SHOW:
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| 1 | - | --By Rufus14 Showcase by purpleguy2playZ |
| 1 | + | ----------------------------------- |
| 2 | - | wait(2) |
| 2 | + | |
| 3 | - | script.Parent = nil |
| 3 | + | --Made by goodguyaiden------------- |
| 4 | - | mouse = game.Players.LocalPlayer:GetMouse() |
| 4 | + | --Zombie--------------------------- |
| 5 | - | local aaabegone = Instance.new("Sound", workspace)
|
| 5 | + | --its going to need to take a sec-- |
| 6 | - | aaabegone.SoundId = "rbxassetid://131057316" |
| 6 | + | |
| 7 | - | aaabegone.Volume = 10 |
| 7 | + | ----------------------------------- |
| 8 | - | aaabegone:Play() |
| 8 | + | |
| 9 | - | print("Script by Rufus14 Showcase by purpleguy2playZ")
|
| 9 | + | Char= game.Players.LocalPlayer.Character |
| 10 | - | --Converted with ttyyuu12345's model to script plugin v4 |
| 10 | + | |
| 11 | - | function sandbox(var,func) |
| 11 | + | |
| 12 | - | local env = getfenv(func) |
| 12 | + | Script1 = Instance.new("Script")
|
| 13 | - | local newenv = setmetatable({},{
|
| 13 | + | Part2 = Instance.new("Part")
|
| 14 | - | __index = function(self,k) |
| 14 | + | Script3 = Instance.new("Script")
|
| 15 | - | if k=="script" then |
| 15 | + | Part0.Name = "zarm2" |
| 16 | - | return var |
| 16 | + | Part0.Parent = Char |
| 17 | Part0.BrickColor = BrickColor.new("Medium green")
| |
| 18 | - | return env[k] |
| 18 | + | Part0.Rotation = Vector3.new(0, -90, 0) |
| 19 | Part0.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25) | |
| 20 | - | end, |
| 20 | + | Part0.Velocity = Vector3.new(3.66463371e-20, 0.00686328812, 3.69331555e-20) |
| 21 | Part0.FormFactor = Enum.FormFactor.Symmetric | |
| 22 | - | setfenv(func,newenv) |
| 22 | + | Part0.Size = Vector3.new(2, 1, 1) |
| 23 | - | return func |
| 23 | + | Part0.CFrame = CFrame.new(-22.1300011, 3.49999905, 24.6800003, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 24 | Part0.BottomSurface = Enum.SurfaceType.Smooth | |
| 25 | - | cors = {}
|
| 25 | + | |
| 26 | - | mas = Instance.new("Model",game:GetService("Lighting"))
|
| 26 | + | Part0.Color = Color3.new(0.631373, 0.768628, 0.54902) |
| 27 | - | Model0 = Instance.new("Model")
|
| 27 | + | Part0.Position = Vector3.new(-22.1300011, 3.49999905, 24.6800003) |
| 28 | - | Part1 = Instance.new("Part")
|
| 28 | + | Part0.Orientation = Vector3.new(0, -90, 0) |
| 29 | - | SpecialMesh2 = Instance.new("SpecialMesh")
|
| 29 | + | Part0.Color = Color3.new(0.631373, 0.768628, 0.54902) |
| 30 | - | Decal3 = Instance.new("Decal")
|
| 30 | + | Script1.Parent = Part0 |
| 31 | - | Part4 = Instance.new("Part")
|
| 31 | + | |
| 32 | - | Decal5 = Instance.new("Decal")
|
| 32 | + | |
| 33 | - | RightShoulder = Instance.new("Motor")
|
| 33 | + | Part2.Name = "zarm" |
| 34 | - | LeftShoulder = Instance.new("Motor")
|
| 34 | + | Part2.Parent = Char |
| 35 | - | RightHip = Instance.new("Motor")
|
| 35 | + | Part2.BrickColor = BrickColor.new("Medium green")
|
| 36 | - | LeftHip = Instance.new("Motor")
|
| 36 | + | Part2.Rotation = Vector3.new(0, -90, 0) |
| 37 | - | Neck = Instance.new("Motor")
|
| 37 | + | Part2.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25) |
| 38 | - | Part11 = Instance.new("Part")
|
| 38 | + | Part2.Velocity = Vector3.new(3.66463371e-20, 0.00686328812, 3.59320666e-20) |
| 39 | - | Part12 = Instance.new("Part")
|
| 39 | + | Part2.FormFactor = Enum.FormFactor.Symmetric |
| 40 | - | Part13 = Instance.new("Part")
|
| 40 | + | Part2.Size = Vector3.new(2, 1, 1) |
| 41 | - | Part14 = Instance.new("Part")
|
| 41 | + | Part2.CFrame = CFrame.new(-19.1300011, 3.49999905, 24.6800003, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 42 | - | Humanoid15 = Instance.new("Humanoid")
|
| 42 | + | Part2.BottomSurface = Enum.SurfaceType.Smooth |
| 43 | - | Model0.Name = "Scp-008 Infected" |
| 43 | + | Part2.TopSurface = Enum.SurfaceType.Smooth |
| 44 | - | Model0.Parent = mas |
| 44 | + | Part2.Color = Color3.new(0.631373, 0.768628, 0.54902) |
| 45 | - | Model0.PrimaryPart = Part1 |
| 45 | + | Part2.Position = Vector3.new(-19.1300011, 3.49999905, 24.6800003) |
| 46 | - | Part1.Name = "Head" |
| 46 | + | Part2.Orientation = Vector3.new(0, -90, 0) |
| 47 | - | Part1.Parent = Model0 |
| 47 | + | Part2.Color = Color3.new(0.631373, 0.768628, 0.54902) |
| 48 | - | Part1.BrickColor = BrickColor.new("Really black")
|
| 48 | + | Script3.Parent = Part2 |
| 49 | - | Part1.FormFactor = Enum.FormFactor.Symmetric |
| 49 | + | |
| 50 | - | Part1.Size = Vector3.new(2, 1, 1) |
| 50 | + | |
| 51 | - | Part1.CFrame = CFrame.new(-0.700021029, 4.49999905, 2.99999809, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 51 | + | local parts = Char:GetChildren() |
| 52 | - | Part1.TopSurface = Enum.SurfaceType.Smooth |
| 52 | + | for i,part in pairs(parts)do |
| 53 | - | Part1.Color = Color3.new(0.0588235, 0.258824, 0.00392157) |
| 53 | + | if part.ClassName == "Part" or part.Name == "Head" or part.Name == "HumanoidRootPart" then |
| 54 | - | Part1.Position = Vector3.new(-0.700021029, 4.49999905, 2.99999809) |
| 54 | + | |
| 55 | - | Part1.Color = Color3.new(0.0588235, 0.258824, 0.00392157) |
| 55 | + | |
| 56 | - | SpecialMesh2.Parent = Part1 |
| 56 | + | |
| 57 | - | SpecialMesh2.Scale = Vector3.new(1.25, 1.25, 1.25) |
| 57 | + | |
| 58 | - | SpecialMesh2.Scale = Vector3.new(1.25, 1.25, 1.25) |
| 58 | + | |
| 59 | - | Decal3.Name = "face" |
| 59 | + | |
| 60 | - | Decal3.Parent = Part1 |
| 60 | + | |
| 61 | - | Decal3.Texture = "http://www.roblox.com/asset/?id=51827997" |
| 61 | + | function OnTouched(part2) |
| 62 | - | Part4.Name = "Torso" |
| 62 | + | local humanoid = part2.Parent:FindFirstChild("Humanoid")
|
| 63 | - | Part4.Parent = Model0 |
| 63 | + | if (humanoid ~= nil) then |
| 64 | - | Part4.BrickColor = BrickColor.new("Black")
|
| 64 | + | |
| 65 | - | Part4.FormFactor = Enum.FormFactor.Symmetric |
| 65 | + | humanoid.Health = humanoid.Health - 0.05 |
| 66 | - | Part4.Size = Vector3.new(2, 2, 1) |
| 66 | + | humanoid.AutoRotate = true |
| 67 | - | Part4.CFrame = CFrame.new(-0.700021029, 2.99999905, 2.99999809, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 67 | + | humanoid.Sit = true |
| 68 | - | Part4.LeftSurface = Enum.SurfaceType.Weld |
| 68 | + | |
| 69 | - | Part4.RightSurface = Enum.SurfaceType.Weld |
| 69 | + | |
| 70 | - | Part4.Color = Color3.new(0.0156863, 0.14902, 0.243137) |
| 70 | + | |
| 71 | - | Part4.Position = Vector3.new(-0.700021029, 2.99999905, 2.99999809) |
| 71 | + | |
| 72 | - | Part4.Color = Color3.new(0.0156863, 0.14902, 0.243137) |
| 72 | + | |
| 73 | - | Decal5.Name = "roblox" |
| 73 | + | |
| 74 | - | Decal5.Parent = Part4 |
| 74 | + | part.Touched:connect(OnTouched) |
| 75 | - | RightShoulder.Name = "Right Shoulder" |
| 75 | + | |
| 76 | - | RightShoulder.Parent = Part4 |
| 76 | + | |
| 77 | - | RightShoulder.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) |
| 77 | + | |
| 78 | - | RightShoulder.Part0 = Part4 |
| 78 | + | |
| 79 | - | RightShoulder.Part1 = Part12 |
| 79 | + | wait(1) |
| 80 | - | RightShoulder.MaxVelocity = 0.15000000596046 |
| 80 | + | owner=game.Players.LocalPlayer.Name |
| 81 | - | LeftShoulder.Name = "Left Shoulder" |
| 81 | + | |
| 82 | - | LeftShoulder.Parent = Part4 |
| 82 | + | function onTouched(part23) |
| 83 | - | LeftShoulder.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 83 | + | if part23.Parent ~= nil then |
| 84 | - | LeftShoulder.Part0 = Part4 |
| 84 | + | local h = part23.Parent:findFirstChild("Humanoid")
|
| 85 | - | LeftShoulder.Part1 = Part11 |
| 85 | + | if h~=nil then |
| 86 | - | LeftShoulder.MaxVelocity = 0.15000000596046 |
| 86 | + | if cantouch~=0 then |
| 87 | - | RightHip.Name = "Right Hip" |
| 87 | + | if h.Parent.Name~=owner then |
| 88 | - | RightHip.Parent = Part4 |
| 88 | + | |
| 89 | - | RightHip.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) |
| 89 | + | if h.Parent:findFirstChild("zarm")~=nil then return end
|
| 90 | - | RightHip.Part0 = Part4 |
| 90 | + | |
| 91 | - | RightHip.Part1 = Part14 |
| 91 | + | cantouch=0 |
| 92 | - | RightHip.MaxVelocity = 0.10000000149012 |
| 92 | + | |
| 93 | - | LeftHip.Name = "Left Hip" |
| 93 | + | local larm=h.Parent:findFirstChild("Left Arm")
|
| 94 | - | LeftHip.Parent = Part4 |
| 94 | + | local rarm=h.Parent:findFirstChild("Right Arm")
|
| 95 | - | LeftHip.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 95 | + | |
| 96 | - | LeftHip.Part0 = Part4 |
| 96 | + | if larm~=nil then |
| 97 | - | LeftHip.Part1 = Part13 |
| 97 | + | larm:remove() |
| 98 | - | LeftHip.MaxVelocity = 0.10000000149012 |
| 98 | + | |
| 99 | - | Neck.Name = "Neck" |
| 99 | + | if rarm~=nil then |
| 100 | - | Neck.Parent = Part4 |
| 100 | + | rarm:remove() |
| 101 | - | Neck.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) |
| 101 | + | |
| 102 | - | Neck.Part0 = Part4 |
| 102 | + | local zee= Char:FindFirstChild("zarm2")
|
| 103 | - | Neck.Part1 = Part1 |
| 103 | + | if zee~=nil then |
| 104 | - | Neck.MaxVelocity = 0.10000000149012 |
| 104 | + | local zlarm=zee:clone() |
| 105 | - | Part11.Name = "Left Arm" |
| 105 | + | local zrarm=zee:clone() |
| 106 | - | Part11.Parent = Model0 |
| 106 | + | if zlarm~=nil then |
| 107 | - | Part11.BrickColor = BrickColor.new("Maroon")
|
| 107 | + | |
| 108 | - | Part11.CanCollide = false |
| 108 | + | local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 109 | - | Part11.FormFactor = Enum.FormFactor.Symmetric |
| 109 | + | zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot |
| 110 | - | Part11.Size = Vector3.new(1, 2, 1) |
| 110 | + | zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot |
| 111 | - | Part11.CFrame = CFrame.new(-2.20002103, 2.99999905, 2.99999809, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 111 | + | zlarm.Parent=h.Parent |
| 112 | - | Part11.Color = Color3.new(0.309804, 0.00392157, 0.00392157) |
| 112 | + | zrarm.Parent=h.Parent |
| 113 | - | Part11.Position = Vector3.new(-2.20002103, 2.99999905, 2.99999809) |
| 113 | + | zlarm:makeJoints() |
| 114 | - | Part11.Color = Color3.new(0.309804, 0.00392157, 0.00392157) |
| 114 | + | zrarm:makeJoints() |
| 115 | - | Part12.Name = "Right Arm" |
| 115 | + | zlarm.Anchored=false |
| 116 | - | Part12.Parent = Model0 |
| 116 | + | zrarm.Anchored=false |
| 117 | - | Part12.BrickColor = BrickColor.new("Earth green")
|
| 117 | + | wait(0.1) |
| 118 | - | Part12.CanCollide = false |
| 118 | + | h.Parent.Head.Color=zee.Color |
| 119 | - | Part12.FormFactor = Enum.FormFactor.Symmetric |
| 119 | + | else print("no zee"); return end
|
| 120 | - | Part12.Size = Vector3.new(1, 2, 1) |
| 120 | + | |
| 121 | - | Part12.CFrame = CFrame.new(0.799978971, 2.99999905, 2.99999809, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 121 | + | wait(1) |
| 122 | - | Part12.Color = Color3.new(0.0666667, 0.290196, 0.0156863) |
| 122 | + | cantouch=1 |
| 123 | - | Part12.Position = Vector3.new(0.799978971, 2.99999905, 2.99999809) |
| 123 | + | |
| 124 | - | Part12.Color = Color3.new(0.0666667, 0.290196, 0.0156863) |
| 124 | + | |
| 125 | - | Part13.Name = "Left Leg" |
| 125 | + | |
| 126 | - | Part13.Parent = Model0 |
| 126 | + | |
| 127 | - | Part13.BrickColor = BrickColor.new("Earth yellow")
|
| 127 | + | |
| 128 | - | Part13.CanCollide = false |
| 128 | + | |
| 129 | - | Part13.FormFactor = Enum.FormFactor.Symmetric |
