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1-
-----------//KRYSTAL DANCE V2 (without remove)\\-----------
1+
-----------//() Tord's Meme Dance ()\\-----------
2
--[[Movelist
3
Q = The Swoosher
4
E = The nutty
5
R = Spin me right round!
6
T = Plum juice dance
7
Y = Moonwalk
8
U = Slav dance / Or Soviet's Dance idc
9
P = Barrel roll
10
F = The Jerky
11
G = The Shuffle
12
H = The Spongebob
13
J = Here comes the money!
14
K = Runnin' in the 90's
15
---------]]
16
17
--Alright so before i start rambling on about absolute nonsense, please subscribe to Pewdiepie on youtube! Help him defeat T-Series!--
18
--Also subscribe to Vengefulprogram--
19
--Krystal dance! The old famous script that sadly has been broken(sorta), i've decided to rework this thing because... nostalgia.--
20
--This is one of the first scripts i've ever ran on SB, seeing this back again really reminds me of how much of a noob i was.--
21
--Credits to Krystalteam, they made the original krystal dance! Be sure to respect them or else...--
22
--#makeoldscriptsgreatagain--
23
24
if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
25
do
26
	script.Parent = owner.Character
27
	local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
28
	local function NewFakeEvent()
29
		local Bind = Instance.new("BindableEvent")
30
		local Fake;Fake = {Connections = {},
31
		fakeEvent=true;
32
		Connect=function(self,Func)
33
			Bind.Event:connect(Func)
34
			self.Connections[Bind] = true
35
			return setmetatable({Connected = true},{
36
			__index = function (self,Index)
37
				if Index:lower() == "disconnect" then
38
					return function() Fake.Connections[Bind] = false;self.Connected = false end
39
				end
40
				return Fake[Index]
41
			end;
42
			__tostring = function() return "Connection" end;
43
		})
44
		end}
45
		Fake.connect = Fake.Connect;return Fake;
46
	end
47
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
48
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
49
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
50
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
51
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
52
	local function TriggerEvent(self,Event,...)
53
		local Trigger = Mouse[Event]
54
		if Trigger and Trigger.fakeEvent and Trigger.Connections then
55
			for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
56
		end
57
	end
58
	Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
59
	Event.OnServerEvent:Connect(function(FiredBy,Input)
60
		if FiredBy.Name ~= owner.Name then return end
61
		if Input.MouseEvent then
62
			Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
63
		else
64
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
65
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
66
			for _,Action in pairs(ContextActionService.Actions) do
67
				for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
68
			end
69
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
70
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
71
		end
72
	end)
73
	InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
74
	Event.Parent = NLS([[
75
		local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
76
		local Input = function(Input,gameProcessedEvent)
77
			if gameProcessedEvent then return end
78
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
79
		end
80
		UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
81
		local Hit,Target
82
		while wait(1/30) do
83
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
84
				Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
85
			end
86
		end
87
	]],owner.Character)
88
end
89
RealGame = game;game = setmetatable({},{
90
	__index = function (self,Index)
91
		local Sandbox = function (Thing)
92
			if Thing:IsA("Player") then
93
				local RealPlayer = Thing
94
				return setmetatable({},{
95
					__index = function (self,Index)
96
						local Type = type(RealPlayer[Index])
97
						if Type == "function" then
98
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
99
								return function (self)return InternalData["Mouse"] end
100
							end
101
							return function (self,...)return RealPlayer[Index](RealPlayer,...) end
102
						end
103
						return RealPlayer[Index]
104
					end;
105
					__tostring = function(self) return RealPlayer.Name end
106
				})
107
			end
108
		end
109
		if RealGame[Index] then
110
			local Type = type(RealGame[Index])
111
			if Type == "function" then
112
				if Index:lower() == "getservice" or Index:lower() == "service" then
113
					return function (self,Service)
114
						local FakeServices = {
115
							["players"] = function()
116
								return setmetatable({},{
117
									__index = function (self2,Index2)
118
										local RealService = RealGame:GetService(Service)
119
										local Type2 = type(Index2)
120
										if Type2 == "function" then
121
											return function (self,...) return RealService[Index2](RealService,...)end
122
										else
123
											if Index2:lower() == "localplayer" then return Sandbox(owner) end
124
											return RealService[Index2]
125
										end
126
									end;
127
									__tostring = function(self) return RealGame:GetService(Service).Name end
128
								})
129
							end;
130
							["contextactionservice"] = function() return InternalData["ContextActionService"] end;
131
							["userinputservice"] = function() return InternalData["UserInputService"] end;
132
							["runservice"] = function()
133
								return setmetatable({},{
134
									__index = function(self2,Index2)
135
										local RealService = RealGame:GetService(Service)
136
										local Type2 = type(Index2)
137
										if Type2 == "function" then
