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1
2
--Converted with ttyyuu12345's model to script plugin v4
3
function sandbox(var,func)
4
	local env = getfenv(func)
5
	local newenv = setmetatable({},{
6
		__index = function(self,k)
7
			if k=="script" then
8
				return var
9
			else
10
				return env[k]
11
			end
12
		end,
13
	})
14
	setfenv(func,newenv)
15
	return func
16
end
17
cors = {}
18
mas = Instance.new("Model",game:GetService("Lighting"))
19
Model0 = Instance.new("Model")
20
Part1 = Instance.new("Part")
21-
Part2 = Instance.new("Part")
21+
SpecialMesh2 = Instance.new("SpecialMesh")
22-
SpecialMesh3 = Instance.new("SpecialMesh")
22+
Script3 = Instance.new("Script")
23-
Part4 = Instance.new("Part")
23+
Model4 = Instance.new("Model")
24
Part5 = Instance.new("Part")
25-
SpecialMesh6 = Instance.new("SpecialMesh")
25+
Model6 = Instance.new("Model")
26
Part7 = Instance.new("Part")
27-
SpecialMesh8 = Instance.new("SpecialMesh")
27+
Model8 = Instance.new("Model")
28
Part9 = Instance.new("Part")
29-
SpecialMesh10 = Instance.new("SpecialMesh")
29+
Part10 = Instance.new("Part")
30-
Part11 = Instance.new("Part")
30+
BlockMesh11 = Instance.new("BlockMesh")
31-
SpecialMesh12 = Instance.new("SpecialMesh")
31+
Part12 = Instance.new("Part")
32-
Camera13 = Instance.new("Camera")
32+
BlockMesh13 = Instance.new("BlockMesh")
33-
Model0.Name = "Egg Of Great Depression"
33+
Part14 = Instance.new("Part")
34
BlockMesh15 = Instance.new("BlockMesh")
35-
Part1.Name = "Smooth Brick Model"
35+
Part16 = Instance.new("Part")
36
BlockMesh17 = Instance.new("BlockMesh")
37-
Part1.CFrame = CFrame.new(-133.608124, 0.291305006, 61.2135544, 0.741256118, 0.0132943466, 0.671090722, -0.183012873, 0.965925872, 0.183012605, -0.645790815, -0.258477449, 0.718431413)
37+
Model18 = Instance.new("Model")
38-
Part1.Orientation = Vector3.new(-10.5500002, 43.0499992, -10.7299995)
38+
Part19 = Instance.new("Part")
39-
Part1.Position = Vector3.new(-133.608124, 0.291305006, 61.2135544)
39+
Part20 = Instance.new("Part")
40-
Part1.Rotation = Vector3.new(-14.29, 42.1499977, -1.02999997)
40+
BlockMesh21 = Instance.new("BlockMesh")
41-
Part1.Color = Color3.new(1, 0.8, 0.6)
41+
Part22 = Instance.new("Part")
42-
Part1.Size = Vector3.new(0.899999976, 0.300000012, 0.699999988)
42+
BlockMesh23 = Instance.new("BlockMesh")
43
UnionOperation24 = Instance.new("UnionOperation")
44-
Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
44+
WedgePart25 = Instance.new("WedgePart")
45-
Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
45+
46-
Part1.BrickColor = BrickColor.new("Pastel brown")
46+
Part1.Name = "Handle"
47-
Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
47+
48-
Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
48+
Part1.CFrame = CFrame.new(-85.3000183, 2.05330563, 10.499999, 8.74226842e-08, -1.1920929e-07, -0.999998987, 1.0658141e-14, 0.999998987, -1.1920929e-07, 1, 0, 8.74227766e-08)
49-
Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
49+
Part1.Orientation = Vector3.new(0, -90, 0)
50-
Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
50+
Part1.Position = Vector3.new(-85.3000183, 2.05330563, 10.499999)
51-
Part1.brickColor = BrickColor.new("Pastel brown")
51+
