SHOW:
|
|
- or go back to the newest paste.
| 1 | - | message = "I'm Sorry." |
| 1 | + | message = "Im Sorry....But I can't live without Falcon Punch script" |
| 2 | OHHNELLY = Instance.new("Tool")
| |
| 3 | BACKATITWITHHORRIBLEVARIABLENAMES = Instance.new("Animation")
| |
| 4 | ASDASFFDSCV = Instance.new("Part")
| |
| 5 | DOLANTRAMP = Instance.new("SpecialMesh")
| |
| 6 | CHINA = Instance.new("Sound")
| |
| 7 | JAPAN = Instance.new("Sound")
| |
| 8 | MEXICO = Instance.new("Part")
| |
| 9 | NOTSEE = Instance.new("Sound")
| |
| 10 | OHHNELLY0 = Instance.new("Sound")
| |
| 11 | OHHNELLY1 = Instance.new("Weld")
| |
| 12 | OHHNELLY2 = Instance.new("Weld")
| |
| 13 | OHHNELLY3 = Instance.new("Weld")
| |
| 14 | OHHNELLY.Name = "Suicide Gun" | |
| 15 | OHHNELLY.Parent = game.Players.LocalPlayer.Backpack | |
| 16 | OHHNELLY.GripForward = Vector3.new(-1.74845553e-007, -0, 1) | |
| 17 | OHHNELLY.GripPos = Vector3.new(0.487703323, -3.7742065e-010, 0.00863459334) | |
| 18 | OHHNELLY.GripRight = Vector3.new(0, -1, -0) | |
| 19 | OHHNELLY.GripUp = Vector3.new(-1, 0, -1.74845553e-007) | |
| 20 | OHHNELLY.CanBeDropped = false | |
| 21 | BACKATITWITHHORRIBLEVARIABLENAMES.Name = "Suicide" | |
| 22 | BACKATITWITHHORRIBLEVARIABLENAMES.Parent = OHHNELLY | |
| 23 | BACKATITWITHHORRIBLEVARIABLENAMES.AnimationId = "rbxassetid://609172165" | |
| 24 | ASDASFFDSCV.Name = "Handle2" | |
| 25 | ASDASFFDSCV.Parent = OHHNELLY | |
| 26 | ASDASFFDSCV.Material = Enum.Material.DiamondPlate | |
| 27 | ASDASFFDSCV.BrickColor = BrickColor.new("Really black")
| |
| 28 | ASDASFFDSCV.Reflectance = 0.0099999997764826 | |
| 29 | ASDASFFDSCV.Position = Vector3.new(-0.00326100015, 0.26760304, 0.214301854) | |
| 30 | ASDASFFDSCV.Rotation = Vector3.new(172.277985, 0.0128798541, 179.905014) | |
| 31 | ASDASFFDSCV.Elasticity = 0 | |
| 32 | ASDASFFDSCV.Size = Vector3.new(0.400000006, 0.50999999, 0.699999988) | |
| 33 | ASDASFFDSCV.CFrame = CFrame.new(-0.00326100015, 0.26760304, 0.214301854, -0.999998629, -0.00165782764, 0.000224795862, -0.0016729997, 0.990930021, -0.134366855, -8.88036311e-011, -0.134366959, -0.99093163) | |
| 34 | ASDASFFDSCV.BottomSurface = Enum.SurfaceType.Smooth | |
| 35 | ASDASFFDSCV.TopSurface = Enum.SurfaceType.Smooth | |
| 36 | ASDASFFDSCV.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 37 | DOLANTRAMP.Parent = ASDASFFDSCV | |
| 38 | DOLANTRAMP.MeshId = "rbxassetid://476920625" | |
| 39 | DOLANTRAMP.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007) | |
| 40 | DOLANTRAMP.TextureId = "rbxassetid://476920703" | |
| 41 | DOLANTRAMP.MeshType = Enum.MeshType.FileMesh | |
| 42 | CHINA.Name = "Ting" | |
| 43 | CHINA.Parent = ASDASFFDSCV | |
| 44 | CHINA.SoundId = "rbxassetid://165969964" | |
| 45 | CHINA.Volume = 1 | |
