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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Move : MonoBehaviour
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{
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    public float speed = 5f;
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    // Start is called before the first frame update
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    void Start()
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    {
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    }
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    // Update is called once per frame
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    void Update()
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    {
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        if(Input.GetButton("Fire1"))
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        {
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            transform.position = transform.position + Camera.main.transform.forward * speed * Time.deltaTime;
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        }
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    }
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}