Part1.Rotation = Vector3.new(53.75, -89.9199982, 53.75)
52
Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
53
Part1.Size = Vector3.new(0.600000024, 0.900000036, 0.600000024)
54-
Part2.Name = "Smooth Brick Model"
54+
55-
Part2.Parent = Model0
55+
Part1.BottomSurface = Enum.SurfaceType.Smooth
56-
Part2.CFrame = CFrame.new(-133.089203, 1.95791101, 62.1277618, -0.0513646379, -0.127363697, -0.990527153, 3.57627869e-07, 0.991835773, -0.12753202, 0.998681307, -0.00655096769, -0.0509452038)
56+
Part1.BrickColor = BrickColor.new("Dark stone grey")
57-
Part2.Orientation = Vector3.new(7.32999992, -92.9399948, 0)
57+
Part1.Material = Enum.Material.Wood
58-
Part2.Position = Vector3.new(-133.089203, 1.95791101, 62.1277618)
58+
Part1.TopSurface = Enum.SurfaceType.Smooth
59-
Part2.Rotation = Vector3.new(111.779999, -82.1100006, 111.959999)
59+
Part1.brickColor = BrickColor.new("Dark stone grey")
60-
Part2.Color = Color3.new(1, 0.8, 0.6)
60+
61-
Part2.Size = Vector3.new(0.400000006, 0.400000006, 0.699999988)
61+
62-
Part2.Anchored = true
62+
SpecialMesh2.Parent = Part1
63-
Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
63+
SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=162005985 "
64-
Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
64+
SpecialMesh2.Scale = Vector3.new(1.5, 1.5, 1.5)
65-
Part2.BrickColor = BrickColor.new("Pastel brown")
65+
SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=162006009 "
66-
Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
66+
SpecialMesh2.MeshType = Enum.MeshType.FileMesh
67-
Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
67+
Script3.Parent = Part1
68-
Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
68+
table.insert(cors,sandbox(Script3,function()
69-
Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
69+
---- script made by youngwarlock
70-
Part2.brickColor = BrickColor.new("Pastel brown")
70+
71-
Part2.FormFactor = Enum.FormFactor.Custom
71+
72-
Part2.formFactor = Enum.FormFactor.Custom
72+
p = Instance.new("Sound")
73-
SpecialMesh3.Parent = Part2
73+
p.Parent = script.Parent
74-
SpecialMesh3.MeshId = "http://www.roblox.com/asset/?id=125405878     "
74+
p.Name = "Cute music"
75-
SpecialMesh3.Scale = Vector3.new(1.32282162, 1.32282174, 1.32282197)
75+
p.Pitch = 1
76-
SpecialMesh3.MeshType = Enum.MeshType.FileMesh
76+
p.Looped = true
77-
Part4.Name = "Smooth Brick Model"
77+
p.SoundId = "http://www.roblox.com/asset?id=151012443"
78-
Part4.Parent = Model0
78+
p.Volume = 100
79-
Part4.CFrame = CFrame.new(-133.690292, 0.291307002, 62.8114319, -0.67109102, -0.0132932151, 0.74125582, 0.183013231, 0.965925872, 0.183012128, -0.718430936, 0.25847742, -0.645791352)
79+
p:play()
80-
Part4.Orientation = Vector3.new(-10.5500002, 131.059998, 10.7299995)
80+
end))
81-
Part4.Position = Vector3.new(-133.690292, 0.291307002, 62.8114319)
81+
Model4.Parent = Model0
82-
Part4.Rotation = Vector3.new(-164.179993, 47.8400002, 178.869995)
82+
Part5.Parent = Model4
83-
Part4.Color = Color3.new(1, 0.8, 0.6)
83+
Part5.CFrame = CFrame.new(-86.0133514, 1.87548494, 10.4998159, 0.939691663, 0.342019647, 0, -0.342019647, 0.939691663, 0, 0, 0, 1)
84-
Part4.Size = Vector3.new(0.899999976, 0.300000012, 0.699999988)