| 46 | JAPAN.Name = "Swoosh" | |
| 47 | JAPAN.Parent = ASDASFFDSCV | |
| 48 | JAPAN.SoundId = "http://www.roblox.com/asset?id=168184001" | |
| 49 | JAPAN.Volume = 1 | |
| 50 | MEXICO.Name = "Handle" | |
| 51 | MEXICO.Parent = OHHNELLY | |
| 52 | MEXICO.Material = Enum.Material.DiamondPlate | |
| 53 | MEXICO.BrickColor = BrickColor.new("Really black")
| |
| 54 | MEXICO.Reflectance = 0.0099999997764826 | |
| 55 | MEXICO.Transparency = 1 | |
| 56 | MEXICO.Position = Vector3.new(-0.00328300009, 0.280510008, -0.149414003) | |
| 57 | MEXICO.Rotation = Vector3.new(-177.96785, -0.00339820259, 89.9042282) | |
| 58 | MEXICO.Elasticity = 0 | |
| 59 | MEXICO.Size = Vector3.new(0.400000006, 0.50999999, 0.699999988) | |
| 60 | MEXICO.CFrame = CFrame.new(-0.00328300009, 0.280510008, -0.149414003, 0.00167151645, -0.999998629, -5.9309823e-005, -0.999369621, -0.0016725685, 0.0354602523, -0.0354603268, -1.40129846e-045, -0.999371052) | |
| 61 | MEXICO.BottomSurface = Enum.SurfaceType.Smooth | |
| 62 | MEXICO.TopSurface = Enum.SurfaceType.Smooth | |
| 63 | MEXICO.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 64 | NOTSEE.Name = "Swoosh" | |
| 65 | NOTSEE.Parent = MEXICO | |
| 66 | NOTSEE.SoundId = "http://www.roblox.com/asset?id=168184001" | |
| 67 | NOTSEE.Volume = 1 | |
| 68 | OHHNELLY0.Name = "Ting" | |
| 69 | OHHNELLY0.Parent = MEXICO | |
| 70 | OHHNELLY0.SoundId = "rbxassetid://356911785" | |
| 71 | OHHNELLY1.Parent = MEXICO | |
| 72 | OHHNELLY1.C0 = CFrame.new(0, 0, 0, 0.00167151645, -0.999369621, -0.0354603268, -0.999998629, -0.0016725685, -1.40129846e-045, -5.9309823e-005, 0.0354602523, -0.999371052) | |
| 73 | OHHNELLY1.C1 = CFrame.new(0, 0, 0, 0.00167151645, -0.999369621, -0.0354603268, -0.999998629, -0.0016725685, -1.40129846e-045, -5.9309823e-005, 0.0354602523, -0.999371052) | |
| 74 | OHHNELLY1.Part0 = MEXICO | |
| 75 | OHHNELLY1.Part1 = MEXICO | |
| 76 | OHHNELLY2.Parent = MEXICO | |
| 77 | OHHNELLY2.C0 = CFrame.new(0, 0, 0, 0.00167151645, -0.999369621, -0.0354603268, -0.999998629, -0.0016725685, -1.40129846e-045, -5.9309823e-005, 0.0354602523, -0.999371052) | |
| 78 | OHHNELLY2.C1 = CFrame.new(4.06522304e-007, 0.0616614074, 0.358683348, -0.999998629, -0.00167299958, -4.41566783e-011, -0.00165782787, 0.99093014, -0.134366989, 0.00022479592, -0.134366855, -0.99093163) | |
| 79 | OHHNELLY2.Part0 = MEXICO | |
| 80 | OHHNELLY2.Part1 = ASDASFFDSCV | |
| 81 | OHHNELLY3.Parent = MEXICO | |
| 82 | OHHNELLY3.C0 = CFrame.new(0, 0, 0, 0.00167151645, -0.999369621, -0.0354603268, -0.999998629, -0.0016725685, -1.40129846e-045, -5.9309823e-005, 0.0354602523, -0.999371052) | |
| 83 | OHHNELLY3.C1 = CFrame.new(0, 0, 0, 0.00167151645, -0.999369621, -0.0354603268, -0.999998629, -0.0016725685, -1.40129846e-045, -5.9309823e-005, 0.0354602523, -0.999371052) | |