| 129 | + | part.Touched:connect(onTouched) |
| 130 | - | Part13.Size = Vector3.new(1, 2, 1) |
| 130 | + | |
| 131 | - | Part13.CFrame = CFrame.new(-1.20002103, 0.999999046, 2.99999809, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 131 | + | |
| 132 | - | Part13.BottomSurface = Enum.SurfaceType.Smooth |
| 132 | + | wait(1) |
| 133 | - | Part13.TopSurface = Enum.SurfaceType.Inlet |
| 133 | + | owner=game.Players.LocalPlayer.Name |
| 134 | - | Part13.Color = Color3.new(0.396078, 0.454902, 0.168627) |
| 134 | + | |
| 135 | - | Part13.Position = Vector3.new(-1.20002103, 0.999999046, 2.99999809) |
| 135 | + | function onTouched2(part3) |
| 136 | - | Part13.Color = Color3.new(0.396078, 0.454902, 0.168627) |
| 136 | + | if part3.Parent ~= nil then |
| 137 | - | Part14.Name = "Right Leg" |
| 137 | + | local h = part3.Parent:findFirstChild("Humanoid")
|
| 138 | - | Part14.Parent = Model0 |
| 138 | + | if h~=nil then |
| 139 | - | Part14.BrickColor = BrickColor.new("Earth yellow")
|
| 139 | + | if cantouch~=0 then |
| 140 | - | Part14.CanCollide = false |
| 140 | + | if h.Parent.Name~=owner then |
| 141 | - | Part14.FormFactor = Enum.FormFactor.Symmetric |
| 141 | + | |
| 142 | - | Part14.Size = Vector3.new(1, 2, 1) |
| 142 | + | if h.Parent:findFirstChild("zarm")~=nil then return end
|
| 143 | - | Part14.CFrame = CFrame.new(-0.200021029, 0.999999046, 2.99999809, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 143 | + | |
| 144 | - | Part14.BottomSurface = Enum.SurfaceType.Smooth |
| 144 | + | cantouch=0 |
| 145 | - | Part14.TopSurface = Enum.SurfaceType.Inlet |
| 145 | + | |
| 146 | - | Part14.Color = Color3.new(0.396078, 0.454902, 0.168627) |
| 146 | + | local larm=h.Parent:findFirstChild("Left Arm")
|
| 147 | - | Part14.Position = Vector3.new(-0.200021029, 0.999999046, 2.99999809) |
| 147 | + | local rarm=h.Parent:findFirstChild("Right Arm")
|
| 148 | - | Part14.Color = Color3.new(0.396078, 0.454902, 0.168627) |
| 148 | + | |
| 149 | - | Humanoid15.Parent = Model0 |
| 149 | + | if larm~=nil then |
| 150 | - | Humanoid15.NameOcclusion = Enum.NameOcclusion.NoOcclusion |
| 150 | + | larm:remove() |
| 151 | - | Humanoid15.RightLeg = Part14 |
| 151 | + | |
| 152 | - | Humanoid15.LeftLeg = Part13 |
| 152 | + | if rarm~=nil then |
| 153 | - | Humanoid15.Torso = Part4 |
| 153 | + | rarm:remove() |
| 154 | - | for i,v in pairs(mas:GetChildren()) do |
| 154 | + | |
| 155 | - | v.Parent = workspace |
| 155 | + | local zee= Char:FindFirstChild("zarm")
|
| 156 | - | pcall(function() v:MakeJoints() end) |
| 156 | + | if zee~=nil then |
| 157 | local zlarm=zee:clone() | |
| 158 | - | mas:Destroy() |
| 158 | + | local zrarm=zee:clone() |
| 159 | - | for i,v in pairs(cors) do |
| 159 | + | if zlarm~=nil then |
| 160 | - | spawn(function() |
| 160 | + | |
| 161 | - | pcall(v) |
| 161 | + | local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 162 | zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot | |
| 163 | zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot | |
| 164 | - | local zombiebool = Instance.new("BoolValue", Model0)
|
| 164 | + | zlarm.Parent=h.Parent |
| 165 | - | zombiebool.Name = "ImAZombie" |
| 165 | + | zrarm.Parent=h.Parent |
| 166 | - | --Converted with ttyyuu12345's model to script plugin v4 |
| 166 | + | zlarm:makeJoints() |
| 167 | - | function sandbox(var,func) |
| 167 | + | zrarm:makeJoints() |
| 168 | - | local env = getfenv(func) |
| 168 | + | zlarm.Anchored=false |
| 169 | - | local newenv = setmetatable({},{
|
| 169 | + | zrarm.Anchored=false |
| 170 | - | __index = function(self,k) |
| 170 | + | wait(0.1) |
| 171 | - | if k=="script" then |
| 171 | + | h.Parent.Head.Color=zee.Color |
| 172 | - | return var |
| 172 | + | else print("no zee"); return end
|
| 173 | end | |
| 174 | - | return env[k] |
| 174 | + | wait(1) |
| 175 | cantouch=1 | |
| 176 | - | end, |
| 176 | + | |
| 177 | end | |
| 178 | - | setfenv(func,newenv) |
| 178 | + | |
| 179 | - | return func |
| 179 | + | |
| 180 | end | |
| 181 | - | cors = {}
|
| 181 | + | |
| 182 | - | mas = Instance.new("Model",game:GetService("Lighting"))
|
| 182 | + | part.Touched:connect(onTouched2) |
| 183 | - | ded4 = Instance.new("Sound")
|
| 183 | + | |
| 184 | - | ded3 = Instance.new("Sound")
|
| 184 | + | |
| 185 | - | ded2 = Instance.new("Sound")
|
| 185 | + | |
| 186 | - | attacc1 = Instance.new("Sound")
|
| 186 | + | |
| 187 | - | attacc = Instance.new("Sound")
|
| 187 | + | wait(0.2) |
| 188 | - | alldied = Instance.new("Sound")
|
| 188 | + | plr = game.Players.LocalPlayer |
| 189 | - | spawnz = Instance.new("Sound")
|
| 189 | + | repeat wait() until plr.Character |
| 190 | - | ded1 = Instance.new("Sound")
|
| 190 | + | char = plr.Character |
| 191 | - | ded4.Name = "ded4" |
| 191 | + | local mouse = plr:GetMouse() |
| 192 | - | ded4.Parent = mas |
| 192 | + | local Player = game:service'Players'.localPlayer |
| 193 | - | ded4.Volume = 10 |
| 193 | + | local chara = Player.Character |
| 194 | - | ded4.SoundId = "rbxassetid://131138845" |
| 194 | + | Player=game:GetService("Players").LocalPlayer
|
| 195 | - | ded3.Name = "ded3" |
| 195 | + | Character=Player.Character |
| 196 | - | ded3.Parent = mas |
| 196 | + | PlayerGui=Player.PlayerGui |
| 197 | - | ded3.Volume = 10 |
| 197 | + | Backpack=Player.Backpack |
| 198 | - | ded3.SoundId = "rbxassetid://131138850" |
| 198 | + | Torso=Character.Torso |
| 199 | - | ded2.Name = "ded2" |
| 199 | + | Head=Character.Head |
| 200 | - | ded2.Parent = mas |
| 200 | + | Humanoid=Character.Humanoid |
| 201 | - | ded2.Volume = 10 |
| 201 | + | m=Instance.new('Model',Character)
|
| 202 | - | ded2.SoundId = "rbxassetid://131138839" |
| 202 | + | LeftArm=Character["Left Arm"] |
| 203 | - | attacc1.Name = "attacc1" |
| 203 | + | LeftLeg=Character["Left Leg"] |
| 204 | - | attacc1.Parent = mas |
| 204 | + | RightArm=Character["Right Arm"] |
| 205 | - | attacc1.Volume = 10 |
| 205 | + | RightLeg=Character["Right Leg"] |
| 206 | - | attacc1.SoundId = "rbxassetid://131138835" |
| 206 | + | LS=Torso["Left Shoulder"] |
| 207 | - | attacc.Name = "attacc" |
| 207 | + | LH=Torso["Left Hip"] |
| 208 | - | attacc.Parent = mas |
| 208 | + | RS=Torso["Right Shoulder"] |
| 209 | - | attacc.Volume = 10 |
| 209 | + | RH=Torso["Right Hip"] |
| 210 | - | attacc.SoundId = "rbxassetid://131138828" |
| 210 | + | Face = Head.face |
| 211 | - | alldied.Name = "zombiedied" |
| 211 | + | Neck=Torso.Neck |
| 212 | - | alldied.Parent = mas |
| 212 | + | it=Instance.new |
| 213 | - | alldied.Volume = 10 |
| 213 | + | attacktype=1 |
| 214 | - | alldied.SoundId = "rbxassetid://131058078" |
| 214 | + | vt=Vector3.new |
| 215 | - | spawnz.Name = "spawn1" |
| 215 | + | cf=CFrame.new |
| 216 | - | spawnz.Parent = mas |
| 216 | + | cl3=Color3.new |
| 217 | - | spawnz.Volume = 10 |
| 217 | + | rgb=Color3.fromRGB |
| 218 | - | spawnz.SoundId = "rbxassetid://131060194" |
| 218 | + | bcn=BrickColor.new |
| 219 | - | ded1.Name = "ded1" |
| 219 | + | euler=CFrame.fromEulerAnglesXYZ |
| 220 | - | ded1.Parent = mas |
| 220 | + | angles=CFrame.Angles |
| 221 | - | ded1.Volume = 10 |
| 221 | + | Humanoid.WalkSpeed = 41 |
| 222 | - | ded1.SoundId = "rbxassetid://131138860" |
| 222 | + | Player = game:GetService("Players").LocalPlayer
|
| 223 | - | for i,v in pairs(mas:GetChildren()) do |
| 223 | + | PlayerGui = Player.PlayerGui |
| 224 | - | v.Parent = workspace |
| 224 | + | Cam = workspace.CurrentCamera |
| 225 | - | pcall(function() v:MakeJoints() end) |
| 225 | + | Backpack = Player.Backpack |
| 226 | Character = Player.Character | |
| 227 | - | mas:Destroy() |
| 227 | + | Humanoid = Character.Humanoid |
| 228 | - | for i,v in pairs(cors) do |
| 228 | + | Mouse = Player:GetMouse() |
| 229 | - | spawn(function() |
| 229 | + | RootPart = Character["HumanoidRootPart"] |
| 230 | - | pcall(v) |
| 230 | + | Torso = Character["Torso"] |
| 231 | Head = Character["Head"] | |
| 232 | RightArm = Character["Right Arm"] | |
| 233 | - | randomvictim = nil |
| 233 | + | LeftArm = Character["Left Arm"] |
| 234 | - | --Converted with ttyyuu12345's model to script plugin v4 |
| 234 | + | RightLeg = Character["Right Leg"] |
| 235 | - | function sandbox(var,func) |
| 235 | + | LeftLeg = Character["Left Leg"] |
| 236 | - | local env = getfenv(func) |
| 236 | + | RootJoint = RootPart["RootJoint"] |
| 237 | - | local newenv = setmetatable({},{
|
| 237 | + | Neck = Torso["Neck"] |
| 238 | - | __index = function(self,k) |
| 238 | + | RightShoulder = Torso["Right Shoulder"] |
| 239 | - | if k=="script" then |
| 239 | + | LeftShoulder = Torso["Left Shoulder"] |
| 240 | - | return var |
| 240 | + | RightHip = Torso["Right Hip"] |
| 241 | LeftHip = Torso["Left Hip"] | |
| 242 | - | return env[k] |
| 242 | + | Sound0 = Instance.new("Sound")
|
| 243 | Sound0.Volume = 25 | |
| 244 | - | end, |
| 244 | + | Sound0.Parent = game.Players.LocalPlayer.Character.Head |
| 245 | Sound0.SoundId = "rbxassetid://27697743" | |
| 246 | - | setfenv(func,newenv) |
| 246 | + | Sound0.Looped = true |
| 247 | - | return func |
| 247 | + | Sound0:Play() |
| 248 | IT = Instance.new | |
| 249 | - | cors = {}
|
| 249 | + | CF = CFrame.new |
| 250 | - | mas = Instance.new("Model",game:GetService("Lighting"))
|
| 250 | + | VT = Vector3.new |
| 251 | RAD = math.rad | |
| 252 | - | Attachment1 = Instance.new("Attachment")
|
| 252 | + | C3 = Color3.new |
| 253 | - | humanoidrootpart = Instance.new("Motor6D")
|
| 253 | + | UD2 = UDim2.new |
| 254 | - | Part0.Name = "HumanoidRootPart" |
| 254 | + | BRICKC = BrickColor.new |
| 255 | - | Part0.Parent = Model0 |
| 255 | + | ANGLES = CFrame.Angles |
| 256 | - | Part0.Transparency = 1 |
| 256 | + | EULER = CFrame.fromEulerAnglesXYZ |
| 257 | - | Part0.CanCollide = false |
| 257 | + | COS = math.cos |
| 258 | - | Part0.Locked = true |
| 258 | + | ACOS = math.acos |
| 259 | SIN = math.sin | |
| 260 | - | Part0.Size = Vector3.new(2, 2, 1) |
| 260 | + | ASIN = math.asin |
| 261 | - | Part0.CFrame = CFrame.new(0, 3, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
| 261 | + | ABS = math.abs |
| 262 | MRANDOM = math.random | |
| 263 | FLOOR = math.floor | |
| 264 | - | Part0.Position = Vector3.new(0, 3, 0) |
| 264 | + | Animation_Speed = 3 |
| 265 | - | Attachment1.Name = "RootAttachment" |
| 265 | + | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) |
| 266 | - | Attachment1.Parent = Part0 |
| 266 | + | local Speed = 12 |
| 267 | - | humanoidrootpart.Name = "RootJoint" |
| 267 | + | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) |
| 268 | - | humanoidrootpart.Parent = Part0 |
| 268 | + | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) |
| 269 | - | humanoidrootpart.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) |
| 269 | + | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) |
| 270 | - | humanoidrootpart.Part0 = Part0 |
| 270 | + | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) |
| 271 | - | humanoidrootpart.Part1 = Part4 |
| 271 | + | local DAMAGEMULTIPLIER = 1 |
| 272 | - | humanoidrootpart.MaxVelocity = 0.10000000149012 |
| 272 | + | local ANIM = "Idle" |
| 273 | - | for i,v in pairs(mas:GetChildren()) do |
| 273 | + | local ATTACK = false |
| 274 | - | v.Parent = Model0 |
| 274 | + | local EQUIPPED = false |
| 275 | - | pcall(function() v:MakeJoints() end) |
| 275 | + | local HOLD = false |
| 276 | local COMBO = 1 | |
