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1 | public class ThaumicGenRenderer extends TileEntitySpecialRenderer { | |
2 | ||
3 | ||
4 | private static final ResourceLocation TEX = new ResourceLocation(Knowledge.MODID+":"+"textures/models/ThaumicGen_model.png"); | |
5 | ||
6 | private ModelThaumicGen model; | |
7 | ||
8 | public ThaumicGenRenderer() { | |
9 | this.model = new ModelThaumicGen(); | |
10 | } | |
11 | ||
12 | @Override | |
13 | public void renderTileEntityAt(TileEntity te, double x, double y, double z, float f) { | |
14 | ||
15 | ||
16 | GL11.glPushMatrix(); | |
17 | GL11.glTranslatef((float)x, (float)y, (float)z); | |
18 | GL11.glRotatef(0F, 0, 0, 0); | |
19 | GL11.glRotatef(180F, 1.0F, 0.0F, 0.0F); | |
20 | GL11.glEnable(GL11.GL_BLEND); | |
21 | GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); | |
22 | TileEntityThaumicGen t = (TileEntityThaumicGen)te; | |
23 | renderBlockYour(t, t.getWorldObj(), t.xCoord, t.yCoord, t.zCoord, TKBlocks.dummytg); | |
24 | //GL11.glDisable(GL11.GL_BLEND); | |
25 | GL11.glPopMatrix(); | |
26 | ||
27 | } | |
28 | ||
29 | private void renderBlockYour(TileEntityThaumicGen te, World world, int i, int j, int k, Block block) { | |
30 | TileEntityThaumicGen t = (TileEntityThaumicGen)te; | |
31 | Tessellator tessellator = Tessellator.instance; | |
32 | float f = block.getLightValue(world, i, j, k); | |
33 | int l = world.getLightBrightnessForSkyBlocks(i, j, k, 0); | |
34 | int l1 = l % 65536; | |
35 | int l2 = l / 65536; | |
36 | tessellator.setColorOpaque_F(f, f, f); | |
37 | OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)l1, (float)l2); | |
38 | int dir = world.getBlockMetadata(i, j, k); | |
39 | switch(t.getFacing().ordinal()) { | |
40 | case 2: | |
41 | GL11.glRotatef(180, 0, 1, 0); | |
42 | GL11.glTranslatef(0F, -1.5F, 1F); // +0.5, -0.5, +1 | |
43 | break; | |
44 | case 3: | |
45 | GL11.glRotatef(0, 0, 1, 0); | |
46 | GL11.glTranslatef(1F, -1.5F, 0F); | |
47 | break; | |
48 | case 4: | |
49 | GL11.glRotatef(90, 0, 1, 0); | |
50 | GL11.glTranslatef(1F, -1.5F, 1F); | |
51 | break; | |
52 | case 5: | |
53 | GL11.glRotatef(270, 0F, 1F, 0F); | |
54 | GL11.glTranslatef(0F, -1.5F, 0F); | |
55 | break; | |
56 | default: break; | |
57 | } | |
58 | GL11.glRotatef(dir * (-90F), 0F, 1F, 0F); | |
59 | GL11.glTranslatef(-0.5F, 0F, -0.5F); | |
60 | Minecraft.getMinecraft().renderEngine.bindTexture(TEX); | |
61 | this.model.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F); | |
62 | this.model.renderFloor((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F); | |
63 | //this.model.renderGlass((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F); | |
64 | ||
65 | } | |
66 | ||
67 | } | |
68 | ||
69 | ||
70 | ||
71 | ||
72 | ||
73 | ||
74 | ||
75 | ||
76 | ||
77 | ||
78 | ||
79 | public class ModelThaumicGen extends ModelBase { | |
80 | public ModelRenderer Jar; | |
81 | public ModelRenderer Top; | |
82 | public ModelRenderer Bottom; | |
83 | public ModelRenderer JarInside; | |
84 | public ModelRenderer CoilA; | |
85 | public ModelRenderer CoilB; | |
86 | public ModelRenderer CoilC; | |
