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| 1 | ----------------------- | |
| 2 | --[[ Name : Solace ]]-- | |
| 3 | ------------------------------------------------------- | |
| 4 | --A script By makhail07 | |
| 5 | ||
| 6 | --Discord Creterisk#2958 | |
| 7 | ||
| 8 | --NOTE THIS SCRIPT WAS PURELY MADE FROM MY FUCKING IMAGINATION | |
| 9 | --IF IT HAPPENS TO LOOK LIKE ANOTHER SCRIPT | |
| 10 | --DONT CALL IT A FUCKING BOOTLEG THANK YOU AND ENJOY THE SCRIPT | |
| 11 | --YOU FUCKING SKIDS, | |
| 12 | --For Those who log/decompile this, If you sell or trade this, | |
| 13 | --and I find out who you are, i will take massive action. | |
| 14 | ||
| 15 | ------------------------------------------------------- | |
| 16 | ||
| 17 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 18 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 19 | local Player,game,owner = owner,game | |
| 20 | local RealPlayer = Player | |
| 21 | do | |
| 22 | print("FE Compatibility code V2 by Mokiros")
| |
| 23 | local RealPlayer = RealPlayer | |
| 24 | script.Parent = RealPlayer.Character | |
| 25 | ||
| 26 | --Fake event to make stuff like Mouse.KeyDown work | |
| 27 | local Disconnect_Function = function(this) | |
| 28 | this[1].Functions[this[2]] = nil | |
| 29 | end | |
| 30 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
| |
| 31 | local FakeEvent_Metatable = {__index={
| |
| 32 | Connect = function(this,f) | |
| 33 | local i = tostring(math.random(0,10000)) | |
| 34 | while this.Functions[i] do | |
| 35 | i = tostring(math.random(0,10000)) | |
| 36 | end | |
| 37 | this.Functions[i] = f | |
| 38 | return setmetatable({this,i},Disconnect_Metatable)
| |
| 39 | end | |
| 40 | }} | |
| 41 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
| 42 | local function fakeEvent() | |
| 43 | return setmetatable({Functions={}},FakeEvent_Metatable)
| |
| 44 | end | |
| 45 | ||
| 46 | --Creating fake input objects with fake variables | |
| 47 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 48 | FakeMouse.keyUp = FakeMouse.KeyUp | |
| 49 | FakeMouse.keyDown = FakeMouse.KeyDown | |
| 50 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 51 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 52 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 53 | end} | |
| 54 | --Merged 2 functions into one by checking amount of arguments | |
| 55 | CAS.UnbindAction = CAS.BindAction | |
| 56 | ||
| 57 | --This function will trigger the events that have been :Connect()'ed | |
| 58 | local function TriggerEvent(self,ev,...) | |
| 59 | for _,f in pairs(self[ev].Functions) do | |
| 60 | f(...) | |
| 61 | end | |
| 62 | end | |
| 63 | FakeMouse.TriggerEvent = TriggerEvent | |
| 64 | UIS.TriggerEvent = TriggerEvent | |
| 65 | ||
| 66 | --Client communication | |
| 67 | local Event = Instance.new("RemoteEvent")
| |
| 68 | Event.Name = "UserInput_Event" | |
| 69 | Event.OnServerEvent:Connect(function(plr,io) | |
| 70 | if plr~=RealPlayer then return end | |
| 71 | FakeMouse.Target = io.Target | |
| 72 | FakeMouse.Hit = io.Hit | |
| 73 | if not io.isMouse then | |
| 74 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 75 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 76 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
| 77 | end | |
| 78 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 79 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
| 80 | end | |
| 81 | for _,t in pairs(CAS.Actions) do | |
| 82 | for _,k in pairs(t.Keys) do | |
| 83 | if k==io.KeyCode then | |
| 84 | t.Function(t.Name,io.UserInputState,io) | |
| 85 | end | |
| 86 | end | |
| 87 | end | |
| 88 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 89 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 90 | end | |
| 91 | end) | |
| 92 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
| |
| 93 | local Mouse = owner:GetMouse() | |
| 94 | local UIS = game:GetService("UserInputService")
| |
| 95 | local input = function(io,RobloxHandled) | |
| 96 | if RobloxHandled then return end | |
| 97 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 98 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 99 | end | |
| 100 | UIS.InputBegan:Connect(input) | |
| 101 | UIS.InputEnded:Connect(input) | |
| 102 | local h,t | |
| 103 | --Give the server mouse data every second frame, but only if the values changed | |
| 104 | --If player is not moving their mouse, client won't fire events | |
| 105 | local HB = game:GetService("RunService").Heartbeat
| |
| 106 | while true do | |
| 107 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 108 | h,t=Mouse.Hit,Mouse.Target | |
| 109 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 110 | end | |
| 111 | --Wait 2 frames | |
| 112 | for i=1,2 do | |
| 113 | HB:Wait() | |
| 114 | end | |
| 115 | end]==],script) | |
| 116 | ||
| 117 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 118 | --Real game object | |
| 119 | local RealGame = game | |
| 120 | ||
| 121 | --Metatable for fake service | |
| 122 | local FakeService_Metatable = {
| |
| 123 | __index = function(self,k) | |
| 124 | local s = rawget(self,"_RealService") | |
| 125 | if s then | |
| 126 | return typeof(s[k])=="function" | |
| 127 | and function(_,...)return s[k](s,...)end or s[k] | |
| 128 | end | |
| 129 | end, | |
| 130 | __newindex = function(self,k,v) | |
| 131 | local s = rawget(self,"_RealService") | |
| 132 | if s then s[k]=v end | |
| 133 | end | |
| 134 | } | |
| 135 | local function FakeService(t,RealService) | |
| 136 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
| 137 | return setmetatable(t,FakeService_Metatable) | |
| 138 | end | |
| 139 | ||
| 140 | --Fake game object | |
| 141 | local FakeGame = {
| |
| 142 | GetService = function(self,s) | |
| 143 | return rawget(self,s) or RealGame:GetService(s) | |
| 144 | end, | |
| 145 | Players = FakeService({
| |
| 146 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
| |
| 147 | },"Players"), | |
| 148 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 149 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 150 | RunService = FakeService({
| |
| 151 | _btrs = {},
| |
| 152 | RenderStepped = RealGame:GetService("RunService").Heartbeat,
| |
| 153 | BindToRenderStep = function(self,name,_,fun) | |
| 154 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 155 | end, | |
| 156 | UnbindFromRenderStep = function(self,name) | |
| 157 | self._btrs[name]:Disconnect() | |
| 158 | end, | |
| 159 | },"RunService") | |
| 160 | } | |
| 161 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
| 162 | FakeGame.service = FakeGame.GetService | |
| 163 | FakeService(FakeGame,game) | |
| 164 | --Changing owner to fake player object to support owner:GetMouse() | |
| 165 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
| 166 | end | |
| 167 | ||
| 168 | ||
| 169 | local FavIDs = {
| |
| 170 | 340106355, --Nefl Crystals | |
| 171 | 927529620, --Dimension | |
| 172 | 876981900, --Fantasy | |
| 173 | 398987889, --Ordinary Days | |
| 174 | 1117396305, --Oh wait, it's you. | |
| 175 | 885996042, --Action Winter Journey | |
| 176 | 919231299, --Sprawling Idiot Effigy | |
| 177 | 743466274, --Good Day Sunshine | |
| 178 | 727411183, --Knife Fight | |
| 179 | 1402748531, --The Earth Is Counting On You! | |
| 180 | 595230126 --Robot Language | |
| 181 | } | |
| 182 | ||
| 183 | ||
| 184 | ||
| 185 | --The reality of my life isn't real but a Universe -makhail07 | |
| 186 | wait(0.2) | |
| 187 | local plr = game:service'Players'.LocalPlayer | |
| 188 | print('Local User is '..plr.Name)
| |
| 189 | print('Solace Loaded')
| |
| 190 | print("I'll destroy that little fanstasy of yours.")
