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1
function TakeDamage(hum, dmg)
2
  hum:TakeDamage(dmg * 125)
3
end
4
plr = game.Players.LocalPlayer
5
repeat
6
  wait(0.4)
7
until plr.Character
8
chr = plr.Character
9
human = chr:FindFirstChild("Humanoid")
10
human.MaxHealth = 15000
11
human.Health = 15000
12
human.JumpPower = 75
13
human.WalkSpeed = 25
14
mouse = plr:GetMouse()
15
cam = workspace.CurrentCamera
16
selected = false
17
equipd = false
18
tors = chr.Torso
19
rarm = chr["Right Arm"]
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larm = chr["Left Arm"]
21
rleg = chr["Right Leg"]
22
lleg = chr["Left Leg"]
23
hrp = chr.HumanoidRootPart
24
hed = chr.Head
25
local reggface = hed.face
26
reggface.Texture = "http://www.roblox.com/asset/?id=7699115"
27
anim = human.Animator
28
local CanDamage = true
29
activu = false
30
appeared = false
31
animpose = nil
32
POSU = false
33
local cancarry = true
34
local wherto = hrp
35
local addcfr = CFrame.new(0, 0, 0)
36
Heartbeat = Instance.new("BindableEvent")
37
Heartbeat.Name = "Heartbeat"
38
Heartbeat.Parent = script
39
local frame = 0.03333333333333333
40
tf = 0
41
game:GetService("RunService").Heartbeat:connect(function(s, p)
42
  tf = tf + s
43
  if tf >= frame then
44
    for i = 1, math.floor(tf / frame) do
45
      Heartbeat:Fire()
46
    end
47
    tf = tf - frame * math.floor(tf / frame)
48
  end
49
end)
50
function swait(num)
51
  if num == 0 or num == nil then
52
    Heartbeat.Event:wait()
53
  else
54
    for i = 1, num do
55
      Heartbeat.Event:wait()
56
    end
57
  end
58
end
59
tool = Instance.new("Tool")
60
tool.CanBeDropped = false
61
tool.RequiresHandle = false
62
tool.TextureId = "rbxassetid://291302154"
63
tool.ToolTip = "NANI"
64
tool.Name = "AAAAAAAAAAAAAA"
65
tool.Parent = plr.Backpack
66
modz = Instance.new("Model")
67
modz.Name = "efx"
68
modz.Parent = chr
69
ZANOOB = Instance.new("Model")
70
ZANOOB.Name = "THENOOB"
71
ZANOOB.Parent = chr
72
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
73
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
74
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
75
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
76
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
77
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
78
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
79
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
80
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
81
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
82
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
83
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
84
RS = tors:FindFirstChild("Right Shoulder")
85
LS = tors:FindFirstChild("Left Shoulder")
86
RH = tors:FindFirstChild("Right Hip")
87
LH = tors:FindFirstChild("Left Hip")
88
RJ = hrp:FindFirstChild("RootJoint")
89
N = tors:FindFirstChild("Neck")
90
cf = CFrame.new
91
ang = CFrame.Angles
92
rd = math.rad
93
rd2 = math.random
94
function nooutline(p)
95
  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
96
end
97
function makepart(color, name, reflec, mater, parnt, cfram)
98
  local port = Instance.new("Part")
99
  port.BrickColor = BrickColor.new(color)
100
  port.Name = name
101
  port.Transparency = 1
102
  nooutline(port)
103
  port.Reflectance = reflec
104
  port.Material = mater
105
  port.Anchored = false
106
  port.CanCollide = false
107
  port.Locked = true
108
  port.Size = Vector3.new(0.2, 0.2, 0.2)
109
  port.Parent = parnt
110
  return port
111
end
112
function makemesh(meshtype, scale, meshid, parent)
113
  local mes = Instance.new("SpecialMesh")
114
  mes.MeshType = meshtype
115
  mes.Scale = scale
116
  if meshtype == "FileMesh" then
117
    mes.MeshId = meshid
118
  end
119
  mes.Parent = parent
120
  return mes
121
end
122
function makemotor(parent, p0, p1, c0, c1)
123
  swait()
124
  local wel = Instance.new("Motor6D")
125
  wel.Part0 = p0
126
  wel.Part1 = p1
127
  wel.C0 = c0
128
  if c1 ~= nil then
129
    wel.C1 = c1
130
  end
131
  wel.Parent = parent
132
  return wel
133
end
134
local konodioda = Instance.new("Sound")
135
konodioda.SoundId = "rbxassetid://921051148"
136
konodioda.Volume = 2.5
137
konodioda.Parent = hrp
138
local bast = Instance.new("Sound")
139
bast.SoundId = "rbxassetid://1300588094"
140
bast.TimePosition = 9
141
bast.Volume = 2.5
142
bast.Parent = hrp
143
local zaworld = Instance.new("Sound")
144
zaworld.SoundId = "rbxassetid://873240542"
145
zaworld.Volume = 5
146
zaworld.Parent = hrp
147
local zaworld2 = Instance.new("Sound")
148
zaworld2.SoundId = "rbxassetid://873240410"
149
zaworld2.Volume = 5
150
zaworld2.Parent = hrp
151
local zaworld3 = Instance.new("Sound")
152
zaworld3.SoundId = "rbxassetid://1207959412"
153
zaworld3.Volume = 5
154
zaworld3.Parent = hrp
155
local wry = Instance.new("Sound")
156
wry.SoundId = "rbxassetid://933302532"
157
wry.Volume = 7.5
158
wry.Parent = hrp
159
local wryy = Instance.new("Sound")
160
wryy.SoundId = "rbxassetid://933302532"
161
wryy.Volume = 7.5
162
wryy.Parent = hrp
163
local wryyy = Instance.new("Sound")
164
wryyy.SoundId = "rbxassetid://933302532"
165
wryyy.Volume = 7.5
166
wryyy.Parent = hrp
167
function animo(yep)
168
  if yep == true then
169
    anim.Parent = human
170
    chr.Animate.Disabled = false
171
  elseif yep == false then
172
    chr.Animate.Disabled = true
173
    anim.Parent = nil
174
  end
175
end
176
animo(false)
177
function lerpz(joint, prop, cfrmz, alp)
178
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
179
end
180
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
181
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
182
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
183
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
184
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
185
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
186
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
187
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
188
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
189
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
190
function resetlerp(whoever)
191
  if whoever == nil then
192
    RJ.C0 = RJC0
193
    RJ.C1 = RJC1
194
    N.C0 = NC0
195
    N.C1 = NC1
196
    RS.C0 = RSC0
197
    RS.C1 = RSC1
198
    LS.C0 = LSC0
199
    LS.C1 = LSC1
200
    RH.C0 = RHC0
201
    RH.C1 = RHC1
202
    LH.C0 = LHC0
203
    LH.C1 = LHC1
204
  elseif whoever ~= nil then
205
    nRJ.C0 = RJC0
206
    nRJ.C1 = RJC1
207
    nN.C0 = NC0
208
    nN.C1 = NC1
209
    nRS.C0 = RSC0
210
    nRS.C1 = RSC1
211
    nLS.C0 = LSC0
212
    nLS.C1 = LSC1
213
    nRH.C0 = RHC0
214
    nRH.C1 = RHC1
215
    nLH.C0 = LHC0
216
    nLH.C1 = LHC1
217
  end
218
end
219
function STANDO(cfr)
220
  local rooto = Instance.new("Part")
221
  nooutline(rooto)
222
  rooto.Name = "HumanoidRootPart"
223
  rooto.Anchored = true
224
  rooto.CFrame = cfr
225
  rooto.Size = Vector3.new(2, 2, 1)
226
  rooto.CanCollide = false
227
  rooto.Locked = true
228
  rooto.Transparency = 1
229
  rooto.Parent = ZANOOB
230
  local head = Instance.new("Part")
231
  nooutline(head)
232
  head.Anchored = false
233
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
234
  head.Size = Vector3.new(2, 1, 1)
235
  head.BrickColor = BrickColor.new("White")
236
  head.CanCollide = false
237
  head.Name = "Head"
238
  head.Locked = true
239
  head.Transparency = 1
240
  head.Parent = ZANOOB
241
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
242
  local headdecal = Instance.new("Decal")
243
  headdecal.Name = "face"
244
  headdecal.Texture = "http://www.roblox.com/asset/?id=7699115"
245
  headdecal.Face = "Front"
246
  headdecal.Transparency = 1
247
  headdecal.Parent = head
248
  local mp = Instance.new("Part",ZANOOB)
249
  mp.Name = "Mask"
250
  mp.BrickColor = BrickColor.new("Bright green")
251
  mp.Transparency = 1
252
  mp.CanCollide = false
253
  local mask = Instance.new("SpecialMesh",mp)
254
  mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
255
  mask.MeshType = "FileMesh"
256
  mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
257
  mask.Scale = Vector3.new(1,1,1)
258
  local mw = Instance.new("Weld")
259
  mw.Parent = mask
260
  mw.Part0 = head
261
  mw.Part1 = mp
262
  mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
263
  mw.C0 = CFrame.Angles(0,0,0)
264
  local mp2 = Instance.new("Part",ZANOOB)
265
  mp2.Name = "Mask2"
266
  mp2.BrickColor = BrickColor.new("Really black")
267
  mp2.Transparency = 1
268
  mp2.CanCollide = false
269
  local mask2 = Instance.new("SpecialMesh",mp2)
270
  mask2.MeshId = "http://www.roblox.com/asset/?id=1090756"
271
  mask2.MeshType = "FileMesh"
272
  mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
273
  mask2.Scale = Vector3.new(1,1,1)
274
  local mw2 = Instance.new("Weld")
275
  mw2.Parent = mask2
276
  mw2.Part0 = head
277
  mw2.Part1 = mp2
278
  mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
279
  mw2.C0 = CFrame.Angles(0,0,0)
280
  local torso = Instance.new("Part")
281
  nooutline(torso)
282
  torso.Name = "Torso"
283
  torso.Anchored = false
284
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
285
  torso.Size = Vector3.new(2, 1, 1)
286
  torso.BrickColor = BrickColor.new("Bright red")
287
  torso.CanCollide = false
288
  torso.Transparency = 1
289
  torso.Locked = true
290
  torso.Parent = ZANOOB
291
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
292
  local leftarm = Instance.new("Part")
293
  nooutline(leftarm)
294
  leftarm.Anchored = false
295
  leftarm.Name = "Left Arm"
296
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
297
  leftarm.Size = Vector3.new(1, 2, 1)
298
  leftarm.BrickColor = BrickColor.new("White")
299
  leftarm.CanCollide = false
300
  leftarm.Transparency = 1
301
  leftarm.Locked = true
302
  leftarm.Parent = ZANOOB
303
  local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
304
  local rightarm = Instance.new("Part")
305
  nooutline(rightarm)
306
  rightarm.Anchored = false
307
  rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
308
  rightarm.Name = "Right Arm"
309
  rightarm.Size = Vector3.new(1, 2, 1)
310
  rightarm.BrickColor = BrickColor.new("White")
311
  rightarm.CanCollide = false
312
  rightarm.Locked = true
313
  rightarm.Transparency = 1
314
  rightarm.Parent = ZANOOB
315
  local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
316
  local leftleg = Instance.new("Part")
317
  nooutline(leftleg)
318
  leftleg.Anchored = false
319
  leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
320
  leftleg.Name = "Left Leg"
321
  leftleg.Size = Vector3.new(1, 2, 1)
322
  leftleg.BrickColor = BrickColor.new("Really black")
323
  leftleg.CanCollide = false
324
  leftleg.Transparency = 1
325
  leftleg.Locked = true
326
  leftleg.Parent = ZANOOB
327
  local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
328
  local rightleg = Instance.new("Part")
329
  nooutline(rightleg)
330
  rightleg.Anchored = false
331
  rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
332
  rightleg.Name = "Right Leg"
333
  rightleg.Size = Vector3.new(1, 2, 1)
334
  rightleg.BrickColor = BrickColor.new("Really black")
335
  rightleg.CanCollide = false
336
  rightleg.Locked = true
337
  rightleg.Transparency = 1
338
  rightleg.Parent = ZANOOB
339
  local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
340
  local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
341
  rootweld.Name = "RootJoint"
342
  local neckweld = makemotor(torso, torso, head, NC0, NC1)
343
  neckweld.Name = "Neck"
344
  local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
345
  rshoulderweld.Name = "Right Shoulder"
346
  local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
347
  lshoulderweld.Name = "Left Shoulder"
348
  local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
349
  rhipweld.Name = "Right Hip"
350
  local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
351
  lhipweld.Name = "Left Hip"
352
  local should1 = Instance.new("Part")
353
  nooutline(should1)
354
  should1.Anchored = false
355
  should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
356
  should1.Name = "should1"
357
  should1.Size = Vector3.new(1.5, 0.25, 1)
358
  should1.BrickColor = BrickColor.new("Bright yellow")
359
  should1.Material = "Metal"
360
  should1.CanCollide = false
361
  should1.Locked = true
362
  should1.Transparency = 1
363
  should1.Parent = ZANOOB
364
  local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
365
  local should12 = Instance.new("Part")
366
  nooutline(should12)
367
  should12.Anchored = false
368
  should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
369
  should12.Name = "should12"
370
  should12.Size = Vector3.new(1.4, 0.15, 0.9)
371
  should12.BrickColor = BrickColor.new("New Yeller")
372
  should12.Material = "Neon"
373
  should12.CanCollide = false
374
  should12.Locked = true
375
  should12.Transparency = 1
376
  should12.Parent = ZANOOB
377
  local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
378
  local should13 = Instance.new("Part")
379
  nooutline(should13)
380
  should13.Anchored = false
381
  should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
382
  should13.Name = "should13"
383
  should13.Size = Vector3.new(1.25, 0.15, 0.85)
384
  should13.BrickColor = BrickColor.new("Bright yellow")
385
  should13.Material = "Metal"
386
  should13.CanCollide = false
387
  should13.Locked = true
388
  should13.Transparency = 1
389
  should13.Parent = ZANOOB
390
  local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
391
  local should2 = Instance.new("Part")
392
  nooutline(should2)
393
  should2.Anchored = false
394
  should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
395
  should2.Name = "should2"
396
  should2.Size = Vector3.new(1.5, 0.25, 1)
397
  should2.BrickColor = BrickColor.new("Bright yellow")
398
  should2.Material = "Metal"
399
  should2.CanCollide = false
400
  should2.Locked = true
401
  should2.Transparency = 1
402
  should2.Parent = ZANOOB
403
  local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
404
  local should22 = Instance.new("Part")
405
  nooutline(should22)
406
  should22.Anchored = false
407
  should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
408
  should22.Name = "should22"
409
  should22.Size = Vector3.new(1.4, 0.15, 0.9)
410
  should22.BrickColor = BrickColor.new("New Yeller")
411
  should22.Material = "Neon"
412
  should22.CanCollide = false
413
  should22.Locked = true
414
  should22.Transparency = 1
415
  should22.Parent = ZANOOB
416
  local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
417
  local should23 = Instance.new("Part")
418
  nooutline(should23)
419
  should23.Anchored = false
420
  should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
421
  should23.Name = "should23"
422
  should23.Size = Vector3.new(1.25, 0.15, 0.85)
423
  should23.BrickColor = BrickColor.new("Bright yellow")
424
  should23.Material = "Metal"
425
  should23.CanCollide = false
426
  should23.Locked = true
427
  should23.Transparency = 1
428
  should23.Parent = ZANOOB
429
  local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
430
  local pa7 = Instance.new("Part")
431
  nooutline(pa7)
432
  pa7.Anchored = false
433
  pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
434
  pa7.Name = "pa7"
435
  pa7.Size = Vector3.new(0.2, 0.2, 0.2)
436
  pa7.BrickColor = BrickColor.new("Bright yellow")