| 277 | - | mas:Destroy() |
| 277 | + | local Rooted = false |
| 278 | - | for i,v in pairs(cors) do |
| 278 | + | local SINE = 0 |
| 279 | - | spawn(function() |
| 279 | + | local KEYHOLD = false |
| 280 | - | pcall(v) |
| 280 | + | local CHANGE = 2 / Animation_Speed |
| 281 | local WALKINGANIM = false | |
| 282 | local VALUE1 = false | |
| 283 | - | spawnz:Play() |
| 283 | + | local VALUE2 = false |
| 284 | - | Humanoid15.WalkSpeed = 17 |
| 284 | + | local ROBLOXIDLEANIMATION = IT("Animation")
|
| 285 | - | Humanoid15.MaxHealth = 500 |
| 285 | + | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" |
| 286 | - | Humanoid15.Health = 500 |
| 286 | + | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" |
| 287 | - | function diiiie() |
| 287 | + | --ROBLOXIDLEANIMATION.Parent = Humanoid |
| 288 | - | ded1:Play() |
| 288 | + | local WEAPONGUI = IT("ScreenGui", PlayerGui)
|
| 289 | - | local corpseclone = Humanoid15.Parent:Clone() |
| 289 | + | WEAPONGUI.Name = "Weapon GUI" |
| 290 | - | for i,v in pairs(Humanoid15.Parent:GetChildren()) do |
| 290 | + | local Weapon = IT("Model")
|
| 291 | - | if v.ClassName == "Part" then |
| 291 | + | Weapon.Name = "Adds" |
| 292 | - | v:destroy() |
| 292 | + | local Effects = IT("Folder", Weapon)
|
| 293 | Effects.Name = "Effects" | |
| 294 | local ANIMATOR = Humanoid.Animator | |
| 295 | - | for i,v in pairs(Humanoid15.Parent:GetChildren()) do |
| 295 | + | local ANIMATE = Character.Animate |
| 296 | - | if v.ClassName == "LocalScript" or v.ClassName == "Script" then |
| 296 | + | local UNANCHOR = true |
| 297 | - | v:Remove() |
| 297 | + | local PLAYANIMS = true |
| 298 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 299 | ArtificialHB.Name = "ArtificialHB" | |
| 300 | - | corpseclone.Parent = workspace |
| 300 | + | |
| 301 | - | local function serch(part) |
| 301 | + | script:WaitForChild("ArtificialHB")
|
| 302 | - | for i,v in pairs(part:GetChildren()) do |
| 302 | + | |
| 303 | - | serch(v) |
| 303 | + | frame = Frame_Speed |
| 304 | - | if v.Name == "Weld" or v.Name == "Motor6D" then |
| 304 | + | tf = 0 |
| 305 | - | v:Remove() |
| 305 | + | allowframeloss = false |
| 306 | tossremainder = false | |
| 307 | lastframe = tick() | |
| 308 | script.ArtificialHB:Fire() | |
| 309 | - | serch(corpseclone) |
| 309 | + | |
| 310 | - | corpseclone.Name = corpseclone.Name.." (Dead)" |
| 310 | + | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) |
| 311 | - | local glue = Instance.new("Glue", corpseclone.Torso)
|
| 311 | + | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) |
| 312 | - | glue.Part0 = corpseclone.Torso |
| 312 | + | |
| 313 | - | glue.Part1 = corpseclone["Left Leg"] |
| 313 | + | |
| 314 | - | glue.Name = "Left leg" |
| 314 | + | function PositiveAngle(NUMBER) |
| 315 | - | local collider = Instance.new("Part", corpseclone["Left Leg"])
|
| 315 | + | if NUMBER >= 0 then |
| 316 | - | collider.Position = Vector3.new(0,999,0) |
| 316 | + | NUMBER = 0 |
| 317 | - | collider.Size = Vector3.new(1.5, 1, 1) |
| 317 | + | |
| 318 | - | collider.Shape = "Cylinder" |
| 318 | + | return NUMBER |
| 319 | - | local weld = Instance.new("Weld", collider)
|
| 319 | + | |
| 320 | - | weld.Part0 = corpseclone["Left Leg"] |
| 320 | + | |
| 321 | - | weld.Part1 = collider |
| 321 | + | function NegativeAngle(NUMBER) |
| 322 | - | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 322 | + | if NUMBER <= 0 then |
| 323 | - | collider.TopSurface = "Smooth" |
| 323 | + | NUMBER = 0 |
| 324 | - | collider.BottomSurface = "Smooth" |
| 324 | + | |
| 325 | - | collider.formFactor = "Symmetric" |
| 325 | + | return NUMBER |
| 326 | - | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 326 | + | |
| 327 | - | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 327 | + | |
| 328 | - | collider.Transparency = 1 |
| 328 | + | function Swait(NUMBER) |
| 329 | - | -- |
| 329 | + | if NUMBER == 0 or NUMBER == nil then |
| 330 | - | local glue = Instance.new("Glue", corpseclone.Torso)
|
| 330 | + | ArtificialHB.Event:wait() |
| 331 | - | glue.Part0 = corpseclone.Torso |
| 331 | + | else |
| 332 | - | glue.Part1 = corpseclone["Right Leg"] |
| 332 | + | for i = 1, NUMBER do |
| 333 | - | glue.Name = "Right leg" |
| 333 | + | ArtificialHB.Event:wait() |
| 334 | - | local collider = Instance.new("Part", corpseclone["Right Leg"])
|
| 334 | + | |
| 335 | - | collider.Position = Vector3.new(0,999,0) |
| 335 | + | |
| 336 | - | collider.Size = Vector3.new(1.5, 1, 1) |
| 336 | + | |
| 337 | - | collider.Shape = "Cylinder" |
| 337 | + | |
| 338 | - | local weld = Instance.new("Weld", collider)
|
| 338 | + | function QuaternionFromCFrame(cf) |
| 339 | - | weld.Part0 = corpseclone["Right Leg"] |
| 339 | + | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() |
| 340 | - | weld.Part1 = collider |
| 340 | + | local trace = m00 + m11 + m22 |
| 341 | - | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 341 | + | if trace > 0 then |
| 342 | - | collider.TopSurface = "Smooth" |
| 342 | + | local s = math.sqrt(1 + trace) |
| 343 | - | collider.BottomSurface = "Smooth" |
| 343 | + | local recip = 0.5 / s |
| 344 | - | collider.formFactor = "Symmetric" |
| 344 | + | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 |
| 345 | - | glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 345 | + | else |
| 346 | - | glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 346 | + | local i = 0 |
| 347 | - | collider.Transparency = 1 |
| 347 | + | if m11 > m00 then |
| 348 | - | -- |
| 348 | + | i = 1 |
| 349 | - | local glue = Instance.new("Glue", corpseclone.Torso)
|
| 349 | + | |
| 350 | - | glue.Part0 = corpseclone.Torso |
| 350 | + | if m22 > (i == 0 and m00 or m11) then |
| 351 | - | glue.Part1 = corpseclone["Right Arm"] |
| 351 | + | i = 2 |
| 352 | - | glue.Name = "Right arm" |
| 352 | + | |
| 353 | - | local collider = Instance.new("Part", corpseclone["Right Arm"])
|
| 353 | + | if i == 0 then |
| 354 | - | collider.Position = Vector3.new(0,999,0) |
| 354 | + | local s = math.sqrt(m00 - m11 - m22 + 1) |
| 355 | - | collider.Size = Vector3.new(1.5, 1, 1) |
| 355 | + | local recip = 0.5 / s |
| 356 | - | collider.Shape = "Cylinder" |
| 356 | + | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip |
| 357 | - | local weld = Instance.new("Weld", collider)
|
| 357 | + | elseif i == 1 then |
| 358 | - | weld.Part0 = corpseclone["Right Arm"] |
| 358 | + | local s = math.sqrt(m11 - m22 - m00 + 1) |
| 359 | - | weld.Part1 = collider |
| 359 | + | local recip = 0.5 / s |
| 360 | - | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 360 | + | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip |
| 361 | - | collider.TopSurface = "Smooth" |
| 361 | + | elseif i == 2 then |
| 362 | - | collider.BottomSurface = "Smooth" |
| 362 | + | local s = math.sqrt(m22 - m00 - m11 + 1) |
| 363 | - | collider.formFactor = "Symmetric" |
| 363 | + | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip |
| 364 | - | glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 364 | + | |
| 365 | - | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 365 | + | |
| 366 | - | collider.Transparency = 1 |
| 366 | + | |
| 367 | - | -- |
| 367 | + | |
| 368 | - | local glue = Instance.new("Glue", corpseclone.Torso)
|
| 368 | + | function QuaternionToCFrame(px, py, pz, x, y, z, w) |
| 369 | - | glue.Part0 = corpseclone.Torso |
| 369 | + | local xs, ys, zs = x + x, y + y, z + z |
| 370 | - | glue.Part1 = corpseclone["Left Arm"] |
| 370 | + | local wx, wy, wz = w * xs, w * ys, w * zs |
| 371 | - | glue.Name = "Left arm" |
| 371 | + | local xx = x * xs |
| 372 | - | local collider = Instance.new("Part", corpseclone["Left Arm"])
|
| 372 | + | local xy = x * ys |
| 373 | - | collider.Position = Vector3.new(0,999,0) |
| 373 | + | local xz = x * zs |
| 374 | - | collider.Size = Vector3.new(1.5, 1, 1) |
| 374 | + | local yy = y * ys |
| 375 | - | collider.Shape = "Cylinder" |
| 375 | + | local yz = y * zs |
| 376 | - | local weld = Instance.new("Weld", collider)
|
| 376 | + | local zz = z * zs |
| 377 | - | weld.Part0 = corpseclone["Left Arm"] |
| 377 | + | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) |
| 378 | - | weld.Part1 = collider |
| 378 | + | |
| 379 | - | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 379 | + | |
| 380 | - | collider.TopSurface = "Smooth" |
| 380 | + | function QuaternionSlerp(a, b, t) |
| 381 | - | collider.BottomSurface = "Smooth" |
| 381 | + | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] |
| 382 | - | collider.formFactor = "Symmetric" |
| 382 | + | local startInterp, finishInterp; |
| 383 | - | glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 383 | + | if cosTheta >= 0.0001 then |
| 384 | - | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 384 | + | if (1 - cosTheta) > 0.0001 then |
| 385 | - | collider.Transparency = 1 |
| 385 | + | local theta = ACOS(cosTheta) |
| 386 | - | local findhead = corpseclone:findFirstChild("Head")
|
| 386 | + | local invSinTheta = 1 / SIN(theta) |
| 387 | - | if findhead and corpseclone.Torso:findFirstChild("NeckAttachment") then
|
| 387 | + | startInterp = SIN((1 - t) * theta) * invSinTheta |
| 388 | - | local attachment = Instance.new("Attachment", corpseclone.Head)
|
| 388 | + | finishInterp = SIN(t * theta) * invSinTheta |
| 389 | - | attachment.Position = Vector3.new(0, -0.5, 0) |
| 389 | + | |
| 390 | - | attachment.Name = "lol" |
| 390 | + | startInterp = 1 - t |
| 391 | - | attachment.Visible = false |
| 391 | + | finishInterp = t |
| 392 | - | corpseclone.Torso.NeckAttachment.Visible = false |
| 392 | + | |
| 393 | - | corpseclone.Torso.NeckAttachment.Position = corpseclone.Torso.NeckAttachment.Position + Vector3.new(0,0,0) |
| 393 | + | else |
| 394 | - | local ball = Instance.new("BallSocketConstraint", corpseclone)
|
| 394 | + | if (1 + cosTheta) > 0.0001 then |
| 395 | - | ball.Attachment0 = corpseclone.Torso.NeckAttachment |
| 395 | + | local theta = ACOS(-cosTheta) |
| 396 | - | ball.Attachment1 = attachment |
| 396 | + | local invSinTheta = 1 / SIN(theta) |
| 397 | - | ball.LimitsEnabled = true |
| 397 | + | startInterp = SIN((t - 1) * theta) * invSinTheta |
| 398 | - | ball.TwistLimitsEnabled = true |
| 398 | + | finishInterp = SIN(t * theta) * invSinTheta |
| 399 | - | ball.UpperAngle = 90 |
| 399 | + | |
| 400 | - | ball.Restitution = 0.5 |
| 400 | + | startInterp = t - 1 |
| 401 | - | ball.TwistUpperAngle = 90 |
| 401 | + | finishInterp = t |
| 402 | - | ball.TwistLowerAngle = -90 |
| 402 | + | |
| 403 | - | local collidepartofleftleg = Instance.new("Part", corpseclone.Torso)
|
| 403 | + | |
| 404 | - | collidepartofleftleg.Name = "Bone" |
| 404 | + | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp |
| 405 | - | collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7) |
| 405 | + | |
| 406 | - | collidepartofleftleg.Transparency = 1 |
| 406 | + | |
| 407 | - | collidepartofleftleg:BreakJoints() |
| 407 | + | function Clerp(a, b, t) |
| 408 | - | local weeld = Instance.new("Weld", collidepartofleftleg)
|
| 408 | + | local qa = {QuaternionFromCFrame(a)}
|
| 409 | - | weeld.Part0 = collidepartofleftleg |
| 409 | + | local qb = {QuaternionFromCFrame(b)}
|
| 410 | - | weeld.Part1 = corpseclone["Head"] |
| 410 | + | local ax, ay, az = a.x, a.y, a.z |
| 411 | - | if corpseclone.Torso:findFirstChild("Neck") then
