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| 1 | -- made by a new user (iFractal) leaked by a logger with love | |
| 2 | - | love u iFractal |
| 2 | + | |
| 3 | - | <3 |
| 3 | + | local Player = game:service("Players").LocalPlayer
|
| 4 | - | leeked by CLarramore |
| 4 | + | local Char = Player.Character |
| 5 | local mouse = Player:GetMouse() | |
| 6 | local Humanoid = Char:findFirstChild("Humanoid")
| |
| 7 | local Torso = Char:findFirstChild("Torso")
| |
| 8 | p = game.Players.LocalPlayer | |
| 9 | char = p.Character | |
| 10 | des = false | |
| 11 | fling = true | |
| 12 | dot = false | |
| 13 | falling = false | |
| 14 | jump = true | |
| 15 | --char.Shirt:Remove() | |
| 16 | --for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
| |
| 17 | for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle:Remove() end end
| |
| 18 | wait()--shirt = Instance.new("Shirt", char)
| |
| 19 | --shirt.Name = "Shirt" | |
| 20 | --pants = Instance.new("Pants", char)
| |
| 21 | --pants.Name = "Pants" | |
| 22 | ||
| 23 | --char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=451927425" | |
| 24 | --char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261" | |
| 25 | tp = true | |
| 26 | shoot = true | |
| 27 | hum = char.Humanoid | |
| 28 | punch = true | |
| 29 | neckp = char.Torso.Neck.C0 | |
| 30 | neck = char.Torso.Neck | |
| 31 | hum.MaxHealth = 999999999 | |
| 32 | wait() | |
| 33 | hum.Health =hum.MaxHealth | |
| 34 | des = false | |
| 35 | root=char.HumanoidRootPart | |
| 36 | torso = char.Torso | |
| 37 | char.Head.face.Texture = "rbxassetid://209995252" | |
| 38 | local ChatService = game:GetService("Chat")
| |
| 39 | local player = game.Players.LocalPlayer | |
| 40 | lig = Instance.new("PointLight",player.Character.Torso)
| |
| 41 | lig.Color=Color3.new(255,0,0) | |
| 42 | m=player:GetMouse() | |
| 43 | bb = Instance.new("BillboardGui",player.Character.Head)
| |
| 44 | bb.Enabled = true | |
| 45 | function newRay(start,face,range,wat) | |
| 46 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
| 47 | hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
| 48 | return rey,hit,pos | |
| 49 | end | |
| 50 | ||
| 51 | c = script:Clone() | |
| 52 | c.Parent = game.Lighting | |
| 53 | s = Instance.new("Sky")
| |
| 54 | s.Name = "Dark Sky" | |
| 55 | s.SkyboxBk = "http://www.roblox.com/asset/?id=13943307" | |
| 56 | s.SkyboxDn = "http://www.roblox.com/asset/?id=13943307" | |
| 57 | s.SkyboxFt = "http://www.roblox.com/asset/?id=13943307" | |
| 58 | s.SkyboxLf = "http://www.roblox.com/asset/?id=13943307" | |
| 59 | s.SkyboxRt = "http://www.roblox.com/asset/?id=13943307" | |
| 60 | s.SkyboxUp = "http://www.roblox.com/asset/?id=13943307" | |
| 61 | s.Parent = game.Lighting | |
| 62 | ||
| 63 | game.Lighting.Ambient = Color3.new(-1,-1,-1) | |
| 64 | ||
| 65 | music = Instance.new("Sound", Char)
| |
| 66 | music.SoundId = "http://www.roblox.com/asset/?id=763799656" | |
| 67 | music.Volume = 10 | |
| 68 | music.Looped = true | |
| 69 | wait(0.1) | |
| 70 | music:Play() | |
| 71 | ||
| 72 | aa1={}
| |
| 73 | torso=game.Players.LocalPlayer.Character.Torso | |
| 74 | ||
| 75 | local WorldUp = Vector3.new(0,1,0) | |
| 76 | function look2(Vec1,Vec2) | |
| 77 | local Orig = Vec1 | |
| 78 | Vec1 = Vec1+Vector3.new(0,1,0) | |
| 79 | Vec2 = Vec2+Vector3.new(0,1,0) | |
| 80 | local Forward = (Vec2-Vec1).unit | |
| 81 | local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit | |
| 82 | local Right = Up:Cross(Forward).unit | |
| 83 | Forward = -Forward | |
| 84 | Right = -Right | |
| 85 | return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
| 86 | end | |
| 87 | ||
| 88 | function look(CFr,Vec2) | |
| 89 | local A = Vector3.new(0,0,0) | |
| 90 | local B = CFr:inverse()*Vec2 | |
| 91 | local CF = look2(A,Vector3.new(A.X,B.Y,B.Z)) | |
| 92 | if B.Z > 0 then | |
| 93 | CF = CFr*(CF*CFrame.Angles(0,0,math.pi)) | |
| 94 | elseif B.Z == 0 then | |
| 95 | if B.Y > 0 then | |
| 96 | CF = CFr*CFrame.Angles(math.pi/2,0,0) | |
| 97 | elseif B.Y < 0 then | |
| 98 | CF = CFr*CFrame.Angles(-math.pi/2,0,0) | |
| 99 | else | |
| 100 | CF = CFr | |
| 101 | end | |
| 102 | end | |
| 103 | local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components() | |
| 104 | local Up = Vector3.new(X,Y,Z) | |
| 105 | local Forward = (Vec2-CFr.p).unit | |
| 106 | local Right = Up:Cross(Forward) | |
| 107 | Forward = -Forward | |
| 108 | Right = -Right | |
| 109 | return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
| 110 | end | |
| 111 | ||
| 112 | function simulate(j,d,m,r,t) | |
| 113 | local joint = j | |
| 114 | - | p.BrickColor = BrickColor.new("Institutional white")
|
| 114 | + | |
| 115 | if v[1]:FindFirstChild("Weld") then
| |
| 116 | local stiff = m.CFrame.lookVector*0.03 | |
| 117 | if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end | |
| 118 | local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit | |
| 119 | local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude | |
| 120 | local pos = joint.p+(dir*(d*0.5)) | |
| 121 | --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end | |
| 122 | local inv = v[1].Weld.Part0.CFrame | |
| 123 | local rel1 = inv:inverse()*pos | |
| 124 | local rel2 = inv:inverse()*(pos-(dir*dis)) | |
| 125 | local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z) | |
| 126 | v[1].Weld.C0 = cf | |
| 127 | v[2] = inv*cf | |
| 128 | --v[1].CFrame = cf | |
| 129 | end | |
| 130 | end | |
| 131 | end | |
| 132 | for i=1,8 do | |
| 133 | local p = Instance.new("Part",char)
| |
| 134 | p.Anchored = false | |
| 135 | p.BrickColor = BrickColor.new("Really black")
| |
| 136 | p.CanCollide = false | |
| 137 | p.FormFactor="Custom" | |
| 138 | p.Material = "SmoothPlastic" | |
| 139 | p.TopSurface = "SmoothNoOutlines" | |
| 140 | p.BottomSurface = "SmoothNoOutlines" | |
| 141 | p.RightSurface = "SmoothNoOutlines" | |
| 142 | p.LeftSurface = "SmoothNoOutlines" | |
| 143 | p.FrontSurface = "SmoothNoOutlines" | |
| 144 | p.BackSurface = "SmoothNoOutlines" | |
| 145 | ||
| 146 | p.Size=Vector3.new(2,.2,0.2) | |
| 147 | p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them | |
| 148 | mesh = Instance.new("BlockMesh",p)
| |
| 149 | mesh.Scale = Vector3.new(1,1,4) | |
| 150 | local w = Instance.new("Motor6D",p)
| |
| 151 | w.Part0 = aa1[i-1] and aa1[i-1][1] or torso | |
| 152 | w.Part1 = p | |
| 153 | w.Name = "Weld" | |
| 154 | --table.insert(aa1,p) | |
| 155 | aa1[i] = {p,p.CFrame}
| |
| 156 | ||
| 157 | end | |
| 158 | game:service"RunService".Stepped:connect(function() | |
| 159 | simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),aa1) | |
| 160 | end) | |
| 161 | bb.AlwaysOnTop = true | |
| 162 | bb.Size = UDim2.new(0,200,0,50) | |
| 163 | bb.StudsOffset = Vector3.new(0,1,0) | |
| 164 | gui=Instance.new("TextBox",bb)
| |
| 165 | gui.Text = "* " | |
| 166 | gui.Size = UDim2.new(0,133,0,45) | |
| 167 | gui.Position=UDim2.new(0,57,0,-40) | |
| 168 | gui.TextColor3 = Color3.new(255,255,255) | |
| 169 | gui.BackgroundColor3=Color3.new(0,0,0) | |
| 170 | gui.TextWrapped = true | |
| 171 | gui.TextScaled = true | |
| 172 | gui.TextXAlignment = "Left" | |
| 173 | gui.TextYAlignment = "Top" | |
| 174 | gui.Visible = false | |
| 175 | gui.BorderColor3 = Color3.new(0,0,0) | |
| 176 | punch2 = true | |
| 177 | gui1=Instance.new("TextButton",bb)
| |
| 178 | gui1.Position=UDim2.new(0,5,0,-43) | |
| 179 | gui1.Size = UDim2.new(0,190,0,51) | |
| 180 | ||
| 181 | gui1.TextColor3 = Color3.new(255,255,255) | |
| 182 | gui1.BackgroundColor3=Color3.new(255,255,255) | |
| 183 | jump2 = true | |
| 184 | gui1.Visible = false | |
| 185 | img = Instance.new("ImageLabel",bb)
| |
| 186 | img.Size = UDim2.new(0,46,0,47) | |
| 187 | img.Position = UDim2.new(0,10,0,-41) | |
| 188 | img.Image = "rbxassetid://447301252" | |
| 189 | img.BorderColor3 = Color3.new(0,0,0) | |
| 190 | img.Visible = false | |
| 191 | soka = Instance.new("Sound",char)
| |
| 192 | soka.SoundId = "http://www.roblox.com/asset/?id = 144805742" | |
| 193 | soka.Volume = 1 | |
| 194 | boom = Instance.new("Sound",char)
| |
| 195 | boom.SoundId = "http://www.roblox.com/asset/?id = 144805742" | |
| 196 | boom.Volume = 1 | |
| 197 | boom2 = Instance.new("Sound",char)
| |
| 198 | boom2.SoundId = "http://www.roblox.com/asset/?id = 449025737" | |
| 199 | boom2.Volume = 1 | |
| 200 | boom3 = Instance.new("Sound",char)
| |
| 201 | boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019" | |
| 202 | boom3.Volume = 1 | |
| 203 | tps = Instance.new("Sound",char)
| |
| 204 | tps.SoundId = "http://www.roblox.com/asset/?id = 449860746" | |
| 205 | tps.Volume = 1 | |
| 206 | asd = Instance.new("Sound",char)
| |
| 207 | asd.SoundId = "http://www.roblox.com/asset/?id = 447310433" | |
| 208 | asd.Volume =1 | |
| 209 | asd1 = Instance.new("Sound",char)
| |
| 210 | asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695" | |
| 211 | ||
| 212 | asd2 = Instance.new("Sound",char)
| |
