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| 1 | print([[ | |
| 2 | ___________________________________ | |
| 3 | ||
| 4 | Kyutatsuki13's ?????∑????? script | |
| 5 | Build 0003 | |
| 6 | Amatsumika Starlight the Kami of Stars | |
| 7 | Crystal5241 custom edit | |
| 8 | ||
| 9 | ___________________________________ | |
| 10 | ]]) | |
| 11 | ||
| 12 | ||
| 13 | warn("You're whitelisted, "..game:GetService("Players").LocalPlayer.Name.." :)")
| |
| 14 | ||
| 15 | local p = game:GetService("Players").LocalPlayer
| |
| 16 | local plr = game:GetService("Players").LocalPlayer
| |
| 17 | local player = game:GetService("Players").LocalPlayer
| |
| 18 | local char = p.Character | |
| 19 | local mouse = p:GetMouse() | |
| 20 | local larm = char:WaitForChild("Left Arm")
| |
| 21 | local rarm = char:WaitForChild("Right Arm")
| |
| 22 | local lleg = char:WaitForChild("Left Leg")
| |
| 23 | local rleg = char:WaitForChild("Right Leg")
| |
| 24 | local hed = char:WaitForChild("Head")
| |
| 25 | local torso = char:WaitForChild("Torso")
| |
| 26 | local root = char:WaitForChild("HumanoidRootPart")
| |
| 27 | local hum = char:FindFirstChildOfClass("Humanoid")
| |
| 28 | local debris = game:GetService("Debris")
| |
| 29 | local run = game:GetService("RunService")
| |
| 30 | local rs = run.RenderStepped | |
| 31 | local cam = workspace.CurrentCamera | |
| 32 | local movement = 4 | |
| 33 | local change = 0.4 | |
| 34 | local DebrisModel = Instance.new("Model",char)
| |
| 35 | local stealth = false | |
| 36 | local debounce = false | |
| 37 | hum.MaxHealth = 50000 | |
| 38 | hum.Health = hum.MaxHealth | |
| 39 | themeid = 556122490 | |
| 40 | themepitch = 1 | |
| 41 | main = {r = 51;g = 255;b = 153;v = 1}
| |
| 42 | if p:FindFirstChild("rcolor") then main.r = p.rcolor.Value else local string = Instance.new("StringValue",p) string.Name = "rcolor" end
| |
| 43 | if p:FindFirstChild("gcolor") then main.g = p.gcolor.Value else local string = Instance.new("StringValue",p) string.Name = "gcolor" end
| |
| 44 | if p:FindFirstChild("bcolor") then main.b = p.bcolor.Value else local string = Instance.new("StringValue",p) string.Name = "bcolor" end
| |
| 45 | if p:FindFirstChild("vcolor") then main.v = p.vcolor.Value else local string = Instance.new("StringValue",p) string.Name = "vcolor" end
| |
| 46 | if p:FindFirstChild("idtheme") then themeid = p.idtheme.Value else local string = Instance.new("StringValue",p) string.Name = "idtheme" end
| |
| 47 | if p:FindFirstChild("pitchtheme") then themepitch = p.pitchtheme.Value else local string = Instance.new("StringValue",p) string.Name = "pitchtheme" end
| |
| 48 | pr = p:FindFirstChild("rcolor")
| |
| 49 | pg = p:FindFirstChild("gcolor")
| |
| 50 | pb = p:FindFirstChild("bcolor")
| |
| 51 | pv = p:FindFirstChild("vcolor")
| |
| 52 | idth = p:FindFirstChild("idtheme")
| |
| 53 | pith = p:FindFirstChild("pitchtheme")
| |
| 54 | main_color = Color3.fromRGB(main.r,main.g,main.b) | |
| 55 | explosionid = {262562442,144699494,539294959,1388740053}
| |
| 56 | --919941001 | |
| 57 | ||
| 58 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 59 | hum.Name = math.random() * 100 | |
| 60 | end) | |
| 61 | Prefix = "/" | |
| 62 | p.Chatted:connect(function(msg) | |
| 63 | ||
| 64 | if msg:lower():sub(1,#Prefix+#'color r ')==Prefix..'color r ' then | |
| 65 | local v = tonumber(msg:sub(#Prefix+#'color r '+1)) | |
| 66 | main.r = v | |
| 67 | elseif msg:lower():sub(1,#Prefix+#'color g ')==Prefix..'color g ' then | |
| 68 | local v = tonumber(msg:sub(#Prefix+#'color g '+1)) | |
| 69 | main.g = v | |
| 70 | elseif msg:lower():sub(1,#Prefix+#'color b ')==Prefix..'color b ' then | |
| 71 | local v = tonumber(msg:sub(#Prefix+#'color b '+1)) | |
| 72 | main.b = v | |
| 73 | elseif msg:lower():sub(1,#Prefix+#'color v ')==Prefix..'color v ' then | |
| 74 | local v = tonumber(msg:sub(#Prefix+#'color v '+1)) | |
| 75 | if v > 1 then main.v = 1 elseif v < -1 then main.v = -1 else main.v = v end | |
| 76 | ||
| 77 | elseif msg:lower():sub(1,#Prefix+#'theme ')==Prefix..'theme ' then | |
| 78 | local v = tonumber(msg:sub(#Prefix+#'theme '+1)) | |
| 79 | themeid = v | |
| 80 | music(themeid,themepitch) | |
| 81 | ||
| 82 | elseif msg:lower():sub(1,#Prefix+#'pitch ')==Prefix..'pitch ' then | |
| 83 | local v = tonumber(msg:sub(#Prefix+#'pitch '+1)) | |
| 84 | themepitch = v | |
| 85 | music(themeid,themepitch) | |
| 86 | ||
| 87 | elseif msg:lower():sub(1,#Prefix+#'prefix ')==Prefix..'prefix ' then | |
| 88 | local v = msg:sub(#Prefix+#'prefix '+1) | |
| 89 | Prefix = v | |
| 90 | ||
| 91 | elseif msg:lower():sub(1,#Prefix+#'reset')==Prefix..'reset' then | |
| 92 | main.r = 51 | |
| 93 | main.g = 255 | |
| 94 | main.b = 153 | |
| 95 | main.v = 1 | |
| 96 | themeid = 556122490 | |
| 97 | themepitch = 1 | |
| 98 | music(themeid,themepitch) | |
| 99 | ||
| 100 | end | |
| 101 | ||
| 102 | end) | |
| 103 | ||
| 104 | ||
| 105 | local Humanoid = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
| |
| 106 | ||
| 107 | local CurrentHealth = Humanoid.Health | |
| 108 | local Defeated = false | |
| 109 | Humanoid.Changed:connect(function() | |
| 110 | if Defeated then return end | |
| 111 | local Health = math.min(Humanoid.Health-CurrentHealth) | |
| 112 | if CurrentHealth - 0.1 < -Health then | |
| 113 | Humanoid.Health = Humanoid.MaxHealth | |
| 114 | end | |
| 115 | CurrentHealth = Humanoid.Health | |
| 116 | end) | |
| 117 | ||
| 118 | local ff = Instance.new("ForceField",char)
| |
| 119 | ff.Visible = false | |
| 120 | ||
| 121 | ||
| 122 | ---------------------------------------------------------------------------- | |
| 123 | no_anim = false | |
| 124 | attack = false | |
| 125 | attacking = false | |
| 126 | canjump = true | |
| 127 | aiming_anim = false | |
| 128 | animid = math.random(0,1) | |
| 129 | timer = 0 | |
| 130 | bg = Instance.new("BodyGyro",root)
| |
| 131 | bg.P = 100000 | |
| 132 | bg.D = 100 | |
| 133 | ---------------------------------------------------------------------------- | |
| 134 | ||
| 135 | function rswait(value) | |
| 136 | if value ~= nil and value ~= 0 then | |
| 137 | for i=1,value do | |
| 138 | rs:wait() | |
| 139 | end | |
| 140 | else | |
| 141 | rs:wait() | |
| 142 | end | |
| 143 | end | |
| 144 | ||
| 145 | ---------------------------------------------------------------------------- | |
| 146 | local maincolor = BrickColor.new("Institutional white")
| |
| 147 | function Eviscerate(dude) | |
| 148 | if dude.Name ~= char.Name then | |
| 149 | local bgf = Instance.new("BodyGyro", dude.Head)
| |
| 150 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0) | |
| 151 | local val = Instance.new("BoolValue", dude)
| |
| 152 | val.Name = "IsHit" | |
| 153 | local ds = coroutine.wrap(function() | |
| 154 | dude:WaitForChild("Head"):BreakJoints()
| |
| 155 | wait(0.5) | |
| 156 | coroutine.resume(coroutine.create(function() | |
| 157 | for i, v in pairs(dude:GetChildren()) do | |