|
| 411 | + | local bx, by, bz = b.x, b.y, b.z |
| 412 | - | corpseclone.Torso.Neck:destroy() |
| 412 | + | local _t = 1 - t |
| 413 | - | end |
| 413 | + | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) |
| 414 | - | end |
| 414 | + | |
| 415 | - | wait(10) |
| 415 | + | |
| 416 | - | corpseclone:destroy() |
| 416 | + | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) |
| 417 | local frame = IT("Frame")
| |
| 418 | - | Humanoid15.Died:connect(diiiie) |
| 418 | + | frame.BackgroundTransparency = TRANSPARENCY |
| 419 | - | for i = 0,1 , 0.03 do |
| 419 | + | frame.BorderSizePixel = BORDERSIZEPIXEL |
| 420 | - | Neck.C0 = Neck.C0:lerp(CFrame.new(0, 1.4826355, -0.0984807983, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),i) |
| 420 | + | frame.Position = POSITION |
| 421 | - | humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -0.0174310207, 0.199238777, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736):inverse(),i) |
| 421 | + | frame.Size = SIZE |
| 422 | - | RightHip.C0 = RightHip.C0:lerp(CFrame.new(0.5, -2, -0.299999982, 1, 0, 0, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736),i) |
| 422 | + | frame.BackgroundColor3 = COLOR |
| 423 | - | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(-0.5, -2, -0.299999982, 1, 0, 0, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736),i) |
| 423 | + | frame.BorderColor3 = BORDERCOLOR |
| 424 | - | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1.5, -0.0999999046, -0.400000006, 1, 0, 0, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876),i) |
| 424 | + | frame.Name = NAME |
| 425 | - | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1.5, -0.0999999046, -0.400000006, 1, 0, 0, 0, 0.906307876, -0.422617942, 0, 0.422617942, 0.906307876),i) |
| 425 | + | frame.Parent = PARENT |
| 426 | - | game:GetService("RunService").RenderStepped:wait()
|
| 426 | + | return frame |
| 427 | end | |
| 428 | - | canattacc = true |
| 428 | + | |
| 429 | - | function search() |
| 429 | + | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) |
| 430 | - | for i,v in pairs(workspace:GetChildren()) do |
| 430 | + | local label = IT("TextLabel")
|
| 431 | - | if v.ClassName == "Model" then |
| 431 | + | label.BackgroundTransparency = 1 |
| 432 | - | local humanoid = v:findFirstChildOfClass("Humanoid")
|
| 432 | + | label.Size = UD2(1, 0, 1, 0) |
| 433 | - | local torso = v:findFirstChild("Torso")
|
| 433 | + | label.Position = UD2(0, 0, 0, 0) |
| 434 | - | local imzomb = v:findFirstChild("ImAZombie")
|
| 434 | + | label.TextColor3 = TEXTCOLOR |
| 435 | - | if humanoid and torso then |
| 435 | + | label.TextStrokeTransparency = STROKETRANSPARENCY |
| 436 | - | if imzomb then |
| 436 | + | label.TextTransparency = TRANSPARENCY |
| 437 | - | |
| 437 | + | label.FontSize = TEXTFONTSIZE |
| 438 | - | else |
| 438 | + | label.Font = TEXTFONT |
| 439 | - | randomvictim = torso |
| 439 | + | label.BorderSizePixel = BORDERSIZEPIXEL |
| 440 | - | end |
| 440 | + | label.TextScaled = false |
| 441 | label.Text = TEXT | |
| 442 | label.Name = NAME | |
| 443 | label.Parent = PARENT | |
| 444 | - | print("Found: "..randomvictim.Parent.Name)
|
| 444 | + | return label |
| 445 | end | |
| 446 | - | search() |
| 446 | + | |
| 447 | - | function attaccing(part) |
| 447 | + | m = game.Players.LocalPlayer |
| 448 | - | local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
|
| 448 | + | char = m.Character |
| 449 | - | local torso = part.Parent:findFirstChild("Torso")
|
| 449 | + | local txt = Instance.new("BillboardGui", char)
|
| 450 | - | local ImAZombie = part.Parent:findFirstChild("ImAZombie")
|
| 450 | + | txt.Adornee = char.Head |
| 451 | - | if humanoid and canattacc and not ImAZombie then |
| 451 | + | txt.Name = "_status" |
| 452 | - | if humanoid.Health >= 600 then |
| 452 | + | txt.Size = UDim2.new(2, 0, 1.2, 0) |
| 453 | - | humanoid.MaxHealth = 100 |
| 453 | + | txt.StudsOffset = Vector3.new(-9, 8, 0) |
| 454 | - | humanoid.Health = 100 |
| 454 | + | local text = Instance.new("TextLabel", txt)
|
| 455 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 456 | - | local dmgrandom = math.random(46,90) |
| 456 | + | text.FontSize = "Size24" |
| 457 | - | if humanoid.Health < dmgrandom and humanoid.Health > 0 then |
| 457 | + | text.TextScaled = true |
| 458 | - | humanoid.PlatformStand = true |
| 458 | + | text.TextTransparency = 0 |
| 459 | - | local zombiebool = Instance.new("BoolValue", torso.Parent)
|
| 459 | + | text.BackgroundTransparency = 1 |
| 460 | - | zombiebool.Name = "ImAZombie" |
| 460 | + | text.TextTransparency = 0 |
| 461 | - | search() |
| 461 | + | text.TextStrokeTransparency = 0 |
| 462 | - | humanoid.PlatformStand = true |
| 462 | + | text.Font = "Bodoni" |
| 463 | - | if torso then |
| 463 | + | text.TextStrokeColor3 = Color3.new(0, 0, 0) |
| 464 | - | torso.CFrame = torso.CFrame * CFrame.fromEulerAnglesXYZ(0,0,1) |
| 464 | + | v = Instance.new("Part")
|
| 465 | v.Name = "ColorBrick" | |
| 466 | - | wait(1.5) |
| 466 | + | v.Parent = m.Character |
| 467 | - | if torso then |
| 467 | + | v.Anchored = true |
| 468 | - | local spawnzz = spawnz:Clone() |
| 468 | + | v.CanCollide = false |
| 469 | - | spawnzz.Parent = torso |
| 469 | + | v.BottomSurface = "Smooth" |
| 470 | - | spawnzz:Play() |
| 470 | + | v.TopSurface = "Smooth" |
| 471 | v.Size = Vector3.new(10, 5, 3) | |
| 472 | - | humanoid.PlatformStand = false |
| 472 | + | v.Transparency = 1 |
| 473 | - | humanoid.Parent.Archivable = true |
| 473 | + | v.CFrame = char.Torso.CFrame |
| 474 | - | humanoid.WalkSpeed = 17 |
| 474 | + | v.BrickColor = BrickColor.new("Really black")
|
| 475 | - | humanoid.MaxHealth = 400 |
| 475 | + | v.Transparency = 1 |
| 476 | - | humanoid.Health = 400 |
| 476 | + | v.Shape = "Block" |
| 477 | - | local zombieclone = humanoid.Parent:Clone() |
| 477 | + | spawn(function() |
| 478 | - | zombieclone.Name = zombieclone.Name.." (Scp-008 Infected)" |
| 478 | + | local TweenService = game:GetService("TweenService")
|
| 479 | - | zombieclone.Parent = workspace |
| 479 | + | local Colours = {Color3.fromRGB(255,0,0),Color3.fromRGB(255,128,0),Color3.fromRGB(255,255,0),Color3.fromRGB(0,255,0),Color3.fromRGB(0,255,255),Color3.fromRGB(0,0,255),Color3.fromRGB(191,0,255),Color3.fromRGB(255,0,191)}
|
| 480 | - | local dedth = ded1:Clone() |
| 480 | + | local Int = 0 |
| 481 | - | dedth.Parent = zombieclone.Head |
| 481 | + | while wait(0.5) do |
| 482 | - | local dedth1 = ded2:Clone() |
| 482 | + | if Int == #Colours then Int = 0 end |
| 483 | - | dedth1.Parent = zombieclone.Head |
| 483 | + | Int = Int+1 |
| 484 | - | local dedth2 = ded3:Clone() |
| 484 | + | TweenService:Create(text,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play()
|
| 485 | - | dedth2.Parent = zombieclone.Head |
| 485 | + | |
| 486 | - | local dedth3 = ded4:Clone() |
| 486 | + | end) |
| 487 | - | dedth3.Parent = zombieclone.Head |
| 487 | + | text.Text = "The Final Zombie" |
| 488 | - | zombieclone.Torso.Touched:connect(attaccing) |
| 488 | + | |
| 489 | - | local function di3() |
| 489 | + | function NoOutlines(PART) |
| 490 | - | local diemath = math.random(1,4) |
| 490 | + | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 |
| 491 | - | if diemath == 1 then |
| 491 | + | |
| 492 | - | dedth:Play() |
| 492 | + | |
| 493 | ||
| 494 | - | if diemath == 2 then |
| 494 | + | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) |
| 495 | - | dedth1:Play() |
| 495 | + | local NEWWELD = IT(TYPE) |
| 496 | NEWWELD.Part0 = PART0 | |
| 497 | - | if diemath == 3 then |
| 497 | + | NEWWELD.Part1 = PART1 |
| 498 | - | dedth2:Play() |
| 498 | + | NEWWELD.C0 = C0 |
| 499 | NEWWELD.C1 = C1 | |
| 500 | - | if diemath == 4 then |
| 500 | + | NEWWELD.Parent = PARENT |
| 501 | - | dedth3:Play() |
| 501 | + | return NEWWELD |
| 502 | end | |
| 503 | - | local corpseclone = zombieclone:Clone() |
| 503 | + | |
| 504 | - | for i,v in pairs(zombieclone:GetChildren()) do |
| 504 | + | local S = IT("Sound")
|
| 505 | - | if v.ClassName == "Part" then |
| 505 | + | |
| 506 | - | v:destroy() |
| 506 | + | function CreateSound(ID, PARENT, VOLUME, PITCH) |
| 507 | local NEWSOUND = nil | |
| 508 | coroutine.resume(coroutine.create(function() | |
| 509 | - | for i,v in pairs(zombieclone:GetChildren()) do |
| 509 | + | NEWSOUND = S:Clone() |
| 510 | - | if v.ClassName == "LocalScript" or v.ClassName == "Script" then |
| 510 | + | NEWSOUND.Parent = PARENT |
| 511 | - | v:Remove() |
| 511 | + | NEWSOUND.Volume = VOLUME |
| 512 | NEWSOUND.Pitch = PITCH | |
| 513 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 514 | - | corpseclone.Humanoid.PlatformStand = true |
| 514 | + | Swait() |
| 515 | - | corpseclone.Parent = workspace |
| 515 | + | NEWSOUND:play() |
| 516 | - | local function serch(part) |
| 516 | + | game:GetService("Debris"):AddItem(NEWSOUND, 10)
|
| 517 | - | for i,v in pairs(part:GetChildren()) do |
| 517 | + | end)) |
| 518 | - | serch(v) |
| 518 | + | return NEWSOUND |
| 519 | - | if v.Name == "Weld" or v.Name == "Motor6D" then |
| 519 | + | |
| 520 | - | v:Remove() |
| 520 | + | |
| 521 | function CFrameFromTopBack(at, top, back) | |
| 522 | local right = top:Cross(back) | |
| 523 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 524 | - | serch(corpseclone) |
| 524 | + | |
| 525 | - | local glue = Instance.new("Glue", corpseclone.Torso)
|
| 525 | + | |
| 526 | - | glue.Part0 = corpseclone.Torso |
| 526 | + | function CreateWave(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW) |
| 527 | - | glue.Part1 = corpseclone["Left Leg"] |
| 527 | + | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) |
| 528 | - | glue.Name = "Left leg" |
| 528 | + | local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
|
| 529 | - | local collider = Instance.new("Part", corpseclone["Left Leg"])
|
| 529 | + | wave.CFrame = CFRAME |
| 530 | - | collider.Position = Vector3.new(0,999,0) |
| 530 | + | coroutine.resume(coroutine.create(function(PART) |
| 531 | - | collider.Size = Vector3.new(1.5, 1, 1) |
| 531 | + | for i = 1, WAIT do |
| 532 | - | collider.Shape = "Cylinder" |
| 532 | + | Swait() |
| 533 | - | local weld = Instance.new("Weld", collider)
|
| 533 | + | mesh.Scale = mesh.Scale + GROW |
| 534 | - | weld.Part0 = corpseclone["Left Leg"] |
| 534 | + | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) |
| 535 | - | weld.Part1 = collider |
| 535 | + | if DOESROT == true then |
| 536 | - | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 536 | + | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) |
| 537 | - | collider.TopSurface = "Smooth" |
| 537 | + | |
| 538 | - | collider.BottomSurface = "Smooth" |
| 538 | + | wave.Transparency = wave.Transparency + (0.5/WAIT) |
| 539 | - | collider.formFactor = "Symmetric" |
| 539 | + | if wave.Transparency > 0.99 then |
| 540 | - | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 540 | + | wave:remove() |
| 541 | - | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
| 541 | + | |
| 542 | - | collider.Transparency = 1 |
| 542 | + | |
| 543 | - | -- |
| 543 | + | end)) |
| 544 | - | local glue = Instance.new("Glue", corpseclone.Torso)
|
| 544 | + | |
| 545 | - | glue.Part0 = corpseclone.Torso |
| 545 | + | |
| 546 | - | glue.Part1 = corpseclone["Right Leg"] |
| 546 | + | function CreateRing(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW) |