437
  pa7.CanCollide = false
438
  pa7.Locked = true
439
  pa7.Transparency = 1
440
  pa7.Parent = ZANOOB
441
  local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
442
  local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
443
  local ca = Instance.new("Part")
444
  nooutline(ca)
445
  ca.Anchored = false
446
  ca.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
447
  ca.Name = "ca"
448
  ca.Size = Vector3.new(0.2, 0.2, 0.2)
449
  ca.BrickColor = BrickColor.new("Institutional white")
450
  ca.CanCollide = false
451
  ca.Locked = true
452
  ca.Transparency = 1
453
  ca.Parent = ZANOOB
454
  local cam = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca)
455
  local caw = makemotor(ca, ca, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 0, 0))
456
  local ca2 = Instance.new("Part")
457
  nooutline(ca2)
458
  ca2.Anchored = false
459
  ca2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
460
  ca2.Name = "ca2"
461
  ca2.Size = Vector3.new(0.2, 0.2, 0.2)
462
  ca2.BrickColor = BrickColor.new("Institutional white")
463
  ca2.CanCollide = false
464
  ca2.Locked = true
465
  ca2.Transparency = 1
466
  ca2.Parent = ZANOOB
467
  local ca2m = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca2)
468
  local ca2w = makemotor(ca2, ca2, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 135, 0))
469
  local scarf = Instance.new("Part")
470
  nooutline(scarf)
471
  scarf.Anchored = false
472
  scarf.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
473
  scarf.Name = "scarf"
474
  scarf.Size = Vector3.new(0.2, 0.2, 0.2)
475
  scarf.BrickColor = BrickColor.new("Maroon")
476
  scarf.CanCollide = false
477
  scarf.Locked = true
478
  scarf.Transparency = 1
479
  scarf.Parent = ZANOOB
480
  local scarfm = makemesh("FileMesh", Vector3.new(1.125, 1.125, 1.125), "rbxassetid://62744572", scarf)
481
  local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0), ang(0, 135, 0))
482
  local raemblem = Instance.new("Part")
483
  local raemblem = Instance.new("Part")
484
  nooutline(raemblem)
485
  raemblem.Anchored = false
486
  raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
487
  raemblem.Name = "raemblem"
488
  raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
489
  raemblem.BrickColor = BrickColor.new("White")
490
  raemblem.CanCollide = false
491
  raemblem.Locked = true
492
  raemblem.Material = "SmoothPlastic"
493
  raemblem.Transparency = 1
494
  raemblem.Parent = ZANOOB
495
  local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
496
  local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
497
  local emmes = Instance.new("Decal")
498
  emmes.Texture = "rbxassetid://0"
499
  emmes.Transparency = 1
500
  emmes.Face = "Right"
501
  emmes.Name = "embe"
502
  emmes.Parent = raemblem
503
  local ra1 = Instance.new("Part")
504
  nooutline(ra1)
505
  ra1.Anchored = false
506
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
507
  ra1.Name = "ra1"
508
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
509
  ra1.BrickColor = BrickColor.new("Really black")
510
  ra1.CanCollide = false
511
  ra1.Locked = true
512
  ra1.Transparency = 1
513
  ra1.Parent = ZANOOB
514
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
515
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
516
  local ra2 = Instance.new("Part")
517
  nooutline(ra2)
518
  ra2.Anchored = false
519
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
520
  ra2.Name = "ra2"
521
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
522
  ra2.BrickColor = BrickColor.new("Really black")
523
  ra2.CanCollide = false
524
  ra2.Locked = true
525
  ra2.Transparency = 1
526
  ra2.Parent = ZANOOB
527
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
528
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
529
  local ra3 = Instance.new("Part")
530
  nooutline(ra3)
531
  ra3.Anchored = false
532
  ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
533
  ra3.Name = "ra3"
534
  ra3.Size = Vector3.new(0.2, 0.2, 0.2)
535
  ra3.BrickColor = BrickColor.new("Bright red")
536
  ra3.CanCollide = false
537
  ra3.Locked = true
538
  ra3.Transparency = 1
539
  ra3.Parent = ZANOOB
540
  local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
541
  local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
542
  local ra4 = Instance.new("Part")
543
  nooutline(ra4)
544
  ra4.Anchored = false
545
  ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
546
  ra4.Name = "ra4"
547
  ra4.Size = Vector3.new(0.2, 0.2, 0.2)
548
  ra4.BrickColor = BrickColor.new("Bright red")
549
  ra4.CanCollide = false
550
  ra4.Locked = true
551
  ra4.Transparency = 1
552
  ra4.Parent = ZANOOB
553
  local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
554
  local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
555
  local ra5 = Instance.new("Part")
556
  nooutline(ra5)
557
  ra5.Anchored = false
558
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
559
  ra5.Name = "ra6"
560
  ra5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
561
  ra5.BrickColor = BrickColor.new("New Yeller")
562
  ra5.Shape = "Ball" 
563
  ra5.Material = "Neon"
564
  ra5.CanCollide = false
565
  ra5.Locked = true
566
  ra5.Transparency = 1
567
  ra5.Parent = ZANOOB
568
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0)) 
569
  local ra6 = Instance.new("Part")
570
  nooutline(ra6)
571
  ra6.Anchored = false
572
  ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
573
  ra6.Name = "ra6"
574
  ra6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
575
  ra6.BrickColor = BrickColor.new("New Yeller")
576
  ra6.Shape = "Ball" 
577
  ra6.Material = "Neon"
578
  ra6.CanCollide = false
579
  ra6.Locked = true
580
  ra6.Transparency = 1
581
  ra6.Parent = ZANOOB
582
  local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
583
  local ra7 = Instance.new("Part")
584
  nooutline(ra7)
585
  ra7.Anchored = false
586
  ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
587
  ra7.Name = "ra7"
588
  ra7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
589
  ra7.BrickColor = BrickColor.new("New Yeller")
590
  ra7.Shape = "Ball" 
591
  ra7.Material = "Neon"
592
  ra7.CanCollide = false
593
  ra7.Locked = true
594
  ra7.Transparency = 1
595
  ra7.Parent = ZANOOB
596
  local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
597
  local ra8 = Instance.new("Part")
598
  nooutline(ra8)
599
  ra8.Anchored = false
600
  ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
601
  ra8.Name = "ra8"
602
  ra8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
603
  ra8.BrickColor = BrickColor.new("New Yeller")
604
  ra8.Shape = "Ball" 
605
  ra8.Material = "Neon"
606
  ra8.CanCollide = false
607
  ra8.Locked = true
608
  ra8.Transparency = 1
609
  ra8.Parent = ZANOOB
610
  local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
611
  local ra9 = Instance.new("Part")
612
  nooutline(ra9)
613
  ra9.Anchored = false
614
  ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
615
  ra9.Name = "ra9"
616
  ra9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
617
  ra9.BrickColor = BrickColor.new("New Yeller")
618
  ra9.Shape = "Ball" 
619
  ra9.Material = "Neon"
620
  ra9.CanCollide = false
621
  ra9.Locked = true
622
  ra9.Transparency = 1
623
  ra9.Parent = ZANOOB
624
  local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
625
  local ra10 = Instance.new("Part")
626
  nooutline(ra10)
627
  ra10.Anchored = false
628
  ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
629
  ra10.Name = "ra10"
630
  ra10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
631
  ra10.BrickColor = BrickColor.new("New Yeller")
632
  ra10.Shape = "Ball" 
633
  ra10.Material = "Neon"
634
  ra10.CanCollide = false
635
  ra10.Locked = true
636
  ra10.Transparency = 1
637
  ra10.Parent = ZANOOB
638
  local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
639
  local ra11 = Instance.new("Part")
640
  nooutline(ra11)
641
  ra11.Anchored = false
642
  ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
643
  ra11.Name = "ra11"
644
  ra11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
645
  ra11.BrickColor = BrickColor.new("New Yeller")
646
  ra11.Shape = "Ball" 
647
  ra11.Material = "Neon"
648
  ra11.CanCollide = false
649
  ra11.Locked = true
650
  ra11.Transparency = 1
651
  ra11.Parent = ZANOOB
652
  local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
653
  local ra12 = Instance.new("Part")
654
  nooutline(ra12)
655
  ra12.Anchored = false
656
  ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
657
  ra12.Name = "ra12"
658
  ra12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
659
  ra12.BrickColor = BrickColor.new("New Yeller")
660
  ra12.Shape = "Ball" 
661
  ra12.Material = "Neon"
662
  ra12.CanCollide = false
663
  ra12.Locked = true
664
  ra12.Transparency = 1
665
  ra12.Parent = ZANOOB
666
  local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
667
  local ra13 = Instance.new("Part")
668
  nooutline(ra13)
669
  ra13.Anchored = false
670
  ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
671
  ra13.Name = "ra13"
672
  ra13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
673
  ra13.BrickColor = BrickColor.new("New Yeller")
674
  ra13.Shape = "Ball" 
675
  ra13.Material = "Neon"
676
  ra13.CanCollide = false
677
  ra13.Locked = true
678
  ra13.Transparency = 1
679
  ra13.Parent = ZANOOB
680
  local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
681
  local ra14 = Instance.new("Part")
682
  nooutline(ra14)
683
  ra14.Anchored = false
684
  ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
685
  ra14.Name = "ra14"
686
  ra14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
687
  ra14.BrickColor = BrickColor.new("New Yeller")
688
  ra14.Shape = "Ball" 
689
  ra14.Material = "Neon"
690
  ra14.CanCollide = false
691
  ra14.Locked = true
692
  ra14.Transparency = 1
693
  ra14.Parent = ZANOOB
694
  local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
695
  local ra15 = Instance.new("Part")
696
  nooutline(ra15)
697
  ra15.Anchored = false
698
  ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
699
  ra15.Name = "ra15"
700
  ra15.Size = Vector3.new(0.2, 0.2, 0.2)
701
  ra15.BrickColor = BrickColor.new("Really black") 
702
  ra15.CanCollide = false
703
  ra15.Locked = true
704
  ra15.Transparency = 1
705
  ra15.Parent = ZANOOB
706
  local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
707
  local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
708
  local ra16 = Instance.new("Part")
709
  nooutline(ra16)
710
  ra16.Anchored = false
711
  ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
712
  ra16.Name = "ra16"
713
  ra16.Size = Vector3.new(0.2, 0.2, 0.2)
714
  ra16.BrickColor = BrickColor.new("Bright red")
715
  ra16.CanCollide = false
716
  ra16.Locked = true
717
  ra16.Transparency = 1
718
  ra16.Parent = ZANOOB
719
  local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.1, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
720
  local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
721
  local la1 = Instance.new("Part")
722
  nooutline(la1)
723
  la1.Anchored = false
724
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
725
  la1.Name = "la1"
726
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
727
  la1.BrickColor = BrickColor.new("Really black")
728
  la1.CanCollide = false
729
  la1.Locked = true
730
  la1.Transparency = 1
731
  la1.Parent = ZANOOB
732
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
733
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
734
  local la2 = Instance.new("Part")
735
  nooutline(la2)
736
  la2.Anchored = false
737
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
738
  la2.Name = "la2"
739
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
740
  la2.BrickColor = BrickColor.new("Really black")
741
  la2.CanCollide = false
742
  la2.Locked = true
743
  la2.Transparency = 1
744
  la2.Parent = ZANOOB
745
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
746
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
747
  local la3 = Instance.new("Part")
748
  nooutline(la3)
749
  la3.Anchored = false
750
  la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
751
  la3.Name = "la3"
752
  la3.Size = Vector3.new(0.2, 0.2, 0.2)
753
  la3.BrickColor = BrickColor.new("Bright red")
754
  la3.CanCollide = false
755
  la3.Locked = true
756
  la3.Transparency = 1
757
  la3.Parent = ZANOOB
758
  local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
759
  local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
760
  local la4 = Instance.new("Part")
761
  nooutline(la4)
762
  la4.Anchored = false
763
  la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
764
  la4.Name = "la4"
765
  la4.Size = Vector3.new(0.2, 0.2, 0.2)
766
  la4.BrickColor = BrickColor.new("Bright red")
767
  la4.CanCollide = false
768
  la4.Locked = true
769
  la4.Transparency = 1
770
  la4.Parent = ZANOOB
771
  local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
772
  local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
773
  local la5 = Instance.new("Part")
774
  nooutline(la5)
775
  la5.Anchored = false
776
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
777
  la5.Name = "la5"
778
  la5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
779
  la5.BrickColor = BrickColor.new("New Yeller")
780
  la5.Shape = "Ball" 
781
  la5.Material = "Neon"
782
  la5.CanCollide = false
783
  la5.Locked = true
784
  la5.Transparency = 1
785
  la5.Parent = ZANOOB
786
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
787
  local la6 = Instance.new("Part")
788
  nooutline(la6)
789
  la6.Anchored = false
790
  la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
791
  la6.Name = "la6"
792
  la6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
793
  la6.BrickColor = BrickColor.new("New Yeller")
794
  la6.Shape = "Ball" 
795
  la6.Material = "Neon"
796
  la6.CanCollide = false
797
  la6.Locked = true
798
  la6.Transparency = 1
799
  la6.Parent = ZANOOB
800
  local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
801
  local la7 = Instance.new("Part")
802
  nooutline(la7)
803
  la7.Anchored = false
804
  la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
805
  la7.Name = "la7"
806
  la7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
807
  la7.BrickColor = BrickColor.new("New Yeller")
808
  la7.Shape = "Ball" 
809
  la7.Material = "Neon"
810
  la7.CanCollide = false
811
  la7.Locked = true
812
  la7.Transparency = 1
813
  la7.Parent = ZANOOB
814
  local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
815
  local la8 = Instance.new("Part")
816
  nooutline(la8)
817
  la8.Anchored = false
818
  la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
819
  la8.Name = "la8"
820
  la8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
821
  la8.BrickColor = BrickColor.new("New Yeller")
822
  la8.Shape = "Ball" 
823
  la8.Material = "Neon"
824
  la8.CanCollide = false
825
  la8.Locked = true
826
  la8.Transparency = 1
827
  la8.Parent = ZANOOB
828
  local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
829
  local la9 = Instance.new("Part")
830
  nooutline(la9)
831
  la9.Anchored = false
832
  la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
833
  la9.Name = "la9"
834
  la9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
835
  la9.BrickColor = BrickColor.new("New Yeller")
836
  la9.Shape = "Ball" 