84+
Part5.Orientation = Vector3.new(0, 0, -20)
85-
Part4.Anchored = true
85+
Part5.Position = Vector3.new(-86.0133514, 1.87548494, 10.4998159)
86-
Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
86+
Part5.Rotation = Vector3.new(0, 0, -20)
87-
Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
87+
Part5.Color = Color3.new(0.898039, 0.894118, 0.87451)
88-
Part4.BrickColor = BrickColor.new("Pastel brown")
88+
Part5.Size = Vector3.new(0.824699938, 0.824699879, 0.962150514)
89-
Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
89+
90-
Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
90+
Part5.BottomSurface = Enum.SurfaceType.Smooth
91-
Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
91+
Part5.BrickColor = BrickColor.new("Light stone grey")
92-
Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
92+
Part5.TopSurface = Enum.SurfaceType.Smooth
93-
Part4.brickColor = BrickColor.new("Pastel brown")
93+
Part5.brickColor = BrickColor.new("Light stone grey")
94-
Part4.FormFactor = Enum.FormFactor.Custom
94+
95-
Part4.formFactor = Enum.FormFactor.Custom
95+
96-
Part5.Name = "Smooth Brick Model"
96+
Model6.Parent = Model0
97-
Part5.Parent = Model0
97+
Part7.Parent = Model6
98-
Part5.CFrame = CFrame.new(-133.592499, 1.96015704, 62.5587654, 0.990526438, -0.127369344, -0.0513645783, 0.127537638, 0.991834998, 1.1920929e-07, 0.0509451367, -0.0065510869, 0.998681307)
98+
Part7.CFrame = CFrame.new(-85.5606537, 1.25458956, 10.5000143, 0.999998987, -1.1920929e-07, 0, 1.1920929e-07, 0.999998987, 0, 0, 0, 1)
99-
Part5.Orientation = Vector3.new(0, -2.93999982, 7.32999992)
99+
Part7.Position = Vector3.new(-85.5606537, 1.25458956, 10.5000143)
100-
Part5.Position = Vector3.new(-133.592499, 1.96015704, 62.5587654)
100+
Part7.Color = Color3.new(0.898039, 0.894118, 0.87451)
101-
Part5.Rotation = Vector3.new(0, -2.93999982, 7.32999992)
101+
Part7.Size = Vector3.new(1.05836475, 0.769719899, 1.05836546)
102-
Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
102+
103-
Part5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
103+
Part7.BottomSurface = Enum.SurfaceType.Smooth
104
Part7.BrickColor = BrickColor.new("Light stone grey")
105-
Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
105+
Part7.TopSurface = Enum.SurfaceType.Smooth
106-
Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
106+
Part7.brickColor = BrickColor.new("Light stone grey")
107-
Part5.BrickColor = BrickColor.new("Really black")
107+
108-
Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
108+
109-
Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
109+
Model8.Parent = Model6
110-
Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
110+
Part9.Parent = Model8
111-
Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
111+
Part9.CFrame = CFrame.new(-85.2238922, 0.436767578, 10.1632681, 0.999998987, -1.1920929e-07, 0, 1.1920929e-07, 0.999998987, 0, 0, 0, 1)
112-
Part5.brickColor = BrickColor.new("Really black")
112+
Part9.Position = Vector3.new(-85.2238922, 0.436767578, 10.1632681)
113
Part9.Color = Color3.new(1, 0.686275, 0)
114
Part9.Size = Vector3.new(0.38485989, 0.865934968, 0.384860188)
115-
SpecialMesh6.Parent = Part5
115+
116-
