SHOW:
|
|
- or go back to the newest paste.
| 1 | ////////////// | |
| 2 | //crosshairs// | |
| 3 | ////////////// | |
| 4 | ||
| 5 | ////////////////////////////////////////////////////////// | |
| 6 | // (cl_crosshair_file = type cl_crosshair_scale = size) // | |
| 7 | ////////////////////////////////////////////////////////// | |
| 8 | ||
| 9 | //xhair TYPE toggle--switches crosshair type when shooting; good for preventing Amby xhair from expanding too large (uses my settings as an example). NOTE: Must be manually integrated with viewmodel scripts to work in conjunction. | |
| 10 | //========================================================= | |
| 11 | alias dotxhairtype "dotxhairtypeb" | |
| 12 | alias dotxhairtypeb "cl_crosshair_file crosshair5;cl_crosshair_scale 14;alias dotxhairtype dotxhairtyper" // tweak crosshair_scale values to your liking | |
| 13 | alias dotxhairtyper "cl_crosshair_file crosshair2;cl_crosshair_scale 22;alias dotxhairtype dotxhairtypeb" | |
| 14 | alias dotxhairtypev "cl_crosshair_file crosshair5;cl_crosshair_scale 14;alias dotxhairtype dotxhairtypeq" | |
| 15 | alias dotxhairtypeq "cl_crosshair_file crosshair1;cl_crosshair_scale 22;alias dotxhairtype dotxhairtypeb" | |
| 16 | ||
| 17 | bind mouse1 +crosshairfire | |
| 18 | alias +crosshairfire "+attack; dotxhairtype; spec_next; sensitivity 5.0" | |
| 19 | alias -crosshairfire "-attack; dotxhairtype" | |
| 20 | - | bind "mwheelup" "ba;invprev" |
| 20 | + | |
| 21 | alias "+m2" "+attack2; spec_prev;ba;dotxhairtypev" | |
| 22 | alias "-m2" "-attack2;dotxhairtype" | |
| 23 | alias "ba" "fov_desired 90; sensitivity 5.0; r_drawviewmodel 1" | |
| 24 | //========================================================= | |
| 25 | ||
| 26 | //////////////////////// | |
| 27 | // xhair COLOR toggle // | |
| 28 | //////////////////////// | |
| 29 | ||
| 30 | //========================================================= | |
| 31 | alias dotxhaircolor "dotxhaircolorb" | |
| 32 | alias dotxhaircolorb "cl_crosshair_blue 0; cl_crosshair_green 255; cl_crosshair_red 0;alias dotxhaircolor dotxhaircolorc" //green | |
| 33 | alias dotxhaircolorc "cl_crosshair_blue 255; cl_crosshair_green 0; cl_crosshair_red 255;alias dotxhaircolor dotxhaircolord" | |
| 34 | alias dotxhaircolord "cl_crosshair_blue 240; cl_crosshair_green 255; cl_crosshair_red 0;alias dotxhaircolor dotxhaircolore" | |
| 35 | alias dotxhaircolore "cl_crosshair_blue 0; cl_crosshair_green 255; cl_crosshair_red 255;alias dotxhaircolor dotxhaircolorf" //yellow | |
| 36 | alias dotxhaircolorf "cl_crosshair_blue 0; cl_crosshair_green 0; cl_crosshair_red 0; alias dotxhaircolor dotxhaircolorg" //black | |
| 37 | alias dotxhaircolorg "cl_crosshair_blue 112; cl_crosshair_green 25; cl_crosshair_red 25; alias dotxhaircolor dotxhaircolorh" //midnight blue | |
| 38 | alias dotxhaircolorh "cl_crosshair_blue 0; cl_crosshair_green 69; cl_crosshair_red 255; alias dotxhaircolor dotxhaircolori" //orange | |