837
  la9.Material = "Neon"
838
  la9.CanCollide = false
839
  la9.Locked = true
840
  la9.Transparency = 1
841
  la9.Parent = ZANOOB
842
  local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
843
  local la10 = Instance.new("Part")
844
  nooutline(la10)
845
  la10.Anchored = false
846
  la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
847
  la10.Name = "la10"
848
  la10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
849
  la10.BrickColor = BrickColor.new("New Yeller")
850
  la10.Shape = "Ball" 
851
  la10.Material = "Neon"
852
  la10.CanCollide = false
853
  la10.Locked = true
854
  la10.Transparency = 1
855
  la10.Parent = ZANOOB
856
  local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
857
  local la11 = Instance.new("Part")
858
  nooutline(la11)
859
  la11.Anchored = false
860
  la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
861
  la11.Name = "la11"
862
  la11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
863
  la11.BrickColor = BrickColor.new("New Yeller")
864
  la11.Shape = "Ball" 
865
  la11.Material = "Neon"
866
  la11.CanCollide = false
867
  la11.Locked = true
868
  la11.Transparency = 1
869
  la11.Parent = ZANOOB
870
  local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
871
  local la12 = Instance.new("Part")
872
  nooutline(la12)
873
  la12.Anchored = false
874
  la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
875
  la12.Name = "la12"
876
  la12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
877
  la12.BrickColor = BrickColor.new("New Yeller")
878
  la12.Shape = "Ball" 
879
  la12.Material = "Neon"
880
  la12.CanCollide = false
881
  la12.Locked = true
882
  la12.Transparency = 1
883
  la12.Parent = ZANOOB
884
  local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
885
  local la13 = Instance.new("Part")
886
  nooutline(la13)
887
  la13.Anchored = false
888
  la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
889
  la13.Name = "la13"
890
  la13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
891
  la13.BrickColor = BrickColor.new("New Yeller")
892
  la13.Shape = "Ball" 
893
  la13.Material = "Neon"
894
  la13.CanCollide = false
895
  la13.Locked = true
896
  la13.Transparency = 1
897
  la13.Parent = ZANOOB
898
  local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
899
  local la14 = Instance.new("Part")
900
  nooutline(la14)
901
  la14.Anchored = false
902
  la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
903
  la14.Name = "la14"
904
  la14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
905
  la14.BrickColor = BrickColor.new("New Yeller")
906
  la14.Shape = "Ball" 
907
  la14.Material = "Neon"
908
  la14.CanCollide = false
909
  la14.Locked = true
910
  la14.Transparency = 1
911
  la14.Parent = ZANOOB
912
  local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
913
  local la15 = Instance.new("Part")
914
  nooutline(la15)
915
  la15.Anchored = false
916
  la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
917
  la15.Name = "la15"
918
  la15.Size = Vector3.new(0.2, 0.2, 0.2)
919
  la15.BrickColor = BrickColor.new("Really black")
920
  la15.CanCollide = false
921
  la15.Locked = true
922
  la15.Transparency = 1
923
  la15.Parent = ZANOOB
924
  local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
925
  local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
926
  local la16 = Instance.new("Part")
927
  nooutline(la16)
928
  la16.Anchored = false
929
  la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
930
  la16.Name = "la16"
931
  la16.Size = Vector3.new(0.2, 0.2, 0.2)
932
  la16.BrickColor = BrickColor.new("Bright red")
933
  la16.CanCollide = false
934
  la16.Locked = true
935
  la16.Transparency = 1
936
  la16.Parent = ZANOOB
937
  local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.1, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
938
  local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
939
  return ZANOOB
940
end
941
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
942
local followspeed = 0.75
943
coroutine.resume(coroutine.create(function()
944
  local rot = thenoob.HumanoidRootPart
945
  repeat
946
    swait()
947
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, followspeed)
948
  until rot == nil
949
end))
950
local rot = thenoob.HumanoidRootPart
951
local ntorso = thenoob:FindFirstChild("Torso")
952
local rightarm = thenoob:FindFirstChild("Right Arm")
953
local leftarm = thenoob:FindFirstChild("Left Arm")
954
local leftleg = thenoob:FindFirstChild("Left Leg")
955
local rightleg = thenoob:FindFirstChild("Right Leg")
956
local head = thenoob:FindFirstChild("Head")
957
local face = head:FindFirstChild("face")
958
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
959
local embpart = thenoob:FindFirstChild("raemblem")
960
local nRJ = rot:FindFirstChild("RootJoint")
961
local nN = ntorso:FindFirstChild("Neck")
962
local nRS = ntorso:FindFirstChild("Right Shoulder")
963
local nLS = ntorso:FindFirstChild("Left Shoulder")
964
local nRH = ntorso:FindFirstChild("Right Hip")
965
local nLH = ntorso:FindFirstChild("Left Hip")
966
function standappear(nbz)
967
  if selected == false or activu == true then
968
    return
969
  end
970
  if appeared == false then
971
    appeared = true
972
    wherto = hrp
973
    addcfr = cf(-2, 1, 2)
974
    local apear = Instance.new("Sound")
975
    apear.SoundId = "rbxassetid://463010917"
976
    apear.Parent = rot
977
    apear.Volume = 1.25
978
	game.Debris:AddItem(apear, 1.5)
979
    apear:Play()
980
    for _, n in pairs(nbz:GetChildren()) do
981
      coroutine.resume(coroutine.create(function()
982
        for _ = 1, 5 do
983
          if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
984
            swait()
985
            n.Transparency = n.Transparency - 0.2
986
            face.Transparency = face.Transparency - 0.2
987
            emblem.Transparency = emblem.Transparency - 0.2
988
          end
989
        end
990
        if n ~= rot and n ~= embpart then
991
          n.Transparency = 0
992
        end
993
        face.Transparency = 0
994
        emblem.Transparency = 0
995
      end))
996
    end
997
  elseif appeared == true then
998
    appeared = false
999
    wherto = hrp
1000
    addcfr = cf(0, 0, 0)
1001
    for _, n in pairs(nbz:GetChildren()) do
1002
      coroutine.resume(coroutine.create(function()
1003
        for _ = 1, 5 do
1004
          if n ~= rot and n ~= embpart then
1005
            swait()
1006
            n.Transparency = n.Transparency + 0.2
1007
            face.Transparency = face.Transparency + 0.2
1008
            emblem.Transparency = emblem.Transparency + 0.2
1009
          end
1010
        end
1011
        if n ~= rot and n ~= embpart then
1012
          n.Transparency = 1
1013
        end
1014
        face.Transparency = 1
1015
        emblem.Transparency = 1
1016
      end))
1017
    end
1018
  end
1019
end
1020
local auraon = false
1021
function auraappear()
1022
  if auraon == false then
1023
    auraon = true
1024
    Par1=Instance.new('ParticleEmitter', hed)
1025
	Par1.LightEmission=100
1026
	Par1.LightInfluence=5
1027
	Par1.LockedToPart=true
1028
	Par1.Texture="rbxassetid://74697410"
1029
	Par1.Color=ColorSequence.new(Color3.new(255, 255, 0))
1030
	Par1.Transparency=NumberSequence.new(0.825)
1031
	Par1.Lifetime=NumberRange.new(0.1)
1032
	Par1.Rate=1000
1033
	Par1.Enabled = true
1034
    Par2=Instance.new('ParticleEmitter', tors)
1035
	Par2.LightEmission=100
1036
	Par2.LightInfluence=5
1037
	Par2.LockedToPart=true
1038
	Par2.Texture="rbxassetid://74697410"
1039
	Par2.Color=ColorSequence.new(Color3.new(255, 255, 0))
1040
	Par2.Transparency=NumberSequence.new(0.825)
1041
	Par2.Lifetime=NumberRange.new(0.1)
1042
	Par2.Rate=1000
1043
	Par2.Enabled = true
1044
	Par3=Instance.new('ParticleEmitter', rarm)
1045
	Par3.LightEmission=100
1046
	Par3.LightInfluence=5
1047
	Par3.LockedToPart=true
1048
	Par3.Texture="rbxassetid://74697410"
1049
	Par3.Color=ColorSequence.new(Color3.new(255, 255, 0))
1050
	Par3.Transparency=NumberSequence.new(0.825)
1051
	Par3.Lifetime=NumberRange.new(0.1)
1052
	Par3.Rate=1000
1053
	Par3.Enabled = true
1054
	Par4=Instance.new('ParticleEmitter', larm)
1055
	Par4.LightEmission=100
1056
	Par4.LightInfluence=5
1057
	Par4.LockedToPart=true
1058
	Par4.Texture="rbxassetid://74697410"
1059
	Par4.Color=ColorSequence.new(Color3.new(255, 255, 0))
1060
	Par4.Transparency=NumberSequence.new(0.825)
1061
	Par4.Lifetime=NumberRange.new(0.1)
1062
	Par4.Rate=1000
1063
	Par4.Enabled = true
1064
	Par5=Instance.new('ParticleEmitter', rleg)
1065
	Par5.LightEmission=100
1066
	Par5.LightInfluence=5
1067
	Par5.LockedToPart=true
1068
	Par5.Texture="rbxassetid://74697410"
1069
	Par5.Color=ColorSequence.new(Color3.new(255, 255, 0))
1070
	Par5.Transparency=NumberSequence.new(0.825)
1071
	Par5.Lifetime=NumberRange.new(0.1)
1072
	Par5.Rate=1000
1073
	Par5.Enabled = true
1074
	Par6=Instance.new('ParticleEmitter', lleg)
1075
	Par6.LightEmission=100
1076
	Par6.LightInfluence=5
1077
	Par6.LockedToPart=true
1078
	Par6.Texture="rbxassetid://74697410"
1079
	Par6.Color=ColorSequence.new(Color3.new(255, 255, 0))
1080
	Par6.Transparency=NumberSequence.new(0.825)
1081
	Par6.Lifetime=NumberRange.new(0.1)
1082
	Par6.Rate=1000
1083
	Par6.Enabled = true
1084
    elseif auraon == true then
1085
    auraon = false
1086
	Par1:Remove()
1087
	Par2:Remove()
1088
	Par3:Remove()
1089
	Par4:Remove()
1090
	Par5:Remove()
1091
	Par6:Remove()
1092
  end
1093
end
1094-
function quickhit()
1094+
1095
  if selected == false  and cancarry == true then
1096
    return
1097
  end
1098
  if POSU == false then
1099
	activu = true
1100
	cancarry = false
1101
	addcfr = cf(2, 1, 2)
1102
    POSU = true
1103
    human.WalkSpeed = 0
1104
    local d = Instance.new("ParticleEmitter")
1105
    d.Name = "MENACINGU"
1106
    d.Lifetime = NumberRange.new(1)
1107
    d.Rate = 2
1108
    d.Texture = "rbxassetid://298768656"
1109
    d.VelocitySpread = 60
1110
    d.Parent = tors
1111
    human:SetStateEnabled(3, false)
1112
    local randomoth = math.random(1, 2)
1113
       if randomoth == 1 then
1114
      repeat
1115
        swait()
1116
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
1117
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1118
        lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
1119
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1120
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
1121
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1122
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1123
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1124
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1125
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1126
1127
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
1128
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1129
        lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
1130
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1131
        lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
1132
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1133
        lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1134
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1135
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1136
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1137
      until POSU == false
1138
    elseif randomoth == 2 then
1139
      repeat
1140
        swait()
1141
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1142
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1143
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1144
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1145
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1146
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1147
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1148
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1149
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1150
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1151
1152
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1153
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1154
        lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1155
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1156
        lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1157
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1158
        lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1159
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1160
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1161
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1162
      until POSU == false
1163
    end
1164
  elseif POSU == true then
1165
    POSU = false
1166
    addcfr = cf(-2, 1, 2)
1167
    human.WalkSpeed = 25
1168
    human:SetStateEnabled(3, true)
1169
    frame = 0.03333333333333333
1170
    tors.MENACINGU:Destroy()
1171
    activu = true
1172
    activu = false
1173
    cancarry = true
1174
  end
1175
end
1176
Bitten2 = false
1177
function trappedTorsoss:Capture2(hit)
1178
    if not trappedTorsoss:isTrapped(hit) and not hit:IsDescendantOf(char) and hit:isA'BasePart' then
1179
        table.insert(trappedTorsoss, hit)
1180
        Bitten2 = true
1181
        repeat wait() until Bitten2 == false
1182
        KillerQueens = Instance.new("Explosion",Workspace)
1183
        KillerQueens.Position = hit.Position
1184
        KillerQueens.BlastPressure = 0
1185
        KillerQueens.BlastRadius = 10
1186
        hit:breakJoints()
1187
        hit:remove()
1188
        print("BITTEN!")
1189
        --hit.Anchored = true --trapped!
1190
        --print'trapped!'
1191
    end
1192
end
1193
function bomb()
1194
con1=ram2.Touched:connect(function(hit)Damagefunc(torso,hit,0,0,math.random(0,0),"Knockdown",RootPart,.2,1)trappedTorsoss:Capture2(hit) end)
1195
  if selected == false or activu == true then
1196
    return
1197
  end
1198
  if appeared == false then
1199
    standappear(thenoob)
1200
    wherto = hrp
1201
    addcfr = cf(2, 1, 2)
1202
  end
1203
  cancarry = false
1204
  activu = true
1205
  wherto = hrp
1206
  addcfr = cf(0, 0, -3.5)
1207
  local ZAWRU = Instance.new("Sound")
1208
  ZAWRU.SoundId = "rbxassetid://200632136"
1209
  ZAWRU.TimePosition = 0
1210
  ZAWRU.Volume = 3
1211
  ZAWRU.Parent = hrp
1212
  ZAWRU:Play()	
1213
  local pooo = Instance.new("Sound")
1214
  pooo.SoundId = "rbxassetid://0"
1215
  pooo.Pitch = 1.25
1216
  pooo.Volume = 3
1217
  pooo.Parent = hrp
1218
  pooo:Play()
1219
  game.Debris:AddItem(pooo, 2.5)
1220
  for _ = 1, 7 do
1221
    swait()
1222
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1223
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1224
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1225
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1226
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1227
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1228
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1229
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1230
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1231
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1232
  end
1233
  for _ = 1, 8 do
1234
    swait()
1235
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1236
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1237
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1238