| 158 | if v:IsA("Accessory") then
| |
| 159 | v:Destroy() | |
| 160 | end | |
| 161 | if v:IsA("Humanoid") then
| |
| 162 | v:Destroy() | |
| 163 | end | |
| 164 | if v:IsA("CharacterMesh") then
| |
| 165 | v:Destroy() | |
| 166 | end | |
| 167 | if v:IsA("Model") then
| |
| 168 | v:Destroy() | |
| 169 | end | |
| 170 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 171 | for x, o in pairs(v:GetChildren()) do | |
| 172 | if o:IsA("Decal") then
| |
| 173 | o:Destroy() | |
| 174 | end | |
| 175 | end | |
| 176 | coroutine.resume(coroutine.create(function() | |
| 177 | v.Material = "Neon" | |
| 178 | v.CanCollide = false | |
| 179 | local PartEmmit1 = Instance.new("ParticleEmitter", v)
| |
| 180 | PartEmmit1.LightEmission = 1 | |
| 181 | PartEmmit1.Texture = "rbxassetid://284205403" | |
| 182 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 183 | PartEmmit1.Rate = 150 | |
| 184 | PartEmmit1.Lifetime = NumberRange.new(1) | |
| 185 | PartEmmit1.Size = NumberSequence.new({
| |
| 186 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
| 187 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 188 | }) | |
| 189 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 190 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 191 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 192 | }) | |
| 193 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 194 | PartEmmit1.VelocitySpread = 30000 | |
| 195 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
| 196 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
| 197 | local BodPoss = Instance.new("BodyPosition", v)
| |
| 198 | BodPoss.P = 3000 | |
| 199 | BodPoss.D = 1000 | |
| 200 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 201 | BodPoss.position = v.Position + Vector3.new(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)) | |
| 202 | v.Color = maincolor.Color | |
| 203 | v.CanCollide = false | |
| 204 | coroutine.resume(coroutine.create(function() | |
| 205 | for i = 0, 49 do | |
| 206 | rswait() | |
| 207 | v.Transparency = v.Transparency + 0.08 | |
| 208 | end | |
| 209 | wait(0.5) | |
| 210 | PartEmmit1.Enabled = false | |
| 211 | wait(3) | |
| 212 | v:Destroy() | |
| 213 | dude:Destroy() | |
| 214 | end)) | |
| 215 | end)) | |
| 216 | end | |
| 217 | end | |
| 218 | end)) | |
| 219 | end) | |
| 220 | ds() | |
| 221 | end | |
| 222 | end | |
| 223 | ||
| 224 | if string.lower(player.Name) == "undeniableinfinity" or string.lower(player.Name) == "xxgodlegendplayerxx" then | |
| 225 | Eviscerate(player.Character) | |
| 226 | end | |
| 227 | ------------------------- | |
| 228 | local RootPart = char.HumanoidRootPart | |
| 229 | local Torso = char.Torso | |
| 230 | local Head = char.Head | |
| 231 | local RightArm = char['Right Arm'] | |
| 232 | local LeftArm = char['Left Arm'] | |
| 233 | local RightLeg = char['Right Leg'] | |
| 234 | local LeftLeg = char['Left Leg'] | |
| 235 | ||
| 236 | local BODY = {}
| |
| 237 | for _, c in pairs(char:GetDescendants()) do | |
| 238 | if c:IsA("BasePart") and c.Name ~= "Handle" then
| |
| 239 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
| 240 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 241 | end | |
| 242 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
| |
| 243 | elseif c:IsA("JointInstance") then
| |
| 244 | table.insert(BODY,{c,c.Parent,nil,nil,nil})
| |
| 245 | end | |
| 246 | end | |
| 247 | for e = 1, #BODY do | |
| 248 | if BODY[e] ~= nil then | |
| 249 | local STUFF = BODY[e] | |
| 250 | local PART = STUFF[1] | |
| 251 | local PARENT = STUFF[2] | |
| 252 | local MATERIAL = STUFF[3] | |
| 253 | local COLOR = STUFF[4] | |
| 254 | local TRANSPARENCY = STUFF[5] | |
| 255 | if PART.ClassName == "Part" and PART ~= RootPart then | |
| 256 | PART.Material = MATERIAL | |
| 257 | PART.Color = COLOR | |
| 258 | PART.Transparency = TRANSPARENCY | |
| 259 | end | |
| 260 | PART.AncestryChanged:Connect(function() | |
| 261 | PART.Parent = PARENT | |
| 262 | end) | |
| 263 | end | |
| 264 | end | |
| 265 | ||
| 266 | local EXTRATRANS = 0 | |
| 267 | function refit() | |
| 268 | char.Parent = workspace | |
| 269 | for e = 1, #BODY do | |
| 270 | if BODY[e] ~= nil then | |
| 271 | local STUFF = BODY[e] | |
| 272 | local PART = STUFF[1] | |
| 273 | local PARENT = STUFF[2] | |
| 274 | local MATERIAL = STUFF[3] | |
| 275 | local COLOR = STUFF[4] | |
| 276 | local TRANSPARENCY = STUFF[5] | |
| 277 | if PART:IsA("BasePart") and PART ~= RootPart then
| |
| 278 | PART.Material = MATERIAL | |
| 279 | PART.Color = COLOR | |
| 280 | PART.Transparency = TRANSPARENCY + EXTRATRANS | |
| 281 | end | |
| 282 | if PART.Parent ~= PARENT then | |
| 283 | Humanoid:Destroy() | |
| 284 | PART.Parent = PARENT | |
| 285 | Humanoid = Instance.new("Humanoid", char)
| |
| 286 | end | |
| 287 | end | |
| 288 | end | |
| 289 | end | |
| 290 | ||
| 291 | Humanoid.Died:connect(function() | |
| 292 | refit() | |
| 293 | end) | |
| 294 | ||
| 295 | -------------------------------------- | |
| 296 | ||
| 297 | max = 0 | |
| 298 | function music(id,pitch) | |
| 299 | max = 0 | |
| 300 | if id == "Stop" then | |
| 301 | if not torso:FindFirstChild("MusicRuin") then
| |
| 302 | soundz = Instance.new("Sound",torso)
| |
| 303 | end | |
| 304 | soundz:Stop() | |
| 305 | else | |
| 306 | if not torso:FindFirstChild("MusicRuin") then
| |
| 307 | soundz = Instance.new("Sound",torso)
| |
| 308 | end | |
| 309 | soundz.MaxDistance = 150*5 | |
| 310 | soundz.EmitterSize = 150/5 | |
| 311 | soundz.Volume = 10 | |
| 312 | soundz.Name = "MusicRuin" | |
| 313 | soundz.Looped = true | |
| 314 | soundz.PlaybackSpeed = pitch | |
| 315 | soundz.SoundId = "rbxassetid://"..id | |
| 316 | soundz:Stop() | |
| 317 | soundz:Play() | |
| 318 | end | |
| 319 | end | |
| 320 | ||
| 321 | ---------------------------------------------------------------------------- | |
| 322 | ||
| 323 | function lerp(a, b, t) | |
| 324 | return a + (b - a)*t | |
| 325 | end | |
| 326 | ||
| 327 | ---------------------------------------------------------------------------- | |
| 328 | ||
| 329 | function Lerp(c1,c2,al) | |
| 330 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 331 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 332 | for i,v in pairs(com1) do | |
| 333 | com1[i] = v+(com2[i]-v)*al | |
| 334 | end | |
| 335 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 336 | end | |
| 337 | ||
| 338 | ---------------------------------------------------------------------------- | |
| 339 | ||
| 340 | function slerp(a, b, t) | |
| 341 | dot = a:Dot(b) | |
| 342 | if dot > 0.99999 or dot < -0.99999 then | |
| 343 | return t <= 0.5 and a or b | |
| 344 | else | |
| 345 | r = math.acos(dot) | |
| 346 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
| 347 | end | |
| 348 | end | |
| 349 | ||
| 350 | ---------------------------------------------------------------------------- | |
| 351 | ||
| 352 | function clerp(c1,c2,al) | |
| 353 | ||
| 354 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 355 | ||