87 | public ModelRenderer CoilD; | |
88 | public ModelRenderer CoilA_1; | |
89 | public ModelRenderer CoilB_1; | |
90 | public ModelRenderer CoilC_1; | |
91 | public ModelRenderer CoilD_1; | |
92 | public ModelRenderer ConnectorA; | |
93 | public ModelRenderer ConnectorB; | |
94 | public ModelRenderer ConnectorC; | |
95 | public ModelRenderer ConnectorD; | |
96 | public ModelRenderer TrimFBA; | |
97 | public ModelRenderer TrimFBB; | |
98 | public ModelRenderer TrimFBC; | |
99 | public ModelRenderer TrimFBD; | |
100 | public ModelRenderer TrimLRC; | |
101 | public ModelRenderer TrimLRD; | |
102 | public ModelRenderer TrimLRA; | |
103 | public ModelRenderer TrimLRB; | |
104 | public ModelRenderer TrimTDA; | |
105 | public ModelRenderer TrimTDB; | |
106 | public ModelRenderer TrimTDC; | |
107 | public ModelRenderer TrimTDD; | |
108 | public ModelRenderer ConnectorA_1; | |
109 | public ModelRenderer ConnectorB_1; | |
110 | public ModelRenderer ConnectorC_1; | |
111 | public ModelRenderer ConnectorD_1; | |
112 | ||
113 | public ModelThaumicGen() { | |
114 | this.textureWidth = 64; | |
115 | this.textureHeight = 64; | |
116 | this.ConnectorA = new ModelRenderer(this, 0, 17); | |
117 | this.ConnectorA.setRotationPoint(-7.0F, 18.0F, 0.0F); | |
118 | this.ConnectorA.addBox(-1.0F, 0.0F, -3.0F, 2, 4, 6, 0.0F); | |
119 | this.setRotateAngle(ConnectorA, 0.0F, 0.0F, -0.19198621771937624F); | |
120 | this.TrimFBC = new ModelRenderer(this, 60, 43); | |
121 | this.TrimFBC.setRotationPoint(7.0F, -2.0F, -7.0F); | |
122 | this.TrimFBC.addBox(-1.0F, 0.0F, 0.0F, 1, 14, 1, 0.0F); | |
123 | this.setRotateAngle(TrimFBC, 1.5707963267948966F, 0.0F, 0.0F); | |
124 | this.CoilC = new ModelRenderer(this, 56, 20); | |
125 | this.CoilC.setRotationPoint(-3.3F, -5.000000000000003F, 3.3F); | |
126 | this.CoilC.addBox(-2.0F, 0.0F, 0.0F, 2, 3, 2, 0.0F); | |
127 | this.setRotateAngle(CoilC, -0.19198621771937624F, 0.0F, -0.19198621771937624F); | |
128 | this.CoilB = new ModelRenderer(this, 56, 20); | |
129 | this.CoilB.setRotationPoint(-3.3F, -5.000000000000003F, -3.3F); | |
130 | this.CoilB.addBox(-2.0F, 0.0F, -2.0F, 2, 3, 2, 0.0F); | |
131 | this.setRotateAngle(CoilB, 0.19198621771937624F, 0.0F, -0.19198621771937624F); | |
132 | this.Bottom = new ModelRenderer(this, 0, 0); | |
133 | this.Bottom.setRotationPoint(0.0F, 24.0F, 0.0F); | |
134 | this.Bottom.addBox(-6.0F, 0.0F, -6.0F, 12, 4, 12, 0.0F); | |
135 | this.setRotateAngle(Bottom, 0.0F, 0.0F, 3.141592653589793F); | |
136 | this.TrimTDC = new ModelRenderer(this, 60, 43); | |
137 | this.TrimTDC.setRotationPoint(7.0F, -2.0F, 6.0F); | |
138 | this.TrimTDC.addBox(-1.0F, 0.0F, 0.0F, 1, 20, 1, 0.0F); | |
139 | this.Jar = new ModelRenderer(this, 0, 32); | |
140 | this.Jar.setRotationPoint(0.0F, -2.4F, 0.0F); | |
141 | this.Jar.addBox(-6.0F, 0.0F, -6.0F, 12, 20, 12, 0.0F); | |
142 | this.TrimFBA = new ModelRenderer(this, 60, 43); | |
143 | this.TrimFBA.setRotationPoint(-6.0F, -2.0F, -7.0F); | |
144 | this.TrimFBA.addBox(-1.0F, 0.0F, 0.0F, 1, 14, 1, 0.0F); | |
145 | this.setRotateAngle(TrimFBA, 1.5707963267948966F, 0.0F, 0.0F); | |
