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| 1 | - | NLS([[ -- thank rufus for head look and stuf |
| 1 | + | local killyou = Instance.new("Sound", owner.Character.Head)
|
| 2 | - | owner = game:GetService("Players").LocalPlayer
|
| 2 | + | killyou.SoundId = "rbxassetid://3663443635" |
| 3 | - | owner.Character:WaitForChild("Head")
|
| 3 | + | killyou.Volume = 1 |
| 4 | - | mouse = owner:GetMouse() |
| 4 | + | local rightarm = Instance.new("Weld", owner.Character.Torso)
|
| 5 | - | local remote = owner.Character:WaitForChild("lookremote")
|
| 5 | + | rightarm.Part0 = owner.Character.Torso |
| 6 | - | local remote2 = owner.Character:WaitForChild("crouch remote")
|
| 6 | + | rightarm.Part1 = owner.Character["Right Arm"] |
| 7 | - | local part = Instance.new("Part", owner.Character.Head)
|
| 7 | + | rightarm.C0 = CFrame.new(1.5, 0.75, 0) |
| 8 | - | part.Size = Vector3.new(0.1,0.1,0.1) |
| 8 | + | rightarm.C1 = CFrame.new(0,0.7,0) |
| 9 | - | part.Transparency = 1 |
| 9 | + | rightarm.Name = "RightArmWeld" |
| 10 | - | part.CanCollide = false |
| 10 | + | local leftarm = Instance.new("Weld", owner.Character.Torso)
|
| 11 | - | part.Name = "camera" |
| 11 | + | leftarm.Part0 = owner.Character.Torso |
| 12 | - | part:BreakJoints() |
| 12 | + | leftarm.Part1 = owner.Character["Left Arm"] |
| 13 | - | local weld = Instance.new("Weld", part)
|
| 13 | + | leftarm.C0 = CFrame.new(-1.5, 0.75, 0) |
| 14 | - | weld.Part0 = owner.Character.Head |
| 14 | + | leftarm.C1 = CFrame.new(0,0.7,0) |
| 15 | - | weld.Part1 = part |
| 15 | + | leftarm.Name = "LeftArmWeld" |
| 16 | - | weld.C0 = CFrame.new(0,0,-1) |
| 16 | + | |
| 17 | - | count = 0 |
| 17 | + | |
| 18 | - | function crouchinglol(key) |
| 18 | + | |
| 19 | - | key = key:lower() |
| 19 | + | rightleg.C0 = CFrame.new(0.5,-1,0) |
| 20 | - | if key:byte() == 48 then |
| 20 | + | |
| 21 | - | count = count + 1 |
| 21 | + | |
| 22 | - | if count == 1 then |
| 22 | + | |
| 23 | - | owner.Character:findFirstChildOfClass("Humanoid").WalkSpeed = 8
|
| 23 | + | |
| 24 | - | remote2:FireServer("Crouching")
|
| 24 | + | |
| 25 | - | elseif count == 2 then |
| 25 | + | leftleg.C0 = CFrame.new(-0.5,-1,0) |
| 26 | - | owner.Character:findFirstChildOfClass("Humanoid").WalkSpeed = 16
|
| 26 | + | |
| 27 | - | remote2:FireServer("NotCrouching")
|
| 27 | + | |
| 28 | - | wait() |
| 28 | + | owner.Character.Humanoid.RequiresNeck = false |
| 29 | - | count = 0 |
| 29 | + | local head = Instance.new("Weld", owner.Character.Torso)
|
| 30 | - | end |
| 30 | + | head.Part0 = owner.Character.Torso |
| 31 | - | end |
| 31 | + | head.Part1 = owner.Character.Head |
| 32 | - | end |
| 32 | + | head.C0 = CFrame.new(0, 1.5, 0) |
| 33 | - | mouse.KeyDown:connect(crouchinglol) |
| 33 | + | head.C1 = CFrame.new(0,0,0) |
| 34 | head.Name = "Head" | |
| 35 | - | local E = owner.Character:WaitForChild("The")
|
| 35 | + | |
| 36 | - | mouse.Button1Down:Connect(function() |
| 36 | + | |
| 37 | - | E:FireServer("s")
|
| 37 | + | |
| 38 | - | end) |
| 38 | + | |
| 39 | local tweenService = game:GetService("TweenService")
| |
| 40 | - | while game:GetService("RunService").RenderStepped:wait() do
|
| 40 | + | local timeToFade = 0.5 |
| 41 | - | remote:FireServer(mouse.Hit.p, mouse.Origin.p, workspace.CurrentCamera.CFrame) |
| 41 | + | local object = leftarm |
| 42 | - | if (workspace.CurrentCamera.CFrame.p - part.Position).magnitude <= 1.7 then |
| 42 | + | |
| 43 | - | game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position,Vector3.new(mouse.Hit.p.x,game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.y,mouse.Hit.p.z))