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1239
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1240
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1241
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1242
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1243
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1244
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1245
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1246
  end
1247
  swait(5)
1248
  wherto = hrp
1249
  addcfr = cf(-2, 1, 2)
1250
  activu = false
1251
  cancarry = true
1252
end
1253
function CARRY()
1254
  if selected == false then
1255
    return
1256
  end
1257
  if appeared == false then
1258
    standappear(thenoob)
1259
    wherto = hrp
1260
    addcfr = cf(0, 0, -3.5)
1261
    end
1262
    if POSU == false  and cancarry == true then
1263
	activu = true
1264
	addcfr = cf(0, 0, -3.5)
1265
    POSU = true
1266
    human.WalkSpeed = 37.5
1267
	cancarry = false
1268
    local mount = Instance.new("Sound")
1269
    mount.SoundId = "rbxassetid://260411131"
1270
    mount.Parent = rot
1271
    mount.Volume = 1.25
1272
	mount:Play()
1273
    human:SetStateEnabled(3, false)
1274
	frame = 0.005
1275
    local randomoth = math.random(1, 1)
1276
       if randomoth == 1 then
1277
      repeat
1278
        swait()
1279
        lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
1280
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
1281
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1282
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
1283
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1284
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
1285
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1286
        lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
1287
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1288
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
1289
1290
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
1291
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
1292
        lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1293
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
1294
        lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1295
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
1296
        lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1297
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1298
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1299
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1300
      until POSU == false
1301
    elseif randomoth == 2 then
1302
      repeat
1303
        swait()
1304
        lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
1305
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
1306
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1307
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
1308
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1309
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
1310
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1311
        lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
1312
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1313
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
1314
1315
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
1316
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
1317
        lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1318
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
1319
        lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1320
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
1321
        lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1322
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1323
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1324
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1325
      until POSU == false
1326
    end
1327
  elseif POSU == true then
1328
    POSU = false
1329
    addcfr = cf(-2, 1, 2)
1330
    human.WalkSpeed = 25
1331
    frame = 0.03333333333333333
1332
    human:SetStateEnabled(3, true)
1333
    activu = true
1334
    activu = false
1335
	cancarry = true
1336
  end
1337
end
1338
local EHMMM = 0
1339
function block()
1340
  if EHMMM == 125 or selected == false or activu == true then
1341
    return
1342
  end
1343
  if appeared == false then
1344
    standappear(thenoob)
1345
  end
1346
  wherto = hrp
1347
  addcfr = cf(0, 0, -3)
1348
  local bep = true
1349
  local humanshealth = human.Health
1350
  activu = true
1351
  human:SetStateEnabled(15, false)
1352
  local de = mouse.KeyUp:connect(function(key)
1353
    if key == "e" then
1354
      bep = false
1355
    end
1356
  end)
1357
  local poopes = 0
1358
  repeat
1359
    swait()
1360
    poopes = poopes + 1
1361
    human.Health = humanshealth
1362
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
1363
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
1364
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
1365
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1366
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
1367
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1368
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1369
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1370
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1371
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1372
  until bep == false or poopes > 240
1373
  de:Disconnect()
1374
  human:SetStateEnabled(15, true)
1375
  activu = false
1376
  EHMMM = 125
1377
  coroutine.resume(coroutine.create(function()
1378
    wait(5)
1379
    EHMMM = 0
1380
  end))
1381
  wherto = hrp
1382
  addcfr = cf(-2, 1, 2)
1383
end
1384
function MUDA()
1385
  if selected == false or activu == true then
1386
    return
1387
  end
1388
  if appeared == false then
1389
    standappear(thenoob)
1390
    wherto = hrp
1391
    addcfr = cf(0, 0, -3.5)
1392
  end
1393
  wry:Stop()
1394
  local bep = true
1395
  activu = true
1396
  wherto = hrp
1397
  addcfr = cf(0, 0, -3.5)
1398
  local function blur(limb)
1399
    coroutine.resume(coroutine.create(function()
1400
      local memedon = {}
1401
      for i = 1, 6 do
1402
        local b1 = Instance.new("Part")
1403
        nooutline(b1)
1404
        b1.Size = Vector3.new(1, 2, 1)
1405
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1406
        b1.CanCollide = false
1407
        b1.BrickColor = limb.BrickColor
1408
        b1.Anchored = true
1409
        b1.Transparency = 0.85
1410
        b1.Locked = true
1411
        b1.Parent = modz
1412
		b1.Material = "Neon"
1413
        table.insert(memedon, b1)
1414
      end
1415
      local num = 0
1416
      repeat
1417
        swait()
1418
        num = num % 6 + 1
1419
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1420
      until bep == false
1421
      for i = 1, #memedon do
1422
        swait()
1423
        memedon[i]:Destroy()
1424
      end
1425
    end))
1426
  end
1427
  local de = mouse.KeyUp:connect(function(key)
1428
    if key == "r" then
1429
      bep = false
1430
    end
1431
  end)
1432
  blur(rightarm)
1433
  blur(leftarm)
1434
local mudodo = Instance.new("Sound")
1435
  mudodo.Volume = 5
1436
  mudodo.SoundId = "rbxassetid://627578508"
1437
mudodo.Looped = true
1438
  mudodo.Parent = hrp
1439
  mudodo:Play()
1440
  cancarry = false
1441
  repeat
1442
    for _ = 1, 2 do
1443
      swait()
1444
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1445
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1446
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1447
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1448
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1449
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1450
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1451
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1452
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1453
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1454
    end
1455
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1456
    for _ = 1, 2 do
1457
      swait()
1458
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1459
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1460
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1461
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1462
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1463
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1464
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1465
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1466
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1467
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1468
    end
1469
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1470
    for _ = 1, 2 do
1471
      swait()
1472
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1473
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1474
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1475
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1476
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1477
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1478
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1479
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1480
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1481
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1482
    end
1483
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1484
    for _ = 1, 2 do
1485
      swait()
1486
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1487
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1488
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1489
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1490
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1491
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1492
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1493
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1494
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1495
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1496
    end
1497
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1498
  until bep == false or 0 >= human.Health
1499
  de:Disconnect()
1500
mudodo:Stop()
1501
  wry:Play()
1502
  for _ = 1, 6 do
1503
    swait()
1504
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1505
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1506
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1507
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1508
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1509
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1510
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1511
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1512
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1513
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1514
  end
1515
  for _ = 1, 7 do
1516
    swait()
1517
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1518
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1519
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1520
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1521
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1522
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1523
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1524
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1525
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1526
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1527
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1528
  end
1529
  swait(5)
1530
  wherto = hrp
1531
mudodo:Destroy()
1532
  addcfr = cf(-2, 1, 2)
1533
  activu = false
1534
  cancarry = true
1535
end
1536
function MUDAAA()
1537
  if selected == false or activu == true then
1538
    return
1539
  end
1540
  if appeared == false then
1541
    standappear(thenoob)
1542
    wherto = hrp
1543
    addcfr = cf(0, 0, -3.5)
1544
  end
1545
  wryyy:Stop()
1546
  local bep = true
1547
  activu = true
1548
  wherto = hrp
1549
  addcfr = cf(0, 0, -3.5)
1550
  local function blur(limb)
1551
    coroutine.resume(coroutine.create(function()
1552
      local memedon = {}
1553
      for i = 1, 6 do
1554
        local b1 = Instance.new("Part")
1555
        nooutline(b1)
1556
        b1.Size = Vector3.new(1, 2, 1)
1557
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1558
        b1.CanCollide = false
1559
        b1.BrickColor = limb.BrickColor
1560
        b1.Anchored = true
1561
        b1.Transparency = 0.85
1562
        b1.Locked = true
1563
        b1.Parent = modz
1564
		b1.Material = "Neon"
1565
        table.insert(memedon, b1)
1566
      end
1567
      local num = 0
1568
      repeat
1569
        swait()
1570
        num = num % 6 + 1
1571
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1572
      until bep == false
1573
      for i = 1, #memedon do
1574
        swait()
1575
        memedon[i]:Destroy()
1576
      end
1577
    end))
1578
  end
1579
  local de = mouse.KeyUp:connect(function(key)
1580
    if key == "t" then
1581
      bep = false
1582
    end
1583
  end)
1584
  blur(rightleg)
1585
  blur(leftleg)
1586
local mudodododo = Instance.new("Sound")
1587
  mudodododo.Volume = 7.5
1588
  mudodododo.SoundId = "rbxassetid://627578508"
1589
  mudodododo.Looped = true
1590
  mudodododo.Parent = hrp
1591
  mudodododo:Play()
1592
  cancarry = false
1593
  repeat
1594
    for _ = 1, 2 do
1595
      swait()
1596
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
1597
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1598
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1599
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1600
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1601
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1602
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1603
      lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
1604
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1605
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1606
    end
1607
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1608
    for _ = 1, 2 do
1609
      swait()
1610
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
1611
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1612
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1613
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1614
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1615
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1616
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1617
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1618
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1619
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
1620
    end
1621
    hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1622
    for _ = 1, 2 do
1623
      swait()
1624
     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
1625
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1626
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1627
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1628
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1629
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1630
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1631
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
1632
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1633