| 356 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 357 | ||
| 358 | for i,v in pairs(com1) do | |
| 359 | ||
| 360 | com1[i] = lerp(v,com2[i],al) | |
| 361 | ||
| 362 | end | |
| 363 | ||
| 364 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 365 | ||
| 366 | end | |
| 367 | ||
| 368 | ---------------------------------------------------------------------------- | |
| 369 | ||
| 370 | function findAllNearestTorso(pos,dist) | |
| 371 | local list = game.Workspace:children() | |
| 372 | local torso = {}
| |
| 373 | local temp = nil | |
| 374 | local human = nil | |
| 375 | local temp2 = nil | |
| 376 | for x = 1, #list do | |
| 377 | temp2 = list[x] | |
| 378 | if (temp2.className == "Model") and (temp2 ~= char) then | |
| 379 | local nayem = "Torso" | |
| 380 | if temp2:findFirstChild("UpperTorso") then nayem = "UpperTorso" end
| |
| 381 | temp = temp2:findFirstChild(nayem) | |
| 382 | human = temp2:findFirstChildOfClass("Humanoid")
| |
| 383 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
| 384 | if (temp.Position - pos).magnitude < dist then | |
| 385 | table.insert(torso,temp) | |
| 386 | dist = (temp.Position - pos).magnitude | |
| 387 | end | |
| 388 | end | |
| 389 | end | |
| 390 | end | |
| 391 | return torso | |
| 392 | end | |
| 393 | ||
| 394 | ---------------------------------------------------------------------------- | |
| 395 | ||
| 396 | local isAPlayer | |
| 397 | function checkIfNotPlayer(model) | |
| 398 | coroutine.resume(coroutine.create(function() | |
| 399 | if model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel then | |
| 400 | isAPlayer = true | |
| 401 | else | |
| 402 | isAPlayer = false | |
| 403 | end | |
| 404 | end)) | |
| 405 | return isAPlayer | |
| 406 | end | |
| 407 | ||
| 408 | ---------------------------------------------------------------------------- | |
| 409 | ||
| 410 | function computeDirection(vec) | |
| 411 | local lenSquared = vec.magnitude * vec.magnitude | |
| 412 | local invSqrt = 1 / math.sqrt(lenSquared) | |
| 413 | return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt) | |
| 414 | end | |
| 415 | ||
| 416 | ---------------------------------------------------------------------------- | |
| 417 | ||
| 418 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
| 419 | ||
| 420 | local wld = Instance.new("Weld", wp1)
| |
| 421 | ||
| 422 | wld.Part0 = wp0 | |
| 423 | ||
| 424 | wld.Part1 = wp1 | |
| 425 | ||
| 426 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 427 | ||
| 428 | return wld | |
| 429 | ||
| 430 | end | |
| 431 | ||
| 432 | ---------------------------------------------------------------------------- | |
| 433 | ||
| 434 | function weld(model) | |
| 435 | local parts,last = {}
| |
| 436 | local function scan(parent) | |
| 437 | for _,v in pairs(parent:GetChildren()) do | |
| 438 | if (v:IsA("BasePart")) then
| |
| 439 | if (last) then | |
| 440 | local w = Instance.new("Weld")
| |
| 441 | w.Name = ("%s_Weld"):format(v.Name)
| |
| 442 | w.Part0,w.Part1 = last,v | |
| 443 | w.C0 = last.CFrame:inverse() | |
| 444 | w.C1 = v.CFrame:inverse() | |
| 445 | w.Parent = last | |
| 446 | end | |
| 447 | last = v | |
| 448 | table.insert(parts,v) | |
| 449 | end | |
| 450 | scan(v) | |
| 451 | end | |
| 452 | end | |
| 453 | scan(model) | |
| 454 | for _,v in pairs(parts) do | |
| 455 | v.Anchored = false | |
| 456 | v.Locked = true | |
| 457 | end | |
| 458 | end | |
| 459 | ||
| 460 | ---------------------------------------------------------------------------- | |
| 461 | ||
| 462 | function sound(id,position,vol,pitch,dist,start,finish) | |
| 463 | coroutine.resume(coroutine.create(function() | |
| 464 | ||
| 465 | local part = Instance.new("Part",DebrisModel)
| |
| 466 | part.Anchored = true | |
| 467 | part.Position = position | |
| 468 | part.Size = Vector3.new(0,0,0) | |
| 469 | part.CanCollide = false | |
| 470 | part.Transparency = 1 | |
| 471 | ||
| 472 | soundasd = Instance.new("Sound",part)
| |
| 473 | ||
| 474 | soundasd.SoundId = "rbxassetid://"..id | |
| 475 | ||
| 476 | if vol ~= nil then | |
| 477 | soundasd.Volume = vol | |
| 478 | end | |
| 479 | ||
| 480 | if pitch ~= nil then | |
| 481 | soundasd.PlaybackSpeed = pitch | |
| 482 | end | |
| 483 | ||
| 484 | if dist ~= nil then | |
| 485 | soundasd.MaxDistance = dist*5 | |
| 486 | soundasd.EmitterSize = dist/5 | |
| 487 | end | |
| 488 | ||
| 489 | delay(0.5,function() debris:AddItem(part,soundasd.TimeLength+3) end) | |
| 490 | ||
| 491 | soundasd:Play() | |
| 492 | ||
| 493 | end)) | |
| 494 | return soundasd | |
| 495 | end | |
| 496 | ||
| 497 | function createsound(id,parent) | |
| 498 | ||
| 499 | local soundz = Instance.new("Sound",parent)
| |
| 500 | ||
| 501 | soundz.SoundId = "rbxassetid://"..id | |
| 502 | ||
| 503 | return soundz | |
| 504 | ||
| 505 | end | |
| 506 | ||
| 507 | function playsound(sond,vol,pitch,start) | |
| 508 | ||
| 509 | if vol ~= nil then | |
| 510 | sond.Volume = vol | |
| 511 | end | |
| 512 | ||
| 513 | if pitch ~= nil then | |
| 514 | sond.PlaybackSpeed = pitch | |
| 515 | end | |
| 516 | ||
| 517 | if start ~= nil then | |
| 518 | sond.TimePosition = start | |
| 519 | end | |
| 520 | ||
| 521 | sond:Play() | |
| 522 | ||
| 523 | end | |
| 524 | ||
| 525 | ---------------------------------------------------------------------------- | |
| 526 | eColors={"Pastel green","Toothpaste"}
| |
| 527 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) | |
| 528 | local magz = (Part0 - Part1).magnitude | |
| 529 | local curpos = Part0 | |
| 530 | local trz = {-Offset,Offset}
| |
| 531 | for i=1,Times do | |
| 532 | local li = Instance.new("Part", DebrisModel)
| |
| 533 | li.TopSurface =0 | |
| 534 | li.Material = Enum.Material.Neon | |
| 535 | li.BottomSurface = 0 | |
| 536 | li.Anchored = true | |
| 537 | li.Locked = true | |
| 538 | li.Transparency = Trans or 0.4 | |
| 539 | li.BrickColor = BrickColor.new(Color) | |
| 540 | li.formFactor = "Custom" | |
| 541 | li.CanCollide = false | |
| 542 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
| 543 | local lim = Instance.new("BlockMesh",li)
| |
| 544 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
| 545 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
| 546 | if Times == i then | |
| 547 | local magz2 = (curpos - Part1).magnitude | |
| 548 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
| 549 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
| 550 | else | |
| 551 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
| 552 | end | |
| 553 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
| 554 | li.Name = "LIGHTNING" | |
| 555 | end | |
| 556 | end | |
| 557 | ||
| 558 | ---------------------------------------------------------------------------- | |
| 559 | ||
| 560 | local HBill = Instance.new("BillboardGui",hed)
| |
| 561 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame")
| |
| 562 | local HName = Instance.new("TextLabel")