| 547 | - | glue.Name = "Right leg" |
| 547 | + | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) |
| 548 | - | local collider = Instance.new("Part", corpseclone["Right Leg"])
|
| 548 | + | local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "559831844", "", SIZE, VT(0,0,0))
|
| 549 | - | collider.Position = Vector3.new(0,999,0) |
| 549 | + | wave.CFrame = CFRAME |
| 550 | - | collider.Size = Vector3.new(1.5, 1, 1) |
| 550 | + | coroutine.resume(coroutine.create(function(PART) |
| 551 | - | collider.Shape = "Cylinder" |
| 551 | + | for i = 1, WAIT do |
| 552 | - | local weld = Instance.new("Weld", collider)
|
| 552 | + | Swait() |
| 553 | - | weld.Part0 = corpseclone["Right Leg"] |
| 553 | + | mesh.Scale = mesh.Scale + GROW |
| 554 | - | weld.Part1 = collider |
| 554 | + | if DOESROT == true then |
| 555 | - | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 555 | + | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) |
| 556 | - | collider.TopSurface = "Smooth" |
| 556 | + | |
| 557 | - | collider.BottomSurface = "Smooth" |
| 557 | + | wave.Transparency = wave.Transparency + (0.5/WAIT) |
| 558 | - | collider.formFactor = "Symmetric" |
| 558 | + | if wave.Transparency > 0.99 then |
| 559 | - | glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 559 | + | wave:remove() |
| 560 | - | glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
| 560 | + | |
| 561 | - | collider.Transparency = 1 |
| 561 | + | |
| 562 | - | -- |
| 562 | + | end)) |
| 563 | - | local glue = Instance.new("Glue", corpseclone.Torso)
|
| 563 | + | |
| 564 | - | glue.Part0 = corpseclone.Torso |
| 564 | + | |
| 565 | - | glue.Part1 = corpseclone["Right Arm"] |
| 565 | + | function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW) |
| 566 | - | glue.Name = "Right arm" |
| 566 | + | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true) |
| 567 | - | local collider = Instance.new("Part", corpseclone["Right Arm"])
|
| 567 | + | local mesh = CreateMesh("SpecialMesh", wave, "Sphere", "", "", SIZE, VT(0,0,0))
|
| 568 | - | collider.Position = Vector3.new(0,999,0) |
| 568 | + | wave.CFrame = CFRAME |
| 569 | - | collider.Size = Vector3.new(1.5, 1, 1) |
| 569 | + | coroutine.resume(coroutine.create(function(PART) |
| 570 | - | collider.Shape = "Cylinder" |
| 570 | + | for i = 1, WAIT do |
| 571 | - | local weld = Instance.new("Weld", collider)
|
| 571 | + | Swait() |
| 572 | - | weld.Part0 = corpseclone["Right Arm"] |
| 572 | + | mesh.Scale = mesh.Scale + GROW |
| 573 | - | weld.Part1 = collider |
| 573 | + | wave.Transparency = wave.Transparency + (1/WAIT) |
| 574 | - | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 574 | + | if wave.Transparency > 0.99 then |
| 575 | - | collider.TopSurface = "Smooth" |
| 575 | + | wave:remove() |
| 576 | - | collider.BottomSurface = "Smooth" |
| 576 | + | |
| 577 | - | collider.formFactor = "Symmetric" |
| 577 | + | |
| 578 | - | glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 578 | + | end)) |
| 579 | - | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
| 579 | + | |
| 580 | - | collider.Transparency = 1 |
| 580 | + | |
| 581 | - | -- |
| 581 | + | function Slice(KIND,SIZE,WAIT,CFRAME,COLOR,GROW) |
| 582 | - | local glue = Instance.new("Glue", corpseclone.Torso)
|
| 582 | + | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(1,1,1), true) |
| 583 | - | glue.Part0 = corpseclone.Torso |
| 583 | + | local mesh = nil |
| 584 | - | glue.Part1 = corpseclone["Left Arm"] |
| 584 | + | if KIND == "Base" then |
| 585 | - | glue.Name = "Left arm" |
| 585 | + | mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0,SIZE/10,SIZE/10), VT(0,0,0))
|
| 586 | - | local collider = Instance.new("Part", corpseclone["Left Arm"])
|
| 586 | + | elseif KIND == "Thin" then |
| 587 | - | collider.Position = Vector3.new(0,999,0) |
| 587 | + | mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662586858", "", VT(SIZE/10,0,SIZE/10), VT(0,0,0))
|
| 588 | - | collider.Size = Vector3.new(1.5, 1, 1) |
| 588 | + | elseif KIND == "Round" then |
| 589 | - | collider.Shape = "Cylinder" |
| 589 | + | mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662585058", "", VT(SIZE/10,0,SIZE/10), VT(0,0,0))
|
| 590 | - | local weld = Instance.new("Weld", collider)
|
| 590 | + | |
| 591 | - | weld.Part0 = corpseclone["Left Arm"] |
| 591 | + | wave.CFrame = CFRAME |
| 592 | - | weld.Part1 = collider |
| 592 | + | coroutine.resume(coroutine.create(function(PART) |
| 593 | - | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) |
| 593 | + | for i = 1, WAIT do |
| 594 | - | collider.TopSurface = "Smooth" |
| 594 | + | Swait() |
| 595 | - | collider.BottomSurface = "Smooth" |
| 595 | + | mesh.Scale = mesh.Scale + GROW/10 |
| 596 | - | collider.formFactor = "Symmetric" |
| 596 | + | wave.Transparency = wave.Transparency + (0.5/WAIT) |
| 597 | - | glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 597 | + | if wave.Transparency > 0.99 then |
| 598 | - | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 598 | + | wave:remove() |
| 599 | - | collider.Transparency = 1 |
| 599 | + | |
| 600 | - | local findhead = corpseclone:findFirstChild("Head")
|
| 600 | + | |
| 601 | - | if findhead and corpseclone.Torso:findFirstChild("NeckAttachment") then
|
| 601 | + | end)) |
| 602 | - | local attachment = Instance.new("Attachment", corpseclone.Head)
|
| 602 | + | |
| 603 | - | attachment.Position = Vector3.new(0, -0.5, 0) |
| 603 | + | |
| 604 | - | attachment.Name = "lol" |
| 604 | + | function MakeForm(PART,TYPE) |
| 605 | - | attachment.Visible = false |
| 605 | + | if TYPE == "Cyl" then |
| 606 | - | corpseclone.Torso.NeckAttachment.Visible = false |
| 606 | + | local MSH = IT("CylinderMesh",PART)
|
| 607 | - | corpseclone.Torso.NeckAttachment.Position = corpseclone.Torso.NeckAttachment.Position + Vector3.new(0,0,0) |
| 607 | + | elseif TYPE == "Ball" then |
| 608 | - | local ball = Instance.new("BallSocketConstraint", corpseclone)
|
| 608 | + | local MSH = IT("SpecialMesh",PART)
|
| 609 | - | ball.Attachment0 = corpseclone.Torso.NeckAttachment |
| 609 | + | MSH.MeshType = "Sphere" |
| 610 | - | ball.Attachment1 = attachment |
| 610 | + | elseif TYPE == "Wedge" then |
| 611 | - | ball.LimitsEnabled = true |
| 611 | + | local MSH = IT("SpecialMesh",PART)
|
| 612 | - | ball.TwistLimitsEnabled = true |
| 612 | + | MSH.MeshType = "Wedge" |
| 613 | - | ball.UpperAngle = 90 |
| 613 | + | |
| 614 | - | ball.Restitution = 0.5 |
| 614 | + | |
| 615 | - | ball.TwistUpperAngle = 90 |
| 615 | + | |
| 616 | - | ball.TwistLowerAngle = -90 |
| 616 | + | |
| 617 | - | local collidepartofleftleg = Instance.new("Part", corpseclone.Torso)
|
| 617 | + | function CheckTableForString(Table, String) |
| 618 | - | collidepartofleftleg.Name = "Bone" |
| 618 | + | for i, v in pairs(Table) do |
| 619 | - | collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7) |
| 619 | + | if string.find(string.lower(String), string.lower(v)) then |
| 620 | - | collidepartofleftleg.Transparency = 1 |
| 620 | + | return true |
| 621 | - | collidepartofleftleg:BreakJoints() |
| 621 | + | |
| 622 | - | local weeld = Instance.new("Weld", collidepartofleftleg)
|
| 622 | + | |
| 623 | - | weeld.Part0 = collidepartofleftleg |
| 623 | + | return false |
| 624 | - | weeld.Part1 = corpseclone["Head"] |
| 624 | + | |
| 625 | - | if corpseclone.Torso:findFirstChild("Neck") then
|
| 625 | + | |
| 626 | - | corpseclone.Torso.Neck:destroy() |
| 626 | + | function CheckIntangible(Hit) |
| 627 | - | end |
| 627 | + | local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
|
| 628 | - | end |
| 628 | + | if Hit and Hit.Parent then |
| 629 | - | corpseclone.Name = corpseclone.Name.." (Dead)" |
| 629 | + | if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
|
| 630 | - | wait(10) |
| 630 | + | return true |
| 631 | - | corpseclone:destroy() |
| 631 | + | |
| 632 | end | |
| 633 | - | zombieclone.Humanoid.Died:connect(di3) |
| 633 | + | return false |
| 634 | - | for i,v in pairs(humanoid.Parent:GetChildren()) do |
| 634 | + | |
| 635 | - | if v.ClassName == "Part" then |
| 635 | + | |
| 636 | - | v:destroy() |
| 636 | + | Debris = game:GetService("Debris")
|
| 637 | ||
| 638 | function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
| 639 | - | wait(1) |
| 639 | + | local Direction = CFrame.new(StartPos, Vec).lookVector |
| 640 | - | while true do |
| 640 | + | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
|
| 641 | - | if zombieclone.Humanoid.Health > 1 then |
| 641 | + | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
|
| 642 | - | if zombieclone.Parent == nil then |
| 642 | + | if RayHit and CheckIntangible(RayHit) then |
| 643 | - | zombieclone.Parent = workspace |
| 643 | + | if DelayIfHit then |
| 644 | wait() | |
| 645 | end | |
| 646 | - | wait() |
| 646 | + | RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) |
| 647 | end | |
| 648 | return RayHit, RayPos, RayNormal | |
| 649 | - | canattacc = false |
| 649 | + | |
| 650 | - | local attaccramdom = math.random(1,2) |
| 650 | + | |
| 651 | - | if attaccramdom == 1 then |
| 651 | + | function turnto(position) |
| 652 | - | attacc:Play() |
| 652 | + | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) |
| 653 | end | |
| 654 | - | if attaccramdom == 2 then |
| 654 | + | |
| 655 | - | attacc1:Play() |
| 655 | + | |
| 656 | ||
| 657 | - | humanoid.Health = humanoid.Health - dmgrandom |
| 657 | + | game:GetService("RunService").Heartbeat:connect(function(s, p)
|
| 658 | - | wait(0.8) |
| 658 | + | tf = tf + s |
| 659 | - | canattacc = true |
| 659 | + | if tf >= frame then |
| 660 | if allowframeloss then | |
| 661 | script.ArtificialHB:Fire() | |
| 662 | lastframe = tick() | |
| 663 | - | Part4.Touched:connect(attaccing) |
| 663 | + | |
| 664 | - | local run = Instance.new("Sound", workspace)
|
| 664 | + | for i = 1, math.floor(tf / frame) do |
| 665 | - | run.SoundId = "rbxassetid://425903468" |
| 665 | + | script.ArtificialHB:Fire() |
| 666 | - | run:Play() |
| 666 | + | |
| 667 | - | run.Looped = true |
| 667 | + | lastframe = tick() |
| 668 | - | run.Volume = 10 |
| 668 | + | |
| 669 | - | function clikd(key) |
| 669 | + | if tossremainder then |
| 670 | - | key = key:lower() |
| 670 | + | tf = 0 |
| 671 | - | if key == "f" then |
| 671 | + | |
| 672 | - | local humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
|
| 672 | + | tf = tf - frame * math.floor(tf / frame) |
| 673 | - | local torso = mouse.Target.Parent:findFirstChild("Torso")
|
| 673 | + | |
| 674 | - | if humanoid and torso then |
| 674 | + | |
| 675 | - | print("Picked "..mouse.Target.Parent.Name.." as a manual target")
|
| 675 | + | end) |
| 676 | - | randomvictim = torso |
| 676 | + | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) |
| 677 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 678 | end | |
| 679 | ||
| 680 | - | mouse.KeyDown:connect(clikd) |
| 680 | + | function PositiveAngle(NUMBER) |
| 681 | - | homanyzombies = 0 |
| 681 | + | if NUMBER >= 0 then |
| 682 | - | -- Objects |
| 682 | + | NUMBER = 0 |
| 683 | end | |
| 684 | - | local ScreenGui = Instance.new("ScreenGui")
|
| 684 | + | return NUMBER |
| 685 | - | local TextLabel = Instance.new("TextLabel")
|
| 685 | + | |
| 686 | ||
| 687 | - | -- Properties |
| 687 | + | function NegativeAngle(NUMBER) |