138
											return function (self,...) return RealService[Index2](RealService,...) end
139
										else
140
											local RunServices = {
141
												["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
142
												["renderstepped"] = function() return RealService["Stepped"] end
143
											}
144
											if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
145
											return RealService[Index2]
146
										end
147
									end
148
								})
149
							end
150
						}
151
						if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
152
						return RealGame:GetService(Service)
153
					end
154
				end
155
				return function (self,...) return RealGame[Index](RealGame,...) end
156
			else
157
				if game:GetService(Index) then return game:GetService(Index) end
158
				return RealGame[Index]
159
			end
160
		end
161
		return nil
162
	end
163
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
164
165
Player=game.Players.LocalPlayer
166
Character=Player.Character
167
Character.Humanoid.Name = "noneofurbusiness"
168
hum = Character.noneofurbusiness
169
LeftArm=Character["Left Arm"]
170
LeftLeg=Character["Left Leg"]
171
RightArm=Character["Right Arm"]
172
RightLeg=Character["Right Leg"]
173
Root=Character["HumanoidRootPart"]
174
Head=Character["Head"]
175
Torso=Character["Torso"]
176
Neck=Torso["Neck"]
177
mouse = Player:GetMouse()
178
walking = false
179
jumping = false
180
attacking = false
181
firsttime = false
182
tauntdebounce = false
183
position = nil
184
MseGuide = true
185
running = false
186
settime = 0
187
sine = 0
188
t = 0
189
ws = 14
190
change = 1
191
combo1 = true
192
dancing = false
193
equip = false
194
dgs = 75
195
combo2 = false
196
switch1 = true
197
switch2 = false
198
firsttime2 = false
199
combo3 = false
200
gunallowance = false
201
shooting = false
202
RunSrv = game:GetService("RunService")
203
RenderStepped = game:GetService("RunService").RenderStepped
204
removeuseless = game:GetService("Debris")
205
206
screenGui = Instance.new("ScreenGui")
207
screenGui.Parent = script.Parent
208
209
local HEADLERP = Instance.new("ManualWeld")
210
HEADLERP.Parent = Head
211
HEADLERP.Part0 = Head
212
HEADLERP.Part1 = Head
213
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
214
215
local TORSOLERP = Instance.new("ManualWeld")
216
TORSOLERP.Parent = Root
217
TORSOLERP.Part0 = Torso
218
TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
219
220
local ROOTLERP = Instance.new("ManualWeld")
221
ROOTLERP.Parent = Root
222
ROOTLERP.Part0 = Root
223
ROOTLERP.Part1 = Torso
224
ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
225
226
local RIGHTARMLERP = Instance.new("ManualWeld")
227
RIGHTARMLERP.Parent = RightArm
228
RIGHTARMLERP.Part0 = RightArm
229
RIGHTARMLERP.Part1 = Torso
230
RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
231
232
local LEFTARMLERP = Instance.new("ManualWeld")
233
LEFTARMLERP.Parent = LeftArm
234
LEFTARMLERP.Part0 = LeftArm
235
LEFTARMLERP.Part1 = Torso
236
LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
237
238
local RIGHTLEGLERP = Instance.new("ManualWeld")
239
RIGHTLEGLERP.Parent = RightLeg
240
RIGHTLEGLERP.Part0 = RightLeg
241
RIGHTLEGLERP.Part1 = Torso
242
RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
243
244
local LEFTLEGLERP = Instance.new("ManualWeld")
245
LEFTLEGLERP.Parent = LeftLeg
246
LEFTLEGLERP.Part0 = LeftLeg
247
LEFTLEGLERP.Part1 = Torso
248
LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
249
250
local function weldBetween(a, b)
251
    local weld = Instance.new("ManualWeld", a)
252
    weld.Part0 = a
253
    weld.Part1 = b
254
    weld.C0 = a.CFrame:inverse() * b.CFrame
255
    return weld
256
end
257
258
function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
259
A = Instance.new("Attachment", PARENT)
260
A.Position = POSITION1
261
A.Name = "A"
262
B = Instance.new("Attachment", PARENT)
263
B.Position = POSITION2
264
B.Name = "B"
265
tr1 = Instance.new("Trail", PARENT)
266
tr1.Attachment0 = A
267
tr1.Attachment1 = B
268
tr1.Enabled = true
269
tr1.Lifetime = LIFETIME
270
tr1.TextureMode = "Static"
271
tr1.LightInfluence = 0
272
tr1.Color = COLOR
273
tr1.Transparency = NumberSequence.new(0, 1)
274
end
275
276
introsound = Instance.new("Sound",Head)
277
introsound.SoundId = "rbxassetid://236146895"
278
introsound.Volume = 8
279
introsound:Play()
280
281
282
fedora = Instance.new("Part",Character)
283
fedora.Size = Vector3.new(2,2,2)
284
fedora.CFrame = Head.CFrame
285
fedora.CanCollide = false
286
fedoraweld = Instance.new("Weld",fedora)
287
fedoraweld.Part0 = fedora
288
fedoraweld.Part1 = Head
289
fedoraweld.C0 = fedora.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.75,0)
290
mfedora = Instance.new("SpecialMesh", fedora)
291
mfedora.MeshType = "FileMesh"
292
mfedora.Scale = Vector3.new(.97, .97, .97)
293
mfedora.MeshId,mfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
294
295
shades = Instance.new("Part",Character)
296
shades.Size = Vector3.new(2,2,2)
297
shades.CFrame = Head.CFrame
298
shades.CanCollide = false
299
shadesweld = Instance.new("Weld",shades)
300
shadesweld.Part0 = shades
301
shadesweld.Part1 = Head
302
shadesweld.C0 = shades.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.2,.15)
303
mshades = Instance.new("SpecialMesh", shades)
304
mshades.MeshType = "FileMesh"
305
mshades.Scale = Vector3.new(1.04, 1.28, 1.04)
306
mshades.MeshId,mshades.TextureId = 'http://www.roblox.com/asset/?id=1577360','http://www.roblox.com/asset/?id=1577349'
307
coroutine.wrap(function()
308
while wait() do
309
Head.face.Texture = "rbxasset://textures/face.png"
310
hum.WalkSpeed = ws
311
LeftArm.BrickColor = BrickColor.new("Pastel brown")
312