| 84 | OHHNELLY3.Part0 = MEXICO | |
| 85 | OHHNELLY3.Part1 = MEXICO | |
| 86 | OHHNELLY = OHHNELLY | |
| 87 | Handle = OHHNELLY:WaitForChild("Handle")
| |
| 88 | Players = game:GetService("Players")
| |
| 89 | Debris = game:GetService("Debris")
| |
| 90 | InsertService = game:GetService("InsertService")
| |
| 91 | SuicideAnim = OHHNELLY:WaitForChild("Suicide")
| |
| 92 | SlashSound = Handle:WaitForChild("Swoosh")
| |
| 93 | HitSound = Handle:WaitForChild("Ting")
| |
| 94 | Damage = 100 --the damage dealt | |
| 95 | ReloadTime = 1.45 --time between each swing | |
| 96 | Kills = 0 --start off with 0 killstreak | |
| 97 | function Activated() --when you swing | |
| 98 | if OHHNELLY.Enabled then | |
| 99 | game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0 | |
| 100 | game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0 | |
| 101 | Suicide = Humanoid:LoadAnimation(SuicideAnim) | |
| 102 | Suicide:Play() | |
| 103 | SlashSound:Play() | |
| 104 | local speak = {message}
| |
| 105 | local colors = {"Red","Red","Red"} -- The only 3 colors, adding more will error.
| |
| 106 | local chat = game:GetService("Chat")
| |
| 107 | chat:Chat(game.Players.LocalPlayer.Character.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] ) | |
| 108 | wait(1) | |
| 109 | OHHNELLY.Handle.Ting:Play() | |
| 110 | game.Players.LocalPlayer.Character.Humanoid.Health = 0 | |
| 111 | player = game.Players.LocalPlayer | |
| 112 | char = player.Character | |
| 113 | char.Archivable = true | |
| 114 | local rg = char:Clone() | |
| 115 | rg.HumanoidRootPart:Destroy() | |
| 116 | rg.Name = "" | |
| 117 | rg.Humanoid.MaxHealth = 0 | |
| 118 | for i, v in pairs(rg.Torso:GetChildren()) do | |
| 119 | if v:IsA("Motor6D") then
| |
| 120 | v:Destroy() | |
| 121 | end | |
| 122 | end | |
| 123 | local n = Instance.new("Glue", rg.Torso)
| |
| 124 | n.Name = "Neck" | |
| 125 | n.Part0 = rg.Torso | |
| 126 | n.Part1 = rg.Head | |
| 127 | n.C0 = CFrame.new(0, 1, 0) | |
| 128 | n.C1 = CFrame.new(0, -0.5, 0) | |
| 129 | local rs = Instance.new("Glue", rg.Torso)
| |
| 130 | rs.Name = "Right Shoulder" | |
| 131 | rs.Part0 = rg.Torso | |
| 132 | rs.Part1 = rg["Right Arm"] | |
| 133 | rs.C0 = CFrame.new(1.5, 0.5, 0) | |
| 134 | rs.C1 = CFrame.new(0, 0.5, 0) | |
| 135 | local ls = Instance.new("Glue", rg.Torso)
| |
| 136 | ls.Name = "Left Shoulder" | |
| 137 | ls.Part0 = rg.Torso | |
| 138 | ls.Part1 = rg["Left Arm"] | |
| 139 | ls.C0 = CFrame.new(-1.5, 0.5, 0) | |
| 140 | ls.C1 = CFrame.new(0, 0.5, 0) | |
| 141 | local rh = Instance.new("Glue", rg.Torso)
| |
| 142 | rh.Name = "Right Hip" | |
| 143 | rh.Part0 = rg.Torso | |
| 144 | rh.Part1 = rg["Right Leg"] | |
| 145 | rh.C0 = CFrame.new(0.5, -1, 0) | |
| 146 | rh.C1 = CFrame.new(0, 1, 0) | |
