View difference between Paste ID: t333A3Sp and kF1WncyE
SHOW: | | - or go back to the newest paste.
1
--[[
2
	req list
3
	
4
	heart control (the force)
5
	
6
	teleport
7
	
8
	bone zone
9
	
10
	throw bones
11
--]]
12
13
local Level=1
14
local function RiseLevel(hum,dmg)
15
if tonumber(Level)then
16
if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
17
local s=Instance.new("Sound")end--s. end
18
else warn'String is not able to level up , or having issure to level.'end
19
end
20
21
local Tired={n=0,m=10000,d=false}local DefAble=true
22
local p = game:service'Players'.LocalPlayer
23
local char = p.Character
24
local mouse = p:GetMouse()
25
local larm = char["Left Arm"]
26
local rarm = char["Right Arm"]
27
local lleg = char["Left Leg"]
28
local rleg = char["Right Leg"]
29
local hed = char.Head
30
local Torso = char.Torso
31
local hum = char.Humanoid
32
local cam = workspace.CurrentCamera
33
local root = char.HumanoidRootPart
34
local deb = false
35
local shot = 0
36
local potential = false
37
local debris=game:service"Debris"
38
local l = game:GetService("Lighting")
39
local rs = game:GetService("RunService").RenderStepped
40
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
41
math.randomseed(os.time())
42
for i,v in pairs(char:children()) do
43
	if v:IsA("Accessory") then
44
		v:Destroy()
45
	end
46
end
47
for i,v in pairs (hed:GetChildren()) do
48
		if v:IsA("Sound") then
49
				v:Destroy()
50
		end
51
end
52
music = Instance.new("Sound",c)
53
music2 = Instance.new("Sound",c)
54
local pl = game:service'Players'.LocalPlayer
55
local chara = pl.Character
56
local hum = chara:FindFirstChildOfClass("Humanoid")
57
hum.MaxHealth = 10000000000000000000
58
hum.Health = 10000000000000000000
59
maincol = "White"
60
increment = 20
61
if 1 then
62
	local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
63
	local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
64
	Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
65
	local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
66
	idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
67
	idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
68
	idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
69
	local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
70
	normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
71
	normal.TextXAlignment="Left"normal.TextYAlignment="Top"
72
	normal.Text=[[* Able to hold
73
! It changes function when sprint
74
----------------------------------
75
K: Passive
76
!*Q :Gaster Blaster (quick)
77
! E  :Gaster Blaster (high damage)
78
T  :Teleport
79
F  :Bone Zone
80
*G :Bone Throw
81
*C :Heart Control
82
Shift : Sprint
83
84
85
]]
86
	spawn(function()
87
	while game:service'RunService'.RenderStepped:wait()do
88
		Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
89
	end end)
90
end
91
--------------------------------------------------------
92
hed.face.Texture = "rbxassetid://1222517815"
93
chara:WaitForChild"Body Colors"
94
char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
95
char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
96
char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
97
char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
98
char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
99
char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
100
---------------------------------------
101
ypcall(function()
102
shirt = Instance.new("Shirt", char)
103
shirt.Name = "Shirt"
104
pants = Instance.new("Pants", char)
105
pants.Name = "Pants"
106
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=357134154"
107
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=343128365"
108
end)
109
--------------------------------------------------------		
110
CV="Eggplant"
111
	p = game.Players.LocalPlayer
112
	char = p.Character
113
	local txt = Instance.new("BillboardGui", char)
114
	txt.Adornee = char .Head
115
	txt.Name = "_status"
116
	txt.Size = UDim2.new(2, 0, 1.2, 0)
117
	txt.StudsOffset = Vector3.new(-9, 8, 0)
118
	local text = Instance.new("TextLabel", txt)
119
	text.Size = UDim2.new(10, 0, 7, 0)
120
	text.FontSize = "Size24"
121
	text.TextScaled = true
122
	text.TextTransparency = 0
123
	text.BackgroundTransparency = 1 
124
	text.TextTransparency = 0
125
	text.TextStrokeTransparency = 0
126
	text.Font = "Arcade"
127
	text.TextStrokeColor3 = Color3.new(255,255,255)
128
129
	v=Instance.new("Part")
130
	v.Name = "ColorBrick"
131
	v.Parent=p.Character
132
	v.FormFactor="Symmetric"
133
	v.Anchored=true
134
	v.CanCollide=false
135
	v.BottomSurface="Smooth"
136
	v.TopSurface="Smooth"
137
	v.Size=Vector3.new(10,5,3)
138
	v.Transparency=1
