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| 1 | - | local Target = "flower_kun" --Twitdoof does it the best, call me ;) 1- (888) 855 7953 |
| 1 | + | local Target = "elainajesse" --Twitdoof does it the best, call me ;) 1- (888) 855 7953 |
| 2 | local Mp = game:GetService("Players")[Target]
| |
| 3 | local Mpc = Mp.Character | |
| 4 | local Ra = Mpc.Torso["Right Shoulder"] | |
| 5 | local La = Mpc.Torso["Left Shoulder"] | |
| 6 | local Rl = Mpc.Torso["Right Hip"] | |
| 7 | local Ll = Mpc.Torso["Left Hip"] | |
| 8 | local Size = 5 | |
| 9 | ||
| 10 | Mpc.Animate.Disabled = true | |
| 11 | Mpc.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, -2.5, -1.1920929e-007, -0.99999994, 0, 0, 0, -1, -4.37113883e-008, 0, -4.37113883e-008, 1) | |
| 12 | Ra.C0 = CFrame.new(1, 0.5, -0.200000048, 0, 0.707106769, 0.707106769, 0, 0.707106769, -0.707106769, -1, 0, 0) | |
| 13 | La.C0 = CFrame.new(-0.858578563, 0.641421318, -0.200000048, 0, -0.707106769, -0.707106769, 0, 0.707106769, -0.707106769, 1, 0, 0) | |
| 14 | Rl.C0 = CFrame.new(0.863191843, -0.624123096, 0, 0, -0.342020363, 0.939692557, 0, 0.939692557, 0.342020363, -1, 0, 0) | |
| 15 | Ll.C0 = CFrame.new(-0.863191843, -0.624123096, 0, 0, 0.342020363, -0.939692557, 0, 0.939692497, 0.342020333, 0.99999994, 0, 0) | |
| 16 | ||
| 17 | local V = Instance.new("Part", Mpc)
| |
| 18 | V.Size = Vector3.new(0.5,1,0.25) | |
| 19 | V.BrickColor = Mpc.Torso.BrickColor | |
| 20 | Instance.new("SpecialMesh",V).MeshType = "Sphere"
| |
| 21 | local VW = Instance.new("Weld", V)
| |
| 22 | VW.Part0 = Mpc.Torso | |
| 23 | VW.Part1 = V | |
| 24 | VW.C0 = CFrame.new(0,-1,-0.5) | |
| 25 | local GH = Instance.new("Part", V)
| |
| 26 | GH.Size = Vector3.new(0.25,0.5,0.25) | |
| 27 | GH.BrickColor = BrickColor.new("Pink")
| |
| 28 | Instance.new("SpecialMesh",GH).MeshType = "Sphere"
| |
| 29 | local GHW = Instance.new("Weld", GH)
| |
| 30 | GHW.Part0 = V | |
| 31 | GHW.Part1 = GH | |
| 32 | GHW.C0 = CFrame.new(0, 0,-0.1) | |
| 33 | while true do --I don't like this coding style but whatever | |
| 34 | Ra.C0 = CFrame.new(0.787867844, 0.287867904, -0.200000018, 0, 0.70710665, 0.70710665, 0, 0.707106769, -0.707106769, -1, 0, 0) | |
| 35 | wait(0.1) | |
| 36 | Ra.C0 = CFrame.new(1, 0.5, -0.200000048, 0, 0.707106769, 0.707106769, 0, 0.707106769, -0.707106769, -1, 0, 0) | |
| 37 | wait(0.1) | |
| 38 | game:GetService("Chat"):Chat(Mpc.Head, "Yes YES YES!!")
| |
| 39 | Ra.C0 = CFrame.new(0.787867844, 0.287867904, -0.200000018, 0, 0.70710665, 0.70710665, 0, 0.707106769, -0.707106769, -1, 0, 0) | |
| 40 | wait(0.1) | |
| 41 | Ra.C0 = CFrame.new(1, 0.5, -0.200000048, 0, 0.707106769, 0.707106769, 0, 0.707106769, -0.707106769, -1, 0, 0) | |
| 42 | wait(0.1) | |
| 43 | game:GetService("Chat"):Chat(Mpc.Head, "I AM COMING!!!")
| |
| 44 | Ra.C0 = CFrame.new(0.787867844, 0.287867904, -0.200000018, 0, 0.70710665, 0.70710665, 0, 0.707106769, -0.707106769, -1, 0, 0) | |
| 45 | wait(0.1) | |
| 46 | Ra.C0 = CFrame.new(1, 0.5, -0.200000048, 0, 0.707106769, 0.707106769, 0, 0.707106769, -0.707106769, -1, 0, 0) | |
| 47 | wait(0.1) | |
| 48 | local leakage = Instance.new("Part", Mpc)
| |
| 49 | leakage.Anchored = true | |
| 50 | - | leakage.Material = "Neon" |
| 50 | + | leakage.Material = "Plastic" |
| 51 | - | leakage.BrickColor = BrickColor.new("Cyan")
|
| 51 | + | leakage.BrickColor = BrickColor.new("White")
|
| 52 | leakage.CanCollide = false | |
| 53 | leakage.Size = Vector3.new(Size,Size,0.1) | |
| 54 | leakage.CFrame = Mpc.Torso.CFrame * CFrame.new(0,-1.5,0.4) | |
| 55 | leakage.Transparency = 0.3 | |
| 56 | leakage.Reflectance = 1 | |
| 57 | Instance.new("SpecialMesh",leakage).MeshType = "Sphere"
| |
| 58 | game:GetService("Chat"):Chat(Mpc.Head, "ahhh.. YEAH!")
| |
| 59 | Size = Size + 1 | |
| 60 | wait(0.25) | |
| 61 | end |