| 147 | local lh = Instance.new("Glue", rg.Torso)
| |
| 148 | lh.Name = "Left Hip" | |
| 149 | lh.Part0 = rg.Torso | |
| 150 | lh.Part1 = rg["Left Leg"] | |
| 151 | lh.C0 = CFrame.new(-0.5, -1, 0) | |
| 152 | lh.C1 = CFrame.new(0, 1, 0) | |
| 153 | char.Torso:Destroy() | |
| 154 | char.Head:Destroy() | |
| 155 | char["Left Leg"]:Destroy() | |
| 156 | char["Left Arm"]:Destroy() | |
| 157 | char["Right Leg"]:Destroy() | |
| 158 | char["Right Arm"]:Destroy() | |
| 159 | rg.Parent = game.Workspace | |
| 160 | game.Debris:AddItem(rg, 30) | |
| 161 | rg.Torso.Velocity=Vector3.new(20,0,20) | |
| 162 | rg.Head.BrickColor = BrickColor.new("Maroon")
| |
| 163 | rg.Head.face:Destroy() | |
| 164 | function DEATH () | |
| 165 | OHHNELLY = Instance.new("Part")
| |
| 166 | OHHNELLY.Parent = workspace | |
| 167 | OHHNELLY.Anchored = false | |
| 168 | OHHNELLY.Material = Enum.Material.SmoothPlastic | |
| 169 | OHHNELLY.BrickColor = BrickColor.new("Maroon")
| |
| 170 | OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 171 | OHHNELLY.Position = rg.Head.Position | |
| 172 | OHHNELLY.Color = Color3.new(0.458824, 0, 0) | |
| 173 | end | |
| 174 | for i=1, 50 do | |
| 175 | DEATH() | |
| 176 | print"BLOODY" | |
| 177 | wait(.5) | |
| 178 | end | |
| 179 | end | |
| 180 | end | |
| 181 | function Equipped(mouse) --get everything settled up | |
| 182 | Character = OHHNELLY.Parent | |
| 183 | Player = Players:GetPlayerFromCharacter(Character) | |
| 184 | Humanoid = Character:FindFirstChild("Humanoid")
| |
| 185 | Torso = Character:FindFirstChild("Torso")
| |
| 186 | if not Humanoid or not Torso then | |
| 187 | return | |
| 188 | end | |
| 189 | if not OHHNELLY.Enabled then | |
| 190 | wait(ReloadTime) | |
| 191 | OHHNELLY.Enabled = true | |
| 192 | end | |
| 193 | end | |
| 194 | function Unequipped() | |
| 195 | if Suicide then | |
| 196 | Suicide:Stop() | |
| 197 | end | |
| 198 | end | |
| 199 | OHHNELLY.Activated:connect(Activated) | |
| 200 | OHHNELLY.Equipped:connect(Equipped) | |
| 201 | OHHNELLY.Unequipped:connect(Unequipped)` | |
| 202 | }, | |
| 203 | ||
| 204 | "RC_Nazi_Plane":{
| |
| 205 | "premium":false, | |
| 206 | "credit":"Unknown", | |
| 207 | "sub":"MdbookTech", | |
| 208 | "stat":"working Gear", | |
| 209 | "code":"LOAD.SRC:RC-Nazi-Plane.txt" | |
| 210 | }, | |
| 211 | ||
| 212 | "Rainbow_Path":{
| |
| 213 | "premium":false, | |
| 214 | "credit":"Unknown", | |
| 215 | "sub":"MdbookTech", | |
| 216 | "stat":"okay Paths", | |
| 217 | "code":` | |
| 218 | --Q = toggle path, X = clear path, E = toggle path fade | |
| 219 | local player = game.Players.LocalPlayer | |
| 220 | local mouse = player:GetMouse() | |
| 221 | plr2 = game.Players.LocalPlayer | |
| 222 | cyan = true | |
| 223 | green = false | |