139
	v.CFrame=char.Torso.CFrame
140
	v.BrickColor=BrickColor.new(CV)
141
	v.Transparency=1
142
	text.TextColor3 = Color3.new(0,0,0)
143
	v.Shape="Block"
144
	wait()
145
	text.Text = "Sup Kiddo"
146
	wait(2)
147
	text.Text = "Do You Wanna Have a Bad Time?";
148
		wait(3)
149
		text.TextColor3 = Color3.new(0,0,0)  
150-
		spawn(function()while wait()do text.Text = "Geno Sans LV"..tostring(Level)end end)
150+
		spawn(function()while wait()do text.Text = "Sans LV"..tostring(Level)end end)
151
		hed.face.Texture = "rbxassetid://1222517815"
152
--------------------------------------------------------  
153
		pls = game:GetService'Players'
154
		rs = game:GetService'RunService'
155
		uinps = game:GetService'UserInputService'
156
		lp = pls.LocalPlayer
157
		mouse = lp:GetMouse()
158
		c = lp.Character
159
		human = c.Humanoid
160
		human.MaxHealth = 1/0
161
		wait()
162
		human.Health = 0/0
163
		c.Health:Destroy()
164
------------
165
166
		Debounces = {
167
				AnimationCycles = 0;
168
				FPS = 0;
169
				scalingDamage = false;
170
				damageLevel = 0;
171
				attackNumber = 0;
172
				isAttacking = false;
173
				isMoving = false;
174
				isSprinting = false;
175
				isBoosting = false;
176
				isPassive = false;
177
				isTyping = false;
178
		}
179
180
--------------------------------------------------------
181
182
		numLerp = function(start, goal, alpha)
183
				return(((goal - start) * alpha) + start)
184
		end
185
186
		CFrameZero = function()
187
				return CFrame.new(Vector3.new())
188
		end
189
190
		rad = function(value)
191
				return math.rad(value)
192
		end
193
194
		CFAngles = function(Vector)
195
				return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
196
		end
197
198
--------------------------------------------------------
199
200
		AnimStat = {
201
				lerpSpeed = .2;
202
				lerpSpeed2 = .35;
203
				lerpTween = 0;
204
		}
205
206
		Joints = {
207
				c.HumanoidRootPart.RootJoint;
208
				c.Torso.Neck;
209
				c.Torso['Left Shoulder'];
210
				c.Torso['Right Shoulder'];
211
				c.Torso['Left Hip'];
212
				c.Torso['Right Hip'];
213
		}
214
215
		JointTargets = {
216
				CFrameZero();
217
				CFrameZero();
218
				CFrameZero();
219
				CFrameZero();
220
				CFrameZero();
221
				CFrameZero();
222
		}
223
224
--------------------------------------------------------
225
226
		BodyColors = {
227
				HeadColor = BrickColor.new("Institutional white");
228
				LeftArmColor = BrickColor.new("Institutional white");
229
				RightArmColor = BrickColor.new("Institutional white");
230
				LeftLegColor = BrickColor.new("Institutional white");
231
				RightLegColor = BrickColor.new("Institutional white");
232
				TorsoColor = BrickColor.new("Mid gray");
233
		}
234
235
		Customs = {
236
				Face = "http://www.roblox.com/asset/?id=871052201";
237
				Shirt = "http://www.roblox.com/asset/?id=357134155";
238
				Pants = "http://www.roblox.com/asset/?id=343128366";
239
		}
240
241
--------------------------------------------------------
242
243
		prepareCharacter = function()
244
				local transPoints = {
245
						NumberSequenceKeypoint.new(0,.819,.0375),
246
						NumberSequenceKeypoint.new(.207,.594,.0187),
247
						NumberSequenceKeypoint.new(.4,.55,.031),
248
						NumberSequenceKeypoint.new(.57,.619,.05),
249
						NumberSequenceKeypoint.new(.76,.8,.0375),
250
						NumberSequenceKeypoint.new(1,1,0),
251
				}
252
				local sizePoints = {
253
						NumberSequenceKeypoint.new(0,.687,0),
254
						NumberSequenceKeypoint.new(.111,.875,0),
255
						NumberSequenceKeypoint.new(.327,1.19,0),
256
						NumberSequenceKeypoint.new(.646,1.56,0),
257
						NumberSequenceKeypoint.new(.805,1.37,0),
258
						NumberSequenceKeypoint.new(.905,1.06,0),
259
						NumberSequenceKeypoint.new(.968,.938,0),
260
						NumberSequenceKeypoint.new(.984,1.13,0),
261
						NumberSequenceKeypoint.new(1,1.62,0),
262
				}
263
				local Size = NumberSequence.new(sizePoints)
264
				local Transparency = NumberSequence.new(transPoints)
265
				rayModel = Instance.new("Model",c)
266
				efcModel = Instance.new("Model",c)
267
				efxBlock = Instance.new("Part",c)
268
				efxBlock.BrickColor = BrickColor.new("Cyan")
269
				efxBlock.Material = "Neon"
270
				efxBlock.FormFactor = "Custom"
271
				efxBlock.Transparency = .3
272
				efxBlock.Size = Vector3.new(.0,.0,.0)
273
				local mesh = Instance.new("SpecialMesh",efxBlock)
274
				mesh.MeshType = Enum.MeshType.Sphere
275
				mesh.Scale = Vector3.new(1,1,1)
276
				light = Instance.new("PointLight",c.Head)
277
				light.Range = 10
278
				light.Color = Color3.new(0,200/255,1)
279
				light.Shadows = false
280