RightArm.BrickColor = BrickColor.new("Pastel brown")
313
Head.BrickColor = BrickColor.new("Pastel brown")
314
Torso.BrickColor = BrickColor.new("Pastel brown")
315
LeftLeg.BrickColor = BrickColor.new("Pastel brown")
316
RightLeg.BrickColor = BrickColor.new("Pastel brown")
317
end
318
end)()
319
godmode = coroutine.wrap(function()
320
for i,v in pairs(Character:GetChildren()) do
321
if v:IsA("BasePart") and v ~= Root then
322
v.Anchored = false
323
end
324
end
325
while true do
326
hum.MaxHealth = math.huge
327
wait(0.0000001)
328
hum.Health = math.huge
329
wait()
330
end
331
end)
332
godmode()
333
ff = Instance.new("ForceField", Character)
334
ff.Visible = false
335
336
coroutine.wrap(function()
337
for i,v in pairs(Character:GetChildren()) do
338
if v.Name == "Animate" then v:Remove()
339
end
340
end
341
end)()
342
343
function damagealll(Radius,Position)		
344
	local Returning = {}		
345
	for _,v in pairs(workspace:GetChildren()) do		
346
		if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
347
if v:FindFirstChild("Torso") then		
348
			local Mag = (v.Torso.Position - Position).magnitude		
349
			if Mag < Radius then		
350
				table.insert(Returning,v)		
351
			end
352
elseif v:FindFirstChild("UpperTorso") then	
353
			local Mag = (v.UpperTorso.Position - Position).magnitude		
354
			if Mag < Radius then		
355
				table.insert(Returning,v)		
356
			end
357
end	
358
		end		
359
	end		
360
	return Returning		
361
end
362
363
ArtificialHB = Instance.new("BindableEvent", script)
364
ArtificialHB.Name = "Heartbeat"
365
script:WaitForChild("Heartbeat")
366
367
frame = 1 / 60
368
tf = 0
369
allowframeloss = false
370
tossremainder = false
371
372
373
lastframe = tick()
374
script.Heartbeat:Fire()
375
376
377
game:GetService("RunService").Heartbeat:connect(function(s, p)
378
	tf = tf + s
379
	if tf >= frame then
380
		if allowframeloss then
381
			script.Heartbeat:Fire()
382
			lastframe = tick()
383
		else
384
			for i = 1, math.floor(tf / frame) do
385
				script.Heartbeat:Fire()
386
			end
387
			lastframe = tick()
388
		end
389
		if tossremainder then
390
			tf = 0
391
		else
392
			tf = tf - frame * math.floor(tf / frame)
393
		end
394
	end
395
end)
396
397
function swait(num)
398
	if num == 0 or num == nil then
399
		game:service("RunService").Stepped:wait(0)
400
	else
401
		for i = 0, num do
402
			game:service("RunService").Stepped:wait(0)
403
		end
404
	end
405
end
406
407
for _,n in pairs(Character:GetChildren()) do
408
if n:IsA("Accessory") then n:Remove() end
409
end
410
for _,x in pairs(Character:GetChildren()) do
411
if x:IsA("Decal") then x:Remove() end
412
end
413
414
intro = true
415
ws = 0
416
417
bigfedora = Instance.new("Part",Character)
418
bigfedora.Size = Vector3.new(2,2,2)
419
bigfedora.CFrame = bigfedora.CFrame:inverse() * Root.CFrame * CFrame.new(math.random(-60,60),-.2,math.random(-60,60)) * CFrame.Angles(0,math.rad(math.random(-180,180)),0)
420
bigfedora.CanCollide = false
421
bigfedora.Anchored = true
422
bigfedora.Name = "mbigf"
423
mbigfedora = Instance.new("SpecialMesh", bigfedora)
424
mbigfedora.MeshType = "FileMesh"
425
mbigfedora.Scale = Vector3.new(6, 7, 7)
426
mbigfedora.MeshId,mbigfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
427
for i,v in pairs(Character:GetDescendants()) do
428
if v:IsA("Part") and v.Name ~= "mbigf" then v.Transparency = 1
429
end
430
end
431
for i = 1, 60 do
432
bigfedora.CFrame = bigfedora.CFrame:lerp(CFrame.new(Root.Position) * CFrame.new(0,-.1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.09)
433
swait()
434
end
435
wait(.25)
436
for i,v in pairs(Character:GetDescendants()) do
437
if v:IsA("Part") and v.Name ~= "mbigf" and v.Name ~= "HumanoidRootPart" then v.Transparency = 0
438
end
439
end
440
for i = 1, 50 do
441
bigfedora.CFrame = bigfedora.CFrame:lerp(CFrame.new(fedora.Position),.05)
442
swait()
443
end
444
zmc = 0
445
for i = 1, 29 do
446
zmc = zmc + 2
447
mbigfedora.Scale = mbigfedora.Scale - Vector3.new(.25,.25,.25)
448
bigfedora.CFrame = bigfedora.CFrame * CFrame.Angles(math.rad(0),math.rad(zmc),0)
449
swait()
450
end
451
bigfedora:Remove()
452
453
ws = 14
454
455
function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
456
so = Instance.new("Sound")
457
so.Parent = PARENT
458
so.SoundId = "rbxassetid://"..ID
459
so.Volume = VOL
460
so.Looped = LOOP
461
462
so:Play()
463
removeuseless:AddItem(so,REMOVE)
464
end
465
466
mouse.KeyDown:connect(function(Press)
467
Press=Press:lower()
468
if Press=='k' then
469
if dancing then
470
dancing = false
471
else
472
dancing = true
473
ws = 0
474
change = .5
475
attacking = true
476
jam = Instance.new("Sound",Torso)
477
jam.SoundId = "rbxassetid://665751753"
478
jam.Volume = 8
479
jam.Looped = true
480
jam.TimePosition = 22.3
481
jam:Play()
482
lol90 = 0
483
coroutine.wrap(function()
484
while dancing do
485
lol90 = lol90 + 11
486
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(1 * math.sin(sine/10),.1 + .8 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(0 * math.sin(sine/8)),math.rad(8 * math.sin(sine/7))),.25)
487
ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0 * math.sin(sine/14),0,0) * CFrame.Angles(math.rad(0),math.rad(lol90),0),.25)
488
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-5 * math.sin(sine/3)),math.rad(-6 * math.sin(sine/3))),0.25)
489
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(5 * math.sin(sine/3)),math.rad(6 * math.sin(sine/3))), 0.25)
490
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10 + 5 * math.sin(sine/3))), 0.25)
491
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10 - 5 * math.sin(sine/3))), 0.25)
492
swait()
493
end
494
ws = 14
495
jam:Remove()
496
ROOTLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