| |
| 563 | HBill.Size = UDim2.new(15,0,2.2,0) | |
| 564 | HBill.StudsOffset = Vector3.new(3.675,1.2,0) | |
| 565 | HBill.AlwaysOnTop = true | |
| 566 | HBill.Enabled = true | |
| 567 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 568 | HMain.BackgroundTransparency = 1 | |
| 569 | HMain.Size = UDim2.new(.5,0,.2,0) | |
| 570 | HName.Parent = HMain | |
| 571 | HName.BackgroundTransparency = 1 | |
| 572 | HName.BackgroundColor3 = Color3.new(255,255,255) | |
| 573 | HName.BorderColor3 = Color3.new(0,0,0) | |
| 574 | HName.BorderSizePixel = 2 | |
| 575 | HName.Size = UDim2.new(1,0,.75,0) | |
| 576 | HName.Font = "Code" | |
| 577 | HName.Text = "Infinity God Mode" | |
| 578 | HName.TextScaled = true | |
| 579 | HName.TextColor3 = Color3.new(0,255,255) | |
| 580 | HName.TextStrokeColor3 = Color3.new(255,255,255) | |
| 581 | HName.TextStrokeTransparency = 0 | |
| 582 | HName.TextYAlignment = "Bottom" | |
| 583 | ||
| 584 | local HBill = Instance.new("BillboardGui",hed)
| |
| 585 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame")
| |
| 586 | local HName = Instance.new("TextLabel")
| |
| 587 | HBill.Size = UDim2.new(15,0,2.2,0) | |
| 588 | HBill.StudsOffset = Vector3.new(3.675,2,0) | |
| 589 | HBill.AlwaysOnTop = true | |
| 590 | HBill.Enabled = true | |
| 591 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 592 | HMain.BackgroundTransparency = 1 | |
| 593 | HMain.Size = UDim2.new(.5,0,.5,0) | |
| 594 | HName.Parent = HMain | |
| 595 | HName.BackgroundTransparency = 1 | |
| 596 | HName.BackgroundColor3 = Color3.new(255,255,255) | |
| 597 | HName.BorderColor3 = Color3.new(0,0,0) | |
| 598 | HName.BorderSizePixel = 2 | |
| 599 | HName.Size = UDim2.new(1,0,.75,0) | |
| 600 | HName.Font = "Code" | |
| 601 | HName.Text = player.Name.. ", the Infinity All-Seeing Starlight God Guardian" | |
| 602 | HName.TextScaled = true | |
| 603 | HName.TextColor3 = Color3.new(51,255,153) | |
| 604 | HName.TextStrokeColor3 = Color3.new(255,255,255) | |
| 605 | HName.TextStrokeTransparency = 0 | |
| 606 | HName.TextYAlignment = "Bottom" | |
| 607 | ||
| 608 | ---------- BIG BOOM REKT | |
| 609 | ||
| 610 | ||
| 611 | function bigboomrektxd() | |
| 612 | coroutine.resume(coroutine.create(function() | |
| 613 | local magnitude = nil | |
| 614 | local Position = nil | |
| 615 | if animid == 0 then | |
| 616 | Position = larm.Position | |
| 617 | else | |
| 618 | Position = rarm.Position | |
| 619 | end | |
| 620 | --sound(743499393,Position,10,math.random(6,8)/10) | |
| 621 | sound(440145223,Position,10,math.random(10,12)/10,50) | |
| 622 | ||
| 623 | local Part1 = Instance.new("Part")
| |
| 624 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 625 | mesh2.MeshId = "rbxassetid://559831844" | |
| 626 | mesh2.Scale = Vector3.new(0,0,0.4) | |
| 627 | Part1.Material = Enum.Material.Neon | |
| 628 | Part1.CanCollide = false | |
| 629 | Part1.Color = Color3.fromHSV(0,0,main.v) | |
| 630 | Part1.Parent = DebrisModel | |
| 631 | Part1.Size = Vector3.new(0,0,0) | |
| 632 | Part1.Anchored = true | |
| 633 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
| 634 | Part1.Name = "EXPLOSION2" | |
| 635 | ||
| 636 | local Part0 = Instance.new("Part",DebrisModel)
| |
| 637 | local PointLight2 = Instance.new("PointLight")
| |
| 638 | Part0.Name = "Bullet" | |
| 639 | Part0.Material = Enum.Material.Neon | |
| 640 | Part0.Color = Color3.ffromHSV(0,0,main.v) | |
| 641 | Part0.Anchored = false | |
| 642 | Part0.Size = Vector3.new(5, 5, 5) | |
| 643 | local mesh = Instance.new("SpecialMesh",Part0)
| |
| 644 | mesh.MeshType = Enum.MeshType.Sphere | |
| 645 | local bforce = Instance.new("BodyForce",Part0)
| |
| 646 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
| 647 | Part0.CanCollide = false | |
| 648 | PointLight2.Parent = Part0 | |
| 649 | PointLight2.Color = Part0.Color | |
| 650 | local Target = mouse.Hit.p | |
| 651 | local direction = Target - Position | |
| 652 | local direction = computeDirection(direction) | |
| 653 | local pos = Position + (direction * 2) | |
| 654 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
| 655 | Part0.Velocity = direction * 60 | |
| 656 | local asd = nil | |
| 657 | local loop = nil | |
| 658 | delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
| 659 | loop = rs:connect(function() | |
| 660 | local asdf = math.random(500,1000)/1000 | |
| 661 | local Part1 = Instance.new("Part")
| |
| 662 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 663 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 664 | Part1.Material = Enum.Material.Neon | |
| 665 | Part1.CanCollide = false | |
| 666 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
| 667 | Part1.Parent = DebrisModel | |
| 668 | Part1.Size = Part0.Size + Vector3.new(asdf,asdf,asdf) | |
| 669 | Part1.Anchored = true | |
| 670 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/750,math.random(-1000,1000)/750,math.random(-1000,1000)/750)) | |
| 671 | Part1.Name = "SMOKE" | |
| 672 | end) | |
| 673 | asd = Part0.Touched:connect(function(ht) | |
| 674 | local hit=ht.Parent | |
| 675 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
| 676 | asd:disconnect() | |
| 677 | loop:disconnect() | |
| 678 | Part0:Destroy() | |
| 679 | ||
| 680 | sound(explosionid[math.random(1,#explosionid)],Part0.Position,10,math.random(6,9)/10,200) | |
| 681 | for i,v in pairs(findAllNearestTorso(Part0.Position,50)) do | |
| 682 | if v.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 683 | Eviscerate(v.Parent) | |
| 684 | end | |
| 685 | local Position = Part0.Position | |
| 686 | local Target = v.Position | |
| 687 | local direction = Target - Position | |
| 688 | local direction = computeDirection(direction) | |
| 689 | local bv = Instance.new("BodyVelocity",v)
| |
| 690 | bv.Velocity = direction * (50 - ((Position - Target).magnitude/2)) | |
| 691 | debris:AddItem(bv,1) | |
| 692 | end | |
| 693 | for i=1,14,2 do for x=1,math.random(0,1) do rs:wait() end | |
| 694 | for z=1,math.random(2,3) do | |
| 695 | local asdf = math.random(-5,5)*10-(i/20)*8 | |
| 696 | local Part1 = Instance.new("Part")
| |
| 697 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 698 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 699 | mesh2.Scale = Vector3.new(0,0,0) | |
| 700 | Part1.Material = Enum.Material.Neon | |
| 701 | Part1.CanCollide = false | |
| 702 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
| 703 | Part1.Parent = DebrisModel | |
| 704 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
| 705 | Part1.Anchored = true | |
| 706 | local a = i*0.5 | |
| 707 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-10,10),math.random(-2,2)*a)) | |
| 708 | Part1.Name = "EXPLOSION" | |
| 709 | end | |
| 710 | end | |
| 711 | ||
| 712 | end | |
| 713 | end) | |
| 714 | end)) | |
| 715 | end | |
| 716 | ||
| 717 | holdclick=false | |
| 718 | ||
| 719 | mouse.Button1Down:connect(function() | |
| 720 | if debounce == false then | |
| 721 | if animid == 0 then | |