				local particles = Instance.new("ParticleEmitter",efxBlock)
281
				particles.Color = ColorSequence.new(Color3.new(0,0,225/255),Color3.new(20/255,190/255,205/255))
282
				particles.Size = Size
283
				particles.Name = "Fire"
284
				particles.Transparency = Transparency
285
				particles.LockedToPart = true
286
				particles.VelocityInheritance = .5
287
				particles.LockedToPart = true
288
				particles.Rate = 70
289
				particles.Texture = "rbxassetid://56561915"
290
				particles.Lifetime = NumberRange.new(2,2)
291
				particles.RotSpeed = NumberRange.new(100,100)
292
				particles.Speed = NumberRange.new(7,7)
293
				script.Parent = efxBlock
294
				fire = particles
295
				local offset = Vector3.new(-0.11, .23, -0.5)
296
				local weld = Instance.new("Weld",c.Head)
297
				weld.Part0 = c.Head
298
				weld.Part1 = efxBlock
299
				weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
300
				efxBlock.Parent = c
301
				music.SoundId = "rbxassetid://316012176"
302
				music.Looped = true
303
				music.Volume = 0
304
				fight = music
305
				music2.SoundId = "rbxassetid://316014309"
306
				music2.Looped = true
307
				music2.Volume = 0
308
				sans = music2
309
				pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
310
				pointGyro.P = 1e7
311
				pointGyro.D = 1e3
312
				pointGyro.MaxTorque = Vector3.new(0,1e7,0)
313
				animator = c.Humanoid:FindFirstChild("Animator")
314
				if animator then
315
						animator:Destroy()
316
				end
317
				c.Torso.roblox:Destroy()
318
				for i,v in pairs (c.Head:children()) do
319
						if v.ClassName == "Sound" then
320
								v:Destroy()
321
						end
322
				end
323
				for i = 1,#Joints do
324
						Joints[i].C1 = CFrame.new(Vector3.new())
325
				end
326
				human.WalkSpeed = 0
327
				human.JumpPower = 0
328
		end
329
330
		uinps.InputBegan:connect(function(InputObject)
331
				if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
332
						Debounces.isPassive = not Debounces.isPassive
333
				end
334
		end)
335
336
		setJointCFrames = function(table)
337
				for i = 1,#table do
338
						JointTargets[i] = table[i]
339
				end
340
				AnimationCycles = 0
341
		end
342
343
		setLerp = function(speed)
344
				AnimStat.lerpSpeed = speed
345
		end
346
347
		setTween = function(tween)
348
				AnimStat.lerpTween = tween
349
		end
350
351
		takeDamage = function(position,damage,distance,platformStand)
352
				for i,v in pairs (pls:children()) do
353
						if v.ClassName == "Player" and v:FindFirstChild("Character") then
354
								local torso = v.Character:FindFirstChild("Torso")
355
								if torso and (torso.Position - position).magnitude < distance then
356
										RiseLevel(v.Character.Humanoid,damage)
357
										v.Character.Humanoid:TakeDamage(damage)
358
										if platformStand == true then
359
												v.Character.PlatformStand = platformStand
360
										end
361
								end
362
						end
363
				end
364
		end
365
366
--------------------------------------------------------
367
368
		prepareCharacter()
369
370
--------------------------------------------------------
371
		hldng={}Player=p
372
function chatfunc(text)
373
spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
374
	local rs=game:service'RunService'.RenderStepped
375
	local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
376
	local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
377
	local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
378
	if Character:FindFirstChild("cht")then Character.cht:Destroy()end
379
	local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
380
	local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
381
	local texts={}
382
	for i=1,snum do
383
		texts[i]=Instance.new("TextButton",b)
384
		texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
385
		texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
386
		texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
387
		texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
388
	end
389
	local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
390
	if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
391
	else texts[i][Set]=Val end end end end
392
	for i=1,#texts do
393
		if texts[i].Parent then
394
			texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
395
		end
396
		if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
397
		sw(3)
398
	end
399
	sw(180)
400
	for i=1,0,-.025 do
401
		DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
402
		sw()
403
	end
404
	b:Destroy()
405
end)
406
end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
407
		mouse.KeyUp:connect(function(k)
408
			hldng[k]=nil
409
		end)
410
		