| |
| 191 | local char = plr.Character | |
| 192 | local hum = char.Humanoid | |
| 193 | local hed = char.Head | |
| 194 | local root = char.HumanoidRootPart | |
| 195 | local rootj = root.RootJoint | |
| 196 | local tors = char.Torso | |
| 197 | local ra = char["Right Arm"] | |
| 198 | local la = char["Left Arm"] | |
| 199 | local rl = char["Right Leg"] | |
| 200 | local ll = char["Left Leg"] | |
| 201 | local neck = tors["Neck"] | |
| 202 | local mouse = plr:GetMouse() | |
| 203 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 204 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 205 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 206 | local maincolor = BrickColor.new("Institutional white")
| |
| 207 | ------------------------------------------------------- | |
| 208 | --End Whitelist and Invincibility-- | |
| 209 | ------------------------------------------------------- | |
| 210 | ||
| 211 | ------------------------------------------------------- | |
| 212 | --Start Good Stuff-- | |
| 213 | ------------------------------------------------------- | |
| 214 | cam = game.Workspace.CurrentCamera | |
| 215 | CF = CFrame.new | |
| 216 | angles = CFrame.Angles | |
| 217 | attack = false | |
| 218 | Euler = CFrame.fromEulerAnglesXYZ | |
| 219 | Rad = math.rad | |
| 220 | IT = Instance.new | |
| 221 | BrickC = BrickColor.new | |
| 222 | Cos = math.cos | |
| 223 | Acos = math.acos | |
| 224 | Sin = math.sin | |
| 225 | Asin = math.asin | |
| 226 | Abs = math.abs | |
| 227 | Mrandom = math.random | |
| 228 | Floor = math.floor | |
| 229 | ------------------------------------------------------- | |
| 230 | --End Good Stuff-- | |
| 231 | ------------------------------------------------------- | |
| 232 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 233 | RSH, LSH = nil, nil | |
| 234 | RW = Instance.new("Weld")
| |
| 235 | LW = Instance.new("Weld")
| |
| 236 | RH = tors["Right Hip"] | |
| 237 | LH = tors["Left Hip"] | |
| 238 | RSH = tors["Right Shoulder"] | |
| 239 | LSH = tors["Left Shoulder"] | |
| 240 | RSH.Parent = nil | |
| 241 | LSH.Parent = nil | |
| 242 | RW.Name = "RW" | |
| 243 | RW.Part0 = tors | |
| 244 | RW.C0 = CF(1.5, 0.5, 0) | |
| 245 | RW.C1 = CF(0, 0.5, 0) | |
| 246 | RW.Part1 = ra | |
| 247 | RW.Parent = tors | |
| 248 | LW.Name = "LW" | |
| 249 | LW.Part0 = tors | |
| 250 | LW.C0 = CF(-1.5, 0.5, 0) | |
| 251 | LW.C1 = CF(0, 0.5, 0) | |
| 252 | LW.Part1 = la | |
| 253 | LW.Parent = tors | |
| 254 | Effects = {}
| |
| 255 | ------------------------------------------------------- | |
| 256 | --Start HeartBeat-- | |
| 257 | ------------------------------------------------------- | |
| 258 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 259 | ArtificialHB.Name = "Heartbeat" | |
| 260 | script:WaitForChild("Heartbeat")
| |
| 261 | ||
| 262 | frame = 1 / 60 | |
| 263 | tf = 0 | |
| 264 | allowframeloss = false | |
| 265 | tossremainder = false | |
| 266 | ||
| 267 | ||
| 268 | lastframe = tick() | |
| 269 | script.Heartbeat:Fire() | |
| 270 | ||
| 271 | ||
| 272 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 273 | tf = tf + s | |
| 274 | if tf >= frame then | |
| 275 | if allowframeloss then | |
| 276 | script.Heartbeat:Fire() | |
| 277 | lastframe = tick() | |
| 278 | else | |
| 279 | for i = 1, math.floor(tf / frame) do | |
| 280 | script.Heartbeat:Fire() | |
| 281 | end | |
| 282 | lastframe = tick() | |
| 283 | end | |
| 284 | if tossremainder then | |
| 285 | tf = 0 | |
| 286 | else | |
| 287 | tf = tf - frame * math.floor(tf / frame) | |
| 288 | end | |
| 289 | end | |
| 290 | end) | |
| 291 | ------------------------------------------------------- | |
| 292 | --End HeartBeat-- | |
| 293 | ------------------------------------------------------- | |
| 294 | ||
| 295 | ------------------------------------------------------- | |
| 296 | --Start Important Functions-- | |
| 297 | ------------------------------------------------------- | |
| 298 | function swait(num) | |
| 299 | if num == 0 or num == nil then | |
| 300 | game:service("RunService").Stepped:wait(0)
| |
| 301 | else | |
| 302 | for i = 0, num do | |
| 303 | game:service("RunService").Stepped:wait(0)
| |
| 304 | end | |
| 305 | end | |
| 306 | end | |
| 307 | function thread(f) | |
| 308 | coroutine.resume(coroutine.create(f)) | |
| 309 | end | |
| 310 | function clerp(a, b, t) | |
| 311 | local qa = {
| |
| 312 | QuaternionFromCFrame(a) | |
| 313 | } | |
| 314 | local qb = {
| |
| 315 | QuaternionFromCFrame(b) | |
| 316 | } | |
| 317 | local ax, ay, az = a.x, a.y, a.z | |
| 318 | local bx, by, bz = b.x, b.y, b.z | |
| 319 | local _t = 1 - t | |
| 320 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 321 | end | |
| 322 | function QuaternionFromCFrame(cf) | |
| 323 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 324 | local trace = m00 + m11 + m22 | |
| 325 | if trace > 0 then | |
| 326 | local s = math.sqrt(1 + trace) | |
| 327 | local recip = 0.5 / s | |
| 328 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 329 | else | |
| 330 | local i = 0 | |
| 331 | if m00 < m11 then | |
| 332 | i = 1 | |
| 333 | end | |
| 334 | if m22 > (i == 0 and m00 or m11) then | |
| 335 | i = 2 | |
| 336 | end | |
| 337 | if i == 0 then | |
| 338 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 339 | local recip = 0.5 / s | |
| 340 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 341 | elseif i == 1 then | |
| 342 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 343 | local recip = 0.5 / s | |
| 344 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 345 | elseif i == 2 then | |
| 346 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 347 | local recip = 0.5 / s | |
| 348 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 349 | end | |
| 350 | end | |
| 351 | end | |
| 352 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 353 | local xs, ys, zs = x + x, y + y, z + z | |
| 354 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 355 | local xx = x * xs | |
| 356 | local xy = x * ys | |
| 357 | local xz = x * zs | |
| 358 | local yy = y * ys | |
| 359 | local yz = y * zs | |
| 360 | local zz = z * zs | |
| 361 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 362 | end | |
| 363 | function QuaternionSlerp(a, b, t) | |
| 364 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 365 | local startInterp, finishInterp | |
| 366 | if cosTheta >= 1.0E-4 then | |
| 367 | if 1 - cosTheta > 1.0E-4 then | |
| 368 | local theta = math.acos(cosTheta) | |
| 369 | local invSinTheta = 1 / Sin(theta) | |
| 370 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
| 371 | finishInterp = Sin(t * theta) * invSinTheta | |
| 372 | else | |
| 373 | startInterp = 1 - t | |
| 374 | finishInterp = t | |
| 375 | end | |
| 376 | elseif 1 + cosTheta > 1.0E-4 then | |
| 377 | local theta = math.acos(-cosTheta) | |
| 378 | local invSinTheta = 1 / Sin(theta) | |
| 379 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
| 380 | finishInterp = Sin(t * theta) * invSinTheta | |
| 381 | else | |
| 382 | startInterp = t - 1 | |
| 383 | finishInterp = t | |
| 384 | end | |
| 385 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 386 | end | |
| 387 | function rayCast(Position, Direction, Range, Ignore) | |
| 388 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 389 | end | |
| 390 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 391 | local Create = RbxUtility.Create | |
| 392 | ||
| 393 | ------------------------------------------------------- | |
| 394 | --Start Damage Function-- | |
| 395 | ------------------------------------------------------- | |
| 396 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 397 | if hit.Parent == nil then | |
| 398 | return | |
| 399 | end | |
| 400 | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 401 | for _, v in pairs(hit.Parent:children()) do | |
| 402 | if v:IsA("Humanoid") then
| |
| 403 | h = v | |
| 404 | end | |
| 405 | end | |
| 406 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
| |
| 407 | ||
| 408 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 409 | end | |
| 410 | ||
| 411 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 412 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 413 | if hit.Parent.DebounceHit.Value == true then | |
| 414 | return | |
| 415 | end | |
| 416 | end | |
| 417 | if insta == true then | |
| 418 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 419 | end | |
| 420 | local c = Create("ObjectValue"){
| |
| 421 | Name = "creator", | |
| 422 | Value = game:service("Players").LocalPlayer,
| |
| 423 | Parent = h, | |
| 424 | } | |
| 425 | game:GetService("Debris"):AddItem(c, .5)
| |
| 426 | if HitSound ~= nil and HitPitch ~= nil then | |
| 427 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 428 | end | |
| 429 | local Damage = math.random(minim, maxim) | |
| 430 | local blocked = false | |
| 431 | local block = hit.Parent:findFirstChild("Block")
| |
| 432 | if block ~= nil then | |
| 433 | if block.className == "IntValue" then | |
| 434 | if block.Value > 0 then | |
| 435 | blocked = true | |
| 436 | block.Value = block.Value - 1 | |
| 437 | print(block.Value) | |
| 438 | end | |
| 439 | end | |
| 440 | end | |
| 441 | if blocked == false then | |
| 442 | h.Health = h.Health - Damage | |
| 443 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 444 | else | |
| 445 | h.Health = h.Health - (Damage / 2) | |
| 446 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 447 | end | |
| 448 | if Type == "Knockdown" then | |
| 449 | local hum = hit.Parent.Humanoid | |
| 450 | hum.PlatformStand = true | |
| 451 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 452 | swait(1) | |
| 453 | HHumanoid.PlatformStand = false | |
| 454 | end), hum) | |
| 455 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 456 | local bodvol = Create("BodyVelocity"){
| |
| 457 | velocity = angle * knockback, | |
| 458 | P = 5000, | |
| 459 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 460 | Parent = hit, | |
| 461 | } | |
| 462 | local rl = Create("BodyAngularVelocity"){
| |
| 463 | P = 3000, | |
| 464 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 465 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 466 | Parent = hit, | |
| 467 | } | |
| 468 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 469 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 470 | elseif Type == "Normal" then | |
| 471 | local vp = Create("BodyVelocity"){
| |
| 472 | P = 500, | |
| 473 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 474 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 475 | } | |
| 476 | if knockback > 0 then | |
| 477 | vp.Parent = hit.Parent.Torso | |
| 478 | end | |
| 479 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 480 | elseif Type == "Up" then | |
| 481 | local bodyVelocity = Create("BodyVelocity"){
| |
| 482 | velocity = Vector3.new(0, 20, 0), | |
| 483 | P = 5000, | |
| 484 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 485 | Parent = hit, | |
