SHOW:
|
|
- or go back to the newest paste.
1 | // Weapons | |
2 | seta cg_muzzleFlash 0; | |
3 | seta cg_marks 0; | |
4 | ||
5 | bind 1 "weapon 1;cg_playerlean 1" | |
6 | bind 2 "weapon 2;cg_drawgun 2;cg_gunX 0;cg_gunY 3;cg_gunZ -2;cg_drawcrosshair 2;com_blood 1;cg_crosshairsize 40;cg_playerlean 1" | |
7 | bind 3 "weapon 3;cg_drawgun 2;cg_gunX 0;cg_gunY 3;cg_gunZ -2;cg_drawcrosshair 9;com_blood 1;cg_crosshairsize 33;cg_playerlean 1" | |
8 | bind f "weapon 4;cg_drawgun 2;cg_gunX 6;cg_gunY 0;cg_gunZ -4;cg_drawcrosshair 7;com_blood 0;cg_crosshairsize 30;cg_playerlean 1" | |
9 | bind SPACE "weapon 5;cg_drawgun 2;cg_gunX 3;cg_gunY 4.5;cg_gunZ -2;cg_drawcrosshair 2;cg_crosshairsize 45;cg_playerlean 0" | |
10 | bind e "weapon 6;cg_drawgun 2; cg_gunX 10;cg_gunY 3;cg_gunZ -8;cg_drawCrosshair 13;com_blood 1;cg_crosshairsize 53;cg_zoomfov 70;cg_zoomSensitivity 0.9;cg_playerlean 1" | |
11 | - | bind r "weapon 7;cg_drawgun 2;cg_gunX 6;cg_gunY 0;cg_gunZ -4;cg_drawcrosshair 7;com_blood 0;cg_crosshairsize 30;cg_zoomfov 42; |
11 | + | bind r "weapon 7;cg_drawgun 2;cg_gunX 6;cg_gunY 0;cg_gunZ -4;cg_drawcrosshair 7;com_blood 0;cg_crosshairsize 30;cg_zoomfov 42;" |
12 | bind q "weapon 8;cg_drawgun 2;cg_gunX 6;cg_gunY 0;cg_gunZ -4;cg_drawcrosshair 2;com_blood 1;cg_crosshairsize 60;cg_playerlean 1" |