 | wait() | |
| 478 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 479 | prt.Transparency=i | |
| 480 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
| 481 | end | |
| 482 | prt.Parent=nil | |
| 483 | end)) | |
| 484 | end | |
| 485 | function SwirlEffect(brickcolor,cframe,x1,y1,z1,x2,y2,z2) | |
| 486 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 487 | prt.Anchored=true | |
| 488 | prt.CFrame=cframe*cf(x2,y2,z2)*euler(1.57,0,0) | |
| 489 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
| |
| 490 | coroutine.resume(coroutine.create(function() | |
| 491 | for i=0,1,0.07 do | |
| 492 | wait() | |
| 493 | prt.CFrame=prt.CFrame*cf(0,0.5,0)*euler(0,0.5,0) | |
| 494 | prt.Transparency=i | |
| 495 | msh.Scale=msh.Scale+vt(0.4,1,0.4) | |
| 496 | end | |
| 497 | prt.Parent=nil | |
| 498 | end)) | |
| 499 | end | |
| 500 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x2,y2,z2) | |
| 501 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 502 | prt.Anchored=true | |
| 503 | prt.CFrame=cframe*cf(x2,y2,z2) | |
| 504 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 505 | coroutine.resume(coroutine.create(function() | |
| 506 | for i=0,1,0.1 do | |
| 507 | wait() | |
| 508 | prt.Transparency=i | |
| 509 | msh.Scale=msh.Scale+vt(0.05,0.05,0.05) | |
| 510 | end | |
| 511 | prt.Parent=nil | |
| 512 | end)) | |
| 513 | end | |
| 514 | local function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , Ignore Descendants | |
| 515 | return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
| 516 | end | |
| 517 | function oneslash() | |
| 518 | attack=true | |
| 519 | combo=1 | |
| 520 | for i=0,1,0.1 do | |
| 521 | wait() | |
| 522 | RW.C0=cf(1.5-0.5*i, 0.5, -0.5*i) * euler(1+0.57*i,0,0) | |
| 523 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6-0.97*i,-0.2+1.2*i) | |
| 524 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2-1.37*i) | |
| 525 | LW.C1=cf(0, 0.5, 0) * euler(0.5*i,0,0) | |
| 526 | end | |
| 527 | con1=hitbox.Touched:connect(function(hit) Damagefunc1(hit,30,40) end) | |
| 528 | so("http://roblox.com/asset/?id=10209640",hitbox,5,0.6)
| |
| 529 | for i=0,1,0.2 do | |
| 530 | wait() | |
| 531 | for i=1,3 do | |
| 532 | MagicBlock(BrickColor.new("Bright red"),hitbox.CFrame,1,1,1,math.random(-2,2),math.random(-2,2),math.random(-2,2))
| |
| 533 | end | |
| 534 | wld1.C0=euler(1.57+0.5*i,0,0)*cf(0,1,0) | |
| 535 | RW.C0=cf(1.5-0.5+0.5*i, 0.5, -0.5+0.5*i) * euler(1.57,0,0) | |
| 536 | RW.C1=cf(0, 0.5, 0) * euler(0,-1.57,1-2.5*i) | |
| 537 | LW.C0=cf(-1.5+0.5*i, 0.5, -0.5*i) * euler(0,0,-1.57) | |
| 538 | LW.C1=cf(0, 0.5, 0) * euler(0.5-2.5*i,0,0) | |
| 539 | end | |
| 540 | con1:disconnect() | |
| 541 | for i=0,1,0.1 do | |
| 542 | wait() | |
| 543 | wld1.C0=euler(2.07,0,0)*cf(0,1,0) | |
| 544 | RW.C0=cf(1.5, 0.5, 0) * euler(1.57,0,0) | |
| 545 | RW.C1=cf(0, 0.5, 0) * euler(0,-1.57,-1.5-0.2*i) | |
| 546 | LW.C0=cf(-1.5+0.5, 0.5, -0.5) * euler(0,0,-1.57) | |
| 547 | LW.C1=cf(0, 0.5, 0) * euler(0.5-2.5-0.2*i,0,0) | |
| 548 | end | |
| 549 | attack=false | |
| 550 | end | |
| 551 | function twoslash() | |
| 552 | attack=true | |
| 553 | combo=2 | |
| 554 | for i=0,1,0.1 do | |
| 555 | wait() | |
| 556 | eul=1*i | |
| 557 | Torso.Neck.C0=necko*euler(0,0,-1*i) | |
| 558 | wld1.C0=euler(2.07-0.5*i,0,0)*cf(0,1,0) | |
| 559 | RW.C0=cf(1.5, 0.5, 0) * euler(1.57,0,0) | |
| 560 | RW.C1=cf(0, 0.5, 0) * euler(0,-1.57,-1.7+2*i) | |
| 561 | LW.C0=cf(-1.5+0.5, 0.5, -0.5) * euler(0,0,-1.57) | |
| 562 | LW.C1=cf(0, 0.5, 0) * euler(0.5-2.7,0,0) | |
| 563 | end | |
| 564 | con1=Torso.Touched:connect(function(hit) Damagefunc1(hit,10,10) end) | |
| 565 | so("http://roblox.com/asset/?id=10209640",hitbox,5,0.4)
| |
| 566 | local vel2 = Instance.new("BodyVelocity")
| |
| 567 | vel2.Parent = Torso | |