| 486 | } | |
| 487 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 488 | elseif Type == "DarkUp" then | |
| 489 | coroutine.resume(coroutine.create(function() | |
| 490 | for i = 0, 1, 0.1 do | |
| 491 | swait() | |
| 492 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
| |
| 493 | end | |
| 494 | end)) | |
| 495 | local bodyVelocity = Create("BodyVelocity"){
| |
| 496 | velocity = Vector3.new(0, 20, 0), | |
| 497 | P = 5000, | |
| 498 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 499 | Parent = hit, | |
| 500 | } | |
| 501 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 502 | elseif Type == "Snare" then | |
| 503 | local bp = Create("BodyPosition"){
| |
| 504 | P = 2000, | |
| 505 | D = 100, | |
| 506 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 507 | position = hit.Parent.Torso.Position, | |
| 508 | Parent = hit.Parent.Torso, | |
| 509 | } | |
| 510 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 511 | elseif Type == "Freeze" then | |
| 512 | local BodPos = Create("BodyPosition"){
| |
| 513 | P = 50000, | |
| 514 | D = 1000, | |
| 515 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 516 | position = hit.Parent.Torso.Position, | |
| 517 | Parent = hit.Parent.Torso, | |
| 518 | } | |
| 519 | local BodGy = Create("BodyGyro") {
| |
| 520 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 521 | P = 20e+003, | |
| 522 | Parent = hit.Parent.Torso, | |
| 523 | cframe = hit.Parent.Torso.CFrame, | |
| 524 | } | |
| 525 | hit.Parent.Torso.Anchored = true | |
| 526 | coroutine.resume(coroutine.create(function(Part) | |
| 527 | swait(1.5) | |
| 528 | Part.Anchored = false | |
| 529 | end), hit.Parent.Torso) | |
| 530 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 531 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 532 | end | |
| 533 | local debounce = Create("BoolValue"){
| |
| 534 | Name = "DebounceHit", | |
| 535 | Parent = hit.Parent, | |
| 536 | Value = true, | |
| 537 | } | |
| 538 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 539 | c = Create("ObjectValue"){
| |
| 540 | Name = "creator", | |
| 541 | Value = Player, | |
| 542 | Parent = h, | |
| 543 | } | |
| 544 | game:GetService("Debris"):AddItem(c, .5)
| |
| 545 | end | |
| 546 | end | |
| 547 | ------------------------------------------------------- | |
| 548 | --End Damage Function-- | |
| 549 | ------------------------------------------------------- | |
| 550 | ||
| 551 | ------------------------------------------------------- | |
| 552 | --Start Damage Function Customization-- | |
| 553 | ------------------------------------------------------- | |
| 554 | function ShowDamage(Pos, Text, Time, Color) | |
| 555 | local Rate = (1 / 30) | |
| 556 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 557 | local Text = (Text or "") | |
| 558 | local Time = (Time or 2) | |
| 559 | local Color = (Color or Color3.new(1, 0, 1)) | |
| 560 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 561 | EffectPart.Anchored = true | |
| 562 | local BillboardGui = Create("BillboardGui"){
| |
| 563 | Size = UDim2.new(3, 0, 3, 0), | |
| 564 | Adornee = EffectPart, | |
| 565 | Parent = EffectPart, | |
| 566 | } | |
| 567 | local TextLabel = Create("TextLabel"){
| |
| 568 | BackgroundTransparency = 1, | |
| 569 | Size = UDim2.new(1, 0, 1, 0), | |
| 570 | Text = Text, | |
| 571 | Font = "Bodoni", | |
| 572 | TextColor3 = Color, | |
| 573 | TextScaled = true, | |
| 574 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
| 575 | Parent = BillboardGui, | |
| 576 | } | |
| 577 | game.Debris:AddItem(EffectPart, (Time)) | |
| 578 | EffectPart.Parent = game:GetService("Workspace")
| |
| 579 | delay(0, function() | |
| 580 | local Frames = (Time / Rate) | |
| 581 | for Frame = 1, Frames do | |
| 582 | wait(Rate) | |
| 583 | local Percent = (Frame / Frames) | |
| 584 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 585 | TextLabel.TextTransparency = Percent | |
| 586 | end | |
| 587 | if EffectPart and EffectPart.Parent then | |
| 588 | EffectPart:Destroy() | |
| 589 | end | |
| 590 | end) | |
| 591 | end | |
| 592 | ------------------------------------------------------- | |
| 593 | --End Damage Function Customization-- | |
| 594 | ------------------------------------------------------- | |
| 595 | ||
| 596 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 597 | for _, c in pairs(workspace:children()) do | |
| 598 | local hum = c:findFirstChild("Humanoid")
| |
| 599 | if hum ~= nil then | |
| 600 | local head = c:findFirstChild("Head")
| |
| 601 | if head ~= nil then | |
| 602 | local targ = head.Position - Part.Position | |
| 603 | local mag = targ.magnitude | |
| 604 | if magni >= mag and c.Name ~= plr.Name then | |
| 605 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
| 606 | end | |
| 607 | end | |
| 608 | end | |
| 609 | end | |
| 610 | end | |
| 611 | ||
| 612 | ||
| 613 | CFuncs = {
| |
| 614 | Part = {
| |
| 615 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 616 | local Part = Create("Part")({
| |
| 617 | Parent = Parent, | |
| 618 | Reflectance = Reflectance, | |
| 619 | Transparency = Transparency, | |
| 620 | CanCollide = false, | |
| 621 | Locked = true, | |
| 622 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 623 | Name = Name, | |
| 624 | Size = Size, | |
| 625 | Material = Material | |
| 626 | }) | |
| 627 | RemoveOutlines(Part) | |
| 628 | return Part | |
| 629 | end | |
| 630 | }, | |
| 631 | Mesh = {
| |
| 632 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 633 | local Msh = Create(Mesh)({
| |
| 634 | Parent = Part, | |
| 635 | Offset = OffSet, | |
| 636 | Scale = Scale | |
| 637 | }) | |
| 638 | if Mesh == "SpecialMesh" then | |
| 639 | Msh.MeshType = MeshType | |
| 640 | Msh.MeshId = MeshId | |
| 641 | end | |
| 642 | return Msh | |
| 643 | end | |
| 644 | }, | |
| 645 | Mesh = {
| |
| 646 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 647 | local Msh = Create(Mesh)({
| |
| 648 | Parent = Part, | |
| 649 | Offset = OffSet, | |
| 650 | Scale = Scale | |
| 651 | }) | |
| 652 | if Mesh == "SpecialMesh" then | |
| 653 | Msh.MeshType = MeshType | |
| 654 | Msh.MeshId = MeshId | |
| 655 | end | |
| 656 | return Msh | |
| 657 | end | |
| 658 | }, | |
| 659 | Weld = {
| |
| 660 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 661 | local Weld = Create("Weld")({
| |
| 662 | Parent = Parent, | |
| 663 | Part0 = Part0, | |
| 664 | Part1 = Part1, | |
| 665 | C0 = C0, | |
| 666 | C1 = C1 | |
| 667 | }) | |
| 668 | return Weld | |
| 669 | end | |
| 670 | }, | |
| 671 | Sound = {
| |
| 672 | Create = function(id, par, vol, pit) | |
| 673 | coroutine.resume(coroutine.create(function() | |
| 674 | local S = Create("Sound")({
| |
| 675 | Volume = vol, | |
| 676 | Pitch = pit or 1, | |
| 677 | SoundId = id, | |
| 678 | Parent = par or workspace | |
| 679 | }) | |
| 680 | wait() | |
| 681 | S:play() | |
| 682 | game:GetService("Debris"):AddItem(S, 6)
| |
| 683 | end)) | |
| 684 | end | |
| 685 | }, | |
| 686 | ParticleEmitter = {
| |
| 687 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 688 | local fp = Create("ParticleEmitter")({
| |
| 689 | Parent = Parent, | |
| 690 | Color = ColorSequence.new(Color1, Color2), | |
| 691 | LightEmission = LightEmission, | |
| 692 | Size = Size, | |
| 693 | Texture = Texture, | |
| 694 | Transparency = Transparency, | |
| 695 | ZOffset = ZOffset, | |
| 696 | Acceleration = Accel, | |
| 697 | Drag = Drag, | |
| 698 | LockedToPart = LockedToPart, | |
| 699 | VelocityInheritance = VelocityInheritance, | |
| 700 | EmissionDirection = EmissionDirection, | |
| 701 | Enabled = Enabled, | |
| 702 | Lifetime = LifeTime, | |
| 703 | Rate = Rate, | |
| 704 | Rotation = Rotation, | |
| 705 | RotSpeed = RotSpeed, | |
| 706 | Speed = Speed, | |
| 707 | VelocitySpread = VelocitySpread | |
| 708 | }) | |
| 709 | return fp | |
| 710 | end | |
| 711 | } | |
| 712 | } | |
| 713 | function RemoveOutlines(part) | |
| 714 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 715 | end | |
| 716 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 717 | local Part = Create("Part")({
| |
| 718 | formFactor = FormFactor, | |
| 719 | Parent = Parent, | |
| 720 | Reflectance = Reflectance, | |
| 721 | Transparency = Transparency, | |
| 722 | CanCollide = false, | |
| 723 | Locked = true, | |
| 724 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 725 | Name = Name, | |
| 726 | Size = Size, | |
| 727 | Material = Material | |
| 728 | }) | |
| 729 | RemoveOutlines(Part) | |
| 730 | return Part | |
| 731 | end | |
| 732 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 733 | local Msh = Create(Mesh)({
| |
| 734 | Parent = Part, | |
| 735 | Offset = OffSet, | |
| 736 | Scale = Scale | |
| 737 | }) | |
| 738 | if Mesh == "SpecialMesh" then | |
| 739 | Msh.MeshType = MeshType | |
| 740 | Msh.MeshId = MeshId | |
| 741 | end | |
| 742 | return Msh | |
| 743 | end | |
| 744 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 745 | local Weld = Create("Weld")({
| |
| 746 | Parent = Parent, | |
| 747 | Part0 = Part0, | |
| 748 | Part1 = Part1, | |
| 749 | C0 = C0, | |
| 750 | C1 = C1 | |
| 751 | }) | |
| 752 | return Weld | |
| 753 | end | |
| 754 | ||
| 755 | ||
| 756 | ------------------------------------------------------- | |
| 757 | --Start Effect Function-- | |
| 758 | ------------------------------------------------------- | |
| 759 | EffectModel = Instance.new("Model", char)
| |
| 760 | Effects = {
| |
| 761 | Block = {
| |
| 762 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 763 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 764 | prt.Anchored = true | |
| 765 | prt.CFrame = cframe | |
| 766 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 767 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 768 | if Type == 1 or Type == nil then | |
| 769 | table.insert(Effects, {
| |
| 770 | prt, | |
| 771 | "Block1", | |
| 772 | delay, | |
| 773 | x3, | |
| 774 | y3, | |
| 775 | z3, | |
| 776 | msh | |
| 777 | }) | |
| 778 | elseif Type == 2 then | |
| 779 | table.insert(Effects, {
| |
| 780 | prt, | |
| 781 | "Block2", | |
| 782 | delay, | |
| 783 | x3, | |
| 784 | y3, | |
| 785 | z3, | |
| 786 | msh | |
| 787 | }) | |
| 788 | else | |
| 789 | table.insert(Effects, {
| |
| 790 | prt, | |
| 791 | "Block3", | |
| 792 | delay, | |
| 793 | x3, | |
| 794 | y3, | |
| 795 | z3, | |
| 796 | msh | |
| 797 | }) | |
| 798 | end | |
| 799 | end | |
| 800 | }, | |
| 801 | Sphere = {
| |
| 802 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 803 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 804 | prt.Anchored = true | |
| 805 | prt.CFrame = cframe | |
| 806 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 807 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 808 | table.insert(Effects, {
| |
| 809 | prt, | |
| 810 | "Cylinder", | |
| 811 | delay, | |
| 812 | x3, | |
| 813 | y3, | |
| 814 | z3, | |
| 815 | msh | |
| 816 | }) | |
| 817 | end | |