| 39 | alias dotxhaircolori "cl_crosshair_blue 180; cl_crosshair_green 105; cl_crosshair_red 255; alias dotxhaircolor dotxhaircolorj" //hot pink | |
| 40 | alias dotxhaircolorj "cl_crosshair_blue 0; cl_crosshair_green 0; cl_crosshair_red 255; alias dotxhaircolor dotxhaircolork" //red | |
| 41 | alias dotxhaircolork "cl_crosshair_blue 137; cl_crosshair_green 137; cl_crosshair_red 139; alias dotxhaircolor dotxhaircolorl" //grey | |
| 42 | alias dotxhaircolorl "cl_crosshair_blue 173; cl_crosshair_green 222; cl_crosshair_red 255; alias dotxhaircolor dotxhaircolorm" //tan | |
| 43 | alias dotxhaircolorm "cl_crosshair_blue 255; cl_crosshair_green 255; cl_crosshair_red 0; alias dotxhaircolor dotxhaircolorn" //cyan | |
| 44 | alias dotxhaircolorn "cl_crosshair_blue 19; cl_crosshair_green 69; cl_crosshair_red 139; alias dotxhaircolor dotxhaircoloro" //brown | |
| 45 | alias dotxhaircoloro "cl_crosshair_blue 11; cl_crosshair_green 134; cl_crosshair_red 184; alias dotxhaircolor dotxhaircolorb" //gold | |
| 46 | //========================================================= | |
| 47 | ||
| 48 | // // // // // // // // // // // // // // // // // | |
| 49 | // movement color toggle/flashing xhair example // | |
| 50 | // // // // // // // // // // // // // // // // // | |
| 51 | ||
| 52 | bind "uparrow" +fw | |
| 53 | - | bind "w" +fw |
| 53 | + | |
| 54 | alias -fw "-forward;dotxhaircolor" | |
| 55 | ||
| 56 | bind "downarrow" +bw | |
| 57 | - | bind "s" +bw |
| 57 | + | |
| 58 | alias -bw "-back;dotxhaircolor" | |
| 59 | ||
| 60 | bind "rightarrow" +mr | |
| 61 | - | bind "d" +mr |
| 61 | + | |
| 62 | alias -mr "-moveright;dotxhaircolor" | |
| 63 | ||
| 64 | bind "leftarrow" +ml | |
| 65 | - | bind "a" +ml |
| 65 | + | |
| 66 | alias -ml "-moveleft;dotxhaircolor" | |
| 67 | //end | |
| 68 | ||
| 69 | /////////////// | |
| 70 | // Amby zoom // | |
| 71 | /////////////// | |
| 72 | ||
| 73 | alias "+zoom" "zoomin" | |
| 74 | alias "-zoom" "zoomout" | |
| 75 | alias zoomin "r_drawviewmodel 0; fov_desired 74" | |
| 76 | alias "zoomout" "r_drawviewmodel 1; fov_desired 90" | |
| 77 | unbind u | |
| 78 | bind "u" "+zoom" | |
| 79 | //end | |
| 80 | ||
| 81 | ////////////// | |
| 82 | // disguise // | |
| 83 | ////////////// | |
| 84 | ||
| 85 | bind "6" "disguise 7 -2; voicemenu 2 2"; disguises as friendly Pyro | |
| 86 | bind "7" "disguise 9 -1; voicemenu 0 6"; disguises as enemy Engineer | |
| 87 | bind "8" "disguise 7 -1; voicemenu 0 6"; disguises as enemy Pyro | |
| 88 | bind "9" "disguise 8 -1; voicemenu 0 6"; disguises as enemy Spy | |
| 89 | //end | |
| 90 | ||
| 91 | ///////////////////////////////// | |
| 92 | // "sapping" and reload script // | |
| 93 | ///////////////////////////////// | |
| 94 | ||
| 95 | bind "R" "+spoo; +reload" // reload; sapping | |
| 96 | alias "+spoo" "bind mouse1 crawshairfiar" | |
| 97 | alias "-spoo" "bind mouse1 +crosshairfire" | |
| 98 | alias crawshairfiar "+attack; dotxhairtype; spec_next; fov_desired 75; sensitivity 2.0; r_drawviewmodel 0; say_team I'M SAPPIN' Y'ALL" | |
| 99 | //end |