| 568 | vel2.maxForce = vt(4e+005,4e+005,4e+005)*1 | |
| 569 | vel2.velocity = Head.CFrame.lookVector*70 | |
| 570 | for i=0,1,0.1 do | |
| 571 | wait(0) | |
| 572 | MagicBlock(BrickColor.new("Bright stone grey"),Torso.CFrame,1,1,1,math.random(-2,2),math.random(-2,2),math.random(-2,2))
| |
| 573 | end | |
| 574 | con1:disconnect() | |
| 575 | vel2.Parent=nil | |
| 576 | attack=false | |
| 577 | end | |
| 578 | function threeslash() | |
| 579 | attack=true | |
| 580 | combo=3 | |
| 581 | local vel2 = Instance.new("BodyVelocity")
| |
| 582 | vel2.Parent = Torso | |
| 583 | vel2.maxForce = vt(4e+005,4e+005,4e+005)*1 | |
| 584 | vel2.velocity = Head.CFrame.lookVector*20 | |
| 585 | for i=0,1,0.1 do | |
| 586 | wait() | |
| 587 | eul=1-6.32*i | |
| 588 | end | |
| 589 | vel2.Parent=nil | |
| 590 | con1=hitbox.Touched:connect(function(hit) Damagefunc1(hit,30,60) end) | |
| 591 | so("http://roblox.com/asset/?id=10209640",hitbox,5,0.7)
| |
| 592 | for i=0,1,0.15 do | |
| 593 | wait() | |
| 594 | for i=1,3 do | |
| 595 | MagicBlock(BrickColor.new("Bright red"),hitbox.CFrame,1,1,1,math.random(-2,2),math.random(-2,2),math.random(-2,2))
| |
| 596 | end | |
| 597 | eul=1-2*i | |
| 598 | Torso.Neck.C0=necko*euler(0,0,-1+2*i) | |
| 599 | wld1.C0=euler(1.57+0.5*i,0,0)*cf(0,1,0) | |
| 600 | RW.C0=cf(1.5, 0.5, 0) * euler(1.57,0,0) | |
| 601 | RW.C1=cf(0, 0.5, 0) * euler(0,-1.57,0.3-2*i) | |
| 602 | LW.C0=cf(-1.5+0.5, 0.5, -0.5) * euler(0,0,-1.57) | |
| 603 | LW.C1=cf(0, 0.5, 0) * euler(-2.2,0,0) | |
| 604 | end | |
| 605 | for i=0,1,0.1 do | |
| 606 | wait() | |
| 607 | RW.C0=cf(1.5, 0.5, 0) * euler(1.57,0,0) | |
| 608 | RW.C1=cf(0, 0.5, 0) * euler(0,-1.57,0.3-2-0.1*i) | |
| 609 | LW.C0=cf(-1.5+0.5, 0.5, -0.5) * euler(0,0,-1.57) | |
| 610 | LW.C1=cf(0, 0.5, 0) * euler(-2.2,0,0) | |
| 611 | end | |
| 612 | con1:disconnect() | |
| 613 | attack=false | |
| 614 | end | |
| 615 | function GrandSlam() | |
| 616 | attack=true | |
| 617 | Humanoid.WalkSpeed=0 | |
| 618 | for i=0,1,0.1 do | |
| 619 | wait(0) | |
| 620 | wld1.C0=euler(1.57+0.5*i,0,0)*cf(0,1,0) | |
| 621 | RW.C0=cf(1.5, 0.5, 0) * euler(1+2*i,0,0) | |
| 622 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6+0.6*i,-0.2+0.2*i) | |
| 623 | LW.C0=cf(-1.5, 0.5, 0) * euler(0.3*i,0,-0.2) | |
| 624 | end | |
| 625 | coroutine.resume(coroutine.create(function(v) | |
| 626 | wait() | |
| 627 | while attack==true do | |
| 628 | wait(0) | |
| 629 | bg.Parent = Torso | |
| 630 | local pos4 = vt(MMouse.Hit.p.x,Head.Position.Y,MMouse.Hit.p.z) | |
| 631 | bg.cframe = cf(Torso.Position,pos4) * euler(0,eul,0) * cf(0,0,0) | |
| 632 | end | |
| 633 | eul=0 | |
| 634 | bg.Parent=nil | |
| 635 | end)) | |
| 636 | so("http://roblox.com/asset/?id=10209640",hitbox,5,0.5)
| |
| 637 | for i=0,1,0.1 do | |
| 638 | wait(0) | |
| 639 | for i=1,3 do | |
| 640 | MagicBlock(BrickColor.new("Bright red"),hitbox.CFrame,1,1,1,math.random(-2,2),math.random(-2,2),math.random(-2,2))
| |
| 641 | end | |
| 642 | eul=1*i | |
| 643 | Torso.Neck.C0=necko*euler(0,0,-1*i) | |
| 644 | RW.C0=cf(1.5, 0.5, 0) * euler(3.2-1.63*i,0,1*i) | |
| 645 | RW.C1=cf(0, 0.5, 0) * euler(1.2*i,0,0) | |
| 646 | LW.C0=cf(-1.5, 0.5, 0) * euler(0.4-0.9*i,0,-0.2) | |
| 647 | end | |
| 648 | Charge=Charge+0.2 | |
| 649 | local c = game.Workspace:GetChildren(); | |
| 650 | for i = 1, #c do | |
| 651 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 652 | if hum ~= nil and hum.Health ~= 0 then | |
| 653 | local head = c[i]:findFirstChild("Head");
| |
| 654 | if head ~= nil then | |
| 655 | local targ = head.Position - hitbox.Position; | |
| 656 | local mag = targ.magnitude; | |
| 657 | if mag <= 20 and c[i].Name ~= Player.Name then | |
| 658 | attackdebounce=false | |
| 659 | Damagefunc2(head,40,80) | |
| 660 | end | |