| 818 | }, | |
| 819 | Cylinder = {
| |
| 820 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 821 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 822 | prt.Anchored = true | |
| 823 | prt.CFrame = cframe | |
| 824 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 825 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 826 | table.insert(Effects, {
| |
| 827 | prt, | |
| 828 | "Cylinder", | |
| 829 | delay, | |
| 830 | x3, | |
| 831 | y3, | |
| 832 | z3, | |
| 833 | msh | |
| 834 | }) | |
| 835 | end | |
| 836 | }, | |
| 837 | Wave = {
| |
| 838 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 839 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 840 | prt.Anchored = true | |
| 841 | prt.CFrame = cframe | |
| 842 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
| |
| 843 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 844 | table.insert(Effects, {
| |
| 845 | prt, | |
| 846 | "Cylinder", | |
| 847 | delay, | |
| 848 | x3 / 60, | |
| 849 | y3 / 60, | |
| 850 | z3 / 60, | |
| 851 | msh | |
| 852 | }) | |
| 853 | end | |
| 854 | }, | |
| 855 | Ring = {
| |
| 856 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 857 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 858 | prt.Anchored = true | |
| 859 | prt.CFrame = cframe | |
| 860 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 861 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 862 | table.insert(Effects, {
| |
| 863 | prt, | |
| 864 | "Cylinder", | |
| 865 | delay, | |
| 866 | x3, | |
| 867 | y3, | |
| 868 | z3, | |
| 869 | msh | |
| 870 | }) | |
| 871 | end | |
| 872 | }, | |
| 873 | Break = {
| |
| 874 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 875 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 876 | prt.Anchored = true | |
| 877 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 878 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 879 | local num = math.random(10, 50) / 1000 | |
| 880 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 881 | table.insert(Effects, {
| |
| 882 | prt, | |
| 883 | "Shatter", | |
| 884 | num, | |
| 885 | prt.CFrame, | |
| 886 | math.random() - math.random(), | |
| 887 | 0, | |
| 888 | math.random(50, 100) / 100 | |
| 889 | }) | |
| 890 | end | |
| 891 | }, | |
| 892 | Spiral = {
| |
| 893 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 894 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 895 | prt.Anchored = true | |
| 896 | prt.CFrame = cframe | |
| 897 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 898 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 899 | table.insert(Effects, {
| |
| 900 | prt, | |
| 901 | "Cylinder", | |
| 902 | delay, | |
| 903 | x3, | |
| 904 | y3, | |
| 905 | z3, | |
| 906 | msh | |
| 907 | }) | |
| 908 | end | |
| 909 | }, | |
| 910 | Push = {
| |
| 911 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 912 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 913 | prt.Anchored = true | |
| 914 | prt.CFrame = cframe | |
| 915 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 916 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 917 | table.insert(Effects, {
| |
| 918 | prt, | |
| 919 | "Cylinder", | |
| 920 | delay, | |
| 921 | x3, | |
| 922 | y3, | |
| 923 | z3, | |
| 924 | msh | |
| 925 | }) | |
| 926 | end | |
| 927 | } | |
| 928 | } | |
| 929 | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) | |
| 930 | local fp = IT("Part")
| |
| 931 | fp.formFactor = formfactor | |
| 932 | fp.Parent = parent | |
| 933 | fp.Reflectance = reflectance | |
| 934 | fp.Transparency = transparency | |
| 935 | fp.CanCollide = false | |
| 936 | fp.Locked = true | |
| 937 | fp.BrickColor = brickcolor | |
| 938 | fp.Name = name | |
| 939 | fp.Size = size | |
| 940 | fp.Position = tors.Position | |
| 941 | RemoveOutlines(fp) | |
| 942 | fp.Material = "SmoothPlastic" | |
| 943 | fp:BreakJoints() | |
| 944 | return fp | |
| 945 | end | |
| 946 | ||
| 947 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 948 | local mesh = IT(Mesh) | |
| 949 | mesh.Parent = part | |
| 950 | if Mesh == "SpecialMesh" then | |
| 951 | mesh.MeshType = meshtype | |
| 952 | if meshid ~= "nil" then | |
| 953 | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid | |
| 954 | end | |
| 955 | end | |
| 956 | mesh.Offset = offset | |
| 957 | mesh.Scale = scale | |
| 958 | return mesh | |
| 959 | end | |
| 960 | ||
| 961 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
| 962 | local type = type | |
| 963 | local rng = Instance.new("Part", char)
| |
| 964 | rng.Anchored = true | |
| 965 | rng.BrickColor = color | |
| 966 | rng.CanCollide = false | |
| 967 | rng.FormFactor = 3 | |
| 968 | rng.Name = "Ring" | |
| 969 | rng.Material = "Neon" | |
| 970 | rng.Size = Vector3.new(1, 1, 1) | |
| 971 | rng.Transparency = 0 | |
| 972 | rng.TopSurface = 0 | |
| 973 | rng.BottomSurface = 0 | |
| 974 | rng.CFrame = pos | |
| 975 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 976 | rngm.MeshType = MType | |
| 977 | rngm.Scale = scale | |
| 978 | local scaler2 = 1 | |
| 979 | if type == "Add" then | |
| 980 | scaler2 = 1 * value | |
| 981 | elseif type == "Divide" then | |
| 982 | scaler2 = 1 / value | |
| 983 | end | |
| 984 | coroutine.resume(coroutine.create(function() | |
| 985 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 986 | swait() | |
| 987 | if type == "Add" then | |
| 988 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 989 | elseif type == "Divide" then | |
| 990 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 991 | end | |
| 992 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 993 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
| 994 | end | |
| 995 | rng:Destroy() | |
| 996 | end)) | |
| 997 | end | |
| 998 | ||
| 999 | function Eviscerate(dude) | |
| 1000 | if dude.Name ~= char then | |
| 1001 | local bgf = IT("BodyGyro", dude.Head)
| |
| 1002 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 1003 | local val = IT("BoolValue", dude)
| |
| 1004 | val.Name = "IsHit" | |
| 1005 | local ds = coroutine.wrap(function() | |
| 1006 | dude:WaitForChild("Head"):BreakJoints()
| |
| 1007 | wait(0.5) | |
| 1008 | target = nil | |
| 1009 | coroutine.resume(coroutine.create(function() | |
| 1010 | for i, v in pairs(dude:GetChildren()) do | |
| 1011 | if v:IsA("Accessory") then
| |
| 1012 | v:Destroy() | |
| 1013 | end | |
| 1014 | if v:IsA("Humanoid") then
| |
| 1015 | v:Destroy() | |
| 1016 | end | |
| 1017 | if v:IsA("CharacterMesh") then
| |
| 1018 | v:Destroy() | |
| 1019 | end | |
| 1020 | if v:IsA("Model") then
| |
| 1021 | v:Destroy() | |
| 1022 | end | |
| 1023 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 1024 | for x, o in pairs(v:GetChildren()) do | |
| 1025 | if o:IsA("Decal") then
| |
| 1026 | o:Destroy() | |
| 1027 | end | |
| 1028 | end | |
| 1029 | coroutine.resume(coroutine.create(function() | |
| 1030 | v.Material = "Neon" | |
| 1031 | v.CanCollide = false | |
| 1032 | local PartEmmit1 = IT("ParticleEmitter", v)
| |
| 1033 | PartEmmit1.LightEmission = 1 | |
| 1034 | PartEmmit1.Texture = "rbxassetid://284205403" | |
| 1035 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 1036 | PartEmmit1.Rate = 150 | |
| 1037 | PartEmmit1.Lifetime = NumberRange.new(1) | |
| 1038 | PartEmmit1.Size = NumberSequence.new({
| |
| 1039 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
| 1040 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 1041 | }) | |
| 1042 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 1043 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 1044 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 1045 | }) | |
| 1046 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 1047 | PartEmmit1.VelocitySpread = 30000 | |
| 1048 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
| 1049 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
| 1050 | local BodPoss = IT("BodyPosition", v)
| |
| 1051 | BodPoss.P = 3000 | |
| 1052 | BodPoss.D = 1000 | |
| 1053 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 1054 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 1055 | v.Color = maincolor.Color | |
| 1056 | coroutine.resume(coroutine.create(function() | |
| 1057 | for i = 0, 49 do | |
| 1058 | swait(1) | |
| 1059 | v.Transparency = v.Transparency + 0.08 | |
| 1060 | end | |
| 1061 | wait(0.5) | |
| 1062 | PartEmmit1.Enabled = false | |
| 1063 | wait(3) | |
| 1064 | v:Destroy() | |
| 1065 | dude:Destroy() | |
| 1066 | end)) | |
| 1067 | end)) | |
| 1068 | end | |
| 1069 | end | |
| 1070 | end)) | |
| 1071 | end) | |
| 1072 | ds() | |
| 1073 | end | |
| 1074 | end | |
| 1075 | ||
| 1076 | function FindNearestHead(Position, Distance, SinglePlayer) | |
| 1077 | if SinglePlayer then | |
| 1078 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 1079 | end | |
| 1080 | local List = {}
| |
| 1081 | for i, v in pairs(workspace:GetChildren()) do | |
| 1082 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
| |
| 1083 | table.insert(List, v) | |
| 1084 | end | |
| 1085 | end | |
| 1086 | return List | |
| 1087 | end | |
| 1088 | ||
| 1089 | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) | |
| 1090 | local type = type | |
| 1091 | local rng = Instance.new("Part", char)
| |
| 1092 | rng.Anchored = true | |
| 1093 | rng.BrickColor = color | |
| 1094 | rng.CanCollide = false | |
| 1095 | rng.FormFactor = 3 | |
| 1096 | rng.Name = "Ring" | |
| 1097 | rng.Material = "Neon" | |
| 1098 | rng.Size = Vector3.new(1, 1, 1) | |
| 1099 | rng.Transparency = 0 | |
| 1100 | rng.TopSurface = 0 | |
| 1101 | rng.BottomSurface = 0 | |
| 1102 | rng.CFrame = pos | |
| 1103 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
| 1104 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1105 | rngm.MeshType = MType | |
| 1106 | rngm.Scale = Vector3.new(x1, y1, z1) | |
| 1107 | local scaler2 = 1 | |
| 1108 | local speeder = FastSpeed | |
| 1109 | if type == "Add" then | |
| 1110 | scaler2 = 1 * value | |
| 1111 | elseif type == "Divide" then | |
| 1112 | scaler2 = 1 / value | |
| 1113 | end | |
| 1114 | coroutine.resume(coroutine.create(function() | |
| 1115 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 1116 | swait() | |
| 1117 | if type == "Add" then | |
| 1118 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 1119 | elseif type == "Divide" then | |
| 1120 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 1121 | end | |
| 1122 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
| 1123 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
| 1124 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 1125 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
| 1126 | end | |
| 1127 | rng:Destroy() | |
| 1128 | end)) | |
| 1129 | end | |
| 1130 | ||
| 1131 | function SoulSteal(dude) | |
| 1132 | if dude.Name ~= char then | |
| 1133 | local bgf = IT("BodyGyro", dude.Head)
| |
| 1134 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 1135 | local val = IT("BoolValue", dude)
| |