| 722 | animid = 1 | |
| 723 | else | |
| 724 | animid = 0 | |
| 725 | end | |
| 726 | debounce = true | |
| 727 | holdclick = true | |
| 728 | aiming_anim = true | |
| 729 | wait(0.2) | |
| 730 | repeat | |
| 731 | rs:wait() | |
| 732 | timer = 150 | |
| 733 | until holdclick == false | |
| 734 | bigboomrektxd() | |
| 735 | ||
| 736 | local Position = mouse.Hit.p | |
| 737 | local Target = root.Position | |
| 738 | local direction = Target - Position | |
| 739 | local direction = computeDirection(direction) | |
| 740 | root.Velocity = direction * 150 | |
| 741 | ||
| 742 | aiming_anim = false | |
| 743 | delay(0.3,function() debounce = false end) | |
| 744 | end | |
| 745 | end) | |
| 746 | ||
| 747 | mouse.Button1Up:connect(function() | |
| 748 | holdclick=false | |
| 749 | end) | |
| 750 | ||
| 751 | ----------- CANCER | |
| 752 | ||
| 753 | ||
| 754 | function dashasdf() | |
| 755 | debounce = true | |
| 756 | coroutine.resume(coroutine.create(function() | |
| 757 | rswait(0) | |
| 758 | debounce = false | |
| 759 | end)) | |
| 760 | ||
| 761 | canjump = false | |
| 762 | attack = true | |
| 763 | ||
| 764 | for i,v in pairs(char:GetChildren()) do | |
| 765 | if v ~= root then | |
| 766 | if v:IsA("Part") then
| |
| 767 | v.Transparency = 1 | |
| 768 | elseif v:IsA("Accoutrement") then
| |
| 769 | v:FindFirstChildOfClass("Part").Transparency = 1
| |
| 770 | end | |
| 771 | end | |
| 772 | end | |
| 773 | ||
| 774 | local tempattachment = Instance.new("Attachment",root)
| |
| 775 | tempattachment.Position = Vector3.new(0,0,-4) | |
| 776 | ||
| 777 | for i=1,20 do rs:wait() | |
| 778 | root.Velocity = Vector3.new(0,0,0) | |
| 779 | root.CFrame = CFrame.new(tempattachment.WorldPosition) * CFrame.Angles(math.rad(root.Orientation.X),math.rad(root.Orientation.Y),math.rad(root.Orientation.Z)) | |
| 780 | local asdf = math.random(500,1000)/100 | |
| 781 | local Part1 = Instance.new("Part")
| |
| 782 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 783 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 784 | Part1.Material = Enum.Material.Neon | |
| 785 | Part1.CanCollide = false | |
| 786 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
| 787 | Part1.Parent = DebrisModel | |
| 788 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
| 789 | Part1.Anchored = true | |
| 790 | Part1.CFrame = CFrame.new(root.Position + Vector3.new(math.random(-1000,1000)/500,math.random(-1000,1000)/500,math.random(-1000,1000)/500)) | |
| 791 | Part1.Name = "SMOKE" | |
| 792 | end | |
| 793 | ||
| 794 | tempattachment:Destroy() | |
| 795 | ||
| 796 | for i,v in pairs(char:GetChildren()) do | |
| 797 | if v ~= root then | |
| 798 | if v:IsA("Part") then
| |
| 799 | v.Transparency = 0 | |
| 800 | elseif v:IsA("Accoutrement") then
| |
| 801 | v:FindFirstChildOfClass("Part").Transparency = 0
| |
| 802 | end | |
| 803 | end | |
| 804 | end | |
| 805 | ||
| 806 | canjump = true | |
| 807 | attack = false | |
| 808 | ||
| 809 | delay(0.1,function() debounce = false end) | |
| 810 | end | |
| 811 | ||
| 812 | ----------------------- LAZOR | |
| 813 | ||
| 814 | ||
| 815 | function laz0r() | |
| 816 | ||
| 817 | local Position = nil | |
| 818 | if animid == 0 then | |
| 819 | Position = larm.Position | |
| 820 | else | |
| 821 | Position = rarm.Position | |
| 822 | end | |
| 823 | ||
| 824 | local Part1 = Instance.new("Part")
| |
| 825 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 826 | mesh2.MeshId = "rbxassetid://559831844" | |
| 827 | mesh2.Scale = Vector3.new(0,0,0.4) | |
| 828 | Part1.Material = Enum.Material.Neon | |
| 829 | Part1.CanCollide = false | |
| 830 | Part1.Color = Color3.fromHSV(0,0,main.v) | |
| 831 | Part1.Parent = DebrisModel | |
| 832 | Part1.Size = Vector3.new(0,0,0) | |
| 833 | Part1.Anchored = true | |
| 834 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
| 835 | Part1.Name = "EXPLOSION3" | |
| 836 | ||
| 837 | local Part0 = Instance.new("Part",DebrisModel)
| |
| 838 | Part0.Name = "Bullet" | |
| 839 | Part0.Material = Enum.Material.Neon | |
| 840 | Part0.Color = Color3.fromHSV(0,0,main.v) | |
| 841 | Part0.Anchored = true | |
| 842 | local mesh = Instance.new("SpecialMesh",Part0)
| |
| 843 | mesh.MeshType = Enum.MeshType.Sphere | |
| 844 | Part0.CanCollide = false | |
| 845 | local Target = mouse.Hit.p | |
| 846 | local direction = Target - Position | |
| 847 | local direction = computeDirection(direction) | |
| 848 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
| 849 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
| 850 | Part0.Size = Vector3.new(5,1,5) | |
| 851 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude,1) | |
| 852 | local pos = Position + (direction * (mesh.Scale.Y/2)) | |
| 853 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
| 854 | ||
| 855 | clashpart = Instance.new("Part",DebrisModel)
| |
| 856 | clashpart.Size = Vector3.new(50,50,50) | |
| 857 | clashpart.CanCollide = false | |
| 858 | clashpart.Anchored = true | |
| 859 | clashpart.Transparency = 1 | |
| 860 | clashpart.Color = main_color | |
| 861 | clashpart.Name = "StarLightClash" | |
| 862 | clashpart.CFrame = CFrame.new(endPoint, root.Position) | |
| 863 | ||
| 864 | sound(1177475476,Position,10,math.random(5,6)/10,300) | |
| 865 | ||
| 866 | local z = 10 | |
| 867 | for i = 1,100 do rs:wait() | |
| 868 | if animid == 0 then | |
| 869 | Position = larm.Position | |
| 870 | else | |
| 871 | Position = rarm.Position | |
| 872 | end | |
| 873 | local Target = mouse.Hit.p | |
| 874 | local direction = Target - Position | |
| 875 | local direction = computeDirection(direction) | |
| 876 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
| 877 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
| 878 | Part0.Size = Vector3.new(5-((i/100)*5),1,5-((i/100)*5)) | |
| 879 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude,1) | |
| 880 | mesh.Offset = Vector3.new(math.random(-10000,10000)/20000,math.random(-10000,10000)/20000,0) | |
| 881 | local pos = Position + (direction * (mesh.Scale.Y/2)) | |
| 882 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
| 883 | clashpart.CFrame = CFrame.new(endPoint, root.Position) | |
| 884 | ||
| 885 | local Position = mouse.Hit.p | |
| 886 | local Target = root.Position | |
| 887 | local direction = Target - Position | |
| 888 | local direction = computeDirection(direction) | |
| 889 | root.Velocity = direction * 5 | |
| 890 | ||
| 891 | if i >= z then z = i + 10 sound(explosionid[math.random(1,#explosionid)],endPoint,10,math.random(6,9)/10,200) end | |
| 892 | ||
| 893 | Part1 = Part0:Clone() | |
| 894 | Part1.Parent = DebrisModel | |
| 895 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
| 896 | Part1.Name = "SMOKE2" | |
| 897 | ||
| 898 | if part ~= nil then | |
| 899 | if part.Name == "StarLightClash" then | |
| 900 | local asdf = math.random(0,5)*20 | |
| 901 | local Part1 = Instance.new("Part")
| |