| 688 | if NUMBER <= 0 then | |
| 689 | - | ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui |
| 689 | + | NUMBER = 0 |
| 690 | end | |
| 691 | - | TextLabel.Parent = ScreenGui |
| 691 | + | return NUMBER |
| 692 | - | TextLabel.BackgroundColor3 = Color3.new(0, 0, 0) |
| 692 | + | |
| 693 | - | TextLabel.Position = UDim2.new(0.176427528, 0, 0.89121145, 0) |
| 693 | + | |
| 694 | - | TextLabel.Size = UDim2.new(0, 855, 0, 83) |
| 694 | + | function Swait(NUMBER) |
| 695 | - | TextLabel.SizeConstraint = Enum.SizeConstraint.RelativeXX |
| 695 | + | if NUMBER == 0 or NUMBER == nil then |
| 696 | - | TextLabel.Font = Enum.Font.SourceSans |
| 696 | + | ArtificialHB.Event:wait() |
| 697 | - | TextLabel.FontSize = Enum.FontSize.Size14 |
| 697 | + | else |
| 698 | - | TextLabel.Text = "Scp-008 infected Alive: " |
| 698 | + | for i = 1, NUMBER do |
| 699 | - | TextLabel.TextColor3 = Color3.new(0.25098, 1, 0.0431373) |
| 699 | + | ArtificialHB.Event:wait() |
| 700 | - | TextLabel.TextScaled = true |
| 700 | + | |
| 701 | - | TextLabel.TextSize = 14 |
| 701 | + | |
| 702 | - | TextLabel.TextWrapped = true |
| 702 | + | |
| 703 | ||
| 704 | - | homanyzombies = 0 |
| 704 | + | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) |
| 705 | - | for i,v in pairs(workspace:GetChildren()) do |
| 705 | + | local NEWMESH = IT(MESH) |
| 706 | - | if v.ClassName == "Model" then |
| 706 | + | if MESH == "SpecialMesh" then |
| 707 | - | local humanoid = v:findFirstChildOfClass("Humanoid")
|
| 707 | + | NEWMESH.MeshType = MESHTYPE |
| 708 | - | local imzomb = v:findFirstChild("ImAZombie")
|
| 708 | + | if MESHID ~= "nil" and MESHID ~= "" then |
| 709 | - | if humanoid and imzomb then |
| 709 | + | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID |
| 710 | - | if humanoid.Health >= 0.001 then |
| 710 | + | |
| 711 | - | homanyzombies = homanyzombies + 1 |
| 711 | + | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then |
| 712 | - | TextLabel.Text = "Scp-008 Infected Alive: "..homanyzombies |
| 712 | + | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID |
| 713 | end | |
| 714 | end | |
| 715 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 716 | NEWMESH.Scale = SCALE | |
| 717 | - | if homanyzombies == 0 then |
| 717 | + | NEWMESH.Parent = PARENT |
| 718 | - | alldied:Play() |
| 718 | + | return NEWMESH |
| 719 | - | run:Stop() |
| 719 | + | |
| 720 | - | TextLabel.Text = "Every zombie died!" |
| 720 | + | |
| 721 | - | wait(4) |
| 721 | + | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) |
| 722 | - | ScreenGui:destroy() |
| 722 | + | local NEWPART = IT("Part")
|
| 723 | - | while true do |
| 723 | + | NEWPART.formFactor = FORMFACTOR |
| 724 | - | wait(3) |
| 724 | + | NEWPART.Reflectance = REFLECTANCE |
| 725 | NEWPART.Transparency = TRANSPARENCY | |
| 726 | NEWPART.CanCollide = false | |
| 727 | - | for i,v in pairs(workspace:GetChildren()) do |
| 727 | + | NEWPART.Locked = true |
| 728 | - | if v.ClassName == "Model" then |
| 728 | + | NEWPART.Anchored = true |
| 729 | - | local humanoid = v:findFirstChildOfClass("Humanoid")
|
| 729 | + | if ANCHOR == false then |
| 730 | - | local imzomb = v:findFirstChild("ImAZombie")
|
| 730 | + | NEWPART.Anchored = false |
| 731 | - | local torso = v:findFirstChild("Torso")
|
| 731 | + | |
| 732 | - | if humanoid and imzomb and torso then |
| 732 | + | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) |
| 733 | - | if humanoid.Health > 0.01 then |
| 733 | + | NEWPART.Name = NAME |
| 734 | - | humanoid.WalkToPoint = randomvictim.Position |
| 734 | + | NEWPART.Size = SIZE |
| 735 | - | for i = 0,0.6 , 0.1 do |
| 735 | + | NEWPART.Position = Torso.Position |
| 736 | - | humanoid.WalkToPoint = randomvictim.Position |
| 736 | + | NEWPART.Material = MATERIAL |
| 737 | - | if torso:findFirstChild("Right Hip") then
|
| 737 | + | NEWPART:BreakJoints() |
| 738 | - | torso["Right Hip"].C1 = CFrame.new(0,0,0) |
| 738 | + | NEWPART.Parent = PARENT |
| 739 | return NEWPART | |
| 740 | - | if torso:findFirstChild("Left Hip") then
|
| 740 | + | |
| 741 | - | torso["Left Hip"].C1 = CFrame.new(0,0,0) |
| 741 | + | |
| 742 | local function weldBetween(a, b) | |
| 743 | - | if torso:findFirstChild("Right Shoulder") then
|
| 743 | + | local weldd = Instance.new("ManualWeld")
|
| 744 | - | torso["Right Shoulder"].C1 = CFrame.new(0,0,0) |
| 744 | + | weldd.Part0 = a |
| 745 | weldd.Part1 = b | |
| 746 | - | if torso:findFirstChild("Left Shoulder") then
|
| 746 | + | weldd.C0 = CFrame.new() |
| 747 | - | torso["Left Shoulder"].C1 = CFrame.new(0,0,0) |
| 747 | + | weldd.C1 = b.CFrame:inverse() * a.CFrame |
| 748 | weldd.Parent = a | |
| 749 | - | -- |
| 749 | + | return weldd |
| 750 | - | if torso:findFirstChild("Right Hip") then
|
| 750 | + | |
| 751 | - | torso["Right Hip"].C0 = torso["Right Hip"].C0:lerp(CFrame.new(0.499992371, -1.87492192, 0.954907298, 1, 0, 0, 0, 0.819151878, 0.573576808, 0, -0.573576987, 0.819151878),i) |
| 751 | + | |
| 752 | ||
| 753 | - | if torso:findFirstChild("Left Hip") then
|
| 753 | + | function QuaternionFromCFrame(cf) |
| 754 | - | torso["Left Hip"].C0 = torso["Left Hip"].C0:lerp(CFrame.new(-0.500007629, -1.96685851, -0.799733043, 1, 0, 0, 0, 0.819151759, -0.573576927, 0, 0.573576868, 0.819151998),i) |
| 754 | + | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() |
| 755 | local trace = m00 + m11 + m22 | |
| 756 | - | if torso:findFirstChild("Right Shoulder") then
|
| 756 | + | if trace > 0 then |
| 757 | - | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(CFrame.new(1.41486359, 0.409589052, -0.827155113, 1, 0, 0, 0, -8.94069672e-08, -1, 0, 1.00000012, 8.94069672e-08),i) |
| 757 | + | local s = math.sqrt(1 + trace) |
| 758 | local recip = 0.5 / s | |
| 759 | - | if torso:findFirstChild("Left Shoulder") then
|
| 759 | + | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 |
| 760 | - | torso["Left Shoulder"].C0 = torso["Left Shoulder"].C0:lerp(CFrame.new(-1.50000763, 0.409590244, -0.901263297, 1, 0, 0, 0, -3.27825546e-07, -1, 0, 1.00000024, 3.27825575e-07),i) |
| 760 | + | else |
| 761 | local i = 0 | |
| 762 | - | game:GetService("RunService").RenderStepped:wait()
|
| 762 | + | if m11 > m00 then |
| 763 | i = 1 | |
| 764 | end | |
| 765 | if m22 > (i == 0 and m00 or m11) then | |
| 766 | i = 2 | |
| 767 | end | |
| 768 | - | for i,v in pairs(workspace:GetChildren()) do |
| 768 | + | if i == 0 then |
| 769 | - | if v.ClassName == "Model" then |
| 769 | + | local s = math.sqrt(m00 - m11 - m22 + 1) |
| 770 | - | local humanoid = v:findFirstChildOfClass("Humanoid")
|
| 770 | + | local recip = 0.5 / s |
| 771 | - | local imzomb = v:findFirstChild("ImAZombie")
|
| 771 | + | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip |
| 772 | - | local torso = v:findFirstChild("Torso")
|
| 772 | + | elseif i == 1 then |
| 773 | - | if humanoid and imzomb and torso then |
| 773 | + | local s = math.sqrt(m11 - m22 - m00 + 1) |
| 774 | - | if humanoid.Health > 0.01 then |
| 774 | + | local recip = 0.5 / s |
| 775 | - | humanoid.WalkToPoint = randomvictim.Position |
| 775 | + | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip |
| 776 | - | for i = 0,0.6 , 0.1 do |
| 776 | + | elseif i == 2 then |
| 777 | - | humanoid.WalkToPoint = randomvictim.Position |
| 777 | + | local s = math.sqrt(m22 - m00 - m11 + 1) |
| 778 | - | if torso:findFirstChild("Right Hip") then
|
| 778 | + | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip |
| 779 | - | torso["Right Hip"].C1 = CFrame.new(0,0,0) |
| 779 | + | |
| 780 | end | |
| 781 | - | if torso:findFirstChild("Left Hip") then
|
| 781 | + | |
| 782 | - | torso["Left Hip"].C1 = CFrame.new(0,0,0) |
| 782 | + | |
| 783 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 784 | - | if torso:findFirstChild("Right Shoulder") then
|
| 784 | + | local xs, ys, zs = x + x, y + y, z + z |
| 785 | - | torso["Right Shoulder"].C1 = CFrame.new(0,0,0) |
| 785 | + | local wx, wy, wz = w * xs, w * ys, w * zs |
| 786 | local xx = x * xs | |
| 787 | - | if torso:findFirstChild("Left Shoulder") then
|
| 787 | + | local xy = x * ys |
| 788 | - | torso["Left Shoulder"].C1 = CFrame.new(0,0,0) |
| 788 | + | local xz = x * zs |
| 789 | local yy = y * ys | |
| 790 | - | -- |
| 790 | + | local yz = y * zs |
| 791 | - | if torso:findFirstChild("Right Hip") then
|
| 791 | + | local zz = z * zs |
| 792 | - | torso["Right Hip"].C0 = torso["Right Hip"].C0:lerp(CFrame.new(0.5, -1.95895696, -0.881649196, 1, 0, 0, 0, 0.819151819, -0.573576868, 0, 0.573576868, 0.819151819),i) |
| 792 | + | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) |
| 793 | end | |
| 794 | - | if torso:findFirstChild("Left Hip") then
|
| 794 | + | |
| 795 | - | torso["Left Hip"].C0 = torso["Left Hip"].C0:lerp(CFrame.new(-0.5, -1.97527182, 0.78138262, 1, 0, 0, 0, 0.819151819, 0.573576868, 0, -0.573576868, 0.819151819),i) |
| 795 | + | function QuaternionSlerp(a, b, t) |
| 796 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 797 | - | if torso:findFirstChild("Right Shoulder") then
|
| 797 | + | local startInterp, finishInterp; |
| 798 | - | torso["Right Shoulder"].C0 = torso["Right Shoulder"].C0:lerp(CFrame.new(1.41486359, 0.309589148, -0.82715553, 1, 0, 0, 0, -3.57627897e-07, -1, 0, 1.00000036, 3.57627897e-07),i) |
| 798 | + | if cosTheta >= 0.0001 then |
| 799 | if (1 - cosTheta) > 0.0001 then | |
| 800 | - | if torso:findFirstChild("Left Shoulder") then
|
| 800 | + | local theta = ACOS(cosTheta) |
| 801 | - | torso["Left Shoulder"].C0 = torso["Left Shoulder"].C0:lerp(CFrame.new(-1.50000763, 0.309590578, -0.901263416, 1, 0, 0, 0, -2.68220901e-07, -1, 0, 1.00000024, 2.68220901e-07),i) |
| 801 | + | local invSinTheta = 1 / SIN(theta) |
| 802 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 803 | - | game:GetService("RunService").RenderStepped:wait()
|
| 803 | + | finishInterp = SIN(t * theta) * invSinTheta |
| 804 | else | |
| 805 | startInterp = 1 - t | |
| 806 | finishInterp = t | |
| 807 | end | |
| 808 | else | |
| 809 | - | if Humanoid15.Health > 1 then |
| 809 | + | if (1 + cosTheta) > 0.0001 then |
| 810 | - | if Model0.Parent == nil then |
| 810 | + | local theta = ACOS(-cosTheta) |
| 811 | - | Model0.Parent = workspace |
| 811 | + | local invSinTheta = 1 / SIN(theta) |
| 812 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 813 | finishInterp = SIN(t * theta) * invSinTheta | |
| 814 | - | if alldied.Parent == nil then |
| 814 | + | |
| 815 | - | alldied.Parent = workspace |
| 815 | + | startInterp = t - 1 |
| 816 | finishInterp = t | |
| 817 | - | if ded1.Parent == nil then |
| 817 | + | |
| 818 | - | ded1.Parent = workspace |
| 818 | + | |
| 819 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 820 | - | if ded2.Parent == nil then |
| 820 | + | |
| 821 | - | ded2.Parent = workspace |
| 821 | + | |
| 822 | function Clerp(a, b, t) | |
| 823 | - | if ded3.Parent == nil then |
| 823 | + | local qa = {QuaternionFromCFrame(a)}
|
| 824 | - | ded3.Parent = workspace |
| 824 | + | local qb = {QuaternionFromCFrame(b)}
|
| 825 | local ax, ay, az = a.x, a.y, a.z | |
| 826 | - | if ded4.Parent == nil then |
| 826 | + | local bx, by, bz = b.x, b.y, b.z |
| 827 | - | ded4.Parent = workspace |
| 827 | + | local _t = 1 - t |
| 828 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 829 | - | if spawnz.Parent == nil then |
| 829 | + | |