146 | this.TrimTDA = new ModelRenderer(this, 60, 43); | |
147 | this.TrimTDA.setRotationPoint(-6.0F, -2.0F, 6.0F); | |
148 | this.TrimTDA.addBox(-1.0F, 0.0F, 0.0F, 1, 20, 1, 0.0F); | |
149 | this.CoilD = new ModelRenderer(this, 56, 20); | |
150 | this.CoilD.setRotationPoint(3.3F, -5.000000000000003F, -3.3F); | |
151 | this.CoilD.addBox(0.0F, 0.0F, -2.0F, 2, 3, 2, 0.0F); | |
152 | this.setRotateAngle(CoilD, 0.19198621771937624F, 0.0F, 0.19198621771937624F); | |
153 | this.CoilD_1 = new ModelRenderer(this, 56, 29); | |
154 | this.CoilD_1.setRotationPoint(3.0F, -1.0F, -2.0F); | |
155 | this.CoilD_1.addBox(0.0F, -1.4F, -2.0F, 1, 3, 1, 0.0F); | |
156 | this.setRotateAngle(CoilD_1, 0.19198621771937624F, 0.0F, 0.19198621771937624F); | |
157 | this.CoilA = new ModelRenderer(this, 56, 20); | |
158 | this.CoilA.setRotationPoint(3.3F, -5.000000000000003F, 3.3F); | |
159 | this.CoilA.addBox(0.0F, 0.0F, 0.0F, 2, 3, 2, 0.0F); | |
160 | this.setRotateAngle(CoilA, -0.19198621771937624F, 0.0F, 0.19198621771937624F); | |
161 | this.TrimFBB = new ModelRenderer(this, 60, 43); | |
162 | this.TrimFBB.setRotationPoint(-6.0F, 19.0F, -7.0F); | |
163 | this.TrimFBB.addBox(-1.0F, 0.0F, 0.0F, 1, 14, 1, 0.0F); | |
164 | this.setRotateAngle(TrimFBB, 1.5707963267948966F, 0.0F, 0.0F); | |
165 | this.ConnectorD = new ModelRenderer(this, 18, 21); | |
166 | this.ConnectorD.setRotationPoint(0.0F, 18.0F, -7.0F); | |
167 | this.ConnectorD.addBox(-3.0F, 0.0F, -1.0F, 6, 4, 2, 0.0F); | |
168 | this.setRotateAngle(ConnectorD, 0.19198621771937624F, 0.0F, 0.0F); | |
169 | this.JarInside = new ModelRenderer(this, 28, 0); | |
170 | //this.JarInside.setRotationPoint(0.0F, 0.0F, 0.0F); | |
171 | this.JarInside.setRotationPoint(0.0F, 10.2F, 0.0F); | |
172 | this.JarInside.addBox(-6.0F, 0.0F, -6.0F, 12, 0, 12, 0.0F); | |
173 | this.ConnectorA_1 = new ModelRenderer(this, 0, 17); | |
174 | this.ConnectorA_1.setRotationPoint(-7.0F, -1.9999999999999791F, 0.0F); | |
175 | this.ConnectorA_1.addBox(-1.0F, 0.0F, -3.0F, 2, 4, 6, 0.0F); | |
176 | this.setRotateAngle(ConnectorA_1, 0.0F, 0.0F, -2.949606435870417F); | |
177 | this.TrimLRA = new ModelRenderer(this, 60, 43); | |
178 | this.TrimLRA.setRotationPoint(-6.0F, -2.0F, -7.0F); | |
179 | this.TrimLRA.addBox(-1.0F, 0.0F, 0.0F, 1, 12, 1, 0.0F); | |
180 | this.setRotateAngle(TrimLRA, 1.5707963267948966F, 1.5707963267948966F, 0.0F); | |
181 | this.TrimLRD = new ModelRenderer(this, 60, 43); | |
182 | this.TrimLRD.setRotationPoint(-6.0F, 19.0F, -7.0F); | |
183 | this.TrimLRD.addBox(-1.0F, 0.0F, 0.0F, 1, 12, 1, 0.0F); | |
184 | this.setRotateAngle(TrimLRD, 1.5707963267948966F, 1.5707963267948966F, 0.0F); | |
185 | this.CoilB_1 = new ModelRenderer(this, 56, 29); | |
186 | this.CoilB_1.setRotationPoint(-2.0F, -1.0F, -2.0F); | |
187 | this.CoilB_1.addBox(-2.0F, -1.4F, -2.0F, 1, 3, 1, 0.0F); | |
188 | this.setRotateAngle(CoilB_1, 0.19198621771937624F, 0.0F, -0.19198621771937624F); | |
189 | this.CoilC_1 = new ModelRenderer(this, 56, 29); | |
190 | this.CoilC_1.setRotationPoint(-2.0F, -1.0F, 3.0F); | |
191 | this.CoilC_1.addBox(-2.0F, -1.4F, 0.0F, 1, 3, 1, 0.0F); | |