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1634
    end
1635
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1636
    for _ = 1, 2 do
1637
      swait()
1638
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
1639
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1640
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1641
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1642
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1643
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1644
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1645
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1646
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1647
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
1648
    end
1649
    hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1650
  until bep == false or 0 >= human.Health
1651
  de:Disconnect()
1652
mudodododo:Stop()
1653
  wryyy:Play()
1654
  for _ = 1, 6 do
1655
      swait()
1656
      lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
1657
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1658
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1659
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
1660
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1661
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
1662
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1663
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1664
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1665
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1666
    end
1667
    for _ = 1, 7 do
1668
      swait()
1669
      hito(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1670
      lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
1671
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1672
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1673
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
1674
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1675
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
1676
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1677
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
1678
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1679
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
1680
    end
1681
  swait(5)
1682
  wherto = hrp
1683
mudodododo:Destroy()
1684
  addcfr = cf(-2, 1, 2)
1685
  activu = false
1686
  cancarry = true
1687
end
1688
function turnto(pos,part)
1689
	tors.CFrame = cf(tors.Position,Vector3.new(pos.X,hrp.Position.Y,pos.Z))
1690
end
1691
function cability()
1692
  if selected == false or activu == true then
1693
    return
1694
  end
1695
  if appeared == false then
1696
    standappear(thenoob)
1697
    wherto = hrp
1698
    addcfr = cf(0, 0, -3.75)
1699
  end
1700
  cancarry = false
1701
  activu = true
1702
  wherto = hrp
1703
  addcfr = cf(0, 0, -3.5)
1704
  turnto(mouse.Hit.p,RootPart)
1705
  local ZAWRUA = Instance.new("Sound")
1706
  ZAWRUA.SoundId = "rbxassetid://1056668930"
1707
  ZAWRUA.Volume = 3.5
1708
  ZAWRUA.Parent = hrp
1709
  ZAWRUA:Play()
1710
  game.Debris:AddItem(ZAWRUA, 2.5)
1711
  local wate = Instance.new("Part")
1712
  nooutline(wate)
1713
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1714
  wate.Material = "Neon"
1715
  wate.Transparency = 1
1716
  wate.BrickColor = BrickColor.new("New Yeller")
1717
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1718
  wate.Anchored = true
1719
  wate.CanCollide = false
1720
  wate.Parent = modz
1721
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1722
  coroutine.resume(coroutine.create(function()
1723
    repeat
1724
      swait()
1725
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1726
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1727
    until not wate
1728
  end))
1729
  coroutine.resume(coroutine.create(function()
1730
    local pt = {}
1731
   for _ = 1, 10 do
1732
      local wp = Instance.new("Part")
1733
      nooutline(wp)
1734
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1735
      wp.Material = "Neon"
1736
      wp.Transparency = 1
1737
      wp.BrickColor = BrickColor.new("New Yeller")
1738
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1739
      wp.Anchored = true
1740
      wp.CanCollide = false
1741
      wp.Parent = modz
1742
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1743
      table.insert(pt, wp)
1744
      table.insert(pt, wmz)
1745
    end
1746
    for m = 1, 45 do
1747
      swait()
1748
      for _, hey in pairs(pt) do
1749
        if hey.ClassName == "SpecialMesh" then
1750
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1751
        elseif hey.ClassName == "Part" then
1752
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1753
          hey.Transparency = hey.Transparency - 0.015
1754
        end
1755
      end
1756
    end
1757
    for m = 45, 50 do
1758
      swait()
1759
      for _, hey in pairs(pt) do
1760
        if hey.ClassName == "SpecialMesh" then
1761
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1762
        elseif hey.ClassName == "Part" then
1763
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1764
          hey.Transparency = hey.Transparency + 0.2
1765
        end
1766
      end
1767
    end
1768
    for _, AAA in pairs(pt) do
1769
      if AAA.ClassName == "Part" then
1770
        AAA:Destroy()
1771
      end
1772
    end
1773
  end))
1774
  for _ = 1, 50 do
1775
    swait()
1776
    wmesh.Scale = Vector3.new(9, 9, 9)
1777
    wate.Transparency = wate.Transparency - 0.008
1778
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1779
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1780
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1781
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1782
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1783
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1784
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1785
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1786
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1787
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1788
  end
1789
  local pooo = Instance.new("Sound")
1790
  pooo.SoundId = "rbxassetid://463598785"
1791
  pooo.TimePosition = 0
1792
  pooo.Volume = 3
1793
  pooo.Parent = hrp
1794
  pooo:Play()
1795
  game.Debris:AddItem(pooo, 2.5)
1796
  for _ = 1, 1 do
1797
    swait()
1798
    wate.Transparency = wate.Transparency + 0.15
1799
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1800
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1801
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1802
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1803
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1804
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1805
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1806
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1807
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1808
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1809
  end
1810
  local aimpos = mouse.Hit.p
1811
  local EffectsTransparency ={
1812
	NumberSequenceKeypoint.new(0,0,0),
1813
   	NumberSequenceKeypoint.new(1,1,0)
1814
  }
1815
  local EffectsSize ={
1816
    NumberSequenceKeypoint.new(0,4.5,2.25),
1817
   	NumberSequenceKeypoint.new(1,1.12,0.562)
1818
  }
1819
  local swoo = Instance.new("Part")
1820
  nooutline(swoo)
1821
  swoo.Name = "Part2"
1822
  swoo.Size = Vector3.new(3, 3, 3)
1823
  swoo.Shape = "Ball"
1824
  swoo.Material = "Neon"
1825
  swoo.Transparency = 0.2
1826
  swoo.BrickColor = BrickColor.new("New Yeller")
1827
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(0, 0, 0)
1828
  swoo.Anchored = false
1829
  swoo.CanCollide = false
1830
  swoo.Parent = modz
1831
  local bv = Instance.new("BodyVelocity") 
1832
  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
1833
  bv.velocity = cf(swoo.Position,aimpos).lookVector*100
1834
  bv.Parent = swoo
1835
  bv.Name = "MOVE"
1836
  local bvv = Instance.new("BodyAngularVelocity")
1837
  bvv.AngularVelocity = Vector3.new(2, 2, 2)
1838
  bvv.MaxTorque = Vector3.new(4000, 4000, 4000)
1839
  bvv.Parent = swoo
1840
  Par0=Instance.new('ParticleEmitter')
1841
  Par0.Name = "woah"
1842
  Par0.Parent=swoo
1843
  Par0.LightEmission=0.8
1844
  Par0.LockedToPart=false
1845
  Par0.Texture="rbxassetid://296874871"
1846
  Par0.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
1847
  Par0.Transparency=NumberSequence.new(EffectsTransparency)
1848
  Par0.Drag=2 
1849
  Par0.ZOffset=0.3
1850
  Par0.Size=NumberSequence.new(EffectsSize)
1851
  Par0.Lifetime=NumberRange.new(1)
1852
  Par0.Rate=999
1853
  Par0.Enabled=true
1854
  turnto(mouse.Hit.p,RootPart)
1855
  for _ = 1, 50 do
1856
    swait()
1857
    wate.Transparency = wate.Transparency + 0.05
1858
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
1859
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
1860
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
1861
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1862
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1863
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1864
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1865
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1866
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1867
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1868
    hito3(swoo, 5, 100, 0.15, rot.CFrame.lookVector * 100)
1869
  coroutine.resume(coroutine.create(function()
1870
  local woohs = human.Parent.efx:FindFirstChild("Part2")
1871
  wait(2)
1872
  woohs:Remove()
1873
  end))
1874
  end
1875
  wate:Remove()
1876
  swait(15)
1877
  wherto = hrp
1878
  addcfr = cf(-2, 1, 2)
1879
  activu = false
1880
  cancarry = true
1881
end
1882
function cability2()
1883
  if selected == false or activu == true then
1884
    return
1885
  end
1886
  if appeared == false then
1887
    standappear(thenoob)
1888
    wherto = hrp
1889
    addcfr = cf(0, 0, -3.75)
1890
  end
1891
  cancarry = false
1892
  activu = true
1893
  wherto = hrp
1894
  addcfr = cf(0, 0, -3.5)
1895
  local ZAWRU = Instance.new("Sound")
1896
  ZAWRU.SoundId = "rbxassetid://1056668930"
1897
  ZAWRU.TimePosition = 0
1898
  ZAWRU.Volume = 3
1899
  ZAWRU.Parent = hrp
1900
  ZAWRU:Play()	
1901
  coroutine.resume(coroutine.create(function()
1902
  wait(0.5)
1903
  local ZAWRUA = Instance.new("Sound")
1904
  ZAWRUA.SoundId = "rbxassetid://1125531635"
1905
  ZAWRUA.TimePosition = 0
1906
  ZAWRUA.Volume = 3
1907
  ZAWRUA.Parent = hrp
1908
  ZAWRUA:Play()	
1909
  end))
1910
  game.Debris:AddItem(ZAWRUA, 2.5)
1911
  local wate = Instance.new("Part")
1912
  nooutline(wate)
1913
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1914
  wate.Material = "Neon"
1915
  wate.Transparency = 1
1916
  wate.BrickColor = BrickColor.new("New Yeller")
1917
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1918
  wate.Anchored = true
1919
  wate.CanCollide = false
1920
  wate.Parent = modz
1921
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1922
  coroutine.resume(coroutine.create(function()
1923
    repeat
1924
      swait()
1925
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1926
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1927
    until not wate
1928
  end))
1929
  coroutine.resume(coroutine.create(function()
1930
    local pt = {}
1931
    for _ = 1, 10 do
1932
      local wp = Instance.new("Part")
1933
      nooutline(wp)
1934
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1935
      wp.Material = "Neon"
1936
      wp.Transparency = 1
1937
      wp.BrickColor = BrickColor.new("New Yeller")
1938
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1939
      wp.Anchored = true
1940
      wp.CanCollide = false
1941
      wp.Parent = modz
1942
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1943
      table.insert(pt, wp)
1944
      table.insert(pt, wmz)
1945
    end
1946
    for m = 1, 45 do
1947
      swait()
1948
      for _, hey in pairs(pt) do
1949
        if hey.ClassName == "SpecialMesh" then
1950
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1951
        elseif hey.ClassName == "Part" then
1952
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1953
          hey.Transparency = hey.Transparency - 0.015
1954
        end
1955
      end
1956
    end
1957
    for m = 45, 50 do
1958
      swait()
1959
      for _, hey in pairs(pt) do
1960
        if hey.ClassName == "SpecialMesh" then
1961
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1962
        elseif hey.ClassName == "Part" then
1963
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1964
          hey.Transparency = hey.Transparency + 0.2
1965
        end
1966
      end
1967
    end
1968
    for _, AAA in pairs(pt) do
1969
      if AAA.ClassName == "Part" then
1970
        AAA:Destroy()
1971
      end
1972
    end
1973
  end))
1974
  for _ = 1, 50 do
1975
    swait()
1976
    wmesh.Scale = Vector3.new(9, 9, 9)
1977
    wate.Transparency = wate.Transparency - 0.008
1978
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1979
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1980
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1981
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1982
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1983
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1984
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1985
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1986
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1987
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1988
  end
1989
  local pooo = Instance.new("Sound")
1990
  pooo.SoundId = "rbxassetid://0"
1991
  pooo.Pitch = 1.25
1992
  pooo.Volume = 3
1993
  pooo.Parent = hrp
1994
  pooo:Play()
1995
  game.Debris:AddItem(pooo, 2.5)
1996
  for _ = 1, 1 do
1997
    swait()
1998
    wate.Transparency = wate.Transparency + 0.15
1999
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
2000
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
2001
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
2002
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
2003
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
2004
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2005
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
2006
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2007
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
2008
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2009
  end
2010
  local swoo = Instance.new("Part")
2011
  nooutline(swoo)
2012
  swoo.Size = Vector3.new(1, 20, 1)
2013
  swoo.Material = "Plastic"
2014
  swoo.BrickColor = BrickColor.new("White")
2015
  swoo.Anchored = true
2016
  swoo.CanCollide = false
2017
  swoo.Parent = modz
2018
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
2019
  local swoomesh = makemesh("FileMesh", Vector3.new(1, 10, 1), "rbxasset://fonts/rightarm.mesh", swoo)
2020
  local pli = Instance.new("PointLight")
2021
  pli.Brightness = 2
2022
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
2023
  pli.Range = 10
2024
  pli.Shadows = true
2025
  pli.Parent = swoo
2026
  for _ = 1, 25 do
2027
    swait()
2028
    wate.Transparency = wate.Transparency + 0.05
2029
    pli.Range = pli.Range - 1
2030
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
2031