| 1136 | val.Name = "IsHit" | |
| 1137 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
| 1138 | local soulst = coroutine.wrap(function() | |
| 1139 | local soul = Instance.new("Part",dude)
| |
| 1140 | soul.Size = Vector3.new(1,1,1) | |
| 1141 | soul.CanCollide = false | |
| 1142 | soul.Anchored = false | |
| 1143 | soul.Position = torso.Position | |
| 1144 | soul.Transparency = 1 | |
| 1145 | local PartEmmit1 = IT("ParticleEmitter", soul)
| |
| 1146 | PartEmmit1.LightEmission = 1 | |
| 1147 | PartEmmit1.Texture = "rbxassetid://569507414" | |
| 1148 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 1149 | PartEmmit1.Rate = 250 | |
| 1150 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
| 1151 | PartEmmit1.Size = NumberSequence.new({
| |
| 1152 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 1153 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 1154 | }) | |
| 1155 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 1156 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 1157 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 1158 | }) | |
| 1159 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 1160 | PartEmmit1.VelocitySpread = 30000 | |
| 1161 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
| 1162 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
| 1163 | local BodPoss = IT("BodyPosition", soul)
| |
| 1164 | BodPoss.P = 3000 | |
| 1165 | BodPoss.D = 1000 | |
| 1166 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 1167 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 1168 | wait(1.6) | |
| 1169 | soul.Touched:connect(function(hit) | |
| 1170 | if hit.Parent == char then | |
| 1171 | soul:Destroy() | |
| 1172 | end | |
| 1173 | end) | |
| 1174 | wait(1.2) | |
| 1175 | while soul do | |
| 1176 | swait() | |
| 1177 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 1178 | BodPoss.Position = tors.Position | |
| 1179 | end | |
| 1180 | end) | |
| 1181 | soulst() | |
| 1182 | end | |
| 1183 | end | |
| 1184 | function FaceMouse() | |
| 1185 | local Cam = workspace.CurrentCamera | |
| 1186 | return {
| |
| 1187 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
| 1188 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 1189 | } | |
| 1190 | end | |
| 1191 | ------------------------------------------------------- | |
| 1192 | --End Effect Function-- | |
| 1193 | ------------------------------------------------------- | |
| 1194 | function Cso(ID, PARENT, VOLUME, PITCH) | |
| 1195 | local NSound = nil | |
| 1196 | coroutine.resume(coroutine.create(function() | |
| 1197 | NSound = IT("Sound", PARENT)
| |
| 1198 | NSound.Volume = VOLUME | |
| 1199 | NSound.Pitch = PITCH | |
| 1200 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 1201 | swait() | |
| 1202 | NSound:play() | |
| 1203 | game:GetService("Debris"):AddItem(NSound, 10)
| |
| 1204 | end)) | |
| 1205 | return NSound | |
| 1206 | end | |
| 1207 | function CameraEnshaking(Length, Intensity) | |
| 1208 | coroutine.resume(coroutine.create(function() | |
| 1209 | local intensity = 1 * Intensity | |
| 1210 | local rotM = 0.01 * Intensity | |
| 1211 | for i = 0, Length, 0.1 do | |
| 1212 | swait() | |
| 1213 | intensity = intensity - 0.05 * Intensity / Length | |
| 1214 | rotM = rotM - 5.0E-4 * Intensity / Length | |
| 1215 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
| 1216 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
| 1217 | end | |
| 1218 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
| 1219 | end)) | |
| 1220 | end | |
| 1221 | New = function(Object, Parent, Name, Data) | |
| 1222 | local Object = Instance.new(Object) | |
| 1223 | for Index, Value in pairs(Data or {}) do
| |
| 1224 | Object[Index] = Value | |
| 1225 | end | |
| 1226 | Object.Parent = Parent | |
| 1227 | Object.Name = Name | |
| 1228 | return Object | |
| 1229 | end | |
| 1230 | ------------------------------------------------------- | |
| 1231 | --End Important Functions-- | |
| 1232 | ------------------------------------------------------- | |
| 1233 | ||
| 1234 | ||
| 1235 | ------------------------------------------------------- | |
| 1236 | --Start Weapon Creation-- | |
| 1237 | ------------------------------------------------------- | |
| 1238 | Zukain_Katana = New("Model",char,"Zukain_Katana",{})
| |
| 1239 | Handle = New("Part",Zukain_Katana,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 1.76834857, 0.200000003),CFrame = CFrame.new(1.16075099, 7.89765215, -100.573105, 1, 0, 0, 0, -0.707106948, 0.707106948, 0, -0.707106948, -0.707106948),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 1240 | Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.768976569, 1, 0.901659966),})
| |
| 1241 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16011798, 8.39845085, -100.079697, 1, 0, 0, 0, 0, 1.00000036, 0, -1.00000036, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1242 | Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.793101251, 0.64835465, 0.64231962),})
| |
| 1243 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.000633001328, -0.703010559, 0.00522613525, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1244 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16011798, 8.23512936, -100.243011, 1, 0, 0, 0, 0, 1.00000036, 0, -1.00000036, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1245 | Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.793101251, 0.64835465, 0.64231962),})
| |
| 1246 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.000633001328, -0.472045898, 0.00521850586, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1247 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16011798, 8.0624094, -100.415726, 1, 0, 0, 0, 0, 1.00000036, 0, -1.00000036, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1248 | Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.793101251, 0.64835465, 0.64231962),})
| |
| 1249 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.000633001328, -0.227783203, 0.00521850586, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1250 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16011798, 7.72293615, -100.755203, 1, 0, 0, 0, 0, 1.00000036, 0, -1.00000036, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1251 | Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.793101251, 0.64835465, 0.64231962),})
| |
| 1252 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.000633001328, 0.252304077, 0.00521850586, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1253 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16011798, 7.89289379, -100.585251, 1, 0, 0, 0, 0, 1.00000036, 0, -1.00000036, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1254 | Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.793101251, 0.64835465, 0.64231962),})
| |
| 1255 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.000633001328, 0.0119552612, 0.00522613525, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1256 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16012597, 6.85338116, -101.030701, 0, 0.707106948, -0.707106709, 0.707107008, 0.500000119, 0.500000298, 0.707107008, -0.500000119, -0.500000298),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
| |
| 1257 | Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.385996014, 0.64835465, 0.64231962),})
| |
| 1258 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707106829, 0.707106829, 0.707106948, 0.49999994, -0.49999994, -0.707106709, 0.500000119, -0.500000119),C1 = CFrame.new(-0.000625014305, 1.0619812, -0.414840698, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1259 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16011798, 7.38517857, -101.092957, 1, 0, 0, 0, 0, 1.00000036, 0, -1.00000036, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1260 | Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.793101251, 0.64835465, 0.64231962),})
| |
| 1261 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.000633001328, 0.72996521, 0.00521850586, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1262 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16011798, 7.45044518, -101.627769, 0, 0.707106948, -0.707106709, 0.707107008, 0.500000119, 0.500000298, 0.707107008, -0.500000119, -0.500000298),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
| |
| 1263 | Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.385996014, 0.64835465, 0.64231962),})
| |
| 1264 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707106829, 0.707106829, 0.707106948, 0.49999994, -0.49999994, -0.707106709, 0.500000119, -0.500000119),C1 = CFrame.new(-0.000633001328, 1.0619812, 0.429534912, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1265 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.878141046, 0.200000003, 1.06329548),CFrame = CFrame.new(1.15981996, 7.15133572, -101.329674, 1, 0, 0, 0, -0.707106888, 0.707106888, 0, -0.707106888, -0.707106888),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
| |
| 1266 | Mesh = New("CylinderMesh",Handle2,"Mesh",{Scale = Vector3.new(1, 0.385997146, 1),})
| |
| 1267 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(-0.000931024551, 1.06269836, 0.0072479248, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1268 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.15981996, 8.63947964, -99.9694519, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
| |
| 1269 | Mesh = New("CylinderMesh",Handle2,"Mesh",{Scale = Vector3.new(0.771992147, 0.690572917, 0.793099046),})
| |
| 1270 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(-0.000931024551, -0.951400757, 0.0977020264, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1271 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.15981996, 8.5055809, -99.8338318, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
| |
| 1272 | Mesh = New("CylinderMesh",Handle2,"Mesh",{Scale = Vector3.new(0.771992147, 0.696604252, 0.793099046),})
| |
| 1273 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(-0.000931024551, -0.952613831, -0.0928726196, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1274 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16075099, 8.57104111, -99.8997192, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
| |
| 1275 | Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.768976569, 0.699619949, 0.901659966),})
| |
| 1276 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(0, -0.952316284, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1277 | Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 3.321383, 0.200000003),CFrame = CFrame.new(1.16162896, 5.85721016, -102.636574, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1278 | Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.657399535, 1, 0.901659966),})
| |
| 1279 | mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(0.000877976418, 2.90190125, 0.0162811279, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1280 | Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 2.11815834, 0.200000003),CFrame = CFrame.new(1.16162896, 3.97205186, -104.582367, 1, 0, 0, 0, -0.676060498, 0.736846507, 0, -0.736846507, -0.676060498),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1281 | Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.657399535, 1, 0.901659966),})