192 | this.setRotateAngle(CoilC_1, -0.19198621771937624F, 0.0F, -0.19198621771937624F); | |
193 | this.TrimTDD = new ModelRenderer(this, 60, 43); | |
194 | this.TrimTDD.mirror = true; | |
195 | this.TrimTDD.setRotationPoint(7.0F, -2.0F, -7.0F); | |
196 | this.TrimTDD.addBox(-1.0F, 0.0F, 0.0F, 1, 20, 1, 0.0F); | |
197 | this.ConnectorC = new ModelRenderer(this, 18, 21); | |
198 | this.ConnectorC.setRotationPoint(0.0F, 18.0F, 7.0F); | |
199 | this.ConnectorC.addBox(-3.0F, 0.0F, -1.0F, 6, 4, 2, 0.0F); | |
200 | this.setRotateAngle(ConnectorC, -0.19198621771937624F, 0.0F, 0.0F); | |
201 | this.TrimLRB = new ModelRenderer(this, 60, 43); | |
202 | this.TrimLRB.setRotationPoint(-6.0F, -2.0F, 6.0F); | |
203 | this.TrimLRB.addBox(-1.0F, 0.0F, 0.0F, 1, 12, 1, 0.0F); | |
204 | this.setRotateAngle(TrimLRB, 1.5707963267948966F, 1.5707963267948966F, 0.0F); | |
205 | this.ConnectorC_1 = new ModelRenderer(this, 18, 21); | |
206 | this.ConnectorC_1.setRotationPoint(0.0F, -1.9999999999999791F, 7.0F); | |
207 | this.ConnectorC_1.addBox(-3.0F, 0.0F, -1.0F, 6, 4, 2, 0.0F); | |
208 | this.setRotateAngle(ConnectorC_1, -0.19198621771937624F, 0.0F, 3.141592653589793F); | |
209 | this.Top = new ModelRenderer(this, 0, 0); | |
210 | this.Top.setRotationPoint(0.0F, -8.0F, 0.0F); | |
211 | this.Top.addBox(-6.0F, 0.0F, -6.0F, 12, 4, 12, 0.0F); | |
212 | this.ConnectorB_1 = new ModelRenderer(this, 0, 17); | |
213 | this.ConnectorB_1.setRotationPoint(7.0F, -1.9999999999999791F, 0.0F); | |
214 | this.ConnectorB_1.addBox(-1.0F, 0.0F, -3.0F, 2, 4, 6, 0.0F); | |
215 | this.setRotateAngle(ConnectorB_1, 0.0F, 0.0F, 2.949606435870417F); | |
216 | this.TrimTDB = new ModelRenderer(this, 60, 43); | |
217 | this.TrimTDB.setRotationPoint(-6.0F, -2.0F, -7.0F); | |
218 | this.TrimTDB.addBox(-1.0F, 0.0F, 0.0F, 1, 20, 1, 0.0F); | |
219 | this.ConnectorB = new ModelRenderer(this, 0, 17); | |
220 | this.ConnectorB.setRotationPoint(7.0F, 18.0F, 0.0F); | |
221 | this.ConnectorB.addBox(-1.0F, 0.0F, -3.0F, 2, 4, 6, 0.0F); | |
222 | this.setRotateAngle(ConnectorB, 0.0F, 0.0F, 0.19198621771937624F); | |
223 | this.TrimLRC = new ModelRenderer(this, 60, 43); | |
224 | this.TrimLRC.setRotationPoint(-6.0F, 19.0F, 6.0F); | |
225 | this.TrimLRC.addBox(-1.0F, 0.0F, 0.0F, 1, 12, 1, 0.0F); | |
226 | this.setRotateAngle(TrimLRC, 1.5707963267948966F, 1.5707963267948966F, 0.0F); | |
227 | this.CoilA_1 = new ModelRenderer(this, 56, 29); | |
228 | this.CoilA_1.setRotationPoint(3.0F, -1.0F, 3.0F); | |
229 | this.CoilA_1.addBox(0.0F, -1.4F, 0.0F, 1, 3, 1, 0.0F); | |
230 | this.setRotateAngle(CoilA_1, -0.19198621771937624F, 0.0F, 0.19198621771937624F); | |
231 | this.ConnectorD_1 = new ModelRenderer(this, 18, 21); | |
232 | this.ConnectorD_1.setRotationPoint(0.0F, -1.9999999999999791F, -7.0F); | |
233 | this.ConnectorD_1.addBox(-3.0F, 0.0F, -1.0F, 6, 4, 2, 0.0F); | |
234 | this.setRotateAngle(ConnectorD_1, 0.19198621771937624F, 0.0F, 3.141592653589793F); | |
235 | this.TrimFBD = new ModelRenderer(this, 60, 43); | |
236 | this.TrimFBD.setRotationPoint(7.0F, 19.0F, -7.0F); | |