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
2032
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-75), rd(100)), 0.75)
2033
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
2034
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
2035
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
2036
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
2037
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
2038
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
2039
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
2040
    hito4(swoo, 10, 50, 0.15, rot.CFrame.lookVector * 80)
2041
    hito4(rightarm, 5, 50, 0.15, rot.CFrame.lookVector * 80)
2042
    swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
2043
  end
2044
  wate:Destroy()
2045
  pli:Destroy()
2046
swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
2047
  swait()
2048
  swoo:Destroy()
2049
  wherto = hrp
2050
  addcfr = cf(-2, 1, 2)
2051
  activu = false
2052
  cancarry = true
2053
end
2054
function cability3()
2055
  if selected == false or activu == true then
2056
    return
2057
  end
2058
  if appeared == false then
2059
    standappear(thenoob)
2060
    wherto = hrp
2061
    addcfr = cf(0, 0, -3.75)
2062
  end
2063
  local bep = true
2064
  local de = mouse.KeyUp:connect(function(key)
2065
    if key == "c" then
2066
      bep = false
2067
    end
2068
  end)
2069
  cancarry = false
2070
  activu = true
2071
  wherto = hrp
2072
  addcfr = cf(0, 0, -3.5)
2073
  local ZAWRU = Instance.new("Sound")
2074
  ZAWRU.SoundId = "rbxassetid://1056668930"
2075
  ZAWRU.TimePosition = 0
2076
  ZAWRU.Volume = 3
2077
  ZAWRU.Parent = hrp
2078
  ZAWRU:Play()	
2079
  local wate = Instance.new("Part")
2080
  nooutline(wate)
2081
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
2082
  wate.Material = "Neon"
2083
  wate.Transparency = 1
2084
  wate.BrickColor = BrickColor.new("New Yeller")
2085
  wate.CFrame = head.CFrame * cf(0, 0, -1)
2086
  wate.Anchored = true
2087
  wate.CanCollide = false
2088
  wate.Parent = modz
2089
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
2090
  coroutine.resume(coroutine.create(function()
2091
    repeat
2092
      swait()
2093
      wate.CFrame = head.CFrame * cf(0, 0, -1)
2094
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
2095
    until not wate
2096
  end))
2097
  coroutine.resume(coroutine.create(function()
2098
    local pt = {}
2099
    for _ = 1, 10 do
2100
      local wp = Instance.new("Part")
2101
      nooutline(wp)
2102
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
2103
      wp.Material = "Neon"
2104
      wp.Transparency = 1
2105
      wp.BrickColor = BrickColor.new("New Yeller")
2106
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
2107
      wp.Anchored = true
2108
      wp.CanCollide = false
2109
      wp.Parent = modz
2110
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
2111
      table.insert(pt, wp)
2112
      table.insert(pt, wmz)
2113
    end
2114
    for m = 1, 45 do
2115
      swait()
2116
      for _, hey in pairs(pt) do
2117
        if hey.ClassName == "SpecialMesh" then
2118
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
2119
        elseif hey.ClassName == "Part" then
2120
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
2121
          hey.Transparency = hey.Transparency - 0.015
2122
        end
2123
      end
2124
    end
2125
    for m = 45, 50 do
2126
      swait()
2127
      for _, hey in pairs(pt) do
2128
        if hey.ClassName == "SpecialMesh" then
2129
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
2130
        elseif hey.ClassName == "Part" then
2131
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
2132
          hey.Transparency = hey.Transparency + 0.2
2133
        end
2134
      end
2135
    end
2136
    for _, AAA in pairs(pt) do
2137
      if AAA.ClassName == "Part" then
2138
        AAA:Destroy()
2139
      end
2140
    end
2141
  end))
2142
  for _ = 1, 50 do
2143
    swait()
2144
    wmesh.Scale = Vector3.new(9, 9, 9)
2145
    wate.Transparency = wate.Transparency - 0.008
2146
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.85)
2147
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2148
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(90)), 0.85)
2149
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2150
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(-90)), 0.85)
2151
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2152
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
2153
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2154
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
2155
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2156
  end
2157
  for _ = 1, 1 do
2158
    swait()
2159
    wate.Transparency = wate.Transparency + 0.15
2160
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
2161
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
2162
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
2163
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
2164
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
2165
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2166
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
2167
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2168
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
2169
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2170
  end
2171
  local swoo = Instance.new("Part")
2172
  nooutline(swoo)
2173
  swoo.Size = Vector3.new(50, 50, 50)
2174
  swoo.Material = "Plastic"
2175
  swoo.BrickColor = BrickColor.new("Institutional white")
2176
  swoo.Transparency = 0.5
2177
  swoo.Anchored = true
2178
  swoo.CanCollide = false
2179
  swoo.Parent = modz
2180
  swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
2181
  local swoomesh = makemesh("FileMesh", Vector3.new(0.75, 0.75, 0.75), "rbxassetid://785967755", swoo)
2182
  local pooo = Instance.new("Sound")
2183
  pooo.SoundId = "rbxassetid://130839563"
2184
  pooo.Volume = 3
2185
  pooo.Looped = true
2186
  pooo.Parent = hrp
2187
  pooo:Play()
2188
  repeat
2189
  for _ = 1, 2 do
2190
    swait()
2191
    hito2(swoo, 25, 25, 0.15, rot.CFrame.lookVector * 5)
2192
    wate.Transparency = wate.Transparency + 0.05
2193
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.85)
2194
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2195
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(90)), 0.85)
2196
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2197
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(-90)), 0.85)
2198
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2199
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
2200
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2201
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
2202
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
2203
    swoo.CFrame = head.CFrame * ang(rd(75), rd(0), rd(0)) * cf(0, -20, 0)
2204
  end
2205
until bep == false or 0 >= human.Health
2206
  wate:Destroy()
2207
  swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
2208
  swait()
2209
  swoo:Destroy()
2210
  pooo:Destroy()
2211
  wherto = hrp
2212
  addcfr = cf(-2, 1, 2)
2213
  activu = false
2214
  cancarry = true
2215
end
2216
function JUDGE()
2217
  if selected == false or activu == true then
2218
    return
2219
  end
2220
  if appeared == false then
2221
    wherto = hrp
2222
    addcfr = cf(2, 1, 2)
2223
  end
2224
  POSU = true
2225
  cancarry = false
2226
  activu = true
2227
  wherto = hrp
2228
  addcfr = cf(2, 1, 2)
2229
  local ZAWRU = Instance.new("Sound")
2230
  ZAWRU.SoundId = "rbxassetid://1300588094"
2231
  ZAWRU.TimePosition = 0
2232
  ZAWRU.Volume = 3
2233
  ZAWRU.Parent = hrp
2234
  ZAWRU:Play()
2235
  game.Debris:AddItem(ZAWRU, 2.35)
2236
  local pooo = Instance.new("Sound")
2237
  pooo.SoundId = "rbxassetid://0"
2238
  pooo.Pitch = 1.25
2239
  pooo.Volume = 3
2240
  pooo.Parent = hrp
2241
  pooo:Play()
2242
  game.Debris:AddItem(pooo, 2.5)
2243
  human.WalkSpeed = 0
2244
  for _ = 1, 20 do
2245
    swait()
2246
    lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2247
    lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
2248
    lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2249
    lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2250
    lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
2251
    lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2252
    lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2253
    lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2254
    lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2255
    lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2256
	
2257
	lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2258
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
2259
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2260
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2261
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
2262
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2263
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2264
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2265
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2266
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2267
  end
2268
  for _ = 1, 15 do
2269
    swait()
2270
    lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2271
    lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
2272
    lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2273
    lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2274
    lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
2275
    lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2276
    lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2277
    lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2278
    lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2279
    lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2280
2281
	lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2282
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
2283
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2284
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2285
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
2286
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2287
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2288
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2289
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2290
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2291
  end
2292
  swait(5)
2293
  human.WalkSpeed = 25
2294
  wherto = hrp
2295
  addcfr = cf(-2, 1, 2)
2296
  activu = false
2297
  cancarry = true
2298
  POSU = false
2299
end
2300
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
2301
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
2302
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
2303
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
2304
function THEBEST()
2305
  if selected == false or activu == true or appeared == true or POSU == true then
2306
    return
2307
  end
2308
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
2309
  local dipperrot
2310
  if dipperhat then
2311
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
2312
  end
2313
  cancarry = false
2314
  activu = true
2315
  POSU = true
2316
  cam.CameraType = "Scriptable"
2317
  chr.PrimaryPart = hrp
2318
  human.WalkSpeed = 0
2319
  human:SetStateEnabled(3, false)
2320
  local actmus1 = Instance.new("Sound")
2321
  actmus1.SoundId = "rbxassetid://188959462"
2322
  actmus1.Volume = 1.5
2323
  actmus1.RollOffMode = 1
2324
  actmus1.TimePosition = 0
2325
  actmus1.Parent = cam
2326
  local actmus2 = Instance.new("Sound")
2327
  actmus2.SoundId = "rbxassetid://188959462"
2328
  actmus2.Volume = 1.5
2329
  actmus2.RollOffMode = 1
2330
  actmus2.TimePosition = 0
2331
  actmus2.Parent = hrp
2332
  actmus1:Play()
2333
  actmus2:Play()
2334
  local mus1 = Instance.new("Sound")
2335
  mus1.SoundId = "rbxassetid://616594208"
2336
  mus1.Volume = 1.25
2337
  mus1.TimePosition = 0.45
2338
  mus1.Parent = cam
2339
  local mus2 = Instance.new("Sound")
2340
  mus2.SoundId = "rbxassetid://616594208"
2341
  mus2.Volume = 1.25
2342
  mus2.TimePosition = 0.45
2343
  mus2.Parent = hrp
2344
  local zawarudoda = Instance.new("Sound")
2345
  zawarudoda.SoundId = "rbxassetid://616576400"
2346
  zawarudoda.Volume = 2
2347
  zawarudoda.TimePosition = 0.3
2348
  zawarudoda.Parent = hrp
2349
  mus1:Play()
2350
  mus2:Play()
2351
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
2352
  local regface = hed.face.Texture
2353
  local whogothit, bodyvel
2354
  local function checkhit(partoz, magn)
2355
    for _, guy in pairs(workspace:GetChildren()) do
2356
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
2357
        whogothit = guy
2358
        guy:FindFirstChild("Humanoid").PlatformStand = true
2359
        do
2360
          local derp = Instance.new("BodyPosition")
2361
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
2362
          derp.P = 8000
2363
          derp.D = 500
2364
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
2365
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
2366
          bodyvel = derp
2367
          local derp2 = Instance.new("BodyAngularVelocity")
2368
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
2369
          derp2.P = 8000
2370
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
2371
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
2372
          delay(0.1, function()
2373
            derp2:Destroy()
2374
          end)
2375
          bodyvel = derp
2376
        end
2377
      end
2378
    end
2379
  end
2380
  coroutine.resume(coroutine.create(function()
2381
    for _ = 1, 25 do
2382
      swait()
2383
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2384
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
2385
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2386
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2387
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
2388
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2389
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2390
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2391
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2392
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2393
    end
2394
    for _ = 1, 20 do
2395
      swait()
2396
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2397
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
2398
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2399
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2400
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
2401
      if dipperhat then
2402
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
2403
      end
2404
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2405
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2406
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2407
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2408
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2409
    end
2410
  end))
2411
  repeat
2412
    swait()
2413
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
2414
  until mus1.TimePosition > 2.9
2415
  mus1:Pause()
2416
  mus2:Pause()
2417
  zawarudoda:Play()
2418
  coroutine.resume(coroutine.create(function()
2419
    for _ = 1, 7 do
2420
      swait()