| 213 | asd2.SoundId = "http://www.roblox.com/asset/?id = 386713054" | |
| 214 | asd2.Looped = true | |
| 215 | asd2.Volume = 5 | |
| 216 | asd3 = Instance.new("Sound",char)
| |
| 217 | asd3.SoundId = "http://www.roblox.com/asset/?id = 378387996" | |
| 218 | asd3.Looped = true | |
| 219 | asd4 = Instance.new("Sound",char)
| |
| 220 | asd4.SoundId = "http://www.roblox.com/asset/?id = 401258325" | |
| 221 | asd4.Looped = true | |
| 222 | asd5 = Instance.new("Sound",char)
| |
| 223 | asd5.SoundId = "http://www.roblox.com/asset/?id = 362252261" | |
| 224 | asd5.Looped = true | |
| 225 | gas = Instance.new("Sound",char)
| |
| 226 | gas.SoundId = "http://www.roblox.com/asset/?id = 345052019" | |
| 227 | asd6 = Instance.new("Sound",char)
| |
| 228 | asd6.SoundId = "http://www.roblox.com/asset/?id = 401258325" | |
| 229 | - | p.BrickColor = BrickColor.new("Institutional white")
|
| 229 | + | |
| 230 | function play(play) | |
| 231 | asd:Play() | |
| 232 | wait(0.05) | |
| 233 | --asd1:Play() | |
| 234 | end | |
| 235 | ||
| 236 | ||
| 237 | ||
| 238 | ------------ | |
| 239 | ------------------------- | |
| 240 | ||
| 241 | function stream(origin,dir,length,size) | |
| 242 | local parts = {}
| |
| 243 | for i = 1,length do | |
| 244 | local p = Instance.new("Part",char)
| |
| 245 | p.Anchored = true | |
| 246 | p.Transparency = 0.5 | |
| 247 | p.TopSurface = 0 | |
| 248 | p.BottomSurface = 0 | |
| 249 | p.CanCollide = false | |
| 250 | p.BrickColor = BrickColor.new("Really black")
| |
| 251 | p.Size = Vector3.new(10,30,10) -- for now | |
| 252 | p.CFrame = CFrame.new(origin+dir*i*size)*CFrame.Angles(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi) | |
| 253 | parts[i] = {p,CFrame.Angles(math.random()*math.pi/5,math.random()*math.pi/5,math.random()*math.pi/5)}
| |
| 254 | game:GetService("Debris"):AddItem(p,3)
| |
| 255 | end | |
| 256 | Spawn(function() | |
| 257 | while parts do | |
| 258 | for i,v in pairs(parts) do | |
| 259 | if v[1].Parent == char then | |
| 260 | v[1].CFrame = v[1].CFrame*v[2] | |
| 261 | else | |
| 262 | parts = nil | |
| 263 | break | |
| 264 | end | |
| 265 | end | |
| 266 | wait(0.02) | |
| 267 | end | |
| 268 | end) | |
| 269 | end | |
| 270 | ||
| 271 | --[[-- listen for their chatting | |
| 272 | player.Chatted:connect(function(message) | |
| 273 | a = string.len(message) | |
| 274 | gui.Text = "" | |
| 275 | gui.Visible = true | |
| 276 | gui1.Visible = true | |
| 277 | des = false | |
| 278 | img.Visible = true | |
| 279 | print(a) | |
| 280 | if dot == false then | |
| 281 | gui.Text = "" | |
| 282 | for i = 1,string.len(message) do | |
| 283 | gui.Text =gui.Text..message:sub(i,i) | |
| 284 | play() | |
| 285 | ||
| 286 | end | |
| 287 | end | |
| 288 | ||
| 289 | ||
| 290 | des = true | |
| 291 | end)]]-- | |
| 292 | m.KeyDown:connect(function(k) | |
| 293 | if k == "g" then | |
| 294 | asd2:Play() | |
| 295 | ||
| 296 | ||
| 297 | end | |
| 298 | end) | |
| 299 | ||
| 300 | m.KeyDown:connect(function(k) | |
| 301 | if k == "r" then | |
| 302 | ||
| 303 | asd4:Play() | |
| 304 | end | |
| 305 | end) | |
| 306 | m.KeyDown:connect(function(k) | |
| 307 | if k == "q" then | |
| 308 | ||
| 309 | asd3:Play() | |
| 310 | end | |
| 311 | end) | |
| 312 | m.KeyDown:connect(function(k) | |
| 313 | if k == "z" then | |
| 314 | img.Image = "rbxassetid://332766052" | |
| 315 | ||
| 316 | end | |
| 317 | end) | |
| 318 | m.KeyDown:connect(function(k) | |
| 319 | if k == "c" then | |
| 320 | img.Image = "rbxassetid://447301252" | |
| 321 | ||
| 322 | end | |
| 323 | end) | |
| 324 | m.KeyDown:connect(function(k) | |
| 325 | if k == "b" then | |
| 326 | ||
| 327 | asd6:Play() | |
| 328 | end | |
| 329 | end) | |
| 330 | mouse = p:GetMouse() | |
| 331 | m.KeyDown:connect(function(k) | |
| 332 | if k:byte() == 48 then | |
| 333 | ||
| 334 | hum.WalkSpeed = 100 | |
| 335 | end | |
| 336 | end) | |
| 337 | m.KeyDown:connect(function(k) | |
| 338 | if k:byte() == 50 then | |
| 339 | ||
| 340 | soka:Play() | |
| 341 | end | |
| 342 | end) | |
| 343 | m.KeyDown:connect(function(k) | |
| 344 | if k:byte() == 52 then | |
| 345 | ||
| 346 | char.Head.face.Texture = "rbxassetid://180660043" | |
| 347 | end | |
| 348 | end) | |
| 349 | m.KeyDown:connect(function(k) | |
| 350 | if k:byte() == 51 then | |
| 351 | ||
| 352 | char.Head.face.Texture = "rbxassetid://180660043" | |
| 353 | end | |
| 354 | end) | |
| 355 | m.KeyUp:connect(function(k) | |
| 356 | if k:byte() == 48 then | |
| 357 | ||
| 358 | hum.WalkSpeed = 16 | |
| 359 | end | |
| 360 | end) | |
| 361 | p.Chatted:connect(function(m) | |
| 362 | if m == "Okay." then | |
| 363 | soka:Play() | |
| 364 | end | |
| 365 | end) | |
| 366 | m.KeyDown:connect(function(k) | |
| 367 | if k == "x" then | |
| 368 | if des == true then | |
| 369 | gui.Visible = false | |
| 370 | gui.Text = "* " | |
| 371 | gui1.Visible = false | |
| 372 | img.Visible = false | |
| 373 | end | |
| 374 | end | |
| 375 | end) | |
| 376 | m.KeyDown:connect(function(key) | |
| 377 | if key == "j" then | |
| 378 | if tp == true then | |
| 379 | tp = false | |
| 380 | tps:Play() | |
| 381 | char.Head.face.Parent = game.Lighting | |
| 382 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 1
| |
| 383 | end | |
| 384 | local Head = Char.Head | |
| 385 | local ra = Char:findFirstChild("Right Arm")
| |
| 386 | local la = Char:findFirstChild("Left Arm")
| |
| 387 | local rl = Char:findFirstChild("Right Leg")
| |
| 388 | local ll = Char:findFirstChild("Left Leg")
| |
| 389 | local rs = Torso:findFirstChild("Right Shoulder")
| |
| 390 | local ls = Torso:findFirstChild("Left Shoulder")
| |
| 391 | local rh = Torso:findFirstChild("Right Hip")
| |
| 392 | - | ChatService:Chat(char.Head, "this is the end pal its time TO AAAA DIE :P DIe DIE DIE DIE DIE/?") |
| 392 | + | local lh = Torso:findFirstChild("Left Hip")
|
| 393 | local neck = Torso:findFirstChild("Neck")
| |
| 394 | local rp = Char:findFirstChild("HumanoidRootPart")
| |
| 395 | rp.Archivable = true | |
| 396 | local rj = rp:findFirstChild("RootJoint")
| |
| 397 | - | ChatService:Chat(char.Head ,"CHOP CHOP CHOP POW!!!") |
| 397 | + | rj.Archivable = true |
| 398 | local animate = Char:findFirstChild("Animate")
| |
| 399 | local rootpart = Char:findFirstChild("HumanoidRootPart")
| |
| 400 | local Camera = workspace.CurrentCamera | |
| 401 | local CF = CFrame.new | |
| 402 | - | ChatService:Chat(char.Head, "EXTREAM PUNCH BCH.") |
| 402 | + | local components = CF().components |
| 403 | local magicclrs = {"Really blue", "Really black", "Institutional white"}
| |
| 404 | --local magicclrs = {"Really red", "Deep orange", "New Yeller", "Lime green", "Really blue", "Royal purple", "Bright violet"}
| |
| 405 | rootpart.CanCollide = false | |
| 406 | Humanoid:findFirstChild("Animator"):Destroy()
| |
| 407 | Humanoid.CameraOffset = Vector3.new(0, 2, 0) | |
| 408 | Humanoid.JumpPower = 60 | |
| 409 | game.Players.LocalPlayer.Character.Humanoid.Changed:connect(function(jump) | |
| 410 | if jump == "Jump" then | |
| 411 | Humanoid.Jump = false | |
| 412 | end | |
| 413 | end) | |
| 414 | ||
| 415 | ||
| 416 | ||
| 417 | Lerp = function(a,b,c) | |
| 418 | return a+(b-a)*c | |
| 419 | end | |
| 420 | ||
| 421 | function phaseclone() | |
| 422 | Char.Archivable = true | |
| 423 | local Clone1 = Char:Clone() | |
| 424 | Clone1.Parent = game.Workspace | |
| 425 | for i,v in pairs (Clone1:GetChildren()) do | |
| 426 | if v.ClassName == "BodyColors" then | |
| 427 | B = "Really black" | |
| 428 | v.HeadColor = BrickColor.new(B) | |
| 429 | v.LeftArmColor = BrickColor.new(B) | |
| 430 | v.RightArmColor = BrickColor.new(B) | |
| 431 | v.TorsoColor = BrickColor.new(B) | |
| 432 | v.LeftLegColor = BrickColor.new(B) | |
| 433 | v.RightLegColor = BrickColor.new(B) | |
| 434 | elseif not v:IsA("Part") then
| |
| 435 | v:Destroy() | |
| 436 | end | |
| 437 | if v.ClassName ~= "Part" or v.Name == "HumanoidRootPart" then | |
| 438 | v:Destroy() | |
| 439 | end | |
| 440 | if v:IsA("Part") then
| |
| 441 | v.Transparency = 0.5 | |
| 442 | v.TopSurface = "Smooth" | |
| 443 | v.BottomSurface = "Smooth" | |
| 444 | v.LeftSurface = "Smooth" | |
| 445 | v.RightSurface = "Smooth" | |
| 446 | Bl = "Really black" | |
| 447 | v.BrickColor = BrickColor.new(Bl) | |
| 448 | v.Anchored = true | |
| 449 | v.CanCollide = false | |
| 450 | end | |
| 451 | end | |
| 452 | for i,v in pairs (Clone1:GetChildren()) do | |
| 453 | - | rng.BrickColor = BrickColor.new("Institutional white")
|
| 453 | + | if v:FindFirstChild("roblox") then
|
| 454 | v.roblox:Destroy() | |
| 455 | end | |
| 456 | if v:FindFirstChild("face") then
| |
| 457 | v.face:Destroy() | |
| 458 | end | |
| 459 | if v.Name == "Part" or v.Name == "Hold" or v.Name == "Circle" then | |
| 460 | v:Remove() | |
| 461 | end | |
| 462 | end | |
| 463 | wait(0.3) | |
| 464 | for i = 1,5 do | |
| 465 | for _,v in pairs(Clone1:GetChildren()) do | |
| 466 | if v:IsA("Part") then
| |
| 467 | v.Transparency = 0.5+i/5 | |
| 468 | wait() | |
