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| 1 | --By Rufus14 (yes this is short script) | |
| 2 | plr = game.Players.LocalPlayer | |
| 3 | character = plr.Character | |
| 4 | rig = character.Torso | |
| 5 | mouse = plr:GetMouse() | |
| 6 | Ebola = Instance.new("Sound", character.Torso)
| |
| 7 | Ebola.Volume = 20 | |
| 8 | Hurt = Instance.new("Sound", character.Torso)
| |
| 9 | Hurt.Volume = 40 | |
| 10 | Hurt.SoundId = "rbxassetid://175272131" | |
| 11 | Hurt1 = Instance.new("Sound", character.Torso)
| |
| 12 | Hurt1.Volume = 40 | |
| 13 | Hurt1.SoundId = "rbxassetid://147758746" | |
| 14 | Hurt1.TimePosition = 2.1000000000000001 | |
| 15 | rig.BrickColor = BrickColor.new("Institutional white")
| |
| 16 | character.Head.BrickColor = BrickColor.new("Institutional white")
| |
| 17 | character["Left Arm"].BrickColor = BrickColor.new("Institutional white")
| |
| 18 | character["Right Arm"].BrickColor = BrickColor.new("Institutional white")
| |
| 19 | character["Left Leg"].BrickColor = BrickColor.new("Institutional white")
| |
| 20 | character["Right Leg"].BrickColor = BrickColor.new("Institutional white")
| |
| 21 | character.Humanoid.WalkSpeed = 12 | |
| 22 | dying = false | |
| 23 | for i = 1,10 do | |
| 24 | wait() | |
| 25 | rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.02) | |
| 26 | rig.Neck.C0 = rig.Neck.C0 * CFrame.Angles(0.015,0,0) | |
| 27 | character.HumanoidRootPart.RootJoint.C0 = character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.015,0,0) | |
| 28 | rig["Left Shoulder"].C0 = rig["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.02) | |
| 29 | rig["Right Shoulder"].C0 = rig["Right Shoulder"].C0 * CFrame.Angles(0,0,0.02) | |
| 30 | end | |
| 31 | Math = math.random(1,2) | |
| 32 | if Math == 1 then | |
| 33 | - | Ebola.SoundId = "rbxassetid://390876774" |
| 33 | + | Ebola.SoundId = "rbxassetid://666323754" |
| 34 | Ebola.Looped = true | |
| 35 | Ebola:Play() | |
| 36 | end | |
| 37 | if Math == 2 then | |
| 38 | - | Ebola.SoundId = "rbxassetid://390876774" |
| 38 | + | Ebola.SoundId = "rbxassetid://666323754" |
| 39 | Ebola.Looped = true | |
| 40 | Ebola:Play() | |
| 41 | end | |
| 42 | function dead(kill) | |
| 43 | if not dying then | |
| 44 | dying = true | |
| 45 | local human = kill.Parent:FindFirstChild("Humanoid")
| |
| 46 | if human ~= nil then | |
| 47 | Hurt:Play() | |
| 48 | human.PlatformStand = true | |
| 49 | for i = 1,100 do | |
| 50 | wait() | |
| 51 | human.Health = human.Health - 1 | |
| 52 | end | |
| 53 | dying = false | |
| 54 | Hurt1.TimePosition = 1.3 | |
| 55 | human.Health = 0 | |
| 56 | Hurt1:Play() | |
| 57 | end | |
| 58 | end | |
| 59 | end | |
| 60 | character["Right Arm"].Touched:connect(dead) |