2421
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
2422
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
2423
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
2424
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2425
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
2426
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2427
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
2428
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2429
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2430
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2431
    end
2432
    for _ = 1, 16 do
2433
      swait()
2434
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
2435
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
2436
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
2437
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2438
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
2439
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2440
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
2441
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2442
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
2443
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2444
    end
2445
  end))
2446
  repeat
2447
    swait()
2448
  until zawarudoda.TimePosition > 1.4
2449
  zawarudoda:Pause()
2450
  activu = false
2451
  standappear(thenoob)
2452
  wherto = hrp
2453
  addcfr = cf(3, 0.25, -1.5)
2454
  activu = true
2455
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
2456
  for _ = 1, 10 do
2457
    swait()
2458
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
2459
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
2460
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
2461
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
2462
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2463
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
2464
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2465
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
2466
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2467
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
2468
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2469
  end
2470
  wherto = hrp
2471
  addcfr = cf(-3, 0.25, -1.5)
2472
  for _ = 1, 25 do
2473
    swait()
2474
    checkhit(rightarm, 3)
2475
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
2476
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
2477
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
2478
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2479
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
2480
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2481
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
2482
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2483
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
2484
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2485
  end
2486
  if whogothit then
2487
    print("derp")
2488
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
2489
    local laugo = Instance.new("Sound")
2490
    laugo.SoundId = "rbxassetid://291088606"
2491
    laugo.Volume = 1.5
2492
    laugo.Parent = hrp
2493
    game.Debris:AddItem(laugo, 2.5)
2494
    laugo:Play()
2495
    local sda = 0
2496
    local chn = 2
2497
    local cs = math.cos
2498
    for D = 1, 60 do
2499
      swait()
2500
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
2501
      sda = sda + chn
2502
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
2503
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
2504
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
2505
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2506
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
2507
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2508
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
2509
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2510
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
2511
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2512
    end
2513
    hed.face.Texture = "rbxassetid://176777497"
2514
    mus1.TimePosition = 2.75
2515
    mus1:Play()
2516
    for C = 1, 30 do
2517
      swait()
2518
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
2519
      sda = sda + chn
2520
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
2521
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
2522
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
2523
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2524
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
2525
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2526
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
2527
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2528
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
2529
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2530
    end
2531
    for _ = 1, 5 do
2532
      swait()
2533
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
2534
      sda = sda + chn
2535
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
2536
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
2537
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
2538
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2539
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
2540
      if dipperhat then
2541
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
2542
      end
2543
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2544
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
2545
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2546
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
2547
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2548
    end
2549
    wait(2)
2550
  elseif whogothit == nil then
2551
    print("noderp")
2552
  end
2553
  human:SetStateEnabled(3, true)
2554
  activu = false
2555
  standappear(thenoob)
2556
  activu = true
2557
  if dipperhat then
2558
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
2559
  end
2560
  actmus1:Destroy()
2561
  actmus2:Destroy()
2562
  bast:Play()
2563
  if bodyvel then
2564
    bodyvel:Destroy()
2565
  end
2566
  cam.CameraType = "Custom"
2567
  hed.face.Texture = regface
2568
  chr.PrimaryPart = head
2569
  human.WalkSpeed = 25
2570
  activu = false
2571
  POSU = false
2572
  cancarry = true
2573
end
2574
function hito(partoz, magn, dmg, debtim, bodyfdire)
2575
  for _, guy in pairs(workspace:GetChildren()) do
2576
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2577
      do
2578
        local humz = guy:FindFirstChild("Humanoid")
2579
        local horp = guy:FindFirstChild("HumanoidRootPart")
2580
        TakeDamage(humz, dmg)
2581
        local db = Instance.new("StringValue")
2582
        db.Name = "alabo"
2583
        db.Parent = horp
2584
        delay(debtim, function()
2585
          db:Destroy()
2586
        end)
2587
        local b = Instance.new("Part")
2588
        nooutline(b)
2589
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2590
        b.Transparency = 0.25
2591
        b.Anchored = true
2592
        b.CanCollide = false
2593
        b.BrickColor = BrickColor.new("New Yeller")
2594
        b.Locked = true
2595
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2596
        b.Parent = modz
2597
        b.Material = "Neon"
2598
        local c = Instance.new("SpecialMesh")
2599
        c.MeshType = "Sphere"
2600
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2601
        c.Parent = b
2602
        game.Debris:AddItem(b, 1)
2603
        if bodyfdire then
2604
          local boopyve = Instance.new("BodyVelocity")
2605
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2606
          boopyve.P = math.huge
2607
          boopyve.Velocity = bodyfdire * 1.25
2608
          boopyve.Parent = horp
2609
          game.Debris:AddItem(boopyve, debtim)
2610
        end
2611
        local bet = Instance.new("Sound")
2612
        bet.Pitch = rd2(9, 11) / 10
2613
        bet.Volume = rd2(12, 14) / 10
2614
        bet.SoundId = "rbxassetid://856713718"
2615
        bet.Parent = b
2616
        bet:Play()
2617
        coroutine.resume(coroutine.create(function()
2618
          for _ = 1, 5 do
2619
            swait()
2620
            b.Transparency = b.Transparency + 0.15
2621
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2622
          end
2623
        end))
2624
      end
2625
    end
2626
  end
2627
end
2628
function hito2(partoz, magn, dmg, debtim, bodyfdire)
2629
  for _, guy in pairs(workspace:GetChildren()) do
2630
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2631
      do
2632
        local humz = guy:FindFirstChild("Humanoid")
2633
        local horp = guy:FindFirstChild("HumanoidRootPart")
2634
        local db = Instance.new("StringValue")
2635
        db.Name = "alabo"
2636
        db.Parent = horp
2637
        delay(debtim, function()
2638
          db:Destroy()
2639
        end)
2640
        if bodyfdire then
2641
          local boopyve = Instance.new("BodyVelocity")
2642
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2643
          boopyve.P = math.huge
2644
          boopyve.Velocity = bodyfdire * -1.25
2645
          boopyve.Parent = horp
2646
          game.Debris:AddItem(boopyve, debtim)
2647
        end
2648
      end
2649
    end
2650
  end
2651
end
2652
function hito3(partoz, magn, dmg, debtim, bodyfdire)
2653
  for _, guy in pairs(workspace:GetChildren()) do
2654
    if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2655
      do
2656
     	CanDamage = false
2657
        local humz = guy:FindFirstChild("Humanoid")
2658
        local horp = guy:FindFirstChild("HumanoidRootPart")
2659
        TakeDamage(humz, dmg)
2660
        local db = Instance.new("StringValue")
2661
        db.Name = "alabo"
2662
        db.Parent = horp
2663
        delay(debtim, function()
2664
          db:Destroy()
2665
        end)
2666
        local b = Instance.new("Part")
2667
        nooutline(b)
2668
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2669
        b.Transparency = 0.25
2670
        b.Anchored = true
2671
        b.CanCollide = false
2672
        b.BrickColor = BrickColor.new("Deep orange")
2673
        b.Locked = true
2674
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2675
        b.Parent = modz
2676
        b.Material = "Neon"
2677
        local c = Instance.new("SpecialMesh")
2678
        c.MeshType = "Sphere"
2679
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2680
        c.Parent = b
2681
        game.Debris:AddItem(b, 1)
2682
        if bodyfdire then
2683
          local boopyve = Instance.new("BodyVelocity")
2684
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2685
          boopyve.P = math.huge
2686
          boopyve.Velocity = bodyfdire * 2
2687
          boopyve.Parent = horp
2688
          game.Debris:AddItem(boopyve, debtim)
2689
        end
2690
		local d = Instance.new("Part")
2691
        nooutline(d)
2692
		d.Name = "EXPLOSION"
2693
        d.Size = Vector3.new(3, 3, 3)
2694
        d.Transparency = 1
2695
        d.Anchored = true
2696
        d.CanCollide = false
2697
        d.BrickColor = BrickColor.new("Deep orange")
2698
        d.Locked = true
2699
        d.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2700
        d.Parent = modz
2701
        d.Material = "Neon"
2702
		Par1=Instance.new('ParticleEmitter')
2703
		Par1.Drag = 5
2704
		Par1.Name = "fire"
2705
		Par1.Parent = d
2706
		Par1.LightEmission=0.8
2707
		Par1.LockedToPart=true
2708
		Par1.Texture="rbxassetid://296874871"
2709
		Par1.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
2710
		Par1.Speed=NumberRange.new(100)
2711
		local EffectsTransparency ={
2712
		 NumberSequenceKeypoint.new(0,0,0),
2713
   		 NumberSequenceKeypoint.new(1,1,0)
2714
		}
2715
		local EffectsSize ={
2716
    	 NumberSequenceKeypoint.new(0,7.5,3),
2717
   	 	 NumberSequenceKeypoint.new(1,1.5,0.75)
2718
		}
2719
		local EffectsSize2 ={
2720
    	 NumberSequenceKeypoint.new(0,5,3),
2721
   	 	 NumberSequenceKeypoint.new(1,1,0.75)
2722
		}
2723
		Par1.ZOffset = 0.3
2724
		Par1.Rotation = NumberRange.new(0, 360)
2725
		Par1.Transparency = NumberSequence.new(EffectsTransparency)
2726
		Par1.Size = NumberSequence.new(EffectsSize)
2727
		Par1.Lifetime=NumberRange.new(2)
2728
		Par1.SpreadAngle=Vector2.new(90000, 90000)
2729
		Par1.Rate=1000
2730
		Par1.Enabled = true
2731
		Par2=Instance.new('ParticleEmitter')
2732
		Par2.Drag = 5
2733
		Par2.Name = "fire2"
2734
		Par2.Parent = d
2735
		Par2.LightEmission=0.8
2736
		Par2.LockedToPart=true
2737
		Par2.Texture="rbxassetid://296874871"
2738
		Par2.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
2739
		Par2.Speed=NumberRange.new(100)
2740
		Par2.ZOffset = 0.3
2741
		Par2.Rotation = NumberRange.new(0, 360)
2742
		Par2.Transparency = NumberSequence.new(EffectsTransparency)
2743
		Par2.Size = NumberSequence.new(EffectsSize2)
2744
		Par2.Lifetime=NumberRange.new(2)
2745
		Par2.SpreadAngle=Vector2.new(90000, 90000)
2746
		Par2.Rate=1000
2747
		Par2.Enabled = true
2748
        local bet = Instance.new("Sound")
2749
        bet.Volume = 5
2750
        bet.SoundId = "rbxassetid://416328540"
2751
        bet.Parent = b
2752
        bet:Play()
2753
        coroutine.resume(coroutine.create(function()
2754
          for _ = 1, 25 do
2755
            swait()
2756
            b.Transparency = b.Transparency + 0.04
2757
            c.Scale = c.Scale + Vector3.new(0.25 * dmg, 0.25 * dmg, 0.25 * dmg)
2758
			d.Size = d.Size + Vector3.new(2.5,2.5,2.5)
2759
          end
2760
        end))
2761
		coroutine.resume(coroutine.create(function()
2762
		human.Parent.efx.Part2.Anchored = true
2763
		human.Parent.efx.Part2.Transparency = 1
2764
		human.Parent.efx.Part2.woah.Enabled = false
2765
	    wait(0.5)
2766
        human.Parent.efx.EXPLOSION.fire.Enabled = false
2767
		human.Parent.efx.EXPLOSION.fire2.Enabled = false
2768
		human.Parent.efx.Part2.Anchored = true
2769
		wait(2)
2770
		human.Parent.efx.EXPLOSION:Remove()
2771
		CanDamage = true
2772
        end))
2773
      end
2774
    end
2775
  end
2776
end
2777
function hito4(partoz, magn, dmg, debtim, bodyfdire)
2778
  for _, guy in pairs(workspace:GetChildren()) do
2779
    if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2780
      do
2781
	    CanDamage = false
2782
        local humz = guy:FindFirstChild("Humanoid")
2783
        local horp = guy:FindFirstChild("HumanoidRootPart")
2784
        TakeDamage(humz, dmg)
2785
        local db = Instance.new("StringValue")
2786
        db.Name = "alabo"
2787
        db.Parent = horp
2788
        delay(debtim, function()
2789
          db:Destroy()
2790
        end)
2791
        local b = Instance.new("Part")
2792
        nooutline(b)
2793
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2794
        b.Transparency = 0.25
2795
        b.Anchored = true
2796
        b.CanCollide = false
2797
        b.BrickColor = BrickColor.new("New Yeller")
2798
        b.Locked = true
2799
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2800
        b.Parent = modz
2801
        b.Material = "Neon"
2802
        local c = Instance.new("SpecialMesh")
2803
        c.MeshType = "Sphere"
2804
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2805
        c.Parent = b
2806
        game.Debris:AddItem(b, 1)
2807
        if bodyfdire then
2808