| 469 | end | |
| 470 | end | |
| 471 | end | |
| 472 | Clone1:Destroy() | |
| 473 | end | |
| 474 | ||
| 475 | ||
| 476 | function ctlerp(c1,c2,al) | |
| 477 | local com1 = {c1:components()}
| |
| 478 | local com2 = {c2:components()}
| |
| 479 | for i,v in pairs(com1) do | |
| 480 | com1[i] = Lerp(v,com2[i],al) | |
| 481 | end | |
| 482 | return CF(unpack(com1)) | |
| 483 | end | |
| 484 | ||
| 485 | do | |
| 486 | local function QuaternionFromCFrame(cf) | |
| 487 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 488 | local trace = m00 + m11 + m22 | |
| 489 | if trace > 0 then | |
| 490 | local s = math.sqrt(1 + trace) | |
| 491 | - | rng2.BrickColor = BrickColor.new("Institutional white")
|
| 491 | + | local recip = 0.5/s |
| 492 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 493 | else | |
| 494 | local i = 0 | |
| 495 | if m11 > m00 then | |
| 496 | i = 1 | |
| 497 | end | |
| 498 | if m22 > (i == 0 and m00 or m11) then | |
| 499 | i = 2 | |
| 500 | end | |
| 501 | if i == 0 then | |
| 502 | local s = math.sqrt(m00-m11-m22+1) | |
| 503 | - | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" |
| 503 | + | local recip = 0.5/s |
| 504 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 505 | elseif i == 1 then | |
| 506 | local s = math.sqrt(m11-m22-m00+1) | |
| 507 | local recip = 0.5/s | |
| 508 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 509 | elseif i == 2 then | |
| 510 | local s = math.sqrt(m22-m00-m11+1) | |
| 511 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 512 | end | |
| 513 | end | |
| 514 | end | |
| 515 | local function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 516 | local xs, ys, zs = x + x, y + y, z + z | |
| 517 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 518 | local xx = x*xs | |
| 519 | local xy = x*ys | |
| 520 | local xz = x*zs | |
| 521 | local yy = y*ys | |
| 522 | local yz = y*zs | |
| 523 | local zz = z*zs | |
| 524 | return CF(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 525 | end | |
| 526 | local function QuaternionSlerp(a, b, t) | |
| 527 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 528 | local startInterp, finishInterp; | |
| 529 | if cosTheta >= 0.0001 then | |
| 530 | if (1 - cosTheta) > 0.0001 then | |
| 531 | local theta = math.acos(cosTheta) | |
| 532 | local invSinTheta = 1/math.sin(theta) | |
| 533 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 534 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 535 | else | |
| 536 | startInterp = 1-t | |
| 537 | finishInterp = t | |
| 538 | end | |
| 539 | else | |
| 540 | if (1+cosTheta) > 0.0001 then | |
| 541 | local theta = math.acos(-cosTheta) | |
| 542 | local invSinTheta = 1/math.sin(theta) | |
| 543 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 544 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 545 | else | |
| 546 | startInterp = t-1 | |
| 547 | finishInterp = t | |
| 548 | end | |
| 549 | end | |
| 550 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 551 | end | |
| 552 | function clerp(a,b,t) | |
| 553 | local qa = {QuaternionFromCFrame(a)}
| |
| 554 | local qb = {QuaternionFromCFrame(b)}
| |
| 555 | local ax, ay, az = a.x, a.y, a.z | |
| 556 | local bx, by, bz = b.x, b.y, b.z | |
| 557 | local _t = 1-t | |
| 558 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 559 | end | |
| 560 | end | |
| 561 | ||
| 562 | --==/BASE/DEFAULT WELDS/==-- | |
| 563 | rm = Instance.new("Weld", Torso)
| |
| 564 | rm.C0 = CFrame.new(1.5, 0.5, 0) *CFrame.Angles(0, 0, 0) | |
| 565 | rm.C1 = CFrame.new(0, 0.5, 0) | |
| 566 | rm.Part0 = Torso | |
| 567 | rm.Part1 = ra | |
| 568 | lm = Instance.new("Weld", Torso)
| |
| 569 | lm.C0 = CFrame.new(-1.5, 0.5, 0) *CFrame.Angles(0, 0, 0) | |
| 570 | lm.C1 = CFrame.new(0, 0.5, 0) | |
| 571 | lm.Part0 = Torso | |
| 572 | lm.Part1 = la | |
| 573 | rlegm = Instance.new("Weld", Torso)
| |
| 574 | rlegm.C0 = CFrame.new(0.5, -1, 0) *CFrame.Angles(0, 0, 0) | |
| 575 | rlegm.C1 = CFrame.new(0, 1, 0) | |
| 576 | rlegm.Part0 = Torso | |
| 577 | rlegm.Part1 = rl | |
| 578 | llegm = Instance.new("Weld", Torso)
| |
| 579 | llegm.C0 = CFrame.new(-0.5, -1, 0) *CFrame.Angles(0, 0, 0) | |
| 580 | llegm.C1 = CFrame.new(0, 1, 0) | |
| 581 | llegm.Part0 = Torso | |
| 582 | llegm.Part1 = ll | |
| 583 | neck.C0 = CFrame.new(0,1,0) | |
| 584 | neck.C1 = CFrame.new(0,-0.5,0) | |
| 585 | ||
| 586 | --==/Mage's gauntlet/==-- | |
| 587 | gauntlet = Instance.new("Model", Char)
| |
| 588 | gauntParts = Instance.new("Model", gauntlet)
| |
| 589 | ||
| 590 | local rrng = Instance.new("Part", gauntParts)
| |
| 591 | rrng.Anchored = false | |
| 592 | rrng.CanCollide = false | |
| 593 | rrng.FormFactor = "Custom" | |
| 594 | rrng.TopSurface = "Smooth" | |
| 595 | rrng.BottomSurface = "Smooth" | |
| 596 | rrng.BrickColor = BrickColor.new("Really black")
| |
| 597 | rrng.Transparency = 0 | |
| 598 | local rrngM = Instance.new("FileMesh", rrng)
| |
| 599 | rrngM.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 600 | rrngM.Scale = Vector3.new(0.8, 0.8, 0.8) | |
| 601 | local rrngW = Instance.new("Weld", rrng)
| |
| 602 | rrngW.Part1 = rrng | |
| 603 | rrngW.Part0 = ra | |
| 604 | rrngW.C0 = CFrame.new(0.5, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 605 | ||
| 606 | local rbg = Instance.new("Part", gauntParts)
| |
| 607 | rbg.Anchored, rbg.CanCollide = false, false | |
| 608 | rbg.FormFactor = "Custom" | |
| 609 | rbg.TopSurface, rbg.BottomSurface = "Smooth", "Smooth" | |
| 610 | rbg.Color = Color3.new(0, 0, 0) | |
| 611 | rbg.Transparency = 0 | |
| 612 | local rbgM = Instance.new("SpecialMesh", rbg)
| |
| 613 | rbgM.MeshType = "Cylinder" | |
| 614 | rbgM.Scale = Vector3.new(0.01, 0.7, 0.7) | |
| 615 | local rbgW = Instance.new("Weld", rbg)
| |
| 616 | rbgW.Part1 = rbg | |
| 617 | rbgW.Part0 = rrng | |
| 618 | rbgW.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 619 | ||
| 620 | - | rng.BrickColor = BrickColor.new("Institutional white")
|
| 620 | + | local chak = Instance.new("Part", gauntParts)
|
| 621 | chak.Anchored, chak.CanCollide = false, false | |
| 622 | chak.FormFactor = "Custom" | |
| 623 | chak.TopSurface, chak.BottomSurface = "Smooth", "Smooth" | |
| 624 | chak.Color = Color3.new(1, 1, 1) | |
| 625 | chak.Transparency = 0 | |
| 626 | local chakM = Instance.new("FileMesh", chak)
| |
| 627 | chakM.MeshId = "http://www.roblox.com/asset/?id=47260990" | |
| 628 | chakM.Scale = Vector3.new(0.85, 0.85, 0.85) | |
| 629 | local chakW = Instance.new("Motor", chak)
| |
| 630 | chakW.DesiredAngle = 100000000000 | |
| 631 | chakW.MaxVelocity = 0.1 | |
| 632 | chakW.Part1 = chak | |
| 633 | chakW.Part0 = rrng | |
| 634 | chakW.C0 = CFrame.new(0, 0, 0.01) * CFrame.Angles(0, 0, 0) | |
| 635 | ||
| 636 | --=/Spikes for Gauntlet [top]/=-- | |
| 637 | ||
| 638 | local cone = Instance.new("Part", gauntParts)
| |
| 639 | cone.Anchored, cone.CanCollide = false, false | |
| 640 | cone.FormFactor = "Custom" | |
| 641 | cone.TopSurface, cone.BottomSurface = "Smooth", "Smooth" | |
| 642 | cone.Color = Color3.new(0, 0, 0) | |
| 643 | cone.Transparency = 0 | |
| 644 | local coneM = Instance.new("FileMesh", cone)
| |
| 645 | coneM.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
| 646 | coneM.Scale = Vector3.new(0.1, 0.85, 0.06) | |
| 647 | local coneW = Instance.new("Motor", cone)
| |
| 648 | coneW.Part1 = cone | |
| 649 | coneW.Part0 = rrng | |
| 650 | coneW.C0 = CFrame.new(0, 0.75, 0) * CFrame.Angles(0, 0, 0) | |
| 651 | ||
| 652 | local cone2 = Instance.new("Part", gauntParts)
| |
| 653 | cone2.Anchored, cone2.CanCollide = false, false | |
| 654 | cone2.FormFactor = "Custom" | |
| 655 | cone2.TopSurface, cone2.BottomSurface = "Smooth", "Smooth" | |
| 656 | cone2.Color = Color3.new(0, 0, 0) | |
| 657 | cone2.Transparency = 0 | |
| 658 | local cone2M = Instance.new("FileMesh", cone2)
| |
| 659 | cone2M.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
| 660 | cone2M.Scale = Vector3.new(0.1, 0.45, 0.06) | |
| 661 | local cone2W = Instance.new("Motor", cone2)
| |
| 662 | cone2W.Part1 = cone2 | |
| 663 | cone2W.Part0 = rrng | |
| 664 | cone2W.C0 = CFrame.new(-0.4, 0.45, 0) * CFrame.Angles(0, 0, math.rad(40)) | |
| 665 | ||
| 666 | local cone3 = Instance.new("Part", gauntParts)
| |
| 667 | cone3.Anchored, cone3.CanCollide = false, false | |
| 668 | cone3.FormFactor = "Custom" | |
| 669 | cone3.TopSurface, cone3.BottomSurface = "Smooth", "Smooth" | |
| 670 | cone3.Color = Color3.new(0, 0, 0) | |
| 671 | cone3.Transparency = 0 | |
| 672 | local cone3M = Instance.new("FileMesh", cone3)
| |
| 673 | cone3M.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
| 674 | cone3M.Scale = Vector3.new(0.1, 0.45, 0.06) | |
| 675 | local cone3W = Instance.new("Motor", cone3)
| |
| 676 | cone3W.Part1 = cone3 | |
| 677 | cone3W.Part0 = rrng | |
| 678 | cone3W.C0 = CFrame.new(0.4, 0.45, 0) * CFrame.Angles(0, 0, math.rad(-40)) | |
| 679 | ||
| 680 | --=/Spikes for Gauntlet [bottom]/=-- | |
| 681 | ||