SpecialMesh6.MeshType = Enum.MeshType.Sphere
116+
Part9.BottomSurface = Enum.SurfaceType.Smooth
117-
Part7.Name = "Smooth Brick Model"
117+
Part9.BrickColor = BrickColor.new("Deep orange")
118-
Part7.Parent = Model0
118+
Part9.Material = Enum.Material.Pebble
119-
Part7.CFrame = CFrame.new(-133.545258, 1.96015704, 61.6399689, 0.990526438, -0.127369344, -0.0513645783, 0.127537638, 0.991834998, 1.1920929e-07, 0.0509451367, -0.0065510869, 0.998681307)
119+
Part9.TopSurface = Enum.SurfaceType.Smooth
120-
Part7.Orientation = Vector3.new(0, -2.93999982, 7.32999992)
120+
Part9.brickColor = BrickColor.new("Deep orange")
121-
Part7.Position = Vector3.new(-133.545258, 1.96015704, 61.6399689)
121+
Part9.FormFactor = Enum.FormFactor.Custom
122-
Part7.Rotation = Vector3.new(0, -2.93999982, 7.32999992)
122+
Part9.formFactor = Enum.FormFactor.Custom
123-
Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
123+
Part10.Parent = Model8
124-
Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
124+
Part10.CFrame = CFrame.new(-85.512558, 0.10002017, 9.9708395, 0.96592474, -5.96046448e-07, -0.258818716, 5.36441803e-07, 0.999998927, -2.16066837e-07, 0.258818984, 7.41274846e-08, 0.965925694)
125
Part10.Orientation = Vector3.new(0, -15, 0)
126-
Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
126+
Part10.Position = Vector3.new(-85.512558, 0.10002017, 9.9708395)
127-
Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
127+
Part10.Rotation = Vector3.new(0, -15, 0)
128-
Part7.BrickColor = BrickColor.new("Really black")
128+
Part10.Color = Color3.new(1, 0.686275, 0)
129-
Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
129+
Part10.Size = Vector3.new(0.769719779, 0.200000003, 0.200000003)
130-
Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
130+
Part10.Anchored = true
131-
Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
131+
Part10.BottomSurface = Enum.SurfaceType.Smooth
132-
Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
132+
Part10.BrickColor = BrickColor.new("Deep orange")
133-
Part7.brickColor = BrickColor.new("Really black")
133+
Part10.CanCollide = false
134
Part10.Material = Enum.Material.Pebble
135
Part10.TopSurface = Enum.SurfaceType.Smooth
136-
SpecialMesh8.Parent = Part7
136+
Part10.brickColor = BrickColor.new("Deep orange")
137-
SpecialMesh8.MeshType = Enum.MeshType.Sphere
137+
Part10.FormFactor = Enum.FormFactor.Custom
138-
Part9.Name = "Smooth Brick Model"
138+
Part10.formFactor = Enum.FormFactor.Custom
139-
Part9.Parent = Model0
139+
BlockMesh11.Parent = Part10
140-
Part9.CFrame = CFrame.new(-134.103378, 1.14134502, 62.0962181, -1, 0, 0, 0, 1, 0, 0, 0, -1)
140+
BlockMesh11.Scale = Vector3.new(1, 0.962149858, 0.962150455)
141-
Part9.Orientation = Vector3.new(0, 180, 0)
141+
Part12.Parent = Model8
142-
Part9.Position = Vector3.new(-134.103378, 1.14134502, 62.0962181)
142+
Part12.CFrame = CFrame.new(-85.512558, 0.10002017, 10.3556967, 0.965924859, -1.1920929e-07, 0.258818775, 1.49011612e-07, 0.999998987, 7.4505806e-09, -0.258819044, 2.81284969e-08, 0.965925813)
143-
Part9.Rotation = Vector3.new(-180, 0, -180)
143+
Part12.Orientation = Vector3.new(0, 15, 0)
144-
Part9.Color = Color3.new(0.94902, 0.952941, 0.952941)
144+