|
| 43 | + | |
| 44 | - | workspace.CurrentCamera.FieldOfView = 100 |
| 44 | + | goal.C0 = CFrame.new(-1.5,0.75,-0.5) * CFrame.Angles(math.rad(90),0,0) |
| 45 | - | for i,v in pairs(owner.Character:GetChildren()) do |
| 45 | + | |
| 46 | - | if v.ClassName == "Part" or v.ClassName == "MeshPart" and v.Name ~= "Head" then |
| 46 | + | |
| 47 | - | v.LocalTransparencyModifier = 0 |
| 47 | + | local timeToFade2 = 0.5 |
| 48 | - | end |
| 48 | + | local object2 = head |
| 49 | - | if v.ClassName == "Accessory" then |
| 49 | + | |
| 50 | - | v.Handle.Transparency = 1 |
| 50 | + | |
| 51 | - | end |
| 51 | + | goal2.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(15),0,0) |
| 52 | - | end |
| 52 | + | |
| 53 | - | if owner.Character.Head:findFirstChildOfClass("Decal") then
|
| 53 | + | |
| 54 | - | owner.Character.Head:findFirstChildOfClass("Decal").Transparency = 1
|
| 54 | + | |
| 55 | - | end |
| 55 | + | local timeToFade3 = 0.5 |
| 56 | - | owner.Character.Head.Transparency = 1 |
| 56 | + | local object3 = humanoidrootpart |
| 57 | - | workspace.CurrentCamera.CameraSubject = part |
| 57 | + | |
| 58 | - | else |
| 58 | + | |
| 59 | - | for i,v in pairs(owner.Character:GetChildren()) do |
| 59 | + | goal3.C0 = CFrame.Angles(math.rad(-15),0,0) |
| 60 | - | if v.ClassName == "Accessory" then |
| 60 | + | |
| 61 | - | v.Handle.Transparency = 0 |
| 61 | + | |
| 62 | - | end |
| 62 | + | local timeToFade4 = 0.5 |
| 63 | - | end |
| 63 | + | local object4 = rightarm |
| 64 | - | workspace.CurrentCamera.FieldOfView = 70 |
| 64 | + | |
| 65 | - | owner.Character.Head.Transparency = 0 |
| 65 | + | |
| 66 | - | if owner.Character.Head:findFirstChildOfClass("Decal") then
|
| 66 | + | goal4.C0 = CFrame.new(1.5,0.75,-0.5) * CFrame.Angles(math.rad(65),0,math.rad(45)) |
| 67 | - | owner.Character.Head:findFirstChildOfClass("Decal").Transparency = 0
|
| 67 | + | |
| 68 | - | end |
| 68 | + | |
| 69 | - | workspace.CurrentCamera.CameraSubject = owner.Character |
| 69 | + | local timeToFade5 = 0.5 |
| 70 | - | end |
| 70 | + | local object5 = leftarm |
| 71 | - | end |
| 71 | + | local tweenInfo5 = TweenInfo.new(timeToFade5) |
| 72 | - | ]], owner.Character) |
| 72 | + | local goal5 = {}
|
| 73 | - | function isplatformstand(PC) |
| 73 | + | goal5.C0 = CFrame.new(-1.5,0.75,-0.5) * CFrame.Angles(math.rad(65),0,math.rad(-45)) |
| 74 | - | coroutine.wrap(function() |
| 74 | + | |
| 75 | - | PC.Character.Humanoid.PlatformStand = true |
| 75 | + | local tween5 = tweenService:Create(object5, tweenInfo5, goal5) |
| 76 | local timeToFade6 = 0.5 | |
| 77 | - | for i,v in pairs(PC.Character:GetDescendants()) do |
| 77 | + | local object6 = head |
| 78 | - | if v:IsA("Motor6D") and v.Parent.Name ~= "HumanoidRootPart" then
|
| 78 | + | local tweenInfo6 = TweenInfo.new(timeToFade6) |
| 79 | - | v.Enabled = true |
| 79 | + | local goal6 = {}
|
| 80 | - | end |
| 80 | + | goal6.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(math.rad(-15),math.rad(-35),0) |
| 81 | - | end |
| 81 | + | |
| 82 | - | PC.Character.Humanoid.PlatformStand = false |
| 82 | + | local uh = tweenService:Create(object6, tweenInfo6, goal6) |
| 83 | - | end)() |
| 83 | + | local timeToFade7 = 0.5 |
| 84 | - | end |
| 84 | + | local object7 = rightarm |
| 85 | - | local debris = game:GetService("Debris")
|
| 85 | + | local tweenInfo7 = TweenInfo.new(timeToFade7) |
| 86 | - | function killfunction(part) |
| 86 | + | local goal7 = {}
|