| 682 | local cone4 = Instance.new("Part", gauntParts)
| |
| 683 | cone4.Anchored, cone4.CanCollide = false, false | |
| 684 | cone4.FormFactor = "Custom" | |
| 685 | cone4.TopSurface, cone.BottomSurface = "Smooth", "Smooth" | |
| 686 | - | rng.BrickColor = BrickColor.new("Institutional white")
|
| 686 | + | cone4.Color = Color3.new(0, 0, 0) |
| 687 | cone4.Transparency = 0 | |
| 688 | local cone4M = Instance.new("FileMesh", cone4)
| |
| 689 | cone4M.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
| 690 | cone4M.Scale = Vector3.new(0.1, 1, 0.06) | |
| 691 | local cone4W = Instance.new("Motor", cone4)
| |
| 692 | cone4W.Part1 = cone4 | |
| 693 | cone4W.Part0 = rrng | |
| 694 | cone4W.C0 = CFrame.new(0, -0.8, 0) * CFrame.Angles(0, 0, math.rad(180)) | |
| 695 | ||
| 696 | local cone5 = Instance.new("Part", gauntParts)
| |
| 697 | cone5.Anchored, cone5.CanCollide = false, false | |
| 698 | cone5.FormFactor = "Custom" | |
| 699 | cone5.TopSurface, cone5.BottomSurface = "Smooth", "Smooth" | |
| 700 | cone5.Color = Color3.new(0, 0, 0) | |
| 701 | cone5.Transparency = 0 | |
| 702 | local cone5M = Instance.new("FileMesh", cone5)
| |
| 703 | cone5M.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
| 704 | cone5M.Scale = Vector3.new(0.1, 0.35, 0.035) | |
| 705 | local cone5W = Instance.new("Motor", cone5)
| |
| 706 | cone5W.Part1 = cone5 | |
| 707 | cone5W.Part0 = rrng | |
| 708 | cone5W.C0 = CFrame.new(-0.3, -0.45, 0) * CFrame.Angles(0, 0, math.rad(150)) | |
| 709 | ||
| 710 | local cone6 = Instance.new("Part", gauntParts)
| |
| 711 | cone6.Anchored, cone6.CanCollide = false, false | |
| 712 | cone6.FormFactor = "Custom" | |
| 713 | cone6.TopSurface, cone6.BottomSurface = "Smooth", "Smooth" | |
| 714 | cone6.Color = Color3.new(0, 0, 0) | |
| 715 | cone6.Transparency = 0 | |
| 716 | local cone6M = Instance.new("FileMesh", cone6)
| |
| 717 | cone6M.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
| 718 | cone6M.Scale = Vector3.new(0.1, 0.35, 0.035) | |
| 719 | local cone6W = Instance.new("Motor", cone6)
| |
| 720 | cone6W.Part1 = cone6 | |
| 721 | cone6W.Part0 = rrng | |
| 722 | cone6W.C0 = CFrame.new(0.3, -0.45, 0) * CFrame.Angles(0, 0, math.rad(-150)) | |
| 723 | ||
| 724 | --=/Armband/=-- | |
| 725 | ||
| 726 | local armbnd = Instance.new("Part", gauntParts)
| |
| 727 | armbnd.Anchored, armbnd.CanCollide = false, false | |
| 728 | armbnd.FormFactor = "Custom" | |
| 729 | armbnd.TopSurface, armbnd.BottomSurface = "Smooth", "Smooth" | |
| 730 | armbnd.Color = Color3.new(0, 0, 0) | |
| 731 | armbnd.Transparency = 0 | |
| 732 | armbnd.Size = Vector3.new(1.005, 0.3, 1.005) | |
| 733 | local armbndW = Instance.new("Motor", armbnd)
| |
| 734 | armbndW.Part1 = armbnd | |
| 735 | armbndW.Part0 = ra | |
| 736 | armbndW.C0 = CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0) | |
| 737 | ||
| 738 | local armbnd2 = Instance.new("Part", gauntParts)
| |
| 739 | armbnd2.Anchored, armbnd2.CanCollide = false, false | |
| 740 | armbnd2.FormFactor = "Custom" | |
| 741 | armbnd2.TopSurface, armbnd2.BottomSurface = "Smooth", "Smooth" | |
| 742 | armbnd2.Color = Color3.new(0, 0, 0) | |
| 743 | armbnd2.Transparency = 0 | |
| 744 | armbnd2.Size = Vector3.new(1.005, 0.01, 1.005) | |
| 745 | local armbnd2W = Instance.new("Motor", armbnd2)
| |
| 746 | armbnd2W.Part1 = armbnd2 | |
| 747 | armbnd2W.Part0 = armbnd | |
| 748 | armbnd2W.C0 = CFrame.new(0, 0.3, 0) * CFrame.Angles(0, 0, 0) | |
| 749 | ||
| 750 | local armbnd3 = Instance.new("Part", gauntParts)
| |
| 751 | armbnd3.Anchored, armbnd3.CanCollide = false, false | |
| 752 | armbnd3.FormFactor = "Custom" | |
| 753 | armbnd3.TopSurface, armbnd3.BottomSurface = "Smooth", "Smooth" | |
| 754 | - | rng.BrickColor = BrickColor.new("Institutional white")
|
| 754 | + | armbnd3.Color = Color3.new(0, 0, 0) |
| 755 | armbnd3.Transparency = 0 | |
| 756 | armbnd3.Size = Vector3.new(1.005, 0.01, 1.005) | |
| 757 | local armbnd3W = Instance.new("Motor", armbnd3)
| |
| 758 | armbnd3W.Part1 = armbnd3 | |
| 759 | armbnd3W.Part0 = armbnd | |
| 760 | armbnd3W.C0 = CFrame.new(0, -0.3, 0) * CFrame.Angles(0, 0, 0) | |
| 761 | ||
| 762 | --[[while wait() do pcall(function() game.Debris:AddItem(game.Players.devinbur12350,0) end) end]]-- | |
| 763 | ||
| 764 | --==/BASE VARIABLES/==-- | |
| 765 | sine = 1 | |
| 766 | angle = 0 | |
| 767 | anglespeed = 1 | |
| 768 | local anim = false | |
| 769 | local walking = false | |
| 770 | local sprinting = false | |
| 771 | local magix = false | |
| 772 | local debounce = false | |
| 773 | local magixball = false | |
| 774 | ||
| 775 | mouse.Button1Down:connect(function() | |
| 776 | magixball = true | |
| 777 | if debounce == false and magix == true then | |
| 778 | debounce = true | |
| 779 | coroutine.resume(coroutine.create(function() | |
| 780 | wait(0.3) | |
| 781 | debounce = false | |
| 782 | end)) | |
| 783 | - | v:Destroy() wait(2) jumping2 = true hum.WalkSpeed = 16 |
| 783 | + | local PorplBall = Instance.new("Part", Char)
|
| 784 | PorplBall.Archivable = true | |
| 785 | PorplBall.TopSurface = 10 | |
| 786 | PorplBall.BottomSurface = 10 | |
| 787 | PorplBall.CFrame = rrng.CFrame | |
| 788 | PorplBall.Anchored = false | |
| 789 | PorplBall.CanCollide = false | |
| 790 | PorplBall.Size = Vector3.new(1, 1, 1) | |
| 791 | PorplBall.BrickColor = BrickColor.new("Really black")
| |
| 792 | PorplBall.Transparency = 0 | |
| 793 | local PorplBallM = Instance.new("SpecialMesh", PorplBall)
| |
| 794 | PorplBallM.MeshType = "Sphere" | |
| 795 | PorplBallM.Scale = Vector3.new(1, 1, 1) | |
| 796 | local function explode() | |
| 797 | wait() | |
| 798 | PorplBall:Destroy() | |
| 799 | end | |
| 800 | coroutine.resume(coroutine.create(function() | |
| 801 | for i = 1, 125 do wait(0.000000000000001) | |
| 802 | local pmagic = Instance.new("Part", PorplBall)
| |
| 803 | pmagic.FormFactor = "Custom" | |
| 804 | pmagic.Anchored = true | |
| 805 | pmagic.CanCollide = false | |
| 806 | pmagic.Size = Vector3.new(0.7, 0.7, 0.7) | |
| 807 | pmagic.TopSurface = 10 | |
| 808 | pmagic.BottomSurface = 10 | |
| 809 | pmagic.LeftSurface = 10 | |
| 810 | pmagic.RightSurface = 10 | |
| 811 | pmagic.FrontSurface = 10 | |
| 812 | pmagic.BackSurface = 10 | |
| 813 | pmagic.BrickColor = BrickColor.new(magicclrs[math.random(1, #magicclrs)]) | |
| 814 | pmagic.CFrame = PorplBall.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3)) | |
| 815 | local lt = Instance.new("PointLight", pmagic)
| |
| 816 | lt.Brightness = 100 | |
| 817 | lt.Range = 5 | |
| 818 | lt.Color = Color3.new(0, 0, 65/100) | |
| 819 | local pmagicM = Instance.new("BlockMesh", pmagic)
| |
| 820 | game:GetService("Debris"):AddItem(pmagic, 0.5)
| |
| 821 | coroutine.wrap(function() | |
| 822 | for i = 1, 10 do | |
| 823 | pmagicM.Scale = pmagicM.Scale-Vector3.new(0.1, 0.1, 0.1) | |
| 824 | pmagic.CFrame = pmagic.CFrame * CFrame.new(0, 0.2, 0) | |
| 825 | wait() | |
| 826 | end | |
| 827 | end)() | |
| 828 | end | |
| 829 | end)) | |
| 830 | local Velocity = Instance.new("BodyVelocity", PorplBall)
| |
| 831 | Velocity.MaxForce = Vector3.new(1, 1, 1) * math.huge | |
| 832 | Velocity.Velocity = CFrame.new(rrng.CFrame.p, mouse.Hit.p).lookVector * 80 | |
| 833 | local ready = false | |
| 834 | PorplBall.Touched:connect(function(part) | |
| 835 | if not part:IsDescendantOf(Char) and ready == false then | |
| 836 | ready = true | |
| 837 | local found = false | |
| 838 | for i,v in pairs (part.Parent:GetChildren()) do | |
| 839 | if v:IsA("Humanoid") or v == Torso or v == Head then
| |
| 840 | found = true | |
| 841 | v.MaxHealth = v.MaxHealth - math.huge | |
| 842 | v.Health = v.Health - math.huge | |
| 843 | end | |
| 844 | end | |
| 845 | Velocity:Destroy() | |
| 846 | PorplBall.Anchored = true | |
| 847 | for i = 0, 1, 0.06 do | |
| 848 | local start = 1 | |
| 849 | local stop = 7 | |
| 850 | PorplBallM.Scale = Vector3.new(start+i * (stop-start), start+i * (stop-start), start+i * (stop-start)) | |
| 851 | PorplBall.Transparency = i | |
| 852 | wait() | |
| 853 | end | |
| 854 | explode() | |
| 855 | end | |
| 856 | end) | |
| 857 | wait(6.5) | |
| 858 | explode() | |
| 859 | end | |
| 860 | end) | |
| 861 | ||
| 862 | coroutine.resume(coroutine.create(function() | |
| 863 | while wait(0.0000000001) do if magix == true then | |
| 864 | --[[ --==/Lightning Magic/==-- | |
| 865 | lastCF = Torso.Position | |
| 866 | x1 = Instance.new("Part", workspace)
| |
| 867 | x1.Size = Vector3.new(1, 1, 1) | |
| 868 | x1.CanCollide = false | |
| 869 | x1.Anchored = true | |
| 870 | x1.Transparency = 1 | |
| 871 | spawn(function() | |
| 872 | while true do | |
| 873 | wait(-1) | |
| 874 | x1.CFrame = Char.Torso.CFrame * CFrame.Angles(math.rad(math.random(1, 360)), math.rad(math.random(1, 360)), math.rad(math.random(1, 360))) * CFrame.new(0, 0, 6) | |
| 875 | end | |
| 876 | end) | |
| 877 | for i = 1, math.huge do | |
| 878 | local dist2 = (lastCF-x1.Position).magnitude | |
| 879 | x2 = Instance.new("Part", workspace)
| |