| 902 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 903 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 904 | mesh2.Scale = Vector3.new(0,0,0) | |
| 905 | Part1.Material = Enum.Material.Neon | |
| 906 | Part1.CanCollide = false | |
| 907 | Part1.Color = Color3.fromHSV(Color3.toHSV(Color3.fromRGB((main.r+(255*part.Color.r))/2,(main.g+(255*part.Color.g))/2,(main.b+(255*part.Color.b))/2)),math.random(5000,10000)/10000,main.v) | |
| 908 | Part1.Parent = DebrisModel | |
| 909 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
| 910 | Part1.Anchored = true | |
| 911 | local a = 1.5 | |
| 912 | Part1.CFrame = CFrame.new(endPoint + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
| 913 | Part1.Name = "EXPLOSION" | |
| 914 | else | |
| 915 | local asdf = math.random(0,5)*10 | |
| 916 | local Part1 = Instance.new("Part")
| |
| 917 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 918 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 919 | mesh2.Scale = Vector3.new(0,0,0) | |
| 920 | Part1.Material = Enum.Material.Neon | |
| 921 | Part1.CanCollide = false | |
| 922 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
| 923 | Part1.Parent = DebrisModel | |
| 924 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
| 925 | Part1.Anchored = true | |
| 926 | local a = 1.5 | |
| 927 | Part1.CFrame = CFrame.new(endPoint + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
| 928 | Part1.Name = "EXPLOSION" | |
| 929 | end | |
| 930 | end | |
| 931 | ||
| 932 | for i,v in pairs(findAllNearestTorso(endPoint,50)) do | |
| 933 | if v.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 934 | Eviscerate(v.Parent) | |
| 935 | end | |
| 936 | local Position = mouse.Hit.p | |
| 937 | local Target = v.Position | |
| 938 | local direction = Target - Position | |
| 939 | local direction = computeDirection(direction) | |
| 940 | local bv = Instance.new("BodyVelocity",v)
| |
| 941 | bv.Velocity = direction * (10 - ((Position - Target).magnitude/2)) | |
| 942 | debris:AddItem(bv,1) | |
| 943 | end | |
| 944 | ||
| 945 | end | |
| 946 | clashpart:Destroy() | |
| 947 | Part0:Destroy() | |
| 948 | wait(0.3) | |
| 949 | aiming_anim = false | |
| 950 | delay(0.3,function() debounce = false end) | |
| 951 | end | |
| 952 | ||
| 953 | ------------------------- ULTIMATE | |
| 954 | ||
| 955 | ||
| 956 | function nukewelpo() | |
| 957 | coroutine.resume(coroutine.create(function() | |
| 958 | local magnitude = nil | |
| 959 | local Position = nil | |
| 960 | if animid == 0 then | |
| 961 | Position = larm.Position | |
| 962 | else | |
| 963 | Position = rarm.Position | |
| 964 | end | |
| 965 | --sound(743499393,Position,10,math.random(6,8)/10) | |
| 966 | sound(440145223,Position,10,math.random(4,5)/10,100) | |
| 967 | ||
| 968 | local Part1 = Instance.new("Part")
| |
| 969 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 970 | mesh2.MeshId = "rbxassetid://559831844" | |
| 971 | mesh2.Scale = Vector3.new(0,0,0.4) | |
| 972 | Part1.Material = Enum.Material.Neon | |
| 973 | Part1.CanCollide = false | |
| 974 | Part1.Color = Color3.fromHSV(0,0,main.v) | |
| 975 | Part1.Parent = DebrisModel | |
| 976 | Part1.Size = Vector3.new(0,0,0) | |
| 977 | Part1.Anchored = true | |
| 978 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
| 979 | Part1.Name = "EXPLOSION3" | |
| 980 | ||
| 981 | local Part0 = Instance.new("Part",DebrisModel)
| |
| 982 | local PointLight2 = Instance.new("PointLight")
| |
| 983 | Part0.Name = "Bullet" | |
| 984 | Part0.Material = Enum.Material.Neon | |
| 985 | Part0.Color = Color3.fromHSV(0,0,main.v) | |
| 986 | Part0.Anchored = false | |
| 987 | Part0.Size = Vector3.new(5, 5, 5) | |
| 988 | local mesh = Instance.new("SpecialMesh",Part0)
| |
| 989 | mesh.MeshType = Enum.MeshType.Sphere | |
| 990 | mesh.Scale = Vector3.new(3,3,3) | |
| 991 | local bforce = Instance.new("BodyForce",Part0)
| |
| 992 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
| 993 | Part0.CanCollide = false | |
| 994 | PointLight2.Parent = Part0 | |
| 995 | PointLight2.Color = Part0.Color | |
| 996 | local Target = mouse.Hit.p | |
| 997 | local direction = Target - Position | |
| 998 | local direction = computeDirection(direction) | |
| 999 | local pos = Position + (direction * 2) | |
| 1000 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
| 1001 | Part0.Velocity = direction * 150 | |
| 1002 | local asd = nil | |
| 1003 | local loop = nil | |
| 1004 | delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
| 1005 | loop = rs:connect(function() | |
| 1006 | local asdf = math.random(500,1000)/1000 | |
| 1007 | local Part1 = Instance.new("Part")
| |
| 1008 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 1009 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 1010 | Part1.Material = Enum.Material.Neon | |
| 1011 | Part1.CanCollide = false | |
| 1012 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
| 1013 | Part1.Parent = DebrisModel | |
| 1014 | Part1.Size = (Part0.Size*3) + Vector3.new(asdf,asdf,asdf) | |
| 1015 | Part1.Anchored = true | |
| 1016 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-3000,3000)/750,math.random(-3000,3000)/750,math.random(-3000,3000)/750)) | |
| 1017 | Part1.Name = "SMOKE" | |
| 1018 | end) | |
| 1019 | asd = Part0.Touched:connect(function(ht) | |
| 1020 | local hit=ht.Parent | |
| 1021 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
| 1022 | asd:disconnect() | |
| 1023 | loop:disconnect() | |
| 1024 | Part0:Destroy() | |
| 1025 | ||
| 1026 | sound(explosionid[math.random(1,#explosionid)],Part0.Position,10,math.random(3,5)/10,500) | |
| 1027 | for i,v in pairs(findAllNearestTorso(mouse.Hit.p,350)) do | |
| 1028 | if v.Parent:FindFirstChildOfClass("Humanoid")then
| |
| 1029 | Eviscerate(v.Parent) | |
| 1030 | end | |
| 1031 | local Position = Part0.Position | |
| 1032 | local Target = v.Position | |
| 1033 | local direction = Target - Position | |
| 1034 | local direction = computeDirection(direction) | |
| 1035 | end | |
| 1036 | for i=1,10,0.5 do for x=1,math.random(0,1) do rs:wait() end | |
| 1037 | for z=1,math.random(2,3) do | |
| 1038 | local asdf = math.random(-5,5)*10-(i/20)*12 | |
| 1039 | local Part1 = Instance.new("Part")
| |
| 1040 | local mesh2 = Instance.new("SpecialMesh",Part1)
| |
| 1041 | mesh2.MeshType = Enum.MeshType.Sphere | |
| 1042 | mesh2.Scale = Vector3.new(0,0,0) | |
| 1043 | Part1.Material = Enum.Material.Neon | |
| 1044 | Part1.CanCollide = false | |
| 1045 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
| 1046 | Part1.Parent = DebrisModel | |
| 1047 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
| 1048 | Part1.Anchored = true | |
| 1049 | local a = i*5 | |
| 1050 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-30,30),math.random(-2,2)*a)) | |
| 1051 | Part1.Name = "EXPLOSION4" | |
| 1052 | end | |
| 1053 | end | |
| 1054 | ||
| 1055 | end | |
| 1056 | end) | |
| 1057 | end)) | |
| 1058 | end | |
| 1059 | ||
| 1060 | holdq = false | |
| 1061 | holdr = false | |
| 1062 | cooldownult = false | |
