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1 | using System.Collections; | |
2 | using System.Collections.Generic; | |
3 | using UnityEngine; | |
4 | ||
5 | public class Move : MonoBehaviour | |
6 | { | |
7 | public float speed = 5f; | |
8 | // Start is called before the first frame update | |
9 | void Start() | |
10 | { | |
11 | ||
12 | } | |
13 | ||
14 | // Update is called once per frame | |
15 | void Update() | |
16 | { | |
17 | if(Input.GetButton("Fire1")) | |
18 | { | |
19 | transform.position = transform.position + Camera.main.transform.forward * speed * Time.deltaTime; | |
20 | } | |
21 | } | |
22 | } |