497
attacking = false
498
end)()
499
end
500
end
501
end)
502
503
mouse.KeyDown:connect(function(Press)
504
Press=Press:lower()
505
if Press=='j' then
506
if dancing then
507
dancing = false
508
else
509
dancing = true
510
ws = 3
511
change = .5
512
attacking = true
513
g1 = Instance.new("BodyGyro", Root)
514
g1.D = 175
515
g1.P = 20000
516
g1.MaxTorque = Vector3.new(0,9000,0)
517
herecomesthemoney = Instance.new("Sound",Torso)
518
herecomesthemoney.Pitch = 1
519
herecomesthemoney.SoundId = "rbxassetid://2426693638"
520
herecomesthemoney.Volume = 8
521
herecomesthemoney.Looped = true
522
herecomesthemoney:Play()
523
robuxpile = Instance.new("Part",Torso)
524
robuxpile.Size = Vector3.new(1,1,1)
525
robuxpile.CFrame = LeftArm.CFrame
526
robuxpile.CanCollide = false
527
robuxpileweld = Instance.new("Weld",robuxpile)
528
robuxpileweld.Part0 = robuxpile
529
robuxpileweld.Part1 = Torso
530
robuxpileweld.C0 = robuxpile.CFrame:inverse() * LeftArm.CFrame * CFrame.new(1,-.7,1.4)
531
mrobuxpile = Instance.new("SpecialMesh", robuxpile)
532
mrobuxpile.MeshType = "FileMesh"
533
mrobuxpile.Scale = Vector3.new(0.85, .85, .85)
534
mrobuxpile.MeshId,mrobuxpile.TextureId = 'http://www.roblox.com/asset/?id=1285245','http://www.roblox.com/asset/?id=8587344'
535
coroutine.wrap(function()
536
coroutine.wrap(function()
537
while wait(.35) do
538
if not dancing then break end
539
local robux = Instance.new("Part",Torso)
540
robux.CFrame = robuxpile.CFrame * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
541
robux.Anchored = false
542
robux.CanCollide = true
543
robux.Size = Vector3.new(1,1,1)
544
removeuseless:AddItem(robux,4)
545
mrobux = Instance.new("SpecialMesh", robux)
546
mrobux.MeshType = "FileMesh"
547
mrobux.Scale = Vector3.new(1.25, 1.25, 1.25)
548
mrobux.MeshId,mrobux.TextureId = 'http://www.roblox.com/asset/?id=667285348','http://www.roblox.com/asset/?id=665939136'
549
bov = Instance.new("BodyVelocity",robux)
550
bov.maxForce = Vector3.new(99999,99999,99999)
551
robux.CFrame = CFrame.new(robux.Position,mouse.Hit.p)
552
bov.velocity = robux.CFrame.lookVector*45
553
removeuseless:AddItem(bov,.1)
554
end
555
end)()
556
while dancing do
557
g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
558
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.3,0) * CFrame.Angles(math.rad(20),math.rad(0 * math.sin(sine/8)),math.rad(0)),.25)
559
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,.5 + .5 * math.sin(sine/2),.5) * CFrame.Angles(math.rad(-97),math.rad(40 - 20 * math.sin(sine/2)),math.rad(0)), 0.25)
560
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,.5,.5) * CFrame.Angles(math.rad(-87),math.rad(-20),math.rad(0)), 0.25)
561
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.25)
562
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.25)
563
swait()
564
end
565
ws = 14
566
removeuseless:AddItem(g1,.001)
567
robuxpile:Remove()
568
attacking = false
569
end)()
570
end
571
end
572
end)
573
574
mouse.KeyDown:connect(function(Press)
575
Press=Press:lower()
576
if Press=='h' then
577
if dancing then
578
dancing = false
579
else
580
dancing = true
581
ws = 0
582
change = .5
583
attacking = true
584
jellyfishjam = Instance.new("Sound",Torso)
585
jellyfishjam.SoundId = "rbxassetid://840189092"
586
jellyfishjam.Volume = 8
587
jellyfishjam.Looped = true
588
jellyfishjam.TimePosition = 14.8
589
jellyfishjam:Play()
590
coroutine.wrap(function()
591
while dancing do
592
for i = 1, 15 do
593
if not dancing then break end
594
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(20)),.25)
595
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
596
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
597
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(0.25, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-35)), 0.25)
598
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(14)), 0.25)
599
swait()
600
end
601
for i = 1, 15 do
602
if not dancing then break end
603
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
604
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
605
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
606
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(25), math.rad(-2)), 0.25)
607
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.25)
608
swait()
609
end
610
for i = 1, 15 do
611
if not dancing then break end
612
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.4 + .1 * math.sin(sine/4),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(-20)),.25)
613
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
614
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
615
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.25)
616
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(-0.25, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(35)), 0.25)
617
swait()
618
end
619
for i = 1, 15 do
620
if not dancing then break end
621
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(-.5,-.1,0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/8)),math.rad(0)),.25)
622
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.3)
623
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(-50 - 3 * math.sin(sine/12)),math.rad(-3 + 1 * math.sin(sine/12))), .3)
624
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-14)), 0.3)
625
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.25, .7,1.5) * CFrame.Angles(math.rad(72), math.rad(-25), math.rad(-2)), 0.25)
626
swait()
627
end
628
swait()
629
end
630
ws = 14
631
attacking = false
632
end)()
633
end
634
end
635
end)
636
637
mouse.KeyDown:connect(function(Press)
638
Press=Press:lower()
639
if Press=='g' then
640
if dancing then
641
dancing = false
642
else
643
dancing = true