| 661 | end | |
| 662 | end | |
| 663 | end | |
| 664 | so("http://www.roblox.com/asset/?id=2697431",hitbox,5,0.2)
| |
| 665 | MagicCircle(BrickColor.new("Bright red"),hitbox.CFrame,2,2,2,0,0,0,6,6,6)
| |
| 666 | SwirlEffect(BrickColor.new("Bright red"),hitbox.CFrame,10,10,10,0,0,0)
| |
| 667 | for i=1,8 do | |
| 668 | MagicBlock(BrickColor.new("Bright red"),hitbox.CFrame,2,2,2,math.random(-9,9),math.random(-9,9),math.random(-9,9))
| |
| 669 | end | |
| 670 | wait(0.2) | |
| 671 | for i=1,8 do | |
| 672 | MagicBlock(BrickColor.new("Bright red"),hitbox.CFrame,2,2,2,math.random(-20,20),math.random(-20,20),math.random(-20,20))
| |
| 673 | end | |
| 674 | attack=false | |
| 675 | wait(0) | |
| 676 | attack=true | |
| 677 | wait(0.3) | |
| 678 | for i=0,1,0.1 do | |
| 679 | wait(0) | |
| 680 | wld1.C0=euler(1.57+0.5-0.5*i,0,0)*cf(0,1,0) | |
| 681 | RW.C0=cf(1.5, 0.5, 0) * euler(1.57,0,1) | |
| 682 | RW.C1=cf(0, 0.5, 0) * euler(1.2-0.1*i,0,0) | |
| 683 | end | |
| 684 | for i=0,1,0.1 do | |
| 685 | wait(0) | |
| 686 | Torso.Neck.C0=necko*euler(0,0,-1+1*i) | |
| 687 | RW.C0=cf(1.5, 0.5, 0) * euler(1.57-0.57*i,0,1-1*i) | |
| 688 | RW.C1=cf(0, 0.5, 0) * euler(1.1-1.1*i,-0.6*i,-0.2*i) | |
| 689 | LW.C0=cf(-1.5, 0.5, 0) * euler(-0.5+0.5*i,0,-0.2) | |
| 690 | end | |
| 691 | Humanoid.WalkSpeed=16 | |
| 692 | attack=false | |
| 693 | end | |
| 694 | function HammerCharge() | |
| 695 | attack=true | |
| 696 | for i=0,1,0.1 do | |
| 697 | wait() | |
| 698 | RW.C0=cf(1.5, 0.5, 0) * euler(1+0.57*i,0,0) | |
| 699 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6-0.97*i,-0.2+0.2*i) | |
| 700 | LW.C0=cf(-1.5, 0.5, 0) * euler(1.57*i,0,-0.2+0.2*i) | |
| 701 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 702 | end | |
| 703 | con1=hitbox.Touched:connect(function(hit) Damagefunc1(hit,15,40) end) | |
| 704 | local vel2 = Instance.new("BodyVelocity")
| |
| 705 | vel2.Parent = Torso | |
| 706 | vel2.maxForce = vt(4e+005,4e+005,4e+005)*1 | |
| 707 | vel2.velocity = Head.CFrame.lookVector*30 | |
| 708 | repeat | |
| 709 | wait(0) | |
| 710 | vel2.velocity = Head.CFrame.lookVector*30 | |
| 711 | Charge=Charge+0.005 | |
| 712 | MagicBlock(BrickColor.new("Bright red"),hitbox.CFrame,1,1,1,math.random(-2,2),math.random(-2,2),math.random(-2,2))
| |
| 713 | until dashing==false | |
| 714 | con1:disconnect() | |
| 715 | vel2.Parent=nil | |
| 716 | for i=0,1,0.1 do | |
| 717 | wait() | |
| 718 | RW.C0=cf(1.5, 0.5, 0) * euler(1.57-0.57*i,0,0) | |
| 719 | RW.C1=cf(0, 0.5, 0) * euler(0,-1.57+0.97*i,-0.2*i) | |
| 720 | LW.C0=cf(-1.5, 0.5, 0) * euler(1.57-1.57*i,0,-0.2*i) | |
| 721 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 722 | end | |
| 723 | attack=false | |
| 724 | end | |
| 725 | function SuperbSlam() | |
| 726 | attack=true | |
| 727 | for i=0,1,0.1 do | |
| 728 | wait() | |
| 729 | RW.C0=cf(1.5, 0.5, 0) * euler(1-1.1*i,0,0) | |
| 730 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6+0.6*i,-0.2+0.2*i) | |
| 731 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
| 732 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 733 | end | |
| 734 | wait(0.2) | |
| 735 | so("http://roblox.com/asset/?id=10209640",hitbox,5,0.7)
| |
| 736 | for i=0,1,0.2 do | |
| 737 | wait() | |
| 738 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.1+2*i,0,0) | |
| 739 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
| 740 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 741 | end | |
| 742 | wld1.Part1=nil | |
| 743 | local basepart=part(3,workspace,0,1,BrickColor.new("Black"),"BasePart",vt(0.5,0.5,0.5))
| |
| 744 | basepart.Anchored=true | |
| 745 | basepart.CFrame=Torso.CFrame*cf(0,35,-10) | |
| 746 | bodypos=Instance.new("BodyPosition")
| |
| 747 | bodypos.Parent=prt12 | |
| 748 | bodypos.position = basepart.Position | |