411
		local function doit()
412
			if DefAble then
413
				return
414
			else
415
				if human.Health~=human.MaxHealth then
416
				DefAble=false
417
				human:Destroy()
418
				human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
419
				human.MaxHealth=1 human.Health=1
420
				human.HealthChanged:connect(doit)
421
				root.CFrame=root.CFrame*CFrame.new(0,0,10)
422
				hldng.r=nil warn"Dodged"
423
				Tired.n=Tired.n+10
424
				end
425
			end
426
		end
427
		dodge=human.HealthChanged:connect(doit)
428
		local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
429
		spawn(function()
430
				local sine = 0
431
				local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
432
				local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
433
				frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
434
				frm.Position=UDim2.new(.3,0,.7,0)
435
				
436
				local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
437
				t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
438
				t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
439
				while wait()do
440
						t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
441
						if Tired.n>=Tired.m then
442
							Tired.n=Tired.m
443
							Tired.d=true
444
						end
445
						if Tired.d then
446
							Tired.n=Tired.n-5 DefAble=true hldng.r=nil
447
						end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
448
						if Tired.n<=0 then Tired.n=0 Tired.d=false end
449
						if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
450
						dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
451
						
452
						end
453
						
454
						if hldng.r then DefAble=false else DefAble=1 end
455
						
456
						pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
457
						if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
458
								setLerp(.1)
459
								if Debounces.isPassive == true then --walk
460
										setJointCFrames({
461
												CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
462
												CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
463
												CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
464
												CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
465
												CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
466
												CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
467
										})
468
								else
469
										setJointCFrames({
470
												CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
471
												CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
472
												CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
473
												CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
474
												CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
475
												CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
476
										})
477
								end
478
						elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
479
								sine = sine + math.rad(12) --else jump
480
								human.WalkSpeed = 25
481
								setLerp(.15)
482
								setJointCFrames({
483
										CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
484
										CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
485
										CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
486
										CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
487
										CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
488
										CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
489
								})
490
						end
491
						if Debounces.scalingDamage == true then
492
								takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
493
						end
494
				end
495
		end)
496
		human.Changed:connect(function(prop)
497
				if prop == "MoveDirection" then
498
						if human.MoveDirection.magnitude > .02 then
499
								Debounces.isMoving = true
500
						else
501
								Debounces.isMoving = false
502
						end
503
				end
504
		end)
505
		local dunkedon=false
506
		mouse.KeyDown:connect(function(k)
507
			hldng[k]=true
508
			if not Debounces.isAttacking then
509
				if k=="c"and not Tired.d and Debounces.isPassive then
510
					local GrabObj=mouse.Target
511
					local hum=nil
512
					if GrabObj then
513
						if not GrabObj.Anchored then
514
							if GrabObj.Parent then
515
								if GrabObj.Parent:FindFirstChild'Humanoid'then
516
									hum=GrabObj.Parent.Humanoid
517
								end
518
							end
519
							local jet=Instance.new("BodyPosition",GrabObj)
520
							if not hum then jet.D=2000 jet.P=2000 end
521
							while hldng.c and not Tired.d do
522
								jet.MaxForce=Vector3.new(10,10,10)*10000000
523
								jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
524
								Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
525
								local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
526
								if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
527
								sw()
528
							end
529
							jet:Destroy()
530
						else
531
							warn'The object is anchored!'
532
						end
533
					end
534
				end
535
				if k=="t"and not Tired.d then -- TELEPORT
536
					if mouse.Target then Debounces.isAttacking=true
537
					local pos=mouse.Hit KG:Pause()
538
					root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
539
					local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
540
					jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
541
					j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
542
					wait(1)Debounces.isAttacking=false KG:Resume()
543
					root.CFrame=pos+Vector3.new(0,3,0)
544
					jam:Destroy()root.Anchored=false
545
					end
546
					Tired.n=Tired.n+50
547
				end
548
				if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
549
					dunkedon=true local pos=mouse.Hit.p
550
					Tired.n=Tired.n+100
551
					local idk=Instance.new("Part",efcModel)
552
					idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
553
					sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
554
					idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
555
					idk.Material="SmoothPlastic"
556
					idk.Transparency=.5 sw(20)idk:Destroy()
557
					spawn(function()for i=1,300 do
558
						local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
559
						spawn(function()
560
							local p=Instance.new("Part",efcModel)
561
							p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
562
							p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
563
							local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
564
							local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
565
							m.Scale=Vector3.new(.05,.08,.05)/1.2
566
							spawn(function()
567
								for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
568
								sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
569
							end)
570
						end)
571
						sw()
572
					end
573
					end)
574
					wait(5)
575
					
