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| 1 | #{team}: チーム変数
| |
| 2 | on crafting of banner: | |
| 3 | - | cancel event |
| 3 | + | cancel event |
| 4 | on load: | |
| 5 | register new shapeless recipe for enchanted golden apple using gold block, gold block, gold block, gold block, apple, gold block, gold block, gold block, gold block | |
| 6 | command /team [<text>] [<player>]: | |
| 7 | - | permission: sk.command.team |
| 7 | + | permission: sk.command.team |
| 8 | - | trigger: |
| 8 | + | trigger: |
| 9 | - | if arg-1 is not "yellow" or "red" or "blue" or "green" or "leave" or "confirmation": |
| 9 | + | if arg-1 is not "yellow" or "red" or "blue" or "green" or "leave" or "confirmation": |
| 10 | - | send "&c使用法: /team <team|leave|confirmation> <player>" |
| 10 | + | send "&c使用法: /team <team|leave|confirmation> <player>" |
| 11 | - | stop |
| 11 | + | stop |
| 12 | - | if arg-1 is "red": |
| 12 | + | if arg-1 is "red": |
| 13 | - | set {team.%arg-2%} to 1
|
| 13 | + | set {team.%arg-2%} to 1
|
| 14 | - | send "&b%arg-2%のチームを&c赤&bにしました" |
| 14 | + | send "&b%arg-2%のチームを&c赤&bにしました" |
| 15 | - | command "/scoreboard teams join red %arg-2%" |
| 15 | + | command "/scoreboard teams join red %player%" |
| 16 | - | if arg-1 is "blue": |
| 16 | + | if arg-1 is "blue": |
| 17 | - | set {team.%arg-2%} to 2
|
| 17 | + | set {team.%arg-2%} to 2
|
| 18 | - | send "&b%arg-2%のチームを&9青&bにしました" |
| 18 | + | send "&b%arg-2%のチームを&9青&bにしました" |
| 19 | - | command "/scoreboard teams join blue %arg-2%" |
| 19 | + | command "/scoreboard teams join blue %player%" |
| 20 | - | if arg-1 is "yellow": |
| 20 | + | if arg-1 is "yellow": |
| 21 | - | set {team.%arg-2%} to 3
|
| 21 | + | set {team.%arg-2%} to 3
|
| 22 | - | send "&b%arg-2%のチームを&e黄&bにしました" |
| 22 | + | send "&b%arg-2%のチームを&e黄&bにしました" |
| 23 | - | command "/scoreboard teams join yellow %arg-2%" |
| 23 | + | command "/scoreboard teams join yellow %player%" |
| 24 | - | if arg-1 is "green": |
| 24 | + | if arg-1 is "green": |
| 25 | - | set {team.%arg-2%} to 4
|
| 25 | + | set {team.%arg-2%} to 4
|
| 26 | - | send "&b%arg-2%のチームを&a緑&bにしました" |
| 26 | + | send "&b%arg-2%のチームを&a緑&bにしました" |
| 27 | - | command "/scoreboard teams join green %arg-2%" |
| 27 | + | command "/scoreboard teams join green %player%" |
| 28 | - | if arg-1 is "leave": |
| 28 | + | if arg-1 is "leave": |
| 29 | - | delete {team.%arg-2%}
|
| 29 | + | delete {team.%arg-2%}
|
| 30 | - | command "/scoreboard teams leave %arg-2%" |
| 30 | + | command "/scoreboard teams leave %arg-2%" |
| 31 | - | send "&b%arg-2%を所属しているチームから退出させました" |
| 31 | + | send "&b%arg-2%を所属しているチームから退出させました" |
| 32 | - | if arg-1 is "leave": |
| 32 | + | if arg-1 is "leave": |
| 33 | - | command "/ne player %arg-2% clear" |
| 33 | + | command "/ne player %arg-2% clear" |
| 34 | - | if arg-1 is "confirmation": |
| 34 | + | if arg-1 is "confirmation": |
| 35 | - | if {team.%arg-2%} is 1:
|
| 35 | + | if {team.%arg-2%} is 1:
|
| 36 | - | send "&b%arg-2%のチームは&c赤&bです" |
| 36 | + | send "&b%arg-2%のチームは&c赤&bです" |
| 37 | - | if {team.%arg-2%} is 2:
|
| 37 | + | if {team.%arg-2%} is 2:
|
| 38 | - | send "&b%arg-2%のチームは&9青&bです" |
| 38 | + | send "&b%arg-2%のチームは&9青&bです" |
| 39 | - | if {team.%arg-2%} is 3:
|
| 39 | + | if {team.%arg-2%} is 3:
|
| 40 | - | send "&b%arg-2%のチームは&e黄&bです" |
| 40 | + | send "&b%arg-2%のチームは&e黄&bです" |
| 41 | - | if {team.%arg-2%} is 4:
|
| 41 | + | if {team.%arg-2%} is 4:
|
| 42 | - | send "&b%arg-2%のチームは&a緑&bです" |
| 42 | + | send "&b%arg-2%のチームは&a緑&bです" |
| 43 | on break of banner: | |
| 44 | - | if player's gamemode is survival: |
| 44 | + | if player's gamemode is survival: |
| 45 | - | if {team.%player%} is 1:
|
| 45 | + | if {team.%player%} is 1:
|
| 46 | - | execute console command "/scoreboard players tag @e[tag=banner] add red" |