| 749 | bodypos.maxForce = Vector3.new(4e+080, 4e+080, 4e+080) | |
| 750 | local bg2 = it("BodyGyro")
| |
| 751 | bg2.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 752 | bg2.P = 20e+003 | |
| 753 | bg2.Parent=prt12 | |
| 754 | bg2.cframe = Head.CFrame | |
| 755 | coroutine.resume(coroutine.create(function(gyro) | |
| 756 | while gyro.Parent~=nil do | |
| 757 | wait() | |
| 758 | for i=0,1,0.1 do | |
| 759 | wait() | |
| 760 | gyro.cframe=gyro.cframe*euler(0.5,0,0) | |
| 761 | end | |
| 762 | end | |
| 763 | end),bg2) | |
| 764 | wait(1) | |
| 765 | bodypos2=Instance.new("BodyPosition")
| |
| 766 | bodypos2.Parent=RightArm | |
| 767 | bodypos2.position = basepart.Position | |
| 768 | bodypos2.maxForce = Vector3.new(4e+080, 4e+080, 4e+080) | |
| 769 | wait(0.5) | |
| 770 | bodypos2.Parent=nil | |
| 771 | basepart.Parent=nil | |
| 772 | bg2.Parent=nil | |
| 773 | wld1.Part1=RightArm | |
| 774 | bodypos.Parent=nil | |
| 775 | boom=false | |
| 776 | coroutine.resume(coroutine.create(function() | |
| 777 | while boom==false do | |
| 778 | wait() | |
| 779 | MagicBlock(BrickColor.new("Bright red"),hitbox.CFrame,1,1,1,math.random(-2,2),math.random(-2,2),math.random(-2,2))
| |
| 780 | end | |
| 781 | end)) | |
| 782 | for i=0,1,0.1 do | |
| 783 | wait() | |
| 784 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.1+2-1.9*i,0,0) | |
| 785 | LW.C0=cf(-1.5, 0.5, 0) * euler(-0.4*i,0,-0.2) | |
| 786 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 787 | end | |
| 788 | coroutine.resume(coroutine.create(function() | |
| 789 | floor=false | |
| 790 | repeat | |
| 791 | wait(0.05) | |
| 792 | hit,pos = rayCast(Torso.Position, (CFrame.new(Torso.Position,Torso.Position - Vector3.new(0,6,0))).lookVector, 6, Character) | |
| 793 | if hit ~= nil then | |
| 794 | floor = true | |
| 795 | end | |
| 796 | until floor | |
| 797 | Charge=Charge+0.999 | |
| 798 | so("http://www.roblox.com/asset/?id=2697431",hitbox,5,0.5)
| |
| 799 | MagicCircle2(BrickColor.new("Bright red"),hitbox.CFrame*euler(1.57,0,0),300,4,300,0,-1.5,0)
| |
| 800 | local c = game.Workspace:GetChildren(); | |
| 801 | for i = 1, #c do | |
| 802 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 803 | if hum ~= nil and hum.Health ~= 0 then | |
| 804 | local head = c[i]:findFirstChild("Head");
| |
| 805 | if head ~= nil then | |
| 806 | local targ = head.Position - hitbox.Position; | |
| 807 | local mag = targ.magnitude; | |
| 808 | if mag <= 70 and c[i].Name ~= Player.Name then | |
| 809 | attackdebounce=false | |
| 810 | Damagefunc2(head,1,80) | |
| 811 | end | |
| 812 | end | |
| 813 | end | |
| 814 | end | |
| 815 | wait(0.5) | |
| 816 | local basepart=part(3,workspace,0,1,BrickColor.new("Black"),"BasePart",vt(0.5,0.5,0.5))
| |
| 817 | basepart.Anchored=true | |
| 818 | basepart.CFrame=Torso.CFrame*cf(0,0,-50)*euler(-1.57,0,0) | |
| 819 | local c = game.Workspace:GetChildren(); | |
| 820 | for i = 1, #c do | |
| 821 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 822 | if hum ~= nil and hum.Health ~= 0 then | |
| 823 | local head = c[i]:findFirstChild("Head");
| |
| 824 | if head ~= nil then | |
| 825 | local targ = head.Position - basepart.Position; | |
| 826 | local mag = targ.magnitude; | |
| 827 | if mag <= 40 and c[i].Name ~= Player.Name then | |
| 828 | attackdebounce=false | |
| 829 | Damagefunc2(head,60,80) | |
| 830 | end | |
| 831 | end | |
| 832 | end | |
| 833 | end | |
| 834 | so("http://www.roblox.com/asset/?id=2697431",basepart,5,0.2)
| |
| 835 | MagicCircle(BrickColor.new("Bright red"),basepart.CFrame,5,5,5,0,0,0,7,7,7)
| |
| 836 | SwirlEffect(BrickColor.new("Bright red"),basepart.CFrame,15,15,15,0,0,0)
| |
| 837 | for i=1,8 do | |
| 838 | MagicBlock(BrickColor.new("Bright red"),basepart.CFrame,2,2,2,math.random(-9,9),math.random(-9,9),math.random(-9,9))