644
ws = 0
645
change = .5
646
attacking = true
647
deadmau7 = Instance.new("Sound",Torso)
648
deadmau7.SoundId = "rbxassetid://168166611"
649
deadmau7.Volume = 8
650
deadmau7.Looped = true
651
deadmau7:Play()
652
coroutine.wrap(function()
653
coroutine.wrap(function()
654
while dancing do
655
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(2 * math.sin(sine/9),-.4 + .1 * math.sin(sine/3),0) * CFrame.Angles(math.rad(0),math.rad(20 * math.sin(sine/9)),0),.25)
656
swait()
657
end
658
end)()
659
while dancing do
660
for i = 1, 28 do
661
if not dancing then break end
662
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
663
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
664
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, .7,1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(0)), 0.25)
665
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05,-.1) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-2)), 0.3)
666
swait()
667
end
668
for i = 1, 28 do
669
if not dancing then break end
670
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.9,.65 + .4 * math.sin(sine/12),1.2) * CFrame.Angles(math.rad(-35 - 15 * math.sin(sine/12)),math.rad(50 + 3 * math.sin(sine/12)),math.rad(3 - 1 * math.sin(sine/12))),.2)
671
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,1.5,0) * CFrame.Angles(math.rad(180 - 7 * math.sin(sine/3)),math.rad(7 * math.sin(sine/3)),math.rad(7*math.sin(sine/3))), 0.2)
672
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05,.1) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-8)), 0.25)
673
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, .7,1.1) * CFrame.Angles(math.rad(75 - 10 * math.sin(sine/2)), math.rad(0), math.rad(-2)), 0.25)
674
swait()
675
end
676
swait()
677
end
678
ws = 14
679
deadmau7:Remove()
680
attacking = false
681
end)()
682
end
683
end
684
end)
685
686
mouse.KeyDown:connect(function(Press)
687
Press=Press:lower()
688
if Press=='f' then
689
if dancing then
690
dancing = false
691
else
692
dancing = true
693
ws = 6
694
change = .5
695
attacking = true
696
bennyhill = Instance.new("Sound",Torso)
697
bennyhill.SoundId = "rbxassetid://138211362"
698
bennyhill.Volume = 8
699
bennyhill.Looped = true
700
bennyhill:Play()
701
coroutine.wrap(function()
702
while dancing do
703
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(0,-.4,0) * CFrame.Angles(math.rad(20 + 5 * math.sin(sine/2)),math.rad(10 * math.sin(sine/4)),0),.25)
704
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.89 - .4 * -math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70 + 20 * -math.sin(sine/2)),0,math.rad(0)),.25)
705
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.89 - .4 * math.sin(sine/2),.49) * CFrame.Angles(math.rad(-70  + 20 * math.sin(sine/2)),0,math.rad(0)),.25)
706
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, -.2 + .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * -math.sin(sine/2)), math.rad(0), math.rad(-8)), 0.25)
707
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0,-.2 - .3 * math.sin(sine/2)) * CFrame.Angles(math.rad(-20 - 20 * math.sin(sine/2)), math.rad(0), math.rad(8)), 0.25)
708
swait()
709
end
710
ws = 14
711
bennyhill:Remove()
712
attacking = false
713
end)()
714
end
715
end
716
end)
717
718
mouse.KeyDown:connect(function(Press)
719
Press=Press:lower()
720
if Press=='p' then
721
if dancing then
722
dancing = false
723
else
724
dancing = true
725
ws = 0
726
change = .5
727
attacking = true
728
barrelspin = 0
729
barrelrollsound = Instance.new("Sound",Torso)
730
barrelrollsound.SoundId = "rbxassetid://505320170"
731
barrelrollsound.Volume = 8
732
barrelrollsound.Looped = true
733
barrelrollsound:Play()
734
barrol = Instance.new("Part",Torso)
735
barrol.Size = Vector3.new(1,1,1)
736
barrol.CFrame = Torso.CFrame
737
barrol.CanCollide = false
738
barrolweld = Instance.new("Weld",barrol)
739
barrolweld.Part0 = barrol
740
barrolweld.Part1 = Torso
741
barrolweld.C0 = barrol.CFrame:inverse() * Torso.CFrame * CFrame.new(0,0,0)
742
mbarrol = Instance.new("SpecialMesh", barrol)
743
mbarrol.MeshType = "FileMesh"
744
mbarrol.Scale = Vector3.new(1.05, .95, 1.05)
745
mbarrol.MeshId,mbarrol.TextureId = 'http://www.roblox.com/asset/?id=29873142','http://www.roblox.com/asset/?id=31082268'
746
coroutine.wrap(function()
747
while dancing do
748
ROOTLERP.C0 = ROOTLERP.C0:Lerp(CFrame.new(5 * math.sin(sine/8),-1.8,0) * CFrame.Angles(math.rad(-90),math.rad(180 * math.sin(sine/8)),0),.25)
749
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
750
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,1.5,0) * CFrame.Angles(math.rad(180),0,math.rad(0)),.25)
751
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(0,0,0),.25)
752
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.5,2,0) * CFrame.Angles(0,0,0),.25)
753
swait()
754
end
755
ws = 14
756
barrol:Remove()
757
attacking = false
758
end)()
759
end
760
end
761
end)
762
763
mouse.KeyDown:connect(function(Press)
764
Press=Press:lower()
765
if Press=='q' then
766
if dancing then
767
dancing = false
768
else
769
dancing = true
770
ws = 0
771
change = .5
772
spinningmove = 0
773
dbwouldlovethis = Instance.new("Sound",Torso)
774
dbwouldlovethis.SoundId = "rbxassetid://1532157598"
775
dbwouldlovethis.Volume = 8
776
dbwouldlovethis.Looped = true
777
dbwouldlovethis:Play()
778
attacking = true
779
coroutine.wrap(function()
780
while dancing do
781
spinningmove = spinningmove + 10
782
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.35) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)),.2)
783
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9, .35) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
784