Part12.Position = Vector3.new(-85.512558, 0.10002017, 10.3556967)
145-
Part9.Size = Vector3.new(2, 2, 2)
145+
Part12.Rotation = Vector3.new(0, 15, 0)
146
Part12.Color = Color3.new(1, 0.686275, 0)
147-
Part9.BrickColor = BrickColor.new("White")
147+
Part12.Size = Vector3.new(0.769719779, 0.200000003, 0.200000003)
148-
Part9.brickColor = BrickColor.new("White")
148+
Part12.Anchored = true
149-
Part9.FormFactor = Enum.FormFactor.Symmetric
149+
Part12.BottomSurface = Enum.SurfaceType.Smooth
150-
Part9.formFactor = Enum.FormFactor.Symmetric
150+
Part12.BrickColor = BrickColor.new("Deep orange")
151-
Part9.Shape = Enum.PartType.Ball
151+
Part12.CanCollide = false
152-
SpecialMesh10.Name = "EggMesh3"
152+
Part12.Material = Enum.Material.Pebble
153-
SpecialMesh10.Parent = Part9
153+
Part12.TopSurface = Enum.SurfaceType.Smooth
154-
SpecialMesh10.MeshId = "http://www.roblox.com/asset/?id=1527559"
154+
Part12.brickColor = BrickColor.new("Deep orange")
155-
SpecialMesh10.MeshType = Enum.MeshType.FileMesh
155+
Part12.FormFactor = Enum.FormFactor.Custom
156-
Part11.Name = "Smooth Brick Model"
156+
Part12.formFactor = Enum.FormFactor.Custom
157-
Part11.Parent = Model0
157+
BlockMesh13.Parent = Part12
158-
Part11.CFrame = CFrame.new(-134.454285, 2.52103209, 61.7289429, -5.24506731e-07, -0.327417105, 0.944879889, -0.393797249, 0.868531227, 0.30096072, -0.91919744, -0.372090936, -0.128936395)
158+
BlockMesh13.Scale = Vector3.new(1, 0.962149858, 0.962150455)
159-
Part11.Orientation = Vector3.new(-17.5200005, 97.7699966, -24.3899994)
159+
Part14.Parent = Model6
160-
Part11.Position = Vector3.new(-134.454285, 2.52103209, 61.7289429)
160+
Part14.CFrame = CFrame.new(-85.6568756, 1.30269182, 11.0292044, 0.999998748, -8.94069672e-08, -2.98023224e-08, 1.1920929e-07, 0.939691424, 0.342019975, -1.21144472e-08, -0.342020303, 0.939692557)
161-
Part11.Rotation = Vector3.new(-113.189995, 70.8899994, 90)
161+
Part14.Orientation = Vector3.new(-20, 0, 0)
162-
Part11.Color = Color3.new(0.960784, 0.803922, 0.188235)
162+
Part14.Position = Vector3.new(-85.6568756, 1.30269182, 11.0292044)
163-
Part11.Size = Vector3.new(1.70859361, 1.70859361, 1.70859361)
163+
Part14.Rotation = Vector3.new(-20, 0, 0)
164-
Part11.Anchored = true
164+
Part14.Color = Color3.new(0.898039, 0.894118, 0.87451)
165-
Part11.BrickColor = BrickColor.new("Bright yellow")
165+
Part14.Size = Vector3.new(0.673504829, 0.481074929, 0.200000003)
166-
Part11.Reflectance = 0.20000000298023
166+
Part14.Anchored = true
167-
Part11.brickColor = BrickColor.new("Bright yellow")
167+
Part14.BottomSurface = Enum.SurfaceType.Smooth
168-
Part11.FormFactor = Enum.FormFactor.Custom
168+
Part14.BrickColor = BrickColor.new("Light stone grey")
169-
Part11.formFactor = Enum.FormFactor.Custom
169+
Part14.CanCollide = false
170-
SpecialMesh12.Parent = Part11
170+
Part14.TopSurface = Enum.SurfaceType.Smooth
171-
SpecialMesh12.MeshId = "http://www.roblox.com/asset/?id=1031410"
171+
Part14.brickColor = BrickColor.new("Light stone grey")
172-
SpecialMesh12.Scale = Vector3.new(1.1960156, 1.1960156, 1.1960156)
172+
Part14.FormFactor = Enum.FormFactor.Custom
173-
SpecialMesh12.TextureId = "http://www.roblox.com/asset/?id=1031417"
173+
Part14.formFactor = Enum.FormFactor.Custom