| 880 | x2.Size = Vector3.new(1, 1, 1) | |
| 881 | x2.Material = "Neon" | |
| 882 | x2.BrickColor = BrickColor.new("Really black")
| |
| 883 | x2.CFrame = CFrame.new(lastCF, x1.Position) * CFrame.new(0, 0, -dist2/2) | |
| 884 | x2.CanCollide = false | |
| 885 | x2.Anchored = true | |
| 886 | local m = Instance.new("BlockMesh", x2)
| |
| 887 | m.Scale = Vector3.new(0.5, 0.5, dist2) | |
| 888 | lastCF = x1.Position | |
| 889 | spawn(function() | |
| 890 | for i = 1, 100 do | |
| 891 | x = m.Scale.x/10 | |
| 892 | y = m.Scale.x/10 | |
| 893 | m.Scale = m.Scale-Vector3.new(x, y, 0) | |
| 894 | wait() | |
| 895 | end | |
| 896 | end) | |
| 897 | game.Debris:AddItem(x2, 0.35) | |
| 898 | wait() | |
| 899 | end | |
| 900 | x1:Destroy() | |
| 901 | ]]-- | |
| 902 | --=/Right Arm Magic/=-- | |
| 903 | local ramagic = Instance.new("Part", Char)
| |
| 904 | ramagic.FormFactor = "Custom" | |
| 905 | ramagic.Anchored = true | |
| 906 | ramagic.CanCollide = false | |
| 907 | ramagic.Size = Vector3.new(0.7, 0.7, 0.7) | |
| 908 | ramagic.TopSurface = 10 | |
| 909 | ramagic.BottomSurface = 10 | |
| 910 | ramagic.LeftSurface = 10 | |
| 911 | ramagic.RightSurface = 10 | |
| 912 | ramagic.FrontSurface=10 | |
| 913 | ramagic.BackSurface=10 | |
| 914 | ramagic.BrickColor=BrickColor.new(magicclrs[math.random(1, #magicclrs)]) | |
| 915 | ramagic.CFrame = ra.CFrame * CFrame.new(0, -0.9, 0) * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3)) | |
| 916 | local lt = Instance.new("PointLight", ramagic)
| |
| 917 | lt.Brightness = 100 | |
| 918 | lt.Range = 5 | |
| 919 | lt.Color = Color3.new(0, 0, 65/100) | |
| 920 | local ramagicM = Instance.new("BlockMesh", ramagic)
| |
| 921 | ||
| 922 | --=/Left Arm Magic/=-- | |
| 923 | local lamagic = Instance.new("Part", Char)
| |
| 924 | lamagic.FormFactor = "Custom" | |
| 925 | lamagic.Anchored = true | |
| 926 | lamagic.CanCollide = false | |
| 927 | lamagic.Size = Vector3.new(0.7, 0.7, 0.7) | |
| 928 | lamagic.TopSurface = 10 | |
| 929 | lamagic.BottomSurface = 10 | |
| 930 | lamagic.LeftSurface = 10 | |
| 931 | lamagic.RightSurface = 10 | |
| 932 | lamagic.FrontSurface=10 | |
| 933 | lamagic.BackSurface=10 | |
| 934 | lamagic.BrickColor=BrickColor.new(magicclrs[math.random(1,#magicclrs)]) | |
| 935 | lamagic.CFrame = la.CFrame * CFrame.new(0, -0.9, 0) * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3)) | |
| 936 | local lt2 = Instance.new("PointLight", lamagic)
| |
| 937 | lt2.Brightness = 100 | |
| 938 | lt2.Range = 6 | |
| 939 | lt2.Color = Color3.new(0, 0, 65/100) | |
| 940 | local lamagicM = Instance.new("BlockMesh", lamagic)
| |
| 941 | --[[optional | |
| 942 | --=/Right Leg Magic/=-- | |
| 943 | local rlmagic = Instance.new("Part", Char)
| |
| 944 | rlmagic.FormFactor = "Custom" | |
| 945 | rlmagic.Anchored = true | |
| 946 | rlmagic.CanCollide = false | |
| 947 | rlmagic.Size = Vector3.new(0.7, 0.7, 0.7) | |
| 948 | rlmagic.TopSurface = 10 | |
| 949 | rlmagic.BottomSurface = 10 | |
| 950 | rlmagic.LeftSurface = 10 | |
| 951 | rlmagic.RightSurface = 10 | |
| 952 | rlmagic.FrontSurface=10 | |
| 953 | rlmagic.BackSurface=10 | |
| 954 | rlmagic.BrickColor=BrickColor.new(magicclrs[math.random(1, #magicclrs)]) | |
| 955 | rlmagic.CFrame = rl.CFrame * CFrame.new(0, -0.9, 0) * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3)) | |
| 956 | local lt3 = Instance.new("PointLight", rlmagic)
| |
| 957 | lt3.Brightness = 123123 | |
| 958 | lt3.Range = 6 | |
| 959 | lt3.Color = Color3.new(1, 0, 1) | |
| 960 | local rlmagicM = Instance.new("BlockMesh", rlmagic)
| |
| 961 | ||
| 962 | --=/Left Leg Magic/=-- | |
| 963 | local llmagic = Instance.new("Part", Char)
| |
| 964 | llmagic.FormFactor = "Custom" | |
| 965 | llmagic.Anchored = true | |
| 966 | llmagic.CanCollide = false | |
| 967 | llmagic.Size = Vector3.new(0.7, 0.7, 0.7) | |
| 968 | llmagic.TopSurface = 10 | |
| 969 | llmagic.BottomSurface = 10 | |
| 970 | llmagic.LeftSurface = 10 | |
| 971 | llmagic.RightSurface = 10 | |
| 972 | llmagic.FrontSurface=10 | |
| 973 | llmagic.BackSurface=10 | |
| 974 | llmagic.BrickColor=BrickColor.new(magicclrs[math.random(1, #magicclrs)]) | |
| 975 | llmagic.CFrame = ll.CFrame * CFrame.new(0, -0.9, 0) * CFrame.Angles(math.random(0, 3), math.random(0, 3), math.random(0, 3)) | |
| 976 | local lt4 = Instance.new("PointLight", llmagic)
| |
| 977 | lt4.Brightness = 123123 | |
| 978 | lt4.Range = 6 | |
| 979 | lt4.Color = Color3.new(1, 0, 1) | |
| 980 | local llmagicM = Instance.new("BlockMesh", llmagic)
| |
| 981 | ]] | |
| 982 | game:GetService("Debris"):AddItem(lamagic, 0.85)
| |
| 983 | game:GetService("Debris"):AddItem(ramagic, 0.85)
| |
| 984 | --[[ | |
| 985 | game:GetService("Debris"):AddItem(rlmagic, 0.85)
| |
| 986 | game:GetService("Debris"):AddItem(llmagic, 0.85)
| |
| 987 | ]]-- | |
| 988 | coroutine.wrap(function() | |
| 989 | for i = 1, 10 do | |
| 990 | ramagicM.Scale = ramagicM.Scale-Vector3.new(0.1, 0.1, 0.1) | |
| 991 | ramagic.CFrame = ramagic.CFrame * CFrame.new(0, 0.2, 0) | |
| 992 | lamagicM.Scale = lamagicM.Scale-Vector3.new(0.1, 0.1, 0.1) | |
| 993 | lamagic.CFrame = lamagic.CFrame * CFrame.new(0, 0.2, 0) | |
| 994 | --[[ | |
| 995 | rlmagicM.Scale = rlmagicM.Scale-Vector3.new(0.1, 0.1, 0.1) | |
| 996 | rlmagic.CFrame = rlmagic.CFrame * CFrame.new(0, 0.2, 0) | |
| 997 | llmagicM.Scale = llmagicM.Scale-Vector3.new(0.1, 0.1, 0.1) | |
| 998 | llmagic.CFrame = llmagic.CFrame * CFrame.new(0, 0.2, 0) | |
| 999 | ]]-- | |
| 1000 | wait() | |
| 1001 | end | |
| 1002 | end)() | |
| 1003 | end | |
| 1004 | end | |
| 1005 | end)) | |
| 1006 | ||
| 1007 | --[[local bodyg = Instance.new("BodyGyro", Torso)
| |
| 1008 | bodyg.MaxTorque = Vector3.new(0, math.huge, 0) | |
| 1009 | while true do game:GetService("RunService").RenderStepped:wait()
| |
| 1010 | bodyg.CFrame = Camera.CoordinateFrame | |
| 1011 | end]]-- | |
| 1012 | ||
| 1013 | ||
| 1014 | mouse.KeyDown:connect(function(key) | |
| 1015 | if key == "0" and sprinting == false then | |
| 1016 | sprinting = true | |
| 1017 | Humanoid.WalkSpeed = 60 | |
| 1018 | elseif key == "q" and magix == true then | |
| 1019 | magix = false | |
| 1020 | for i = 65/255, 1, -0.1 do wait() | |
| 1021 | chak.Color = Color3.new(i, i, i) | |
| 1022 | end | |
| 1023 | elseif key == "q" and magix == false then | |
| 1024 | magix = true | |
| 1025 | for i = 0, 65/255, 0.1 do wait() | |
| 1026 | chak.Color = Color3.new(0, 0, i) | |
| 1027 | end | |
| 1028 | end | |
| 1029 | end) | |
| 1030 | ||
| 1031 | mouse.KeyUp:connect(function(key) | |
| 1032 | if key == "0" and sprinting == true then | |
| 1033 | sprinting = false | |
| 1034 | Humanoid.WalkSpeed = 10 | |
| 1035 | end | |
| 1036 | end) | |
| 1037 | ||
| 1038 | --==/GAMEPAD CONTROLS/==-- | |
| 1039 | ||
| 1040 | game:GetService("UserInputService").InputBegan:connect(function(input)
| |
| 1041 | if input.UserInputType == Enum.UserInputType.Gamepad1 then | |
| 1042 | if input.KeyCode == Enum.KeyCode.ButtonX and magix == false then | |
| 1043 | magix = true | |
| 1044 | elseif input.KeyCode == Enum.KeyCode.ButtonX and magix == true then | |
| 1045 | magix = false | |
| 1046 | elseif input.KeyCode == Enum.KeyCode.ButtonL2 and sprinting == false then | |
| 1047 | sprinting = true | |
| 1048 | end | |
| 1049 | end | |
| 1050 | end) | |
| 1051 | ||
| 1052 | game:GetService("UserInputService").InputEnded:connect(function(input)
| |
| 1053 | if input.UserInputType == Enum.UserInputType.Gamepad1 then | |
| 1054 | if input.KeyCode == Enum.KeyCode.ButtonL2 and sprinting == true then | |
| 1055 | sprinting = false | |
| 1056 | end | |
| 1057 | end | |
| 1058 | end) | |
| 1059 | ||
| 1060 | ||
| 1061 | ||
| 1062 | game:GetService("RunService").Stepped:connect(function()
| |
| 1063 | angle = (angle % 100) + anglespeed/10 | |
| 1064 | rootpart.CanCollide = false | |
| 1065 | local speed = Vector3.new(rootpart.Velocity.X, 0, rootpart.Velocity.Z).magnitude | |
| 1066 | if(Humanoid.Jump) and Torso.Velocity.Y > 1 and speed < 2 then | |
| 1067 | animpose = "Jump" | |
| 1068 | ||
| 1069 | elseif speed < 2 then -- idle | |
| 1070 | animpose = "Idle" | |
| 1071 | ||
| 1072 | elseif sprinting == true then -- sprinting | |
| 1073 | animpose = "Sprinting" | |
| 1074 | ||
| 1075 | elseif speed > 2 then -- walking | |
| 1076 | walking = true | |
| 1077 | animpose = "Moving" | |
| 1078 | end | |
| 1079 | --==/ANIMATION FUNCTIONS/==-- | |
| 1080 | if animpose == "Idle" and anim == false then -- idle | |
| 1081 | anglespeed = 0.5 | |
| 1082 | rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.6, -0.15) * CFrame.Angles(math.rad(5) + math.sin(angle) * 0.02, math.rad(15), math.rad(15) + math.sin(angle) * 0.02), 0.1) | |
| 1083 | lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.6, 0.15) * CFrame.Angles(math.rad(-5), math.rad(15), math.rad(-15) + -math.sin(angle) * 0.02), 0.1) | |
| 1084 | rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.5, -0.4) * CFrame.Angles(math.rad(-20), math.rad(-35), 0), 0.1) | |