576
					dunkedon=false
577
				end
578
			end
579
			if Debounces.isPassive and k=="g"then
580
				while hldng.g and not Tired.d do
581
					sw(10)
582
					Tired.n=Tired.n+1
583
					local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
584
					spawn(function()
585
						local p=Instance.new("Part",efcModel)
586
						p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
587
						p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
588
						local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
589
						local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937" 
590
						m.Scale=Vector3.new(.05,.08,.05)/2.5
591
						spawn(function()
592
							for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
593
							sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
594
						end)
595
					end)
596
				end
597
			end
598
		
599
		end)
600
		uinps.InputBegan:connect(function(InputObject)
601
				if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
602
						Debounces.isBoosting = true
603
						Debounces.damageLevel = 10
604
						Debounces.scalingDamage = true
605
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
606
						setLerp(.15)
607
						setJointCFrames({
608
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
609
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
610
								CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
611
								CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
612
								CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
613
								CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
614
						})
615
						local boostSpeed = 350
616
						local efx = Instance.new("Sound",c.Head)
617
						efx.SoundId = "rbxassetid://200632875"
618
						efx.Pitch = math.random(1100,1300)/1000
619
						efx.Volume = .5
620
						efx:Play()
621
						spawn(function()
622
								wait(5)
623
								efx:Destroy()
624
						end)
625
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
626
						vel.P = 1e3
627
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
628
						wait(.15)
629
						vel.P = 1000
630
						vel.MaxForce = Vector3.new(3000,0,3000)
631
						vel.Velocity = Vector3.new()
632
						wait(.3)
633
						setLerp(.3)
634
						setJointCFrames({
635
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
636
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
637
								CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
638
								CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
639
								CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
640
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
641
						})
642
						wait(.2)
643
						vel:Destroy()
644
						Debounces.damageLevel = 0
645
						Debounces.scalingDamage = false
646
						Debounces.isBoosting = false
647
				end
648
		end)
649
650
		uinps.InputBegan:connect(function(InputObject)
651
				if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
652
						Debounces.isBoosting = true
653
						Debounces.damageLevel = 10
654
						Debounces.scalingDamage = true
655
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
656
						setLerp(.15)
657
						setJointCFrames({
658
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
659
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
660
								CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
661
								CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
662
								CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
663
								CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
664
						})
665
						local boostSpeed = 250
666
						local efx = Instance.new("Sound",c.Head)
667
						efx.SoundId = "rbxassetid://200632875"
668
						efx.Pitch = math.random(1100,1300)/1000
669
						efx.Volume = .5
670
						efx:Play()
671
						spawn(function()
672
								wait(5)
673
								efx:Destroy()
674
						end)
675
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
676
						vel.P = 1e3
677
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
678
						wait(.15)
679
						vel.P = 1000
680
						vel.MaxForce = Vector3.new(3000,0,3000)
681
						vel.Velocity = Vector3.new()
682
						wait(.3)
683
						setLerp(.3)
684
						setJointCFrames({
685
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
686
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
687
								CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
688
								CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
689
								CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
690
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
691
						})
692
						wait(.2)
693
						vel:Destroy()
694
						Debounces.damageLevel = 0
695
						Debounces.scalingDamage = false
696
						Debounces.isBoosting = false
697
				end
698
		end)
699
700
		uinps.InputBegan:connect(function(InputObject)
701
				if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
702
						Debounces.isBoosting = true
703
						Debounces.damageLevel = 10
704
						Debounces.scalingDamage = true
705
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
706
						setLerp(.15)
707
						setJointCFrames({
708
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
709
								CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
710
								CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
711
								CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
712
								CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
713
								CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
714
						})
715
						local boostSpeed = 350
716
						local efx = Instance.new("Sound",c.Head)
717
						efx.SoundId = "rbxassetid://200632875"
718
						efx.Pitch = math.random(1100,1300)/1000
719
						efx.Volume = .5
720
						efx:Play()
721
						spawn(function()
722
								wait(5)
723
								efx:Destroy()
724
						end)
725
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
726
						vel.P = 1e3
727
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
728
						wait(.15)
729
						vel.P = 1000
730
						vel.MaxForce = Vector3.new(3000,0,3000)
731
						vel.Velocity = Vector3.new()
732
						wait(.3)
733
						setLerp(.3)
734
						setJointCFrames({
735
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
736
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
737
								CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
738
								CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
739
								CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
740
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
741
						})
742
						wait(.2)
743
						vel:Destroy()
744
						Debounces.damageLevel = 0
745
						Debounces.scalingDamage = false
746
						Debounces.isBoosting = false
747
				end
748
		end)
749
750
		uinps.InputBegan:connect(function(InputObject)
751
				if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
752
						Debounces.isBoosting = true
753
						Debounces.damageLevel = 30
754
						Debounces.scalingDamage = true
755
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
756
						setLerp(.15)
757
						setJointCFrames({
758
								CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
759
								CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
760
								CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
761
								CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
762
								CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
763
								CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
764
						})
765
						local boostSpeed = 350
766
						local boostSpeed = 350
767
						local efx = Instance.new("Sound",c.Head)
768
						efx.SoundId = "rbxassetid://200632875"
769
						efx.Pitch = math.random(1100,1300)/1000
770
						efx.Volume = .5
771
						efx:Play()
772
						spawn(function()
773
								wait(5)
774
								efx:Destroy()
775
						end)
776
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
777
						vel.P = 1e3
778
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
779
						wait(.15)
780
						vel.P = 1000
781
						vel.MaxForce = Vector3.new(3000,0,3000)
782
						vel.Velocity = Vector3.new()
783
						wait(.3)
784
						setLerp(.3)
785
						setJointCFrames({
786
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
787
								CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
788
								CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
789
								CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
790
								CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
791
								CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
792
						})
793
						wait(.2)
794
						vel:Destroy()
795
						Debounces.damageLevel = 0
796
						Debounces.scalingDamage = false
797
						Debounces.isBoosting = false
798
				end
799
		end)
800
801
		uinps.InputBegan:connect(function(InputObject)
802
				if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
803
						local isLooping = true
804
						uinps.InputEnded:connect(function(InputObject2)
805
								if InputObject2.KeyCode == Enum.KeyCode.Q then
806
										isLooping = false
807
								end
808
						end)
809
						while not Tired.d do
810
								if isLooping == false then
811
										break
812
								end
813
								Debounces.attackNumber = Debounces.attackNumber + 1
814
								local aimPos = mouse.Hit.p
815
								local head = Instance.new("Part",c)
816
								head.Size = Vector3.new(12,.2,12)
817
								head.CanCollide = false
818
								head.Anchored = true
819
								head.Transparency = 1
820
					   			local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
821
					   			mesh.Scale=Vector3.new(.05,.05,.05)
822
								local decal = Instance.new("Decal",head)
823
								decal.Texture = "rbxassetid://441975828"
824
								if Debounces.attackNumber%2 == 1 then
825
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
826
								else
827
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
828
								end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
829
								spawn(function()
830
										local timer = 0
831
										while rs.RenderStepped:wait() do
832
												if timer >= 1.55 then
833
														break
834
												end
835
												head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
836
												timer = timer + 1/30/(Debounces.FPS/60)
837
										end
838
										head.CFrame = CFrame.new(head.CFrame.p,aimPos)
839
										local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
840
										local hit, pos = workspace:FindPartOnRay(ray,c)
841
										local dis = (head.CFrame.p - pos).magnitude
842
										local rayPart = Instance.new("Part",rayModel)
843
										rayPart.Material = "Neon"
844
										rayPart.FormFactor = "Custom"
845
										rayPart.BrickColor = BrickColor.new"Lily white"
846
										rayPart.Anchored = true
847
										rayPart.CanCollide = false
848
										rayPart.Size = Vector3.new(7,7,dis + 400)
849
										local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
850
										rayPart.CFrame = rayCFrame
851
										head:Destroy()
852
								end)
853
								wait()
854
								local s = Instance.new("Sound",head)
855
								s.Volume = 1
856
								s.SoundId = "rbxassetid://332223043"
857
								s:Play()
858
								wait(.04)
859
								Tired.n=Tired.n+2
860
						end
861
				end
862
		end)
863
864
		uinps.InputBegan:connect(function(InputObj)
865
				if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
866
						Debounces.isAttacking = true
867
						local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
868
						local head = Instance.new("Part",c)
869
						head.Size = Vector3.new(18,.2,18)
870
						head.CanCollide = false
871
						head.Anchored = true
872
						head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
873
						head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
874
						local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
875
						mesh.Scale=Vector3.new(.1,.1,.1)
876
						local decal = Instance.new("Decal",head)
877
						decal.Texture = "rbxassetid://441975828"
878
						setLerp(.1)
879
						setJointCFrames({
880
								CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
881
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
882
								CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
883
								CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
884
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
885
								CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
886
						})
887
						spawn(function()
888
								local timer = 0
889
								while rs.RenderStepped:wait() do
890
										if timer >= 1.55/.8 then
891
												break
892
										end
893
										head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
894
										timer = timer + 1/30/(Debounces.FPS/60)
895
								end
896
								head.CFrame = CFrame.new(head.CFrame.p,aimPos)
897
								local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
898
								local hit, pos = workspace:FindPartOnRay(ray,c)
899
								local dis = (head.CFrame.p - pos).magnitude
900
								local rayPart = Instance.new("Part",rayModel)
901
								rayPart.Material = "Neon"
902
								rayPart.FormFactor = "Custom"
903
								rayPart.Name = "Punch"
904
								rayPart.BrickColor = BrickColor.new"Lily white"
905
								rayPart.Anchored = true
906
								rayPart.CanCollide = false
907
								rayPart.Size = Vector3.new(28,28,dis + 400)
908
								local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
909
								rayPart.CFrame = rayCFrame
910
								head:Destroy()
911
						end)
912
						wait()
913
						local s = Instance.new("Sound",head)
914
						s.Volume = 1
915
						s.SoundId = "rbxassetid://332223043"
916
						s.Pitch = .8
917
						s:Play()
918
						wait(.75)
919
						setLerp(.17)
920
						setJointCFrames({
921
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
922
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
923
								CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
924
								CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
925
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
926
								CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
927
						})
928
						Tired.n=Tired.n+15
929
						wait(.5)
930
						Debounces.isAttacking = false
931
				end
932
		end)
933
		