| |
| 839 | end | |
| 840 | wait(0.2) | |
| 841 | for i=1,8 do | |
| 842 | MagicBlock(BrickColor.new("Bright red"),basepart.CFrame,2,2,2,math.random(-25,25),math.random(-25,25),math.random(-25,25))
| |
| 843 | end | |
| 844 | basepart.Parent=nil | |
| 845 | boom=true | |
| 846 | wait(1) | |
| 847 | for i=0,1,0.1 do | |
| 848 | wait() | |
| 849 | RW.C0=cf(1.5, 0.5, 0) * euler(1*i,0,0) | |
| 850 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6*i,-0.2*i) | |
| 851 | LW.C0=cf(-1.5, 0.5, 0) * euler(-0.4+0.4*i,0,-0.2) | |
| 852 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 853 | end | |
| 854 | attack=false | |
| 855 | end)) | |
| 856 | end | |
| 857 | function HammerSmash() | |
| 858 | attack=true | |
| 859 | for i=0,1,0.1 do | |
| 860 | wait() | |
| 861 | wld1.C0=euler(1.57+0.2*i,0,-0.8*i)*cf(0,1,0) | |
| 862 | RW.C0=cf(1.5-0.5*i, 0.5+0.5*i, -0.5*i) * euler(1+1.5*i,0,-0.8*i) | |
| 863 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6+0.6*i,-0.2+0.2*i) | |
| 864 | LW.C0=cf(-1.5+0.5*i, 0.5+0.5*i, -0.5*i) * euler(2.5*i,0,-0.2+1*i) | |
| 865 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 866 | end | |
| 867 | so("http://roblox.com/asset/?id=10209640",hitbox,5,0.5)
| |
| 868 | bg.Parent=Torso | |
| 869 | bg.cframe=Torso.CFrame | |
| 870 | local bp = Instance.new("BodyPosition")
| |
| 871 | bp.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 872 | bp.P = 10000 | |
| 873 | local CF = Torso.CFrame | |
| 874 | bp.position = CF.p | |
| 875 | bp.Parent=Torso | |
| 876 | for i=0,1,0.2 do | |
| 877 | wait() | |
| 878 | for i=1,3 do | |
| 879 | MagicBlock(BrickColor.new("Bright red"),hitbox.CFrame,1,1,1,math.random(-2,2),math.random(-2,2),math.random(-2,2))
| |
| 880 | end | |
| 881 | bp.position = CF.p - Vector3.new(0,2,0) | |
| 882 | Torso["Left Hip"].C0=LHC0*cf(-1*i,1.5*i,0) | |
| 883 | Torso["Right Hip"].C0=RHC0*cf(0,1.5*i,0)*euler(0,0,-0.5*i) | |
| 884 | wld1.C0=euler(1.57+0.2+0.3*i,0,-0.8)*cf(0,1,0) | |
| 885 | RW.C0=cf(1, 1-0.5*i, -0.5) * euler(2.5-2*i,0,-0.8) | |
| 886 | RW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 887 | LW.C0=cf(-1, 1-0.5*i, -0.5) * euler(2.5-2*i,0,0.8) | |
| 888 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 889 | end | |
| 890 | Charge=Charge+0.4 | |
| 891 | local basepart=part(3,workspace,0,1,BrickColor.new("Black"),"BasePart",vt(0.5,0.5,0.5))
| |
| 892 | basepart.Anchored=true | |
| 893 | basepart.CFrame=hitbox.CFrame | |
| 894 | local c = game.Workspace:GetChildren(); | |
| 895 | for i = 1, #c do | |
| 896 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 897 | if hum ~= nil and hum.Health ~= 0 then | |
| 898 | local head = c[i]:findFirstChild("Head");
| |
| 899 | if head ~= nil then | |
| 900 | local targ = head.Position - basepart.Position; | |
| 901 | local mag = targ.magnitude; | |
| 902 | if mag <= 20 and c[i].Name ~= Player.Name then | |
| 903 | attackdebounce=false | |
| 904 | Damagefunc2(head,40,80) | |
| 905 | end | |
| 906 | end | |
| 907 | end | |
| 908 | end | |
| 909 | so("http://www.roblox.com/asset/?id=2697431",basepart,5,0.2)
| |
| 910 | MagicCircle(BrickColor.new("Bright red"),basepart.CFrame,5,5,5,0,0,0,7,7,7)
| |
| 911 | SwirlEffect(BrickColor.new("Bright red"),basepart.CFrame,15,15,15,0,0,0)
| |
| 912 | for i=1,8 do | |
| 913 | MagicBlock(BrickColor.new("Bright red"),basepart.CFrame,2,2,2,math.random(-9,9),math.random(-9,9),math.random(-9,9))
| |
| 914 | end | |
| 915 | coroutine.resume(coroutine.create(function(MainPart) | |
| 916 | numb=0 | |
| 917 | for i=1,10 do | |
| 918 | wait(0.1) | |
| 919 | numb=numb+9 | |
| 920 | local basepart2=part(3,workspace,0,1,BrickColor.new("Black"),"BasePart2",vt(0.5,0.5,0.5))
| |
| 921 | basepart2.Anchored=true | |