| 87 | - | local Model = part:FindFirstAncestorOfClass("Model")
|
| 87 | + | goal7.C0 = CFrame.new(1.5,0.5,0) * CFrame.Angles(math.rad(135),0,math.rad(-25)) |
| 88 | - | if Model then |
| 88 | + | |
| 89 | - | local PC = game:GetService("Players"):GetPlayerFromCharacter(Model)
|
| 89 | + | local uh2 = tweenService:Create(object7, tweenInfo7, goal7) |
| 90 | - | if PC then |
| 90 | + | local timeToFade8 = 0.5 |
| 91 | - | if PC ~= owner then |
| 91 | + | local object8 = humanoidrootpart |
| 92 | - | local limbcollider = Instance.new("Part", PC.Character:findFirstChild("Right Arm"))
|
| 92 | + | local tweenInfo8 = TweenInfo.new(timeToFade8) |
| 93 | - | limbcollider.Size = Vector3.new(1.4,1,1) |
| 93 | + | local goal8 = {}
|
| 94 | - | limbcollider.Shape = "Cylinder" |
| 94 | + | goal8.C0 = CFrame.Angles(math.rad(0.1),0,0) |
| 95 | - | limbcollider.Transparency = 1 |
| 95 | + | |
| 96 | - | limbcollider.Name = "LimbCollider" |
| 96 | + | local uh3 = tweenService:Create(object8, tweenInfo8, goal8) |
| 97 | - | local limbcolliderweld = Instance.new("Weld", limbcollider)
|
| 97 | + | killyou:Play() |
| 98 | - | limbcolliderweld.Part0 = PC.Character:findFirstChild("Right Arm")
|
| 98 | + | wait(1) |
| 99 | - | limbcolliderweld.Part1 = limbcollider |
| 99 | + | |
| 100 | - | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) |
| 100 | + | |
| 101 | - | local limbcollider2 = Instance.new("Part", PC.Character:findFirstChild("Left Arm"))
|
| 101 | + | |
| 102 | - | limbcollider2.Size = Vector3.new(1.4,1,1) |
| 102 | + | wait(1) |
| 103 | - | limbcollider2.Shape = "Cylinder" |
| 103 | + | uh:Play() |
| 104 | - | limbcollider2.Transparency = 1 |
| 104 | + | uh2:Play() |
| 105 | - | limbcollider2.Name = "LimbCollider" |
| 105 | + | uh3:Play() |
| 106 | - | local limbcolliderweld2 = Instance.new("Weld", limbcollider)
|
| 106 | + | wait(1.75) |
| 107 | - | limbcolliderweld2.Part0 = PC.Character:findFirstChild("Left Arm")
|
| 107 | + | |
| 108 | - | limbcolliderweld2.Part1 = limbcollider2 |
| 108 | + | |
| 109 | - | limbcolliderweld2.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) |
| 109 | + | tween5:Play() |
| 110 | - | local limbcollider3 = Instance.new("Part", PC.Character:findFirstChild("Right Leg"))
|
| 110 | + | |
| 111 | - | limbcollider3.Size = Vector3.new(1.3,1,1) |
| 111 | + | |
| 112 | - | limbcollider3.Shape = "Cylinder" |
| 112 | + | tween:Destroy() |
| 113 | - | limbcollider3.Transparency = 1 |
| 113 | + | tween2:Destroy() |
| 114 | - | limbcollider3.Name = "LimbCollider" |
| 114 | + | tween3:Destroy() |
| 115 | - | local limbcolliderweld3 = Instance.new("Weld", limbcollider)
|
| 115 | + | tween4:Destroy() |
| 116 | - | limbcolliderweld3.Part0 = PC.Character:findFirstChild("Right Leg")
|
| 116 | + | uh:Destroy() |
| 117 | - | limbcolliderweld3.Part1 = limbcollider3 |
| 117 | + | uh2:Destroy() |
| 118 | - | limbcolliderweld3.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) |
| 118 | + | uh3:Destroy() |
| 119 | - | local limbcollider4 = Instance.new("Part", PC.Character:findFirstChild("Left Leg"))
|
| 119 | + | rightarm:Destroy() |
| 120 | - | limbcollider4.Size = Vector3.new(1.3,1,1) |
| 120 | + | leftarm:Destroy() |
| 121 | - | limbcollider4.Shape = "Cylinder" |
| 121 | + | rightleg:Destroy() |
| 122 | - | limbcollider4.Transparency = 1 |
| 122 | + | leftleg:Destroy() |
| 123 | - | limbcollider4.Name = "LimbCollider" |
| 123 | + | head:Destroy() |
| 124 | - | local limbcolliderweld4 = Instance.new("Weld", limbcollider)
|
| 124 | + | humanoidrootpart:Destroy() |