934
		reflect = function(d,n)
935
				local i, n = -1 * d.unit, n.unit
936
				local dot = n:Dot(i)
937
				return 2*dot*n - i
938
		end
939
940
		makeReflectionBeam = function(pos,look,isCrit)
941
				local ray = Ray.new(pos,look)
942
				local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
943
				local e = Instance.new("Part",rayModel)
944
				e.Anchored = true
945
				e.CanCollide = false
946
				e.BrickColor = BrickColor.new("Cyan")
947
				e.Material = "Neon"
948
				e.FormFactor = "Custom"
949
				e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
950
				if isCrit == true then
951
						e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
952
						e.Name = "Punch"
953
				end
954
				e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
955
				local e = Instance.new("Sound",c)
956
				if isCrit == true then
957
						e.Volume = .5
958
				else
959
						e.Volume = .3
960
						e.Pitch = 1.5
961
				end
962
				e.SoundId = "rbxassetid://200632875"
963
				e:Play()
964
				spawn(function()
965
						wait(6)
966
						e:Destroy()
967
				end)
968
				wait(.05)
969
				if hit ~= nil then
970
						newDir = reflect(look.unit,norm,isCrit)
971
						makeReflectionBeam(hitpos,newDir * 999,isCrit)
972
				end
973
		end
974
975
		uinps.InputBegan:connect(function(InputObject)
976
				if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
977
						local isLooping = true
978
						uinps.InputEnded:connect(function(InputObject2)
979
								if InputObject2.KeyCode == Enum.KeyCode.Q then
980
										isLooping = false
981
								end
982
						end)
983
						while not Tired.d do
984
								if isLooping == false then
985
										break
986
								end
987
								Debounces.attackNumber = Debounces.attackNumber + 1
988
								local aimPos = mouse.Hit.p
989
								local head = Instance.new("Part",c)
990
								head.Size = Vector3.new(12,.2,12)
991
								head.CanCollide = false
992
								head.Anchored = true
993
								head.Transparency=1
994
								local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
995
					  		 	mesh.Scale=Vector3.new(.05,.05,.05)
996
								local decal = Instance.new("Decal",head)
997
								decal.Texture = "rbxassetid://441975828"
998
								