174-
SpecialMesh12.MeshType = Enum.MeshType.FileMesh
174+
BlockMesh15.Parent = Part14
175-
Camera13.Name = "ThumbnailCamera"
175+
BlockMesh15.Scale = Vector3.new(1, 1, 0.962150455)
176-
Camera13.Parent = Model0
176+
Part16.Parent = Model6
177-
Camera13.CFrame = CFrame.new(-8.30275059, 2.04513288, -5.56627464, -0.309006184, -0.212337971, 0.927053332, -0, 0.974758029, 0.22326453, -0.951060057, 0.0689901188, -0.301206231)
177+
Part16.CFrame = CFrame.new(-85.6568756, 1.30269182, 9.9708395, 0.999998748, -8.94069672e-08, 4.47034836e-08, 1.1920929e-07, 0.939691544, -0.342019767, -1.21144472e-08, 0.342020124, 0.939692616)
178-
Camera13.CoordinateFrame = CFrame.new(-8.30275059, 2.04513288, -5.56627464, -0.309006184, -0.212337971, 0.927053332, -0, 0.974758029, 0.22326453, -0.951060057, 0.0689901188, -0.301206231)
178+
Part16.Orientation = Vector3.new(20, 0, 0)
179-
Camera13.Focus = CFrame.new(-10.1568565, 1.59860396, -4.96386242, 1, 0, 0, 0, 1, 0, 0, 0, 1)
179+
Part16.Position = Vector3.new(-85.6568756, 1.30269182, 9.9708395)
180-
Camera13.focus = CFrame.new(-10.1568565, 1.59860396, -4.96386242, 1, 0, 0, 0, 1, 0, 0, 0, 1)
180+
Part16.Rotation = Vector3.new(20, 0, 0)
181
Part16.Color = Color3.new(0.898039, 0.894118, 0.87451)
182
Part16.Size = Vector3.new(0.673504829, 0.481074929, 0.200000003)
183
Part16.Anchored = true
184
Part16.BottomSurface = Enum.SurfaceType.Smooth
185
Part16.BrickColor = BrickColor.new("Light stone grey")
186
Part16.CanCollide = false
187
Part16.TopSurface = Enum.SurfaceType.Smooth
188
Part16.brickColor = BrickColor.new("Light stone grey")
189
Part16.FormFactor = Enum.FormFactor.Custom
190
Part16.formFactor = Enum.FormFactor.Custom
191
BlockMesh17.Parent = Part16
192
BlockMesh17.Scale = Vector3.new(1, 1, 0.962150455)
193
Model18.Parent = Model6
194
Part19.Parent = Model18
195
Part19.CFrame = CFrame.new(-85.2238922, 0.436767578, 10.8367682, 0.999998987, -1.1920929e-07, 0, 1.1920929e-07, 0.999998987, 0, 0, 0, 1)
196
Part19.Position = Vector3.new(-85.2238922, 0.436767578, 10.8367682)
197
Part19.Color = Color3.new(1, 0.686275, 0)
198
Part19.Size = Vector3.new(0.38485989, 0.865934968, 0.384860188)
199
Part19.Anchored = true
200
Part19.BottomSurface = Enum.SurfaceType.Smooth
201
Part19.BrickColor = BrickColor.new("Deep orange")
202
Part19.Material = Enum.Material.Pebble
203
Part19.TopSurface = Enum.SurfaceType.Smooth
204
Part19.brickColor = BrickColor.new("Deep orange")
205
Part19.FormFactor = Enum.FormFactor.Custom
206
Part19.formFactor = Enum.FormFactor.Custom
207
Part20.Parent = Model18
208
Part20.CFrame = CFrame.new(-85.512558, 0.10002017, 10.6443396, 0.96592468, -6.2584877e-07, -0.258818716, 5.66244125e-07, 0.999998927, -2.16066837e-07, 0.258818984, 5.63229179e-08, 0.965925694)
209
Part20.Orientation = Vector3.new(0, -15, 0)
210
Part20.Position = Vector3.new(-85.512558, 0.10002017, 10.6443396)
211
Part20.Rotation = Vector3.new(0, -15, 0)
212
Part20.Color = Color3.new(1, 0.686275, 0)
213
Part20.Size = Vector3.new(0.769719779, 0.200000003, 0.200000003)
214
Part20.Anchored = true
215
Part20.BottomSurface = Enum.SurfaceType.Smooth
216
Part20.BrickColor = BrickColor.new("Deep orange")
217
Part20.CanCollide = false
218