| 46 | + | execute console command "/scoreboard players tag @e[tag=banner] add red" |
| 47 | - | cancel event |
| 47 | + | cancel event |
| 48 | - | if {team.%player%} is 2:
|
| 48 | + | if {team.%player%} is 2:
|
| 49 | - | execute console command "/scoreboard players tag @e[tag=banner] add blue" |
| 49 | + | execute console command "/scoreboard players tag @e[tag=banner] add blue" |
| 50 | - | cancel event |
| 50 | + | cancel event |
| 51 | - | if {team.%player%} is 3:
|
| 51 | + | if {team.%player%} is 3:
|
| 52 | - | execute console command "/scoreboard players tag @e[tag=banner] add yellow" |
| 52 | + | execute console command "/scoreboard players tag @e[tag=banner] add yellow" |
| 53 | - | cancel event |
| 53 | + | cancel event |
| 54 | - | if {team.%player%} is 4:
|
| 54 | + | if {team.%player%} is 4:
|
| 55 | - | execute console command "/scoreboard players tag @e[tag=banner] add green" |
| 55 | + | execute console command "/scoreboard players tag @e[tag=banner] add green" |
| 56 | - | cancel event |
| 56 | + | cancel event |
| 57 | on damage: | |
| 58 | - | victim is a player |
| 58 | + | victim is a player |
| 59 | - | attacker is a player |
| 59 | + | attacker is a player |
| 60 | - | if {team.%victim%} is 1:
|
| 60 | + | if {team.%victim%} is 1:
|
| 61 | - | {team.%attacker%} is 1
|
| 61 | + | {team.%attacker%} is 1
|
| 62 | - | cancel event |
| 62 | + | cancel event |
| 63 | - | if {team.%victim%} is 2:
|
| 63 | + | if {team.%victim%} is 2:
|
| 64 | - | {team.%attacker%} is 2
|
| 64 | + | {team.%attacker%} is 2
|
| 65 | - | cancel event |
| 65 | + | cancel event |
| 66 | - | if {team.%victim%} is 3:
|
| 66 | + | if {team.%victim%} is 3:
|
| 67 | - | {team.%attacker%} is 3
|
| 67 | + | {team.%attacker%} is 3
|
| 68 | - | cancel event |
| 68 | + | cancel event |
| 69 | - | if {team.%victim%} is 4:
|
| 69 | + | if {team.%victim%} is 4:
|
| 70 | - | {team.%attacker%} is 4
|
| 70 | + | {team.%attacker%} is 4
|
| 71 | - | cancel event |
| 71 | + | cancel event |
| 72 | on death: | |
| 73 | - | victim is a player |
| 73 | + | victim is a player |
| 74 | - | set {_attacker} to attacker
|
| 74 | + | set {_attacker} to attacker
|
| 75 | - | set {_victim} to victim
|
| 75 | + | set {_victim} to victim
|
| 76 | - | if {_attacker} is set:
|
| 76 | + | if {_attacker} is set:
|
| 77 | - | if attacker is a player: |
| 77 | + | if attacker is a player: |
| 78 | - | strike lightning effect at victim |
| 78 | + | strike lightning effect at victim |
| 79 | - | delete {_attacker}
|
| 79 | + | delete {_attacker}
|
| 80 | - | delete {_victim}
|
| 80 | + | delete {_victim}
|
| 81 | - | wait 1 tick |
| 81 | + | wait 1 tick |
| 82 | - | force victim to respawn |
| 82 | + | force victim to respawn |
| 83 | - | if attacker is not a player: |
| 83 | + | if attacker is not a player: |
| 84 | - | execute console command "/execute %victim% ~ ~ ~ summon fireworks_rocket ~ ~2 ~ {LifeTime:0,FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:1,Flicker:1,Colors:[I;%random integer between 0 and 16777215%,%random integer between 1 and 16777215%,%random integer between 0 and 16777215%],FadeColors:[I;%random integer between 0 and 16777215%]}]}}}}"
|
| 84 | + | execute console command "/execute %victim% ~ ~ ~ summon fireworks_rocket ~ ~2 ~ {LifeTime:0,FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:1,Flicker:1,Trail:1,Colors:[I;%random integer between 1 and 16777215%,%random integer between 1 and 16777215%,%random integer between 1 and 16777215%],FadeColors:[I;%random integer between 1 and 16777215%]}]}}}}"
|
| 85 | - | delete {_victim}
|
| 85 | + | delete {_victim}
|
| 86 | - | wait 1 tick |
| 86 | + | wait 1 tick |
| 87 | - | force victim to respawn |
| 87 | + | force victim to respawn |
| 88 | - | else: |
| 88 | + | else: |