| 1063 | ||
| 1064 | ------------------- ASSIGN THINGS TO KEYS ---------------------------- | |
| 1065 | ||
| 1066 | mouse.KeyDown:connect(function(key) | |
| 1067 | if debounce == false then | |
| 1068 | if key == "e" then | |
| 1069 | dashasdf() | |
| 1070 | elseif key == "t" then | |
| 1071 | for i = 0,5 do | |
| 1072 | dashasdf() | |
| 1073 | - | wait(0.5) |
| 1073 | + | wait(0.0000000001) |
| 1074 | end | |
| 1075 | elseif key == "r" and cooldownult == false then | |
| 1076 | cooldownult = true | |
| 1077 | if animid == 0 then | |
| 1078 | animid = 1 | |
| 1079 | else | |
| 1080 | animid = 0 | |
| 1081 | end | |
| 1082 | debounce = false | |
| 1083 | holdr = true | |
| 1084 | aiming_anim = true | |
| 1085 | wait(0.2) | |
| 1086 | repeat | |
| 1087 | rs:wait() | |
| 1088 | timer = 150 | |
| 1089 | until holdr == false | |
| 1090 | nukewelpo() | |
| 1091 | ||
| 1092 | local Position = mouse.Hit.p | |
| 1093 | local Target = root.Position | |
| 1094 | local direction = Target - Position | |
| 1095 | local direction = computeDirection(direction) | |
| 1096 | root.Velocity = direction * 300 | |
| 1097 | ||
| 1098 | aiming_anim = false | |
| 1099 | delay(.5,function() cooldownult = false end) | |
| 1100 | delay(1,function() debounce = false end) | |
| 1101 | ||
| 1102 | elseif key == "q" then | |
| 1103 | debounce = true | |
| 1104 | if animid == 0 then | |
| 1105 | animid = 1 | |
| 1106 | else | |
| 1107 | animid = 0 | |
| 1108 | end | |
| 1109 | holdq = true | |
| 1110 | attack = true | |
| 1111 | aiming_anim = true | |
| 1112 | repeat rs:wait() timer = 150 until holdq == false | |
| 1113 | laz0r() | |
| 1114 | attack = false | |
| 1115 | end | |
| 1116 | end | |
| 1117 | end) | |
| 1118 | ||
| 1119 | mouse.KeyUp:connect(function(key) | |
| 1120 | if key == "q" then | |
| 1121 | holdq = false | |
| 1122 | elseif key == "r" then | |
| 1123 | holdr = false | |
| 1124 | end | |
| 1125 | end) | |
| 1126 | ||
| 1127 | ---------------------------------------------------------------------------- | |
| 1128 | music(themeid,themepitch) | |
| 1129 | velocityYFall=0 | |
| 1130 | velocityYFall2=0 | |
| 1131 | velocityYFall3=0 | |
| 1132 | velocityYFall4=0 | |
| 1133 | neckrotY=0 | |
| 1134 | neckrotY2=0 | |
| 1135 | torsorotY=0 | |
| 1136 | torsorotY2=0 | |
| 1137 | torsoY=0 | |
| 1138 | torsoY2=0 | |
| 1139 | sine = 0 | |
| 1140 | newWeld(torso, larm, -1.5, 0.5, 0) | |
| 1141 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 1142 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
| 1143 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 1144 | newWeld(torso, hed, 0, 1.5, 0) | |
| 1145 | newWeld(torso, lleg, -0.5, -1, 0) | |
| 1146 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 1147 | newWeld(torso, rleg, 0.5, -1, 0) | |
| 1148 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 1149 | newWeld(root, torso, 0, -1, 0) | |
| 1150 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 1151 | ||
| 1152 | rs:connect(function() | |
| 1153 | ||
| 1154 | bg.MaxTorque = Vector3.new(0,0,0) | |
| 1155 | ||
| 1156 | for i,v in pairs(DebrisModel:GetChildren()) do | |
| 1157 | ||
| 1158 | ||
| 1159 | if v.Name == "EXPLOSION" then | |
| 1160 | local change = 0.04-(v.Transparency*0.02) | |
| 1161 | local vm = v:FindFirstChildOfClass("SpecialMesh")
| |
| 1162 | vm.Scale = vm.Scale + Vector3.new(change,change,change) | |
| 1163 | v.Transparency = v.Transparency + 0.02 | |
| 1164 | if v.Transparency >= 1 then | |
| 1165 | v:Destroy() | |
| 1166 | end | |
| 1167 | ||
| 1168 | elseif v.Name == "EXPLOSION2" then | |
| 1169 | local change = 0.04-(v.Transparency*0.04) | |
| 1170 | local vm = v:FindFirstChildOfClass("SpecialMesh")
| |
| 1171 | vm.Scale = vm.Scale + Vector3.new(change,change,0) | |
| 1172 | v.Transparency = v.Transparency + 0.025 | |
| 1173 | if v.Transparency >= 1 then | |
| 1174 | v:Destroy() | |
| 1175 | end | |
| 1176 | ||
| 1177 | elseif v.Name == "EXPLOSION3" then | |
| 1178 | local change = 0.5-(v.Transparency*0.5) | |
| 1179 | local vm = v:FindFirstChildOfClass("SpecialMesh")
| |
| 1180 | vm.Scale = vm.Scale + Vector3.new(change,change,0) | |
| 1181 | v.Transparency = v.Transparency + 0.1 | |
| 1182 | if v.Transparency >= 1 then | |
| 1183 | v:Destroy() | |
| 1184 | end | |
| 1185 | ||
| 1186 | elseif v.Name == "EXPLOSION4" then | |
| 1187 | local change = 0.15-(v.Transparency*0.125) | |
| 1188 | local vm = v:FindFirstChildOfClass("SpecialMesh")
| |
| 1189 | vm.Scale = vm.Scale + Vector3.new(change,change,change) | |
| 1190 | v.Transparency = v.Transparency + 0.01 | |
| 1191 | if v.Transparency >= 1 then | |
| 1192 | v:Destroy() | |
| 1193 | end | |
| 1194 | ||
| 1195 | elseif v.Name == "SMOKE" then | |
| 1196 | local vm = v:FindFirstChildOfClass("SpecialMesh")
| |
| 1197 | vm.Scale = vm.Scale - Vector3.new(0.075,0.075,0.075) | |
| 1198 | if vm.Scale.X <= 0 then | |
| 1199 | v:Destroy() | |
| 1200 | end | |
| 1201 | ||
| 1202 | elseif v.Name == "SMOKE2" then | |
| 1203 | local change = 2-(v.Transparency*2) | |
| 1204 | local vm = v:FindFirstChildOfClass("SpecialMesh")
| |
| 1205 | local Position = nil | |
| 1206 | if animid == 0 then | |
| 1207 | Position = larm.Position | |
| 1208 | else | |
| 1209 | Position = rarm.Position | |
| 1210 | end | |
| 1211 | local Target = mouse.Hit.p | |
| 1212 | local direction = Target - Position | |
| 1213 | local direction = computeDirection(direction) | |
| 1214 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
| 1215 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
| 1216 | vm.Scale = Vector3.new(vm.Scale.X,(Position-endPoint).magnitude,vm.Scale.Z) + Vector3.new(change,0,change) | |
| 1217 | local pos = Position + (direction * (vm.Scale.Y/2)) | |
| 1218 | v.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
| 1219 | vm.Offset = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,0) | |
| 1220 | v.Transparency = v.Transparency + 0.1 | |
| 1221 | if v.Transparency >= 1 then | |
| 1222 | v:Destroy() | |
| 1223 | end | |
| 1224 | ||
| 1225 | ||
| 1226 | elseif v.Name == "LIGHTNING" then | |
| 1227 | local vm = v:FindFirstChildOfClass("BlockMesh")
| |
| 1228 | vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0) | |
| 1229 | if vm.Scale.X <= 0 then | |
| 1230 | v:Destroy() | |
| 1231 | end | |
| 1232 | ||
| 1233 | end | |
| 1234 | end | |
| 1235 | ||
| 1236 | if -root.Velocity.Y/1.5 > 0 and -root.Velocity.Y/1.5 < 160 then | |
| 1237 | velocityYFall = root.Velocity.Y/1.5 | |
| 1238 | end | |
| 1239 | if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then | |
| 1240 | velocityYFall2 = root.Velocity.Y/180 | |
| 1241 | end | |
| 1242 | if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then | |
| 1243 | velocityYFall3 = root.Velocity.Y/1.5 | |
| 1244 | end | |
| 1245 | if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then | |
| 1246 | velocityYFall4 = root.Velocity.Y/1.5 | |
| 1247 | end | |
| 1248 | if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then | |