237 | this.TrimFBD.addBox(-1.0F, 0.0F, 0.0F, 1, 14, 1, 0.0F); | |
238 | this.setRotateAngle(TrimFBD, 1.5707963267948966F, 0.0F, 0.0F); | |
239 | ||
240 | } | |
241 | ||
242 | @Override | |
243 | public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { | |
244 | this.ConnectorA.render(f5); | |
245 | this.TrimFBC.render(f5); | |
246 | this.CoilC.render(f5); | |
247 | this.CoilB.render(f5); | |
248 | this.Bottom.render(f5); | |
249 | this.TrimTDC.render(f5); | |
250 | this.TrimFBA.render(f5); | |
251 | this.TrimTDA.render(f5); | |
252 | this.CoilD.render(f5); | |
253 | this.CoilD_1.render(f5); | |
254 | this.CoilA.render(f5); | |
255 | this.TrimFBB.render(f5); | |
256 | this.ConnectorD.render(f5); | |
257 | this.ConnectorA_1.render(f5); | |
258 | this.TrimLRA.render(f5); | |
259 | this.TrimLRD.render(f5); | |
260 | this.CoilB_1.render(f5); | |
261 | this.CoilC_1.render(f5); | |
262 | this.TrimTDD.render(f5); | |
263 | this.ConnectorC.render(f5); | |
264 | this.TrimLRB.render(f5); | |
265 | this.ConnectorC_1.render(f5); | |
266 | this.Top.render(f5); | |
267 | this.ConnectorB_1.render(f5); | |
268 | this.TrimTDB.render(f5); | |
269 | this.ConnectorB.render(f5); | |
270 | this.TrimLRC.render(f5); | |
271 | this.CoilA_1.render(f5); | |
272 | this.ConnectorD_1.render(f5); | |
273 | this.TrimFBD.render(f5); | |
274 | ||
275 | } | |
276 | ||
277 | ||
278 | public void renderFloor(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { | |
279 | ||
280 | GL11.glPushMatrix(); | |
281 | GL11.glTranslatef(this.JarInside.offsetX, this.JarInside.offsetY, this.JarInside.offsetZ); | |
282 | GL11.glTranslatef(this.JarInside.rotationPointX * f5, this.JarInside.rotationPointY * f5, this.JarInside.rotationPointZ * f5); | |
283 | GL11.glScaled(1.07D, 1.0D, 1.07D); | |
284 | GL11.glTranslatef(-this.JarInside.offsetX, -this.JarInside.offsetY, -this.JarInside.offsetZ); | |
285 | GL11.glTranslatef(-this.JarInside.rotationPointX * f5, -this.JarInside.rotationPointY * f5, -this.JarInside.rotationPointZ * f5); | |
286 | this.JarInside.render(f5); | |
287 | GL11.glPopMatrix(); | |
288 | } | |
289 | ||
290 | public void renderGlass(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { | |
291 | ||
292 | ||
293 | GL11.glPushMatrix(); | |
294 | GL11.glTranslatef(this.Jar.offsetX, this.Jar.offsetY, this.Jar.offsetZ); | |
295 | GL11.glTranslatef(this.Jar.rotationPointX * f5, this.Jar.rotationPointY * f5, this.Jar.rotationPointZ * f5); | |
296 | GL11.glScaled(1.07D, 1.04D, 1.07D); | |
297 | GL11.glTranslatef(-this.Jar.offsetX, -this.Jar.offsetY, -this.Jar.offsetZ); | |
298 | GL11.glTranslatef(-this.Jar.rotationPointX * f5, -this.Jar.rotationPointY * f5, -this.Jar.rotationPointZ * f5); | |
299 | this.Jar.render(f5); | |
300 | GL11.glPopMatrix(); | |
301 | } | |
302 | ||
303 | /** | |
304 | * This is a helper function from Tabula to set the rotation of model parts | |
305 | */ | |
306 | public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { | |
307 | modelRenderer.rotateAngleX = x; | |
308 | modelRenderer.rotateAngleY = y; | |
309 | modelRenderer.rotateAngleZ = z; | |
310 | } | |
311 | } |