| 922 | basepart2.CFrame=MainPart.CFrame*cf(numb,0,0) | |
| 923 | local c = game.Workspace:GetChildren(); | |
| 924 | for i = 1, #c do | |
| 925 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 926 | if hum ~= nil and hum.Health ~= 0 then | |
| 927 | local head = c[i]:findFirstChild("Head");
| |
| 928 | if head ~= nil then | |
| 929 | local targ = head.Position - basepart2.Position; | |
| 930 | local mag = targ.magnitude; | |
| 931 | if mag <= 10 and c[i].Name ~= Player.Name then | |
| 932 | attackdebounce=false | |
| 933 | Damagefunc2(head,10,80) | |
| 934 | end | |
| 935 | end | |
| 936 | end | |
| 937 | end | |
| 938 | so("http://www.roblox.com/asset/?id=2697431",basepart2,5,0.3)
| |
| 939 | MagicCircle(BrickColor.new("Bright red"),basepart2.CFrame,1,1,1,0,0,0,5,5,5)
| |
| 940 | SwirlEffect(BrickColor.new("Bright red"),basepart2.CFrame,3,3,3,0,0,0)
| |
| 941 | coroutine.resume(coroutine.create(function(Part) | |
| 942 | wait(2) | |
| 943 | Part.Parent=nil | |
| 944 | end),basepart2) | |
| 945 | end | |
| 946 | MainPart.Parent=nil | |
| 947 | end),basepart) | |
| 948 | coroutine.resume(coroutine.create(function(MainPart) | |
| 949 | numb2=0 | |
| 950 | for i=1,10 do | |
| 951 | wait(0.1) | |
| 952 | numb2=numb2+9 | |
| 953 | local basepart2=part(3,workspace,0,1,BrickColor.new("Black"),"BasePart2",vt(0.5,0.5,0.5))
| |
| 954 | basepart2.Anchored=true | |
| 955 | basepart2.CFrame=MainPart.CFrame*cf(-numb2,0,0) | |
| 956 | local c = game.Workspace:GetChildren(); | |
| 957 | for i = 1, #c do | |
| 958 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 959 | if hum ~= nil and hum.Health ~= 0 then | |
| 960 | local head = c[i]:findFirstChild("Head");
| |
| 961 | if head ~= nil then | |
| 962 | local targ = head.Position - basepart2.Position; | |
| 963 | local mag = targ.magnitude; | |
| 964 | if mag <= 10 and c[i].Name ~= Player.Name then | |
| 965 | attackdebounce=false | |
| 966 | Damagefunc2(head,10,80) | |
| 967 | end | |
| 968 | end | |
| 969 | end | |
| 970 | end | |
| 971 | so("http://www.roblox.com/asset/?id=2697431",basepart2,5,0.3)
| |
| 972 | MagicCircle(BrickColor.new("Bright red"),basepart2.CFrame,1,1,1,0,0,0,5,5,5)
| |
| 973 | SwirlEffect(BrickColor.new("Bright red"),basepart2.CFrame,3,3,3,0,0,0)
| |
| 974 | coroutine.resume(coroutine.create(function(Part) | |
| 975 | wait(2) | |
| 976 | Part.Parent=nil | |
| 977 | end),basepart2) | |
| 978 | end | |
| 979 | MainPart.Parent=nil | |
| 980 | end),basepart) | |
| 981 | coroutine.resume(coroutine.create(function(MainPart) | |
| 982 | numb3=0 | |
| 983 | for i=1,10 do | |
| 984 | wait(0.1) | |
| 985 | numb3=numb3+9 | |
| 986 | local basepart2=part(3,workspace,0,1,BrickColor.new("Black"),"BasePart2",vt(0.5,0.5,0.5))
| |
| 987 | basepart2.Anchored=true | |
| 988 | basepart2.CFrame=MainPart.CFrame*cf(0,numb3,0) | |
| 989 | local c = game.Workspace:GetChildren(); | |
| 990 | for i = 1, #c do | |
| 991 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 992 | if hum ~= nil and hum.Health ~= 0 then | |
| 993 | local head = c[i]:findFirstChild("Head");
| |
| 994 | if head ~= nil then | |
| 995 | local targ = head.Position - basepart2.Position; | |
| 996 | local mag = targ.magnitude; | |
| 997 | if mag <= 10 and c[i].Name ~= Player.Name then | |
| 998 | attackdebounce=false | |
| 999 | Damagefunc2(head,10,80) | |
| 1000 | end | |
| 1001 | end | |
| 1002 | end | |
| 1003 | end | |
| 1004 | so("http://www.roblox.com/asset/?id=2697431",basepart2,5,0.3)
| |
| 1005 | MagicCircle(BrickColor.new("Bright red"),basepart2.CFrame,1,1,1,0,0,0,5,5,5)
| |
| 1006 | SwirlEffect(BrickColor.new("Bright red"),basepart2.CFrame,3,3,3,0,0,0)
| |
| 1007 | coroutine.resume(coroutine.create(function(Part) | |
| 1008 | wait(2) | |
| 1009 | Part.Parent=nil | |
| 1010 | end),basepart2) | |