| 830 | - | spawnz.Parent = workspace |
| 830 | + | |
| 831 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 832 | - | if attacc.Parent == nil then |
| 832 | + | local frame = IT("Frame")
|
| 833 | - | attacc.Parent = workspace |
| 833 | + | frame.BackgroundTransparency = TRANSPARENCY |
| 834 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 835 | - | if attacc1.Parent == nil then |
| 835 | + | frame.Position = POSITION |
| 836 | - | attacc1.Parent = workspace |
| 836 | + | frame.Size = SIZE |
| 837 | frame.BackgroundColor3 = COLOR | |
| 838 | - | if run.Parent == nil then |
| 838 | + | frame.BorderColor3 = BORDERCOLOR |
| 839 | - | run.Parent = workspace |
| 839 | + | frame.Name = NAME |
| 840 | frame.Parent = PARENT | |
| 841 | - | wait() |
| 841 | + | return frame |
| 842 | - | end |
| 842 | + | |
| 843 | ||
| 844 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 845 | local label = IT("TextLabel")
| |
| 846 | label.BackgroundTransparency = 1 | |
| 847 | label.Size = UD2(1, 0, 1, 0) | |
| 848 | label.Position = UD2(0, 0, 0, 0) | |
| 849 | label.TextColor3 = TEXTCOLOR | |
| 850 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 851 | label.TextTransparency = TRANSPARENCY | |
| 852 | label.FontSize = TEXTFONTSIZE | |
| 853 | label.Font = TEXTFONT | |
| 854 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 855 | label.TextScaled = false | |
| 856 | label.Text = TEXT | |
| 857 | label.Name = NAME | |
| 858 | label.Parent = PARENT | |
| 859 | return label | |
| 860 | end | |
| 861 | ||
| 862 | function NoOutlines(PART) | |
| 863 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 864 | end | |
| 865 | ||
| 866 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 867 | local NEWWELD = IT(TYPE) | |
| 868 | NEWWELD.Part0 = PART0 | |
| 869 | NEWWELD.Part1 = PART1 | |
| 870 | NEWWELD.C0 = C0 | |
| 871 | NEWWELD.C1 = C1 | |
| 872 | NEWWELD.Parent = PARENT | |
| 873 | return NEWWELD | |
| 874 | end | |
| 875 | ||
| 876 | local S = IT("Sound")
| |
| 877 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 878 | local NEWSOUND = nil | |
| 879 | coroutine.resume(coroutine.create(function() | |
| 880 | NEWSOUND = S:Clone() | |
| 881 | NEWSOUND.Parent = PARENT | |
| 882 | NEWSOUND.Volume = VOLUME | |
| 883 | NEWSOUND.Pitch = PITCH | |
| 884 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 885 | NEWSOUND:play() | |
| 886 | if DOESLOOP == true then | |
| 887 | NEWSOUND.Looped = true | |
| 888 | else | |
| 889 | repeat wait(1) until NEWSOUND.Playing == false | |
| 890 | NEWSOUND:remove() | |
| 891 | end | |
| 892 | end)) | |
| 893 | return NEWSOUND | |
| 894 | end | |
| 895 | ||
| 896 | function MakeForm(PART,TYPE) | |
| 897 | if TYPE == "Cyl" then | |
| 898 | local MSH = IT("CylinderMesh",PART)
| |
| 899 | elseif TYPE == "Ball" then | |
| 900 | local MSH = IT("SpecialMesh",PART)
| |
| 901 | MSH.MeshType = "Sphere" | |
| 902 | elseif TYPE == "Wedge" then | |
| 903 | local MSH = IT("SpecialMesh",PART)
| |
| 904 | MSH.MeshType = "Wedge" | |
| 905 | end | |
| 906 | end | |
| 907 | ||
| 908 | function CFrameFromTopBack(at, top, back) | |
| 909 | local right = top:Cross(back) | |
| 910 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 911 | end | |
| 912 | ||
| 913 | function PuddleOfBlood(Position,MaxDrop,Model,MaxSize) | |
| 914 | local HITFLOOR, HITPOS, NORMAL = Raycast(Position, (CF(Position, Position + VT(0, -1, 0))).lookVector, MaxDrop, Model) | |
| 915 | if HITFLOOR ~= nil then | |
| 916 | if HITFLOOR.Parent ~= Weapon and HITFLOOR.Parent ~= Character then | |
| 917 | if HITFLOOR.Name == "BloodPuddle" then | |
| 918 | local DIST = (Position - HITFLOOR.Position).Magnitude | |
| 919 | if (HITFLOOR.Size.Z <= 5 and HITFLOOR.Size.Z < MaxSize) or (HITFLOOR.Size.Z > 5 and HITFLOOR.Size.Z < MaxSize and DIST < HITFLOOR.Size.Z/3) then | |
| 920 | HITFLOOR.Size = HITFLOOR.Size + VT(0.1,0,0.1) | |
| 921 | end | |
| 922 | else | |
| 923 | if HITFLOOR.Anchored == true then | |
| 924 | local BLOOD = CreatePart(3, Effects, "Glass", 0, 0, "Maroon", "BloodPuddle", VT(2,0,2)) | |
| 925 | BLOOD.CFrame = CF(HITPOS,HITPOS+NORMAL)*ANGLES(RAD(90),RAD(0),RAD(0)) | |
| 926 | MakeForm(BLOOD,"Cyl") | |
| 927 | coroutine.resume(coroutine.create(function() | |
| 928 | Swait(75) | |
| 929 | while true do | |
| 930 | Swait() | |
| 931 | BLOOD.Size = BLOOD.Size - VT(0.02,0,0.02) | |
| 932 | if BLOOD.Size.Z < 0.051 then | |
| 933 | BLOOD:remove() | |
| 934 | break | |
| 935 | end | |
| 936 | end | |
| 937 | end)) | |
| 938 | end | |
| 939 | end | |
| 940 | end | |
| 941 | end | |
| 942 | end | |
| 943 | ||
| 944 | function SprayBlood(POSITION,DIRECTION,BloodSize) | |
| 945 | local BLOOD = CreatePart(3, Effects, "Glass", 0, 0, "Maroon", "BloodPuddle", VT(0.3,0.3,0.3),false) | |
| 946 | BLOOD.CFrame = CF(POSITION) | |
| 947 | MakeForm(BLOOD,"Ball") | |
| 948 | local bv = Instance.new("BodyVelocity",BLOOD)
| |
| 949 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 950 | bv.velocity = CF(POSITION,DIRECTION+VT(MRANDOM(-3,3)/30,MRANDOM(-3,3)/30,MRANDOM(-3,3)/30)).lookVector*75 | |
| 951 | bv.Name = "MOVE" | |
| 952 | Debris:AddItem(bv,0.05) | |
| 953 | coroutine.resume(coroutine.create(function() | |
| 954 | local HASTOUCHEDGROUND = false | |
| 955 | local HIT = BLOOD.Touched:Connect(function(hit) | |
| 956 | if hit.Anchored == true then | |
| 957 | HASTOUCHEDGROUND = true | |
| 958 | PuddleOfBlood(BLOOD.Position+VT(0,1,0),2,BLOOD,BloodSize) | |
| 959 | end | |
| 960 | end) | |
| 961 | wait(5) | |
| 962 | if HASTOUCHEDGROUND == false then | |
| 963 | BLOOD:remove() | |
| 964 | end | |
| 965 | end)) | |
| 966 | end | |
| 967 | ||
| 968 | Debris = game:GetService("Debris")
| |
| 969 | ||
| 970 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 971 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
| 972 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
| 973 | end | |
| 974 | ||
| 975 | function turnto(position) | |
| 976 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
| 977 | end | |
| 978 | ||
| 979 | function recurse(root,callback,i) | |
| 980 | i= i or 0 | |
| 981 | for _,v in pairs(root:GetChildren()) do | |
| 982 | i = i + 1 | |
| 983 | callback(i,v) | |
| 984 | ||
| 985 | if #v:GetChildren() > 0 then | |
| 986 | i = recurse(v,callback,i) | |
| 987 | end | |
| 988 | end | |
| 989 | ||
| 990 | return i | |
| 991 | end | |
| 992 | ||
| 993 | function ragdollJoint(character, part0, part1, attachmentName, className, properties) | |
| 994 | attachmentName = attachmentName.."RigAttachment" | |
| 995 | local constraint = Instance.new(className.."Constraint") | |
| 996 | constraint.Attachment0 = part0:FindFirstChild(attachmentName) | |
| 997 | constraint.Attachment1 = part1:FindFirstChild(attachmentName) | |
| 998 | constraint.Name = "RagdollConstraint"..part1.Name | |
| 999 | ||
| 1000 | for _,propertyData in next,properties or {} do
| |
| 1001 | constraint[propertyData[1]] = propertyData[2] | |
| 1002 | end | |
| 1003 | ||
| 1004 | constraint.Parent = character | |
| 1005 | end | |
| 1006 | ||
| 1007 | function getAttachment0(character, attachmentName) | |
| 1008 | for _,child in next,character:GetChildren() do | |
| 1009 | local attachment = child:FindFirstChild(attachmentName) | |
| 1010 | if attachment then | |
| 1011 | return attachment | |
| 1012 | end | |
| 1013 | end | |
| 1014 | end | |
| 1015 | ||
| 1016 | function R15Ragdoll(character) | |
| 1017 | recurse(character, function(_,v) | |
| 1018 | if v:IsA("Attachment") then
| |
| 1019 | v.Axis = Vector3.new(0, 1, 0) | |
| 1020 | v.SecondaryAxis = Vector3.new(0, 0, 1) | |
| 1021 | v.Rotation = Vector3.new(0, 0, 0) | |
| 1022 | end | |
| 1023 | end) | |
| 1024 | for _,child in next,character:GetChildren() do | |
| 1025 | if child:IsA("Accoutrement") then
| |
| 1026 | for _,part in next,child:GetChildren() do | |
| 1027 | if part:IsA("BasePart") and part.Name ~= "HumanoidRootPart" then
| |
| 1028 | local attachment1 = part:FindFirstChildOfClass("Attachment")
| |
| 1029 | local attachment0 = getAttachment0(character,attachment1.Name) | |
| 1030 | if attachment0 and attachment1 then | |
| 1031 | local constraint = Instance.new("HingeConstraint")
| |
| 1032 | constraint.Attachment0 = attachment0 | |
| 1033 | constraint.Attachment1 = attachment1 | |
| 1034 | constraint.LimitsEnabled = true | |
| 1035 | constraint.UpperAngle = 0 | |
| 1036 | constraint.LowerAngle = 0 | |
| 1037 | constraint.Parent = character | |
| 1038 | end | |
| 1039 | elseif part.Name == "HumanoidRootPart" then | |
| 1040 | part:remove() | |
| 1041 | end | |
| 1042 | end | |
| 1043 | end | |
| 1044 | end | |
| 1045 | ||
| 1046 | ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", {
| |
| 1047 | {"LimitsEnabled",true};
| |
| 1048 | {"UpperAngle",5};
| |
| 1049 | }) | |
| 1050 | ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "BallSocket", {
| |
| 1051 | {"LimitsEnabled",true};
| |
| 1052 | {"UpperAngle",15};
| |
| 1053 | }) | |
| 1054 | ||
| 1055 | local handProperties = {
| |
| 1056 | {"LimitsEnabled", true};
| |
| 1057 | {"UpperAngle",0};
| |
| 1058 | {"LowerAngle",0};
| |
| 1059 | } | |
| 1060 | ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties) | |
| 1061 | ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties) | |
| 1062 | ||
| 1063 | local shinProperties = {
| |
| 1064 | {"LimitsEnabled", true};
| |
| 1065 | {"UpperAngle", 0};
| |
| 1066 | {"LowerAngle", -75};
| |
| 1067 | } | |
| 1068 | ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties) | |
| 1069 | ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties) | |
| 1070 | ||
| 1071 | local footProperties = {
| |
| 1072 | {"LimitsEnabled", true};
| |
| 1073 | {"UpperAngle", 15};
| |
| 1074 | {"LowerAngle", -45};
| |
| 1075 | } | |
| 1076 | ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties) | |
| 1077 | ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties) | |
| 1078 | ||
| 1079 | ragdollJoint(character,character.UpperTorso, character.LeftUpperArm, "LeftShoulder", "BallSocket") | |
| 1080 | ragdollJoint(character,character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket") | |
| 1081 | ragdollJoint(character,character.UpperTorso, character.RightUpperArm, "RightShoulder", "BallSocket") | |
| 1082 | ragdollJoint(character,character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket") | |
| 1083 | ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket") | |
| 1084 | ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket") | |
| 1085 | end | |
| 1086 | ||
| 1087 | function Ragdoll(Character2,CharTorso) | |
| 1088 | Character2:BreakJoints() | |
| 1089 | local hum = Character2:findFirstChild("Humanoid")
| |
| 1090 | hum:remove() | |
| 1091 | local function Scan(ch) | |
| 1092 | local e | |
| 1093 | for e = 1,#ch do | |
| 1094 | Scan(ch[e]:GetChildren()) | |
| 1095 | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then | |
| 1096 | ch[e]:remove() | |
| 1097 | end | |
| 1098 | end | |
| 1099 | end | |
| 1100 | local NEWHUM = IT("Humanoid")
| |
| 1101 | NEWHUM.Name = "Corpse" | |
| 1102 | NEWHUM.Health = 0 | |
| 1103 | NEWHUM.MaxHealth = 0 | |
| 1104 | NEWHUM.PlatformStand = true | |
| 1105 | NEWHUM.Parent = Character2 | |
| 1106 | NEWHUM.DisplayDistanceType = "None" | |
| 1107 | ||
| 1108 | local ch = Character2:GetChildren() | |
| 1109 | local i | |
| 1110 | for i = 1,#ch do | |