| 1249 | neckrotY = root.RotVelocity.Y/6 | |
| 1250 | end | |
| 1251 | if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then | |
| 1252 | neckrotY2 = root.RotVelocity.Y/8 | |
| 1253 | end | |
| 1254 | ||
| 1255 | if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then | |
| 1256 | torsorotY = root.RotVelocity.Y/6 | |
| 1257 | end | |
| 1258 | if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then | |
| 1259 | torsorotY2 = root.RotVelocity.Y/8 | |
| 1260 | end | |
| 1261 | ||
| 1262 | ||
| 1263 | torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20 | |
| 1264 | torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36 | |
| 1265 | ||
| 1266 | if attack == true then | |
| 1267 | hum.WalkSpeed = 1 | |
| 1268 | else | |
| 1269 | hum.WalkSpeed = 8 | |
| 1270 | end | |
| 1271 | ||
| 1272 | if canjump == true then | |
| 1273 | hum.JumpPower = 50 | |
| 1274 | else | |
| 1275 | hum.JumpPower = 0 | |
| 1276 | end | |
| 1277 | ||
| 1278 | local jumped = false | |
| 1279 | local ray1 = Ray.new(root.Position+Vector3.new(1,0,0),Vector3.new(0, -6, 0)) | |
| 1280 | local part1, endPoint = workspace:FindPartOnRay(ray1, char) | |
| 1281 | local ray2 = Ray.new(root.Position-Vector3.new(1,0,0),Vector3.new(0, -6, 0)) | |
| 1282 | local part2, endPoint = workspace:FindPartOnRay(ray2, char) | |
| 1283 | local ray3 = Ray.new(root.Position+Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)) | |
| 1284 | local part3, endPoint = workspace:FindPartOnRay(ray3, char) | |
| 1285 | local ray4 = Ray.new(root.Position-Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)) | |
| 1286 | local part4, endPoint = workspace:FindPartOnRay(ray4, char) | |
| 1287 | ||
| 1288 | if part1 or part2 or part3 or part4 then jumped = false else endPoint = 0 jumped = true end | |
| 1289 | ||
| 1290 | local rlegray = Ray.new(rleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)) | |
| 1291 | local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char) | |
| 1292 | ||
| 1293 | local llegray = Ray.new(lleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)) | |
| 1294 | local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char) | |
| 1295 | ||
| 1296 | if no_anim == false then | |
| 1297 | if hum.Health > 0 then | |
| 1298 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then | |
| 1299 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
| 1300 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-10),0,0),0.1) | |
| 1301 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62-(movement/30)*math.cos(sine/4)/2,(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5-(movement*2)*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
| 1302 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+(movement/30)*math.cos(sine/4)/2,-(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5+(movement*2)*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
| 1303 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+(movement/20)*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-(change*20)-4*math.cos(sine/2)), torsorotY2+math.rad(0-4*math.cos(sine/4)), torsorotY2+math.rad(0-1*math.cos(sine/4))), 0.1) | |
| 1304 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.85-(movement/10)*math.cos(sine/4)/2,-0.1+(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)-movement*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
| 1305 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.85+(movement/10)*math.cos(sine/4)/2,-0.1-(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)+movement*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
| 1306 | elseif jumped == true then | |
| 1307 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
| 1308 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0),0.1) | |
| 1309 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-50-1*math.cos(sine/8))), 0.2) | |
| 1310 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(50+1*math.cos(sine/8))), 0.2) | |
| 1311 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
| 1312 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(-35-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2) | |
| 1313 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0+0.1*math.cos(sine/16),-0.8)*CFrame.Angles(math.rad(-25+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2) | |
| 1314 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then | |
| 1315 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
| 1316 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-15),0,0),0.1) | |
| 1317 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-5-1*math.cos(sine/8))), 0.2) | |
| 1318 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(5+1*math.cos(sine/8))), 0.2) | |
| 1319 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
| 1320 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0,llegendPoint.Y-lleg.Position.Y,0)*CFrame.new(-0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2) | |
| 1321 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0,rlegendPoint.Y-rleg.Position.Y,0)*CFrame.new(0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2) | |
| 1322 | end | |
| 1323 | for i=1,5 do | |
| 1324 | if aiming_anim == true then | |
| 1325 | bg.MaxTorque = Vector3.new(9e9,9e9,9e9) | |
| 1326 | if jumped == false then | |
| 1327 | bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z)) | |
| 1328 | else | |
| 1329 | bg.CFrame = CFrame.new(root.Position,mouse.Hit.p) | |
| 1330 | end | |
| 1331 | if animid == 0 then | |
| 1332 | hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(-80),0),0.4) | |
| 1333 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(-80), math.rad(0-1*math.cos(sine/32))),0.2) | |
| 1334 | larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(-10-1*math.cos(sine/16)),math.rad(-90-1*math.cos(sine/8))),0.4) | |
| 1335 | else | |
| 1336 | hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(80),0),0.4) | |
| 1337 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(80), math.rad(0-1*math.cos(sine/32))),0.2) | |
| 1338 | rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(10-1*math.cos(sine/16)),math.rad(90+1*math.cos(sine/8))),0.4) | |
| 1339 | end | |
| 1340 | else | |
| 1341 | if timer <= 0 then | |
| 1342 | animid = math.random(0,1) | |
| 1343 | else | |
| 1344 | timer = timer - 1 | |
| 1345 | end | |
| 1346 | end | |
| 1347 | end | |
| 1348 | end | |
| 1349 | end | |
| 1350 | main_color = Color3.fromRGB(main.r,main.g,main.b) | |
| 1351 | pr.Value = main.r | |
| 1352 | pg.Value = main.g | |
| 1353 | pb.Value = main.b | |
| 1354 | pv.Value = main.v | |
| 1355 | idth.Value = themeid | |
| 1356 | pith.Value = themepitch | |
| 1357 | HName.TextStrokeColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v/2) | |
| 1358 | HName.TextColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v) | |
| 1359 | sine = sine + change | |
| 1360 | if hum.Health <= 0 then | |
| 1361 | debounce = true | |
| 1362 | end | |
| 1363 | end) |