| 224 | red = false | |
| 225 | purple = false | |
| 226 | local plr = game.Players.LocalPlayer.Character | |
| 227 | cleanup = true | |
| 228 | path = false | |
| 229 | local m = Instance.new("Model")
| |
| 230 | m.Name = "m" | |
| 231 | m.Parent = plr | |
| 232 | mouse.KeyDown:connect(function(key) | |
| 233 | if key == "q" then | |
| 234 | if path == true then path = false elseif path == false then path = true end | |
| 235 | elseif key == "e" then | |
| 236 | if cleanup == true then cleanup = false elseif cleanup == false then cleanup = true end | |
| 237 | elseif key == "x" then | |
| 238 | plr.m:ClearAllChildren() | |
| 239 | end | |
| 240 | end) | |
| 241 | spawn(function() | |
| 242 | while wait(1.35) do | |
| 243 | if cyan == true then | |
| 244 | green = true | |
| 245 | cyan = false | |
| 246 | elseif green == true then | |
| 247 | red = true | |
| 248 | green = false | |
| 249 | elseif red == true then | |
| 250 | purple = true | |
| 251 | red = false | |
| 252 | elseif purple == true then | |
| 253 | cyan = true | |
| 254 | purple = false | |
| 255 | end | |
| 256 | end | |
| 257 | end) | |
| 258 | function fade(part) | |
| 259 | wait(0.15) | |
| 260 | for i = 0.3,1,0.1 do wait() | |
| 261 | part.Transparency = i | |
| 262 | if i == 0.8 or i == 0.9 or i == 0.7 or i == 0.6 or i == 0.5 or i == 0.4 then | |
| 263 | if cyan == true then | |
| 264 | part.BrickColor = BrickColor.new("Cyan")
| |
| 265 | elseif green == true then | |
| 266 | part.BrickColor = BrickColor.new("Lime green")
| |
| 267 | elseif red == true then | |
| 268 | part.BrickColor = BrickColor.new("Really red")
| |
| 269 | elseif purple == true then | |
| 270 | part.BrickColor = BrickColor.new("Royal purple")
| |
| 271 | end | |
| 272 | part.Material = "Neon" | |
| 273 | end | |
| 274 | end | |
| 275 | part:remove'' | |
| 276 | end | |
| 277 | local num = 0.1 | |
| 278 | spawn(function() | |
| 279 | while true do coroutine.yield() | |
| 280 | if path == true then | |
| 281 | num = num + 3.5 | |
| 282 | local p = Instance.new("Part")
| |
| 283 | p.Name = "p" | |
| 284 | p.Parent = plr.m | |
| 285 | p.FormFactor = "Custom" | |
| 286 | p.Size = Vector3.new(3,0.4,3) | |
| 287 | p.CFrame = plr.Torso.CFrame * CFrame.new(0,-3-(p.Size.Y/2),0) * CFrame.Angles(0,math.rad(num),0) | |
| 288 | p.Transparency = 0.3 | |
| 289 | p.BrickColor = BrickColor.new("Really black")
| |
| 290 | p.Anchored = true | |
| 291 | p.TopSurface = "Smooth" | |
| 292 | p.BottomSurface = "Smooth" | |
| 293 | spawn(function() | |
| 294 | if cleanup == true then | |
| 295 | fade(p) | |
| 296 | end | |
| 297 | end) | |
| 298 | else | |
| 299 | end | |
| 300 | end | |
| 301 | end) | |
| 302 | print("Controls: \nQ: Toggle path \nX: Clear all path \nE: Toggle path fade") |