          local boopyve = Instance.new("BodyVelocity")
2809
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2810
          boopyve.P = math.huge
2811
          boopyve.Velocity = bodyfdire * 1.25
2812
          boopyve.Parent = horp
2813
          game.Debris:AddItem(boopyve, debtim)
2814
        end
2815
        local bet = Instance.new("Sound")
2816
        bet.Pitch = rd2(9, 11) / 10
2817
        bet.Volume = rd2(12, 14) / 10
2818
        bet.SoundId = "rbxassetid://856713718"
2819
        bet.Parent = b
2820
        bet:Play()
2821
        coroutine.resume(coroutine.create(function()
2822
          for _ = 1, 5 do
2823
            swait()
2824
            b.Transparency = b.Transparency + 0.15
2825
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2826
          end
2827
        end))
2828
        coroutine.resume(coroutine.create(function()
2829
	    wait(1)
2830
        CanDamage = true
2831
 		end))
2832-
	MUDAAA()
2832+
2833
    end
2834
  end
2835
end
2836
mouse.KeyDown:connect(function(key)
2837
  if human.Health <= 0 then
2838-
    quickhit()
2838+
2839
  end
2840
  if key == "f" then
2841
    standappear(thenoob)
2842
  end
2843
  if key == "n" then
2844
    auraappear()
2845
  end
2846
  if key == "r" then
2847
    MUDA()
2848
  end
2849
  if key == "t" then
2850
	Bitten2()
2851
  end
2852
  if key == "e" then
2853
    block()
2854
  end
2855
    if key == "p" and Bitten2 == true then
2856
        Bitten2 = false
2857
  if key == "q" then
2858
    bomb()
2859
  end
2860
  if key == "v" then
2861
    cability()
2862
  end
2863
  if key == "b" then
2864
    cability2()
2865
  end
2866
  if key == "c" then
2867
    cability3()
2868
  end
2869
  if key == "m" and plr.UserId then
2870
    THEBEST()
2871
  end
2872
  if key == "j" then
2873
    THREATENING()
2874
  end
2875
  if key == "z" then
2876
    CARRY()
2877
  end
2878
  if key == "k" then
2879
    JUDGE()
2880
  end
2881
  if key == "l" then
2882
    konodioda:Play()
2883
  end
2884
  if key == ";" then
2885
    zaworld:Play()
2886
	wait(3.5)
2887
	zaworld2:Play()
2888
	wait(2)
2889
	zaworld3:Play()
2890
  end
2891
end)
2892
tool.Equipped:connect(function()
2893
  selected = true
2894
end)
2895
tool.Unequipped:connect(function()
2896
  selected = false
2897
end)
2898
sine = 0
2899
charge = 1
2900
cos = math.cos
2901
game:GetService("RunService").RenderStepped:connect(function()
2902
  if POSU == false then
2903
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
2904
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
2905
    local checkstate = human:GetState()
2906
    if checkstate.Value == 13 then
2907
      animpose = "Sitting"
2908
    elseif hrp.Velocity.y > 1 and checkpart == nil then
2909
      animpose = "Jumping"
2910
    elseif hrp.Velocity.y < -1 and checkpart == nil then
2911
      animpose = "Falling"
2912
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
2913
      animpose = "Idle"
2914
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
2915
      animpose = "Walking"
2916
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
2917
      animpose = "TooFast"
2918
    end
2919
    if animpose == "Idle" then
2920
      sine = sine + charge
2921
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2922
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2923
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2924
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2925
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2926
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2927
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2928
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2929
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2930
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2931
    end
2932
    if animpose == "Walking" then
2933
      sine = sine + charge
2934
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2935
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2936
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2937
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2938
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2939
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2940
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2941
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2942
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2943
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2944
    end
2945
    if animpose == "Jumping" then
2946
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
2947
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
2948
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2949
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2950
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2951
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2952
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
2953
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2954
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2955
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2956
    end
2957
    if animpose == "Falling" then
2958
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
2959
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2960
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2961
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2962
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2963
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2964
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
2965
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2966
      lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2967
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2968
    end
2969
    if animpose == "TooFast" then
2970
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
2971
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2972
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
2973
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2974
      lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
2975
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
2976
      lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
2977
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2978
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
2979
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2980
    end
2981
    if animpose == "Sitting" then
2982
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2983
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2984
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2985
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2986
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2987
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2988
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2989
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2990
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2991
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2992
    end
2993
  end
2994
  if appeared == false and activu == false then
2995
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2996
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2997
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2998
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2999
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3000
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3001
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3002
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3003
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3004
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3005
  elseif appeared == true and activu == false then
3006
    sine = sine + charge
3007
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
3008
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
3009
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
3010
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3011
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
3012
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3013
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
3014
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3015
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
3016
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
3017
  end
3018
end)
3019
function dispose()
3020
  for i, v in pairs(getfenv(0)) do
3021
    v = nil
3022
  end
3023
  error = nil
3024
  print = nil
3025
  warn = nil
3026
end
3027
human.Died:connect(dispose)
3028
chr.Changed:connect(function()
3029
  if chr.Parent == nil then
3030
    dispose()
3031
  end
3032
end)
3033
local p = game.Players.LocalPlayer
3034
local char = p.Character
3035
local hed = char.Head
3036
local LocalPlayer = p
3037
3038
local Player = game.Players.localPlayer
3039
local Character = p.Character
3040
local LeftArm2 = Character["Left Arm"]
3041
local RightArm2 = Character["Right Arm"]
3042
local LeftLeg2 = Character["Left Leg"]
3043
local RightLeg2 = Character["Right Leg"]
3044
local Head2 = Character.Head
3045
local Torso2 = Character.Torso
3046
3047
--created by SoldierJoao
3048
--Credits to metabee for the knives edit
3049
cut = Instance.new("Sound", Character)
3050
cut.SoundId = "https://www.roblox.com/asset/?id=0"
3051
cut.Volume = 1.5
3052
thri = Instance.new("Sound", Character)
3053
thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
3054
thri.Volume = 2.5
3055
WRY = Instance.new("Sound", Character)
3056
WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
3057
WRY.Volume = 5
3058
3059
local Players=game:service'Players'
3060
local Player=Players.LocalPlayer
3061
local Mouse=Player:GetMouse''
3062
local RenderStepped=game:service'RunService'.RenderStepped
3063
3064
local MeshId='http://www.roblox.com/asset?id=202083123'
3065
local TextureId='http://www.roblox.com/asset/?id=189436355'
3066
3067
mse = Player:GetMouse()
3068
3069
sound2 = Instance.new("Sound", Character)
3070
sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
3071
sound2.Volume = 5
3072
sound4 = Instance.new("Sound", Character)
3073
sound4.SoundId = "https://www.roblox.com/asset/?id=1404933085"
3074
sound4.Volume = 5
3075
TSTheme = Instance.new("Sound", Character)
3076
TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
3077
TSTheme.Volume = 10
3078
TSTheme.Looped = true
3079
TPsound = Instance.new("Sound", Character)
3080
TPsound.SoundId = "https://www.roblox.com/asset/?id=872436640"
3081
TPsound.Volume = 1
3082
canworld = true
3083
cooldown = false
3084
mse.KeyDown:connect(function(key)
3085
	key = key:lower()
3086
	if key == "g" and cooldown == false then
3087
                sound4:Play()
3088
				wait(1.5)
3089
		if canworld == false then return end
3090
		if canworld then
3091
		canworld = false
3092
		TSTheme:Play()
3093
3094
		local function spawnpart()
3095
		sphere = Instance.new("Part")
3096
		local sm = Instance.new("SpecialMesh", sphere)
3097
		sm.MeshType = "Sphere"
3098
		sphere.Transparency = 0
3099
		sphere.Anchored = true
3100
		sphere.CanCollide = false
3101
		sphere.Material = "Neon"
3102
		sphere.BrickColor = BrickColor.new("Institutional white")
3103
		end
3104
		
3105
		local function weld(lol)
3106
			local weld = Instance.new("Weld", Player.Character.Torso)
3107
			weld.Part0 = Player.Character.Torso
3108
			weld.Part1 = lol
3109
			weld.C0 = Player.Character.Torso.CFrame:inverse()
3110
			weld.C1 = lol.CFrame:inverse()
3111
		end
3112
		wait()
3113
		spawnpart()
3114
			for i, v in pairs(game.Players:GetChildren()) do
3115
			t = v.Character:FindFirstChild("Torso")
3116
			if t then
3117
				t.Anchored = true
3118
				Player.Character:FindFirstChild("Torso").Anchored = false
3119
			end
3120
			RA = v.Character:FindFirstChild("Right Arm")
3121
			if RA then
3122
				RA.Anchored = true
3123
				Player.Character:FindFirstChild("Right Arm").Anchored = false
3124
			end
3125
			LA = v.Character:FindFirstChild("Left Arm")
3126
			if LA then
3127
				LA.Anchored = true
3128
				Player.Character:FindFirstChild("Left Arm").Anchored = false
3129
			end
3130
			RL = v.Character:FindFirstChild("Right Leg")
3131
			if RL then
3132
				RL.Anchored = true
3133
				Player.Character:FindFirstChild("Right Leg").Anchored = false
3134
			end
3135
			LL = v.Character:FindFirstChild("Left Leg")
3136
			if LL then
3137
				LL.Anchored = true
3138
				Player.Character:FindFirstChild("Left Leg").Anchored = false
3139
			end
3140
			end
3141
			
3142
			        game.Lighting.TimeOfDay="00:00:00"
3143
game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
3144
wait(0.1)
3145
game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
3146
wait(0.1)
3147
game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
3148
wait(0.1)
3149
game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
3150
wait(0.1)
3151
game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
3152
		cooldown = true
3153
		sphere.Parent = Character.Torso
3154
		weld(sphere)
3155
		coroutine.resume(coroutine.create(function()
3156
		for i = 1,10 do
3157
			sphere.Size = sphere.Size + Vector3.new(20,20,20)
3158
			sphere.Transparency = sphere.Transparency + 0.1
3159
			wait()
3160
			end
3161
			wait()
3162
            sphere:Destroy() 
3163
end))
3164
		wait(4.6)
3165
		cooldown = false
3166
		canworld = true
3167
		sound2:Play()
3168
		wait()
3169
		for i, v in pairs(game.Players:GetChildren()) do
3170
		t = v.Character:FindFirstChild("Torso")
3171
			if t then
3172
				t.Anchored = false
3173
			end
3174
			RA = v.Character:FindFirstChild("Right Arm")
3175
			if RA then
3176
				RA.Anchored = false
3177
			end
3178
			LA = v.Character:FindFirstChild("Left Arm")
3179
			if LA then
3180
				LA.Anchored = false
3181
			end
3182
			RL = v.Character:FindFirstChild("Right Leg")
3183
			if RL then
3184
				RL.Anchored = false
3185
			end
3186
			LL = v.Character:FindFirstChild("Left Leg")
3187
			if LL then
3188
				LL.Anchored = false
3189
			end
3190
		end
3191
		game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
3192
wait(0.1)
3193
game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
3194
wait(0.1)
3195
game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
3196
wait(0.1)
3197
game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
3198
 
3199
        game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
3200
        game.Lighting.TimeOfDay="15:00:00"
3201
TSTheme:Stop()
3202
		end
3203
	end
3204
end
3205
)
3206
if canworld == false then
3207
	wait(10)
3208
	canworld = true
3209
end
3210
3211
mse.KeyDown:connect(function(key)
3212
    if key == "h" and part == nil and cooldown == false and canworld == true then
3213
   
3214
   		game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
3215
		wait(0.1)
3216
		game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
3217
		wait(0.1)
3218
		game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
3219
		wait(0.1)
3220
		game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
3221
        game.Lighting.TimeOfDay="00:00:00"
3222
wait(0.000004)
3223
		game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
3224
        game.Lighting.TimeOfDay="15:00:00"
3225
        plr.Character.Torso.CFrame = CFrame.new(Vector3.new(Mouse.hit.p.X,Mouse.hit.p.Y+1.5,Mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
3226
		TPsound:Play()
3227
cooldown = true
3228
wait(3)
3229
cooldown = false
3230
end
3231
end)