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.2 * math.sin(sine/3), -.52, .2 * math.sin(sine/4)) * CFrame.Angles(math.rad(180),math.rad(spinningmove),math.rad(15 * math.sin(sine/9))),.2)
785
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(-1),math.rad(-3 * math.sin(sine/2))),0.3)
786
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.4,1.45,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(3 * math.sin(sine/2))), 0.3)
787
swait()
788
end
789
ws = 14
790
dbwouldlovethis:Remove()
791
attacking = false
792
end)()
793
end
794
end
795
end)
796
797
798
mouse.KeyDown:connect(function(Press)
799
Press=Press:lower()
800
if Press=='u' then
801
if dancing then
802
dancing = false
803
else
804
dancing = true
805
ws = 6
806
change = .5
807
attacking = true
808
slavdance = Instance.new("Sound",Torso)
809
slavdance.SoundId = "rbxassetid://2341226836"
810
slavdance.Volume = 6
811
slavdance.Looped = true
812
slavdance:Play()
813
coroutine.wrap(function()
814
while dancing do
815
for i = 1, 17 do
816
if not dancing then break end
817
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
818
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
819
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
820
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
821
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
822
swait()
823
end
824
for i = 1, 17 do
825
if not dancing then break end
826
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.2, .55) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)),.2)
827
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.5, -.5) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)),.2)
828
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.8 + .1 * math.sin(sine/3), 0) * CFrame.Angles(math.rad(22 - 2 * math.sin(sine/3)),math.rad(0),math.rad(0)),.2)
829
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87 + .01 * math.sin(sine/9)),math.rad(80 - 3 * math.sin(sine/9)),math.rad(0)), 0.3)
830
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87 - .01 * math.sin(sine/9)),math.rad(-88 + .7 * math.sin(sine/9)),math.rad(0)), 0.3)
831
swait()
832
end
833
swait()
834
end
835
ws = 14
836
slavdance:Remove()
837
attacking = false
838
end)()
839
end
840
end
841
end)
842
843
mouse.KeyDown:connect(function(Press)
844
Press=Press:lower()
845
if Press=='y' then
846
if dancing then
847
dancing = false
848
else
849
dancing = true
850
ws = 0
851
change = .5
852
walkforward = 0
853
walkrotation = 0
854
attacking = true
855
truelegend = Instance.new("Sound",Torso)
856
truelegend.SoundId = "rbxassetid://487872908"
857
truelegend.TimePosition = 13.98
858
truelegend.Volume = 8
859
truelegend.Looped = true
860
truelegend:Play()
861
coroutine.wrap(function()
862
while dancing do
863
for i = 1, 100 do
864
if not dancing then break end
865
walkforward = walkforward + .1
866
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2.05 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
867
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2.05, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
868
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.2)
869
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
870
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
871
swait()
872
end
873
for i = 1, 50 do
874
if not dancing then break end
875
walkrotation = walkrotation + 15
876
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
877
swait()
878
end
879
walkrotation = 0
880
for i = 1, 100 do
881
if not dancing then break end
882
walkforward = walkforward - .1
883
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.31, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
884
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.31, 2, -.15 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
885
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(-180),math.rad(-0)),.2)
886
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,.7,.2) * CFrame.Angles(math.rad(220),math.rad(0),math.rad(-30)), 0.4)
887
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.3)
888
swait()
889
end
890
for i = 1, 50 do
891
if not dancing then break end
892
walkrotation = walkrotation + 15
893
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,0) * CFrame.Angles(0,0,math.rad(0)),.1)
894
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, walkforward) * CFrame.Angles(math.rad(0),math.rad(walkrotation),math.rad(-0)),.2)
895
swait()
896
end
897
walkrotation = 0
898
swait()
899
end
900
ws = 14
901
truelegend:Remove()
902
attacking = false
903
end)()
904
end
905
end
906
end)
907
908
mouse.KeyDown:connect(function(Press)
909
Press=Press:lower()
910
if Press=='t' then
911
if dancing then
912
dancing = false
913
else
914
dancing = true
915
ws = 0
916
change = .5
917
attacking = true
918
plummusic = Instance.new("Sound",Torso)
919
plummusic.Volume = 8
920
plummusic.Looped = true
921
plummusic.SoundId = "rbxassetid://2526093213"
922
plummusic:Play()
923
coroutine.wrap(function()
924
while dancing do
925
for i = 1, 20 do
926
if not dancing then break end
927
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2 , .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
928
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
929
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15)),.2)
930
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,1.98,.05) * CFrame.Angles(0,0,math.rad(-140)),.2)
931
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,1.3,.05) * CFrame.Angles(0,0,math.rad(50)),.2)
932
swait()
933
end
934
for i = 1, 20 do
935
if not dancing then break end
936
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.33, 2, .05) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(-8)), 0.2)