Part20.Material = Enum.Material.Pebble
219
Part20.TopSurface = Enum.SurfaceType.Smooth
220
Part20.brickColor = BrickColor.new("Deep orange")
221
Part20.FormFactor = Enum.FormFactor.Custom
222
Part20.formFactor = Enum.FormFactor.Custom
223
BlockMesh21.Parent = Part20
224
BlockMesh21.Scale = Vector3.new(1, 0.962149858, 0.962150455)
225
Part22.Parent = Model18
226
Part22.CFrame = CFrame.new(-85.512558, 0.10002017, 11.0292044, 0.965924859, -5.96046448e-08, 0.258818775, 8.94069672e-08, 0.999998927, 2.23517418e-08, -0.258819044, 3.20072413e-09, 0.965925813)
227
Part22.Orientation = Vector3.new(0, 15, 0)
228
Part22.Position = Vector3.new(-85.512558, 0.10002017, 11.0292044)
229
Part22.Rotation = Vector3.new(0, 15, 0)
230
Part22.Color = Color3.new(1, 0.686275, 0)
231
Part22.Size = Vector3.new(0.769719779, 0.200000003, 0.200000003)
232
Part22.Anchored = true
233
Part22.BottomSurface = Enum.SurfaceType.Smooth
234
Part22.BrickColor = BrickColor.new("Deep orange")
235
Part22.CanCollide = false
236
Part22.Material = Enum.Material.Pebble
237
Part22.TopSurface = Enum.SurfaceType.Smooth
238
Part22.brickColor = BrickColor.new("Deep orange")
239
Part22.FormFactor = Enum.FormFactor.Custom
240
Part22.formFactor = Enum.FormFactor.Custom
241
BlockMesh23.Parent = Part22
242
BlockMesh23.Scale = Vector3.new(1, 0.962149858, 0.962150455)
243
UnionOperation24.Parent = Model0
244
UnionOperation24.CFrame = CFrame.new(-86.4412994, 2.09159923, 10.5295858, 0.000268537056, 0.93969965, -0.34199816, 0.000943127612, -0.341998249, -0.939699292, -0.999999464, -7.02040197e-05, -0.000978098018)
245
UnionOperation24.Orientation = Vector3.new(70, -90.159996, 179.839996)
246
UnionOperation24.Position = Vector3.new(-86.4412994, 2.09159923, 10.5295858)
247
UnionOperation24.Rotation = Vector3.new(90.0599976, -20, -89.9799957)
248
UnionOperation24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
249
UnionOperation24.Size = Vector3.new(0.933723986, 0.0541288406, 0.461817205)
250
UnionOperation24.Anchored = true
251
UnionOperation24.BrickColor = BrickColor.new("Really black")
252
UnionOperation24.brickColor = BrickColor.new("Really black")
253
WedgePart25.Parent = Model0
254
WedgePart25.CFrame = CFrame.new(-86.5420685, 1.92195439, 10.5186148, 0, 0.342019647, 0.939691663, 0, 0.939691663, -0.342019647, -1, 0, 0)
255
WedgePart25.Orientation = Vector3.new(20, 90, 0)
256
WedgePart25.Position = Vector3.new(-86.5420685, 1.92195439, 10.5186148)
257
WedgePart25.Rotation = Vector3.new(90, 70, -90)
258
WedgePart25.Color = Color3.new(1, 0.686275, 0)
259
WedgePart25.Size = Vector3.new(0.252220839, 0.252220929, 0.252221078)
260
WedgePart25.Anchored = true
261
WedgePart25.BottomSurface = Enum.SurfaceType.Smooth
262
WedgePart25.BrickColor = BrickColor.new("Deep orange")
263
WedgePart25.Material = Enum.Material.SmoothPlastic
264
WedgePart25.brickColor = BrickColor.new("Deep orange")
265
WedgePart25.FormFactor = Enum.FormFactor.Custom
266
WedgePart25.formFactor = Enum.FormFactor.Custom
267
for i,v in pairs(mas:GetChildren()) do
268
	v.Parent = workspace
269
	pcall(function() v:MakeJoints() end)
270
end
271
mas:Destroy()
272
for i,v in pairs(cors) do
273
	spawn(function()
274
		pcall(v)
275
	end)
276
end