| |
| 1282 | mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.676060319, -0.736846328, 0, 0.736846328, -0.676060319),C1 = CFrame.new(0.000877976418, 5.61079407, 0.0591583252, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1283 | Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 2.11695218, 0.200000003),CFrame = CFrame.new(1.16139197, 3.9036243, -104.520401, 0.707107246, 8.42937951e-08, -0.707106352, 0.52102828, -0.676061392, 0.521028817, -0.478047311, -0.736845732, -0.478047967),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1284 | Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.467417091, 1, 0.467415661),})
| |
| 1285 | mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707107246, 0.521028161, -0.478047192, 8.42937951e-08, -0.676061213, -0.736845434, -0.707106352, 0.521028638, -0.478047818),C1 = CFrame.new(0.00064098835, 5.61536407, -0.0330429077, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1286 | Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16139197, 2.5424304, -106.351837, 0.70710808, -1.05367299e-07, -0.707105458, 0.697225213, -0.166586101, 0.697227836, -0.117794037, -0.986027181, -0.117794305),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1287 | Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.467417091, 0.633276939, 0.467415661),})
| |
| 1288 | mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.70710808, 0.697225034, -0.117794015, -1.05367299e-07, -0.166586086, -0.986026883, -0.707105458, 0.697227597, -0.117794298),C1 = CFrame.new(0.00064098835, 7.87289429, 0.299468994, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1289 | Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16162896, 2.59807253, -106.357254, 1, 0, 0, 0, -0.00258597732, 0.999996901, 0, -0.999996901, -0.00258597732),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1290 | Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.657399535, 0.569949329, 0.494555891),})
| |
| 1291 | mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.00258599897, -0.999996662, 0, 0.999996662, -0.00258599897),C1 = CFrame.new(0.000877976418, 7.83737946, 0.342643738, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1292 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.15981996, 7.29141712, -101.317497, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
| |
| 1293 | Mesh = New("CylinderMesh",Handle2,"Mesh",{Scale = Vector3.new(0.771992147, 0.690572917, 0.793099046),})
| |
| 1294 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(-0.000931024551, 0.955039978, 0.097694397, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1295 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.15981996, 7.15751839, -101.181885, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
| |
| 1296 | Mesh = New("CylinderMesh",Handle2,"Mesh",{Scale = Vector3.new(0.771992147, 0.696604252, 0.793099046),})
| |
| 1297 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(-0.000931024551, 0.953826904, -0.092880249, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1298 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16075099, 7.22297859, -101.24778, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
| |
| 1299 | Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.768976569, 0.699619949, 0.901659966),})
| |
| 1300 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(0, 0.95413208, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1301 | Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 3.32982659, 0.200000003),CFrame = CFrame.new(1.16139197, 5.78809166, -102.575134, 0.707106948, 0, -0.707106709, 0.500000119, -0.707107008, 0.500000298, -0.500000119, -0.707107008, -0.500000298),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1302 | Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.467417091, 1, 0.467415661),})
| |
| 1303 | mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707106948, 0.49999994, -0.49999994, 0, -0.707106829, -0.707106829, -0.707106709, 0.500000119, -0.500000119),C1 = CFrame.new(0.00064098835, 2.90733337, -0.0760345459, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1304 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16075099, 7.06944275, -101.401321, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
| |
| 1305 | Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.768976569, 0.699619949, 0.901659966),})
| |
| 1306 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(0, 1.17127228, 7.62939453e-06, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1307 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.15981996, 7.13789177, -101.471039, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
| |
| 1308 | Mesh = New("CylinderMesh",Handle2,"Mesh",{Scale = Vector3.new(0.771992147, 0.690572917, 0.793099046),})
| |
| 1309 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(-0.000931024551, 1.17216492, 0.0977020264, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1310 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.15981996, 7.00398254, -101.335419, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
| |
| 1311 | Mesh = New("CylinderMesh",Handle2,"Mesh",{Scale = Vector3.new(0.771992147, 0.696604252, 0.793099046),})
| |
| 1312 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(-0.000931024551, 1.17095947, -0.092880249, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1313 | Handle2 = New("Part",Zukain_Katana,"Handle2",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16011798, 7.55109024, -100.927071, 1, 0, 0, 0, 0, 1.00000036, 0, -1.00000036, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1314 | Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(0.793101251, 0.64835465, 0.64231962),})
| |
| 1315 | mot = New("Motor",Handle2,"mot",{Part0 = Handle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.000633001328, 0.495346069, 0.00523376465, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1316 | Handle1 = New("Part",Zukain_Katana,"Handle1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1.76653922, 0.200000003),CFrame = CFrame.new(1.15981996, 7.96610117, -100.64283, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 1317 | Mesh = New("CylinderMesh",Handle1,"Mesh",{Scale = Vector3.new(0.771992147, 1, 0.793099046),})
| |
| 1318 | mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(-0.000931024551, 0.000900268555, 0.0977020264, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1319 | Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.609151542, 0.200000003),CFrame = CFrame.new(1.16139197, 3.01041842, -105.536285, 0.707105935, 6.53275379e-07, -0.707107663, 0.566065133, -0.599285662, 0.566063285, -0.423759073, -0.800535619, -0.423758864),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1320 | Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.467417091, 1, 0.467415661),})
| |
| 1321 | mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707105935, 0.566064954, -0.423758954, 6.53275379e-07, -0.599285483, -0.80053544, -0.707107663, 0.566063106, -0.423758715),C1 = CFrame.new(0.00064098835, 6.96529388, 0.0537033081, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1322 | Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.610357821, 0.200000003),CFrame = CFrame.new(1.16163599, 3.08467245, -105.591133, 1, 0, 0, 0, -0.59928447, 0.800536573, 0, -0.800536573, -0.59928447),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1323 | Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.657399535, 1, 0.901659966),})
| |
| 1324 | mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.599284291, -0.800536335, 0, 0.800536335, -0.599284291),C1 = CFrame.new(0.000885009766, 6.9515686, 0.144989014, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1325 | Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.609151542, 0.200000003),CFrame = CFrame.new(1.16139197, 2.68954659, -106.041069, 0.70710665, -4.42541989e-07, -0.707106948, 0.622500896, -0.47432667, 0.622501016, -0.335399926, -0.880349338, -0.33539927),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1326 | Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.467417091, 1, 0.467415661),})
| |
| 1327 | mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.70710665, 0.622500718, -0.335399836, -4.42541989e-07, -0.474326551, -0.88034904, -0.707106948, 0.622500837, -0.33539921),C1 = CFrame.new(0.00064098835, 7.54911804, 0.183746338, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1328 | Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.609151542, 0.200000003),CFrame = CFrame.new(1.16162097, 2.77138567, -106.083794, 1, 0, 0, 0, -0.474326313, 0.880349517, 0, -0.880349576, -0.474326253),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1329 | Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.657399535, 1, 0.901659966),})
| |
| 1330 | mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.474326164, -0.880349278, 0, 0.880349219, -0.474326134),C1 = CFrame.new(0.000869989395, 7.52146149, 0.271827698, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1331 | Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16139197, 2.59642172, -106.49707, 0.7071082, 9.06159073e-07, -0.707105398, 0.337037176, 0.879096627, 0.337039649, 0.621614218, -0.476644367, 0.621616125),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1332 | Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.467417091, 0.666448534, 0.467415661),})
| |
| 1333 | mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.7071082, 0.337037086, 0.621614099, 9.06159073e-07, 0.879096389, -0.476644188, -0.707105398, 0.33703953, 0.621615887),C1 = CFrame.new(0.00064098835, 7.93740845, 0.440338135, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1334 | Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16162896, 2.62758207, -106.370247, 1, 0, 0, 0, -0.214267105, 0.976775408, 0, -0.976775408, -0.214267105),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1335 | Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.657399535, 0.518684149, 0.859441757),})
| |
| 1336 | mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.21426703, -0.97677511, 0, 0.97677511, -0.214267045),C1 = CFrame.new(0.000877976418, 7.82569885, 0.372695923, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1337 | Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16162896, 2.59278584, -106.432526, 1, 0, 0, 0, 0.302041978, 0.953294873, 0, -0.953294873, 0.302041978),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1338 | Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.657399535, 0.609152138, 0.443290949),})
| |
