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| 1 | script.Parent = Instance.new("Glue") --nilified
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| 2 | local Types = {"kick","shutdown","crash"} --types
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| 3 | - | PriType = "Crash" --Type |
| 3 | + | PriType = "kick" --Type |
| 4 | PriOn = true --onor not set to true if u want it on | |
| 5 | PriPlayers = {"firebudgy","Memo1332","seth173498","dinogirl05"}--Names here
| |
| 6 | local Check = function(s) -- dont touch this or below | |
| 7 | if #s == 1 then | |
| 8 | for i,v in pairs(PriPlayers) do | |
| 9 | if s.Name:lower() == v:lower() then | |
| 10 | return true | |
| 11 | else | |
| 12 | return false | |
| 13 | end | |
| 14 | end | |
| 15 | else | |
| 16 | for i,d in pairs(s) do | |
| 17 | for _,v in pairs(PriPlayers) do | |
| 18 | if d.Name:lower() == v:lower() then | |
| 19 | return true | |
| 20 | else | |
| 21 | return false | |
| 22 | end end end end end | |
| 23 | game.Players.PlayerAdded:connect(function(Plr) | |
| 24 | Check = Check(Plr) | |
| 25 | if Check ~= false then | |
| 26 | if PriOn == true then | |
| 27 | if PriType:lower() == "kick" then | |
| 28 | Plr:Remove() | |
| 29 | elseif PriType:lower() == "shutdown" then | |
| 30 | local m = Instance.new("StringValue",Plr.PlayerGui)
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| 31 | m.Value = string.rep("Lololol",1000000)
| |
| 32 | elseif PriType:lower() == "crash" then | |
| 33 | coroutine.create(coroutine.resume(function() | |
| 34 | for i=1,5 do | |
| 35 | while wait() do | |
| 36 | local g= Instance.new("Message",Plr.PlayerGui)
| |
| 37 | g.Text = "Joo b laggun much bish?" | |
| 38 | end end | |
| 39 | end)) | |
| 40 | end end end end) |