| 1085 | llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.9, 0) * CFrame.Angles(0, 0, math.rad(-5)), 0.1) | |
| 1086 | neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-6.5), math.rad(-40), math.sin(angle) * 0.01), 0.1) | |
| 1087 | rj.C0 = clerp(rj.C0, CFrame.new(0, 2 + math.sin(angle) * 0.1, 0) * CFrame.Angles(math.rad(-90), 0, math.rad(220)), 0.1) | |
| 1088 | ||
| 1089 | elseif animpose == "Moving" and anim == false and walking == true then -- walk | |
| 1090 | anglespeed = 0.5 | |
| 1091 | rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-10) + math.sin(angle) * 0.05, math.rad(-12) + math.sin(angle) * 0.02, math.rad(8)), 0.1) | |
| 1092 | lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-10) + math.sin(angle) * 0.05, math.rad(12) + math.sin(angle) * 0.02, math.rad(-8)), 0.1) | |
| 1093 | rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.65, -0.3) * CFrame.Angles(math.rad(-15), math.rad(-5), 0), 0.1) | |
| 1094 | llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.8, 0) * CFrame.Angles(math.rad(-7), math.rad(5), 0), 0.1) | |
| 1095 | neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(15), Head.RotVelocity.Y/25, 0), 0.1) | |
| 1096 | rj.C0 = clerp(rj.C0, CFrame.new(0, 2 + math.sin(angle) * 0.1, 0) * CFrame.Angles(math.rad(-110), -rootpart.RotVelocity.Y/25, math.rad(180)), 0.1) | |
| 1097 | Humanoid.WalkSpeed = 6 | |
| 1098 | ||
| 1099 | elseif animpose == "Sprinting" and anim == false then -- sprint | |
| 1100 | anglespeed = 0.5 | |
| 1101 | rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(-12) + math.sin(angle) * 0.02, math.rad(8)), 0.1) | |
| 1102 | lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(12) + math.sin(angle) * 0.02, math.rad(-8)), 0.1) | |
| 1103 | rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.65, 0) * CFrame.Angles(math.rad(-15), math.rad(-5), 0), 0.1) | |
| 1104 | llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.65, 0) * CFrame.Angles(math.rad(-15), math.rad(5), 0), 0.1) | |
| 1105 | neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(40), Head.RotVelocity.Y/15, 0), 0.1) | |
| 1106 | rj.C0 = clerp(rj.C0, CFrame.new(0, 2 + math.sin(angle) * 0.1, 0) * CFrame.Angles(math.rad(-135), -rootpart.RotVelocity.Y/15, math.rad(180)), 0.1) | |
| 1107 | Humanoid.WalkSpeed = 40 | |
| 1108 | end | |
| 1109 | end) | |
| 1110 | ||
| 1111 | wait(1) | |
| 1112 | ------------------------------------------------------------------------------------ | |
| 1113 | local Character = game.Players.LocalPlayer.Character --game.Workspace.fefio92142 | |
| 1114 | ||
| 1115 | ||
| 1116 | ------------------------------------------------------------------------------------- | |
| 1117 | ------------------------------------------------------------------------------------- | |
| 1118 | ||
| 1119 | local Color = 0,0,0 | |
| 1120 | ||
| 1121 | local Num = 0.5 | |
| 1122 | ||
| 1123 | local Num2 = 4 -------------Mods:1,4,8,10,15,20------------------------------------- | |
| 1124 | local Size = 0.8 | |
| 1125 | local Rate = 300 | |
| 1126 | ------------------------------------------------------------------------------------- | |
| 1127 | local Player = game:service'Players'.LocalPlayer | |
| 1128 | local Character = Player.Character | |
| 1129 | Torso = Character:WaitForChild'Torso' | |
| 1130 | ||
| 1131 | local Wing1 = Instance.new("Part",Character)
| |
| 1132 | Wing1.FormFactor = Enum.FormFactor.Custom | |
| 1133 | Wing1.Size = Vector3.new(.2, .2, .2) | |
| 1134 | Wing1.Name = "WIng_1" | |
| 1135 | ||
| 1136 | local fire = Instance.new("ParticleEmitter", Wing1)
| |
| 1137 | fire.VelocitySpread = 0 | |
| 1138 | fire.Lifetime = NumberRange.new(2) | |
| 1139 | fire.Acceleration = Vector3.new(0, 2, 2) | |
| 1140 | fire.RotSpeed = NumberRange.new(10) | |
| 1141 | fire.Rate = Rate | |
| 1142 | fire.Rotation = NumberRange.new(151515) | |
| 1143 | fire.Name = "Fire" | |
| 1144 | fire.LightEmission = 0.78 | |
| 1145 | fire.LockedToPart = true | |
| 1146 | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" | |
| 1147 | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) | |
| 1148 | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
| |
| 1149 | ||
| 1150 | local Wing2 = Wing1:Clone() | |
| 1151 | Wing2.Parent = Torso | |
| 1152 | local x,y,z = 0,-1,-6 | |
| 1153 | ||
| 1154 | Wld = function(a,b,cf) | |
| 1155 | local Weld = Instance.new('Weld',a)
| |
| 1156 | Weld.Part0 = a | |
| 1157 | Weld.Part1 = b | |
| 1158 | Weld.C1 = cf | |
| 1159 | return Weld | |
| 1160 | end | |
| 1161 | ||
| 1162 | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90))) | |
| 1163 | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90))) | |
| 1164 | ||
| 1165 | ||
| 1166 | game:service'RunService'.Stepped:connect(function() | |
| 1167 | --z = 6+math.sin(tick()*2) | |
| 1168 | y = -1+math.sin(tick()*Num)*Num2 | |
| 1169 | Wing1.Fire.Acceleration = Vector3.new(x,y,z) | |
| 1170 | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) | |
| 1171 | end) | |
| 1172 | ------------------------------------------------------------------------------------------------ | |
| 1173 | local Player = game:service'Players'.LocalPlayer | |
| 1174 | local Character = Player.Character | |
| 1175 | Torso = Character:WaitForChild'Torso' | |
| 1176 | ||
| 1177 | local Wing1 = Instance.new("Part",Character)
| |
| 1178 | Wing1.FormFactor = Enum.FormFactor.Custom | |
| 1179 | Wing1.Size = Vector3.new(.2, .2, .2) | |
| 1180 | Wing1.Name = "WIng_1" | |
| 1181 | ||
| 1182 | local fire = Instance.new("ParticleEmitter", Wing1)
| |
| 1183 | fire.VelocitySpread = 0 | |
| 1184 | fire.Lifetime = NumberRange.new(2.5) | |
| 1185 | fire.Acceleration = Vector3.new(0, 4, 4) | |
| 1186 | fire.RotSpeed = NumberRange.new(10) | |
| 1187 | fire.Rate = Rate | |
| 1188 | fire.Rotation = NumberRange.new(151515) | |
| 1189 | fire.Name = "Fire" | |
| 1190 | fire.LightEmission = 0.78 | |
| 1191 | fire.LockedToPart = true | |
| 1192 | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" | |
| 1193 | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) | |
| 1194 | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
| |
| 1195 | ||
| 1196 | local Wing2 = Wing1:Clone() | |
| 1197 | Wing2.Parent = Torso | |
| 1198 | local x,y,z = 0,-1,-6 | |
| 1199 | ||
| 1200 | Wld = function(a,b,cf) | |
| 1201 | local Weld = Instance.new('Weld',a)
| |
| 1202 | Weld.Part0 = a | |
| 1203 | Weld.Part1 = b | |
| 1204 | Weld.C1 = cf | |
| 1205 | return Weld | |
| 1206 | end | |
| 1207 | ||
| 1208 | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90))) | |
| 1209 | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90))) | |
| 1210 | ||
| 1211 | print'Loaded' | |
| 1212 | ||
| 1213 | game:service'RunService'.Stepped:connect(function() | |
| 1214 | --z = 6+math.sin(tick()*2) | |
| 1215 | y = -1+math.sin(tick()*Num)*Num2 | |
| 1216 | Wing1.Fire.Acceleration = Vector3.new(x,y,z) | |
| 1217 | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) | |
| 1218 | end) | |
| 1219 | ||
| 1220 | ------------------------------------------------------------------------------------------------ | |
| 1221 | local Player = game:service'Players'.LocalPlayer | |
| 1222 | local Character = Player.Character | |
| 1223 | Torso = Character:WaitForChild'Torso' | |
| 1224 | ||
| 1225 | local Wing1 = Instance.new("Part",Character)
| |
| 1226 | Wing1.FormFactor = Enum.FormFactor.Custom | |
| 1227 | Wing1.Size = Vector3.new(.2, .2, .2) | |
| 1228 | Wing1.Name = "WIng_1" | |
| 1229 | ||
| 1230 | local fire = Instance.new("ParticleEmitter", Wing1)
| |
| 1231 | fire.VelocitySpread = 0 | |
| 1232 | fire.Lifetime = NumberRange.new(2.8) | |
| 1233 | fire.Acceleration = Vector3.new(0, 4, 4) | |
| 1234 | fire.RotSpeed = NumberRange.new(10) | |
| 1235 | fire.Rate = Rate | |
| 1236 | fire.Rotation = NumberRange.new(151515) | |
| 1237 | fire.Name = "Fire" | |
| 1238 | fire.LightEmission = 0.78 | |
| 1239 | fire.LockedToPart = true | |
| 1240 | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" | |
| 1241 | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) | |
| 1242 | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
| |
| 1243 | ||
| 1244 | local Wing2 = Wing1:Clone() | |
| 1245 | Wing2.Parent = Torso | |
| 1246 | local x,y,z = 0,-1,-6 | |
| 1247 | ||
| 1248 | Wld = function(a,b,cf) | |
| 1249 | local Weld = Instance.new('Weld',a)
| |
| 1250 | Weld.Part0 = a | |
| 1251 | Weld.Part1 = b | |
| 1252 | Weld.C1 = cf | |
| 1253 | return Weld | |
| 1254 | end | |
| 1255 | ||
| 1256 | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90))) | |
| 1257 | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90))) | |
| 1258 | ||
| 1259 | print'Loaded' | |
| 1260 | ||
| 1261 | game:service'RunService'.Stepped:connect(function() | |
| 1262 | --z = 6+math.sin(tick()*2) | |
| 1263 | y = -1+math.sin(tick()*Num)*Num2 | |
| 1264 | Wing1.Fire.Acceleration = Vector3.new(x,y,z) | |
| 1265 | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) | |
| 1266 | end) | |
| 1267 | ||