| 1339 | mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.302041888, -0.953294635, 0, 0.953294635, 0.302041888),C1 = CFrame.new(0.000877976418, 7.89434052, 0.392127991, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1340 | Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16162097, 2.64189959, -106.464447, 1, 0, 0, 0, 0.890703201, 0.454586029, 0, -0.454586029, 0.890703201),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1341 | Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.657399535, 0.407106876, 0.506618261),})
| |
| 1342 | mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.890702903, -0.45458594, 0, 0.45458594, 0.890702903),C1 = CFrame.new(0.000869989395, 7.88218689, 0.449432373, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1343 | Blade = New("Part",Zukain_Katana,"Blade",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16139197, 2.54999399, -106.442116, 0.707107961, -7.37570787e-08, -0.707105756, 0.67002511, 0.319578916, 0.670027137, 0.225976035, -0.947559953, 0.225976869),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
| |
| 1344 | Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.467417091, 0.633276939, 0.467415661),})
| |
| 1345 | mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707107961, 0.670024931, 0.225975975, -7.37570787e-08, 0.319578826, -0.947559655, -0.707105756, 0.670026958, 0.22597678),C1 = CFrame.new(0.00064098835, 7.93138123, 0.368652344, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1346 | Handle1 = New("Part",Zukain_Katana,"Handle1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1.76774538, 0.200000003),CFrame = CFrame.new(1.15981996, 7.83220243, -100.507225, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 1347 | Mesh = New("CylinderMesh",Handle1,"Mesh",{Scale = Vector3.new(0.771992147, 1, 0.793099046),})
| |
| 1348 | mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(-0.000931024551, -0.000305175781, -0.0928649902, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1349 | ||
| 1350 | Quiver = New("Model",char,"Quiver",{})
| |
| 1351 | Gold_End = New("Part",Quiver,"Gold_End",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.389613628),CFrame = CFrame.new(1.16133106, 4.95799971, -101.514183, 1, 0, 0, 0, -0.707106948, 0.707106948, 0, -0.707106948, -0.707106948),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
| |
| 1352 | Mesh = New("BlockMesh",Gold_End,"Mesh",{Scale = Vector3.new(0.811194837, 0.964993775, 1),})
| |
| 1353 | Leather = New("Part",Quiver,"Leather",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.276832253, 0.26718089),CFrame = CFrame.new(1.16162896, 0.52565527, -106.496445, 1, 0, 0, 0, -0.944312453, 0.329051137, 0, -0.329051137, -0.944312453),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 1354 | Mesh = New("BlockMesh",Leather,"Mesh",{Scale = Vector3.new(0.778023303, 1, 1),})
| |
| 1355 | mot = New("Motor",Leather,"mot",{Part0 = Leather,Part1 = Gold_End,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.944312215, -0.329051077, 0, 0.329051077, -0.944312215),C1 = CFrame.new(0.000297904015, 6.65712738, 0.388847351, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1356 | Leather = New("Part",Quiver,"Leather",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 4.5155611, 0.38720116),CFrame = CFrame.new(1.16162896, 3.42700958, -103.043968, 1, 0, 0, 0, -0.707106888, 0.707106888, 0, -0.707106888, -0.707106888),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 1357 | Mesh = New("BlockMesh",Leather,"Mesh",{Scale = Vector3.new(0.778023303, 1, 1),})
| |
| 1358 | mot = New("Motor",Leather,"mot",{Part0 = Leather,Part1 = Gold_End,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(0.000297904015, 2.16429138, -0.000854492188, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1359 | Leather = New("Part",Quiver,"Leather",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.854018271, 0.38720116),CFrame = CFrame.new(1.16162896, 0.712272167, -106.11174, 1, 0, 0, 0, -0.435052335, 0.900405586, 0, -0.900405586, -0.435052335),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 1360 | Mesh = New("BlockMesh",Leather,"Mesh",{Scale = Vector3.new(0.778023303, 1, 1),})
| |
| 1361 | mot = New("Motor",Leather,"mot",{Part0 = Leather,Part1 = Gold_End,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.435052156, -0.900405288, 0, 0.900405288, -0.435052156),C1 = CFrame.new(0.000297904015, 6.25314331, 0.248779297, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1362 | Leather = New("Part",Quiver,"Leather",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.755709648, 0.38720116),CFrame = CFrame.new(1.16162896, 1.58482671, -104.903145, 1, 0, 0, 0, -0.680810273, 0.73246032, 0, -0.73246032, -0.680810273),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 1363 | Mesh = New("BlockMesh",Leather,"Mesh",{Scale = Vector3.new(0.778023303, 1, 1),})
| |
| 1364 | mot = New("Motor",Leather,"mot",{Part0 = Leather,Part1 = Gold_End,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.680810034, -0.732460082, 0, 0.732460082, -0.680810034),C1 = CFrame.new(0.000297904015, 4.78154755, 0.0111618042, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1365 | Leather = New("Part",Quiver,"Leather",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.755709648, 0.38720116),CFrame = CFrame.new(1.16162896, 1.11120677, -105.464134, 1, 0, 0, 0, -0.609987438, 0.792411506, 0, -0.792411506, -0.609987438),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 1366 | Mesh = New("BlockMesh",Leather,"Mesh",{Scale = Vector3.new(0.778023303, 1, 1),})
| |
| 1367 | mot = New("Motor",Leather,"mot",{Part0 = Leather,Part1 = Gold_End,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.609987259, -0.792411268, 0, 0.792411268, -0.609987259),C1 = CFrame.new(0.000297904015, 5.51313019, 0.0729446411, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1368 | Gold_End2 = New("Part",Quiver,"Gold_End2",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16133106, 4.84093237, -101.626137, 1, 0, 0, 0, 0.707107008, 0.707107008, 0, -0.707107008, 0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.937255, 0.721569, 0.219608),})
| |
| 1369 | Mesh = New("BlockMesh",Gold_End2,"Mesh",{Scale = Vector3.new(0.811194837, 0.964993775, 0.65438205),})
| |
| 1370 | mot = New("Motor",Gold_End2,"mot",{Part0 = Gold_End2,Part1 = Gold_End,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829),C1 = CFrame.new(0, 0.161941528, -0.00361633301, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1371 | Hole = New("Part",Quiver,"Hole",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16133106, 4.96929646, -101.522934, 1, 0, 0, 0, -0.707107008, 0.707107008, 0, -0.707107008, -0.707107008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 1372 | Mesh = New("BlockMesh",Hole,"Mesh",{Scale = Vector3.new(0.696602225, 0.964993775, 0.961971819),})
| |
| 1373 | mot = New("Motor",Hole,"mot",{Part0 = Hole,Part1 = Gold_End,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),C1 = CFrame.new(0, -0.00180053711, 0.014175415, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1374 | Hole = New("Part",Quiver,"Hole",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.16133106, 4.90104151, -101.456383, 0.707106948, 0, 0.707106709, -0.500000119, -0.707107008, 0.500000298, 0.500000119, -0.707107008, -0.500000298),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 1375 | Mesh = New("BlockMesh",Hole,"Mesh",{Scale = Vector3.new(0.494557381, 0.964993775, 0.49455604),})
| |
| 1376 | mot = New("Motor",Hole,"mot",{Part0 = Hole,Part1 = Gold_End,C0 = CFrame.new(0, 0, 0, 0.707106948, -0.49999994, 0.49999994, 0, -0.707106829, -0.707106829, 0.707106709, 0.500000119, -0.500000119),C1 = CFrame.new(0, -0.000595092773, -0.0811462402, 1, 0, 0, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829),})
| |
| 1377 | ||
| 1378 | ||
| 1379 | local NewInstance = function(instance,parent,properties) | |
| 1380 | local inst = Instance.new(instance,parent) | |
| 1381 | if(properties)then | |
| 1382 | for i,v in next, properties do | |
| 1383 | pcall(function() inst[i] = v end) | |
| 1384 | end | |
| 1385 | end | |
| 1386 | return inst; | |
| 1387 | end | |
| 1388 | ||
| 1389 | local HW = NewInstance('Weld',char,{Part0 = la, Part1 = Handle, C0 = CF(0, -1, -.2) * angles(Rad(-25), Rad(0), Rad(-8))})
| |
| 1390 | local HW2 = NewInstance('Weld',char,{Part0 = tors, Part1 = Gold_End, C0 = CF(1, 0, -2) * angles(Rad(116), Rad(180), Rad(0))})
| |
| 1391 | ||
| 1392 | ------------------------------------------------------- | |
| 1393 | --End Weapon Creation-- | |
| 1394 | ------------------------------------------------------- | |
| 1395 | ||
| 1396 | ------------------------------------------------------- | |
| 1397 | --Start Customization-- | |
| 1398 | ------------------------------------------------------- | |
| 1399 | local Player_Size = 1 | |
| 1400 | if Player_Size ~= 1 then | |
| 1401 | root.Size = root.Size * Player_Size | |
| 1402 | tors.Size = tors.Size * Player_Size | |
| 1403 | hed.Size = hed.Size * Player_Size | |
| 1404 | ra.Size = ra.Size * Player_Size | |
| 1405 | la.Size = la.Size * Player_Size | |
| 1406 | rl.Size = rl.Size * Player_Size | |
| 1407 | ll.Size = ll.Size * Player_Size | |
| 1408 | ---------------------------------------------------------------------------------- | |
| 1409 | rootj.Parent = root | |
| 1410 | neck.Parent = tors | |
| 1411 | RW.Parent = tors | |
| 1412 | LW.Parent = tors | |
| 1413 | RH.Parent = tors | |
| 1414 | LH.Parent = tors | |
| 1415 | ---------------------------------------------------------------------------------- | |
| 1416 | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1417 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1418 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1419 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
| 1420 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
| 1421 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
| 1422 | ---------------------------------------------------------------------------------- | |
| 1423 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1424 | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1425 | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1426 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1427 | --hat.Parent = Character | |
| 1428 | end | |
| 1429 | ---------------------------------------------------------------------------------- | |
| 1430 | local SONG = 1241386960 | |
| 1431 | local SONG2 = 0 | |
| 1432 | local Music = Instance.new("Sound",tors)
| |
| 1433 | Music.Volume = 2.5 | |
| 1434 | Music.Looped = true | |
| 1435 | Music.Pitch = 1 --Pitcher | |
| 1436 | ---------------------------------------------------------------------------------- | |
| 1437 | local equipped = false | |
| 1438 | local idle = 0 | |
| 1439 | local change = 1 | |
| 1440 | local val = 0 | |
| 1441 | local toim = 0 | |
| 1442 | local idleanim = 0.4 | |
| 1443 | local sine = 0 | |
| 1444 | local Sit = 1 | |
| 1445 | ---------------------------------------------------------------------------------- | |
| 1446 | hum.WalkSpeed = 8 | |
| 1447 | hum.JumpPower = 57 | |
| 1448 | hum.Animator.Parent = nil | |
| 1449 | ------------------------------------------------------- | |