937
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.33, 2.0, -.05) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(8)), 0.2)
938
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(-15)),.2)
939
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1,1.4,.05) * CFrame.Angles(0,0,math.rad(-50)),.2)
940
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6,2,.05) * CFrame.Angles(0,0,math.rad(140)),.2)
941
swait()
942
end
943
swait()
944
end
945
ws = 14
946
plummusic:Remove()
947
attacking = false
948
end)()
949
end
950
end
951
end)
952
953
mouse.KeyDown:connect(function(Press)
954
Press=Press:lower()
955
if Press=='e' then
956
if dancing then
957
dancing = false
958
else
959
dancing = true
960
ws = 0
961
change = .5
962
attacking = true
963
mrozo = Instance.new("Sound",Torso)
964
mrozo.Volume = 8
965
mrozo.SoundId = "rbxassetid://335701357"
966
mrozo.Looped = true
967
mrozo.TimePosition = 10
968
mrozo:Play()
969
coroutine.wrap(function()
970
while dancing do
971
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 , 0) * CFrame.Angles(0, math.rad(0), math.rad(-10)), 0.1)
972
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(0, math.rad(0), math.rad(10)), 0.1)
973
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(0),math.rad(0*math.sin(sine/4)),math.rad(15*math.sin(sine/4))),.2)
974
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .3 * math.sin(sine/3.5),.5 * -math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
975
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3 + .3 * math.sin(sine/3.5),.5 * math.sin(sine/3.5),.1) * CFrame.Angles(math.rad(0 * math.sin(sine/2)),0,math.rad(30 * math.sin(sine/3.5))),.2)
976
swait()
977
end
978
mrozo:Remove()
979
ws = 14
980
attacking = false
981
end)()
982
end
983
end
984
end)
985
986
mouse.KeyDown:connect(function(Press)
987
Press=Press:lower()
988
if Press=='r' then
989
if dancing then
990
dancing = false
991
else
992
ws = 6
993
recordbaby = 0
994
dancing = true
995
change = .5
996
attacking = true
997
spinme = Instance.new("Sound",Torso)
998
spinme.Volume = 8
999
spinme.SoundId = "rbxassetid://145799973"
1000
spinme.Looped = true
1001
spinme:Play()
1002
coroutine.wrap(function()
1003
while dancing do
1004
recordbaby = recordbaby + 10
1005
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.27, 2 , .1 * math.sin(sine/4)) * CFrame.Angles(math.rad(10 * math.sin(sine/4)), math.rad(0), math.rad(-8)), 0.3)
1006
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.27, 2.0, -.1 * math.sin(sine/4)) * CFrame.Angles(math.rad(-10 * math.sin(sine/4)), math.rad(0), math.rad(8)), 0.3)
1007
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(.5 * math.sin(sine/5), -.2, .5 * math.sin(sine/4)) * CFrame.Angles(math.rad(0),math.rad(recordbaby),math.rad(0)),.3)
1008
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5,1.98,0) * CFrame.Angles(0,0,math.rad(-90)),.3)
1009
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5,1.98,0) * CFrame.Angles(0,0,math.rad(90)),.3)
1010
swait()
1011
end
1012
spinme:Remove()
1013
ws = 14
1014
attacking = false
1015
end)()
1016
end
1017
end
1018
end)
1019
1020
function ray(pos, dir, rang, ignoredesc)
1021
	return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
1022
end
1023
1024
function ray2(startpos, endpos, distance, ignore)
1025
local dir = CFrame.new(startpos,endpos).lookVector
1026
return ray(startpos, dir, distance, ignore)
1027
end
1028
1029
checks1 = coroutine.wrap(function() -------Checks
1030
while true do
1031
hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
1032
if Root.Velocity.y > 1 then
1033
position = "Jump"
1034
elseif Root.Velocity.y < -1 then
1035
position = "Falling"
1036
elseif Root.Velocity.Magnitude < 2 then
1037
position = "Idle"
1038
elseif Root.Velocity.Magnitude > 2 then
1039
position = "Walking"
1040
elseif Root.Velocity.Magnitude > 20 then
1041
position = "Running"
1042
else
1043
end
1044
wait()
1045
end
1046
end)
1047
checks1()
1048
1049
function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
1050
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
1051
end
1052
1053
function ray2(StartPos, EndPos, Distance, Ignore)
1054
local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
1055
return ray(StartPos, DIRECTION, Distance, Ignore)
1056
end
1057
1058
OrgnC0 = Neck.C0
1059
local movelimbs = coroutine.wrap(function()
1060
while RunSrv.RenderStepped:wait() do
1061
TrsoLV = Torso.CFrame.lookVector
1062
Dist = nil
1063
Diff = nil
1064
if not MseGuide then
1065
print("Failed to recognize")
1066
else
1067
local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
1068
Dist = (Head.CFrame.p-Point).magnitude
1069
Diff = Head.CFrame.Y-Point.Y
1070
local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
1071
Dist2 = (LeftArm.CFrame.p-Point).magnitude
1072
Diff2 = LeftArm.CFrame.Y-Point.Y
1073
HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1074
Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
1075
end
1076
end
1077
end)
1078
movelimbs()
1079
immortal = {}
1080
for i,v in pairs(Character:GetDescendants()) do
1081
	if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
1082
		if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
1083
			v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
1084
		end
1085
		table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
1086
	elseif v:IsA("JointInstance") then
1087
		table.insert(immortal,{v,v.Parent,nil,nil,nil})
1088
	end
1089
end
1090
for e = 1, #immortal do
1091
	if immortal[e] ~= nil then
1092
		local STUFF = immortal[e]
1093
		local PART = STUFF[1]
1094
		local PARENT = STUFF[2]
1095
		local MATERIAL = STUFF[3]
1096
		local COLOR = STUFF[4]
1097
		local TRANSPARENCY = STUFF[5]