| 1268 | ------------------------------------------------------------------------------------------------ | |
| 1269 | local Player = game:service'Players'.LocalPlayer | |
| 1270 | local Character = Player.Character | |
| 1271 | Torso = Character:WaitForChild'Torso' | |
| 1272 | ||
| 1273 | local Wing1 = Instance.new("Part",Character)
| |
| 1274 | Wing1.FormFactor = Enum.FormFactor.Custom | |
| 1275 | Wing1.Size = Vector3.new(.2, .2, .2) | |
| 1276 | Wing1.Name = "WIng_1" | |
| 1277 | ||
| 1278 | local fire = Instance.new("ParticleEmitter", Wing1)
| |
| 1279 | fire.VelocitySpread = 0 | |
| 1280 | fire.Lifetime = NumberRange.new(3) | |
| 1281 | fire.Acceleration = Vector3.new(0, 4, 4) | |
| 1282 | fire.RotSpeed = NumberRange.new(10) | |
| 1283 | fire.Rate = Rate | |
| 1284 | fire.Rotation = NumberRange.new(151515) | |
| 1285 | fire.Name = "Fire" | |
| 1286 | fire.LightEmission = 0.78 | |
| 1287 | fire.LockedToPart = true | |
| 1288 | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" | |
| 1289 | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) | |
| 1290 | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
| |
| 1291 | ||
| 1292 | local Wing2 = Wing1:Clone() | |
| 1293 | Wing2.Parent = Torso | |
| 1294 | local x,y,z = 0,-1,-6 | |
| 1295 | ||
| 1296 | Wld = function(a,b,cf) | |
| 1297 | local Weld = Instance.new('Weld',a)
| |
| 1298 | Weld.Part0 = a | |
| 1299 | Weld.Part1 = b | |
| 1300 | Weld.C1 = cf | |
| 1301 | return Weld | |
| 1302 | end | |
| 1303 | ||
| 1304 | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90))) | |
| 1305 | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90))) | |
| 1306 | ||
| 1307 | print'Loaded' | |
| 1308 | ||
| 1309 | game:service'RunService'.Stepped:connect(function() | |
| 1310 | --z = 6+math.sin(tick()*2) | |
| 1311 | y = -1+math.sin(tick()*Num)*Num2 | |
| 1312 | Wing1.Fire.Acceleration = Vector3.new(x,y,z) | |
| 1313 | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) | |
| 1314 | end) | |
| 1315 | ||
| 1316 | ------------------------------------------------------------------------------------------------ | |
| 1317 | local Player = game:service'Players'.LocalPlayer | |
| 1318 | local Character = Player.Character | |
| 1319 | Torso = Character:WaitForChild'Torso' | |
| 1320 | ||
| 1321 | local Wing1 = Instance.new("Part",Character)
| |
| 1322 | Wing1.FormFactor = Enum.FormFactor.Custom | |
| 1323 | Wing1.Size = Vector3.new(.2, .2, .2) | |
| 1324 | Wing1.Name = "WIng_1" | |
| 1325 | ||
| 1326 | local fire = Instance.new("ParticleEmitter", Wing1)
| |
| 1327 | fire.VelocitySpread = 0 | |
| 1328 | fire.Lifetime = NumberRange.new(3.1) | |
| 1329 | fire.Acceleration = Vector3.new(0, 4, 4) | |
| 1330 | fire.RotSpeed = NumberRange.new(10) | |
| 1331 | fire.Rate = Rate | |
| 1332 | fire.Rotation = NumberRange.new(151515) | |
| 1333 | fire.Name = "Fire" | |
| 1334 | fire.LightEmission = 0.78 | |
| 1335 | fire.LockedToPart = true | |
| 1336 | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" | |
| 1337 | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) | |
| 1338 | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
| |
| 1339 | ||
| 1340 | local Wing2 = Wing1:Clone() | |
| 1341 | Wing2.Parent = Torso | |
| 1342 | local x,y,z = 0,-1,-6 | |
| 1343 | ||
| 1344 | Wld = function(a,b,cf) | |
| 1345 | local Weld = Instance.new('Weld',a)
| |
| 1346 | Weld.Part0 = a | |
| 1347 | Weld.Part1 = b | |
| 1348 | Weld.C1 = cf | |
| 1349 | return Weld | |
| 1350 | end | |
| 1351 | ||
| 1352 | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90))) | |
| 1353 | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90))) | |
| 1354 | ||
| 1355 | print'Loaded' | |
| 1356 | ||
| 1357 | game:service'RunService'.Stepped:connect(function() | |
| 1358 | --z = 6+math.sin(tick()*2) | |
| 1359 | y = -1+math.sin(tick()*Num)*Num2 | |
| 1360 | Wing1.Fire.Acceleration = Vector3.new(x,y,z) | |
| 1361 | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) | |
| 1362 | end) | |
| 1363 | ||
| 1364 | end | |
| 1365 | wait(0.5) | |
| 1366 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0
| |
| 1367 | end | |
| 1368 | ||
| 1369 | end | |
| 1370 | char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0) | |
| 1371 | char.HumanoidRootPart.Transparency = 1 | |
| 1372 | game.Lighting.face.Parent = char.Head | |
| 1373 | wait(0.2) | |
| 1374 | ||
| 1375 | tp = true | |
| 1376 | ||
| 1377 | ||
| 1378 | end | |
| 1379 | end | |
| 1380 | end) | |
| 1381 | ||
| 1382 | ||
| 1383 | m.KeyDown:connect(function(key) | |
| 1384 | if key == "t" then | |
| 1385 | if punch2 == true then | |
| 1386 | punch2 = false | |
| 1387 | punch = false | |
| 1388 | ||
| 1389 | local ChatService = game:GetService("Chat")
| |
| 1390 | ||
| 1391 | neck.C0 = neck.C0 * CFrame.Angles(0.3,0,0) | |
| 1392 | ChatService:Chat(char.Head, "This is your end pal Time to die") | |
| 1393 | wait(1) | |
| 1394 | local ChatService = game:GetService("Chat")
| |
| 1395 | ||
| 1396 | ||
| 1397 | ChatService:Chat(char.Head ,"Final series..") | |
| 1398 | wait(1) | |
| 1399 | local ChatService = game:GetService("Chat")
| |
| 1400 | ||
| 1401 | ||
| 1402 | ChatService:Chat(char.Head, "X1000 SERIOUS PUNCH!!!!!!") | |
| 1403 | neck.C0 = neckp | |
| 1404 | wait(0.6) | |
| 1405 | org = char.Torso["Left Shoulder"].C0 | |
| 1406 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
| 1407 | wait() | |
| 1408 | killbrick2 = Instance.new("Part",char)
| |
| 1409 | killbrick2.Size = Vector3.new(80,80,9000) | |
| 1410 | killbrick2.Transparency = 1 | |
| 1411 | ||
| 1412 | killbrick2.CanCollide = true | |
| 1413 | wait(0.1) | |
| 1414 | killbrick2.CanCollide = false | |
| 1415 | ||
| 1416 | killbrick2.Anchored = true | |
| 1417 | ||
| 1418 | killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-1005) | |
| 1419 | ||
| 1420 | killbrick2.Touched:connect(function(h) | |
| 1421 | local x = h.Parent:FindFirstChild("Humanoid")
| |
| 1422 | if x then | |
| 1423 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
| 1424 | safe = true | |
| 1425 | else safe = false | |
| 1426 | end | |
| 1427 | if x then | |
| 1428 | if safe == false then | |
| 1429 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 900 | |
| 1430 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
| |
| 1431 | boom:Play() | |
| 1432 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
| 1433 | ||
| 1434 | ||
| 1435 | wait(0.2) | |
| 1436 | x.Parent:BreakJoints() | |
| 1437 | wait() | |
| 1438 | safe = true | |
| 1439 | end | |
| 1440 | end | |
| 1441 | end | |
| 1442 | end) | |
| 1443 | ||
| 1444 | ||
| 1445 | ||
| 1446 | ||
| 1447 | ||
| 1448 | ||
| 1449 | ||
| 1450 | ||
| 1451 | local rng = Instance.new("Part", char)
| |
| 1452 | rng.Anchored = true | |
| 1453 | rng.BrickColor = BrickColor.new("Really red")
| |
| 1454 | rng.CanCollide = false | |
| 1455 | rng.FormFactor = 3 | |
| 1456 | rng.Name = "Ring" | |
| 1457 | rng.Size = Vector3.new(1, 1, 1) | |
| 1458 | rng.Transparency = 0.8 | |
| 1459 | rng.TopSurface = 0 | |
| 1460 | rng.BottomSurface = 0 | |
| 1461 | rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
| 1462 | --rng.Rotation = Vector3.new(math.pi/2,0,0) | |
| 1463 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 1464 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1465 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1466 | rngm.Scale = Vector3.new(1, 1.3, 2) | |
| 1467 | local rng1 = Instance.new("Part", char)
| |
| 1468 | rng1.Anchored = true | |
| 1469 | rng1.BrickColor = BrickColor.new("Institutional white")
| |
| 1470 | rng1.CanCollide = false | |
| 1471 | rng1.FormFactor = 3 | |
| 1472 | rng1.Name = "Ring" | |
| 1473 | rng1.Size = Vector3.new(1, 1, 1) | |
| 1474 | rng1.Transparency = 0.8 | |
| 1475 | rng1.TopSurface = 0 | |
| 1476 | rng1.BottomSurface = 0 | |
| 1477 | rng1.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
| 1478 | --rng1.Rotation = Vector3.new(math.pi/2,0,0) | |
| 1479 | rng1.CFrame = rng1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 1480 | local rngm1 = Instance.new("SpecialMesh", rng1)
| |
| 1481 | rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1482 | rngm1.Scale = Vector3.new(1, 1.3, 2) | |
| 1483 | ||
| 1484 | local p = (torso.CFrame*CFrame.new(-20,0,3)) | |
| 1485 | stream(p.p,((p*Vector3.new(-0.7,0,1))-p.p).unit,90,5) -- 20 is number of parts, 6 is distance between each one | |
| 1486 | local p = (torso.CFrame*CFrame.new(20,0,3)) | |
| 1487 | stream(p.p,((p*Vector3.new(0.7,0,1))-p.p).unit,90,5) -- same here | |
| 1488 | ||
| 1489 | local rng2 = Instance.new("Part", char)
| |
| 1490 | rng2.Anchored = true | |
| 1491 | rng2.BrickColor = BrickColor.new("Really red")
| |
| 1492 | rng2.CanCollide = false | |
| 1493 | rng2.FormFactor = 3 | |
| 1494 | rng2.Name = "Ring" | |
| 1495 | rng2.Size = Vector3.new(1, 1, 1) | |
| 1496 | rng2.Transparency = 0.8 | |
| 1497 | rng2.TopSurface = 0 | |
| 1498 | rng2.BottomSurface = 0 | |
| 1499 | rng2.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