| 1450 | --End Customization-- | |
| 1451 | ------------------------------------------------------- | |
| 1452 | ||
| 1453 | ||
| 1454 | ------------------------------------------------------- | |
| 1455 | --Start Attacks N Stuff-- | |
| 1456 | ------------------------------------------------------- | |
| 1457 | function Taunt() | |
| 1458 | attack = true | |
| 1459 | hum.WalkSpeed = 0 | |
| 1460 | Cso("1535994137", hed, 10, 1)
| |
| 1461 | for i = 0, 6, 0.1 do | |
| 1462 | swait() | |
| 1463 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) | |
| 1464 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-3 - 1.5 * Cos(sine / 7)), Rad(0), Rad(-25)), 0.3) | |
| 1465 | RH.C0 = clerp(RH.C0, CF(.8* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, .2* Player_Size) * angles(Rad(0), Rad(45), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 1466 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 1467 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(-20), Rad(25)), 0.1) | |
| 1468 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(78 + 3.5 * Cos(sine / 20)), Rad(-25), Rad(-20)), 0.1) | |
| 1469 | HW.C0 = clerp(HW.C0, CF(0, -1 , -.2) * angles(Rad(-25 + 3.5 * Cos(sine / 20)), Rad(0), Rad(-8)), 0.1) | |
| 1470 | HW2.C0 = clerp(HW2.C0, CF(1, 0 + 0.1 * Cos(sine / 20), -2 + 0.1 * Cos(sine / 20)) * angles(Rad(116 + 3.5 * Cos(sine / 20)), Rad(180), Rad(0)), 0.1) | |
| 1471 | end | |
| 1472 | for i = 0, 6, 0.1 do | |
| 1473 | swait() | |
| 1474 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) | |
| 1475 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-3 - 1.5 * Cos(sine / 7)), Rad(0), Rad(-25)), 0.3) | |
| 1476 | RH.C0 = clerp(RH.C0, CF(.8* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, .2* Player_Size) * angles(Rad(0), Rad(45), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 1477 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 1478 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(45), Rad(-20), Rad(25)), 0.1) | |
| 1479 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(78 + 3.5 * Cos(sine / 20)), Rad(-25), Rad(-20)), 0.1) | |
| 1480 | HW.C0 = clerp(HW.C0, CF(0, -1 , -.2) * angles(Rad(-25 + 3.5 * Cos(sine / 20)), Rad(0), Rad(-8)), 0.1) | |
| 1481 | HW2.C0 = clerp(HW2.C0, CF(1, 0 + 0.1 * Cos(sine / 20), -2 + 0.1 * Cos(sine / 20)) * angles(Rad(116 + 3.5 * Cos(sine / 20)), Rad(180), Rad(0)), 0.1) | |
| 1482 | end | |
| 1483 | attack = false | |
| 1484 | hum.WalkSpeed = 8 | |
| 1485 | end | |
| 1486 | ------------------------------------------------------- | |
| 1487 | --End Attacks N Stuff-- | |
| 1488 | ------------------------------------------------------- | |
| 1489 | mouse.KeyDown:connect(function(key) | |
| 1490 | if string.byte(key) == 48 and attack == false then | |
| 1491 | Swing = 2 | |
| 1492 | hum.WalkSpeed = 38.82 | |
| 1493 | end | |
| 1494 | end) | |
| 1495 | mouse.KeyUp:connect(function(key) | |
| 1496 | if string.byte(key) == 48 and attack == false then | |
| 1497 | Swing = 1 | |
| 1498 | hum.WalkSpeed = 8 | |
| 1499 | end | |
| 1500 | end) | |
| 1501 | mouse.KeyDown:connect(function(key) | |
| 1502 | if attack == false then | |
| 1503 | if key == 't' then | |
| 1504 | Taunt() | |
| 1505 | end | |
| 1506 | end | |
| 1507 | end) | |
| 1508 | ||
| 1509 | ||
| 1510 | ||
| 1511 | ||
| 1512 | ||
| 1513 | ||
| 1514 | ||
| 1515 | ||
| 1516 | ------------------------------------------------------- | |
| 1517 | --Start Animations-- | |
| 1518 | ------------------------------------------------------- | |
| 1519 | print("By Makhail07")
| |
| 1520 | while true do | |
| 1521 | swait() | |
| 1522 | sine = sine + change | |
| 1523 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 1524 | local velderp = root.Velocity.y | |
| 1525 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) | |
| 1526 | if equipped == true or equipped == false then | |
| 1527 | if attack == false then | |
| 1528 | idle = idle + 1 | |
| 1529 | else | |
| 1530 | idle = 0 | |
| 1531 | end | |
| 1532 | if 1 < root.Velocity.y and hitfloor == nil then | |
| 1533 | Anim = "Jump" | |
| 1534 | if attack == false then | |
| 1535 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15) | |
| 1536 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 1537 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1538 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1539 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1) | |
| 1540 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1) | |
| 1541 | end | |
| 1542 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
| 1543 | Anim = "Fall" | |
| 1544 | if attack == false then | |
| 1545 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15) | |
| 1546 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 1547 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
| 1548 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
| 1549 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1) | |
| 1550 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1) | |
| 1551 | end | |
| 1552 | elseif torvel < 1 and hitfloor ~= nil then | |
| 1553 | Anim = "Idle" | |
| 1554 | change = 1 | |
| 1555 | if attack == false then | |
| 1556 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-20)), 0.15) | |
| 1557 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-3 - 2.5 * Cos(sine / 20)), Rad(0), Rad(20)), 0.3) | |
| 1558 | RH.C0 = clerp(RH.C0, CF(.8* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, .2* Player_Size) * angles(Rad(0), Rad(45), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 1559 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 1560 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20 - 6.5 * Sin(sine / 22)), Rad(-20 - 6.5 * Sin(sine / 22)), Rad(13)), 0.1) | |
| 1561 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(78 + 3.5 * Cos(sine / 20)), Rad(-25), Rad(-20)), 0.1) | |
| 1562 | HW.C0 = clerp(HW.C0, CF(0, -1 , -.2) * angles(Rad(-25 + 3.5 * Cos(sine / 20)), Rad(0), Rad(-8)), 0.1) | |
| 1563 | HW2.C0 = clerp(HW2.C0, CF(1, 0 + 0.1 * Cos(sine / 20), -2 + 0.1 * Cos(sine / 20)) * angles(Rad(116 + 3.5 * Cos(sine / 20)), Rad(180), Rad(0)), 0.1) | |
| 1564 | end | |
| 1565 | elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then | |
| 1566 | Anim = "Walk" | |
| 1567 | change = 1 | |
| 1568 | if attack == false then | |
| 1569 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.055 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
| 1570 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 1571 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 - 25 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 1572 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 + 25 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 1573 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)), Rad(6) - ra.RotVelocity.Y / 75), 0.1) | |
| 1574 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)) , Rad(-6) + la.RotVelocity.Y / 75), 0.1) | |
| 1575 | HW.C0 = clerp(HW.C0, CF(0, -1 , -.2) * angles(Rad(90), Rad(0), Rad(0)), 0.1) | |
| 1576 | end | |
| 1577 | elseif torvel >= 25 and hitfloor ~= nil then | |
| 1578 | Anim = "Sprint" | |
| 1579 | change = 1.35 | |
| 1580 | if attack == false then | |
| 1581 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
| 1582 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
| 1583 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.925 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 1584 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.925 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 1585 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, 0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(110) * Cos(sine / 7) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15) | |
| 1586 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, -0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(-65) , Rad(0) , Rad(-13) + la.RotVelocity.Y / 75), 0.15) | |
| 1587 | HW.C0 = clerp(HW.C0, CF(0, -1 , -.2) * angles(Rad(90), Rad(0), Rad(-90)), 0.1) | |
| 1588 | end | |
| 1589 | end | |
| 1590 | end | |
| 1591 | Music.SoundId = "rbxassetid://"..SONG | |
| 1592 | Music.Looped = true | |
| 1593 | Music.Pitch = 1 | |
| 1594 | Music.Volume = 1.5 | |
| 1595 | Music.Parent = tors | |
| 1596 | Music:Resume() | |
| 1597 | if 0 < #Effects then | |
| 1598 | for e = 1, #Effects do | |
| 1599 | if Effects[e] ~= nil then | |
| 1600 | local Thing = Effects[e] | |
| 1601 | if Thing ~= nil then | |
| 1602 | local Part = Thing[1] | |
| 1603 | local Mode = Thing[2] | |
| 1604 | local Delay = Thing[3] | |
| 1605 | local IncX = Thing[4] | |
| 1606 | local IncY = Thing[5] | |
| 1607 | local IncZ = Thing[6] | |
| 1608 | if 1 >= Thing[1].Transparency then | |
| 1609 | if Thing[2] == "Block1" then | |
| 1610 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1611 | local Mesh = Thing[1].Mesh | |
| 1612 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1613 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1614 | elseif Thing[2] == "Block2" then | |
| 1615 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
| 1616 | local Mesh = Thing[7] | |
| 1617 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1618 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1619 | elseif Thing[2] == "Block3" then | |
| 1620 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
| 1621 | local Mesh = Thing[7] | |
| 1622 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1623 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1624 | elseif Thing[2] == "Cylinder" then | |
| 1625 | local Mesh = Thing[1].Mesh | |
| 1626 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1627 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1628 | elseif Thing[2] == "Blood" then | |
| 1629 | local Mesh = Thing[7] | |
| 1630 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
| 1631 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 1632 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1633 | elseif Thing[2] == "Elec" then | |
| 1634 | local Mesh = Thing[1].Mesh | |
| 1635 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 1636 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1637 | elseif Thing[2] == "Disappear" then | |
| 1638 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1639 | elseif Thing[2] == "Shatter" then | |
| 1640 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 1641 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 1642 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 1643 | Thing[6] = Thing[6] + Thing[5] | |
| 1644 | end | |
| 1645 | else | |
| 1646 | Part.Parent = nil | |
| 1647 | table.remove(Effects, e) | |
| 1648 | end | |
| 1649 | end | |
| 1650 | end | |
| 1651 | end | |
| 1652 | end | |
| 1653 | end | |
| 1654 | ------------------------------------------------------- | |
| 1655 | --End Animations And Script-- | |
| 1656 | ------------------------------------------------------- |