| 89 | - | execute console command "/execute %victim% ~ ~ ~ summon fireworks_rocket ~ ~2 ~ {LifeTime:0,FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:1,Flicker:1,Colors:[I;%random integer between 0 and 16777215%,%random integer between 1 and 16777215%,%random integer between 0 and 16777215%],FadeColors:[I;%random integer between 0 and 16777215%]}]}}}}"
|
| 89 | + | execute console command "/execute %victim% ~ ~ ~ summon fireworks_rocket ~ ~2 ~ {LifeTime:0,FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:1,Flicker:1,Trail:1,Colors:[I;%random integer between 1 and 16777215%,%random integer between 1 and 16777215%,%random integer between 1 and 16777215%],FadeColors:[I;%random integer between 1 and 16777215%]}]}}}}"
|
| 90 | - | delete {_victim}
|
| 90 | + | delete {_victim}
|
| 91 | - | wait 1 tick |
| 91 | + | wait 1 tick |
| 92 | - | force victim to respawn |
| 92 | + | force victim to respawn |
| 93 | command /setspawn: | |
| 94 | - | permission: TSP.leader |
| 94 | + | permission: TSP.leader |
| 95 | - | permission message: &cスポーン地点を設定できるのはリーダーだけです |
| 95 | + | permission message: &cスポーン地点を設定できるのはリーダーだけです |
| 96 | - | trigger: |
| 96 | + | trigger: |
| 97 | - | if {team.%player%} is 1:
|
| 97 | + | if {team.%player%} is 1:
|
| 98 | - | set {redspawn} to location of player
|
| 98 | + | set {redspawn} to location of player
|
| 99 | - | send "&c赤&bチームのスポーン地点を設定を設定しました" |
| 99 | + | send "&c赤&bチームのスポーン地点を設定を設定しました" |
| 100 | - | if {team.%player%} is 2:
|
| 100 | + | if {team.%player%} is 2:
|
| 101 | - | set {bluespawn} to location of player
|
| 101 | + | set {bluespawn} to location of player
|
| 102 | - | send "&9青&bチームのスポーン地点を設定を設定しました" |
| 102 | + | send "&9青&bチームのスポーン地点を設定を設定しました" |
| 103 | - | if {team.%player%} is 3:
|
| 103 | + | if {team.%player%} is 3:
|
| 104 | - | set {yellowspawn} to location of player
|
| 104 | + | set {yellowspawn} to location of player
|
| 105 | - | send "&e黄&bチームのスポーン地点を設定を設定しました" |
| 105 | + | send "&e黄&bチームのスポーン地点を設定を設定しました" |
| 106 | - | if {team.%player%} is 4:
|
| 106 | + | if {team.%player%} is 4:
|
| 107 | - | set {greenspawn} to location of player
|
| 107 | + | set {greenspawn} to location of player
|
| 108 | - | send "&a緑&bチームのスポーン地点を設定を設定しました" |
| 108 | + | send "&a緑&bチームのスポーン地点を設定を設定しました" |
| 109 | on respawn: | |
| 110 | - | if {team.%player%} is 1:
|
| 110 | + | if {team.%player%} is 1:
|
| 111 | - | teleport player to {redspawn}
|
| 111 | + | teleport player to {redspawn}
|
| 112 | - | if {team.%player%} is 2:
|
| 112 | + | if {team.%player%} is 2:
|
| 113 | - | teleport player to {bluespawn}
|
| 113 | + | teleport player to {bluespawn}
|
| 114 | - | if {team.%player%} is 3:
|
| 114 | + | if {team.%player%} is 3:
|
| 115 | - | teleport player to {yellowspawn}
|
| 115 | + | teleport player to {yellowspawn}
|
| 116 | - | if {team.%player%} is 4:
|
| 116 | + | if {team.%player%} is 4:
|
| 117 | - | teleport player to {greenspawn}
|
| 117 | + | teleport player to {greenspawn}
|
| 118 | command /spawn: | |
| 119 | - | permission: TSP.spawn |
| 119 | + | permission: TSP.spawn |
| 120 | - | permission message: Unknown command. Type "/help" for help. |
| 120 | + | permission message: Unknown command. Type "/help" for help. |
| 121 | - | trigger: |
| 121 | + | trigger: |
| 122 | - | if {team.%player%} is 1:
|
| 122 | + | if {team.%player%} is 1:
|
| 123 | - | teleport player to {redspawn}
|
| 123 | + | teleport player to {redspawn}
|
| 124 | - | if {team.%player%} is 2:
|
| 124 | + | if {team.%player%} is 2:
|
| 125 | - | teleport player to {bluespawn}
|
| 125 | + | teleport player to {bluespawn}
|
| 126 | - | if {team.%player%} is 3:
|
| 126 | + | if {team.%player%} is 3:
|
| 127 | - | teleport player to {yellowspawn}
|
| 127 | + | teleport player to {yellowspawn}
|
| 128 | - | if {team.%player%} is 4:
|
| 128 | + | if {team.%player%} is 4:
|
| 129 | - | teleport player to {greenspawn}
|
| 129 | + | teleport player to {greenspawn} |