| 1500 | --rng1.Rotation = Vector3.new(math.pi/2,0,0) | |
| 1501 | rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 1502 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 1503 | rngm2.MeshId = "http://www.roblox.com/asset/?id=430066612" | |
| 1504 | rngm2.Scale = Vector3.new(1, 1.3, 2) | |
| 1505 | wait(0.1) | |
| 1506 | ||
| 1507 | boom3:Play() | |
| 1508 | coroutine.wrap(function() | |
| 1509 | for i = 1, 35, 0.5 do | |
| 1510 | ||
| 1511 | ||
| 1512 | ||
| 1513 | ||
| 1514 | ||
| 1515 | rngm.Scale = Vector3.new(50 + i*2, 10 + i*2, 2.5+ i*4) | |
| 1516 | rngm1.Scale = Vector3.new(50 + i*2, 1.4 + i*2, 1.4+ i*4) | |
| 1517 | rngm2.Scale = Vector3.new(50 + i*2, 10 + i*2, 1.2+ i*4) | |
| 1518 | ||
| 1519 | wait() | |
| 1520 | end | |
| 1521 | wait() | |
| 1522 | rng:Destroy() | |
| 1523 | rng1:Destroy() | |
| 1524 | rng2:Destroy() | |
| 1525 | killbrick2:Remove() | |
| 1526 | wait(0.5) | |
| 1527 | char.Torso["Left Shoulder"].C0 = org | |
| 1528 | wait(1) | |
| 1529 | punch2 = true | |
| 1530 | punch = true | |
| 1531 | wait() | |
| 1532 | ||
| 1533 | ||
| 1534 | end)() | |
| 1535 | ||
| 1536 | ||
| 1537 | ||
| 1538 | end | |
| 1539 | ||
| 1540 | ||
| 1541 | wait(.1) | |
| 1542 | ||
| 1543 | ||
| 1544 | end | |
| 1545 | end) | |
| 1546 | ||
| 1547 | ||
| 1548 | ||
| 1549 | ||
| 1550 | ||
| 1551 | m.KeyDown:connect(function(key) | |
| 1552 | if key == "k" then | |
| 1553 | if punch == true then | |
| 1554 | punch = false | |
| 1555 | org = char.Torso["Left Shoulder"].C0 | |
| 1556 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
| 1557 | killbrick = Instance.new("Part",char)
| |
| 1558 | killbrick.Size = Vector3.new(5,1,5) | |
| 1559 | killbrick.Transparency = 1 | |
| 1560 | killbrick:BreakJoints() | |
| 1561 | killbrick.CanCollide = false | |
| 1562 | local wel = Instance.new("Weld",killbrick)
| |
| 1563 | wel.Part0 = killbrick | |
| 1564 | wel.Part1 = char["Left Arm"] | |
| 1565 | wel.C0 = CFrame.new(0,1,0) | |
| 1566 | force = 90 | |
| 1567 | ||
| 1568 | killbrick.Touched:connect(function(h) | |
| 1569 | local x = h.Parent.Humanoid | |
| 1570 | if x.Health >= 6000 then | |
| 1571 | fling = false | |
| 1572 | end | |
| 1573 | if x.Health < 6000 then | |
| 1574 | fling = true | |
| 1575 | end | |
| 1576 | local stop = h.Parent.Torso.Velocity | |
| 1577 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
| 1578 | safe = true | |
| 1579 | else safe = false | |
| 1580 | end | |
| 1581 | if x then | |
| 1582 | if safe == false then | |
| 1583 | if fling == true then | |
| 1584 | force = 900 | |
| 1585 | ||
| 1586 | end | |
| 1587 | if fling == false then | |
| 1588 | force = 200 | |
| 1589 | end | |
| 1590 | ||
| 1591 | ||
| 1592 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * force | |
| 1593 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
| |
| 1594 | boom:Play() | |
| 1595 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
| 1596 | ||
| 1597 | ||
| 1598 | wait(0.2) | |
| 1599 | x:TakeDamage(5000) | |
| 1600 | wait() | |
| 1601 | safe = true | |
| 1602 | bodyforc:Remove() | |
| 1603 | h.Parent.Torso.Velocity = stop | |
| 1604 | ||
| 1605 | end | |
| 1606 | end | |
| 1607 | end) | |
| 1608 | ||
| 1609 | ||
| 1610 | ||
| 1611 | ||
| 1612 | ||
| 1613 | ||
| 1614 | ||
| 1615 | ||
| 1616 | ||
| 1617 | ||
| 1618 | local rng = Instance.new("Part", char)
| |
| 1619 | rng.Anchored = true | |
| 1620 | rng.BrickColor = BrickColor.new("Really red")
| |
| 1621 | rng.CanCollide = false | |
| 1622 | rng.FormFactor = 3 | |
| 1623 | rng.Name = "Ring" | |
| 1624 | rng.Size = Vector3.new(1, 1, 1) | |
| 1625 | rng.Transparency = 0.8 | |
| 1626 | rng.TopSurface = 0 | |
| 1627 | rng.BottomSurface = 0 | |
| 1628 | rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
| 1629 | --rng.Rotation = Vector3.new(math.pi/2,0,0) | |
| 1630 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 1631 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1632 | rngm.MeshId = "http://www.roblox.com/asset/?id=430066612" | |
| 1633 | rngm.Scale = Vector3.new(1, 1.3, 2) | |
| 1634 | wait(0.1) | |
| 1635 | ||
| 1636 | boom2:Play() | |
| 1637 | coroutine.wrap(function() | |
| 1638 | for i = 1, 10, .4 do | |
| 1639 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1) | |
| 1640 | ||
| 1641 | wait() | |
| 1642 | end | |
| 1643 | wait() | |
| 1644 | rng:Destroy() | |
| 1645 | killbrick:Remove() | |
| 1646 | wait(0.5) | |
| 1647 | char.Torso["Left Shoulder"].C0 = org | |
| 1648 | wait(1) | |
| 1649 | ||
| 1650 | punch = true | |
| 1651 | wait() | |
| 1652 | end)() | |
| 1653 | ||
| 1654 | ||
| 1655 | ||
| 1656 | end | |
| 1657 | ||
| 1658 | ||
| 1659 | wait(.1) | |
| 1660 | ||
| 1661 | ||
| 1662 | end | |
| 1663 | end) | |
| 1664 | ||
| 1665 | ||
| 1666 | ||
| 1667 | ||
| 1668 | ||
| 1669 | ||
| 1670 | ||
| 1671 | ||
| 1672 | ||
| 1673 | ||
| 1674 | ||
| 1675 | ||
| 1676 | ||
| 1677 | ||
| 1678 | m.KeyDown:connect(function(key) | |
| 1679 | if key == "m" then | |
| 1680 | if jump == true then | |
| 1681 | jump = false | |
| 1682 | ||
| 1683 | ||
| 1684 | local rng = Instance.new("Part", char)
| |
| 1685 | rng.Anchored = true | |
| 1686 | rng.BrickColor = BrickColor.new("Really red")
| |
| 1687 | rng.CanCollide = false | |
| 1688 | rng.FormFactor = 3 | |
| 1689 | rng.Name = "Ring" | |
| 1690 | rng.Size = Vector3.new(1, 1, 1) | |
| 1691 | rng.Transparency = 0.35 | |
| 1692 | rng.TopSurface = 0 | |
| 1693 | rng.BottomSurface = 0 | |
| 1694 | rng.Position = torso.Position - Vector3.new(0,2,0) | |
| 1695 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 1696 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1697 | rngm.MeshId = "http://www.roblox.com/asset/?id=180660043" | |
| 1698 | rngm.Scale = Vector3.new(1, 1.3, 2) | |
| 1699 | wait(0.1) | |
| 1700 | BV = Instance.new("BodyVelocity", torso)
| |
| 1701 | BV.maxForce = Vector3.new(0,20000,0) | |
| 1702 | BV.P = 1000 | |
| 1703 | BV.velocity = Vector3.new(0,100,0) | |
| 1704 | boom:Play() | |
| 1705 | coroutine.wrap(function() | |
| 1706 | for i = 1, 60, 2 do | |
| 1707 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1) | |
| 1708 | rng.Transparency = i/60 | |
| 1709 | wait() | |
| 1710 | end | |
| 1711 | wait() | |
| 1712 | rng:Destroy() | |
| 1713 | ||
| 1714 | hum.WalkSpeed = 50 | |
| 1715 | wait(1) | |
| 1716 | ||
| 1717 | for i,v in pairs(torso:GetChildren()) do if v:IsA("BodyVelocity") then
| |
| 1718 | v:Destroy() jumping2 = true falling = true wait(0.3) jumping2 = false falling = false wait(1.7) jump = true hum.WalkSpeed = 16 falling = false | |
| 1719 | end end | |
| 1720 | wait() | |
| 1721 | end)() | |
| 1722 | ||
| 1723 | ||
| 1724 | ||
| 1725 | end | |
| 1726 | ||
| 1727 | ||
| 1728 | wait(.1) | |
| 1729 | ||
| 1730 | ||
| 1731 | end | |
| 1732 | end) | |
| 1733 | ||
| 1734 | ||
| 1735 | ||
| 1736 | ||
| 1737 | ||
| 1738 | ||
| 1739 | m.KeyDown:connect(function(key) | |
| 1740 | if key == "n" then | |
| 1741 | ||
| 1742 | if falling == true then | |
| 1743 | falling = false | |
| 1744 | if jumping2 == true then | |
| 1745 | jumping2 = false | |
| 1746 | jump = false | |
| 1747 | BV = Instance.new("BodyVelocity", torso)
| |
| 1748 | BV.maxForce = Vector3.new(0,-20000,0) | |
| 1749 | BV.P = -1000 | |
| 1750 | BV.velocity = Vector3.new(0,-70,0) | |
| 1751 | wait(0.6) | |
| 1752 | local rng = Instance.new("Part", char)
| |
| 1753 | rng.Anchored = true | |
| 1754 | rng.BrickColor = BrickColor.new("Really red")
| |
| 1755 | rng.CanCollide = false | |
| 1756 | rng.FormFactor = 3 | |
| 1757 | rng.Name = "Ring" | |
| 1758 | rng.Size = Vector3.new(1, 1, 1) | |
| 1759 | rng.Transparency = 0.35 | |
| 1760 | rng.TopSurface = 0 | |
| 1761 | rng.BottomSurface = 0 | |
| 1762 | rng.Position = torso.Position - Vector3.new(0,2,0) | |
| 1763 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 1764 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1765 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1766 | rngm.Scale = Vector3.new(1, 1.3, 2) | |
| 1767 | ||
| 1768 | ||
| 1769 | boom:Play() | |
| 1770 | coroutine.wrap(function() | |
| 1771 | for i = 1, 60, 2 do | |
| 1772 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1) | |
| 1773 | rng.Transparency = i/60 | |
| 1774 | wait() | |
| 1775 | end | |
| 1776 | wait() | |
| 1777 | rng:Destroy() | |
| 1778 | ||
| 1779 | ||
| 1780 | ||
| 1781 | ||
| 1782 | for i,v in pairs(torso:GetChildren()) do if v:IsA("BodyVelocity") then
| |
| 1783 | v:Destroy() wait(2) jumping2 = true hum.WalkSpeed = 100 | |
| 1784 | end end | |
| 1785 | wait() | |
| 1786 | end)() | |
| 1787 | ||
| 1788 | ||
| 1789 | ||
| 1790 | end | |
| 1791 | ||
| 1792 | ||
| 1793 | wait(.1) | |
| 1794 | ||
| 1795 | end | |
| 1796 | end | |
| 1797 | end) | |
| 1798 | m.KeyDown:connect(function(k) | |
| 1799 | if k == "f" then | |
| 1800 | asd3:Stop() | |
| 1801 | asd2:Stop() | |
| 1802 | asd4:Stop() | |
| 1803 | asd6:Stop() | |
| 1804 | asd5:Stop() | |
| 1805 | end | |
| 1806 | end) | |
| 1807 | ------------ | |
| 1808 | -- ~CLarramore 2016 |