| 1011 | end | |
| 1012 | MainPart.Parent=nil | |
| 1013 | end),basepart) | |
| 1014 | coroutine.resume(coroutine.create(function(MainPart) | |
| 1015 | numb4=0 | |
| 1016 | for i=1,10 do | |
| 1017 | wait(0.1) | |
| 1018 | numb4=numb4+9 | |
| 1019 | local basepart2=part(3,workspace,0,1,BrickColor.new("Black"),"BasePart2",vt(0.5,0.5,0.5))
| |
| 1020 | basepart2.Anchored=true | |
| 1021 | basepart2.CFrame=MainPart.CFrame*cf(0,-numb4,0) | |
| 1022 | local c = game.Workspace:GetChildren(); | |
| 1023 | for i = 1, #c do | |
| 1024 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 1025 | if hum ~= nil and hum.Health ~= 0 then | |
| 1026 | local head = c[i]:findFirstChild("Head");
| |
| 1027 | if head ~= nil then | |
| 1028 | local targ = head.Position - basepart2.Position; | |
| 1029 | local mag = targ.magnitude; | |
| 1030 | if mag <= 10 and c[i].Name ~= Player.Name then | |
| 1031 | attackdebounce=false | |
| 1032 | Damagefunc2(head,10,80) | |
| 1033 | end | |
| 1034 | end | |
| 1035 | end | |
| 1036 | end | |
| 1037 | so("http://www.roblox.com/asset/?id=2697431",basepart2,5,0.3)
| |
| 1038 | MagicCircle(BrickColor.new("Bright red"),basepart2.CFrame,1,1,1,0,0,0,5,5,5)
| |
| 1039 | SwirlEffect(BrickColor.new("Bright red"),basepart2.CFrame,3,3,3,0,0,0)
| |
| 1040 | coroutine.resume(coroutine.create(function(Part) | |
| 1041 | wait(2) | |
| 1042 | Part.Parent=nil | |
| 1043 | end),basepart2) | |
| 1044 | end | |
| 1045 | MainPart.Parent=nil | |
| 1046 | end),basepart) | |
| 1047 | wait(0.2) | |
| 1048 | for i=1,8 do | |
| 1049 | MagicBlock(BrickColor.new("Bright red"),basepart.CFrame,2,2,2,math.random(-25,25),math.random(-25,25),math.random(-25,25))
| |
| 1050 | end | |
| 1051 | wait(1) | |
| 1052 | bp.Parent=nil | |
| 1053 | bg.Parent=nil | |
| 1054 | for i=0,1,0.1 do | |
| 1055 | wait() | |
| 1056 | Torso["Left Hip"].C0=LHC0*cf(-1+1*i,1.5-1.5*i,0) | |
| 1057 | Torso["Right Hip"].C0=RHC0*cf(0,1.5-1.5*i,0)*euler(0,0,-0.5+0.5*i) | |
| 1058 | wld1.C0=euler(1.57+0.5-0.5*i,0,-0.8+0.8*i)*cf(0,1,0) | |
| 1059 | RW.C0=cf(1+0.5*i, 0.5, -0.5+0.5*i) * euler(0.5+0.5*i,0,-0.8+0.8*i) | |
| 1060 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6*i,-0.2*i) | |
| 1061 | LW.C0=cf(-1-0.5*i, 0.5, -0.5+0.5*i) * euler(0.5-0.5*i,0,0.8-1*i) | |
| 1062 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 1063 | end | |
| 1064 | Torso["Left Hip"].C0=LHC0 | |
| 1065 | Torso["Right Hip"].C0=RHC0 | |
| 1066 | wld1.C0=euler(1.57,0,0)*cf(0,1,0) | |
| 1067 | attack=false | |
| 1068 | end | |
| 1069 | function HammerSpin() | |
| 1070 | attack=true | |
| 1071 | for i=0,1,0.1 do | |
| 1072 | wait() | |
| 1073 | RW.C0=cf(1.5, 0.5, 0) * euler(1,1*i,0) | |
| 1074 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6+0.6*i,-0.2+1.2*i) | |
| 1075 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
| 1076 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 1077 | end | |
| 1078 | attack=false | |
| 1079 | end | |
| 1080 | combo=0 | |
| 1081 | function ob1d(mouse) | |
| 1082 | if attack == true then return end | |
| 1083 | attackdebounce=false | |
| 1084 | hold=true | |
| 1085 | coroutine.resume(coroutine.create(function(v) | |
| 1086 | wait() | |
| 1087 | while attack==true do | |
| 1088 | wait(0) | |
| 1089 | bg.Parent = Torso | |
| 1090 | local pos4 = vt(MMouse.Hit.p.x,Head.Position.Y,MMouse.Hit.p.z) | |
| 1091 | bg.cframe = cf(Torso.Position,pos4) * euler(0,eul,0) * cf(0,0,0) | |
| 1092 | end | |
| 1093 | bg.Parent=nil | |
| 1094 | end)) | |
| 1095 | if combo==0 then | |
| 1096 | oneslash() | |
| 1097 | elseif combo==1 then | |
| 1098 | twoslash() | |
| 1099 | elseif combo==2 then | |
| 1100 | threeslash() | |
| 1101 | end | |
| 1102 | coroutine.resume(coroutine.create(function() | |
| 1103 | wait(0.5) | |