1098
if levitate then
1099
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
1100
			PART.Material = MATERIAL
1101
			PART.Color = COLOR
1102
			PART.Transparency = TRANSPARENCY
1103
		end
1104
		PART.AncestryChanged:connect(function()
1105
			PART.Parent = PARENT
1106
		end)
1107
else
1108
		if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
1109
			PART.Material = MATERIAL
1110
			PART.Color = COLOR
1111
			PART.Transparency = TRANSPARENCY
1112
		end
1113
		PART.AncestryChanged:connect(function()
1114
			PART.Parent = PARENT
1115
		end)
1116
end
1117
	end
1118
end
1119
function immortality()
1120
	for e = 1, #immortal do
1121
		if immortal[e] ~= nil then
1122
			local STUFF = immortal[e]
1123
			local PART = STUFF[1]
1124
			local PARENT = STUFF[2]
1125
			local MATERIAL = STUFF[3]
1126
			local COLOR = STUFF[4]
1127
			local TRANSPARENCY = STUFF[5]
1128
			if PART.ClassName == "Part" and PART == Root then
1129
				PART.Material = MATERIAL
1130
				PART.Color = COLOR
1131
				PART.Transparency = TRANSPARENCY
1132
			end
1133
			if PART.Parent ~= PARENT then
1134
				hum:Remove()
1135
				PART.Parent = PARENT
1136
				hum = Instance.new("Humanoid",Character)
1137
                                hum.Name = "noneofurbusiness"
1138
			end
1139
		end
1140
	end
1141
end
1142
coroutine.wrap(function()
1143
while true do
1144
if hum.Health < .1 then
1145
deadsound = Instance.new("Sound", Torso)
1146
deadsound.Volume = 6
1147
deadsound.SoundId = "rbxassetid://1411352723"
1148
deadsound:Play()
1149
immortality()
1150
end
1151
wait()
1152
end
1153
end)()
1154
1155
local anims = coroutine.wrap(function()
1156
while true do
1157
settime = 0.05
1158
sine = sine + change
1159
if position == "Jump" and attacking == false then
1160
change = 1
1161
spin = false
1162
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1163
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
1164
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
1165
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
1166
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
1167
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.2)
1168
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
1169
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)
1170
elseif position == "Falling" and attacking == false then
1171
change = 1
1172
spin = false
1173
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1174
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
1175
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
1176
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
1177
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
1178
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
1179
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
1180
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
1181
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.94 + .02 * math.sin(sine/12),-0) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
1182
elseif position == "Walking" and attacking == false and running == false then
1183
change = 1.2
1184
walking = true
1185
spin = false
1186
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1187
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5 + Root.RotVelocity.Y / 85,.35,-.5*math.sin(sine/11)) * CFrame.Angles(math.rad(35*math.sin(sine/11)),math.rad(0*math.sin(sine/11)),math.rad(-10 + Root.RotVelocity.Y / 10, math.sin(-20 * math.sin(sine/4)))),.3)
1188
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.45,.5*math.sin(sine/11)) * CFrame.Angles(math.rad(-55*math.sin(sine/11)),math.rad(-5*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
1189
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.15 * 0.6*-math.sin(sine/5.5), 0) * CFrame.Angles(math.rad(10), math.rad(12 * -math.sin(sine/11)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
1190
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/11)/2.8, -.2  + 0.2 - math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) + -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
1191
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/11)/2.8, -.2 + 0.2 + math.sin(sine/11)/3.4) * CFrame.Angles(math.rad(25 - 25) - -math.sin(sine/11)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 25 * math.cos(sine/11))), 0.3)
1192
elseif position == "Idle" and attacking == false and running == false then
1193
change = .5
1194
spin = true
1195
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1196
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
1197
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
1198
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.27 + .02 * math.sin(sine/12),.20 * -math.sin(sine/12)) * CFrame.Angles(math.rad(20 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.1)
1199
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
1200
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
1201
elseif position == "Running" and attacking == false then
1202
change = 1
1203
for i,v in pairs(Torso:GetChildren()) do if v:IsA("Sound") then v:Remove() end end
1204
RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
1205
LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
1206
LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1207
ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
1208
RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
1209
RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
1210
LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
1211
LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
1212
end
1213
swait()
1214
end
1215
end)
1216
anims()
1217
warn("Back from the past to dance the dance. Made by Supr14(Credits to Krystalteam).")