| 1111 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
| 1112 | ch[i]:remove() | |
| 1113 | end | |
| 1114 | end | |
| 1115 | ||
| 1116 | local Torso2 = Character2.Torso | |
| 1117 | local movevector = Vector3.new() | |
| 1118 | ||
| 1119 | if Torso2 then | |
| 1120 | movevector = CFrame.new(CharTorso.Position,Torso2.Position).lookVector | |
| 1121 | local Head = Character2:FindFirstChild("Head")
| |
| 1122 | if Head then | |
| 1123 | local Neck = Instance.new("Weld")
| |
| 1124 | Neck.Name = "Neck" | |
| 1125 | Neck.Part0 = Torso2 | |
| 1126 | Neck.Part1 = Head | |
| 1127 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 1128 | Neck.C1 = CFrame.new() | |
| 1129 | Neck.Parent = Torso2 | |
| 1130 | ||
| 1131 | end | |
| 1132 | local Limb = Character2:FindFirstChild("Right Arm")
| |
| 1133 | if Limb then | |
| 1134 | ||
| 1135 | Limb.CFrame = Torso2.CFrame * CFrame.new(1.5, 0, 0) | |
| 1136 | local Joint = Instance.new("Glue")
| |
| 1137 | Joint.Name = "RightShoulder" | |
| 1138 | Joint.Part0 = Torso2 | |
| 1139 | Joint.Part1 = Limb | |
| 1140 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 1141 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 1142 | Joint.Parent = Torso2 | |
| 1143 | ||
| 1144 | local B = Instance.new("Part")
| |
| 1145 | B.TopSurface = 0 | |
| 1146 | B.BottomSurface = 0 | |
| 1147 | B.formFactor = "Symmetric" | |
| 1148 | B.Size = Vector3.new(1, 1, 1) | |
| 1149 | B.Transparency = 1 | |
| 1150 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1151 | B.Parent = Character2 | |
| 1152 | local W = Instance.new("Weld")
| |
| 1153 | W.Part0 = Limb | |
| 1154 | W.Part1 = B | |
| 1155 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 1156 | W.Parent = Limb | |
| 1157 | ||
| 1158 | end | |
| 1159 | local Limb = Character2:FindFirstChild("Left Arm")
| |
| 1160 | if Limb then | |
| 1161 | ||
| 1162 | Limb.CFrame = Torso2.CFrame * CFrame.new(-1.5, 0, 0) | |
| 1163 | local Joint = Instance.new("Glue")
| |
| 1164 | Joint.Name = "LeftShoulder" | |
| 1165 | Joint.Part0 = Torso2 | |
| 1166 | Joint.Part1 = Limb | |
| 1167 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 1168 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 1169 | Joint.Parent = Torso2 | |
| 1170 | ||
| 1171 | local B = Instance.new("Part")
| |
| 1172 | B.TopSurface = 0 | |
| 1173 | B.BottomSurface = 0 | |
| 1174 | B.formFactor = "Symmetric" | |
| 1175 | B.Size = Vector3.new(1, 1, 1) | |
| 1176 | B.Transparency = 1 | |
| 1177 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1178 | B.Parent = Character2 | |
| 1179 | local W = Instance.new("Weld")
| |
| 1180 | W.Part0 = Limb | |
| 1181 | W.Part1 = B | |
| 1182 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 1183 | W.Parent = Limb | |
| 1184 | ||
| 1185 | end | |
| 1186 | local Limb = Character2:FindFirstChild("Right Leg")
| |
| 1187 | if Limb then | |
| 1188 | ||
| 1189 | Limb.CFrame = Torso2.CFrame * CFrame.new(0.5, -2, 0) | |
| 1190 | local Joint = Instance.new("Glue")
| |
| 1191 | Joint.Name = "RightHip" | |
| 1192 | Joint.Part0 = Torso2 | |
| 1193 | Joint.Part1 = Limb | |
| 1194 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 1195 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 1196 | Joint.Parent = Torso2 | |
| 1197 | ||
| 1198 | local B = Instance.new("Part")
| |
| 1199 | B.TopSurface = 0 | |
| 1200 | B.BottomSurface = 0 | |
| 1201 | B.formFactor = "Symmetric" | |
| 1202 | B.Size = Vector3.new(1, 1, 1) | |
| 1203 | B.Transparency = 1 | |
| 1204 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1205 | B.Parent = Character2 | |
| 1206 | local W = Instance.new("Weld")
| |
| 1207 | W.Part0 = Limb | |
| 1208 | W.Part1 = B | |
| 1209 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 1210 | W.Parent = Limb | |
| 1211 | ||
| 1212 | end | |
| 1213 | local Limb = Character2:FindFirstChild("Left Leg")
| |
| 1214 | if Limb then | |
| 1215 | ||
| 1216 | Limb.CFrame = Torso2.CFrame * CFrame.new(-0.5, -2, 0) | |
| 1217 | local Joint = Instance.new("Glue")
| |
| 1218 | Joint.Name = "LeftHip" | |
| 1219 | Joint.Part0 = Torso2 | |
| 1220 | Joint.Part1 = Limb | |
| 1221 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 1222 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 1223 | Joint.Parent = Torso2 | |
| 1224 | ||
| 1225 | local B = Instance.new("Part")
| |
| 1226 | B.TopSurface = 0 | |
| 1227 | B.BottomSurface = 0 | |
| 1228 | B.formFactor = "Symmetric" | |
| 1229 | B.Size = Vector3.new(1, 1, 1) | |
| 1230 | B.Transparency = 1 | |
| 1231 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1232 | B.Parent = Character2 | |
| 1233 | local W = Instance.new("Weld")
| |
| 1234 | W.Part0 = Limb | |
| 1235 | W.Part1 = B | |
| 1236 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 1237 | W.Parent = Limb | |
| 1238 | ||
| 1239 | end | |
| 1240 | --[ | |
| 1241 | local Bar = Instance.new("Part")
| |
| 1242 | Bar.TopSurface = 0 | |
| 1243 | Bar.BottomSurface = 0 | |
| 1244 | Bar.formFactor = "Symmetric" | |
| 1245 | Bar.Size = Vector3.new(1, 1, 1) | |
| 1246 | Bar.Transparency = 1 | |
| 1247 | Bar.CFrame = Torso2.CFrame * CFrame.new(0, 0.5, 0) | |
| 1248 | Bar.Parent = Character2 | |
| 1249 | local Weld = Instance.new("Weld")
| |
| 1250 | Weld.Part0 = Torso2 | |
| 1251 | Weld.Part1 = Bar | |
| 1252 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
| 1253 | Weld.Parent = Torso2 | |
| 1254 | --]] | |
| 1255 | end | |
| 1256 | Character2.Parent = workspace | |
| 1257 | Debris:AddItem(Character2,5) | |
| 1258 | ||
| 1259 | return Character2,Torso2 | |
| 1260 | end | |
| 1261 | ||
| 1262 | Character["Body Colors"].HeadColor = BrickColor.new("New Yeller")
| |
| 1263 | Character["Body Colors"].TorsoColor = BrickColor.new("Bright blue")
| |
| 1264 | Character["Body Colors"].LeftArmColor = BrickColor.new("New Yeller")
| |
| 1265 | Character["Body Colors"].RightArmColor = BrickColor.new("New Yeller")
| |
| 1266 | Character["Body Colors"].LeftLegColor = BrickColor.new("Bright blue")
| |
| 1267 | Character["Body Colors"].RightLegColor = BrickColor.new("Bright blue")
| |
| 1268 | ||
| 1269 | ||
| 1270 | ||
| 1271 | ||
| 1272 | ||
| 1273 | function MouseUp(Mouse) | |
| 1274 | end | |
| 1275 | ||
| 1276 | function KeyDown(Key) | |
| 1277 | end | |
| 1278 | ||
| 1279 | function KeyUp(Key) | |
| 1280 | end | |
| 1281 | ||
| 1282 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 1283 | MouseDown(NEWKEY) | |
| 1284 | end) | |
| 1285 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 1286 | MouseUp(NEWKEY) | |
| 1287 | end) | |
| 1288 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 1289 | KeyDown(NEWKEY) | |
| 1290 | end) | |
| 1291 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 1292 | KeyUp(NEWKEY) | |
| 1293 | end) | |
| 1294 | ||
| 1295 | ||
| 1296 | Humanoid.Changed:connect(function(Jump) | |
| 1297 | if Jump == "Jump" and (Disable_Jump == true) then | |
| 1298 | Humanoid.Jump = false | |
| 1299 | end | |
| 1300 | end) | |
| 1301 | ||
| 1302 | while true do | |
| 1303 | Swait() | |
| 1304 | script.Parent = WEAPONGUI | |
| 1305 | ANIMATE.Parent = nil | |
| 1306 | for _,v in next, Humanoid:GetPlayingAnimationTracks() do | |
| 1307 | v:Stop(); | |
| 1308 | end | |
| 1309 | SINE = SINE + CHANGE | |
| 1310 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 1311 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 1312 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) | |
| 1313 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
| 1314 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
| 1315 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 1316 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 1317 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.3 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 1318 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.3 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 1319 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
| 1320 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1321 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1322 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1323 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1324 | end | |
| 1325 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
| 1326 | ANIM = "Jump" | |
| 1327 | if PLAYANIMS == true then | |
| 1328 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1329 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1330 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 1331 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 1332 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 1333 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 1334 | end | |
| 1335 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
| 1336 | ANIM = "Fall" | |
| 1337 | if PLAYANIMS == true then | |
| 1338 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1339 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, -0.5 , 0 + ((1) - 1)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1340 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(100), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 1341 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-100), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 1342 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 1343 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
| 1344 | end | |
| 1345 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
| 1346 | ANIM = "Idle" | |
| 1347 | if PLAYANIMS == true then | |
| 1348 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1349 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, -0, -0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1350 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-60), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1351 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-60), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1352 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-20), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1353 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-20), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1354 | end | |
| 1355 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
| 1356 | ANIM = "Walk" | |
| 1357 | if PLAYANIMS == true then | |
| 1358 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1359 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-15), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1360 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(30), RAD(0)) * RIGHTSHOULDERC0, 0.35 / Animation_Speed) | |
| 1361 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(90), RAD(-30), RAD(0)) * LEFTSHOULDERC0, 0.35 / Animation_Speed) | |
| 1362 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0.2) * ANGLES(RAD(50 * COS(SINE / WALKSPEEDVALUE)), RAD(90), RAD(0)), 1) | |
| 1363 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0.2) * ANGLES(RAD(-50 * COS(SINE / WALKSPEEDVALUE)), RAD(-90), RAD(0)), 1) | |
| 1364 | end | |
| 1365 | end | |
| 1366 | end | |
| 1367 | if Rooted == false then | |
| 1368 | Disable_Jump = false | |
| 1369 | Humanoid.WalkSpeed = Speed | |
| 1370 | elseif Rooted == true then | |
| 1371 | Disable_Jump = true | |
| 1372 | Humanoid.WalkSpeed = 0 | |
| 1373 | end | |
| 1374 | ||
| 1375 | Humanoid.Health = Humanoid.Health + 1 |