| 1104 | if attack==false then | |
| 1105 | combo=0 | |
| 1106 | eul=0 | |
| 1107 | Torso.Neck.C0=necko | |
| 1108 | wld1.C0=euler(1.57,0,0)*cf(0,1,0) | |
| 1109 | RW.C0=cf(1.5, 0.5, 0) * euler(1,0,0) | |
| 1110 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6,-0.2) | |
| 1111 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
| 1112 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
| 1113 | end | |
| 1114 | end)) | |
| 1115 | --[[wait(1) | |
| 1116 | eul=0 | |
| 1117 | Torso.Neck.C0=necko | |
| 1118 | wld1.C0=euler(1.57,0,0)*cf(0,1,0) | |
| 1119 | RW.C0=cf(1.5, 0.5, 0) * euler(1,0,0) | |
| 1120 | RW.C1=cf(0, 0.5, 0) * euler(0,-0.6,-0.2) | |
| 1121 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
| 1122 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0)]] | |
| 1123 | end | |
| 1124 | function ob1u(mouse) | |
| 1125 | hold = false | |
| 1126 | end | |
| 1127 | buttonhold = false | |
| 1128 | eul=0 | |
| 1129 | function key(key) | |
| 1130 | if attack == true then return end | |
| 1131 | if key=="z" then | |
| 1132 | GrandSlam() | |
| 1133 | end | |
| 1134 | if key=="x" then | |
| 1135 | dashing=true | |
| 1136 | HammerCharge() | |
| 1137 | end | |
| 1138 | if key=="c" then | |
| 1139 | HammerSmash() | |
| 1140 | end | |
| 1141 | if key=="v" then | |
| 1142 | HammerSpin() | |
| 1143 | end | |
| 1144 | if key=="f" then | |
| 1145 | SuperbSlam() | |
| 1146 | end | |
| 1147 | end | |
| 1148 | function key2(key) | |
| 1149 | if key=="x" then | |
| 1150 | dashing=false | |
| 1151 | end | |
| 1152 | end | |
| 1153 | function s(mouse) | |
| 1154 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
| 1155 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
| 1156 | mouse.KeyDown:connect(key) | |
| 1157 | mouse.KeyUp:connect(key2) | |
| 1158 | unsheathed = true | |
| 1159 | player = Player | |
| 1160 | ch = Character | |
| 1161 | MMouse = mouse | |
| 1162 | RSH = ch.Torso["Right Shoulder"] | |
| 1163 | LSH = ch.Torso["Left Shoulder"] | |
| 1164 | -- | |
| 1165 | RSH.Parent = nil | |
| 1166 | LSH.Parent = nil | |
| 1167 | -- | |
| 1168 | RW.Part0 = ch.Torso | |
| 1169 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 1170 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 1171 | RW.Part1 = ch["Right Arm"] | |
| 1172 | RW.Parent = ch.Torso | |
| 1173 | --_G.R = RW | |
| 1174 | -- | |
| 1175 | LW.Part0 = ch.Torso | |
| 1176 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 1177 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 1178 | LW.Part1 = ch["Left Arm"] | |
| 1179 | LW.Parent = ch.Torso | |
| 1180 | --_G.L = LW | |
| 1181 | -- | |
| 1182 | equipanim() | |
| 1183 | end | |
| 1184 | function ds(mouse) | |
| 1185 | hideanim() | |
| 1186 | wait(0) | |
| 1187 | RW.Parent = nil | |
| 1188 | LW.Parent = nil | |
| 1189 | RSH.Parent = player.Character.Torso | |
| 1190 | LSH.Parent = player.Character.Torso | |
| 1191 | end | |
| 1192 | Bin.Selected:connect(s) | |
| 1193 | Bin.Deselected:connect(ds) | |
| 1194 | print("Fenrier's Rocket Hammer loaded.")
| |
| 1195 | blownup=false | |
| 1196 | while blownup==false do | |
| 1197 | wait(0) | |
| 1198 | prt17b.Transparency=1-Charge | |
| 1199 | hitbox.Transparency=1 | |
| 1200 | if Charge>0 and attack==false then | |
| 1201 | Charge=Charge-0.001 | |
| 1202 | end | |
| 1203 | if Charge>=1 and blownup==false then | |
| 1204 | blownup=true | |
| 1205 | Charge=1 | |
| 1206 | BOOM=Instance.new("Explosion")
| |
| 1207 | BOOM.Parent=workspace | |
| 1208 | BOOM.Position=hitbox.Position | |
| 1209 | BOOM.BlastRadius=20 | |
| 1210 | so("http://www.roblox.com/asset/?id=2101148",hit,5,0.4)
| |
| 1211 | print("Good job taking care of your hammer. It blew up.")
| |
| 1212 | end | |
| 1213 | fentext2.Size = UDim2.new(0.710000306,0,-2.8*Charge,0) | |
| 1214 | end |