999
								if Debounces.attackNumber%2 == 1 then
1000
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
1001
								else
1002
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
1003
								end
1004
								head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1005
								spawn(function()
1006
										local timer = 0
1007
										while rs.RenderStepped:wait() do
1008
												if timer >= 1.55 then
1009
														break
1010
												end
1011
												head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
1012
												timer = timer + 1/30/(Debounces.FPS/60)
1013
										end
1014
										head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1015
										head:Destroy()
1016
										makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)		
1017
								end)
1018
								
1019
								wait()
1020
								local s = Instance.new("Sound",head)
1021
								s.Volume = 1
1022
								s.SoundId = "rbxassetid://332223043"
1023
								s.Pitch = 1.02
1024
								s:Play()
1025
								Tired.n=Tired.n+15
1026
								wait(.2)
1027
						end
1028
				end
1029
		end)
1030
1031
		uinps.InputBegan:connect(function(InputObj)
1032
				if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1033
						Debounces.isAttacking = true
1034
						local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
1035
						local head = Instance.new("Part",c)
1036
						head.Size = Vector3.new(18,.2,18)
1037
						head.CanCollide = false
1038
						head.Anchored = true
1039
						head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
1040
						head.Transparency = 1
1041
						local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1042
					   	mesh.Scale=Vector3.new(.1,.1,.1)
1043
						local decal = Instance.new("Decal",head)
1044
						decal.Texture = "rbxassetid://441975828"
1045
						head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1046
						setLerp(.1)
1047
						setJointCFrames({
1048
								CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
1049
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
1050
								CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
1051
								CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
1052
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
1053
								CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
1054
						})
1055
						spawn(function()
1056
								local timer = 0
1057
								while rs.RenderStepped:wait() do
1058
										if timer >= 1.55/.8 then
1059
												break
1060
										end
1061
										head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
1062
										timer = timer + 1/30/(Debounces.FPS/60)
1063
								end
1064
								head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1065
								head:Destroy()
1066
								makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
1067
						end)
1068
						wait()
1069
						local s = Instance.new("Sound",head)
1070
						s.Volume = 2
1071
						s.SoundId = "rbxassetid://332223043"
1072
						s.Pitch = .8
1073
						s:Play()
1074
						wait(.75)
1075
						setLerp(.17)
1076
						setJointCFrames({
1077
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
1078
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
1079
								CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
1080
								CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
1081
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
1082
								CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
1083
						})
1084
						Tired.n=Tired.n+30
1085
						wait(.5)
1086
						Debounces.isAttacking = false
1087
				end
1088
		end)
1089
1090
		uinps.InputBegan:connect(function(InputObj)
1091
				if InputObj.KeyCode == Enum.KeyCode.Slash then
1092
						local finishEvent = nil
1093
						Debounces.isTyping = true
1094
						finishEvent = uinps.InputBegan:connect(function(InputObj)
1095
								if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
1096
										Debounces.isTyping = false
1097
										finishEvent:disconnect()
1098
								end
1099
						end)
1100
				end
1101
		end)
1102
1103
		uinps.InputBegan:connect(function(InputObj)
1104
				if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1105
						Debounces.isSprinting = true
1106
				end
1107
		end)
1108
1109
		uinps.InputEnded:connect(function(InputObj)
1110
				if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1111
						Debounces.isSprinting = false
1112
				end
1113
		end)
1114
		uinps.InputBegan:connect(function(InputObj)
1115
			
1116
		end)
1117
1118
		rs.RenderStepped:connect(function()
1119
				Debounces.FPS = 1/rs.RenderStepped:wait()
1120
				local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
1121
				if Debounces.isPassive == false then
1122
						fire.Enabled = false
1123
						light.Range = 0
1124
						fight:Pause()
1125
						sans:Resume()
1126
						efxBlock.Transparency = 1
1127
				else
1128
						fire.Enabled = true
1129
						light.Range = 10
1130
						fight:Resume()
1131
						sans:Pause()
1132
						efxBlock.Transparency = 0
1133
				end local tD=3
1134
				for i,v in pairs (rayModel:children()) do
1135
						if v.Transparency >= 1 then
1136
								v:Destroy()
1137
						else
1138
								v.CanCollide = true
1139
								local parts = v:GetTouchingParts()
1140
								v.CanCollide = false
1141
								for i = 1,#parts do
1142
										if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
1143
												RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
1144
										elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
1145
											   RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
1146
										end
1147
								end
1148
								v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
1149
								v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
1150
						end
1151
				end
1152
				for i = 1,#Joints do
1153
						Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
1154
				end
1155
				local sineval = math.sin(tick() * 2) * 3
1156
				fire.Acceleration = Vector3.new(sineval,1,sineval)
1157
				light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
1158
		end)